VirtualBox

source: vbox/trunk/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/unpack.h@ 17448

Last change on this file since 17448 was 17448, checked in by vboxsync, 16 years ago

Additions/x11: added a full header set for X.Org server 1.5 and 1.6

  • Property svn:eol-style set to native
File size: 7.7 KB
Line 
1#ifdef HAVE_DIX_CONFIG_H
2#include <dix-config.h>
3#endif
4
5#ifndef __GLX_unpack_h__
6#define __GLX_unpack_h__
7
8/*
9** License Applicability. Except to the extent portions of this file are
10** made subject to an alternative license as permitted in the SGI Free
11** Software License B, Version 1.1 (the "License"), the contents of this
12** file are subject only to the provisions of the License. You may not use
13** this file except in compliance with the License. You may obtain a copy
14** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
15** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
16**
17** http://oss.sgi.com/projects/FreeB
18**
19** Note that, as provided in the License, the Software is distributed on an
20** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
21** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
22** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
23** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
24**
25** Original Code. The Original Code is: OpenGL Sample Implementation,
26** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
27** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
28** Copyright in any portions created by third parties is as indicated
29** elsewhere herein. All Rights Reserved.
30**
31** Additional Notice Provisions: The application programming interfaces
32** established by SGI in conjunction with the Original Code are The
33** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
34** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
35** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
36** Window System(R) (Version 1.3), released October 19, 1998. This software
37** was created using the OpenGL(R) version 1.2.1 Sample Implementation
38** published by SGI, but has not been independently verified as being
39** compliant with the OpenGL(R) version 1.2.1 Specification.
40**
41*/
42
43#define __GLX_PAD(s) (((s)+3) & (GLuint)~3)
44
45/*
46** Fetch the context-id out of a SingleReq request pointed to by pc.
47*/
48#define __GLX_GET_SINGLE_CONTEXT_TAG(pc) (((xGLXSingleReq*)pc)->contextTag)
49#define __GLX_GET_VENDPRIV_CONTEXT_TAG(pc) (((xGLXVendorPrivateReq*)pc)->contextTag)
50
51/*
52** Fetch a double from potentially unaligned memory.
53*/
54#ifdef __GLX_ALIGN64
55#define __GLX_MEM_COPY(dst,src,n) if (src && dst) memcpy(dst,src,n)
56#define __GLX_GET_DOUBLE(dst,src) __GLX_MEM_COPY(&dst,src,8)
57#else
58#define __GLX_GET_DOUBLE(dst,src) (dst) = *((GLdouble*)(src))
59#endif
60
61extern void __glXMemInit(void);
62
63extern xGLXSingleReply __glXReply;
64
65#define __GLX_BEGIN_REPLY(size) \
66 __glXReply.length = __GLX_PAD(size) >> 2; \
67 __glXReply.type = X_Reply; \
68 __glXReply.sequenceNumber = client->sequence;
69
70#define __GLX_SEND_HEADER() \
71 WriteToClient( client, sz_xGLXSingleReply, (char *)&__glXReply);
72
73#define __GLX_PUT_RETVAL(a) \
74 __glXReply.retval = (a);
75
76#define __GLX_PUT_SIZE(a) \
77 __glXReply.size = (a);
78
79#define __GLX_PUT_RENDERMODE(m) \
80 __glXReply.pad3 = (m)
81
82/*
83** Get a buffer to hold returned data, with the given alignment. If we have
84** to realloc, allocate size+align, in case the pointer has to be bumped for
85** alignment. The answerBuffer should already be aligned.
86**
87** NOTE: the cast (long)res below assumes a long is large enough to hold a
88** pointer.
89*/
90#define __GLX_GET_ANSWER_BUFFER(res,cl,size,align) \
91 if ((size) > sizeof(answerBuffer)) { \
92 int bump; \
93 if ((cl)->returnBufSize < (size)+(align)) { \
94 (cl)->returnBuf = (GLbyte*)Xrealloc((cl)->returnBuf, \
95 (size)+(align)); \
96 if (!(cl)->returnBuf) { \
97 return BadAlloc; \
98 } \
99 (cl)->returnBufSize = (size)+(align); \
100 } \
101 res = (char*)cl->returnBuf; \
102 bump = (long)(res) % (align); \
103 if (bump) res += (align) - (bump); \
104 } else { \
105 res = (char *)answerBuffer; \
106 }
107
108#define __GLX_PUT_BYTE() \
109 *(GLbyte *)&__glXReply.pad3 = *(GLbyte *)answer
110
111#define __GLX_PUT_SHORT() \
112 *(GLshort *)&__glXReply.pad3 = *(GLshort *)answer
113
114#define __GLX_PUT_INT() \
115 *(GLint *)&__glXReply.pad3 = *(GLint *)answer
116
117#define __GLX_PUT_FLOAT() \
118 *(GLfloat *)&__glXReply.pad3 = *(GLfloat *)answer
119
120#define __GLX_PUT_DOUBLE() \
121 *(GLdouble *)&__glXReply.pad3 = *(GLdouble *)answer
122
123#define __GLX_SEND_BYTE_ARRAY(len) \
124 WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), (char *)answer)
125
126#define __GLX_SEND_SHORT_ARRAY(len) \
127 WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), (char *)answer)
128
129#define __GLX_SEND_INT_ARRAY(len) \
130 WriteToClient(client, (len)*__GLX_SIZE_INT32, (char *)answer)
131
132#define __GLX_SEND_FLOAT_ARRAY(len) \
133 WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, (char *)answer)
134
135#define __GLX_SEND_DOUBLE_ARRAY(len) \
136 WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, (char *)answer)
137
138
139#define __GLX_SEND_VOID_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
140#define __GLX_SEND_UBYTE_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
141#define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len)
142#define __GLX_SEND_UINT_ARRAY(len) __GLX_SEND_INT_ARRAY(len)
143
144/*
145** PERFORMANCE NOTE:
146** Machine dependent optimizations abound here; these swapping macros can
147** conceivably be replaced with routines that do the job faster.
148*/
149#define __GLX_DECLARE_SWAP_VARIABLES \
150 GLbyte sw
151
152#define __GLX_DECLARE_SWAP_ARRAY_VARIABLES \
153 GLbyte *swapPC; \
154 GLbyte *swapEnd
155
156
157#define __GLX_SWAP_INT(pc) \
158 sw = ((GLbyte *)(pc))[0]; \
159 ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
160 ((GLbyte *)(pc))[3] = sw; \
161 sw = ((GLbyte *)(pc))[1]; \
162 ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
163 ((GLbyte *)(pc))[2] = sw;
164
165#define __GLX_SWAP_SHORT(pc) \
166 sw = ((GLbyte *)(pc))[0]; \
167 ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; \
168 ((GLbyte *)(pc))[1] = sw;
169
170#define __GLX_SWAP_DOUBLE(pc) \
171 sw = ((GLbyte *)(pc))[0]; \
172 ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[7]; \
173 ((GLbyte *)(pc))[7] = sw; \
174 sw = ((GLbyte *)(pc))[1]; \
175 ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[6]; \
176 ((GLbyte *)(pc))[6] = sw; \
177 sw = ((GLbyte *)(pc))[2]; \
178 ((GLbyte *)(pc))[2] = ((GLbyte *)(pc))[5]; \
179 ((GLbyte *)(pc))[5] = sw; \
180 sw = ((GLbyte *)(pc))[3]; \
181 ((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; \
182 ((GLbyte *)(pc))[4] = sw;
183
184#define __GLX_SWAP_FLOAT(pc) \
185 sw = ((GLbyte *)(pc))[0]; \
186 ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
187 ((GLbyte *)(pc))[3] = sw; \
188 sw = ((GLbyte *)(pc))[1]; \
189 ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
190 ((GLbyte *)(pc))[2] = sw;
191
192#define __GLX_SWAP_INT_ARRAY(pc, count) \
193 swapPC = ((GLbyte *)(pc)); \
194 swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT32;\
195 while (swapPC < swapEnd) { \
196 __GLX_SWAP_INT(swapPC); \
197 swapPC += __GLX_SIZE_INT32; \
198 }
199
200#define __GLX_SWAP_SHORT_ARRAY(pc, count) \
201 swapPC = ((GLbyte *)(pc)); \
202 swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\
203 while (swapPC < swapEnd) { \
204 __GLX_SWAP_SHORT(swapPC); \
205 swapPC += __GLX_SIZE_INT16; \
206 }
207
208#define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \
209 swapPC = ((GLbyte *)(pc)); \
210 swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\
211 while (swapPC < swapEnd) { \
212 __GLX_SWAP_DOUBLE(swapPC); \
213 swapPC += __GLX_SIZE_FLOAT64; \
214 }
215
216#define __GLX_SWAP_FLOAT_ARRAY(pc, count) \
217 swapPC = ((GLbyte *)(pc)); \
218 swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\
219 while (swapPC < swapEnd) { \
220 __GLX_SWAP_FLOAT(swapPC); \
221 swapPC += __GLX_SIZE_FLOAT32; \
222 }
223
224#define __GLX_SWAP_REPLY_HEADER() \
225 __GLX_SWAP_SHORT(&__glXReply.sequenceNumber); \
226 __GLX_SWAP_INT(&__glXReply.length);
227
228#define __GLX_SWAP_REPLY_RETVAL() \
229 __GLX_SWAP_INT(&__glXReply.retval)
230
231#define __GLX_SWAP_REPLY_SIZE() \
232 __GLX_SWAP_INT(&__glXReply.size)
233
234#endif /* !__GLX_unpack_h__ */
235
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