1 | /* $Id: DevVGA-SVGA3d-win-dx.cpp 86886 2020-11-14 02:30:53Z vboxsync $ */
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2 | /** @file
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3 | * DevVMWare - VMWare SVGA device
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2020 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 |
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19 | /*********************************************************************************************************************************
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20 | * Header Files *
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21 | *********************************************************************************************************************************/
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22 | #define LOG_GROUP LOG_GROUP_DEV_VMSVGA
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23 | #include <VBox/AssertGuest.h>
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24 | #include <VBox/log.h>
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25 | #include <VBox/vmm/pdmdev.h>
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26 | #include <VBox/vmm/pgm.h>
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27 |
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28 | #include <iprt/assert.h>
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29 | #include <iprt/errcore.h>
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30 | #include <iprt/mem.h>
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31 |
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32 | #include <VBoxVideo.h> /* required by DevVGA.h */
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33 | #include <VBoxVideo3D.h>
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34 |
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35 | /* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
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36 | #include "DevVGA.h"
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37 |
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38 | #include "DevVGA-SVGA.h"
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39 | #include "DevVGA-SVGA3d.h"
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40 | #include "DevVGA-SVGA3d-internal.h"
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41 |
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42 | #include <d3d11.h>
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43 |
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44 |
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45 | /* What kind of resource has been created for the VMSVGA3D surface. */
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46 | typedef enum VMSVGA3DBACKRESTYPE
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47 | {
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48 | VMSVGA3D_RESTYPE_NONE = 0,
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49 | VMSVGA3D_RESTYPE_SCREEN_TARGET = 1,
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50 | VMSVGA3D_RESTYPE_SURFACE = 2,
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51 | VMSVGA3D_RESTYPE_TEXTURE = 3,
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52 | VMSVGA3D_RESTYPE_CUBE_TEXTURE = 4,
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53 | VMSVGA3D_RESTYPE_VOLUME_TEXTURE = 5,
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54 | VMSVGA3D_RESTYPE_VERTEX_BUFFER = 6,
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55 | VMSVGA3D_RESTYPE_INDEX_BUFFER = 7,
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56 | } VMSVGA3DBACKRESTYPE;
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57 |
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58 | struct VMSVGA3DBACKENDSURFACE
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59 | {
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60 | VMSVGA3DBACKRESTYPE enmResType;
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61 | union
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62 | {
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63 | struct
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64 | {
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65 | ID3D11Texture2D *pTexture; /* The texture for the screen content. */
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66 | ID3D11Texture2D *pDynamicTexture; /* For screen updates from memory. */ /** @todo One for all screens. */
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67 | ID3D11Texture2D *pStagingTexture; /* For Reading the screen content. */ /** @todo One for all screens. */
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68 | } ScreenTarget;
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69 | struct
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70 | {
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71 | } Texture;
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72 | } u;
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73 | } VMSVGA3DBACKENDSURFACE;
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74 |
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75 | typedef struct VMSVGAHWSCREEN
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76 | {
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77 | ID3D11Texture2D *pTexture; /* Shared texture for the screen content. Only used as CopyResource target. */
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78 | IDXGIResource *pDxgiResource; /* Interface of the texture. */
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79 | IDXGIKeyedMutex *pDXGIKeyedMutex; /* Synchronization interface for the render device. */
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80 | HANDLE SharedHandle; /* The shared handle of this structure. */
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81 | uint32_t sidScreenTarget; /* The source surface for this screen. */
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82 | } VMSVGAHWSCREEN;
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83 |
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84 | struct VMSVGA3DBACKEND
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85 | {
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86 | RTLDRMOD hD3D11;
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87 | PFN_D3D11_CREATE_DEVICE pfnD3D11CreateDevice;
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88 |
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89 | ID3D11Device *pDevice; /* Device for the VMSVGA3D context independent operation. */
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90 | ID3D11DeviceContext *pImmediateContext; /* Corresponding context. */
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91 | IDXGIFactory *pDxgiFactory; /* DXGI Factory. */
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92 | D3D_FEATURE_LEVEL FeatureLevel;
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93 | } VMSVGA3DBACKEND;
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94 |
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95 |
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96 | static DXGI_FORMAT vmsvgaDXScreenTargetFormat2Dxgi(SVGA3dSurfaceFormat format)
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97 | {
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98 | switch (format)
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99 | {
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100 | /** @todo More formats required? */
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101 | case SVGA3D_X8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
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102 | case SVGA3D_A8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
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103 | default:
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104 | AssertFailed();
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105 | break;
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106 | }
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107 | return DXGI_FORMAT_UNKNOWN;
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108 | }
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109 |
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110 |
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111 | static DXGI_FORMAT vmsvgaDXSurfaceFormat2Dxgi(SVGA3dSurfaceFormat format)
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112 | {
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113 | #define DXGI_FORMAT_ DXGI_FORMAT_UNKNOWN
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114 | /** @todo More formats. */
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115 | switch (format)
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116 | {
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117 | case SVGA3D_X8R8G8B8: return DXGI_FORMAT_B8G8R8X8_UNORM;
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118 | case SVGA3D_A8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
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119 | case SVGA3D_R5G6B5: return DXGI_FORMAT_B5G6R5_UNORM;
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120 | case SVGA3D_X1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
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121 | case SVGA3D_A1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
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122 | case SVGA3D_A4R4G4B4: break; // 11.1 return DXGI_FORMAT_B4G4R4A4_UNORM;
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123 | case SVGA3D_Z_D32: break;
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124 | case SVGA3D_Z_D16: return DXGI_FORMAT_D16_UNORM;
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125 | case SVGA3D_Z_D24S8: return DXGI_FORMAT_D24_UNORM_S8_UINT;
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126 | case SVGA3D_Z_D15S1: break;
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127 | case SVGA3D_LUMINANCE8: return DXGI_FORMAT_;
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128 | case SVGA3D_LUMINANCE4_ALPHA4: return DXGI_FORMAT_;
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129 | case SVGA3D_LUMINANCE16: return DXGI_FORMAT_;
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130 | case SVGA3D_LUMINANCE8_ALPHA8: return DXGI_FORMAT_;
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131 | case SVGA3D_DXT1: return DXGI_FORMAT_;
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132 | case SVGA3D_DXT2: return DXGI_FORMAT_;
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133 | case SVGA3D_DXT3: return DXGI_FORMAT_;
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134 | case SVGA3D_DXT4: return DXGI_FORMAT_;
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135 | case SVGA3D_DXT5: return DXGI_FORMAT_;
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136 | case SVGA3D_BUMPU8V8: return DXGI_FORMAT_;
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137 | case SVGA3D_BUMPL6V5U5: return DXGI_FORMAT_;
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138 | case SVGA3D_BUMPX8L8V8U8: return DXGI_FORMAT_;
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139 | case SVGA3D_FORMAT_DEAD1: break;
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140 | case SVGA3D_ARGB_S10E5: return DXGI_FORMAT_;
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141 | case SVGA3D_ARGB_S23E8: return DXGI_FORMAT_;
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142 | case SVGA3D_A2R10G10B10: return DXGI_FORMAT_;
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143 | case SVGA3D_V8U8: return DXGI_FORMAT_;
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144 | case SVGA3D_Q8W8V8U8: return DXGI_FORMAT_;
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145 | case SVGA3D_CxV8U8: return DXGI_FORMAT_;
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146 | case SVGA3D_X8L8V8U8: return DXGI_FORMAT_;
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147 | case SVGA3D_A2W10V10U10: return DXGI_FORMAT_;
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148 | case SVGA3D_ALPHA8: return DXGI_FORMAT_;
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149 | case SVGA3D_R_S10E5: return DXGI_FORMAT_;
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150 | case SVGA3D_R_S23E8: return DXGI_FORMAT_;
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151 | case SVGA3D_RG_S10E5: return DXGI_FORMAT_;
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152 | case SVGA3D_RG_S23E8: return DXGI_FORMAT_;
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153 | case SVGA3D_BUFFER: return DXGI_FORMAT_;
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154 | case SVGA3D_Z_D24X8: return DXGI_FORMAT_;
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155 | case SVGA3D_V16U16: return DXGI_FORMAT_;
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156 | case SVGA3D_G16R16: return DXGI_FORMAT_;
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157 | case SVGA3D_A16B16G16R16: return DXGI_FORMAT_;
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158 | case SVGA3D_UYVY: return DXGI_FORMAT_;
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159 | case SVGA3D_YUY2: return DXGI_FORMAT_;
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160 | case SVGA3D_NV12: return DXGI_FORMAT_;
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161 | case SVGA3D_AYUV: return DXGI_FORMAT_;
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162 | case SVGA3D_R32G32B32A32_TYPELESS: return DXGI_FORMAT_R32G32B32A32_TYPELESS;
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163 | case SVGA3D_R32G32B32A32_UINT: return DXGI_FORMAT_R32G32B32A32_UINT;
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164 | case SVGA3D_R32G32B32A32_SINT: return DXGI_FORMAT_R32G32B32A32_SINT;
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165 | case SVGA3D_R32G32B32_TYPELESS: return DXGI_FORMAT_R32G32B32_TYPELESS;
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166 | case SVGA3D_R32G32B32_FLOAT: return DXGI_FORMAT_R32G32B32_FLOAT;
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167 | case SVGA3D_R32G32B32_UINT: return DXGI_FORMAT_R32G32B32_UINT;
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168 | case SVGA3D_R32G32B32_SINT: return DXGI_FORMAT_R32G32B32_SINT;
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169 | case SVGA3D_R16G16B16A16_TYPELESS: return DXGI_FORMAT_R16G16B16A16_TYPELESS;
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170 | case SVGA3D_R16G16B16A16_UINT: return DXGI_FORMAT_R16G16B16A16_UINT;
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171 | case SVGA3D_R16G16B16A16_SNORM: return DXGI_FORMAT_R16G16B16A16_SNORM;
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172 | case SVGA3D_R16G16B16A16_SINT: return DXGI_FORMAT_R16G16B16A16_SINT;
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173 | case SVGA3D_R32G32_TYPELESS: return DXGI_FORMAT_R32G32_TYPELESS;
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174 | case SVGA3D_R32G32_UINT: return DXGI_FORMAT_R32G32_UINT;
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175 | case SVGA3D_R32G32_SINT: return DXGI_FORMAT_R32G32_SINT;
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176 | case SVGA3D_R32G8X24_TYPELESS: return DXGI_FORMAT_R32G8X24_TYPELESS;
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177 | case SVGA3D_D32_FLOAT_S8X24_UINT: return DXGI_FORMAT_D32_FLOAT_S8X24_UINT;
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178 | case SVGA3D_R32_FLOAT_X8X24: return DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS;
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179 | case SVGA3D_X32_G8X24_UINT: return DXGI_FORMAT_X32_TYPELESS_G8X24_UINT;
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180 | case SVGA3D_R10G10B10A2_TYPELESS: return DXGI_FORMAT_R10G10B10A2_TYPELESS;
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181 | case SVGA3D_R10G10B10A2_UINT: return DXGI_FORMAT_R10G10B10A2_UINT;
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182 | case SVGA3D_R11G11B10_FLOAT: return DXGI_FORMAT_R11G11B10_FLOAT;
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183 | case SVGA3D_R8G8B8A8_TYPELESS: return DXGI_FORMAT_R8G8B8A8_TYPELESS;
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184 | case SVGA3D_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM;
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185 | case SVGA3D_R8G8B8A8_UNORM_SRGB: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
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186 | case SVGA3D_R8G8B8A8_UINT: return DXGI_FORMAT_R8G8B8A8_UINT;
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187 | case SVGA3D_R8G8B8A8_SINT: return DXGI_FORMAT_R8G8B8A8_SINT;
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188 | case SVGA3D_R16G16_TYPELESS: return DXGI_FORMAT_R16G16_TYPELESS;
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189 | case SVGA3D_R16G16_UINT: return DXGI_FORMAT_R16G16_UINT;
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190 | case SVGA3D_R16G16_SINT: return DXGI_FORMAT_R16G16_SINT;
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191 | case SVGA3D_R32_TYPELESS: return DXGI_FORMAT_R32_TYPELESS;
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192 | case SVGA3D_D32_FLOAT: return DXGI_FORMAT_D32_FLOAT;
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193 | case SVGA3D_R32_UINT: return DXGI_FORMAT_R32_UINT;
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194 | case SVGA3D_R32_SINT: return DXGI_FORMAT_R32_SINT;
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195 | case SVGA3D_R24G8_TYPELESS: return DXGI_FORMAT_R24G8_TYPELESS;
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196 | case SVGA3D_D24_UNORM_S8_UINT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
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197 | case SVGA3D_R24_UNORM_X8: return DXGI_FORMAT_R24_UNORM_X8_TYPELESS;
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198 | case SVGA3D_X24_G8_UINT: return DXGI_FORMAT_X24_TYPELESS_G8_UINT;
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199 | case SVGA3D_R8G8_TYPELESS: return DXGI_FORMAT_R8G8_TYPELESS;
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200 | case SVGA3D_R8G8_UNORM: return DXGI_FORMAT_R8G8_UNORM;
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201 | case SVGA3D_R8G8_UINT: return DXGI_FORMAT_R8G8_UINT;
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202 | case SVGA3D_R8G8_SINT: return DXGI_FORMAT_R8G8_SINT;
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203 | case SVGA3D_R16_TYPELESS: return DXGI_FORMAT_R16_TYPELESS;
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204 | case SVGA3D_R16_UNORM: return DXGI_FORMAT_R16_UNORM;
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205 | case SVGA3D_R16_UINT: return DXGI_FORMAT_R16_UINT;
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206 | case SVGA3D_R16_SNORM: return DXGI_FORMAT_R16_SNORM;
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207 | case SVGA3D_R16_SINT: return DXGI_FORMAT_R16_SINT;
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208 | case SVGA3D_R8_TYPELESS: return DXGI_FORMAT_R8_TYPELESS;
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209 | case SVGA3D_R8_UNORM: return DXGI_FORMAT_R8_UNORM;
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210 | case SVGA3D_R8_UINT: return DXGI_FORMAT_R8_UINT;
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211 | case SVGA3D_R8_SNORM: return DXGI_FORMAT_R8_SNORM;
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212 | case SVGA3D_R8_SINT: return DXGI_FORMAT_R8_SINT;
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213 | case SVGA3D_P8: break;
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214 | case SVGA3D_R9G9B9E5_SHAREDEXP: return DXGI_FORMAT_R9G9B9E5_SHAREDEXP;
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215 | case SVGA3D_R8G8_B8G8_UNORM: return DXGI_FORMAT_R8G8_B8G8_UNORM;
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216 | case SVGA3D_G8R8_G8B8_UNORM: return DXGI_FORMAT_G8R8_G8B8_UNORM;
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217 | case SVGA3D_BC1_TYPELESS: return DXGI_FORMAT_BC1_TYPELESS;
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218 | case SVGA3D_BC1_UNORM_SRGB: return DXGI_FORMAT_BC1_UNORM_SRGB;
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219 | case SVGA3D_BC2_TYPELESS: return DXGI_FORMAT_BC2_TYPELESS;
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220 | case SVGA3D_BC2_UNORM_SRGB: return DXGI_FORMAT_BC2_UNORM_SRGB;
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221 | case SVGA3D_BC3_TYPELESS: return DXGI_FORMAT_BC3_TYPELESS;
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222 | case SVGA3D_BC3_UNORM_SRGB: return DXGI_FORMAT_BC3_UNORM_SRGB;
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223 | case SVGA3D_BC4_TYPELESS: return DXGI_FORMAT_BC4_TYPELESS;
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224 | case SVGA3D_ATI1: break;
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225 | case SVGA3D_BC4_SNORM: return DXGI_FORMAT_BC4_SNORM;
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226 | case SVGA3D_BC5_TYPELESS: return DXGI_FORMAT_BC5_TYPELESS;
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227 | case SVGA3D_ATI2: break;
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228 | case SVGA3D_BC5_SNORM: return DXGI_FORMAT_BC5_SNORM;
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229 | case SVGA3D_R10G10B10_XR_BIAS_A2_UNORM: return DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM;
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230 | case SVGA3D_B8G8R8A8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_TYPELESS;
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231 | case SVGA3D_B8G8R8A8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
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232 | case SVGA3D_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8X8_TYPELESS;
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233 | case SVGA3D_B8G8R8X8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB;
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234 | case SVGA3D_Z_DF16: break;
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235 | case SVGA3D_Z_DF24: break;
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236 | case SVGA3D_Z_D24S8_INT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
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237 | case SVGA3D_YV12: break;
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238 | case SVGA3D_R32G32B32A32_FLOAT: return DXGI_FORMAT_R32G32B32A32_FLOAT;
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239 | case SVGA3D_R16G16B16A16_FLOAT: return DXGI_FORMAT_R16G16B16A16_FLOAT;
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240 | case SVGA3D_R16G16B16A16_UNORM: return DXGI_FORMAT_R16G16B16A16_UNORM;
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241 | case SVGA3D_R32G32_FLOAT: return DXGI_FORMAT_R32G32_FLOAT;
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242 | case SVGA3D_R10G10B10A2_UNORM: return DXGI_FORMAT_R10G10B10A2_UNORM;
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243 | case SVGA3D_R8G8B8A8_SNORM: return DXGI_FORMAT_R8G8B8A8_SNORM;
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244 | case SVGA3D_R16G16_FLOAT: return DXGI_FORMAT_R16G16_FLOAT;
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245 | case SVGA3D_R16G16_UNORM: return DXGI_FORMAT_R16G16_UNORM;
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246 | case SVGA3D_R16G16_SNORM: return DXGI_FORMAT_R16G16_SNORM;
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247 | case SVGA3D_R32_FLOAT: return DXGI_FORMAT_R32_FLOAT;
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248 | case SVGA3D_R8G8_SNORM: return DXGI_FORMAT_R8G8_SNORM;
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249 | case SVGA3D_R16_FLOAT: return DXGI_FORMAT_R16_FLOAT;
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250 | case SVGA3D_D16_UNORM: return DXGI_FORMAT_D16_UNORM;
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251 | case SVGA3D_A8_UNORM: return DXGI_FORMAT_A8_UNORM;
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252 | case SVGA3D_BC1_UNORM: return DXGI_FORMAT_BC1_UNORM;
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253 | case SVGA3D_BC2_UNORM: return DXGI_FORMAT_BC2_UNORM;
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254 | case SVGA3D_BC3_UNORM: return DXGI_FORMAT_BC3_UNORM;
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255 | case SVGA3D_B5G6R5_UNORM: return DXGI_FORMAT_B5G6R5_UNORM;
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256 | case SVGA3D_B5G5R5A1_UNORM: return DXGI_FORMAT_B5G5R5A1_UNORM;
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257 | case SVGA3D_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
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258 | case SVGA3D_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8X8_UNORM;
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259 | case SVGA3D_BC4_UNORM: return DXGI_FORMAT_BC4_UNORM;
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260 | case SVGA3D_BC5_UNORM: return DXGI_FORMAT_BC5_UNORM;
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261 |
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262 | case SVGA3D_FORMAT_INVALID:
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263 | case SVGA3D_FORMAT_MAX: break;
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264 | }
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265 | // AssertFailed();
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266 | return DXGI_FORMAT_UNKNOWN;
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267 | #undef DXGI_FORMAT_
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268 | }
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269 |
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270 |
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271 | static SVGA3dSurfaceFormat vmsvgaDXDevCapSurfaceFmt2Format(SVGA3dDevCapIndex enmDevCap)
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272 | {
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273 | switch (enmDevCap)
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274 | {
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275 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8: return SVGA3D_X8R8G8B8;
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276 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8: return SVGA3D_A8R8G8B8;
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277 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10: return SVGA3D_A2R10G10B10;
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278 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5: return SVGA3D_X1R5G5B5;
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279 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5: return SVGA3D_A1R5G5B5;
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280 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4: return SVGA3D_A4R4G4B4;
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281 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5: return SVGA3D_R5G6B5;
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282 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16: return SVGA3D_LUMINANCE16;
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283 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8: return SVGA3D_LUMINANCE8_ALPHA8;
|
---|
284 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8: return SVGA3D_ALPHA8;
|
---|
285 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8: return SVGA3D_LUMINANCE8;
|
---|
286 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16: return SVGA3D_Z_D16;
|
---|
287 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8: return SVGA3D_Z_D24S8;
|
---|
288 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8: return SVGA3D_Z_D24X8;
|
---|
289 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1: return SVGA3D_DXT1;
|
---|
290 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2: return SVGA3D_DXT2;
|
---|
291 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3: return SVGA3D_DXT3;
|
---|
292 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4: return SVGA3D_DXT4;
|
---|
293 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5: return SVGA3D_DXT5;
|
---|
294 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8: return SVGA3D_BUMPX8L8V8U8;
|
---|
295 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10: return SVGA3D_A2W10V10U10;
|
---|
296 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8: return SVGA3D_BUMPU8V8;
|
---|
297 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8: return SVGA3D_Q8W8V8U8;
|
---|
298 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8: return SVGA3D_CxV8U8;
|
---|
299 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5: return SVGA3D_R_S10E5;
|
---|
300 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8: return SVGA3D_R_S23E8;
|
---|
301 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5: return SVGA3D_RG_S10E5;
|
---|
302 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8: return SVGA3D_RG_S23E8;
|
---|
303 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5: return SVGA3D_ARGB_S10E5;
|
---|
304 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8: return SVGA3D_ARGB_S23E8;
|
---|
305 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16: return SVGA3D_V16U16;
|
---|
306 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16: return SVGA3D_G16R16;
|
---|
307 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16: return SVGA3D_A16B16G16R16;
|
---|
308 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY: return SVGA3D_UYVY;
|
---|
309 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2: return SVGA3D_YUY2;
|
---|
310 | case SVGA3D_DEVCAP_SURFACEFMT_NV12: return SVGA3D_NV12;
|
---|
311 | case SVGA3D_DEVCAP_SURFACEFMT_AYUV: return SVGA3D_AYUV;
|
---|
312 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16: return SVGA3D_Z_DF16;
|
---|
313 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24: return SVGA3D_Z_DF24;
|
---|
314 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT: return SVGA3D_Z_D24S8_INT;
|
---|
315 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1: return SVGA3D_ATI1;
|
---|
316 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2: return SVGA3D_ATI2;
|
---|
317 | case SVGA3D_DEVCAP_SURFACEFMT_YV12: return SVGA3D_YV12;
|
---|
318 | default:
|
---|
319 | AssertFailed();
|
---|
320 | break;
|
---|
321 | }
|
---|
322 | return SVGA3D_FORMAT_INVALID;
|
---|
323 | }
|
---|
324 |
|
---|
325 |
|
---|
326 | static SVGA3dSurfaceFormat vmsvgaDXDevCapDxfmt2Format(SVGA3dDevCapIndex enmDevCap)
|
---|
327 | {
|
---|
328 | switch (enmDevCap)
|
---|
329 | {
|
---|
330 | case SVGA3D_DEVCAP_DXFMT_X8R8G8B8: return SVGA3D_X8R8G8B8;
|
---|
331 | case SVGA3D_DEVCAP_DXFMT_A8R8G8B8: return SVGA3D_A8R8G8B8;
|
---|
332 | case SVGA3D_DEVCAP_DXFMT_R5G6B5: return SVGA3D_R5G6B5;
|
---|
333 | case SVGA3D_DEVCAP_DXFMT_X1R5G5B5: return SVGA3D_X1R5G5B5;
|
---|
334 | case SVGA3D_DEVCAP_DXFMT_A1R5G5B5: return SVGA3D_A1R5G5B5;
|
---|
335 | case SVGA3D_DEVCAP_DXFMT_A4R4G4B4: return SVGA3D_A4R4G4B4;
|
---|
336 | case SVGA3D_DEVCAP_DXFMT_Z_D32: return SVGA3D_Z_D32;
|
---|
337 | case SVGA3D_DEVCAP_DXFMT_Z_D16: return SVGA3D_Z_D16;
|
---|
338 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8: return SVGA3D_Z_D24S8;
|
---|
339 | case SVGA3D_DEVCAP_DXFMT_Z_D15S1: return SVGA3D_Z_D15S1;
|
---|
340 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8: return SVGA3D_LUMINANCE8;
|
---|
341 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4: return SVGA3D_LUMINANCE4_ALPHA4;
|
---|
342 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE16: return SVGA3D_LUMINANCE16;
|
---|
343 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8: return SVGA3D_LUMINANCE8_ALPHA8;
|
---|
344 | case SVGA3D_DEVCAP_DXFMT_DXT1: return SVGA3D_DXT1;
|
---|
345 | case SVGA3D_DEVCAP_DXFMT_DXT2: return SVGA3D_DXT2;
|
---|
346 | case SVGA3D_DEVCAP_DXFMT_DXT3: return SVGA3D_DXT3;
|
---|
347 | case SVGA3D_DEVCAP_DXFMT_DXT4: return SVGA3D_DXT4;
|
---|
348 | case SVGA3D_DEVCAP_DXFMT_DXT5: return SVGA3D_DXT5;
|
---|
349 | case SVGA3D_DEVCAP_DXFMT_BUMPU8V8: return SVGA3D_BUMPU8V8;
|
---|
350 | case SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5: return SVGA3D_BUMPL6V5U5;
|
---|
351 | case SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8: return SVGA3D_BUMPX8L8V8U8;
|
---|
352 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1: return SVGA3D_FORMAT_DEAD1;
|
---|
353 | case SVGA3D_DEVCAP_DXFMT_ARGB_S10E5: return SVGA3D_ARGB_S10E5;
|
---|
354 | case SVGA3D_DEVCAP_DXFMT_ARGB_S23E8: return SVGA3D_ARGB_S23E8;
|
---|
355 | case SVGA3D_DEVCAP_DXFMT_A2R10G10B10: return SVGA3D_A2R10G10B10;
|
---|
356 | case SVGA3D_DEVCAP_DXFMT_V8U8: return SVGA3D_V8U8;
|
---|
357 | case SVGA3D_DEVCAP_DXFMT_Q8W8V8U8: return SVGA3D_Q8W8V8U8;
|
---|
358 | case SVGA3D_DEVCAP_DXFMT_CxV8U8: return SVGA3D_CxV8U8;
|
---|
359 | case SVGA3D_DEVCAP_DXFMT_X8L8V8U8: return SVGA3D_X8L8V8U8;
|
---|
360 | case SVGA3D_DEVCAP_DXFMT_A2W10V10U10: return SVGA3D_A2W10V10U10;
|
---|
361 | case SVGA3D_DEVCAP_DXFMT_ALPHA8: return SVGA3D_ALPHA8;
|
---|
362 | case SVGA3D_DEVCAP_DXFMT_R_S10E5: return SVGA3D_R_S10E5;
|
---|
363 | case SVGA3D_DEVCAP_DXFMT_R_S23E8: return SVGA3D_R_S23E8;
|
---|
364 | case SVGA3D_DEVCAP_DXFMT_RG_S10E5: return SVGA3D_RG_S10E5;
|
---|
365 | case SVGA3D_DEVCAP_DXFMT_RG_S23E8: return SVGA3D_RG_S23E8;
|
---|
366 | case SVGA3D_DEVCAP_DXFMT_BUFFER: return SVGA3D_BUFFER;
|
---|
367 | case SVGA3D_DEVCAP_DXFMT_Z_D24X8: return SVGA3D_Z_D24X8;
|
---|
368 | case SVGA3D_DEVCAP_DXFMT_V16U16: return SVGA3D_V16U16;
|
---|
369 | case SVGA3D_DEVCAP_DXFMT_G16R16: return SVGA3D_G16R16;
|
---|
370 | case SVGA3D_DEVCAP_DXFMT_A16B16G16R16: return SVGA3D_A16B16G16R16;
|
---|
371 | case SVGA3D_DEVCAP_DXFMT_UYVY: return SVGA3D_UYVY;
|
---|
372 | case SVGA3D_DEVCAP_DXFMT_YUY2: return SVGA3D_YUY2;
|
---|
373 | case SVGA3D_DEVCAP_DXFMT_NV12: return SVGA3D_NV12;
|
---|
374 | case SVGA3D_DEVCAP_DXFMT_AYUV: return SVGA3D_AYUV;
|
---|
375 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS: return SVGA3D_R32G32B32A32_TYPELESS;
|
---|
376 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT: return SVGA3D_R32G32B32A32_UINT;
|
---|
377 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT: return SVGA3D_R32G32B32A32_SINT;
|
---|
378 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS: return SVGA3D_R32G32B32_TYPELESS;
|
---|
379 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT: return SVGA3D_R32G32B32_FLOAT;
|
---|
380 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT: return SVGA3D_R32G32B32_UINT;
|
---|
381 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT: return SVGA3D_R32G32B32_SINT;
|
---|
382 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS: return SVGA3D_R16G16B16A16_TYPELESS;
|
---|
383 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT: return SVGA3D_R16G16B16A16_UINT;
|
---|
384 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM: return SVGA3D_R16G16B16A16_SNORM;
|
---|
385 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT: return SVGA3D_R16G16B16A16_SINT;
|
---|
386 | case SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS: return SVGA3D_R32G32_TYPELESS;
|
---|
387 | case SVGA3D_DEVCAP_DXFMT_R32G32_UINT: return SVGA3D_R32G32_UINT;
|
---|
388 | case SVGA3D_DEVCAP_DXFMT_R32G32_SINT: return SVGA3D_R32G32_SINT;
|
---|
389 | case SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS: return SVGA3D_R32G8X24_TYPELESS;
|
---|
390 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT: return SVGA3D_D32_FLOAT_S8X24_UINT;
|
---|
391 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24_TYPELESS: return SVGA3D_R32_FLOAT_X8X24;
|
---|
392 | case SVGA3D_DEVCAP_DXFMT_X32_TYPELESS_G8X24_UINT: return SVGA3D_X32_G8X24_UINT;
|
---|
393 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS: return SVGA3D_R10G10B10A2_TYPELESS;
|
---|
394 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT: return SVGA3D_R10G10B10A2_UINT;
|
---|
395 | case SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT: return SVGA3D_R11G11B10_FLOAT;
|
---|
396 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS: return SVGA3D_R8G8B8A8_TYPELESS;
|
---|
397 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM: return SVGA3D_R8G8B8A8_UNORM;
|
---|
398 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB: return SVGA3D_R8G8B8A8_UNORM_SRGB;
|
---|
399 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT: return SVGA3D_R8G8B8A8_UINT;
|
---|
400 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT: return SVGA3D_R8G8B8A8_SINT;
|
---|
401 | case SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS: return SVGA3D_R16G16_TYPELESS;
|
---|
402 | case SVGA3D_DEVCAP_DXFMT_R16G16_UINT: return SVGA3D_R16G16_UINT;
|
---|
403 | case SVGA3D_DEVCAP_DXFMT_R16G16_SINT: return SVGA3D_R16G16_SINT;
|
---|
404 | case SVGA3D_DEVCAP_DXFMT_R32_TYPELESS: return SVGA3D_R32_TYPELESS;
|
---|
405 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT: return SVGA3D_D32_FLOAT;
|
---|
406 | case SVGA3D_DEVCAP_DXFMT_R32_UINT: return SVGA3D_R32_UINT;
|
---|
407 | case SVGA3D_DEVCAP_DXFMT_R32_SINT: return SVGA3D_R32_SINT;
|
---|
408 | case SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS: return SVGA3D_R24G8_TYPELESS;
|
---|
409 | case SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT: return SVGA3D_D24_UNORM_S8_UINT;
|
---|
410 | case SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8_TYPELESS: return SVGA3D_R24_UNORM_X8;
|
---|
411 | case SVGA3D_DEVCAP_DXFMT_X24_TYPELESS_G8_UINT: return SVGA3D_X24_G8_UINT;
|
---|
412 | case SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS: return SVGA3D_R8G8_TYPELESS;
|
---|
413 | case SVGA3D_DEVCAP_DXFMT_R8G8_UNORM: return SVGA3D_R8G8_UNORM;
|
---|
414 | case SVGA3D_DEVCAP_DXFMT_R8G8_UINT: return SVGA3D_R8G8_UINT;
|
---|
415 | case SVGA3D_DEVCAP_DXFMT_R8G8_SINT: return SVGA3D_R8G8_SINT;
|
---|
416 | case SVGA3D_DEVCAP_DXFMT_R16_TYPELESS: return SVGA3D_R16_TYPELESS;
|
---|
417 | case SVGA3D_DEVCAP_DXFMT_R16_UNORM: return SVGA3D_R16_UNORM;
|
---|
418 | case SVGA3D_DEVCAP_DXFMT_R16_UINT: return SVGA3D_R16_UINT;
|
---|
419 | case SVGA3D_DEVCAP_DXFMT_R16_SNORM: return SVGA3D_R16_SNORM;
|
---|
420 | case SVGA3D_DEVCAP_DXFMT_R16_SINT: return SVGA3D_R16_SINT;
|
---|
421 | case SVGA3D_DEVCAP_DXFMT_R8_TYPELESS: return SVGA3D_R8_TYPELESS;
|
---|
422 | case SVGA3D_DEVCAP_DXFMT_R8_UNORM: return SVGA3D_R8_UNORM;
|
---|
423 | case SVGA3D_DEVCAP_DXFMT_R8_UINT: return SVGA3D_R8_UINT;
|
---|
424 | case SVGA3D_DEVCAP_DXFMT_R8_SNORM: return SVGA3D_R8_SNORM;
|
---|
425 | case SVGA3D_DEVCAP_DXFMT_R8_SINT: return SVGA3D_R8_SINT;
|
---|
426 | case SVGA3D_DEVCAP_DXFMT_P8: return SVGA3D_P8;
|
---|
427 | case SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP: return SVGA3D_R9G9B9E5_SHAREDEXP;
|
---|
428 | case SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM: return SVGA3D_R8G8_B8G8_UNORM;
|
---|
429 | case SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM: return SVGA3D_G8R8_G8B8_UNORM;
|
---|
430 | case SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS: return SVGA3D_BC1_TYPELESS;
|
---|
431 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB: return SVGA3D_BC1_UNORM_SRGB;
|
---|
432 | case SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS: return SVGA3D_BC2_TYPELESS;
|
---|
433 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB: return SVGA3D_BC2_UNORM_SRGB;
|
---|
434 | case SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS: return SVGA3D_BC3_TYPELESS;
|
---|
435 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB: return SVGA3D_BC3_UNORM_SRGB;
|
---|
436 | case SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS: return SVGA3D_BC4_TYPELESS;
|
---|
437 | case SVGA3D_DEVCAP_DXFMT_ATI1: return SVGA3D_ATI1;
|
---|
438 | case SVGA3D_DEVCAP_DXFMT_BC4_SNORM: return SVGA3D_BC4_SNORM;
|
---|
439 | case SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS: return SVGA3D_BC5_TYPELESS;
|
---|
440 | case SVGA3D_DEVCAP_DXFMT_ATI2: return SVGA3D_ATI2;
|
---|
441 | case SVGA3D_DEVCAP_DXFMT_BC5_SNORM: return SVGA3D_BC5_SNORM;
|
---|
442 | case SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM: return SVGA3D_R10G10B10_XR_BIAS_A2_UNORM;
|
---|
443 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS: return SVGA3D_B8G8R8A8_TYPELESS;
|
---|
444 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB: return SVGA3D_B8G8R8A8_UNORM_SRGB;
|
---|
445 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS: return SVGA3D_B8G8R8X8_TYPELESS;
|
---|
446 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB: return SVGA3D_B8G8R8X8_UNORM_SRGB;
|
---|
447 | case SVGA3D_DEVCAP_DXFMT_Z_DF16: return SVGA3D_Z_DF16;
|
---|
448 | case SVGA3D_DEVCAP_DXFMT_Z_DF24: return SVGA3D_Z_DF24;
|
---|
449 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT: return SVGA3D_Z_D24S8_INT;
|
---|
450 | case SVGA3D_DEVCAP_DXFMT_YV12: return SVGA3D_YV12;
|
---|
451 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT: return SVGA3D_R32G32B32A32_FLOAT;
|
---|
452 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT: return SVGA3D_R16G16B16A16_FLOAT;
|
---|
453 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM: return SVGA3D_R16G16B16A16_UNORM;
|
---|
454 | case SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT: return SVGA3D_R32G32_FLOAT;
|
---|
455 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM: return SVGA3D_R10G10B10A2_UNORM;
|
---|
456 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM: return SVGA3D_R8G8B8A8_SNORM;
|
---|
457 | case SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT: return SVGA3D_R16G16_FLOAT;
|
---|
458 | case SVGA3D_DEVCAP_DXFMT_R16G16_UNORM: return SVGA3D_R16G16_UNORM;
|
---|
459 | case SVGA3D_DEVCAP_DXFMT_R16G16_SNORM: return SVGA3D_R16G16_SNORM;
|
---|
460 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT: return SVGA3D_R32_FLOAT;
|
---|
461 | case SVGA3D_DEVCAP_DXFMT_R8G8_SNORM: return SVGA3D_R8G8_SNORM;
|
---|
462 | case SVGA3D_DEVCAP_DXFMT_R16_FLOAT: return SVGA3D_R16_FLOAT;
|
---|
463 | case SVGA3D_DEVCAP_DXFMT_D16_UNORM: return SVGA3D_D16_UNORM;
|
---|
464 | case SVGA3D_DEVCAP_DXFMT_A8_UNORM: return SVGA3D_A8_UNORM;
|
---|
465 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM: return SVGA3D_BC1_UNORM;
|
---|
466 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM: return SVGA3D_BC2_UNORM;
|
---|
467 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM: return SVGA3D_BC3_UNORM;
|
---|
468 | case SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM: return SVGA3D_B5G6R5_UNORM;
|
---|
469 | case SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM: return SVGA3D_B5G5R5A1_UNORM;
|
---|
470 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM: return SVGA3D_B8G8R8A8_UNORM;
|
---|
471 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM: return SVGA3D_B8G8R8X8_UNORM;
|
---|
472 | case SVGA3D_DEVCAP_DXFMT_BC4_UNORM: return SVGA3D_BC4_UNORM;
|
---|
473 | case SVGA3D_DEVCAP_DXFMT_BC5_UNORM: return SVGA3D_BC5_UNORM;
|
---|
474 | default:
|
---|
475 | AssertFailed();
|
---|
476 | break;
|
---|
477 | }
|
---|
478 | return SVGA3D_FORMAT_INVALID;
|
---|
479 | }
|
---|
480 |
|
---|
481 |
|
---|
482 | static int vmsvgaDXCheckFormatSupportPreDX(PVMSVGA3DSTATE pState, SVGA3dSurfaceFormat enmFormat, uint32_t *pu32DevCap)
|
---|
483 | {
|
---|
484 | int rc = VINF_SUCCESS;
|
---|
485 |
|
---|
486 | *pu32DevCap = 0;
|
---|
487 |
|
---|
488 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(enmFormat);
|
---|
489 | if (dxgiFormat != DXGI_FORMAT_UNKNOWN)
|
---|
490 | {
|
---|
491 | RT_NOREF(pState);
|
---|
492 | /** @todo Implement */
|
---|
493 | }
|
---|
494 | else
|
---|
495 | rc = VERR_NOT_SUPPORTED;
|
---|
496 | return rc;
|
---|
497 | }
|
---|
498 |
|
---|
499 | static int vmsvgaDXCheckFormatSupport(PVMSVGA3DSTATE pState, SVGA3dSurfaceFormat enmFormat, uint32_t *pu32DevCap)
|
---|
500 | {
|
---|
501 | int rc = VINF_SUCCESS;
|
---|
502 |
|
---|
503 | *pu32DevCap = 0;
|
---|
504 |
|
---|
505 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(enmFormat);
|
---|
506 | if (dxgiFormat != DXGI_FORMAT_UNKNOWN)
|
---|
507 | {
|
---|
508 | ID3D11Device *pDevice = pState->pBackend->pDevice;
|
---|
509 | UINT FormatSupport = 0;
|
---|
510 | HRESULT hr = pDevice->CheckFormatSupport(dxgiFormat, &FormatSupport);
|
---|
511 | if (SUCCEEDED(hr))
|
---|
512 | {
|
---|
513 | *pu32DevCap |= SVGA3D_DXFMT_SUPPORTED;
|
---|
514 |
|
---|
515 | if (FormatSupport & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE)
|
---|
516 | *pu32DevCap |= SVGA3D_DXFMT_SHADER_SAMPLE;
|
---|
517 |
|
---|
518 | if (FormatSupport & D3D11_FORMAT_SUPPORT_RENDER_TARGET)
|
---|
519 | *pu32DevCap |= SVGA3D_DXFMT_COLOR_RENDERTARGET;
|
---|
520 |
|
---|
521 | if (FormatSupport & D3D11_FORMAT_SUPPORT_DEPTH_STENCIL)
|
---|
522 | *pu32DevCap |= SVGA3D_DXFMT_DEPTH_RENDERTARGET;
|
---|
523 |
|
---|
524 | if (FormatSupport & D3D11_FORMAT_SUPPORT_BLENDABLE)
|
---|
525 | *pu32DevCap |= SVGA3D_DXFMT_BLENDABLE;
|
---|
526 |
|
---|
527 | if (FormatSupport & D3D11_FORMAT_SUPPORT_MIP)
|
---|
528 | *pu32DevCap |= SVGA3D_DXFMT_MIPS;
|
---|
529 |
|
---|
530 | if (FormatSupport & D3D11_FORMAT_SUPPORT_TEXTURECUBE)
|
---|
531 | *pu32DevCap |= SVGA3D_DXFMT_ARRAY;
|
---|
532 |
|
---|
533 | if (FormatSupport & D3D11_FORMAT_SUPPORT_TEXTURE3D)
|
---|
534 | *pu32DevCap |= SVGA3D_DXFMT_VOLUME;
|
---|
535 |
|
---|
536 | if (FormatSupport & D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER)
|
---|
537 | *pu32DevCap |= SVGA3D_DXFMT_DX_VERTEX_BUFFER;
|
---|
538 |
|
---|
539 | UINT NumQualityLevels;
|
---|
540 | hr = pDevice->CheckMultisampleQualityLevels(dxgiFormat, 2, &NumQualityLevels);
|
---|
541 | if (SUCCEEDED(hr) && NumQualityLevels != 0)
|
---|
542 | *pu32DevCap |= SVGADX_DXFMT_MULTISAMPLE_2;
|
---|
543 |
|
---|
544 | hr = pDevice->CheckMultisampleQualityLevels(dxgiFormat, 4, &NumQualityLevels);
|
---|
545 | if (SUCCEEDED(hr) && NumQualityLevels != 0)
|
---|
546 | *pu32DevCap |= SVGADX_DXFMT_MULTISAMPLE_4;
|
---|
547 |
|
---|
548 | hr = pDevice->CheckMultisampleQualityLevels(dxgiFormat, 8, &NumQualityLevels);
|
---|
549 | if (SUCCEEDED(hr) && NumQualityLevels != 0)
|
---|
550 | *pu32DevCap |= SVGADX_DXFMT_MULTISAMPLE_8;
|
---|
551 | }
|
---|
552 | else
|
---|
553 | rc = VERR_NOT_SUPPORTED;
|
---|
554 | }
|
---|
555 | else
|
---|
556 | rc = VERR_NOT_SUPPORTED;
|
---|
557 | return rc;
|
---|
558 | }
|
---|
559 |
|
---|
560 |
|
---|
561 | int vmsvga3dInit(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
|
---|
562 | {
|
---|
563 | RT_NOREF(pDevIns, pThis);
|
---|
564 |
|
---|
565 | PVMSVGA3DSTATE pState = (PVMSVGA3DSTATE)RTMemAllocZ(sizeof(VMSVGA3DSTATE));
|
---|
566 | AssertReturn(pState, VERR_NO_MEMORY);
|
---|
567 | pThisCC->svga.p3dState = pState;
|
---|
568 |
|
---|
569 | PVMSVGA3DBACKEND pBackend = (PVMSVGA3DBACKEND)RTMemAllocZ(sizeof(VMSVGA3DBACKEND));
|
---|
570 | AssertReturn(pBackend, VERR_NO_MEMORY);
|
---|
571 | pState->pBackend = pBackend;
|
---|
572 |
|
---|
573 | int rc = RTLdrLoadSystem("d3d11", /* fNoUnload = */ true, &pBackend->hD3D11);
|
---|
574 | AssertRC(rc);
|
---|
575 | if (RT_SUCCESS(rc))
|
---|
576 | {
|
---|
577 | rc = RTLdrGetSymbol(pBackend->hD3D11, "D3D11CreateDevice", (void **)&pBackend->pfnD3D11CreateDevice);
|
---|
578 | AssertRC(rc);
|
---|
579 | }
|
---|
580 |
|
---|
581 | return rc;
|
---|
582 | }
|
---|
583 |
|
---|
584 |
|
---|
585 | int vmsvga3dPowerOn(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
|
---|
586 | {
|
---|
587 | RT_NOREF(pDevIns, pThis);
|
---|
588 |
|
---|
589 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
590 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
591 |
|
---|
592 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
593 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
594 |
|
---|
595 | int rc = VINF_SUCCESS;
|
---|
596 |
|
---|
597 | IDXGIAdapter *pAdapter = NULL; /* Default adapter. */
|
---|
598 | static D3D_FEATURE_LEVEL const s_aFeatureLevels[] =
|
---|
599 | {
|
---|
600 | /// @todo Requires a Windows 8+ _SDKS: D3D_FEATURE_LEVEL_11_1,
|
---|
601 | D3D_FEATURE_LEVEL_11_0
|
---|
602 | };
|
---|
603 | UINT Flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
|
---|
604 | #ifdef DEBUG
|
---|
605 | Flags |= D3D11_CREATE_DEVICE_DEBUG;
|
---|
606 | #endif
|
---|
607 |
|
---|
608 | HRESULT hr = pBackend->pfnD3D11CreateDevice(pAdapter,
|
---|
609 | D3D_DRIVER_TYPE_HARDWARE,
|
---|
610 | NULL,
|
---|
611 | Flags,
|
---|
612 | s_aFeatureLevels,
|
---|
613 | RT_ELEMENTS(s_aFeatureLevels),
|
---|
614 | D3D11_SDK_VERSION,
|
---|
615 | &pBackend->pDevice,
|
---|
616 | &pBackend->FeatureLevel,
|
---|
617 | &pBackend->pImmediateContext);
|
---|
618 | if (SUCCEEDED(hr))
|
---|
619 | {
|
---|
620 | LogRel(("VMSVGA: Feature level %#x\n", pBackend->FeatureLevel));
|
---|
621 |
|
---|
622 | IDXGIDevice *pDxgiDevice = 0;
|
---|
623 | hr = pBackend->pDevice->QueryInterface(__uuidof(IDXGIDevice), (void**)&pDxgiDevice);
|
---|
624 | if (SUCCEEDED(hr))
|
---|
625 | {
|
---|
626 | IDXGIAdapter *pDxgiAdapter = 0;
|
---|
627 | hr = pDxgiDevice->GetParent(__uuidof(IDXGIAdapter), (void**)&pDxgiAdapter);
|
---|
628 | if (SUCCEEDED(hr))
|
---|
629 | {
|
---|
630 | hr = pDxgiAdapter->GetParent(__uuidof(IDXGIFactory), (void**)&pBackend->pDxgiFactory);
|
---|
631 | D3D_RELEASE(pDxgiAdapter);
|
---|
632 | }
|
---|
633 |
|
---|
634 | D3D_RELEASE(pDxgiDevice);
|
---|
635 | }
|
---|
636 | }
|
---|
637 |
|
---|
638 | if (FAILED(hr))
|
---|
639 | rc = VERR_NOT_SUPPORTED;
|
---|
640 |
|
---|
641 | return rc;
|
---|
642 | }
|
---|
643 |
|
---|
644 |
|
---|
645 | int vmsvga3dTerminate(PVGASTATECC pThisCC)
|
---|
646 | {
|
---|
647 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
648 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
649 |
|
---|
650 | if (pState->pBackend)
|
---|
651 | {
|
---|
652 | D3D_RELEASE(pState->pBackend->pDevice);
|
---|
653 | D3D_RELEASE(pState->pBackend->pImmediateContext);
|
---|
654 | D3D_RELEASE(pState->pBackend->pDxgiFactory);
|
---|
655 |
|
---|
656 | RTMemFree(pState->pBackend);
|
---|
657 | pState->pBackend = NULL;
|
---|
658 | }
|
---|
659 |
|
---|
660 | return VINF_SUCCESS;
|
---|
661 | }
|
---|
662 |
|
---|
663 |
|
---|
664 | int vmsvga3dReset(PVGASTATECC pThisCC)
|
---|
665 | {
|
---|
666 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
667 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
668 |
|
---|
669 | /** @todo Cleanup all resources and recreate Device, ImmediateContext etc to be at the same state as after poweron. */
|
---|
670 |
|
---|
671 | return VINF_SUCCESS;
|
---|
672 | }
|
---|
673 |
|
---|
674 |
|
---|
675 | static int vmsvga3dDrvNotifyDefineScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
676 | {
|
---|
677 | /** @todo Such structures must be in VBoxVideo3D.h */
|
---|
678 | typedef struct VBOX3DNOTIFYDEFINESCREEN
|
---|
679 | {
|
---|
680 | VBOX3DNOTIFY Core;
|
---|
681 | uint32_t cWidth;
|
---|
682 | uint32_t cHeight;
|
---|
683 | int32_t xRoot;
|
---|
684 | int32_t yRoot;
|
---|
685 | uint32_t fPrimary;
|
---|
686 | uint32_t cDpi;
|
---|
687 | } VBOX3DNOTIFYDEFINESCREEN;
|
---|
688 |
|
---|
689 | VBOX3DNOTIFYDEFINESCREEN n;
|
---|
690 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_CREATED;
|
---|
691 | n.Core.iDisplay = pScreen->idScreen;
|
---|
692 | n.Core.u32Reserved = 0;
|
---|
693 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
694 | RT_ZERO(n.Core.au8Data);
|
---|
695 | n.cWidth = pScreen->cWidth;
|
---|
696 | n.cHeight = pScreen->cHeight;
|
---|
697 | n.xRoot = pScreen->xOrigin;
|
---|
698 | n.yRoot = pScreen->yOrigin;
|
---|
699 | n.fPrimary = RT_BOOL(pScreen->fuScreen & SVGA_SCREEN_IS_PRIMARY);
|
---|
700 | n.cDpi = pScreen->cDpi;
|
---|
701 |
|
---|
702 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
|
---|
703 | }
|
---|
704 |
|
---|
705 |
|
---|
706 | static int vmsvga3dDrvNotifyDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
707 | {
|
---|
708 | VBOX3DNOTIFY n;
|
---|
709 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_DESTROYED;
|
---|
710 | n.iDisplay = pScreen->idScreen;
|
---|
711 | n.u32Reserved = 0;
|
---|
712 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
713 | RT_ZERO(n.au8Data);
|
---|
714 |
|
---|
715 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
|
---|
716 | }
|
---|
717 |
|
---|
718 |
|
---|
719 | static int vmsvga3dDrvNotifyBindSurface(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, HANDLE hSharedSurface)
|
---|
720 | {
|
---|
721 | VBOX3DNOTIFY n;
|
---|
722 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_BIND_SURFACE;
|
---|
723 | n.iDisplay = pScreen->idScreen;
|
---|
724 | n.u32Reserved = 0;
|
---|
725 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
726 | *(uint64_t *)&n.au8Data[0] = (uint64_t)hSharedSurface;
|
---|
727 |
|
---|
728 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
|
---|
729 | }
|
---|
730 |
|
---|
731 |
|
---|
732 | static int vmsvga3dDrvNotifyUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
733 | uint32_t x, uint32_t y, uint32_t w, uint32_t h)
|
---|
734 | {
|
---|
735 | typedef struct VBOX3DNOTIFYUPDATE
|
---|
736 | {
|
---|
737 | VBOX3DNOTIFY Core;
|
---|
738 | uint32_t x;
|
---|
739 | uint32_t y;
|
---|
740 | uint32_t w;
|
---|
741 | uint32_t h;
|
---|
742 | } VBOX3DNOTIFYUPDATE;
|
---|
743 |
|
---|
744 | VBOX3DNOTIFYUPDATE n;
|
---|
745 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_UPDATE_END;
|
---|
746 | n.Core.iDisplay = pScreen->idScreen;
|
---|
747 | n.Core.u32Reserved = 0;
|
---|
748 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
749 | RT_ZERO(n.Core.au8Data);
|
---|
750 | n.x = x;
|
---|
751 | n.y = y;
|
---|
752 | n.w = w;
|
---|
753 | n.h = h;
|
---|
754 |
|
---|
755 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
|
---|
756 | }
|
---|
757 |
|
---|
758 | static int vmsvga3dHwScreenCreate(PVMSVGA3DSTATE pState, uint32_t cWidth, uint32_t cHeight, VMSVGAHWSCREEN *p)
|
---|
759 | {
|
---|
760 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
761 |
|
---|
762 | D3D11_TEXTURE2D_DESC td;
|
---|
763 | RT_ZERO(td);
|
---|
764 | td.Width = cWidth;
|
---|
765 | td.Height = cHeight;
|
---|
766 | td.MipLevels = 1;
|
---|
767 | td.ArraySize = 1;
|
---|
768 | td.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
769 | td.SampleDesc.Count = 1;
|
---|
770 | td.SampleDesc.Quality = 0;
|
---|
771 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
772 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
773 | td.CPUAccessFlags = 0;
|
---|
774 | td.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
|
---|
775 |
|
---|
776 | HRESULT hr = pBackend->pDevice->CreateTexture2D(&td, 0, &p->pTexture);
|
---|
777 | if (SUCCEEDED(hr))
|
---|
778 | {
|
---|
779 | /* Get the shared handle. */
|
---|
780 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIResource), (void**)&p->pDxgiResource);
|
---|
781 | if (SUCCEEDED(hr))
|
---|
782 | {
|
---|
783 | hr = p->pDxgiResource->GetSharedHandle(&p->SharedHandle);
|
---|
784 | if (SUCCEEDED(hr))
|
---|
785 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIKeyedMutex), (void**)&p->pDXGIKeyedMutex);
|
---|
786 | }
|
---|
787 | }
|
---|
788 |
|
---|
789 | if (SUCCEEDED(hr))
|
---|
790 | return VINF_SUCCESS;
|
---|
791 |
|
---|
792 | AssertFailed();
|
---|
793 | return VERR_NOT_SUPPORTED;
|
---|
794 | }
|
---|
795 |
|
---|
796 |
|
---|
797 | static void vmsvga3dHwScreenDestroy(PVMSVGA3DSTATE pState, VMSVGAHWSCREEN *p)
|
---|
798 | {
|
---|
799 | RT_NOREF(pState);
|
---|
800 | D3D_RELEASE(p->pDXGIKeyedMutex);
|
---|
801 | D3D_RELEASE(p->pDxgiResource);
|
---|
802 | D3D_RELEASE(p->pTexture);
|
---|
803 | p->SharedHandle = 0;
|
---|
804 | p->sidScreenTarget = SVGA_ID_INVALID;
|
---|
805 | }
|
---|
806 |
|
---|
807 |
|
---|
808 | int vmsvga3dBackDefineScreen(PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
809 | {
|
---|
810 | RT_NOREF(pThis, pThisCC, pScreen);
|
---|
811 |
|
---|
812 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: screen %u\n", pScreen->idScreen));
|
---|
813 |
|
---|
814 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
815 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
816 |
|
---|
817 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
818 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
819 |
|
---|
820 | Assert(pScreen->pHwScreen == NULL);
|
---|
821 |
|
---|
822 | VMSVGAHWSCREEN *p = (VMSVGAHWSCREEN *)RTMemAllocZ(sizeof(VMSVGAHWSCREEN));
|
---|
823 | AssertPtrReturn(p, VERR_NO_MEMORY);
|
---|
824 |
|
---|
825 | p->sidScreenTarget = SVGA_ID_INVALID;
|
---|
826 |
|
---|
827 | int rc = vmsvga3dDrvNotifyDefineScreen(pThisCC, pScreen);
|
---|
828 | if (RT_SUCCESS(rc))
|
---|
829 | {
|
---|
830 | /* The frontend supports the screen. Create the actual resource. */
|
---|
831 | rc = vmsvga3dHwScreenCreate(pState, pScreen->cWidth, pScreen->cHeight, p);
|
---|
832 | if (RT_SUCCESS(rc))
|
---|
833 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: created\n"));
|
---|
834 | }
|
---|
835 |
|
---|
836 | if (RT_SUCCESS(rc))
|
---|
837 | {
|
---|
838 | LogRel(("VMSVGA: Using HW accelerated screen %u\n", pScreen->idScreen));
|
---|
839 | pScreen->pHwScreen = p;
|
---|
840 | }
|
---|
841 | else
|
---|
842 | {
|
---|
843 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: %Rrc\n", rc));
|
---|
844 | vmsvga3dHwScreenDestroy(pState, p);
|
---|
845 | RTMemFree(p);
|
---|
846 | }
|
---|
847 |
|
---|
848 | return rc;
|
---|
849 | }
|
---|
850 |
|
---|
851 |
|
---|
852 | int vmsvga3dBackDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
853 | {
|
---|
854 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
855 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
856 |
|
---|
857 | vmsvga3dDrvNotifyDestroyScreen(pThisCC, pScreen);
|
---|
858 |
|
---|
859 | if (pScreen->pHwScreen)
|
---|
860 | {
|
---|
861 | vmsvga3dHwScreenDestroy(pState, pScreen->pHwScreen);
|
---|
862 | RTMemFree(pScreen->pHwScreen);
|
---|
863 | pScreen->pHwScreen = NULL;
|
---|
864 | }
|
---|
865 |
|
---|
866 | return VINF_SUCCESS;
|
---|
867 | }
|
---|
868 |
|
---|
869 |
|
---|
870 | int vmsvga3dBackSurfaceBlitToScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
871 | SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage,
|
---|
872 | SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *paRects)
|
---|
873 | {
|
---|
874 | RT_NOREF(pThisCC, pScreen, destRect, srcImage, srcRect, cRects, paRects);
|
---|
875 |
|
---|
876 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
877 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
878 |
|
---|
879 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
880 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
881 |
|
---|
882 | VMSVGAHWSCREEN *p = pScreen->pHwScreen;
|
---|
883 | AssertReturn(p, VERR_NOT_SUPPORTED);
|
---|
884 |
|
---|
885 | PVMSVGA3DSURFACE pSurface;
|
---|
886 | int rc = vmsvga3dSurfaceFromSid(pState, srcImage.sid, &pSurface);
|
---|
887 | AssertRCReturn(rc, rc);
|
---|
888 |
|
---|
889 | /** @todo Implement. */
|
---|
890 | AssertFailed();
|
---|
891 | return VERR_NOT_IMPLEMENTED;
|
---|
892 | }
|
---|
893 |
|
---|
894 |
|
---|
895 | static DECLCALLBACK(int) vmsvga3dSurfaceMap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
|
---|
896 | VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap)
|
---|
897 | {
|
---|
898 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
899 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
900 |
|
---|
901 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
902 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
903 | AssertReturn(pBackend->pImmediateContext, VERR_INVALID_STATE);
|
---|
904 |
|
---|
905 | PVMSVGA3DSURFACE pSurface;
|
---|
906 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
907 | AssertRCReturn(rc, rc);
|
---|
908 |
|
---|
909 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
910 | if (!pBackendSurface)
|
---|
911 | return VERR_INVALID_PARAMETER;
|
---|
912 |
|
---|
913 | SVGA3dBox clipBox;
|
---|
914 | if (pBox)
|
---|
915 | {
|
---|
916 | clipBox = *pBox;
|
---|
917 | vmsvgaR3ClipBox(&pSurface->paMipmapLevels[0].mipmapSize, &clipBox);
|
---|
918 | ASSERT_GUEST_RETURN(clipBox.w && clipBox.h && clipBox.d, VERR_INVALID_PARAMETER);
|
---|
919 | }
|
---|
920 | else
|
---|
921 | {
|
---|
922 | clipBox.x = 0;
|
---|
923 | clipBox.y = 0;
|
---|
924 | clipBox.z = 0;
|
---|
925 | clipBox.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
926 | clipBox.h = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
927 | clipBox.d = pSurface->paMipmapLevels[0].mipmapSize.depth;
|
---|
928 | }
|
---|
929 |
|
---|
930 | /** @todo D3D11_MAP_WRITE does not work with D3D11_USAGE_DYNAMIC resources. Probably VMSVGA3D_SURFACE_MAP_WRITE is not necessary. */
|
---|
931 | D3D11_MAP d3d11MapType;
|
---|
932 | switch (enmMapType)
|
---|
933 | {
|
---|
934 | case VMSVGA3D_SURFACE_MAP_READ: d3d11MapType = D3D11_MAP_READ; break;
|
---|
935 | case VMSVGA3D_SURFACE_MAP_WRITE: d3d11MapType = D3D11_MAP_WRITE; break;
|
---|
936 | case VMSVGA3D_SURFACE_MAP_READ_WRITE: d3d11MapType = D3D11_MAP_READ_WRITE; break;
|
---|
937 | case VMSVGA3D_SURFACE_MAP_WRITE_DISCARD: d3d11MapType = D3D11_MAP_WRITE_DISCARD; break;
|
---|
938 | default:
|
---|
939 | AssertFailed();
|
---|
940 | return VERR_INVALID_PARAMETER;
|
---|
941 | }
|
---|
942 |
|
---|
943 | D3D11_MAPPED_SUBRESOURCE mappedResource;
|
---|
944 | RT_ZERO(mappedResource);
|
---|
945 |
|
---|
946 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
947 | {
|
---|
948 | ID3D11Texture2D *pMappedTexture;
|
---|
949 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
950 | {
|
---|
951 | pMappedTexture = pBackendSurface->u.ScreenTarget.pStagingTexture;
|
---|
952 |
|
---|
953 | /* Copy the texture content to the staging texture. */
|
---|
954 | pBackend->pImmediateContext->CopyResource(pBackendSurface->u.ScreenTarget.pStagingTexture, pBackendSurface->u.ScreenTarget.pTexture);
|
---|
955 | }
|
---|
956 | else
|
---|
957 | pMappedTexture = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
958 |
|
---|
959 | UINT const Subresource = 0; /* Screen target surfaces have only one subresource. */
|
---|
960 | HRESULT hr = pBackend->pImmediateContext->Map(pMappedTexture, Subresource,
|
---|
961 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
962 | if (SUCCEEDED(hr))
|
---|
963 | {
|
---|
964 | pMap->enmMapType = enmMapType;
|
---|
965 | pMap->box = clipBox;
|
---|
966 | pMap->cbPixel = pSurface->cbBlock;
|
---|
967 | pMap->cbRowPitch = mappedResource.RowPitch;
|
---|
968 | pMap->cbDepthPitch = mappedResource.DepthPitch;
|
---|
969 | pMap->pvData = (uint8_t *)mappedResource.pData
|
---|
970 | + pMap->box.x * pMap->cbPixel
|
---|
971 | + pMap->box.y * pMap->cbRowPitch
|
---|
972 | + pMap->box.z * pMap->cbDepthPitch;
|
---|
973 | }
|
---|
974 | else
|
---|
975 | rc = VERR_NOT_SUPPORTED;
|
---|
976 | }
|
---|
977 | else
|
---|
978 | {
|
---|
979 | // UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels);
|
---|
980 | /** @todo Implement. */
|
---|
981 | AssertFailed();
|
---|
982 | rc = VERR_NOT_IMPLEMENTED;
|
---|
983 | }
|
---|
984 |
|
---|
985 | return rc;
|
---|
986 | }
|
---|
987 |
|
---|
988 |
|
---|
989 | static DECLCALLBACK(int) vmsvga3dSurfaceUnmap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten)
|
---|
990 | {
|
---|
991 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
992 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
993 |
|
---|
994 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
995 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
996 | AssertReturn(pBackend->pImmediateContext, VERR_INVALID_STATE);
|
---|
997 |
|
---|
998 | PVMSVGA3DSURFACE pSurface;
|
---|
999 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
1000 | AssertRCReturn(rc, rc);
|
---|
1001 |
|
---|
1002 | /* The called should not use the function for system memory surfaces. */
|
---|
1003 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
1004 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
1005 |
|
---|
1006 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
1007 | {
|
---|
1008 | ID3D11Texture2D *pMappedTexture;
|
---|
1009 | if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
1010 | pMappedTexture = pBackendSurface->u.ScreenTarget.pStagingTexture;
|
---|
1011 | else
|
---|
1012 | pMappedTexture = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
1013 |
|
---|
1014 | UINT const Subresource = 0; /* Screen target surfaces have only one subresource. */
|
---|
1015 | pBackend->pImmediateContext->Unmap(pMappedTexture, Subresource);
|
---|
1016 |
|
---|
1017 | if ( fWritten
|
---|
1018 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
1019 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
1020 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
1021 | {
|
---|
1022 | ID3D11Resource *pDstResource = pBackendSurface->u.ScreenTarget.pTexture;
|
---|
1023 | UINT DstSubresource = Subresource;
|
---|
1024 | UINT DstX = pMap->box.x;
|
---|
1025 | UINT DstY = pMap->box.y;
|
---|
1026 | UINT DstZ = pMap->box.z;
|
---|
1027 | ID3D11Resource *pSrcResource = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
1028 | UINT SrcSubresource = Subresource;
|
---|
1029 | D3D11_BOX SrcBox;
|
---|
1030 | SrcBox.left = pMap->box.x;
|
---|
1031 | SrcBox.top = pMap->box.y;
|
---|
1032 | SrcBox.front = pMap->box.z;
|
---|
1033 | SrcBox.right = pMap->box.x + pMap->box.w;
|
---|
1034 | SrcBox.bottom = pMap->box.y + pMap->box.h;
|
---|
1035 | SrcBox.back = pMap->box.z + pMap->box.d;
|
---|
1036 | pBackend->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
1037 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
1038 | }
|
---|
1039 | }
|
---|
1040 | else
|
---|
1041 | {
|
---|
1042 | AssertFailed();
|
---|
1043 | rc = VERR_NOT_IMPLEMENTED;
|
---|
1044 | }
|
---|
1045 |
|
---|
1046 | return rc;
|
---|
1047 | }
|
---|
1048 |
|
---|
1049 |
|
---|
1050 | int vmsvga3dBackSurfaceCreateScreenTarget(PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface)
|
---|
1051 | {
|
---|
1052 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
1053 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
1054 | AssertReturn(pBackend->pDevice, VERR_INVALID_STATE);
|
---|
1055 |
|
---|
1056 | /* Surface must have SCREEN_TARGET flag. */
|
---|
1057 | ASSERT_GUEST_RETURN(RT_BOOL(pSurface->surfaceFlags & SVGA3D_SURFACE_SCREENTARGET), VERR_INVALID_PARAMETER);
|
---|
1058 |
|
---|
1059 | if (VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
1060 | {
|
---|
1061 | AssertFailed(); /* Should the function not be used like that? */
|
---|
1062 | vmsvga3dBackSurfaceDestroy(pState, pSurface);
|
---|
1063 | }
|
---|
1064 |
|
---|
1065 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
1066 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
1067 |
|
---|
1068 | D3D11_TEXTURE2D_DESC td;
|
---|
1069 | RT_ZERO(td);
|
---|
1070 | td.Width = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
1071 | td.Height = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
1072 | Assert(pSurface->cLevels == 1);
|
---|
1073 | td.MipLevels = 1;
|
---|
1074 | td.ArraySize = 1;
|
---|
1075 | td.Format = vmsvgaDXScreenTargetFormat2Dxgi(pSurface->format); // DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
1076 | td.SampleDesc.Count = 1;
|
---|
1077 | td.SampleDesc.Quality = 0;
|
---|
1078 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
1079 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
1080 | td.CPUAccessFlags = 0;
|
---|
1081 | td.MiscFlags = 0;
|
---|
1082 |
|
---|
1083 | HRESULT hr = pBackend->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pTexture);
|
---|
1084 |
|
---|
1085 | if (SUCCEEDED(hr))
|
---|
1086 | {
|
---|
1087 | /* Map-able texture. */
|
---|
1088 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
1089 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
1090 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
1091 | td.MiscFlags = 0;
|
---|
1092 | hr = pBackend->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pDynamicTexture);
|
---|
1093 | }
|
---|
1094 |
|
---|
1095 | if (SUCCEEDED(hr))
|
---|
1096 | {
|
---|
1097 | /* Staging texture. */
|
---|
1098 | td.Usage = D3D11_USAGE_STAGING;
|
---|
1099 | td.BindFlags = 0; /* No flags allowed. */
|
---|
1100 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
---|
1101 | td.MiscFlags = 0;
|
---|
1102 | hr = pBackend->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pStagingTexture);
|
---|
1103 | }
|
---|
1104 |
|
---|
1105 | if (SUCCEEDED(hr))
|
---|
1106 | {
|
---|
1107 | /*
|
---|
1108 | * Success.
|
---|
1109 | */
|
---|
1110 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_SCREEN_TARGET;
|
---|
1111 | pSurface->pBackendSurface = pBackendSurface;
|
---|
1112 | return VINF_SUCCESS;
|
---|
1113 | }
|
---|
1114 |
|
---|
1115 | /* Failure. */
|
---|
1116 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pStagingTexture);
|
---|
1117 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pDynamicTexture);
|
---|
1118 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pTexture);
|
---|
1119 | RTMemFree(pBackendSurface);
|
---|
1120 | return VERR_NO_MEMORY;
|
---|
1121 | }
|
---|
1122 |
|
---|
1123 |
|
---|
1124 | static DECLCALLBACK(int) vmsvga3dScreenTargetBind(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, uint32_t sid)
|
---|
1125 | {
|
---|
1126 | int rc = VINF_SUCCESS;
|
---|
1127 |
|
---|
1128 | PVMSVGA3DSURFACE pSurface;
|
---|
1129 | if (sid != SVGA_ID_INVALID)
|
---|
1130 | {
|
---|
1131 | /* Create the surface if does not yet exist. */
|
---|
1132 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1133 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1134 |
|
---|
1135 | rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
|
---|
1136 | AssertRCReturn(rc, rc);
|
---|
1137 |
|
---|
1138 | if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
1139 | {
|
---|
1140 | /* Create the actual texture. */
|
---|
1141 | rc = vmsvga3dBackSurfaceCreateScreenTarget(pState, pSurface);
|
---|
1142 | AssertRCReturn(rc, rc);
|
---|
1143 | }
|
---|
1144 | }
|
---|
1145 | else
|
---|
1146 | pSurface = NULL;
|
---|
1147 |
|
---|
1148 | /* Notify the HW accelerated screen if it is used. */
|
---|
1149 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
1150 | if (!pHwScreen)
|
---|
1151 | return VINF_SUCCESS;
|
---|
1152 |
|
---|
1153 | /* Same surface -> do nothing. */
|
---|
1154 | if (pHwScreen->sidScreenTarget == sid)
|
---|
1155 | return VINF_SUCCESS;
|
---|
1156 |
|
---|
1157 | if (sid != SVGA_ID_INVALID)
|
---|
1158 | {
|
---|
1159 | AssertReturn( pSurface->pBackendSurface
|
---|
1160 | && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET, VERR_INVALID_PARAMETER);
|
---|
1161 |
|
---|
1162 | HANDLE const hSharedSurface = pHwScreen->SharedHandle;
|
---|
1163 | rc = vmsvga3dDrvNotifyBindSurface(pThisCC, pScreen, hSharedSurface);
|
---|
1164 | }
|
---|
1165 |
|
---|
1166 | if (RT_SUCCESS(rc))
|
---|
1167 | {
|
---|
1168 | pHwScreen->sidScreenTarget = sid;
|
---|
1169 | }
|
---|
1170 |
|
---|
1171 | return rc;
|
---|
1172 | }
|
---|
1173 |
|
---|
1174 |
|
---|
1175 | static DECLCALLBACK(int) vmsvga3dScreenTargetUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, SVGA3dRect const *pRect)
|
---|
1176 | {
|
---|
1177 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
1178 | AssertReturn(pHwScreen, VERR_NOT_SUPPORTED);
|
---|
1179 |
|
---|
1180 | if (pHwScreen->sidScreenTarget == SVGA_ID_INVALID)
|
---|
1181 | return VINF_SUCCESS; /* No surface bound. */
|
---|
1182 |
|
---|
1183 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1184 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1185 |
|
---|
1186 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
1187 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
1188 |
|
---|
1189 | PVMSVGA3DSURFACE pSurface;
|
---|
1190 | int rc = vmsvga3dSurfaceFromSid(pState, pHwScreen->sidScreenTarget, &pSurface);
|
---|
1191 | AssertRCReturn(rc, rc);
|
---|
1192 |
|
---|
1193 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
1194 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
1195 |
|
---|
1196 | SVGA3dRect boundRect;
|
---|
1197 | boundRect.x = 0;
|
---|
1198 | boundRect.y = 0;
|
---|
1199 | boundRect.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
1200 | boundRect.h = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
1201 | SVGA3dRect clipRect = *pRect;
|
---|
1202 | vmsvgaR3Clip3dRect(&boundRect, &clipRect);
|
---|
1203 | ASSERT_GUEST_RETURN(clipRect.w && clipRect.h, VERR_INVALID_PARAMETER);
|
---|
1204 |
|
---|
1205 | /* Copy the screen texture to the shared surface. */
|
---|
1206 | DWORD result = pHwScreen->pDXGIKeyedMutex->AcquireSync(0, 10000);
|
---|
1207 | if (result == WAIT_OBJECT_0)
|
---|
1208 | {
|
---|
1209 | ID3D11Query *pQuery = 0;
|
---|
1210 | D3D11_QUERY_DESC qd;
|
---|
1211 | RT_ZERO(qd);
|
---|
1212 | qd.Query = D3D11_QUERY_EVENT;
|
---|
1213 | HRESULT hr2 = pBackend->pDevice->CreateQuery(&qd, &pQuery);
|
---|
1214 | Assert(hr2 == S_OK); RT_NOREF(hr2);
|
---|
1215 |
|
---|
1216 | pBackend->pImmediateContext->CopyResource(pHwScreen->pTexture, pBackendSurface->u.ScreenTarget.pTexture);
|
---|
1217 |
|
---|
1218 | pBackend->pImmediateContext->Flush();
|
---|
1219 |
|
---|
1220 | pBackend->pImmediateContext->End(pQuery);
|
---|
1221 |
|
---|
1222 | BOOL queryData;
|
---|
1223 | while (pBackend->pImmediateContext->GetData(pQuery, &queryData, sizeof(queryData), 0) != S_OK)
|
---|
1224 | {
|
---|
1225 | RTThreadYield();
|
---|
1226 | }
|
---|
1227 | D3D_RELEASE(pQuery);
|
---|
1228 |
|
---|
1229 | result = pHwScreen->pDXGIKeyedMutex->ReleaseSync(1);
|
---|
1230 | }
|
---|
1231 | else
|
---|
1232 | AssertFailed();
|
---|
1233 |
|
---|
1234 | rc = vmsvga3dDrvNotifyUpdate(pThisCC, pScreen, pRect->x, pRect->y, pRect->w, pRect->h);
|
---|
1235 | return rc;
|
---|
1236 | }
|
---|
1237 |
|
---|
1238 |
|
---|
1239 | void vmsvga3dUpdateHostScreenViewport(PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport)
|
---|
1240 | {
|
---|
1241 | RT_NOREF(pThisCC, idScreen, pOldViewport);
|
---|
1242 | /** @todo Scroll the screen content without requiring the guest to redraw. */
|
---|
1243 | }
|
---|
1244 |
|
---|
1245 |
|
---|
1246 | int vmsvga3dQueryCaps(PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val)
|
---|
1247 | {
|
---|
1248 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1249 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1250 |
|
---|
1251 | int rc = VINF_SUCCESS;
|
---|
1252 |
|
---|
1253 | *pu32Val = 0;
|
---|
1254 |
|
---|
1255 | /* Most values are taken from:
|
---|
1256 | * https://docs.microsoft.com/en-us/windows/win32/direct3d11/overviews-direct3d-11-devices-downlevel-intro
|
---|
1257 | *
|
---|
1258 | * Shader values are from
|
---|
1259 | * https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-models
|
---|
1260 | */
|
---|
1261 |
|
---|
1262 | switch (idx3dCaps)
|
---|
1263 | {
|
---|
1264 | case SVGA3D_DEVCAP_3D:
|
---|
1265 | *pu32Val = 1;
|
---|
1266 | break;
|
---|
1267 |
|
---|
1268 | case SVGA3D_DEVCAP_MAX_LIGHTS:
|
---|
1269 | *pu32Val = SVGA3D_NUM_LIGHTS; /* VGPU9. Not applicable to DX11. */
|
---|
1270 | break;
|
---|
1271 |
|
---|
1272 | case SVGA3D_DEVCAP_MAX_TEXTURES:
|
---|
1273 | *pu32Val = SVGA3D_NUM_TEXTURE_UNITS; /* VGPU9. Not applicable to DX11. */
|
---|
1274 | break;
|
---|
1275 |
|
---|
1276 | case SVGA3D_DEVCAP_MAX_CLIP_PLANES:
|
---|
1277 | *pu32Val = SVGA3D_NUM_CLIPPLANES;
|
---|
1278 | break;
|
---|
1279 |
|
---|
1280 | case SVGA3D_DEVCAP_VERTEX_SHADER_VERSION:
|
---|
1281 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1282 | *pu32Val = SVGA3DVSVERSION_40;
|
---|
1283 | else
|
---|
1284 | *pu32Val = SVGA3DVSVERSION_30;
|
---|
1285 | break;
|
---|
1286 |
|
---|
1287 | case SVGA3D_DEVCAP_VERTEX_SHADER:
|
---|
1288 | *pu32Val = 1;
|
---|
1289 | break;
|
---|
1290 |
|
---|
1291 | case SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION:
|
---|
1292 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1293 | *pu32Val = SVGA3DPSVERSION_40;
|
---|
1294 | else
|
---|
1295 | *pu32Val = SVGA3DPSVERSION_30;
|
---|
1296 | break;
|
---|
1297 |
|
---|
1298 | case SVGA3D_DEVCAP_FRAGMENT_SHADER:
|
---|
1299 | *pu32Val = 1;
|
---|
1300 | break;
|
---|
1301 |
|
---|
1302 | case SVGA3D_DEVCAP_MAX_RENDER_TARGETS:
|
---|
1303 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1304 | *pu32Val = 8;
|
---|
1305 | else
|
---|
1306 | *pu32Val = 4;
|
---|
1307 | break;
|
---|
1308 |
|
---|
1309 | case SVGA3D_DEVCAP_S23E8_TEXTURES:
|
---|
1310 | case SVGA3D_DEVCAP_S10E5_TEXTURES:
|
---|
1311 | /* Must be obsolete by now; surface format caps specify the same thing. */
|
---|
1312 | break;
|
---|
1313 |
|
---|
1314 | case SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND:
|
---|
1315 | /* Obsolete */
|
---|
1316 | break;
|
---|
1317 |
|
---|
1318 | /*
|
---|
1319 | * 2. The BUFFER_FORMAT capabilities are deprecated, and they always
|
---|
1320 | * return TRUE. Even on physical hardware that does not support
|
---|
1321 | * these formats natively, the SVGA3D device will provide an emulation
|
---|
1322 | * which should be invisible to the guest OS.
|
---|
1323 | */
|
---|
1324 | case SVGA3D_DEVCAP_D16_BUFFER_FORMAT:
|
---|
1325 | case SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT:
|
---|
1326 | case SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT:
|
---|
1327 | *pu32Val = 1;
|
---|
1328 | break;
|
---|
1329 |
|
---|
1330 | case SVGA3D_DEVCAP_QUERY_TYPES:
|
---|
1331 | /* Obsolete */
|
---|
1332 | break;
|
---|
1333 |
|
---|
1334 | case SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING:
|
---|
1335 | /* Obsolete */
|
---|
1336 | break;
|
---|
1337 |
|
---|
1338 | case SVGA3D_DEVCAP_MAX_POINT_SIZE:
|
---|
1339 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
1340 | *(float *)pu32Val = 256.0f; /* VGPU9. Not applicable to DX11. */
|
---|
1341 | break;
|
---|
1342 |
|
---|
1343 | case SVGA3D_DEVCAP_MAX_SHADER_TEXTURES:
|
---|
1344 | /* Obsolete */
|
---|
1345 | break;
|
---|
1346 |
|
---|
1347 | case SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH:
|
---|
1348 | case SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT:
|
---|
1349 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_11_0)
|
---|
1350 | *pu32Val = 16384;
|
---|
1351 | else if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1352 | *pu32Val = 8192;
|
---|
1353 | else if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
1354 | *pu32Val = 4096;
|
---|
1355 | else
|
---|
1356 | *pu32Val = 2048;
|
---|
1357 | break;
|
---|
1358 |
|
---|
1359 | case SVGA3D_DEVCAP_MAX_VOLUME_EXTENT:
|
---|
1360 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1361 | *pu32Val = 2048;
|
---|
1362 | else
|
---|
1363 | *pu32Val = 256;
|
---|
1364 | break;
|
---|
1365 |
|
---|
1366 | case SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT:
|
---|
1367 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_11_0)
|
---|
1368 | *pu32Val = 16384;
|
---|
1369 | else if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
1370 | *pu32Val = 8192;
|
---|
1371 | else if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
1372 | *pu32Val = 2048;
|
---|
1373 | else
|
---|
1374 | *pu32Val = 128;
|
---|
1375 | break;
|
---|
1376 |
|
---|
1377 | case SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO:
|
---|
1378 | /* Obsolete */
|
---|
1379 | break;
|
---|
1380 |
|
---|
1381 | case SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY:
|
---|
1382 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
1383 | *pu32Val = D3D11_REQ_MAXANISOTROPY;
|
---|
1384 | else
|
---|
1385 | *pu32Val = 2; // D3D_FL9_1_DEFAULT_MAX_ANISOTROPY;
|
---|
1386 | break;
|
---|
1387 |
|
---|
1388 | case SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT:
|
---|
1389 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1390 | *pu32Val = UINT32_MAX;
|
---|
1391 | else if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
1392 | *pu32Val = 1048575; // D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT;
|
---|
1393 | else
|
---|
1394 | *pu32Val = 65535; // D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT;
|
---|
1395 | break;
|
---|
1396 |
|
---|
1397 | case SVGA3D_DEVCAP_MAX_VERTEX_INDEX:
|
---|
1398 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1399 | *pu32Val = UINT32_MAX;
|
---|
1400 | else if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
1401 | *pu32Val = 1048575;
|
---|
1402 | else
|
---|
1403 | *pu32Val = 65534;
|
---|
1404 | break;
|
---|
1405 |
|
---|
1406 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS:
|
---|
1407 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1408 | *pu32Val = UINT32_MAX;
|
---|
1409 | else
|
---|
1410 | *pu32Val = 512;
|
---|
1411 | break;
|
---|
1412 |
|
---|
1413 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS:
|
---|
1414 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1415 | *pu32Val = UINT32_MAX;
|
---|
1416 | else
|
---|
1417 | *pu32Val = 512;
|
---|
1418 | break;
|
---|
1419 |
|
---|
1420 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS:
|
---|
1421 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1422 | *pu32Val = 4096;
|
---|
1423 | else
|
---|
1424 | *pu32Val = 32;
|
---|
1425 | break;
|
---|
1426 |
|
---|
1427 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS:
|
---|
1428 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1429 | *pu32Val = 4096;
|
---|
1430 | else
|
---|
1431 | *pu32Val = 32;
|
---|
1432 | break;
|
---|
1433 |
|
---|
1434 | case SVGA3D_DEVCAP_TEXTURE_OPS:
|
---|
1435 | /* Obsolete */
|
---|
1436 | break;
|
---|
1437 |
|
---|
1438 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8:
|
---|
1439 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8:
|
---|
1440 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10:
|
---|
1441 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5:
|
---|
1442 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5:
|
---|
1443 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4:
|
---|
1444 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5:
|
---|
1445 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16:
|
---|
1446 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8:
|
---|
1447 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8:
|
---|
1448 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8:
|
---|
1449 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16:
|
---|
1450 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8:
|
---|
1451 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8:
|
---|
1452 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1:
|
---|
1453 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2:
|
---|
1454 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3:
|
---|
1455 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4:
|
---|
1456 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5:
|
---|
1457 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8:
|
---|
1458 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10:
|
---|
1459 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8:
|
---|
1460 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8:
|
---|
1461 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8:
|
---|
1462 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5:
|
---|
1463 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8:
|
---|
1464 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5:
|
---|
1465 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8:
|
---|
1466 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5:
|
---|
1467 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8:
|
---|
1468 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16:
|
---|
1469 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16:
|
---|
1470 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16:
|
---|
1471 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY:
|
---|
1472 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2:
|
---|
1473 | case SVGA3D_DEVCAP_SURFACEFMT_NV12:
|
---|
1474 | case SVGA3D_DEVCAP_SURFACEFMT_AYUV:
|
---|
1475 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16:
|
---|
1476 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24:
|
---|
1477 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT:
|
---|
1478 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1:
|
---|
1479 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2:
|
---|
1480 | case SVGA3D_DEVCAP_SURFACEFMT_YV12:
|
---|
1481 | {
|
---|
1482 | SVGA3dSurfaceFormat const enmFormat = vmsvgaDXDevCapSurfaceFmt2Format(idx3dCaps);
|
---|
1483 | rc = vmsvgaDXCheckFormatSupportPreDX(pState, enmFormat, pu32Val);
|
---|
1484 | break;
|
---|
1485 | }
|
---|
1486 |
|
---|
1487 | case SVGA3D_DEVCAP_MISSING62:
|
---|
1488 | /* Unused */
|
---|
1489 | break;
|
---|
1490 |
|
---|
1491 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES:
|
---|
1492 | /* Obsolete */
|
---|
1493 | break;
|
---|
1494 |
|
---|
1495 | case SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS:
|
---|
1496 | if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
1497 | *pu32Val = 8;
|
---|
1498 | else if (pState->pBackend->FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
1499 | *pu32Val = 4; // D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT
|
---|
1500 | else
|
---|
1501 | *pu32Val = 1; // D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT
|
---|
1502 | break;
|
---|
1503 |
|
---|
1504 | case SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES:
|
---|
1505 | case SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES:
|
---|
1506 | *pu32Val = (1 << (2-1)) | (1 << (4-1)) | (1 << (8-1)); /* 2x, 4x, 8x */
|
---|
1507 | break;
|
---|
1508 |
|
---|
1509 | case SVGA3D_DEVCAP_ALPHATOCOVERAGE:
|
---|
1510 | /* Obsolete? */
|
---|
1511 | break;
|
---|
1512 |
|
---|
1513 | case SVGA3D_DEVCAP_SUPERSAMPLE:
|
---|
1514 | /* Obsolete? */
|
---|
1515 | break;
|
---|
1516 |
|
---|
1517 | case SVGA3D_DEVCAP_AUTOGENMIPMAPS:
|
---|
1518 | *pu32Val = 1;
|
---|
1519 | break;
|
---|
1520 |
|
---|
1521 | case SVGA3D_DEVCAP_MAX_CONTEXT_IDS:
|
---|
1522 | *pu32Val = SVGA3D_MAX_CONTEXT_IDS;
|
---|
1523 | break;
|
---|
1524 |
|
---|
1525 | case SVGA3D_DEVCAP_MAX_SURFACE_IDS:
|
---|
1526 | *pu32Val = SVGA3D_MAX_SURFACE_IDS;
|
---|
1527 | break;
|
---|
1528 |
|
---|
1529 | case SVGA3D_DEVCAP_DEAD1:
|
---|
1530 | /* Obsolete */
|
---|
1531 | break;
|
---|
1532 |
|
---|
1533 | case SVGA3D_DEVCAP_VIDEO_DECODE:
|
---|
1534 | /* Obsolete */
|
---|
1535 | break;
|
---|
1536 |
|
---|
1537 | case SVGA3D_DEVCAP_VIDEO_PROCESS:
|
---|
1538 | /* Obsolete */
|
---|
1539 | break;
|
---|
1540 |
|
---|
1541 | case SVGA3D_DEVCAP_LINE_AA:
|
---|
1542 | *pu32Val = 1;
|
---|
1543 | break;
|
---|
1544 |
|
---|
1545 | case SVGA3D_DEVCAP_LINE_STIPPLE:
|
---|
1546 | *pu32Val = 0; /* DX11 does not seem to support this directly. */
|
---|
1547 | break;
|
---|
1548 |
|
---|
1549 | case SVGA3D_DEVCAP_MAX_LINE_WIDTH:
|
---|
1550 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
1551 | *(float *)pu32Val = 1.0f;
|
---|
1552 | break;
|
---|
1553 |
|
---|
1554 | case SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH:
|
---|
1555 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
1556 | *(float *)pu32Val = 1.0f;
|
---|
1557 | break;
|
---|
1558 |
|
---|
1559 | case SVGA3D_DEVCAP_LOGICOPS:
|
---|
1560 | /* Deprecated. */
|
---|
1561 | AssertCompile(SVGA3D_DEVCAP_LOGICOPS == 92); /* Newer SVGA headers redefine this. */
|
---|
1562 | *pu32Val = 0; /* Supported starting with Direct3D 11.1 */
|
---|
1563 | break;
|
---|
1564 |
|
---|
1565 | case SVGA3D_DEVCAP_TS_COLOR_KEY:
|
---|
1566 | *pu32Val = 0; /* DX11 does not seem to support this directly. */
|
---|
1567 | break;
|
---|
1568 |
|
---|
1569 | case SVGA3D_DEVCAP_DEAD2:
|
---|
1570 | break;
|
---|
1571 |
|
---|
1572 | case SVGA3D_DEVCAP_DX:
|
---|
1573 | *pu32Val = 1;
|
---|
1574 | break;
|
---|
1575 |
|
---|
1576 | case SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE:
|
---|
1577 | *pu32Val = D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION;
|
---|
1578 | break;
|
---|
1579 |
|
---|
1580 | case SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS:
|
---|
1581 | *pu32Val = D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT;
|
---|
1582 | break;
|
---|
1583 |
|
---|
1584 | case SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS:
|
---|
1585 | *pu32Val = D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT;
|
---|
1586 | break;
|
---|
1587 |
|
---|
1588 | case SVGA3D_DEVCAP_DX_PROVOKING_VERTEX:
|
---|
1589 | *pu32Val = 0; /* boolean */
|
---|
1590 | break;
|
---|
1591 |
|
---|
1592 | case SVGA3D_DEVCAP_DXFMT_X8R8G8B8:
|
---|
1593 | case SVGA3D_DEVCAP_DXFMT_A8R8G8B8:
|
---|
1594 | case SVGA3D_DEVCAP_DXFMT_R5G6B5:
|
---|
1595 | case SVGA3D_DEVCAP_DXFMT_X1R5G5B5:
|
---|
1596 | case SVGA3D_DEVCAP_DXFMT_A1R5G5B5:
|
---|
1597 | case SVGA3D_DEVCAP_DXFMT_A4R4G4B4:
|
---|
1598 | case SVGA3D_DEVCAP_DXFMT_Z_D32:
|
---|
1599 | case SVGA3D_DEVCAP_DXFMT_Z_D16:
|
---|
1600 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8:
|
---|
1601 | case SVGA3D_DEVCAP_DXFMT_Z_D15S1:
|
---|
1602 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8:
|
---|
1603 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4:
|
---|
1604 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE16:
|
---|
1605 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8:
|
---|
1606 | case SVGA3D_DEVCAP_DXFMT_DXT1:
|
---|
1607 | case SVGA3D_DEVCAP_DXFMT_DXT2:
|
---|
1608 | case SVGA3D_DEVCAP_DXFMT_DXT3:
|
---|
1609 | case SVGA3D_DEVCAP_DXFMT_DXT4:
|
---|
1610 | case SVGA3D_DEVCAP_DXFMT_DXT5:
|
---|
1611 | case SVGA3D_DEVCAP_DXFMT_BUMPU8V8:
|
---|
1612 | case SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5:
|
---|
1613 | case SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8:
|
---|
1614 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1:
|
---|
1615 | case SVGA3D_DEVCAP_DXFMT_ARGB_S10E5:
|
---|
1616 | case SVGA3D_DEVCAP_DXFMT_ARGB_S23E8:
|
---|
1617 | case SVGA3D_DEVCAP_DXFMT_A2R10G10B10:
|
---|
1618 | case SVGA3D_DEVCAP_DXFMT_V8U8:
|
---|
1619 | case SVGA3D_DEVCAP_DXFMT_Q8W8V8U8:
|
---|
1620 | case SVGA3D_DEVCAP_DXFMT_CxV8U8:
|
---|
1621 | case SVGA3D_DEVCAP_DXFMT_X8L8V8U8:
|
---|
1622 | case SVGA3D_DEVCAP_DXFMT_A2W10V10U10:
|
---|
1623 | case SVGA3D_DEVCAP_DXFMT_ALPHA8:
|
---|
1624 | case SVGA3D_DEVCAP_DXFMT_R_S10E5:
|
---|
1625 | case SVGA3D_DEVCAP_DXFMT_R_S23E8:
|
---|
1626 | case SVGA3D_DEVCAP_DXFMT_RG_S10E5:
|
---|
1627 | case SVGA3D_DEVCAP_DXFMT_RG_S23E8:
|
---|
1628 | case SVGA3D_DEVCAP_DXFMT_BUFFER:
|
---|
1629 | case SVGA3D_DEVCAP_DXFMT_Z_D24X8:
|
---|
1630 | case SVGA3D_DEVCAP_DXFMT_V16U16:
|
---|
1631 | case SVGA3D_DEVCAP_DXFMT_G16R16:
|
---|
1632 | case SVGA3D_DEVCAP_DXFMT_A16B16G16R16:
|
---|
1633 | case SVGA3D_DEVCAP_DXFMT_UYVY:
|
---|
1634 | case SVGA3D_DEVCAP_DXFMT_YUY2:
|
---|
1635 | case SVGA3D_DEVCAP_DXFMT_NV12:
|
---|
1636 | case SVGA3D_DEVCAP_DXFMT_AYUV:
|
---|
1637 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS:
|
---|
1638 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT:
|
---|
1639 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT:
|
---|
1640 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS:
|
---|
1641 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT:
|
---|
1642 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT:
|
---|
1643 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT:
|
---|
1644 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS:
|
---|
1645 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT:
|
---|
1646 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM:
|
---|
1647 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT:
|
---|
1648 | case SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS:
|
---|
1649 | case SVGA3D_DEVCAP_DXFMT_R32G32_UINT:
|
---|
1650 | case SVGA3D_DEVCAP_DXFMT_R32G32_SINT:
|
---|
1651 | case SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS:
|
---|
1652 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT:
|
---|
1653 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24_TYPELESS:
|
---|
1654 | case SVGA3D_DEVCAP_DXFMT_X32_TYPELESS_G8X24_UINT:
|
---|
1655 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS:
|
---|
1656 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT:
|
---|
1657 | case SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT:
|
---|
1658 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS:
|
---|
1659 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM:
|
---|
1660 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB:
|
---|
1661 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT:
|
---|
1662 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT:
|
---|
1663 | case SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS:
|
---|
1664 | case SVGA3D_DEVCAP_DXFMT_R16G16_UINT:
|
---|
1665 | case SVGA3D_DEVCAP_DXFMT_R16G16_SINT:
|
---|
1666 | case SVGA3D_DEVCAP_DXFMT_R32_TYPELESS:
|
---|
1667 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT:
|
---|
1668 | case SVGA3D_DEVCAP_DXFMT_R32_UINT:
|
---|
1669 | case SVGA3D_DEVCAP_DXFMT_R32_SINT:
|
---|
1670 | case SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS:
|
---|
1671 | case SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT:
|
---|
1672 | case SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8_TYPELESS:
|
---|
1673 | case SVGA3D_DEVCAP_DXFMT_X24_TYPELESS_G8_UINT:
|
---|
1674 | case SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS:
|
---|
1675 | case SVGA3D_DEVCAP_DXFMT_R8G8_UNORM:
|
---|
1676 | case SVGA3D_DEVCAP_DXFMT_R8G8_UINT:
|
---|
1677 | case SVGA3D_DEVCAP_DXFMT_R8G8_SINT:
|
---|
1678 | case SVGA3D_DEVCAP_DXFMT_R16_TYPELESS:
|
---|
1679 | case SVGA3D_DEVCAP_DXFMT_R16_UNORM:
|
---|
1680 | case SVGA3D_DEVCAP_DXFMT_R16_UINT:
|
---|
1681 | case SVGA3D_DEVCAP_DXFMT_R16_SNORM:
|
---|
1682 | case SVGA3D_DEVCAP_DXFMT_R16_SINT:
|
---|
1683 | case SVGA3D_DEVCAP_DXFMT_R8_TYPELESS:
|
---|
1684 | case SVGA3D_DEVCAP_DXFMT_R8_UNORM:
|
---|
1685 | case SVGA3D_DEVCAP_DXFMT_R8_UINT:
|
---|
1686 | case SVGA3D_DEVCAP_DXFMT_R8_SNORM:
|
---|
1687 | case SVGA3D_DEVCAP_DXFMT_R8_SINT:
|
---|
1688 | case SVGA3D_DEVCAP_DXFMT_P8:
|
---|
1689 | case SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP:
|
---|
1690 | case SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM:
|
---|
1691 | case SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM:
|
---|
1692 | case SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS:
|
---|
1693 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB:
|
---|
1694 | case SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS:
|
---|
1695 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB:
|
---|
1696 | case SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS:
|
---|
1697 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB:
|
---|
1698 | case SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS:
|
---|
1699 | case SVGA3D_DEVCAP_DXFMT_ATI1:
|
---|
1700 | case SVGA3D_DEVCAP_DXFMT_BC4_SNORM:
|
---|
1701 | case SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS:
|
---|
1702 | case SVGA3D_DEVCAP_DXFMT_ATI2:
|
---|
1703 | case SVGA3D_DEVCAP_DXFMT_BC5_SNORM:
|
---|
1704 | case SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM:
|
---|
1705 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS:
|
---|
1706 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB:
|
---|
1707 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS:
|
---|
1708 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB:
|
---|
1709 | case SVGA3D_DEVCAP_DXFMT_Z_DF16:
|
---|
1710 | case SVGA3D_DEVCAP_DXFMT_Z_DF24:
|
---|
1711 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT:
|
---|
1712 | case SVGA3D_DEVCAP_DXFMT_YV12:
|
---|
1713 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT:
|
---|
1714 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT:
|
---|
1715 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM:
|
---|
1716 | case SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT:
|
---|
1717 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM:
|
---|
1718 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM:
|
---|
1719 | case SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT:
|
---|
1720 | case SVGA3D_DEVCAP_DXFMT_R16G16_UNORM:
|
---|
1721 | case SVGA3D_DEVCAP_DXFMT_R16G16_SNORM:
|
---|
1722 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT:
|
---|
1723 | case SVGA3D_DEVCAP_DXFMT_R8G8_SNORM:
|
---|
1724 | case SVGA3D_DEVCAP_DXFMT_R16_FLOAT:
|
---|
1725 | case SVGA3D_DEVCAP_DXFMT_D16_UNORM:
|
---|
1726 | case SVGA3D_DEVCAP_DXFMT_A8_UNORM:
|
---|
1727 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM:
|
---|
1728 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM:
|
---|
1729 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM:
|
---|
1730 | case SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM:
|
---|
1731 | case SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM:
|
---|
1732 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM:
|
---|
1733 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM:
|
---|
1734 | case SVGA3D_DEVCAP_DXFMT_BC4_UNORM:
|
---|
1735 | case SVGA3D_DEVCAP_DXFMT_BC5_UNORM:
|
---|
1736 | {
|
---|
1737 | SVGA3dSurfaceFormat const enmFormat = vmsvgaDXDevCapDxfmt2Format(idx3dCaps);
|
---|
1738 | rc = vmsvgaDXCheckFormatSupport(pState, enmFormat, pu32Val);
|
---|
1739 | break;
|
---|
1740 | }
|
---|
1741 |
|
---|
1742 | case SVGA3D_DEVCAP_MAX:
|
---|
1743 | case SVGA3D_DEVCAP_INVALID:
|
---|
1744 | rc = VERR_NOT_SUPPORTED;
|
---|
1745 | break;
|
---|
1746 | }
|
---|
1747 |
|
---|
1748 | return rc;
|
---|
1749 | }
|
---|
1750 |
|
---|
1751 |
|
---|
1752 | /* Handle resize */
|
---|
1753 | int vmsvga3dChangeMode(PVGASTATECC pThisCC)
|
---|
1754 | {
|
---|
1755 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1756 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1757 |
|
---|
1758 | return VINF_SUCCESS;
|
---|
1759 | }
|
---|
1760 |
|
---|
1761 |
|
---|
1762 | int vmsvga3dSurfaceCopy(PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src,
|
---|
1763 | uint32_t cCopyBoxes, SVGA3dCopyBox *pBox)
|
---|
1764 | {
|
---|
1765 | RT_NOREF(dest, src, cCopyBoxes, pBox);
|
---|
1766 |
|
---|
1767 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1768 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1769 |
|
---|
1770 | AssertFailed();
|
---|
1771 | return VERR_NOT_IMPLEMENTED;
|
---|
1772 | }
|
---|
1773 |
|
---|
1774 |
|
---|
1775 | /**
|
---|
1776 | * Create a new 3d context
|
---|
1777 | *
|
---|
1778 | * @returns VBox status code.
|
---|
1779 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
1780 | * @param cid Context id
|
---|
1781 | */
|
---|
1782 | int vmsvga3dContextDefine(PVGASTATECC pThisCC, uint32_t cid)
|
---|
1783 | {
|
---|
1784 | RT_NOREF(cid);
|
---|
1785 |
|
---|
1786 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1787 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1788 |
|
---|
1789 | AssertFailed();
|
---|
1790 | return VERR_NOT_IMPLEMENTED;
|
---|
1791 | }
|
---|
1792 |
|
---|
1793 |
|
---|
1794 | /**
|
---|
1795 | * Destroy an existing 3d context
|
---|
1796 | *
|
---|
1797 | * @returns VBox status code.
|
---|
1798 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
1799 | * @param cid Context id
|
---|
1800 | */
|
---|
1801 | int vmsvga3dContextDestroy(PVGASTATECC pThisCC, uint32_t cid)
|
---|
1802 | {
|
---|
1803 | RT_NOREF(cid);
|
---|
1804 |
|
---|
1805 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1806 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1807 |
|
---|
1808 | AssertFailed();
|
---|
1809 | return VINF_SUCCESS;
|
---|
1810 | }
|
---|
1811 |
|
---|
1812 |
|
---|
1813 | int vmsvga3dSetTransform(PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16])
|
---|
1814 | {
|
---|
1815 | RT_NOREF(cid, type, matrix);
|
---|
1816 |
|
---|
1817 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1818 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1819 |
|
---|
1820 | AssertFailed();
|
---|
1821 | return VINF_SUCCESS;
|
---|
1822 | }
|
---|
1823 |
|
---|
1824 |
|
---|
1825 | int vmsvga3dSetZRange(PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange)
|
---|
1826 | {
|
---|
1827 | RT_NOREF(cid, zRange);
|
---|
1828 |
|
---|
1829 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1830 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1831 |
|
---|
1832 | AssertFailed();
|
---|
1833 | return VINF_SUCCESS;
|
---|
1834 | }
|
---|
1835 |
|
---|
1836 |
|
---|
1837 | int vmsvga3dSetRenderState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState)
|
---|
1838 | {
|
---|
1839 | RT_NOREF(cid, cRenderStates, pRenderState);
|
---|
1840 |
|
---|
1841 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1842 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1843 |
|
---|
1844 | AssertFailed();
|
---|
1845 | return VINF_SUCCESS;
|
---|
1846 | }
|
---|
1847 |
|
---|
1848 |
|
---|
1849 | int vmsvga3dSetRenderTarget(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target)
|
---|
1850 | {
|
---|
1851 | RT_NOREF(cid, type, target);
|
---|
1852 |
|
---|
1853 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1854 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1855 |
|
---|
1856 | AssertFailed();
|
---|
1857 | return VINF_SUCCESS;
|
---|
1858 | }
|
---|
1859 |
|
---|
1860 |
|
---|
1861 | int vmsvga3dSetTextureState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState)
|
---|
1862 | {
|
---|
1863 | RT_NOREF(cid, cTextureStates, pTextureState);
|
---|
1864 |
|
---|
1865 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1866 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1867 |
|
---|
1868 | AssertFailed();
|
---|
1869 | return VINF_SUCCESS;
|
---|
1870 | }
|
---|
1871 |
|
---|
1872 |
|
---|
1873 | int vmsvga3dSetMaterial(PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial)
|
---|
1874 | {
|
---|
1875 | RT_NOREF(cid, face, pMaterial);
|
---|
1876 |
|
---|
1877 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1878 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1879 |
|
---|
1880 | AssertFailed();
|
---|
1881 | return VINF_SUCCESS;
|
---|
1882 | }
|
---|
1883 |
|
---|
1884 |
|
---|
1885 | int vmsvga3dSetLightData(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData)
|
---|
1886 | {
|
---|
1887 | RT_NOREF(cid, index, pData);
|
---|
1888 |
|
---|
1889 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1890 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1891 |
|
---|
1892 | AssertFailed();
|
---|
1893 | return VINF_SUCCESS;
|
---|
1894 | }
|
---|
1895 |
|
---|
1896 |
|
---|
1897 | int vmsvga3dSetLightEnabled(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled)
|
---|
1898 | {
|
---|
1899 | RT_NOREF(cid, index, enabled);
|
---|
1900 |
|
---|
1901 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1902 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1903 |
|
---|
1904 | AssertFailed();
|
---|
1905 | return VINF_SUCCESS;
|
---|
1906 | }
|
---|
1907 |
|
---|
1908 |
|
---|
1909 | int vmsvga3dSetViewPort(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
1910 | {
|
---|
1911 | RT_NOREF(cid, pRect);
|
---|
1912 |
|
---|
1913 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1914 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1915 |
|
---|
1916 | AssertFailed();
|
---|
1917 | return VINF_SUCCESS;
|
---|
1918 | }
|
---|
1919 |
|
---|
1920 |
|
---|
1921 | int vmsvga3dSetClipPlane(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4])
|
---|
1922 | {
|
---|
1923 | RT_NOREF(cid, index, plane);
|
---|
1924 |
|
---|
1925 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1926 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1927 |
|
---|
1928 | AssertFailed();
|
---|
1929 | return VINF_SUCCESS;
|
---|
1930 | }
|
---|
1931 |
|
---|
1932 |
|
---|
1933 | int vmsvga3dCommandClear(PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth,
|
---|
1934 | uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect)
|
---|
1935 | {
|
---|
1936 | /* From SVGA3D_BeginClear comments:
|
---|
1937 | *
|
---|
1938 | * Clear is not affected by clipping, depth test, or other
|
---|
1939 | * render state which affects the fragment pipeline.
|
---|
1940 | *
|
---|
1941 | * Therefore this code must ignore the current scissor rect.
|
---|
1942 | */
|
---|
1943 |
|
---|
1944 | RT_NOREF(cid, clearFlag, color, depth, stencil, cRects, pRect);
|
---|
1945 |
|
---|
1946 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1947 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1948 |
|
---|
1949 | AssertFailed();
|
---|
1950 | return VINF_SUCCESS;
|
---|
1951 | }
|
---|
1952 |
|
---|
1953 |
|
---|
1954 | int vmsvga3dDrawPrimitives(PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl,
|
---|
1955 | uint32_t numRanges, SVGA3dPrimitiveRange *pRange,
|
---|
1956 | uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor)
|
---|
1957 | {
|
---|
1958 | RT_NOREF(cid, numVertexDecls, pVertexDecl, numRanges, pRange, cVertexDivisor, pVertexDivisor);
|
---|
1959 |
|
---|
1960 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1961 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1962 |
|
---|
1963 | AssertFailed();
|
---|
1964 | return VINF_SUCCESS;
|
---|
1965 | }
|
---|
1966 |
|
---|
1967 |
|
---|
1968 | int vmsvga3dSetScissorRect(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
1969 | {
|
---|
1970 | RT_NOREF(cid, pRect);
|
---|
1971 |
|
---|
1972 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1973 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1974 |
|
---|
1975 | AssertFailed();
|
---|
1976 | return VINF_SUCCESS;
|
---|
1977 | }
|
---|
1978 |
|
---|
1979 |
|
---|
1980 | int vmsvga3dGenerateMipmaps(PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter)
|
---|
1981 | {
|
---|
1982 | RT_NOREF(sid, filter);
|
---|
1983 |
|
---|
1984 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1985 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1986 |
|
---|
1987 | AssertFailed();
|
---|
1988 | return VINF_SUCCESS;
|
---|
1989 | }
|
---|
1990 |
|
---|
1991 |
|
---|
1992 | int vmsvga3dShaderDefine(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type,
|
---|
1993 | uint32_t cbData, uint32_t *pShaderData)
|
---|
1994 | {
|
---|
1995 | RT_NOREF(cid, shid, type, cbData, pShaderData);
|
---|
1996 |
|
---|
1997 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1998 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1999 |
|
---|
2000 | AssertFailed();
|
---|
2001 | return VINF_SUCCESS;
|
---|
2002 | }
|
---|
2003 |
|
---|
2004 |
|
---|
2005 | int vmsvga3dShaderDestroy(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type)
|
---|
2006 | {
|
---|
2007 | RT_NOREF(cid, shid, type);
|
---|
2008 |
|
---|
2009 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2010 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2011 |
|
---|
2012 | AssertFailed();
|
---|
2013 | return VINF_SUCCESS;
|
---|
2014 | }
|
---|
2015 |
|
---|
2016 |
|
---|
2017 | int vmsvga3dShaderSet(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid)
|
---|
2018 | {
|
---|
2019 | RT_NOREF(pContext, cid, type, shid);
|
---|
2020 |
|
---|
2021 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2022 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2023 |
|
---|
2024 | AssertFailed();
|
---|
2025 | return VINF_SUCCESS;
|
---|
2026 | }
|
---|
2027 |
|
---|
2028 |
|
---|
2029 | int vmsvga3dShaderSetConst(PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type,
|
---|
2030 | SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues)
|
---|
2031 | {
|
---|
2032 | RT_NOREF(cid, reg, type, ctype, cRegisters, pValues);
|
---|
2033 |
|
---|
2034 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2035 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2036 |
|
---|
2037 | AssertFailed();
|
---|
2038 | return VINF_SUCCESS;
|
---|
2039 | }
|
---|
2040 |
|
---|
2041 |
|
---|
2042 | /**
|
---|
2043 | * Destroy backend specific surface bits (part of SVGA_3D_CMD_SURFACE_DESTROY).
|
---|
2044 | *
|
---|
2045 | * @param pState The VMSVGA3d state.
|
---|
2046 | * @param pSurface The surface being destroyed.
|
---|
2047 | */
|
---|
2048 | void vmsvga3dBackSurfaceDestroy(PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface)
|
---|
2049 | {
|
---|
2050 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
2051 | AssertReturnVoid(pBackend);
|
---|
2052 | AssertReturnVoid(pBackend->pImmediateContext);
|
---|
2053 |
|
---|
2054 | /* The caller should not use the function for system memory surfaces. */
|
---|
2055 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
2056 | AssertReturnVoid(pBackendSurface);
|
---|
2057 | pSurface->pBackendSurface = NULL;
|
---|
2058 |
|
---|
2059 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
2060 | {
|
---|
2061 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pStagingTexture);
|
---|
2062 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pDynamicTexture);
|
---|
2063 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pTexture);
|
---|
2064 | }
|
---|
2065 | else
|
---|
2066 | {
|
---|
2067 | AssertFailed();
|
---|
2068 | }
|
---|
2069 |
|
---|
2070 | RTMemFree(pBackendSurface);
|
---|
2071 | }
|
---|
2072 |
|
---|
2073 |
|
---|
2074 | /**
|
---|
2075 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_STRETCHBLT.
|
---|
2076 | *
|
---|
2077 | * @returns VBox status code.
|
---|
2078 | * @param pThis The VGA device instance.
|
---|
2079 | * @param pState The VMSVGA3d state.
|
---|
2080 | * @param pDstSurface The destination host surface.
|
---|
2081 | * @param uDstFace The destination face (valid).
|
---|
2082 | * @param uDstMipmap The destination mipmap level (valid).
|
---|
2083 | * @param pDstBox The destination box.
|
---|
2084 | * @param pSrcSurface The source host surface.
|
---|
2085 | * @param uSrcFace The destination face (valid).
|
---|
2086 | * @param uSrcMipmap The source mimap level (valid).
|
---|
2087 | * @param pSrcBox The source box.
|
---|
2088 | * @param enmMode The strecht blt mode .
|
---|
2089 | * @param pContext The VMSVGA3d context (already current for OGL).
|
---|
2090 | */
|
---|
2091 | int vmsvga3dBackSurfaceStretchBlt(PVGASTATE pThis, PVMSVGA3DSTATE pState,
|
---|
2092 | PVMSVGA3DSURFACE pDstSurface, uint32_t uDstFace, uint32_t uDstMipmap, SVGA3dBox const *pDstBox,
|
---|
2093 | PVMSVGA3DSURFACE pSrcSurface, uint32_t uSrcFace, uint32_t uSrcMipmap, SVGA3dBox const *pSrcBox,
|
---|
2094 | SVGA3dStretchBltMode enmMode, PVMSVGA3DCONTEXT pContext)
|
---|
2095 | {
|
---|
2096 | RT_NOREF(pThis, pState, pDstSurface, uDstFace, uDstMipmap, pDstBox,
|
---|
2097 | pSrcSurface, uSrcFace, uSrcMipmap, pSrcBox, enmMode, pContext);
|
---|
2098 |
|
---|
2099 | AssertFailed();
|
---|
2100 | return VINF_SUCCESS;
|
---|
2101 | }
|
---|
2102 |
|
---|
2103 |
|
---|
2104 | /**
|
---|
2105 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_DMA that copies one box.
|
---|
2106 | *
|
---|
2107 | * @returns Failure status code or @a rc.
|
---|
2108 | * @param pThis The shared VGA/VMSVGA instance data.
|
---|
2109 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
2110 | * @param pState The VMSVGA3d state.
|
---|
2111 | * @param pSurface The host surface.
|
---|
2112 | * @param pMipLevel Mipmap level. The caller knows it already.
|
---|
2113 | * @param uHostFace The host face (valid).
|
---|
2114 | * @param uHostMipmap The host mipmap level (valid).
|
---|
2115 | * @param GuestPtr The guest pointer.
|
---|
2116 | * @param cbGuestPitch The guest pitch.
|
---|
2117 | * @param transfer The transfer direction.
|
---|
2118 | * @param pBox The box to copy (clipped, valid, except for guest's srcx, srcy, srcz).
|
---|
2119 | * @param pContext The context (for OpenGL).
|
---|
2120 | * @param rc The current rc for all boxes.
|
---|
2121 | * @param iBox The current box number (for Direct 3D).
|
---|
2122 | */
|
---|
2123 | int vmsvga3dBackSurfaceDMACopyBox(PVGASTATE pThis, PVGASTATECC pThisCC, PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface,
|
---|
2124 | PVMSVGA3DMIPMAPLEVEL pMipLevel, uint32_t uHostFace, uint32_t uHostMipmap,
|
---|
2125 | SVGAGuestPtr GuestPtr, uint32_t cbGuestPitch, SVGA3dTransferType transfer,
|
---|
2126 | SVGA3dCopyBox const *pBox, PVMSVGA3DCONTEXT pContext, int rc, int iBox)
|
---|
2127 | {
|
---|
2128 | RT_NOREF(pState, pMipLevel, pContext, iBox);
|
---|
2129 |
|
---|
2130 | /* The called should not use the function for system memory surfaces. */
|
---|
2131 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
2132 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
2133 |
|
---|
2134 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
2135 | {
|
---|
2136 | /** @todo This is generic code and should be in DevVGA-SVGA3d.cpp for backends which support Map/Unmap. */
|
---|
2137 | AssertReturn(uHostFace == 0 && uHostMipmap == 0, VERR_INVALID_PARAMETER);
|
---|
2138 | AssertReturn(transfer == SVGA3D_WRITE_HOST_VRAM, VERR_NOT_IMPLEMENTED); /** @todo Implement */
|
---|
2139 |
|
---|
2140 | uint32_t const u32GuestBlockX = pBox->srcx / pSurface->cxBlock;
|
---|
2141 | uint32_t const u32GuestBlockY = pBox->srcy / pSurface->cyBlock;
|
---|
2142 | Assert(u32GuestBlockX * pSurface->cxBlock == pBox->srcx);
|
---|
2143 | Assert(u32GuestBlockY * pSurface->cyBlock == pBox->srcy);
|
---|
2144 | uint32_t const cBlocksX = (pBox->w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
2145 | uint32_t const cBlocksY = (pBox->h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
2146 | AssertMsgReturn(cBlocksX && cBlocksY, ("Empty box %dx%d\n", pBox->w, pBox->h), VERR_INTERNAL_ERROR);
|
---|
2147 |
|
---|
2148 | /* vmsvgaR3GmrTransfer verifies uGuestOffset.
|
---|
2149 | * srcx(u32GuestBlockX) and srcy(u32GuestBlockY) have been verified in vmsvga3dSurfaceDMA
|
---|
2150 | * to not cause 32 bit overflow when multiplied by cbBlock and cbGuestPitch.
|
---|
2151 | */
|
---|
2152 | uint64_t const uGuestOffset = u32GuestBlockX * pSurface->cbBlock + u32GuestBlockY * cbGuestPitch;
|
---|
2153 | AssertReturn(uGuestOffset < UINT32_MAX, VERR_INVALID_PARAMETER);
|
---|
2154 |
|
---|
2155 | SVGA3dSurfaceImageId image;
|
---|
2156 | image.sid = pSurface->id;
|
---|
2157 | image.face = uHostFace;
|
---|
2158 | image.mipmap = uHostMipmap;
|
---|
2159 |
|
---|
2160 | SVGA3dBox box;
|
---|
2161 | box.x = pBox->x;
|
---|
2162 | box.y = pBox->y;
|
---|
2163 | box.z = 0;
|
---|
2164 | box.w = pBox->w;
|
---|
2165 | box.h = pBox->h;
|
---|
2166 | box.d = 1;
|
---|
2167 |
|
---|
2168 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
2169 | rc = vmsvga3dSurfaceMap(pThisCC, &image, &box, VMSVGA3D_SURFACE_MAP_WRITE_DISCARD, &map);
|
---|
2170 | if (RT_SUCCESS(rc))
|
---|
2171 | {
|
---|
2172 | /* Prepare parameters for vmsvgaR3GmrTransfer, which needs the host buffer address, size
|
---|
2173 | * and offset of the first scanline.
|
---|
2174 | */
|
---|
2175 | uint32_t const cbLockedBuf = map.cbRowPitch * cBlocksY;
|
---|
2176 | uint8_t *pu8LockedBuf = (uint8_t *)map.pvData;
|
---|
2177 | uint32_t const offLockedBuf = 0;
|
---|
2178 |
|
---|
2179 | rc = vmsvgaR3GmrTransfer(pThis,
|
---|
2180 | pThisCC,
|
---|
2181 | transfer,
|
---|
2182 | pu8LockedBuf,
|
---|
2183 | cbLockedBuf,
|
---|
2184 | offLockedBuf,
|
---|
2185 | map.cbRowPitch,
|
---|
2186 | GuestPtr,
|
---|
2187 | (uint32_t)uGuestOffset,
|
---|
2188 | cbGuestPitch,
|
---|
2189 | cBlocksX * pSurface->cbBlock,
|
---|
2190 | cBlocksY);
|
---|
2191 | AssertRC(rc);
|
---|
2192 |
|
---|
2193 | // Log4(("first line:\n%.*Rhxd\n", cBlocksX * pSurface->cbBlock, LockedRect.pBits));
|
---|
2194 |
|
---|
2195 | //vmsvga3dMapWriteBmpFile(&map, "Dynamic");
|
---|
2196 |
|
---|
2197 | vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ true);
|
---|
2198 | }
|
---|
2199 | #if 0
|
---|
2200 | //ASMBreakpoint();
|
---|
2201 | rc = vmsvga3dSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map);
|
---|
2202 | if (RT_SUCCESS(rc))
|
---|
2203 | {
|
---|
2204 | vmsvga3dMapWriteBmpFile(&map, "Staging");
|
---|
2205 |
|
---|
2206 | vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ false);
|
---|
2207 | }
|
---|
2208 | #endif
|
---|
2209 | }
|
---|
2210 | else
|
---|
2211 | {
|
---|
2212 | AssertMsgFailed(("Unsupported surface type %d\n", pBackendSurface->enmResType));
|
---|
2213 | rc = VERR_NOT_IMPLEMENTED;
|
---|
2214 | }
|
---|
2215 |
|
---|
2216 | return rc;
|
---|
2217 | }
|
---|
2218 |
|
---|
2219 |
|
---|
2220 | /**
|
---|
2221 | * Create D3D/OpenGL texture object for the specified surface.
|
---|
2222 | *
|
---|
2223 | * Surfaces are created when needed.
|
---|
2224 | *
|
---|
2225 | * @param pState The VMSVGA3d state.
|
---|
2226 | * @param pContext The context.
|
---|
2227 | * @param idAssociatedContext Probably the same as pContext->id.
|
---|
2228 | * @param pSurface The surface to create the texture for.
|
---|
2229 | */
|
---|
2230 | int vmsvga3dBackCreateTexture(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext, uint32_t idAssociatedContext,
|
---|
2231 | PVMSVGA3DSURFACE pSurface)
|
---|
2232 |
|
---|
2233 | {
|
---|
2234 | RT_NOREF(pState, pContext, idAssociatedContext, pSurface);
|
---|
2235 |
|
---|
2236 | AssertFailed();
|
---|
2237 | return VINF_SUCCESS;
|
---|
2238 | }
|
---|
2239 |
|
---|
2240 |
|
---|
2241 | int vmsvga3dOcclusionQueryCreate(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext)
|
---|
2242 | {
|
---|
2243 | RT_NOREF(pState, pContext);
|
---|
2244 | AssertFailed();
|
---|
2245 | return VINF_SUCCESS;
|
---|
2246 | }
|
---|
2247 |
|
---|
2248 |
|
---|
2249 | int vmsvga3dOcclusionQueryBegin(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext)
|
---|
2250 | {
|
---|
2251 | RT_NOREF(pState, pContext);
|
---|
2252 | AssertFailed();
|
---|
2253 | return VINF_SUCCESS;
|
---|
2254 | }
|
---|
2255 |
|
---|
2256 |
|
---|
2257 | int vmsvga3dOcclusionQueryEnd(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext)
|
---|
2258 | {
|
---|
2259 | RT_NOREF(pState, pContext);
|
---|
2260 | AssertFailed();
|
---|
2261 | return VINF_SUCCESS;
|
---|
2262 | }
|
---|
2263 |
|
---|
2264 |
|
---|
2265 | int vmsvga3dOcclusionQueryGetData(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext, uint32_t *pu32Pixels)
|
---|
2266 | {
|
---|
2267 | RT_NOREF(pState, pContext);
|
---|
2268 | *pu32Pixels = 0;
|
---|
2269 | AssertFailed();
|
---|
2270 | return VINF_SUCCESS;
|
---|
2271 | }
|
---|
2272 |
|
---|
2273 |
|
---|
2274 | int vmsvga3dOcclusionQueryDelete(PVMSVGA3DSTATE pState, PVMSVGA3DCONTEXT pContext)
|
---|
2275 | {
|
---|
2276 | RT_NOREF(pState, pContext);
|
---|
2277 | AssertFailed();
|
---|
2278 | return VINF_SUCCESS;
|
---|
2279 | }
|
---|
2280 |
|
---|
2281 |
|
---|
2282 | static DECLCALLBACK(void) vmsvga3dDXDefineContext(PVMSVGA3DSTATE p3dState)
|
---|
2283 | {
|
---|
2284 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2285 |
|
---|
2286 | RT_NOREF(pBackend);
|
---|
2287 | AssertFailed(); /** @todo Implement */
|
---|
2288 | }
|
---|
2289 |
|
---|
2290 |
|
---|
2291 | static DECLCALLBACK(void) vmsvga3dDXDestroyContext(PVMSVGA3DSTATE p3dState)
|
---|
2292 | {
|
---|
2293 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2294 |
|
---|
2295 | RT_NOREF(pBackend);
|
---|
2296 | AssertFailed(); /** @todo Implement */
|
---|
2297 | }
|
---|
2298 |
|
---|
2299 |
|
---|
2300 | static DECLCALLBACK(void) vmsvga3dDXBindContext(PVMSVGA3DSTATE p3dState)
|
---|
2301 | {
|
---|
2302 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2303 |
|
---|
2304 | RT_NOREF(pBackend);
|
---|
2305 | AssertFailed(); /** @todo Implement */
|
---|
2306 | }
|
---|
2307 |
|
---|
2308 |
|
---|
2309 | static DECLCALLBACK(void) vmsvga3dDXReadbackContext(PVMSVGA3DSTATE p3dState)
|
---|
2310 | {
|
---|
2311 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2312 |
|
---|
2313 | RT_NOREF(pBackend);
|
---|
2314 | AssertFailed(); /** @todo Implement */
|
---|
2315 | }
|
---|
2316 |
|
---|
2317 |
|
---|
2318 | static DECLCALLBACK(void) vmsvga3dDXInvalidateContext(PVMSVGA3DSTATE p3dState)
|
---|
2319 | {
|
---|
2320 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2321 |
|
---|
2322 | RT_NOREF(pBackend);
|
---|
2323 | AssertFailed(); /** @todo Implement */
|
---|
2324 | }
|
---|
2325 |
|
---|
2326 |
|
---|
2327 | static DECLCALLBACK(void) vmsvga3dDXSetSingleConstantBuffer(PVMSVGA3DSTATE p3dState)
|
---|
2328 | {
|
---|
2329 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2330 |
|
---|
2331 | RT_NOREF(pBackend);
|
---|
2332 | AssertFailed(); /** @todo Implement */
|
---|
2333 | }
|
---|
2334 |
|
---|
2335 |
|
---|
2336 | static DECLCALLBACK(void) vmsvga3dDXSetShaderResources(PVMSVGA3DSTATE p3dState)
|
---|
2337 | {
|
---|
2338 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2339 |
|
---|
2340 | RT_NOREF(pBackend);
|
---|
2341 | AssertFailed(); /** @todo Implement */
|
---|
2342 | }
|
---|
2343 |
|
---|
2344 |
|
---|
2345 | static DECLCALLBACK(void) vmsvga3dDXSetShader(PVMSVGA3DSTATE p3dState)
|
---|
2346 | {
|
---|
2347 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2348 |
|
---|
2349 | RT_NOREF(pBackend);
|
---|
2350 | AssertFailed(); /** @todo Implement */
|
---|
2351 | }
|
---|
2352 |
|
---|
2353 |
|
---|
2354 | static DECLCALLBACK(void) vmsvga3dDXSetSamplers(PVMSVGA3DSTATE p3dState)
|
---|
2355 | {
|
---|
2356 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2357 |
|
---|
2358 | RT_NOREF(pBackend);
|
---|
2359 | AssertFailed(); /** @todo Implement */
|
---|
2360 | }
|
---|
2361 |
|
---|
2362 |
|
---|
2363 | static DECLCALLBACK(void) vmsvga3dDXDraw(PVMSVGA3DSTATE p3dState)
|
---|
2364 | {
|
---|
2365 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2366 |
|
---|
2367 | RT_NOREF(pBackend);
|
---|
2368 | AssertFailed(); /** @todo Implement */
|
---|
2369 | }
|
---|
2370 |
|
---|
2371 |
|
---|
2372 | static DECLCALLBACK(void) vmsvga3dDXDrawIndexed(PVMSVGA3DSTATE p3dState)
|
---|
2373 | {
|
---|
2374 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2375 |
|
---|
2376 | RT_NOREF(pBackend);
|
---|
2377 | AssertFailed(); /** @todo Implement */
|
---|
2378 | }
|
---|
2379 |
|
---|
2380 |
|
---|
2381 | static DECLCALLBACK(void) vmsvga3dDXDrawInstanced(PVMSVGA3DSTATE p3dState)
|
---|
2382 | {
|
---|
2383 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2384 |
|
---|
2385 | RT_NOREF(pBackend);
|
---|
2386 | AssertFailed(); /** @todo Implement */
|
---|
2387 | }
|
---|
2388 |
|
---|
2389 |
|
---|
2390 | static DECLCALLBACK(void) vmsvga3dDXDrawIndexedInstanced(PVMSVGA3DSTATE p3dState)
|
---|
2391 | {
|
---|
2392 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2393 |
|
---|
2394 | RT_NOREF(pBackend);
|
---|
2395 | AssertFailed(); /** @todo Implement */
|
---|
2396 | }
|
---|
2397 |
|
---|
2398 |
|
---|
2399 | static DECLCALLBACK(void) vmsvga3dDXDrawAuto(PVMSVGA3DSTATE p3dState)
|
---|
2400 | {
|
---|
2401 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2402 |
|
---|
2403 | RT_NOREF(pBackend);
|
---|
2404 | AssertFailed(); /** @todo Implement */
|
---|
2405 | }
|
---|
2406 |
|
---|
2407 |
|
---|
2408 | static DECLCALLBACK(void) vmsvga3dDXSetInputLayout(PVMSVGA3DSTATE p3dState)
|
---|
2409 | {
|
---|
2410 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2411 |
|
---|
2412 | RT_NOREF(pBackend);
|
---|
2413 | AssertFailed(); /** @todo Implement */
|
---|
2414 | }
|
---|
2415 |
|
---|
2416 |
|
---|
2417 | static DECLCALLBACK(void) vmsvga3dDXSetVertexBuffers(PVMSVGA3DSTATE p3dState)
|
---|
2418 | {
|
---|
2419 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2420 |
|
---|
2421 | RT_NOREF(pBackend);
|
---|
2422 | AssertFailed(); /** @todo Implement */
|
---|
2423 | }
|
---|
2424 |
|
---|
2425 |
|
---|
2426 | static DECLCALLBACK(void) vmsvga3dDXSetIndexBuffer(PVMSVGA3DSTATE p3dState)
|
---|
2427 | {
|
---|
2428 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2429 |
|
---|
2430 | RT_NOREF(pBackend);
|
---|
2431 | AssertFailed(); /** @todo Implement */
|
---|
2432 | }
|
---|
2433 |
|
---|
2434 |
|
---|
2435 | static DECLCALLBACK(void) vmsvga3dDXSetTopology(PVMSVGA3DSTATE p3dState)
|
---|
2436 | {
|
---|
2437 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2438 |
|
---|
2439 | RT_NOREF(pBackend);
|
---|
2440 | AssertFailed(); /** @todo Implement */
|
---|
2441 | }
|
---|
2442 |
|
---|
2443 |
|
---|
2444 | static DECLCALLBACK(void) vmsvga3dDXSetRenderTargets(PVMSVGA3DSTATE p3dState)
|
---|
2445 | {
|
---|
2446 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2447 |
|
---|
2448 | RT_NOREF(pBackend);
|
---|
2449 | AssertFailed(); /** @todo Implement */
|
---|
2450 | }
|
---|
2451 |
|
---|
2452 |
|
---|
2453 | static DECLCALLBACK(void) vmsvga3dDXSetBlendState(PVMSVGA3DSTATE p3dState)
|
---|
2454 | {
|
---|
2455 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2456 |
|
---|
2457 | RT_NOREF(pBackend);
|
---|
2458 | AssertFailed(); /** @todo Implement */
|
---|
2459 | }
|
---|
2460 |
|
---|
2461 |
|
---|
2462 | static DECLCALLBACK(void) vmsvga3dDXSetDepthStencilState(PVMSVGA3DSTATE p3dState)
|
---|
2463 | {
|
---|
2464 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2465 |
|
---|
2466 | RT_NOREF(pBackend);
|
---|
2467 | AssertFailed(); /** @todo Implement */
|
---|
2468 | }
|
---|
2469 |
|
---|
2470 |
|
---|
2471 | static DECLCALLBACK(void) vmsvga3dDXSetRasterizerState(PVMSVGA3DSTATE p3dState)
|
---|
2472 | {
|
---|
2473 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2474 |
|
---|
2475 | RT_NOREF(pBackend);
|
---|
2476 | AssertFailed(); /** @todo Implement */
|
---|
2477 | }
|
---|
2478 |
|
---|
2479 |
|
---|
2480 | static DECLCALLBACK(void) vmsvga3dDXDefineQuery(PVMSVGA3DSTATE p3dState)
|
---|
2481 | {
|
---|
2482 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2483 |
|
---|
2484 | RT_NOREF(pBackend);
|
---|
2485 | AssertFailed(); /** @todo Implement */
|
---|
2486 | }
|
---|
2487 |
|
---|
2488 |
|
---|
2489 | static DECLCALLBACK(void) vmsvga3dDXDestroyQuery(PVMSVGA3DSTATE p3dState)
|
---|
2490 | {
|
---|
2491 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2492 |
|
---|
2493 | RT_NOREF(pBackend);
|
---|
2494 | AssertFailed(); /** @todo Implement */
|
---|
2495 | }
|
---|
2496 |
|
---|
2497 |
|
---|
2498 | static DECLCALLBACK(void) vmsvga3dDXBindQuery(PVMSVGA3DSTATE p3dState)
|
---|
2499 | {
|
---|
2500 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2501 |
|
---|
2502 | RT_NOREF(pBackend);
|
---|
2503 | AssertFailed(); /** @todo Implement */
|
---|
2504 | }
|
---|
2505 |
|
---|
2506 |
|
---|
2507 | static DECLCALLBACK(void) vmsvga3dDXSetQueryOffset(PVMSVGA3DSTATE p3dState)
|
---|
2508 | {
|
---|
2509 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2510 |
|
---|
2511 | RT_NOREF(pBackend);
|
---|
2512 | AssertFailed(); /** @todo Implement */
|
---|
2513 | }
|
---|
2514 |
|
---|
2515 |
|
---|
2516 | static DECLCALLBACK(void) vmsvga3dDXBeginQuery(PVMSVGA3DSTATE p3dState)
|
---|
2517 | {
|
---|
2518 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2519 |
|
---|
2520 | RT_NOREF(pBackend);
|
---|
2521 | AssertFailed(); /** @todo Implement */
|
---|
2522 | }
|
---|
2523 |
|
---|
2524 |
|
---|
2525 | static DECLCALLBACK(void) vmsvga3dDXEndQuery(PVMSVGA3DSTATE p3dState)
|
---|
2526 | {
|
---|
2527 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2528 |
|
---|
2529 | RT_NOREF(pBackend);
|
---|
2530 | AssertFailed(); /** @todo Implement */
|
---|
2531 | }
|
---|
2532 |
|
---|
2533 |
|
---|
2534 | static DECLCALLBACK(void) vmsvga3dDXReadbackQuery(PVMSVGA3DSTATE p3dState)
|
---|
2535 | {
|
---|
2536 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2537 |
|
---|
2538 | RT_NOREF(pBackend);
|
---|
2539 | AssertFailed(); /** @todo Implement */
|
---|
2540 | }
|
---|
2541 |
|
---|
2542 |
|
---|
2543 | static DECLCALLBACK(void) vmsvga3dDXSetPredication(PVMSVGA3DSTATE p3dState)
|
---|
2544 | {
|
---|
2545 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2546 |
|
---|
2547 | RT_NOREF(pBackend);
|
---|
2548 | AssertFailed(); /** @todo Implement */
|
---|
2549 | }
|
---|
2550 |
|
---|
2551 |
|
---|
2552 | static DECLCALLBACK(void) vmsvga3dDXSetSOTargets(PVMSVGA3DSTATE p3dState)
|
---|
2553 | {
|
---|
2554 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2555 |
|
---|
2556 | RT_NOREF(pBackend);
|
---|
2557 | AssertFailed(); /** @todo Implement */
|
---|
2558 | }
|
---|
2559 |
|
---|
2560 |
|
---|
2561 | static DECLCALLBACK(void) vmsvga3dDXSetViewports(PVMSVGA3DSTATE p3dState)
|
---|
2562 | {
|
---|
2563 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2564 |
|
---|
2565 | RT_NOREF(pBackend);
|
---|
2566 | AssertFailed(); /** @todo Implement */
|
---|
2567 | }
|
---|
2568 |
|
---|
2569 |
|
---|
2570 | static DECLCALLBACK(void) vmsvga3dDXSetScissorRects(PVMSVGA3DSTATE p3dState)
|
---|
2571 | {
|
---|
2572 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2573 |
|
---|
2574 | RT_NOREF(pBackend);
|
---|
2575 | AssertFailed(); /** @todo Implement */
|
---|
2576 | }
|
---|
2577 |
|
---|
2578 |
|
---|
2579 | static DECLCALLBACK(void) vmsvga3dDXClearRenderTargetView(PVMSVGA3DSTATE p3dState)
|
---|
2580 | {
|
---|
2581 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2582 |
|
---|
2583 | RT_NOREF(pBackend);
|
---|
2584 | AssertFailed(); /** @todo Implement */
|
---|
2585 | }
|
---|
2586 |
|
---|
2587 |
|
---|
2588 | static DECLCALLBACK(void) vmsvga3dDXClearDepthStencilView(PVMSVGA3DSTATE p3dState)
|
---|
2589 | {
|
---|
2590 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2591 |
|
---|
2592 | RT_NOREF(pBackend);
|
---|
2593 | AssertFailed(); /** @todo Implement */
|
---|
2594 | }
|
---|
2595 |
|
---|
2596 |
|
---|
2597 | static DECLCALLBACK(void) vmsvga3dDXPredCopyRegion(PVMSVGA3DSTATE p3dState)
|
---|
2598 | {
|
---|
2599 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2600 |
|
---|
2601 | RT_NOREF(pBackend);
|
---|
2602 | AssertFailed(); /** @todo Implement */
|
---|
2603 | }
|
---|
2604 |
|
---|
2605 |
|
---|
2606 | static DECLCALLBACK(void) vmsvga3dDXPredCopy(PVMSVGA3DSTATE p3dState)
|
---|
2607 | {
|
---|
2608 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2609 |
|
---|
2610 | RT_NOREF(pBackend);
|
---|
2611 | AssertFailed(); /** @todo Implement */
|
---|
2612 | }
|
---|
2613 |
|
---|
2614 |
|
---|
2615 | static DECLCALLBACK(void) vmsvga3dDXStretchBlt(PVMSVGA3DSTATE p3dState)
|
---|
2616 | {
|
---|
2617 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2618 |
|
---|
2619 | RT_NOREF(pBackend);
|
---|
2620 | AssertFailed(); /** @todo Implement */
|
---|
2621 | }
|
---|
2622 |
|
---|
2623 |
|
---|
2624 | static DECLCALLBACK(void) vmsvga3dDXGenMips(PVMSVGA3DSTATE p3dState)
|
---|
2625 | {
|
---|
2626 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2627 |
|
---|
2628 | RT_NOREF(pBackend);
|
---|
2629 | AssertFailed(); /** @todo Implement */
|
---|
2630 | }
|
---|
2631 |
|
---|
2632 |
|
---|
2633 | static DECLCALLBACK(void) vmsvga3dDXUpdateSubResource(PVMSVGA3DSTATE p3dState)
|
---|
2634 | {
|
---|
2635 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2636 |
|
---|
2637 | RT_NOREF(pBackend);
|
---|
2638 | AssertFailed(); /** @todo Implement */
|
---|
2639 | }
|
---|
2640 |
|
---|
2641 |
|
---|
2642 | static DECLCALLBACK(void) vmsvga3dDXReadbackSubResource(PVMSVGA3DSTATE p3dState)
|
---|
2643 | {
|
---|
2644 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2645 |
|
---|
2646 | RT_NOREF(pBackend);
|
---|
2647 | AssertFailed(); /** @todo Implement */
|
---|
2648 | }
|
---|
2649 |
|
---|
2650 |
|
---|
2651 | static DECLCALLBACK(void) vmsvga3dDXInvalidateSubResource(PVMSVGA3DSTATE p3dState)
|
---|
2652 | {
|
---|
2653 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2654 |
|
---|
2655 | RT_NOREF(pBackend);
|
---|
2656 | AssertFailed(); /** @todo Implement */
|
---|
2657 | }
|
---|
2658 |
|
---|
2659 |
|
---|
2660 | static DECLCALLBACK(void) vmsvga3dDXDefineShaderResourceView(PVMSVGA3DSTATE p3dState)
|
---|
2661 | {
|
---|
2662 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2663 |
|
---|
2664 | RT_NOREF(pBackend);
|
---|
2665 | AssertFailed(); /** @todo Implement */
|
---|
2666 | }
|
---|
2667 |
|
---|
2668 |
|
---|
2669 | static DECLCALLBACK(void) vmsvga3dDXDestroyShaderResourceView(PVMSVGA3DSTATE p3dState)
|
---|
2670 | {
|
---|
2671 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2672 |
|
---|
2673 | RT_NOREF(pBackend);
|
---|
2674 | AssertFailed(); /** @todo Implement */
|
---|
2675 | }
|
---|
2676 |
|
---|
2677 |
|
---|
2678 | static DECLCALLBACK(void) vmsvga3dDXDefineRenderTargetView(PVMSVGA3DSTATE p3dState)
|
---|
2679 | {
|
---|
2680 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2681 |
|
---|
2682 | RT_NOREF(pBackend);
|
---|
2683 | AssertFailed(); /** @todo Implement */
|
---|
2684 | }
|
---|
2685 |
|
---|
2686 |
|
---|
2687 | static DECLCALLBACK(void) vmsvga3dDXDestroyRenderTargetView(PVMSVGA3DSTATE p3dState)
|
---|
2688 | {
|
---|
2689 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2690 |
|
---|
2691 | RT_NOREF(pBackend);
|
---|
2692 | AssertFailed(); /** @todo Implement */
|
---|
2693 | }
|
---|
2694 |
|
---|
2695 |
|
---|
2696 | static DECLCALLBACK(void) vmsvga3dDXDefineDepthStencilView(PVMSVGA3DSTATE p3dState)
|
---|
2697 | {
|
---|
2698 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2699 |
|
---|
2700 | RT_NOREF(pBackend);
|
---|
2701 | AssertFailed(); /** @todo Implement */
|
---|
2702 | }
|
---|
2703 |
|
---|
2704 |
|
---|
2705 | static DECLCALLBACK(void) vmsvga3dDXDestroyDepthStencilView(PVMSVGA3DSTATE p3dState)
|
---|
2706 | {
|
---|
2707 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2708 |
|
---|
2709 | RT_NOREF(pBackend);
|
---|
2710 | AssertFailed(); /** @todo Implement */
|
---|
2711 | }
|
---|
2712 |
|
---|
2713 |
|
---|
2714 | static DECLCALLBACK(void) vmsvga3dDXDefineElementLayout(PVMSVGA3DSTATE p3dState)
|
---|
2715 | {
|
---|
2716 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2717 |
|
---|
2718 | RT_NOREF(pBackend);
|
---|
2719 | AssertFailed(); /** @todo Implement */
|
---|
2720 | }
|
---|
2721 |
|
---|
2722 |
|
---|
2723 | static DECLCALLBACK(void) vmsvga3dDXDestroyElementLayout(PVMSVGA3DSTATE p3dState)
|
---|
2724 | {
|
---|
2725 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2726 |
|
---|
2727 | RT_NOREF(pBackend);
|
---|
2728 | AssertFailed(); /** @todo Implement */
|
---|
2729 | }
|
---|
2730 |
|
---|
2731 |
|
---|
2732 | static DECLCALLBACK(void) vmsvga3dDXDefineBlendState(PVMSVGA3DSTATE p3dState)
|
---|
2733 | {
|
---|
2734 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2735 |
|
---|
2736 | RT_NOREF(pBackend);
|
---|
2737 | AssertFailed(); /** @todo Implement */
|
---|
2738 | }
|
---|
2739 |
|
---|
2740 |
|
---|
2741 | static DECLCALLBACK(void) vmsvga3dDXDestroyBlendState(PVMSVGA3DSTATE p3dState)
|
---|
2742 | {
|
---|
2743 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2744 |
|
---|
2745 | RT_NOREF(pBackend);
|
---|
2746 | AssertFailed(); /** @todo Implement */
|
---|
2747 | }
|
---|
2748 |
|
---|
2749 |
|
---|
2750 | static DECLCALLBACK(void) vmsvga3dDXDefineDepthStencilState(PVMSVGA3DSTATE p3dState)
|
---|
2751 | {
|
---|
2752 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2753 |
|
---|
2754 | RT_NOREF(pBackend);
|
---|
2755 | AssertFailed(); /** @todo Implement */
|
---|
2756 | }
|
---|
2757 |
|
---|
2758 |
|
---|
2759 | static DECLCALLBACK(void) vmsvga3dDXDestroyDepthStencilState(PVMSVGA3DSTATE p3dState)
|
---|
2760 | {
|
---|
2761 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2762 |
|
---|
2763 | RT_NOREF(pBackend);
|
---|
2764 | AssertFailed(); /** @todo Implement */
|
---|
2765 | }
|
---|
2766 |
|
---|
2767 |
|
---|
2768 | static DECLCALLBACK(void) vmsvga3dDXDefineRasterizerState(PVMSVGA3DSTATE p3dState)
|
---|
2769 | {
|
---|
2770 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2771 |
|
---|
2772 | RT_NOREF(pBackend);
|
---|
2773 | AssertFailed(); /** @todo Implement */
|
---|
2774 | }
|
---|
2775 |
|
---|
2776 |
|
---|
2777 | static DECLCALLBACK(void) vmsvga3dDXDestroyRasterizerState(PVMSVGA3DSTATE p3dState)
|
---|
2778 | {
|
---|
2779 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2780 |
|
---|
2781 | RT_NOREF(pBackend);
|
---|
2782 | AssertFailed(); /** @todo Implement */
|
---|
2783 | }
|
---|
2784 |
|
---|
2785 |
|
---|
2786 | static DECLCALLBACK(void) vmsvga3dDXDefineSamplerState(PVMSVGA3DSTATE p3dState)
|
---|
2787 | {
|
---|
2788 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2789 |
|
---|
2790 | RT_NOREF(pBackend);
|
---|
2791 | AssertFailed(); /** @todo Implement */
|
---|
2792 | }
|
---|
2793 |
|
---|
2794 |
|
---|
2795 | static DECLCALLBACK(void) vmsvga3dDXDestroySamplerState(PVMSVGA3DSTATE p3dState)
|
---|
2796 | {
|
---|
2797 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2798 |
|
---|
2799 | RT_NOREF(pBackend);
|
---|
2800 | AssertFailed(); /** @todo Implement */
|
---|
2801 | }
|
---|
2802 |
|
---|
2803 |
|
---|
2804 | static DECLCALLBACK(void) vmsvga3dDXDefineShader(PVMSVGA3DSTATE p3dState)
|
---|
2805 | {
|
---|
2806 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2807 |
|
---|
2808 | RT_NOREF(pBackend);
|
---|
2809 | AssertFailed(); /** @todo Implement */
|
---|
2810 | }
|
---|
2811 |
|
---|
2812 |
|
---|
2813 | static DECLCALLBACK(void) vmsvga3dDXDestroyShader(PVMSVGA3DSTATE p3dState)
|
---|
2814 | {
|
---|
2815 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2816 |
|
---|
2817 | RT_NOREF(pBackend);
|
---|
2818 | AssertFailed(); /** @todo Implement */
|
---|
2819 | }
|
---|
2820 |
|
---|
2821 |
|
---|
2822 | static DECLCALLBACK(void) vmsvga3dDXBindShader(PVMSVGA3DSTATE p3dState)
|
---|
2823 | {
|
---|
2824 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2825 |
|
---|
2826 | RT_NOREF(pBackend);
|
---|
2827 | AssertFailed(); /** @todo Implement */
|
---|
2828 | }
|
---|
2829 |
|
---|
2830 |
|
---|
2831 | static DECLCALLBACK(void) vmsvga3dDXDefineStreamOutput(PVMSVGA3DSTATE p3dState)
|
---|
2832 | {
|
---|
2833 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2834 |
|
---|
2835 | RT_NOREF(pBackend);
|
---|
2836 | AssertFailed(); /** @todo Implement */
|
---|
2837 | }
|
---|
2838 |
|
---|
2839 |
|
---|
2840 | static DECLCALLBACK(void) vmsvga3dDXDestroyStreamOutput(PVMSVGA3DSTATE p3dState)
|
---|
2841 | {
|
---|
2842 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2843 |
|
---|
2844 | RT_NOREF(pBackend);
|
---|
2845 | AssertFailed(); /** @todo Implement */
|
---|
2846 | }
|
---|
2847 |
|
---|
2848 |
|
---|
2849 | static DECLCALLBACK(void) vmsvga3dDXSetStreamOutput(PVMSVGA3DSTATE p3dState)
|
---|
2850 | {
|
---|
2851 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2852 |
|
---|
2853 | RT_NOREF(pBackend);
|
---|
2854 | AssertFailed(); /** @todo Implement */
|
---|
2855 | }
|
---|
2856 |
|
---|
2857 |
|
---|
2858 | static DECLCALLBACK(void) vmsvga3dDXSetCOTable(PVMSVGA3DSTATE p3dState)
|
---|
2859 | {
|
---|
2860 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2861 |
|
---|
2862 | RT_NOREF(pBackend);
|
---|
2863 | AssertFailed(); /** @todo Implement */
|
---|
2864 | }
|
---|
2865 |
|
---|
2866 |
|
---|
2867 | static DECLCALLBACK(void) vmsvga3dDXReadbackCOTable(PVMSVGA3DSTATE p3dState)
|
---|
2868 | {
|
---|
2869 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2870 |
|
---|
2871 | RT_NOREF(pBackend);
|
---|
2872 | AssertFailed(); /** @todo Implement */
|
---|
2873 | }
|
---|
2874 |
|
---|
2875 |
|
---|
2876 | static DECLCALLBACK(void) vmsvga3dDXBufferCopy(PVMSVGA3DSTATE p3dState)
|
---|
2877 | {
|
---|
2878 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2879 |
|
---|
2880 | RT_NOREF(pBackend);
|
---|
2881 | AssertFailed(); /** @todo Implement */
|
---|
2882 | }
|
---|
2883 |
|
---|
2884 |
|
---|
2885 | static DECLCALLBACK(void) vmsvga3dDXTransferFromBuffer(PVMSVGA3DSTATE p3dState)
|
---|
2886 | {
|
---|
2887 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2888 |
|
---|
2889 | RT_NOREF(pBackend);
|
---|
2890 | AssertFailed(); /** @todo Implement */
|
---|
2891 | }
|
---|
2892 |
|
---|
2893 |
|
---|
2894 | static DECLCALLBACK(void) vmsvga3dDXSurfaceCopyAndReadback(PVMSVGA3DSTATE p3dState)
|
---|
2895 | {
|
---|
2896 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2897 |
|
---|
2898 | RT_NOREF(pBackend);
|
---|
2899 | AssertFailed(); /** @todo Implement */
|
---|
2900 | }
|
---|
2901 |
|
---|
2902 |
|
---|
2903 | static DECLCALLBACK(void) vmsvga3dDXMoveQuery(PVMSVGA3DSTATE p3dState)
|
---|
2904 | {
|
---|
2905 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2906 |
|
---|
2907 | RT_NOREF(pBackend);
|
---|
2908 | AssertFailed(); /** @todo Implement */
|
---|
2909 | }
|
---|
2910 |
|
---|
2911 |
|
---|
2912 | static DECLCALLBACK(void) vmsvga3dDXBindAllQuery(PVMSVGA3DSTATE p3dState)
|
---|
2913 | {
|
---|
2914 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2915 |
|
---|
2916 | RT_NOREF(pBackend);
|
---|
2917 | AssertFailed(); /** @todo Implement */
|
---|
2918 | }
|
---|
2919 |
|
---|
2920 |
|
---|
2921 | static DECLCALLBACK(void) vmsvga3dDXReadbackAllQuery(PVMSVGA3DSTATE p3dState)
|
---|
2922 | {
|
---|
2923 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2924 |
|
---|
2925 | RT_NOREF(pBackend);
|
---|
2926 | AssertFailed(); /** @todo Implement */
|
---|
2927 | }
|
---|
2928 |
|
---|
2929 |
|
---|
2930 | static DECLCALLBACK(void) vmsvga3dDXPredTransferFromBuffer(PVMSVGA3DSTATE p3dState)
|
---|
2931 | {
|
---|
2932 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2933 |
|
---|
2934 | RT_NOREF(pBackend);
|
---|
2935 | AssertFailed(); /** @todo Implement */
|
---|
2936 | }
|
---|
2937 |
|
---|
2938 |
|
---|
2939 | static DECLCALLBACK(void) vmsvga3dDXMobFence64(PVMSVGA3DSTATE p3dState)
|
---|
2940 | {
|
---|
2941 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2942 |
|
---|
2943 | RT_NOREF(pBackend);
|
---|
2944 | AssertFailed(); /** @todo Implement */
|
---|
2945 | }
|
---|
2946 |
|
---|
2947 |
|
---|
2948 | static DECLCALLBACK(void) vmsvga3dDXBindAllShader(PVMSVGA3DSTATE p3dState)
|
---|
2949 | {
|
---|
2950 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2951 |
|
---|
2952 | RT_NOREF(pBackend);
|
---|
2953 | AssertFailed(); /** @todo Implement */
|
---|
2954 | }
|
---|
2955 |
|
---|
2956 |
|
---|
2957 | static DECLCALLBACK(void) vmsvga3dDXHint(PVMSVGA3DSTATE p3dState)
|
---|
2958 | {
|
---|
2959 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2960 |
|
---|
2961 | RT_NOREF(pBackend);
|
---|
2962 | AssertFailed(); /** @todo Implement */
|
---|
2963 | }
|
---|
2964 |
|
---|
2965 |
|
---|
2966 | static DECLCALLBACK(void) vmsvga3dDXBufferUpdate(PVMSVGA3DSTATE p3dState)
|
---|
2967 | {
|
---|
2968 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2969 |
|
---|
2970 | RT_NOREF(pBackend);
|
---|
2971 | AssertFailed(); /** @todo Implement */
|
---|
2972 | }
|
---|
2973 |
|
---|
2974 |
|
---|
2975 | static DECLCALLBACK(void) vmsvga3dDXSetVSConstantBufferOffset(PVMSVGA3DSTATE p3dState)
|
---|
2976 | {
|
---|
2977 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2978 |
|
---|
2979 | RT_NOREF(pBackend);
|
---|
2980 | AssertFailed(); /** @todo Implement */
|
---|
2981 | }
|
---|
2982 |
|
---|
2983 |
|
---|
2984 | static DECLCALLBACK(void) vmsvga3dDXSetPSConstantBufferOffset(PVMSVGA3DSTATE p3dState)
|
---|
2985 | {
|
---|
2986 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2987 |
|
---|
2988 | RT_NOREF(pBackend);
|
---|
2989 | AssertFailed(); /** @todo Implement */
|
---|
2990 | }
|
---|
2991 |
|
---|
2992 |
|
---|
2993 | static DECLCALLBACK(void) vmsvga3dDXSetGSConstantBufferOffset(PVMSVGA3DSTATE p3dState)
|
---|
2994 | {
|
---|
2995 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2996 |
|
---|
2997 | RT_NOREF(pBackend);
|
---|
2998 | AssertFailed(); /** @todo Implement */
|
---|
2999 | }
|
---|
3000 |
|
---|
3001 |
|
---|
3002 | static DECLCALLBACK(void) vmsvga3dDXCondBindAllShader(PVMSVGA3DSTATE p3dState)
|
---|
3003 | {
|
---|
3004 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
3005 |
|
---|
3006 | RT_NOREF(pBackend);
|
---|
3007 | AssertFailed(); /** @todo Implement */
|
---|
3008 | }
|
---|
3009 |
|
---|
3010 |
|
---|
3011 | int vmsvga3dQueryInterface(PVGASTATECC pThisCC, char const *pszInterfaceName, void *pvInterfaceFuncs, size_t cbInterfaceFuncs)
|
---|
3012 | {
|
---|
3013 | PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
|
---|
3014 | AssertReturn(p3dState, VERR_NOT_SUPPORTED);
|
---|
3015 |
|
---|
3016 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
3017 | AssertReturn(pBackend, VERR_NOT_SUPPORTED);
|
---|
3018 |
|
---|
3019 | if (pvInterfaceFuncs)
|
---|
3020 | RT_BZERO(pvInterfaceFuncs, cbInterfaceFuncs);
|
---|
3021 |
|
---|
3022 | int rc = VINF_SUCCESS;
|
---|
3023 | if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_DX) == 0)
|
---|
3024 | {
|
---|
3025 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSDX))
|
---|
3026 | {
|
---|
3027 | if (pvInterfaceFuncs)
|
---|
3028 | {
|
---|
3029 | VMSVGA3DBACKENDFUNCSDX *p = (VMSVGA3DBACKENDFUNCSDX *)pvInterfaceFuncs;
|
---|
3030 | p->pfnDXDefineContext = vmsvga3dDXDefineContext;
|
---|
3031 | p->pfnDXDestroyContext = vmsvga3dDXDestroyContext;
|
---|
3032 | p->pfnDXBindContext = vmsvga3dDXBindContext;
|
---|
3033 | p->pfnDXReadbackContext = vmsvga3dDXReadbackContext;
|
---|
3034 | p->pfnDXInvalidateContext = vmsvga3dDXInvalidateContext;
|
---|
3035 | p->pfnDXSetSingleConstantBuffer = vmsvga3dDXSetSingleConstantBuffer;
|
---|
3036 | p->pfnDXSetShaderResources = vmsvga3dDXSetShaderResources;
|
---|
3037 | p->pfnDXSetShader = vmsvga3dDXSetShader;
|
---|
3038 | p->pfnDXSetSamplers = vmsvga3dDXSetSamplers;
|
---|
3039 | p->pfnDXDraw = vmsvga3dDXDraw;
|
---|
3040 | p->pfnDXDrawIndexed = vmsvga3dDXDrawIndexed;
|
---|
3041 | p->pfnDXDrawInstanced = vmsvga3dDXDrawInstanced;
|
---|
3042 | p->pfnDXDrawIndexedInstanced = vmsvga3dDXDrawIndexedInstanced;
|
---|
3043 | p->pfnDXDrawAuto = vmsvga3dDXDrawAuto;
|
---|
3044 | p->pfnDXSetInputLayout = vmsvga3dDXSetInputLayout;
|
---|
3045 | p->pfnDXSetVertexBuffers = vmsvga3dDXSetVertexBuffers;
|
---|
3046 | p->pfnDXSetIndexBuffer = vmsvga3dDXSetIndexBuffer;
|
---|
3047 | p->pfnDXSetTopology = vmsvga3dDXSetTopology;
|
---|
3048 | p->pfnDXSetRenderTargets = vmsvga3dDXSetRenderTargets;
|
---|
3049 | p->pfnDXSetBlendState = vmsvga3dDXSetBlendState;
|
---|
3050 | p->pfnDXSetDepthStencilState = vmsvga3dDXSetDepthStencilState;
|
---|
3051 | p->pfnDXSetRasterizerState = vmsvga3dDXSetRasterizerState;
|
---|
3052 | p->pfnDXDefineQuery = vmsvga3dDXDefineQuery;
|
---|
3053 | p->pfnDXDestroyQuery = vmsvga3dDXDestroyQuery;
|
---|
3054 | p->pfnDXBindQuery = vmsvga3dDXBindQuery;
|
---|
3055 | p->pfnDXSetQueryOffset = vmsvga3dDXSetQueryOffset;
|
---|
3056 | p->pfnDXBeginQuery = vmsvga3dDXBeginQuery;
|
---|
3057 | p->pfnDXEndQuery = vmsvga3dDXEndQuery;
|
---|
3058 | p->pfnDXReadbackQuery = vmsvga3dDXReadbackQuery;
|
---|
3059 | p->pfnDXSetPredication = vmsvga3dDXSetPredication;
|
---|
3060 | p->pfnDXSetSOTargets = vmsvga3dDXSetSOTargets;
|
---|
3061 | p->pfnDXSetViewports = vmsvga3dDXSetViewports;
|
---|
3062 | p->pfnDXSetScissorRects = vmsvga3dDXSetScissorRects;
|
---|
3063 | p->pfnDXClearRenderTargetView = vmsvga3dDXClearRenderTargetView;
|
---|
3064 | p->pfnDXClearDepthStencilView = vmsvga3dDXClearDepthStencilView;
|
---|
3065 | p->pfnDXPredCopyRegion = vmsvga3dDXPredCopyRegion;
|
---|
3066 | p->pfnDXPredCopy = vmsvga3dDXPredCopy;
|
---|
3067 | p->pfnDXStretchBlt = vmsvga3dDXStretchBlt;
|
---|
3068 | p->pfnDXGenMips = vmsvga3dDXGenMips;
|
---|
3069 | p->pfnDXUpdateSubResource = vmsvga3dDXUpdateSubResource;
|
---|
3070 | p->pfnDXReadbackSubResource = vmsvga3dDXReadbackSubResource;
|
---|
3071 | p->pfnDXInvalidateSubResource = vmsvga3dDXInvalidateSubResource;
|
---|
3072 | p->pfnDXDefineShaderResourceView = vmsvga3dDXDefineShaderResourceView;
|
---|
3073 | p->pfnDXDestroyShaderResourceView = vmsvga3dDXDestroyShaderResourceView;
|
---|
3074 | p->pfnDXDefineRenderTargetView = vmsvga3dDXDefineRenderTargetView;
|
---|
3075 | p->pfnDXDestroyRenderTargetView = vmsvga3dDXDestroyRenderTargetView;
|
---|
3076 | p->pfnDXDefineDepthStencilView = vmsvga3dDXDefineDepthStencilView;
|
---|
3077 | p->pfnDXDestroyDepthStencilView = vmsvga3dDXDestroyDepthStencilView;
|
---|
3078 | p->pfnDXDefineElementLayout = vmsvga3dDXDefineElementLayout;
|
---|
3079 | p->pfnDXDestroyElementLayout = vmsvga3dDXDestroyElementLayout;
|
---|
3080 | p->pfnDXDefineBlendState = vmsvga3dDXDefineBlendState;
|
---|
3081 | p->pfnDXDestroyBlendState = vmsvga3dDXDestroyBlendState;
|
---|
3082 | p->pfnDXDefineDepthStencilState = vmsvga3dDXDefineDepthStencilState;
|
---|
3083 | p->pfnDXDestroyDepthStencilState = vmsvga3dDXDestroyDepthStencilState;
|
---|
3084 | p->pfnDXDefineRasterizerState = vmsvga3dDXDefineRasterizerState;
|
---|
3085 | p->pfnDXDestroyRasterizerState = vmsvga3dDXDestroyRasterizerState;
|
---|
3086 | p->pfnDXDefineSamplerState = vmsvga3dDXDefineSamplerState;
|
---|
3087 | p->pfnDXDestroySamplerState = vmsvga3dDXDestroySamplerState;
|
---|
3088 | p->pfnDXDefineShader = vmsvga3dDXDefineShader;
|
---|
3089 | p->pfnDXDestroyShader = vmsvga3dDXDestroyShader;
|
---|
3090 | p->pfnDXBindShader = vmsvga3dDXBindShader;
|
---|
3091 | p->pfnDXDefineStreamOutput = vmsvga3dDXDefineStreamOutput;
|
---|
3092 | p->pfnDXDestroyStreamOutput = vmsvga3dDXDestroyStreamOutput;
|
---|
3093 | p->pfnDXSetStreamOutput = vmsvga3dDXSetStreamOutput;
|
---|
3094 | p->pfnDXSetCOTable = vmsvga3dDXSetCOTable;
|
---|
3095 | p->pfnDXReadbackCOTable = vmsvga3dDXReadbackCOTable;
|
---|
3096 | p->pfnDXBufferCopy = vmsvga3dDXBufferCopy;
|
---|
3097 | p->pfnDXTransferFromBuffer = vmsvga3dDXTransferFromBuffer;
|
---|
3098 | p->pfnDXSurfaceCopyAndReadback = vmsvga3dDXSurfaceCopyAndReadback;
|
---|
3099 | p->pfnDXMoveQuery = vmsvga3dDXMoveQuery;
|
---|
3100 | p->pfnDXBindAllQuery = vmsvga3dDXBindAllQuery;
|
---|
3101 | p->pfnDXReadbackAllQuery = vmsvga3dDXReadbackAllQuery;
|
---|
3102 | p->pfnDXPredTransferFromBuffer = vmsvga3dDXPredTransferFromBuffer;
|
---|
3103 | p->pfnDXMobFence64 = vmsvga3dDXMobFence64;
|
---|
3104 | p->pfnDXBindAllShader = vmsvga3dDXBindAllShader;
|
---|
3105 | p->pfnDXHint = vmsvga3dDXHint;
|
---|
3106 | p->pfnDXBufferUpdate = vmsvga3dDXBufferUpdate;
|
---|
3107 | p->pfnDXSetVSConstantBufferOffset = vmsvga3dDXSetVSConstantBufferOffset;
|
---|
3108 | p->pfnDXSetPSConstantBufferOffset = vmsvga3dDXSetPSConstantBufferOffset;
|
---|
3109 | p->pfnDXSetGSConstantBufferOffset = vmsvga3dDXSetGSConstantBufferOffset;
|
---|
3110 | p->pfnDXCondBindAllShader = vmsvga3dDXCondBindAllShader;
|
---|
3111 | }
|
---|
3112 | }
|
---|
3113 | else
|
---|
3114 | {
|
---|
3115 | AssertFailed();
|
---|
3116 | rc = VERR_INVALID_PARAMETER;
|
---|
3117 | }
|
---|
3118 | }
|
---|
3119 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_MAP) == 0)
|
---|
3120 | {
|
---|
3121 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSMAP))
|
---|
3122 | {
|
---|
3123 | if (pvInterfaceFuncs)
|
---|
3124 | {
|
---|
3125 | VMSVGA3DBACKENDFUNCSMAP *p = (VMSVGA3DBACKENDFUNCSMAP *)pvInterfaceFuncs;
|
---|
3126 | p->pfnSurfaceMap = vmsvga3dSurfaceMap;
|
---|
3127 | p->pfnSurfaceUnmap = vmsvga3dSurfaceUnmap;
|
---|
3128 | }
|
---|
3129 | }
|
---|
3130 | else
|
---|
3131 | {
|
---|
3132 | AssertFailed();
|
---|
3133 | rc = VERR_INVALID_PARAMETER;
|
---|
3134 | }
|
---|
3135 | }
|
---|
3136 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_GBO) == 0)
|
---|
3137 | {
|
---|
3138 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSGBO))
|
---|
3139 | {
|
---|
3140 | if (pvInterfaceFuncs)
|
---|
3141 | {
|
---|
3142 | VMSVGA3DBACKENDFUNCSGBO *p = (VMSVGA3DBACKENDFUNCSGBO *)pvInterfaceFuncs;
|
---|
3143 | p->pfnScreenTargetBind = vmsvga3dScreenTargetBind;
|
---|
3144 | p->pfnScreenTargetUpdate = vmsvga3dScreenTargetUpdate;
|
---|
3145 | }
|
---|
3146 | }
|
---|
3147 | else
|
---|
3148 | {
|
---|
3149 | AssertFailed();
|
---|
3150 | rc = VERR_INVALID_PARAMETER;
|
---|
3151 | }
|
---|
3152 | }
|
---|
3153 | else
|
---|
3154 | rc = VERR_NOT_IMPLEMENTED;
|
---|
3155 | return rc;
|
---|
3156 | }
|
---|