VirtualBox

source: vbox/trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d-cocoa.m@ 62463

Last change on this file since 62463 was 62463, checked in by vboxsync, 8 years ago

Devices: scm

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1/* $Id: DevVGA-SVGA3d-cocoa.m 62463 2016-07-22 16:32:54Z vboxsync $ */
2/** @file
3 * VirtualBox OpenGL Cocoa Window System Helper Implementation.
4 *
5 * @remarks Inspired by HostServices/SharedOpenGL/render/renderspu_cocoa_helper.m.
6 */
7
8/*
9 * Copyright (C) 2009-2015 Oracle Corporation
10 *
11 * This file is part of VirtualBox Open Source Edition (OSE), as
12 * available from http://www.virtualbox.org. This file is free software;
13 * you can redistribute it and/or modify it under the terms of the GNU
14 * General Public License (GPL) as published by the Free Software
15 * Foundation, in version 2 as it comes in the "COPYING" file of the
16 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
17 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
18 */
19
20
21/*********************************************************************************************************************************
22* Header Files *
23*********************************************************************************************************************************/
24#define LOG_GROUP LOG_GROUP_DEV_VMSVGA
25#include "DevVGA-SVGA3d-cocoa.h"
26#import <Cocoa/Cocoa.h>
27#undef PVM /* Stupid namespace pollution from outdated sys/param.h header file. */
28#import <OpenGL/gl.h>
29
30#include <iprt/thread.h>
31#include <iprt/assert.h>
32#include <iprt/string.h>
33#include <VBox/log.h>
34#include <VBox/vmm/dbgf.h>
35
36
37/*********************************************************************************************************************************
38* Defined Constants And Macros *
39*********************************************************************************************************************************/
40/** @def USE_NSOPENGLVIEW
41 * Define this to experiment with using NSOpenGLView instead
42 * of NSView. There are transparency issues with the former,
43 * so for the time being we're using the latter. */
44#if 0
45#define USE_NSOPENGLVIEW
46#endif
47
48/**@def FLOAT_FMT_STR
49 * Format string bits to go with FLOAT_FMT_ARGS. */
50#define FLOAT_FMT_STR "%d.%06d"
51/** @def FLOAT_FMT_ARGS
52 * Format arguments for a float value, corresponding to FLOAT_FMT_STR.
53 * @param r The floating point value to format. */
54#define FLOAT_FMT_ARGS(r) (int)(r), ((unsigned)((r) * 1000000) % 1000000U)
55
56
57
58/*********************************************************************************************************************************
59* Structures and Typedefs *
60*********************************************************************************************************************************/
61/**
62 * Argument package for doing this on the main thread.
63 */
64@interface VMSVGA3DCreateViewAndContext : NSObject
65{
66@public
67 /* in */
68 NativeNSViewRef pParentView;
69 uint32_t cx;
70 uint32_t cy;
71 NativeNSOpenGLContextRef pSharedCtx;
72 bool fOtherProfile;
73
74 /* out */
75 NativeNSViewRef pView;
76 NativeNSOpenGLContextRef pCtx;
77}
78@end
79
80
81/**
82 * The overlay view.
83 */
84@interface VMSVGA3DOverlayView
85#ifdef USE_NSOPENGLVIEW
86 : NSOpenGLView
87#else
88 : NSView
89#endif
90{
91@private
92 /** This points to the parent view, if there is one. If there isn't a parent
93 * the view will be hidden and never used for displaying stuff. We only have
94 * one visible context per guest screen that is visible to the user and
95 * subject to buffer swapping. */
96 NSView *m_pParentView;
97 /** Indicates that buffers (back+front) needs clearing before use because
98 * the view changed size. There are two buffers, so this is set to two
99 * each time when the view area increases. */
100 uint32_t m_cClears;
101 /** Set if the OpenGL context needs updating after a resize. */
102 bool m_fUpdateCtx;
103
104#ifndef USE_NSOPENGLVIEW
105 /** The OpenGL context associated with this view. */
106 NSOpenGLContext *m_pCtx;
107 /** Number of times we've tried to set the view (shut up noisy NSLog). */
108 uint32_t m_cSetViewAttempts;
109#endif
110
111 /** The desired view position relative to super. */
112 NSPoint m_Pos;
113 /** The desired view size. */
114 NSSize m_Size;
115}
116+ (void)createViewAndContext:(VMSVGA3DCreateViewAndContext *)pParams;
117- (id)initWithFrameAndFormat:(NSRect)frame parentView:(NSView*)pparentView pixelFormat:(NSOpenGLPixelFormat *)pFmt;
118- (void)vboxSetPos:(NSPoint)pos;
119- (void)vboxSetSize:(NSSize)size;
120- (void)vboxScheduleCtxUpdate;
121- (void)vboxReshapePerform;
122- (void)vboxReshape;
123- (void)vboxBoundsDidChange:(NSNotification *)pNotification;
124- (void)vboxFrameDidChange:(NSNotification *)pNotification;
125- (void)vboxFrameDidChangeGlobal:(NSNotification *)pNotification;
126- (BOOL)postsFrameChangedNotifications;
127- (void)vboxRemoveFromSuperviewAndHide;
128- (void)vboxUpdateCtxIfNecessary;
129- (void)vboxClearBackBufferIfNecessary;
130- (NSOpenGLContext *)makeCurrentGLContext;
131- (void)restoreSavedGLContext:(NSOpenGLContext *)pSavedCtx;
132
133#ifndef USE_NSOPENGLVIEW
134/* NSOpenGLView fakes: */
135- (void)setOpenGLContext:(NSOpenGLContext *)pCtx;
136- (NSOpenGLContext *)openGLContext;
137- (void)prepareOpenGL;
138
139#endif
140/* Overridden: */
141- (void)viewDidMoveToWindow;
142- (void)viewDidMoveToSuperview;
143- (void)resizeWithOldSuperviewSize:(NSSize)oldBoundsSize;
144- (void)drawRect:(NSRect)rect;
145
146@end
147
148
149/********************************************************************************
150*
151* VMSVGA3DOverlayView class implementation
152*
153********************************************************************************/
154@implementation VMSVGA3DOverlayView
155
156
157+ (void)createViewAndContext:(VMSVGA3DCreateViewAndContext *)pParams
158{
159 LogFlow(("OvlView createViewAndContext:\n"));
160
161 /*
162 * Create a pixel format.
163 */
164 NSOpenGLPixelFormat *pFmt = nil;
165
166 // Consider to remove it and check if it's harmless.
167 NSOpenGLPixelFormatAttribute attribs[] =
168 {
169 NSOpenGLPFAOpenGLProfile, (NSOpenGLPixelFormatAttribute)0,
170 //NSOpenGLPFAWindow, - obsolete/deprecated, try work without it...
171 NSOpenGLPFAAccelerated,
172 NSOpenGLPFADoubleBuffer,
173 NSOpenGLPFABackingStore,
174 NSOpenGLPFAColorSize, (NSOpenGLPixelFormatAttribute)24,
175 NSOpenGLPFAAlphaSize, (NSOpenGLPixelFormatAttribute)8,
176 NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute)24,
177 0
178 };
179 attribs[1] = pParams->fOtherProfile ? NSOpenGLProfileVersion3_2Core : NSOpenGLProfileVersionLegacy;
180 pFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
181 if (pFmt)
182 {
183 /*
184 * Create a new view.
185 */
186 NSRect Frame;
187 Frame.origin.x = 0;
188 Frame.origin.y = 0;
189 Frame.size.width = pParams->cx < _1M && pParams->cx > 0 ? pParams->cx : 1; /* 'invalid drawable' if 0,0 size? */
190 Frame.size.height = pParams->cy < _1M && pParams->cy > 0 ? pParams->cy : 1;
191 VMSVGA3DOverlayView *pView = [[VMSVGA3DOverlayView alloc] initWithFrameAndFormat:Frame
192 parentView:pParams->pParentView
193 pixelFormat:pFmt];
194 if (pView)
195 {
196 /*
197 * If we have no shared GL context, we use the one that NSOpenGLView create. Otherwise,
198 * we replace it. (If we don't call openGLContext, it won't yet have been instantiated,
199 * so there is no unecessary contexts created here when pSharedCtx != NULL.)
200 */
201 NSOpenGLContext *pCtx;
202#ifdef USE_NSOPENGLVIEW
203 if (!pParams->pSharedCtx)
204 pCtx = [pView openGLContext];
205 else
206#endif
207 {
208 pCtx = [[NSOpenGLContext alloc] initWithFormat:pFmt shareContext: pParams->pSharedCtx];
209 if (pCtx)
210 {
211 [pView setOpenGLContext:pCtx];
212 [pCtx setView:pView];
213#ifdef USE_NSOPENGLVIEW
214 Assert([pCtx view] == pView);
215#endif
216 }
217 }
218 if (pCtx)
219 {
220 /*
221 * Attach the view to the parent if we have one. Otherwise make sure its invisible.
222 */
223 if (pParams->pParentView)
224 [pParams->pParentView addSubview:pView];
225 else
226 [pView setHidden:YES];
227
228 /*
229 * Resize and return.
230 */
231 //[pView vboxSetSize:Frame.size];
232
233 NSOpenGLContext *pSavedCtx = [pView makeCurrentGLContext];
234
235 [pView prepareOpenGL];
236 GLint x;
237 //x = 0; [pCtx setValues:&x forParameter:NSOpenGLCPSwapInterval];
238 //x = 1; [pCtx setValues:&x forParameter:NSOpenGLCPSurfaceOrder];
239 x = 0; [pCtx setValues:&x forParameter:NSOpenGLCPSurfaceOpacity];
240
241 if (pParams->pParentView)
242 [pView setHidden:NO];
243 else
244 [pView setHidden:YES];
245
246 [pView restoreSavedGLContext:pSavedCtx];
247
248 pParams->pView = pView;
249 pParams->pCtx = pCtx;
250 [pCtx retain]; //??
251
252 [pFmt release];
253
254 LogFlow(("OvlView createViewAndContext: returns successfully\n"));
255 return;
256 }
257 [pView release];
258 }
259 [pFmt release];
260 }
261 else
262 AssertFailed();
263
264 LogFlow(("OvlView createViewAndContext: returns failure\n"));
265 return;
266}
267
268- (id)initWithFrameAndFormat:(NSRect) frame parentView:(NSView *)pParentView pixelFormat:(NSOpenGLPixelFormat *)pFmt
269{
270 LogFlow(("OvlView(%p) initWithFrameAndFormat:\n", (void *)self));
271
272 m_pParentView = pParentView;
273 /* Make some reasonable defaults */
274 m_Pos = NSZeroPoint;
275 m_Size = frame.size;
276 m_cClears = 2;
277 m_fUpdateCtx = true;
278
279#ifdef USE_NSOPENGLVIEW
280 self = [super initWithFrame:frame pixelFormat:pFmt];
281#else
282 m_cSetViewAttempts = 0;
283 m_pCtx = NULL;
284 self = [super initWithFrame:frame];
285#endif
286 if (self)
287 {
288 //self.autoresizingMask = NSViewMinXMargin | NSViewMaxXMargin | NSViewMinYMargin | NSViewMaxYMargin;
289 self.autoresizingMask = NSViewNotSizable;
290
291 /*
292 * Get notifications when we're moved or resized and when we're moved
293 * to a different screen or GPU or when the GL context simply needs updating.
294 */
295 if (pParentView)
296 {
297 [[NSNotificationCenter defaultCenter] addObserver:self
298 selector:@selector(vboxBoundsDidChange:)
299 name:NSViewBoundsDidChangeNotification
300 object:self];
301 [[NSNotificationCenter defaultCenter] addObserver:self
302 selector:@selector(vboxFrameDidChange:)
303 name:NSViewFrameDidChangeNotification
304 object:self];
305 //[[NSNotificationCenter defaultCenter] addObserver:self
306 // selector:@selector(vboxFrameDidChange:)
307 // name:NSViewDidUpdateTrackingAreasNotification
308 // object:self];
309 [[NSNotificationCenter defaultCenter] addObserver:self
310 selector:@selector(vboxFrameDidChangeGlobal:)
311 name:NSViewGlobalFrameDidChangeNotification
312 object:self];
313 }
314 }
315 LogFlow(("OvlView(%p) initWithFrameAndFormat: returns %p\n", (void *)self, (void *)self));
316 return self;
317}
318
319- (void)dealloc
320{
321 LogFlow(("OvlView(%p) dealloc:\n", (void *)self));
322
323#ifdef USE_NSOPENGLVIEW
324 [[self openGLContext] clearDrawable];
325#else
326 if (m_pCtx)
327 {
328 [m_pCtx clearDrawable];
329 [m_pCtx release];
330 m_pCtx = nil;
331 }
332#endif
333
334 [super dealloc];
335
336 LogFlow(("OvlView(%p) dealloc: returns\n", (void *)self));
337}
338
339
340- (void)vboxSetPos:(NSPoint)pos
341{
342 Log(("OvlView(%p) vboxSetPos: (%d,%d)\n", (void *)self, (int)pos.x, (int)pos.y));
343
344 m_Pos = pos;
345 [self vboxReshape];
346
347 LogFlow(("OvlView(%p) vboxSetPos: returns\n", (void *)self));
348}
349
350
351- (void)vboxSetSize:(NSSize)size
352{
353 Log(("OvlView(%p) vboxSetSize: (%d,%d):\n", (void *)self, (int)size.width, (int)size.height));
354 m_Size = size;
355 [self vboxReshape];
356 LogFlow(("OvlView(%p) vboxSetSize: returns\n", (void *)self));
357}
358
359- (void)vboxScheduleCtxUpdate
360{
361 m_fUpdateCtx = true;
362}
363
364- (void)vboxUpdateCtxIfNecessary
365{
366 if (m_fUpdateCtx)
367 {
368 Log(("OvlView(%p) vboxUpdateCtxIfNecessary: m_fUpdateCtx\n", (void *)self));
369 [[self openGLContext] update];
370 m_fUpdateCtx = false;
371 }
372}
373
374
375- (void)vboxClearBackBufferIfNecessary
376{
377#if 1 /* experiment */
378 if (m_cClears > 0)
379 {
380 Assert(![NSThread isMainThread]);
381 Assert([self openGLContext] == [NSOpenGLContext currentContext]);
382 Log(("OvlView(%p) vboxClearBackBufferIfNecessary: m_cClears=%d\n", (void *)self, m_cClears));
383 m_cClears--;
384
385 /* Clear errors. */
386 GLenum rc;
387 while ((rc = glGetError()) != GL_NO_ERROR)
388 continue;
389
390 /* Save the old buffer setting and make it GL_BACK (shall be GL_BACK already actually). */
391 GLint iOldDrawBuf = GL_BACK;
392 glGetIntegerv(GL_DRAW_BUFFER, &iOldDrawBuf);
393 if (iOldDrawBuf != GL_BACK)
394 glDrawBuffer(GL_BACK);
395 while ((rc = glGetError()) != GL_NO_ERROR)
396 AssertMsgFailed(("rc=%x\n", rc));
397
398 /* Clear the current GL_BACK. */
399 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
400 glClear(GL_COLOR_BUFFER_BIT /*|GL_DEPTH_BUFFER_BIT*/ );
401 while ((rc = glGetError()) != GL_NO_ERROR)
402 AssertMsgFailed(("rc=%x\n", rc));
403
404 /* We're back to the orignal back buffer now. Just restore GL_DRAW_BUFFER. */
405 if (iOldDrawBuf != GL_BACK)
406 glDrawBuffer(iOldDrawBuf);
407
408 while ((rc = glGetError()) != GL_NO_ERROR)
409 AssertMsgFailed(("rc=%x\n", rc));
410 }
411#endif
412}
413
414
415
416- (void)vboxReshapePerform
417{
418 /*
419 * Change the size and position if necessary.
420 */
421 NSRect CurFrameRect = [self frame];
422 /** @todo conversions? */
423 if ( m_Pos.x != CurFrameRect.origin.x
424 || m_Pos.y != CurFrameRect.origin.y)
425 {
426 LogFlow(("OvlView(%p) vboxReshapePerform: moving (%d,%d) -> (%d,%d)\n",
427 (void *)self, CurFrameRect.origin.x, CurFrameRect.origin.y, m_Pos.x, m_Pos.y));
428 [self setFrameOrigin:m_Pos];
429 }
430
431 if ( CurFrameRect.size.width != m_Size.width
432 || CurFrameRect.size.height != m_Size.height)
433 {
434 LogFlow(("OvlView(%p) vboxReshapePerform: resizing (%d,%d) -> (%d,%d)\n",
435 (void *)self, CurFrameRect.size.width, CurFrameRect.size.height, m_Size.width, m_Size.height));
436 [self setFrameSize:m_Size];
437
438 /*
439 * Schedule two clears and a context update for now.
440 * Really though, we should just clear any new surface area.
441 */
442 m_cClears = 2;
443 }
444 m_fUpdateCtx = true;
445 LogFlow(("OvlView(%p) vboxReshapePerform: returns\n", self));
446}
447
448
449- (void)vboxReshape
450{
451 LogFlow(("OvlView(%p) vboxReshape:\n", (void *)self));
452
453 /*
454 * Resize the view.
455 */
456 if ([NSThread isMainThread])
457 [self vboxReshapePerform];
458 else
459 {
460 [self performSelectorOnMainThread:@selector(vboxReshapePerform) withObject:nil waitUntilDone:NO];
461 vmsvga3dCocoaServiceRunLoop();
462
463 /*
464 * Try update the opengl context.
465 */
466 [[self openGLContext] update];
467 }
468
469 LogFlow(("OvlView(%p) vboxReshape: returns\n", (void *)self));
470}
471
472/**
473 * This is called when the bounds change.
474 *
475 * We indicate that the FIFO thread must update the GL context.
476 */
477- (void)vboxBoundsDidChange:(NSNotification *)pNotification
478{
479 LogFlow(("OvlView(%p) vboxBoundsDidChange:\n", (void *)self));
480 self->m_fUpdateCtx = true;
481}
482
483/**
484 * This is called when the frame changes size or position.
485 *
486 * We indicate that the FIFO thread must update the GL context.
487 */
488- (void)vboxFrameDidChange:(NSNotification *)pNotification
489{
490 LogFlow(("OvlView(%p) vboxFrameDidChange:\n", (void *)self));
491 self->m_fUpdateCtx = true;
492}
493
494/**
495 * This is called when moved to different screen/GPU or/and when the GL context
496 * needs updating.
497 *
498 * We indicate that the FIFO thread must update the GL context.
499 */
500- (void)vboxFrameDidChangeGlobal:(NSNotification *)pNotification
501{
502 LogFlow(("OvlView(%p) vboxFrameDidChangeGlobal:\n", (void *)self));
503 self->m_fUpdateCtx = true;
504}
505
506/** This enables the vboxFrameDidChange notification. */
507- (BOOL)postsFrameChangedNotifications
508{
509 LogFlow(("OvlView(%p) postsFrameChangedNotifications:\n", (void *)self));
510 return YES;
511}
512
513/**
514 * Removes the view from the parent, if it has one, and makes sure it's hidden.
515 *
516 * This is callbed before destroying it.
517 */
518- (void)vboxRemoveFromSuperviewAndHide
519{
520 LogFlow(("OvlView(%p) vboxRemoveFromSuperviewAndHide:\n", (void *)self));
521 if (m_pParentView)
522 {
523 /*
524 * The removeFromSuperview has been frequently seen to deadlock thing like this:
525 * #0 0x00007fff8db440fa in __psynch_cvwait ()
526 * #1 0x00007fff8d0acfb9 in _pthread_cond_wait ()
527 * #2 0x00007fff8a1bc8f0 in -[NSViewHierarchyLock _lockForWriting:handler:] ()
528 * #3 0x00007fff8a1bc171 in -[NSView removeFromSuperview] ()
529 * #4 0x000000010cffb2bb in -[VMSVGA3DOverlayView vboxRemoveFromSuperviewAndHide] (self=0x10a1da550, _cmd=0x10cffd734) at DevVGA-SVGA3d-cocoa.m:467
530 * #5 0x000000010cffbed3 in vmsvga3dCocoaDestroyViewAndContext (pView=0x10a1da550, pCtx=0x10a1da630) at DevVGA-SVGA3d-cocoa.m:662
531 * (This is from OS X 10.8.5.)
532 */
533 if ([NSThread isMainThread])
534 {
535 LogFlow(("OvlView(%p) vboxRemoveFromSuperviewAndHide: calling removeFromSuperview\n", (void *)self));
536 [self removeFromSuperview];
537 LogFlow(("OvlView(%p) vboxRemoveFromSuperviewAndHide: calling setHidden\n", (void *)self));
538 [self setHidden:YES];
539 LogFlow(("OvlView(%p) vboxRemoveFromSuperviewAndHide: calling setHidden\n", (void *)self));
540 [[NSNotificationCenter defaultCenter] removeObserver:self];
541 }
542 else
543 {
544 LogFlow(("OvlView(%p) vboxRemoveFromSuperviewAndHide: defering to main thread\n", (void *)self));
545 vmsvga3dCocoaServiceRunLoop();
546 [self performSelectorOnMainThread:@selector(vboxRemoveFromSuperviewAndHide) withObject:nil waitUntilDone:YES];
547 vmsvga3dCocoaServiceRunLoop();
548 LogFlow(("OvlView(%p) vboxRemoveFromSuperviewAndHide: main thread done\n", (void *)self));
549 }
550 }
551}
552
553
554/**
555 * Changes to the OpenGL context associated with the view.
556 * @returns Previous OpenGL context.
557 */
558- (NSOpenGLContext *)makeCurrentGLContext
559{
560 NSOpenGLContext *pSavedCtx = [NSOpenGLContext currentContext];
561
562 /* Always flush before changing. glXMakeCurrent and wglMakeCurrent does this
563 implicitly, seemingly NSOpenGLContext::makeCurrentContext doesn't. */
564 if (pSavedCtx != nil)
565 glFlush();
566
567 [[self openGLContext] makeCurrentContext];
568 return pSavedCtx;
569}
570
571
572/**
573 * Restores the previous OpenGL context after
574 * makeCurrentGLContext.
575 *
576 * @param pSavedCtx The makeCurrentGLContext return value.
577 */
578- (void)restoreSavedGLContext:(NSOpenGLContext *)pSavedCtx
579{
580 /* Always flush before changing. glXMakeCurrent and wglMakeCurrent does this
581 implicitly, seemingly NSOpenGLContext::makeCurrentContext doesn't. */
582 glFlush();
583
584 if (pSavedCtx)
585 [pSavedCtx makeCurrentContext];
586 else
587 [NSOpenGLContext clearCurrentContext];
588}
589
590#ifndef USE_NSOPENGLVIEW
591/*
592 * Faking NSOpenGLView interface.
593 */
594- (void)setOpenGLContext:(NSOpenGLContext *)pCtx
595{
596 if (pCtx != m_pCtx)
597 {
598 if (pCtx)
599 {
600 [pCtx retain];
601 [pCtx setView:self];
602 /*Assert([pCtx view] == self); - setView fails early on, works later... */
603 }
604
605 if (m_pCtx)
606 [m_pCtx release];
607
608 m_pCtx = pCtx;
609
610 if (pCtx)
611 [pCtx update];
612 }
613}
614
615- (NSOpenGLContext *)openGLContext
616{
617 /* Stupid hacks to work around setView failing early. This can get kind of
618 noisy on some OS versions, so shut it up a little bit. */
619 /** @todo use NSOpenGLView for the non-visible contexts. */
620 if (m_pCtx && [m_pCtx view] != self)
621 {
622 m_cSetViewAttempts++;
623 if ( m_pParentView
624 || m_cSetViewAttempts < 64
625 || (m_cSetViewAttempts & (m_cSetViewAttempts < _64K ? 0xfff : 0x7fff)) == 0 )
626 [m_pCtx setView:self];
627 }
628 return m_pCtx;
629}
630
631- (void)prepareOpenGL
632{
633 //[m_pCtx prepareOpenGL];
634}
635#endif /* USE_NSOPENGLVIEW */
636
637/*
638 * Overridden NSOpenGLView / NSView methods:
639 */
640
641/** @todo do we need this? */
642-(void)viewDidMoveToWindow
643{
644 LogFlow(("OvlView(%p) viewDidMoveToWindow: new win: %p\n", (void *)self, (void *)[self window]));
645 [super viewDidMoveToWindow];
646 [self vboxReshape];
647}
648
649-(void)viewDidMoveToSuperview
650{
651 LogFlow(("OvlView(%p) viewDidMoveToSuperview: new view: %p\n", (void *)self, (void *)[self superview]));
652 [super viewDidMoveToSuperview];
653 [self vboxReshape];
654}
655
656-(void)resizeWithOldSuperviewSize:(NSSize)oldBoundsSize
657{
658 LogFlow(("OvlView(%p) resizeWithOldSuperviewSize: %d,%d -> %d,%d\n", (void *)self,
659 (int)oldBoundsSize.width, (int)oldBoundsSize.height, (int)[self bounds].size.width, (int)[self bounds].size.height));
660 [super resizeWithOldSuperviewSize:oldBoundsSize];
661 [self vboxReshape];
662}
663
664- (void)drawRect:(NSRect)rect
665{
666// if (m_fClear)
667// {
668// m_fClear = false;
669// [self vboxClearBuffers];
670// }
671}
672
673@end /* VMSVGA3DOverlayView */
674
675@implementation VMSVGA3DCreateViewAndContext
676@end
677
678
679VMSVGA3DCOCOA_DECL(void) vmsvga3dCocoaServiceRunLoop(void)
680{
681 NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
682 NSRunLoop *pRunLoop = [NSRunLoop currentRunLoop];
683
684 if ([NSRunLoop mainRunLoop] != pRunLoop)
685 {
686 [pRunLoop runUntilDate:[NSDate distantPast]];
687 }
688
689 [pPool release];
690}
691
692
693/**
694 * Document me later.
695 *
696 * @param pParentView The parent view if this is a context we'll be
697 * presenting to.
698 */
699VMSVGA3DCOCOA_DECL(bool) vmsvga3dCocoaCreateViewAndContext(NativeNSViewRef *ppView, NativeNSOpenGLContextRef *ppCtx,
700 NativeNSViewRef pParentView, uint32_t cx, uint32_t cy,
701 NativeNSOpenGLContextRef pSharedCtx, bool fOtherProfile)
702{
703 LogFlow(("vmsvga3dCocoaCreateViewAndContext: pParentView=%d size=%d,%d pSharedCtx=%p fOtherProfile=%RTbool\n",
704 (void *)pParentView, cx, cy, (void *)pSharedCtx, fOtherProfile));
705 NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
706 vmsvga3dCocoaServiceRunLoop();
707
708
709 VMSVGA3DCreateViewAndContext *pParams = [VMSVGA3DCreateViewAndContext alloc];
710 pParams->pParentView = pParentView;
711 pParams->cx = cx;
712 pParams->cy = cy;
713 pParams->pSharedCtx = pSharedCtx;
714 pParams->fOtherProfile = fOtherProfile;
715 pParams->pView = NULL;
716 pParams->pCtx = NULL;
717
718 [VMSVGA3DOverlayView performSelectorOnMainThread:@selector(createViewAndContext:)
719 withObject:pParams
720 waitUntilDone:YES];
721
722 vmsvga3dCocoaServiceRunLoop();
723
724 *ppCtx = pParams->pCtx;
725 *ppView = pParams->pView;
726 bool fRet = *ppCtx != NULL && *ppView != NULL;
727
728 [pParams release];
729
730 [pPool release];
731 LogFlow(("vmsvga3dCocoaDestroyContext: returns %RTbool\n", fRet));
732 return fRet;
733}
734
735
736VMSVGA3DCOCOA_DECL(void) vmsvga3dCocoaDestroyViewAndContext(NativeNSViewRef pView, NativeNSOpenGLContextRef pCtx)
737{
738 LogFlow(("vmsvga3dCocoaDestroyViewAndContext: pView=%p pCtx=%p\n", (void *)pView, (void *)pCtx));
739 NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
740
741 /* The view */
742 VMSVGA3DOverlayView *pOvlView = (VMSVGA3DOverlayView *)pView;
743 [pOvlView vboxRemoveFromSuperviewAndHide];
744
745 Log(("vmsvga3dCocoaDestroyViewAndContext: view %p ref count=%d\n", (void *)pOvlView, [pOvlView retainCount]));
746 [pOvlView release];
747
748 /* The OpenGL context. */
749 Log(("vmsvga3dCocoaDestroyViewAndContext: ctx %p ref count=%d\n", (void *)pCtx, [pCtx retainCount]));
750 [pCtx release];
751
752 [pPool release];
753 LogFlow(("vmsvga3dCocoaDestroyViewAndContext: returns\n"));
754}
755
756
757VMSVGA3DCOCOA_DECL(void) vmsvga3dCocoaViewInfo(PCDBGFINFOHLP pHlp, NativeNSViewRef pView)
758{
759 NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
760 if (pView != nil)
761 {
762 VMSVGA3DOverlayView *pOvlView = (VMSVGA3DOverlayView *)pView;
763
764 NSRect FrameRect = [pOvlView frame];
765 pHlp->pfnPrintf(pHlp, " Frame rect: x=" FLOAT_FMT_STR ", y=" FLOAT_FMT_STR " cx=" FLOAT_FMT_STR ", cy=" FLOAT_FMT_STR "\n",
766 FLOAT_FMT_ARGS(FrameRect.origin.x), FLOAT_FMT_ARGS(FrameRect.origin.y),
767 FLOAT_FMT_ARGS(FrameRect.size.width), FLOAT_FMT_ARGS(FrameRect.size.height));
768 NSRect BoundsRect = [pOvlView bounds];
769 pHlp->pfnPrintf(pHlp, " Bounds rect: x=" FLOAT_FMT_STR ", y=" FLOAT_FMT_STR " cx=" FLOAT_FMT_STR ", cy=" FLOAT_FMT_STR "\n",
770 FLOAT_FMT_ARGS(BoundsRect.origin.x), FLOAT_FMT_ARGS(BoundsRect.origin.y),
771 FLOAT_FMT_ARGS(BoundsRect.size.width), FLOAT_FMT_ARGS(BoundsRect.size.height));
772 NSRect VisibleRect = [pOvlView visibleRect];
773 pHlp->pfnPrintf(pHlp, " Visible rect: x=" FLOAT_FMT_STR ", y=" FLOAT_FMT_STR " cx=" FLOAT_FMT_STR ", cy=" FLOAT_FMT_STR "\n",
774 FLOAT_FMT_ARGS(VisibleRect.origin.x), FLOAT_FMT_ARGS(VisibleRect.origin.y),
775 FLOAT_FMT_ARGS(VisibleRect.size.width), FLOAT_FMT_ARGS(VisibleRect.size.height));
776 pHlp->pfnPrintf(pHlp, " isHidden: %RTbool\n", [pOvlView isHidden] != NO);
777 pHlp->pfnPrintf(pHlp, " canDraw: %RTbool\n", [pOvlView canDraw] != NO);
778 pHlp->pfnPrintf(pHlp, " wantsDefaultClipping: %RTbool\n", [pOvlView wantsDefaultClipping] != NO);
779 pHlp->pfnPrintf(pHlp, " wantsLayer: %RTbool\n", [pOvlView wantsLayer] != NO);
780 if ([pOvlView layer] != nil)
781 pHlp->pfnPrintf(pHlp, " Layer: %p\n", [pOvlView layer] != nil);
782 pHlp->pfnPrintf(pHlp, " isOpaque: %RTbool\n", [pOvlView isOpaque] != NO);
783 pHlp->pfnPrintf(pHlp, " autoresizingMask: %#x\n", [pOvlView autoresizingMask]);
784 pHlp->pfnPrintf(pHlp, " isRotatedOrScaledFromBase: %RTbool\n", [pOvlView isRotatedOrScaledFromBase] != NO);
785
786 NSView *pEnclosingScrollView = [pOvlView enclosingScrollView];
787 NSView *pCurView = [pOvlView superview];
788 uint32_t iLevel;
789 for (iLevel = 1; pCurView && iLevel < 7; iLevel++)
790 {
791 NSView *pNextView = [pCurView superview];
792 pHlp->pfnPrintf(pHlp, " Superview#%u: %p, super=%p\n", iLevel, pCurView, pNextView);
793 FrameRect = [pCurView frame];
794 pHlp->pfnPrintf(pHlp, " Superview#%u frame: x=" FLOAT_FMT_STR ", y=" FLOAT_FMT_STR " cx=" FLOAT_FMT_STR ", cy=" FLOAT_FMT_STR "\n",
795 iLevel,
796 FLOAT_FMT_ARGS(FrameRect.origin.x), FLOAT_FMT_ARGS(FrameRect.origin.y),
797 FLOAT_FMT_ARGS(FrameRect.size.width), FLOAT_FMT_ARGS(FrameRect.size.height));
798 BoundsRect = [pCurView bounds];
799 pHlp->pfnPrintf(pHlp, " Superview#%u bounds: x=" FLOAT_FMT_STR ", y=" FLOAT_FMT_STR " cx=" FLOAT_FMT_STR ", cy=" FLOAT_FMT_STR "\n",
800 iLevel,
801 FLOAT_FMT_ARGS(BoundsRect.origin.x), FLOAT_FMT_ARGS(BoundsRect.origin.y),
802 FLOAT_FMT_ARGS(BoundsRect.size.width), FLOAT_FMT_ARGS(BoundsRect.size.height));
803 if (pEnclosingScrollView == pCurView)
804 pHlp->pfnPrintf(pHlp, " Superview#%u is enclosing scroll view\n", iLevel);
805 if ([pCurView enclosingScrollView])
806 pHlp->pfnPrintf(pHlp, " Superview#%u has an enclosing scroll view: %p\n", [pCurView enclosingScrollView]);
807 pCurView = pNextView;
808 }
809 if (pCurView)
810 pHlp->pfnPrintf(pHlp, " (There are more super views)\n");
811
812 NSWindow *pWindow = [pOvlView window];
813 if (pWindow != nil)
814 {
815 pHlp->pfnPrintf(pHlp, " Window: %p\n", pWindow);
816 FrameRect = [pWindow frame];
817 pHlp->pfnPrintf(pHlp, " Window frame: x=" FLOAT_FMT_STR ", y=" FLOAT_FMT_STR " cx=" FLOAT_FMT_STR ", cy=" FLOAT_FMT_STR "\n",
818 FLOAT_FMT_ARGS(FrameRect.origin.x), FLOAT_FMT_ARGS(FrameRect.origin.y),
819 FLOAT_FMT_ARGS(FrameRect.size.width), FLOAT_FMT_ARGS(FrameRect.size.height));
820 CGFloat rFactor = [pWindow backingScaleFactor];
821 pHlp->pfnPrintf(pHlp, " W.backingScaleFactor: " FLOAT_FMT_STR "\n", FLOAT_FMT_ARGS(rFactor));
822 }
823
824 }
825 [pPool release];
826}
827
828
829/** @note Not currently used. */
830VMSVGA3DCOCOA_DECL(void) vmsvga3dCocoaViewSetPosition(NativeNSViewRef pView, NativeNSViewRef pParentView, int x, int y)
831{
832 LogFlow(("vmsvga3dCocoaViewSetPosition: pView=%p pParentView=%p (%d,%d)\n", (void *)pView, (void *)pParentView, x, y));
833 NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
834
835 [(VMSVGA3DOverlayView *)pView vboxSetPos:NSMakePoint(x, y)];
836
837 [pPool release];
838 LogFlow(("vmsvga3dCocoaViewSetPosition: returns\n"));
839}
840
841
842VMSVGA3DCOCOA_DECL(void) vmsvga3dCocoaViewUpdateViewport(NativeNSViewRef pView)
843{
844 LogFlow(("vmsvga3dCocoaViewSetSize: pView=%p\n", (void *)pView));
845 NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
846 VMSVGA3DOverlayView *pOverlayView = (VMSVGA3DOverlayView *)pView;
847
848 /* Possible that we don't actually need to do this (i.e. this API), but right now I'm
849 leaving it to be sure things actually work right when scrolling. */
850 [pOverlayView vboxScheduleCtxUpdate];
851
852 [pPool release];
853 LogFlow(("vmsvga3dCocoaViewSetSize: returns\n"));
854}
855
856
857VMSVGA3DCOCOA_DECL(void) vmsvga3dCocoaViewSetSize(NativeNSViewRef pView, int cx, int cy)
858{
859 LogFlow(("vmsvga3dCocoaViewSetSize: pView=%p (%d,%d)\n", (void *)pView, cx, cy));
860 NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
861 VMSVGA3DOverlayView *pOverlayView = (VMSVGA3DOverlayView *)pView;
862
863 [pOverlayView vboxSetSize:NSMakeSize(cx, cy)];
864
865 [pPool release];
866 LogFlow(("vmsvga3dCocoaViewSetSize: returns\n"));
867}
868
869
870void vmsvga3dCocoaViewMakeCurrentContext(NativeNSViewRef pView, NativeNSOpenGLContextRef pCtx)
871{
872 LogFlow(("vmsvga3dCocoaViewMakeCurrentContext: pView=%p, pCtx=%p\n", (void*)pView, (void*)pCtx));
873 NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
874 VMSVGA3DOverlayView *pOverlayView = (VMSVGA3DOverlayView *)pView;
875
876 /* Always flush before flush. glXMakeCurrent and wglMakeCurrent does this
877 implicitly, seemingly NSOpenGLContext::makeCurrentContext doesn't. */
878 if ([NSOpenGLContext currentContext] != 0)
879 glFlush();
880
881 if (pOverlayView)
882 {
883 /* This must be a release assertion as we depend on the setView
884 sideeffect of the openGLContext method call. (hack alert!) */
885 AssertRelease([pOverlayView openGLContext] == pCtx);
886 [pCtx makeCurrentContext];
887 [pOverlayView vboxUpdateCtxIfNecessary];
888 }
889 else
890 [NSOpenGLContext clearCurrentContext];
891
892 [pPool release];
893 LogFlow(("vmsvga3dCocoaViewMakeCurrentContext: returns\n"));
894}
895
896
897void vmsvga3dCocoaSwapBuffers(NativeNSViewRef pView, NativeNSOpenGLContextRef pCtx)
898{
899 LogFlow(("vmsvga3dCocoaSwapBuffers: pView=%p, pCtx=%p\n", (void*)pView, (void*)pCtx));
900 NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
901 VMSVGA3DOverlayView *pMyView = (VMSVGA3DOverlayView *)pView;
902
903#ifndef USE_NSOPENGLVIEW
904 /* Hack alert! setView fails early on so call openGLContext to try again. */
905 if ([pCtx view] == NULL)
906 [pMyView openGLContext];
907#endif
908
909 Assert(pCtx == [NSOpenGLContext currentContext]);
910 Assert(pCtx == [pMyView openGLContext]);
911 AssertMsg([pCtx view] == pMyView, ("%p != %p\n", (void *)[pCtx view], (void *)pMyView));
912
913 [pCtx flushBuffer];
914 //[pView setNeedsDisplay:YES];
915 vmsvga3dCocoaServiceRunLoop();
916
917 /* If buffer clearing or/and context updates are pending, execute that now. */
918 [pMyView vboxUpdateCtxIfNecessary];
919 [pMyView vboxClearBackBufferIfNecessary];
920
921 [pPool release];
922 LogFlow(("vmsvga3dCocoaSwapBuffers: returns\n"));
923}
924
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