1 | /* $Id: DevVGA-SVGA3d-info.cpp 69294 2017-10-25 12:25:43Z vboxsync $ */
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2 | /** @file
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3 | * DevSVGA3d - VMWare SVGA device, 3D parts - Introspection and debugging.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2013-2017 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 |
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19 | /*********************************************************************************************************************************
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20 | * Header Files *
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21 | *********************************************************************************************************************************/
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22 | #define LOG_GROUP LOG_GROUP_DEV_VMSVGA
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23 | #include <VBox/vmm/pdmdev.h>
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24 | #include <VBox/err.h>
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25 | #include <VBox/log.h>
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26 |
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27 | #include <iprt/assert.h>
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28 | #include <iprt/mem.h>
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29 |
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30 | #include <VBox/vmm/pgm.h> /* required by DevVGA.h */
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31 | #include <VBoxVideo.h> /* required by DevVGA.h */
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32 |
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33 | /* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
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34 | #include "DevVGA.h"
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35 |
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36 | #include "DevVGA-SVGA.h"
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37 | #include "DevVGA-SVGA3d.h"
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38 | #define VMSVGA3D_INCL_STRUCTURE_DESCRIPTORS
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39 | #include "DevVGA-SVGA3d-internal.h"
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40 |
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41 |
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42 | /*********************************************************************************************************************************
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43 | * Global Variables *
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44 | *********************************************************************************************************************************/
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45 | /** Enum value to string mappings for SVGA3dSurfaceFormat, prefix "SVGA3D_". */
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46 | static const VMSVGAINFOENUM g_aSVGA3dSurfaceFormats[] =
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47 | {
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48 | { SVGA3D_FORMAT_INVALID , "FORMAT_INVALID" },
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49 | { SVGA3D_X8R8G8B8 , "X8R8G8B8" },
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50 | { SVGA3D_A8R8G8B8 , "A8R8G8B8" },
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51 | { SVGA3D_R5G6B5 , "R5G6B5" },
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52 | { SVGA3D_X1R5G5B5 , "X1R5G5B5" },
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53 | { SVGA3D_A1R5G5B5 , "A1R5G5B5" },
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54 | { SVGA3D_A4R4G4B4 , "A4R4G4B4" },
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55 | { SVGA3D_Z_D32 , "Z_D32" },
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56 | { SVGA3D_Z_D16 , "Z_D16" },
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57 | { SVGA3D_Z_D24S8 , "Z_D24S8" },
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58 | { SVGA3D_Z_D15S1 , "Z_D15S1" },
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59 | { SVGA3D_LUMINANCE8 , "LUMINANCE8" },
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60 | { SVGA3D_LUMINANCE4_ALPHA4 , "LUMINANCE4_ALPHA4" },
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61 | { SVGA3D_LUMINANCE16 , "LUMINANCE16" },
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62 | { SVGA3D_LUMINANCE8_ALPHA8 , "LUMINANCE8_ALPHA8" },
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63 | { SVGA3D_DXT1 , "DXT1" },
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64 | { SVGA3D_DXT2 , "DXT2" },
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65 | { SVGA3D_DXT3 , "DXT3" },
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66 | { SVGA3D_DXT4 , "DXT4" },
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67 | { SVGA3D_DXT5 , "DXT5" },
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68 | { SVGA3D_BUMPU8V8 , "BUMPU8V8" },
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69 | { SVGA3D_BUMPL6V5U5 , "BUMPL6V5U5" },
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70 | { SVGA3D_BUMPX8L8V8U8 , "BUMPX8L8V8U8" },
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71 | { SVGA3D_BUMPL8V8U8 , "BUMPL8V8U8" },
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72 | { SVGA3D_ARGB_S10E5 , "ARGB_S10E5" },
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73 | { SVGA3D_ARGB_S23E8 , "ARGB_S23E8" },
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74 | { SVGA3D_A2R10G10B10 , "A2R10G10B10" },
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75 | { SVGA3D_V8U8 , "V8U8" },
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76 | { SVGA3D_Q8W8V8U8 , "Q8W8V8U8" },
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77 | { SVGA3D_CxV8U8 , "CxV8U8" },
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78 | { SVGA3D_X8L8V8U8 , "X8L8V8U8" },
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79 | { SVGA3D_A2W10V10U10 , "A2W10V10U10" },
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80 | { SVGA3D_ALPHA8 , "ALPHA8" },
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81 | { SVGA3D_R_S10E5 , "R_S10E5" },
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82 | { SVGA3D_R_S23E8 , "R_S23E8" },
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83 | { SVGA3D_RG_S10E5 , "RG_S10E5" },
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84 | { SVGA3D_RG_S23E8 , "RG_S23E8" },
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85 | { SVGA3D_BUFFER , "BUFFER" },
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86 | { SVGA3D_Z_D24X8 , "Z_D24X8" },
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87 | { SVGA3D_V16U16 , "V16U16" },
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88 | { SVGA3D_G16R16 , "G16R16" },
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89 | { SVGA3D_A16B16G16R16 , "A16B16G16R16" },
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90 | { SVGA3D_UYVY , "UYVY" },
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91 | { SVGA3D_YUY2 , "YUY2" },
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92 | { SVGA3D_NV12 , "NV12" },
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93 | { SVGA3D_AYUV , "AYUV" },
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94 | { SVGA3D_BC4_UNORM , "BC4_UNORM" },
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95 | { SVGA3D_BC5_UNORM , "BC5_UNORM" },
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96 | { SVGA3D_Z_DF16 , "Z_DF16" },
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97 | { SVGA3D_Z_DF24 , "Z_DF24" },
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98 | { SVGA3D_Z_D24S8_INT , "Z_D24S8_INT" },
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99 | { SVGA3D_R8G8B8A8_SNORM , "R8G8B8A8_SNORM" },
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100 | { SVGA3D_R16G16_UNORM , "R16G16_UNORM" },
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101 | };
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102 | VMSVGAINFOENUMMAP_MAKE(RT_NOTHING, g_SVGA3dSurfaceFormat2String, g_aSVGA3dSurfaceFormats, "SVGA3D_");
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103 |
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104 | /** Values for SVGA3dTextureFilter, prefix SVGA3D_TEX_FILTER_. */
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105 | static const char * const g_apszTexureFilters[] =
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106 | {
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107 | "NONE",
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108 | "NEAREST",
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109 | "LINEAR",
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110 | "ANISOTROPIC",
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111 | "FLATCUBIC",
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112 | "GAUSSIANCUBIC",
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113 | "PYRAMIDALQUAD",
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114 | "GAUSSIANQUAD",
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115 | };
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116 |
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117 | /** SVGA3dSurfaceFlags values, prefix SVGA3D_SURFACE_. */
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118 | static VMSVGAINFOFLAGS32 const g_aSvga3DSurfaceFlags[] =
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119 | {
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120 | { SVGA3D_SURFACE_CUBEMAP , "CUBEMAP" },
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121 | { SVGA3D_SURFACE_HINT_STATIC , "HINT_STATIC" },
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122 | { SVGA3D_SURFACE_HINT_DYNAMIC , "HINT_DYNAMIC" },
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123 | { SVGA3D_SURFACE_HINT_INDEXBUFFER , "HINT_INDEXBUFFER" },
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124 | { SVGA3D_SURFACE_HINT_VERTEXBUFFER , "HINT_VERTEXBUFFER" },
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125 | { SVGA3D_SURFACE_HINT_TEXTURE , "HINT_TEXTURE" },
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126 | { SVGA3D_SURFACE_HINT_RENDERTARGET , "HINT_RENDERTARGET" },
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127 | { SVGA3D_SURFACE_HINT_DEPTHSTENCIL , "HINT_DEPTHSTENCIL" },
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128 | { SVGA3D_SURFACE_HINT_WRITEONLY , "HINT_WRITEONLY" },
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129 | { SVGA3D_SURFACE_MASKABLE_ANTIALIAS , "MASKABLE_ANTIALIAS" },
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130 | { SVGA3D_SURFACE_AUTOGENMIPMAPS , "AUTOGENMIPMAPS" },
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131 | };
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132 |
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133 |
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134 | #ifdef VMSVGA3D_DIRECT3D
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135 |
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136 | /** Values for D3DFORMAT, prefix D3DFMT_. */
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137 | static VMSVGAINFOENUM const g_aD3DFormats[] =
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138 | {
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139 | { D3DFMT_UNKNOWN , "UNKNOWN" },
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140 | { D3DFMT_R8G8B8 , "R8G8B8" },
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141 | { D3DFMT_A8R8G8B8 , "A8R8G8B8" },
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142 | { D3DFMT_X8R8G8B8 , "X8R8G8B8" },
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143 | { D3DFMT_R5G6B5 , "R5G6B5" },
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144 | { D3DFMT_X1R5G5B5 , "X1R5G5B5" },
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145 | { D3DFMT_A1R5G5B5 , "A1R5G5B5" },
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146 | { D3DFMT_A4R4G4B4 , "A4R4G4B4" },
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147 | { D3DFMT_R3G3B2 , "R3G3B2" },
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148 | { D3DFMT_A8 , "A8" },
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149 | { D3DFMT_A8R3G3B2 , "A8R3G3B2" },
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150 | { D3DFMT_X4R4G4B4 , "X4R4G4B4" },
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151 | { D3DFMT_A2B10G10R10 , "A2B10G10R10" },
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152 | { D3DFMT_A8B8G8R8 , "A8B8G8R8" },
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153 | { D3DFMT_X8B8G8R8 , "X8B8G8R8" },
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154 | { D3DFMT_G16R16 , "G16R16" },
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155 | { D3DFMT_A2R10G10B10 , "A2R10G10B10" },
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156 | { D3DFMT_A16B16G16R16 , "A16B16G16R16" },
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157 | { D3DFMT_A8P8 , "A8P8" },
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158 | { D3DFMT_P8 , "P8" },
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159 | { D3DFMT_L8 , "L8" },
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160 | { D3DFMT_A8L8 , "A8L8" },
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161 | { D3DFMT_A4L4 , "A4L4" },
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162 | { D3DFMT_V8U8 , "V8U8" },
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163 | { D3DFMT_L6V5U5 , "L6V5U5" },
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164 | { D3DFMT_X8L8V8U8 , "X8L8V8U8" },
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165 | { D3DFMT_Q8W8V8U8 , "Q8W8V8U8" },
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166 | { D3DFMT_V16U16 , "V16U16" },
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167 | { D3DFMT_A2W10V10U10 , "A2W10V10U10" },
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168 | { D3DFMT_D16_LOCKABLE , "D16_LOCKABLE" },
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169 | { D3DFMT_D32 , "D32" },
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170 | { D3DFMT_D15S1 , "D15S1" },
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171 | { D3DFMT_D24S8 , "D24S8" },
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172 | { D3DFMT_D24X8 , "D24X8" },
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173 | { D3DFMT_D24X4S4 , "D24X4S4" },
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174 | { D3DFMT_D16 , "D16" },
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175 | { D3DFMT_L16 , "L16" },
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176 | { D3DFMT_D32F_LOCKABLE , "D32F_LOCKABLE" },
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177 | { D3DFMT_D24FS8 , "D24FS8" },
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178 | { D3DFMT_VERTEXDATA , "VERTEXDATA" },
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179 | { D3DFMT_INDEX16 , "INDEX16" },
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180 | { D3DFMT_INDEX32 , "INDEX32" },
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181 | { D3DFMT_Q16W16V16U16 , "Q16W16V16U16" },
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182 | { D3DFMT_R16F , "R16F" },
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183 | { D3DFMT_G16R16F , "G16R16F" },
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184 | { D3DFMT_A16B16G16R16F , "A16B16G16R16F" },
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185 | { D3DFMT_R32F , "R32F" },
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186 | { D3DFMT_G32R32F , "G32R32F" },
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187 | { D3DFMT_A32B32G32R32F , "A32B32G32R32F" },
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188 | { D3DFMT_CxV8U8 , "CxV8U8" },
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189 | /* Fourcc values, MSB is in the right most char: */
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190 | { D3DFMT_MULTI2_ARGB8 , "MULTI2_ARGB8" },
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191 | { D3DFMT_DXT1 , "DXT1" },
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192 | { D3DFMT_DXT2 , "DXT2" },
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193 | { D3DFMT_YUY2 , "YUY2" },
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194 | { D3DFMT_DXT3 , "DXT3" },
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195 | { D3DFMT_DXT4 , "DXT4" },
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196 | { D3DFMT_DXT5 , "DXT5" },
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197 | { D3DFMT_G8R8_G8B8 , "G8R8_G8B8" },
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198 | { D3DFMT_R8G8_B8G8 , "R8G8_B8G8" },
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199 | { D3DFMT_UYVY , "UYVY" },
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200 | { D3DFMT_FORCE_DWORD , "FORCE_DWORD" }, /* UINT32_MAX */
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201 | };
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202 | VMSVGAINFOENUMMAP_MAKE(static, g_D3DFormat2String, g_aD3DFormats, "D3DFMT_");
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203 |
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204 | /** Values for D3DMULTISAMPLE_TYPE, prefix D3DMULTISAMPLE_. */
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205 | static VMSVGAINFOENUM const g_aD3DMultiSampleTypes[] =
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206 | {
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207 | { D3DMULTISAMPLE_NONE , "NONE" },
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208 | { D3DMULTISAMPLE_NONMASKABLE , "NONMASKABLE" },
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209 | { D3DMULTISAMPLE_2_SAMPLES , "2_SAMPLES" },
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210 | { D3DMULTISAMPLE_3_SAMPLES , "3_SAMPLES" },
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211 | { D3DMULTISAMPLE_4_SAMPLES , "4_SAMPLES" },
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212 | { D3DMULTISAMPLE_5_SAMPLES , "5_SAMPLES" },
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213 | { D3DMULTISAMPLE_6_SAMPLES , "6_SAMPLES" },
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214 | { D3DMULTISAMPLE_7_SAMPLES , "7_SAMPLES" },
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215 | { D3DMULTISAMPLE_8_SAMPLES , "8_SAMPLES" },
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216 | { D3DMULTISAMPLE_9_SAMPLES , "9_SAMPLES" },
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217 | { D3DMULTISAMPLE_10_SAMPLES , "10_SAMPLES" },
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218 | { D3DMULTISAMPLE_11_SAMPLES , "11_SAMPLES" },
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219 | { D3DMULTISAMPLE_12_SAMPLES , "12_SAMPLES" },
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220 | { D3DMULTISAMPLE_13_SAMPLES , "13_SAMPLES" },
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221 | { D3DMULTISAMPLE_14_SAMPLES , "14_SAMPLES" },
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222 | { D3DMULTISAMPLE_15_SAMPLES , "15_SAMPLES" },
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223 | { D3DMULTISAMPLE_16_SAMPLES , "16_SAMPLES" },
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224 | { D3DMULTISAMPLE_FORCE_DWORD , "FORCE_DWORD" },
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225 | };
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226 | VMSVGAINFOENUMMAP_MAKE(static, g_D3DMultiSampleType2String, g_aD3DMultiSampleTypes, "D3DMULTISAMPLE_");
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227 |
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228 | /** D3DUSAGE_XXX flag value, prefix D3DUSAGE_. */
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229 | static VMSVGAINFOFLAGS32 const g_aD3DUsageFlags[] =
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230 | {
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231 | { D3DUSAGE_RENDERTARGET , "RENDERTARGET" },
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232 | { D3DUSAGE_DEPTHSTENCIL , "DEPTHSTENCIL" },
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233 | { D3DUSAGE_WRITEONLY , "WRITEONLY" },
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234 | { D3DUSAGE_SOFTWAREPROCESSING , "SOFTWAREPROCESSING" },
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235 | { D3DUSAGE_DONOTCLIP , "DONOTCLIP" },
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236 | { D3DUSAGE_POINTS , "POINTS" },
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237 | { D3DUSAGE_RTPATCHES , "RTPATCHES" },
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238 | { D3DUSAGE_NPATCHES , "NPATCHES" },
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239 | { D3DUSAGE_DYNAMIC , "DYNAMIC" },
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240 | { D3DUSAGE_AUTOGENMIPMAP , "AUTOGENMIPMAP" },
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241 | { D3DUSAGE_RESTRICTED_CONTENT , "RESTRICTED_CONTENT" },
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242 | { D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER , "RESTRICT_SHARED_RESOURCE_DRIVER" },
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243 | { D3DUSAGE_RESTRICT_SHARED_RESOURCE , "RESTRICT_SHARED_RESOURCE" },
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244 | { D3DUSAGE_DMAP , "DMAP" },
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245 | { D3DUSAGE_NONSECURE , "NONSECURE" },
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246 | { D3DUSAGE_TEXTAPI , "TEXTAPI" },
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247 | };
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248 |
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249 | #endif /* VMSVGA3D_DIRECT3D */
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250 |
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251 |
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252 | /**
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253 | * Worker for vmsvga3dUpdateHeapBuffersForSurfaces.
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254 | *
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255 | * This will allocate heap buffers if necessary, thus increasing the memory
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256 | * usage of the process.
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257 | *
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258 | * @todo Would be interesting to share this code with the saved state code.
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259 | *
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260 | * @returns VBox status code.
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261 | * @param pState The 3D state structure.
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262 | * @param pSurface The surface to refresh the heap buffers for.
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263 | */
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264 | static int vmsvga3dSurfaceUpdateHeapBuffers(PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface)
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265 | {
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266 | /*
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267 | * Currently we've got trouble retreving bit for DEPTHSTENCIL
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268 | * surfaces both for OpenGL and D3D, so skip these here (don't
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269 | * wast memory on them).
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270 | */
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271 | uint32_t const fSwitchFlags = pSurface->surfaceFlags & VMSVGA3D_SURFACE_HINT_SWITCH_MASK;
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272 | if ( fSwitchFlags != SVGA3D_SURFACE_HINT_DEPTHSTENCIL
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273 | && fSwitchFlags != (SVGA3D_SURFACE_HINT_DEPTHSTENCIL | SVGA3D_SURFACE_HINT_TEXTURE))
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274 | {
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275 |
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276 | #ifdef VMSVGA3D_OPENGL
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277 | /*
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278 | * Change OpenGL context to the one the surface is associated with.
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279 | */
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280 | PVMSVGA3DCONTEXT pContext = &pState->SharedCtx;
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281 | VMSVGA3D_SET_CURRENT_CONTEXT(pState, pContext);
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282 | #endif
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283 |
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284 | /*
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285 | * Work thru each mipmap level for each face.
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286 | */
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287 | for (uint32_t iFace = 0; iFace < pSurface->cFaces; iFace++)
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288 | {
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289 | Assert(pSurface->faces[iFace].numMipLevels <= pSurface->faces[0].numMipLevels);
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290 | PVMSVGA3DMIPMAPLEVEL pMipmapLevel = &pSurface->pMipmapLevels[iFace * pSurface->faces[0].numMipLevels];
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291 | for (uint32_t i = 0; i < pSurface->faces[iFace].numMipLevels; i++, pMipmapLevel++)
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292 | {
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293 | #ifdef VMSVGA3D_DIRECT3D
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294 | if (pSurface->u.pSurface)
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295 | #else
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296 | if (pSurface->oglId.texture != OPENGL_INVALID_ID)
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297 | #endif
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298 | {
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299 | Assert(pMipmapLevel->cbSurface);
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300 | Assert(pMipmapLevel->cbSurface == pMipmapLevel->cbSurfacePlane * pMipmapLevel->mipmapSize.depth);
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301 |
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302 | /*
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303 | * Make sure we've got surface memory buffer.
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304 | */
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305 | uint8_t *pbDst = (uint8_t *)pMipmapLevel->pSurfaceData;
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306 | if (!pbDst)
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307 | {
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308 | pMipmapLevel->pSurfaceData = pbDst = (uint8_t *)RTMemAllocZ(pMipmapLevel->cbSurface);
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309 | AssertReturn(pbDst, VERR_NO_MEMORY);
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310 | }
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311 |
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312 | #ifdef VMSVGA3D_DIRECT3D
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313 | /*
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314 | * D3D specifics.
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315 | */
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316 | Assert(pSurface->enmD3DResType != VMSVGA3D_D3DRESTYPE_NONE);
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317 |
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318 | HRESULT hr;
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319 | switch (pSurface->enmD3DResType)
|
---|
320 | {
|
---|
321 | case VMSVGA3D_D3DRESTYPE_VOLUME_TEXTURE:
|
---|
322 | AssertFailed(); /// @todo
|
---|
323 | break;
|
---|
324 |
|
---|
325 | case VMSVGA3D_D3DRESTYPE_SURFACE:
|
---|
326 | case VMSVGA3D_D3DRESTYPE_TEXTURE:
|
---|
327 | case VMSVGA3D_D3DRESTYPE_CUBE_TEXTURE:
|
---|
328 | {
|
---|
329 | /*
|
---|
330 | * Lock the buffer and make it accessible to memcpy.
|
---|
331 | */
|
---|
332 | D3DLOCKED_RECT LockedRect;
|
---|
333 | if (pSurface->enmD3DResType == VMSVGA3D_D3DRESTYPE_CUBE_TEXTURE)
|
---|
334 | {
|
---|
335 | hr = pSurface->u.pCubeTexture->LockRect(vmsvga3dCubemapFaceFromIndex(iFace),
|
---|
336 | i, /* texture level */
|
---|
337 | &LockedRect,
|
---|
338 | NULL,
|
---|
339 | D3DLOCK_READONLY);
|
---|
340 | }
|
---|
341 | else if (pSurface->enmD3DResType == VMSVGA3D_D3DRESTYPE_TEXTURE)
|
---|
342 | {
|
---|
343 | if (pSurface->bounce.pTexture)
|
---|
344 | {
|
---|
345 | if ( !pSurface->fDirty
|
---|
346 | && RT_BOOL(fSwitchFlags & SVGA3D_SURFACE_HINT_RENDERTARGET)
|
---|
347 | && i == 0 /* only the first time */)
|
---|
348 | {
|
---|
349 | /** @todo stricter checks for associated context */
|
---|
350 | uint32_t cid = pSurface->idAssociatedContext;
|
---|
351 | if ( cid >= pState->cContexts
|
---|
352 | || pState->papContexts[cid]->id != cid)
|
---|
353 | {
|
---|
354 | Log(("vmsvga3dSurfaceUpdateHeapBuffers: invalid context id (%x - %x)!\n", cid, (cid >= pState->cContexts) ? -1 : pState->papContexts[cid]->id));
|
---|
355 | AssertFailedReturn(VERR_INVALID_PARAMETER);
|
---|
356 | }
|
---|
357 | PVMSVGA3DCONTEXT pContext = pState->papContexts[cid];
|
---|
358 |
|
---|
359 | IDirect3DSurface9 *pDst = NULL;
|
---|
360 | hr = pSurface->bounce.pTexture->GetSurfaceLevel(i, &pDst);
|
---|
361 | AssertMsgReturn(hr == D3D_OK, ("GetSurfaceLevel failed with %#x\n", hr), VERR_INTERNAL_ERROR);
|
---|
362 |
|
---|
363 | IDirect3DSurface9 *pSrc = NULL;
|
---|
364 | hr = pSurface->u.pTexture->GetSurfaceLevel(i, &pSrc);
|
---|
365 | AssertMsgReturn(hr == D3D_OK, ("GetSurfaceLevel failed with %#x\n", hr), VERR_INTERNAL_ERROR);
|
---|
366 |
|
---|
367 | hr = pContext->pDevice->GetRenderTargetData(pSrc, pDst);
|
---|
368 | AssertMsgReturn(hr == D3D_OK, ("GetRenderTargetData failed with %#x\n", hr), VERR_INTERNAL_ERROR);
|
---|
369 |
|
---|
370 | pSrc->Release();
|
---|
371 | pDst->Release();
|
---|
372 | }
|
---|
373 |
|
---|
374 | hr = pSurface->bounce.pTexture->LockRect(i, /* texture level */
|
---|
375 | &LockedRect,
|
---|
376 | NULL,
|
---|
377 | D3DLOCK_READONLY);
|
---|
378 | }
|
---|
379 | else
|
---|
380 | hr = pSurface->u.pTexture->LockRect(i, /* texture level */
|
---|
381 | &LockedRect,
|
---|
382 | NULL,
|
---|
383 | D3DLOCK_READONLY);
|
---|
384 | }
|
---|
385 | else
|
---|
386 | hr = pSurface->u.pSurface->LockRect(&LockedRect,
|
---|
387 | NULL,
|
---|
388 | D3DLOCK_READONLY);
|
---|
389 | AssertMsgReturn(hr == D3D_OK, ("LockRect failed with %x\n", hr), VERR_INTERNAL_ERROR);
|
---|
390 |
|
---|
391 | /*
|
---|
392 | * Copy the data. Take care in case the pitch differs.
|
---|
393 | */
|
---|
394 | if (pMipmapLevel->cbSurfacePitch == (uint32_t)LockedRect.Pitch)
|
---|
395 | memcpy(pbDst, LockedRect.pBits, pMipmapLevel->cbSurface);
|
---|
396 | else
|
---|
397 | for (uint32_t j = 0; j < pMipmapLevel->cBlocksY; j++)
|
---|
398 | memcpy(pbDst + j * pMipmapLevel->cbSurfacePitch,
|
---|
399 | (uint8_t *)LockedRect.pBits + j * LockedRect.Pitch,
|
---|
400 | pMipmapLevel->cbSurfacePitch);
|
---|
401 |
|
---|
402 | /*
|
---|
403 | * Release the buffer.
|
---|
404 | */
|
---|
405 | if (fSwitchFlags & SVGA3D_SURFACE_HINT_TEXTURE)
|
---|
406 | {
|
---|
407 | if (pSurface->bounce.pTexture)
|
---|
408 | {
|
---|
409 | hr = pSurface->bounce.pTexture->UnlockRect(i);
|
---|
410 | AssertMsgReturn(hr == D3D_OK, ("UnlockRect failed with %#x\n", hr), VERR_INTERNAL_ERROR);
|
---|
411 | }
|
---|
412 | else
|
---|
413 | hr = pSurface->u.pTexture->UnlockRect(i);
|
---|
414 | }
|
---|
415 | else
|
---|
416 | hr = pSurface->u.pSurface->UnlockRect();
|
---|
417 | AssertMsgReturn(hr == D3D_OK, ("UnlockRect failed with %#x\n", hr), VERR_INTERNAL_ERROR);
|
---|
418 | break;
|
---|
419 | }
|
---|
420 |
|
---|
421 | case VMSVGA3D_D3DRESTYPE_VERTEX_BUFFER:
|
---|
422 | case VMSVGA3D_D3DRESTYPE_INDEX_BUFFER:
|
---|
423 | {
|
---|
424 | /* Current type of the buffer. */
|
---|
425 | const bool fVertex = (pSurface->enmD3DResType == VMSVGA3D_D3DRESTYPE_VERTEX_BUFFER);
|
---|
426 |
|
---|
427 | void *pvD3DData = NULL;
|
---|
428 | if (fVertex)
|
---|
429 | hr = pSurface->u.pVertexBuffer->Lock(0, 0, &pvD3DData, D3DLOCK_READONLY);
|
---|
430 | else
|
---|
431 | hr = pSurface->u.pIndexBuffer->Lock(0, 0, &pvD3DData, D3DLOCK_READONLY);
|
---|
432 | AssertMsgReturn(hr == D3D_OK, ("Lock %s failed with %x\n", fVertex ? "vertex" : "index", hr), VERR_INTERNAL_ERROR);
|
---|
433 |
|
---|
434 | memcpy(pbDst, pvD3DData, pMipmapLevel->cbSurface);
|
---|
435 |
|
---|
436 | if (fVertex)
|
---|
437 | hr = pSurface->u.pVertexBuffer->Unlock();
|
---|
438 | else
|
---|
439 | hr = pSurface->u.pIndexBuffer->Unlock();
|
---|
440 | AssertMsg(hr == D3D_OK, ("Unlock %s failed with %x\n", fVertex ? "vertex" : "index", hr));
|
---|
441 | break;
|
---|
442 | }
|
---|
443 |
|
---|
444 | default:
|
---|
445 | AssertMsgFailed(("flags %#x, type %d\n", fSwitchFlags, pSurface->enmD3DResType));
|
---|
446 | }
|
---|
447 |
|
---|
448 | #elif defined(VMSVGA3D_OPENGL)
|
---|
449 | /*
|
---|
450 | * OpenGL specifics.
|
---|
451 | */
|
---|
452 | switch (fSwitchFlags)
|
---|
453 | {
|
---|
454 | case SVGA3D_SURFACE_HINT_TEXTURE:
|
---|
455 | case SVGA3D_SURFACE_HINT_RENDERTARGET:
|
---|
456 | case SVGA3D_SURFACE_HINT_TEXTURE | SVGA3D_SURFACE_HINT_RENDERTARGET:
|
---|
457 | {
|
---|
458 | GLint activeTexture;
|
---|
459 | glGetIntegerv(GL_TEXTURE_BINDING_2D, &activeTexture);
|
---|
460 | VMSVGA3D_CHECK_LAST_ERROR_WARN(pState, pContext);
|
---|
461 |
|
---|
462 | glBindTexture(GL_TEXTURE_2D, pSurface->oglId.texture);
|
---|
463 | VMSVGA3D_CHECK_LAST_ERROR_WARN(pState, pContext);
|
---|
464 |
|
---|
465 | /* Set row length and alignment of the output data. */
|
---|
466 | VMSVGAPACKPARAMS SavedParams;
|
---|
467 | vmsvga3dOglSetPackParams(pState, pContext, pSurface, &SavedParams);
|
---|
468 |
|
---|
469 | glGetTexImage(GL_TEXTURE_2D,
|
---|
470 | i,
|
---|
471 | pSurface->formatGL,
|
---|
472 | pSurface->typeGL,
|
---|
473 | pbDst);
|
---|
474 | VMSVGA3D_CHECK_LAST_ERROR_WARN(pState, pContext);
|
---|
475 |
|
---|
476 | vmsvga3dOglRestorePackParams(pState, pContext, pSurface, &SavedParams);
|
---|
477 |
|
---|
478 | /* Restore the old active texture. */
|
---|
479 | glBindTexture(GL_TEXTURE_2D, activeTexture);
|
---|
480 | VMSVGA3D_CHECK_LAST_ERROR_WARN(pState, pContext);
|
---|
481 | break;
|
---|
482 | }
|
---|
483 |
|
---|
484 | case SVGA3D_SURFACE_HINT_VERTEXBUFFER | SVGA3D_SURFACE_HINT_INDEXBUFFER:
|
---|
485 | case SVGA3D_SURFACE_HINT_VERTEXBUFFER:
|
---|
486 | case SVGA3D_SURFACE_HINT_INDEXBUFFER:
|
---|
487 | {
|
---|
488 | pState->ext.glBindBuffer(GL_ARRAY_BUFFER, pSurface->oglId.buffer);
|
---|
489 | VMSVGA3D_CHECK_LAST_ERROR(pState, pContext);
|
---|
490 |
|
---|
491 | void *pvSrc = pState->ext.glMapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY);
|
---|
492 | VMSVGA3D_CHECK_LAST_ERROR(pState, pContext);
|
---|
493 | if (RT_VALID_PTR(pvSrc))
|
---|
494 | memcpy(pbDst, pvSrc, pMipmapLevel->cbSurface);
|
---|
495 | else
|
---|
496 | AssertPtr(pvSrc);
|
---|
497 |
|
---|
498 | pState->ext.glUnmapBuffer(GL_ARRAY_BUFFER);
|
---|
499 | VMSVGA3D_CHECK_LAST_ERROR(pState, pContext);
|
---|
500 |
|
---|
501 | pState->ext.glBindBuffer(GL_ARRAY_BUFFER, 0);
|
---|
502 | VMSVGA3D_CHECK_LAST_ERROR(pState, pContext);
|
---|
503 | break;
|
---|
504 | }
|
---|
505 |
|
---|
506 | default:
|
---|
507 | AssertMsgFailed(("%#x\n", fSwitchFlags));
|
---|
508 | }
|
---|
509 | #else
|
---|
510 | # error "misconfigured"
|
---|
511 | #endif
|
---|
512 | }
|
---|
513 | /* else: There is no data in hardware yet, so whatever we got is already current. */
|
---|
514 | }
|
---|
515 | }
|
---|
516 | }
|
---|
517 |
|
---|
518 | return VINF_SUCCESS;
|
---|
519 | }
|
---|
520 |
|
---|
521 |
|
---|
522 | /**
|
---|
523 | * Updates the heap buffers for all surfaces or one specific one.
|
---|
524 | *
|
---|
525 | * @param pThis The VGA device instance data.
|
---|
526 | * @param sid The surface ID, UINT32_MAX if all.
|
---|
527 | * @thread VMSVGAFIFO
|
---|
528 | */
|
---|
529 | void vmsvga3dUpdateHeapBuffersForSurfaces(PVGASTATE pThis, uint32_t sid)
|
---|
530 | {
|
---|
531 | PVMSVGA3DSTATE pState = pThis->svga.p3dState;
|
---|
532 | AssertReturnVoid(pState);
|
---|
533 |
|
---|
534 | if (sid == UINT32_MAX)
|
---|
535 | {
|
---|
536 | uint32_t cSurfaces = pState->cSurfaces;
|
---|
537 | for (sid = 0; sid < cSurfaces; sid++)
|
---|
538 | {
|
---|
539 | PVMSVGA3DSURFACE pSurface = pState->papSurfaces[sid];
|
---|
540 | if (pSurface && pSurface->id == sid)
|
---|
541 | vmsvga3dSurfaceUpdateHeapBuffers(pState, pSurface);
|
---|
542 | }
|
---|
543 | }
|
---|
544 | else if (sid < pState->cSurfaces)
|
---|
545 | {
|
---|
546 | PVMSVGA3DSURFACE pSurface = pState->papSurfaces[sid];
|
---|
547 | if (pSurface && pSurface->id == sid)
|
---|
548 | vmsvga3dSurfaceUpdateHeapBuffers(pState, pSurface);
|
---|
549 | }
|
---|
550 | }
|
---|
551 |
|
---|
552 |
|
---|
553 |
|
---|
554 |
|
---|
555 | void vmsvga3dInfoU32Flags(PCDBGFINFOHLP pHlp, uint32_t fFlags, const char *pszPrefix, PCVMSVGAINFOFLAGS32 paFlags, uint32_t cFlags)
|
---|
556 | {
|
---|
557 | for (uint32_t i = 0; i < cFlags; i++)
|
---|
558 | if ((paFlags[i].fFlags & fFlags) == paFlags[i].fFlags)
|
---|
559 | {
|
---|
560 | Assert(paFlags[i].fFlags);
|
---|
561 | pHlp->pfnPrintf(pHlp, " %s%s", pszPrefix, paFlags[i].pszJohnny);
|
---|
562 | fFlags &= ~paFlags[i].fFlags;
|
---|
563 | if (!fFlags)
|
---|
564 | return;
|
---|
565 | }
|
---|
566 | if (fFlags)
|
---|
567 | pHlp->pfnPrintf(pHlp, " UNKNOWN_%#x", fFlags);
|
---|
568 | }
|
---|
569 |
|
---|
570 |
|
---|
571 | /**
|
---|
572 | * Worker for vmsvgaR3Info that display details of a host window.
|
---|
573 | *
|
---|
574 | * @param pHlp The output methods.
|
---|
575 | * @param idHostWindow The host window handle/id/whatever.
|
---|
576 | */
|
---|
577 | void vmsvga3dInfoHostWindow(PCDBGFINFOHLP pHlp, uint64_t idHostWindow)
|
---|
578 | {
|
---|
579 | #ifdef RT_OS_WINDOWS
|
---|
580 | HWND hwnd = (HWND)(uintptr_t)idHostWindow;
|
---|
581 | Assert((uintptr_t)hwnd == idHostWindow);
|
---|
582 | if (hwnd != NULL)
|
---|
583 | {
|
---|
584 | WINDOWINFO Info;
|
---|
585 | RT_ZERO(Info);
|
---|
586 | Info.cbSize = sizeof(Info);
|
---|
587 | if (GetWindowInfo(hwnd, &Info))
|
---|
588 | {
|
---|
589 | pHlp->pfnPrintf(pHlp, " Window rect: xLeft=%d, yTop=%d, xRight=%d, yBottom=%d (cx=%d, cy=%d)\n",
|
---|
590 | Info.rcWindow.left, Info.rcWindow.top, Info.rcWindow.right, Info.rcWindow.bottom,
|
---|
591 | Info.rcWindow.right - Info.rcWindow.left, Info.rcWindow.bottom - Info.rcWindow.top);
|
---|
592 | pHlp->pfnPrintf(pHlp, " Client rect: xLeft=%d, yTop=%d, xRight=%d, yBottom=%d (cx=%d, cy=%d)\n",
|
---|
593 | Info.rcClient.left, Info.rcClient.top, Info.rcClient.right, Info.rcClient.bottom,
|
---|
594 | Info.rcClient.right - Info.rcClient.left, Info.rcClient.bottom - Info.rcClient.top);
|
---|
595 | pHlp->pfnPrintf(pHlp, " Style: %#x", Info.dwStyle);
|
---|
596 | static const VMSVGAINFOFLAGS32 g_aStyles[] =
|
---|
597 | {
|
---|
598 | { WS_POPUP , "POPUP" },
|
---|
599 | { WS_CHILD , "CHILD" },
|
---|
600 | { WS_MINIMIZE , "MINIMIZE" },
|
---|
601 | { WS_VISIBLE , "VISIBLE" },
|
---|
602 | { WS_DISABLED , "DISABLED" },
|
---|
603 | { WS_CLIPSIBLINGS , "CLIPSIBLINGS" },
|
---|
604 | { WS_CLIPCHILDREN , "CLIPCHILDREN" },
|
---|
605 | { WS_MAXIMIZE , "MAXIMIZE" },
|
---|
606 | { WS_BORDER , "BORDER" },
|
---|
607 | { WS_DLGFRAME , "DLGFRAME" },
|
---|
608 | { WS_VSCROLL , "VSCROLL" },
|
---|
609 | { WS_HSCROLL , "HSCROLL" },
|
---|
610 | { WS_SYSMENU , "SYSMENU" },
|
---|
611 | { WS_THICKFRAME , "THICKFRAME" },
|
---|
612 | { WS_GROUP , "GROUP" },
|
---|
613 | { WS_TABSTOP , "TABSTOP" },
|
---|
614 | };
|
---|
615 | vmsvga3dInfoU32Flags(pHlp, Info.dwStyle, "", g_aStyles, RT_ELEMENTS(g_aStyles));
|
---|
616 | pHlp->pfnPrintf(pHlp, "\n");
|
---|
617 |
|
---|
618 | pHlp->pfnPrintf(pHlp, " ExStyle: %#x", Info.dwExStyle);
|
---|
619 | static const VMSVGAINFOFLAGS32 g_aExStyles[] =
|
---|
620 | {
|
---|
621 | { WS_EX_DLGMODALFRAME, "DLGMODALFRAME" },
|
---|
622 | { 0x00000002, "DRAGDETECT" },
|
---|
623 | { WS_EX_NOPARENTNOTIFY, "NOPARENTNOTIFY" },
|
---|
624 | { WS_EX_TOPMOST, "TOPMOST" },
|
---|
625 | { WS_EX_ACCEPTFILES, "ACCEPTFILES" },
|
---|
626 | { WS_EX_TRANSPARENT, "TRANSPARENT" },
|
---|
627 | { WS_EX_MDICHILD, "MDICHILD" },
|
---|
628 | { WS_EX_TOOLWINDOW, "TOOLWINDOW" },
|
---|
629 | { WS_EX_WINDOWEDGE, "WINDOWEDGE" },
|
---|
630 | { WS_EX_CLIENTEDGE, "CLIENTEDGE" },
|
---|
631 | { WS_EX_CONTEXTHELP, "CONTEXTHELP" },
|
---|
632 | { WS_EX_RIGHT, "RIGHT" },
|
---|
633 | /*{ WS_EX_LEFT, "LEFT" }, = 0 */
|
---|
634 | { WS_EX_RTLREADING, "RTLREADING" },
|
---|
635 | /*{ WS_EX_LTRREADING, "LTRREADING" }, = 0 */
|
---|
636 | { WS_EX_LEFTSCROLLBAR, "LEFTSCROLLBAR" },
|
---|
637 | /*{ WS_EX_RIGHTSCROLLBAR, "RIGHTSCROLLBAR" }, = 0 */
|
---|
638 | { WS_EX_CONTROLPARENT, "CONTROLPARENT" },
|
---|
639 | { WS_EX_STATICEDGE, "STATICEDGE" },
|
---|
640 | { WS_EX_APPWINDOW, "APPWINDOW" },
|
---|
641 | { WS_EX_LAYERED, "LAYERED" },
|
---|
642 | { WS_EX_NOINHERITLAYOUT, "NOINHERITLAYOUT" },
|
---|
643 | { WS_EX_LAYOUTRTL, "LAYOUTRTL" },
|
---|
644 | { WS_EX_COMPOSITED, "COMPOSITED" },
|
---|
645 | { WS_EX_NOACTIVATE, "NOACTIVATE" },
|
---|
646 | };
|
---|
647 | vmsvga3dInfoU32Flags(pHlp, Info.dwExStyle, "", g_aExStyles, RT_ELEMENTS(g_aExStyles));
|
---|
648 | pHlp->pfnPrintf(pHlp, "\n");
|
---|
649 |
|
---|
650 | pHlp->pfnPrintf(pHlp, " Window Status: %#x\n", Info.dwWindowStatus);
|
---|
651 | if (Info.cxWindowBorders || Info.cyWindowBorders)
|
---|
652 | pHlp->pfnPrintf(pHlp, " Borders: cx=%u, cy=%u\n", Info.cxWindowBorders, Info.cyWindowBorders);
|
---|
653 | pHlp->pfnPrintf(pHlp, " Window Type: %#x\n", Info.atomWindowType);
|
---|
654 | pHlp->pfnPrintf(pHlp, " Creator Ver: %#x\n", Info.wCreatorVersion);
|
---|
655 | }
|
---|
656 | else
|
---|
657 | pHlp->pfnPrintf(pHlp, " GetWindowInfo: last error %d\n", GetLastError());
|
---|
658 | }
|
---|
659 |
|
---|
660 | #elif defined(RT_OS_DARWIN)
|
---|
661 | int rc = ExplicitlyLoadVBoxSVGA3DObjC(false /*fResolveAllImports*/, NULL /*pErrInfo*/);
|
---|
662 | if (RT_SUCCESS(rc))
|
---|
663 | vmsvga3dCocoaViewInfo(pHlp, (NativeNSViewRef)(uintptr_t)idHostWindow);
|
---|
664 | else
|
---|
665 | pHlp->pfnPrintf(pHlp, " Windows info: vmsvga3dCocoaViewInfo failed to load (%Rrc)\n", rc);
|
---|
666 |
|
---|
667 | #else
|
---|
668 | RT_NOREF(idHostWindow);
|
---|
669 | pHlp->pfnPrintf(pHlp, " Windows info: Not implemented on this platform\n");
|
---|
670 | #endif
|
---|
671 | }
|
---|
672 |
|
---|
673 |
|
---|
674 | /**
|
---|
675 | * Looks up an enum value in a translation table.
|
---|
676 | *
|
---|
677 | * @returns The value name.
|
---|
678 | * @param iValue The value to name.
|
---|
679 | * @param pEnumMap Enum value to string mapping.
|
---|
680 | */
|
---|
681 | const char *vmsvgaLookupEnum(int32_t iValue, PCVMSVGAINFOENUMMAP pEnumMap)
|
---|
682 | {
|
---|
683 | PCVMSVGAINFOENUM paValues = pEnumMap->paValues;
|
---|
684 |
|
---|
685 | #ifdef VBOX_STRICT
|
---|
686 | /*
|
---|
687 | * Check that it's really sorted, or the binary lookup won't work right.
|
---|
688 | */
|
---|
689 | if (!*pEnumMap->pfAsserted)
|
---|
690 | {
|
---|
691 | *pEnumMap->pfAsserted = true;
|
---|
692 | for (uint32_t i = 1; i < pEnumMap->cValues; i++)
|
---|
693 | Assert(paValues[i - 1].iValue <= paValues[i].iValue);
|
---|
694 | }
|
---|
695 | #endif
|
---|
696 |
|
---|
697 | /*
|
---|
698 | * Binary search
|
---|
699 | */
|
---|
700 | uint32_t iStart = 0;
|
---|
701 | uint32_t iEnd = (uint32_t)pEnumMap->cValues;
|
---|
702 | for (;;)
|
---|
703 | {
|
---|
704 | uint32_t i = iStart + (iEnd - iStart) / 2;
|
---|
705 | if (iValue < paValues[i].iValue)
|
---|
706 | {
|
---|
707 | if (i > iStart)
|
---|
708 | iEnd = i;
|
---|
709 | else
|
---|
710 | break;
|
---|
711 | }
|
---|
712 | else if (iValue > paValues[i].iValue)
|
---|
713 | {
|
---|
714 | i++;
|
---|
715 | if (i < iEnd)
|
---|
716 | iStart = i;
|
---|
717 | else
|
---|
718 | break;
|
---|
719 | }
|
---|
720 | else
|
---|
721 | return paValues[i].pszName;
|
---|
722 | }
|
---|
723 | return NULL;
|
---|
724 | }
|
---|
725 |
|
---|
726 |
|
---|
727 | /**
|
---|
728 | * Formats an enum value as a string, sparse mapping table.
|
---|
729 | *
|
---|
730 | * @returns pszBuffer.
|
---|
731 | * @param pszBuffer The output buffer.
|
---|
732 | * @param cbBuffer The size of the output buffer.
|
---|
733 | * @param pszName The variable name, optional.
|
---|
734 | * @param iValue The enum value.
|
---|
735 | * @param fPrefix Whether to prepend the prefix or not.
|
---|
736 | * @param pEnumMap Enum value to string mapping.
|
---|
737 | */
|
---|
738 | char *vmsvgaFormatEnumValueEx(char *pszBuffer, size_t cbBuffer, const char *pszName, int32_t iValue,
|
---|
739 | bool fPrefix, PCVMSVGAINFOENUMMAP pEnumMap)
|
---|
740 | {
|
---|
741 | const char *pszValueName = vmsvgaLookupEnum(iValue, pEnumMap);
|
---|
742 | const char *pszPrefix = fPrefix ? pEnumMap->pszPrefix : "";
|
---|
743 | if (pszValueName)
|
---|
744 | {
|
---|
745 | if (pszName)
|
---|
746 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %s%s (%#x)", pszName, pszPrefix, pszValueName, iValue);
|
---|
747 | else
|
---|
748 | RTStrPrintf(pszBuffer, cbBuffer, "%s%s (%#x)", pszPrefix, pszValueName, iValue);
|
---|
749 | return pszBuffer;
|
---|
750 | }
|
---|
751 |
|
---|
752 | if (pszName)
|
---|
753 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %sUNKNOWN_%d (%#x)", pszName, pszPrefix, iValue, iValue);
|
---|
754 | else
|
---|
755 | RTStrPrintf(pszBuffer, cbBuffer, "%sUNKNOWN_%d (%#x)", pszPrefix, iValue, iValue);
|
---|
756 | return pszBuffer;
|
---|
757 | }
|
---|
758 |
|
---|
759 |
|
---|
760 | /**
|
---|
761 | * Formats an enum value as a string.
|
---|
762 | *
|
---|
763 | * @returns pszBuffer.
|
---|
764 | * @param pszBuffer The output buffer.
|
---|
765 | * @param cbBuffer The size of the output buffer.
|
---|
766 | * @param pszName The variable name, optional.
|
---|
767 | * @param uValue The enum value.
|
---|
768 | * @param pszPrefix The prefix of the enum values. Empty string if
|
---|
769 | * none. This helps reduce the memory footprint
|
---|
770 | * as well as the source code size.
|
---|
771 | * @param papszValues One to one string mapping of the enum values.
|
---|
772 | * @param cValues The number of values in the mapping.
|
---|
773 | */
|
---|
774 | char *vmsvgaFormatEnumValue(char *pszBuffer, size_t cbBuffer, const char *pszName, uint32_t uValue,
|
---|
775 | const char *pszPrefix, const char * const *papszValues, size_t cValues)
|
---|
776 | {
|
---|
777 | if (uValue < cValues)
|
---|
778 | {
|
---|
779 | if (pszName)
|
---|
780 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %s%s (%#x)", pszName, pszPrefix, papszValues[uValue], uValue);
|
---|
781 | else
|
---|
782 | RTStrPrintf(pszBuffer, cbBuffer, "%s%s (%#x)", pszPrefix, papszValues[uValue], uValue);
|
---|
783 | }
|
---|
784 | else
|
---|
785 | {
|
---|
786 | if (pszName)
|
---|
787 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %sUNKNOWN_%d (%#x)", pszName, pszPrefix, uValue, uValue);
|
---|
788 | else
|
---|
789 | RTStrPrintf(pszBuffer, cbBuffer, "%sUNKNOWN_%d (%#x)", pszPrefix, uValue, uValue);
|
---|
790 | }
|
---|
791 | return pszBuffer;
|
---|
792 | }
|
---|
793 |
|
---|
794 |
|
---|
795 | /**
|
---|
796 | * DBGF info printer for vmsvga3dAsciiPrint.
|
---|
797 | *
|
---|
798 | * @param pszLine The line to print.
|
---|
799 | * @param pvUser The debug info helpers.
|
---|
800 | */
|
---|
801 | DECLCALLBACK(void) vmsvga3dAsciiPrintlnInfo(const char *pszLine, void *pvUser)
|
---|
802 | {
|
---|
803 | PCDBGFINFOHLP pHlp = (PCDBGFINFOHLP)pvUser;
|
---|
804 | pHlp->pfnPrintf(pHlp, ">%s<\n", pszLine);
|
---|
805 | }
|
---|
806 |
|
---|
807 |
|
---|
808 | /**
|
---|
809 | * Log printer for vmsvga3dAsciiPrint.
|
---|
810 | *
|
---|
811 | * @param pszLine The line to print.
|
---|
812 | * @param pvUser Ignored.
|
---|
813 | */
|
---|
814 | DECLCALLBACK(void) vmsvga3dAsciiPrintlnLog(const char *pszLine, void *pvUser)
|
---|
815 | {
|
---|
816 | size_t cch = strlen(pszLine);
|
---|
817 | while (cch > 0 && pszLine[cch - 1] == ' ')
|
---|
818 | cch--;
|
---|
819 | RTLogPrintf("%.*s\n", cch, pszLine);
|
---|
820 | NOREF(pvUser);
|
---|
821 | }
|
---|
822 |
|
---|
823 |
|
---|
824 | void vmsvga3dAsciiPrint(PFMVMSVGAASCIIPRINTLN pfnPrintLine, void *pvUser, void const *pvImage, size_t cbImage,
|
---|
825 | uint32_t cx, uint32_t cy, uint32_t cbScanline, SVGA3dSurfaceFormat enmFormat, bool fInvY,
|
---|
826 | uint32_t cchMaxX, uint32_t cchMaxY)
|
---|
827 | {
|
---|
828 | RT_NOREF(cbImage);
|
---|
829 |
|
---|
830 | /*
|
---|
831 | * Skip stuff we can't or won't need to handle.
|
---|
832 | */
|
---|
833 | if (!cx || !cy)
|
---|
834 | return;
|
---|
835 | switch (enmFormat)
|
---|
836 | {
|
---|
837 | /* Compressed. */
|
---|
838 | case SVGA3D_DXT1:
|
---|
839 | case SVGA3D_DXT2:
|
---|
840 | case SVGA3D_DXT3:
|
---|
841 | case SVGA3D_DXT4:
|
---|
842 | case SVGA3D_DXT5:
|
---|
843 | return;
|
---|
844 | /* Generic. */
|
---|
845 | case SVGA3D_BUFFER:
|
---|
846 | return;
|
---|
847 | default:
|
---|
848 | break; /* ok */
|
---|
849 | }
|
---|
850 |
|
---|
851 | /*
|
---|
852 | * Figure the pixel conversion factors.
|
---|
853 | */
|
---|
854 | uint32_t cxPerChar = cx / cchMaxX + 1;
|
---|
855 | uint32_t cyPerChar = cy / cchMaxY + 1;
|
---|
856 | /** @todo try keep aspect... */
|
---|
857 | uint32_t const cchLine = (cx + cxPerChar - 1) / cxPerChar;
|
---|
858 | uint32_t const cbSrcPixel = vmsvga3dSurfaceFormatSize(enmFormat, NULL, NULL);
|
---|
859 |
|
---|
860 | /*
|
---|
861 | * The very simple conversion we're doing in this function is based on
|
---|
862 | * mapping a block of converted pixels to an ASCII character of similar
|
---|
863 | * weigth. We do that by summing up all the 8-bit gray scale pixels in
|
---|
864 | * that block, applying a conversion factor and getting an index into an
|
---|
865 | * array of increasingly weighty characters.
|
---|
866 | */
|
---|
867 | static const char s_szPalette[] = " ..`',:;icodxkO08XNWM";
|
---|
868 | static const uint32_t s_cchPalette = sizeof(s_szPalette) - 1;
|
---|
869 | uint32_t const cPixelsWeightPerChar = cxPerChar * cyPerChar * 256;
|
---|
870 |
|
---|
871 | /*
|
---|
872 | * Do the work
|
---|
873 | */
|
---|
874 | uint32_t *pauScanline = (uint32_t *)RTMemTmpAllocZ(sizeof(pauScanline[0]) * cchLine + cchLine + 1);
|
---|
875 | if (!pauScanline)
|
---|
876 | return;
|
---|
877 | char *pszLine = (char *)&pauScanline[cchLine];
|
---|
878 | RTCPTRUNION uSrc;
|
---|
879 | uSrc.pv = pvImage;
|
---|
880 | if (fInvY)
|
---|
881 | uSrc.pu8 += (cy - 1) * cbScanline;
|
---|
882 | uint32_t cyLeft = cy;
|
---|
883 | uint32_t cyLeftInScanline = cyPerChar;
|
---|
884 | bool fHitFormatAssert = false;
|
---|
885 | for (;;)
|
---|
886 | {
|
---|
887 | /*
|
---|
888 | * Process the scanline. This is tedious because of all the
|
---|
889 | * different formats. We generally ignore alpha, unless it's
|
---|
890 | * all we've got to work with.
|
---|
891 | * Color to 8-bit grayscale conversion is done by averaging.
|
---|
892 | */
|
---|
893 | #define CONVERT_SCANLINE(a_RdExpr, a_AddExpr) \
|
---|
894 | do { \
|
---|
895 | for (uint32_t xSrc = 0, xDst = 0, cxLeftInChar = cxPerChar; xSrc < cx; xSrc++) \
|
---|
896 | { \
|
---|
897 | a_RdExpr; \
|
---|
898 | pauScanline[xDst] += (a_AddExpr) & 0xff; \
|
---|
899 | Assert(pauScanline[xDst] <= cPixelsWeightPerChar); \
|
---|
900 | if (--cxLeftInChar == 0) \
|
---|
901 | { \
|
---|
902 | xDst++; \
|
---|
903 | cxLeftInChar = cxPerChar; \
|
---|
904 | } \
|
---|
905 | } \
|
---|
906 | } while (0)
|
---|
907 |
|
---|
908 | switch (enmFormat)
|
---|
909 | {
|
---|
910 | /* Unsigned RGB and super/subsets. */
|
---|
911 | case SVGA3D_X8R8G8B8:
|
---|
912 | case SVGA3D_A8R8G8B8:
|
---|
913 | CONVERT_SCANLINE(uint32_t const u32Tmp = uSrc.pu32[xSrc],
|
---|
914 | ( ( u32Tmp & 0xff) /* B */
|
---|
915 | + ((u32Tmp >> 8) & 0xff) /* G */
|
---|
916 | + ((u32Tmp >> 16) & 0xff) /* R */) / 3);
|
---|
917 | break;
|
---|
918 | case SVGA3D_R5G6B5:
|
---|
919 | CONVERT_SCANLINE(uint16_t const u16Tmp = uSrc.pu16[xSrc],
|
---|
920 | ( ( u16Tmp & 0x1f) * 8
|
---|
921 | + ((u16Tmp >> 5) & 0x3f) * 4
|
---|
922 | + ( u16Tmp >> 11) * 8 ) / 3 );
|
---|
923 | break;
|
---|
924 | case SVGA3D_X1R5G5B5:
|
---|
925 | case SVGA3D_A1R5G5B5:
|
---|
926 | CONVERT_SCANLINE(uint16_t const u16Tmp = uSrc.pu16[xSrc],
|
---|
927 | ( ( u16Tmp & 0x1f) * 8
|
---|
928 | + ((u16Tmp >> 5) & 0x1f) * 8
|
---|
929 | + ((u16Tmp >> 10) & 0x1f) * 8) / 3 );
|
---|
930 | break;
|
---|
931 | case SVGA3D_A4R4G4B4:
|
---|
932 | CONVERT_SCANLINE(uint16_t const u16Tmp = uSrc.pu16[xSrc],
|
---|
933 | ( ( u16Tmp & 0xf) * 16
|
---|
934 | + ((u16Tmp >> 4) & 0xf) * 16
|
---|
935 | + ((u16Tmp >> 8) & 0xf) * 16) / 3 );
|
---|
936 | break;
|
---|
937 | case SVGA3D_A16B16G16R16:
|
---|
938 | CONVERT_SCANLINE(uint64_t const u64Tmp = uSrc.pu64[xSrc],
|
---|
939 | ( ((u64Tmp >> 8) & 0xff) /* R */
|
---|
940 | + ((u64Tmp >> 24) & 0xff) /* G */
|
---|
941 | + ((u64Tmp >> 40) & 0xff) /* B */ ) / 3);
|
---|
942 | break;
|
---|
943 | case SVGA3D_A2R10G10B10:
|
---|
944 | CONVERT_SCANLINE(uint32_t const u32Tmp = uSrc.pu32[xSrc],
|
---|
945 | ( ( u32Tmp & 0x3ff) /* B */
|
---|
946 | + ((u32Tmp >> 10) & 0x3ff) /* G */
|
---|
947 | + ((u32Tmp >> 20) & 0x3ff) /* R */ ) / (3 * 4));
|
---|
948 | break;
|
---|
949 | case SVGA3D_G16R16:
|
---|
950 | CONVERT_SCANLINE(uint32_t const u32Tmp = uSrc.pu32[xSrc],
|
---|
951 | ( (u32Tmp & 0xffff) /* R */
|
---|
952 | + (u32Tmp >> 16 ) /* G */) / 0x200);
|
---|
953 | break;
|
---|
954 |
|
---|
955 | /* Depth. */
|
---|
956 | case SVGA3D_Z_D32:
|
---|
957 | CONVERT_SCANLINE(uint32_t const u32Tmp = ~((uSrc.pu32[xSrc] >> 1) | uSrc.pu32[xSrc]) & UINT32_C(0x44444444),
|
---|
958 | (( u32Tmp >> (2 - 0)) & RT_BIT_32(0))
|
---|
959 | | ((u32Tmp >> ( 6 - 1)) & RT_BIT_32(1))
|
---|
960 | | ((u32Tmp >> (10 - 2)) & RT_BIT_32(2))
|
---|
961 | | ((u32Tmp >> (14 - 3)) & RT_BIT_32(3))
|
---|
962 | | ((u32Tmp >> (18 - 4)) & RT_BIT_32(4))
|
---|
963 | | ((u32Tmp >> (22 - 5)) & RT_BIT_32(5))
|
---|
964 | | ((u32Tmp >> (26 - 6)) & RT_BIT_32(6))
|
---|
965 | | ((u32Tmp >> (30 - 7)) & RT_BIT_32(7)) );
|
---|
966 | break;
|
---|
967 | case SVGA3D_Z_D16:
|
---|
968 | CONVERT_SCANLINE(uint16_t const u16Tmp = ~uSrc.pu16[xSrc],
|
---|
969 | ((u16Tmp >> ( 1 - 0)) & RT_BIT_32(0))
|
---|
970 | | ((u16Tmp >> ( 3 - 1)) & RT_BIT_32(1))
|
---|
971 | | ((u16Tmp >> ( 5 - 2)) & RT_BIT_32(2))
|
---|
972 | | ((u16Tmp >> ( 7 - 3)) & RT_BIT_32(3))
|
---|
973 | | ((u16Tmp >> ( 9 - 4)) & RT_BIT_32(4))
|
---|
974 | | ((u16Tmp >> (11 - 5)) & RT_BIT_32(5))
|
---|
975 | | ((u16Tmp >> (13 - 6)) & RT_BIT_32(6))
|
---|
976 | | ((u16Tmp >> (15 - 7)) & RT_BIT_32(7)) );
|
---|
977 | break;
|
---|
978 | case SVGA3D_Z_D24S8:
|
---|
979 | CONVERT_SCANLINE(uint32_t const u32Tmp = uSrc.pu32[xSrc],
|
---|
980 | ( u32Tmp & 0xff) /* stencile */
|
---|
981 | | ((~u32Tmp >> 18) & 0x3f));
|
---|
982 | break;
|
---|
983 | case SVGA3D_Z_D15S1:
|
---|
984 | CONVERT_SCANLINE(uint16_t const u16Tmp = uSrc.pu16[xSrc],
|
---|
985 | ( (u16Tmp & 0x01) << 7) /* stencile */
|
---|
986 | | ((~u16Tmp >> 8) & 0x7f));
|
---|
987 | break;
|
---|
988 |
|
---|
989 | /* Pure alpha. */
|
---|
990 | case SVGA3D_ALPHA8:
|
---|
991 | CONVERT_SCANLINE(RT_NOTHING, uSrc.pu8[xSrc]);
|
---|
992 | break;
|
---|
993 |
|
---|
994 | /* Luminance */
|
---|
995 | case SVGA3D_LUMINANCE8:
|
---|
996 | CONVERT_SCANLINE(RT_NOTHING, uSrc.pu8[xSrc]);
|
---|
997 | break;
|
---|
998 | case SVGA3D_LUMINANCE4_ALPHA4:
|
---|
999 | CONVERT_SCANLINE(RT_NOTHING, uSrc.pu8[xSrc] & 0xf0);
|
---|
1000 | break;
|
---|
1001 | case SVGA3D_LUMINANCE16:
|
---|
1002 | CONVERT_SCANLINE(RT_NOTHING, uSrc.pu16[xSrc] >> 8);
|
---|
1003 | break;
|
---|
1004 | case SVGA3D_LUMINANCE8_ALPHA8:
|
---|
1005 | CONVERT_SCANLINE(RT_NOTHING, uSrc.pu16[xSrc] >> 8);
|
---|
1006 | break;
|
---|
1007 |
|
---|
1008 | /* Not supported. */
|
---|
1009 | case SVGA3D_DXT1:
|
---|
1010 | case SVGA3D_DXT2:
|
---|
1011 | case SVGA3D_DXT3:
|
---|
1012 | case SVGA3D_DXT4:
|
---|
1013 | case SVGA3D_DXT5:
|
---|
1014 | case SVGA3D_BUFFER:
|
---|
1015 | AssertFailedBreak();
|
---|
1016 |
|
---|
1017 | /* Not considered for implementation yet. */
|
---|
1018 | case SVGA3D_BUMPU8V8:
|
---|
1019 | case SVGA3D_BUMPL6V5U5:
|
---|
1020 | case SVGA3D_BUMPX8L8V8U8:
|
---|
1021 | case SVGA3D_BUMPL8V8U8:
|
---|
1022 | case SVGA3D_ARGB_S10E5:
|
---|
1023 | case SVGA3D_ARGB_S23E8:
|
---|
1024 | case SVGA3D_V8U8:
|
---|
1025 | case SVGA3D_Q8W8V8U8:
|
---|
1026 | case SVGA3D_CxV8U8:
|
---|
1027 | case SVGA3D_X8L8V8U8:
|
---|
1028 | case SVGA3D_A2W10V10U10:
|
---|
1029 | case SVGA3D_R_S10E5:
|
---|
1030 | case SVGA3D_R_S23E8:
|
---|
1031 | case SVGA3D_RG_S10E5:
|
---|
1032 | case SVGA3D_RG_S23E8:
|
---|
1033 | case SVGA3D_Z_D24X8:
|
---|
1034 | case SVGA3D_V16U16:
|
---|
1035 | case SVGA3D_UYVY:
|
---|
1036 | case SVGA3D_YUY2:
|
---|
1037 | case SVGA3D_NV12:
|
---|
1038 | case SVGA3D_AYUV:
|
---|
1039 | case SVGA3D_BC4_UNORM:
|
---|
1040 | case SVGA3D_BC5_UNORM:
|
---|
1041 | case SVGA3D_Z_DF16:
|
---|
1042 | case SVGA3D_Z_DF24:
|
---|
1043 | case SVGA3D_Z_D24S8_INT:
|
---|
1044 | if (!fHitFormatAssert)
|
---|
1045 | {
|
---|
1046 | AssertMsgFailed(("%s is not implemented\n", vmsvgaLookupEnum((int)enmFormat, &g_SVGA3dSurfaceFormat2String)));
|
---|
1047 | fHitFormatAssert = true;
|
---|
1048 | }
|
---|
1049 | RT_FALL_THRU();
|
---|
1050 | default:
|
---|
1051 | /* Lazy programmer fallbacks. */
|
---|
1052 | if (cbSrcPixel == 4)
|
---|
1053 | CONVERT_SCANLINE(uint32_t const u32Tmp = uSrc.pu32[xSrc],
|
---|
1054 | ( ( u32Tmp & 0xff)
|
---|
1055 | + ((u32Tmp >> 8) & 0xff)
|
---|
1056 | + ((u32Tmp >> 16) & 0xff)
|
---|
1057 | + ((u32Tmp >> 24) & 0xff) ) / 4);
|
---|
1058 | else if (cbSrcPixel == 3)
|
---|
1059 | CONVERT_SCANLINE(RT_NOTHING,
|
---|
1060 | ( (uint32_t)uSrc.pu8[xSrc * 4]
|
---|
1061 | + (uint32_t)uSrc.pu8[xSrc * 4 + 1]
|
---|
1062 | + (uint32_t)uSrc.pu8[xSrc * 4 + 2] ) / 3);
|
---|
1063 | else if (cbSrcPixel == 2)
|
---|
1064 | CONVERT_SCANLINE(uint16_t const u16Tmp = uSrc.pu16[xSrc],
|
---|
1065 | ( ( u16Tmp & 0xf)
|
---|
1066 | + ((u16Tmp >> 4) & 0xf)
|
---|
1067 | + ((u16Tmp >> 8) & 0xf)
|
---|
1068 | + ((u16Tmp >> 12) & 0xf) ) * 4 /* mul 16 div 4 */ );
|
---|
1069 | else if (cbSrcPixel == 1)
|
---|
1070 | CONVERT_SCANLINE(RT_NOTHING, uSrc.pu8[xSrc]);
|
---|
1071 | else
|
---|
1072 | AssertFailed();
|
---|
1073 | break;
|
---|
1074 |
|
---|
1075 | }
|
---|
1076 |
|
---|
1077 | /*
|
---|
1078 | * Print we've reached the end of a block in y direction or if we're at
|
---|
1079 | * the end of the image.
|
---|
1080 | */
|
---|
1081 | cyLeft--;
|
---|
1082 | if (--cyLeftInScanline == 0 || cyLeft == 0)
|
---|
1083 | {
|
---|
1084 | for (uint32_t i = 0; i < cchLine; i++)
|
---|
1085 | {
|
---|
1086 | uint32_t off = pauScanline[i] * s_cchPalette / cPixelsWeightPerChar; Assert(off < s_cchPalette);
|
---|
1087 | pszLine[i] = s_szPalette[off < sizeof(s_szPalette) - 1 ? off : sizeof(s_szPalette) - 1];
|
---|
1088 | }
|
---|
1089 | pszLine[cchLine] = '\0';
|
---|
1090 | pfnPrintLine(pszLine, pvUser);
|
---|
1091 |
|
---|
1092 | if (!cyLeft)
|
---|
1093 | break;
|
---|
1094 | cyLeftInScanline = cyPerChar;
|
---|
1095 | RT_BZERO(pauScanline, sizeof(pauScanline[0]) * cchLine);
|
---|
1096 | }
|
---|
1097 |
|
---|
1098 | /*
|
---|
1099 | * Advance.
|
---|
1100 | */
|
---|
1101 | if (!fInvY)
|
---|
1102 | uSrc.pu8 += cbScanline;
|
---|
1103 | else
|
---|
1104 | uSrc.pu8 -= cbScanline;
|
---|
1105 | }
|
---|
1106 | }
|
---|
1107 |
|
---|
1108 |
|
---|
1109 |
|
---|
1110 | /**
|
---|
1111 | * Formats a SVGA3dRenderState structure as a string.
|
---|
1112 | *
|
---|
1113 | * @returns pszBuffer.
|
---|
1114 | * @param pszBuffer Output string buffer.
|
---|
1115 | * @param cbBuffer Size of output buffer.
|
---|
1116 | * @param pRenderState The SVGA3d render state to format.
|
---|
1117 | */
|
---|
1118 | char *vmsvga3dFormatRenderState(char *pszBuffer, size_t cbBuffer, SVGA3dRenderState const *pRenderState)
|
---|
1119 | {
|
---|
1120 | /*
|
---|
1121 | * List of render state names with type prefix.
|
---|
1122 | *
|
---|
1123 | * First char in the name is a type indicator:
|
---|
1124 | * - '*' = requires special handling.
|
---|
1125 | * - 'f' = SVGA3dbool
|
---|
1126 | * - 'd' = uint32_t
|
---|
1127 | * - 'r' = float
|
---|
1128 | * - 'b' = SVGA3dBlendOp
|
---|
1129 | * - 'c' = SVGA3dColor, SVGA3dColorMask
|
---|
1130 | * - 'e' = SVGA3dBlendEquation
|
---|
1131 | * - 'm' = SVGA3dColorMask
|
---|
1132 | * - 'p' = SVGA3dCmpFunc
|
---|
1133 | * - 's' = SVGA3dStencilOp
|
---|
1134 | * - 'v' = SVGA3dVertexMaterial
|
---|
1135 | * - 'w' = SVGA3dWrapFlags
|
---|
1136 | */
|
---|
1137 | static const char * const s_apszRenderStateNamesAndType[] =
|
---|
1138 | {
|
---|
1139 | "*" "INVALID", /* invalid */
|
---|
1140 | "f" "ZENABLE", /* SVGA3dBool */
|
---|
1141 | "f" "ZWRITEENABLE", /* SVGA3dBool */
|
---|
1142 | "f" "ALPHATESTENABLE", /* SVGA3dBool */
|
---|
1143 | "f" "DITHERENABLE", /* SVGA3dBool */
|
---|
1144 | "f" "BLENDENABLE", /* SVGA3dBool */
|
---|
1145 | "f" "FOGENABLE", /* SVGA3dBool */
|
---|
1146 | "f" "SPECULARENABLE", /* SVGA3dBool */
|
---|
1147 | "f" "STENCILENABLE", /* SVGA3dBool */
|
---|
1148 | "f" "LIGHTINGENABLE", /* SVGA3dBool */
|
---|
1149 | "f" "NORMALIZENORMALS", /* SVGA3dBool */
|
---|
1150 | "f" "POINTSPRITEENABLE", /* SVGA3dBool */
|
---|
1151 | "f" "POINTSCALEENABLE", /* SVGA3dBool */
|
---|
1152 | "x" "STENCILREF", /* uint32_t */
|
---|
1153 | "x" "STENCILMASK", /* uint32_t */
|
---|
1154 | "x" "STENCILWRITEMASK", /* uint32_t */
|
---|
1155 | "r" "FOGSTART", /* float */
|
---|
1156 | "r" "FOGEND", /* float */
|
---|
1157 | "r" "FOGDENSITY", /* float */
|
---|
1158 | "r" "POINTSIZE", /* float */
|
---|
1159 | "r" "POINTSIZEMIN", /* float */
|
---|
1160 | "r" "POINTSIZEMAX", /* float */
|
---|
1161 | "r" "POINTSCALE_A", /* float */
|
---|
1162 | "r" "POINTSCALE_B", /* float */
|
---|
1163 | "r" "POINTSCALE_C", /* float */
|
---|
1164 | "c" "FOGCOLOR", /* SVGA3dColor */
|
---|
1165 | "c" "AMBIENT", /* SVGA3dColor */
|
---|
1166 | "*" "CLIPPLANEENABLE", /* SVGA3dClipPlanes */
|
---|
1167 | "*" "FOGMODE", /* SVGA3dFogMode */
|
---|
1168 | "*" "FILLMODE", /* SVGA3dFillMode */
|
---|
1169 | "*" "SHADEMODE", /* SVGA3dShadeMode */
|
---|
1170 | "*" "LINEPATTERN", /* SVGA3dLinePattern */
|
---|
1171 | "b" "SRCBLEND", /* SVGA3dBlendOp */
|
---|
1172 | "b" "DSTBLEND", /* SVGA3dBlendOp */
|
---|
1173 | "e" "BLENDEQUATION", /* SVGA3dBlendEquation */
|
---|
1174 | "*" "CULLMODE", /* SVGA3dFace */
|
---|
1175 | "p" "ZFUNC", /* SVGA3dCmpFunc */
|
---|
1176 | "p" "ALPHAFUNC", /* SVGA3dCmpFunc */
|
---|
1177 | "p" "STENCILFUNC", /* SVGA3dCmpFunc */
|
---|
1178 | "s" "STENCILFAIL", /* SVGA3dStencilOp */
|
---|
1179 | "s" "STENCILZFAIL", /* SVGA3dStencilOp */
|
---|
1180 | "s" "STENCILPASS", /* SVGA3dStencilOp */
|
---|
1181 | "r" "ALPHAREF", /* float */
|
---|
1182 | "*" "FRONTWINDING", /* SVGA3dFrontWinding */
|
---|
1183 | "*" "COORDINATETYPE", /* SVGA3dCoordinateType */
|
---|
1184 | "r" "ZBIAS", /* float */
|
---|
1185 | "f" "RANGEFOGENABLE", /* SVGA3dBool */
|
---|
1186 | "c" "COLORWRITEENABLE", /* SVGA3dColorMask */
|
---|
1187 | "f" "VERTEXMATERIALENABLE", /* SVGA3dBool */
|
---|
1188 | "v" "DIFFUSEMATERIALSOURCE", /* SVGA3dVertexMaterial */
|
---|
1189 | "v" "SPECULARMATERIALSOURCE", /* SVGA3dVertexMaterial */
|
---|
1190 | "v" "AMBIENTMATERIALSOURCE", /* SVGA3dVertexMaterial */
|
---|
1191 | "v" "EMISSIVEMATERIALSOURCE", /* SVGA3dVertexMaterial */
|
---|
1192 | "c" "TEXTUREFACTOR", /* SVGA3dColor */
|
---|
1193 | "f" "LOCALVIEWER", /* SVGA3dBool */
|
---|
1194 | "f" "SCISSORTESTENABLE", /* SVGA3dBool */
|
---|
1195 | "c" "BLENDCOLOR", /* SVGA3dColor */
|
---|
1196 | "f" "STENCILENABLE2SIDED", /* SVGA3dBool */
|
---|
1197 | "p" "CCWSTENCILFUNC", /* SVGA3dCmpFunc */
|
---|
1198 | "s" "CCWSTENCILFAIL", /* SVGA3dStencilOp */
|
---|
1199 | "s" "CCWSTENCILZFAIL", /* SVGA3dStencilOp */
|
---|
1200 | "s" "CCWSTENCILPASS", /* SVGA3dStencilOp */
|
---|
1201 | "*" "VERTEXBLEND", /* SVGA3dVertexBlendFlags */
|
---|
1202 | "r" "SLOPESCALEDEPTHBIAS", /* float */
|
---|
1203 | "r" "DEPTHBIAS", /* float */
|
---|
1204 | "r" "OUTPUTGAMMA", /* float */
|
---|
1205 | "f" "ZVISIBLE", /* SVGA3dBool */
|
---|
1206 | "f" "LASTPIXEL", /* SVGA3dBool */
|
---|
1207 | "f" "CLIPPING", /* SVGA3dBool */
|
---|
1208 | "w" "WRAP0", /* SVGA3dWrapFlags */
|
---|
1209 | "w" "WRAP1", /* SVGA3dWrapFlags */
|
---|
1210 | "w" "WRAP2", /* SVGA3dWrapFlags */
|
---|
1211 | "w" "WRAP3", /* SVGA3dWrapFlags */
|
---|
1212 | "w" "WRAP4", /* SVGA3dWrapFlags */
|
---|
1213 | "w" "WRAP5", /* SVGA3dWrapFlags */
|
---|
1214 | "w" "WRAP6", /* SVGA3dWrapFlags */
|
---|
1215 | "w" "WRAP7", /* SVGA3dWrapFlags */
|
---|
1216 | "w" "WRAP8", /* SVGA3dWrapFlags */
|
---|
1217 | "w" "WRAP9", /* SVGA3dWrapFlags */
|
---|
1218 | "w" "WRAP10", /* SVGA3dWrapFlags */
|
---|
1219 | "w" "WRAP11", /* SVGA3dWrapFlags */
|
---|
1220 | "w" "WRAP12", /* SVGA3dWrapFlags */
|
---|
1221 | "w" "WRAP13", /* SVGA3dWrapFlags */
|
---|
1222 | "w" "WRAP14", /* SVGA3dWrapFlags */
|
---|
1223 | "w" "WRAP15", /* SVGA3dWrapFlags */
|
---|
1224 | "f" "MULTISAMPLEANTIALIAS", /* SVGA3dBool */
|
---|
1225 | "x" "MULTISAMPLEMASK", /* uint32_t */
|
---|
1226 | "f" "INDEXEDVERTEXBLENDENABLE", /* SVGA3dBool */
|
---|
1227 | "r" "TWEENFACTOR", /* float */
|
---|
1228 | "f" "ANTIALIASEDLINEENABLE", /* SVGA3dBool */
|
---|
1229 | "c" "COLORWRITEENABLE1", /* SVGA3dColorMask */
|
---|
1230 | "c" "COLORWRITEENABLE2", /* SVGA3dColorMask */
|
---|
1231 | "c" "COLORWRITEENABLE3", /* SVGA3dColorMask */
|
---|
1232 | "f" "SEPARATEALPHABLENDENABLE", /* SVGA3dBool */
|
---|
1233 | "b" "SRCBLENDALPHA", /* SVGA3dBlendOp */
|
---|
1234 | "b" "DSTBLENDALPHA", /* SVGA3dBlendOp */
|
---|
1235 | "e" "BLENDEQUATIONALPHA", /* SVGA3dBlendEquation */
|
---|
1236 | "*" "TRANSPARENCYANTIALIAS", /* SVGA3dTransparencyAntialiasType */
|
---|
1237 | "f" "LINEAA", /* SVGA3dBool */
|
---|
1238 | "r" "LINEWIDTH", /* float */
|
---|
1239 | };
|
---|
1240 |
|
---|
1241 | uint32_t iState = pRenderState->state;
|
---|
1242 | if (iState != SVGA3D_RS_INVALID)
|
---|
1243 | {
|
---|
1244 | if (iState < RT_ELEMENTS(s_apszRenderStateNamesAndType))
|
---|
1245 | {
|
---|
1246 | const char *pszName = s_apszRenderStateNamesAndType[iState];
|
---|
1247 | char const chType = *pszName++;
|
---|
1248 |
|
---|
1249 | union
|
---|
1250 | {
|
---|
1251 | uint32_t u;
|
---|
1252 | float r;
|
---|
1253 | SVGA3dColorMask Color;
|
---|
1254 | } uValue;
|
---|
1255 | uValue.u = pRenderState->uintValue;
|
---|
1256 |
|
---|
1257 | switch (chType)
|
---|
1258 | {
|
---|
1259 | case 'f':
|
---|
1260 | if (uValue.u == 0)
|
---|
1261 | RTStrPrintf(pszBuffer, cbBuffer, "%s = false", pszName);
|
---|
1262 | else if (uValue.u == 1)
|
---|
1263 | RTStrPrintf(pszBuffer, cbBuffer, "%s = true", pszName);
|
---|
1264 | else
|
---|
1265 | RTStrPrintf(pszBuffer, cbBuffer, "%s = true (%#x)", pszName, uValue.u);
|
---|
1266 | break;
|
---|
1267 | case 'x':
|
---|
1268 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %#x (%d)", pszName, uValue.u, uValue.u);
|
---|
1269 | break;
|
---|
1270 | case 'r':
|
---|
1271 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %d.%06u (%#x)",
|
---|
1272 | pszName, (int)uValue.r, (unsigned)(uValue.r * 1000000) % 1000000U, uValue.u);
|
---|
1273 | break;
|
---|
1274 | case 'c': //SVGA3dColor, SVGA3dColorMask
|
---|
1275 | RTStrPrintf(pszBuffer, cbBuffer, "%s = RGBA(%d,%d,%d,%d) (%#x)", pszName,
|
---|
1276 | uValue.Color.s.red, uValue.Color.s.green, uValue.Color.s.blue, uValue.Color.s.alpha, uValue.u);
|
---|
1277 | break;
|
---|
1278 | case 'w': //SVGA3dWrapFlags
|
---|
1279 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %#x%s", pszName, uValue.u,
|
---|
1280 | uValue.u <= SVGA3D_WRAPCOORD_ALL ? " (out of bounds" : "");
|
---|
1281 | break;
|
---|
1282 | default:
|
---|
1283 | AssertFailed(); RT_FALL_THRU();
|
---|
1284 | case 'b': //SVGA3dBlendOp
|
---|
1285 | case 'e': //SVGA3dBlendEquation
|
---|
1286 | case 'p': //SVGA3dCmpFunc
|
---|
1287 | case 's': //SVGA3dStencilOp
|
---|
1288 | case 'v': //SVGA3dVertexMaterial
|
---|
1289 | case '*':
|
---|
1290 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %#x", pszName, uValue.u);
|
---|
1291 | break;
|
---|
1292 | }
|
---|
1293 | }
|
---|
1294 | else
|
---|
1295 | RTStrPrintf(pszBuffer, cbBuffer, "UNKNOWN_%d_%#x = %#x", iState, iState, pRenderState->uintValue);
|
---|
1296 | }
|
---|
1297 | else
|
---|
1298 | RTStrPrintf(pszBuffer, cbBuffer, "INVALID");
|
---|
1299 | return pszBuffer;
|
---|
1300 | }
|
---|
1301 |
|
---|
1302 |
|
---|
1303 | /**
|
---|
1304 | * Formats a SVGA3dTextureState structure as a string.
|
---|
1305 | *
|
---|
1306 | * @returns pszBuffer.
|
---|
1307 | * @param pszBuffer Output string buffer.
|
---|
1308 | * @param cbBuffer Size of output buffer.
|
---|
1309 | * @param pTextureState The SVGA3d texture state to format.
|
---|
1310 | */
|
---|
1311 | char *vmsvga3dFormatTextureState(char *pszBuffer, size_t cbBuffer, SVGA3dTextureState const *pTextureState)
|
---|
1312 | {
|
---|
1313 | static const char * const s_apszTextureStateNamesAndType[] =
|
---|
1314 | {
|
---|
1315 | "*" "INVALID", /* invalid */
|
---|
1316 | "x" "BIND_TEXTURE", /* SVGA3dSurfaceId */
|
---|
1317 | "m" "COLOROP", /* SVGA3dTextureCombiner */
|
---|
1318 | "a" "COLORARG1", /* SVGA3dTextureArgData */
|
---|
1319 | "a" "COLORARG2", /* SVGA3dTextureArgData */
|
---|
1320 | "m" "ALPHAOP", /* SVGA3dTextureCombiner */
|
---|
1321 | "a" "ALPHAARG1", /* SVGA3dTextureArgData */
|
---|
1322 | "a" "ALPHAARG2", /* SVGA3dTextureArgData */
|
---|
1323 | "e" "ADDRESSU", /* SVGA3dTextureAddress */
|
---|
1324 | "e" "ADDRESSV", /* SVGA3dTextureAddress */
|
---|
1325 | "l" "MIPFILTER", /* SVGA3dTextureFilter */
|
---|
1326 | "l" "MAGFILTER", /* SVGA3dTextureFilter */
|
---|
1327 | "m" "MINFILTER", /* SVGA3dTextureFilter */
|
---|
1328 | "c" "BORDERCOLOR", /* SVGA3dColor */
|
---|
1329 | "r" "TEXCOORDINDEX", /* uint32_t */
|
---|
1330 | "t" "TEXTURETRANSFORMFLAGS", /* SVGA3dTexTransformFlags */
|
---|
1331 | "g" "TEXCOORDGEN", /* SVGA3dTextureCoordGen */
|
---|
1332 | "r" "BUMPENVMAT00", /* float */
|
---|
1333 | "r" "BUMPENVMAT01", /* float */
|
---|
1334 | "r" "BUMPENVMAT10", /* float */
|
---|
1335 | "r" "BUMPENVMAT11", /* float */
|
---|
1336 | "x" "TEXTURE_MIPMAP_LEVEL", /* uint32_t */
|
---|
1337 | "r" "TEXTURE_LOD_BIAS", /* float */
|
---|
1338 | "x" "TEXTURE_ANISOTROPIC_LEVEL", /* uint32_t */
|
---|
1339 | "e" "ADDRESSW", /* SVGA3dTextureAddress */
|
---|
1340 | "r" "GAMMA", /* float */
|
---|
1341 | "r" "BUMPENVLSCALE", /* float */
|
---|
1342 | "r" "BUMPENVLOFFSET", /* float */
|
---|
1343 | "a" "COLORARG0", /* SVGA3dTextureArgData */
|
---|
1344 | "a" "ALPHAARG0" /* SVGA3dTextureArgData */
|
---|
1345 | };
|
---|
1346 |
|
---|
1347 | /*
|
---|
1348 | * Format the stage first.
|
---|
1349 | */
|
---|
1350 | char *pszRet = pszBuffer;
|
---|
1351 | size_t cchPrefix = RTStrPrintf(pszBuffer, cbBuffer, "[%u] ", pTextureState->stage);
|
---|
1352 | if (cchPrefix < cbBuffer)
|
---|
1353 | {
|
---|
1354 | cbBuffer -= cchPrefix;
|
---|
1355 | pszBuffer += cchPrefix;
|
---|
1356 | }
|
---|
1357 | else
|
---|
1358 | cbBuffer = 0;
|
---|
1359 |
|
---|
1360 | /*
|
---|
1361 | * Format the name and value.
|
---|
1362 | */
|
---|
1363 | uint32_t iName = pTextureState->name;
|
---|
1364 | if (iName != SVGA3D_TS_INVALID)
|
---|
1365 | {
|
---|
1366 | if (iName < RT_ELEMENTS(s_apszTextureStateNamesAndType))
|
---|
1367 | {
|
---|
1368 | const char *pszName = s_apszTextureStateNamesAndType[iName];
|
---|
1369 | char chType = *pszName++;
|
---|
1370 |
|
---|
1371 | union
|
---|
1372 | {
|
---|
1373 | uint32_t u;
|
---|
1374 | float r;
|
---|
1375 | SVGA3dColorMask Color;
|
---|
1376 | } uValue;
|
---|
1377 | uValue.u = pTextureState->value;
|
---|
1378 |
|
---|
1379 | switch (chType)
|
---|
1380 | {
|
---|
1381 | case 'x':
|
---|
1382 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %#x (%d)", pszName, uValue.u, uValue.u);
|
---|
1383 | break;
|
---|
1384 |
|
---|
1385 | case 'r':
|
---|
1386 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %d.%06u (%#x)",
|
---|
1387 | pszName, (int)uValue.r, (unsigned)(uValue.r * 1000000) % 1000000U, uValue.u);
|
---|
1388 | break;
|
---|
1389 |
|
---|
1390 | case 'a': //SVGA3dTextureArgData
|
---|
1391 | {
|
---|
1392 | static const char * const s_apszValues[] =
|
---|
1393 | {
|
---|
1394 | "INVALID", "CONSTANT", "PREVIOUS", "DIFFUSE", "TEXTURE", "SPECULAR"
|
---|
1395 | };
|
---|
1396 | vmsvgaFormatEnumValue(pszBuffer, cbBuffer, pszName, uValue.u,
|
---|
1397 | "SVGA3D_TA_", s_apszValues, RT_ELEMENTS(s_apszValues));
|
---|
1398 | break;
|
---|
1399 | }
|
---|
1400 |
|
---|
1401 | case 'c': //SVGA3dColor, SVGA3dColorMask
|
---|
1402 | RTStrPrintf(pszBuffer, cbBuffer, "%s = RGBA(%d,%d,%d,%d) (%#x)", pszName,
|
---|
1403 | uValue.Color.s.red, uValue.Color.s.green, uValue.Color.s.blue, uValue.Color.s.alpha, uValue.u);
|
---|
1404 | break;
|
---|
1405 |
|
---|
1406 | case 'e': //SVGA3dTextureAddress
|
---|
1407 | {
|
---|
1408 | static const char * const s_apszValues[] =
|
---|
1409 | {
|
---|
1410 | "INVALID", "WRAP", "MIRROR", "CLAMP", "BORDER", "MIRRORONCE", "EDGE",
|
---|
1411 | };
|
---|
1412 | vmsvgaFormatEnumValue(pszBuffer, cbBuffer, pszName, uValue.u,
|
---|
1413 | "SVGA3D_TEX_ADDRESS_", s_apszValues, RT_ELEMENTS(s_apszValues));
|
---|
1414 | break;
|
---|
1415 | }
|
---|
1416 |
|
---|
1417 | case 'l': //SVGA3dTextureFilter
|
---|
1418 | {
|
---|
1419 | static const char * const s_apszValues[] =
|
---|
1420 | {
|
---|
1421 | "NONE", "NEAREST", "LINEAR", "ANISOTROPIC", "FLATCUBIC", "GAUSSIANCUBIC", "PYRAMIDALQUAD", "GAUSSIANQUAD",
|
---|
1422 | };
|
---|
1423 | vmsvgaFormatEnumValue(pszBuffer, cbBuffer, pszName, uValue.u,
|
---|
1424 | "SVGA3D_TEX_FILTER_", s_apszValues, RT_ELEMENTS(s_apszValues));
|
---|
1425 | break;
|
---|
1426 | }
|
---|
1427 |
|
---|
1428 | case 'g': //SVGA3dTextureCoordGen
|
---|
1429 | {
|
---|
1430 | static const char * const s_apszValues[] =
|
---|
1431 | {
|
---|
1432 | "OFF", "EYE_POSITION", "EYE_NORMAL", "REFLECTIONVECTOR", "SPHERE",
|
---|
1433 | };
|
---|
1434 | vmsvgaFormatEnumValue(pszBuffer, cbBuffer, pszName, uValue.u,
|
---|
1435 | "SVGA3D_TEXCOORD_GEN_", s_apszValues, RT_ELEMENTS(s_apszValues));
|
---|
1436 | break;
|
---|
1437 | }
|
---|
1438 |
|
---|
1439 | case 'm': //SVGA3dTextureCombiner
|
---|
1440 | {
|
---|
1441 | static const char * const s_apszValues[] =
|
---|
1442 | {
|
---|
1443 | "INVALID", "DISABLE", "SELECTARG1", "SELECTARG2", "MODULATE", "ADD", "ADDSIGNED", "SUBTRACT",
|
---|
1444 | "BLENDTEXTUREALPHA", "BLENDDIFFUSEALPHA", "BLENDCURRENTALPHA", "BLENDFACTORALPHA", "MODULATE2X",
|
---|
1445 | "MODULATE4X", "DSDT", "DOTPRODUCT3", "BLENDTEXTUREALPHAPM", "ADDSIGNED2X", "ADDSMOOTH", "PREMODULATE",
|
---|
1446 | "MODULATEALPHA_ADDCOLOR", "MODULATECOLOR_ADDALPHA", "MODULATEINVALPHA_ADDCOLOR",
|
---|
1447 | "MODULATEINVCOLOR_ADDALPHA", "BUMPENVMAPLUMINANCE", "MULTIPLYADD", "LERP",
|
---|
1448 | };
|
---|
1449 | vmsvgaFormatEnumValue(pszBuffer, cbBuffer, pszName, uValue.u,
|
---|
1450 | "SVGA3D_TC_", s_apszValues, RT_ELEMENTS(s_apszValues));
|
---|
1451 | break;
|
---|
1452 | }
|
---|
1453 |
|
---|
1454 | default:
|
---|
1455 | AssertFailed();
|
---|
1456 | RTStrPrintf(pszBuffer, cbBuffer, "%s = %#x\n", pszName, uValue.u);
|
---|
1457 | break;
|
---|
1458 | }
|
---|
1459 | }
|
---|
1460 | else
|
---|
1461 | RTStrPrintf(pszBuffer, cbBuffer, "UNKNOWN_%d_%#x = %#x\n", iName, iName, pTextureState->value);
|
---|
1462 | }
|
---|
1463 | else
|
---|
1464 | RTStrPrintf(pszBuffer, cbBuffer, "INVALID");
|
---|
1465 | return pszRet;
|
---|
1466 | }
|
---|
1467 |
|
---|
1468 |
|
---|
1469 |
|
---|
1470 | static const char * const g_apszTransformTypes[] =
|
---|
1471 | {
|
---|
1472 | "SVGA3D_TRANSFORM_INVALID",
|
---|
1473 | "SVGA3D_TRANSFORM_WORLD",
|
---|
1474 | "SVGA3D_TRANSFORM_VIEW",
|
---|
1475 | "SVGA3D_TRANSFORM_PROJECTION",
|
---|
1476 | "SVGA3D_TRANSFORM_TEXTURE0",
|
---|
1477 | "SVGA3D_TRANSFORM_TEXTURE1",
|
---|
1478 | "SVGA3D_TRANSFORM_TEXTURE2",
|
---|
1479 | "SVGA3D_TRANSFORM_TEXTURE3",
|
---|
1480 | "SVGA3D_TRANSFORM_TEXTURE4",
|
---|
1481 | "SVGA3D_TRANSFORM_TEXTURE5",
|
---|
1482 | "SVGA3D_TRANSFORM_TEXTURE6",
|
---|
1483 | "SVGA3D_TRANSFORM_TEXTURE7",
|
---|
1484 | "SVGA3D_TRANSFORM_WORLD1",
|
---|
1485 | "SVGA3D_TRANSFORM_WORLD2",
|
---|
1486 | "SVGA3D_TRANSFORM_WORLD3",
|
---|
1487 | };
|
---|
1488 |
|
---|
1489 | static const char * const g_apszFaces[] =
|
---|
1490 | {
|
---|
1491 | "SVGA3D_FACE_INVALID",
|
---|
1492 | "SVGA3D_FACE_NONE",
|
---|
1493 | "SVGA3D_FACE_FRONT",
|
---|
1494 | "SVGA3D_FACE_BACK",
|
---|
1495 | "SVGA3D_FACE_FRONT_BACK",
|
---|
1496 | };
|
---|
1497 |
|
---|
1498 | static const char * const g_apszLightTypes[] =
|
---|
1499 | {
|
---|
1500 | "SVGA3D_LIGHTTYPE_INVALID",
|
---|
1501 | "SVGA3D_LIGHTTYPE_POINT",
|
---|
1502 | "SVGA3D_LIGHTTYPE_SPOT1",
|
---|
1503 | "SVGA3D_LIGHTTYPE_SPOT2",
|
---|
1504 | "SVGA3D_LIGHTTYPE_DIRECTIONAL",
|
---|
1505 | };
|
---|
1506 |
|
---|
1507 | static const char * const g_apszRenderTargets[] =
|
---|
1508 | {
|
---|
1509 | "SVGA3D_RT_DEPTH",
|
---|
1510 | "SVGA3D_RT_STENCIL",
|
---|
1511 | "SVGA3D_RT_COLOR0",
|
---|
1512 | "SVGA3D_RT_COLOR1",
|
---|
1513 | "SVGA3D_RT_COLOR2",
|
---|
1514 | "SVGA3D_RT_COLOR3",
|
---|
1515 | "SVGA3D_RT_COLOR4",
|
---|
1516 | "SVGA3D_RT_COLOR5",
|
---|
1517 | "SVGA3D_RT_COLOR6",
|
---|
1518 | "SVGA3D_RT_COLOR7",
|
---|
1519 | };
|
---|
1520 |
|
---|
1521 | static void vmsvga3dInfoContextWorkerOne(PCDBGFINFOHLP pHlp, PVMSVGA3DCONTEXT pContext, bool fVerbose)
|
---|
1522 | {
|
---|
1523 | RT_NOREF(fVerbose);
|
---|
1524 | char szTmp[128];
|
---|
1525 |
|
---|
1526 | pHlp->pfnPrintf(pHlp, "*** VMSVGA 3d context %#x (%d) ***\n", pContext->id, pContext->id);
|
---|
1527 | #ifdef RT_OS_WINDOWS
|
---|
1528 | pHlp->pfnPrintf(pHlp, "hwnd: %p\n", pContext->hwnd);
|
---|
1529 | if (fVerbose)
|
---|
1530 | vmsvga3dInfoHostWindow(pHlp, (uintptr_t)pContext->hwnd);
|
---|
1531 | # ifdef VMSVGA3D_DIRECT3D
|
---|
1532 | pHlp->pfnPrintf(pHlp, "pDevice: %p\n", pContext->pDevice);
|
---|
1533 | # else
|
---|
1534 | pHlp->pfnPrintf(pHlp, "hdc: %p\n", pContext->hdc);
|
---|
1535 | pHlp->pfnPrintf(pHlp, "hglrc: %p\n", pContext->hglrc);
|
---|
1536 | # endif
|
---|
1537 |
|
---|
1538 | #elif defined(RT_OS_DARWIN)
|
---|
1539 | pHlp->pfnPrintf(pHlp, "cocoaView: %p\n", pContext->cocoaView);
|
---|
1540 | if (pContext->cocoaView)
|
---|
1541 | vmsvga3dInfoHostWindow(pHlp, (uintptr_t)pContext->cocoaView);
|
---|
1542 | pHlp->pfnPrintf(pHlp, "cocoaContext: %p\n", pContext->cocoaContext);
|
---|
1543 | if (pContext->fOtherProfile)
|
---|
1544 | pHlp->pfnPrintf(pHlp, "fOtherProfile: true\n");
|
---|
1545 |
|
---|
1546 | #else
|
---|
1547 | pHlp->pfnPrintf(pHlp, "window: %p\n", pContext->window);
|
---|
1548 | pHlp->pfnPrintf(pHlp, "fMapped: %RTbool\n", pContext->fMapped);
|
---|
1549 | if (pContext->window)
|
---|
1550 | vmsvga3dInfoHostWindow(pHlp, (uintptr_t)pContext->window);
|
---|
1551 | pHlp->pfnPrintf(pHlp, "glxContext: %p\n", pContext->glxContext);
|
---|
1552 |
|
---|
1553 | #endif
|
---|
1554 | pHlp->pfnPrintf(pHlp, "sidRenderTarget: %#x\n", pContext->sidRenderTarget);
|
---|
1555 |
|
---|
1556 | for (uint32_t i = 0; i < RT_ELEMENTS(pContext->aSidActiveTextures); i++)
|
---|
1557 | if (pContext->aSidActiveTextures[i] != SVGA3D_INVALID_ID)
|
---|
1558 | pHlp->pfnPrintf(pHlp, "aSidActiveTextures[%u]: %#x\n", i, pContext->aSidActiveTextures[i]);
|
---|
1559 |
|
---|
1560 | pHlp->pfnPrintf(pHlp, "fUpdateFlags: %#x\n", pContext->state.u32UpdateFlags);
|
---|
1561 |
|
---|
1562 | for (uint32_t i = 0; i < RT_ELEMENTS(pContext->state.aRenderState); i++)
|
---|
1563 | if (pContext->state.aRenderState[i].state != SVGA3D_RS_INVALID)
|
---|
1564 | pHlp->pfnPrintf(pHlp, "aRenderState[%3d]: %s\n", i,
|
---|
1565 | vmsvga3dFormatRenderState(szTmp, sizeof(szTmp), &pContext->state.aRenderState[i]));
|
---|
1566 |
|
---|
1567 | for (uint32_t i = 0; i < RT_ELEMENTS(pContext->state.aTextureStates); i++)
|
---|
1568 | for (uint32_t j = 0; j < RT_ELEMENTS(pContext->state.aTextureStates[i]); j++)
|
---|
1569 | if (pContext->state.aTextureStates[i][j].name != SVGA3D_TS_INVALID)
|
---|
1570 | pHlp->pfnPrintf(pHlp, "aTextureStates[%3d][%3d]: %s\n", i, j,
|
---|
1571 | vmsvga3dFormatTextureState(szTmp, sizeof(szTmp), &pContext->state.aTextureStates[i][j]));
|
---|
1572 |
|
---|
1573 | AssertCompile(RT_ELEMENTS(g_apszTransformTypes) == SVGA3D_TRANSFORM_MAX);
|
---|
1574 | for (uint32_t i = 0; i < RT_ELEMENTS(pContext->state.aTransformState); i++)
|
---|
1575 | if (pContext->state.aTransformState[i].fValid)
|
---|
1576 | {
|
---|
1577 | pHlp->pfnPrintf(pHlp, "aTransformState[%s(%u)]:\n", g_apszTransformTypes[i], i);
|
---|
1578 | for (uint32_t j = 0; j < RT_ELEMENTS(pContext->state.aTransformState[i].matrix); j++)
|
---|
1579 | pHlp->pfnPrintf(pHlp,
|
---|
1580 | (j % 4) == 0 ? " [ " FLOAT_FMT_STR : (j % 4) < 3 ? ", " FLOAT_FMT_STR : ", " FLOAT_FMT_STR "]\n",
|
---|
1581 | FLOAT_FMT_ARGS(pContext->state.aTransformState[i].matrix[j]));
|
---|
1582 | }
|
---|
1583 |
|
---|
1584 | AssertCompile(RT_ELEMENTS(g_apszFaces) == SVGA3D_FACE_MAX);
|
---|
1585 | for (uint32_t i = 0; i < RT_ELEMENTS(pContext->state.aMaterial); i++)
|
---|
1586 | if (pContext->state.aMaterial[i].fValid)
|
---|
1587 | {
|
---|
1588 | pHlp->pfnPrintf(pHlp, "aTransformState[%s(%u)]: shininess=" FLOAT_FMT_STR "\n",
|
---|
1589 | g_apszFaces[i], i, FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.shininess));
|
---|
1590 | pHlp->pfnPrintf(pHlp, " diffuse =[ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " ]\n",
|
---|
1591 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.diffuse[0]),
|
---|
1592 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.diffuse[1]),
|
---|
1593 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.diffuse[2]),
|
---|
1594 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.diffuse[3]));
|
---|
1595 | pHlp->pfnPrintf(pHlp, " ambient =[ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " ]\n",
|
---|
1596 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.ambient[0]),
|
---|
1597 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.ambient[1]),
|
---|
1598 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.ambient[2]),
|
---|
1599 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.ambient[3]));
|
---|
1600 | pHlp->pfnPrintf(pHlp, " specular=[ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " ]\n",
|
---|
1601 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.specular[0]),
|
---|
1602 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.specular[1]),
|
---|
1603 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.specular[2]),
|
---|
1604 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.specular[3]));
|
---|
1605 | pHlp->pfnPrintf(pHlp, " emissive=[ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " ]\n",
|
---|
1606 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.emissive[0]),
|
---|
1607 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.emissive[1]),
|
---|
1608 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.emissive[2]),
|
---|
1609 | FLOAT_FMT_ARGS(pContext->state.aMaterial[i].material.emissive[3]));
|
---|
1610 | }
|
---|
1611 |
|
---|
1612 | for (uint32_t i = 0; i < RT_ELEMENTS(pContext->state.aClipPlane); i++)
|
---|
1613 | if (pContext->state.aClipPlane[i].fValid)
|
---|
1614 | pHlp->pfnPrintf(pHlp, "aClipPlane[%#04x]: [ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " ]\n",
|
---|
1615 | i,
|
---|
1616 | FLOAT_FMT_ARGS(pContext->state.aClipPlane[i].plane[0]),
|
---|
1617 | FLOAT_FMT_ARGS(pContext->state.aClipPlane[i].plane[1]),
|
---|
1618 | FLOAT_FMT_ARGS(pContext->state.aClipPlane[i].plane[2]),
|
---|
1619 | FLOAT_FMT_ARGS(pContext->state.aClipPlane[i].plane[3]));
|
---|
1620 |
|
---|
1621 | for (uint32_t i = 0; i < RT_ELEMENTS(pContext->state.aLightData); i++)
|
---|
1622 | if (pContext->state.aLightData[i].fValidData)
|
---|
1623 | {
|
---|
1624 | pHlp->pfnPrintf(pHlp, "aLightData[%#04x]: enabled=%RTbool inWorldSpace=%RTbool type=%s(%u)\n",
|
---|
1625 | i,
|
---|
1626 | pContext->state.aLightData[i].fEnabled,
|
---|
1627 | pContext->state.aLightData[i].data.inWorldSpace,
|
---|
1628 | (uint32_t)pContext->state.aLightData[i].data.type < RT_ELEMENTS(g_apszLightTypes)
|
---|
1629 | ? g_apszLightTypes[pContext->state.aLightData[i].data.type] : "UNKNOWN",
|
---|
1630 | pContext->state.aLightData[i].data.type);
|
---|
1631 | pHlp->pfnPrintf(pHlp, " diffuse =[ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " ]\n",
|
---|
1632 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.diffuse[0]),
|
---|
1633 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.diffuse[1]),
|
---|
1634 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.diffuse[2]),
|
---|
1635 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.diffuse[3]));
|
---|
1636 | pHlp->pfnPrintf(pHlp, " specular =[ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " ]\n",
|
---|
1637 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.specular[0]),
|
---|
1638 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.specular[1]),
|
---|
1639 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.specular[2]),
|
---|
1640 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.specular[3]));
|
---|
1641 | pHlp->pfnPrintf(pHlp, " ambient =[ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " ]\n",
|
---|
1642 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.ambient[0]),
|
---|
1643 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.ambient[1]),
|
---|
1644 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.ambient[2]),
|
---|
1645 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.ambient[3]));
|
---|
1646 | pHlp->pfnPrintf(pHlp, " position =[ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " ]\n",
|
---|
1647 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.position[0]),
|
---|
1648 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.position[1]),
|
---|
1649 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.position[2]),
|
---|
1650 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.position[3]));
|
---|
1651 | pHlp->pfnPrintf(pHlp, " direction=[ " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR " ]\n",
|
---|
1652 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.direction[0]),
|
---|
1653 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.direction[1]),
|
---|
1654 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.direction[2]),
|
---|
1655 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.direction[3]));
|
---|
1656 | pHlp->pfnPrintf(pHlp, " range=" FLOAT_FMT_STR " falloff=" FLOAT_FMT_STR "\n",
|
---|
1657 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.range),
|
---|
1658 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.falloff));
|
---|
1659 | pHlp->pfnPrintf(pHlp, " attenuation0=" FLOAT_FMT_STR " attenuation1=" FLOAT_FMT_STR " attenuation2=" FLOAT_FMT_STR "\n",
|
---|
1660 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.attenuation0),
|
---|
1661 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.attenuation1),
|
---|
1662 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.attenuation2));
|
---|
1663 | pHlp->pfnPrintf(pHlp, " theta=" FLOAT_FMT_STR " phi=" FLOAT_FMT_STR "\n",
|
---|
1664 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.theta),
|
---|
1665 | FLOAT_FMT_ARGS(pContext->state.aLightData[i].data.phi));
|
---|
1666 | }
|
---|
1667 |
|
---|
1668 | for (uint32_t i = 0; i < RT_ELEMENTS(pContext->state.aRenderTargets); i++)
|
---|
1669 | if (pContext->state.aRenderTargets[i] != SVGA3D_INVALID_ID)
|
---|
1670 | pHlp->pfnPrintf(pHlp, "aRenderTargets[%s/%u] = %#x (%d)\n",
|
---|
1671 | i < RT_ELEMENTS(g_apszRenderTargets) ? g_apszRenderTargets[i] : "UNKNOWN", i,
|
---|
1672 | pContext->state.aRenderTargets[i], pContext->state.aRenderTargets[i]);
|
---|
1673 |
|
---|
1674 | pHlp->pfnPrintf(pHlp, "RectScissor: (x,y,cx,cy)=(%u,%u,%u,%u)\n",
|
---|
1675 | pContext->state.RectViewPort.x, pContext->state.RectViewPort.y,
|
---|
1676 | pContext->state.RectViewPort.w, pContext->state.RectViewPort.h);
|
---|
1677 | pHlp->pfnPrintf(pHlp, "zRange: (min,max)=(" FLOAT_FMT_STR ", " FLOAT_FMT_STR ")\n",
|
---|
1678 | FLOAT_FMT_ARGS(pContext->state.zRange.min),
|
---|
1679 | FLOAT_FMT_ARGS(pContext->state.zRange.max));
|
---|
1680 | pHlp->pfnPrintf(pHlp, "fUpdateFlags: %#x\n", pContext->state.u32UpdateFlags);
|
---|
1681 | pHlp->pfnPrintf(pHlp, "shidPixel: %#x (%d)\n", pContext->state.shidPixel, pContext->state.shidPixel);
|
---|
1682 | pHlp->pfnPrintf(pHlp, "shidVertex: %#x (%d)\n", pContext->state.shidVertex, pContext->state.shidVertex);
|
---|
1683 |
|
---|
1684 | for (uint32_t iWhich = 0; iWhich < 2; iWhich++)
|
---|
1685 | {
|
---|
1686 | uint32_t cConsts = iWhich == 0 ? pContext->state.cPixelShaderConst : pContext->state.cVertexShaderConst;
|
---|
1687 | PVMSVGASHADERCONST paConsts = iWhich == 0 ? pContext->state.paPixelShaderConst : pContext->state.paVertexShaderConst;
|
---|
1688 | const char *pszName = iWhich ? "paPixelShaderConst" : "paVertexShaderConst";
|
---|
1689 |
|
---|
1690 | for (uint32_t i = 0; i < cConsts; i++)
|
---|
1691 | if (paConsts[i].fValid)
|
---|
1692 | {
|
---|
1693 | if (paConsts[i].ctype == SVGA3D_CONST_TYPE_FLOAT)
|
---|
1694 | pHlp->pfnPrintf(pHlp, "%s[%#x(%u)] = [" FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR ", " FLOAT_FMT_STR "] ctype=FLOAT\n",
|
---|
1695 | pszName, i, i,
|
---|
1696 | FLOAT_FMT_ARGS(paConsts[i].value[0]), FLOAT_FMT_ARGS(paConsts[i].value[1]),
|
---|
1697 | FLOAT_FMT_ARGS(paConsts[i].value[2]), FLOAT_FMT_ARGS(paConsts[i].value[3]));
|
---|
1698 | else
|
---|
1699 | pHlp->pfnPrintf(pHlp, "%s[%#x(%u)] = [%#x, %#x, %#x, %#x] ctype=%s\n",
|
---|
1700 | pszName, i, i,
|
---|
1701 | paConsts[i].value[0], paConsts[i].value[1],
|
---|
1702 | paConsts[i].value[2], paConsts[i].value[3],
|
---|
1703 | paConsts[i].ctype == SVGA3D_CONST_TYPE_INT ? "INT"
|
---|
1704 | : paConsts[i].ctype == SVGA3D_CONST_TYPE_BOOL ? "BOOL" : "UNKNOWN");
|
---|
1705 | }
|
---|
1706 | }
|
---|
1707 |
|
---|
1708 | for (uint32_t iWhich = 0; iWhich < 2; iWhich++)
|
---|
1709 | {
|
---|
1710 | uint32_t cShaders = iWhich == 0 ? pContext->cPixelShaders : pContext->cVertexShaders;
|
---|
1711 | PVMSVGA3DSHADER paShaders = iWhich == 0 ? pContext->paPixelShader : pContext->paVertexShader;
|
---|
1712 | const char *pszName = iWhich == 0 ? "paPixelShaders" : "paVertexShaders";
|
---|
1713 | for (uint32_t i = 0; i < cShaders; i++)
|
---|
1714 | if (paShaders[i].id == i)
|
---|
1715 | {
|
---|
1716 | pHlp->pfnPrintf(pHlp, "%s[%u]: id=%#x cid=%#x type=%s(%d) cbData=%#x pvData=%p\n",
|
---|
1717 | pszName, i,
|
---|
1718 | paShaders[i].id,
|
---|
1719 | paShaders[i].cid,
|
---|
1720 | paShaders[i].type == SVGA3D_SHADERTYPE_VS ? "VS"
|
---|
1721 | : paShaders[i].type == SVGA3D_SHADERTYPE_PS ? "PS" : "UNKNOWN",
|
---|
1722 | paShaders[i].type,
|
---|
1723 | paShaders[i].cbData,
|
---|
1724 | paShaders[i].pShaderProgram);
|
---|
1725 | }
|
---|
1726 | }
|
---|
1727 | }
|
---|
1728 |
|
---|
1729 |
|
---|
1730 | void vmsvga3dInfoContextWorker(PVGASTATE pThis, PCDBGFINFOHLP pHlp, uint32_t cid, bool fVerbose)
|
---|
1731 | {
|
---|
1732 | /* Warning! This code is currently racing papContexts reallocation! */
|
---|
1733 | /* Warning! This code is currently racing papContexts reallocation! */
|
---|
1734 | /* Warning! This code is currently racing papContexts reallocation! */
|
---|
1735 | VMSVGA3DSTATE volatile *pState = pThis->svga.p3dState;
|
---|
1736 | if (pState)
|
---|
1737 | {
|
---|
1738 | /*
|
---|
1739 | * Deal with a specific request first.
|
---|
1740 | */
|
---|
1741 | if (cid != UINT32_MAX)
|
---|
1742 | {
|
---|
1743 | if (cid < pState->cContexts)
|
---|
1744 | {
|
---|
1745 | PVMSVGA3DCONTEXT pContext = pState->papContexts[cid];
|
---|
1746 | if (pContext && pContext->id == cid)
|
---|
1747 | {
|
---|
1748 | vmsvga3dInfoContextWorkerOne(pHlp, pContext, fVerbose);
|
---|
1749 | return;
|
---|
1750 | }
|
---|
1751 | }
|
---|
1752 | #ifdef VMSVGA3D_OPENGL
|
---|
1753 | else if ( cid == VMSVGA3D_SHARED_CTX_ID
|
---|
1754 | && pState->SharedCtx.id == cid)
|
---|
1755 | {
|
---|
1756 | vmsvga3dInfoContextWorkerOne(pHlp, &((PVMSVGA3DSTATE)pState)->SharedCtx, fVerbose);
|
---|
1757 | return;
|
---|
1758 | }
|
---|
1759 | #endif
|
---|
1760 | pHlp->pfnPrintf(pHlp, "Context ID %#x not found.\n", cid);
|
---|
1761 | }
|
---|
1762 | else
|
---|
1763 | {
|
---|
1764 | #ifdef VMSVGA3D_OPENGL
|
---|
1765 | /*
|
---|
1766 | * Dump the shared context.
|
---|
1767 | */
|
---|
1768 | if (pState->SharedCtx.id == VMSVGA3D_SHARED_CTX_ID)
|
---|
1769 | {
|
---|
1770 | pHlp->pfnPrintf(pHlp, "Shared context:\n");
|
---|
1771 | vmsvga3dInfoContextWorkerOne(pHlp, &((PVMSVGA3DSTATE)pState)->SharedCtx, fVerbose);
|
---|
1772 | }
|
---|
1773 | #endif
|
---|
1774 |
|
---|
1775 | /*
|
---|
1776 | * Dump the per-screen contexts.
|
---|
1777 | */
|
---|
1778 | /** @todo multi screen */
|
---|
1779 |
|
---|
1780 | /*
|
---|
1781 | * Dump all.
|
---|
1782 | */
|
---|
1783 | uint32_t cContexts = pState->cContexts;
|
---|
1784 | pHlp->pfnPrintf(pHlp, "cContexts=%d\n", cContexts);
|
---|
1785 | for (cid = 0; cid < cContexts; cid++)
|
---|
1786 | {
|
---|
1787 | PVMSVGA3DCONTEXT pContext = pState->papContexts[cid];
|
---|
1788 | if (pContext && pContext->id == cid)
|
---|
1789 | {
|
---|
1790 | pHlp->pfnPrintf(pHlp, "\n");
|
---|
1791 | vmsvga3dInfoContextWorkerOne(pHlp, pContext, fVerbose);
|
---|
1792 | }
|
---|
1793 | }
|
---|
1794 | }
|
---|
1795 | }
|
---|
1796 | }
|
---|
1797 |
|
---|
1798 |
|
---|
1799 | #ifdef VMSVGA3D_DIRECT3D
|
---|
1800 | /**
|
---|
1801 | * Release all shared surface objects.
|
---|
1802 | */
|
---|
1803 | static DECLCALLBACK(int) vmsvga3dInfoSharedObjectCallback(PAVLU32NODECORE pNode, void *pvUser)
|
---|
1804 | {
|
---|
1805 | PVMSVGA3DSHAREDSURFACE pSharedSurface = (PVMSVGA3DSHAREDSURFACE)pNode;
|
---|
1806 | PCDBGFINFOHLP pHlp = (PCDBGFINFOHLP)pvUser;
|
---|
1807 |
|
---|
1808 | pHlp->pfnPrintf(pHlp, "Shared surface: %#x pv=%p\n", pSharedSurface->Core.Key, pSharedSurface->u.pCubeTexture);
|
---|
1809 |
|
---|
1810 | return 0;
|
---|
1811 | }
|
---|
1812 | #endif /* VMSVGA3D_DIRECT3D */
|
---|
1813 |
|
---|
1814 |
|
---|
1815 | static void vmsvga3dInfoSurfaceWorkerOne(PCDBGFINFOHLP pHlp, PVMSVGA3DSURFACE pSurface,
|
---|
1816 | bool fVerbose, uint32_t cxAscii, bool fInvY)
|
---|
1817 | {
|
---|
1818 | char szTmp[128];
|
---|
1819 |
|
---|
1820 | pHlp->pfnPrintf(pHlp, "*** VMSVGA 3d surface %#x (%d)%s ***\n", pSurface->id, pSurface->id, pSurface->fDirty ? " - dirty" : "");
|
---|
1821 | #ifdef VMSVGA3D_OPENGL
|
---|
1822 | pHlp->pfnPrintf(pHlp, "idWeakContextAssociation: %#x\n", pSurface->idWeakContextAssociation);
|
---|
1823 | #else
|
---|
1824 | pHlp->pfnPrintf(pHlp, "idAssociatedContext: %#x\n", pSurface->idAssociatedContext);
|
---|
1825 | #endif
|
---|
1826 | pHlp->pfnPrintf(pHlp, "Format: %s\n",
|
---|
1827 | vmsvgaFormatEnumValueEx(szTmp, sizeof(szTmp), NULL, (int)pSurface->format, false, &g_SVGA3dSurfaceFormat2String));
|
---|
1828 | pHlp->pfnPrintf(pHlp, "Flags: %#x", pSurface->surfaceFlags);
|
---|
1829 | vmsvga3dInfoU32Flags(pHlp, pSurface->surfaceFlags, "SVGA3D_SURFACE_", g_aSvga3DSurfaceFlags, RT_ELEMENTS(g_aSvga3DSurfaceFlags));
|
---|
1830 | pHlp->pfnPrintf(pHlp, "\n");
|
---|
1831 | if (pSurface->cFaces == 0)
|
---|
1832 | pHlp->pfnPrintf(pHlp, "Faces: %u\n", pSurface->cFaces);
|
---|
1833 | for (uint32_t iFace = 0; iFace < pSurface->cFaces; iFace++)
|
---|
1834 | {
|
---|
1835 | Assert(pSurface->faces[iFace].numMipLevels <= pSurface->faces[0].numMipLevels);
|
---|
1836 | if (pSurface->faces[iFace].numMipLevels == 0)
|
---|
1837 | pHlp->pfnPrintf(pHlp, "Faces[%u] Mipmap levels: %u\n", iFace, pSurface->faces[iFace].numMipLevels);
|
---|
1838 |
|
---|
1839 | uint32_t iMipmap = iFace * pSurface->faces[0].numMipLevels;
|
---|
1840 | for (uint32_t iLevel = 0; iLevel < pSurface->faces[iFace].numMipLevels; iLevel++, iMipmap++)
|
---|
1841 | {
|
---|
1842 | pHlp->pfnPrintf(pHlp, "Face #%u, mipmap #%u[%u]:%s cx=%u, cy=%u, cz=%u, cbSurface=%#x, cbPitch=%#x",
|
---|
1843 | iFace, iLevel, iMipmap, iMipmap < 10 ? " " : "",
|
---|
1844 | pSurface->pMipmapLevels[iMipmap].mipmapSize.width,
|
---|
1845 | pSurface->pMipmapLevels[iMipmap].mipmapSize.height,
|
---|
1846 | pSurface->pMipmapLevels[iMipmap].mipmapSize.depth,
|
---|
1847 | pSurface->pMipmapLevels[iMipmap].cbSurface,
|
---|
1848 | pSurface->pMipmapLevels[iMipmap].cbSurfacePitch);
|
---|
1849 | if (pSurface->pMipmapLevels[iMipmap].pSurfaceData)
|
---|
1850 | pHlp->pfnPrintf(pHlp, " pvData=%p", pSurface->pMipmapLevels[iMipmap].pSurfaceData);
|
---|
1851 | if (pSurface->pMipmapLevels[iMipmap].fDirty)
|
---|
1852 | pHlp->pfnPrintf(pHlp, " dirty");
|
---|
1853 | pHlp->pfnPrintf(pHlp, "\n");
|
---|
1854 | }
|
---|
1855 | }
|
---|
1856 |
|
---|
1857 | pHlp->pfnPrintf(pHlp, "cbBlock: %u (%#x)\n", pSurface->cbBlock, pSurface->cbBlock);
|
---|
1858 | pHlp->pfnPrintf(pHlp, "Multi-sample count: %u\n", pSurface->multiSampleCount);
|
---|
1859 | pHlp->pfnPrintf(pHlp, "Autogen filter: %s\n",
|
---|
1860 | vmsvgaFormatEnumValue(szTmp, sizeof(szTmp), NULL, pSurface->autogenFilter,
|
---|
1861 | "SVGA3D_TEX_FILTER_", g_apszTexureFilters, RT_ELEMENTS(g_apszTexureFilters)));
|
---|
1862 |
|
---|
1863 | #ifdef VMSVGA3D_DIRECT3D
|
---|
1864 | pHlp->pfnPrintf(pHlp, "formatD3D: %s\n",
|
---|
1865 | vmsvgaFormatEnumValueEx(szTmp, sizeof(szTmp), NULL, pSurface->formatD3D, true, &g_D3DFormat2String));
|
---|
1866 | pHlp->pfnPrintf(pHlp, "fUsageD3D: %#x", pSurface->fUsageD3D);
|
---|
1867 | vmsvga3dInfoU32Flags(pHlp, pSurface->fUsageD3D, "D3DUSAGE_", g_aD3DUsageFlags, RT_ELEMENTS(g_aD3DUsageFlags));
|
---|
1868 | pHlp->pfnPrintf(pHlp, "\n");
|
---|
1869 | pHlp->pfnPrintf(pHlp, "multiSampleTypeD3D: %s\n",
|
---|
1870 | vmsvgaFormatEnumValueEx(szTmp, sizeof(szTmp), NULL, pSurface->multiSampleTypeD3D,
|
---|
1871 | true, &g_D3DMultiSampleType2String));
|
---|
1872 | if (pSurface->hSharedObject != NULL)
|
---|
1873 | pHlp->pfnPrintf(pHlp, "hSharedObject: %p\n", pSurface->hSharedObject);
|
---|
1874 | if (pSurface->pQuery)
|
---|
1875 | pHlp->pfnPrintf(pHlp, "pQuery: %p\n", pSurface->pQuery);
|
---|
1876 | if (pSurface->u.pSurface)
|
---|
1877 | pHlp->pfnPrintf(pHlp, "u.pXxxx: %p\n", pSurface->u.pSurface);
|
---|
1878 | if (pSurface->bounce.pTexture)
|
---|
1879 | pHlp->pfnPrintf(pHlp, "bounce.pXxxx: %p\n", pSurface->bounce.pTexture);
|
---|
1880 | RTAvlU32DoWithAll(&pSurface->pSharedObjectTree, true /*fFromLeft*/, vmsvga3dInfoSharedObjectCallback, (void *)pHlp);
|
---|
1881 | pHlp->pfnPrintf(pHlp, "fStencilAsTexture: %RTbool\n", pSurface->fStencilAsTexture);
|
---|
1882 |
|
---|
1883 | #elif defined(VMSVGA3D_OPENGL)
|
---|
1884 | /** @todo */
|
---|
1885 | #else
|
---|
1886 | # error "Build config error."
|
---|
1887 | #endif
|
---|
1888 |
|
---|
1889 | if (fVerbose)
|
---|
1890 | for (uint32_t iFace = 0; iFace < pSurface->cFaces; iFace++)
|
---|
1891 | {
|
---|
1892 | uint32_t iMipmap = iFace * pSurface->faces[0].numMipLevels;
|
---|
1893 | for (uint32_t iLevel = 0; iLevel < pSurface->faces[iFace].numMipLevels; iLevel++, iMipmap++)
|
---|
1894 | if (pSurface->pMipmapLevels[iMipmap].pSurfaceData)
|
---|
1895 | {
|
---|
1896 | if (ASMMemIsZero(pSurface->pMipmapLevels[iMipmap].pSurfaceData,
|
---|
1897 | pSurface->pMipmapLevels[iMipmap].cbSurface))
|
---|
1898 | pHlp->pfnPrintf(pHlp, "--- Face #%u, mipmap #%u[%u]: all zeros ---\n", iFace, iLevel, iMipmap);
|
---|
1899 | else
|
---|
1900 | {
|
---|
1901 | pHlp->pfnPrintf(pHlp, "--- Face #%u, mipmap #%u[%u]: cx=%u, cy=%u, cz=%u ---\n",
|
---|
1902 | iFace, iLevel, iMipmap,
|
---|
1903 | pSurface->pMipmapLevels[iMipmap].mipmapSize.width,
|
---|
1904 | pSurface->pMipmapLevels[iMipmap].mipmapSize.height,
|
---|
1905 | pSurface->pMipmapLevels[iMipmap].mipmapSize.depth);
|
---|
1906 | vmsvga3dAsciiPrint(vmsvga3dAsciiPrintlnInfo, (void *)pHlp,
|
---|
1907 | pSurface->pMipmapLevels[iMipmap].pSurfaceData,
|
---|
1908 | pSurface->pMipmapLevels[iMipmap].cbSurface,
|
---|
1909 | pSurface->pMipmapLevels[iMipmap].mipmapSize.width,
|
---|
1910 | pSurface->pMipmapLevels[iMipmap].mipmapSize.height,
|
---|
1911 | pSurface->pMipmapLevels[iMipmap].cbSurfacePitch,
|
---|
1912 | pSurface->format,
|
---|
1913 | fInvY,
|
---|
1914 | cxAscii, cxAscii * 3 / 4);
|
---|
1915 | }
|
---|
1916 | }
|
---|
1917 | }
|
---|
1918 | }
|
---|
1919 |
|
---|
1920 |
|
---|
1921 | void vmsvga3dInfoSurfaceWorker(PVGASTATE pThis, PCDBGFINFOHLP pHlp, uint32_t sid, bool fVerbose, uint32_t cxAscii, bool fInvY)
|
---|
1922 | {
|
---|
1923 | /* Warning! This code is currently racing papSurfaces reallocation! */
|
---|
1924 | /* Warning! This code is currently racing papSurfaces reallocation! */
|
---|
1925 | /* Warning! This code is currently racing papSurfaces reallocation! */
|
---|
1926 | VMSVGA3DSTATE volatile *pState = pThis->svga.p3dState;
|
---|
1927 | if (pState)
|
---|
1928 | {
|
---|
1929 | /*
|
---|
1930 | * Deal with a specific request first.
|
---|
1931 | */
|
---|
1932 | if (sid != UINT32_MAX)
|
---|
1933 | {
|
---|
1934 | if (sid < pState->cSurfaces)
|
---|
1935 | {
|
---|
1936 | PVMSVGA3DSURFACE pSurface = pState->papSurfaces[sid];
|
---|
1937 | if (pSurface && pSurface->id == sid)
|
---|
1938 | {
|
---|
1939 | if (fVerbose)
|
---|
1940 | vmsvga3dSurfaceUpdateHeapBuffersOnFifoThread(pThis, sid);
|
---|
1941 | vmsvga3dInfoSurfaceWorkerOne(pHlp, pSurface, fVerbose, cxAscii, fInvY);
|
---|
1942 | return;
|
---|
1943 | }
|
---|
1944 | }
|
---|
1945 | pHlp->pfnPrintf(pHlp, "Surface ID %#x not found.\n", sid);
|
---|
1946 | }
|
---|
1947 | else
|
---|
1948 | {
|
---|
1949 | /*
|
---|
1950 | * Dump all.
|
---|
1951 | */
|
---|
1952 | if (fVerbose)
|
---|
1953 | vmsvga3dSurfaceUpdateHeapBuffersOnFifoThread(pThis, UINT32_MAX);
|
---|
1954 | uint32_t cSurfaces = pState->cSurfaces;
|
---|
1955 | pHlp->pfnPrintf(pHlp, "cSurfaces=%d\n", cSurfaces);
|
---|
1956 | for (sid = 0; sid < cSurfaces; sid++)
|
---|
1957 | {
|
---|
1958 | PVMSVGA3DSURFACE pSurface = pState->papSurfaces[sid];
|
---|
1959 | if (pSurface && pSurface->id == sid)
|
---|
1960 | {
|
---|
1961 | pHlp->pfnPrintf(pHlp, "\n");
|
---|
1962 | vmsvga3dInfoSurfaceWorkerOne(pHlp, pSurface, fVerbose, cxAscii, fInvY);
|
---|
1963 | }
|
---|
1964 | }
|
---|
1965 | }
|
---|
1966 | }
|
---|
1967 |
|
---|
1968 | }
|
---|
1969 |
|
---|