1 | /* $Id: DevVGA-SVGA3d-shared.cpp 102808 2024-01-10 08:16:30Z vboxsync $ */
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2 | /** @file
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3 | * DevVMWare - VMWare SVGA device
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2013-2023 Oracle and/or its affiliates.
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8 | *
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9 | * This file is part of VirtualBox base platform packages, as
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10 | * available from https://www.virtualbox.org.
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11 | *
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12 | * This program is free software; you can redistribute it and/or
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13 | * modify it under the terms of the GNU General Public License
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14 | * as published by the Free Software Foundation, in version 3 of the
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15 | * License.
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16 | *
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17 | * This program is distributed in the hope that it will be useful, but
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18 | * WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | * General Public License for more details.
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21 | *
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22 | * You should have received a copy of the GNU General Public License
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23 | * along with this program; if not, see <https://www.gnu.org/licenses>.
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24 | *
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25 | * SPDX-License-Identifier: GPL-3.0-only
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26 | */
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27 |
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28 |
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29 | /*********************************************************************************************************************************
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30 | * Header Files *
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31 | *********************************************************************************************************************************/
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32 | #define LOG_GROUP LOG_GROUP_DEV_VMSVGA
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33 | #include <VBox/vmm/pdmdev.h>
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34 | #include <VBox/version.h>
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35 | #include <iprt/errcore.h>
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36 | #include <VBox/log.h>
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37 | #include <VBox/vmm/pgm.h>
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38 |
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39 | #include <iprt/assert.h>
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40 | #include <iprt/semaphore.h>
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41 | #include <iprt/uuid.h>
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42 | #include <iprt/mem.h>
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43 | #include <iprt/avl.h>
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44 |
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45 | #include <VBoxVideo.h> /* required by DevVGA.h */
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46 |
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47 | /* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
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48 | #include "DevVGA.h"
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49 |
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50 | #include "DevVGA-SVGA.h"
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51 | #include "DevVGA-SVGA3d.h"
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52 | #define VMSVGA3D_INCL_STRUCTURE_DESCRIPTORS
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53 | #include "DevVGA-SVGA3d-internal.h"
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54 |
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55 | /* VMSVGA header with information about pixel formats. Declares a static array. */
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56 | #include "vmsvga_headers_begin.h"
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57 | #pragma pack(1) /* VMSVGA structures are '__packed'. */
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58 | #include <svga3d_surfacedefs.h>
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59 | #pragma pack()
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60 | #include "vmsvga_headers_end.h"
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61 |
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62 |
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63 | #ifdef RT_OS_WINDOWS
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64 | # define VMSVGA3D_WNDCLASSNAME L"VMSVGA3DWNDCLS"
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65 |
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66 | static LONG WINAPI vmsvga3dWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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67 |
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68 |
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69 | /**
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70 | * Send a message to the async window thread and wait for a reply
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71 | *
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72 | * @returns VBox status code.
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73 | * @param pWindowThread Thread handle
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74 | * @param WndRequestSem Semaphore handle for waiting
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75 | * @param msg Message id
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76 | * @param wParam First parameter
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77 | * @param lParam Second parameter
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78 | */
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79 | int vmsvga3dSendThreadMessage(RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, UINT msg, WPARAM wParam, LPARAM lParam)
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80 | {
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81 | int rc;
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82 | BOOL ret;
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83 |
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84 | ret = PostThreadMessage(RTThreadGetNative(pWindowThread), msg, wParam, lParam);
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85 | AssertMsgReturn(ret, ("PostThreadMessage %x failed with %d\n", RTThreadGetNative(pWindowThread), GetLastError()), VERR_INTERNAL_ERROR);
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86 |
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87 | rc = RTSemEventWait(WndRequestSem, RT_INDEFINITE_WAIT);
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88 | Assert(RT_SUCCESS(rc));
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89 |
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90 | return rc;
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91 | }
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92 |
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93 | /**
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94 | * The async window handling thread
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95 | *
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96 | * @returns VBox status code.
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97 | * @param hThreadSelf This thread.
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98 | * @param pvUser Request sempahore handle.
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99 | */
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100 | DECLCALLBACK(int) vmsvga3dWindowThread(RTTHREAD hThreadSelf, void *pvUser)
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101 | {
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102 | RT_NOREF(hThreadSelf);
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103 | RTSEMEVENT WndRequestSem = (RTSEMEVENT)pvUser;
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104 | WNDCLASSEXW wc;
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105 |
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106 | /* Register our own window class. */
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107 | wc.cbSize = sizeof(wc);
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108 | wc.style = CS_OWNDC;
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109 | wc.lpfnWndProc = (WNDPROC)vmsvga3dWndProc;
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110 | wc.cbClsExtra = 0;
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111 | wc.cbWndExtra = 0;
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112 | wc.hInstance = GetModuleHandle("VBoxDD.dll"); /** @todo hardcoded name.. */
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113 | wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
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114 | wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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115 | wc.hbrBackground = NULL;
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116 | wc.lpszMenuName = NULL;
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117 | wc.lpszClassName = VMSVGA3D_WNDCLASSNAME;
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118 | wc.hIconSm = NULL;
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119 |
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120 | if (!RegisterClassExW(&wc))
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121 | {
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122 | Log(("RegisterClass failed with %x\n", GetLastError()));
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123 | return VERR_INTERNAL_ERROR;
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124 | }
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125 |
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126 | LogFlow(("vmsvga3dWindowThread: started loop\n"));
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127 | while (true)
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128 | {
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129 | MSG msg;
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130 | if (GetMessage(&msg, 0, 0, 0))
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131 | {
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132 | if (msg.message == WM_VMSVGA3D_EXIT)
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133 | {
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134 | /* Signal to the caller that we're done. */
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135 | RTSemEventSignal(WndRequestSem);
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136 | break;
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137 | }
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138 |
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139 | if (msg.message == WM_VMSVGA3D_WAKEUP)
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140 | {
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141 | continue;
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142 | }
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143 |
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144 | if (msg.message == WM_VMSVGA3D_CREATEWINDOW)
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145 | {
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146 | /* Create a context window with minimal 4x4 size. We will never use the swapchain
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147 | * to present the rendered image. Rendered images from the guest will be copied to
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148 | * the VMSVGA SCREEN object, which can be either an offscreen render target or
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149 | * system memory in the guest VRAM. */
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150 | HWND *phWnd = (HWND *)msg.wParam;
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151 | HWND hWnd;
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152 | *phWnd = hWnd = CreateWindowExW(WS_EX_NOACTIVATE | WS_EX_NOPARENTNOTIFY,
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153 | VMSVGA3D_WNDCLASSNAME,
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154 | NULL /*pwszName*/,
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155 | WS_DISABLED,
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156 | 0 /*x*/,
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157 | 0 /*y*/,
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158 | 4 /*cx*/,
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159 | 4 /*cy*/,
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160 | HWND_DESKTOP /*hwndParent*/,
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161 | NULL /*hMenu*/,
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162 | (HINSTANCE)msg.lParam /*hInstance*/,
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163 | NULL /*WM_CREATE param*/);
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164 | AssertMsg(hWnd, ("CreateWindowEx %ls, WS_EX_NOACTIVATE | WS_EX_NOPARENTNOTIFY, WS_DISABLED, (0,0)(4,4), HWND_DESKTOP hInstance=%p -> error=%x\n",
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165 | VMSVGA3D_WNDCLASSNAME, msg.lParam, GetLastError()));
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166 |
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167 | #ifdef VBOX_STRICT
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168 | /* Must have a non-zero client rectangle! */
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169 | RECT ClientRect;
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170 | GetClientRect(hWnd, &ClientRect);
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171 | Assert(ClientRect.right > ClientRect.left);
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172 | Assert(ClientRect.bottom > ClientRect.top);
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173 | #endif
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174 |
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175 | /* Signal to the caller that we're done. */
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176 | RTSemEventSignal(WndRequestSem);
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177 | continue;
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178 | }
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179 |
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180 | if (msg.message == WM_VMSVGA3D_DESTROYWINDOW)
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181 | {
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182 | BOOL fRc = DestroyWindow((HWND)msg.wParam);
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183 | Assert(fRc); NOREF(fRc);
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184 |
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185 | /* Signal to the caller that we're done. */
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186 | RTSemEventSignal(WndRequestSem);
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187 | continue;
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188 | }
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189 |
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190 | #if 0 /* in case CreateDeviceEx fails again and we want to eliminat wrong-thread. */
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191 | if (msg.message == WM_VMSVGA3D_CREATE_DEVICE)
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192 | {
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193 | VMSVGA3DCREATEDEVICEPARAMS *pParams = (VMSVGA3DCREATEDEVICEPARAMS *)msg.lParam;
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194 | pParams->hrc = pParams->pState->pD3D9->CreateDeviceEx(D3DADAPTER_DEFAULT,
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195 | D3DDEVTYPE_HAL,
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196 | pParams->pContext->hwnd,
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197 | D3DCREATE_MULTITHREADED | D3DCREATE_MIXED_VERTEXPROCESSING, //D3DCREATE_HARDWARE_VERTEXPROCESSING,
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198 | pParams->pPresParams,
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199 | NULL,
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200 | &pParams->pContext->pDevice);
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201 | AssertMsg(pParams->hrc == D3D_OK, ("WM_VMSVGA3D_CREATE_DEVICE: CreateDevice failed with %x\n", pParams->hrc));
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202 |
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203 | RTSemEventSignal(WndRequestSem);
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204 | continue;
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205 | }
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206 | #endif
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207 |
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208 | TranslateMessage(&msg);
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209 | DispatchMessage(&msg);
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210 | }
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211 | else
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212 | {
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213 | Log(("GetMessage failed with %x\n", GetLastError()));
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214 | break;
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215 | }
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216 | }
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217 |
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218 | Log(("vmsvga3dWindowThread: end loop\n"));
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219 | return VINF_SUCCESS;
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220 | }
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221 |
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222 | /* Window procedure for our top level window overlays. */
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223 | static LONG WINAPI vmsvga3dWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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224 | {
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225 | switch (uMsg)
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226 | {
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227 | case WM_CREATE:
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228 | {
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229 | /* Ditch the title bar (caption) to avoid having a zero height
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230 | client area as that makes IDirect3D9Ex::CreateDeviceEx fail.
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231 | For the style adjustment to take place, we must apply the
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232 | SWP_FRAMECHANGED thru SetWindowPos. */
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233 | LONG flStyle = GetWindowLongW(hwnd, GWL_STYLE);
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234 | flStyle &= ~(WS_CAPTION /* both titlebar and border. Some paranoia: */ | WS_THICKFRAME | WS_SYSMENU);
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235 | SetWindowLong(hwnd, GWL_STYLE, flStyle);
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236 | SetWindowPos(hwnd, NULL, 0, 0, 0, 0,
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237 | SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_NOOWNERZORDER);
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238 | break;
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239 | }
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240 |
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241 | case WM_CLOSE:
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242 | Log7(("vmsvga3dWndProc(%p): WM_CLOSE\n", hwnd));
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243 | break;
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244 |
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245 | case WM_DESTROY:
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246 | Log7(("vmsvga3dWndProc(%p): WM_DESTROY\n", hwnd));
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247 | break;
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248 |
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249 | case WM_NCHITTEST:
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250 | Log7(("vmsvga3dWndProc(%p): WM_NCHITTEST\n", hwnd));
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251 | return HTNOWHERE;
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252 |
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253 | # if 0 /* flicker experiment, no help here. */
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254 | case WM_PAINT:
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255 | Log7(("vmsvga3dWndProc(%p): WM_PAINT %p %p\n", hwnd, wParam, lParam));
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256 | ValidateRect(hwnd, NULL);
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257 | return 0;
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258 | case WM_ERASEBKGND:
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259 | Log7(("vmsvga3dWndProc(%p): WM_ERASEBKGND %p %p\n", hwnd, wParam, lParam));
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260 | return TRUE;
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261 | case WM_NCPAINT:
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262 | Log7(("vmsvga3dWndProc(%p): WM_NCPAINT %p %p\n", hwnd, wParam, lParam));
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263 | break;
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264 | case WM_WINDOWPOSCHANGING:
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265 | {
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266 | PWINDOWPOS pPos = (PWINDOWPOS)lParam;
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267 | Log7(("vmsvga3dWndProc(%p): WM_WINDOWPOSCHANGING %p %p pos=(%d,%d) size=(%d,%d) flags=%#x\n",
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268 | hwnd, wParam, lParam, pPos->x, pPos->y, pPos->cx, pPos->cy, pPos->flags));
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269 | break;
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270 | }
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271 | case WM_WINDOWPOSCHANGED:
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272 | {
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273 | PWINDOWPOS pPos = (PWINDOWPOS)lParam;
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274 | Log7(("vmsvga3dWndProc(%p): WM_WINDOWPOSCHANGED %p %p pos=(%d,%d) size=(%d,%d) flags=%#x\n",
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275 | hwnd, wParam, lParam, pPos->x, pPos->y, pPos->cx, pPos->cy, pPos->flags));
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276 | break;
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277 | }
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278 | case WM_MOVE:
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279 | Log7(("vmsvga3dWndProc(%p): WM_MOVE %p %p\n", hwnd, wParam, lParam));
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280 | break;
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281 | case WM_SIZE:
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282 | Log7(("vmsvga3dWndProc(%p): WM_SIZE %p %p\n", hwnd, wParam, lParam));
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283 | break;
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284 |
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285 | default:
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286 | Log7(("vmsvga3dWndProc(%p): %#x %p %p\n", hwnd, uMsg, wParam, lParam));
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287 | # endif
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288 | }
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289 | return DefWindowProc(hwnd, uMsg, wParam, lParam);
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290 | }
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291 |
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292 | int vmsvga3dContextWindowCreate(HINSTANCE hInstance, RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, HWND *pHwnd)
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293 | {
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294 | return vmsvga3dSendThreadMessage(pWindowThread, WndRequestSem, WM_VMSVGA3D_CREATEWINDOW, (WPARAM)pHwnd, (LPARAM)hInstance);
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295 | }
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296 |
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297 | #endif /* RT_OS_WINDOWS */
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298 |
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299 |
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300 | /**
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301 | * Calculate the size and dimensions of one block.
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302 | */
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303 | uint32_t vmsvga3dSurfaceFormatSize(SVGA3dSurfaceFormat format,
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304 | uint32_t *pcxBlock,
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305 | uint32_t *pcyBlock,
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306 | uint32_t *pcbPitchBlock)
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307 | {
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308 | const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
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309 | *pcxBlock = desc->block_size.width;
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310 | *pcyBlock = desc->block_size.height;
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311 | *pcbPitchBlock = desc->pitch_bytes_per_block;
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312 | return desc->bytes_per_block;
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313 | }
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314 |
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315 | void vmsvga3dSurfaceMipBufferSize(SVGA3dSurfaceFormat format, SVGA3dSize mipmapSize, uint32_t multisampleCount,
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316 | uint32_t *pcBlocksX,
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317 | uint32_t *pcBlocksY,
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318 | uint32_t *pcbSurfacePitch,
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319 | uint32_t *pcbSurfacePlane,
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320 | uint32_t *pcbSurface)
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321 | {
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322 | const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
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323 |
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324 | uint32_t const cxBlocks = (mipmapSize.width + desc->block_size.width - 1) / desc->block_size.width;
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325 | uint32_t const cyBlocks = (mipmapSize.height + desc->block_size.height - 1) / desc->block_size.height;
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326 | uint32_t const czBlocks = (mipmapSize.depth + desc->block_size.depth - 1) / desc->block_size.depth;
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327 |
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328 | uint32_t const cbPitch = cxBlocks * desc->pitch_bytes_per_block;
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329 |
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330 | uint32_t cbSurfacePlane = clamped_umul32(cxBlocks, cyBlocks);
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331 | cbSurfacePlane = clamped_umul32(cbSurfacePlane, desc->bytes_per_block);
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332 |
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333 | uint32_t const cbSurfaceResolved = clamped_umul32(cbSurfacePlane, czBlocks);
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334 |
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335 | uint32_t const cbSurface = clamped_umul32(cbSurfaceResolved, RT_MAX(multisampleCount, 1));
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336 |
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337 | *pcBlocksX = cxBlocks;
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338 | *pcBlocksY = cyBlocks;
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339 | *pcbSurfacePitch = cbPitch;
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340 | *pcbSurfacePlane = cbSurfacePlane;
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341 | *pcbSurface = cbSurface;
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342 | }
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343 |
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344 | #ifdef LOG_ENABLED
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345 |
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346 | const char *vmsvga3dGetCapString(uint32_t idxCap)
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347 | {
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348 | switch (idxCap)
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349 | {
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350 | case SVGA3D_DEVCAP_3D:
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351 | return "SVGA3D_DEVCAP_3D";
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352 | case SVGA3D_DEVCAP_MAX_LIGHTS:
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353 | return "SVGA3D_DEVCAP_MAX_LIGHTS";
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354 | case SVGA3D_DEVCAP_MAX_TEXTURES:
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355 | return "SVGA3D_DEVCAP_MAX_TEXTURES";
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356 | case SVGA3D_DEVCAP_MAX_CLIP_PLANES:
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357 | return "SVGA3D_DEVCAP_MAX_CLIP_PLANES";
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358 | case SVGA3D_DEVCAP_VERTEX_SHADER_VERSION:
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359 | return "SVGA3D_DEVCAP_VERTEX_SHADER_VERSION";
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360 | case SVGA3D_DEVCAP_VERTEX_SHADER:
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361 | return "SVGA3D_DEVCAP_VERTEX_SHADER";
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362 | case SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION:
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363 | return "SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION";
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364 | case SVGA3D_DEVCAP_FRAGMENT_SHADER:
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365 | return "SVGA3D_DEVCAP_FRAGMENT_SHADER";
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366 | case SVGA3D_DEVCAP_MAX_RENDER_TARGETS:
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367 | return "SVGA3D_DEVCAP_MAX_RENDER_TARGETS";
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368 | case SVGA3D_DEVCAP_S23E8_TEXTURES:
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369 | return "SVGA3D_DEVCAP_S23E8_TEXTURES";
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370 | case SVGA3D_DEVCAP_S10E5_TEXTURES:
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371 | return "SVGA3D_DEVCAP_S10E5_TEXTURES";
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372 | case SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND:
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373 | return "SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND";
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374 | case SVGA3D_DEVCAP_D16_BUFFER_FORMAT:
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375 | return "SVGA3D_DEVCAP_D16_BUFFER_FORMAT";
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376 | case SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT:
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377 | return "SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT";
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378 | case SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT:
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379 | return "SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT";
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380 | case SVGA3D_DEVCAP_QUERY_TYPES:
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381 | return "SVGA3D_DEVCAP_QUERY_TYPES";
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382 | case SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING:
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383 | return "SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING";
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384 | case SVGA3D_DEVCAP_MAX_POINT_SIZE:
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385 | return "SVGA3D_DEVCAP_MAX_POINT_SIZE";
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386 | case SVGA3D_DEVCAP_MAX_SHADER_TEXTURES:
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387 | return "SVGA3D_DEVCAP_MAX_SHADER_TEXTURES";
|
---|
388 | case SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH:
|
---|
389 | return "SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH";
|
---|
390 | case SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT:
|
---|
391 | return "SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT";
|
---|
392 | case SVGA3D_DEVCAP_MAX_VOLUME_EXTENT:
|
---|
393 | return "SVGA3D_DEVCAP_MAX_VOLUME_EXTENT";
|
---|
394 | case SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT:
|
---|
395 | return "SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT";
|
---|
396 | case SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO:
|
---|
397 | return "SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO";
|
---|
398 | case SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY:
|
---|
399 | return "SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY";
|
---|
400 | case SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT:
|
---|
401 | return "SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT";
|
---|
402 | case SVGA3D_DEVCAP_MAX_VERTEX_INDEX:
|
---|
403 | return "SVGA3D_DEVCAP_MAX_VERTEX_INDEX";
|
---|
404 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS:
|
---|
405 | return "SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS";
|
---|
406 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS:
|
---|
407 | return "SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS";
|
---|
408 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS:
|
---|
409 | return "SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS";
|
---|
410 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS:
|
---|
411 | return "SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS";
|
---|
412 | case SVGA3D_DEVCAP_TEXTURE_OPS:
|
---|
413 | return "SVGA3D_DEVCAP_TEXTURE_OPS";
|
---|
414 | case SVGA3D_DEVCAP_DEAD4: /* SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES */
|
---|
415 | return "SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES";
|
---|
416 | case SVGA3D_DEVCAP_DEAD5: /* SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES */
|
---|
417 | return "SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES";
|
---|
418 | case SVGA3D_DEVCAP_DEAD7: /* SVGA3D_DEVCAP_ALPHATOCOVERAGE */
|
---|
419 | return "SVGA3D_DEVCAP_ALPHATOCOVERAGE";
|
---|
420 | case SVGA3D_DEVCAP_DEAD6: /* SVGA3D_DEVCAP_SUPERSAMPLE */
|
---|
421 | return "SVGA3D_DEVCAP_SUPERSAMPLE";
|
---|
422 | case SVGA3D_DEVCAP_AUTOGENMIPMAPS:
|
---|
423 | return "SVGA3D_DEVCAP_AUTOGENMIPMAPS";
|
---|
424 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES:
|
---|
425 | return "SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES";
|
---|
426 | case SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS:
|
---|
427 | return "SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS";
|
---|
428 | case SVGA3D_DEVCAP_MAX_CONTEXT_IDS:
|
---|
429 | return "SVGA3D_DEVCAP_MAX_CONTEXT_IDS";
|
---|
430 | case SVGA3D_DEVCAP_MAX_SURFACE_IDS:
|
---|
431 | return "SVGA3D_DEVCAP_MAX_SURFACE_IDS";
|
---|
432 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8:
|
---|
433 | return "SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8";
|
---|
434 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8:
|
---|
435 | return "SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8";
|
---|
436 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10:
|
---|
437 | return "SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10";
|
---|
438 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5:
|
---|
439 | return "SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5";
|
---|
440 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5:
|
---|
441 | return "SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5";
|
---|
442 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4:
|
---|
443 | return "SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4";
|
---|
444 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5:
|
---|
445 | return "SVGA3D_DEVCAP_SURFACEFMT_R5G6B5";
|
---|
446 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16:
|
---|
447 | return "SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16";
|
---|
448 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8:
|
---|
449 | return "SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8";
|
---|
450 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8:
|
---|
451 | return "SVGA3D_DEVCAP_SURFACEFMT_ALPHA8";
|
---|
452 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8:
|
---|
453 | return "SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8";
|
---|
454 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16:
|
---|
455 | return "SVGA3D_DEVCAP_SURFACEFMT_Z_D16";
|
---|
456 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8:
|
---|
457 | return "SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8";
|
---|
458 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8:
|
---|
459 | return "SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8";
|
---|
460 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16:
|
---|
461 | return "SVGA3D_DEVCAP_SURFACEFMT_Z_DF16";
|
---|
462 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24:
|
---|
463 | return "SVGA3D_DEVCAP_SURFACEFMT_Z_DF24";
|
---|
464 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT:
|
---|
465 | return "SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT";
|
---|
466 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1:
|
---|
467 | return "SVGA3D_DEVCAP_SURFACEFMT_DXT1";
|
---|
468 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2:
|
---|
469 | return "SVGA3D_DEVCAP_SURFACEFMT_DXT2";
|
---|
470 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3:
|
---|
471 | return "SVGA3D_DEVCAP_SURFACEFMT_DXT3";
|
---|
472 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4:
|
---|
473 | return "SVGA3D_DEVCAP_SURFACEFMT_DXT4";
|
---|
474 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5:
|
---|
475 | return "SVGA3D_DEVCAP_SURFACEFMT_DXT5";
|
---|
476 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8:
|
---|
477 | return "SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8";
|
---|
478 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10:
|
---|
479 | return "SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10";
|
---|
480 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8:
|
---|
481 | return "SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8";
|
---|
482 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8:
|
---|
483 | return "SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8";
|
---|
484 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8:
|
---|
485 | return "SVGA3D_DEVCAP_SURFACEFMT_CxV8U8";
|
---|
486 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5:
|
---|
487 | return "SVGA3D_DEVCAP_SURFACEFMT_R_S10E5";
|
---|
488 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8:
|
---|
489 | return "SVGA3D_DEVCAP_SURFACEFMT_R_S23E8";
|
---|
490 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5:
|
---|
491 | return "SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5";
|
---|
492 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8:
|
---|
493 | return "SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8";
|
---|
494 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5:
|
---|
495 | return "SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5";
|
---|
496 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8:
|
---|
497 | return "SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8";
|
---|
498 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16:
|
---|
499 | return "SVGA3D_DEVCAP_SURFACEFMT_V16U16";
|
---|
500 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16:
|
---|
501 | return "SVGA3D_DEVCAP_SURFACEFMT_G16R16";
|
---|
502 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16:
|
---|
503 | return "SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16";
|
---|
504 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY:
|
---|
505 | return "SVGA3D_DEVCAP_SURFACEFMT_UYVY";
|
---|
506 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2:
|
---|
507 | return "SVGA3D_DEVCAP_SURFACEFMT_YUY2";
|
---|
508 | case SVGA3D_DEVCAP_SURFACEFMT_NV12:
|
---|
509 | return "SVGA3D_DEVCAP_SURFACEFMT_NV12";
|
---|
510 | case SVGA3D_DEVCAP_DEAD10: /* SVGA3D_DEVCAP_SURFACEFMT_AYUV */
|
---|
511 | return "SVGA3D_DEVCAP_SURFACEFMT_AYUV";
|
---|
512 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1:
|
---|
513 | return "SVGA3D_DEVCAP_SURFACEFMT_ATI1";
|
---|
514 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2:
|
---|
515 | return "SVGA3D_DEVCAP_SURFACEFMT_ATI2";
|
---|
516 | default:
|
---|
517 | return "UNEXPECTED";
|
---|
518 | }
|
---|
519 | }
|
---|
520 |
|
---|
521 | const char *vmsvga3dGet3dFormatString(uint32_t format)
|
---|
522 | {
|
---|
523 | static char szFormat[1024];
|
---|
524 |
|
---|
525 | szFormat[0] = 0;
|
---|
526 |
|
---|
527 | if (format & SVGA3DFORMAT_OP_TEXTURE)
|
---|
528 | strcat(szFormat, " - SVGA3DFORMAT_OP_TEXTURE\n");
|
---|
529 | if (format & SVGA3DFORMAT_OP_VOLUMETEXTURE)
|
---|
530 | strcat(szFormat, " - SVGA3DFORMAT_OP_VOLUMETEXTURE\n");
|
---|
531 | if (format & SVGA3DFORMAT_OP_CUBETEXTURE)
|
---|
532 | strcat(szFormat, " - SVGA3DFORMAT_OP_CUBETEXTURE\n");
|
---|
533 | if (format & SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET)
|
---|
534 | strcat(szFormat, " - SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET\n");
|
---|
535 | if (format & SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET)
|
---|
536 | strcat(szFormat, " - SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET\n");
|
---|
537 | if (format & SVGA3DFORMAT_OP_ZSTENCIL)
|
---|
538 | strcat(szFormat, " - SVGA3DFORMAT_OP_ZSTENCIL\n");
|
---|
539 | if (format & SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH)
|
---|
540 | strcat(szFormat, " - SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH\n");
|
---|
541 | if (format & SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET)
|
---|
542 | strcat(szFormat, " - SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET\n");
|
---|
543 | if (format & SVGA3DFORMAT_OP_DISPLAYMODE)
|
---|
544 | strcat(szFormat, " - SVGA3DFORMAT_OP_DISPLAYMODE\n");
|
---|
545 | if (format & SVGA3DFORMAT_OP_3DACCELERATION)
|
---|
546 | strcat(szFormat, " - SVGA3DFORMAT_OP_3DACCELERATION\n");
|
---|
547 | if (format & SVGA3DFORMAT_OP_PIXELSIZE)
|
---|
548 | strcat(szFormat, " - SVGA3DFORMAT_OP_PIXELSIZE\n");
|
---|
549 | if (format & SVGA3DFORMAT_OP_CONVERT_TO_ARGB)
|
---|
550 | strcat(szFormat, " - SVGA3DFORMAT_OP_CONVERT_TO_ARGB\n");
|
---|
551 | if (format & SVGA3DFORMAT_OP_OFFSCREENPLAIN)
|
---|
552 | strcat(szFormat, " - SVGA3DFORMAT_OP_OFFSCREENPLAIN\n");
|
---|
553 | if (format & SVGA3DFORMAT_OP_SRGBREAD)
|
---|
554 | strcat(szFormat, " - SVGA3DFORMAT_OP_SRGBREAD\n");
|
---|
555 | if (format & SVGA3DFORMAT_OP_BUMPMAP)
|
---|
556 | strcat(szFormat, " - SVGA3DFORMAT_OP_BUMPMAP\n");
|
---|
557 | if (format & SVGA3DFORMAT_OP_DMAP)
|
---|
558 | strcat(szFormat, " - SVGA3DFORMAT_OP_DMAP\n");
|
---|
559 | if (format & SVGA3DFORMAT_OP_NOFILTER)
|
---|
560 | strcat(szFormat, " - SVGA3DFORMAT_OP_NOFILTER\n");
|
---|
561 | if (format & SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB)
|
---|
562 | strcat(szFormat, " - SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB\n");
|
---|
563 | if (format & SVGA3DFORMAT_OP_SRGBWRITE)
|
---|
564 | strcat(szFormat, " - SVGA3DFORMAT_OP_SRGBWRITE\n");
|
---|
565 | if (format & SVGA3DFORMAT_OP_NOALPHABLEND)
|
---|
566 | strcat(szFormat, " - SVGA3DFORMAT_OP_NOALPHABLEND\n");
|
---|
567 | if (format & SVGA3DFORMAT_OP_AUTOGENMIPMAP)
|
---|
568 | strcat(szFormat, " - SVGA3DFORMAT_OP_AUTOGENMIPMAP\n");
|
---|
569 | if (format & SVGA3DFORMAT_OP_VERTEXTEXTURE)
|
---|
570 | strcat(szFormat, " - SVGA3DFORMAT_OP_VERTEXTEXTURE\n");
|
---|
571 | if (format & SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP)
|
---|
572 | strcat(szFormat, " - SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP\n");
|
---|
573 | return szFormat;
|
---|
574 | }
|
---|
575 |
|
---|
576 | const char *vmsvga3dGetRenderStateName(uint32_t state)
|
---|
577 | {
|
---|
578 | switch (state)
|
---|
579 | {
|
---|
580 | case SVGA3D_RS_ZENABLE: /* SVGA3dBool */
|
---|
581 | return "SVGA3D_RS_ZENABLE";
|
---|
582 | case SVGA3D_RS_ZWRITEENABLE: /* SVGA3dBool */
|
---|
583 | return "SVGA3D_RS_ZWRITEENABLE";
|
---|
584 | case SVGA3D_RS_ALPHATESTENABLE: /* SVGA3dBool */
|
---|
585 | return "SVGA3D_RS_ALPHATESTENABLE";
|
---|
586 | case SVGA3D_RS_DITHERENABLE: /* SVGA3dBool */
|
---|
587 | return "SVGA3D_RS_DITHERENABLE";
|
---|
588 | case SVGA3D_RS_BLENDENABLE: /* SVGA3dBool */
|
---|
589 | return "SVGA3D_RS_BLENDENABLE";
|
---|
590 | case SVGA3D_RS_FOGENABLE: /* SVGA3dBool */
|
---|
591 | return "SVGA3D_RS_FOGENABLE";
|
---|
592 | case SVGA3D_RS_SPECULARENABLE: /* SVGA3dBool */
|
---|
593 | return "SVGA3D_RS_SPECULARENABLE";
|
---|
594 | case SVGA3D_RS_STENCILENABLE: /* SVGA3dBool */
|
---|
595 | return "SVGA3D_RS_STENCILENABLE";
|
---|
596 | case SVGA3D_RS_LIGHTINGENABLE: /* SVGA3dBool */
|
---|
597 | return "SVGA3D_RS_LIGHTINGENABLE";
|
---|
598 | case SVGA3D_RS_NORMALIZENORMALS: /* SVGA3dBool */
|
---|
599 | return "SVGA3D_RS_NORMALIZENORMALS";
|
---|
600 | case SVGA3D_RS_POINTSPRITEENABLE: /* SVGA3dBool */
|
---|
601 | return "SVGA3D_RS_POINTSPRITEENABLE";
|
---|
602 | case SVGA3D_RS_POINTSCALEENABLE: /* SVGA3dBool */
|
---|
603 | return "SVGA3D_RS_POINTSCALEENABLE";
|
---|
604 | case SVGA3D_RS_STENCILREF: /* uint32_t */
|
---|
605 | return "SVGA3D_RS_STENCILREF";
|
---|
606 | case SVGA3D_RS_STENCILMASK: /* uint32_t */
|
---|
607 | return "SVGA3D_RS_STENCILMASK";
|
---|
608 | case SVGA3D_RS_STENCILWRITEMASK: /* uint32_t */
|
---|
609 | return "SVGA3D_RS_STENCILWRITEMASK";
|
---|
610 | case SVGA3D_RS_POINTSIZE: /* float */
|
---|
611 | return "SVGA3D_RS_POINTSIZE";
|
---|
612 | case SVGA3D_RS_POINTSIZEMIN: /* float */
|
---|
613 | return "SVGA3D_RS_POINTSIZEMIN";
|
---|
614 | case SVGA3D_RS_POINTSIZEMAX: /* float */
|
---|
615 | return "SVGA3D_RS_POINTSIZEMAX";
|
---|
616 | case SVGA3D_RS_POINTSCALE_A: /* float */
|
---|
617 | return "SVGA3D_RS_POINTSCALE_A";
|
---|
618 | case SVGA3D_RS_POINTSCALE_B: /* float */
|
---|
619 | return "SVGA3D_RS_POINTSCALE_B";
|
---|
620 | case SVGA3D_RS_POINTSCALE_C: /* float */
|
---|
621 | return "SVGA3D_RS_POINTSCALE_C";
|
---|
622 | case SVGA3D_RS_AMBIENT: /* SVGA3dColor - identical */
|
---|
623 | return "SVGA3D_RS_AMBIENT";
|
---|
624 | case SVGA3D_RS_CLIPPLANEENABLE: /* SVGA3dClipPlanes - identical */
|
---|
625 | return "SVGA3D_RS_CLIPPLANEENABLE";
|
---|
626 | case SVGA3D_RS_FOGCOLOR: /* SVGA3dColor - identical */
|
---|
627 | return "SVGA3D_RS_FOGCOLOR";
|
---|
628 | case SVGA3D_RS_FOGSTART: /* float */
|
---|
629 | return "SVGA3D_RS_FOGSTART";
|
---|
630 | case SVGA3D_RS_FOGEND: /* float */
|
---|
631 | return "SVGA3D_RS_FOGEND";
|
---|
632 | case SVGA3D_RS_FOGDENSITY: /* float */
|
---|
633 | return "SVGA3D_RS_FOGDENSITY";
|
---|
634 | case SVGA3D_RS_RANGEFOGENABLE: /* SVGA3dBool */
|
---|
635 | return "SVGA3D_RS_RANGEFOGENABLE";
|
---|
636 | case SVGA3D_RS_FOGMODE: /* SVGA3dFogMode */
|
---|
637 | return "SVGA3D_RS_FOGMODE";
|
---|
638 | case SVGA3D_RS_FILLMODE: /* SVGA3dFillMode */
|
---|
639 | return "SVGA3D_RS_FILLMODE";
|
---|
640 | case SVGA3D_RS_SHADEMODE: /* SVGA3dShadeMode */
|
---|
641 | return "SVGA3D_RS_SHADEMODE";
|
---|
642 | case SVGA3D_RS_LINEPATTERN: /* SVGA3dLinePattern */
|
---|
643 | return "SVGA3D_RS_LINEPATTERN";
|
---|
644 | case SVGA3D_RS_SRCBLEND: /* SVGA3dBlendOp */
|
---|
645 | return "SVGA3D_RS_SRCBLEND";
|
---|
646 | case SVGA3D_RS_DSTBLEND: /* SVGA3dBlendOp */
|
---|
647 | return "SVGA3D_RS_DSTBLEND";
|
---|
648 | case SVGA3D_RS_BLENDEQUATION: /* SVGA3dBlendEquation */
|
---|
649 | return "SVGA3D_RS_BLENDEQUATION";
|
---|
650 | case SVGA3D_RS_CULLMODE: /* SVGA3dFace */
|
---|
651 | return "SVGA3D_RS_CULLMODE";
|
---|
652 | case SVGA3D_RS_ZFUNC: /* SVGA3dCmpFunc */
|
---|
653 | return "SVGA3D_RS_ZFUNC";
|
---|
654 | case SVGA3D_RS_ALPHAFUNC: /* SVGA3dCmpFunc */
|
---|
655 | return "SVGA3D_RS_ALPHAFUNC";
|
---|
656 | case SVGA3D_RS_STENCILFUNC: /* SVGA3dCmpFunc */
|
---|
657 | return "SVGA3D_RS_STENCILFUNC";
|
---|
658 | case SVGA3D_RS_STENCILFAIL: /* SVGA3dStencilOp */
|
---|
659 | return "SVGA3D_RS_STENCILFAIL";
|
---|
660 | case SVGA3D_RS_STENCILZFAIL: /* SVGA3dStencilOp */
|
---|
661 | return "SVGA3D_RS_STENCILZFAIL";
|
---|
662 | case SVGA3D_RS_STENCILPASS: /* SVGA3dStencilOp */
|
---|
663 | return "SVGA3D_RS_STENCILPASS";
|
---|
664 | case SVGA3D_RS_ALPHAREF: /* float (0.0 .. 1.0) */
|
---|
665 | return "SVGA3D_RS_ALPHAREF";
|
---|
666 | case SVGA3D_RS_FRONTWINDING: /* SVGA3dFrontWinding */
|
---|
667 | return "SVGA3D_RS_FRONTWINDING";
|
---|
668 | case SVGA3D_RS_COORDINATETYPE: /* SVGA3dCoordinateType */
|
---|
669 | return "SVGA3D_RS_COORDINATETYPE";
|
---|
670 | case SVGA3D_RS_ZBIAS: /* float */
|
---|
671 | return "SVGA3D_RS_ZBIAS";
|
---|
672 | case SVGA3D_RS_COLORWRITEENABLE: /* SVGA3dColorMask */
|
---|
673 | return "SVGA3D_RS_COLORWRITEENABLE";
|
---|
674 | case SVGA3D_RS_VERTEXMATERIALENABLE: /* SVGA3dBool */
|
---|
675 | return "SVGA3D_RS_VERTEXMATERIALENABLE";
|
---|
676 | case SVGA3D_RS_DIFFUSEMATERIALSOURCE: /* SVGA3dVertexMaterial */
|
---|
677 | return "SVGA3D_RS_DIFFUSEMATERIALSOURCE";
|
---|
678 | case SVGA3D_RS_SPECULARMATERIALSOURCE: /* SVGA3dVertexMaterial */
|
---|
679 | return "SVGA3D_RS_SPECULARMATERIALSOURCE";
|
---|
680 | case SVGA3D_RS_AMBIENTMATERIALSOURCE: /* SVGA3dVertexMaterial */
|
---|
681 | return "SVGA3D_RS_AMBIENTMATERIALSOURCE";
|
---|
682 | case SVGA3D_RS_EMISSIVEMATERIALSOURCE: /* SVGA3dVertexMaterial */
|
---|
683 | return "SVGA3D_RS_EMISSIVEMATERIALSOURCE";
|
---|
684 | case SVGA3D_RS_TEXTUREFACTOR: /* SVGA3dColor */
|
---|
685 | return "SVGA3D_RS_TEXTUREFACTOR";
|
---|
686 | case SVGA3D_RS_LOCALVIEWER: /* SVGA3dBool */
|
---|
687 | return "SVGA3D_RS_LOCALVIEWER";
|
---|
688 | case SVGA3D_RS_SCISSORTESTENABLE: /* SVGA3dBool */
|
---|
689 | return "SVGA3D_RS_SCISSORTESTENABLE";
|
---|
690 | case SVGA3D_RS_BLENDCOLOR: /* SVGA3dColor */
|
---|
691 | return "SVGA3D_RS_BLENDCOLOR";
|
---|
692 | case SVGA3D_RS_STENCILENABLE2SIDED: /* SVGA3dBool */
|
---|
693 | return "SVGA3D_RS_STENCILENABLE2SIDED";
|
---|
694 | case SVGA3D_RS_CCWSTENCILFUNC: /* SVGA3dCmpFunc */
|
---|
695 | return "SVGA3D_RS_CCWSTENCILFUNC";
|
---|
696 | case SVGA3D_RS_CCWSTENCILFAIL: /* SVGA3dStencilOp */
|
---|
697 | return "SVGA3D_RS_CCWSTENCILFAIL";
|
---|
698 | case SVGA3D_RS_CCWSTENCILZFAIL: /* SVGA3dStencilOp */
|
---|
699 | return "SVGA3D_RS_CCWSTENCILZFAIL";
|
---|
700 | case SVGA3D_RS_CCWSTENCILPASS: /* SVGA3dStencilOp */
|
---|
701 | return "SVGA3D_RS_CCWSTENCILPASS";
|
---|
702 | case SVGA3D_RS_VERTEXBLEND: /* SVGA3dVertexBlendFlags */
|
---|
703 | return "SVGA3D_RS_VERTEXBLEND";
|
---|
704 | case SVGA3D_RS_SLOPESCALEDEPTHBIAS: /* float */
|
---|
705 | return "SVGA3D_RS_SLOPESCALEDEPTHBIAS";
|
---|
706 | case SVGA3D_RS_DEPTHBIAS: /* float */
|
---|
707 | return "SVGA3D_RS_DEPTHBIAS";
|
---|
708 | case SVGA3D_RS_OUTPUTGAMMA: /* float */
|
---|
709 | return "SVGA3D_RS_OUTPUTGAMMA";
|
---|
710 | case SVGA3D_RS_ZVISIBLE: /* SVGA3dBool */
|
---|
711 | return "SVGA3D_RS_ZVISIBLE";
|
---|
712 | case SVGA3D_RS_LASTPIXEL: /* SVGA3dBool */
|
---|
713 | return "SVGA3D_RS_LASTPIXEL";
|
---|
714 | case SVGA3D_RS_CLIPPING: /* SVGA3dBool */
|
---|
715 | return "SVGA3D_RS_CLIPPING";
|
---|
716 | case SVGA3D_RS_WRAP0: /* SVGA3dWrapFlags */
|
---|
717 | return "SVGA3D_RS_WRAP0";
|
---|
718 | case SVGA3D_RS_WRAP1: /* SVGA3dWrapFlags */
|
---|
719 | return "SVGA3D_RS_WRAP1";
|
---|
720 | case SVGA3D_RS_WRAP2: /* SVGA3dWrapFlags */
|
---|
721 | return "SVGA3D_RS_WRAP2";
|
---|
722 | case SVGA3D_RS_WRAP3: /* SVGA3dWrapFlags */
|
---|
723 | return "SVGA3D_RS_WRAP3";
|
---|
724 | case SVGA3D_RS_WRAP4: /* SVGA3dWrapFlags */
|
---|
725 | return "SVGA3D_RS_WRAP4";
|
---|
726 | case SVGA3D_RS_WRAP5: /* SVGA3dWrapFlags */
|
---|
727 | return "SVGA3D_RS_WRAP5";
|
---|
728 | case SVGA3D_RS_WRAP6: /* SVGA3dWrapFlags */
|
---|
729 | return "SVGA3D_RS_WRAP6";
|
---|
730 | case SVGA3D_RS_WRAP7: /* SVGA3dWrapFlags */
|
---|
731 | return "SVGA3D_RS_WRAP7";
|
---|
732 | case SVGA3D_RS_WRAP8: /* SVGA3dWrapFlags */
|
---|
733 | return "SVGA3D_RS_WRAP8";
|
---|
734 | case SVGA3D_RS_WRAP9: /* SVGA3dWrapFlags */
|
---|
735 | return "SVGA3D_RS_WRAP9";
|
---|
736 | case SVGA3D_RS_WRAP10: /* SVGA3dWrapFlags */
|
---|
737 | return "SVGA3D_RS_WRAP10";
|
---|
738 | case SVGA3D_RS_WRAP11: /* SVGA3dWrapFlags */
|
---|
739 | return "SVGA3D_RS_WRAP11";
|
---|
740 | case SVGA3D_RS_WRAP12: /* SVGA3dWrapFlags */
|
---|
741 | return "SVGA3D_RS_WRAP12";
|
---|
742 | case SVGA3D_RS_WRAP13: /* SVGA3dWrapFlags */
|
---|
743 | return "SVGA3D_RS_WRAP13";
|
---|
744 | case SVGA3D_RS_WRAP14: /* SVGA3dWrapFlags */
|
---|
745 | return "SVGA3D_RS_WRAP14";
|
---|
746 | case SVGA3D_RS_WRAP15: /* SVGA3dWrapFlags */
|
---|
747 | return "SVGA3D_RS_WRAP15";
|
---|
748 | case SVGA3D_RS_MULTISAMPLEANTIALIAS: /* SVGA3dBool */
|
---|
749 | return "SVGA3D_RS_MULTISAMPLEANTIALIAS";
|
---|
750 | case SVGA3D_RS_MULTISAMPLEMASK: /* uint32_t */
|
---|
751 | return "SVGA3D_RS_MULTISAMPLEMASK";
|
---|
752 | case SVGA3D_RS_INDEXEDVERTEXBLENDENABLE: /* SVGA3dBool */
|
---|
753 | return "SVGA3D_RS_INDEXEDVERTEXBLENDENABLE";
|
---|
754 | case SVGA3D_RS_TWEENFACTOR: /* float */
|
---|
755 | return "SVGA3D_RS_TWEENFACTOR";
|
---|
756 | case SVGA3D_RS_ANTIALIASEDLINEENABLE: /* SVGA3dBool */
|
---|
757 | return "SVGA3D_RS_ANTIALIASEDLINEENABLE";
|
---|
758 | case SVGA3D_RS_COLORWRITEENABLE1: /* SVGA3dColorMask */
|
---|
759 | return "SVGA3D_RS_COLORWRITEENABLE1";
|
---|
760 | case SVGA3D_RS_COLORWRITEENABLE2: /* SVGA3dColorMask */
|
---|
761 | return "SVGA3D_RS_COLORWRITEENABLE2";
|
---|
762 | case SVGA3D_RS_COLORWRITEENABLE3: /* SVGA3dColorMask */
|
---|
763 | return "SVGA3D_RS_COLORWRITEENABLE3";
|
---|
764 | case SVGA3D_RS_SEPARATEALPHABLENDENABLE: /* SVGA3dBool */
|
---|
765 | return "SVGA3D_RS_SEPARATEALPHABLENDENABLE";
|
---|
766 | case SVGA3D_RS_SRCBLENDALPHA: /* SVGA3dBlendOp */
|
---|
767 | return "SVGA3D_RS_SRCBLENDALPHA";
|
---|
768 | case SVGA3D_RS_DSTBLENDALPHA: /* SVGA3dBlendOp */
|
---|
769 | return "SVGA3D_RS_DSTBLENDALPHA";
|
---|
770 | case SVGA3D_RS_BLENDEQUATIONALPHA: /* SVGA3dBlendEquation */
|
---|
771 | return "SVGA3D_RS_BLENDEQUATIONALPHA";
|
---|
772 | case SVGA3D_RS_TRANSPARENCYANTIALIAS: /* SVGA3dTransparencyAntialiasType */
|
---|
773 | return "SVGA3D_RS_TRANSPARENCYANTIALIAS";
|
---|
774 | case SVGA3D_RS_LINEWIDTH: /* float */
|
---|
775 | return "SVGA3D_RS_LINEWIDTH";
|
---|
776 | default:
|
---|
777 | return "UNKNOWN";
|
---|
778 | }
|
---|
779 | }
|
---|
780 |
|
---|
781 | const char *vmsvga3dTextureStateToString(SVGA3dTextureStateName textureState)
|
---|
782 | {
|
---|
783 | switch (textureState)
|
---|
784 | {
|
---|
785 | case SVGA3D_TS_BIND_TEXTURE:
|
---|
786 | return "SVGA3D_TS_BIND_TEXTURE";
|
---|
787 | case SVGA3D_TS_COLOROP:
|
---|
788 | return "SVGA3D_TS_COLOROP";
|
---|
789 | case SVGA3D_TS_COLORARG1:
|
---|
790 | return "SVGA3D_TS_COLORARG1";
|
---|
791 | case SVGA3D_TS_COLORARG2:
|
---|
792 | return "SVGA3D_TS_COLORARG2";
|
---|
793 | case SVGA3D_TS_ALPHAOP:
|
---|
794 | return "SVGA3D_TS_ALPHAOP";
|
---|
795 | case SVGA3D_TS_ALPHAARG1:
|
---|
796 | return "SVGA3D_TS_ALPHAARG1";
|
---|
797 | case SVGA3D_TS_ALPHAARG2:
|
---|
798 | return "SVGA3D_TS_ALPHAARG2";
|
---|
799 | case SVGA3D_TS_ADDRESSU:
|
---|
800 | return "SVGA3D_TS_ADDRESSU";
|
---|
801 | case SVGA3D_TS_ADDRESSV:
|
---|
802 | return "SVGA3D_TS_ADDRESSV";
|
---|
803 | case SVGA3D_TS_MIPFILTER:
|
---|
804 | return "SVGA3D_TS_MIPFILTER";
|
---|
805 | case SVGA3D_TS_MAGFILTER:
|
---|
806 | return "SVGA3D_TS_MAGFILTER";
|
---|
807 | case SVGA3D_TS_MINFILTER:
|
---|
808 | return "SVGA3D_TS_MINFILTER";
|
---|
809 | case SVGA3D_TS_BORDERCOLOR:
|
---|
810 | return "SVGA3D_TS_BORDERCOLOR";
|
---|
811 | case SVGA3D_TS_TEXCOORDINDEX:
|
---|
812 | return "SVGA3D_TS_TEXCOORDINDEX";
|
---|
813 | case SVGA3D_TS_TEXTURETRANSFORMFLAGS:
|
---|
814 | return "SVGA3D_TS_TEXTURETRANSFORMFLAGS";
|
---|
815 | case SVGA3D_TS_TEXCOORDGEN:
|
---|
816 | return "SVGA3D_TS_TEXCOORDGEN";
|
---|
817 | case SVGA3D_TS_BUMPENVMAT00:
|
---|
818 | return "SVGA3D_TS_BUMPENVMAT00";
|
---|
819 | case SVGA3D_TS_BUMPENVMAT01:
|
---|
820 | return "SVGA3D_TS_BUMPENVMAT01";
|
---|
821 | case SVGA3D_TS_BUMPENVMAT10:
|
---|
822 | return "SVGA3D_TS_BUMPENVMAT10";
|
---|
823 | case SVGA3D_TS_BUMPENVMAT11:
|
---|
824 | return "SVGA3D_TS_BUMPENVMAT11";
|
---|
825 | case SVGA3D_TS_TEXTURE_MIPMAP_LEVEL:
|
---|
826 | return "SVGA3D_TS_TEXTURE_MIPMAP_LEVEL";
|
---|
827 | case SVGA3D_TS_TEXTURE_LOD_BIAS:
|
---|
828 | return "SVGA3D_TS_TEXTURE_LOD_BIAS";
|
---|
829 | case SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL:
|
---|
830 | return "SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL";
|
---|
831 | case SVGA3D_TS_ADDRESSW:
|
---|
832 | return "SVGA3D_TS_ADDRESSW";
|
---|
833 | case SVGA3D_TS_GAMMA:
|
---|
834 | return "SVGA3D_TS_GAMMA";
|
---|
835 | case SVGA3D_TS_BUMPENVLSCALE:
|
---|
836 | return "SVGA3D_TS_BUMPENVLSCALE";
|
---|
837 | case SVGA3D_TS_BUMPENVLOFFSET:
|
---|
838 | return "SVGA3D_TS_BUMPENVLOFFSET";
|
---|
839 | case SVGA3D_TS_COLORARG0:
|
---|
840 | return "SVGA3D_TS_COLORARG0";
|
---|
841 | case SVGA3D_TS_ALPHAARG0:
|
---|
842 | return "SVGA3D_TS_ALPHAARG0";
|
---|
843 | default:
|
---|
844 | return "UNKNOWN";
|
---|
845 | }
|
---|
846 | }
|
---|
847 |
|
---|
848 | const char *vmsvgaTransformToString(SVGA3dTransformType type)
|
---|
849 | {
|
---|
850 | switch (type)
|
---|
851 | {
|
---|
852 | case SVGA3D_TRANSFORM_INVALID:
|
---|
853 | return "SVGA3D_TRANSFORM_INVALID";
|
---|
854 | case SVGA3D_TRANSFORM_WORLD:
|
---|
855 | return "SVGA3D_TRANSFORM_WORLD";
|
---|
856 | case SVGA3D_TRANSFORM_VIEW:
|
---|
857 | return "SVGA3D_TRANSFORM_VIEW";
|
---|
858 | case SVGA3D_TRANSFORM_PROJECTION:
|
---|
859 | return "SVGA3D_TRANSFORM_PROJECTION";
|
---|
860 | case SVGA3D_TRANSFORM_TEXTURE0:
|
---|
861 | return "SVGA3D_TRANSFORM_TEXTURE0";
|
---|
862 | case SVGA3D_TRANSFORM_TEXTURE1:
|
---|
863 | return "SVGA3D_TRANSFORM_TEXTURE1";
|
---|
864 | case SVGA3D_TRANSFORM_TEXTURE2:
|
---|
865 | return "SVGA3D_TRANSFORM_TEXTURE2";
|
---|
866 | case SVGA3D_TRANSFORM_TEXTURE3:
|
---|
867 | return "SVGA3D_TRANSFORM_TEXTURE3";
|
---|
868 | case SVGA3D_TRANSFORM_TEXTURE4:
|
---|
869 | return "SVGA3D_TRANSFORM_TEXTURE4";
|
---|
870 | case SVGA3D_TRANSFORM_TEXTURE5:
|
---|
871 | return "SVGA3D_TRANSFORM_TEXTURE5";
|
---|
872 | case SVGA3D_TRANSFORM_TEXTURE6:
|
---|
873 | return "SVGA3D_TRANSFORM_TEXTURE6";
|
---|
874 | case SVGA3D_TRANSFORM_TEXTURE7:
|
---|
875 | return "SVGA3D_TRANSFORM_TEXTURE7";
|
---|
876 | case SVGA3D_TRANSFORM_WORLD1:
|
---|
877 | return "SVGA3D_TRANSFORM_WORLD1";
|
---|
878 | case SVGA3D_TRANSFORM_WORLD2:
|
---|
879 | return "SVGA3D_TRANSFORM_WORLD2";
|
---|
880 | case SVGA3D_TRANSFORM_WORLD3:
|
---|
881 | return "SVGA3D_TRANSFORM_WORLD3";
|
---|
882 | default:
|
---|
883 | return "UNKNOWN";
|
---|
884 | }
|
---|
885 | }
|
---|
886 |
|
---|
887 | const char *vmsvgaDeclUsage2String(SVGA3dDeclUsage usage)
|
---|
888 | {
|
---|
889 | switch (usage)
|
---|
890 | {
|
---|
891 | case SVGA3D_DECLUSAGE_POSITION:
|
---|
892 | return "SVGA3D_DECLUSAGE_POSITION";
|
---|
893 | case SVGA3D_DECLUSAGE_BLENDWEIGHT:
|
---|
894 | return "SVGA3D_DECLUSAGE_BLENDWEIGHT";
|
---|
895 | case SVGA3D_DECLUSAGE_BLENDINDICES:
|
---|
896 | return "SVGA3D_DECLUSAGE_BLENDINDICES";
|
---|
897 | case SVGA3D_DECLUSAGE_NORMAL:
|
---|
898 | return "SVGA3D_DECLUSAGE_NORMAL";
|
---|
899 | case SVGA3D_DECLUSAGE_PSIZE:
|
---|
900 | return "SVGA3D_DECLUSAGE_PSIZE";
|
---|
901 | case SVGA3D_DECLUSAGE_TEXCOORD:
|
---|
902 | return "SVGA3D_DECLUSAGE_TEXCOORD";
|
---|
903 | case SVGA3D_DECLUSAGE_TANGENT:
|
---|
904 | return "SVGA3D_DECLUSAGE_TANGENT";
|
---|
905 | case SVGA3D_DECLUSAGE_BINORMAL:
|
---|
906 | return "SVGA3D_DECLUSAGE_BINORMAL";
|
---|
907 | case SVGA3D_DECLUSAGE_TESSFACTOR:
|
---|
908 | return "SVGA3D_DECLUSAGE_TESSFACTOR";
|
---|
909 | case SVGA3D_DECLUSAGE_POSITIONT:
|
---|
910 | return "SVGA3D_DECLUSAGE_POSITIONT";
|
---|
911 | case SVGA3D_DECLUSAGE_COLOR:
|
---|
912 | return "SVGA3D_DECLUSAGE_COLOR";
|
---|
913 | case SVGA3D_DECLUSAGE_FOG:
|
---|
914 | return "SVGA3D_DECLUSAGE_FOG";
|
---|
915 | case SVGA3D_DECLUSAGE_DEPTH:
|
---|
916 | return "SVGA3D_DECLUSAGE_DEPTH";
|
---|
917 | case SVGA3D_DECLUSAGE_SAMPLE:
|
---|
918 | return "SVGA3D_DECLUSAGE_SAMPLE";
|
---|
919 | default:
|
---|
920 | return "UNKNOWN!!";
|
---|
921 | }
|
---|
922 | }
|
---|
923 |
|
---|
924 | const char *vmsvgaDeclMethod2String(SVGA3dDeclMethod method)
|
---|
925 | {
|
---|
926 | switch (method)
|
---|
927 | {
|
---|
928 | case SVGA3D_DECLMETHOD_DEFAULT:
|
---|
929 | return "SVGA3D_DECLMETHOD_DEFAULT";
|
---|
930 | case SVGA3D_DECLMETHOD_PARTIALU:
|
---|
931 | return "SVGA3D_DECLMETHOD_PARTIALU";
|
---|
932 | case SVGA3D_DECLMETHOD_PARTIALV:
|
---|
933 | return "SVGA3D_DECLMETHOD_PARTIALV";
|
---|
934 | case SVGA3D_DECLMETHOD_CROSSUV:
|
---|
935 | return "SVGA3D_DECLMETHOD_CROSSUV";
|
---|
936 | case SVGA3D_DECLMETHOD_UV:
|
---|
937 | return "SVGA3D_DECLMETHOD_UV";
|
---|
938 | case SVGA3D_DECLMETHOD_LOOKUP:
|
---|
939 | return "SVGA3D_DECLMETHOD_LOOKUP";
|
---|
940 | case SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED:
|
---|
941 | return "SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED";
|
---|
942 | default:
|
---|
943 | return "UNKNOWN!!";
|
---|
944 | }
|
---|
945 | }
|
---|
946 |
|
---|
947 | const char *vmsvgaDeclType2String(SVGA3dDeclType type)
|
---|
948 | {
|
---|
949 | switch (type)
|
---|
950 | {
|
---|
951 | case SVGA3D_DECLTYPE_FLOAT1:
|
---|
952 | return "SVGA3D_DECLTYPE_FLOAT1";
|
---|
953 | case SVGA3D_DECLTYPE_FLOAT2:
|
---|
954 | return "SVGA3D_DECLTYPE_FLOAT2";
|
---|
955 | case SVGA3D_DECLTYPE_FLOAT3:
|
---|
956 | return "SVGA3D_DECLTYPE_FLOAT3";
|
---|
957 | case SVGA3D_DECLTYPE_FLOAT4:
|
---|
958 | return "SVGA3D_DECLTYPE_FLOAT4";
|
---|
959 | case SVGA3D_DECLTYPE_D3DCOLOR:
|
---|
960 | return "SVGA3D_DECLTYPE_D3DCOLOR";
|
---|
961 | case SVGA3D_DECLTYPE_UBYTE4:
|
---|
962 | return "SVGA3D_DECLTYPE_UBYTE4";
|
---|
963 | case SVGA3D_DECLTYPE_SHORT2:
|
---|
964 | return "SVGA3D_DECLTYPE_SHORT2";
|
---|
965 | case SVGA3D_DECLTYPE_SHORT4:
|
---|
966 | return "SVGA3D_DECLTYPE_SHORT4";
|
---|
967 | case SVGA3D_DECLTYPE_UBYTE4N:
|
---|
968 | return "SVGA3D_DECLTYPE_UBYTE4N";
|
---|
969 | case SVGA3D_DECLTYPE_SHORT2N:
|
---|
970 | return "SVGA3D_DECLTYPE_SHORT2N";
|
---|
971 | case SVGA3D_DECLTYPE_SHORT4N:
|
---|
972 | return "SVGA3D_DECLTYPE_SHORT4N";
|
---|
973 | case SVGA3D_DECLTYPE_USHORT2N:
|
---|
974 | return "SVGA3D_DECLTYPE_USHORT2N";
|
---|
975 | case SVGA3D_DECLTYPE_USHORT4N:
|
---|
976 | return "SVGA3D_DECLTYPE_USHORT4N";
|
---|
977 | case SVGA3D_DECLTYPE_UDEC3:
|
---|
978 | return "SVGA3D_DECLTYPE_UDEC3";
|
---|
979 | case SVGA3D_DECLTYPE_DEC3N:
|
---|
980 | return "SVGA3D_DECLTYPE_DEC3N";
|
---|
981 | case SVGA3D_DECLTYPE_FLOAT16_2:
|
---|
982 | return "SVGA3D_DECLTYPE_FLOAT16_2";
|
---|
983 | case SVGA3D_DECLTYPE_FLOAT16_4:
|
---|
984 | return "SVGA3D_DECLTYPE_FLOAT16_4";
|
---|
985 | default:
|
---|
986 | return "UNKNOWN!!";
|
---|
987 | }
|
---|
988 | }
|
---|
989 |
|
---|
990 | const char *vmsvga3dPrimitiveType2String(SVGA3dPrimitiveType PrimitiveType)
|
---|
991 | {
|
---|
992 | switch (PrimitiveType)
|
---|
993 | {
|
---|
994 | case SVGA3D_PRIMITIVE_TRIANGLELIST:
|
---|
995 | return "SVGA3D_PRIMITIVE_TRIANGLELIST";
|
---|
996 | case SVGA3D_PRIMITIVE_POINTLIST:
|
---|
997 | return "SVGA3D_PRIMITIVE_POINTLIST";
|
---|
998 | case SVGA3D_PRIMITIVE_LINELIST:
|
---|
999 | return "SVGA3D_PRIMITIVE_LINELIST";
|
---|
1000 | case SVGA3D_PRIMITIVE_LINESTRIP:
|
---|
1001 | return "SVGA3D_PRIMITIVE_LINESTRIP";
|
---|
1002 | case SVGA3D_PRIMITIVE_TRIANGLESTRIP:
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1003 | return "SVGA3D_PRIMITIVE_TRIANGLESTRIP";
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1004 | case SVGA3D_PRIMITIVE_TRIANGLEFAN:
|
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1005 | return "SVGA3D_PRIMITIVE_TRIANGLEFAN";
|
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1006 | default:
|
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1007 | return "UNKNOWN";
|
---|
1008 | }
|
---|
1009 | }
|
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1010 |
|
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1011 | #endif /* LOG_ENABLED */
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