1 | /* $Id: DevVGA-SVGA3d-win-dx.cpp 86836 2020-11-09 22:53:11Z vboxsync $ */
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2 | /** @file
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3 | * DevVMWare - VMWare SVGA device
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2020 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 |
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19 | /*********************************************************************************************************************************
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20 | * Header Files *
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21 | *********************************************************************************************************************************/
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22 | #define LOG_GROUP LOG_GROUP_DEV_VMSVGA
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23 | #include <VBox/AssertGuest.h>
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24 | #include <VBox/log.h>
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25 | #include <VBox/vmm/pdmdev.h>
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26 | #include <VBox/vmm/pgm.h>
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27 |
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28 | #include <iprt/assert.h>
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29 | #include <iprt/errcore.h>
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30 | #include <iprt/mem.h>
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31 |
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32 | #include <VBoxVideo.h> /* required by DevVGA.h */
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33 | #include <VBoxVideo3D.h>
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34 |
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35 | /* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
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36 | #include "DevVGA.h"
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37 |
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38 | #include "DevVGA-SVGA.h"
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39 | #include "DevVGA-SVGA3d.h"
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40 | #include "DevVGA-SVGA3d-internal.h"
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41 |
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42 | #include <d3d11.h>
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43 |
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44 |
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45 | /* What kind of resource has been created for the VMSVGA3D surface. */
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46 | typedef enum VMSVGA3DBACKRESTYPE
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47 | {
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48 | VMSVGA3D_RESTYPE_NONE = 0,
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49 | VMSVGA3D_RESTYPE_SCREEN_TARGET = 1,
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50 | VMSVGA3D_RESTYPE_SURFACE = 2,
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51 | VMSVGA3D_RESTYPE_TEXTURE = 3,
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52 | VMSVGA3D_RESTYPE_CUBE_TEXTURE = 4,
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53 | VMSVGA3D_RESTYPE_VOLUME_TEXTURE = 5,
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54 | VMSVGA3D_RESTYPE_VERTEX_BUFFER = 6,
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55 | VMSVGA3D_RESTYPE_INDEX_BUFFER = 7,
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56 | } VMSVGA3DBACKRESTYPE;
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57 |
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58 | struct VMSVGA3DBACKENDSURFACE
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59 | {
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60 | VMSVGA3DBACKRESTYPE enmResType;
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61 | union
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62 | {
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63 | struct
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64 | {
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65 | ID3D11Texture2D *pTexture; /* The texture for the screen content. */
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66 | ID3D11Texture2D *pDynamicTexture; /* For screen updates from memory. */ /** @todo One for all screens. */
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67 | ID3D11Texture2D *pStagingTexture; /* For Reading the screen content. */ /** @todo One for all screens. */
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68 | } ScreenTarget;
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69 | struct
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70 | {
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71 | } Texture;
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72 | } u;
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73 | } VMSVGA3DBACKENDSURFACE;
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74 |
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75 | typedef struct VMSVGAHWSCREEN
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76 | {
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77 | ID3D11Texture2D *pTexture; /* Shared texture for the screen content. Only used as CopyResource target. */
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78 | IDXGIResource *pDxgiResource; /* Interface of the texture. */
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79 | IDXGIKeyedMutex *pDXGIKeyedMutex; /* Synchronization interface for the render device. */
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80 | HANDLE SharedHandle; /* The shared handle of this structure. */
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81 | uint32_t sidScreenTarget; /* The source surface for this screen. */
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82 | } VMSVGAHWSCREEN;
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83 |
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84 | struct VMSVGA3DBACKEND
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85 | {
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86 | RTLDRMOD hD3D11;
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87 | PFN_D3D11_CREATE_DEVICE pfnD3D11CreateDevice;
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88 |
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89 | ID3D11Device *pDevice; /* Device for the VMSVGA3D context independent operation. */
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90 | ID3D11DeviceContext *pImmediateContext; /* Corresponding context. */
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91 | IDXGIFactory *pDxgiFactory; /* DXGI Factory. */
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92 | D3D_FEATURE_LEVEL FeatureLevel;
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93 | } VMSVGA3DBACKEND;
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94 |
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95 |
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96 | DXGI_FORMAT vmsvgaDXSurfaceFormat2Dxgi(SVGA3dSurfaceFormat format)
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97 | {
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98 | switch (format)
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99 | {
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100 | case SVGA3D_X8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
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101 | default: break;
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102 | }
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103 | return DXGI_FORMAT_UNKNOWN;
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104 | }
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105 |
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106 |
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107 | int vmsvga3dInit(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
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108 | {
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109 | RT_NOREF(pDevIns, pThis);
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110 |
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111 | PVMSVGA3DSTATE pState = (PVMSVGA3DSTATE)RTMemAllocZ(sizeof(VMSVGA3DSTATE));
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112 | AssertReturn(pState, VERR_NO_MEMORY);
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113 | pThisCC->svga.p3dState = pState;
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114 |
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115 | PVMSVGA3DBACKEND pBackend = (PVMSVGA3DBACKEND)RTMemAllocZ(sizeof(VMSVGA3DBACKEND));
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116 | AssertReturn(pBackend, VERR_NO_MEMORY);
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117 | pState->pBackend = pBackend;
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118 |
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119 | int rc = RTLdrLoadSystem("d3d11", /* fNoUnload = */ true, &pBackend->hD3D11);
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120 | AssertRC(rc);
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121 | if (RT_SUCCESS(rc))
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122 | {
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123 | rc = RTLdrGetSymbol(pBackend->hD3D11, "D3D11CreateDevice", (void **)&pBackend->pfnD3D11CreateDevice);
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124 | AssertRC(rc);
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125 | }
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126 |
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127 | return rc;
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128 | }
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129 |
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130 |
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131 | int vmsvga3dPowerOn(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
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132 | {
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133 | RT_NOREF(pDevIns, pThis);
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134 |
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135 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
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136 | AssertReturn(pState, VERR_INVALID_STATE);
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137 |
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138 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
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139 | AssertReturn(pBackend, VERR_INVALID_STATE);
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140 |
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141 | int rc = VINF_SUCCESS;
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142 |
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143 | IDXGIAdapter *pAdapter = NULL; /* Default adapter. */
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144 | static D3D_FEATURE_LEVEL const s_aFeatureLevels[] =
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145 | {
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146 | /// @todo Requires a Windows 8+ _SDKS: D3D_FEATURE_LEVEL_11_1,
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147 | D3D_FEATURE_LEVEL_11_0
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148 | };
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149 | UINT Flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
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150 | #ifdef DEBUG
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151 | Flags |= D3D11_CREATE_DEVICE_DEBUG;
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152 | #endif
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153 |
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154 | HRESULT hr = pBackend->pfnD3D11CreateDevice(pAdapter,
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155 | D3D_DRIVER_TYPE_HARDWARE,
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156 | NULL,
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157 | Flags,
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158 | s_aFeatureLevels,
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159 | RT_ELEMENTS(s_aFeatureLevels),
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160 | D3D11_SDK_VERSION,
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161 | &pBackend->pDevice,
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162 | &pBackend->FeatureLevel,
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163 | &pBackend->pImmediateContext);
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164 | if (SUCCEEDED(hr))
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165 | {
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166 | LogRel(("VMSVGA: Feature level %#x\n", pBackend->FeatureLevel));
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167 |
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168 | IDXGIDevice *pDxgiDevice = 0;
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169 | hr = pBackend->pDevice->QueryInterface(__uuidof(IDXGIDevice), (void**)&pDxgiDevice);
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170 | if (SUCCEEDED(hr))
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171 | {
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172 | IDXGIAdapter *pDxgiAdapter = 0;
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173 | hr = pDxgiDevice->GetParent(__uuidof(IDXGIAdapter), (void**)&pDxgiAdapter);
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174 | if (SUCCEEDED(hr))
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175 | {
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176 | hr = pDxgiAdapter->GetParent(__uuidof(IDXGIFactory), (void**)&pBackend->pDxgiFactory);
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177 | D3D_RELEASE(pDxgiAdapter);
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178 | }
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179 |
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180 | D3D_RELEASE(pDxgiDevice);
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181 | }
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182 | }
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183 |
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184 | if (FAILED(hr))
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185 | rc = VERR_NOT_SUPPORTED;
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186 |
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187 | return rc;
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188 | }
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189 |
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190 |
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191 | int vmsvga3dTerminate(PVGASTATECC pThisCC)
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192 | {
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193 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
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194 | AssertReturn(pState, VERR_INVALID_STATE);
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195 |
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196 | if (pState->pBackend)
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197 | {
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198 | vmsvga3dReset(pThisCC);
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199 |
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200 | RTMemFree(pState->pBackend);
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201 | pState->pBackend = NULL;
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202 | }
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203 |
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204 | return VINF_SUCCESS;
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205 | }
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206 |
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207 |
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208 | int vmsvga3dReset(PVGASTATECC pThisCC)
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209 | {
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210 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
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211 | AssertReturn(pState, VERR_INVALID_STATE);
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212 |
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213 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
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214 | if (pBackend)
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215 | {
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216 | D3D_RELEASE(pBackend->pDevice);
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217 | D3D_RELEASE(pBackend->pImmediateContext);
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218 | D3D_RELEASE(pBackend->pDxgiFactory);
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219 | }
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220 |
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221 | return VINF_SUCCESS;
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222 | }
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223 |
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224 |
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225 | static int vmsvga3dDrvNotifyDefineScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
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226 | {
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227 | /** @todo Such structures must be in VBoxVideo3D.h */
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228 | typedef struct VBOX3DNOTIFYDEFINESCREEN
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229 | {
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230 | VBOX3DNOTIFY Core;
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231 | uint32_t cWidth;
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232 | uint32_t cHeight;
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233 | int32_t xRoot;
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234 | int32_t yRoot;
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235 | uint32_t fPrimary;
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236 | uint32_t cDpi;
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237 | } VBOX3DNOTIFYDEFINESCREEN;
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238 |
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239 | VBOX3DNOTIFYDEFINESCREEN n;
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240 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_CREATED;
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241 | n.Core.iDisplay = pScreen->idScreen;
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242 | n.Core.u32Reserved = 0;
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243 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
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244 | RT_ZERO(n.Core.au8Data);
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245 | n.cWidth = pScreen->cWidth;
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246 | n.cHeight = pScreen->cHeight;
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247 | n.xRoot = pScreen->xOrigin;
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248 | n.yRoot = pScreen->yOrigin;
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249 | n.fPrimary = RT_BOOL(pScreen->fuScreen & SVGA_SCREEN_IS_PRIMARY);
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250 | n.cDpi = pScreen->cDpi;
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251 |
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252 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
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253 | }
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254 |
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255 |
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256 | static int vmsvga3dDrvNotifyDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
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257 | {
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258 | VBOX3DNOTIFY n;
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259 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_DESTROYED;
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260 | n.iDisplay = pScreen->idScreen;
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261 | n.u32Reserved = 0;
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262 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
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263 | RT_ZERO(n.au8Data);
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264 |
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265 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
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266 | }
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267 |
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268 |
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269 | static int vmsvga3dDrvNotifyBindSurface(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, HANDLE hSharedSurface)
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270 | {
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271 | VBOX3DNOTIFY n;
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272 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_BIND_SURFACE;
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273 | n.iDisplay = pScreen->idScreen;
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274 | n.u32Reserved = 0;
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275 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
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276 | *(uint64_t *)&n.au8Data[0] = (uint64_t)hSharedSurface;
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277 |
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278 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
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279 | }
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280 |
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281 |
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282 | static int vmsvga3dDrvNotifyUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
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283 | uint32_t x, uint32_t y, uint32_t w, uint32_t h)
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284 | {
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285 | typedef struct VBOX3DNOTIFYUPDATE
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286 | {
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287 | VBOX3DNOTIFY Core;
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288 | uint32_t x;
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289 | uint32_t y;
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290 | uint32_t w;
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291 | uint32_t h;
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292 | } VBOX3DNOTIFYUPDATE;
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293 |
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294 | VBOX3DNOTIFYUPDATE n;
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295 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_UPDATE_END;
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296 | n.Core.iDisplay = pScreen->idScreen;
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297 | n.Core.u32Reserved = 0;
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298 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
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299 | RT_ZERO(n.Core.au8Data);
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300 | n.x = x;
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301 | n.y = y;
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302 | n.w = w;
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303 | n.h = h;
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304 |
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305 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
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306 | }
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307 |
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308 | static int vmsvga3dHwScreenCreate(PVMSVGA3DSTATE pState, uint32_t cWidth, uint32_t cHeight, VMSVGAHWSCREEN *p)
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309 | {
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310 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
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311 |
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312 | D3D11_TEXTURE2D_DESC td;
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313 | RT_ZERO(td);
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314 | td.Width = cWidth;
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315 | td.Height = cHeight;
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316 | td.MipLevels = 1;
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317 | td.ArraySize = 1;
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318 | td.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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319 | td.SampleDesc.Count = 1;
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320 | td.SampleDesc.Quality = 0;
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321 | td.Usage = D3D11_USAGE_DEFAULT;
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322 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
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323 | td.CPUAccessFlags = 0;
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324 | td.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
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325 |
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326 | HRESULT hr = pBackend->pDevice->CreateTexture2D(&td, 0, &p->pTexture);
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327 | if (SUCCEEDED(hr))
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328 | {
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329 | /* Get the shared handle. */
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330 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIResource), (void**)&p->pDxgiResource);
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331 | if (SUCCEEDED(hr))
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332 | {
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333 | hr = p->pDxgiResource->GetSharedHandle(&p->SharedHandle);
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334 | if (SUCCEEDED(hr))
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335 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIKeyedMutex), (void**)&p->pDXGIKeyedMutex);
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336 | }
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337 | }
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338 |
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339 | if (SUCCEEDED(hr))
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340 | return VINF_SUCCESS;
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341 |
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342 | AssertFailed();
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343 | return VERR_NOT_SUPPORTED;
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344 | }
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345 |
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346 |
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347 | static void vmsvga3dHwScreenDestroy(PVMSVGA3DSTATE pState, VMSVGAHWSCREEN *p)
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348 | {
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349 | RT_NOREF(pState);
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350 | D3D_RELEASE(p->pDXGIKeyedMutex);
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351 | D3D_RELEASE(p->pDxgiResource);
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352 | D3D_RELEASE(p->pTexture);
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353 | p->SharedHandle = 0;
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354 | p->sidScreenTarget = SVGA_ID_INVALID;
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355 | }
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356 |
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357 |
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358 | int vmsvga3dBackDefineScreen(PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
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359 | {
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360 | RT_NOREF(pThis, pThisCC, pScreen);
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361 |
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362 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: screen %u\n", pScreen->idScreen));
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363 |
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364 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
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365 | AssertReturn(pState, VERR_INVALID_STATE);
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366 |
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367 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
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368 | AssertReturn(pBackend, VERR_INVALID_STATE);
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369 |
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370 | Assert(pScreen->pHwScreen == NULL);
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371 |
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372 | VMSVGAHWSCREEN *p = (VMSVGAHWSCREEN *)RTMemAllocZ(sizeof(VMSVGAHWSCREEN));
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373 | AssertPtrReturn(p, VERR_NO_MEMORY);
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374 |
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375 | p->sidScreenTarget = SVGA_ID_INVALID;
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376 |
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377 | int rc = vmsvga3dDrvNotifyDefineScreen(pThisCC, pScreen);
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378 | if (RT_SUCCESS(rc))
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379 | {
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380 | /* The frontend supports the screen. Create the actual resource. */
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381 | rc = vmsvga3dHwScreenCreate(pState, pScreen->cWidth, pScreen->cHeight, p);
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382 | if (RT_SUCCESS(rc))
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383 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: created\n"));
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384 | }
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385 |
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386 | if (RT_SUCCESS(rc))
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387 | {
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388 | LogRel(("VMSVGA: Using HW accelerated screen %u\n", pScreen->idScreen));
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389 | pScreen->pHwScreen = p;
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390 | }
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391 | else
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392 | {
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393 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: %Rrc\n", rc));
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394 | vmsvga3dHwScreenDestroy(pState, p);
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395 | RTMemFree(p);
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396 | }
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397 |
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398 | return rc;
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399 | }
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400 |
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401 |
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402 | int vmsvga3dBackDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
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403 | {
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404 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
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405 | AssertReturn(pState, VERR_INVALID_STATE);
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406 |
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407 | vmsvga3dDrvNotifyDestroyScreen(pThisCC, pScreen);
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408 |
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409 | if (pScreen->pHwScreen)
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410 | {
|
---|
411 | vmsvga3dHwScreenDestroy(pState, pScreen->pHwScreen);
|
---|
412 | RTMemFree(pScreen->pHwScreen);
|
---|
413 | pScreen->pHwScreen = NULL;
|
---|
414 | }
|
---|
415 |
|
---|
416 | return VINF_SUCCESS;
|
---|
417 | }
|
---|
418 |
|
---|
419 |
|
---|
420 | int vmsvga3dBackSurfaceBlitToScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
421 | SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage,
|
---|
422 | SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *paRects)
|
---|
423 | {
|
---|
424 | RT_NOREF(pThisCC, pScreen, destRect, srcImage, srcRect, cRects, paRects);
|
---|
425 |
|
---|
426 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
427 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
428 |
|
---|
429 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
430 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
431 |
|
---|
432 | VMSVGAHWSCREEN *p = pScreen->pHwScreen;
|
---|
433 | AssertReturn(p, VERR_NOT_SUPPORTED);
|
---|
434 |
|
---|
435 | PVMSVGA3DSURFACE pSurface;
|
---|
436 | int rc = vmsvga3dSurfaceFromSid(pState, srcImage.sid, &pSurface);
|
---|
437 | AssertRCReturn(rc, rc);
|
---|
438 |
|
---|
439 | /** @todo Implement. */
|
---|
440 | AssertFailed();
|
---|
441 | return VERR_NOT_IMPLEMENTED;
|
---|
442 | }
|
---|
443 |
|
---|
444 |
|
---|
445 | int vmsvga3dSurfaceMap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
|
---|
446 | VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap)
|
---|
447 | {
|
---|
448 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
449 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
450 |
|
---|
451 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
452 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
453 | AssertReturn(pBackend->pImmediateContext, VERR_INVALID_STATE);
|
---|
454 |
|
---|
455 | PVMSVGA3DSURFACE pSurface;
|
---|
456 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
457 | AssertRCReturn(rc, rc);
|
---|
458 |
|
---|
459 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
460 | if (!pBackendSurface)
|
---|
461 | return VERR_INVALID_PARAMETER;
|
---|
462 |
|
---|
463 | SVGA3dBox clipBox;
|
---|
464 | if (pBox)
|
---|
465 | {
|
---|
466 | clipBox = *pBox;
|
---|
467 | vmsvgaR3ClipBox(&pSurface->paMipmapLevels[0].mipmapSize, &clipBox);
|
---|
468 | ASSERT_GUEST_RETURN(clipBox.w && clipBox.h && clipBox.d, VERR_INVALID_PARAMETER);
|
---|
469 | }
|
---|
470 | else
|
---|
471 | {
|
---|
472 | clipBox.x = 0;
|
---|
473 | clipBox.y = 0;
|
---|
474 | clipBox.z = 0;
|
---|
475 | clipBox.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
476 | clipBox.h = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
477 | clipBox.d = pSurface->paMipmapLevels[0].mipmapSize.depth;
|
---|
478 | }
|
---|
479 |
|
---|
480 | /** @todo D3D11_MAP_WRITE does not work with D3D11_USAGE_DYNAMIC resources. Probably VMSVGA3D_SURFACE_MAP_WRITE is not necessary. */
|
---|
481 | D3D11_MAP d3d11MapType;
|
---|
482 | switch (enmMapType)
|
---|
483 | {
|
---|
484 | case VMSVGA3D_SURFACE_MAP_READ: d3d11MapType = D3D11_MAP_READ; break;
|
---|
485 | case VMSVGA3D_SURFACE_MAP_WRITE: d3d11MapType = D3D11_MAP_WRITE; break;
|
---|
486 | case VMSVGA3D_SURFACE_MAP_READ_WRITE: d3d11MapType = D3D11_MAP_READ_WRITE; break;
|
---|
487 | case VMSVGA3D_SURFACE_MAP_WRITE_DISCARD: d3d11MapType = D3D11_MAP_WRITE_DISCARD; break;
|
---|
488 | default:
|
---|
489 | AssertFailed();
|
---|
490 | return VERR_INVALID_PARAMETER;
|
---|
491 | }
|
---|
492 |
|
---|
493 | D3D11_MAPPED_SUBRESOURCE mappedResource;
|
---|
494 | RT_ZERO(mappedResource);
|
---|
495 |
|
---|
496 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
497 | {
|
---|
498 | ID3D11Texture2D *pMappedTexture;
|
---|
499 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
500 | {
|
---|
501 | pMappedTexture = pBackendSurface->u.ScreenTarget.pStagingTexture;
|
---|
502 |
|
---|
503 | /* Copy the texture content to the staging texture. */
|
---|
504 | pBackend->pImmediateContext->CopyResource(pBackendSurface->u.ScreenTarget.pStagingTexture, pBackendSurface->u.ScreenTarget.pTexture);
|
---|
505 | }
|
---|
506 | else
|
---|
507 | pMappedTexture = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
508 |
|
---|
509 | UINT const Subresource = 0; /* Screen target surfaces have only one subresource. */
|
---|
510 | HRESULT hr = pBackend->pImmediateContext->Map(pMappedTexture, Subresource,
|
---|
511 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
512 | if (SUCCEEDED(hr))
|
---|
513 | {
|
---|
514 | pMap->enmMapType = enmMapType;
|
---|
515 | pMap->box = clipBox;
|
---|
516 | pMap->cbPixel = pSurface->cbBlock;
|
---|
517 | pMap->cbRowPitch = mappedResource.RowPitch;
|
---|
518 | pMap->cbDepthPitch = mappedResource.DepthPitch;
|
---|
519 | pMap->pvData = (uint8_t *)mappedResource.pData
|
---|
520 | + pMap->box.x * pMap->cbPixel
|
---|
521 | + pMap->box.y * pMap->cbRowPitch
|
---|
522 | + pMap->box.z * pMap->cbDepthPitch;
|
---|
523 | }
|
---|
524 | else
|
---|
525 | rc = VERR_NOT_SUPPORTED;
|
---|
526 | }
|
---|
527 | else
|
---|
528 | {
|
---|
529 | // UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels);
|
---|
530 | /** @todo Implement. */
|
---|
531 | AssertFailed();
|
---|
532 | rc = VERR_NOT_IMPLEMENTED;
|
---|
533 | }
|
---|
534 |
|
---|
535 | return rc;
|
---|
536 | }
|
---|
537 |
|
---|
538 |
|
---|
539 | int vmsvga3dSurfaceUnmap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten)
|
---|
540 | {
|
---|
541 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
542 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
543 |
|
---|
544 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
545 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
546 | AssertReturn(pBackend->pImmediateContext, VERR_INVALID_STATE);
|
---|
547 |
|
---|
548 | PVMSVGA3DSURFACE pSurface;
|
---|
549 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
550 | AssertRCReturn(rc, rc);
|
---|
551 |
|
---|
552 | /* The called should not use the function for system memory surfaces. */
|
---|
553 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
554 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
555 |
|
---|
556 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
557 | {
|
---|
558 | ID3D11Texture2D *pMappedTexture;
|
---|
559 | if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
560 | pMappedTexture = pBackendSurface->u.ScreenTarget.pStagingTexture;
|
---|
561 | else
|
---|
562 | pMappedTexture = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
563 |
|
---|
564 | UINT const Subresource = 0; /* Screen target surfaces have only one subresource. */
|
---|
565 | pBackend->pImmediateContext->Unmap(pMappedTexture, Subresource);
|
---|
566 |
|
---|
567 | if ( fWritten
|
---|
568 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
569 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
570 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
571 | {
|
---|
572 | ID3D11Resource *pDstResource = pBackendSurface->u.ScreenTarget.pTexture;
|
---|
573 | UINT DstSubresource = Subresource;
|
---|
574 | UINT DstX = pMap->box.x;
|
---|
575 | UINT DstY = pMap->box.y;
|
---|
576 | UINT DstZ = pMap->box.z;
|
---|
577 | ID3D11Resource *pSrcResource = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
578 | UINT SrcSubresource = Subresource;
|
---|
579 | D3D11_BOX SrcBox;
|
---|
580 | SrcBox.left = pMap->box.x;
|
---|
581 | SrcBox.top = pMap->box.y;
|
---|
582 | SrcBox.front = pMap->box.z;
|
---|
583 | SrcBox.right = pMap->box.x + pMap->box.w;
|
---|
584 | SrcBox.bottom = pMap->box.y + pMap->box.h;
|
---|
585 | SrcBox.back = pMap->box.z + pMap->box.d;
|
---|
586 | pBackend->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
587 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
588 | }
|
---|
589 | }
|
---|
590 | else
|
---|
591 | {
|
---|
592 | AssertFailed();
|
---|
593 | rc = VERR_NOT_IMPLEMENTED;
|
---|
594 | }
|
---|
595 |
|
---|
596 | return rc;
|
---|
597 | }
|
---|
598 |
|
---|
599 |
|
---|
600 | int vmsvga3dBackSurfaceCreateScreenTarget(PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface)
|
---|
601 | {
|
---|
602 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
603 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
604 | AssertReturn(pBackend->pDevice, VERR_INVALID_STATE);
|
---|
605 |
|
---|
606 | /* Surface must have SCREEN_TARGET flag. */
|
---|
607 | ASSERT_GUEST_RETURN(RT_BOOL(pSurface->surfaceFlags & SVGA3D_SURFACE_SCREENTARGET), VERR_INVALID_PARAMETER);
|
---|
608 |
|
---|
609 | if (VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
610 | {
|
---|
611 | AssertFailed(); /* Should the function not be used like that? */
|
---|
612 | vmsvga3dBackSurfaceDestroy(pState, pSurface);
|
---|
613 | }
|
---|
614 |
|
---|
615 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
616 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
617 |
|
---|
618 | D3D11_TEXTURE2D_DESC td;
|
---|
619 | RT_ZERO(td);
|
---|
620 | td.Width = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
621 | td.Height = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
622 | Assert(pSurface->cLevels == 1);
|
---|
623 | td.MipLevels = 1;
|
---|
624 | td.ArraySize = 1;
|
---|
625 | td.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
626 | td.SampleDesc.Count = 1;
|
---|
627 | td.SampleDesc.Quality = 0;
|
---|
628 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
629 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
630 | td.CPUAccessFlags = 0;
|
---|
631 | td.MiscFlags = 0;
|
---|
632 |
|
---|
633 | HRESULT hr = pBackend->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pTexture);
|
---|
634 |
|
---|
635 | if (SUCCEEDED(hr))
|
---|
636 | {
|
---|
637 | /* Map-able texture. */
|
---|
638 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
639 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
640 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
641 | td.MiscFlags = 0;
|
---|
642 | hr = pBackend->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pDynamicTexture);
|
---|
643 | }
|
---|
644 |
|
---|
645 | if (SUCCEEDED(hr))
|
---|
646 | {
|
---|
647 | /* Staging texture. */
|
---|
648 | td.Usage = D3D11_USAGE_STAGING;
|
---|
649 | td.BindFlags = 0; /* No flags allowed. */
|
---|
650 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
---|
651 | td.MiscFlags = 0;
|
---|
652 | hr = pBackend->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pStagingTexture);
|
---|
653 | }
|
---|
654 |
|
---|
655 | if (SUCCEEDED(hr))
|
---|
656 | {
|
---|
657 | /*
|
---|
658 | * Success.
|
---|
659 | */
|
---|
660 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_SCREEN_TARGET;
|
---|
661 | pSurface->pBackendSurface = pBackendSurface;
|
---|
662 | return VINF_SUCCESS;
|
---|
663 | }
|
---|
664 |
|
---|
665 | /* Failure. */
|
---|
666 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pStagingTexture);
|
---|
667 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pDynamicTexture);
|
---|
668 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pTexture);
|
---|
669 | RTMemFree(pBackendSurface);
|
---|
670 | return VERR_NO_MEMORY;
|
---|
671 | }
|
---|
672 |
|
---|
673 |
|
---|
674 | int vmsvga3dScreenTargetBind(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, uint32_t sid)
|
---|
675 | {
|
---|
676 | int rc = VINF_SUCCESS;
|
---|
677 |
|
---|
678 | PVMSVGA3DSURFACE pSurface;
|
---|
679 | if (sid != SVGA_ID_INVALID)
|
---|
680 | {
|
---|
681 | /* Create the surface if does not yet exist. */
|
---|
682 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
683 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
684 |
|
---|
685 | rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
|
---|
686 | AssertRCReturn(rc, rc);
|
---|
687 |
|
---|
688 | if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
689 | {
|
---|
690 | /* Create the actual texture. */
|
---|
691 | rc = vmsvga3dBackSurfaceCreateScreenTarget(pState, pSurface);
|
---|
692 | AssertRCReturn(rc, rc);
|
---|
693 | }
|
---|
694 | }
|
---|
695 | else
|
---|
696 | pSurface = NULL;
|
---|
697 |
|
---|
698 | /* Notify the HW accelerated screen if it is used. */
|
---|
699 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
700 | if (!pHwScreen)
|
---|
701 | return VINF_SUCCESS;
|
---|
702 |
|
---|
703 | /* Same surface -> do nothing. */
|
---|
704 | if (pHwScreen->sidScreenTarget == sid)
|
---|
705 | return VINF_SUCCESS;
|
---|
706 |
|
---|
707 | if (sid != SVGA_ID_INVALID)
|
---|
708 | {
|
---|
709 | AssertReturn( pSurface->pBackendSurface
|
---|
710 | && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET, VERR_INVALID_PARAMETER);
|
---|
711 |
|
---|
712 | HANDLE const hSharedSurface = pHwScreen->SharedHandle;
|
---|
713 | rc = vmsvga3dDrvNotifyBindSurface(pThisCC, pScreen, hSharedSurface);
|
---|
714 | }
|
---|
715 |
|
---|
716 | if (RT_SUCCESS(rc))
|
---|
717 | {
|
---|
718 | pHwScreen->sidScreenTarget = sid;
|
---|
719 | }
|
---|
720 |
|
---|
721 | return rc;
|
---|
722 | }
|
---|
723 |
|
---|
724 |
|
---|
725 | int vmsvga3dScreenTargetUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, SVGA3dRect const *pRect)
|
---|
726 | {
|
---|
727 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
728 | AssertReturn(pHwScreen, VERR_NOT_SUPPORTED);
|
---|
729 |
|
---|
730 | if (pHwScreen->sidScreenTarget == SVGA_ID_INVALID)
|
---|
731 | return VINF_SUCCESS; /* No surface bound. */
|
---|
732 |
|
---|
733 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
734 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
735 |
|
---|
736 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
737 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
738 |
|
---|
739 | PVMSVGA3DSURFACE pSurface;
|
---|
740 | int rc = vmsvga3dSurfaceFromSid(pState, pHwScreen->sidScreenTarget, &pSurface);
|
---|
741 | AssertRCReturn(rc, rc);
|
---|
742 |
|
---|
743 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
744 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
745 |
|
---|
746 | SVGA3dRect boundRect;
|
---|
747 | boundRect.x = 0;
|
---|
748 | boundRect.y = 0;
|
---|
749 | boundRect.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
750 | boundRect.h = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
751 | SVGA3dRect clipRect = *pRect;
|
---|
752 | vmsvgaR3Clip3dRect(&boundRect, &clipRect);
|
---|
753 | ASSERT_GUEST_RETURN(clipRect.w && clipRect.h, VERR_INVALID_PARAMETER);
|
---|
754 |
|
---|
755 | /* Copy the screen texture to the shared surface. */
|
---|
756 | DWORD result = pHwScreen->pDXGIKeyedMutex->AcquireSync(0, 10000);
|
---|
757 | if (result == WAIT_OBJECT_0)
|
---|
758 | {
|
---|
759 | ID3D11Query *pQuery = 0;
|
---|
760 | D3D11_QUERY_DESC qd;
|
---|
761 | RT_ZERO(qd);
|
---|
762 | qd.Query = D3D11_QUERY_EVENT;
|
---|
763 | HRESULT hr2 = pBackend->pDevice->CreateQuery(&qd, &pQuery);
|
---|
764 | Assert(hr2 == S_OK); RT_NOREF(hr2);
|
---|
765 |
|
---|
766 | pBackend->pImmediateContext->CopyResource(pHwScreen->pTexture, pBackendSurface->u.ScreenTarget.pTexture);
|
---|
767 |
|
---|
768 | pBackend->pImmediateContext->Flush();
|
---|
769 |
|
---|
770 | pBackend->pImmediateContext->End(pQuery);
|
---|
771 |
|
---|
772 | BOOL queryData;
|
---|
773 | while (pBackend->pImmediateContext->GetData(pQuery, &queryData, sizeof(queryData), 0) != S_OK)
|
---|
774 | {
|
---|
775 | RTThreadYield();
|
---|
776 | }
|
---|
777 | D3D_RELEASE(pQuery);
|
---|
778 |
|
---|
779 | result = pHwScreen->pDXGIKeyedMutex->ReleaseSync(1);
|
---|
780 | }
|
---|
781 | else
|
---|
782 | AssertFailed();
|
---|
783 |
|
---|
784 | rc = vmsvga3dDrvNotifyUpdate(pThisCC, pScreen, pRect->x, pRect->y, pRect->w, pRect->h);
|
---|
785 | return rc;
|
---|
786 | }
|
---|
787 |
|
---|
788 |
|
---|
789 | void vmsvga3dUpdateHostScreenViewport(PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport)
|
---|
790 | {
|
---|
791 | RT_NOREF(pThisCC, idScreen, pOldViewport);
|
---|
792 | /** @todo Scroll the screen content without requiring the guest to redraw. */
|
---|
793 | }
|
---|
794 |
|
---|
795 |
|
---|
796 | int vmsvga3dQueryCaps(PVGASTATECC pThisCC, uint32_t idx3dCaps, uint32_t *pu32Val)
|
---|
797 | {
|
---|
798 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
799 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
800 |
|
---|
801 | int rc= VINF_SUCCESS;
|
---|
802 |
|
---|
803 | switch (idx3dCaps)
|
---|
804 | {
|
---|
805 | case SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH:
|
---|
806 | *pu32Val = 8192;
|
---|
807 | break;
|
---|
808 |
|
---|
809 | case SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT:
|
---|
810 | *pu32Val = 8192;
|
---|
811 | break;
|
---|
812 |
|
---|
813 | default:
|
---|
814 | *pu32Val = 0;
|
---|
815 | rc = VERR_NOT_SUPPORTED;
|
---|
816 | }
|
---|
817 |
|
---|
818 | return rc;
|
---|
819 | }
|
---|
820 |
|
---|
821 |
|
---|
822 | /* Handle resize */
|
---|
823 | int vmsvga3dChangeMode(PVGASTATECC pThisCC)
|
---|
824 | {
|
---|
825 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
826 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
827 |
|
---|
828 | return VINF_SUCCESS;
|
---|
829 | }
|
---|
830 |
|
---|
831 |
|
---|
832 | int vmsvga3dSurfaceCopy(PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src,
|
---|
833 | uint32_t cCopyBoxes, SVGA3dCopyBox *pBox)
|
---|
834 | {
|
---|
835 | RT_NOREF(dest, src, cCopyBoxes, pBox);
|
---|
836 |
|
---|
837 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
838 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
839 |
|
---|
840 | AssertFailed();
|
---|
841 | return VERR_NOT_IMPLEMENTED;
|
---|
842 | }
|
---|
843 |
|
---|
844 |
|
---|
845 | /**
|
---|
846 | * Create a new 3d context
|
---|
847 | *
|
---|
848 | * @returns VBox status code.
|
---|
849 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
850 | * @param cid Context id
|
---|
851 | */
|
---|
852 | int vmsvga3dContextDefine(PVGASTATECC pThisCC, uint32_t cid)
|
---|
853 | {
|
---|
854 | RT_NOREF(cid);
|
---|
855 |
|
---|
856 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
857 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
858 |
|
---|
859 | AssertFailed();
|
---|
860 | return VERR_NOT_IMPLEMENTED;
|
---|
861 | }
|
---|
862 |
|
---|
863 |
|
---|
864 | /**
|
---|
865 | * Destroy an existing 3d context
|
---|
866 | *
|
---|
867 | * @returns VBox status code.
|
---|
868 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
869 | * @param cid Context id
|
---|
870 | */
|
---|
871 | int vmsvga3dContextDestroy(PVGASTATECC pThisCC, uint32_t cid)
|
---|
872 | {
|
---|
873 | RT_NOREF(cid);
|
---|
874 |
|
---|
875 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
876 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
877 |
|
---|
878 | AssertFailed();
|
---|
879 | return VINF_SUCCESS;
|
---|
880 | }
|
---|
881 |
|
---|
882 |
|
---|
883 | int vmsvga3dSetTransform(PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16])
|
---|
884 | {
|
---|
885 | RT_NOREF(cid, type, matrix);
|
---|
886 |
|
---|
887 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
888 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
889 |
|
---|
890 | AssertFailed();
|
---|
891 | return VINF_SUCCESS;
|
---|
892 | }
|
---|
893 |
|
---|
894 |
|
---|
895 | int vmsvga3dSetZRange(PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange)
|
---|
896 | {
|
---|
897 | RT_NOREF(cid, zRange);
|
---|
898 |
|
---|
899 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
900 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
901 |
|
---|
902 | AssertFailed();
|
---|
903 | return VINF_SUCCESS;
|
---|
904 | }
|
---|
905 |
|
---|
906 |
|
---|
907 | int vmsvga3dSetRenderState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState)
|
---|
908 | {
|
---|
909 | RT_NOREF(cid, cRenderStates, pRenderState);
|
---|
910 |
|
---|
911 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
912 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
913 |
|
---|
914 | AssertFailed();
|
---|
915 | return VINF_SUCCESS;
|
---|
916 | }
|
---|
917 |
|
---|
918 |
|
---|
919 | int vmsvga3dSetRenderTarget(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target)
|
---|
920 | {
|
---|
921 | RT_NOREF(cid, type, target);
|
---|
922 |
|
---|
923 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
924 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
925 |
|
---|
926 | AssertFailed();
|
---|
927 | return VINF_SUCCESS;
|
---|
928 | }
|
---|
929 |
|
---|
930 |
|
---|
931 | int vmsvga3dSetTextureState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState)
|
---|
932 | {
|
---|
933 | RT_NOREF(cid, cTextureStates, pTextureState);
|
---|
934 |
|
---|
935 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
936 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
937 |
|
---|
938 | AssertFailed();
|
---|
939 | return VINF_SUCCESS;
|
---|
940 | }
|
---|
941 |
|
---|
942 |
|
---|
943 | int vmsvga3dSetMaterial(PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial)
|
---|
944 | {
|
---|
945 | RT_NOREF(cid, face, pMaterial);
|
---|
946 |
|
---|
947 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
948 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
949 |
|
---|
950 | AssertFailed();
|
---|
951 | return VINF_SUCCESS;
|
---|
952 | }
|
---|
953 |
|
---|
954 |
|
---|
955 | int vmsvga3dSetLightData(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData)
|
---|
956 | {
|
---|
957 | RT_NOREF(cid, index, pData);
|
---|
958 |
|
---|
959 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
960 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
961 |
|
---|
962 | AssertFailed();
|
---|
963 | return VINF_SUCCESS;
|
---|
964 | }
|
---|
965 |
|
---|
966 |
|
---|
967 | int vmsvga3dSetLightEnabled(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled)
|
---|
968 | {
|
---|
969 | RT_NOREF(cid, index, enabled);
|
---|
970 |
|
---|
971 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
972 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
973 |
|
---|
974 | AssertFailed();
|
---|
975 | return VINF_SUCCESS;
|
---|
976 | }
|
---|
977 |
|
---|
978 |
|
---|
979 | int vmsvga3dSetViewPort(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
980 | {
|
---|
981 | RT_NOREF(cid, pRect);
|
---|
982 |
|
---|
983 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
984 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
985 |
|
---|
986 | AssertFailed();
|
---|
987 | return VINF_SUCCESS;
|
---|
988 | }
|
---|
989 |
|
---|
990 |
|
---|
991 | int vmsvga3dSetClipPlane(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4])
|
---|
992 | {
|
---|
993 | RT_NOREF(cid, index, plane);
|
---|
994 |
|
---|
995 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
996 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
997 |
|
---|
998 | AssertFailed();
|
---|
999 | return VINF_SUCCESS;
|
---|
1000 | }
|
---|
1001 |
|
---|
1002 |
|
---|
1003 | int vmsvga3dCommandClear(PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth,
|
---|
1004 | uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect)
|
---|
1005 | {
|
---|
1006 | /* From SVGA3D_BeginClear comments:
|
---|
1007 | *
|
---|
1008 | * Clear is not affected by clipping, depth test, or other
|
---|
1009 | * render state which affects the fragment pipeline.
|
---|
1010 | *
|
---|
1011 | * Therefore this code must ignore the current scissor rect.
|
---|
1012 | */
|
---|
1013 |
|
---|
1014 | RT_NOREF(cid, clearFlag, color, depth, stencil, cRects, pRect);
|
---|
1015 |
|
---|
1016 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1017 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1018 |
|
---|
1019 | AssertFailed();
|
---|
1020 | return VINF_SUCCESS;
|
---|
1021 | }
|
---|
1022 |
|
---|
1023 |
|
---|
1024 | int vmsvga3dDrawPrimitives(PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl,
|
---|
1025 | uint32_t numRanges, SVGA3dPrimitiveRange *pRange,
|
---|
1026 | uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor)
|
---|
1027 | {
|
---|
1028 | RT_NOREF(cid, numVertexDecls, pVertexDecl, numRanges, pRange, cVertexDivisor, pVertexDivisor);
|
---|
1029 |
|
---|
1030 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1031 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1032 |
|
---|
1033 | AssertFailed();
|
---|
1034 | return VINF_SUCCESS;
|
---|
1035 | }
|
---|
1036 |
|
---|
1037 |
|
---|
1038 | int vmsvga3dSetScissorRect(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
1039 | {
|
---|
1040 | RT_NOREF(cid, pRect);
|
---|
1041 |
|
---|
1042 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1043 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1044 |
|
---|
1045 | AssertFailed();
|
---|
1046 | return VINF_SUCCESS;
|
---|
1047 | }
|
---|
1048 |
|
---|
1049 |
|
---|
1050 | int vmsvga3dGenerateMipmaps(PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter)
|
---|
1051 | {
|
---|
1052 | RT_NOREF(sid, filter);
|
---|
1053 |
|
---|
1054 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1055 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1056 |
|
---|
1057 | AssertFailed();
|
---|
1058 | return VINF_SUCCESS;
|
---|
1059 | }
|
---|
1060 |
|
---|
1061 |
|
---|
1062 | int vmsvga3dShaderDefine(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type,
|
---|
1063 | uint32_t cbData, uint32_t *pShaderData)
|
---|
1064 | {
|
---|
1065 | RT_NOREF(cid, shid, type, cbData, pShaderData);
|
---|
1066 |
|
---|
1067 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1068 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1069 |
|
---|
1070 | AssertFailed();
|
---|
1071 | return VINF_SUCCESS;
|
---|
1072 | }
|
---|
1073 |
|
---|
1074 |
|
---|
1075 | int vmsvga3dShaderDestroy(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type)
|
---|
1076 | {
|
---|
1077 | RT_NOREF(cid, shid, type);
|
---|
1078 |
|
---|
1079 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1080 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1081 |
|
---|
1082 | AssertFailed();
|
---|
1083 | return VINF_SUCCESS;
|
---|
1084 | }
|
---|
1085 |
|
---|
1086 |
|
---|
1087 | int vmsvga3dShaderSet(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid)
|
---|
1088 | {
|
---|
1089 | RT_NOREF(pContext, cid, type, shid);
|
---|
1090 |
|
---|
1091 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1092 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1093 |
|
---|
1094 | AssertFailed();
|
---|
1095 | return VINF_SUCCESS;
|
---|
1096 | }
|
---|
1097 |
|
---|
1098 |
|
---|
1099 | int vmsvga3dShaderSetConst(PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type,
|
---|
1100 | SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues)
|
---|
1101 | {
|
---|
1102 | RT_NOREF(cid, reg, type, ctype, cRegisters, pValues);
|
---|
1103 |
|
---|
1104 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1105 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1106 |
|
---|
1107 | AssertFailed();
|
---|
1108 | return VINF_SUCCESS;
|
---|
1109 | }
|
---|
1110 |
|
---|
1111 |
|
---|
1112 | /**
|
---|
1113 | * Destroy backend specific surface bits (part of SVGA_3D_CMD_SURFACE_DESTROY).
|
---|
1114 | *
|
---|
1115 | * @param pState The VMSVGA3d state.
|
---|
1116 | * @param pSurface The surface being destroyed.
|
---|
1117 | */
|
---|
1118 | void vmsvga3dBackSurfaceDestroy(PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface)
|
---|
1119 | {
|
---|
1120 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
1121 | AssertReturnVoid(pBackend);
|
---|
1122 | AssertReturnVoid(pBackend->pImmediateContext);
|
---|
1123 |
|
---|
1124 | /* The caller should not use the function for system memory surfaces. */
|
---|
1125 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
1126 | AssertReturnVoid(pBackendSurface);
|
---|
1127 | pSurface->pBackendSurface = NULL;
|
---|
1128 |
|
---|
1129 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
1130 | {
|
---|
1131 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pStagingTexture);
|
---|
1132 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pDynamicTexture);
|
---|
1133 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pTexture);
|
---|
1134 | }
|
---|
1135 | else
|
---|
1136 | {
|
---|
1137 | AssertFailed();
|
---|
1138 | }
|
---|
1139 |
|
---|
1140 | RTMemFree(pBackendSurface);
|
---|
1141 | }
|
---|
1142 |
|
---|
1143 |
|
---|
1144 | /**
|
---|
1145 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_STRETCHBLT.
|
---|
1146 | *
|
---|
1147 | * @returns VBox status code.
|
---|
1148 | * @param pThis The VGA device instance.
|
---|
1149 | * @param pState The VMSVGA3d state.
|
---|
1150 | * @param pDstSurface The destination host surface.
|
---|
1151 | * @param uDstFace The destination face (valid).
|
---|
1152 | * @param uDstMipmap The destination mipmap level (valid).
|
---|
1153 | * @param pDstBox The destination box.
|
---|
1154 | * @param pSrcSurface The source host surface.
|
---|
1155 | * @param uSrcFace The destination face (valid).
|
---|
1156 | * @param uSrcMipmap The source mimap level (valid).
|
---|
1157 | * @param pSrcBox The source box.
|
---|
1158 | * @param enmMode The strecht blt mode .
|
---|
1159 | * @param pContext The VMSVGA3d context (already current for OGL).
|
---|
1160 | */
|
---|
1161 | int vmsvga3dBackSurfaceStretchBlt(PVGASTATE pThis, PVMSVGA3DSTATE pState,
|
---|
1162 | PVMSVGA3DSURFACE pDstSurface, uint32_t uDstFace, uint32_t uDstMipmap, SVGA3dBox const *pDstBox,
|
---|
1163 | PVMSVGA3DSURFACE pSrcSurface, uint32_t uSrcFace, uint32_t uSrcMipmap, SVGA3dBox const *pSrcBox,
|
---|
1164 | SVGA3dStretchBltMode enmMode, PVMSVGA3DCONTEXT pContext)
|
---|
1165 | {
|
---|
1166 | RT_NOREF(pThis, pState, pDstSurface, uDstFace, uDstMipmap, pDstBox,
|
---|
1167 | pSrcSurface, uSrcFace, uSrcMipmap, pSrcBox, enmMode, pContext);
|
---|
1168 |
|
---|
1169 | AssertFailed();
|
---|
1170 | return VINF_SUCCESS;
|
---|
1171 | }
|
---|
1172 |
|
---|
1173 |
|
---|
1174 | /**
|
---|
1175 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_DMA that copies one box.
|
---|
1176 | *
|
---|
1177 | * @returns Failure status code or @a rc.
|
---|
1178 | * @param pThis The shared VGA/VMSVGA instance data.
|
---|
1179 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
1180 | * @param pState The VMSVGA3d state.
|
---|
1181 | * @param pSurface The host surface.
|
---|
1182 | * @param pMipLevel Mipmap level. The caller knows it already.
|
---|
1183 | * @param uHostFace The host face (valid).
|
---|
1184 | * @param uHostMipmap The host mipmap level (valid).
|
---|
1185 | * @param GuestPtr The guest pointer.
|
---|
1186 | * @param cbGuestPitch The guest pitch.
|
---|
1187 | * @param transfer The transfer direction.
|
---|
1188 | * @param pBox The box to copy (clipped, valid, except for guest's srcx, srcy, srcz).
|
---|
1189 | * @param pContext The context (for OpenGL).
|
---|
1190 | * @param rc The current rc for all boxes.
|
---|
1191 | * @param iBox The current box number (for Direct 3D).
|
---|
1192 | */
|
---|
1193 | int vmsvga3dBackSurfaceDMACopyBox(PVGASTATE pThis, PVGASTATECC pThisCC, PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface,
|
---|
1194 | PVMSVGA3DMIPMAPLEVEL pMipLevel, uint32_t uHostFace, uint32_t uHostMipmap,
|
---|
1195 | SVGAGuestPtr GuestPtr, uint32_t cbGuestPitch, SVGA3dTransferType transfer,
|
---|
1196 | SVGA3dCopyBox const *pBox, PVMSVGA3DCONTEXT pContext, int rc, int iBox)
|
---|
1197 | {
|
---|
1198 | RT_NOREF(pState, pMipLevel, pContext, iBox);
|
---|
1199 |
|
---|
1200 | /* The called should not use the function for system memory surfaces. */
|
---|
1201 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
1202 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
1203 |
|
---|
1204 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
1205 | {
|
---|
1206 | /** @todo This is generic code and should be in DevVGA-SVGA3d.cpp for backends which support Map/Unmap. */
|
---|
1207 | AssertReturn(uHostFace == 0 && uHostMipmap == 0, VERR_INVALID_PARAMETER);
|
---|
1208 | AssertReturn(transfer == SVGA3D_WRITE_HOST_VRAM, VERR_NOT_IMPLEMENTED); /** @todo Implement */
|
---|
1209 |
|
---|
1210 | uint32_t const u32GuestBlockX = pBox->srcx / pSurface->cxBlock;
|
---|
1211 | uint32_t const u32GuestBlockY = pBox->srcy / pSurface->cyBlock;
|
---|
1212 | Assert(u32GuestBlockX * pSurface->cxBlock == pBox->srcx);
|
---|
1213 | Assert(u32GuestBlockY * pSurface->cyBlock == pBox->srcy);
|
---|
1214 | uint32_t const cBlocksX = (pBox->w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
1215 | uint32_t const cBlocksY = (pBox->h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
1216 | AssertMsgReturn(cBlocksX && cBlocksY, ("Empty box %dx%d\n", pBox->w, pBox->h), VERR_INTERNAL_ERROR);
|
---|
1217 |
|
---|
1218 | /* vmsvgaR3GmrTransfer verifies uGuestOffset.
|
---|
1219 | * srcx(u32GuestBlockX) and srcy(u32GuestBlockY) have been verified in vmsvga3dSurfaceDMA
|
---|
1220 | * to not cause 32 bit overflow when multiplied by cbBlock and cbGuestPitch.
|
---|
1221 | */
|
---|
1222 | uint64_t const uGuestOffset = u32GuestBlockX * pSurface->cbBlock + u32GuestBlockY * cbGuestPitch;
|
---|
1223 | AssertReturn(uGuestOffset < UINT32_MAX, VERR_INVALID_PARAMETER);
|
---|
1224 |
|
---|
1225 | SVGA3dSurfaceImageId image;
|
---|
1226 | image.sid = pSurface->id;
|
---|
1227 | image.face = uHostFace;
|
---|
1228 | image.mipmap = uHostMipmap;
|
---|
1229 |
|
---|
1230 | SVGA3dBox box;
|
---|
1231 | box.x = pBox->x;
|
---|
1232 | box.y = pBox->y;
|
---|
1233 | box.z = 0;
|
---|
1234 | box.w = pBox->w;
|
---|
1235 | box.h = pBox->h;
|
---|
1236 | box.d = 1;
|
---|
1237 |
|
---|
1238 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
1239 | rc = vmsvga3dSurfaceMap(pThisCC, &image, &box, VMSVGA3D_SURFACE_MAP_WRITE_DISCARD, &map);
|
---|
1240 | if (RT_SUCCESS(rc))
|
---|
1241 | {
|
---|
1242 | /* Prepare parameters for vmsvgaR3GmrTransfer, which needs the host buffer address, size
|
---|
1243 | * and offset of the first scanline.
|
---|
1244 | */
|
---|
1245 | uint32_t const cbLockedBuf = map.cbRowPitch * cBlocksY;
|
---|
1246 | uint8_t *pu8LockedBuf = (uint8_t *)map.pvData;
|
---|
1247 | uint32_t const offLockedBuf = 0;
|
---|
1248 |
|
---|
1249 | rc = vmsvgaR3GmrTransfer(pThis,
|
---|
1250 | pThisCC,
|
---|
1251 | transfer,
|
---|
1252 | pu8LockedBuf,
|
---|
1253 | cbLockedBuf,
|
---|
1254 | offLockedBuf,
|
---|
1255 | map.cbRowPitch,
|
---|
1256 | GuestPtr,
|
---|
1257 | (uint32_t)uGuestOffset,
|
---|
1258 | cbGuestPitch,
|
---|
1259 | cBlocksX * pSurface->cbBlock,
|
---|
1260 | cBlocksY);
|
---|
1261 | AssertRC(rc);
|
---|
1262 |
|
---|
1263 | // Log4(("first line:\n%.*Rhxd\n", cBlocksX * pSurface->cbBlock, LockedRect.pBits));
|
---|
1264 |
|
---|
1265 | //vmsvga3dMapWriteBmpFile(&map, "Dynamic");
|
---|
1266 |
|
---|
1267 | vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ true);
|
---|
1268 | }
|
---|
1269 | #if 0
|
---|
1270 | //ASMBreakpoint();
|
---|
1271 | rc = vmsvga3dSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map);
|
---|
1272 | if (RT_SUCCESS(rc))
|
---|
1273 | {
|
---|
1274 | vmsvga3dMapWriteBmpFile(&map, "Staging");
|
---|
1275 |
|
---|
1276 | vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ false);
|
---|
1277 | }
|
---|
1278 | #endif
|
---|
1279 | }
|
---|
1280 | else
|
---|
1281 | {
|
---|
1282 | AssertMsgFailed(("Unsupported surface type %d\n", pBackendSurface->enmResType));
|
---|
1283 | rc = VERR_NOT_IMPLEMENTED;
|
---|
1284 | }
|
---|
1285 |
|
---|
1286 | return rc;
|
---|
1287 | }
|
---|
1288 |
|
---|
1289 |
|
---|
1290 | /**
|
---|
1291 | * Create D3D/OpenGL texture object for the specified surface.
|
---|
1292 | *
|
---|
1293 | * Surfaces are created when needed.
|
---|
1294 | *
|
---|
1295 | * @param pState The VMSVGA3d state.
|
---|
1296 | * @param pContext The context.
|
---|
1297 | * @param idAssociatedContext Probably the same as pContext->id.
|
---|
1298 | * @param pSurface The surface to create the texture for.
|
---|
1299 | */
|
---|
1300 | int vmsvga3dBackCreateTexture(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext, uint32_t idAssociatedContext,
|
---|
1301 | PVMSVGA3DSURFACE pSurface)
|
---|
1302 |
|
---|
1303 | {
|
---|
1304 | RT_NOREF(pState, pContext, idAssociatedContext, pSurface);
|
---|
1305 |
|
---|
1306 | AssertFailed();
|
---|
1307 | return VINF_SUCCESS;
|
---|
1308 | }
|
---|
1309 |
|
---|
1310 |
|
---|
1311 | int vmsvga3dOcclusionQueryCreate(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext)
|
---|
1312 | {
|
---|
1313 | RT_NOREF(pState, pContext);
|
---|
1314 | AssertFailed();
|
---|
1315 | return VINF_SUCCESS;
|
---|
1316 | }
|
---|
1317 |
|
---|
1318 |
|
---|
1319 | int vmsvga3dOcclusionQueryBegin(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext)
|
---|
1320 | {
|
---|
1321 | RT_NOREF(pState, pContext);
|
---|
1322 | AssertFailed();
|
---|
1323 | return VINF_SUCCESS;
|
---|
1324 | }
|
---|
1325 |
|
---|
1326 |
|
---|
1327 | int vmsvga3dOcclusionQueryEnd(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext)
|
---|
1328 | {
|
---|
1329 | RT_NOREF(pState, pContext);
|
---|
1330 | AssertFailed();
|
---|
1331 | return VINF_SUCCESS;
|
---|
1332 | }
|
---|
1333 |
|
---|
1334 |
|
---|
1335 | int vmsvga3dOcclusionQueryGetData(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext, uint32_t *pu32Pixels)
|
---|
1336 | {
|
---|
1337 | RT_NOREF(pState, pContext);
|
---|
1338 | *pu32Pixels = 0;
|
---|
1339 | AssertFailed();
|
---|
1340 | return VINF_SUCCESS;
|
---|
1341 | }
|
---|
1342 |
|
---|
1343 |
|
---|
1344 | int vmsvga3dOcclusionQueryDelete(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext)
|
---|
1345 | {
|
---|
1346 | RT_NOREF(pState, pContext);
|
---|
1347 | AssertFailed();
|
---|
1348 | return VINF_SUCCESS;
|
---|
1349 | }
|
---|