1 | /* $NetBSD: timesoftfloat.c,v 1.1 2000/06/06 08:15:11 bjh21 Exp $ */
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2 |
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3 | /*
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4 | ===============================================================================
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5 |
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6 | This C source file is part of the SoftFloat IEC/IEEE Floating-point
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7 | Arithmetic Package, Release 2a.
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8 |
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9 | Written by John R. Hauser. This work was made possible in part by the
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10 | International Computer Science Institute, located at Suite 600, 1947 Center
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11 | Street, Berkeley, California 94704. Funding was partially provided by the
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12 | National Science Foundation under grant MIP-9311980. The original version
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13 | of this code was written as part of a project to build a fixed-point vector
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14 | processor in collaboration with the University of California at Berkeley,
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15 | overseen by Profs. Nelson Morgan and John Wawrzynek. More information
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16 | is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
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17 | arithmetic/SoftFloat.html'.
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18 |
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19 | THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
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20 | has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
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21 | TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
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22 | PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
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23 | AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
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24 |
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25 | Derivative works are acceptable, even for commercial purposes, so long as
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26 | (1) they include prominent notice that the work is derivative, and (2) they
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27 | include prominent notice akin to these four paragraphs for those parts of
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28 | this code that are retained.
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29 |
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30 | ===============================================================================
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31 | */
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32 |
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33 | #include <sys/cdefs.h>
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34 | #if defined(LIBC_SCCS) && !defined(lint)
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35 | __RCSID("$NetBSD: timesoftfloat.c,v 1.1 2000/06/06 08:15:11 bjh21 Exp $");
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36 | #endif /* LIBC_SCCS and not lint */
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37 |
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38 | #include <stdlib.h>
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39 | #include <stdarg.h>
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40 | #include <string.h>
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41 | #include <stdio.h>
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42 | #include <time.h>
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43 | #include "milieu.h"
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44 | #include "softfloat.h"
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45 |
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46 | enum {
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47 | minIterations = 1000
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48 | };
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49 |
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50 | static void fail( const char *message, ... )
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51 | {
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52 | va_list varArgs;
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53 |
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54 | fputs( "timesoftfloat: ", stderr );
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55 | va_start( varArgs, message );
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56 | vfprintf( stderr, message, varArgs );
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57 | va_end( varArgs );
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58 | fputs( ".\n", stderr );
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59 | exit( EXIT_FAILURE );
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60 |
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61 | }
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62 |
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63 | static char *functionName;
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64 | static char *roundingPrecisionName, *roundingModeName, *tininessModeName;
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65 |
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66 | static void reportTime( int32 count, long clocks )
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67 | {
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68 |
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69 | printf(
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70 | "%8.1f kops/s: %s",
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71 | ( count / ( ( (float) clocks ) / CLOCKS_PER_SEC ) ) / 1000,
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72 | functionName
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73 | );
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74 | if ( roundingModeName ) {
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75 | if ( roundingPrecisionName ) {
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76 | fputs( ", precision ", stdout );
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77 | fputs( roundingPrecisionName, stdout );
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78 | }
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79 | fputs( ", rounding ", stdout );
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80 | fputs( roundingModeName, stdout );
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81 | if ( tininessModeName ) {
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82 | fputs( ", tininess ", stdout );
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83 | fputs( tininessModeName, stdout );
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84 | fputs( " rounding", stdout );
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85 | }
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86 | }
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87 | fputc( '\n', stdout );
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88 |
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89 | }
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90 |
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91 | enum {
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92 | numInputs_int32 = 32
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93 | };
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94 |
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95 | static const int32 inputs_int32[ numInputs_int32 ] = {
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96 | 0xFFFFBB79, 0x405CF80F, 0x00000000, 0xFFFFFD04,
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97 | 0xFFF20002, 0x0C8EF795, 0xF00011FF, 0x000006CA,
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98 | 0x00009BFE, 0xFF4862E3, 0x9FFFEFFE, 0xFFFFFFB7,
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99 | 0x0BFF7FFF, 0x0000F37A, 0x0011DFFE, 0x00000006,
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100 | 0xFFF02006, 0xFFFFF7D1, 0x10200003, 0xDE8DF765,
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101 | 0x00003E02, 0x000019E8, 0x0008FFFE, 0xFFFFFB5C,
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102 | 0xFFDF7FFE, 0x07C42FBF, 0x0FFFE3FF, 0x040B9F13,
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103 | 0xBFFFFFF8, 0x0001BF56, 0x000017F6, 0x000A908A
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104 | };
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105 |
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106 | static void time_a_int32_z_float32( float32 function( int32 ) )
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107 | {
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108 | clock_t startClock, endClock;
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109 | int32 count, i;
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110 | int8 inputNum;
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111 |
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112 | count = 0;
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113 | inputNum = 0;
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114 | startClock = clock();
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115 | do {
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116 | for ( i = minIterations; i; --i ) {
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117 | function( inputs_int32[ inputNum ] );
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118 | inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 );
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119 | }
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120 | count += minIterations;
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121 | } while ( clock() - startClock < CLOCKS_PER_SEC );
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122 | inputNum = 0;
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123 | startClock = clock();
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124 | for ( i = count; i; --i ) {
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125 | function( inputs_int32[ inputNum ] );
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126 | inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 );
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127 | }
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128 | endClock = clock();
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129 | reportTime( count, endClock - startClock );
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130 |
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131 | }
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132 |
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133 | static void time_a_int32_z_float64( float64 function( int32 ) )
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134 | {
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135 | clock_t startClock, endClock;
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136 | int32 count, i;
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137 | int8 inputNum;
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138 |
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139 | count = 0;
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140 | inputNum = 0;
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141 | startClock = clock();
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142 | do {
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143 | for ( i = minIterations; i; --i ) {
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144 | function( inputs_int32[ inputNum ] );
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145 | inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 );
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146 | }
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147 | count += minIterations;
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148 | } while ( clock() - startClock < CLOCKS_PER_SEC );
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149 | inputNum = 0;
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150 | startClock = clock();
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151 | for ( i = count; i; --i ) {
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152 | function( inputs_int32[ inputNum ] );
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153 | inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 );
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154 | }
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155 | endClock = clock();
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156 | reportTime( count, endClock - startClock );
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157 |
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158 | }
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159 |
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160 | #ifdef FLOATX80
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161 |
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162 | static void time_a_int32_z_floatx80( floatx80 function( int32 ) )
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163 | {
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164 | clock_t startClock, endClock;
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165 | int32 count, i;
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166 | int8 inputNum;
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167 |
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168 | count = 0;
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169 | inputNum = 0;
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170 | startClock = clock();
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171 | do {
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172 | for ( i = minIterations; i; --i ) {
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173 | function( inputs_int32[ inputNum ] );
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174 | inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 );
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175 | }
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176 | count += minIterations;
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177 | } while ( clock() - startClock < CLOCKS_PER_SEC );
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178 | inputNum = 0;
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179 | startClock = clock();
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180 | for ( i = count; i; --i ) {
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181 | function( inputs_int32[ inputNum ] );
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182 | inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 );
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183 | }
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184 | endClock = clock();
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185 | reportTime( count, endClock - startClock );
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186 |
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187 | }
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188 |
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189 | #endif
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190 |
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191 | #ifdef FLOAT128
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192 |
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193 | static void time_a_int32_z_float128( float128 function( int32 ) )
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194 | {
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195 | clock_t startClock, endClock;
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196 | int32 count, i;
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197 | int8 inputNum;
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198 |
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199 | count = 0;
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200 | inputNum = 0;
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201 | startClock = clock();
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202 | do {
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203 | for ( i = minIterations; i; --i ) {
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204 | function( inputs_int32[ inputNum ] );
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205 | inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 );
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206 | }
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207 | count += minIterations;
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208 | } while ( clock() - startClock < CLOCKS_PER_SEC );
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209 | inputNum = 0;
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210 | startClock = clock();
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211 | for ( i = count; i; --i ) {
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212 | function( inputs_int32[ inputNum ] );
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213 | inputNum = ( inputNum + 1 ) & ( numInputs_int32 - 1 );
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214 | }
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215 | endClock = clock();
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216 | reportTime( count, endClock - startClock );
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217 |
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218 | }
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219 |
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220 | #endif
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221 |
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222 | enum {
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223 | numInputs_int64 = 32
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224 | };
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225 |
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226 | static const int64 inputs_int64[ numInputs_int64 ] = {
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227 | LIT64( 0xFBFFC3FFFFFFFFFF ),
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228 | LIT64( 0x0000000003C589BC ),
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229 | LIT64( 0x00000000400013FE ),
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230 | LIT64( 0x0000000000186171 ),
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231 | LIT64( 0xFFFFFFFFFFFEFBFA ),
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232 | LIT64( 0xFFFFFD79E6DFFC73 ),
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233 | LIT64( 0x0000000010001DFF ),
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234 | LIT64( 0xDD1A0F0C78513710 ),
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235 | LIT64( 0xFFFF83FFFFFEFFFE ),
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236 | LIT64( 0x00756EBD1AD0C1C7 ),
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237 | LIT64( 0x0003FDFFFFFFFFBE ),
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238 | LIT64( 0x0007D0FB2C2CA951 ),
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239 | LIT64( 0x0007FC0007FFFFFE ),
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240 | LIT64( 0x0000001F942B18BB ),
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241 | LIT64( 0x0000080101FFFFFE ),
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242 | LIT64( 0xFFFFFFFFFFFF0978 ),
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243 | LIT64( 0x000000000008BFFF ),
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244 | LIT64( 0x0000000006F5AF08 ),
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245 | LIT64( 0xFFDEFF7FFFFFFFFE ),
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246 | LIT64( 0x0000000000000003 ),
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247 | LIT64( 0x3FFFFFFFFF80007D ),
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248 | LIT64( 0x0000000000000078 ),
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249 | LIT64( 0xFFF80000007FDFFD ),
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250 | LIT64( 0x1BBC775B78016AB0 ),
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251 | LIT64( 0xFFF9001FFFFFFFFE ),
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252 | LIT64( 0xFFFD4767AB98E43F ),
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253 | LIT64( 0xFFFFFEFFFE00001E ),
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254 | LIT64( 0xFFFFFFFFFFF04EFD ),
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255 | LIT64( 0x07FFFFFFFFFFF7FF ),
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256 | LIT64( 0xFFFC9EAA38F89050 ),
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257 | LIT64( 0x00000020FBFFFFFE ),
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258 | LIT64( 0x0000099AE6455357 )
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259 | };
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260 |
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261 | static void time_a_int64_z_float32( float32 function( int64 ) )
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262 | {
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263 | clock_t startClock, endClock;
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264 | int32 count, i;
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265 | int8 inputNum;
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266 |
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267 | count = 0;
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268 | inputNum = 0;
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269 | startClock = clock();
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270 | do {
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271 | for ( i = minIterations; i; --i ) {
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272 | function( inputs_int64[ inputNum ] );
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273 | inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 );
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274 | }
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275 | count += minIterations;
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276 | } while ( clock() - startClock < CLOCKS_PER_SEC );
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277 | inputNum = 0;
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278 | startClock = clock();
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279 | for ( i = count; i; --i ) {
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280 | function( inputs_int64[ inputNum ] );
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281 | inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 );
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282 | }
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283 | endClock = clock();
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284 | reportTime( count, endClock - startClock );
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285 |
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286 | }
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287 |
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288 | static void time_a_int64_z_float64( float64 function( int64 ) )
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289 | {
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290 | clock_t startClock, endClock;
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291 | int32 count, i;
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292 | int8 inputNum;
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293 |
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294 | count = 0;
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295 | inputNum = 0;
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296 | startClock = clock();
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297 | do {
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298 | for ( i = minIterations; i; --i ) {
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299 | function( inputs_int64[ inputNum ] );
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300 | inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 );
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301 | }
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302 | count += minIterations;
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303 | } while ( clock() - startClock < CLOCKS_PER_SEC );
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304 | inputNum = 0;
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305 | startClock = clock();
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306 | for ( i = count; i; --i ) {
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307 | function( inputs_int64[ inputNum ] );
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308 | inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 );
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309 | }
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310 | endClock = clock();
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311 | reportTime( count, endClock - startClock );
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312 |
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313 | }
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314 |
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315 | #ifdef FLOATX80
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316 |
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317 | static void time_a_int64_z_floatx80( floatx80 function( int64 ) )
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318 | {
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319 | clock_t startClock, endClock;
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320 | int32 count, i;
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321 | int8 inputNum;
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322 |
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323 | count = 0;
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324 | inputNum = 0;
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325 | startClock = clock();
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326 | do {
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327 | for ( i = minIterations; i; --i ) {
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328 | function( inputs_int64[ inputNum ] );
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329 | inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 );
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330 | }
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331 | count += minIterations;
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332 | } while ( clock() - startClock < CLOCKS_PER_SEC );
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333 | inputNum = 0;
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334 | startClock = clock();
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335 | for ( i = count; i; --i ) {
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336 | function( inputs_int64[ inputNum ] );
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337 | inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 );
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338 | }
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339 | endClock = clock();
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340 | reportTime( count, endClock - startClock );
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341 |
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342 | }
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343 |
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344 | #endif
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345 |
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346 | #ifdef FLOAT128
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347 |
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348 | static void time_a_int64_z_float128( float128 function( int64 ) )
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349 | {
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350 | clock_t startClock, endClock;
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351 | int32 count, i;
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352 | int8 inputNum;
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353 |
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354 | count = 0;
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355 | inputNum = 0;
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356 | startClock = clock();
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357 | do {
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358 | for ( i = minIterations; i; --i ) {
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359 | function( inputs_int64[ inputNum ] );
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360 | inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 );
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361 | }
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362 | count += minIterations;
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363 | } while ( clock() - startClock < CLOCKS_PER_SEC );
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364 | inputNum = 0;
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365 | startClock = clock();
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366 | for ( i = count; i; --i ) {
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367 | function( inputs_int64[ inputNum ] );
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368 | inputNum = ( inputNum + 1 ) & ( numInputs_int64 - 1 );
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369 | }
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370 | endClock = clock();
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371 | reportTime( count, endClock - startClock );
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372 |
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373 | }
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374 |
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375 | #endif
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376 |
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377 | enum {
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378 | numInputs_float32 = 32
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379 | };
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380 |
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381 | static const float32 inputs_float32[ numInputs_float32 ] = {
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382 | 0x4EFA0000, 0xC1D0B328, 0x80000000, 0x3E69A31E,
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383 | 0xAF803EFF, 0x3F800000, 0x17BF8000, 0xE74A301A,
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384 | 0x4E010003, 0x7EE3C75D, 0xBD803FE0, 0xBFFEFF00,
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385 | 0x7981F800, 0x431FFFFC, 0xC100C000, 0x3D87EFFF,
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386 | 0x4103FEFE, 0xBC000007, 0xBF01F7FF, 0x4E6C6B5C,
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387 | 0xC187FFFE, 0xC58B9F13, 0x4F88007F, 0xDF004007,
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388 | 0xB7FFD7FE, 0x7E8001FB, 0x46EFFBFF, 0x31C10000,
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389 | 0xDB428661, 0x33F89B1F, 0xA3BFEFFF, 0x537BFFBE
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390 | };
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391 |
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392 | static void time_a_float32_z_int32( int32 function( float32 ) )
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393 | {
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394 | clock_t startClock, endClock;
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395 | int32 count, i;
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396 | int8 inputNum;
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397 |
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398 | count = 0;
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399 | inputNum = 0;
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400 | startClock = clock();
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401 | do {
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402 | for ( i = minIterations; i; --i ) {
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403 | function( inputs_float32[ inputNum ] );
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404 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
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405 | }
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406 | count += minIterations;
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407 | } while ( clock() - startClock < CLOCKS_PER_SEC );
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408 | inputNum = 0;
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409 | startClock = clock();
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410 | for ( i = count; i; --i ) {
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411 | function( inputs_float32[ inputNum ] );
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412 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
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413 | }
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414 | endClock = clock();
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415 | reportTime( count, endClock - startClock );
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416 |
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417 | }
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418 |
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419 | static void time_a_float32_z_int64( int64 function( float32 ) )
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420 | {
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421 | clock_t startClock, endClock;
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422 | int32 count, i;
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423 | int8 inputNum;
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424 |
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425 | count = 0;
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426 | inputNum = 0;
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427 | startClock = clock();
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428 | do {
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429 | for ( i = minIterations; i; --i ) {
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430 | function( inputs_float32[ inputNum ] );
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431 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
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432 | }
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433 | count += minIterations;
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434 | } while ( clock() - startClock < CLOCKS_PER_SEC );
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435 | inputNum = 0;
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436 | startClock = clock();
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437 | for ( i = count; i; --i ) {
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438 | function( inputs_float32[ inputNum ] );
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439 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
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440 | }
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441 | endClock = clock();
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442 | reportTime( count, endClock - startClock );
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443 |
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444 | }
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445 |
|
---|
446 | static void time_a_float32_z_float64( float64 function( float32 ) )
|
---|
447 | {
|
---|
448 | clock_t startClock, endClock;
|
---|
449 | int32 count, i;
|
---|
450 | int8 inputNum;
|
---|
451 |
|
---|
452 | count = 0;
|
---|
453 | inputNum = 0;
|
---|
454 | startClock = clock();
|
---|
455 | do {
|
---|
456 | for ( i = minIterations; i; --i ) {
|
---|
457 | function( inputs_float32[ inputNum ] );
|
---|
458 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
|
---|
459 | }
|
---|
460 | count += minIterations;
|
---|
461 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
462 | inputNum = 0;
|
---|
463 | startClock = clock();
|
---|
464 | for ( i = count; i; --i ) {
|
---|
465 | function( inputs_float32[ inputNum ] );
|
---|
466 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
|
---|
467 | }
|
---|
468 | endClock = clock();
|
---|
469 | reportTime( count, endClock - startClock );
|
---|
470 |
|
---|
471 | }
|
---|
472 |
|
---|
473 | #ifdef FLOATX80
|
---|
474 |
|
---|
475 | static void time_a_float32_z_floatx80( floatx80 function( float32 ) )
|
---|
476 | {
|
---|
477 | clock_t startClock, endClock;
|
---|
478 | int32 count, i;
|
---|
479 | int8 inputNum;
|
---|
480 |
|
---|
481 | count = 0;
|
---|
482 | inputNum = 0;
|
---|
483 | startClock = clock();
|
---|
484 | do {
|
---|
485 | for ( i = minIterations; i; --i ) {
|
---|
486 | function( inputs_float32[ inputNum ] );
|
---|
487 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
|
---|
488 | }
|
---|
489 | count += minIterations;
|
---|
490 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
491 | inputNum = 0;
|
---|
492 | startClock = clock();
|
---|
493 | for ( i = count; i; --i ) {
|
---|
494 | function( inputs_float32[ inputNum ] );
|
---|
495 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
|
---|
496 | }
|
---|
497 | endClock = clock();
|
---|
498 | reportTime( count, endClock - startClock );
|
---|
499 |
|
---|
500 | }
|
---|
501 |
|
---|
502 | #endif
|
---|
503 |
|
---|
504 | #ifdef FLOAT128
|
---|
505 |
|
---|
506 | static void time_a_float32_z_float128( float128 function( float32 ) )
|
---|
507 | {
|
---|
508 | clock_t startClock, endClock;
|
---|
509 | int32 count, i;
|
---|
510 | int8 inputNum;
|
---|
511 |
|
---|
512 | count = 0;
|
---|
513 | inputNum = 0;
|
---|
514 | startClock = clock();
|
---|
515 | do {
|
---|
516 | for ( i = minIterations; i; --i ) {
|
---|
517 | function( inputs_float32[ inputNum ] );
|
---|
518 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
|
---|
519 | }
|
---|
520 | count += minIterations;
|
---|
521 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
522 | inputNum = 0;
|
---|
523 | startClock = clock();
|
---|
524 | for ( i = count; i; --i ) {
|
---|
525 | function( inputs_float32[ inputNum ] );
|
---|
526 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
|
---|
527 | }
|
---|
528 | endClock = clock();
|
---|
529 | reportTime( count, endClock - startClock );
|
---|
530 |
|
---|
531 | }
|
---|
532 |
|
---|
533 | #endif
|
---|
534 |
|
---|
535 | static void time_az_float32( float32 function( float32 ) )
|
---|
536 | {
|
---|
537 | clock_t startClock, endClock;
|
---|
538 | int32 count, i;
|
---|
539 | int8 inputNum;
|
---|
540 |
|
---|
541 | count = 0;
|
---|
542 | inputNum = 0;
|
---|
543 | startClock = clock();
|
---|
544 | do {
|
---|
545 | for ( i = minIterations; i; --i ) {
|
---|
546 | function( inputs_float32[ inputNum ] );
|
---|
547 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
|
---|
548 | }
|
---|
549 | count += minIterations;
|
---|
550 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
551 | inputNum = 0;
|
---|
552 | startClock = clock();
|
---|
553 | for ( i = count; i; --i ) {
|
---|
554 | function( inputs_float32[ inputNum ] );
|
---|
555 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
|
---|
556 | }
|
---|
557 | endClock = clock();
|
---|
558 | reportTime( count, endClock - startClock );
|
---|
559 |
|
---|
560 | }
|
---|
561 |
|
---|
562 | static void time_ab_float32_z_flag( flag function( float32, float32 ) )
|
---|
563 | {
|
---|
564 | clock_t startClock, endClock;
|
---|
565 | int32 count, i;
|
---|
566 | int8 inputNumA, inputNumB;
|
---|
567 |
|
---|
568 | count = 0;
|
---|
569 | inputNumA = 0;
|
---|
570 | inputNumB = 0;
|
---|
571 | startClock = clock();
|
---|
572 | do {
|
---|
573 | for ( i = minIterations; i; --i ) {
|
---|
574 | function(
|
---|
575 | inputs_float32[ inputNumA ], inputs_float32[ inputNumB ] );
|
---|
576 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 );
|
---|
577 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
578 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 );
|
---|
579 | }
|
---|
580 | count += minIterations;
|
---|
581 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
582 | inputNumA = 0;
|
---|
583 | inputNumB = 0;
|
---|
584 | startClock = clock();
|
---|
585 | for ( i = count; i; --i ) {
|
---|
586 | function(
|
---|
587 | inputs_float32[ inputNumA ], inputs_float32[ inputNumB ] );
|
---|
588 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 );
|
---|
589 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
590 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 );
|
---|
591 | }
|
---|
592 | endClock = clock();
|
---|
593 | reportTime( count, endClock - startClock );
|
---|
594 |
|
---|
595 | }
|
---|
596 |
|
---|
597 | static void time_abz_float32( float32 function( float32, float32 ) )
|
---|
598 | {
|
---|
599 | clock_t startClock, endClock;
|
---|
600 | int32 count, i;
|
---|
601 | int8 inputNumA, inputNumB;
|
---|
602 |
|
---|
603 | count = 0;
|
---|
604 | inputNumA = 0;
|
---|
605 | inputNumB = 0;
|
---|
606 | startClock = clock();
|
---|
607 | do {
|
---|
608 | for ( i = minIterations; i; --i ) {
|
---|
609 | function(
|
---|
610 | inputs_float32[ inputNumA ], inputs_float32[ inputNumB ] );
|
---|
611 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 );
|
---|
612 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
613 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 );
|
---|
614 | }
|
---|
615 | count += minIterations;
|
---|
616 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
617 | inputNumA = 0;
|
---|
618 | inputNumB = 0;
|
---|
619 | startClock = clock();
|
---|
620 | for ( i = count; i; --i ) {
|
---|
621 | function(
|
---|
622 | inputs_float32[ inputNumA ], inputs_float32[ inputNumB ] );
|
---|
623 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float32 - 1 );
|
---|
624 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
625 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float32 - 1 );
|
---|
626 | }
|
---|
627 | endClock = clock();
|
---|
628 | reportTime( count, endClock - startClock );
|
---|
629 |
|
---|
630 | }
|
---|
631 |
|
---|
632 | static const float32 inputs_float32_pos[ numInputs_float32 ] = {
|
---|
633 | 0x4EFA0000, 0x41D0B328, 0x00000000, 0x3E69A31E,
|
---|
634 | 0x2F803EFF, 0x3F800000, 0x17BF8000, 0x674A301A,
|
---|
635 | 0x4E010003, 0x7EE3C75D, 0x3D803FE0, 0x3FFEFF00,
|
---|
636 | 0x7981F800, 0x431FFFFC, 0x4100C000, 0x3D87EFFF,
|
---|
637 | 0x4103FEFE, 0x3C000007, 0x3F01F7FF, 0x4E6C6B5C,
|
---|
638 | 0x4187FFFE, 0x458B9F13, 0x4F88007F, 0x5F004007,
|
---|
639 | 0x37FFD7FE, 0x7E8001FB, 0x46EFFBFF, 0x31C10000,
|
---|
640 | 0x5B428661, 0x33F89B1F, 0x23BFEFFF, 0x537BFFBE
|
---|
641 | };
|
---|
642 |
|
---|
643 | static void time_az_float32_pos( float32 function( float32 ) )
|
---|
644 | {
|
---|
645 | clock_t startClock, endClock;
|
---|
646 | int32 count, i;
|
---|
647 | int8 inputNum;
|
---|
648 |
|
---|
649 | count = 0;
|
---|
650 | inputNum = 0;
|
---|
651 | startClock = clock();
|
---|
652 | do {
|
---|
653 | for ( i = minIterations; i; --i ) {
|
---|
654 | function( inputs_float32_pos[ inputNum ] );
|
---|
655 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
|
---|
656 | }
|
---|
657 | count += minIterations;
|
---|
658 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
659 | inputNum = 0;
|
---|
660 | startClock = clock();
|
---|
661 | for ( i = count; i; --i ) {
|
---|
662 | function( inputs_float32_pos[ inputNum ] );
|
---|
663 | inputNum = ( inputNum + 1 ) & ( numInputs_float32 - 1 );
|
---|
664 | }
|
---|
665 | endClock = clock();
|
---|
666 | reportTime( count, endClock - startClock );
|
---|
667 |
|
---|
668 | }
|
---|
669 |
|
---|
670 | enum {
|
---|
671 | numInputs_float64 = 32
|
---|
672 | };
|
---|
673 |
|
---|
674 | static const float64 inputs_float64[ numInputs_float64 ] = {
|
---|
675 | LIT64( 0x422FFFC008000000 ),
|
---|
676 | LIT64( 0xB7E0000480000000 ),
|
---|
677 | LIT64( 0xF3FD2546120B7935 ),
|
---|
678 | LIT64( 0x3FF0000000000000 ),
|
---|
679 | LIT64( 0xCE07F766F09588D6 ),
|
---|
680 | LIT64( 0x8000000000000000 ),
|
---|
681 | LIT64( 0x3FCE000400000000 ),
|
---|
682 | LIT64( 0x8313B60F0032BED8 ),
|
---|
683 | LIT64( 0xC1EFFFFFC0002000 ),
|
---|
684 | LIT64( 0x3FB3C75D224F2B0F ),
|
---|
685 | LIT64( 0x7FD00000004000FF ),
|
---|
686 | LIT64( 0xA12FFF8000001FFF ),
|
---|
687 | LIT64( 0x3EE0000000FE0000 ),
|
---|
688 | LIT64( 0x0010000080000004 ),
|
---|
689 | LIT64( 0x41CFFFFE00000020 ),
|
---|
690 | LIT64( 0x40303FFFFFFFFFFD ),
|
---|
691 | LIT64( 0x3FD000003FEFFFFF ),
|
---|
692 | LIT64( 0xBFD0000010000000 ),
|
---|
693 | LIT64( 0xB7FC6B5C16CA55CF ),
|
---|
694 | LIT64( 0x413EEB940B9D1301 ),
|
---|
695 | LIT64( 0xC7E00200001FFFFF ),
|
---|
696 | LIT64( 0x47F00021FFFFFFFE ),
|
---|
697 | LIT64( 0xBFFFFFFFF80000FF ),
|
---|
698 | LIT64( 0xC07FFFFFE00FFFFF ),
|
---|
699 | LIT64( 0x001497A63740C5E8 ),
|
---|
700 | LIT64( 0xC4BFFFE0001FFFFF ),
|
---|
701 | LIT64( 0x96FFDFFEFFFFFFFF ),
|
---|
702 | LIT64( 0x403FC000000001FE ),
|
---|
703 | LIT64( 0xFFD00000000001F6 ),
|
---|
704 | LIT64( 0x0640400002000000 ),
|
---|
705 | LIT64( 0x479CEE1E4F789FE0 ),
|
---|
706 | LIT64( 0xC237FFFFFFFFFDFE )
|
---|
707 | };
|
---|
708 |
|
---|
709 | static void time_a_float64_z_int32( int32 function( float64 ) )
|
---|
710 | {
|
---|
711 | clock_t startClock, endClock;
|
---|
712 | int32 count, i;
|
---|
713 | int8 inputNum;
|
---|
714 |
|
---|
715 | count = 0;
|
---|
716 | inputNum = 0;
|
---|
717 | startClock = clock();
|
---|
718 | do {
|
---|
719 | for ( i = minIterations; i; --i ) {
|
---|
720 | function( inputs_float64[ inputNum ] );
|
---|
721 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
722 | }
|
---|
723 | count += minIterations;
|
---|
724 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
725 | inputNum = 0;
|
---|
726 | startClock = clock();
|
---|
727 | for ( i = count; i; --i ) {
|
---|
728 | function( inputs_float64[ inputNum ] );
|
---|
729 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
730 | }
|
---|
731 | endClock = clock();
|
---|
732 | reportTime( count, endClock - startClock );
|
---|
733 |
|
---|
734 | }
|
---|
735 |
|
---|
736 | static void time_a_float64_z_int64( int64 function( float64 ) )
|
---|
737 | {
|
---|
738 | clock_t startClock, endClock;
|
---|
739 | int32 count, i;
|
---|
740 | int8 inputNum;
|
---|
741 |
|
---|
742 | count = 0;
|
---|
743 | inputNum = 0;
|
---|
744 | startClock = clock();
|
---|
745 | do {
|
---|
746 | for ( i = minIterations; i; --i ) {
|
---|
747 | function( inputs_float64[ inputNum ] );
|
---|
748 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
749 | }
|
---|
750 | count += minIterations;
|
---|
751 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
752 | inputNum = 0;
|
---|
753 | startClock = clock();
|
---|
754 | for ( i = count; i; --i ) {
|
---|
755 | function( inputs_float64[ inputNum ] );
|
---|
756 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
757 | }
|
---|
758 | endClock = clock();
|
---|
759 | reportTime( count, endClock - startClock );
|
---|
760 |
|
---|
761 | }
|
---|
762 |
|
---|
763 | static void time_a_float64_z_float32( float32 function( float64 ) )
|
---|
764 | {
|
---|
765 | clock_t startClock, endClock;
|
---|
766 | int32 count, i;
|
---|
767 | int8 inputNum;
|
---|
768 |
|
---|
769 | count = 0;
|
---|
770 | inputNum = 0;
|
---|
771 | startClock = clock();
|
---|
772 | do {
|
---|
773 | for ( i = minIterations; i; --i ) {
|
---|
774 | function( inputs_float64[ inputNum ] );
|
---|
775 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
776 | }
|
---|
777 | count += minIterations;
|
---|
778 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
779 | inputNum = 0;
|
---|
780 | startClock = clock();
|
---|
781 | for ( i = count; i; --i ) {
|
---|
782 | function( inputs_float64[ inputNum ] );
|
---|
783 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
784 | }
|
---|
785 | endClock = clock();
|
---|
786 | reportTime( count, endClock - startClock );
|
---|
787 |
|
---|
788 | }
|
---|
789 |
|
---|
790 | #ifdef FLOATX80
|
---|
791 |
|
---|
792 | static void time_a_float64_z_floatx80( floatx80 function( float64 ) )
|
---|
793 | {
|
---|
794 | clock_t startClock, endClock;
|
---|
795 | int32 count, i;
|
---|
796 | int8 inputNum;
|
---|
797 |
|
---|
798 | count = 0;
|
---|
799 | inputNum = 0;
|
---|
800 | startClock = clock();
|
---|
801 | do {
|
---|
802 | for ( i = minIterations; i; --i ) {
|
---|
803 | function( inputs_float64[ inputNum ] );
|
---|
804 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
805 | }
|
---|
806 | count += minIterations;
|
---|
807 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
808 | inputNum = 0;
|
---|
809 | startClock = clock();
|
---|
810 | for ( i = count; i; --i ) {
|
---|
811 | function( inputs_float64[ inputNum ] );
|
---|
812 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
813 | }
|
---|
814 | endClock = clock();
|
---|
815 | reportTime( count, endClock - startClock );
|
---|
816 |
|
---|
817 | }
|
---|
818 |
|
---|
819 | #endif
|
---|
820 |
|
---|
821 | #ifdef FLOAT128
|
---|
822 |
|
---|
823 | static void time_a_float64_z_float128( float128 function( float64 ) )
|
---|
824 | {
|
---|
825 | clock_t startClock, endClock;
|
---|
826 | int32 count, i;
|
---|
827 | int8 inputNum;
|
---|
828 |
|
---|
829 | count = 0;
|
---|
830 | inputNum = 0;
|
---|
831 | startClock = clock();
|
---|
832 | do {
|
---|
833 | for ( i = minIterations; i; --i ) {
|
---|
834 | function( inputs_float64[ inputNum ] );
|
---|
835 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
836 | }
|
---|
837 | count += minIterations;
|
---|
838 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
839 | inputNum = 0;
|
---|
840 | startClock = clock();
|
---|
841 | for ( i = count; i; --i ) {
|
---|
842 | function( inputs_float64[ inputNum ] );
|
---|
843 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
844 | }
|
---|
845 | endClock = clock();
|
---|
846 | reportTime( count, endClock - startClock );
|
---|
847 |
|
---|
848 | }
|
---|
849 |
|
---|
850 | #endif
|
---|
851 |
|
---|
852 | static void time_az_float64( float64 function( float64 ) )
|
---|
853 | {
|
---|
854 | clock_t startClock, endClock;
|
---|
855 | int32 count, i;
|
---|
856 | int8 inputNum;
|
---|
857 |
|
---|
858 | count = 0;
|
---|
859 | inputNum = 0;
|
---|
860 | startClock = clock();
|
---|
861 | do {
|
---|
862 | for ( i = minIterations; i; --i ) {
|
---|
863 | function( inputs_float64[ inputNum ] );
|
---|
864 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
865 | }
|
---|
866 | count += minIterations;
|
---|
867 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
868 | inputNum = 0;
|
---|
869 | startClock = clock();
|
---|
870 | for ( i = count; i; --i ) {
|
---|
871 | function( inputs_float64[ inputNum ] );
|
---|
872 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
873 | }
|
---|
874 | endClock = clock();
|
---|
875 | reportTime( count, endClock - startClock );
|
---|
876 |
|
---|
877 | }
|
---|
878 |
|
---|
879 | static void time_ab_float64_z_flag( flag function( float64, float64 ) )
|
---|
880 | {
|
---|
881 | clock_t startClock, endClock;
|
---|
882 | int32 count, i;
|
---|
883 | int8 inputNumA, inputNumB;
|
---|
884 |
|
---|
885 | count = 0;
|
---|
886 | inputNumA = 0;
|
---|
887 | inputNumB = 0;
|
---|
888 | startClock = clock();
|
---|
889 | do {
|
---|
890 | for ( i = minIterations; i; --i ) {
|
---|
891 | function(
|
---|
892 | inputs_float64[ inputNumA ], inputs_float64[ inputNumB ] );
|
---|
893 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float64 - 1 );
|
---|
894 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
895 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float64 - 1 );
|
---|
896 | }
|
---|
897 | count += minIterations;
|
---|
898 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
899 | inputNumA = 0;
|
---|
900 | inputNumB = 0;
|
---|
901 | startClock = clock();
|
---|
902 | for ( i = count; i; --i ) {
|
---|
903 | function(
|
---|
904 | inputs_float64[ inputNumA ], inputs_float64[ inputNumB ] );
|
---|
905 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float64 - 1 );
|
---|
906 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
907 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float64 - 1 );
|
---|
908 | }
|
---|
909 | endClock = clock();
|
---|
910 | reportTime( count, endClock - startClock );
|
---|
911 |
|
---|
912 | }
|
---|
913 |
|
---|
914 | static void time_abz_float64( float64 function( float64, float64 ) )
|
---|
915 | {
|
---|
916 | clock_t startClock, endClock;
|
---|
917 | int32 count, i;
|
---|
918 | int8 inputNumA, inputNumB;
|
---|
919 |
|
---|
920 | count = 0;
|
---|
921 | inputNumA = 0;
|
---|
922 | inputNumB = 0;
|
---|
923 | startClock = clock();
|
---|
924 | do {
|
---|
925 | for ( i = minIterations; i; --i ) {
|
---|
926 | function(
|
---|
927 | inputs_float64[ inputNumA ], inputs_float64[ inputNumB ] );
|
---|
928 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float64 - 1 );
|
---|
929 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
930 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float64 - 1 );
|
---|
931 | }
|
---|
932 | count += minIterations;
|
---|
933 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
934 | inputNumA = 0;
|
---|
935 | inputNumB = 0;
|
---|
936 | startClock = clock();
|
---|
937 | for ( i = count; i; --i ) {
|
---|
938 | function(
|
---|
939 | inputs_float64[ inputNumA ], inputs_float64[ inputNumB ] );
|
---|
940 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float64 - 1 );
|
---|
941 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
942 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float64 - 1 );
|
---|
943 | }
|
---|
944 | endClock = clock();
|
---|
945 | reportTime( count, endClock - startClock );
|
---|
946 |
|
---|
947 | }
|
---|
948 |
|
---|
949 | static const float64 inputs_float64_pos[ numInputs_float64 ] = {
|
---|
950 | LIT64( 0x422FFFC008000000 ),
|
---|
951 | LIT64( 0x37E0000480000000 ),
|
---|
952 | LIT64( 0x73FD2546120B7935 ),
|
---|
953 | LIT64( 0x3FF0000000000000 ),
|
---|
954 | LIT64( 0x4E07F766F09588D6 ),
|
---|
955 | LIT64( 0x0000000000000000 ),
|
---|
956 | LIT64( 0x3FCE000400000000 ),
|
---|
957 | LIT64( 0x0313B60F0032BED8 ),
|
---|
958 | LIT64( 0x41EFFFFFC0002000 ),
|
---|
959 | LIT64( 0x3FB3C75D224F2B0F ),
|
---|
960 | LIT64( 0x7FD00000004000FF ),
|
---|
961 | LIT64( 0x212FFF8000001FFF ),
|
---|
962 | LIT64( 0x3EE0000000FE0000 ),
|
---|
963 | LIT64( 0x0010000080000004 ),
|
---|
964 | LIT64( 0x41CFFFFE00000020 ),
|
---|
965 | LIT64( 0x40303FFFFFFFFFFD ),
|
---|
966 | LIT64( 0x3FD000003FEFFFFF ),
|
---|
967 | LIT64( 0x3FD0000010000000 ),
|
---|
968 | LIT64( 0x37FC6B5C16CA55CF ),
|
---|
969 | LIT64( 0x413EEB940B9D1301 ),
|
---|
970 | LIT64( 0x47E00200001FFFFF ),
|
---|
971 | LIT64( 0x47F00021FFFFFFFE ),
|
---|
972 | LIT64( 0x3FFFFFFFF80000FF ),
|
---|
973 | LIT64( 0x407FFFFFE00FFFFF ),
|
---|
974 | LIT64( 0x001497A63740C5E8 ),
|
---|
975 | LIT64( 0x44BFFFE0001FFFFF ),
|
---|
976 | LIT64( 0x16FFDFFEFFFFFFFF ),
|
---|
977 | LIT64( 0x403FC000000001FE ),
|
---|
978 | LIT64( 0x7FD00000000001F6 ),
|
---|
979 | LIT64( 0x0640400002000000 ),
|
---|
980 | LIT64( 0x479CEE1E4F789FE0 ),
|
---|
981 | LIT64( 0x4237FFFFFFFFFDFE )
|
---|
982 | };
|
---|
983 |
|
---|
984 | static void time_az_float64_pos( float64 function( float64 ) )
|
---|
985 | {
|
---|
986 | clock_t startClock, endClock;
|
---|
987 | int32 count, i;
|
---|
988 | int8 inputNum;
|
---|
989 |
|
---|
990 | count = 0;
|
---|
991 | inputNum = 0;
|
---|
992 | startClock = clock();
|
---|
993 | do {
|
---|
994 | for ( i = minIterations; i; --i ) {
|
---|
995 | function( inputs_float64_pos[ inputNum ] );
|
---|
996 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
997 | }
|
---|
998 | count += minIterations;
|
---|
999 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1000 | inputNum = 0;
|
---|
1001 | startClock = clock();
|
---|
1002 | for ( i = count; i; --i ) {
|
---|
1003 | function( inputs_float64_pos[ inputNum ] );
|
---|
1004 | inputNum = ( inputNum + 1 ) & ( numInputs_float64 - 1 );
|
---|
1005 | }
|
---|
1006 | endClock = clock();
|
---|
1007 | reportTime( count, endClock - startClock );
|
---|
1008 |
|
---|
1009 | }
|
---|
1010 |
|
---|
1011 | #ifdef FLOATX80
|
---|
1012 |
|
---|
1013 | enum {
|
---|
1014 | numInputs_floatx80 = 32
|
---|
1015 | };
|
---|
1016 |
|
---|
1017 | static const struct {
|
---|
1018 | bits16 high;
|
---|
1019 | bits64 low;
|
---|
1020 | } inputs_floatx80[ numInputs_floatx80 ] = {
|
---|
1021 | { 0xC03F, LIT64( 0xA9BE15A19C1E8B62 ) },
|
---|
1022 | { 0x8000, LIT64( 0x0000000000000000 ) },
|
---|
1023 | { 0x75A8, LIT64( 0xE59591E4788957A5 ) },
|
---|
1024 | { 0xBFFF, LIT64( 0xFFF0000000000040 ) },
|
---|
1025 | { 0x0CD8, LIT64( 0xFC000000000007FE ) },
|
---|
1026 | { 0x43BA, LIT64( 0x99A4000000000000 ) },
|
---|
1027 | { 0x3FFF, LIT64( 0x8000000000000000 ) },
|
---|
1028 | { 0x4081, LIT64( 0x94FBF1BCEB5545F0 ) },
|
---|
1029 | { 0x403E, LIT64( 0xFFF0000000002000 ) },
|
---|
1030 | { 0x3FFE, LIT64( 0xC860E3C75D224F28 ) },
|
---|
1031 | { 0x407E, LIT64( 0xFC00000FFFFFFFFE ) },
|
---|
1032 | { 0x737A, LIT64( 0x800000007FFDFFFE ) },
|
---|
1033 | { 0x4044, LIT64( 0xFFFFFF80000FFFFF ) },
|
---|
1034 | { 0xBBFE, LIT64( 0x8000040000001FFE ) },
|
---|
1035 | { 0xC002, LIT64( 0xFF80000000000020 ) },
|
---|
1036 | { 0xDE8D, LIT64( 0xFFFFFFFFFFE00004 ) },
|
---|
1037 | { 0xC004, LIT64( 0x8000000000003FFB ) },
|
---|
1038 | { 0x407F, LIT64( 0x800000000003FFFE ) },
|
---|
1039 | { 0xC000, LIT64( 0xA459EE6A5C16CA55 ) },
|
---|
1040 | { 0x8003, LIT64( 0xC42CBF7399AEEB94 ) },
|
---|
1041 | { 0xBF7F, LIT64( 0xF800000000000006 ) },
|
---|
1042 | { 0xC07F, LIT64( 0xBF56BE8871F28FEA ) },
|
---|
1043 | { 0xC07E, LIT64( 0xFFFF77FFFFFFFFFE ) },
|
---|
1044 | { 0xADC9, LIT64( 0x8000000FFFFFFFDE ) },
|
---|
1045 | { 0xC001, LIT64( 0xEFF7FFFFFFFFFFFF ) },
|
---|
1046 | { 0x4001, LIT64( 0xBE84F30125C497A6 ) },
|
---|
1047 | { 0xC06B, LIT64( 0xEFFFFFFFFFFFFFFF ) },
|
---|
1048 | { 0x4080, LIT64( 0xFFFFFFFFBFFFFFFF ) },
|
---|
1049 | { 0x87E9, LIT64( 0x81FFFFFFFFFFFBFF ) },
|
---|
1050 | { 0xA63F, LIT64( 0x801FFFFFFEFFFFFE ) },
|
---|
1051 | { 0x403C, LIT64( 0x801FFFFFFFF7FFFF ) },
|
---|
1052 | { 0x4018, LIT64( 0x8000000000080003 ) }
|
---|
1053 | };
|
---|
1054 |
|
---|
1055 | static void time_a_floatx80_z_int32( int32 function( floatx80 ) )
|
---|
1056 | {
|
---|
1057 | clock_t startClock, endClock;
|
---|
1058 | int32 count, i;
|
---|
1059 | int8 inputNum;
|
---|
1060 | floatx80 a;
|
---|
1061 |
|
---|
1062 | count = 0;
|
---|
1063 | inputNum = 0;
|
---|
1064 | startClock = clock();
|
---|
1065 | do {
|
---|
1066 | for ( i = minIterations; i; --i ) {
|
---|
1067 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1068 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1069 | function( a );
|
---|
1070 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1071 | }
|
---|
1072 | count += minIterations;
|
---|
1073 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1074 | inputNum = 0;
|
---|
1075 | startClock = clock();
|
---|
1076 | for ( i = count; i; --i ) {
|
---|
1077 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1078 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1079 | function( a );
|
---|
1080 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1081 | }
|
---|
1082 | endClock = clock();
|
---|
1083 | reportTime( count, endClock - startClock );
|
---|
1084 |
|
---|
1085 | }
|
---|
1086 |
|
---|
1087 | static void time_a_floatx80_z_int64( int64 function( floatx80 ) )
|
---|
1088 | {
|
---|
1089 | clock_t startClock, endClock;
|
---|
1090 | int32 count, i;
|
---|
1091 | int8 inputNum;
|
---|
1092 | floatx80 a;
|
---|
1093 |
|
---|
1094 | count = 0;
|
---|
1095 | inputNum = 0;
|
---|
1096 | startClock = clock();
|
---|
1097 | do {
|
---|
1098 | for ( i = minIterations; i; --i ) {
|
---|
1099 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1100 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1101 | function( a );
|
---|
1102 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1103 | }
|
---|
1104 | count += minIterations;
|
---|
1105 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1106 | inputNum = 0;
|
---|
1107 | startClock = clock();
|
---|
1108 | for ( i = count; i; --i ) {
|
---|
1109 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1110 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1111 | function( a );
|
---|
1112 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1113 | }
|
---|
1114 | endClock = clock();
|
---|
1115 | reportTime( count, endClock - startClock );
|
---|
1116 |
|
---|
1117 | }
|
---|
1118 |
|
---|
1119 | static void time_a_floatx80_z_float32( float32 function( floatx80 ) )
|
---|
1120 | {
|
---|
1121 | clock_t startClock, endClock;
|
---|
1122 | int32 count, i;
|
---|
1123 | int8 inputNum;
|
---|
1124 | floatx80 a;
|
---|
1125 |
|
---|
1126 | count = 0;
|
---|
1127 | inputNum = 0;
|
---|
1128 | startClock = clock();
|
---|
1129 | do {
|
---|
1130 | for ( i = minIterations; i; --i ) {
|
---|
1131 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1132 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1133 | function( a );
|
---|
1134 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1135 | }
|
---|
1136 | count += minIterations;
|
---|
1137 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1138 | inputNum = 0;
|
---|
1139 | startClock = clock();
|
---|
1140 | for ( i = count; i; --i ) {
|
---|
1141 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1142 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1143 | function( a );
|
---|
1144 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1145 | }
|
---|
1146 | endClock = clock();
|
---|
1147 | reportTime( count, endClock - startClock );
|
---|
1148 |
|
---|
1149 | }
|
---|
1150 |
|
---|
1151 | static void time_a_floatx80_z_float64( float64 function( floatx80 ) )
|
---|
1152 | {
|
---|
1153 | clock_t startClock, endClock;
|
---|
1154 | int32 count, i;
|
---|
1155 | int8 inputNum;
|
---|
1156 | floatx80 a;
|
---|
1157 |
|
---|
1158 | count = 0;
|
---|
1159 | inputNum = 0;
|
---|
1160 | startClock = clock();
|
---|
1161 | do {
|
---|
1162 | for ( i = minIterations; i; --i ) {
|
---|
1163 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1164 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1165 | function( a );
|
---|
1166 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1167 | }
|
---|
1168 | count += minIterations;
|
---|
1169 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1170 | inputNum = 0;
|
---|
1171 | startClock = clock();
|
---|
1172 | for ( i = count; i; --i ) {
|
---|
1173 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1174 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1175 | function( a );
|
---|
1176 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1177 | }
|
---|
1178 | endClock = clock();
|
---|
1179 | reportTime( count, endClock - startClock );
|
---|
1180 |
|
---|
1181 | }
|
---|
1182 |
|
---|
1183 | #ifdef FLOAT128
|
---|
1184 |
|
---|
1185 | static void time_a_floatx80_z_float128( float128 function( floatx80 ) )
|
---|
1186 | {
|
---|
1187 | clock_t startClock, endClock;
|
---|
1188 | int32 count, i;
|
---|
1189 | int8 inputNum;
|
---|
1190 | floatx80 a;
|
---|
1191 |
|
---|
1192 | count = 0;
|
---|
1193 | inputNum = 0;
|
---|
1194 | startClock = clock();
|
---|
1195 | do {
|
---|
1196 | for ( i = minIterations; i; --i ) {
|
---|
1197 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1198 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1199 | function( a );
|
---|
1200 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1201 | }
|
---|
1202 | count += minIterations;
|
---|
1203 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1204 | inputNum = 0;
|
---|
1205 | startClock = clock();
|
---|
1206 | for ( i = count; i; --i ) {
|
---|
1207 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1208 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1209 | function( a );
|
---|
1210 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1211 | }
|
---|
1212 | endClock = clock();
|
---|
1213 | reportTime( count, endClock - startClock );
|
---|
1214 |
|
---|
1215 | }
|
---|
1216 |
|
---|
1217 | #endif
|
---|
1218 |
|
---|
1219 | static void time_az_floatx80( floatx80 function( floatx80 ) )
|
---|
1220 | {
|
---|
1221 | clock_t startClock, endClock;
|
---|
1222 | int32 count, i;
|
---|
1223 | int8 inputNum;
|
---|
1224 | floatx80 a;
|
---|
1225 |
|
---|
1226 | count = 0;
|
---|
1227 | inputNum = 0;
|
---|
1228 | startClock = clock();
|
---|
1229 | do {
|
---|
1230 | for ( i = minIterations; i; --i ) {
|
---|
1231 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1232 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1233 | function( a );
|
---|
1234 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1235 | }
|
---|
1236 | count += minIterations;
|
---|
1237 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1238 | inputNum = 0;
|
---|
1239 | startClock = clock();
|
---|
1240 | for ( i = count; i; --i ) {
|
---|
1241 | a.low = inputs_floatx80[ inputNum ].low;
|
---|
1242 | a.high = inputs_floatx80[ inputNum ].high;
|
---|
1243 | function( a );
|
---|
1244 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1245 | }
|
---|
1246 | endClock = clock();
|
---|
1247 | reportTime( count, endClock - startClock );
|
---|
1248 |
|
---|
1249 | }
|
---|
1250 |
|
---|
1251 | static void time_ab_floatx80_z_flag( flag function( floatx80, floatx80 ) )
|
---|
1252 | {
|
---|
1253 | clock_t startClock, endClock;
|
---|
1254 | int32 count, i;
|
---|
1255 | int8 inputNumA, inputNumB;
|
---|
1256 | floatx80 a, b;
|
---|
1257 |
|
---|
1258 | count = 0;
|
---|
1259 | inputNumA = 0;
|
---|
1260 | inputNumB = 0;
|
---|
1261 | startClock = clock();
|
---|
1262 | do {
|
---|
1263 | for ( i = minIterations; i; --i ) {
|
---|
1264 | a.low = inputs_floatx80[ inputNumA ].low;
|
---|
1265 | a.high = inputs_floatx80[ inputNumA ].high;
|
---|
1266 | b.low = inputs_floatx80[ inputNumB ].low;
|
---|
1267 | b.high = inputs_floatx80[ inputNumB ].high;
|
---|
1268 | function( a, b );
|
---|
1269 | inputNumA = ( inputNumA + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1270 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
1271 | inputNumB = ( inputNumB + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1272 | }
|
---|
1273 | count += minIterations;
|
---|
1274 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1275 | inputNumA = 0;
|
---|
1276 | inputNumB = 0;
|
---|
1277 | startClock = clock();
|
---|
1278 | for ( i = count; i; --i ) {
|
---|
1279 | a.low = inputs_floatx80[ inputNumA ].low;
|
---|
1280 | a.high = inputs_floatx80[ inputNumA ].high;
|
---|
1281 | b.low = inputs_floatx80[ inputNumB ].low;
|
---|
1282 | b.high = inputs_floatx80[ inputNumB ].high;
|
---|
1283 | function( a, b );
|
---|
1284 | inputNumA = ( inputNumA + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1285 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
1286 | inputNumB = ( inputNumB + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1287 | }
|
---|
1288 | endClock = clock();
|
---|
1289 | reportTime( count, endClock - startClock );
|
---|
1290 |
|
---|
1291 | }
|
---|
1292 |
|
---|
1293 | static void time_abz_floatx80( floatx80 function( floatx80, floatx80 ) )
|
---|
1294 | {
|
---|
1295 | clock_t startClock, endClock;
|
---|
1296 | int32 count, i;
|
---|
1297 | int8 inputNumA, inputNumB;
|
---|
1298 | floatx80 a, b;
|
---|
1299 |
|
---|
1300 | count = 0;
|
---|
1301 | inputNumA = 0;
|
---|
1302 | inputNumB = 0;
|
---|
1303 | startClock = clock();
|
---|
1304 | do {
|
---|
1305 | for ( i = minIterations; i; --i ) {
|
---|
1306 | a.low = inputs_floatx80[ inputNumA ].low;
|
---|
1307 | a.high = inputs_floatx80[ inputNumA ].high;
|
---|
1308 | b.low = inputs_floatx80[ inputNumB ].low;
|
---|
1309 | b.high = inputs_floatx80[ inputNumB ].high;
|
---|
1310 | function( a, b );
|
---|
1311 | inputNumA = ( inputNumA + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1312 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
1313 | inputNumB = ( inputNumB + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1314 | }
|
---|
1315 | count += minIterations;
|
---|
1316 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1317 | inputNumA = 0;
|
---|
1318 | inputNumB = 0;
|
---|
1319 | startClock = clock();
|
---|
1320 | for ( i = count; i; --i ) {
|
---|
1321 | a.low = inputs_floatx80[ inputNumA ].low;
|
---|
1322 | a.high = inputs_floatx80[ inputNumA ].high;
|
---|
1323 | b.low = inputs_floatx80[ inputNumB ].low;
|
---|
1324 | b.high = inputs_floatx80[ inputNumB ].high;
|
---|
1325 | function( a, b );
|
---|
1326 | inputNumA = ( inputNumA + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1327 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
1328 | inputNumB = ( inputNumB + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1329 | }
|
---|
1330 | endClock = clock();
|
---|
1331 | reportTime( count, endClock - startClock );
|
---|
1332 |
|
---|
1333 | }
|
---|
1334 |
|
---|
1335 | static const struct {
|
---|
1336 | bits16 high;
|
---|
1337 | bits64 low;
|
---|
1338 | } inputs_floatx80_pos[ numInputs_floatx80 ] = {
|
---|
1339 | { 0x403F, LIT64( 0xA9BE15A19C1E8B62 ) },
|
---|
1340 | { 0x0000, LIT64( 0x0000000000000000 ) },
|
---|
1341 | { 0x75A8, LIT64( 0xE59591E4788957A5 ) },
|
---|
1342 | { 0x3FFF, LIT64( 0xFFF0000000000040 ) },
|
---|
1343 | { 0x0CD8, LIT64( 0xFC000000000007FE ) },
|
---|
1344 | { 0x43BA, LIT64( 0x99A4000000000000 ) },
|
---|
1345 | { 0x3FFF, LIT64( 0x8000000000000000 ) },
|
---|
1346 | { 0x4081, LIT64( 0x94FBF1BCEB5545F0 ) },
|
---|
1347 | { 0x403E, LIT64( 0xFFF0000000002000 ) },
|
---|
1348 | { 0x3FFE, LIT64( 0xC860E3C75D224F28 ) },
|
---|
1349 | { 0x407E, LIT64( 0xFC00000FFFFFFFFE ) },
|
---|
1350 | { 0x737A, LIT64( 0x800000007FFDFFFE ) },
|
---|
1351 | { 0x4044, LIT64( 0xFFFFFF80000FFFFF ) },
|
---|
1352 | { 0x3BFE, LIT64( 0x8000040000001FFE ) },
|
---|
1353 | { 0x4002, LIT64( 0xFF80000000000020 ) },
|
---|
1354 | { 0x5E8D, LIT64( 0xFFFFFFFFFFE00004 ) },
|
---|
1355 | { 0x4004, LIT64( 0x8000000000003FFB ) },
|
---|
1356 | { 0x407F, LIT64( 0x800000000003FFFE ) },
|
---|
1357 | { 0x4000, LIT64( 0xA459EE6A5C16CA55 ) },
|
---|
1358 | { 0x0003, LIT64( 0xC42CBF7399AEEB94 ) },
|
---|
1359 | { 0x3F7F, LIT64( 0xF800000000000006 ) },
|
---|
1360 | { 0x407F, LIT64( 0xBF56BE8871F28FEA ) },
|
---|
1361 | { 0x407E, LIT64( 0xFFFF77FFFFFFFFFE ) },
|
---|
1362 | { 0x2DC9, LIT64( 0x8000000FFFFFFFDE ) },
|
---|
1363 | { 0x4001, LIT64( 0xEFF7FFFFFFFFFFFF ) },
|
---|
1364 | { 0x4001, LIT64( 0xBE84F30125C497A6 ) },
|
---|
1365 | { 0x406B, LIT64( 0xEFFFFFFFFFFFFFFF ) },
|
---|
1366 | { 0x4080, LIT64( 0xFFFFFFFFBFFFFFFF ) },
|
---|
1367 | { 0x07E9, LIT64( 0x81FFFFFFFFFFFBFF ) },
|
---|
1368 | { 0x263F, LIT64( 0x801FFFFFFEFFFFFE ) },
|
---|
1369 | { 0x403C, LIT64( 0x801FFFFFFFF7FFFF ) },
|
---|
1370 | { 0x4018, LIT64( 0x8000000000080003 ) }
|
---|
1371 | };
|
---|
1372 |
|
---|
1373 | static void time_az_floatx80_pos( floatx80 function( floatx80 ) )
|
---|
1374 | {
|
---|
1375 | clock_t startClock, endClock;
|
---|
1376 | int32 count, i;
|
---|
1377 | int8 inputNum;
|
---|
1378 | floatx80 a;
|
---|
1379 |
|
---|
1380 | count = 0;
|
---|
1381 | inputNum = 0;
|
---|
1382 | startClock = clock();
|
---|
1383 | do {
|
---|
1384 | for ( i = minIterations; i; --i ) {
|
---|
1385 | a.low = inputs_floatx80_pos[ inputNum ].low;
|
---|
1386 | a.high = inputs_floatx80_pos[ inputNum ].high;
|
---|
1387 | function( a );
|
---|
1388 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1389 | }
|
---|
1390 | count += minIterations;
|
---|
1391 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1392 | inputNum = 0;
|
---|
1393 | startClock = clock();
|
---|
1394 | for ( i = count; i; --i ) {
|
---|
1395 | a.low = inputs_floatx80_pos[ inputNum ].low;
|
---|
1396 | a.high = inputs_floatx80_pos[ inputNum ].high;
|
---|
1397 | function( a );
|
---|
1398 | inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 );
|
---|
1399 | }
|
---|
1400 | endClock = clock();
|
---|
1401 | reportTime( count, endClock - startClock );
|
---|
1402 |
|
---|
1403 | }
|
---|
1404 |
|
---|
1405 | #endif
|
---|
1406 |
|
---|
1407 | #ifdef FLOAT128
|
---|
1408 |
|
---|
1409 | enum {
|
---|
1410 | numInputs_float128 = 32
|
---|
1411 | };
|
---|
1412 |
|
---|
1413 | static const struct {
|
---|
1414 | bits64 high, low;
|
---|
1415 | } inputs_float128[ numInputs_float128 ] = {
|
---|
1416 | { LIT64( 0x3FDA200000100000 ), LIT64( 0x0000000000000000 ) },
|
---|
1417 | { LIT64( 0x3FFF000000000000 ), LIT64( 0x0000000000000000 ) },
|
---|
1418 | { LIT64( 0x85F14776190C8306 ), LIT64( 0xD8715F4E3D54BB92 ) },
|
---|
1419 | { LIT64( 0xF2B00000007FFFFF ), LIT64( 0xFFFFFFFFFFF7FFFF ) },
|
---|
1420 | { LIT64( 0x8000000000000000 ), LIT64( 0x0000000000000000 ) },
|
---|
1421 | { LIT64( 0xBFFFFFFFFFE00000 ), LIT64( 0x0000008000000000 ) },
|
---|
1422 | { LIT64( 0x407F1719CE722F3E ), LIT64( 0xDA6B3FE5FF29425B ) },
|
---|
1423 | { LIT64( 0x43FFFF8000000000 ), LIT64( 0x0000000000400000 ) },
|
---|
1424 | { LIT64( 0x401E000000000100 ), LIT64( 0x0000000000002000 ) },
|
---|
1425 | { LIT64( 0x3FFED71DACDA8E47 ), LIT64( 0x4860E3C75D224F28 ) },
|
---|
1426 | { LIT64( 0xBF7ECFC1E90647D1 ), LIT64( 0x7A124FE55623EE44 ) },
|
---|
1427 | { LIT64( 0x0DF7007FFFFFFFFF ), LIT64( 0xFFFFFFFFEFFFFFFF ) },
|
---|
1428 | { LIT64( 0x3FE5FFEFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFEFFF ) },
|
---|
1429 | { LIT64( 0x403FFFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFBFE ) },
|
---|
1430 | { LIT64( 0xBFFB2FBF7399AFEB ), LIT64( 0xA459EE6A5C16CA55 ) },
|
---|
1431 | { LIT64( 0xBDB8FFFFFFFFFFFC ), LIT64( 0x0000000000000400 ) },
|
---|
1432 | { LIT64( 0x3FC8FFDFFFFFFFFF ), LIT64( 0xFFFFFFFFF0000000 ) },
|
---|
1433 | { LIT64( 0x3FFBFFFFFFDFFFFF ), LIT64( 0xFFF8000000000000 ) },
|
---|
1434 | { LIT64( 0x407043C11737BE84 ), LIT64( 0xDDD58212ADC937F4 ) },
|
---|
1435 | { LIT64( 0x8001000000000000 ), LIT64( 0x0000001000000001 ) },
|
---|
1436 | { LIT64( 0xC036FFFFFFFFFFFF ), LIT64( 0xFE40000000000000 ) },
|
---|
1437 | { LIT64( 0x4002FFFFFE000002 ), LIT64( 0x0000000000000000 ) },
|
---|
1438 | { LIT64( 0x4000C3FEDE897773 ), LIT64( 0x326AC4FD8EFBE6DC ) },
|
---|
1439 | { LIT64( 0xBFFF0000000FFFFF ), LIT64( 0xFFFFFE0000000000 ) },
|
---|
1440 | { LIT64( 0x62C3E502146E426D ), LIT64( 0x43F3CAA0DC7DF1A0 ) },
|
---|
1441 | { LIT64( 0xB5CBD32E52BB570E ), LIT64( 0xBCC477CB11C6236C ) },
|
---|
1442 | { LIT64( 0xE228FFFFFFC00000 ), LIT64( 0x0000000000000000 ) },
|
---|
1443 | { LIT64( 0x3F80000000000000 ), LIT64( 0x0000000080000008 ) },
|
---|
1444 | { LIT64( 0xC1AFFFDFFFFFFFFF ), LIT64( 0xFFFC000000000000 ) },
|
---|
1445 | { LIT64( 0xC96F000000000000 ), LIT64( 0x00000001FFFBFFFF ) },
|
---|
1446 | { LIT64( 0x3DE09BFE7923A338 ), LIT64( 0xBCC8FBBD7CEC1F4F ) },
|
---|
1447 | { LIT64( 0x401CFFFFFFFFFFFF ), LIT64( 0xFFFFFFFEFFFFFF80 ) }
|
---|
1448 | };
|
---|
1449 |
|
---|
1450 | static void time_a_float128_z_int32( int32 function( float128 ) )
|
---|
1451 | {
|
---|
1452 | clock_t startClock, endClock;
|
---|
1453 | int32 count, i;
|
---|
1454 | int8 inputNum;
|
---|
1455 | float128 a;
|
---|
1456 |
|
---|
1457 | count = 0;
|
---|
1458 | inputNum = 0;
|
---|
1459 | startClock = clock();
|
---|
1460 | do {
|
---|
1461 | for ( i = minIterations; i; --i ) {
|
---|
1462 | a.low = inputs_float128[ inputNum ].low;
|
---|
1463 | a.high = inputs_float128[ inputNum ].high;
|
---|
1464 | function( a );
|
---|
1465 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1466 | }
|
---|
1467 | count += minIterations;
|
---|
1468 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1469 | inputNum = 0;
|
---|
1470 | startClock = clock();
|
---|
1471 | for ( i = count; i; --i ) {
|
---|
1472 | a.low = inputs_float128[ inputNum ].low;
|
---|
1473 | a.high = inputs_float128[ inputNum ].high;
|
---|
1474 | function( a );
|
---|
1475 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1476 | }
|
---|
1477 | endClock = clock();
|
---|
1478 | reportTime( count, endClock - startClock );
|
---|
1479 |
|
---|
1480 | }
|
---|
1481 |
|
---|
1482 | static void time_a_float128_z_int64( int64 function( float128 ) )
|
---|
1483 | {
|
---|
1484 | clock_t startClock, endClock;
|
---|
1485 | int32 count, i;
|
---|
1486 | int8 inputNum;
|
---|
1487 | float128 a;
|
---|
1488 |
|
---|
1489 | count = 0;
|
---|
1490 | inputNum = 0;
|
---|
1491 | startClock = clock();
|
---|
1492 | do {
|
---|
1493 | for ( i = minIterations; i; --i ) {
|
---|
1494 | a.low = inputs_float128[ inputNum ].low;
|
---|
1495 | a.high = inputs_float128[ inputNum ].high;
|
---|
1496 | function( a );
|
---|
1497 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1498 | }
|
---|
1499 | count += minIterations;
|
---|
1500 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1501 | inputNum = 0;
|
---|
1502 | startClock = clock();
|
---|
1503 | for ( i = count; i; --i ) {
|
---|
1504 | a.low = inputs_float128[ inputNum ].low;
|
---|
1505 | a.high = inputs_float128[ inputNum ].high;
|
---|
1506 | function( a );
|
---|
1507 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1508 | }
|
---|
1509 | endClock = clock();
|
---|
1510 | reportTime( count, endClock - startClock );
|
---|
1511 |
|
---|
1512 | }
|
---|
1513 |
|
---|
1514 | static void time_a_float128_z_float32( float32 function( float128 ) )
|
---|
1515 | {
|
---|
1516 | clock_t startClock, endClock;
|
---|
1517 | int32 count, i;
|
---|
1518 | int8 inputNum;
|
---|
1519 | float128 a;
|
---|
1520 |
|
---|
1521 | count = 0;
|
---|
1522 | inputNum = 0;
|
---|
1523 | startClock = clock();
|
---|
1524 | do {
|
---|
1525 | for ( i = minIterations; i; --i ) {
|
---|
1526 | a.low = inputs_float128[ inputNum ].low;
|
---|
1527 | a.high = inputs_float128[ inputNum ].high;
|
---|
1528 | function( a );
|
---|
1529 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1530 | }
|
---|
1531 | count += minIterations;
|
---|
1532 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1533 | inputNum = 0;
|
---|
1534 | startClock = clock();
|
---|
1535 | for ( i = count; i; --i ) {
|
---|
1536 | a.low = inputs_float128[ inputNum ].low;
|
---|
1537 | a.high = inputs_float128[ inputNum ].high;
|
---|
1538 | function( a );
|
---|
1539 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1540 | }
|
---|
1541 | endClock = clock();
|
---|
1542 | reportTime( count, endClock - startClock );
|
---|
1543 |
|
---|
1544 | }
|
---|
1545 |
|
---|
1546 | static void time_a_float128_z_float64( float64 function( float128 ) )
|
---|
1547 | {
|
---|
1548 | clock_t startClock, endClock;
|
---|
1549 | int32 count, i;
|
---|
1550 | int8 inputNum;
|
---|
1551 | float128 a;
|
---|
1552 |
|
---|
1553 | count = 0;
|
---|
1554 | inputNum = 0;
|
---|
1555 | startClock = clock();
|
---|
1556 | do {
|
---|
1557 | for ( i = minIterations; i; --i ) {
|
---|
1558 | a.low = inputs_float128[ inputNum ].low;
|
---|
1559 | a.high = inputs_float128[ inputNum ].high;
|
---|
1560 | function( a );
|
---|
1561 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1562 | }
|
---|
1563 | count += minIterations;
|
---|
1564 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1565 | inputNum = 0;
|
---|
1566 | startClock = clock();
|
---|
1567 | for ( i = count; i; --i ) {
|
---|
1568 | a.low = inputs_float128[ inputNum ].low;
|
---|
1569 | a.high = inputs_float128[ inputNum ].high;
|
---|
1570 | function( a );
|
---|
1571 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1572 | }
|
---|
1573 | endClock = clock();
|
---|
1574 | reportTime( count, endClock - startClock );
|
---|
1575 |
|
---|
1576 | }
|
---|
1577 |
|
---|
1578 | #ifdef FLOATX80
|
---|
1579 |
|
---|
1580 | static void time_a_float128_z_floatx80( floatx80 function( float128 ) )
|
---|
1581 | {
|
---|
1582 | clock_t startClock, endClock;
|
---|
1583 | int32 count, i;
|
---|
1584 | int8 inputNum;
|
---|
1585 | float128 a;
|
---|
1586 |
|
---|
1587 | count = 0;
|
---|
1588 | inputNum = 0;
|
---|
1589 | startClock = clock();
|
---|
1590 | do {
|
---|
1591 | for ( i = minIterations; i; --i ) {
|
---|
1592 | a.low = inputs_float128[ inputNum ].low;
|
---|
1593 | a.high = inputs_float128[ inputNum ].high;
|
---|
1594 | function( a );
|
---|
1595 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1596 | }
|
---|
1597 | count += minIterations;
|
---|
1598 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1599 | inputNum = 0;
|
---|
1600 | startClock = clock();
|
---|
1601 | for ( i = count; i; --i ) {
|
---|
1602 | a.low = inputs_float128[ inputNum ].low;
|
---|
1603 | a.high = inputs_float128[ inputNum ].high;
|
---|
1604 | function( a );
|
---|
1605 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1606 | }
|
---|
1607 | endClock = clock();
|
---|
1608 | reportTime( count, endClock - startClock );
|
---|
1609 |
|
---|
1610 | }
|
---|
1611 |
|
---|
1612 | #endif
|
---|
1613 |
|
---|
1614 | static void time_az_float128( float128 function( float128 ) )
|
---|
1615 | {
|
---|
1616 | clock_t startClock, endClock;
|
---|
1617 | int32 count, i;
|
---|
1618 | int8 inputNum;
|
---|
1619 | float128 a;
|
---|
1620 |
|
---|
1621 | count = 0;
|
---|
1622 | inputNum = 0;
|
---|
1623 | startClock = clock();
|
---|
1624 | do {
|
---|
1625 | for ( i = minIterations; i; --i ) {
|
---|
1626 | a.low = inputs_float128[ inputNum ].low;
|
---|
1627 | a.high = inputs_float128[ inputNum ].high;
|
---|
1628 | function( a );
|
---|
1629 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1630 | }
|
---|
1631 | count += minIterations;
|
---|
1632 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1633 | inputNum = 0;
|
---|
1634 | startClock = clock();
|
---|
1635 | for ( i = count; i; --i ) {
|
---|
1636 | a.low = inputs_float128[ inputNum ].low;
|
---|
1637 | a.high = inputs_float128[ inputNum ].high;
|
---|
1638 | function( a );
|
---|
1639 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1640 | }
|
---|
1641 | endClock = clock();
|
---|
1642 | reportTime( count, endClock - startClock );
|
---|
1643 |
|
---|
1644 | }
|
---|
1645 |
|
---|
1646 | static void time_ab_float128_z_flag( flag function( float128, float128 ) )
|
---|
1647 | {
|
---|
1648 | clock_t startClock, endClock;
|
---|
1649 | int32 count, i;
|
---|
1650 | int8 inputNumA, inputNumB;
|
---|
1651 | float128 a, b;
|
---|
1652 |
|
---|
1653 | count = 0;
|
---|
1654 | inputNumA = 0;
|
---|
1655 | inputNumB = 0;
|
---|
1656 | startClock = clock();
|
---|
1657 | do {
|
---|
1658 | for ( i = minIterations; i; --i ) {
|
---|
1659 | a.low = inputs_float128[ inputNumA ].low;
|
---|
1660 | a.high = inputs_float128[ inputNumA ].high;
|
---|
1661 | b.low = inputs_float128[ inputNumB ].low;
|
---|
1662 | b.high = inputs_float128[ inputNumB ].high;
|
---|
1663 | function( a, b );
|
---|
1664 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float128 - 1 );
|
---|
1665 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
1666 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float128 - 1 );
|
---|
1667 | }
|
---|
1668 | count += minIterations;
|
---|
1669 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1670 | inputNumA = 0;
|
---|
1671 | inputNumB = 0;
|
---|
1672 | startClock = clock();
|
---|
1673 | for ( i = count; i; --i ) {
|
---|
1674 | a.low = inputs_float128[ inputNumA ].low;
|
---|
1675 | a.high = inputs_float128[ inputNumA ].high;
|
---|
1676 | b.low = inputs_float128[ inputNumB ].low;
|
---|
1677 | b.high = inputs_float128[ inputNumB ].high;
|
---|
1678 | function( a, b );
|
---|
1679 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float128 - 1 );
|
---|
1680 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
1681 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float128 - 1 );
|
---|
1682 | }
|
---|
1683 | endClock = clock();
|
---|
1684 | reportTime( count, endClock - startClock );
|
---|
1685 |
|
---|
1686 | }
|
---|
1687 |
|
---|
1688 | static void time_abz_float128( float128 function( float128, float128 ) )
|
---|
1689 | {
|
---|
1690 | clock_t startClock, endClock;
|
---|
1691 | int32 count, i;
|
---|
1692 | int8 inputNumA, inputNumB;
|
---|
1693 | float128 a, b;
|
---|
1694 |
|
---|
1695 | count = 0;
|
---|
1696 | inputNumA = 0;
|
---|
1697 | inputNumB = 0;
|
---|
1698 | startClock = clock();
|
---|
1699 | do {
|
---|
1700 | for ( i = minIterations; i; --i ) {
|
---|
1701 | a.low = inputs_float128[ inputNumA ].low;
|
---|
1702 | a.high = inputs_float128[ inputNumA ].high;
|
---|
1703 | b.low = inputs_float128[ inputNumB ].low;
|
---|
1704 | b.high = inputs_float128[ inputNumB ].high;
|
---|
1705 | function( a, b );
|
---|
1706 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float128 - 1 );
|
---|
1707 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
1708 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float128 - 1 );
|
---|
1709 | }
|
---|
1710 | count += minIterations;
|
---|
1711 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1712 | inputNumA = 0;
|
---|
1713 | inputNumB = 0;
|
---|
1714 | startClock = clock();
|
---|
1715 | for ( i = count; i; --i ) {
|
---|
1716 | a.low = inputs_float128[ inputNumA ].low;
|
---|
1717 | a.high = inputs_float128[ inputNumA ].high;
|
---|
1718 | b.low = inputs_float128[ inputNumB ].low;
|
---|
1719 | b.high = inputs_float128[ inputNumB ].high;
|
---|
1720 | function( a, b );
|
---|
1721 | inputNumA = ( inputNumA + 1 ) & ( numInputs_float128 - 1 );
|
---|
1722 | if ( inputNumA == 0 ) ++inputNumB;
|
---|
1723 | inputNumB = ( inputNumB + 1 ) & ( numInputs_float128 - 1 );
|
---|
1724 | }
|
---|
1725 | endClock = clock();
|
---|
1726 | reportTime( count, endClock - startClock );
|
---|
1727 |
|
---|
1728 | }
|
---|
1729 |
|
---|
1730 | static const struct {
|
---|
1731 | bits64 high, low;
|
---|
1732 | } inputs_float128_pos[ numInputs_float128 ] = {
|
---|
1733 | { LIT64( 0x3FDA200000100000 ), LIT64( 0x0000000000000000 ) },
|
---|
1734 | { LIT64( 0x3FFF000000000000 ), LIT64( 0x0000000000000000 ) },
|
---|
1735 | { LIT64( 0x05F14776190C8306 ), LIT64( 0xD8715F4E3D54BB92 ) },
|
---|
1736 | { LIT64( 0x72B00000007FFFFF ), LIT64( 0xFFFFFFFFFFF7FFFF ) },
|
---|
1737 | { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000000 ) },
|
---|
1738 | { LIT64( 0x3FFFFFFFFFE00000 ), LIT64( 0x0000008000000000 ) },
|
---|
1739 | { LIT64( 0x407F1719CE722F3E ), LIT64( 0xDA6B3FE5FF29425B ) },
|
---|
1740 | { LIT64( 0x43FFFF8000000000 ), LIT64( 0x0000000000400000 ) },
|
---|
1741 | { LIT64( 0x401E000000000100 ), LIT64( 0x0000000000002000 ) },
|
---|
1742 | { LIT64( 0x3FFED71DACDA8E47 ), LIT64( 0x4860E3C75D224F28 ) },
|
---|
1743 | { LIT64( 0x3F7ECFC1E90647D1 ), LIT64( 0x7A124FE55623EE44 ) },
|
---|
1744 | { LIT64( 0x0DF7007FFFFFFFFF ), LIT64( 0xFFFFFFFFEFFFFFFF ) },
|
---|
1745 | { LIT64( 0x3FE5FFEFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFEFFF ) },
|
---|
1746 | { LIT64( 0x403FFFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFBFE ) },
|
---|
1747 | { LIT64( 0x3FFB2FBF7399AFEB ), LIT64( 0xA459EE6A5C16CA55 ) },
|
---|
1748 | { LIT64( 0x3DB8FFFFFFFFFFFC ), LIT64( 0x0000000000000400 ) },
|
---|
1749 | { LIT64( 0x3FC8FFDFFFFFFFFF ), LIT64( 0xFFFFFFFFF0000000 ) },
|
---|
1750 | { LIT64( 0x3FFBFFFFFFDFFFFF ), LIT64( 0xFFF8000000000000 ) },
|
---|
1751 | { LIT64( 0x407043C11737BE84 ), LIT64( 0xDDD58212ADC937F4 ) },
|
---|
1752 | { LIT64( 0x0001000000000000 ), LIT64( 0x0000001000000001 ) },
|
---|
1753 | { LIT64( 0x4036FFFFFFFFFFFF ), LIT64( 0xFE40000000000000 ) },
|
---|
1754 | { LIT64( 0x4002FFFFFE000002 ), LIT64( 0x0000000000000000 ) },
|
---|
1755 | { LIT64( 0x4000C3FEDE897773 ), LIT64( 0x326AC4FD8EFBE6DC ) },
|
---|
1756 | { LIT64( 0x3FFF0000000FFFFF ), LIT64( 0xFFFFFE0000000000 ) },
|
---|
1757 | { LIT64( 0x62C3E502146E426D ), LIT64( 0x43F3CAA0DC7DF1A0 ) },
|
---|
1758 | { LIT64( 0x35CBD32E52BB570E ), LIT64( 0xBCC477CB11C6236C ) },
|
---|
1759 | { LIT64( 0x6228FFFFFFC00000 ), LIT64( 0x0000000000000000 ) },
|
---|
1760 | { LIT64( 0x3F80000000000000 ), LIT64( 0x0000000080000008 ) },
|
---|
1761 | { LIT64( 0x41AFFFDFFFFFFFFF ), LIT64( 0xFFFC000000000000 ) },
|
---|
1762 | { LIT64( 0x496F000000000000 ), LIT64( 0x00000001FFFBFFFF ) },
|
---|
1763 | { LIT64( 0x3DE09BFE7923A338 ), LIT64( 0xBCC8FBBD7CEC1F4F ) },
|
---|
1764 | { LIT64( 0x401CFFFFFFFFFFFF ), LIT64( 0xFFFFFFFEFFFFFF80 ) }
|
---|
1765 | };
|
---|
1766 |
|
---|
1767 | static void time_az_float128_pos( float128 function( float128 ) )
|
---|
1768 | {
|
---|
1769 | clock_t startClock, endClock;
|
---|
1770 | int32 count, i;
|
---|
1771 | int8 inputNum;
|
---|
1772 | float128 a;
|
---|
1773 |
|
---|
1774 | count = 0;
|
---|
1775 | inputNum = 0;
|
---|
1776 | startClock = clock();
|
---|
1777 | do {
|
---|
1778 | for ( i = minIterations; i; --i ) {
|
---|
1779 | a.low = inputs_float128_pos[ inputNum ].low;
|
---|
1780 | a.high = inputs_float128_pos[ inputNum ].high;
|
---|
1781 | function( a );
|
---|
1782 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1783 | }
|
---|
1784 | count += minIterations;
|
---|
1785 | } while ( clock() - startClock < CLOCKS_PER_SEC );
|
---|
1786 | inputNum = 0;
|
---|
1787 | startClock = clock();
|
---|
1788 | for ( i = count; i; --i ) {
|
---|
1789 | a.low = inputs_float128_pos[ inputNum ].low;
|
---|
1790 | a.high = inputs_float128_pos[ inputNum ].high;
|
---|
1791 | function( a );
|
---|
1792 | inputNum = ( inputNum + 1 ) & ( numInputs_float128 - 1 );
|
---|
1793 | }
|
---|
1794 | endClock = clock();
|
---|
1795 | reportTime( count, endClock - startClock );
|
---|
1796 |
|
---|
1797 | }
|
---|
1798 |
|
---|
1799 | #endif
|
---|
1800 |
|
---|
1801 | enum {
|
---|
1802 | INT32_TO_FLOAT32 = 1,
|
---|
1803 | INT32_TO_FLOAT64,
|
---|
1804 | #ifdef FLOATX80
|
---|
1805 | INT32_TO_FLOATX80,
|
---|
1806 | #endif
|
---|
1807 | #ifdef FLOAT128
|
---|
1808 | INT32_TO_FLOAT128,
|
---|
1809 | #endif
|
---|
1810 | INT64_TO_FLOAT32,
|
---|
1811 | INT64_TO_FLOAT64,
|
---|
1812 | #ifdef FLOATX80
|
---|
1813 | INT64_TO_FLOATX80,
|
---|
1814 | #endif
|
---|
1815 | #ifdef FLOAT128
|
---|
1816 | INT64_TO_FLOAT128,
|
---|
1817 | #endif
|
---|
1818 | FLOAT32_TO_INT32,
|
---|
1819 | FLOAT32_TO_INT32_ROUND_TO_ZERO,
|
---|
1820 | FLOAT32_TO_INT64,
|
---|
1821 | FLOAT32_TO_INT64_ROUND_TO_ZERO,
|
---|
1822 | FLOAT32_TO_FLOAT64,
|
---|
1823 | #ifdef FLOATX80
|
---|
1824 | FLOAT32_TO_FLOATX80,
|
---|
1825 | #endif
|
---|
1826 | #ifdef FLOAT128
|
---|
1827 | FLOAT32_TO_FLOAT128,
|
---|
1828 | #endif
|
---|
1829 | FLOAT32_ROUND_TO_INT,
|
---|
1830 | FLOAT32_ADD,
|
---|
1831 | FLOAT32_SUB,
|
---|
1832 | FLOAT32_MUL,
|
---|
1833 | FLOAT32_DIV,
|
---|
1834 | FLOAT32_REM,
|
---|
1835 | FLOAT32_SQRT,
|
---|
1836 | FLOAT32_EQ,
|
---|
1837 | FLOAT32_LE,
|
---|
1838 | FLOAT32_LT,
|
---|
1839 | FLOAT32_EQ_SIGNALING,
|
---|
1840 | FLOAT32_LE_QUIET,
|
---|
1841 | FLOAT32_LT_QUIET,
|
---|
1842 | FLOAT64_TO_INT32,
|
---|
1843 | FLOAT64_TO_INT32_ROUND_TO_ZERO,
|
---|
1844 | FLOAT64_TO_INT64,
|
---|
1845 | FLOAT64_TO_INT64_ROUND_TO_ZERO,
|
---|
1846 | FLOAT64_TO_FLOAT32,
|
---|
1847 | #ifdef FLOATX80
|
---|
1848 | FLOAT64_TO_FLOATX80,
|
---|
1849 | #endif
|
---|
1850 | #ifdef FLOAT128
|
---|
1851 | FLOAT64_TO_FLOAT128,
|
---|
1852 | #endif
|
---|
1853 | FLOAT64_ROUND_TO_INT,
|
---|
1854 | FLOAT64_ADD,
|
---|
1855 | FLOAT64_SUB,
|
---|
1856 | FLOAT64_MUL,
|
---|
1857 | FLOAT64_DIV,
|
---|
1858 | FLOAT64_REM,
|
---|
1859 | FLOAT64_SQRT,
|
---|
1860 | FLOAT64_EQ,
|
---|
1861 | FLOAT64_LE,
|
---|
1862 | FLOAT64_LT,
|
---|
1863 | FLOAT64_EQ_SIGNALING,
|
---|
1864 | FLOAT64_LE_QUIET,
|
---|
1865 | FLOAT64_LT_QUIET,
|
---|
1866 | #ifdef FLOATX80
|
---|
1867 | FLOATX80_TO_INT32,
|
---|
1868 | FLOATX80_TO_INT32_ROUND_TO_ZERO,
|
---|
1869 | FLOATX80_TO_INT64,
|
---|
1870 | FLOATX80_TO_INT64_ROUND_TO_ZERO,
|
---|
1871 | FLOATX80_TO_FLOAT32,
|
---|
1872 | FLOATX80_TO_FLOAT64,
|
---|
1873 | #ifdef FLOAT128
|
---|
1874 | FLOATX80_TO_FLOAT128,
|
---|
1875 | #endif
|
---|
1876 | FLOATX80_ROUND_TO_INT,
|
---|
1877 | FLOATX80_ADD,
|
---|
1878 | FLOATX80_SUB,
|
---|
1879 | FLOATX80_MUL,
|
---|
1880 | FLOATX80_DIV,
|
---|
1881 | FLOATX80_REM,
|
---|
1882 | FLOATX80_SQRT,
|
---|
1883 | FLOATX80_EQ,
|
---|
1884 | FLOATX80_LE,
|
---|
1885 | FLOATX80_LT,
|
---|
1886 | FLOATX80_EQ_SIGNALING,
|
---|
1887 | FLOATX80_LE_QUIET,
|
---|
1888 | FLOATX80_LT_QUIET,
|
---|
1889 | #endif
|
---|
1890 | #ifdef FLOAT128
|
---|
1891 | FLOAT128_TO_INT32,
|
---|
1892 | FLOAT128_TO_INT32_ROUND_TO_ZERO,
|
---|
1893 | FLOAT128_TO_INT64,
|
---|
1894 | FLOAT128_TO_INT64_ROUND_TO_ZERO,
|
---|
1895 | FLOAT128_TO_FLOAT32,
|
---|
1896 | FLOAT128_TO_FLOAT64,
|
---|
1897 | #ifdef FLOATX80
|
---|
1898 | FLOAT128_TO_FLOATX80,
|
---|
1899 | #endif
|
---|
1900 | FLOAT128_ROUND_TO_INT,
|
---|
1901 | FLOAT128_ADD,
|
---|
1902 | FLOAT128_SUB,
|
---|
1903 | FLOAT128_MUL,
|
---|
1904 | FLOAT128_DIV,
|
---|
1905 | FLOAT128_REM,
|
---|
1906 | FLOAT128_SQRT,
|
---|
1907 | FLOAT128_EQ,
|
---|
1908 | FLOAT128_LE,
|
---|
1909 | FLOAT128_LT,
|
---|
1910 | FLOAT128_EQ_SIGNALING,
|
---|
1911 | FLOAT128_LE_QUIET,
|
---|
1912 | FLOAT128_LT_QUIET,
|
---|
1913 | #endif
|
---|
1914 | NUM_FUNCTIONS
|
---|
1915 | };
|
---|
1916 |
|
---|
1917 | static struct {
|
---|
1918 | char *name;
|
---|
1919 | int8 numInputs;
|
---|
1920 | flag roundingPrecision, roundingMode;
|
---|
1921 | flag tininessMode, tininessModeAtReducedPrecision;
|
---|
1922 | } functions[ NUM_FUNCTIONS ] = {
|
---|
1923 | { 0, 0, 0, 0, 0, 0 },
|
---|
1924 | { "int32_to_float32", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1925 | { "int32_to_float64", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1926 | #ifdef FLOATX80
|
---|
1927 | { "int32_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1928 | #endif
|
---|
1929 | #ifdef FLOAT128
|
---|
1930 | { "int32_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1931 | #endif
|
---|
1932 | { "int64_to_float32", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1933 | { "int64_to_float64", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1934 | #ifdef FLOATX80
|
---|
1935 | { "int64_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1936 | #endif
|
---|
1937 | #ifdef FLOAT128
|
---|
1938 | { "int64_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1939 | #endif
|
---|
1940 | { "float32_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1941 | { "float32_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1942 | { "float32_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1943 | { "float32_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1944 | { "float32_to_float64", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1945 | #ifdef FLOATX80
|
---|
1946 | { "float32_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1947 | #endif
|
---|
1948 | #ifdef FLOAT128
|
---|
1949 | { "float32_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1950 | #endif
|
---|
1951 | { "float32_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1952 | { "float32_add", 2, FALSE, TRUE, FALSE, FALSE },
|
---|
1953 | { "float32_sub", 2, FALSE, TRUE, FALSE, FALSE },
|
---|
1954 | { "float32_mul", 2, FALSE, TRUE, TRUE, FALSE },
|
---|
1955 | { "float32_div", 2, FALSE, TRUE, FALSE, FALSE },
|
---|
1956 | { "float32_rem", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1957 | { "float32_sqrt", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1958 | { "float32_eq", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1959 | { "float32_le", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1960 | { "float32_lt", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1961 | { "float32_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1962 | { "float32_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1963 | { "float32_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1964 | { "float64_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1965 | { "float64_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1966 | { "float64_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1967 | { "float64_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1968 | { "float64_to_float32", 1, FALSE, TRUE, TRUE, FALSE },
|
---|
1969 | #ifdef FLOATX80
|
---|
1970 | { "float64_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1971 | #endif
|
---|
1972 | #ifdef FLOAT128
|
---|
1973 | { "float64_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1974 | #endif
|
---|
1975 | { "float64_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1976 | { "float64_add", 2, FALSE, TRUE, FALSE, FALSE },
|
---|
1977 | { "float64_sub", 2, FALSE, TRUE, FALSE, FALSE },
|
---|
1978 | { "float64_mul", 2, FALSE, TRUE, TRUE, FALSE },
|
---|
1979 | { "float64_div", 2, FALSE, TRUE, FALSE, FALSE },
|
---|
1980 | { "float64_rem", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1981 | { "float64_sqrt", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1982 | { "float64_eq", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1983 | { "float64_le", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1984 | { "float64_lt", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1985 | { "float64_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1986 | { "float64_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1987 | { "float64_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
1988 | #ifdef FLOATX80
|
---|
1989 | { "floatx80_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1990 | { "floatx80_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1991 | { "floatx80_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1992 | { "floatx80_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1993 | { "floatx80_to_float32", 1, FALSE, TRUE, TRUE, FALSE },
|
---|
1994 | { "floatx80_to_float64", 1, FALSE, TRUE, TRUE, FALSE },
|
---|
1995 | #ifdef FLOAT128
|
---|
1996 | { "floatx80_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
1997 | #endif
|
---|
1998 | { "floatx80_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
1999 | { "floatx80_add", 2, TRUE, TRUE, FALSE, TRUE },
|
---|
2000 | { "floatx80_sub", 2, TRUE, TRUE, FALSE, TRUE },
|
---|
2001 | { "floatx80_mul", 2, TRUE, TRUE, TRUE, TRUE },
|
---|
2002 | { "floatx80_div", 2, TRUE, TRUE, FALSE, TRUE },
|
---|
2003 | { "floatx80_rem", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2004 | { "floatx80_sqrt", 1, TRUE, TRUE, FALSE, FALSE },
|
---|
2005 | { "floatx80_eq", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2006 | { "floatx80_le", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2007 | { "floatx80_lt", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2008 | { "floatx80_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2009 | { "floatx80_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2010 | { "floatx80_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2011 | #endif
|
---|
2012 | #ifdef FLOAT128
|
---|
2013 | { "float128_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
2014 | { "float128_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
2015 | { "float128_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
2016 | { "float128_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
|
---|
2017 | { "float128_to_float32", 1, FALSE, TRUE, TRUE, FALSE },
|
---|
2018 | { "float128_to_float64", 1, FALSE, TRUE, TRUE, FALSE },
|
---|
2019 | #ifdef FLOATX80
|
---|
2020 | { "float128_to_floatx80", 1, FALSE, TRUE, TRUE, FALSE },
|
---|
2021 | #endif
|
---|
2022 | { "float128_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
2023 | { "float128_add", 2, FALSE, TRUE, FALSE, FALSE },
|
---|
2024 | { "float128_sub", 2, FALSE, TRUE, FALSE, FALSE },
|
---|
2025 | { "float128_mul", 2, FALSE, TRUE, TRUE, FALSE },
|
---|
2026 | { "float128_div", 2, FALSE, TRUE, FALSE, FALSE },
|
---|
2027 | { "float128_rem", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2028 | { "float128_sqrt", 1, FALSE, TRUE, FALSE, FALSE },
|
---|
2029 | { "float128_eq", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2030 | { "float128_le", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2031 | { "float128_lt", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2032 | { "float128_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2033 | { "float128_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2034 | { "float128_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
|
---|
2035 | #endif
|
---|
2036 | };
|
---|
2037 |
|
---|
2038 | enum {
|
---|
2039 | ROUND_NEAREST_EVEN = 1,
|
---|
2040 | ROUND_TO_ZERO,
|
---|
2041 | ROUND_DOWN,
|
---|
2042 | ROUND_UP,
|
---|
2043 | NUM_ROUNDINGMODES
|
---|
2044 | };
|
---|
2045 | enum {
|
---|
2046 | TININESS_BEFORE_ROUNDING = 1,
|
---|
2047 | TININESS_AFTER_ROUNDING,
|
---|
2048 | NUM_TININESSMODES
|
---|
2049 | };
|
---|
2050 |
|
---|
2051 | static void
|
---|
2052 | timeFunctionVariety(
|
---|
2053 | uint8 functionCode,
|
---|
2054 | int8 roundingPrecision,
|
---|
2055 | int8 roundingMode,
|
---|
2056 | int8 tininessMode
|
---|
2057 | )
|
---|
2058 | {
|
---|
2059 | uint8 roundingCode;
|
---|
2060 | int8 tininessCode;
|
---|
2061 |
|
---|
2062 | functionName = functions[ functionCode ].name;
|
---|
2063 | if ( roundingPrecision == 32 ) {
|
---|
2064 | roundingPrecisionName = "32";
|
---|
2065 | }
|
---|
2066 | else if ( roundingPrecision == 64 ) {
|
---|
2067 | roundingPrecisionName = "64";
|
---|
2068 | }
|
---|
2069 | else if ( roundingPrecision == 80 ) {
|
---|
2070 | roundingPrecisionName = "80";
|
---|
2071 | }
|
---|
2072 | else {
|
---|
2073 | roundingPrecisionName = 0;
|
---|
2074 | }
|
---|
2075 | #ifdef FLOATX80
|
---|
2076 | floatx80_rounding_precision = roundingPrecision;
|
---|
2077 | #endif
|
---|
2078 | switch ( roundingMode ) {
|
---|
2079 | case 0:
|
---|
2080 | roundingModeName = 0;
|
---|
2081 | roundingCode = float_round_nearest_even;
|
---|
2082 | break;
|
---|
2083 | case ROUND_NEAREST_EVEN:
|
---|
2084 | roundingModeName = "nearest_even";
|
---|
2085 | roundingCode = float_round_nearest_even;
|
---|
2086 | break;
|
---|
2087 | case ROUND_TO_ZERO:
|
---|
2088 | roundingModeName = "to_zero";
|
---|
2089 | roundingCode = float_round_to_zero;
|
---|
2090 | break;
|
---|
2091 | case ROUND_DOWN:
|
---|
2092 | roundingModeName = "down";
|
---|
2093 | roundingCode = float_round_down;
|
---|
2094 | break;
|
---|
2095 | case ROUND_UP:
|
---|
2096 | roundingModeName = "up";
|
---|
2097 | roundingCode = float_round_up;
|
---|
2098 | break;
|
---|
2099 | }
|
---|
2100 | float_rounding_mode = roundingCode;
|
---|
2101 | switch ( tininessMode ) {
|
---|
2102 | case 0:
|
---|
2103 | tininessModeName = 0;
|
---|
2104 | tininessCode = float_tininess_after_rounding;
|
---|
2105 | break;
|
---|
2106 | case TININESS_BEFORE_ROUNDING:
|
---|
2107 | tininessModeName = "before";
|
---|
2108 | tininessCode = float_tininess_before_rounding;
|
---|
2109 | break;
|
---|
2110 | case TININESS_AFTER_ROUNDING:
|
---|
2111 | tininessModeName = "after";
|
---|
2112 | tininessCode = float_tininess_after_rounding;
|
---|
2113 | break;
|
---|
2114 | }
|
---|
2115 | float_detect_tininess = tininessCode;
|
---|
2116 | switch ( functionCode ) {
|
---|
2117 | case INT32_TO_FLOAT32:
|
---|
2118 | time_a_int32_z_float32( int32_to_float32 );
|
---|
2119 | break;
|
---|
2120 | case INT32_TO_FLOAT64:
|
---|
2121 | time_a_int32_z_float64( int32_to_float64 );
|
---|
2122 | break;
|
---|
2123 | #ifdef FLOATX80
|
---|
2124 | case INT32_TO_FLOATX80:
|
---|
2125 | time_a_int32_z_floatx80( int32_to_floatx80 );
|
---|
2126 | break;
|
---|
2127 | #endif
|
---|
2128 | #ifdef FLOAT128
|
---|
2129 | case INT32_TO_FLOAT128:
|
---|
2130 | time_a_int32_z_float128( int32_to_float128 );
|
---|
2131 | break;
|
---|
2132 | #endif
|
---|
2133 | case INT64_TO_FLOAT32:
|
---|
2134 | time_a_int64_z_float32( int64_to_float32 );
|
---|
2135 | break;
|
---|
2136 | case INT64_TO_FLOAT64:
|
---|
2137 | time_a_int64_z_float64( int64_to_float64 );
|
---|
2138 | break;
|
---|
2139 | #ifdef FLOATX80
|
---|
2140 | case INT64_TO_FLOATX80:
|
---|
2141 | time_a_int64_z_floatx80( int64_to_floatx80 );
|
---|
2142 | break;
|
---|
2143 | #endif
|
---|
2144 | #ifdef FLOAT128
|
---|
2145 | case INT64_TO_FLOAT128:
|
---|
2146 | time_a_int64_z_float128( int64_to_float128 );
|
---|
2147 | break;
|
---|
2148 | #endif
|
---|
2149 | case FLOAT32_TO_INT32:
|
---|
2150 | time_a_float32_z_int32( float32_to_int32 );
|
---|
2151 | break;
|
---|
2152 | case FLOAT32_TO_INT32_ROUND_TO_ZERO:
|
---|
2153 | time_a_float32_z_int32( float32_to_int32_round_to_zero );
|
---|
2154 | break;
|
---|
2155 | case FLOAT32_TO_INT64:
|
---|
2156 | time_a_float32_z_int64( float32_to_int64 );
|
---|
2157 | break;
|
---|
2158 | case FLOAT32_TO_INT64_ROUND_TO_ZERO:
|
---|
2159 | time_a_float32_z_int64( float32_to_int64_round_to_zero );
|
---|
2160 | break;
|
---|
2161 | case FLOAT32_TO_FLOAT64:
|
---|
2162 | time_a_float32_z_float64( float32_to_float64 );
|
---|
2163 | break;
|
---|
2164 | #ifdef FLOATX80
|
---|
2165 | case FLOAT32_TO_FLOATX80:
|
---|
2166 | time_a_float32_z_floatx80( float32_to_floatx80 );
|
---|
2167 | break;
|
---|
2168 | #endif
|
---|
2169 | #ifdef FLOAT128
|
---|
2170 | case FLOAT32_TO_FLOAT128:
|
---|
2171 | time_a_float32_z_float128( float32_to_float128 );
|
---|
2172 | break;
|
---|
2173 | #endif
|
---|
2174 | case FLOAT32_ROUND_TO_INT:
|
---|
2175 | time_az_float32( float32_round_to_int );
|
---|
2176 | break;
|
---|
2177 | case FLOAT32_ADD:
|
---|
2178 | time_abz_float32( float32_add );
|
---|
2179 | break;
|
---|
2180 | case FLOAT32_SUB:
|
---|
2181 | time_abz_float32( float32_sub );
|
---|
2182 | break;
|
---|
2183 | case FLOAT32_MUL:
|
---|
2184 | time_abz_float32( float32_mul );
|
---|
2185 | break;
|
---|
2186 | case FLOAT32_DIV:
|
---|
2187 | time_abz_float32( float32_div );
|
---|
2188 | break;
|
---|
2189 | case FLOAT32_REM:
|
---|
2190 | time_abz_float32( float32_rem );
|
---|
2191 | break;
|
---|
2192 | case FLOAT32_SQRT:
|
---|
2193 | time_az_float32_pos( float32_sqrt );
|
---|
2194 | break;
|
---|
2195 | case FLOAT32_EQ:
|
---|
2196 | time_ab_float32_z_flag( float32_eq );
|
---|
2197 | break;
|
---|
2198 | case FLOAT32_LE:
|
---|
2199 | time_ab_float32_z_flag( float32_le );
|
---|
2200 | break;
|
---|
2201 | case FLOAT32_LT:
|
---|
2202 | time_ab_float32_z_flag( float32_lt );
|
---|
2203 | break;
|
---|
2204 | case FLOAT32_EQ_SIGNALING:
|
---|
2205 | time_ab_float32_z_flag( float32_eq_signaling );
|
---|
2206 | break;
|
---|
2207 | case FLOAT32_LE_QUIET:
|
---|
2208 | time_ab_float32_z_flag( float32_le_quiet );
|
---|
2209 | break;
|
---|
2210 | case FLOAT32_LT_QUIET:
|
---|
2211 | time_ab_float32_z_flag( float32_lt_quiet );
|
---|
2212 | break;
|
---|
2213 | case FLOAT64_TO_INT32:
|
---|
2214 | time_a_float64_z_int32( float64_to_int32 );
|
---|
2215 | break;
|
---|
2216 | case FLOAT64_TO_INT32_ROUND_TO_ZERO:
|
---|
2217 | time_a_float64_z_int32( float64_to_int32_round_to_zero );
|
---|
2218 | break;
|
---|
2219 | case FLOAT64_TO_INT64:
|
---|
2220 | time_a_float64_z_int64( float64_to_int64 );
|
---|
2221 | break;
|
---|
2222 | case FLOAT64_TO_INT64_ROUND_TO_ZERO:
|
---|
2223 | time_a_float64_z_int64( float64_to_int64_round_to_zero );
|
---|
2224 | break;
|
---|
2225 | case FLOAT64_TO_FLOAT32:
|
---|
2226 | time_a_float64_z_float32( float64_to_float32 );
|
---|
2227 | break;
|
---|
2228 | #ifdef FLOATX80
|
---|
2229 | case FLOAT64_TO_FLOATX80:
|
---|
2230 | time_a_float64_z_floatx80( float64_to_floatx80 );
|
---|
2231 | break;
|
---|
2232 | #endif
|
---|
2233 | #ifdef FLOAT128
|
---|
2234 | case FLOAT64_TO_FLOAT128:
|
---|
2235 | time_a_float64_z_float128( float64_to_float128 );
|
---|
2236 | break;
|
---|
2237 | #endif
|
---|
2238 | case FLOAT64_ROUND_TO_INT:
|
---|
2239 | time_az_float64( float64_round_to_int );
|
---|
2240 | break;
|
---|
2241 | case FLOAT64_ADD:
|
---|
2242 | time_abz_float64( float64_add );
|
---|
2243 | break;
|
---|
2244 | case FLOAT64_SUB:
|
---|
2245 | time_abz_float64( float64_sub );
|
---|
2246 | break;
|
---|
2247 | case FLOAT64_MUL:
|
---|
2248 | time_abz_float64( float64_mul );
|
---|
2249 | break;
|
---|
2250 | case FLOAT64_DIV:
|
---|
2251 | time_abz_float64( float64_div );
|
---|
2252 | break;
|
---|
2253 | case FLOAT64_REM:
|
---|
2254 | time_abz_float64( float64_rem );
|
---|
2255 | break;
|
---|
2256 | case FLOAT64_SQRT:
|
---|
2257 | time_az_float64_pos( float64_sqrt );
|
---|
2258 | break;
|
---|
2259 | case FLOAT64_EQ:
|
---|
2260 | time_ab_float64_z_flag( float64_eq );
|
---|
2261 | break;
|
---|
2262 | case FLOAT64_LE:
|
---|
2263 | time_ab_float64_z_flag( float64_le );
|
---|
2264 | break;
|
---|
2265 | case FLOAT64_LT:
|
---|
2266 | time_ab_float64_z_flag( float64_lt );
|
---|
2267 | break;
|
---|
2268 | case FLOAT64_EQ_SIGNALING:
|
---|
2269 | time_ab_float64_z_flag( float64_eq_signaling );
|
---|
2270 | break;
|
---|
2271 | case FLOAT64_LE_QUIET:
|
---|
2272 | time_ab_float64_z_flag( float64_le_quiet );
|
---|
2273 | break;
|
---|
2274 | case FLOAT64_LT_QUIET:
|
---|
2275 | time_ab_float64_z_flag( float64_lt_quiet );
|
---|
2276 | break;
|
---|
2277 | #ifdef FLOATX80
|
---|
2278 | case FLOATX80_TO_INT32:
|
---|
2279 | time_a_floatx80_z_int32( floatx80_to_int32 );
|
---|
2280 | break;
|
---|
2281 | case FLOATX80_TO_INT32_ROUND_TO_ZERO:
|
---|
2282 | time_a_floatx80_z_int32( floatx80_to_int32_round_to_zero );
|
---|
2283 | break;
|
---|
2284 | case FLOATX80_TO_INT64:
|
---|
2285 | time_a_floatx80_z_int64( floatx80_to_int64 );
|
---|
2286 | break;
|
---|
2287 | case FLOATX80_TO_INT64_ROUND_TO_ZERO:
|
---|
2288 | time_a_floatx80_z_int64( floatx80_to_int64_round_to_zero );
|
---|
2289 | break;
|
---|
2290 | case FLOATX80_TO_FLOAT32:
|
---|
2291 | time_a_floatx80_z_float32( floatx80_to_float32 );
|
---|
2292 | break;
|
---|
2293 | case FLOATX80_TO_FLOAT64:
|
---|
2294 | time_a_floatx80_z_float64( floatx80_to_float64 );
|
---|
2295 | break;
|
---|
2296 | #ifdef FLOAT128
|
---|
2297 | case FLOATX80_TO_FLOAT128:
|
---|
2298 | time_a_floatx80_z_float128( floatx80_to_float128 );
|
---|
2299 | break;
|
---|
2300 | #endif
|
---|
2301 | case FLOATX80_ROUND_TO_INT:
|
---|
2302 | time_az_floatx80( floatx80_round_to_int );
|
---|
2303 | break;
|
---|
2304 | case FLOATX80_ADD:
|
---|
2305 | time_abz_floatx80( floatx80_add );
|
---|
2306 | break;
|
---|
2307 | case FLOATX80_SUB:
|
---|
2308 | time_abz_floatx80( floatx80_sub );
|
---|
2309 | break;
|
---|
2310 | case FLOATX80_MUL:
|
---|
2311 | time_abz_floatx80( floatx80_mul );
|
---|
2312 | break;
|
---|
2313 | case FLOATX80_DIV:
|
---|
2314 | time_abz_floatx80( floatx80_div );
|
---|
2315 | break;
|
---|
2316 | case FLOATX80_REM:
|
---|
2317 | time_abz_floatx80( floatx80_rem );
|
---|
2318 | break;
|
---|
2319 | case FLOATX80_SQRT:
|
---|
2320 | time_az_floatx80_pos( floatx80_sqrt );
|
---|
2321 | break;
|
---|
2322 | case FLOATX80_EQ:
|
---|
2323 | time_ab_floatx80_z_flag( floatx80_eq );
|
---|
2324 | break;
|
---|
2325 | case FLOATX80_LE:
|
---|
2326 | time_ab_floatx80_z_flag( floatx80_le );
|
---|
2327 | break;
|
---|
2328 | case FLOATX80_LT:
|
---|
2329 | time_ab_floatx80_z_flag( floatx80_lt );
|
---|
2330 | break;
|
---|
2331 | case FLOATX80_EQ_SIGNALING:
|
---|
2332 | time_ab_floatx80_z_flag( floatx80_eq_signaling );
|
---|
2333 | break;
|
---|
2334 | case FLOATX80_LE_QUIET:
|
---|
2335 | time_ab_floatx80_z_flag( floatx80_le_quiet );
|
---|
2336 | break;
|
---|
2337 | case FLOATX80_LT_QUIET:
|
---|
2338 | time_ab_floatx80_z_flag( floatx80_lt_quiet );
|
---|
2339 | break;
|
---|
2340 | #endif
|
---|
2341 | #ifdef FLOAT128
|
---|
2342 | case FLOAT128_TO_INT32:
|
---|
2343 | time_a_float128_z_int32( float128_to_int32 );
|
---|
2344 | break;
|
---|
2345 | case FLOAT128_TO_INT32_ROUND_TO_ZERO:
|
---|
2346 | time_a_float128_z_int32( float128_to_int32_round_to_zero );
|
---|
2347 | break;
|
---|
2348 | case FLOAT128_TO_INT64:
|
---|
2349 | time_a_float128_z_int64( float128_to_int64 );
|
---|
2350 | break;
|
---|
2351 | case FLOAT128_TO_INT64_ROUND_TO_ZERO:
|
---|
2352 | time_a_float128_z_int64( float128_to_int64_round_to_zero );
|
---|
2353 | break;
|
---|
2354 | case FLOAT128_TO_FLOAT32:
|
---|
2355 | time_a_float128_z_float32( float128_to_float32 );
|
---|
2356 | break;
|
---|
2357 | case FLOAT128_TO_FLOAT64:
|
---|
2358 | time_a_float128_z_float64( float128_to_float64 );
|
---|
2359 | break;
|
---|
2360 | #ifdef FLOATX80
|
---|
2361 | case FLOAT128_TO_FLOATX80:
|
---|
2362 | time_a_float128_z_floatx80( float128_to_floatx80 );
|
---|
2363 | break;
|
---|
2364 | #endif
|
---|
2365 | case FLOAT128_ROUND_TO_INT:
|
---|
2366 | time_az_float128( float128_round_to_int );
|
---|
2367 | break;
|
---|
2368 | case FLOAT128_ADD:
|
---|
2369 | time_abz_float128( float128_add );
|
---|
2370 | break;
|
---|
2371 | case FLOAT128_SUB:
|
---|
2372 | time_abz_float128( float128_sub );
|
---|
2373 | break;
|
---|
2374 | case FLOAT128_MUL:
|
---|
2375 | time_abz_float128( float128_mul );
|
---|
2376 | break;
|
---|
2377 | case FLOAT128_DIV:
|
---|
2378 | time_abz_float128( float128_div );
|
---|
2379 | break;
|
---|
2380 | case FLOAT128_REM:
|
---|
2381 | time_abz_float128( float128_rem );
|
---|
2382 | break;
|
---|
2383 | case FLOAT128_SQRT:
|
---|
2384 | time_az_float128_pos( float128_sqrt );
|
---|
2385 | break;
|
---|
2386 | case FLOAT128_EQ:
|
---|
2387 | time_ab_float128_z_flag( float128_eq );
|
---|
2388 | break;
|
---|
2389 | case FLOAT128_LE:
|
---|
2390 | time_ab_float128_z_flag( float128_le );
|
---|
2391 | break;
|
---|
2392 | case FLOAT128_LT:
|
---|
2393 | time_ab_float128_z_flag( float128_lt );
|
---|
2394 | break;
|
---|
2395 | case FLOAT128_EQ_SIGNALING:
|
---|
2396 | time_ab_float128_z_flag( float128_eq_signaling );
|
---|
2397 | break;
|
---|
2398 | case FLOAT128_LE_QUIET:
|
---|
2399 | time_ab_float128_z_flag( float128_le_quiet );
|
---|
2400 | break;
|
---|
2401 | case FLOAT128_LT_QUIET:
|
---|
2402 | time_ab_float128_z_flag( float128_lt_quiet );
|
---|
2403 | break;
|
---|
2404 | #endif
|
---|
2405 | }
|
---|
2406 |
|
---|
2407 | }
|
---|
2408 |
|
---|
2409 | static void
|
---|
2410 | timeFunction(
|
---|
2411 | uint8 functionCode,
|
---|
2412 | int8 roundingPrecisionIn,
|
---|
2413 | int8 roundingModeIn,
|
---|
2414 | int8 tininessModeIn
|
---|
2415 | )
|
---|
2416 | {
|
---|
2417 | int8 roundingPrecision, roundingMode, tininessMode;
|
---|
2418 |
|
---|
2419 | roundingPrecision = 32;
|
---|
2420 | for (;;) {
|
---|
2421 | if ( ! functions[ functionCode ].roundingPrecision ) {
|
---|
2422 | roundingPrecision = 0;
|
---|
2423 | }
|
---|
2424 | else if ( roundingPrecisionIn ) {
|
---|
2425 | roundingPrecision = roundingPrecisionIn;
|
---|
2426 | }
|
---|
2427 | for ( roundingMode = 1;
|
---|
2428 | roundingMode < NUM_ROUNDINGMODES;
|
---|
2429 | ++roundingMode
|
---|
2430 | ) {
|
---|
2431 | if ( ! functions[ functionCode ].roundingMode ) {
|
---|
2432 | roundingMode = 0;
|
---|
2433 | }
|
---|
2434 | else if ( roundingModeIn ) {
|
---|
2435 | roundingMode = roundingModeIn;
|
---|
2436 | }
|
---|
2437 | for ( tininessMode = 1;
|
---|
2438 | tininessMode < NUM_TININESSMODES;
|
---|
2439 | ++tininessMode
|
---|
2440 | ) {
|
---|
2441 | if ( ( roundingPrecision == 32 )
|
---|
2442 | || ( roundingPrecision == 64 ) ) {
|
---|
2443 | if ( ! functions[ functionCode ]
|
---|
2444 | .tininessModeAtReducedPrecision
|
---|
2445 | ) {
|
---|
2446 | tininessMode = 0;
|
---|
2447 | }
|
---|
2448 | else if ( tininessModeIn ) {
|
---|
2449 | tininessMode = tininessModeIn;
|
---|
2450 | }
|
---|
2451 | }
|
---|
2452 | else {
|
---|
2453 | if ( ! functions[ functionCode ].tininessMode ) {
|
---|
2454 | tininessMode = 0;
|
---|
2455 | }
|
---|
2456 | else if ( tininessModeIn ) {
|
---|
2457 | tininessMode = tininessModeIn;
|
---|
2458 | }
|
---|
2459 | }
|
---|
2460 | timeFunctionVariety(
|
---|
2461 | functionCode, roundingPrecision, roundingMode, tininessMode
|
---|
2462 | );
|
---|
2463 | if ( tininessModeIn || ! tininessMode ) break;
|
---|
2464 | }
|
---|
2465 | if ( roundingModeIn || ! roundingMode ) break;
|
---|
2466 | }
|
---|
2467 | if ( roundingPrecisionIn || ! roundingPrecision ) break;
|
---|
2468 | if ( roundingPrecision == 80 ) {
|
---|
2469 | break;
|
---|
2470 | }
|
---|
2471 | else if ( roundingPrecision == 64 ) {
|
---|
2472 | roundingPrecision = 80;
|
---|
2473 | }
|
---|
2474 | else if ( roundingPrecision == 32 ) {
|
---|
2475 | roundingPrecision = 64;
|
---|
2476 | }
|
---|
2477 | }
|
---|
2478 |
|
---|
2479 | }
|
---|
2480 |
|
---|
2481 | main( int argc, char **argv )
|
---|
2482 | {
|
---|
2483 | char *argPtr;
|
---|
2484 | flag functionArgument;
|
---|
2485 | uint8 functionCode;
|
---|
2486 | int8 operands, roundingPrecision, roundingMode, tininessMode;
|
---|
2487 |
|
---|
2488 | if ( argc <= 1 ) goto writeHelpMessage;
|
---|
2489 | functionArgument = FALSE;
|
---|
2490 | functionCode = 0;
|
---|
2491 | operands = 0;
|
---|
2492 | roundingPrecision = 0;
|
---|
2493 | roundingMode = 0;
|
---|
2494 | tininessMode = 0;
|
---|
2495 | --argc;
|
---|
2496 | ++argv;
|
---|
2497 | while ( argc && ( argPtr = argv[ 0 ] ) ) {
|
---|
2498 | if ( argPtr[ 0 ] == '-' ) ++argPtr;
|
---|
2499 | if ( strcmp( argPtr, "help" ) == 0 ) {
|
---|
2500 | writeHelpMessage:
|
---|
2501 | fputs(
|
---|
2502 | "timesoftfloat [<option>...] <function>\n"
|
---|
2503 | " <option>: (* is default)\n"
|
---|
2504 | " -help --Write this message and exit.\n"
|
---|
2505 | #ifdef FLOATX80
|
---|
2506 | " -precision32 --Only time rounding precision equivalent to float32.\n"
|
---|
2507 | " -precision64 --Only time rounding precision equivalent to float64.\n"
|
---|
2508 | " -precision80 --Only time maximum rounding precision.\n"
|
---|
2509 | #endif
|
---|
2510 | " -nearesteven --Only time rounding to nearest/even.\n"
|
---|
2511 | " -tozero --Only time rounding to zero.\n"
|
---|
2512 | " -down --Only time rounding down.\n"
|
---|
2513 | " -up --Only time rounding up.\n"
|
---|
2514 | " -tininessbefore --Only time underflow tininess before rounding.\n"
|
---|
2515 | " -tininessafter --Only time underflow tininess after rounding.\n"
|
---|
2516 | " <function>:\n"
|
---|
2517 | " int32_to_<float> <float>_add <float>_eq\n"
|
---|
2518 | " <float>_to_int32 <float>_sub <float>_le\n"
|
---|
2519 | " <float>_to_int32_round_to_zero <float>_mul <float>_lt\n"
|
---|
2520 | " int64_to_<float> <float>_div <float>_eq_signaling\n"
|
---|
2521 | " <float>_to_int64 <float>_rem <float>_le_quiet\n"
|
---|
2522 | " <float>_to_int64_round_to_zero <float>_lt_quiet\n"
|
---|
2523 | " <float>_to_<float>\n"
|
---|
2524 | " <float>_round_to_int\n"
|
---|
2525 | " <float>_sqrt\n"
|
---|
2526 | " -all1 --All 1-operand functions.\n"
|
---|
2527 | " -all2 --All 2-operand functions.\n"
|
---|
2528 | " -all --All functions.\n"
|
---|
2529 | " <float>:\n"
|
---|
2530 | " float32 --Single precision.\n"
|
---|
2531 | " float64 --Double precision.\n"
|
---|
2532 | #ifdef FLOATX80
|
---|
2533 | " floatx80 --Extended double precision.\n"
|
---|
2534 | #endif
|
---|
2535 | #ifdef FLOAT128
|
---|
2536 | " float128 --Quadruple precision.\n"
|
---|
2537 | #endif
|
---|
2538 | ,
|
---|
2539 | stdout
|
---|
2540 | );
|
---|
2541 | return EXIT_SUCCESS;
|
---|
2542 | }
|
---|
2543 | #ifdef FLOATX80
|
---|
2544 | else if ( strcmp( argPtr, "precision32" ) == 0 ) {
|
---|
2545 | roundingPrecision = 32;
|
---|
2546 | }
|
---|
2547 | else if ( strcmp( argPtr, "precision64" ) == 0 ) {
|
---|
2548 | roundingPrecision = 64;
|
---|
2549 | }
|
---|
2550 | else if ( strcmp( argPtr, "precision80" ) == 0 ) {
|
---|
2551 | roundingPrecision = 80;
|
---|
2552 | }
|
---|
2553 | #endif
|
---|
2554 | else if ( ( strcmp( argPtr, "nearesteven" ) == 0 )
|
---|
2555 | || ( strcmp( argPtr, "nearest_even" ) == 0 ) ) {
|
---|
2556 | roundingMode = ROUND_NEAREST_EVEN;
|
---|
2557 | }
|
---|
2558 | else if ( ( strcmp( argPtr, "tozero" ) == 0 )
|
---|
2559 | || ( strcmp( argPtr, "to_zero" ) == 0 ) ) {
|
---|
2560 | roundingMode = ROUND_TO_ZERO;
|
---|
2561 | }
|
---|
2562 | else if ( strcmp( argPtr, "down" ) == 0 ) {
|
---|
2563 | roundingMode = ROUND_DOWN;
|
---|
2564 | }
|
---|
2565 | else if ( strcmp( argPtr, "up" ) == 0 ) {
|
---|
2566 | roundingMode = ROUND_UP;
|
---|
2567 | }
|
---|
2568 | else if ( strcmp( argPtr, "tininessbefore" ) == 0 ) {
|
---|
2569 | tininessMode = TININESS_BEFORE_ROUNDING;
|
---|
2570 | }
|
---|
2571 | else if ( strcmp( argPtr, "tininessafter" ) == 0 ) {
|
---|
2572 | tininessMode = TININESS_AFTER_ROUNDING;
|
---|
2573 | }
|
---|
2574 | else if ( strcmp( argPtr, "all1" ) == 0 ) {
|
---|
2575 | functionArgument = TRUE;
|
---|
2576 | functionCode = 0;
|
---|
2577 | operands = 1;
|
---|
2578 | }
|
---|
2579 | else if ( strcmp( argPtr, "all2" ) == 0 ) {
|
---|
2580 | functionArgument = TRUE;
|
---|
2581 | functionCode = 0;
|
---|
2582 | operands = 2;
|
---|
2583 | }
|
---|
2584 | else if ( strcmp( argPtr, "all" ) == 0 ) {
|
---|
2585 | functionArgument = TRUE;
|
---|
2586 | functionCode = 0;
|
---|
2587 | operands = 0;
|
---|
2588 | }
|
---|
2589 | else {
|
---|
2590 | for ( functionCode = 1;
|
---|
2591 | functionCode < NUM_FUNCTIONS;
|
---|
2592 | ++functionCode
|
---|
2593 | ) {
|
---|
2594 | if ( strcmp( argPtr, functions[ functionCode ].name ) == 0 ) {
|
---|
2595 | break;
|
---|
2596 | }
|
---|
2597 | }
|
---|
2598 | if ( functionCode == NUM_FUNCTIONS ) {
|
---|
2599 | fail( "Invalid option or function `%s'", argv[ 0 ] );
|
---|
2600 | }
|
---|
2601 | functionArgument = TRUE;
|
---|
2602 | }
|
---|
2603 | --argc;
|
---|
2604 | ++argv;
|
---|
2605 | }
|
---|
2606 | if ( ! functionArgument ) fail( "Function argument required" );
|
---|
2607 | if ( functionCode ) {
|
---|
2608 | timeFunction(
|
---|
2609 | functionCode, roundingPrecision, roundingMode, tininessMode );
|
---|
2610 | }
|
---|
2611 | else if ( operands == 1 ) {
|
---|
2612 | for ( functionCode = 1; functionCode < NUM_FUNCTIONS; ++functionCode
|
---|
2613 | ) {
|
---|
2614 | if ( functions[ functionCode ].numInputs == 1 ) {
|
---|
2615 | timeFunction(
|
---|
2616 | functionCode, roundingPrecision, roundingMode, tininessMode
|
---|
2617 | );
|
---|
2618 | }
|
---|
2619 | }
|
---|
2620 | }
|
---|
2621 | else if ( operands == 2 ) {
|
---|
2622 | for ( functionCode = 1; functionCode < NUM_FUNCTIONS; ++functionCode
|
---|
2623 | ) {
|
---|
2624 | if ( functions[ functionCode ].numInputs == 2 ) {
|
---|
2625 | timeFunction(
|
---|
2626 | functionCode, roundingPrecision, roundingMode, tininessMode
|
---|
2627 | );
|
---|
2628 | }
|
---|
2629 | }
|
---|
2630 | }
|
---|
2631 | else {
|
---|
2632 | for ( functionCode = 1; functionCode < NUM_FUNCTIONS; ++functionCode
|
---|
2633 | ) {
|
---|
2634 | timeFunction(
|
---|
2635 | functionCode, roundingPrecision, roundingMode, tininessMode );
|
---|
2636 | }
|
---|
2637 | }
|
---|
2638 | return EXIT_SUCCESS;
|
---|
2639 |
|
---|
2640 | }
|
---|
2641 |
|
---|