1 | /* $Id: DevVGA-SVGA3d-win-dx.cpp 89163 2021-05-19 13:12:44Z vboxsync $ */
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2 | /** @file
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3 | * DevVMWare - VMWare SVGA device
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2020 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 |
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19 | /*********************************************************************************************************************************
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20 | * Header Files *
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21 | *********************************************************************************************************************************/
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22 | #define LOG_GROUP LOG_GROUP_DEV_VMSVGA
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23 | #include <VBox/AssertGuest.h>
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24 | #include <VBox/log.h>
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25 | #include <VBox/vmm/pdmdev.h>
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26 | #include <VBox/vmm/pgm.h>
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27 |
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28 | #include <iprt/assert.h>
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29 | #include <iprt/avl.h>
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30 | #include <iprt/errcore.h>
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31 | #include <iprt/mem.h>
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32 |
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33 | #include <VBoxVideo.h> /* required by DevVGA.h */
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34 | #include <VBoxVideo3D.h>
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35 |
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36 | /* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
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37 | #include "DevVGA.h"
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38 |
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39 | #include "DevVGA-SVGA.h"
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40 | #include "DevVGA-SVGA3d.h"
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41 | #include "DevVGA-SVGA3d-internal.h"
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42 | #include "DevVGA-SVGA3d-dx-shader.h"
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43 |
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44 | #include <d3d11.h>
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45 |
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46 | #define DX_RELEASE_ARRAY(a_Count, a_papArray) do { \
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47 | for (uint32_t i = 0; i < (a_Count); ++i) \
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48 | D3D_RELEASE((a_papArray)[i]); \
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49 | } while (0)
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50 |
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51 | typedef struct DXDEVICE
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52 | {
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53 | ID3D11Device *pDevice; /* Device. */
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54 | ID3D11DeviceContext *pImmediateContext; /* Corresponding context. */
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55 | IDXGIFactory *pDxgiFactory; /* DXGI Factory. */
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56 | D3D_FEATURE_LEVEL FeatureLevel;
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57 | } DXDEVICE;
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58 |
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59 | /* What kind of resource has been created for the VMSVGA3D surface. */
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60 | typedef enum VMSVGA3DBACKRESTYPE
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61 | {
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62 | VMSVGA3D_RESTYPE_NONE = 0,
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63 | VMSVGA3D_RESTYPE_SCREEN_TARGET = 1,
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64 | VMSVGA3D_RESTYPE_TEXTURE_1D = 2,
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65 | VMSVGA3D_RESTYPE_TEXTURE = 3,
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66 | VMSVGA3D_RESTYPE_CUBE_TEXTURE = 4,
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67 | VMSVGA3D_RESTYPE_TEXTURE_3D = 5,
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68 | VMSVGA3D_RESTYPE_BUFFER = 6,
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69 | } VMSVGA3DBACKRESTYPE;
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70 |
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71 | typedef struct VMSVGA3DBACKENDSURFACE
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72 | {
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73 | VMSVGA3DBACKRESTYPE enmResType;
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74 | DXGI_FORMAT enmDxgiFormat;
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75 | /** AVL tree containing DXSHAREDTEXTURE structures. */
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76 | AVLU32TREE SharedTextureTree;
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77 | union
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78 | {
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79 | struct
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80 | {
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81 | ID3D11Resource *pResource;
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82 | } Resource;
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83 | struct
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84 | {
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85 | ID3D11Texture2D *pTexture; /* The texture for the screen content. */
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86 | ID3D11Texture2D *pDynamicTexture; /* For screen updates from memory. */ /** @todo One for all screens. */
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87 | ID3D11Texture2D *pStagingTexture; /* For Reading the screen content. */ /** @todo One for all screens. */
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88 | /* Screen targets are created as shared surfaces. */
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89 | HANDLE SharedHandle; /* The shared handle of this structure. */
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90 | } ScreenTarget;
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91 | struct
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92 | {
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93 | ID3D11Texture2D *pTexture; /* The texture for the screen content. */
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94 | ID3D11Texture2D *pDynamicTexture; /* For screen updates from memory. */ /** @todo One for every format. */
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95 | ID3D11Texture2D *pStagingTexture; /* For Reading the screen content. */ /** @todo One for every format. */
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96 | } Texture;
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97 | struct
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98 | {
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99 | ID3D11Buffer *pBuffer;
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100 | } Buffer;
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101 | } u;
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102 | } VMSVGA3DBACKENDSURFACE;
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103 |
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104 | /* "The only resources that can be shared are 2D non-mipmapped textures." */
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105 | typedef struct DXSHAREDTEXTURE
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106 | {
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107 | AVLU32NODECORE Core; /* Key is context id which opened this texture. */
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108 | ID3D11Texture2D *pTexture; /* The opened shared texture. */
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109 | uint32_t sid; /* Surface id. */
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110 | } DXSHAREDTEXTURE;
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111 |
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112 |
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113 | typedef struct VMSVGAHWSCREEN
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114 | {
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115 | ID3D11Texture2D *pTexture; /* Shared texture for the screen content. Only used as CopyResource target. */
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116 | IDXGIResource *pDxgiResource; /* Interface of the texture. */
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117 | IDXGIKeyedMutex *pDXGIKeyedMutex; /* Synchronization interface for the render device. */
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118 | HANDLE SharedHandle; /* The shared handle of this structure. */
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119 | uint32_t sidScreenTarget; /* The source surface for this screen. */
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120 | } VMSVGAHWSCREEN;
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121 |
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122 |
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123 | typedef struct DXELEMENTLAYOUT
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124 | {
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125 | ID3D11InputLayout *pElementLayout;
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126 | uint32_t cElementDesc;
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127 | D3D11_INPUT_ELEMENT_DESC aElementDesc[32];
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128 | } DXELEMENTLAYOUT;
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129 |
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130 | typedef struct DXSHADER
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131 | {
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132 | SVGA3dShaderType enmShaderType;
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133 | union
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134 | {
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135 | ID3D11DeviceChild *pShader; /* All. */
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136 | ID3D11VertexShader *pVertexShader; /* SVGA3D_SHADERTYPE_VS */
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137 | ID3D11PixelShader *pPixelShader; /* SVGA3D_SHADERTYPE_PS */
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138 | ID3D11GeometryShader *pGeometryShader; /* SVGA3D_SHADERTYPE_GS */
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139 | ID3D11HullShader *pHullShader; /* SVGA3D_SHADERTYPE_HS */
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140 | ID3D11DomainShader *pDomainShader; /* SVGA3D_SHADERTYPE_DS */
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141 | ID3D11ComputeShader *pComputeShader; /* SVGA3D_SHADERTYPE_CS */
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142 | };
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143 | void *pvDXBC;
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144 | uint32_t cbDXBC;
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145 | } DXSHADER;
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146 |
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147 | typedef struct VMSVGA3DBACKENDDXCONTEXT
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148 | {
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149 | DXDEVICE device; /* Device for the this context operation. */
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150 |
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151 | /* Arrays for Context-Object Tables. Number of entries depends on COTable size. */
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152 | uint32_t cBlendState; /* Number of entries in the papBlendState array. */
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153 | uint32_t cDepthStencilState; /* papDepthStencilState */
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154 | uint32_t cSamplerState; /* papSamplerState */
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155 | uint32_t cRasterizerState; /* papRasterizerState */
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156 | uint32_t cElementLayout; /* papElementLayout */
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157 | uint32_t cRenderTargetView; /* papRenderTargetView */
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158 | uint32_t cDepthStencilView; /* papDepthStencilView */
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159 | uint32_t cShaderResourceView; /* papShaderResourceView */
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160 | uint32_t cQuery; /* papQuery */
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161 | uint32_t cShader; /* papShader */
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162 | ID3D11BlendState **papBlendState;
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163 | ID3D11DepthStencilState **papDepthStencilState;
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164 | ID3D11SamplerState **papSamplerState;
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165 | ID3D11RasterizerState **papRasterizerState;
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166 | DXELEMENTLAYOUT *paElementLayout;
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167 | ID3D11RenderTargetView **papRenderTargetView;
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168 | ID3D11DepthStencilView **papDepthStencilView;
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169 | ID3D11ShaderResourceView **papShaderResourceView;
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170 | ID3D11Query **papQuery;
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171 | DXSHADER *paShader;
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172 | } VMSVGA3DBACKENDDXCONTEXT;
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173 |
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174 | typedef HRESULT FN_D3D_DISASSEMBLE(LPCVOID pSrcData, SIZE_T SrcDataSize, UINT Flags, LPCSTR szComments, ID3D10Blob **ppDisassembly);
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175 | typedef FN_D3D_DISASSEMBLE *PFN_D3D_DISASSEMBLE;
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176 |
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177 | typedef struct VMSVGA3DBACKEND
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178 | {
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179 | RTLDRMOD hD3D11;
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180 | PFN_D3D11_CREATE_DEVICE pfnD3D11CreateDevice;
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181 |
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182 | RTLDRMOD hD3DCompiler;
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183 | PFN_D3D_DISASSEMBLE pfnD3DDisassemble;
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184 |
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185 | DXDEVICE device; /* Device for the VMSVGA3D context independent operation. */
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186 | } VMSVGA3DBACKEND;
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187 |
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188 |
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189 | static DECLCALLBACK(void) vmsvga3dBackSurfaceDestroy(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface);
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190 |
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191 |
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192 | DECLINLINE(D3D11_TEXTURECUBE_FACE) vmsvga3dCubemapFaceFromIndex(uint32_t iFace)
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193 | {
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194 | D3D11_TEXTURECUBE_FACE Face;
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195 | switch (iFace)
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196 | {
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197 | case 0: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_X; break;
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198 | case 1: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_X; break;
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199 | case 2: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_Y; break;
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200 | case 3: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_Y; break;
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201 | case 4: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_Z; break;
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202 | default:
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203 | case 5: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_Z; break;
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204 | }
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205 | return Face;
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206 | }
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207 |
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208 |
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209 | static DXGI_FORMAT vmsvgaDXSurfaceFormat2Dxgi(SVGA3dSurfaceFormat format)
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210 | {
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211 | /* Ensure that correct headers are used.
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212 | * SVGA3D_AYUV was equal to 45, then replaced with SVGA3D_FORMAT_DEAD2 = 45, and redefined as SVGA3D_AYUV = 152.
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213 | */
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214 | AssertCompile(SVGA3D_AYUV == 152);
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215 |
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216 | #define DXGI_FORMAT_ DXGI_FORMAT_UNKNOWN
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217 | /** @todo More formats. */
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218 | switch (format)
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219 | {
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220 | case SVGA3D_X8R8G8B8: return DXGI_FORMAT_B8G8R8X8_UNORM;
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221 | case SVGA3D_A8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
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222 | case SVGA3D_R5G6B5: return DXGI_FORMAT_B5G6R5_UNORM;
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223 | case SVGA3D_X1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
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224 | case SVGA3D_A1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
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225 | case SVGA3D_A4R4G4B4: break; // 11.1 return DXGI_FORMAT_B4G4R4A4_UNORM;
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226 | case SVGA3D_Z_D32: break;
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227 | case SVGA3D_Z_D16: return DXGI_FORMAT_D16_UNORM;
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228 | case SVGA3D_Z_D24S8: return DXGI_FORMAT_D24_UNORM_S8_UINT;
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229 | case SVGA3D_Z_D15S1: break;
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230 | case SVGA3D_LUMINANCE8: return DXGI_FORMAT_;
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231 | case SVGA3D_LUMINANCE4_ALPHA4: return DXGI_FORMAT_;
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232 | case SVGA3D_LUMINANCE16: return DXGI_FORMAT_;
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233 | case SVGA3D_LUMINANCE8_ALPHA8: return DXGI_FORMAT_;
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234 | case SVGA3D_DXT1: return DXGI_FORMAT_;
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235 | case SVGA3D_DXT2: return DXGI_FORMAT_;
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236 | case SVGA3D_DXT3: return DXGI_FORMAT_;
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237 | case SVGA3D_DXT4: return DXGI_FORMAT_;
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238 | case SVGA3D_DXT5: return DXGI_FORMAT_;
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239 | case SVGA3D_BUMPU8V8: return DXGI_FORMAT_;
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240 | case SVGA3D_BUMPL6V5U5: return DXGI_FORMAT_;
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241 | case SVGA3D_BUMPX8L8V8U8: return DXGI_FORMAT_;
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242 | case SVGA3D_FORMAT_DEAD1: break;
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243 | case SVGA3D_ARGB_S10E5: return DXGI_FORMAT_;
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244 | case SVGA3D_ARGB_S23E8: return DXGI_FORMAT_;
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245 | case SVGA3D_A2R10G10B10: return DXGI_FORMAT_;
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246 | case SVGA3D_V8U8: return DXGI_FORMAT_;
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247 | case SVGA3D_Q8W8V8U8: return DXGI_FORMAT_;
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248 | case SVGA3D_CxV8U8: return DXGI_FORMAT_;
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249 | case SVGA3D_X8L8V8U8: return DXGI_FORMAT_;
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250 | case SVGA3D_A2W10V10U10: return DXGI_FORMAT_;
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251 | case SVGA3D_ALPHA8: return DXGI_FORMAT_;
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252 | case SVGA3D_R_S10E5: return DXGI_FORMAT_;
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253 | case SVGA3D_R_S23E8: return DXGI_FORMAT_;
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254 | case SVGA3D_RG_S10E5: return DXGI_FORMAT_;
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255 | case SVGA3D_RG_S23E8: return DXGI_FORMAT_;
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256 | case SVGA3D_BUFFER: return DXGI_FORMAT_;
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257 | case SVGA3D_Z_D24X8: return DXGI_FORMAT_;
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258 | case SVGA3D_V16U16: return DXGI_FORMAT_;
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259 | case SVGA3D_G16R16: return DXGI_FORMAT_;
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260 | case SVGA3D_A16B16G16R16: return DXGI_FORMAT_;
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261 | case SVGA3D_UYVY: return DXGI_FORMAT_;
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262 | case SVGA3D_YUY2: return DXGI_FORMAT_;
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263 | case SVGA3D_NV12: return DXGI_FORMAT_;
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264 | case SVGA3D_FORMAT_DEAD2: break; /* Old SVGA3D_AYUV */
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265 | case SVGA3D_R32G32B32A32_TYPELESS: return DXGI_FORMAT_R32G32B32A32_TYPELESS;
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266 | case SVGA3D_R32G32B32A32_UINT: return DXGI_FORMAT_R32G32B32A32_UINT;
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267 | case SVGA3D_R32G32B32A32_SINT: return DXGI_FORMAT_R32G32B32A32_SINT;
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268 | case SVGA3D_R32G32B32_TYPELESS: return DXGI_FORMAT_R32G32B32_TYPELESS;
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269 | case SVGA3D_R32G32B32_FLOAT: return DXGI_FORMAT_R32G32B32_FLOAT;
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270 | case SVGA3D_R32G32B32_UINT: return DXGI_FORMAT_R32G32B32_UINT;
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271 | case SVGA3D_R32G32B32_SINT: return DXGI_FORMAT_R32G32B32_SINT;
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272 | case SVGA3D_R16G16B16A16_TYPELESS: return DXGI_FORMAT_R16G16B16A16_TYPELESS;
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273 | case SVGA3D_R16G16B16A16_UINT: return DXGI_FORMAT_R16G16B16A16_UINT;
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274 | case SVGA3D_R16G16B16A16_SNORM: return DXGI_FORMAT_R16G16B16A16_SNORM;
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275 | case SVGA3D_R16G16B16A16_SINT: return DXGI_FORMAT_R16G16B16A16_SINT;
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276 | case SVGA3D_R32G32_TYPELESS: return DXGI_FORMAT_R32G32_TYPELESS;
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277 | case SVGA3D_R32G32_UINT: return DXGI_FORMAT_R32G32_UINT;
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278 | case SVGA3D_R32G32_SINT: return DXGI_FORMAT_R32G32_SINT;
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279 | case SVGA3D_R32G8X24_TYPELESS: return DXGI_FORMAT_R32G8X24_TYPELESS;
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280 | case SVGA3D_D32_FLOAT_S8X24_UINT: return DXGI_FORMAT_D32_FLOAT_S8X24_UINT;
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281 | case SVGA3D_R32_FLOAT_X8X24: return DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS;
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282 | case SVGA3D_X32_G8X24_UINT: return DXGI_FORMAT_X32_TYPELESS_G8X24_UINT;
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283 | case SVGA3D_R10G10B10A2_TYPELESS: return DXGI_FORMAT_R10G10B10A2_TYPELESS;
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284 | case SVGA3D_R10G10B10A2_UINT: return DXGI_FORMAT_R10G10B10A2_UINT;
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285 | case SVGA3D_R11G11B10_FLOAT: return DXGI_FORMAT_R11G11B10_FLOAT;
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286 | case SVGA3D_R8G8B8A8_TYPELESS: return DXGI_FORMAT_R8G8B8A8_TYPELESS;
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287 | case SVGA3D_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM;
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288 | case SVGA3D_R8G8B8A8_UNORM_SRGB: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
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289 | case SVGA3D_R8G8B8A8_UINT: return DXGI_FORMAT_R8G8B8A8_UINT;
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290 | case SVGA3D_R8G8B8A8_SINT: return DXGI_FORMAT_R8G8B8A8_SINT;
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291 | case SVGA3D_R16G16_TYPELESS: return DXGI_FORMAT_R16G16_TYPELESS;
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292 | case SVGA3D_R16G16_UINT: return DXGI_FORMAT_R16G16_UINT;
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293 | case SVGA3D_R16G16_SINT: return DXGI_FORMAT_R16G16_SINT;
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294 | case SVGA3D_R32_TYPELESS: return DXGI_FORMAT_R32_TYPELESS;
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295 | case SVGA3D_D32_FLOAT: return DXGI_FORMAT_D32_FLOAT;
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296 | case SVGA3D_R32_UINT: return DXGI_FORMAT_R32_UINT;
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297 | case SVGA3D_R32_SINT: return DXGI_FORMAT_R32_SINT;
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298 | case SVGA3D_R24G8_TYPELESS: return DXGI_FORMAT_R24G8_TYPELESS;
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299 | case SVGA3D_D24_UNORM_S8_UINT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
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300 | case SVGA3D_R24_UNORM_X8: return DXGI_FORMAT_R24_UNORM_X8_TYPELESS;
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301 | case SVGA3D_X24_G8_UINT: return DXGI_FORMAT_X24_TYPELESS_G8_UINT;
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302 | case SVGA3D_R8G8_TYPELESS: return DXGI_FORMAT_R8G8_TYPELESS;
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303 | case SVGA3D_R8G8_UNORM: return DXGI_FORMAT_R8G8_UNORM;
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304 | case SVGA3D_R8G8_UINT: return DXGI_FORMAT_R8G8_UINT;
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305 | case SVGA3D_R8G8_SINT: return DXGI_FORMAT_R8G8_SINT;
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306 | case SVGA3D_R16_TYPELESS: return DXGI_FORMAT_R16_TYPELESS;
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307 | case SVGA3D_R16_UNORM: return DXGI_FORMAT_R16_UNORM;
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308 | case SVGA3D_R16_UINT: return DXGI_FORMAT_R16_UINT;
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309 | case SVGA3D_R16_SNORM: return DXGI_FORMAT_R16_SNORM;
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310 | case SVGA3D_R16_SINT: return DXGI_FORMAT_R16_SINT;
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311 | case SVGA3D_R8_TYPELESS: return DXGI_FORMAT_R8_TYPELESS;
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312 | case SVGA3D_R8_UNORM: return DXGI_FORMAT_R8_UNORM;
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313 | case SVGA3D_R8_UINT: return DXGI_FORMAT_R8_UINT;
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314 | case SVGA3D_R8_SNORM: return DXGI_FORMAT_R8_SNORM;
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315 | case SVGA3D_R8_SINT: return DXGI_FORMAT_R8_SINT;
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316 | case SVGA3D_P8: break;
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317 | case SVGA3D_R9G9B9E5_SHAREDEXP: return DXGI_FORMAT_R9G9B9E5_SHAREDEXP;
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318 | case SVGA3D_R8G8_B8G8_UNORM: return DXGI_FORMAT_R8G8_B8G8_UNORM;
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319 | case SVGA3D_G8R8_G8B8_UNORM: return DXGI_FORMAT_G8R8_G8B8_UNORM;
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320 | case SVGA3D_BC1_TYPELESS: return DXGI_FORMAT_BC1_TYPELESS;
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321 | case SVGA3D_BC1_UNORM_SRGB: return DXGI_FORMAT_BC1_UNORM_SRGB;
|
---|
322 | case SVGA3D_BC2_TYPELESS: return DXGI_FORMAT_BC2_TYPELESS;
|
---|
323 | case SVGA3D_BC2_UNORM_SRGB: return DXGI_FORMAT_BC2_UNORM_SRGB;
|
---|
324 | case SVGA3D_BC3_TYPELESS: return DXGI_FORMAT_BC3_TYPELESS;
|
---|
325 | case SVGA3D_BC3_UNORM_SRGB: return DXGI_FORMAT_BC3_UNORM_SRGB;
|
---|
326 | case SVGA3D_BC4_TYPELESS: return DXGI_FORMAT_BC4_TYPELESS;
|
---|
327 | case SVGA3D_ATI1: break;
|
---|
328 | case SVGA3D_BC4_SNORM: return DXGI_FORMAT_BC4_SNORM;
|
---|
329 | case SVGA3D_BC5_TYPELESS: return DXGI_FORMAT_BC5_TYPELESS;
|
---|
330 | case SVGA3D_ATI2: break;
|
---|
331 | case SVGA3D_BC5_SNORM: return DXGI_FORMAT_BC5_SNORM;
|
---|
332 | case SVGA3D_R10G10B10_XR_BIAS_A2_UNORM: return DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM;
|
---|
333 | case SVGA3D_B8G8R8A8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_TYPELESS;
|
---|
334 | case SVGA3D_B8G8R8A8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
|
---|
335 | case SVGA3D_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8X8_TYPELESS;
|
---|
336 | case SVGA3D_B8G8R8X8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB;
|
---|
337 | case SVGA3D_Z_DF16: break;
|
---|
338 | case SVGA3D_Z_DF24: break;
|
---|
339 | case SVGA3D_Z_D24S8_INT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
---|
340 | case SVGA3D_YV12: break;
|
---|
341 | case SVGA3D_R32G32B32A32_FLOAT: return DXGI_FORMAT_R32G32B32A32_FLOAT;
|
---|
342 | case SVGA3D_R16G16B16A16_FLOAT: return DXGI_FORMAT_R16G16B16A16_FLOAT;
|
---|
343 | case SVGA3D_R16G16B16A16_UNORM: return DXGI_FORMAT_R16G16B16A16_UNORM;
|
---|
344 | case SVGA3D_R32G32_FLOAT: return DXGI_FORMAT_R32G32_FLOAT;
|
---|
345 | case SVGA3D_R10G10B10A2_UNORM: return DXGI_FORMAT_R10G10B10A2_UNORM;
|
---|
346 | case SVGA3D_R8G8B8A8_SNORM: return DXGI_FORMAT_R8G8B8A8_SNORM;
|
---|
347 | case SVGA3D_R16G16_FLOAT: return DXGI_FORMAT_R16G16_FLOAT;
|
---|
348 | case SVGA3D_R16G16_UNORM: return DXGI_FORMAT_R16G16_UNORM;
|
---|
349 | case SVGA3D_R16G16_SNORM: return DXGI_FORMAT_R16G16_SNORM;
|
---|
350 | case SVGA3D_R32_FLOAT: return DXGI_FORMAT_R32_FLOAT;
|
---|
351 | case SVGA3D_R8G8_SNORM: return DXGI_FORMAT_R8G8_SNORM;
|
---|
352 | case SVGA3D_R16_FLOAT: return DXGI_FORMAT_R16_FLOAT;
|
---|
353 | case SVGA3D_D16_UNORM: return DXGI_FORMAT_D16_UNORM;
|
---|
354 | case SVGA3D_A8_UNORM: return DXGI_FORMAT_A8_UNORM;
|
---|
355 | case SVGA3D_BC1_UNORM: return DXGI_FORMAT_BC1_UNORM;
|
---|
356 | case SVGA3D_BC2_UNORM: return DXGI_FORMAT_BC2_UNORM;
|
---|
357 | case SVGA3D_BC3_UNORM: return DXGI_FORMAT_BC3_UNORM;
|
---|
358 | case SVGA3D_B5G6R5_UNORM: return DXGI_FORMAT_B5G6R5_UNORM;
|
---|
359 | case SVGA3D_B5G5R5A1_UNORM: return DXGI_FORMAT_B5G5R5A1_UNORM;
|
---|
360 | case SVGA3D_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
361 | case SVGA3D_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8X8_UNORM;
|
---|
362 | case SVGA3D_BC4_UNORM: return DXGI_FORMAT_BC4_UNORM;
|
---|
363 | case SVGA3D_BC5_UNORM: return DXGI_FORMAT_BC5_UNORM;
|
---|
364 |
|
---|
365 | case SVGA3D_B4G4R4A4_UNORM: return DXGI_FORMAT_;
|
---|
366 | case SVGA3D_BC6H_TYPELESS: return DXGI_FORMAT_;
|
---|
367 | case SVGA3D_BC6H_UF16: return DXGI_FORMAT_;
|
---|
368 | case SVGA3D_BC6H_SF16: return DXGI_FORMAT_;
|
---|
369 | case SVGA3D_BC7_TYPELESS: return DXGI_FORMAT_;
|
---|
370 | case SVGA3D_BC7_UNORM: return DXGI_FORMAT_;
|
---|
371 | case SVGA3D_BC7_UNORM_SRGB: return DXGI_FORMAT_;
|
---|
372 | case SVGA3D_AYUV: return DXGI_FORMAT_;
|
---|
373 |
|
---|
374 | case SVGA3D_FORMAT_INVALID:
|
---|
375 | case SVGA3D_FORMAT_MAX: break;
|
---|
376 | }
|
---|
377 | // AssertFailed();
|
---|
378 | return DXGI_FORMAT_UNKNOWN;
|
---|
379 | #undef DXGI_FORMAT_
|
---|
380 | }
|
---|
381 |
|
---|
382 |
|
---|
383 | static SVGA3dSurfaceFormat vmsvgaDXDevCapSurfaceFmt2Format(SVGA3dDevCapIndex enmDevCap)
|
---|
384 | {
|
---|
385 | switch (enmDevCap)
|
---|
386 | {
|
---|
387 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8: return SVGA3D_X8R8G8B8;
|
---|
388 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8: return SVGA3D_A8R8G8B8;
|
---|
389 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10: return SVGA3D_A2R10G10B10;
|
---|
390 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5: return SVGA3D_X1R5G5B5;
|
---|
391 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5: return SVGA3D_A1R5G5B5;
|
---|
392 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4: return SVGA3D_A4R4G4B4;
|
---|
393 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5: return SVGA3D_R5G6B5;
|
---|
394 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16: return SVGA3D_LUMINANCE16;
|
---|
395 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8: return SVGA3D_LUMINANCE8_ALPHA8;
|
---|
396 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8: return SVGA3D_ALPHA8;
|
---|
397 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8: return SVGA3D_LUMINANCE8;
|
---|
398 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16: return SVGA3D_Z_D16;
|
---|
399 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8: return SVGA3D_Z_D24S8;
|
---|
400 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8: return SVGA3D_Z_D24X8;
|
---|
401 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1: return SVGA3D_DXT1;
|
---|
402 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2: return SVGA3D_DXT2;
|
---|
403 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3: return SVGA3D_DXT3;
|
---|
404 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4: return SVGA3D_DXT4;
|
---|
405 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5: return SVGA3D_DXT5;
|
---|
406 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8: return SVGA3D_BUMPX8L8V8U8;
|
---|
407 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10: return SVGA3D_A2W10V10U10;
|
---|
408 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8: return SVGA3D_BUMPU8V8;
|
---|
409 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8: return SVGA3D_Q8W8V8U8;
|
---|
410 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8: return SVGA3D_CxV8U8;
|
---|
411 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5: return SVGA3D_R_S10E5;
|
---|
412 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8: return SVGA3D_R_S23E8;
|
---|
413 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5: return SVGA3D_RG_S10E5;
|
---|
414 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8: return SVGA3D_RG_S23E8;
|
---|
415 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5: return SVGA3D_ARGB_S10E5;
|
---|
416 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8: return SVGA3D_ARGB_S23E8;
|
---|
417 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16: return SVGA3D_V16U16;
|
---|
418 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16: return SVGA3D_G16R16;
|
---|
419 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16: return SVGA3D_A16B16G16R16;
|
---|
420 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY: return SVGA3D_UYVY;
|
---|
421 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2: return SVGA3D_YUY2;
|
---|
422 | case SVGA3D_DEVCAP_SURFACEFMT_NV12: return SVGA3D_NV12;
|
---|
423 | case SVGA3D_DEVCAP_DEAD10: return SVGA3D_FORMAT_DEAD2; /* SVGA3D_DEVCAP_SURFACEFMT_AYUV -> SVGA3D_AYUV */
|
---|
424 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16: return SVGA3D_Z_DF16;
|
---|
425 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24: return SVGA3D_Z_DF24;
|
---|
426 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT: return SVGA3D_Z_D24S8_INT;
|
---|
427 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1: return SVGA3D_ATI1;
|
---|
428 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2: return SVGA3D_ATI2;
|
---|
429 | case SVGA3D_DEVCAP_SURFACEFMT_YV12: return SVGA3D_YV12;
|
---|
430 | default:
|
---|
431 | AssertFailed();
|
---|
432 | break;
|
---|
433 | }
|
---|
434 | return SVGA3D_FORMAT_INVALID;
|
---|
435 | }
|
---|
436 |
|
---|
437 |
|
---|
438 | static SVGA3dSurfaceFormat vmsvgaDXDevCapDxfmt2Format(SVGA3dDevCapIndex enmDevCap)
|
---|
439 | {
|
---|
440 | switch (enmDevCap)
|
---|
441 | {
|
---|
442 | case SVGA3D_DEVCAP_DXFMT_X8R8G8B8: return SVGA3D_X8R8G8B8;
|
---|
443 | case SVGA3D_DEVCAP_DXFMT_A8R8G8B8: return SVGA3D_A8R8G8B8;
|
---|
444 | case SVGA3D_DEVCAP_DXFMT_R5G6B5: return SVGA3D_R5G6B5;
|
---|
445 | case SVGA3D_DEVCAP_DXFMT_X1R5G5B5: return SVGA3D_X1R5G5B5;
|
---|
446 | case SVGA3D_DEVCAP_DXFMT_A1R5G5B5: return SVGA3D_A1R5G5B5;
|
---|
447 | case SVGA3D_DEVCAP_DXFMT_A4R4G4B4: return SVGA3D_A4R4G4B4;
|
---|
448 | case SVGA3D_DEVCAP_DXFMT_Z_D32: return SVGA3D_Z_D32;
|
---|
449 | case SVGA3D_DEVCAP_DXFMT_Z_D16: return SVGA3D_Z_D16;
|
---|
450 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8: return SVGA3D_Z_D24S8;
|
---|
451 | case SVGA3D_DEVCAP_DXFMT_Z_D15S1: return SVGA3D_Z_D15S1;
|
---|
452 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8: return SVGA3D_LUMINANCE8;
|
---|
453 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4: return SVGA3D_LUMINANCE4_ALPHA4;
|
---|
454 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE16: return SVGA3D_LUMINANCE16;
|
---|
455 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8: return SVGA3D_LUMINANCE8_ALPHA8;
|
---|
456 | case SVGA3D_DEVCAP_DXFMT_DXT1: return SVGA3D_DXT1;
|
---|
457 | case SVGA3D_DEVCAP_DXFMT_DXT2: return SVGA3D_DXT2;
|
---|
458 | case SVGA3D_DEVCAP_DXFMT_DXT3: return SVGA3D_DXT3;
|
---|
459 | case SVGA3D_DEVCAP_DXFMT_DXT4: return SVGA3D_DXT4;
|
---|
460 | case SVGA3D_DEVCAP_DXFMT_DXT5: return SVGA3D_DXT5;
|
---|
461 | case SVGA3D_DEVCAP_DXFMT_BUMPU8V8: return SVGA3D_BUMPU8V8;
|
---|
462 | case SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5: return SVGA3D_BUMPL6V5U5;
|
---|
463 | case SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8: return SVGA3D_BUMPX8L8V8U8;
|
---|
464 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1: return SVGA3D_FORMAT_DEAD1;
|
---|
465 | case SVGA3D_DEVCAP_DXFMT_ARGB_S10E5: return SVGA3D_ARGB_S10E5;
|
---|
466 | case SVGA3D_DEVCAP_DXFMT_ARGB_S23E8: return SVGA3D_ARGB_S23E8;
|
---|
467 | case SVGA3D_DEVCAP_DXFMT_A2R10G10B10: return SVGA3D_A2R10G10B10;
|
---|
468 | case SVGA3D_DEVCAP_DXFMT_V8U8: return SVGA3D_V8U8;
|
---|
469 | case SVGA3D_DEVCAP_DXFMT_Q8W8V8U8: return SVGA3D_Q8W8V8U8;
|
---|
470 | case SVGA3D_DEVCAP_DXFMT_CxV8U8: return SVGA3D_CxV8U8;
|
---|
471 | case SVGA3D_DEVCAP_DXFMT_X8L8V8U8: return SVGA3D_X8L8V8U8;
|
---|
472 | case SVGA3D_DEVCAP_DXFMT_A2W10V10U10: return SVGA3D_A2W10V10U10;
|
---|
473 | case SVGA3D_DEVCAP_DXFMT_ALPHA8: return SVGA3D_ALPHA8;
|
---|
474 | case SVGA3D_DEVCAP_DXFMT_R_S10E5: return SVGA3D_R_S10E5;
|
---|
475 | case SVGA3D_DEVCAP_DXFMT_R_S23E8: return SVGA3D_R_S23E8;
|
---|
476 | case SVGA3D_DEVCAP_DXFMT_RG_S10E5: return SVGA3D_RG_S10E5;
|
---|
477 | case SVGA3D_DEVCAP_DXFMT_RG_S23E8: return SVGA3D_RG_S23E8;
|
---|
478 | case SVGA3D_DEVCAP_DXFMT_BUFFER: return SVGA3D_BUFFER;
|
---|
479 | case SVGA3D_DEVCAP_DXFMT_Z_D24X8: return SVGA3D_Z_D24X8;
|
---|
480 | case SVGA3D_DEVCAP_DXFMT_V16U16: return SVGA3D_V16U16;
|
---|
481 | case SVGA3D_DEVCAP_DXFMT_G16R16: return SVGA3D_G16R16;
|
---|
482 | case SVGA3D_DEVCAP_DXFMT_A16B16G16R16: return SVGA3D_A16B16G16R16;
|
---|
483 | case SVGA3D_DEVCAP_DXFMT_UYVY: return SVGA3D_UYVY;
|
---|
484 | case SVGA3D_DEVCAP_DXFMT_YUY2: return SVGA3D_YUY2;
|
---|
485 | case SVGA3D_DEVCAP_DXFMT_NV12: return SVGA3D_NV12;
|
---|
486 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2: return SVGA3D_FORMAT_DEAD2; /* SVGA3D_DEVCAP_DXFMT_AYUV -> SVGA3D_AYUV */
|
---|
487 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS: return SVGA3D_R32G32B32A32_TYPELESS;
|
---|
488 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT: return SVGA3D_R32G32B32A32_UINT;
|
---|
489 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT: return SVGA3D_R32G32B32A32_SINT;
|
---|
490 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS: return SVGA3D_R32G32B32_TYPELESS;
|
---|
491 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT: return SVGA3D_R32G32B32_FLOAT;
|
---|
492 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT: return SVGA3D_R32G32B32_UINT;
|
---|
493 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT: return SVGA3D_R32G32B32_SINT;
|
---|
494 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS: return SVGA3D_R16G16B16A16_TYPELESS;
|
---|
495 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT: return SVGA3D_R16G16B16A16_UINT;
|
---|
496 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM: return SVGA3D_R16G16B16A16_SNORM;
|
---|
497 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT: return SVGA3D_R16G16B16A16_SINT;
|
---|
498 | case SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS: return SVGA3D_R32G32_TYPELESS;
|
---|
499 | case SVGA3D_DEVCAP_DXFMT_R32G32_UINT: return SVGA3D_R32G32_UINT;
|
---|
500 | case SVGA3D_DEVCAP_DXFMT_R32G32_SINT: return SVGA3D_R32G32_SINT;
|
---|
501 | case SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS: return SVGA3D_R32G8X24_TYPELESS;
|
---|
502 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT: return SVGA3D_D32_FLOAT_S8X24_UINT;
|
---|
503 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24: return SVGA3D_R32_FLOAT_X8X24;
|
---|
504 | case SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT: return SVGA3D_X32_G8X24_UINT;
|
---|
505 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS: return SVGA3D_R10G10B10A2_TYPELESS;
|
---|
506 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT: return SVGA3D_R10G10B10A2_UINT;
|
---|
507 | case SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT: return SVGA3D_R11G11B10_FLOAT;
|
---|
508 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS: return SVGA3D_R8G8B8A8_TYPELESS;
|
---|
509 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM: return SVGA3D_R8G8B8A8_UNORM;
|
---|
510 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB: return SVGA3D_R8G8B8A8_UNORM_SRGB;
|
---|
511 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT: return SVGA3D_R8G8B8A8_UINT;
|
---|
512 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT: return SVGA3D_R8G8B8A8_SINT;
|
---|
513 | case SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS: return SVGA3D_R16G16_TYPELESS;
|
---|
514 | case SVGA3D_DEVCAP_DXFMT_R16G16_UINT: return SVGA3D_R16G16_UINT;
|
---|
515 | case SVGA3D_DEVCAP_DXFMT_R16G16_SINT: return SVGA3D_R16G16_SINT;
|
---|
516 | case SVGA3D_DEVCAP_DXFMT_R32_TYPELESS: return SVGA3D_R32_TYPELESS;
|
---|
517 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT: return SVGA3D_D32_FLOAT;
|
---|
518 | case SVGA3D_DEVCAP_DXFMT_R32_UINT: return SVGA3D_R32_UINT;
|
---|
519 | case SVGA3D_DEVCAP_DXFMT_R32_SINT: return SVGA3D_R32_SINT;
|
---|
520 | case SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS: return SVGA3D_R24G8_TYPELESS;
|
---|
521 | case SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT: return SVGA3D_D24_UNORM_S8_UINT;
|
---|
522 | case SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8: return SVGA3D_R24_UNORM_X8;
|
---|
523 | case SVGA3D_DEVCAP_DXFMT_X24_G8_UINT: return SVGA3D_X24_G8_UINT;
|
---|
524 | case SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS: return SVGA3D_R8G8_TYPELESS;
|
---|
525 | case SVGA3D_DEVCAP_DXFMT_R8G8_UNORM: return SVGA3D_R8G8_UNORM;
|
---|
526 | case SVGA3D_DEVCAP_DXFMT_R8G8_UINT: return SVGA3D_R8G8_UINT;
|
---|
527 | case SVGA3D_DEVCAP_DXFMT_R8G8_SINT: return SVGA3D_R8G8_SINT;
|
---|
528 | case SVGA3D_DEVCAP_DXFMT_R16_TYPELESS: return SVGA3D_R16_TYPELESS;
|
---|
529 | case SVGA3D_DEVCAP_DXFMT_R16_UNORM: return SVGA3D_R16_UNORM;
|
---|
530 | case SVGA3D_DEVCAP_DXFMT_R16_UINT: return SVGA3D_R16_UINT;
|
---|
531 | case SVGA3D_DEVCAP_DXFMT_R16_SNORM: return SVGA3D_R16_SNORM;
|
---|
532 | case SVGA3D_DEVCAP_DXFMT_R16_SINT: return SVGA3D_R16_SINT;
|
---|
533 | case SVGA3D_DEVCAP_DXFMT_R8_TYPELESS: return SVGA3D_R8_TYPELESS;
|
---|
534 | case SVGA3D_DEVCAP_DXFMT_R8_UNORM: return SVGA3D_R8_UNORM;
|
---|
535 | case SVGA3D_DEVCAP_DXFMT_R8_UINT: return SVGA3D_R8_UINT;
|
---|
536 | case SVGA3D_DEVCAP_DXFMT_R8_SNORM: return SVGA3D_R8_SNORM;
|
---|
537 | case SVGA3D_DEVCAP_DXFMT_R8_SINT: return SVGA3D_R8_SINT;
|
---|
538 | case SVGA3D_DEVCAP_DXFMT_P8: return SVGA3D_P8;
|
---|
539 | case SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP: return SVGA3D_R9G9B9E5_SHAREDEXP;
|
---|
540 | case SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM: return SVGA3D_R8G8_B8G8_UNORM;
|
---|
541 | case SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM: return SVGA3D_G8R8_G8B8_UNORM;
|
---|
542 | case SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS: return SVGA3D_BC1_TYPELESS;
|
---|
543 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB: return SVGA3D_BC1_UNORM_SRGB;
|
---|
544 | case SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS: return SVGA3D_BC2_TYPELESS;
|
---|
545 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB: return SVGA3D_BC2_UNORM_SRGB;
|
---|
546 | case SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS: return SVGA3D_BC3_TYPELESS;
|
---|
547 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB: return SVGA3D_BC3_UNORM_SRGB;
|
---|
548 | case SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS: return SVGA3D_BC4_TYPELESS;
|
---|
549 | case SVGA3D_DEVCAP_DXFMT_ATI1: return SVGA3D_ATI1;
|
---|
550 | case SVGA3D_DEVCAP_DXFMT_BC4_SNORM: return SVGA3D_BC4_SNORM;
|
---|
551 | case SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS: return SVGA3D_BC5_TYPELESS;
|
---|
552 | case SVGA3D_DEVCAP_DXFMT_ATI2: return SVGA3D_ATI2;
|
---|
553 | case SVGA3D_DEVCAP_DXFMT_BC5_SNORM: return SVGA3D_BC5_SNORM;
|
---|
554 | case SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM: return SVGA3D_R10G10B10_XR_BIAS_A2_UNORM;
|
---|
555 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS: return SVGA3D_B8G8R8A8_TYPELESS;
|
---|
556 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB: return SVGA3D_B8G8R8A8_UNORM_SRGB;
|
---|
557 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS: return SVGA3D_B8G8R8X8_TYPELESS;
|
---|
558 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB: return SVGA3D_B8G8R8X8_UNORM_SRGB;
|
---|
559 | case SVGA3D_DEVCAP_DXFMT_Z_DF16: return SVGA3D_Z_DF16;
|
---|
560 | case SVGA3D_DEVCAP_DXFMT_Z_DF24: return SVGA3D_Z_DF24;
|
---|
561 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT: return SVGA3D_Z_D24S8_INT;
|
---|
562 | case SVGA3D_DEVCAP_DXFMT_YV12: return SVGA3D_YV12;
|
---|
563 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT: return SVGA3D_R32G32B32A32_FLOAT;
|
---|
564 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT: return SVGA3D_R16G16B16A16_FLOAT;
|
---|
565 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM: return SVGA3D_R16G16B16A16_UNORM;
|
---|
566 | case SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT: return SVGA3D_R32G32_FLOAT;
|
---|
567 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM: return SVGA3D_R10G10B10A2_UNORM;
|
---|
568 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM: return SVGA3D_R8G8B8A8_SNORM;
|
---|
569 | case SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT: return SVGA3D_R16G16_FLOAT;
|
---|
570 | case SVGA3D_DEVCAP_DXFMT_R16G16_UNORM: return SVGA3D_R16G16_UNORM;
|
---|
571 | case SVGA3D_DEVCAP_DXFMT_R16G16_SNORM: return SVGA3D_R16G16_SNORM;
|
---|
572 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT: return SVGA3D_R32_FLOAT;
|
---|
573 | case SVGA3D_DEVCAP_DXFMT_R8G8_SNORM: return SVGA3D_R8G8_SNORM;
|
---|
574 | case SVGA3D_DEVCAP_DXFMT_R16_FLOAT: return SVGA3D_R16_FLOAT;
|
---|
575 | case SVGA3D_DEVCAP_DXFMT_D16_UNORM: return SVGA3D_D16_UNORM;
|
---|
576 | case SVGA3D_DEVCAP_DXFMT_A8_UNORM: return SVGA3D_A8_UNORM;
|
---|
577 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM: return SVGA3D_BC1_UNORM;
|
---|
578 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM: return SVGA3D_BC2_UNORM;
|
---|
579 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM: return SVGA3D_BC3_UNORM;
|
---|
580 | case SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM: return SVGA3D_B5G6R5_UNORM;
|
---|
581 | case SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM: return SVGA3D_B5G5R5A1_UNORM;
|
---|
582 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM: return SVGA3D_B8G8R8A8_UNORM;
|
---|
583 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM: return SVGA3D_B8G8R8X8_UNORM;
|
---|
584 | case SVGA3D_DEVCAP_DXFMT_BC4_UNORM: return SVGA3D_BC4_UNORM;
|
---|
585 | case SVGA3D_DEVCAP_DXFMT_BC5_UNORM: return SVGA3D_BC5_UNORM;
|
---|
586 | case SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS: return SVGA3D_BC6H_TYPELESS;
|
---|
587 | case SVGA3D_DEVCAP_DXFMT_BC6H_UF16: return SVGA3D_BC6H_UF16;
|
---|
588 | case SVGA3D_DEVCAP_DXFMT_BC6H_SF16: return SVGA3D_BC6H_SF16;
|
---|
589 | case SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS: return SVGA3D_BC7_TYPELESS;
|
---|
590 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM: return SVGA3D_BC7_UNORM;
|
---|
591 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB: return SVGA3D_BC7_UNORM_SRGB;
|
---|
592 | default:
|
---|
593 | AssertFailed();
|
---|
594 | break;
|
---|
595 | }
|
---|
596 | return SVGA3D_FORMAT_INVALID;
|
---|
597 | }
|
---|
598 |
|
---|
599 |
|
---|
600 | static int vmsvgaDXCheckFormatSupportPreDX(PVMSVGA3DSTATE pState, SVGA3dSurfaceFormat enmFormat, uint32_t *pu32DevCap)
|
---|
601 | {
|
---|
602 | int rc = VINF_SUCCESS;
|
---|
603 |
|
---|
604 | *pu32DevCap = 0;
|
---|
605 |
|
---|
606 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(enmFormat);
|
---|
607 | if (dxgiFormat != DXGI_FORMAT_UNKNOWN)
|
---|
608 | {
|
---|
609 | RT_NOREF(pState);
|
---|
610 | /** @todo Implement */
|
---|
611 | }
|
---|
612 | else
|
---|
613 | rc = VERR_NOT_SUPPORTED;
|
---|
614 | return rc;
|
---|
615 | }
|
---|
616 |
|
---|
617 | static int vmsvgaDXCheckFormatSupport(PVMSVGA3DSTATE pState, SVGA3dSurfaceFormat enmFormat, uint32_t *pu32DevCap)
|
---|
618 | {
|
---|
619 | int rc = VINF_SUCCESS;
|
---|
620 |
|
---|
621 | *pu32DevCap = 0;
|
---|
622 |
|
---|
623 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(enmFormat);
|
---|
624 | if (dxgiFormat != DXGI_FORMAT_UNKNOWN)
|
---|
625 | {
|
---|
626 | ID3D11Device *pDevice = pState->pBackend->device.pDevice;
|
---|
627 | UINT FormatSupport = 0;
|
---|
628 | HRESULT hr = pDevice->CheckFormatSupport(dxgiFormat, &FormatSupport);
|
---|
629 | if (SUCCEEDED(hr))
|
---|
630 | {
|
---|
631 | *pu32DevCap |= SVGA3D_DXFMT_SUPPORTED;
|
---|
632 |
|
---|
633 | if (FormatSupport & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE)
|
---|
634 | *pu32DevCap |= SVGA3D_DXFMT_SHADER_SAMPLE;
|
---|
635 |
|
---|
636 | if (FormatSupport & D3D11_FORMAT_SUPPORT_RENDER_TARGET)
|
---|
637 | *pu32DevCap |= SVGA3D_DXFMT_COLOR_RENDERTARGET;
|
---|
638 |
|
---|
639 | if (FormatSupport & D3D11_FORMAT_SUPPORT_DEPTH_STENCIL)
|
---|
640 | *pu32DevCap |= SVGA3D_DXFMT_DEPTH_RENDERTARGET;
|
---|
641 |
|
---|
642 | if (FormatSupport & D3D11_FORMAT_SUPPORT_BLENDABLE)
|
---|
643 | *pu32DevCap |= SVGA3D_DXFMT_BLENDABLE;
|
---|
644 |
|
---|
645 | if (FormatSupport & D3D11_FORMAT_SUPPORT_MIP)
|
---|
646 | *pu32DevCap |= SVGA3D_DXFMT_MIPS;
|
---|
647 |
|
---|
648 | if (FormatSupport & D3D11_FORMAT_SUPPORT_TEXTURECUBE)
|
---|
649 | *pu32DevCap |= SVGA3D_DXFMT_ARRAY;
|
---|
650 |
|
---|
651 | if (FormatSupport & D3D11_FORMAT_SUPPORT_TEXTURE3D)
|
---|
652 | *pu32DevCap |= SVGA3D_DXFMT_VOLUME;
|
---|
653 |
|
---|
654 | if (FormatSupport & D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER)
|
---|
655 | *pu32DevCap |= SVGA3D_DXFMT_DX_VERTEX_BUFFER;
|
---|
656 |
|
---|
657 | UINT NumQualityLevels;
|
---|
658 | hr = pDevice->CheckMultisampleQualityLevels(dxgiFormat, 2, &NumQualityLevels);
|
---|
659 | if (SUCCEEDED(hr) && NumQualityLevels != 0)
|
---|
660 | *pu32DevCap |= SVGA3D_DXFMT_MULTISAMPLE;
|
---|
661 | }
|
---|
662 | else
|
---|
663 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
664 | }
|
---|
665 | else
|
---|
666 | rc = VERR_NOT_SUPPORTED;
|
---|
667 | return rc;
|
---|
668 | }
|
---|
669 |
|
---|
670 |
|
---|
671 | static int dxDeviceCreate(PVMSVGA3DBACKEND pBackend, DXDEVICE *pDevice)
|
---|
672 | {
|
---|
673 | int rc = VINF_SUCCESS;
|
---|
674 |
|
---|
675 | IDXGIAdapter *pAdapter = NULL; /* Default adapter. */
|
---|
676 | static D3D_FEATURE_LEVEL const s_aFeatureLevels[] =
|
---|
677 | {
|
---|
678 | /// @todo Requires a Windows 8+ _SDKS: D3D_FEATURE_LEVEL_11_1,
|
---|
679 | D3D_FEATURE_LEVEL_11_0
|
---|
680 | };
|
---|
681 | UINT Flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
|
---|
682 | #ifdef DEBUG
|
---|
683 | Flags |= D3D11_CREATE_DEVICE_DEBUG;
|
---|
684 | #endif
|
---|
685 |
|
---|
686 | HRESULT hr = pBackend->pfnD3D11CreateDevice(pAdapter,
|
---|
687 | D3D_DRIVER_TYPE_HARDWARE,
|
---|
688 | NULL,
|
---|
689 | Flags,
|
---|
690 | s_aFeatureLevels,
|
---|
691 | RT_ELEMENTS(s_aFeatureLevels),
|
---|
692 | D3D11_SDK_VERSION,
|
---|
693 | &pDevice->pDevice,
|
---|
694 | &pDevice->FeatureLevel,
|
---|
695 | &pDevice->pImmediateContext);
|
---|
696 | if (SUCCEEDED(hr))
|
---|
697 | {
|
---|
698 | LogRel(("VMSVGA: Feature level %#x\n", pDevice->FeatureLevel));
|
---|
699 |
|
---|
700 | IDXGIDevice *pDxgiDevice = 0;
|
---|
701 | hr = pDevice->pDevice->QueryInterface(__uuidof(IDXGIDevice), (void**)&pDxgiDevice);
|
---|
702 | if (SUCCEEDED(hr))
|
---|
703 | {
|
---|
704 | IDXGIAdapter *pDxgiAdapter = 0;
|
---|
705 | hr = pDxgiDevice->GetParent(__uuidof(IDXGIAdapter), (void**)&pDxgiAdapter);
|
---|
706 | if (SUCCEEDED(hr))
|
---|
707 | {
|
---|
708 | hr = pDxgiAdapter->GetParent(__uuidof(IDXGIFactory), (void**)&pDevice->pDxgiFactory);
|
---|
709 | D3D_RELEASE(pDxgiAdapter);
|
---|
710 | }
|
---|
711 |
|
---|
712 | D3D_RELEASE(pDxgiDevice);
|
---|
713 | }
|
---|
714 | }
|
---|
715 |
|
---|
716 | if (FAILED(hr))
|
---|
717 | rc = VERR_NOT_SUPPORTED;
|
---|
718 |
|
---|
719 | return rc;
|
---|
720 | }
|
---|
721 |
|
---|
722 |
|
---|
723 | static void dxDeviceDestroy(PVMSVGA3DBACKEND pBackend, DXDEVICE *pDevice)
|
---|
724 | {
|
---|
725 | RT_NOREF(pBackend);
|
---|
726 | D3D_RELEASE(pDevice->pDevice);
|
---|
727 | D3D_RELEASE(pDevice->pImmediateContext);
|
---|
728 | D3D_RELEASE(pDevice->pDxgiFactory);
|
---|
729 | RT_ZERO(*pDevice);
|
---|
730 | }
|
---|
731 |
|
---|
732 |
|
---|
733 | static ID3D11Resource *dxResource(PVMSVGA3DSURFACE pSurface, VMSVGA3DDXCONTEXT *pDXContext)
|
---|
734 | {
|
---|
735 | VMSVGA3DBACKENDSURFACE *pBackendSurface = pSurface->pBackendSurface;
|
---|
736 | if (!pBackendSurface)
|
---|
737 | AssertFailedReturn(NULL);
|
---|
738 |
|
---|
739 | if (pDXContext->cid == pSurface->idAssociatedContext)
|
---|
740 | return pBackendSurface->u.Resource.pResource;
|
---|
741 |
|
---|
742 | /*
|
---|
743 | * Another context is requesting.
|
---|
744 | */
|
---|
745 | /* Expecting this for screen targets only. */
|
---|
746 | Assert(pSurface->surfaceFlags & SVGA3D_SURFACE_SCREENTARGET);
|
---|
747 | Assert(pSurface->idAssociatedContext == SVGA_ID_INVALID);
|
---|
748 |
|
---|
749 | DXSHAREDTEXTURE *pSharedTexture = (DXSHAREDTEXTURE *)RTAvlU32Get(&pBackendSurface->SharedTextureTree, pDXContext->cid);
|
---|
750 | if (!pSharedTexture)
|
---|
751 | {
|
---|
752 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
753 | AssertReturn(pDevice->pDevice, NULL);
|
---|
754 |
|
---|
755 | AssertReturn(pBackendSurface->u.ScreenTarget.SharedHandle, NULL);
|
---|
756 |
|
---|
757 | /* This context has not yet opened the texture. */
|
---|
758 | pSharedTexture = (DXSHAREDTEXTURE *)RTMemAllocZ(sizeof(DXSHAREDTEXTURE));
|
---|
759 | AssertReturn(pSharedTexture, NULL);
|
---|
760 |
|
---|
761 | pSharedTexture->Core.Key = pDXContext->cid;
|
---|
762 | bool const fSuccess = RTAvlU32Insert(&pBackendSurface->SharedTextureTree, &pSharedTexture->Core);
|
---|
763 | AssertReturn(fSuccess, NULL);
|
---|
764 |
|
---|
765 | HRESULT hr = pDevice->pDevice->OpenSharedResource(pBackendSurface->u.ScreenTarget.SharedHandle, __uuidof(ID3D11Texture2D), (void**)&pSharedTexture->pTexture);
|
---|
766 | Assert(SUCCEEDED(hr));
|
---|
767 | if (SUCCEEDED(hr))
|
---|
768 | pSharedTexture->sid = pSurface->id;
|
---|
769 | else
|
---|
770 | {
|
---|
771 | RTAvlU32Remove(&pBackendSurface->SharedTextureTree, pDXContext->cid);
|
---|
772 | RTMemFree(pSharedTexture);
|
---|
773 | return NULL;
|
---|
774 | }
|
---|
775 | }
|
---|
776 |
|
---|
777 | return pSharedTexture->pTexture;
|
---|
778 | }
|
---|
779 |
|
---|
780 |
|
---|
781 | /** @todo AssertCompile for types like D3D11_COMPARISON_FUNC and SVGA3dComparisonFunc */
|
---|
782 | static HRESULT dxBlendStateCreate(DXDEVICE *pDevice, SVGACOTableDXBlendStateEntry const *pEntry, ID3D11BlendState **pp)
|
---|
783 | {
|
---|
784 | D3D11_BLEND_DESC BlendDesc;
|
---|
785 | BlendDesc.AlphaToCoverageEnable = RT_BOOL(pEntry->alphaToCoverageEnable);
|
---|
786 | BlendDesc.IndependentBlendEnable = RT_BOOL(pEntry->independentBlendEnable);
|
---|
787 | for (int i = 0; i < SVGA3D_MAX_RENDER_TARGETS; ++i)
|
---|
788 | {
|
---|
789 | BlendDesc.RenderTarget[i].BlendEnable = RT_BOOL(pEntry->perRT[i].blendEnable);
|
---|
790 | BlendDesc.RenderTarget[i].SrcBlend = (D3D11_BLEND)pEntry->perRT[i].srcBlend;
|
---|
791 | BlendDesc.RenderTarget[i].DestBlend = (D3D11_BLEND)pEntry->perRT[i].destBlend;
|
---|
792 | BlendDesc.RenderTarget[i].BlendOp = (D3D11_BLEND_OP)pEntry->perRT[i].blendOp;
|
---|
793 | BlendDesc.RenderTarget[i].SrcBlendAlpha = (D3D11_BLEND)pEntry->perRT[i].srcBlendAlpha;
|
---|
794 | BlendDesc.RenderTarget[i].DestBlendAlpha = (D3D11_BLEND)pEntry->perRT[i].destBlendAlpha;
|
---|
795 | BlendDesc.RenderTarget[i].BlendOpAlpha = (D3D11_BLEND_OP)pEntry->perRT[i].blendOpAlpha;
|
---|
796 | BlendDesc.RenderTarget[i].RenderTargetWriteMask = pEntry->perRT[i].renderTargetWriteMask;
|
---|
797 | /** @todo logicOpEnable and logicOp */
|
---|
798 | }
|
---|
799 |
|
---|
800 | HRESULT hr = pDevice->pDevice->CreateBlendState(&BlendDesc, pp);
|
---|
801 | Assert(SUCCEEDED(hr));
|
---|
802 | return hr;
|
---|
803 | }
|
---|
804 |
|
---|
805 |
|
---|
806 | static HRESULT dxDepthStencilStateCreate(DXDEVICE *pDevice, SVGACOTableDXDepthStencilEntry const *pEntry, ID3D11DepthStencilState **pp)
|
---|
807 | {
|
---|
808 | D3D11_DEPTH_STENCIL_DESC desc;
|
---|
809 | desc.DepthEnable = pEntry->depthEnable;
|
---|
810 | desc.DepthWriteMask = (D3D11_DEPTH_WRITE_MASK)pEntry->depthWriteMask;
|
---|
811 | desc.DepthFunc = (D3D11_COMPARISON_FUNC)pEntry->depthFunc;
|
---|
812 | desc.StencilEnable = pEntry->stencilEnable;
|
---|
813 | desc.StencilReadMask = pEntry->stencilReadMask;
|
---|
814 | desc.StencilWriteMask = pEntry->stencilWriteMask;
|
---|
815 | desc.FrontFace.StencilFailOp = (D3D11_STENCIL_OP)pEntry->frontStencilFailOp;
|
---|
816 | desc.FrontFace.StencilDepthFailOp = (D3D11_STENCIL_OP)pEntry->frontStencilDepthFailOp;
|
---|
817 | desc.FrontFace.StencilPassOp = (D3D11_STENCIL_OP)pEntry->frontStencilPassOp;
|
---|
818 | desc.FrontFace.StencilFunc = (D3D11_COMPARISON_FUNC)pEntry->frontStencilFunc;
|
---|
819 | desc.BackFace.StencilFailOp = (D3D11_STENCIL_OP)pEntry->backStencilFailOp;
|
---|
820 | desc.BackFace.StencilDepthFailOp = (D3D11_STENCIL_OP)pEntry->backStencilDepthFailOp;
|
---|
821 | desc.BackFace.StencilPassOp = (D3D11_STENCIL_OP)pEntry->backStencilPassOp;
|
---|
822 | desc.BackFace.StencilFunc = (D3D11_COMPARISON_FUNC)pEntry->backStencilFunc;
|
---|
823 | /** @todo frontEnable, backEnable */
|
---|
824 |
|
---|
825 | HRESULT hr = pDevice->pDevice->CreateDepthStencilState(&desc, pp);
|
---|
826 | Assert(SUCCEEDED(hr));
|
---|
827 | return hr;
|
---|
828 | }
|
---|
829 |
|
---|
830 |
|
---|
831 | static HRESULT dxSamplerStateCreate(DXDEVICE *pDevice, SVGACOTableDXSamplerEntry const *pEntry, ID3D11SamplerState **pp)
|
---|
832 | {
|
---|
833 | D3D11_SAMPLER_DESC desc;
|
---|
834 | desc.Filter = (D3D11_FILTER)pEntry->filter;
|
---|
835 | desc.AddressU = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressU;
|
---|
836 | desc.AddressV = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressV;
|
---|
837 | desc.AddressW = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressW;
|
---|
838 | desc.MipLODBias = pEntry->mipLODBias;
|
---|
839 | desc.MaxAnisotropy = RT_CLAMP(pEntry->maxAnisotropy, 1, 16); /* "Valid values are between 1 and 16" */
|
---|
840 | desc.ComparisonFunc = (D3D11_COMPARISON_FUNC)pEntry->comparisonFunc;
|
---|
841 | desc.BorderColor[0] = pEntry->borderColor.value[0];
|
---|
842 | desc.BorderColor[1] = pEntry->borderColor.value[1];
|
---|
843 | desc.BorderColor[2] = pEntry->borderColor.value[2];
|
---|
844 | desc.BorderColor[3] = pEntry->borderColor.value[3];
|
---|
845 | desc.MinLOD = pEntry->minLOD;
|
---|
846 | desc.MaxLOD = pEntry->maxLOD;
|
---|
847 |
|
---|
848 | HRESULT hr = pDevice->pDevice->CreateSamplerState(&desc, pp);
|
---|
849 | Assert(SUCCEEDED(hr));
|
---|
850 | return hr;
|
---|
851 | }
|
---|
852 |
|
---|
853 |
|
---|
854 | static HRESULT dxRasterizerStateCreate(DXDEVICE *pDevice, SVGACOTableDXRasterizerStateEntry const *pEntry, ID3D11RasterizerState **pp)
|
---|
855 | {
|
---|
856 | D3D11_RASTERIZER_DESC desc;
|
---|
857 | desc.FillMode = (D3D11_FILL_MODE)pEntry->fillMode;
|
---|
858 | desc.CullMode = (D3D11_CULL_MODE)pEntry->cullMode;
|
---|
859 | desc.FrontCounterClockwise = pEntry->frontCounterClockwise;
|
---|
860 | /** @todo provokingVertexLast */
|
---|
861 | desc.DepthBias = pEntry->depthBias;
|
---|
862 | desc.DepthBiasClamp = pEntry->depthBiasClamp;
|
---|
863 | desc.SlopeScaledDepthBias = pEntry->slopeScaledDepthBias;
|
---|
864 | desc.DepthClipEnable = pEntry->depthClipEnable;
|
---|
865 | desc.ScissorEnable = pEntry->scissorEnable;
|
---|
866 | desc.MultisampleEnable = pEntry->multisampleEnable;
|
---|
867 | desc.AntialiasedLineEnable = pEntry->antialiasedLineEnable;
|
---|
868 | /** @todo lineWidth lineStippleEnable lineStippleFactor lineStipplePattern forcedSampleCount */
|
---|
869 |
|
---|
870 | HRESULT hr = pDevice->pDevice->CreateRasterizerState(&desc, pp);
|
---|
871 | Assert(SUCCEEDED(hr));
|
---|
872 | return hr;
|
---|
873 | }
|
---|
874 |
|
---|
875 |
|
---|
876 | static HRESULT dxRenderTargetViewCreate(PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableDXRTViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11RenderTargetView **pp)
|
---|
877 | {
|
---|
878 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
879 |
|
---|
880 | ID3D11Resource *pResource = dxResource(pSurface, pDXContext);
|
---|
881 | //pBackendSurface->u.Texture.pTexture;
|
---|
882 |
|
---|
883 | D3D11_RENDER_TARGET_VIEW_DESC desc;
|
---|
884 | RT_ZERO(desc);
|
---|
885 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
886 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN, E_FAIL);
|
---|
887 | switch (pEntry->resourceDimension)
|
---|
888 | {
|
---|
889 | case SVGA3D_RESOURCE_BUFFER:
|
---|
890 | desc.ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
|
---|
891 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
892 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
893 | break;
|
---|
894 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
895 | if (pEntry->desc.tex.arraySize <= 1)
|
---|
896 | {
|
---|
897 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE1D;
|
---|
898 | desc.Texture1D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
899 | }
|
---|
900 | else
|
---|
901 | {
|
---|
902 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE1DARRAY;
|
---|
903 | desc.Texture1DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
904 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
905 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
906 | }
|
---|
907 | break;
|
---|
908 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
909 | if (pEntry->desc.tex.arraySize <= 1)
|
---|
910 | {
|
---|
911 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
|
---|
912 | desc.Texture2D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
913 | }
|
---|
914 | else
|
---|
915 | {
|
---|
916 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
|
---|
917 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
918 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
919 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
920 | }
|
---|
921 | break;
|
---|
922 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
923 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D;
|
---|
924 | desc.Texture3D.MipSlice = pEntry->desc.tex3D.mipSlice;
|
---|
925 | desc.Texture3D.FirstWSlice = pEntry->desc.tex3D.firstW;
|
---|
926 | desc.Texture3D.WSize = pEntry->desc.tex3D.wSize;
|
---|
927 | break;
|
---|
928 | case SVGA3D_RESOURCE_TEXTURECUBE:
|
---|
929 | AssertFailed(); /** @todo test. Probably not applicable to a render target view. */
|
---|
930 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
|
---|
931 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
932 | desc.Texture2DArray.FirstArraySlice = 0;
|
---|
933 | desc.Texture2DArray.ArraySize = 6;
|
---|
934 | break;
|
---|
935 | case SVGA3D_RESOURCE_BUFFEREX:
|
---|
936 | AssertFailed(); /** @todo test. Probably not applicable to a render target view. */
|
---|
937 | desc.ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
|
---|
938 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
939 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
940 | break;
|
---|
941 | default:
|
---|
942 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
943 | }
|
---|
944 |
|
---|
945 | HRESULT hr = pDevice->pDevice->CreateRenderTargetView(pResource, &desc, pp);
|
---|
946 | Assert(SUCCEEDED(hr));
|
---|
947 | return hr;
|
---|
948 | }
|
---|
949 |
|
---|
950 |
|
---|
951 | static HRESULT dxShaderResourceViewCreate(PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableDXSRViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11ShaderResourceView **pp)
|
---|
952 | {
|
---|
953 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
954 |
|
---|
955 | ID3D11Resource *pResource = dxResource(pSurface, pDXContext);
|
---|
956 | // ID3D11Resource *pResource = pBackendSurface->u.Texture.pTexture;
|
---|
957 |
|
---|
958 | D3D11_SHADER_RESOURCE_VIEW_DESC desc;
|
---|
959 | RT_ZERO(desc);
|
---|
960 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
961 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN, E_FAIL);
|
---|
962 |
|
---|
963 | switch (pEntry->resourceDimension)
|
---|
964 | {
|
---|
965 | case SVGA3D_RESOURCE_BUFFER:
|
---|
966 | desc.ViewDimension = D3D11_SRV_DIMENSION_BUFFER;
|
---|
967 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
968 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
969 | break;
|
---|
970 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
971 | if (pEntry->desc.tex.arraySize <= 1)
|
---|
972 | {
|
---|
973 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1D;
|
---|
974 | desc.Texture1D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
975 | desc.Texture1D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
976 | }
|
---|
977 | else
|
---|
978 | {
|
---|
979 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1DARRAY;
|
---|
980 | desc.Texture1DArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
981 | desc.Texture1DArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
982 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
983 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
984 | }
|
---|
985 | break;
|
---|
986 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
987 | if (pEntry->desc.tex.arraySize <= 1)
|
---|
988 | {
|
---|
989 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
|
---|
990 | desc.Texture2D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
991 | desc.Texture2D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
992 | }
|
---|
993 | else
|
---|
994 | {
|
---|
995 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY;
|
---|
996 | desc.Texture2DArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
997 | desc.Texture2DArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
998 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
999 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1000 | }
|
---|
1001 | break;
|
---|
1002 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
1003 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D;
|
---|
1004 | desc.Texture3D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1005 | desc.Texture3D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1006 | break;
|
---|
1007 | case SVGA3D_RESOURCE_TEXTURECUBE:
|
---|
1008 | AssertFailed(); /** @todo test. */
|
---|
1009 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBE;
|
---|
1010 | desc.TextureCube.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1011 | desc.TextureCube.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1012 | break;
|
---|
1013 | case SVGA3D_RESOURCE_BUFFEREX:
|
---|
1014 | AssertFailed(); /** @todo test. */
|
---|
1015 | desc.ViewDimension = D3D11_SRV_DIMENSION_BUFFEREX;
|
---|
1016 | desc.BufferEx.FirstElement = pEntry->desc.bufferex.firstElement;
|
---|
1017 | desc.BufferEx.NumElements = pEntry->desc.bufferex.numElements;
|
---|
1018 | desc.BufferEx.Flags = pEntry->desc.bufferex.flags;
|
---|
1019 | break;
|
---|
1020 | default:
|
---|
1021 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1022 | }
|
---|
1023 |
|
---|
1024 | HRESULT hr = pDevice->pDevice->CreateShaderResourceView(pResource, &desc, pp);
|
---|
1025 | Assert(SUCCEEDED(hr));
|
---|
1026 | return hr;
|
---|
1027 | }
|
---|
1028 |
|
---|
1029 |
|
---|
1030 | static HRESULT dxDepthStencilViewCreate(DXDEVICE *pDevice, SVGACOTableDXDSViewEntry const *pEntry, VMSVGA3DBACKENDSURFACE *pBackendSurface, ID3D11DepthStencilView **pp)
|
---|
1031 | {
|
---|
1032 | ID3D11Resource *pResource = pBackendSurface->u.Texture.pTexture;
|
---|
1033 |
|
---|
1034 | D3D11_DEPTH_STENCIL_VIEW_DESC desc;
|
---|
1035 | RT_ZERO(desc);
|
---|
1036 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1037 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN, E_FAIL);
|
---|
1038 | desc.Flags = pEntry->flags;
|
---|
1039 | switch (pEntry->resourceDimension)
|
---|
1040 | {
|
---|
1041 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1042 | if (pEntry->arraySize <= 1)
|
---|
1043 | {
|
---|
1044 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE1D;
|
---|
1045 | desc.Texture1D.MipSlice = pEntry->mipSlice;
|
---|
1046 | }
|
---|
1047 | else
|
---|
1048 | {
|
---|
1049 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE1DARRAY;
|
---|
1050 | desc.Texture1DArray.MipSlice = pEntry->mipSlice;
|
---|
1051 | desc.Texture1DArray.FirstArraySlice = pEntry->firstArraySlice;
|
---|
1052 | desc.Texture1DArray.ArraySize = pEntry->arraySize;
|
---|
1053 | }
|
---|
1054 | break;
|
---|
1055 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1056 | if (pEntry->arraySize <= 1)
|
---|
1057 | {
|
---|
1058 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;
|
---|
1059 | desc.Texture2D.MipSlice = pEntry->mipSlice;
|
---|
1060 | }
|
---|
1061 | else
|
---|
1062 | {
|
---|
1063 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2DARRAY;
|
---|
1064 | desc.Texture2DArray.MipSlice = pEntry->mipSlice;
|
---|
1065 | desc.Texture2DArray.FirstArraySlice = pEntry->firstArraySlice;
|
---|
1066 | desc.Texture2DArray.ArraySize = pEntry->arraySize;
|
---|
1067 | }
|
---|
1068 | break;
|
---|
1069 | default:
|
---|
1070 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1071 | }
|
---|
1072 |
|
---|
1073 | HRESULT hr = pDevice->pDevice->CreateDepthStencilView(pResource, &desc, pp);
|
---|
1074 | Assert(SUCCEEDED(hr));
|
---|
1075 | return hr;
|
---|
1076 | }
|
---|
1077 |
|
---|
1078 |
|
---|
1079 | static HRESULT dxShaderCreate(DXDEVICE *pDevice, PVMSVGA3DSHADER pShader, DXSHADER *pDXShader)
|
---|
1080 | {
|
---|
1081 | HRESULT hr = S_OK;
|
---|
1082 |
|
---|
1083 | switch (pShader->type)
|
---|
1084 | {
|
---|
1085 | case SVGA3D_SHADERTYPE_VS:
|
---|
1086 | hr = pDevice->pDevice->CreateVertexShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pVertexShader);
|
---|
1087 | Assert(SUCCEEDED(hr));
|
---|
1088 | break;
|
---|
1089 | case SVGA3D_SHADERTYPE_PS:
|
---|
1090 | hr = pDevice->pDevice->CreatePixelShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pPixelShader);
|
---|
1091 | Assert(SUCCEEDED(hr));
|
---|
1092 | break;
|
---|
1093 | case SVGA3D_SHADERTYPE_GS:
|
---|
1094 | case SVGA3D_SHADERTYPE_HS:
|
---|
1095 | case SVGA3D_SHADERTYPE_DS:
|
---|
1096 | case SVGA3D_SHADERTYPE_CS:
|
---|
1097 | default:
|
---|
1098 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1099 | }
|
---|
1100 |
|
---|
1101 | return hr;
|
---|
1102 | }
|
---|
1103 |
|
---|
1104 |
|
---|
1105 | static void dxShaderSet(DXDEVICE *pDevice, SVGA3dShaderType type, DXSHADER *pDXShader)
|
---|
1106 | {
|
---|
1107 | switch (type)
|
---|
1108 | {
|
---|
1109 | case SVGA3D_SHADERTYPE_VS:
|
---|
1110 | pDevice->pImmediateContext->VSSetShader(pDXShader ? pDXShader->pVertexShader : NULL, NULL, 0);
|
---|
1111 | break;
|
---|
1112 | case SVGA3D_SHADERTYPE_PS:
|
---|
1113 | pDevice->pImmediateContext->PSSetShader(pDXShader ? pDXShader->pPixelShader : NULL, NULL, 0);
|
---|
1114 | break;
|
---|
1115 | case SVGA3D_SHADERTYPE_GS:
|
---|
1116 | case SVGA3D_SHADERTYPE_HS:
|
---|
1117 | case SVGA3D_SHADERTYPE_DS:
|
---|
1118 | case SVGA3D_SHADERTYPE_CS:
|
---|
1119 | default:
|
---|
1120 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
1121 | }
|
---|
1122 | }
|
---|
1123 |
|
---|
1124 |
|
---|
1125 | static void dxConstantBufferSet(DXDEVICE *pDevice, uint32_t slot, SVGA3dShaderType type, ID3D11Buffer *pConstantBuffer)
|
---|
1126 | {
|
---|
1127 | switch (type)
|
---|
1128 | {
|
---|
1129 | case SVGA3D_SHADERTYPE_VS:
|
---|
1130 | pDevice->pImmediateContext->VSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
1131 | break;
|
---|
1132 | case SVGA3D_SHADERTYPE_PS:
|
---|
1133 | pDevice->pImmediateContext->PSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
1134 | break;
|
---|
1135 | case SVGA3D_SHADERTYPE_GS:
|
---|
1136 | case SVGA3D_SHADERTYPE_HS:
|
---|
1137 | case SVGA3D_SHADERTYPE_DS:
|
---|
1138 | case SVGA3D_SHADERTYPE_CS:
|
---|
1139 | default:
|
---|
1140 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
1141 | }
|
---|
1142 | }
|
---|
1143 |
|
---|
1144 |
|
---|
1145 | static void dxSamplerSet(DXDEVICE *pDevice, SVGA3dShaderType type, uint32_t startSampler, uint32_t cSampler, ID3D11SamplerState * const *papSampler)
|
---|
1146 | {
|
---|
1147 | switch (type)
|
---|
1148 | {
|
---|
1149 | case SVGA3D_SHADERTYPE_VS:
|
---|
1150 | pDevice->pImmediateContext->VSSetSamplers(startSampler, cSampler, papSampler);
|
---|
1151 | break;
|
---|
1152 | case SVGA3D_SHADERTYPE_PS:
|
---|
1153 | pDevice->pImmediateContext->PSSetSamplers(startSampler, cSampler, papSampler);
|
---|
1154 | break;
|
---|
1155 | case SVGA3D_SHADERTYPE_GS:
|
---|
1156 | case SVGA3D_SHADERTYPE_HS:
|
---|
1157 | case SVGA3D_SHADERTYPE_DS:
|
---|
1158 | case SVGA3D_SHADERTYPE_CS:
|
---|
1159 | default:
|
---|
1160 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
1161 | }
|
---|
1162 | }
|
---|
1163 |
|
---|
1164 |
|
---|
1165 | static void dxShaderResourceViewSet(DXDEVICE *pDevice, SVGA3dShaderType type, uint32_t startView, uint32_t cShaderResourceView, ID3D11ShaderResourceView * const *papShaderResourceView)
|
---|
1166 | {
|
---|
1167 | switch (type)
|
---|
1168 | {
|
---|
1169 | case SVGA3D_SHADERTYPE_VS:
|
---|
1170 | pDevice->pImmediateContext->VSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
1171 | break;
|
---|
1172 | case SVGA3D_SHADERTYPE_PS:
|
---|
1173 | pDevice->pImmediateContext->PSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
1174 | break;
|
---|
1175 | case SVGA3D_SHADERTYPE_GS:
|
---|
1176 | case SVGA3D_SHADERTYPE_HS:
|
---|
1177 | case SVGA3D_SHADERTYPE_DS:
|
---|
1178 | case SVGA3D_SHADERTYPE_CS:
|
---|
1179 | default:
|
---|
1180 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
1181 | }
|
---|
1182 | }
|
---|
1183 |
|
---|
1184 |
|
---|
1185 | static int vmsvga3dBackSurfaceCreateScreenTarget(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
1186 | {
|
---|
1187 | PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
|
---|
1188 | AssertReturn(p3dState, VERR_INVALID_STATE);
|
---|
1189 |
|
---|
1190 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
1191 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
1192 |
|
---|
1193 | DXDEVICE *pDXDevice = &pBackend->device;
|
---|
1194 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
1195 |
|
---|
1196 | /* Surface must have SCREEN_TARGET flag. */
|
---|
1197 | ASSERT_GUEST_RETURN(RT_BOOL(pSurface->surfaceFlags & SVGA3D_SURFACE_SCREENTARGET), VERR_INVALID_PARAMETER);
|
---|
1198 |
|
---|
1199 | if (VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
1200 | {
|
---|
1201 | AssertFailed(); /* Should the function not be used like that? */
|
---|
1202 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
1203 | }
|
---|
1204 |
|
---|
1205 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
1206 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
1207 |
|
---|
1208 | D3D11_TEXTURE2D_DESC td;
|
---|
1209 | RT_ZERO(td);
|
---|
1210 | td.Width = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
1211 | td.Height = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
1212 | Assert(pSurface->cLevels == 1);
|
---|
1213 | td.MipLevels = 1;
|
---|
1214 | td.ArraySize = 1;
|
---|
1215 | td.Format = vmsvgaDXSurfaceFormat2Dxgi(pSurface->format);
|
---|
1216 | td.SampleDesc.Count = 1;
|
---|
1217 | td.SampleDesc.Quality = 0;
|
---|
1218 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
1219 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
1220 | td.CPUAccessFlags = 0;
|
---|
1221 | td.MiscFlags = D3D11_RESOURCE_MISC_SHARED;
|
---|
1222 |
|
---|
1223 | HRESULT hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pTexture);
|
---|
1224 | Assert(SUCCEEDED(hr));
|
---|
1225 | if (SUCCEEDED(hr))
|
---|
1226 | {
|
---|
1227 | /* Map-able texture. */
|
---|
1228 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
1229 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
1230 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
1231 | td.MiscFlags = 0;
|
---|
1232 | hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pDynamicTexture);
|
---|
1233 | Assert(SUCCEEDED(hr));
|
---|
1234 | }
|
---|
1235 |
|
---|
1236 | if (SUCCEEDED(hr))
|
---|
1237 | {
|
---|
1238 | /* Staging texture. */
|
---|
1239 | td.Usage = D3D11_USAGE_STAGING;
|
---|
1240 | td.BindFlags = 0; /* No flags allowed. */
|
---|
1241 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
---|
1242 | hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pStagingTexture);
|
---|
1243 | Assert(SUCCEEDED(hr));
|
---|
1244 | }
|
---|
1245 |
|
---|
1246 | if (SUCCEEDED(hr))
|
---|
1247 | {
|
---|
1248 | /* Get the shared handle. */
|
---|
1249 | IDXGIResource *pDxgiResource = NULL;
|
---|
1250 | hr = pBackendSurface->u.ScreenTarget.pTexture->QueryInterface(__uuidof(IDXGIResource), (void**)&pDxgiResource);
|
---|
1251 | Assert(SUCCEEDED(hr));
|
---|
1252 | if (SUCCEEDED(hr))
|
---|
1253 | {
|
---|
1254 | hr = pDxgiResource->GetSharedHandle(&pBackendSurface->u.ScreenTarget.SharedHandle);
|
---|
1255 | Assert(SUCCEEDED(hr));
|
---|
1256 | D3D_RELEASE(pDxgiResource);
|
---|
1257 | }
|
---|
1258 | }
|
---|
1259 |
|
---|
1260 | if (SUCCEEDED(hr))
|
---|
1261 | {
|
---|
1262 | /*
|
---|
1263 | * Success.
|
---|
1264 | */
|
---|
1265 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_SCREEN_TARGET;
|
---|
1266 | pBackendSurface->enmDxgiFormat = td.Format;
|
---|
1267 | pSurface->pBackendSurface = pBackendSurface;
|
---|
1268 | pSurface->idAssociatedContext = SVGA_ID_INVALID;
|
---|
1269 | pSurface->fDirty = true;
|
---|
1270 | return VINF_SUCCESS;
|
---|
1271 | }
|
---|
1272 |
|
---|
1273 | /* Failure. */
|
---|
1274 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pStagingTexture);
|
---|
1275 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pDynamicTexture);
|
---|
1276 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pTexture);
|
---|
1277 | RTMemFree(pBackendSurface);
|
---|
1278 | return VERR_NO_MEMORY;
|
---|
1279 | }
|
---|
1280 |
|
---|
1281 |
|
---|
1282 | static UINT dxBindFlags(SVGA3dSurfaceAllFlags surfaceFlags)
|
---|
1283 | {
|
---|
1284 | /* Catch unimplemented flags. */
|
---|
1285 | Assert(!RT_BOOL(surfaceFlags & (SVGA3D_SURFACE_BIND_LOGICOPS | SVGA3D_SURFACE_BIND_RAW_VIEWS)));
|
---|
1286 |
|
---|
1287 | UINT BindFlags = 0;
|
---|
1288 |
|
---|
1289 | if (surfaceFlags & SVGA3D_SURFACE_BIND_VERTEX_BUFFER) BindFlags |= D3D11_BIND_VERTEX_BUFFER;
|
---|
1290 | if (surfaceFlags & SVGA3D_SURFACE_BIND_INDEX_BUFFER) BindFlags |= D3D11_BIND_INDEX_BUFFER;
|
---|
1291 | if (surfaceFlags & SVGA3D_SURFACE_BIND_CONSTANT_BUFFER) BindFlags |= D3D11_BIND_CONSTANT_BUFFER;
|
---|
1292 | if (surfaceFlags & SVGA3D_SURFACE_BIND_SHADER_RESOURCE) BindFlags |= D3D11_BIND_SHADER_RESOURCE;
|
---|
1293 | if (surfaceFlags & SVGA3D_SURFACE_BIND_RENDER_TARGET) BindFlags |= D3D11_BIND_RENDER_TARGET;
|
---|
1294 | if (surfaceFlags & SVGA3D_SURFACE_BIND_DEPTH_STENCIL) BindFlags |= D3D11_BIND_DEPTH_STENCIL;
|
---|
1295 | if (surfaceFlags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT) BindFlags |= D3D11_BIND_STREAM_OUTPUT;
|
---|
1296 | if (surfaceFlags & SVGA3D_SURFACE_BIND_UAVIEW) BindFlags |= D3D11_BIND_UNORDERED_ACCESS;
|
---|
1297 |
|
---|
1298 | return BindFlags;
|
---|
1299 | }
|
---|
1300 |
|
---|
1301 |
|
---|
1302 | static int vmsvga3dBackSurfaceCreateTexture(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
1303 | {
|
---|
1304 | PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
|
---|
1305 | AssertReturn(p3dState, VERR_INVALID_STATE);
|
---|
1306 |
|
---|
1307 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
1308 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
1309 |
|
---|
1310 | if (pSurface->pBackendSurface != NULL)
|
---|
1311 | {
|
---|
1312 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
1313 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
1314 | }
|
---|
1315 |
|
---|
1316 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
1317 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
1318 |
|
---|
1319 | uint32_t const cWidth = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
1320 | uint32_t const cHeight = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
1321 | uint32_t const cDepth = pSurface->paMipmapLevels[0].mipmapSize.depth;
|
---|
1322 | uint32_t const numMipLevels = pSurface->cLevels;
|
---|
1323 |
|
---|
1324 | DXGI_FORMAT dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(pSurface->format);
|
---|
1325 | AssertReturn(dxgiFormat != DXGI_FORMAT_UNKNOWN, E_FAIL);
|
---|
1326 |
|
---|
1327 | /*
|
---|
1328 | * Create D3D11 texture object.
|
---|
1329 | */
|
---|
1330 | HRESULT hr = S_OK;
|
---|
1331 | if (pSurface->surfaceFlags & SVGA3D_SURFACE_SCREENTARGET)
|
---|
1332 | {
|
---|
1333 | /*
|
---|
1334 | * Create the texture in backend device and open for the specified context.
|
---|
1335 | */
|
---|
1336 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
1337 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
1338 |
|
---|
1339 | DXDEVICE *pDXDevice = &pBackend->device;
|
---|
1340 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
1341 |
|
---|
1342 | D3D11_TEXTURE2D_DESC td;
|
---|
1343 | RT_ZERO(td);
|
---|
1344 | td.Width = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
1345 | td.Height = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
1346 | Assert(pSurface->cLevels == 1);
|
---|
1347 | td.MipLevels = 1;
|
---|
1348 | td.ArraySize = 1;
|
---|
1349 | td.Format = dxgiFormat;
|
---|
1350 | td.SampleDesc.Count = 1;
|
---|
1351 | td.SampleDesc.Quality = 0;
|
---|
1352 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
1353 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
1354 | td.CPUAccessFlags = 0;
|
---|
1355 | td.MiscFlags = D3D11_RESOURCE_MISC_SHARED;
|
---|
1356 |
|
---|
1357 | hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pTexture);
|
---|
1358 | Assert(SUCCEEDED(hr));
|
---|
1359 | if (SUCCEEDED(hr))
|
---|
1360 | {
|
---|
1361 | /* Map-able texture. */
|
---|
1362 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
1363 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
1364 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
1365 | td.MiscFlags = 0;
|
---|
1366 | hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pDynamicTexture);
|
---|
1367 | Assert(SUCCEEDED(hr));
|
---|
1368 | }
|
---|
1369 |
|
---|
1370 | if (SUCCEEDED(hr))
|
---|
1371 | {
|
---|
1372 | /* Staging texture. */
|
---|
1373 | td.Usage = D3D11_USAGE_STAGING;
|
---|
1374 | td.BindFlags = 0; /* No flags allowed. */
|
---|
1375 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
---|
1376 | hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.ScreenTarget.pStagingTexture);
|
---|
1377 | Assert(SUCCEEDED(hr));
|
---|
1378 | }
|
---|
1379 |
|
---|
1380 | if (SUCCEEDED(hr))
|
---|
1381 | {
|
---|
1382 | /* Get the shared handle. */
|
---|
1383 | IDXGIResource *pDxgiResource = NULL;
|
---|
1384 | hr = pBackendSurface->u.ScreenTarget.pTexture->QueryInterface(__uuidof(IDXGIResource), (void**)&pDxgiResource);
|
---|
1385 | Assert(SUCCEEDED(hr));
|
---|
1386 | if (SUCCEEDED(hr))
|
---|
1387 | {
|
---|
1388 | hr = pDxgiResource->GetSharedHandle(&pBackendSurface->u.ScreenTarget.SharedHandle);
|
---|
1389 | Assert(SUCCEEDED(hr));
|
---|
1390 | D3D_RELEASE(pDxgiResource);
|
---|
1391 | }
|
---|
1392 | }
|
---|
1393 |
|
---|
1394 | if (SUCCEEDED(hr))
|
---|
1395 | {
|
---|
1396 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_SCREEN_TARGET;
|
---|
1397 | }
|
---|
1398 | }
|
---|
1399 | else if (pSurface->surfaceFlags & SVGA3D_SURFACE_CUBEMAP)
|
---|
1400 | {
|
---|
1401 | Assert(pSurface->cFaces == 6);
|
---|
1402 | Assert(cWidth == cHeight);
|
---|
1403 | Assert(cDepth == 1);
|
---|
1404 |
|
---|
1405 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_CUBE_TEXTURE;
|
---|
1406 | AssertFailed(); /** @todo implement */
|
---|
1407 | hr = E_FAIL;
|
---|
1408 | }
|
---|
1409 | else if (pSurface->surfaceFlags & SVGA3D_SURFACE_1D)
|
---|
1410 | {
|
---|
1411 | AssertFailed(); /** @todo implement */
|
---|
1412 | hr = E_FAIL;
|
---|
1413 | }
|
---|
1414 | else
|
---|
1415 | {
|
---|
1416 | if (cDepth > 1)
|
---|
1417 | {
|
---|
1418 | /*
|
---|
1419 | * Volume texture.
|
---|
1420 | */
|
---|
1421 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_3D;
|
---|
1422 | AssertFailed(); /** @todo implement */
|
---|
1423 | hr = E_FAIL;
|
---|
1424 | }
|
---|
1425 | else
|
---|
1426 | {
|
---|
1427 | /*
|
---|
1428 | * 2D texture.
|
---|
1429 | */
|
---|
1430 | Assert(pSurface->cFaces == 1);
|
---|
1431 |
|
---|
1432 | D3D11_SUBRESOURCE_DATA *paInitialData = NULL;
|
---|
1433 | D3D11_SUBRESOURCE_DATA aInitialData[SVGA3D_MAX_MIP_LEVELS];
|
---|
1434 | if (pSurface->paMipmapLevels[0].pSurfaceData)
|
---|
1435 | {
|
---|
1436 | /** @todo Can happen for a non GBO surface. Test this. */
|
---|
1437 | for (uint32_t i = 0; i < numMipLevels; ++i)
|
---|
1438 | {
|
---|
1439 | PVMSVGA3DMIPMAPLEVEL pMipmapLevel = &pSurface->paMipmapLevels[i];
|
---|
1440 | D3D11_SUBRESOURCE_DATA *p = &aInitialData[i];
|
---|
1441 | p->pSysMem = pMipmapLevel->pSurfaceData;
|
---|
1442 | p->SysMemPitch = pMipmapLevel->cbSurfacePitch;
|
---|
1443 | p->SysMemSlicePitch = pMipmapLevel->cbSurfacePlane;
|
---|
1444 | }
|
---|
1445 | paInitialData = &aInitialData[0];
|
---|
1446 | }
|
---|
1447 |
|
---|
1448 | D3D11_TEXTURE2D_DESC td;
|
---|
1449 | RT_ZERO(td);
|
---|
1450 | td.Width = cWidth;
|
---|
1451 | td.Height = cHeight;
|
---|
1452 | td.MipLevels = numMipLevels;
|
---|
1453 | td.ArraySize = 1; /** @todo */
|
---|
1454 | td.Format = dxgiFormat;
|
---|
1455 | td.SampleDesc.Count = 1;
|
---|
1456 | td.SampleDesc.Quality = 0;
|
---|
1457 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
1458 | td.BindFlags = dxBindFlags(pSurface->surfaceFlags);
|
---|
1459 | td.CPUAccessFlags = 0; /** @todo */
|
---|
1460 | td.MiscFlags = 0; /** @todo */
|
---|
1461 | if ( numMipLevels > 1
|
---|
1462 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
1463 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
1464 |
|
---|
1465 | hr = pDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->u.Texture.pTexture);
|
---|
1466 | Assert(SUCCEEDED(hr));
|
---|
1467 | if (SUCCEEDED(hr))
|
---|
1468 | {
|
---|
1469 | /* Map-able texture. */
|
---|
1470 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
1471 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
1472 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
1473 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
1474 | td.MiscFlags = 0;
|
---|
1475 | hr = pDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->u.Texture.pDynamicTexture);
|
---|
1476 | Assert(SUCCEEDED(hr));
|
---|
1477 | }
|
---|
1478 |
|
---|
1479 | if (SUCCEEDED(hr))
|
---|
1480 | {
|
---|
1481 | /* Staging texture. */
|
---|
1482 | td.Usage = D3D11_USAGE_STAGING;
|
---|
1483 | td.BindFlags = 0; /* No flags allowed. */
|
---|
1484 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
---|
1485 | td.MiscFlags = 0;
|
---|
1486 | hr = pDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->u.Texture.pStagingTexture);
|
---|
1487 | Assert(SUCCEEDED(hr));
|
---|
1488 | }
|
---|
1489 |
|
---|
1490 | if (SUCCEEDED(hr))
|
---|
1491 | {
|
---|
1492 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE;
|
---|
1493 | }
|
---|
1494 | }
|
---|
1495 | }
|
---|
1496 |
|
---|
1497 | Assert(hr == S_OK);
|
---|
1498 |
|
---|
1499 | if (pSurface->autogenFilter != SVGA3D_TEX_FILTER_NONE)
|
---|
1500 | {
|
---|
1501 | }
|
---|
1502 |
|
---|
1503 | if (SUCCEEDED(hr))
|
---|
1504 | {
|
---|
1505 | /*
|
---|
1506 | * Success.
|
---|
1507 | */
|
---|
1508 | pBackendSurface->enmDxgiFormat = dxgiFormat;
|
---|
1509 | pSurface->pBackendSurface = pBackendSurface;
|
---|
1510 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
1511 | pSurface->idAssociatedContext = SVGA_ID_INVALID;
|
---|
1512 | else
|
---|
1513 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
1514 | return VINF_SUCCESS;
|
---|
1515 | }
|
---|
1516 |
|
---|
1517 | /* Failure. */
|
---|
1518 | D3D_RELEASE(pBackendSurface->u.Texture.pStagingTexture);
|
---|
1519 | D3D_RELEASE(pBackendSurface->u.Texture.pDynamicTexture);
|
---|
1520 | D3D_RELEASE(pBackendSurface->u.Texture.pTexture);
|
---|
1521 | RTMemFree(pBackendSurface);
|
---|
1522 | return VERR_NO_MEMORY;
|
---|
1523 | }
|
---|
1524 |
|
---|
1525 |
|
---|
1526 | static int vmsvga3dBackSurfaceCreateDepthStencilTexture(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
1527 | {
|
---|
1528 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
1529 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
1530 |
|
---|
1531 | if (pSurface->pBackendSurface != NULL)
|
---|
1532 | {
|
---|
1533 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
1534 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
1535 | }
|
---|
1536 |
|
---|
1537 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
1538 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
1539 |
|
---|
1540 | D3D11_TEXTURE2D_DESC td;
|
---|
1541 | RT_ZERO(td);
|
---|
1542 | td.Width = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
1543 | td.Height = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
1544 | Assert(pSurface->cLevels == 1);
|
---|
1545 | td.MipLevels = 1;
|
---|
1546 | td.ArraySize = 1;
|
---|
1547 | td.Format = vmsvgaDXSurfaceFormat2Dxgi(pSurface->format);
|
---|
1548 | AssertReturn(td.Format != DXGI_FORMAT_UNKNOWN, E_FAIL);
|
---|
1549 | td.SampleDesc.Count = 1;
|
---|
1550 | td.SampleDesc.Quality = 0;
|
---|
1551 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
1552 | td.BindFlags = D3D11_BIND_DEPTH_STENCIL;
|
---|
1553 | td.CPUAccessFlags = 0;
|
---|
1554 | td.MiscFlags = 0;
|
---|
1555 |
|
---|
1556 | HRESULT hr = pDevice->pDevice->CreateTexture2D(&td, 0, &pBackendSurface->u.Texture.pTexture);
|
---|
1557 | Assert(SUCCEEDED(hr));
|
---|
1558 | if (SUCCEEDED(hr))
|
---|
1559 | {
|
---|
1560 | /*
|
---|
1561 | * Success.
|
---|
1562 | */
|
---|
1563 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE;
|
---|
1564 | pBackendSurface->enmDxgiFormat = td.Format;
|
---|
1565 | pSurface->pBackendSurface = pBackendSurface;
|
---|
1566 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
1567 | pSurface->fDirty = true;
|
---|
1568 | return VINF_SUCCESS;
|
---|
1569 | }
|
---|
1570 |
|
---|
1571 | /* Failure. */
|
---|
1572 | D3D_RELEASE(pBackendSurface->u.Texture.pStagingTexture);
|
---|
1573 | D3D_RELEASE(pBackendSurface->u.Texture.pDynamicTexture);
|
---|
1574 | D3D_RELEASE(pBackendSurface->u.Texture.pTexture);
|
---|
1575 | RTMemFree(pBackendSurface);
|
---|
1576 | return VERR_NO_MEMORY;
|
---|
1577 | }
|
---|
1578 |
|
---|
1579 |
|
---|
1580 | static int vmsvga3dBackSurfaceCreateBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
1581 | {
|
---|
1582 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
1583 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
1584 |
|
---|
1585 | /* Buffers should be created as such. */
|
---|
1586 | AssertReturn(RT_BOOL(pSurface->surfaceFlags & ( SVGA3D_SURFACE_HINT_INDEXBUFFER
|
---|
1587 | | SVGA3D_SURFACE_HINT_VERTEXBUFFER
|
---|
1588 | | SVGA3D_SURFACE_BIND_VERTEX_BUFFER
|
---|
1589 | | SVGA3D_SURFACE_BIND_INDEX_BUFFER
|
---|
1590 | /// @todo only for constant buffers| SVGA3D_SURFACE_BIND_CONSTANT_BUFFER
|
---|
1591 | //| SVGA3D_SURFACE_BIND_STREAM_OUTPUT
|
---|
1592 | )), VERR_INVALID_PARAMETER);
|
---|
1593 |
|
---|
1594 | if (pSurface->pBackendSurface != NULL)
|
---|
1595 | {
|
---|
1596 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
1597 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
1598 | }
|
---|
1599 |
|
---|
1600 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
1601 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
1602 |
|
---|
1603 | D3D11_BUFFER_DESC bd;
|
---|
1604 | RT_ZERO(bd);
|
---|
1605 | bd.ByteWidth = pSurface->paMipmapLevels[0].cbSurface;
|
---|
1606 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
1607 | bd.BindFlags = D3D11_BIND_VERTEX_BUFFER
|
---|
1608 | | D3D11_BIND_INDEX_BUFFER
|
---|
1609 | //| D3D11_BIND_CONSTANT_BUFFER
|
---|
1610 | //| D3D11_BIND_STREAM_OUTPUT
|
---|
1611 | ;
|
---|
1612 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
1613 | bd.MiscFlags = 0;
|
---|
1614 | bd.StructureByteStride = 0;
|
---|
1615 |
|
---|
1616 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, 0, &pBackendSurface->u.Buffer.pBuffer);
|
---|
1617 | if (SUCCEEDED(hr))
|
---|
1618 | {
|
---|
1619 | /*
|
---|
1620 | * Success.
|
---|
1621 | */
|
---|
1622 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
1623 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
1624 | pSurface->pBackendSurface = pBackendSurface;
|
---|
1625 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
1626 | pSurface->fDirty = true;
|
---|
1627 | return VINF_SUCCESS;
|
---|
1628 | }
|
---|
1629 |
|
---|
1630 | /* Failure. */
|
---|
1631 | D3D_RELEASE(pBackendSurface->u.Buffer.pBuffer);
|
---|
1632 | RTMemFree(pBackendSurface);
|
---|
1633 | return VERR_NO_MEMORY;
|
---|
1634 | }
|
---|
1635 |
|
---|
1636 |
|
---|
1637 | static int vmsvga3dBackSurfaceCreateConstantBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
1638 | {
|
---|
1639 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
1640 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
1641 |
|
---|
1642 | /* Buffers should be created as such. */
|
---|
1643 | AssertReturn(RT_BOOL(pSurface->surfaceFlags & ( SVGA3D_SURFACE_BIND_CONSTANT_BUFFER)), VERR_INVALID_PARAMETER);
|
---|
1644 |
|
---|
1645 | if (pSurface->pBackendSurface != NULL)
|
---|
1646 | {
|
---|
1647 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
1648 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
1649 | }
|
---|
1650 |
|
---|
1651 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
1652 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
1653 |
|
---|
1654 | D3D11_BUFFER_DESC bd;
|
---|
1655 | RT_ZERO(bd);
|
---|
1656 | bd.ByteWidth = pSurface->paMipmapLevels[0].cbSurface;
|
---|
1657 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
1658 | bd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
---|
1659 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
1660 | bd.MiscFlags = 0;
|
---|
1661 | bd.StructureByteStride = 0;
|
---|
1662 |
|
---|
1663 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, 0, &pBackendSurface->u.Buffer.pBuffer);
|
---|
1664 | if (SUCCEEDED(hr))
|
---|
1665 | {
|
---|
1666 | /*
|
---|
1667 | * Success.
|
---|
1668 | */
|
---|
1669 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
1670 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
1671 | pSurface->pBackendSurface = pBackendSurface;
|
---|
1672 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
1673 | pSurface->fDirty = true;
|
---|
1674 | return VINF_SUCCESS;
|
---|
1675 | }
|
---|
1676 |
|
---|
1677 | /* Failure. */
|
---|
1678 | D3D_RELEASE(pBackendSurface->u.Buffer.pBuffer);
|
---|
1679 | RTMemFree(pBackendSurface);
|
---|
1680 | return VERR_NO_MEMORY;
|
---|
1681 | }
|
---|
1682 |
|
---|
1683 |
|
---|
1684 | static HRESULT dxCreateConstantBuffer(DXDEVICE *pDevice, VMSVGA3DSURFACE const *pSurface, PVMSVGA3DBACKENDSURFACE pBackendSurface)
|
---|
1685 | {
|
---|
1686 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL; /** @todo */
|
---|
1687 | D3D11_BUFFER_DESC bd;
|
---|
1688 | RT_ZERO(bd);
|
---|
1689 | bd.ByteWidth = pSurface->paMipmapLevels[0].cbSurface;
|
---|
1690 | bd.Usage = D3D11_USAGE_DYNAMIC; /** @todo HINT_STATIC */
|
---|
1691 | bd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
---|
1692 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
1693 | bd.MiscFlags = 0;
|
---|
1694 | bd.StructureByteStride = 0;
|
---|
1695 |
|
---|
1696 | return pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.Buffer.pBuffer);
|
---|
1697 | }
|
---|
1698 |
|
---|
1699 |
|
---|
1700 | static HRESULT dxCreateBuffer(DXDEVICE *pDevice, VMSVGA3DSURFACE const *pSurface, PVMSVGA3DBACKENDSURFACE pBackendSurface)
|
---|
1701 | {
|
---|
1702 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL; /** @todo */
|
---|
1703 | D3D11_BUFFER_DESC bd;
|
---|
1704 | RT_ZERO(bd);
|
---|
1705 | bd.ByteWidth = pSurface->paMipmapLevels[0].cbSurface;
|
---|
1706 | bd.Usage = D3D11_USAGE_DYNAMIC; /** @todo HINT_STATIC */
|
---|
1707 | bd.BindFlags = D3D11_BIND_VERTEX_BUFFER
|
---|
1708 | | D3D11_BIND_INDEX_BUFFER;
|
---|
1709 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
1710 | bd.MiscFlags = 0;
|
---|
1711 | bd.StructureByteStride = 0;
|
---|
1712 |
|
---|
1713 | return pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.Buffer.pBuffer);
|
---|
1714 | }
|
---|
1715 |
|
---|
1716 |
|
---|
1717 | static int vmsvga3dBackSurfaceCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
1718 | {
|
---|
1719 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
1720 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
1721 |
|
---|
1722 | if (pSurface->pBackendSurface != NULL)
|
---|
1723 | {
|
---|
1724 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
1725 | vmsvga3dBackSurfaceDestroy(pThisCC, pSurface);
|
---|
1726 | }
|
---|
1727 |
|
---|
1728 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
1729 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
1730 |
|
---|
1731 | HRESULT hr;
|
---|
1732 |
|
---|
1733 | /*
|
---|
1734 | * Figure out the type of the surface.
|
---|
1735 | */
|
---|
1736 | if (pSurface->surfaceFlags & SVGA3D_SURFACE_BIND_CONSTANT_BUFFER)
|
---|
1737 | {
|
---|
1738 | hr = dxCreateConstantBuffer(pDevice, pSurface, pBackendSurface);
|
---|
1739 | if (SUCCEEDED(hr))
|
---|
1740 | {
|
---|
1741 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
1742 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
1743 | }
|
---|
1744 | else
|
---|
1745 | D3D_RELEASE(pBackendSurface->u.Buffer.pBuffer);
|
---|
1746 | }
|
---|
1747 | else if (pSurface->surfaceFlags & ( SVGA3D_SURFACE_BIND_VERTEX_BUFFER
|
---|
1748 | | SVGA3D_SURFACE_BIND_INDEX_BUFFER
|
---|
1749 | | SVGA3D_SURFACE_HINT_VERTEXBUFFER
|
---|
1750 | | SVGA3D_SURFACE_HINT_INDEXBUFFER))
|
---|
1751 | {
|
---|
1752 | hr = dxCreateBuffer(pDevice, pSurface, pBackendSurface);
|
---|
1753 | if (SUCCEEDED(hr))
|
---|
1754 | {
|
---|
1755 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
1756 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
1757 | }
|
---|
1758 | else
|
---|
1759 | D3D_RELEASE(pBackendSurface->u.Buffer.pBuffer);
|
---|
1760 | }
|
---|
1761 | else
|
---|
1762 | {
|
---|
1763 | AssertFailed(); /** @todo implement */
|
---|
1764 | hr = E_FAIL;
|
---|
1765 | }
|
---|
1766 |
|
---|
1767 | if (SUCCEEDED(hr))
|
---|
1768 | {
|
---|
1769 | /*
|
---|
1770 | * Success.
|
---|
1771 | */
|
---|
1772 | pSurface->pBackendSurface = pBackendSurface;
|
---|
1773 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
1774 | return VINF_SUCCESS;
|
---|
1775 | }
|
---|
1776 |
|
---|
1777 | /* Failure. */
|
---|
1778 | RTMemFree(pBackendSurface);
|
---|
1779 | return VERR_NO_MEMORY;
|
---|
1780 | }
|
---|
1781 |
|
---|
1782 |
|
---|
1783 | static DECLCALLBACK(int) vmsvga3dBackInit(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
|
---|
1784 | {
|
---|
1785 | RT_NOREF(pDevIns, pThis);
|
---|
1786 |
|
---|
1787 | PVMSVGA3DSTATE pState = (PVMSVGA3DSTATE)RTMemAllocZ(sizeof(VMSVGA3DSTATE));
|
---|
1788 | AssertReturn(pState, VERR_NO_MEMORY);
|
---|
1789 | pThisCC->svga.p3dState = pState;
|
---|
1790 |
|
---|
1791 | PVMSVGA3DBACKEND pBackend = (PVMSVGA3DBACKEND)RTMemAllocZ(sizeof(VMSVGA3DBACKEND));
|
---|
1792 | AssertReturn(pBackend, VERR_NO_MEMORY);
|
---|
1793 | pState->pBackend = pBackend;
|
---|
1794 |
|
---|
1795 | int rc = RTLdrLoadSystem("d3d11", /* fNoUnload = */ true, &pBackend->hD3D11);
|
---|
1796 | AssertRC(rc);
|
---|
1797 | if (RT_SUCCESS(rc))
|
---|
1798 | {
|
---|
1799 | rc = RTLdrGetSymbol(pBackend->hD3D11, "D3D11CreateDevice", (void **)&pBackend->pfnD3D11CreateDevice);
|
---|
1800 | AssertRC(rc);
|
---|
1801 | }
|
---|
1802 |
|
---|
1803 | rc = RTLdrLoadSystem("D3DCompiler_47", /* fNoUnload = */ true, &pBackend->hD3DCompiler);
|
---|
1804 | AssertRC(rc);
|
---|
1805 | if (RT_SUCCESS(rc))
|
---|
1806 | {
|
---|
1807 | rc = RTLdrGetSymbol(pBackend->hD3DCompiler, "D3DDisassemble", (void **)&pBackend->pfnD3DDisassemble);
|
---|
1808 | AssertRC(rc);
|
---|
1809 | }
|
---|
1810 |
|
---|
1811 | return rc;
|
---|
1812 | }
|
---|
1813 |
|
---|
1814 |
|
---|
1815 | static DECLCALLBACK(int) vmsvga3dBackPowerOn(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
|
---|
1816 | {
|
---|
1817 | RT_NOREF(pDevIns, pThis);
|
---|
1818 |
|
---|
1819 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1820 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1821 |
|
---|
1822 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
1823 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
1824 |
|
---|
1825 | int rc = dxDeviceCreate(pBackend, &pBackend->device);
|
---|
1826 | return rc;
|
---|
1827 | }
|
---|
1828 |
|
---|
1829 |
|
---|
1830 | static DECLCALLBACK(int) vmsvga3dBackTerminate(PVGASTATECC pThisCC)
|
---|
1831 | {
|
---|
1832 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1833 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1834 |
|
---|
1835 | if (pState->pBackend)
|
---|
1836 | {
|
---|
1837 | dxDeviceDestroy(pState->pBackend, &pState->pBackend->device);
|
---|
1838 |
|
---|
1839 | RTMemFree(pState->pBackend);
|
---|
1840 | pState->pBackend = NULL;
|
---|
1841 | }
|
---|
1842 |
|
---|
1843 | return VINF_SUCCESS;
|
---|
1844 | }
|
---|
1845 |
|
---|
1846 |
|
---|
1847 | static DECLCALLBACK(int) vmsvga3dBackReset(PVGASTATECC pThisCC)
|
---|
1848 | {
|
---|
1849 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1850 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1851 |
|
---|
1852 | /** @todo Cleanup all resources and recreate Device, ImmediateContext etc to be at the same state as after poweron. */
|
---|
1853 |
|
---|
1854 | return VINF_SUCCESS;
|
---|
1855 | }
|
---|
1856 |
|
---|
1857 |
|
---|
1858 | static int vmsvga3dDrvNotifyDefineScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
1859 | {
|
---|
1860 | /** @todo Such structures must be in VBoxVideo3D.h */
|
---|
1861 | typedef struct VBOX3DNOTIFYDEFINESCREEN
|
---|
1862 | {
|
---|
1863 | VBOX3DNOTIFY Core;
|
---|
1864 | uint32_t cWidth;
|
---|
1865 | uint32_t cHeight;
|
---|
1866 | int32_t xRoot;
|
---|
1867 | int32_t yRoot;
|
---|
1868 | uint32_t fPrimary;
|
---|
1869 | uint32_t cDpi;
|
---|
1870 | } VBOX3DNOTIFYDEFINESCREEN;
|
---|
1871 |
|
---|
1872 | VBOX3DNOTIFYDEFINESCREEN n;
|
---|
1873 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_CREATED;
|
---|
1874 | n.Core.iDisplay = pScreen->idScreen;
|
---|
1875 | n.Core.u32Reserved = 0;
|
---|
1876 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
1877 | RT_ZERO(n.Core.au8Data);
|
---|
1878 | n.cWidth = pScreen->cWidth;
|
---|
1879 | n.cHeight = pScreen->cHeight;
|
---|
1880 | n.xRoot = pScreen->xOrigin;
|
---|
1881 | n.yRoot = pScreen->yOrigin;
|
---|
1882 | n.fPrimary = RT_BOOL(pScreen->fuScreen & SVGA_SCREEN_IS_PRIMARY);
|
---|
1883 | n.cDpi = pScreen->cDpi;
|
---|
1884 |
|
---|
1885 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
|
---|
1886 | }
|
---|
1887 |
|
---|
1888 |
|
---|
1889 | static int vmsvga3dDrvNotifyDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
1890 | {
|
---|
1891 | VBOX3DNOTIFY n;
|
---|
1892 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_DESTROYED;
|
---|
1893 | n.iDisplay = pScreen->idScreen;
|
---|
1894 | n.u32Reserved = 0;
|
---|
1895 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
1896 | RT_ZERO(n.au8Data);
|
---|
1897 |
|
---|
1898 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
|
---|
1899 | }
|
---|
1900 |
|
---|
1901 |
|
---|
1902 | static int vmsvga3dDrvNotifyBindSurface(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, HANDLE hSharedSurface)
|
---|
1903 | {
|
---|
1904 | VBOX3DNOTIFY n;
|
---|
1905 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_BIND_SURFACE;
|
---|
1906 | n.iDisplay = pScreen->idScreen;
|
---|
1907 | n.u32Reserved = 0;
|
---|
1908 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
1909 | *(uint64_t *)&n.au8Data[0] = (uint64_t)hSharedSurface;
|
---|
1910 |
|
---|
1911 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
|
---|
1912 | }
|
---|
1913 |
|
---|
1914 |
|
---|
1915 | static int vmsvga3dDrvNotifyUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
1916 | uint32_t x, uint32_t y, uint32_t w, uint32_t h)
|
---|
1917 | {
|
---|
1918 | typedef struct VBOX3DNOTIFYUPDATE
|
---|
1919 | {
|
---|
1920 | VBOX3DNOTIFY Core;
|
---|
1921 | uint32_t x;
|
---|
1922 | uint32_t y;
|
---|
1923 | uint32_t w;
|
---|
1924 | uint32_t h;
|
---|
1925 | } VBOX3DNOTIFYUPDATE;
|
---|
1926 |
|
---|
1927 | VBOX3DNOTIFYUPDATE n;
|
---|
1928 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_UPDATE_END;
|
---|
1929 | n.Core.iDisplay = pScreen->idScreen;
|
---|
1930 | n.Core.u32Reserved = 0;
|
---|
1931 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
1932 | RT_ZERO(n.Core.au8Data);
|
---|
1933 | n.x = x;
|
---|
1934 | n.y = y;
|
---|
1935 | n.w = w;
|
---|
1936 | n.h = h;
|
---|
1937 |
|
---|
1938 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
|
---|
1939 | }
|
---|
1940 |
|
---|
1941 | static int vmsvga3dHwScreenCreate(PVMSVGA3DSTATE pState, uint32_t cWidth, uint32_t cHeight, VMSVGAHWSCREEN *p)
|
---|
1942 | {
|
---|
1943 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
1944 |
|
---|
1945 | DXDEVICE *pDXDevice = &pBackend->device;
|
---|
1946 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
1947 |
|
---|
1948 | D3D11_TEXTURE2D_DESC td;
|
---|
1949 | RT_ZERO(td);
|
---|
1950 | td.Width = cWidth;
|
---|
1951 | td.Height = cHeight;
|
---|
1952 | td.MipLevels = 1;
|
---|
1953 | td.ArraySize = 1;
|
---|
1954 | td.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
1955 | td.SampleDesc.Count = 1;
|
---|
1956 | td.SampleDesc.Quality = 0;
|
---|
1957 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
1958 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
1959 | td.CPUAccessFlags = 0;
|
---|
1960 | td.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
|
---|
1961 |
|
---|
1962 | HRESULT hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &p->pTexture);
|
---|
1963 | if (SUCCEEDED(hr))
|
---|
1964 | {
|
---|
1965 | /* Get the shared handle. */
|
---|
1966 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIResource), (void**)&p->pDxgiResource);
|
---|
1967 | if (SUCCEEDED(hr))
|
---|
1968 | {
|
---|
1969 | hr = p->pDxgiResource->GetSharedHandle(&p->SharedHandle);
|
---|
1970 | if (SUCCEEDED(hr))
|
---|
1971 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIKeyedMutex), (void**)&p->pDXGIKeyedMutex);
|
---|
1972 | }
|
---|
1973 | }
|
---|
1974 |
|
---|
1975 | if (SUCCEEDED(hr))
|
---|
1976 | return VINF_SUCCESS;
|
---|
1977 |
|
---|
1978 | AssertFailed();
|
---|
1979 | return VERR_NOT_SUPPORTED;
|
---|
1980 | }
|
---|
1981 |
|
---|
1982 |
|
---|
1983 | static void vmsvga3dHwScreenDestroy(PVMSVGA3DSTATE pState, VMSVGAHWSCREEN *p)
|
---|
1984 | {
|
---|
1985 | RT_NOREF(pState);
|
---|
1986 | D3D_RELEASE(p->pDXGIKeyedMutex);
|
---|
1987 | D3D_RELEASE(p->pDxgiResource);
|
---|
1988 | D3D_RELEASE(p->pTexture);
|
---|
1989 | p->SharedHandle = 0;
|
---|
1990 | p->sidScreenTarget = SVGA_ID_INVALID;
|
---|
1991 | }
|
---|
1992 |
|
---|
1993 |
|
---|
1994 | static DECLCALLBACK(int) vmsvga3dBackDefineScreen(PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
1995 | {
|
---|
1996 | RT_NOREF(pThis, pThisCC, pScreen);
|
---|
1997 |
|
---|
1998 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: screen %u\n", pScreen->idScreen));
|
---|
1999 |
|
---|
2000 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2001 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2002 |
|
---|
2003 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
2004 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
2005 |
|
---|
2006 | Assert(pScreen->pHwScreen == NULL);
|
---|
2007 |
|
---|
2008 | VMSVGAHWSCREEN *p = (VMSVGAHWSCREEN *)RTMemAllocZ(sizeof(VMSVGAHWSCREEN));
|
---|
2009 | AssertPtrReturn(p, VERR_NO_MEMORY);
|
---|
2010 |
|
---|
2011 | p->sidScreenTarget = SVGA_ID_INVALID;
|
---|
2012 |
|
---|
2013 | int rc = vmsvga3dDrvNotifyDefineScreen(pThisCC, pScreen);
|
---|
2014 | if (RT_SUCCESS(rc))
|
---|
2015 | {
|
---|
2016 | /* The frontend supports the screen. Create the actual resource. */
|
---|
2017 | rc = vmsvga3dHwScreenCreate(pState, pScreen->cWidth, pScreen->cHeight, p);
|
---|
2018 | if (RT_SUCCESS(rc))
|
---|
2019 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: created\n"));
|
---|
2020 | }
|
---|
2021 |
|
---|
2022 | if (RT_SUCCESS(rc))
|
---|
2023 | {
|
---|
2024 | LogRel(("VMSVGA: Using HW accelerated screen %u\n", pScreen->idScreen));
|
---|
2025 | pScreen->pHwScreen = p;
|
---|
2026 | }
|
---|
2027 | else
|
---|
2028 | {
|
---|
2029 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: %Rrc\n", rc));
|
---|
2030 | vmsvga3dHwScreenDestroy(pState, p);
|
---|
2031 | RTMemFree(p);
|
---|
2032 | }
|
---|
2033 |
|
---|
2034 | return rc;
|
---|
2035 | }
|
---|
2036 |
|
---|
2037 |
|
---|
2038 | static DECLCALLBACK(int) vmsvga3dBackDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
2039 | {
|
---|
2040 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2041 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2042 |
|
---|
2043 | vmsvga3dDrvNotifyDestroyScreen(pThisCC, pScreen);
|
---|
2044 |
|
---|
2045 | if (pScreen->pHwScreen)
|
---|
2046 | {
|
---|
2047 | vmsvga3dHwScreenDestroy(pState, pScreen->pHwScreen);
|
---|
2048 | RTMemFree(pScreen->pHwScreen);
|
---|
2049 | pScreen->pHwScreen = NULL;
|
---|
2050 | }
|
---|
2051 |
|
---|
2052 | return VINF_SUCCESS;
|
---|
2053 | }
|
---|
2054 |
|
---|
2055 |
|
---|
2056 | static DECLCALLBACK(int) vmsvga3dBackSurfaceBlitToScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
2057 | SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage,
|
---|
2058 | SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *paRects)
|
---|
2059 | {
|
---|
2060 | RT_NOREF(pThisCC, pScreen, destRect, srcImage, srcRect, cRects, paRects);
|
---|
2061 |
|
---|
2062 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2063 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2064 |
|
---|
2065 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
2066 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
2067 |
|
---|
2068 | VMSVGAHWSCREEN *p = pScreen->pHwScreen;
|
---|
2069 | AssertReturn(p, VERR_NOT_SUPPORTED);
|
---|
2070 |
|
---|
2071 | PVMSVGA3DSURFACE pSurface;
|
---|
2072 | int rc = vmsvga3dSurfaceFromSid(pState, srcImage.sid, &pSurface);
|
---|
2073 | AssertRCReturn(rc, rc);
|
---|
2074 |
|
---|
2075 | /** @todo Implement. */
|
---|
2076 | AssertFailed();
|
---|
2077 | return VERR_NOT_IMPLEMENTED;
|
---|
2078 | }
|
---|
2079 |
|
---|
2080 |
|
---|
2081 | static DECLCALLBACK(int) dxContextFlushShared(PAVLU32NODECORE pCore, void *pvUser)
|
---|
2082 | {
|
---|
2083 | PVMSVGA3DSTATE pState = (PVMSVGA3DSTATE)pvUser;
|
---|
2084 |
|
---|
2085 | // Flush pCore->Key context and issue a query.
|
---|
2086 | PVMSVGA3DDXCONTEXT pDXContextDrawing;
|
---|
2087 | int rc = vmsvga3dDXContextFromCid(pState, pCore->Key, &pDXContextDrawing);
|
---|
2088 | AssertRCReturn(rc, rc);
|
---|
2089 |
|
---|
2090 | DXDEVICE *pDeviceDrawing = &pDXContextDrawing->pBackendDXContext->device;
|
---|
2091 | pDeviceDrawing->pImmediateContext->Flush();
|
---|
2092 |
|
---|
2093 | ID3D11Query *pQuery = 0;
|
---|
2094 | D3D11_QUERY_DESC qd;
|
---|
2095 | RT_ZERO(qd);
|
---|
2096 | qd.Query = D3D11_QUERY_EVENT;
|
---|
2097 | HRESULT hr2 = pDeviceDrawing->pDevice->CreateQuery(&qd, &pQuery);
|
---|
2098 | Assert(hr2 == S_OK); RT_NOREF(hr2);
|
---|
2099 |
|
---|
2100 | pDeviceDrawing->pImmediateContext->End(pQuery);
|
---|
2101 |
|
---|
2102 | BOOL queryData;
|
---|
2103 | while (pDeviceDrawing->pImmediateContext->GetData(pQuery, &queryData, sizeof(queryData), 0) != S_OK)
|
---|
2104 | {
|
---|
2105 | RTThreadYield();
|
---|
2106 | }
|
---|
2107 | D3D_RELEASE(pQuery);
|
---|
2108 |
|
---|
2109 | return VINF_SUCCESS;
|
---|
2110 | }
|
---|
2111 |
|
---|
2112 |
|
---|
2113 |
|
---|
2114 | static DECLCALLBACK(int) vmsvga3dSurfaceMap(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
|
---|
2115 | VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap)
|
---|
2116 | {
|
---|
2117 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2118 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2119 |
|
---|
2120 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
2121 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
2122 |
|
---|
2123 | PVMSVGA3DSURFACE pSurface;
|
---|
2124 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
2125 | AssertRCReturn(rc, rc);
|
---|
2126 |
|
---|
2127 | Assert(pImage->face == 0 && pImage->mipmap == 0); /** @todo implement. */
|
---|
2128 |
|
---|
2129 | PVMSVGA3DDXCONTEXT pDXContext;
|
---|
2130 |
|
---|
2131 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
2132 | if (!pBackendSurface)
|
---|
2133 | {
|
---|
2134 | /* This means that the guest uploads new data to the surface.
|
---|
2135 | * So the data should be copied either to a host memory buffer,
|
---|
2136 | * or to the actual surface.
|
---|
2137 | * In the latter case the BackendSurface must be created here.
|
---|
2138 | */
|
---|
2139 | rc = vmsvga3dDXContextFromCid(pState, idDXContext, &pDXContext);
|
---|
2140 | AssertRCReturn(rc, rc);
|
---|
2141 |
|
---|
2142 | rc = vmsvga3dBackSurfaceCreate(pThisCC, pDXContext, pSurface);
|
---|
2143 | AssertRCReturn(rc, rc);
|
---|
2144 |
|
---|
2145 | pBackendSurface = pSurface->pBackendSurface;
|
---|
2146 | }
|
---|
2147 |
|
---|
2148 | /* Figure out whether the surface belongs to a DXContext or to the backend. */
|
---|
2149 | if (pSurface->idAssociatedContext != SVGA_ID_INVALID)
|
---|
2150 | vmsvga3dDXContextFromCid(pState, pSurface->idAssociatedContext, &pDXContext);
|
---|
2151 | else
|
---|
2152 | pDXContext = NULL;
|
---|
2153 |
|
---|
2154 | DXDEVICE *pDevice;
|
---|
2155 | if (pDXContext)
|
---|
2156 | pDevice = &pDXContext->pBackendDXContext->device;
|
---|
2157 | else
|
---|
2158 | pDevice = &pBackend->device;
|
---|
2159 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2160 |
|
---|
2161 | SVGA3dBox clipBox;
|
---|
2162 | if (pBox)
|
---|
2163 | {
|
---|
2164 | clipBox = *pBox;
|
---|
2165 | vmsvgaR3ClipBox(&pSurface->paMipmapLevels[0].mipmapSize, &clipBox);
|
---|
2166 | ASSERT_GUEST_RETURN(clipBox.w && clipBox.h && clipBox.d, VERR_INVALID_PARAMETER);
|
---|
2167 | }
|
---|
2168 | else
|
---|
2169 | {
|
---|
2170 | clipBox.x = 0;
|
---|
2171 | clipBox.y = 0;
|
---|
2172 | clipBox.z = 0;
|
---|
2173 | clipBox.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
2174 | clipBox.h = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
2175 | clipBox.d = pSurface->paMipmapLevels[0].mipmapSize.depth;
|
---|
2176 | }
|
---|
2177 |
|
---|
2178 | /** @todo D3D11_MAP_WRITE does not work with D3D11_USAGE_DYNAMIC resources. Probably VMSVGA3D_SURFACE_MAP_WRITE is not necessary. */
|
---|
2179 | D3D11_MAP d3d11MapType;
|
---|
2180 | switch (enmMapType)
|
---|
2181 | {
|
---|
2182 | case VMSVGA3D_SURFACE_MAP_READ: d3d11MapType = D3D11_MAP_READ; break;
|
---|
2183 | case VMSVGA3D_SURFACE_MAP_WRITE: d3d11MapType = D3D11_MAP_WRITE; break;
|
---|
2184 | case VMSVGA3D_SURFACE_MAP_READ_WRITE: d3d11MapType = D3D11_MAP_READ_WRITE; break;
|
---|
2185 | case VMSVGA3D_SURFACE_MAP_WRITE_DISCARD: d3d11MapType = D3D11_MAP_WRITE_DISCARD; break;
|
---|
2186 | default:
|
---|
2187 | AssertFailed();
|
---|
2188 | return VERR_INVALID_PARAMETER;
|
---|
2189 | }
|
---|
2190 |
|
---|
2191 | D3D11_MAPPED_SUBRESOURCE mappedResource;
|
---|
2192 | RT_ZERO(mappedResource);
|
---|
2193 |
|
---|
2194 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
2195 | {
|
---|
2196 | ID3D11Texture2D *pMappedTexture;
|
---|
2197 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
2198 | {
|
---|
2199 | pMappedTexture = pBackendSurface->u.ScreenTarget.pStagingTexture;
|
---|
2200 |
|
---|
2201 | /** @todo Wait for the surface to finish drawing. */
|
---|
2202 | if (pBackendSurface->SharedTextureTree)
|
---|
2203 | {
|
---|
2204 | int rc2 = RTAvlU32DoWithAll(&pBackendSurface->SharedTextureTree, 0, dxContextFlushShared, pState);
|
---|
2205 | AssertRC(rc2);
|
---|
2206 | }
|
---|
2207 |
|
---|
2208 | /* Copy the texture content to the staging texture. */
|
---|
2209 | pDevice->pImmediateContext->CopyResource(pBackendSurface->u.ScreenTarget.pStagingTexture, pBackendSurface->u.ScreenTarget.pTexture);
|
---|
2210 | }
|
---|
2211 | else
|
---|
2212 | pMappedTexture = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
2213 |
|
---|
2214 | UINT const Subresource = 0; /* Screen target surfaces have only one subresource. */
|
---|
2215 | HRESULT hr = pDevice->pImmediateContext->Map(pMappedTexture, Subresource,
|
---|
2216 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
2217 | if (SUCCEEDED(hr))
|
---|
2218 | {
|
---|
2219 | pMap->enmMapType = enmMapType;
|
---|
2220 | pMap->box = clipBox;
|
---|
2221 | pMap->cbPixel = pSurface->cbBlock;
|
---|
2222 | pMap->cbRowPitch = mappedResource.RowPitch;
|
---|
2223 | pMap->cbDepthPitch = mappedResource.DepthPitch;
|
---|
2224 | pMap->pvData = (uint8_t *)mappedResource.pData
|
---|
2225 | + pMap->box.x * pMap->cbPixel
|
---|
2226 | + pMap->box.y * pMap->cbRowPitch
|
---|
2227 | + pMap->box.z * pMap->cbDepthPitch;
|
---|
2228 | }
|
---|
2229 | else
|
---|
2230 | rc = VERR_NOT_SUPPORTED;
|
---|
2231 | }
|
---|
2232 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE)
|
---|
2233 | {
|
---|
2234 | ID3D11Texture2D *pMappedTexture;
|
---|
2235 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
2236 | {
|
---|
2237 | pMappedTexture = pBackendSurface->u.ScreenTarget.pStagingTexture;
|
---|
2238 |
|
---|
2239 | /* Copy the texture content to the staging texture. */
|
---|
2240 | pDevice->pImmediateContext->CopyResource(pBackendSurface->u.ScreenTarget.pStagingTexture, pBackendSurface->u.ScreenTarget.pTexture);
|
---|
2241 | }
|
---|
2242 | else
|
---|
2243 | pMappedTexture = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
2244 |
|
---|
2245 | UINT const Subresource = 0; /* Screen target surfaces have only one subresource. */
|
---|
2246 | HRESULT hr = pDevice->pImmediateContext->Map(pMappedTexture, Subresource,
|
---|
2247 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
2248 | if (SUCCEEDED(hr))
|
---|
2249 | {
|
---|
2250 | pMap->enmMapType = enmMapType;
|
---|
2251 | pMap->box = clipBox;
|
---|
2252 | pMap->cbPixel = pSurface->cbBlock;
|
---|
2253 | pMap->cbRowPitch = mappedResource.RowPitch;
|
---|
2254 | pMap->cbDepthPitch = mappedResource.DepthPitch;
|
---|
2255 | pMap->pvData = (uint8_t *)mappedResource.pData
|
---|
2256 | + pMap->box.x * pMap->cbPixel
|
---|
2257 | + pMap->box.y * pMap->cbRowPitch
|
---|
2258 | + pMap->box.z * pMap->cbDepthPitch;
|
---|
2259 | }
|
---|
2260 | else
|
---|
2261 | rc = VERR_NOT_SUPPORTED;
|
---|
2262 | }
|
---|
2263 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
2264 | {
|
---|
2265 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
2266 | HRESULT hr = pDevice->pImmediateContext->Map(pSurface->pBackendSurface->u.Buffer.pBuffer, Subresource,
|
---|
2267 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
2268 | if (SUCCEEDED(hr))
|
---|
2269 | {
|
---|
2270 | pMap->enmMapType = enmMapType;
|
---|
2271 | pMap->box = clipBox;
|
---|
2272 | pMap->cbPixel = pSurface->cbBlock;
|
---|
2273 | pMap->cbRowPitch = mappedResource.RowPitch;
|
---|
2274 | pMap->cbDepthPitch = mappedResource.DepthPitch;
|
---|
2275 | pMap->pvData = (uint8_t *)mappedResource.pData
|
---|
2276 | + pMap->box.x * pMap->cbPixel
|
---|
2277 | + pMap->box.y * pMap->cbRowPitch
|
---|
2278 | + pMap->box.z * pMap->cbDepthPitch;
|
---|
2279 | }
|
---|
2280 | else
|
---|
2281 | rc = VERR_NOT_SUPPORTED;
|
---|
2282 | }
|
---|
2283 | else
|
---|
2284 | {
|
---|
2285 | // UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels);
|
---|
2286 | /** @todo Implement. */
|
---|
2287 | AssertFailed();
|
---|
2288 | rc = VERR_NOT_IMPLEMENTED;
|
---|
2289 | }
|
---|
2290 |
|
---|
2291 | return rc;
|
---|
2292 | }
|
---|
2293 |
|
---|
2294 |
|
---|
2295 | static DECLCALLBACK(int) vmsvga3dSurfaceUnmap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten)
|
---|
2296 | {
|
---|
2297 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2298 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2299 |
|
---|
2300 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
2301 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
2302 |
|
---|
2303 | PVMSVGA3DSURFACE pSurface;
|
---|
2304 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
2305 | AssertRCReturn(rc, rc);
|
---|
2306 |
|
---|
2307 | /* The called should not use the function for system memory surfaces. */
|
---|
2308 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
2309 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
2310 |
|
---|
2311 | PVMSVGA3DDXCONTEXT pDXContext;
|
---|
2312 | /* Figure out whether the surface belongs to a DXContext or to the backend. */
|
---|
2313 | if (pSurface->idAssociatedContext != SVGA_ID_INVALID)
|
---|
2314 | vmsvga3dDXContextFromCid(pState, pSurface->idAssociatedContext, &pDXContext);
|
---|
2315 | else
|
---|
2316 | pDXContext = NULL;
|
---|
2317 |
|
---|
2318 | DXDEVICE *pDevice;
|
---|
2319 | if (pDXContext)
|
---|
2320 | pDevice = &pDXContext->pBackendDXContext->device;
|
---|
2321 | else
|
---|
2322 | pDevice = &pBackend->device;
|
---|
2323 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2324 |
|
---|
2325 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
2326 | {
|
---|
2327 | ID3D11Texture2D *pMappedTexture;
|
---|
2328 | if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
2329 | pMappedTexture = pBackendSurface->u.ScreenTarget.pStagingTexture;
|
---|
2330 | else
|
---|
2331 | pMappedTexture = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
2332 |
|
---|
2333 | UINT const Subresource = 0; /* Screen target surfaces have only one subresource. */
|
---|
2334 | pDevice->pImmediateContext->Unmap(pMappedTexture, Subresource);
|
---|
2335 |
|
---|
2336 | if ( fWritten
|
---|
2337 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
2338 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
2339 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
2340 | {
|
---|
2341 | ID3D11Resource *pDstResource = pBackendSurface->u.ScreenTarget.pTexture;
|
---|
2342 | UINT DstSubresource = Subresource;
|
---|
2343 | UINT DstX = pMap->box.x;
|
---|
2344 | UINT DstY = pMap->box.y;
|
---|
2345 | UINT DstZ = pMap->box.z;
|
---|
2346 | ID3D11Resource *pSrcResource = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
2347 | UINT SrcSubresource = Subresource;
|
---|
2348 | D3D11_BOX SrcBox;
|
---|
2349 | SrcBox.left = pMap->box.x;
|
---|
2350 | SrcBox.top = pMap->box.y;
|
---|
2351 | SrcBox.front = pMap->box.z;
|
---|
2352 | SrcBox.right = pMap->box.x + pMap->box.w;
|
---|
2353 | SrcBox.bottom = pMap->box.y + pMap->box.h;
|
---|
2354 | SrcBox.back = pMap->box.z + pMap->box.d;
|
---|
2355 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
2356 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
2357 | }
|
---|
2358 | }
|
---|
2359 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE)
|
---|
2360 | {
|
---|
2361 | ID3D11Texture2D *pMappedTexture;
|
---|
2362 | if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
2363 | pMappedTexture = pBackendSurface->u.ScreenTarget.pStagingTexture;
|
---|
2364 | else
|
---|
2365 | pMappedTexture = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
2366 |
|
---|
2367 | UINT const Subresource = 0; /* Screen target surfaces have only one subresource. */
|
---|
2368 | pDevice->pImmediateContext->Unmap(pMappedTexture, Subresource);
|
---|
2369 |
|
---|
2370 | if ( fWritten
|
---|
2371 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
2372 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
2373 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
2374 | {
|
---|
2375 | ID3D11Resource *pDstResource = pBackendSurface->u.ScreenTarget.pTexture;
|
---|
2376 | UINT DstSubresource = Subresource;
|
---|
2377 | UINT DstX = pMap->box.x;
|
---|
2378 | UINT DstY = pMap->box.y;
|
---|
2379 | UINT DstZ = pMap->box.z;
|
---|
2380 | ID3D11Resource *pSrcResource = pBackendSurface->u.ScreenTarget.pDynamicTexture;
|
---|
2381 | UINT SrcSubresource = Subresource;
|
---|
2382 | D3D11_BOX SrcBox;
|
---|
2383 | SrcBox.left = pMap->box.x;
|
---|
2384 | SrcBox.top = pMap->box.y;
|
---|
2385 | SrcBox.front = pMap->box.z;
|
---|
2386 | SrcBox.right = pMap->box.x + pMap->box.w;
|
---|
2387 | SrcBox.bottom = pMap->box.y + pMap->box.h;
|
---|
2388 | SrcBox.back = pMap->box.z + pMap->box.d;
|
---|
2389 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
2390 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
2391 | }
|
---|
2392 | }
|
---|
2393 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
2394 | {
|
---|
2395 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
2396 | pDevice->pImmediateContext->Unmap(pBackendSurface->u.Buffer.pBuffer, Subresource);
|
---|
2397 | }
|
---|
2398 | else
|
---|
2399 | {
|
---|
2400 | AssertFailed();
|
---|
2401 | rc = VERR_NOT_IMPLEMENTED;
|
---|
2402 | }
|
---|
2403 |
|
---|
2404 | return rc;
|
---|
2405 | }
|
---|
2406 |
|
---|
2407 |
|
---|
2408 | static DECLCALLBACK(int) vmsvga3dScreenTargetBind(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, uint32_t sid)
|
---|
2409 | {
|
---|
2410 | int rc = VINF_SUCCESS;
|
---|
2411 |
|
---|
2412 | PVMSVGA3DSURFACE pSurface;
|
---|
2413 | if (sid != SVGA_ID_INVALID)
|
---|
2414 | {
|
---|
2415 | /* Create the surface if does not yet exist. */
|
---|
2416 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2417 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2418 |
|
---|
2419 | rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
|
---|
2420 | AssertRCReturn(rc, rc);
|
---|
2421 |
|
---|
2422 | if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
2423 | {
|
---|
2424 | /* Create the actual texture. */
|
---|
2425 | rc = vmsvga3dBackSurfaceCreateScreenTarget(pThisCC, pSurface);
|
---|
2426 | AssertRCReturn(rc, rc);
|
---|
2427 | }
|
---|
2428 | }
|
---|
2429 | else
|
---|
2430 | pSurface = NULL;
|
---|
2431 |
|
---|
2432 | /* Notify the HW accelerated screen if it is used. */
|
---|
2433 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
2434 | if (!pHwScreen)
|
---|
2435 | return VINF_SUCCESS;
|
---|
2436 |
|
---|
2437 | /* Same surface -> do nothing. */
|
---|
2438 | if (pHwScreen->sidScreenTarget == sid)
|
---|
2439 | return VINF_SUCCESS;
|
---|
2440 |
|
---|
2441 | if (sid != SVGA_ID_INVALID)
|
---|
2442 | {
|
---|
2443 | AssertReturn( pSurface->pBackendSurface
|
---|
2444 | && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET, VERR_INVALID_PARAMETER);
|
---|
2445 |
|
---|
2446 | HANDLE const hSharedSurface = pHwScreen->SharedHandle;
|
---|
2447 | rc = vmsvga3dDrvNotifyBindSurface(pThisCC, pScreen, hSharedSurface);
|
---|
2448 | }
|
---|
2449 |
|
---|
2450 | if (RT_SUCCESS(rc))
|
---|
2451 | {
|
---|
2452 | pHwScreen->sidScreenTarget = sid;
|
---|
2453 | }
|
---|
2454 |
|
---|
2455 | return rc;
|
---|
2456 | }
|
---|
2457 |
|
---|
2458 |
|
---|
2459 | static DECLCALLBACK(int) vmsvga3dScreenTargetUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, SVGA3dRect const *pRect)
|
---|
2460 | {
|
---|
2461 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
2462 | AssertReturn(pHwScreen, VERR_NOT_SUPPORTED);
|
---|
2463 |
|
---|
2464 | if (pHwScreen->sidScreenTarget == SVGA_ID_INVALID)
|
---|
2465 | return VINF_SUCCESS; /* No surface bound. */
|
---|
2466 |
|
---|
2467 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2468 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2469 |
|
---|
2470 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
2471 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
2472 |
|
---|
2473 | PVMSVGA3DSURFACE pSurface;
|
---|
2474 | int rc = vmsvga3dSurfaceFromSid(pState, pHwScreen->sidScreenTarget, &pSurface);
|
---|
2475 | AssertRCReturn(rc, rc);
|
---|
2476 |
|
---|
2477 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
2478 | AssertReturn(pBackendSurface && pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET, VERR_INVALID_PARAMETER);
|
---|
2479 |
|
---|
2480 | SVGA3dRect boundRect;
|
---|
2481 | boundRect.x = 0;
|
---|
2482 | boundRect.y = 0;
|
---|
2483 | boundRect.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
2484 | boundRect.h = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
2485 | SVGA3dRect clipRect = *pRect;
|
---|
2486 | vmsvgaR3Clip3dRect(&boundRect, &clipRect);
|
---|
2487 | ASSERT_GUEST_RETURN(clipRect.w && clipRect.h, VERR_INVALID_PARAMETER);
|
---|
2488 |
|
---|
2489 | /* Copy the screen texture to the shared surface. */
|
---|
2490 | DWORD result = pHwScreen->pDXGIKeyedMutex->AcquireSync(0, 10000);
|
---|
2491 | if (result == WAIT_OBJECT_0)
|
---|
2492 | {
|
---|
2493 | ID3D11Query *pQuery = 0;
|
---|
2494 | D3D11_QUERY_DESC qd;
|
---|
2495 | RT_ZERO(qd);
|
---|
2496 | qd.Query = D3D11_QUERY_EVENT;
|
---|
2497 | HRESULT hr2 = pBackend->device.pDevice->CreateQuery(&qd, &pQuery);
|
---|
2498 | Assert(hr2 == S_OK); RT_NOREF(hr2);
|
---|
2499 |
|
---|
2500 | pBackend->device.pImmediateContext->CopyResource(pHwScreen->pTexture, pBackendSurface->u.ScreenTarget.pTexture);
|
---|
2501 |
|
---|
2502 | pBackend->device.pImmediateContext->Flush();
|
---|
2503 |
|
---|
2504 | pBackend->device.pImmediateContext->End(pQuery);
|
---|
2505 |
|
---|
2506 | BOOL queryData;
|
---|
2507 | while (pBackend->device.pImmediateContext->GetData(pQuery, &queryData, sizeof(queryData), 0) != S_OK)
|
---|
2508 | {
|
---|
2509 | RTThreadYield();
|
---|
2510 | }
|
---|
2511 | D3D_RELEASE(pQuery);
|
---|
2512 |
|
---|
2513 | result = pHwScreen->pDXGIKeyedMutex->ReleaseSync(1);
|
---|
2514 | }
|
---|
2515 | else
|
---|
2516 | AssertFailed();
|
---|
2517 |
|
---|
2518 | rc = vmsvga3dDrvNotifyUpdate(pThisCC, pScreen, pRect->x, pRect->y, pRect->w, pRect->h);
|
---|
2519 | return rc;
|
---|
2520 | }
|
---|
2521 |
|
---|
2522 |
|
---|
2523 | /*
|
---|
2524 | *
|
---|
2525 | * 3D interface.
|
---|
2526 | *
|
---|
2527 | */
|
---|
2528 |
|
---|
2529 | static DECLCALLBACK(int) vmsvga3dBackQueryCaps(PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val)
|
---|
2530 | {
|
---|
2531 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
2532 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
2533 |
|
---|
2534 | int rc = VINF_SUCCESS;
|
---|
2535 |
|
---|
2536 | *pu32Val = 0;
|
---|
2537 |
|
---|
2538 | if (idx3dCaps > SVGA3D_DEVCAP_MAX)
|
---|
2539 | {
|
---|
2540 | LogRelMax(16, ("VMSVGA: unsupported SVGA3D_DEVCAP %d\n", idx3dCaps));
|
---|
2541 | return VERR_NOT_SUPPORTED;
|
---|
2542 | }
|
---|
2543 |
|
---|
2544 | D3D_FEATURE_LEVEL const FeatureLevel = pState->pBackend->device.FeatureLevel;
|
---|
2545 |
|
---|
2546 | /* Most values are taken from:
|
---|
2547 | * https://docs.microsoft.com/en-us/windows/win32/direct3d11/overviews-direct3d-11-devices-downlevel-intro
|
---|
2548 | *
|
---|
2549 | * Shader values are from
|
---|
2550 | * https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-models
|
---|
2551 | */
|
---|
2552 |
|
---|
2553 | switch (idx3dCaps)
|
---|
2554 | {
|
---|
2555 | case SVGA3D_DEVCAP_3D:
|
---|
2556 | *pu32Val = 1;
|
---|
2557 | break;
|
---|
2558 |
|
---|
2559 | case SVGA3D_DEVCAP_MAX_LIGHTS:
|
---|
2560 | *pu32Val = SVGA3D_NUM_LIGHTS; /* VGPU9. Not applicable to DX11. */
|
---|
2561 | break;
|
---|
2562 |
|
---|
2563 | case SVGA3D_DEVCAP_MAX_TEXTURES:
|
---|
2564 | *pu32Val = SVGA3D_NUM_TEXTURE_UNITS; /* VGPU9. Not applicable to DX11. */
|
---|
2565 | break;
|
---|
2566 |
|
---|
2567 | case SVGA3D_DEVCAP_MAX_CLIP_PLANES:
|
---|
2568 | *pu32Val = SVGA3D_NUM_CLIPPLANES;
|
---|
2569 | break;
|
---|
2570 |
|
---|
2571 | case SVGA3D_DEVCAP_VERTEX_SHADER_VERSION:
|
---|
2572 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2573 | *pu32Val = SVGA3DVSVERSION_40;
|
---|
2574 | else
|
---|
2575 | *pu32Val = SVGA3DVSVERSION_30;
|
---|
2576 | break;
|
---|
2577 |
|
---|
2578 | case SVGA3D_DEVCAP_VERTEX_SHADER:
|
---|
2579 | *pu32Val = 1;
|
---|
2580 | break;
|
---|
2581 |
|
---|
2582 | case SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION:
|
---|
2583 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2584 | *pu32Val = SVGA3DPSVERSION_40;
|
---|
2585 | else
|
---|
2586 | *pu32Val = SVGA3DPSVERSION_30;
|
---|
2587 | break;
|
---|
2588 |
|
---|
2589 | case SVGA3D_DEVCAP_FRAGMENT_SHADER:
|
---|
2590 | *pu32Val = 1;
|
---|
2591 | break;
|
---|
2592 |
|
---|
2593 | case SVGA3D_DEVCAP_MAX_RENDER_TARGETS:
|
---|
2594 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2595 | *pu32Val = 8;
|
---|
2596 | else
|
---|
2597 | *pu32Val = 4;
|
---|
2598 | break;
|
---|
2599 |
|
---|
2600 | case SVGA3D_DEVCAP_S23E8_TEXTURES:
|
---|
2601 | case SVGA3D_DEVCAP_S10E5_TEXTURES:
|
---|
2602 | /* Must be obsolete by now; surface format caps specify the same thing. */
|
---|
2603 | break;
|
---|
2604 |
|
---|
2605 | case SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND:
|
---|
2606 | /* Obsolete */
|
---|
2607 | break;
|
---|
2608 |
|
---|
2609 | /*
|
---|
2610 | * 2. The BUFFER_FORMAT capabilities are deprecated, and they always
|
---|
2611 | * return TRUE. Even on physical hardware that does not support
|
---|
2612 | * these formats natively, the SVGA3D device will provide an emulation
|
---|
2613 | * which should be invisible to the guest OS.
|
---|
2614 | */
|
---|
2615 | case SVGA3D_DEVCAP_D16_BUFFER_FORMAT:
|
---|
2616 | case SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT:
|
---|
2617 | case SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT:
|
---|
2618 | *pu32Val = 1;
|
---|
2619 | break;
|
---|
2620 |
|
---|
2621 | case SVGA3D_DEVCAP_QUERY_TYPES:
|
---|
2622 | /* Obsolete */
|
---|
2623 | break;
|
---|
2624 |
|
---|
2625 | case SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING:
|
---|
2626 | /* Obsolete */
|
---|
2627 | break;
|
---|
2628 |
|
---|
2629 | case SVGA3D_DEVCAP_MAX_POINT_SIZE:
|
---|
2630 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
2631 | *(float *)pu32Val = 256.0f; /* VGPU9. Not applicable to DX11. */
|
---|
2632 | break;
|
---|
2633 |
|
---|
2634 | case SVGA3D_DEVCAP_MAX_SHADER_TEXTURES:
|
---|
2635 | /* Obsolete */
|
---|
2636 | break;
|
---|
2637 |
|
---|
2638 | case SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH:
|
---|
2639 | case SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT:
|
---|
2640 | if (FeatureLevel >= D3D_FEATURE_LEVEL_11_0)
|
---|
2641 | *pu32Val = 16384;
|
---|
2642 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2643 | *pu32Val = 8192;
|
---|
2644 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
2645 | *pu32Val = 4096;
|
---|
2646 | else
|
---|
2647 | *pu32Val = 2048;
|
---|
2648 | break;
|
---|
2649 |
|
---|
2650 | case SVGA3D_DEVCAP_MAX_VOLUME_EXTENT:
|
---|
2651 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2652 | *pu32Val = 2048;
|
---|
2653 | else
|
---|
2654 | *pu32Val = 256;
|
---|
2655 | break;
|
---|
2656 |
|
---|
2657 | case SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT:
|
---|
2658 | if (FeatureLevel >= D3D_FEATURE_LEVEL_11_0)
|
---|
2659 | *pu32Val = 16384;
|
---|
2660 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
2661 | *pu32Val = 8192;
|
---|
2662 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
2663 | *pu32Val = 2048;
|
---|
2664 | else
|
---|
2665 | *pu32Val = 128;
|
---|
2666 | break;
|
---|
2667 |
|
---|
2668 | case SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO:
|
---|
2669 | /* Obsolete */
|
---|
2670 | break;
|
---|
2671 |
|
---|
2672 | case SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY:
|
---|
2673 | if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
2674 | *pu32Val = D3D11_REQ_MAXANISOTROPY;
|
---|
2675 | else
|
---|
2676 | *pu32Val = 2; // D3D_FL9_1_DEFAULT_MAX_ANISOTROPY;
|
---|
2677 | break;
|
---|
2678 |
|
---|
2679 | case SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT:
|
---|
2680 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2681 | *pu32Val = UINT32_MAX;
|
---|
2682 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
2683 | *pu32Val = 1048575; // D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT;
|
---|
2684 | else
|
---|
2685 | *pu32Val = 65535; // D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT;
|
---|
2686 | break;
|
---|
2687 |
|
---|
2688 | case SVGA3D_DEVCAP_MAX_VERTEX_INDEX:
|
---|
2689 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2690 | *pu32Val = UINT32_MAX;
|
---|
2691 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
2692 | *pu32Val = 1048575;
|
---|
2693 | else
|
---|
2694 | *pu32Val = 65534;
|
---|
2695 | break;
|
---|
2696 |
|
---|
2697 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS:
|
---|
2698 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2699 | *pu32Val = UINT32_MAX;
|
---|
2700 | else
|
---|
2701 | *pu32Val = 512;
|
---|
2702 | break;
|
---|
2703 |
|
---|
2704 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS:
|
---|
2705 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2706 | *pu32Val = UINT32_MAX;
|
---|
2707 | else
|
---|
2708 | *pu32Val = 512;
|
---|
2709 | break;
|
---|
2710 |
|
---|
2711 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS:
|
---|
2712 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2713 | *pu32Val = 4096;
|
---|
2714 | else
|
---|
2715 | *pu32Val = 32;
|
---|
2716 | break;
|
---|
2717 |
|
---|
2718 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS:
|
---|
2719 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2720 | *pu32Val = 4096;
|
---|
2721 | else
|
---|
2722 | *pu32Val = 32;
|
---|
2723 | break;
|
---|
2724 |
|
---|
2725 | case SVGA3D_DEVCAP_TEXTURE_OPS:
|
---|
2726 | /* Obsolete */
|
---|
2727 | break;
|
---|
2728 |
|
---|
2729 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8:
|
---|
2730 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8:
|
---|
2731 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10:
|
---|
2732 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5:
|
---|
2733 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5:
|
---|
2734 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4:
|
---|
2735 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5:
|
---|
2736 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16:
|
---|
2737 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8:
|
---|
2738 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8:
|
---|
2739 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8:
|
---|
2740 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16:
|
---|
2741 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8:
|
---|
2742 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8:
|
---|
2743 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1:
|
---|
2744 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2:
|
---|
2745 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3:
|
---|
2746 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4:
|
---|
2747 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5:
|
---|
2748 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8:
|
---|
2749 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10:
|
---|
2750 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8:
|
---|
2751 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8:
|
---|
2752 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8:
|
---|
2753 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5:
|
---|
2754 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8:
|
---|
2755 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5:
|
---|
2756 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8:
|
---|
2757 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5:
|
---|
2758 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8:
|
---|
2759 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16:
|
---|
2760 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16:
|
---|
2761 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16:
|
---|
2762 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY:
|
---|
2763 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2:
|
---|
2764 | case SVGA3D_DEVCAP_SURFACEFMT_NV12:
|
---|
2765 | case SVGA3D_DEVCAP_DEAD10: /* SVGA3D_DEVCAP_SURFACEFMT_AYUV */
|
---|
2766 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16:
|
---|
2767 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24:
|
---|
2768 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT:
|
---|
2769 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1:
|
---|
2770 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2:
|
---|
2771 | case SVGA3D_DEVCAP_SURFACEFMT_YV12:
|
---|
2772 | {
|
---|
2773 | SVGA3dSurfaceFormat const enmFormat = vmsvgaDXDevCapSurfaceFmt2Format(idx3dCaps);
|
---|
2774 | rc = vmsvgaDXCheckFormatSupportPreDX(pState, enmFormat, pu32Val);
|
---|
2775 | break;
|
---|
2776 | }
|
---|
2777 |
|
---|
2778 | case SVGA3D_DEVCAP_MISSING62:
|
---|
2779 | /* Unused */
|
---|
2780 | break;
|
---|
2781 |
|
---|
2782 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES:
|
---|
2783 | /* Obsolete */
|
---|
2784 | break;
|
---|
2785 |
|
---|
2786 | case SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS:
|
---|
2787 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
2788 | *pu32Val = 8;
|
---|
2789 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
2790 | *pu32Val = 4; // D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT
|
---|
2791 | else
|
---|
2792 | *pu32Val = 1; // D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT
|
---|
2793 | break;
|
---|
2794 |
|
---|
2795 | case SVGA3D_DEVCAP_DEAD4: /* SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES */
|
---|
2796 | case SVGA3D_DEVCAP_DEAD5: /* SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES */
|
---|
2797 | *pu32Val = (1 << (2-1)) | (1 << (4-1)) | (1 << (8-1)); /* 2x, 4x, 8x */
|
---|
2798 | break;
|
---|
2799 |
|
---|
2800 | case SVGA3D_DEVCAP_DEAD7: /* SVGA3D_DEVCAP_ALPHATOCOVERAGE */
|
---|
2801 | /* Obsolete */
|
---|
2802 | break;
|
---|
2803 |
|
---|
2804 | case SVGA3D_DEVCAP_DEAD6: /* SVGA3D_DEVCAP_SUPERSAMPLE */
|
---|
2805 | /* Obsolete */
|
---|
2806 | break;
|
---|
2807 |
|
---|
2808 | case SVGA3D_DEVCAP_AUTOGENMIPMAPS:
|
---|
2809 | *pu32Val = 1;
|
---|
2810 | break;
|
---|
2811 |
|
---|
2812 | case SVGA3D_DEVCAP_MAX_CONTEXT_IDS:
|
---|
2813 | *pu32Val = SVGA3D_MAX_CONTEXT_IDS;
|
---|
2814 | break;
|
---|
2815 |
|
---|
2816 | case SVGA3D_DEVCAP_MAX_SURFACE_IDS:
|
---|
2817 | *pu32Val = SVGA3D_MAX_SURFACE_IDS;
|
---|
2818 | break;
|
---|
2819 |
|
---|
2820 | case SVGA3D_DEVCAP_DEAD1:
|
---|
2821 | /* Obsolete */
|
---|
2822 | break;
|
---|
2823 |
|
---|
2824 | case SVGA3D_DEVCAP_DEAD8: /* SVGA3D_DEVCAP_VIDEO_DECODE */
|
---|
2825 | /* Obsolete */
|
---|
2826 | break;
|
---|
2827 |
|
---|
2828 | case SVGA3D_DEVCAP_DEAD9: /* SVGA3D_DEVCAP_VIDEO_PROCESS */
|
---|
2829 | /* Obsolete */
|
---|
2830 | break;
|
---|
2831 |
|
---|
2832 | case SVGA3D_DEVCAP_LINE_AA:
|
---|
2833 | *pu32Val = 1;
|
---|
2834 | break;
|
---|
2835 |
|
---|
2836 | case SVGA3D_DEVCAP_LINE_STIPPLE:
|
---|
2837 | *pu32Val = 0; /* DX11 does not seem to support this directly. */
|
---|
2838 | break;
|
---|
2839 |
|
---|
2840 | case SVGA3D_DEVCAP_MAX_LINE_WIDTH:
|
---|
2841 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
2842 | *(float *)pu32Val = 1.0f;
|
---|
2843 | break;
|
---|
2844 |
|
---|
2845 | case SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH:
|
---|
2846 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
2847 | *(float *)pu32Val = 1.0f;
|
---|
2848 | break;
|
---|
2849 |
|
---|
2850 | case SVGA3D_DEVCAP_DEAD3: /* Old SVGA3D_DEVCAP_LOGICOPS */
|
---|
2851 | /* Deprecated. */
|
---|
2852 | AssertCompile(SVGA3D_DEVCAP_DEAD3 == 92); /* Newer SVGA headers redefine this. */
|
---|
2853 | break;
|
---|
2854 |
|
---|
2855 | case SVGA3D_DEVCAP_TS_COLOR_KEY:
|
---|
2856 | *pu32Val = 0; /* DX11 does not seem to support this directly. */
|
---|
2857 | break;
|
---|
2858 |
|
---|
2859 | case SVGA3D_DEVCAP_DEAD2:
|
---|
2860 | break;
|
---|
2861 |
|
---|
2862 | case SVGA3D_DEVCAP_DXCONTEXT:
|
---|
2863 | *pu32Val = 1;
|
---|
2864 | break;
|
---|
2865 |
|
---|
2866 | case SVGA3D_DEVCAP_DEAD11: /* SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE */
|
---|
2867 | *pu32Val = D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION;
|
---|
2868 | break;
|
---|
2869 |
|
---|
2870 | case SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS:
|
---|
2871 | *pu32Val = D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT;
|
---|
2872 | break;
|
---|
2873 |
|
---|
2874 | case SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS:
|
---|
2875 | *pu32Val = D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT;
|
---|
2876 | break;
|
---|
2877 |
|
---|
2878 | case SVGA3D_DEVCAP_DX_PROVOKING_VERTEX:
|
---|
2879 | *pu32Val = 0; /* boolean */
|
---|
2880 | break;
|
---|
2881 |
|
---|
2882 | case SVGA3D_DEVCAP_DXFMT_X8R8G8B8:
|
---|
2883 | case SVGA3D_DEVCAP_DXFMT_A8R8G8B8:
|
---|
2884 | case SVGA3D_DEVCAP_DXFMT_R5G6B5:
|
---|
2885 | case SVGA3D_DEVCAP_DXFMT_X1R5G5B5:
|
---|
2886 | case SVGA3D_DEVCAP_DXFMT_A1R5G5B5:
|
---|
2887 | case SVGA3D_DEVCAP_DXFMT_A4R4G4B4:
|
---|
2888 | case SVGA3D_DEVCAP_DXFMT_Z_D32:
|
---|
2889 | case SVGA3D_DEVCAP_DXFMT_Z_D16:
|
---|
2890 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8:
|
---|
2891 | case SVGA3D_DEVCAP_DXFMT_Z_D15S1:
|
---|
2892 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8:
|
---|
2893 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4:
|
---|
2894 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE16:
|
---|
2895 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8:
|
---|
2896 | case SVGA3D_DEVCAP_DXFMT_DXT1:
|
---|
2897 | case SVGA3D_DEVCAP_DXFMT_DXT2:
|
---|
2898 | case SVGA3D_DEVCAP_DXFMT_DXT3:
|
---|
2899 | case SVGA3D_DEVCAP_DXFMT_DXT4:
|
---|
2900 | case SVGA3D_DEVCAP_DXFMT_DXT5:
|
---|
2901 | case SVGA3D_DEVCAP_DXFMT_BUMPU8V8:
|
---|
2902 | case SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5:
|
---|
2903 | case SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8:
|
---|
2904 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1:
|
---|
2905 | case SVGA3D_DEVCAP_DXFMT_ARGB_S10E5:
|
---|
2906 | case SVGA3D_DEVCAP_DXFMT_ARGB_S23E8:
|
---|
2907 | case SVGA3D_DEVCAP_DXFMT_A2R10G10B10:
|
---|
2908 | case SVGA3D_DEVCAP_DXFMT_V8U8:
|
---|
2909 | case SVGA3D_DEVCAP_DXFMT_Q8W8V8U8:
|
---|
2910 | case SVGA3D_DEVCAP_DXFMT_CxV8U8:
|
---|
2911 | case SVGA3D_DEVCAP_DXFMT_X8L8V8U8:
|
---|
2912 | case SVGA3D_DEVCAP_DXFMT_A2W10V10U10:
|
---|
2913 | case SVGA3D_DEVCAP_DXFMT_ALPHA8:
|
---|
2914 | case SVGA3D_DEVCAP_DXFMT_R_S10E5:
|
---|
2915 | case SVGA3D_DEVCAP_DXFMT_R_S23E8:
|
---|
2916 | case SVGA3D_DEVCAP_DXFMT_RG_S10E5:
|
---|
2917 | case SVGA3D_DEVCAP_DXFMT_RG_S23E8:
|
---|
2918 | case SVGA3D_DEVCAP_DXFMT_BUFFER:
|
---|
2919 | case SVGA3D_DEVCAP_DXFMT_Z_D24X8:
|
---|
2920 | case SVGA3D_DEVCAP_DXFMT_V16U16:
|
---|
2921 | case SVGA3D_DEVCAP_DXFMT_G16R16:
|
---|
2922 | case SVGA3D_DEVCAP_DXFMT_A16B16G16R16:
|
---|
2923 | case SVGA3D_DEVCAP_DXFMT_UYVY:
|
---|
2924 | case SVGA3D_DEVCAP_DXFMT_YUY2:
|
---|
2925 | case SVGA3D_DEVCAP_DXFMT_NV12:
|
---|
2926 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2: /* SVGA3D_DEVCAP_DXFMT_AYUV */
|
---|
2927 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS:
|
---|
2928 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT:
|
---|
2929 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT:
|
---|
2930 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS:
|
---|
2931 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT:
|
---|
2932 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT:
|
---|
2933 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT:
|
---|
2934 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS:
|
---|
2935 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT:
|
---|
2936 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM:
|
---|
2937 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT:
|
---|
2938 | case SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS:
|
---|
2939 | case SVGA3D_DEVCAP_DXFMT_R32G32_UINT:
|
---|
2940 | case SVGA3D_DEVCAP_DXFMT_R32G32_SINT:
|
---|
2941 | case SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS:
|
---|
2942 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT:
|
---|
2943 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24:
|
---|
2944 | case SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT:
|
---|
2945 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS:
|
---|
2946 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT:
|
---|
2947 | case SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT:
|
---|
2948 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS:
|
---|
2949 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM:
|
---|
2950 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB:
|
---|
2951 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT:
|
---|
2952 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT:
|
---|
2953 | case SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS:
|
---|
2954 | case SVGA3D_DEVCAP_DXFMT_R16G16_UINT:
|
---|
2955 | case SVGA3D_DEVCAP_DXFMT_R16G16_SINT:
|
---|
2956 | case SVGA3D_DEVCAP_DXFMT_R32_TYPELESS:
|
---|
2957 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT:
|
---|
2958 | case SVGA3D_DEVCAP_DXFMT_R32_UINT:
|
---|
2959 | case SVGA3D_DEVCAP_DXFMT_R32_SINT:
|
---|
2960 | case SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS:
|
---|
2961 | case SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT:
|
---|
2962 | case SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8:
|
---|
2963 | case SVGA3D_DEVCAP_DXFMT_X24_G8_UINT:
|
---|
2964 | case SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS:
|
---|
2965 | case SVGA3D_DEVCAP_DXFMT_R8G8_UNORM:
|
---|
2966 | case SVGA3D_DEVCAP_DXFMT_R8G8_UINT:
|
---|
2967 | case SVGA3D_DEVCAP_DXFMT_R8G8_SINT:
|
---|
2968 | case SVGA3D_DEVCAP_DXFMT_R16_TYPELESS:
|
---|
2969 | case SVGA3D_DEVCAP_DXFMT_R16_UNORM:
|
---|
2970 | case SVGA3D_DEVCAP_DXFMT_R16_UINT:
|
---|
2971 | case SVGA3D_DEVCAP_DXFMT_R16_SNORM:
|
---|
2972 | case SVGA3D_DEVCAP_DXFMT_R16_SINT:
|
---|
2973 | case SVGA3D_DEVCAP_DXFMT_R8_TYPELESS:
|
---|
2974 | case SVGA3D_DEVCAP_DXFMT_R8_UNORM:
|
---|
2975 | case SVGA3D_DEVCAP_DXFMT_R8_UINT:
|
---|
2976 | case SVGA3D_DEVCAP_DXFMT_R8_SNORM:
|
---|
2977 | case SVGA3D_DEVCAP_DXFMT_R8_SINT:
|
---|
2978 | case SVGA3D_DEVCAP_DXFMT_P8:
|
---|
2979 | case SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP:
|
---|
2980 | case SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM:
|
---|
2981 | case SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM:
|
---|
2982 | case SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS:
|
---|
2983 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB:
|
---|
2984 | case SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS:
|
---|
2985 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB:
|
---|
2986 | case SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS:
|
---|
2987 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB:
|
---|
2988 | case SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS:
|
---|
2989 | case SVGA3D_DEVCAP_DXFMT_ATI1:
|
---|
2990 | case SVGA3D_DEVCAP_DXFMT_BC4_SNORM:
|
---|
2991 | case SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS:
|
---|
2992 | case SVGA3D_DEVCAP_DXFMT_ATI2:
|
---|
2993 | case SVGA3D_DEVCAP_DXFMT_BC5_SNORM:
|
---|
2994 | case SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM:
|
---|
2995 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS:
|
---|
2996 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB:
|
---|
2997 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS:
|
---|
2998 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB:
|
---|
2999 | case SVGA3D_DEVCAP_DXFMT_Z_DF16:
|
---|
3000 | case SVGA3D_DEVCAP_DXFMT_Z_DF24:
|
---|
3001 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT:
|
---|
3002 | case SVGA3D_DEVCAP_DXFMT_YV12:
|
---|
3003 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT:
|
---|
3004 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT:
|
---|
3005 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM:
|
---|
3006 | case SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT:
|
---|
3007 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM:
|
---|
3008 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM:
|
---|
3009 | case SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT:
|
---|
3010 | case SVGA3D_DEVCAP_DXFMT_R16G16_UNORM:
|
---|
3011 | case SVGA3D_DEVCAP_DXFMT_R16G16_SNORM:
|
---|
3012 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT:
|
---|
3013 | case SVGA3D_DEVCAP_DXFMT_R8G8_SNORM:
|
---|
3014 | case SVGA3D_DEVCAP_DXFMT_R16_FLOAT:
|
---|
3015 | case SVGA3D_DEVCAP_DXFMT_D16_UNORM:
|
---|
3016 | case SVGA3D_DEVCAP_DXFMT_A8_UNORM:
|
---|
3017 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM:
|
---|
3018 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM:
|
---|
3019 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM:
|
---|
3020 | case SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM:
|
---|
3021 | case SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM:
|
---|
3022 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM:
|
---|
3023 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM:
|
---|
3024 | case SVGA3D_DEVCAP_DXFMT_BC4_UNORM:
|
---|
3025 | case SVGA3D_DEVCAP_DXFMT_BC5_UNORM:
|
---|
3026 | case SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS:
|
---|
3027 | case SVGA3D_DEVCAP_DXFMT_BC6H_UF16:
|
---|
3028 | case SVGA3D_DEVCAP_DXFMT_BC6H_SF16:
|
---|
3029 | case SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS:
|
---|
3030 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM:
|
---|
3031 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB:
|
---|
3032 | {
|
---|
3033 | SVGA3dSurfaceFormat const enmFormat = vmsvgaDXDevCapDxfmt2Format(idx3dCaps);
|
---|
3034 | rc = vmsvgaDXCheckFormatSupport(pState, enmFormat, pu32Val);
|
---|
3035 | break;
|
---|
3036 | }
|
---|
3037 |
|
---|
3038 | case SVGA3D_DEVCAP_SM41:
|
---|
3039 | *pu32Val = 0; /* boolean */
|
---|
3040 | break;
|
---|
3041 |
|
---|
3042 | case SVGA3D_DEVCAP_MULTISAMPLE_2X:
|
---|
3043 | *pu32Val = 0; /* boolean */
|
---|
3044 | break;
|
---|
3045 |
|
---|
3046 | case SVGA3D_DEVCAP_MULTISAMPLE_4X:
|
---|
3047 | *pu32Val = 0; /* boolean */
|
---|
3048 | break;
|
---|
3049 |
|
---|
3050 | case SVGA3D_DEVCAP_MS_FULL_QUALITY:
|
---|
3051 | *pu32Val = 0; /* boolean */
|
---|
3052 | break;
|
---|
3053 |
|
---|
3054 | case SVGA3D_DEVCAP_LOGICOPS:
|
---|
3055 | AssertCompile(SVGA3D_DEVCAP_LOGICOPS == 248);
|
---|
3056 | *pu32Val = 0; /* boolean */
|
---|
3057 | break;
|
---|
3058 |
|
---|
3059 | case SVGA3D_DEVCAP_LOGIC_BLENDOPS:
|
---|
3060 | *pu32Val = 0; /* boolean */
|
---|
3061 | break;
|
---|
3062 |
|
---|
3063 | case SVGA3D_DEVCAP_RESERVED_1:
|
---|
3064 | break;
|
---|
3065 |
|
---|
3066 | case SVGA3D_DEVCAP_RESERVED_2:
|
---|
3067 | break;
|
---|
3068 |
|
---|
3069 | case SVGA3D_DEVCAP_SM5:
|
---|
3070 | *pu32Val = 0; /* boolean */
|
---|
3071 | break;
|
---|
3072 |
|
---|
3073 | case SVGA3D_DEVCAP_MULTISAMPLE_8X:
|
---|
3074 | *pu32Val = 0; /* boolean */
|
---|
3075 | break;
|
---|
3076 |
|
---|
3077 | case SVGA3D_DEVCAP_MAX:
|
---|
3078 | case SVGA3D_DEVCAP_INVALID:
|
---|
3079 | rc = VERR_NOT_SUPPORTED;
|
---|
3080 | break;
|
---|
3081 | }
|
---|
3082 |
|
---|
3083 | return rc;
|
---|
3084 | }
|
---|
3085 |
|
---|
3086 |
|
---|
3087 | static DECLCALLBACK(int) vmsvga3dBackChangeMode(PVGASTATECC pThisCC)
|
---|
3088 | {
|
---|
3089 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3090 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3091 |
|
---|
3092 | return VINF_SUCCESS;
|
---|
3093 | }
|
---|
3094 |
|
---|
3095 |
|
---|
3096 | static DECLCALLBACK(int) vmsvga3dBackSurfaceCopy(PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src,
|
---|
3097 | uint32_t cCopyBoxes, SVGA3dCopyBox *pBox)
|
---|
3098 | {
|
---|
3099 | RT_NOREF(dest, src, cCopyBoxes, pBox);
|
---|
3100 |
|
---|
3101 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3102 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3103 |
|
---|
3104 | AssertFailed();
|
---|
3105 | return VERR_NOT_IMPLEMENTED;
|
---|
3106 | }
|
---|
3107 |
|
---|
3108 |
|
---|
3109 | static DECLCALLBACK(void) vmsvga3dBackUpdateHostScreenViewport(PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport)
|
---|
3110 | {
|
---|
3111 | RT_NOREF(pThisCC, idScreen, pOldViewport);
|
---|
3112 | /** @todo Scroll the screen content without requiring the guest to redraw. */
|
---|
3113 | }
|
---|
3114 |
|
---|
3115 |
|
---|
3116 | static DECLCALLBACK(int) vmsvga3dBackSurfaceUpdateHeapBuffers(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
3117 | {
|
---|
3118 | /** @todo */
|
---|
3119 | RT_NOREF(pThisCC, pSurface);
|
---|
3120 | return VERR_NOT_IMPLEMENTED;
|
---|
3121 | }
|
---|
3122 |
|
---|
3123 |
|
---|
3124 | /**
|
---|
3125 | * Create a new 3d context
|
---|
3126 | *
|
---|
3127 | * @returns VBox status code.
|
---|
3128 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
3129 | * @param cid Context id
|
---|
3130 | */
|
---|
3131 | static DECLCALLBACK(int) vmsvga3dBackContextDefine(PVGASTATECC pThisCC, uint32_t cid)
|
---|
3132 | {
|
---|
3133 | RT_NOREF(cid);
|
---|
3134 |
|
---|
3135 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3136 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3137 |
|
---|
3138 | AssertFailed();
|
---|
3139 | return VERR_NOT_IMPLEMENTED;
|
---|
3140 | }
|
---|
3141 |
|
---|
3142 |
|
---|
3143 | /**
|
---|
3144 | * Destroy an existing 3d context
|
---|
3145 | *
|
---|
3146 | * @returns VBox status code.
|
---|
3147 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
3148 | * @param cid Context id
|
---|
3149 | */
|
---|
3150 | static DECLCALLBACK(int) vmsvga3dBackContextDestroy(PVGASTATECC pThisCC, uint32_t cid)
|
---|
3151 | {
|
---|
3152 | RT_NOREF(cid);
|
---|
3153 |
|
---|
3154 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3155 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3156 |
|
---|
3157 | AssertFailed();
|
---|
3158 | return VINF_SUCCESS;
|
---|
3159 | }
|
---|
3160 |
|
---|
3161 |
|
---|
3162 | static DECLCALLBACK(int) vmsvga3dBackSetTransform(PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16])
|
---|
3163 | {
|
---|
3164 | RT_NOREF(cid, type, matrix);
|
---|
3165 |
|
---|
3166 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3167 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3168 |
|
---|
3169 | AssertFailed();
|
---|
3170 | return VINF_SUCCESS;
|
---|
3171 | }
|
---|
3172 |
|
---|
3173 |
|
---|
3174 | static DECLCALLBACK(int) vmsvga3dBackSetZRange(PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange)
|
---|
3175 | {
|
---|
3176 | RT_NOREF(cid, zRange);
|
---|
3177 |
|
---|
3178 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3179 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3180 |
|
---|
3181 | AssertFailed();
|
---|
3182 | return VINF_SUCCESS;
|
---|
3183 | }
|
---|
3184 |
|
---|
3185 |
|
---|
3186 | static DECLCALLBACK(int) vmsvga3dBackSetRenderState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState)
|
---|
3187 | {
|
---|
3188 | RT_NOREF(cid, cRenderStates, pRenderState);
|
---|
3189 |
|
---|
3190 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3191 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3192 |
|
---|
3193 | AssertFailed();
|
---|
3194 | return VINF_SUCCESS;
|
---|
3195 | }
|
---|
3196 |
|
---|
3197 |
|
---|
3198 | static DECLCALLBACK(int) vmsvga3dBackSetRenderTarget(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target)
|
---|
3199 | {
|
---|
3200 | RT_NOREF(cid, type, target);
|
---|
3201 |
|
---|
3202 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3203 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3204 |
|
---|
3205 | AssertFailed();
|
---|
3206 | return VINF_SUCCESS;
|
---|
3207 | }
|
---|
3208 |
|
---|
3209 |
|
---|
3210 | static DECLCALLBACK(int) vmsvga3dBackSetTextureState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState)
|
---|
3211 | {
|
---|
3212 | RT_NOREF(cid, cTextureStates, pTextureState);
|
---|
3213 |
|
---|
3214 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3215 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3216 |
|
---|
3217 | AssertFailed();
|
---|
3218 | return VINF_SUCCESS;
|
---|
3219 | }
|
---|
3220 |
|
---|
3221 |
|
---|
3222 | static DECLCALLBACK(int) vmsvga3dBackSetMaterial(PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial)
|
---|
3223 | {
|
---|
3224 | RT_NOREF(cid, face, pMaterial);
|
---|
3225 |
|
---|
3226 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3227 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3228 |
|
---|
3229 | AssertFailed();
|
---|
3230 | return VINF_SUCCESS;
|
---|
3231 | }
|
---|
3232 |
|
---|
3233 |
|
---|
3234 | static DECLCALLBACK(int) vmsvga3dBackSetLightData(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData)
|
---|
3235 | {
|
---|
3236 | RT_NOREF(cid, index, pData);
|
---|
3237 |
|
---|
3238 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3239 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3240 |
|
---|
3241 | AssertFailed();
|
---|
3242 | return VINF_SUCCESS;
|
---|
3243 | }
|
---|
3244 |
|
---|
3245 |
|
---|
3246 | static DECLCALLBACK(int) vmsvga3dBackSetLightEnabled(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled)
|
---|
3247 | {
|
---|
3248 | RT_NOREF(cid, index, enabled);
|
---|
3249 |
|
---|
3250 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3251 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3252 |
|
---|
3253 | AssertFailed();
|
---|
3254 | return VINF_SUCCESS;
|
---|
3255 | }
|
---|
3256 |
|
---|
3257 |
|
---|
3258 | static DECLCALLBACK(int) vmsvga3dBackSetViewPort(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
3259 | {
|
---|
3260 | RT_NOREF(cid, pRect);
|
---|
3261 |
|
---|
3262 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3263 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3264 |
|
---|
3265 | AssertFailed();
|
---|
3266 | return VINF_SUCCESS;
|
---|
3267 | }
|
---|
3268 |
|
---|
3269 |
|
---|
3270 | static DECLCALLBACK(int) vmsvga3dBackSetClipPlane(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4])
|
---|
3271 | {
|
---|
3272 | RT_NOREF(cid, index, plane);
|
---|
3273 |
|
---|
3274 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3275 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3276 |
|
---|
3277 | AssertFailed();
|
---|
3278 | return VINF_SUCCESS;
|
---|
3279 | }
|
---|
3280 |
|
---|
3281 |
|
---|
3282 | static DECLCALLBACK(int) vmsvga3dBackCommandClear(PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth,
|
---|
3283 | uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect)
|
---|
3284 | {
|
---|
3285 | /* From SVGA3D_BeginClear comments:
|
---|
3286 | *
|
---|
3287 | * Clear is not affected by clipping, depth test, or other
|
---|
3288 | * render state which affects the fragment pipeline.
|
---|
3289 | *
|
---|
3290 | * Therefore this code must ignore the current scissor rect.
|
---|
3291 | */
|
---|
3292 |
|
---|
3293 | RT_NOREF(cid, clearFlag, color, depth, stencil, cRects, pRect);
|
---|
3294 |
|
---|
3295 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3296 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3297 |
|
---|
3298 | AssertFailed();
|
---|
3299 | return VINF_SUCCESS;
|
---|
3300 | }
|
---|
3301 |
|
---|
3302 |
|
---|
3303 | static DECLCALLBACK(int) vmsvga3dBackDrawPrimitives(PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl,
|
---|
3304 | uint32_t numRanges, SVGA3dPrimitiveRange *pRange,
|
---|
3305 | uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor)
|
---|
3306 | {
|
---|
3307 | RT_NOREF(cid, numVertexDecls, pVertexDecl, numRanges, pRange, cVertexDivisor, pVertexDivisor);
|
---|
3308 |
|
---|
3309 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3310 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3311 |
|
---|
3312 | AssertFailed();
|
---|
3313 | return VINF_SUCCESS;
|
---|
3314 | }
|
---|
3315 |
|
---|
3316 |
|
---|
3317 | static DECLCALLBACK(int) vmsvga3dBackSetScissorRect(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
3318 | {
|
---|
3319 | RT_NOREF(cid, pRect);
|
---|
3320 |
|
---|
3321 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3322 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3323 |
|
---|
3324 | AssertFailed();
|
---|
3325 | return VINF_SUCCESS;
|
---|
3326 | }
|
---|
3327 |
|
---|
3328 |
|
---|
3329 | static DECLCALLBACK(int) vmsvga3dBackGenerateMipmaps(PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter)
|
---|
3330 | {
|
---|
3331 | RT_NOREF(sid, filter);
|
---|
3332 |
|
---|
3333 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3334 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3335 |
|
---|
3336 | AssertFailed();
|
---|
3337 | return VINF_SUCCESS;
|
---|
3338 | }
|
---|
3339 |
|
---|
3340 |
|
---|
3341 | static DECLCALLBACK(int) vmsvga3dBackShaderDefine(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type,
|
---|
3342 | uint32_t cbData, uint32_t *pShaderData)
|
---|
3343 | {
|
---|
3344 | RT_NOREF(cid, shid, type, cbData, pShaderData);
|
---|
3345 |
|
---|
3346 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3347 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3348 |
|
---|
3349 | AssertFailed();
|
---|
3350 | return VINF_SUCCESS;
|
---|
3351 | }
|
---|
3352 |
|
---|
3353 |
|
---|
3354 | static DECLCALLBACK(int) vmsvga3dBackShaderDestroy(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type)
|
---|
3355 | {
|
---|
3356 | RT_NOREF(cid, shid, type);
|
---|
3357 |
|
---|
3358 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3359 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3360 |
|
---|
3361 | AssertFailed();
|
---|
3362 | return VINF_SUCCESS;
|
---|
3363 | }
|
---|
3364 |
|
---|
3365 |
|
---|
3366 | static DECLCALLBACK(int) vmsvga3dBackShaderSet(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid)
|
---|
3367 | {
|
---|
3368 | RT_NOREF(pContext, cid, type, shid);
|
---|
3369 |
|
---|
3370 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3371 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3372 |
|
---|
3373 | AssertFailed();
|
---|
3374 | return VINF_SUCCESS;
|
---|
3375 | }
|
---|
3376 |
|
---|
3377 |
|
---|
3378 | static DECLCALLBACK(int) vmsvga3dBackShaderSetConst(PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type,
|
---|
3379 | SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues)
|
---|
3380 | {
|
---|
3381 | RT_NOREF(cid, reg, type, ctype, cRegisters, pValues);
|
---|
3382 |
|
---|
3383 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3384 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3385 |
|
---|
3386 | AssertFailed();
|
---|
3387 | return VINF_SUCCESS;
|
---|
3388 | }
|
---|
3389 |
|
---|
3390 |
|
---|
3391 | /**
|
---|
3392 | * Destroy backend specific surface bits (part of SVGA_3D_CMD_SURFACE_DESTROY).
|
---|
3393 | *
|
---|
3394 | * @param pThisCC The device context.
|
---|
3395 | * @param pSurface The surface being destroyed.
|
---|
3396 | */
|
---|
3397 | static DECLCALLBACK(void) vmsvga3dBackSurfaceDestroy(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
3398 | {
|
---|
3399 | RT_NOREF(pThisCC);
|
---|
3400 |
|
---|
3401 | /* The caller should not use the function for system memory surfaces. */
|
---|
3402 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3403 | if (!pBackendSurface)
|
---|
3404 | return;
|
---|
3405 | pSurface->pBackendSurface = NULL;
|
---|
3406 |
|
---|
3407 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
3408 | {
|
---|
3409 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pStagingTexture);
|
---|
3410 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pDynamicTexture);
|
---|
3411 | D3D_RELEASE(pBackendSurface->u.ScreenTarget.pTexture);
|
---|
3412 | }
|
---|
3413 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE)
|
---|
3414 | {
|
---|
3415 | D3D_RELEASE(pBackendSurface->u.Texture.pStagingTexture);
|
---|
3416 | D3D_RELEASE(pBackendSurface->u.Texture.pDynamicTexture);
|
---|
3417 | D3D_RELEASE(pBackendSurface->u.Texture.pTexture);
|
---|
3418 | }
|
---|
3419 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
3420 | {
|
---|
3421 | D3D_RELEASE(pBackendSurface->u.Buffer.pBuffer);
|
---|
3422 | }
|
---|
3423 | else
|
---|
3424 | {
|
---|
3425 | AssertFailed();
|
---|
3426 | }
|
---|
3427 |
|
---|
3428 | RTMemFree(pBackendSurface);
|
---|
3429 | }
|
---|
3430 |
|
---|
3431 |
|
---|
3432 | /**
|
---|
3433 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_STRETCHBLT.
|
---|
3434 | *
|
---|
3435 | * @returns VBox status code.
|
---|
3436 | * @param pThis The VGA device instance.
|
---|
3437 | * @param pState The VMSVGA3d state.
|
---|
3438 | * @param pDstSurface The destination host surface.
|
---|
3439 | * @param uDstFace The destination face (valid).
|
---|
3440 | * @param uDstMipmap The destination mipmap level (valid).
|
---|
3441 | * @param pDstBox The destination box.
|
---|
3442 | * @param pSrcSurface The source host surface.
|
---|
3443 | * @param uSrcFace The destination face (valid).
|
---|
3444 | * @param uSrcMipmap The source mimap level (valid).
|
---|
3445 | * @param pSrcBox The source box.
|
---|
3446 | * @param enmMode The strecht blt mode .
|
---|
3447 | * @param pContext The VMSVGA3d context (already current for OGL).
|
---|
3448 | */
|
---|
3449 | static DECLCALLBACK(int) vmsvga3dBackSurfaceStretchBlt(PVGASTATE pThis, PVMSVGA3DSTATE pState,
|
---|
3450 | PVMSVGA3DSURFACE pDstSurface, uint32_t uDstFace, uint32_t uDstMipmap, SVGA3dBox const *pDstBox,
|
---|
3451 | PVMSVGA3DSURFACE pSrcSurface, uint32_t uSrcFace, uint32_t uSrcMipmap, SVGA3dBox const *pSrcBox,
|
---|
3452 | SVGA3dStretchBltMode enmMode, PVMSVGA3DCONTEXT pContext)
|
---|
3453 | {
|
---|
3454 | RT_NOREF(pThis, pState, pDstSurface, uDstFace, uDstMipmap, pDstBox,
|
---|
3455 | pSrcSurface, uSrcFace, uSrcMipmap, pSrcBox, enmMode, pContext);
|
---|
3456 |
|
---|
3457 | AssertFailed();
|
---|
3458 | return VINF_SUCCESS;
|
---|
3459 | }
|
---|
3460 |
|
---|
3461 |
|
---|
3462 | /**
|
---|
3463 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_DMA that copies one box.
|
---|
3464 | *
|
---|
3465 | * @returns Failure status code or @a rc.
|
---|
3466 | * @param pThis The shared VGA/VMSVGA instance data.
|
---|
3467 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
3468 | * @param pState The VMSVGA3d state.
|
---|
3469 | * @param pSurface The host surface.
|
---|
3470 | * @param pMipLevel Mipmap level. The caller knows it already.
|
---|
3471 | * @param uHostFace The host face (valid).
|
---|
3472 | * @param uHostMipmap The host mipmap level (valid).
|
---|
3473 | * @param GuestPtr The guest pointer.
|
---|
3474 | * @param cbGuestPitch The guest pitch.
|
---|
3475 | * @param transfer The transfer direction.
|
---|
3476 | * @param pBox The box to copy (clipped, valid, except for guest's srcx, srcy, srcz).
|
---|
3477 | * @param pContext The context (for OpenGL).
|
---|
3478 | * @param rc The current rc for all boxes.
|
---|
3479 | * @param iBox The current box number (for Direct 3D).
|
---|
3480 | */
|
---|
3481 | static DECLCALLBACK(int) vmsvga3dBackSurfaceDMACopyBox(PVGASTATE pThis, PVGASTATECC pThisCC, PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface,
|
---|
3482 | PVMSVGA3DMIPMAPLEVEL pMipLevel, uint32_t uHostFace, uint32_t uHostMipmap,
|
---|
3483 | SVGAGuestPtr GuestPtr, uint32_t cbGuestPitch, SVGA3dTransferType transfer,
|
---|
3484 | SVGA3dCopyBox const *pBox, PVMSVGA3DCONTEXT pContext, int rc, int iBox)
|
---|
3485 | {
|
---|
3486 | RT_NOREF(pState, pMipLevel, pContext, iBox);
|
---|
3487 |
|
---|
3488 | /* The called should not use the function for system memory surfaces. */
|
---|
3489 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3490 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
3491 |
|
---|
3492 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_SCREEN_TARGET)
|
---|
3493 | {
|
---|
3494 | /** @todo This is generic code and should be in DevVGA-SVGA3d.cpp for backends which support Map/Unmap. */
|
---|
3495 | AssertReturn(uHostFace == 0 && uHostMipmap == 0, VERR_INVALID_PARAMETER);
|
---|
3496 | AssertReturn(transfer == SVGA3D_WRITE_HOST_VRAM, VERR_NOT_IMPLEMENTED); /** @todo Implement */
|
---|
3497 |
|
---|
3498 | uint32_t const u32GuestBlockX = pBox->srcx / pSurface->cxBlock;
|
---|
3499 | uint32_t const u32GuestBlockY = pBox->srcy / pSurface->cyBlock;
|
---|
3500 | Assert(u32GuestBlockX * pSurface->cxBlock == pBox->srcx);
|
---|
3501 | Assert(u32GuestBlockY * pSurface->cyBlock == pBox->srcy);
|
---|
3502 | uint32_t const cBlocksX = (pBox->w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
3503 | uint32_t const cBlocksY = (pBox->h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
3504 | AssertMsgReturn(cBlocksX && cBlocksY, ("Empty box %dx%d\n", pBox->w, pBox->h), VERR_INTERNAL_ERROR);
|
---|
3505 |
|
---|
3506 | /* vmsvgaR3GmrTransfer verifies uGuestOffset.
|
---|
3507 | * srcx(u32GuestBlockX) and srcy(u32GuestBlockY) have been verified in vmsvga3dSurfaceDMA
|
---|
3508 | * to not cause 32 bit overflow when multiplied by cbBlock and cbGuestPitch.
|
---|
3509 | */
|
---|
3510 | uint64_t const uGuestOffset = u32GuestBlockX * pSurface->cbBlock + u32GuestBlockY * cbGuestPitch;
|
---|
3511 | AssertReturn(uGuestOffset < UINT32_MAX, VERR_INVALID_PARAMETER);
|
---|
3512 |
|
---|
3513 | SVGA3dSurfaceImageId image;
|
---|
3514 | image.sid = pSurface->id;
|
---|
3515 | image.face = uHostFace;
|
---|
3516 | image.mipmap = uHostMipmap;
|
---|
3517 |
|
---|
3518 | SVGA3dBox box;
|
---|
3519 | box.x = pBox->x;
|
---|
3520 | box.y = pBox->y;
|
---|
3521 | box.z = 0;
|
---|
3522 | box.w = pBox->w;
|
---|
3523 | box.h = pBox->h;
|
---|
3524 | box.d = 1;
|
---|
3525 |
|
---|
3526 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
3527 | rc = vmsvga3dSurfaceMap(pThisCC, pSurface->idAssociatedContext, &image, &box, VMSVGA3D_SURFACE_MAP_WRITE_DISCARD, &map);
|
---|
3528 | if (RT_SUCCESS(rc))
|
---|
3529 | {
|
---|
3530 | /* Prepare parameters for vmsvgaR3GmrTransfer, which needs the host buffer address, size
|
---|
3531 | * and offset of the first scanline.
|
---|
3532 | */
|
---|
3533 | uint32_t const cbLockedBuf = map.cbRowPitch * cBlocksY;
|
---|
3534 | uint8_t *pu8LockedBuf = (uint8_t *)map.pvData;
|
---|
3535 | uint32_t const offLockedBuf = 0;
|
---|
3536 |
|
---|
3537 | rc = vmsvgaR3GmrTransfer(pThis,
|
---|
3538 | pThisCC,
|
---|
3539 | transfer,
|
---|
3540 | pu8LockedBuf,
|
---|
3541 | cbLockedBuf,
|
---|
3542 | offLockedBuf,
|
---|
3543 | map.cbRowPitch,
|
---|
3544 | GuestPtr,
|
---|
3545 | (uint32_t)uGuestOffset,
|
---|
3546 | cbGuestPitch,
|
---|
3547 | cBlocksX * pSurface->cbBlock,
|
---|
3548 | cBlocksY);
|
---|
3549 | AssertRC(rc);
|
---|
3550 |
|
---|
3551 | // Log4(("first line:\n%.*Rhxd\n", cBlocksX * pSurface->cbBlock, LockedRect.pBits));
|
---|
3552 |
|
---|
3553 | //vmsvga3dMapWriteBmpFile(&map, "Dynamic");
|
---|
3554 |
|
---|
3555 | vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ true);
|
---|
3556 | }
|
---|
3557 | #if 0
|
---|
3558 | //ASMBreakpoint();
|
---|
3559 | rc = vmsvga3dSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map);
|
---|
3560 | if (RT_SUCCESS(rc))
|
---|
3561 | {
|
---|
3562 | vmsvga3dMapWriteBmpFile(&map, "Staging");
|
---|
3563 |
|
---|
3564 | vmsvga3dSurfaceUnmap(pThisCC, &image, &map, /* fWritten = */ false);
|
---|
3565 | }
|
---|
3566 | #endif
|
---|
3567 | }
|
---|
3568 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE)
|
---|
3569 | {
|
---|
3570 | /** @todo This is generic code and should be in DevVGA-SVGA3d.cpp for backends which support Map/Unmap. */
|
---|
3571 | AssertReturn(uHostFace == 0 && uHostMipmap == 0, VERR_INVALID_PARAMETER);
|
---|
3572 |
|
---|
3573 | uint32_t const u32GuestBlockX = pBox->srcx / pSurface->cxBlock;
|
---|
3574 | uint32_t const u32GuestBlockY = pBox->srcy / pSurface->cyBlock;
|
---|
3575 | Assert(u32GuestBlockX * pSurface->cxBlock == pBox->srcx);
|
---|
3576 | Assert(u32GuestBlockY * pSurface->cyBlock == pBox->srcy);
|
---|
3577 | uint32_t const cBlocksX = (pBox->w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
3578 | uint32_t const cBlocksY = (pBox->h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
3579 | AssertMsgReturn(cBlocksX && cBlocksY, ("Empty box %dx%d\n", pBox->w, pBox->h), VERR_INTERNAL_ERROR);
|
---|
3580 |
|
---|
3581 | /* vmsvgaR3GmrTransfer verifies uGuestOffset.
|
---|
3582 | * srcx(u32GuestBlockX) and srcy(u32GuestBlockY) have been verified in vmsvga3dSurfaceDMA
|
---|
3583 | * to not cause 32 bit overflow when multiplied by cbBlock and cbGuestPitch.
|
---|
3584 | */
|
---|
3585 | uint64_t const uGuestOffset = u32GuestBlockX * pSurface->cbBlock + u32GuestBlockY * cbGuestPitch;
|
---|
3586 | AssertReturn(uGuestOffset < UINT32_MAX, VERR_INVALID_PARAMETER);
|
---|
3587 |
|
---|
3588 | SVGA3dSurfaceImageId image;
|
---|
3589 | image.sid = pSurface->id;
|
---|
3590 | image.face = uHostFace;
|
---|
3591 | image.mipmap = uHostMipmap;
|
---|
3592 |
|
---|
3593 | SVGA3dBox box;
|
---|
3594 | box.x = pBox->x;
|
---|
3595 | box.y = pBox->y;
|
---|
3596 | box.z = 0;
|
---|
3597 | box.w = pBox->w;
|
---|
3598 | box.h = pBox->h;
|
---|
3599 | box.d = 1;
|
---|
3600 |
|
---|
3601 | VMSVGA3D_SURFACE_MAP const enmMap = transfer == SVGA3D_WRITE_HOST_VRAM
|
---|
3602 | ? VMSVGA3D_SURFACE_MAP_WRITE_DISCARD
|
---|
3603 | : VMSVGA3D_SURFACE_MAP_READ;
|
---|
3604 |
|
---|
3605 | VMSVGA3D_MAPPED_SURFACE map;
|
---|
3606 | rc = vmsvga3dSurfaceMap(pThisCC, pSurface->idAssociatedContext, &image, &box, enmMap, &map);
|
---|
3607 | if (RT_SUCCESS(rc))
|
---|
3608 | {
|
---|
3609 | /* Prepare parameters for vmsvgaR3GmrTransfer, which needs the host buffer address, size
|
---|
3610 | * and offset of the first scanline.
|
---|
3611 | */
|
---|
3612 | uint32_t const cbLockedBuf = map.cbRowPitch * cBlocksY;
|
---|
3613 | uint8_t *pu8LockedBuf = (uint8_t *)map.pvData;
|
---|
3614 | uint32_t const offLockedBuf = 0;
|
---|
3615 |
|
---|
3616 | rc = vmsvgaR3GmrTransfer(pThis,
|
---|
3617 | pThisCC,
|
---|
3618 | transfer,
|
---|
3619 | pu8LockedBuf,
|
---|
3620 | cbLockedBuf,
|
---|
3621 | offLockedBuf,
|
---|
3622 | map.cbRowPitch,
|
---|
3623 | GuestPtr,
|
---|
3624 | (uint32_t)uGuestOffset,
|
---|
3625 | cbGuestPitch,
|
---|
3626 | cBlocksX * pSurface->cbBlock,
|
---|
3627 | cBlocksY);
|
---|
3628 | AssertRC(rc);
|
---|
3629 |
|
---|
3630 | bool const fWritten = (transfer == SVGA3D_WRITE_HOST_VRAM);
|
---|
3631 | vmsvga3dSurfaceUnmap(pThisCC, &image, &map, fWritten);
|
---|
3632 | }
|
---|
3633 | }
|
---|
3634 | else
|
---|
3635 | {
|
---|
3636 | AssertMsgFailed(("Unsupported surface type %d\n", pBackendSurface->enmResType));
|
---|
3637 | rc = VERR_NOT_IMPLEMENTED;
|
---|
3638 | }
|
---|
3639 |
|
---|
3640 | return rc;
|
---|
3641 | }
|
---|
3642 |
|
---|
3643 |
|
---|
3644 | /**
|
---|
3645 | * Create D3D/OpenGL texture object for the specified surface.
|
---|
3646 | *
|
---|
3647 | * Surfaces are created when needed.
|
---|
3648 | *
|
---|
3649 | * @param pThisCC The device context.
|
---|
3650 | * @param pContext The context.
|
---|
3651 | * @param idAssociatedContext Probably the same as pContext->id.
|
---|
3652 | * @param pSurface The surface to create the texture for.
|
---|
3653 | */
|
---|
3654 | static DECLCALLBACK(int) vmsvga3dBackCreateTexture(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t idAssociatedContext,
|
---|
3655 | PVMSVGA3DSURFACE pSurface)
|
---|
3656 |
|
---|
3657 | {
|
---|
3658 | RT_NOREF(pThisCC, pContext, idAssociatedContext, pSurface);
|
---|
3659 |
|
---|
3660 | AssertFailed();
|
---|
3661 | return VINF_SUCCESS;
|
---|
3662 | }
|
---|
3663 |
|
---|
3664 |
|
---|
3665 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryCreate(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
3666 | {
|
---|
3667 | RT_NOREF(pThisCC, pContext);
|
---|
3668 | AssertFailed();
|
---|
3669 | return VINF_SUCCESS;
|
---|
3670 | }
|
---|
3671 |
|
---|
3672 |
|
---|
3673 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryBegin(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
3674 | {
|
---|
3675 | RT_NOREF(pThisCC, pContext);
|
---|
3676 | AssertFailed();
|
---|
3677 | return VINF_SUCCESS;
|
---|
3678 | }
|
---|
3679 |
|
---|
3680 |
|
---|
3681 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryEnd(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
3682 | {
|
---|
3683 | RT_NOREF(pThisCC, pContext);
|
---|
3684 | AssertFailed();
|
---|
3685 | return VINF_SUCCESS;
|
---|
3686 | }
|
---|
3687 |
|
---|
3688 |
|
---|
3689 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryGetData(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t *pu32Pixels)
|
---|
3690 | {
|
---|
3691 | RT_NOREF(pThisCC, pContext);
|
---|
3692 | *pu32Pixels = 0;
|
---|
3693 | AssertFailed();
|
---|
3694 | return VINF_SUCCESS;
|
---|
3695 | }
|
---|
3696 |
|
---|
3697 |
|
---|
3698 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryDelete(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
3699 | {
|
---|
3700 | RT_NOREF(pThisCC, pContext);
|
---|
3701 | AssertFailed();
|
---|
3702 | return VINF_SUCCESS;
|
---|
3703 | }
|
---|
3704 |
|
---|
3705 |
|
---|
3706 | /*
|
---|
3707 | * DX callbacks.
|
---|
3708 | */
|
---|
3709 |
|
---|
3710 | static DECLCALLBACK(int) vmsvga3dBackDXDefineContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
3711 | {
|
---|
3712 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3713 |
|
---|
3714 | /* Allocate a backend specific context structure. */
|
---|
3715 | PVMSVGA3DBACKENDDXCONTEXT pBackendDXContext = (PVMSVGA3DBACKENDDXCONTEXT)RTMemAllocZ(sizeof(VMSVGA3DBACKENDDXCONTEXT));
|
---|
3716 | AssertPtrReturn(pBackendDXContext, VERR_NO_MEMORY);
|
---|
3717 | pDXContext->pBackendDXContext = pBackendDXContext;
|
---|
3718 |
|
---|
3719 | int rc = dxDeviceCreate(pBackend, &pBackendDXContext->device);
|
---|
3720 | return rc;
|
---|
3721 | }
|
---|
3722 |
|
---|
3723 |
|
---|
3724 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
3725 | {
|
---|
3726 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3727 |
|
---|
3728 | if (pDXContext->pBackendDXContext)
|
---|
3729 | {
|
---|
3730 | dxDeviceDestroy(pBackend, &pDXContext->pBackendDXContext->device);
|
---|
3731 |
|
---|
3732 | RTMemFree(pDXContext->pBackendDXContext);
|
---|
3733 | pDXContext->pBackendDXContext = NULL;
|
---|
3734 | }
|
---|
3735 | return VINF_SUCCESS;
|
---|
3736 | }
|
---|
3737 |
|
---|
3738 |
|
---|
3739 | static DECLCALLBACK(int) vmsvga3dBackDXBindContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
3740 | {
|
---|
3741 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3742 | RT_NOREF(pBackend, pDXContext);
|
---|
3743 | return VINF_SUCCESS;
|
---|
3744 | }
|
---|
3745 |
|
---|
3746 |
|
---|
3747 | static DECLCALLBACK(int) vmsvga3dBackDXReadbackContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
3748 | {
|
---|
3749 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3750 |
|
---|
3751 | RT_NOREF(pBackend, pDXContext);
|
---|
3752 | AssertFailed(); /** @todo Implement */
|
---|
3753 | return VERR_NOT_IMPLEMENTED;
|
---|
3754 | }
|
---|
3755 |
|
---|
3756 |
|
---|
3757 | static DECLCALLBACK(int) vmsvga3dBackDXInvalidateContext(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
3758 | {
|
---|
3759 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3760 |
|
---|
3761 | RT_NOREF(pBackend, pDXContext);
|
---|
3762 | AssertFailed(); /** @todo Implement */
|
---|
3763 | return VERR_NOT_IMPLEMENTED;
|
---|
3764 | }
|
---|
3765 |
|
---|
3766 |
|
---|
3767 | static DECLCALLBACK(int) vmsvga3dBackDXSetSingleConstantBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t slot, SVGA3dShaderType type, SVGA3dSurfaceId sid, uint32_t offsetInBytes, uint32_t sizeInBytes)
|
---|
3768 | {
|
---|
3769 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3770 | RT_NOREF(pBackend);
|
---|
3771 |
|
---|
3772 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
3773 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3774 |
|
---|
3775 | if (sid == SVGA_ID_INVALID)
|
---|
3776 | {
|
---|
3777 | dxConstantBufferSet(pDevice, slot, type, NULL);
|
---|
3778 | return VINF_SUCCESS;
|
---|
3779 | }
|
---|
3780 |
|
---|
3781 | PVMSVGA3DSURFACE pSurface;
|
---|
3782 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, sid, &pSurface);
|
---|
3783 | AssertRCReturn(rc, rc);
|
---|
3784 |
|
---|
3785 | uint32_t const cbSurface = pSurface->paMipmapLevels[0].cbSurface;
|
---|
3786 | ASSERT_GUEST_RETURN( offsetInBytes < cbSurface
|
---|
3787 | && sizeInBytes <= cbSurface - offsetInBytes, VERR_INVALID_PARAMETER);
|
---|
3788 |
|
---|
3789 | if (pSurface->pBackendSurface == NULL)
|
---|
3790 | {
|
---|
3791 | /* Create the resource. */
|
---|
3792 | rc = vmsvga3dBackSurfaceCreateConstantBuffer(pThisCC, pDXContext, pSurface);
|
---|
3793 | AssertRCReturn(rc, rc);
|
---|
3794 | }
|
---|
3795 |
|
---|
3796 | if (pSurface->fDirty)
|
---|
3797 | {
|
---|
3798 | /* Get mobid for the surface and read from the MOB. */
|
---|
3799 | SVGA3dSurfaceImageId imageId;
|
---|
3800 | imageId.sid = sid;
|
---|
3801 | imageId.face = 0;
|
---|
3802 | imageId.mipmap = 0;
|
---|
3803 |
|
---|
3804 | SVGA3dPoint ptSrc;
|
---|
3805 | ptSrc.x = offsetInBytes / pSurface->cbBlock;
|
---|
3806 | ptSrc.y = 0;
|
---|
3807 | ptSrc.z = 0;
|
---|
3808 |
|
---|
3809 | SVGA3dBox boxDst;
|
---|
3810 | boxDst.x = 0;
|
---|
3811 | boxDst.y = 0;
|
---|
3812 | boxDst.z = 0;
|
---|
3813 | boxDst.w = sizeInBytes / pSurface->cbBlock;
|
---|
3814 | boxDst.h = 1;
|
---|
3815 | boxDst.d = 1;
|
---|
3816 |
|
---|
3817 | rc = vmsvgaR3UpdateGBSurfaceEx(pThisCC, pDXContext->cid, &imageId, &boxDst, &ptSrc);
|
---|
3818 | AssertRCReturn(rc, rc);
|
---|
3819 | }
|
---|
3820 |
|
---|
3821 | dxConstantBufferSet(pDevice, slot, type, pSurface->pBackendSurface->u.Buffer.pBuffer);
|
---|
3822 | return VINF_SUCCESS;
|
---|
3823 | }
|
---|
3824 |
|
---|
3825 |
|
---|
3826 | static DECLCALLBACK(int) vmsvga3dBackDXSetShaderResources(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startView, SVGA3dShaderType type, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId)
|
---|
3827 | {
|
---|
3828 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3829 | RT_NOREF(pBackend);
|
---|
3830 |
|
---|
3831 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
3832 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3833 |
|
---|
3834 | uint32_t const idxShaderState = type - SVGA3D_SHADERTYPE_MIN;
|
---|
3835 | ID3D11ShaderResourceView *papShaderResourceView[SVGA3D_DX_MAX_SRVIEWS];
|
---|
3836 | for (uint32_t i = 0; i < cShaderResourceViewId; ++i)
|
---|
3837 | {
|
---|
3838 | SVGA3dShaderResourceViewId shaderResourceViewId = paShaderResourceViewId[i];
|
---|
3839 | if (shaderResourceViewId != SVGA3D_INVALID_ID)
|
---|
3840 | {
|
---|
3841 | ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->pBackendDXContext->cShaderResourceView, VERR_INVALID_PARAMETER);
|
---|
3842 | papShaderResourceView[i] = pDXContext->pBackendDXContext->papShaderResourceView[shaderResourceViewId];
|
---|
3843 | }
|
---|
3844 | else
|
---|
3845 | papShaderResourceView[i] = NULL;
|
---|
3846 |
|
---|
3847 | pDXContext->svgaDXContext.shaderState[idxShaderState].shaderResources[startView + i] = shaderResourceViewId;
|
---|
3848 | }
|
---|
3849 |
|
---|
3850 | dxShaderResourceViewSet(pDevice, type, startView, cShaderResourceViewId, papShaderResourceView);
|
---|
3851 | return VINF_SUCCESS;
|
---|
3852 | }
|
---|
3853 |
|
---|
3854 |
|
---|
3855 | static DECLCALLBACK(int) vmsvga3dBackDXSetShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderType type, PVMSVGA3DSHADER pShader)
|
---|
3856 | {
|
---|
3857 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3858 | RT_NOREF(pBackend);
|
---|
3859 |
|
---|
3860 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
3861 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3862 |
|
---|
3863 | DXSHADER *pDXShader;
|
---|
3864 | if (pShader)
|
---|
3865 | {
|
---|
3866 | pDXShader = &pDXContext->pBackendDXContext->paShader[pShader->id];
|
---|
3867 | uint32_t const idxShaderState = pDXShader->enmShaderType - SVGA3D_SHADERTYPE_MIN;
|
---|
3868 | pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId = pShader->id;
|
---|
3869 | }
|
---|
3870 | else
|
---|
3871 | pDXShader = NULL;
|
---|
3872 |
|
---|
3873 | dxShaderSet(pDevice, type, pDXShader);
|
---|
3874 | return VINF_SUCCESS;
|
---|
3875 | }
|
---|
3876 |
|
---|
3877 |
|
---|
3878 | static DECLCALLBACK(int) vmsvga3dBackDXSetSamplers(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startSampler, SVGA3dShaderType type, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId)
|
---|
3879 | {
|
---|
3880 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3881 | RT_NOREF(pBackend);
|
---|
3882 |
|
---|
3883 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
3884 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3885 |
|
---|
3886 | uint32_t const idxShaderState = type - SVGA3D_SHADERTYPE_MIN;
|
---|
3887 | ID3D11SamplerState *papSamplerState[SVGA3D_DX_MAX_SAMPLERS];
|
---|
3888 | for (uint32_t i = 0; i < cSamplerId; ++i)
|
---|
3889 | {
|
---|
3890 | SVGA3dSamplerId samplerId = paSamplerId[i];
|
---|
3891 | if (samplerId != SVGA3D_INVALID_ID)
|
---|
3892 | {
|
---|
3893 | ASSERT_GUEST_RETURN(samplerId < pDXContext->pBackendDXContext->cSamplerState, VERR_INVALID_PARAMETER);
|
---|
3894 | papSamplerState[i] = pDXContext->pBackendDXContext->papSamplerState[samplerId];
|
---|
3895 | }
|
---|
3896 | else
|
---|
3897 | papSamplerState[i] = NULL;
|
---|
3898 |
|
---|
3899 | pDXContext->svgaDXContext.shaderState[idxShaderState].samplers[startSampler + i] = samplerId;
|
---|
3900 | }
|
---|
3901 |
|
---|
3902 | dxSamplerSet(pDevice, type, startSampler, cSamplerId, papSamplerState);
|
---|
3903 | return VINF_SUCCESS;
|
---|
3904 | }
|
---|
3905 |
|
---|
3906 |
|
---|
3907 | static DECLCALLBACK(int) vmsvga3dBackDXDraw(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCount, uint32_t startVertexLocation)
|
---|
3908 | {
|
---|
3909 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3910 | RT_NOREF(pBackend);
|
---|
3911 |
|
---|
3912 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
3913 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3914 |
|
---|
3915 | if (pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN)
|
---|
3916 | pDevice->pImmediateContext->Draw(vertexCount, startVertexLocation);
|
---|
3917 | else
|
---|
3918 | {
|
---|
3919 | /*
|
---|
3920 | * Emulate SVGA3D_PRIMITIVE_TRIANGLEFAN using an indexed draw of a triangle list.
|
---|
3921 | */
|
---|
3922 |
|
---|
3923 | /* Make sure that 16 bit indices are enough. 20000 ~= 65536 / 3 */
|
---|
3924 | AssertReturn(vertexCount <= 20000, VERR_NOT_SUPPORTED);
|
---|
3925 |
|
---|
3926 | /* Generate indices. */
|
---|
3927 | UINT const IndexCount = 3 * (vertexCount - 2); /* 3_per_triangle * num_triangles */
|
---|
3928 | UINT const cbAlloc = IndexCount * sizeof(USHORT);
|
---|
3929 | USHORT *paIndices = (USHORT *)RTMemAlloc(cbAlloc);
|
---|
3930 | AssertReturn(paIndices, VERR_NO_MEMORY);
|
---|
3931 | USHORT iVertex = 1;
|
---|
3932 | for (UINT i = 0; i < IndexCount; i+= 3)
|
---|
3933 | {
|
---|
3934 | paIndices[i] = 0;
|
---|
3935 | paIndices[i + 1] = iVertex;
|
---|
3936 | ++iVertex;
|
---|
3937 | paIndices[i + 2] = iVertex;
|
---|
3938 | }
|
---|
3939 |
|
---|
3940 | D3D11_SUBRESOURCE_DATA InitData;
|
---|
3941 | InitData.pSysMem = paIndices;
|
---|
3942 | InitData.SysMemPitch = cbAlloc;
|
---|
3943 | InitData.SysMemSlicePitch = cbAlloc;
|
---|
3944 |
|
---|
3945 | D3D11_BUFFER_DESC bd;
|
---|
3946 | RT_ZERO(bd);
|
---|
3947 | bd.ByteWidth = cbAlloc;
|
---|
3948 | bd.Usage = D3D11_USAGE_IMMUTABLE;
|
---|
3949 | bd.BindFlags = D3D11_BIND_INDEX_BUFFER;
|
---|
3950 | //bd.CPUAccessFlags = 0;
|
---|
3951 | //bd.MiscFlags = 0;
|
---|
3952 | //bd.StructureByteStride = 0;
|
---|
3953 |
|
---|
3954 | ID3D11Buffer *pIndexBuffer = 0;
|
---|
3955 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, &InitData, &pIndexBuffer);
|
---|
3956 | Assert(SUCCEEDED(hr));RT_NOREF(hr);
|
---|
3957 |
|
---|
3958 | /* Save the current index buffer. */
|
---|
3959 | ID3D11Buffer *pSavedIndexBuffer = 0;
|
---|
3960 | DXGI_FORMAT SavedFormat = DXGI_FORMAT_UNKNOWN;
|
---|
3961 | UINT SavedOffset = 0;
|
---|
3962 | pDevice->pImmediateContext->IAGetIndexBuffer(&pSavedIndexBuffer, &SavedFormat, &SavedOffset);
|
---|
3963 |
|
---|
3964 | /* Set up the device state. */
|
---|
3965 | pDevice->pImmediateContext->IASetIndexBuffer(pIndexBuffer, DXGI_FORMAT_R16_UINT, 0);
|
---|
3966 | pDevice->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
|
---|
3967 |
|
---|
3968 | UINT const StartIndexLocation = 0;
|
---|
3969 | INT const BaseVertexLocation = startVertexLocation;
|
---|
3970 | pDevice->pImmediateContext->DrawIndexed(IndexCount, StartIndexLocation, BaseVertexLocation);
|
---|
3971 |
|
---|
3972 | /* Restore the device state. */
|
---|
3973 | pDevice->pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
|
---|
3974 | pDevice->pImmediateContext->IASetIndexBuffer(pSavedIndexBuffer, SavedFormat, SavedOffset);
|
---|
3975 | D3D_RELEASE(pSavedIndexBuffer);
|
---|
3976 |
|
---|
3977 | /* Cleanup. */
|
---|
3978 | D3D_RELEASE(pIndexBuffer);
|
---|
3979 | RTMemFree(paIndices);
|
---|
3980 | }
|
---|
3981 |
|
---|
3982 | return VINF_SUCCESS;
|
---|
3983 | }
|
---|
3984 |
|
---|
3985 |
|
---|
3986 | static DECLCALLBACK(int) vmsvga3dBackDXDrawIndexed(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCount, uint32_t startIndexLocation, int32_t baseVertexLocation)
|
---|
3987 | {
|
---|
3988 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
3989 | RT_NOREF(pBackend);
|
---|
3990 |
|
---|
3991 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
3992 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3993 |
|
---|
3994 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
3995 |
|
---|
3996 | pDevice->pImmediateContext->DrawIndexed(indexCount, startIndexLocation, baseVertexLocation);
|
---|
3997 | return VINF_SUCCESS;
|
---|
3998 | }
|
---|
3999 |
|
---|
4000 |
|
---|
4001 | static DECLCALLBACK(int) vmsvga3dBackDXDrawInstanced(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4002 | {
|
---|
4003 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
4004 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4005 |
|
---|
4006 | RT_NOREF(pBackend, pDXContext);
|
---|
4007 | AssertFailed(); /** @todo Implement */
|
---|
4008 | return VERR_NOT_IMPLEMENTED;
|
---|
4009 | }
|
---|
4010 |
|
---|
4011 |
|
---|
4012 | static DECLCALLBACK(int) vmsvga3dBackDXDrawIndexedInstanced(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4013 | {
|
---|
4014 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
4015 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4016 |
|
---|
4017 | RT_NOREF(pBackend, pDXContext);
|
---|
4018 | AssertFailed(); /** @todo Implement */
|
---|
4019 | return VERR_NOT_IMPLEMENTED;
|
---|
4020 | }
|
---|
4021 |
|
---|
4022 |
|
---|
4023 | static DECLCALLBACK(int) vmsvga3dBackDXDrawAuto(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4024 | {
|
---|
4025 | Assert(pDXContext->svgaDXContext.inputAssembly.topology != SVGA3D_PRIMITIVE_TRIANGLEFAN);
|
---|
4026 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4027 |
|
---|
4028 | RT_NOREF(pBackend, pDXContext);
|
---|
4029 | AssertFailed(); /** @todo Implement */
|
---|
4030 | return VERR_NOT_IMPLEMENTED;
|
---|
4031 | }
|
---|
4032 |
|
---|
4033 |
|
---|
4034 | static DECLCALLBACK(int) vmsvga3dBackDXSetInputLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId)
|
---|
4035 | {
|
---|
4036 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4037 | RT_NOREF(pBackend);
|
---|
4038 |
|
---|
4039 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4040 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4041 |
|
---|
4042 | pDXContext->svgaDXContext.inputAssembly.layoutId = elementLayoutId;
|
---|
4043 |
|
---|
4044 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[elementLayoutId];
|
---|
4045 | if (!pDXElementLayout->pElementLayout)
|
---|
4046 | {
|
---|
4047 | uint32_t const idxShaderState = SVGA3D_SHADERTYPE_VS - SVGA3D_SHADERTYPE_MIN;
|
---|
4048 | uint32_t const shid = pDXContext->svgaDXContext.shaderState[idxShaderState].shaderId;
|
---|
4049 | AssertReturnStmt(shid < pDXContext->pBackendDXContext->cShader,
|
---|
4050 | LogRelMax(16, ("VMSVGA: DX shader is not set in DXSetInputLayout: shid = 0x%x\n", shid)),
|
---|
4051 | VERR_INVALID_STATE);
|
---|
4052 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[shid];
|
---|
4053 | AssertReturnStmt(pDXShader->pvDXBC,
|
---|
4054 | LogRelMax(16, ("VMSVGA: DX shader bytecode is not available in DXSetInputLayout: shid = %u\n", shid)),
|
---|
4055 | VERR_INVALID_STATE);
|
---|
4056 | HRESULT hr = pDevice->pDevice->CreateInputLayout(pDXElementLayout->aElementDesc,
|
---|
4057 | pDXElementLayout->cElementDesc,
|
---|
4058 | pDXShader->pvDXBC,
|
---|
4059 | pDXShader->cbDXBC,
|
---|
4060 | &pDXElementLayout->pElementLayout);
|
---|
4061 | AssertReturn(SUCCEEDED(hr), VERR_NO_MEMORY);
|
---|
4062 | }
|
---|
4063 |
|
---|
4064 | pDevice->pImmediateContext->IASetInputLayout(pDXElementLayout->pElementLayout);
|
---|
4065 | return VINF_SUCCESS;
|
---|
4066 | }
|
---|
4067 |
|
---|
4068 |
|
---|
4069 | static DECLCALLBACK(int) vmsvga3dBackDXSetVertexBuffers(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer)
|
---|
4070 | {
|
---|
4071 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4072 | RT_NOREF(pBackend);
|
---|
4073 |
|
---|
4074 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4075 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4076 |
|
---|
4077 | /* For each paVertexBuffer[i]:
|
---|
4078 | * If the vertex buffer object does not exist then create it.
|
---|
4079 | * If the surface has been updated by the guest then update the buffer object.
|
---|
4080 | * Use IASetVertexBuffers to set the buffers.
|
---|
4081 | */
|
---|
4082 |
|
---|
4083 | ID3D11Buffer *paResources[SVGA3D_DX_MAX_VERTEXBUFFERS];
|
---|
4084 | UINT paStride[SVGA3D_DX_MAX_VERTEXBUFFERS];
|
---|
4085 | UINT paOffset[SVGA3D_DX_MAX_VERTEXBUFFERS];
|
---|
4086 |
|
---|
4087 | for (uint32_t i = 0; i < cVertexBuffer; ++i)
|
---|
4088 | {
|
---|
4089 | uint32_t const idxVertexBuffer = startBuffer + i;
|
---|
4090 |
|
---|
4091 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
4092 | if (paVertexBuffer[i].sid != SVGA_ID_INVALID)
|
---|
4093 | {
|
---|
4094 | PVMSVGA3DSURFACE pSurface;
|
---|
4095 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, paVertexBuffer[i].sid, &pSurface);
|
---|
4096 | AssertRCReturn(rc, rc);
|
---|
4097 |
|
---|
4098 | if (pSurface->pBackendSurface == NULL)
|
---|
4099 | {
|
---|
4100 | /* Create the resource. */
|
---|
4101 | rc = vmsvga3dBackSurfaceCreateBuffer(pThisCC, pDXContext, pSurface);
|
---|
4102 | AssertRCReturn(rc, rc);
|
---|
4103 | }
|
---|
4104 |
|
---|
4105 | if (pSurface->fDirty)
|
---|
4106 | {
|
---|
4107 | /* Get mobid for the surface and read from the MOB. */
|
---|
4108 | SVGA3dSurfaceImageId imageId;
|
---|
4109 | imageId.sid = paVertexBuffer[i].sid;
|
---|
4110 | imageId.face = 0;
|
---|
4111 | imageId.mipmap = 0;
|
---|
4112 |
|
---|
4113 | SVGA3dBox box;
|
---|
4114 | box.x = 0;
|
---|
4115 | box.y = 0;
|
---|
4116 | box.z = 0;
|
---|
4117 | box.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
4118 | box.h = 1;
|
---|
4119 | box.d = 1;
|
---|
4120 |
|
---|
4121 | rc = vmsvgaR3UpdateGBSurface(pThisCC, pDXContext->cid, &imageId, &box);
|
---|
4122 | AssertRCReturn(rc, rc);
|
---|
4123 | }
|
---|
4124 |
|
---|
4125 | paResources[idxVertexBuffer] = pSurface->pBackendSurface->u.Buffer.pBuffer;
|
---|
4126 | paStride[idxVertexBuffer] = paVertexBuffer[i].stride;
|
---|
4127 | paOffset[idxVertexBuffer] = paVertexBuffer[i].offset;
|
---|
4128 | }
|
---|
4129 | else
|
---|
4130 | {
|
---|
4131 | paResources[idxVertexBuffer] = NULL;
|
---|
4132 | paStride[idxVertexBuffer] = 0;
|
---|
4133 | paOffset[idxVertexBuffer] = 0;
|
---|
4134 | }
|
---|
4135 |
|
---|
4136 | pDXContext->svgaDXContext.inputAssembly.vertexBuffers[idxVertexBuffer].bufferId = paVertexBuffer[i].sid;
|
---|
4137 | pDXContext->svgaDXContext.inputAssembly.vertexBuffers[idxVertexBuffer].stride = paVertexBuffer[i].stride;
|
---|
4138 | pDXContext->svgaDXContext.inputAssembly.vertexBuffers[idxVertexBuffer].offset = paVertexBuffer[i].offset;
|
---|
4139 | }
|
---|
4140 |
|
---|
4141 | pDevice->pImmediateContext->IASetVertexBuffers(startBuffer, cVertexBuffer, paResources, paStride, paOffset);
|
---|
4142 |
|
---|
4143 | return VINF_SUCCESS;
|
---|
4144 | }
|
---|
4145 |
|
---|
4146 |
|
---|
4147 | static DECLCALLBACK(int) vmsvga3dBackDXSetIndexBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId sid, SVGA3dSurfaceFormat format, uint32_t offset)
|
---|
4148 | {
|
---|
4149 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4150 | RT_NOREF(pBackend);
|
---|
4151 |
|
---|
4152 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4153 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4154 |
|
---|
4155 | /* Get corresponding resource. Create the buffer if does not yet exist. */
|
---|
4156 | ID3D11Buffer *pResource;
|
---|
4157 | DXGI_FORMAT enmDxgiFormat;
|
---|
4158 |
|
---|
4159 | if (sid != SVGA_ID_INVALID)
|
---|
4160 | {
|
---|
4161 | PVMSVGA3DSURFACE pSurface;
|
---|
4162 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, sid, &pSurface);
|
---|
4163 | AssertRCReturn(rc, rc);
|
---|
4164 |
|
---|
4165 | if (pSurface->pBackendSurface == NULL)
|
---|
4166 | {
|
---|
4167 | /* Create the resource. */
|
---|
4168 | rc = vmsvga3dBackSurfaceCreateBuffer(pThisCC, pDXContext, pSurface);
|
---|
4169 | AssertRCReturn(rc, rc);
|
---|
4170 | }
|
---|
4171 |
|
---|
4172 | if (pSurface->fDirty)
|
---|
4173 | {
|
---|
4174 | /* Get mobid for the surface and read from the MOB. */
|
---|
4175 | SVGA3dSurfaceImageId imageId;
|
---|
4176 | imageId.sid = sid;
|
---|
4177 | imageId.face = 0;
|
---|
4178 | imageId.mipmap = 0;
|
---|
4179 |
|
---|
4180 | SVGA3dBox box;
|
---|
4181 | box.x = 0;
|
---|
4182 | box.y = 0;
|
---|
4183 | box.z = 0;
|
---|
4184 | box.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
4185 | box.h = 1;
|
---|
4186 | box.d = 1;
|
---|
4187 |
|
---|
4188 | rc = vmsvgaR3UpdateGBSurface(pThisCC, pDXContext->cid, &imageId, &box);
|
---|
4189 | AssertRCReturn(rc, rc);
|
---|
4190 | }
|
---|
4191 |
|
---|
4192 | pResource = pSurface->pBackendSurface->u.Buffer.pBuffer;
|
---|
4193 | enmDxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(format);
|
---|
4194 | AssertReturn(enmDxgiFormat == DXGI_FORMAT_R16_UINT || enmDxgiFormat == DXGI_FORMAT_R32_UINT, VERR_INVALID_PARAMETER);
|
---|
4195 | }
|
---|
4196 | else
|
---|
4197 | {
|
---|
4198 | pResource = NULL;
|
---|
4199 | enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
4200 | }
|
---|
4201 |
|
---|
4202 | pDevice->pImmediateContext->IASetIndexBuffer(pResource, enmDxgiFormat, offset);
|
---|
4203 | return VINF_SUCCESS;
|
---|
4204 | }
|
---|
4205 |
|
---|
4206 | static D3D11_PRIMITIVE_TOPOLOGY dxTopology(SVGA3dPrimitiveType primitiveType)
|
---|
4207 | {
|
---|
4208 | static D3D11_PRIMITIVE_TOPOLOGY const aD3D11PrimitiveTopology[SVGA3D_PRIMITIVE_MAX] =
|
---|
4209 | {
|
---|
4210 | D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED,
|
---|
4211 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST,
|
---|
4212 | D3D11_PRIMITIVE_TOPOLOGY_POINTLIST,
|
---|
4213 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST,
|
---|
4214 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP,
|
---|
4215 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP,
|
---|
4216 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, /* SVGA3D_PRIMITIVE_TRIANGLEFAN: No FAN in D3D11. */
|
---|
4217 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ,
|
---|
4218 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ,
|
---|
4219 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ,
|
---|
4220 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ,
|
---|
4221 | D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST,
|
---|
4222 | D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST,
|
---|
4223 | D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST,
|
---|
4224 | D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST,
|
---|
4225 | D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST,
|
---|
4226 | D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST,
|
---|
4227 | D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST,
|
---|
4228 | D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST,
|
---|
4229 | D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST,
|
---|
4230 | D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST,
|
---|
4231 | D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST,
|
---|
4232 | D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST,
|
---|
4233 | D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST,
|
---|
4234 | D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST,
|
---|
4235 | D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST,
|
---|
4236 | D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST,
|
---|
4237 | D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST,
|
---|
4238 | D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST,
|
---|
4239 | D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST,
|
---|
4240 | D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST,
|
---|
4241 | D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST,
|
---|
4242 | D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST,
|
---|
4243 | D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST,
|
---|
4244 | D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST,
|
---|
4245 | D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST,
|
---|
4246 | D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST,
|
---|
4247 | D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST,
|
---|
4248 | D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST,
|
---|
4249 | D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST,
|
---|
4250 | D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST,
|
---|
4251 | D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST,
|
---|
4252 | D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST,
|
---|
4253 | };
|
---|
4254 | return aD3D11PrimitiveTopology[primitiveType];
|
---|
4255 | }
|
---|
4256 |
|
---|
4257 | static DECLCALLBACK(int) vmsvga3dBackDXSetTopology(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dPrimitiveType topology)
|
---|
4258 | {
|
---|
4259 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4260 | RT_NOREF(pBackend);
|
---|
4261 |
|
---|
4262 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4263 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4264 |
|
---|
4265 | D3D11_PRIMITIVE_TOPOLOGY const enmTopology = dxTopology(topology);
|
---|
4266 | pDevice->pImmediateContext->IASetPrimitiveTopology(enmTopology);
|
---|
4267 | return VINF_SUCCESS;
|
---|
4268 | }
|
---|
4269 |
|
---|
4270 |
|
---|
4271 | static DECLCALLBACK(int) vmsvga3dBackDXSetRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId)
|
---|
4272 | {
|
---|
4273 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4274 | RT_NOREF(pBackend);
|
---|
4275 |
|
---|
4276 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4277 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4278 |
|
---|
4279 | ID3D11RenderTargetView *papRenderTargetViews[SVGA3D_MAX_RENDER_TARGETS];
|
---|
4280 | for (uint32_t i = 0; i < cRenderTargetViewId; ++i)
|
---|
4281 | {
|
---|
4282 | SVGA3dRenderTargetViewId const renderTargetViewId = paRenderTargetViewId[i];
|
---|
4283 | if (renderTargetViewId != SVGA3D_INVALID_ID)
|
---|
4284 | {
|
---|
4285 | ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->pBackendDXContext->cRenderTargetView, VERR_INVALID_PARAMETER);
|
---|
4286 | papRenderTargetViews[i] = pDXContext->pBackendDXContext->papRenderTargetView[renderTargetViewId];
|
---|
4287 | }
|
---|
4288 | else
|
---|
4289 | papRenderTargetViews[i] = NULL;
|
---|
4290 | }
|
---|
4291 |
|
---|
4292 | ID3D11DepthStencilView *pDepthStencilView;
|
---|
4293 | if (depthStencilViewId != SVGA_ID_INVALID)
|
---|
4294 | pDepthStencilView = pDXContext->pBackendDXContext->papDepthStencilView[depthStencilViewId];
|
---|
4295 | else
|
---|
4296 | pDepthStencilView = NULL;
|
---|
4297 |
|
---|
4298 | pDevice->pImmediateContext->OMSetRenderTargets(cRenderTargetViewId, papRenderTargetViews, pDepthStencilView);
|
---|
4299 | return VINF_SUCCESS;
|
---|
4300 | }
|
---|
4301 |
|
---|
4302 |
|
---|
4303 | static DECLCALLBACK(int) vmsvga3dBackDXSetBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId, float const blendFactor[4], uint32_t sampleMask)
|
---|
4304 | {
|
---|
4305 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4306 | RT_NOREF(pBackend);
|
---|
4307 |
|
---|
4308 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4309 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4310 |
|
---|
4311 | ID3D11BlendState *pBlendState = pDXContext->pBackendDXContext->papBlendState[blendId];
|
---|
4312 | pDevice->pImmediateContext->OMSetBlendState(pBlendState, blendFactor, sampleMask);
|
---|
4313 |
|
---|
4314 | pDXContext->svgaDXContext.renderState.blendStateId = blendId;
|
---|
4315 | memcpy(pDXContext->svgaDXContext.renderState.blendFactor, blendFactor, sizeof(blendFactor));
|
---|
4316 | pDXContext->svgaDXContext.renderState.sampleMask = sampleMask;
|
---|
4317 |
|
---|
4318 | return VINF_SUCCESS;
|
---|
4319 | }
|
---|
4320 |
|
---|
4321 |
|
---|
4322 | static DECLCALLBACK(int) vmsvga3dBackDXSetDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, uint32_t stencilRef)
|
---|
4323 | {
|
---|
4324 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4325 | RT_NOREF(pBackend);
|
---|
4326 |
|
---|
4327 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4328 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4329 |
|
---|
4330 | ID3D11DepthStencilState *pDepthStencilState = pDXContext->pBackendDXContext->papDepthStencilState[depthStencilId];
|
---|
4331 | pDevice->pImmediateContext->OMSetDepthStencilState(pDepthStencilState, stencilRef);
|
---|
4332 |
|
---|
4333 | pDXContext->svgaDXContext.renderState.depthStencilStateId = depthStencilId;
|
---|
4334 | pDXContext->svgaDXContext.renderState.stencilRef = stencilRef;
|
---|
4335 |
|
---|
4336 | return VINF_SUCCESS;
|
---|
4337 | }
|
---|
4338 |
|
---|
4339 |
|
---|
4340 | static DECLCALLBACK(int) vmsvga3dBackDXSetRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId)
|
---|
4341 | {
|
---|
4342 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4343 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4344 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4345 |
|
---|
4346 | RT_NOREF(pBackend);
|
---|
4347 |
|
---|
4348 | pDevice->pImmediateContext->RSSetState(pDXContext->pBackendDXContext->papRasterizerState[rasterizerId]);
|
---|
4349 | return VINF_SUCCESS;
|
---|
4350 | }
|
---|
4351 |
|
---|
4352 |
|
---|
4353 | static DECLCALLBACK(int) vmsvga3dBackDXDefineQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4354 | {
|
---|
4355 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4356 |
|
---|
4357 | RT_NOREF(pBackend, pDXContext);
|
---|
4358 | AssertFailed(); /** @todo Implement */
|
---|
4359 | return VERR_NOT_IMPLEMENTED;
|
---|
4360 | }
|
---|
4361 |
|
---|
4362 |
|
---|
4363 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4364 | {
|
---|
4365 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4366 |
|
---|
4367 | RT_NOREF(pBackend, pDXContext);
|
---|
4368 | AssertFailed(); /** @todo Implement */
|
---|
4369 | return VERR_NOT_IMPLEMENTED;
|
---|
4370 | }
|
---|
4371 |
|
---|
4372 |
|
---|
4373 | static DECLCALLBACK(int) vmsvga3dBackDXBindQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4374 | {
|
---|
4375 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4376 |
|
---|
4377 | RT_NOREF(pBackend, pDXContext);
|
---|
4378 | AssertFailed(); /** @todo Implement */
|
---|
4379 | return VERR_NOT_IMPLEMENTED;
|
---|
4380 | }
|
---|
4381 |
|
---|
4382 |
|
---|
4383 | static DECLCALLBACK(int) vmsvga3dBackDXSetQueryOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4384 | {
|
---|
4385 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4386 |
|
---|
4387 | RT_NOREF(pBackend, pDXContext);
|
---|
4388 | AssertFailed(); /** @todo Implement */
|
---|
4389 | return VERR_NOT_IMPLEMENTED;
|
---|
4390 | }
|
---|
4391 |
|
---|
4392 |
|
---|
4393 | static DECLCALLBACK(int) vmsvga3dBackDXBeginQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4394 | {
|
---|
4395 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4396 |
|
---|
4397 | RT_NOREF(pBackend, pDXContext);
|
---|
4398 | AssertFailed(); /** @todo Implement */
|
---|
4399 | return VERR_NOT_IMPLEMENTED;
|
---|
4400 | }
|
---|
4401 |
|
---|
4402 |
|
---|
4403 | static DECLCALLBACK(int) vmsvga3dBackDXEndQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4404 | {
|
---|
4405 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4406 |
|
---|
4407 | RT_NOREF(pBackend, pDXContext);
|
---|
4408 | AssertFailed(); /** @todo Implement */
|
---|
4409 | return VERR_NOT_IMPLEMENTED;
|
---|
4410 | }
|
---|
4411 |
|
---|
4412 |
|
---|
4413 | static DECLCALLBACK(int) vmsvga3dBackDXReadbackQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4414 | {
|
---|
4415 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4416 |
|
---|
4417 | RT_NOREF(pBackend, pDXContext);
|
---|
4418 | AssertFailed(); /** @todo Implement */
|
---|
4419 | return VERR_NOT_IMPLEMENTED;
|
---|
4420 | }
|
---|
4421 |
|
---|
4422 |
|
---|
4423 | static DECLCALLBACK(int) vmsvga3dBackDXSetPredication(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4424 | {
|
---|
4425 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4426 |
|
---|
4427 | RT_NOREF(pBackend, pDXContext);
|
---|
4428 | AssertFailed(); /** @todo Implement */
|
---|
4429 | return VERR_NOT_IMPLEMENTED;
|
---|
4430 | }
|
---|
4431 |
|
---|
4432 |
|
---|
4433 | static DECLCALLBACK(int) vmsvga3dBackDXSetSOTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4434 | {
|
---|
4435 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4436 |
|
---|
4437 | RT_NOREF(pBackend, pDXContext);
|
---|
4438 | AssertFailed(); /** @todo Implement */
|
---|
4439 | return VERR_NOT_IMPLEMENTED;
|
---|
4440 | }
|
---|
4441 |
|
---|
4442 |
|
---|
4443 | static DECLCALLBACK(int) vmsvga3dBackDXSetViewports(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport)
|
---|
4444 | {
|
---|
4445 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4446 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4447 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4448 |
|
---|
4449 | RT_NOREF(pBackend);
|
---|
4450 |
|
---|
4451 | /* D3D11_VIEWPORT is identical to SVGA3dViewport. */
|
---|
4452 | D3D11_VIEWPORT *pViewports = (D3D11_VIEWPORT *)paViewport;
|
---|
4453 |
|
---|
4454 | pDevice->pImmediateContext->RSSetViewports(cViewport, pViewports);
|
---|
4455 | return VINF_SUCCESS;
|
---|
4456 | }
|
---|
4457 |
|
---|
4458 |
|
---|
4459 | static DECLCALLBACK(int) vmsvga3dBackDXSetScissorRects(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cRect, SVGASignedRect const *paRect)
|
---|
4460 | {
|
---|
4461 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4462 | RT_NOREF(pBackend);
|
---|
4463 |
|
---|
4464 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4465 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4466 |
|
---|
4467 | /* D3D11_RECT is identical to SVGASignedRect. */
|
---|
4468 | D3D11_RECT *pRects = (D3D11_RECT *)paRect;
|
---|
4469 |
|
---|
4470 | pDevice->pImmediateContext->RSSetScissorRects(cRect, pRects);
|
---|
4471 | return VINF_SUCCESS;
|
---|
4472 | }
|
---|
4473 |
|
---|
4474 |
|
---|
4475 | static DECLCALLBACK(int) vmsvga3dBackDXClearRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGA3dRGBAFloat const *pRGBA)
|
---|
4476 | {
|
---|
4477 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4478 | RT_NOREF(pBackend);
|
---|
4479 |
|
---|
4480 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4481 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4482 |
|
---|
4483 | ID3D11RenderTargetView *pRenderTargetView = pDXContext->pBackendDXContext->papRenderTargetView[renderTargetViewId];
|
---|
4484 | AssertReturn(pRenderTargetView, VERR_INVALID_STATE);
|
---|
4485 | pDevice->pImmediateContext->ClearRenderTargetView(pRenderTargetView, pRGBA->value);
|
---|
4486 | return VINF_SUCCESS;
|
---|
4487 | }
|
---|
4488 |
|
---|
4489 |
|
---|
4490 | static DECLCALLBACK(int) vmsvga3dBackDXClearDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t flags, SVGA3dDepthStencilViewId depthStencilViewId, float depth, uint8_t stencil)
|
---|
4491 | {
|
---|
4492 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4493 | RT_NOREF(pBackend);
|
---|
4494 |
|
---|
4495 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4496 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4497 |
|
---|
4498 | ID3D11DepthStencilView *pDepthStencilView = pDXContext->pBackendDXContext->papDepthStencilView[depthStencilViewId];
|
---|
4499 | AssertReturn(pDepthStencilView, VERR_INVALID_STATE);
|
---|
4500 | pDevice->pImmediateContext->ClearDepthStencilView(pDepthStencilView, flags, depth, stencil);
|
---|
4501 | return VINF_SUCCESS;
|
---|
4502 | }
|
---|
4503 |
|
---|
4504 |
|
---|
4505 | static DECLCALLBACK(int) vmsvga3dBackDXPredCopyRegion(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, uint32_t dstSubResource, SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dCopyBox const *pBox)
|
---|
4506 | {
|
---|
4507 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4508 | RT_NOREF(pBackend);
|
---|
4509 |
|
---|
4510 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4511 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4512 |
|
---|
4513 | PVMSVGA3DSURFACE pSrcSurface;
|
---|
4514 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, srcSid, &pSrcSurface);
|
---|
4515 | AssertRCReturn(rc, rc);
|
---|
4516 |
|
---|
4517 | PVMSVGA3DSURFACE pDstSurface;
|
---|
4518 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, dstSid, &pDstSurface);
|
---|
4519 | AssertRCReturn(rc, rc);
|
---|
4520 |
|
---|
4521 | if (pSrcSurface->pBackendSurface == NULL)
|
---|
4522 | {
|
---|
4523 | /* Create the resource. */
|
---|
4524 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDXContext, pSrcSurface);
|
---|
4525 | AssertRCReturn(rc, rc);
|
---|
4526 | }
|
---|
4527 |
|
---|
4528 | if (pDstSurface->pBackendSurface == NULL)
|
---|
4529 | {
|
---|
4530 | /* Create the resource. */
|
---|
4531 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDXContext, pDstSurface);
|
---|
4532 | AssertRCReturn(rc, rc);
|
---|
4533 | }
|
---|
4534 |
|
---|
4535 | LogFunc(("cid %d: src cid %d%s -> dst cid %d%s\n",
|
---|
4536 | pDXContext->cid, pSrcSurface->idAssociatedContext,
|
---|
4537 | (pSrcSurface->surfaceFlags & SVGA3D_SURFACE_SCREENTARGET) ? " st" : "",
|
---|
4538 | pDstSurface->idAssociatedContext,
|
---|
4539 | (pDstSurface->surfaceFlags & SVGA3D_SURFACE_SCREENTARGET) ? " st" : ""));
|
---|
4540 |
|
---|
4541 | UINT DstSubresource = dstSubResource;
|
---|
4542 | UINT DstX = pBox->x;
|
---|
4543 | UINT DstY = pBox->y;
|
---|
4544 | UINT DstZ = pBox->z;
|
---|
4545 |
|
---|
4546 | UINT SrcSubresource = srcSubResource;
|
---|
4547 | D3D11_BOX SrcBox;
|
---|
4548 | SrcBox.left = pBox->x;
|
---|
4549 | SrcBox.top = pBox->y;
|
---|
4550 | SrcBox.front = pBox->z;
|
---|
4551 | SrcBox.right = pBox->x + pBox->w;
|
---|
4552 | SrcBox.bottom = pBox->y + pBox->h;
|
---|
4553 | SrcBox.back = pBox->z + pBox->d;
|
---|
4554 |
|
---|
4555 | ID3D11Resource *pDstResource;
|
---|
4556 | ID3D11Resource *pSrcResource;
|
---|
4557 |
|
---|
4558 | if (pDstSurface->idAssociatedContext == pSrcSurface->idAssociatedContext)
|
---|
4559 | {
|
---|
4560 | /* Use the context which created the surfaces. */
|
---|
4561 | if (pSrcSurface->idAssociatedContext != SVGA_ID_INVALID)
|
---|
4562 | {
|
---|
4563 | /* One of DXContexts has created the resources. */
|
---|
4564 | if (pDXContext->cid != pSrcSurface->idAssociatedContext)
|
---|
4565 | {
|
---|
4566 | /** @todo test */
|
---|
4567 | /* Get the context which has created the surfaces. */
|
---|
4568 | rc = vmsvga3dDXContextFromCid(pThisCC->svga.p3dState, pSrcSurface->idAssociatedContext, &pDXContext);
|
---|
4569 | AssertRCReturn(rc, rc);
|
---|
4570 |
|
---|
4571 | pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4572 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4573 | }
|
---|
4574 |
|
---|
4575 | pDstResource = dxResource(pDstSurface, pDXContext);
|
---|
4576 | pSrcResource = dxResource(pSrcSurface, pDXContext);
|
---|
4577 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
4578 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
4579 | }
|
---|
4580 | else
|
---|
4581 | {
|
---|
4582 | /* Backend context has created the resources. */
|
---|
4583 | pDstResource = pDstSurface->pBackendSurface->u.Resource.pResource;
|
---|
4584 | pSrcResource = pSrcSurface->pBackendSurface->u.Resource.pResource;
|
---|
4585 | pBackend->device.pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
4586 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
4587 | }
|
---|
4588 | }
|
---|
4589 | else
|
---|
4590 | {
|
---|
4591 | /* Different contexts. */
|
---|
4592 |
|
---|
4593 | /* One of the surfaces must be shared. */
|
---|
4594 | AssertReturn( pSrcSurface->idAssociatedContext == SVGA_ID_INVALID
|
---|
4595 | || pDstSurface->idAssociatedContext == SVGA_ID_INVALID, VERR_NOT_SUPPORTED);
|
---|
4596 |
|
---|
4597 | /* Use a context which created the not shared resource to do the copy. */
|
---|
4598 | if (pSrcSurface->idAssociatedContext == SVGA_ID_INVALID)
|
---|
4599 | {
|
---|
4600 | if (pDXContext->cid != pDstSurface->idAssociatedContext)
|
---|
4601 | {
|
---|
4602 | /* Get the context which has created the destination resource. */
|
---|
4603 | rc = vmsvga3dDXContextFromCid(pThisCC->svga.p3dState, pDstSurface->idAssociatedContext, &pDXContext);
|
---|
4604 | AssertRCReturn(rc, rc);
|
---|
4605 |
|
---|
4606 | pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4607 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4608 | }
|
---|
4609 |
|
---|
4610 | pDstResource = dxResource(pDstSurface, pDXContext);
|
---|
4611 | pSrcResource = dxResource(pSrcSurface, pDXContext);
|
---|
4612 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
4613 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
4614 | }
|
---|
4615 | else if (pDstSurface->idAssociatedContext == SVGA_ID_INVALID)
|
---|
4616 | {
|
---|
4617 | if (pDXContext->cid != pSrcSurface->idAssociatedContext)
|
---|
4618 | {
|
---|
4619 | /* Get the context which has created the source surface. */
|
---|
4620 | rc = vmsvga3dDXContextFromCid(pThisCC->svga.p3dState, pSrcSurface->idAssociatedContext, &pDXContext);
|
---|
4621 | AssertRCReturn(rc, rc);
|
---|
4622 |
|
---|
4623 | pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4624 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4625 | }
|
---|
4626 |
|
---|
4627 | pDstResource = dxResource(pDstSurface, pDXContext);
|
---|
4628 | pSrcResource = dxResource(pSrcSurface, pDXContext);
|
---|
4629 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
4630 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
4631 | }
|
---|
4632 | else
|
---|
4633 | {
|
---|
4634 | AssertFailedReturn(VERR_NOT_SUPPORTED);
|
---|
4635 | }
|
---|
4636 | }
|
---|
4637 | return VINF_SUCCESS;
|
---|
4638 | }
|
---|
4639 |
|
---|
4640 |
|
---|
4641 | static DECLCALLBACK(int) vmsvga3dBackDXPredCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4642 | {
|
---|
4643 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4644 |
|
---|
4645 | RT_NOREF(pBackend, pDXContext);
|
---|
4646 | AssertFailed(); /** @todo Implement */
|
---|
4647 | return VERR_NOT_IMPLEMENTED;
|
---|
4648 | }
|
---|
4649 |
|
---|
4650 |
|
---|
4651 | static DECLCALLBACK(int) vmsvga3dBackDXPresentBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4652 | {
|
---|
4653 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4654 |
|
---|
4655 | RT_NOREF(pBackend, pDXContext);
|
---|
4656 | AssertFailed(); /** @todo Implement */
|
---|
4657 | return VERR_NOT_IMPLEMENTED;
|
---|
4658 | }
|
---|
4659 |
|
---|
4660 |
|
---|
4661 | static DECLCALLBACK(int) vmsvga3dBackDXGenMips(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId)
|
---|
4662 | {
|
---|
4663 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4664 | RT_NOREF(pBackend);
|
---|
4665 |
|
---|
4666 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4667 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4668 |
|
---|
4669 | ID3D11ShaderResourceView *pShaderResourceView = pDXContext->pBackendDXContext->papShaderResourceView[shaderResourceViewId];
|
---|
4670 | AssertReturn(pShaderResourceView, VERR_INVALID_STATE);
|
---|
4671 | pDevice->pImmediateContext->GenerateMips(pShaderResourceView);
|
---|
4672 | return VINF_SUCCESS;
|
---|
4673 | }
|
---|
4674 |
|
---|
4675 |
|
---|
4676 | static DECLCALLBACK(int) vmsvga3dBackDXUpdateSubResource(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4677 | {
|
---|
4678 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4679 |
|
---|
4680 | RT_NOREF(pBackend, pDXContext);
|
---|
4681 | AssertFailed(); /** @todo Implement */
|
---|
4682 | return VERR_NOT_IMPLEMENTED;
|
---|
4683 | }
|
---|
4684 |
|
---|
4685 |
|
---|
4686 | static DECLCALLBACK(int) vmsvga3dBackDXReadbackSubResource(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4687 | {
|
---|
4688 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4689 |
|
---|
4690 | RT_NOREF(pBackend, pDXContext);
|
---|
4691 | AssertFailed(); /** @todo Implement */
|
---|
4692 | return VERR_NOT_IMPLEMENTED;
|
---|
4693 | }
|
---|
4694 |
|
---|
4695 |
|
---|
4696 | static DECLCALLBACK(int) vmsvga3dBackDXInvalidateSubResource(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4697 | {
|
---|
4698 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4699 |
|
---|
4700 | RT_NOREF(pBackend, pDXContext);
|
---|
4701 | AssertFailed(); /** @todo Implement */
|
---|
4702 | return VERR_NOT_IMPLEMENTED;
|
---|
4703 | }
|
---|
4704 |
|
---|
4705 |
|
---|
4706 | static DECLCALLBACK(int) vmsvga3dBackDXDefineShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId, SVGACOTableDXSRViewEntry const *pEntry)
|
---|
4707 | {
|
---|
4708 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4709 | RT_NOREF(pBackend);
|
---|
4710 |
|
---|
4711 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4712 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4713 |
|
---|
4714 | /* Get corresponding resource for pEntry->sid. Create the surface if does not yet exist. */
|
---|
4715 | PVMSVGA3DSURFACE pSurface;
|
---|
4716 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pEntry->sid, &pSurface);
|
---|
4717 | AssertRCReturn(rc, rc);
|
---|
4718 |
|
---|
4719 | if (pSurface->pBackendSurface == NULL)
|
---|
4720 | {
|
---|
4721 | /* Create the actual texture. */
|
---|
4722 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDXContext, pSurface);
|
---|
4723 | AssertRCReturn(rc, rc);
|
---|
4724 | }
|
---|
4725 |
|
---|
4726 | HRESULT hr = dxShaderResourceViewCreate(pDXContext, pEntry, pSurface, &pDXContext->pBackendDXContext->papShaderResourceView[shaderResourceViewId]);
|
---|
4727 | if (SUCCEEDED(hr))
|
---|
4728 | return VINF_SUCCESS;
|
---|
4729 | return VERR_INVALID_STATE;
|
---|
4730 | }
|
---|
4731 |
|
---|
4732 |
|
---|
4733 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId)
|
---|
4734 | {
|
---|
4735 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4736 | RT_NOREF(pBackend);
|
---|
4737 |
|
---|
4738 | D3D_RELEASE(pDXContext->pBackendDXContext->papShaderResourceView[shaderResourceViewId]);
|
---|
4739 | return VINF_SUCCESS;
|
---|
4740 | }
|
---|
4741 |
|
---|
4742 |
|
---|
4743 | static DECLCALLBACK(int) vmsvga3dBackDXDefineRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGACOTableDXRTViewEntry const *pEntry)
|
---|
4744 | {
|
---|
4745 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4746 | RT_NOREF(pBackend);
|
---|
4747 |
|
---|
4748 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4749 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4750 |
|
---|
4751 | /* Get corresponding resource for pEntry->sid. Create the surface if does not yet exist. */
|
---|
4752 | PVMSVGA3DSURFACE pSurface;
|
---|
4753 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pEntry->sid, &pSurface);
|
---|
4754 | AssertRCReturn(rc, rc);
|
---|
4755 |
|
---|
4756 | if (pSurface->pBackendSurface == NULL)
|
---|
4757 | {
|
---|
4758 | /* Create the actual texture. */
|
---|
4759 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, pDXContext, pSurface);
|
---|
4760 | AssertRCReturn(rc, rc);
|
---|
4761 | }
|
---|
4762 |
|
---|
4763 | HRESULT hr = dxRenderTargetViewCreate(pDXContext, pEntry, pSurface, &pDXContext->pBackendDXContext->papRenderTargetView[renderTargetViewId]);
|
---|
4764 | if (SUCCEEDED(hr))
|
---|
4765 | return VINF_SUCCESS;
|
---|
4766 | return VERR_INVALID_STATE;
|
---|
4767 | }
|
---|
4768 |
|
---|
4769 |
|
---|
4770 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId)
|
---|
4771 | {
|
---|
4772 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4773 | RT_NOREF(pBackend);
|
---|
4774 |
|
---|
4775 | D3D_RELEASE(pDXContext->pBackendDXContext->papRenderTargetView[renderTargetViewId]);
|
---|
4776 | return VINF_SUCCESS;
|
---|
4777 | }
|
---|
4778 |
|
---|
4779 |
|
---|
4780 | static DECLCALLBACK(int) vmsvga3dBackDXDefineDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, SVGACOTableDXDSViewEntry const *pEntry)
|
---|
4781 | {
|
---|
4782 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4783 | RT_NOREF(pBackend);
|
---|
4784 |
|
---|
4785 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4786 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4787 |
|
---|
4788 | /* Get corresponding resource for pEntry->sid. Create the surface if does not yet exist. */
|
---|
4789 | PVMSVGA3DSURFACE pSurface;
|
---|
4790 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pEntry->sid, &pSurface);
|
---|
4791 | AssertRCReturn(rc, rc);
|
---|
4792 |
|
---|
4793 | if (pSurface->pBackendSurface == NULL)
|
---|
4794 | {
|
---|
4795 | /* Create the actual texture. */
|
---|
4796 | rc = vmsvga3dBackSurfaceCreateDepthStencilTexture(pThisCC, pDXContext, pSurface);
|
---|
4797 | AssertRCReturn(rc, rc);
|
---|
4798 | }
|
---|
4799 |
|
---|
4800 | HRESULT hr = dxDepthStencilViewCreate(pDevice, pEntry, pSurface->pBackendSurface, &pDXContext->pBackendDXContext->papDepthStencilView[depthStencilViewId]);
|
---|
4801 | if (SUCCEEDED(hr))
|
---|
4802 | return VINF_SUCCESS;
|
---|
4803 | return VERR_INVALID_STATE;
|
---|
4804 | }
|
---|
4805 |
|
---|
4806 |
|
---|
4807 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId)
|
---|
4808 | {
|
---|
4809 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4810 | RT_NOREF(pBackend);
|
---|
4811 |
|
---|
4812 | D3D_RELEASE(pDXContext->pBackendDXContext->papDepthStencilView[depthStencilViewId]);
|
---|
4813 | return VINF_SUCCESS;
|
---|
4814 | }
|
---|
4815 |
|
---|
4816 |
|
---|
4817 | static DECLCALLBACK(int) vmsvga3dBackDXDefineElementLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId, SVGACOTableDXElementLayoutEntry const *pEntry)
|
---|
4818 | {
|
---|
4819 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4820 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4821 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4822 |
|
---|
4823 | RT_NOREF(pBackend, elementLayoutId, pEntry);
|
---|
4824 |
|
---|
4825 | /* Not much can be done here because ID3D11Device::CreateInputLayout requires
|
---|
4826 | * a pShaderBytecodeWithInputSignature which is not known at this moment.
|
---|
4827 | * InputLayout object will be created in SVGA_3D_CMD_DX_SET_INPUT_LAYOUT.
|
---|
4828 | */
|
---|
4829 |
|
---|
4830 | DXELEMENTLAYOUT *pDXElementLayout = &pDXContext->pBackendDXContext->paElementLayout[pEntry->elid];
|
---|
4831 | D3D_RELEASE(pDXElementLayout->pElementLayout);
|
---|
4832 |
|
---|
4833 | /* Semantic name is not interpreted by D3D, therefore arbitrary names can be used
|
---|
4834 | * if they are consistent between the element layout and shader input signature.
|
---|
4835 | * "In general, data passed between pipeline stages is completely generic and is not uniquely
|
---|
4836 | * interpreted by the system; arbitrary semantics are allowed ..."
|
---|
4837 | *
|
---|
4838 | * However D3D runtime insists that "SemanticName string ("POSITIO1") cannot end with a number."
|
---|
4839 | *
|
---|
4840 | * System-Value semantics ("SV_*") between shaders require proper names of course.
|
---|
4841 | * But they are irrelevant for input attributes.
|
---|
4842 | */
|
---|
4843 | pDXElementLayout->cElementDesc = pEntry->numDescs;
|
---|
4844 | for (uint32_t i = 0; i < pEntry->numDescs; ++i)
|
---|
4845 | {
|
---|
4846 | D3D11_INPUT_ELEMENT_DESC *pDst = &pDXElementLayout->aElementDesc[i];
|
---|
4847 | SVGA3dInputElementDesc const *pSrc = &pEntry->descs[i];
|
---|
4848 | pDst->SemanticName = "ATTRIB";
|
---|
4849 | pDst->SemanticIndex = i; /// @todo 'pSrc->inputRegister' is unused, maybe it should somehow.
|
---|
4850 | pDst->Format = vmsvgaDXSurfaceFormat2Dxgi(pSrc->format);
|
---|
4851 | AssertReturn(pDst->Format != DXGI_FORMAT_UNKNOWN, VERR_NOT_IMPLEMENTED);
|
---|
4852 | pDst->InputSlot = pSrc->inputSlot;
|
---|
4853 | pDst->AlignedByteOffset = pSrc->alignedByteOffset;
|
---|
4854 | pDst->InputSlotClass = (D3D11_INPUT_CLASSIFICATION)pSrc->inputSlotClass;
|
---|
4855 | pDst->InstanceDataStepRate = pSrc->instanceDataStepRate;
|
---|
4856 | }
|
---|
4857 |
|
---|
4858 | return VINF_SUCCESS;
|
---|
4859 | }
|
---|
4860 |
|
---|
4861 |
|
---|
4862 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyElementLayout(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4863 | {
|
---|
4864 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4865 |
|
---|
4866 | RT_NOREF(pBackend, pDXContext);
|
---|
4867 | AssertFailed(); /** @todo Implement */
|
---|
4868 | return VERR_NOT_IMPLEMENTED;
|
---|
4869 | }
|
---|
4870 |
|
---|
4871 |
|
---|
4872 | static DECLCALLBACK(int) vmsvga3dBackDXDefineBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext,
|
---|
4873 | SVGA3dBlendStateId blendId, SVGACOTableDXBlendStateEntry const *pEntry)
|
---|
4874 | {
|
---|
4875 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4876 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4877 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4878 |
|
---|
4879 | RT_NOREF(pBackend);
|
---|
4880 |
|
---|
4881 | HRESULT hr = dxBlendStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papBlendState[blendId]);
|
---|
4882 | if (SUCCEEDED(hr))
|
---|
4883 | return VINF_SUCCESS;
|
---|
4884 | return VERR_INVALID_STATE;
|
---|
4885 | }
|
---|
4886 |
|
---|
4887 |
|
---|
4888 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyBlendState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4889 | {
|
---|
4890 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4891 |
|
---|
4892 | RT_NOREF(pBackend, pDXContext);
|
---|
4893 | AssertFailed(); /** @todo Implement */
|
---|
4894 | return VERR_NOT_IMPLEMENTED;
|
---|
4895 | }
|
---|
4896 |
|
---|
4897 |
|
---|
4898 | static DECLCALLBACK(int) vmsvga3dBackDXDefineDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, SVGACOTableDXDepthStencilEntry *pEntry)
|
---|
4899 | {
|
---|
4900 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4901 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4902 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4903 |
|
---|
4904 | RT_NOREF(pBackend);
|
---|
4905 |
|
---|
4906 | HRESULT hr = dxDepthStencilStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papDepthStencilState[depthStencilId]);
|
---|
4907 | if (SUCCEEDED(hr))
|
---|
4908 | return VINF_SUCCESS;
|
---|
4909 | return VERR_INVALID_STATE;
|
---|
4910 | }
|
---|
4911 |
|
---|
4912 |
|
---|
4913 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyDepthStencilState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4914 | {
|
---|
4915 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4916 |
|
---|
4917 | RT_NOREF(pBackend, pDXContext);
|
---|
4918 | AssertFailed(); /** @todo Implement */
|
---|
4919 | return VERR_NOT_IMPLEMENTED;
|
---|
4920 | }
|
---|
4921 |
|
---|
4922 |
|
---|
4923 | static DECLCALLBACK(int) vmsvga3dBackDXDefineRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId, SVGACOTableDXRasterizerStateEntry const *pEntry)
|
---|
4924 | {
|
---|
4925 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4926 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4927 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4928 |
|
---|
4929 | RT_NOREF(pBackend);
|
---|
4930 |
|
---|
4931 | HRESULT hr = dxRasterizerStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papRasterizerState[rasterizerId]);
|
---|
4932 | if (SUCCEEDED(hr))
|
---|
4933 | return VINF_SUCCESS;
|
---|
4934 | return VERR_INVALID_STATE;
|
---|
4935 | }
|
---|
4936 |
|
---|
4937 |
|
---|
4938 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyRasterizerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4939 | {
|
---|
4940 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4941 |
|
---|
4942 | RT_NOREF(pBackend, pDXContext);
|
---|
4943 | AssertFailed(); /** @todo Implement */
|
---|
4944 | return VERR_NOT_IMPLEMENTED;
|
---|
4945 | }
|
---|
4946 |
|
---|
4947 |
|
---|
4948 | static DECLCALLBACK(int) vmsvga3dBackDXDefineSamplerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId, SVGACOTableDXSamplerEntry const *pEntry)
|
---|
4949 | {
|
---|
4950 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4951 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
4952 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4953 |
|
---|
4954 | RT_NOREF(pBackend);
|
---|
4955 |
|
---|
4956 | HRESULT hr = dxSamplerStateCreate(pDevice, pEntry, &pDXContext->pBackendDXContext->papSamplerState[samplerId]);
|
---|
4957 | if (SUCCEEDED(hr))
|
---|
4958 | return VINF_SUCCESS;
|
---|
4959 | return VERR_INVALID_STATE;
|
---|
4960 | }
|
---|
4961 |
|
---|
4962 |
|
---|
4963 | static DECLCALLBACK(int) vmsvga3dBackDXDestroySamplerState(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4964 | {
|
---|
4965 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4966 |
|
---|
4967 | RT_NOREF(pBackend, pDXContext);
|
---|
4968 | AssertFailed(); /** @todo Implement */
|
---|
4969 | return VERR_NOT_IMPLEMENTED;
|
---|
4970 | }
|
---|
4971 |
|
---|
4972 |
|
---|
4973 | static DECLCALLBACK(int) vmsvga3dBackDXDefineShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSHADER pShader)
|
---|
4974 | {
|
---|
4975 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4976 |
|
---|
4977 | RT_NOREF(pBackend);
|
---|
4978 |
|
---|
4979 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[pShader->id];
|
---|
4980 | D3D_RELEASE(pDXShader->pShader);
|
---|
4981 | pDXShader->enmShaderType = pShader->type;
|
---|
4982 | pShader->u.pvBackendShader = pDXShader;
|
---|
4983 | return VINF_SUCCESS;
|
---|
4984 | }
|
---|
4985 |
|
---|
4986 |
|
---|
4987 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
4988 | {
|
---|
4989 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
4990 |
|
---|
4991 | RT_NOREF(pBackend, pDXContext);
|
---|
4992 | AssertFailed(); /** @todo Implement */
|
---|
4993 | return VERR_NOT_IMPLEMENTED;
|
---|
4994 | }
|
---|
4995 |
|
---|
4996 |
|
---|
4997 | static DECLCALLBACK(int) vmsvga3dBackDXBindShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSHADER pShader, void const *pvShaderBytecode)
|
---|
4998 | {
|
---|
4999 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5000 | DXDEVICE *pDevice = &pDXContext->pBackendDXContext->device;
|
---|
5001 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
5002 |
|
---|
5003 | RT_NOREF(pBackend);
|
---|
5004 |
|
---|
5005 | int rc = VINF_SUCCESS;
|
---|
5006 |
|
---|
5007 | DXSHADER *pDXShader = &pDXContext->pBackendDXContext->paShader[pShader->id];
|
---|
5008 | if (pDXShader->pvDXBC)
|
---|
5009 | {
|
---|
5010 | RTMemFree(pDXShader->pvDXBC);
|
---|
5011 | pDXShader->pvDXBC = NULL;
|
---|
5012 | pDXShader->cbDXBC = 0;
|
---|
5013 | }
|
---|
5014 |
|
---|
5015 | if (pvShaderBytecode)
|
---|
5016 | {
|
---|
5017 | #ifdef LOG_ENABLED
|
---|
5018 | Log(("Shader: cid=%u shid=%u type=%d:\n", pDXContext->cid, pShader->id, pDXShader->enmShaderType));
|
---|
5019 | uint8_t *pu8 = (uint8_t *)pvShaderBytecode;
|
---|
5020 | for (uint32_t i = 0; i < pShader->cbData; ++i)
|
---|
5021 | {
|
---|
5022 | if ((i % 16) == 0)
|
---|
5023 | {
|
---|
5024 | if (i > 0)
|
---|
5025 | Log((",\n"));
|
---|
5026 |
|
---|
5027 | Log((" %#04x", pu8[i]));
|
---|
5028 | }
|
---|
5029 | else
|
---|
5030 | {
|
---|
5031 | Log((", %#04x", pu8[i]));
|
---|
5032 | }
|
---|
5033 | }
|
---|
5034 | Log(("\n"));
|
---|
5035 | #endif
|
---|
5036 |
|
---|
5037 | rc = DXShaderCreateDXBC(&pShader->shaderInfo, pvShaderBytecode, pShader->cbData, &pDXShader->pvDXBC, &pDXShader->cbDXBC);
|
---|
5038 | if (RT_SUCCESS(rc))
|
---|
5039 | {
|
---|
5040 | #ifdef LOG_ENABLED
|
---|
5041 | if (pBackend->pfnD3DDisassemble && LogIs6Enabled())
|
---|
5042 | {
|
---|
5043 | ID3D10Blob *pBlob = 0;
|
---|
5044 | HRESULT hr2 = pBackend->pfnD3DDisassemble(pDXShader->pvDXBC, pDXShader->cbDXBC, 0, NULL, &pBlob);
|
---|
5045 | if (SUCCEEDED(hr2) && pBlob && pBlob->GetBufferSize())
|
---|
5046 | {
|
---|
5047 | Log6(("Shader: cid=%u shid=%u type=%d:\n%s\n",
|
---|
5048 | pDXContext->cid, pShader->id, pDXShader->enmShaderType, pBlob->GetBufferPointer()));
|
---|
5049 | }
|
---|
5050 | else
|
---|
5051 | AssertFailed();
|
---|
5052 | D3D_RELEASE(pBlob);
|
---|
5053 | }
|
---|
5054 | #endif
|
---|
5055 |
|
---|
5056 | HRESULT hr = dxShaderCreate(pDevice, pShader, pDXShader);
|
---|
5057 | if (FAILED(hr))
|
---|
5058 | rc = VERR_INVALID_STATE;
|
---|
5059 | }
|
---|
5060 | else
|
---|
5061 | rc = VERR_NO_MEMORY;
|
---|
5062 | }
|
---|
5063 |
|
---|
5064 | return rc;
|
---|
5065 | }
|
---|
5066 |
|
---|
5067 |
|
---|
5068 | static DECLCALLBACK(int) vmsvga3dBackDXDefineStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5069 | {
|
---|
5070 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5071 |
|
---|
5072 | RT_NOREF(pBackend, pDXContext);
|
---|
5073 | AssertFailed(); /** @todo Implement */
|
---|
5074 | return VERR_NOT_IMPLEMENTED;
|
---|
5075 | }
|
---|
5076 |
|
---|
5077 |
|
---|
5078 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5079 | {
|
---|
5080 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5081 |
|
---|
5082 | RT_NOREF(pBackend, pDXContext);
|
---|
5083 | AssertFailed(); /** @todo Implement */
|
---|
5084 | return VERR_NOT_IMPLEMENTED;
|
---|
5085 | }
|
---|
5086 |
|
---|
5087 |
|
---|
5088 | static DECLCALLBACK(int) vmsvga3dBackDXSetStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5089 | {
|
---|
5090 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5091 |
|
---|
5092 | RT_NOREF(pBackend, pDXContext);
|
---|
5093 | AssertFailed(); /** @todo Implement */
|
---|
5094 | return VERR_NOT_IMPLEMENTED;
|
---|
5095 | }
|
---|
5096 |
|
---|
5097 |
|
---|
5098 | static int dxCOTableRealloc(void **ppvCOTable, uint32_t *pcCOTable, uint32_t cbEntry, uint32_t cEntries, uint32_t cValidEntries)
|
---|
5099 | {
|
---|
5100 | if (*pcCOTable != cEntries)
|
---|
5101 | {
|
---|
5102 | /* Grow/shrink the array. */
|
---|
5103 | if (cEntries)
|
---|
5104 | {
|
---|
5105 | void *pvNew = RTMemRealloc(*ppvCOTable, cEntries * cbEntry);
|
---|
5106 | AssertReturn(pvNew, VERR_NO_MEMORY);
|
---|
5107 | memset((uint8_t *)pvNew + cValidEntries * cbEntry, 0, (cEntries - cValidEntries) * cbEntry);
|
---|
5108 | *ppvCOTable = pvNew;
|
---|
5109 | }
|
---|
5110 | else
|
---|
5111 | {
|
---|
5112 | RTMemFree(*ppvCOTable);
|
---|
5113 | *ppvCOTable = NULL;
|
---|
5114 | }
|
---|
5115 |
|
---|
5116 | *pcCOTable = cEntries;
|
---|
5117 | }
|
---|
5118 |
|
---|
5119 | return VINF_SUCCESS;
|
---|
5120 | }
|
---|
5121 |
|
---|
5122 | static DECLCALLBACK(int) vmsvga3dBackDXSetCOTable(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableType type, uint32_t cEntries, uint32_t cValidEntries)
|
---|
5123 | {
|
---|
5124 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5125 | RT_NOREF(pBackend);
|
---|
5126 |
|
---|
5127 | VMSVGA3DBACKENDDXCONTEXT *pBackendDXContext = pDXContext->pBackendDXContext;
|
---|
5128 |
|
---|
5129 | int rc = VINF_SUCCESS;
|
---|
5130 |
|
---|
5131 | /* Allocate paBlendState for example. */
|
---|
5132 | /* Keep first cValidEntries. */
|
---|
5133 | switch (type)
|
---|
5134 | {
|
---|
5135 | case SVGA_COTABLE_RTVIEW:
|
---|
5136 | if (pBackendDXContext->papRenderTargetView)
|
---|
5137 | {
|
---|
5138 | /* Clear obsolete entries. */
|
---|
5139 | DX_RELEASE_ARRAY(pBackendDXContext->cRenderTargetView - cValidEntries, &pBackendDXContext->papRenderTargetView[cValidEntries]);
|
---|
5140 | }
|
---|
5141 |
|
---|
5142 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papRenderTargetView, &pBackendDXContext->cRenderTargetView,
|
---|
5143 | sizeof(pBackendDXContext->papRenderTargetView[0]), cEntries, cValidEntries);
|
---|
5144 | break;
|
---|
5145 | case SVGA_COTABLE_DSVIEW:
|
---|
5146 | if (pBackendDXContext->papDepthStencilView)
|
---|
5147 | {
|
---|
5148 | /* Clear obsolete entries. */
|
---|
5149 | DX_RELEASE_ARRAY(pBackendDXContext->cDepthStencilView - cValidEntries, &pBackendDXContext->papDepthStencilView[cValidEntries]);
|
---|
5150 | }
|
---|
5151 |
|
---|
5152 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papDepthStencilView, &pBackendDXContext->cDepthStencilView,
|
---|
5153 | sizeof(pBackendDXContext->papDepthStencilView[0]), cEntries, cValidEntries);
|
---|
5154 | break;
|
---|
5155 | case SVGA_COTABLE_SRVIEW:
|
---|
5156 | if (pBackendDXContext->papShaderResourceView)
|
---|
5157 | {
|
---|
5158 | /* Clear obsolete entries. */
|
---|
5159 | DX_RELEASE_ARRAY(pBackendDXContext->cShaderResourceView - cValidEntries, &pBackendDXContext->papShaderResourceView[cValidEntries]);
|
---|
5160 | }
|
---|
5161 |
|
---|
5162 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papShaderResourceView, &pBackendDXContext->cShaderResourceView,
|
---|
5163 | sizeof(pBackendDXContext->papShaderResourceView[0]), cEntries, cValidEntries);
|
---|
5164 | break;
|
---|
5165 | case SVGA_COTABLE_ELEMENTLAYOUT:
|
---|
5166 | if (pBackendDXContext->paElementLayout)
|
---|
5167 | {
|
---|
5168 | /* Clear obsolete entries. */
|
---|
5169 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cElementLayout; ++i)
|
---|
5170 | D3D_RELEASE(pBackendDXContext->paElementLayout[i].pElementLayout);
|
---|
5171 | }
|
---|
5172 |
|
---|
5173 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paElementLayout, &pBackendDXContext->cElementLayout,
|
---|
5174 | sizeof(pBackendDXContext->paElementLayout[0]), cEntries, cValidEntries);
|
---|
5175 | break;
|
---|
5176 | case SVGA_COTABLE_BLENDSTATE:
|
---|
5177 | if (pBackendDXContext->papBlendState)
|
---|
5178 | {
|
---|
5179 | /* Clear obsolete entries. */
|
---|
5180 | DX_RELEASE_ARRAY(pBackendDXContext->cBlendState - cValidEntries, &pBackendDXContext->papBlendState[cValidEntries]);
|
---|
5181 | }
|
---|
5182 |
|
---|
5183 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papBlendState, &pBackendDXContext->cBlendState,
|
---|
5184 | sizeof(pBackendDXContext->papBlendState[0]), cEntries, cValidEntries);
|
---|
5185 | break;
|
---|
5186 | case SVGA_COTABLE_DEPTHSTENCIL:
|
---|
5187 | if (pBackendDXContext->papDepthStencilState)
|
---|
5188 | {
|
---|
5189 | /* Clear obsolete entries. */
|
---|
5190 | DX_RELEASE_ARRAY(pBackendDXContext->cDepthStencilState - cValidEntries, &pBackendDXContext->papDepthStencilState[cValidEntries]);
|
---|
5191 | }
|
---|
5192 |
|
---|
5193 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papDepthStencilState, &pBackendDXContext->cDepthStencilState,
|
---|
5194 | sizeof(pBackendDXContext->papDepthStencilState[0]), cEntries, cValidEntries);
|
---|
5195 | break;
|
---|
5196 | case SVGA_COTABLE_RASTERIZERSTATE:
|
---|
5197 | if (pBackendDXContext->papRasterizerState)
|
---|
5198 | {
|
---|
5199 | /* Clear obsolete entries. */
|
---|
5200 | DX_RELEASE_ARRAY(pBackendDXContext->cRasterizerState - cValidEntries, &pBackendDXContext->papRasterizerState[cValidEntries]);
|
---|
5201 | }
|
---|
5202 |
|
---|
5203 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papRasterizerState, &pBackendDXContext->cRasterizerState,
|
---|
5204 | sizeof(pBackendDXContext->papRasterizerState[0]), cEntries, cValidEntries);
|
---|
5205 | break;
|
---|
5206 | case SVGA_COTABLE_SAMPLER:
|
---|
5207 | if (pBackendDXContext->papSamplerState)
|
---|
5208 | {
|
---|
5209 | /* Clear obsolete entries. */
|
---|
5210 | DX_RELEASE_ARRAY(pBackendDXContext->cSamplerState - cValidEntries, &pBackendDXContext->papSamplerState[cValidEntries]);
|
---|
5211 | }
|
---|
5212 |
|
---|
5213 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papSamplerState, &pBackendDXContext->cSamplerState,
|
---|
5214 | sizeof(pBackendDXContext->papSamplerState[0]), cEntries, cValidEntries);
|
---|
5215 | break;
|
---|
5216 | case SVGA_COTABLE_STREAMOUTPUT:
|
---|
5217 | //AssertFailed(); /** @todo Implement */
|
---|
5218 | break;
|
---|
5219 | case SVGA_COTABLE_DXQUERY:
|
---|
5220 | if (pBackendDXContext->papQuery)
|
---|
5221 | {
|
---|
5222 | /* Clear obsolete entries. */
|
---|
5223 | DX_RELEASE_ARRAY(pBackendDXContext->cQuery - cValidEntries, &pBackendDXContext->papQuery[cValidEntries]);
|
---|
5224 | }
|
---|
5225 |
|
---|
5226 | rc = dxCOTableRealloc((void **)&pBackendDXContext->papQuery, &pBackendDXContext->cQuery,
|
---|
5227 | sizeof(pBackendDXContext->papQuery[0]), cEntries, cValidEntries);
|
---|
5228 | break;
|
---|
5229 | case SVGA_COTABLE_DXSHADER:
|
---|
5230 | if (pBackendDXContext->paShader)
|
---|
5231 | {
|
---|
5232 | /* Clear obsolete entries. */
|
---|
5233 | for (uint32_t i = cValidEntries; i < pBackendDXContext->cShader; ++i)
|
---|
5234 | D3D_RELEASE(pBackendDXContext->paShader[i].pShader);
|
---|
5235 | }
|
---|
5236 |
|
---|
5237 | rc = dxCOTableRealloc((void **)&pBackendDXContext->paShader, &pBackendDXContext->cShader,
|
---|
5238 | sizeof(pBackendDXContext->paShader[0]), cEntries, cValidEntries);
|
---|
5239 | break;
|
---|
5240 | case SVGA_COTABLE_UAVIEW:
|
---|
5241 | AssertFailed(); /** @todo Implement */
|
---|
5242 | break;
|
---|
5243 | case SVGA_COTABLE_MAX: break; /* Compiler warning */
|
---|
5244 | }
|
---|
5245 | return rc;
|
---|
5246 | }
|
---|
5247 |
|
---|
5248 |
|
---|
5249 | static DECLCALLBACK(int) vmsvga3dBackDXBufferCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5250 | {
|
---|
5251 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5252 |
|
---|
5253 | RT_NOREF(pBackend, pDXContext);
|
---|
5254 | AssertFailed(); /** @todo Implement */
|
---|
5255 | return VERR_NOT_IMPLEMENTED;
|
---|
5256 | }
|
---|
5257 |
|
---|
5258 |
|
---|
5259 | static DECLCALLBACK(int) vmsvga3dBackDXTransferFromBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5260 | {
|
---|
5261 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5262 |
|
---|
5263 | RT_NOREF(pBackend, pDXContext);
|
---|
5264 | AssertFailed(); /** @todo Implement */
|
---|
5265 | return VERR_NOT_IMPLEMENTED;
|
---|
5266 | }
|
---|
5267 |
|
---|
5268 |
|
---|
5269 | static DECLCALLBACK(int) vmsvga3dBackDXSurfaceCopyAndReadback(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5270 | {
|
---|
5271 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5272 |
|
---|
5273 | RT_NOREF(pBackend, pDXContext);
|
---|
5274 | AssertFailed(); /** @todo Implement */
|
---|
5275 | return VERR_NOT_IMPLEMENTED;
|
---|
5276 | }
|
---|
5277 |
|
---|
5278 |
|
---|
5279 | static DECLCALLBACK(int) vmsvga3dBackDXMoveQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5280 | {
|
---|
5281 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5282 |
|
---|
5283 | RT_NOREF(pBackend, pDXContext);
|
---|
5284 | AssertFailed(); /** @todo Implement */
|
---|
5285 | return VERR_NOT_IMPLEMENTED;
|
---|
5286 | }
|
---|
5287 |
|
---|
5288 |
|
---|
5289 | static DECLCALLBACK(int) vmsvga3dBackDXBindAllQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5290 | {
|
---|
5291 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5292 |
|
---|
5293 | RT_NOREF(pBackend, pDXContext);
|
---|
5294 | AssertFailed(); /** @todo Implement */
|
---|
5295 | return VERR_NOT_IMPLEMENTED;
|
---|
5296 | }
|
---|
5297 |
|
---|
5298 |
|
---|
5299 | static DECLCALLBACK(int) vmsvga3dBackDXReadbackAllQuery(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5300 | {
|
---|
5301 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5302 |
|
---|
5303 | RT_NOREF(pBackend, pDXContext);
|
---|
5304 | AssertFailed(); /** @todo Implement */
|
---|
5305 | return VERR_NOT_IMPLEMENTED;
|
---|
5306 | }
|
---|
5307 |
|
---|
5308 |
|
---|
5309 | static DECLCALLBACK(int) vmsvga3dBackDXPredTransferFromBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5310 | {
|
---|
5311 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5312 |
|
---|
5313 | RT_NOREF(pBackend, pDXContext);
|
---|
5314 | AssertFailed(); /** @todo Implement */
|
---|
5315 | return VERR_NOT_IMPLEMENTED;
|
---|
5316 | }
|
---|
5317 |
|
---|
5318 |
|
---|
5319 | static DECLCALLBACK(int) vmsvga3dBackDXMobFence64(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5320 | {
|
---|
5321 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5322 |
|
---|
5323 | RT_NOREF(pBackend, pDXContext);
|
---|
5324 | AssertFailed(); /** @todo Implement */
|
---|
5325 | return VERR_NOT_IMPLEMENTED;
|
---|
5326 | }
|
---|
5327 |
|
---|
5328 |
|
---|
5329 | static DECLCALLBACK(int) vmsvga3dBackDXBindAllShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5330 | {
|
---|
5331 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5332 |
|
---|
5333 | RT_NOREF(pBackend, pDXContext);
|
---|
5334 | AssertFailed(); /** @todo Implement */
|
---|
5335 | return VERR_NOT_IMPLEMENTED;
|
---|
5336 | }
|
---|
5337 |
|
---|
5338 |
|
---|
5339 | static DECLCALLBACK(int) vmsvga3dBackDXHint(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5340 | {
|
---|
5341 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5342 |
|
---|
5343 | RT_NOREF(pBackend, pDXContext);
|
---|
5344 | AssertFailed(); /** @todo Implement */
|
---|
5345 | return VERR_NOT_IMPLEMENTED;
|
---|
5346 | }
|
---|
5347 |
|
---|
5348 |
|
---|
5349 | static DECLCALLBACK(int) vmsvga3dBackDXBufferUpdate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5350 | {
|
---|
5351 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5352 |
|
---|
5353 | RT_NOREF(pBackend, pDXContext);
|
---|
5354 | AssertFailed(); /** @todo Implement */
|
---|
5355 | return VERR_NOT_IMPLEMENTED;
|
---|
5356 | }
|
---|
5357 |
|
---|
5358 |
|
---|
5359 | static DECLCALLBACK(int) vmsvga3dBackDXSetVSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5360 | {
|
---|
5361 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5362 |
|
---|
5363 | RT_NOREF(pBackend, pDXContext);
|
---|
5364 | AssertFailed(); /** @todo Implement */
|
---|
5365 | return VERR_NOT_IMPLEMENTED;
|
---|
5366 | }
|
---|
5367 |
|
---|
5368 |
|
---|
5369 | static DECLCALLBACK(int) vmsvga3dBackDXSetPSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5370 | {
|
---|
5371 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5372 |
|
---|
5373 | RT_NOREF(pBackend, pDXContext);
|
---|
5374 | AssertFailed(); /** @todo Implement */
|
---|
5375 | return VERR_NOT_IMPLEMENTED;
|
---|
5376 | }
|
---|
5377 |
|
---|
5378 |
|
---|
5379 | static DECLCALLBACK(int) vmsvga3dBackDXSetGSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5380 | {
|
---|
5381 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5382 |
|
---|
5383 | RT_NOREF(pBackend, pDXContext);
|
---|
5384 | AssertFailed(); /** @todo Implement */
|
---|
5385 | return VERR_NOT_IMPLEMENTED;
|
---|
5386 | }
|
---|
5387 |
|
---|
5388 |
|
---|
5389 | static DECLCALLBACK(int) vmsvga3dBackDXSetHSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5390 | {
|
---|
5391 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5392 |
|
---|
5393 | RT_NOREF(pBackend, pDXContext);
|
---|
5394 | AssertFailed(); /** @todo Implement */
|
---|
5395 | return VERR_NOT_IMPLEMENTED;
|
---|
5396 | }
|
---|
5397 |
|
---|
5398 |
|
---|
5399 | static DECLCALLBACK(int) vmsvga3dBackDXSetDSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5400 | {
|
---|
5401 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5402 |
|
---|
5403 | RT_NOREF(pBackend, pDXContext);
|
---|
5404 | AssertFailed(); /** @todo Implement */
|
---|
5405 | return VERR_NOT_IMPLEMENTED;
|
---|
5406 | }
|
---|
5407 |
|
---|
5408 |
|
---|
5409 | static DECLCALLBACK(int) vmsvga3dBackDXSetCSConstantBufferOffset(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5410 | {
|
---|
5411 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5412 |
|
---|
5413 | RT_NOREF(pBackend, pDXContext);
|
---|
5414 | AssertFailed(); /** @todo Implement */
|
---|
5415 | return VERR_NOT_IMPLEMENTED;
|
---|
5416 | }
|
---|
5417 |
|
---|
5418 |
|
---|
5419 | static DECLCALLBACK(int) vmsvga3dBackDXCondBindAllShader(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5420 | {
|
---|
5421 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5422 |
|
---|
5423 | RT_NOREF(pBackend, pDXContext);
|
---|
5424 | AssertFailed(); /** @todo Implement */
|
---|
5425 | return VERR_NOT_IMPLEMENTED;
|
---|
5426 | }
|
---|
5427 |
|
---|
5428 |
|
---|
5429 | static DECLCALLBACK(int) vmsvga3dBackScreenCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5430 | {
|
---|
5431 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5432 |
|
---|
5433 | RT_NOREF(pBackend, pDXContext);
|
---|
5434 | AssertFailed(); /** @todo Implement */
|
---|
5435 | return VERR_NOT_IMPLEMENTED;
|
---|
5436 | }
|
---|
5437 |
|
---|
5438 |
|
---|
5439 | static DECLCALLBACK(int) vmsvga3dBackGrowOTable(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5440 | {
|
---|
5441 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5442 |
|
---|
5443 | RT_NOREF(pBackend, pDXContext);
|
---|
5444 | AssertFailed(); /** @todo Implement */
|
---|
5445 | return VERR_NOT_IMPLEMENTED;
|
---|
5446 | }
|
---|
5447 |
|
---|
5448 |
|
---|
5449 | static DECLCALLBACK(int) vmsvga3dBackDXGrowCOTable(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5450 | {
|
---|
5451 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5452 |
|
---|
5453 | RT_NOREF(pBackend, pDXContext);
|
---|
5454 | AssertFailed(); /** @todo Implement */
|
---|
5455 | return VERR_NOT_IMPLEMENTED;
|
---|
5456 | }
|
---|
5457 |
|
---|
5458 |
|
---|
5459 | static DECLCALLBACK(int) vmsvga3dBackIntraSurfaceCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5460 | {
|
---|
5461 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5462 |
|
---|
5463 | RT_NOREF(pBackend, pDXContext);
|
---|
5464 | AssertFailed(); /** @todo Implement */
|
---|
5465 | return VERR_NOT_IMPLEMENTED;
|
---|
5466 | }
|
---|
5467 |
|
---|
5468 |
|
---|
5469 | static DECLCALLBACK(int) vmsvga3dBackDefineGBSurface_v3(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5470 | {
|
---|
5471 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5472 |
|
---|
5473 | RT_NOREF(pBackend, pDXContext);
|
---|
5474 | AssertFailed(); /** @todo Implement */
|
---|
5475 | return VERR_NOT_IMPLEMENTED;
|
---|
5476 | }
|
---|
5477 |
|
---|
5478 |
|
---|
5479 | static DECLCALLBACK(int) vmsvga3dBackDXResolveCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5480 | {
|
---|
5481 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5482 |
|
---|
5483 | RT_NOREF(pBackend, pDXContext);
|
---|
5484 | AssertFailed(); /** @todo Implement */
|
---|
5485 | return VERR_NOT_IMPLEMENTED;
|
---|
5486 | }
|
---|
5487 |
|
---|
5488 |
|
---|
5489 | static DECLCALLBACK(int) vmsvga3dBackDXPredResolveCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5490 | {
|
---|
5491 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5492 |
|
---|
5493 | RT_NOREF(pBackend, pDXContext);
|
---|
5494 | AssertFailed(); /** @todo Implement */
|
---|
5495 | return VERR_NOT_IMPLEMENTED;
|
---|
5496 | }
|
---|
5497 |
|
---|
5498 |
|
---|
5499 | static DECLCALLBACK(int) vmsvga3dBackDXPredConvertRegion(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5500 | {
|
---|
5501 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5502 |
|
---|
5503 | RT_NOREF(pBackend, pDXContext);
|
---|
5504 | AssertFailed(); /** @todo Implement */
|
---|
5505 | return VERR_NOT_IMPLEMENTED;
|
---|
5506 | }
|
---|
5507 |
|
---|
5508 |
|
---|
5509 | static DECLCALLBACK(int) vmsvga3dBackDXPredConvert(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5510 | {
|
---|
5511 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5512 |
|
---|
5513 | RT_NOREF(pBackend, pDXContext);
|
---|
5514 | AssertFailed(); /** @todo Implement */
|
---|
5515 | return VERR_NOT_IMPLEMENTED;
|
---|
5516 | }
|
---|
5517 |
|
---|
5518 |
|
---|
5519 | static DECLCALLBACK(int) vmsvga3dBackWholeSurfaceCopy(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5520 | {
|
---|
5521 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5522 |
|
---|
5523 | RT_NOREF(pBackend, pDXContext);
|
---|
5524 | AssertFailed(); /** @todo Implement */
|
---|
5525 | return VERR_NOT_IMPLEMENTED;
|
---|
5526 | }
|
---|
5527 |
|
---|
5528 |
|
---|
5529 | static DECLCALLBACK(int) vmsvga3dBackDXDefineUAView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5530 | {
|
---|
5531 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5532 |
|
---|
5533 | RT_NOREF(pBackend, pDXContext);
|
---|
5534 | AssertFailed(); /** @todo Implement */
|
---|
5535 | return VERR_NOT_IMPLEMENTED;
|
---|
5536 | }
|
---|
5537 |
|
---|
5538 |
|
---|
5539 | static DECLCALLBACK(int) vmsvga3dBackDXDestroyUAView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5540 | {
|
---|
5541 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5542 |
|
---|
5543 | RT_NOREF(pBackend, pDXContext);
|
---|
5544 | AssertFailed(); /** @todo Implement */
|
---|
5545 | return VERR_NOT_IMPLEMENTED;
|
---|
5546 | }
|
---|
5547 |
|
---|
5548 |
|
---|
5549 | static DECLCALLBACK(int) vmsvga3dBackDXClearUAViewUint(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5550 | {
|
---|
5551 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5552 |
|
---|
5553 | RT_NOREF(pBackend, pDXContext);
|
---|
5554 | AssertFailed(); /** @todo Implement */
|
---|
5555 | return VERR_NOT_IMPLEMENTED;
|
---|
5556 | }
|
---|
5557 |
|
---|
5558 |
|
---|
5559 | static DECLCALLBACK(int) vmsvga3dBackDXClearUAViewFloat(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5560 | {
|
---|
5561 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5562 |
|
---|
5563 | RT_NOREF(pBackend, pDXContext);
|
---|
5564 | AssertFailed(); /** @todo Implement */
|
---|
5565 | return VERR_NOT_IMPLEMENTED;
|
---|
5566 | }
|
---|
5567 |
|
---|
5568 |
|
---|
5569 | static DECLCALLBACK(int) vmsvga3dBackDXCopyStructureCount(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5570 | {
|
---|
5571 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5572 |
|
---|
5573 | RT_NOREF(pBackend, pDXContext);
|
---|
5574 | AssertFailed(); /** @todo Implement */
|
---|
5575 | return VERR_NOT_IMPLEMENTED;
|
---|
5576 | }
|
---|
5577 |
|
---|
5578 |
|
---|
5579 | static DECLCALLBACK(int) vmsvga3dBackDXSetUAViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5580 | {
|
---|
5581 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5582 |
|
---|
5583 | RT_NOREF(pBackend, pDXContext);
|
---|
5584 | AssertFailed(); /** @todo Implement */
|
---|
5585 | return VERR_NOT_IMPLEMENTED;
|
---|
5586 | }
|
---|
5587 |
|
---|
5588 |
|
---|
5589 | static DECLCALLBACK(int) vmsvga3dBackDXDrawIndexedInstancedIndirect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5590 | {
|
---|
5591 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5592 |
|
---|
5593 | RT_NOREF(pBackend, pDXContext);
|
---|
5594 | AssertFailed(); /** @todo Implement */
|
---|
5595 | return VERR_NOT_IMPLEMENTED;
|
---|
5596 | }
|
---|
5597 |
|
---|
5598 |
|
---|
5599 | static DECLCALLBACK(int) vmsvga3dBackDXDrawInstancedIndirect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5600 | {
|
---|
5601 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5602 |
|
---|
5603 | RT_NOREF(pBackend, pDXContext);
|
---|
5604 | AssertFailed(); /** @todo Implement */
|
---|
5605 | return VERR_NOT_IMPLEMENTED;
|
---|
5606 | }
|
---|
5607 |
|
---|
5608 |
|
---|
5609 | static DECLCALLBACK(int) vmsvga3dBackDXDispatch(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5610 | {
|
---|
5611 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5612 |
|
---|
5613 | RT_NOREF(pBackend, pDXContext);
|
---|
5614 | AssertFailed(); /** @todo Implement */
|
---|
5615 | return VERR_NOT_IMPLEMENTED;
|
---|
5616 | }
|
---|
5617 |
|
---|
5618 |
|
---|
5619 | static DECLCALLBACK(int) vmsvga3dBackDXDispatchIndirect(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5620 | {
|
---|
5621 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5622 |
|
---|
5623 | RT_NOREF(pBackend, pDXContext);
|
---|
5624 | AssertFailed(); /** @todo Implement */
|
---|
5625 | return VERR_NOT_IMPLEMENTED;
|
---|
5626 | }
|
---|
5627 |
|
---|
5628 |
|
---|
5629 | static DECLCALLBACK(int) vmsvga3dBackWriteZeroSurface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5630 | {
|
---|
5631 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5632 |
|
---|
5633 | RT_NOREF(pBackend, pDXContext);
|
---|
5634 | AssertFailed(); /** @todo Implement */
|
---|
5635 | return VERR_NOT_IMPLEMENTED;
|
---|
5636 | }
|
---|
5637 |
|
---|
5638 |
|
---|
5639 | static DECLCALLBACK(int) vmsvga3dBackHintZeroSurface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5640 | {
|
---|
5641 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5642 |
|
---|
5643 | RT_NOREF(pBackend, pDXContext);
|
---|
5644 | AssertFailed(); /** @todo Implement */
|
---|
5645 | return VERR_NOT_IMPLEMENTED;
|
---|
5646 | }
|
---|
5647 |
|
---|
5648 |
|
---|
5649 | static DECLCALLBACK(int) vmsvga3dBackDXTransferToBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5650 | {
|
---|
5651 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5652 |
|
---|
5653 | RT_NOREF(pBackend, pDXContext);
|
---|
5654 | AssertFailed(); /** @todo Implement */
|
---|
5655 | return VERR_NOT_IMPLEMENTED;
|
---|
5656 | }
|
---|
5657 |
|
---|
5658 |
|
---|
5659 | static DECLCALLBACK(int) vmsvga3dBackDXSetStructureCount(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5660 | {
|
---|
5661 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5662 |
|
---|
5663 | RT_NOREF(pBackend, pDXContext);
|
---|
5664 | AssertFailed(); /** @todo Implement */
|
---|
5665 | return VERR_NOT_IMPLEMENTED;
|
---|
5666 | }
|
---|
5667 |
|
---|
5668 |
|
---|
5669 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsBitBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5670 | {
|
---|
5671 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5672 |
|
---|
5673 | RT_NOREF(pBackend, pDXContext);
|
---|
5674 | AssertFailed(); /** @todo Implement */
|
---|
5675 | return VERR_NOT_IMPLEMENTED;
|
---|
5676 | }
|
---|
5677 |
|
---|
5678 |
|
---|
5679 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsTransBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5680 | {
|
---|
5681 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5682 |
|
---|
5683 | RT_NOREF(pBackend, pDXContext);
|
---|
5684 | AssertFailed(); /** @todo Implement */
|
---|
5685 | return VERR_NOT_IMPLEMENTED;
|
---|
5686 | }
|
---|
5687 |
|
---|
5688 |
|
---|
5689 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsStretchBlt(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5690 | {
|
---|
5691 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5692 |
|
---|
5693 | RT_NOREF(pBackend, pDXContext);
|
---|
5694 | AssertFailed(); /** @todo Implement */
|
---|
5695 | return VERR_NOT_IMPLEMENTED;
|
---|
5696 | }
|
---|
5697 |
|
---|
5698 |
|
---|
5699 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsColorFill(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5700 | {
|
---|
5701 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5702 |
|
---|
5703 | RT_NOREF(pBackend, pDXContext);
|
---|
5704 | AssertFailed(); /** @todo Implement */
|
---|
5705 | return VERR_NOT_IMPLEMENTED;
|
---|
5706 | }
|
---|
5707 |
|
---|
5708 |
|
---|
5709 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsAlphaBlend(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5710 | {
|
---|
5711 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5712 |
|
---|
5713 | RT_NOREF(pBackend, pDXContext);
|
---|
5714 | AssertFailed(); /** @todo Implement */
|
---|
5715 | return VERR_NOT_IMPLEMENTED;
|
---|
5716 | }
|
---|
5717 |
|
---|
5718 |
|
---|
5719 | static DECLCALLBACK(int) vmsvga3dBackLogicOpsClearTypeBlend(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5720 | {
|
---|
5721 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5722 |
|
---|
5723 | RT_NOREF(pBackend, pDXContext);
|
---|
5724 | AssertFailed(); /** @todo Implement */
|
---|
5725 | return VERR_NOT_IMPLEMENTED;
|
---|
5726 | }
|
---|
5727 |
|
---|
5728 |
|
---|
5729 | static DECLCALLBACK(int) vmsvga3dBackDefineGBSurface_v4(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5730 | {
|
---|
5731 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5732 |
|
---|
5733 | RT_NOREF(pBackend, pDXContext);
|
---|
5734 | AssertFailed(); /** @todo Implement */
|
---|
5735 | return VERR_NOT_IMPLEMENTED;
|
---|
5736 | }
|
---|
5737 |
|
---|
5738 |
|
---|
5739 | static DECLCALLBACK(int) vmsvga3dBackDXSetCSUAViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5740 | {
|
---|
5741 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5742 |
|
---|
5743 | RT_NOREF(pBackend, pDXContext);
|
---|
5744 | AssertFailed(); /** @todo Implement */
|
---|
5745 | return VERR_NOT_IMPLEMENTED;
|
---|
5746 | }
|
---|
5747 |
|
---|
5748 |
|
---|
5749 | static DECLCALLBACK(int) vmsvga3dBackDXSetMinLOD(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5750 | {
|
---|
5751 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5752 |
|
---|
5753 | RT_NOREF(pBackend, pDXContext);
|
---|
5754 | AssertFailed(); /** @todo Implement */
|
---|
5755 | return VERR_NOT_IMPLEMENTED;
|
---|
5756 | }
|
---|
5757 |
|
---|
5758 |
|
---|
5759 | static DECLCALLBACK(int) vmsvga3dBackDXDefineStreamOutputWithMob(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5760 | {
|
---|
5761 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5762 |
|
---|
5763 | RT_NOREF(pBackend, pDXContext);
|
---|
5764 | AssertFailed(); /** @todo Implement */
|
---|
5765 | return VERR_NOT_IMPLEMENTED;
|
---|
5766 | }
|
---|
5767 |
|
---|
5768 |
|
---|
5769 | static DECLCALLBACK(int) vmsvga3dBackDXSetShaderIface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5770 | {
|
---|
5771 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5772 |
|
---|
5773 | RT_NOREF(pBackend, pDXContext);
|
---|
5774 | AssertFailed(); /** @todo Implement */
|
---|
5775 | return VERR_NOT_IMPLEMENTED;
|
---|
5776 | }
|
---|
5777 |
|
---|
5778 |
|
---|
5779 | static DECLCALLBACK(int) vmsvga3dBackDXBindStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5780 | {
|
---|
5781 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5782 |
|
---|
5783 | RT_NOREF(pBackend, pDXContext);
|
---|
5784 | AssertFailed(); /** @todo Implement */
|
---|
5785 | return VERR_NOT_IMPLEMENTED;
|
---|
5786 | }
|
---|
5787 |
|
---|
5788 |
|
---|
5789 | static DECLCALLBACK(int) vmsvga3dBackSurfaceStretchBltNonMSToMS(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5790 | {
|
---|
5791 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5792 |
|
---|
5793 | RT_NOREF(pBackend, pDXContext);
|
---|
5794 | AssertFailed(); /** @todo Implement */
|
---|
5795 | return VERR_NOT_IMPLEMENTED;
|
---|
5796 | }
|
---|
5797 |
|
---|
5798 |
|
---|
5799 | static DECLCALLBACK(int) vmsvga3dBackDXBindShaderIface(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
5800 | {
|
---|
5801 | PVMSVGA3DBACKEND pBackend = pThisCC->svga.p3dState->pBackend;
|
---|
5802 |
|
---|
5803 | RT_NOREF(pBackend, pDXContext);
|
---|
5804 | AssertFailed(); /** @todo Implement */
|
---|
5805 | return VERR_NOT_IMPLEMENTED;
|
---|
5806 | }
|
---|
5807 |
|
---|
5808 |
|
---|
5809 | static DECLCALLBACK(int) vmsvga3dBackQueryInterface(PVGASTATECC pThisCC, char const *pszInterfaceName, void *pvInterfaceFuncs, size_t cbInterfaceFuncs)
|
---|
5810 | {
|
---|
5811 | RT_NOREF(pThisCC);
|
---|
5812 |
|
---|
5813 | int rc = VINF_SUCCESS;
|
---|
5814 | if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_DX) == 0)
|
---|
5815 | {
|
---|
5816 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSDX))
|
---|
5817 | {
|
---|
5818 | if (pvInterfaceFuncs)
|
---|
5819 | {
|
---|
5820 | VMSVGA3DBACKENDFUNCSDX *p = (VMSVGA3DBACKENDFUNCSDX *)pvInterfaceFuncs;
|
---|
5821 | p->pfnDXDefineContext = vmsvga3dBackDXDefineContext;
|
---|
5822 | p->pfnDXDestroyContext = vmsvga3dBackDXDestroyContext;
|
---|
5823 | p->pfnDXBindContext = vmsvga3dBackDXBindContext;
|
---|
5824 | p->pfnDXReadbackContext = vmsvga3dBackDXReadbackContext;
|
---|
5825 | p->pfnDXInvalidateContext = vmsvga3dBackDXInvalidateContext;
|
---|
5826 | p->pfnDXSetSingleConstantBuffer = vmsvga3dBackDXSetSingleConstantBuffer;
|
---|
5827 | p->pfnDXSetShaderResources = vmsvga3dBackDXSetShaderResources;
|
---|
5828 | p->pfnDXSetShader = vmsvga3dBackDXSetShader;
|
---|
5829 | p->pfnDXSetSamplers = vmsvga3dBackDXSetSamplers;
|
---|
5830 | p->pfnDXDraw = vmsvga3dBackDXDraw;
|
---|
5831 | p->pfnDXDrawIndexed = vmsvga3dBackDXDrawIndexed;
|
---|
5832 | p->pfnDXDrawInstanced = vmsvga3dBackDXDrawInstanced;
|
---|
5833 | p->pfnDXDrawIndexedInstanced = vmsvga3dBackDXDrawIndexedInstanced;
|
---|
5834 | p->pfnDXDrawAuto = vmsvga3dBackDXDrawAuto;
|
---|
5835 | p->pfnDXSetInputLayout = vmsvga3dBackDXSetInputLayout;
|
---|
5836 | p->pfnDXSetVertexBuffers = vmsvga3dBackDXSetVertexBuffers;
|
---|
5837 | p->pfnDXSetIndexBuffer = vmsvga3dBackDXSetIndexBuffer;
|
---|
5838 | p->pfnDXSetTopology = vmsvga3dBackDXSetTopology;
|
---|
5839 | p->pfnDXSetRenderTargets = vmsvga3dBackDXSetRenderTargets;
|
---|
5840 | p->pfnDXSetBlendState = vmsvga3dBackDXSetBlendState;
|
---|
5841 | p->pfnDXSetDepthStencilState = vmsvga3dBackDXSetDepthStencilState;
|
---|
5842 | p->pfnDXSetRasterizerState = vmsvga3dBackDXSetRasterizerState;
|
---|
5843 | p->pfnDXDefineQuery = vmsvga3dBackDXDefineQuery;
|
---|
5844 | p->pfnDXDestroyQuery = vmsvga3dBackDXDestroyQuery;
|
---|
5845 | p->pfnDXBindQuery = vmsvga3dBackDXBindQuery;
|
---|
5846 | p->pfnDXSetQueryOffset = vmsvga3dBackDXSetQueryOffset;
|
---|
5847 | p->pfnDXBeginQuery = vmsvga3dBackDXBeginQuery;
|
---|
5848 | p->pfnDXEndQuery = vmsvga3dBackDXEndQuery;
|
---|
5849 | p->pfnDXReadbackQuery = vmsvga3dBackDXReadbackQuery;
|
---|
5850 | p->pfnDXSetPredication = vmsvga3dBackDXSetPredication;
|
---|
5851 | p->pfnDXSetSOTargets = vmsvga3dBackDXSetSOTargets;
|
---|
5852 | p->pfnDXSetViewports = vmsvga3dBackDXSetViewports;
|
---|
5853 | p->pfnDXSetScissorRects = vmsvga3dBackDXSetScissorRects;
|
---|
5854 | p->pfnDXClearRenderTargetView = vmsvga3dBackDXClearRenderTargetView;
|
---|
5855 | p->pfnDXClearDepthStencilView = vmsvga3dBackDXClearDepthStencilView;
|
---|
5856 | p->pfnDXPredCopyRegion = vmsvga3dBackDXPredCopyRegion;
|
---|
5857 | p->pfnDXPredCopy = vmsvga3dBackDXPredCopy;
|
---|
5858 | p->pfnDXPresentBlt = vmsvga3dBackDXPresentBlt;
|
---|
5859 | p->pfnDXGenMips = vmsvga3dBackDXGenMips;
|
---|
5860 | p->pfnDXUpdateSubResource = vmsvga3dBackDXUpdateSubResource;
|
---|
5861 | p->pfnDXReadbackSubResource = vmsvga3dBackDXReadbackSubResource;
|
---|
5862 | p->pfnDXInvalidateSubResource = vmsvga3dBackDXInvalidateSubResource;
|
---|
5863 | p->pfnDXDefineShaderResourceView = vmsvga3dBackDXDefineShaderResourceView;
|
---|
5864 | p->pfnDXDestroyShaderResourceView = vmsvga3dBackDXDestroyShaderResourceView;
|
---|
5865 | p->pfnDXDefineRenderTargetView = vmsvga3dBackDXDefineRenderTargetView;
|
---|
5866 | p->pfnDXDestroyRenderTargetView = vmsvga3dBackDXDestroyRenderTargetView;
|
---|
5867 | p->pfnDXDefineDepthStencilView = vmsvga3dBackDXDefineDepthStencilView;
|
---|
5868 | p->pfnDXDestroyDepthStencilView = vmsvga3dBackDXDestroyDepthStencilView;
|
---|
5869 | p->pfnDXDefineElementLayout = vmsvga3dBackDXDefineElementLayout;
|
---|
5870 | p->pfnDXDestroyElementLayout = vmsvga3dBackDXDestroyElementLayout;
|
---|
5871 | p->pfnDXDefineBlendState = vmsvga3dBackDXDefineBlendState;
|
---|
5872 | p->pfnDXDestroyBlendState = vmsvga3dBackDXDestroyBlendState;
|
---|
5873 | p->pfnDXDefineDepthStencilState = vmsvga3dBackDXDefineDepthStencilState;
|
---|
5874 | p->pfnDXDestroyDepthStencilState = vmsvga3dBackDXDestroyDepthStencilState;
|
---|
5875 | p->pfnDXDefineRasterizerState = vmsvga3dBackDXDefineRasterizerState;
|
---|
5876 | p->pfnDXDestroyRasterizerState = vmsvga3dBackDXDestroyRasterizerState;
|
---|
5877 | p->pfnDXDefineSamplerState = vmsvga3dBackDXDefineSamplerState;
|
---|
5878 | p->pfnDXDestroySamplerState = vmsvga3dBackDXDestroySamplerState;
|
---|
5879 | p->pfnDXDefineShader = vmsvga3dBackDXDefineShader;
|
---|
5880 | p->pfnDXDestroyShader = vmsvga3dBackDXDestroyShader;
|
---|
5881 | p->pfnDXBindShader = vmsvga3dBackDXBindShader;
|
---|
5882 | p->pfnDXDefineStreamOutput = vmsvga3dBackDXDefineStreamOutput;
|
---|
5883 | p->pfnDXDestroyStreamOutput = vmsvga3dBackDXDestroyStreamOutput;
|
---|
5884 | p->pfnDXSetStreamOutput = vmsvga3dBackDXSetStreamOutput;
|
---|
5885 | p->pfnDXSetCOTable = vmsvga3dBackDXSetCOTable;
|
---|
5886 | p->pfnDXBufferCopy = vmsvga3dBackDXBufferCopy;
|
---|
5887 | p->pfnDXTransferFromBuffer = vmsvga3dBackDXTransferFromBuffer;
|
---|
5888 | p->pfnDXSurfaceCopyAndReadback = vmsvga3dBackDXSurfaceCopyAndReadback;
|
---|
5889 | p->pfnDXMoveQuery = vmsvga3dBackDXMoveQuery;
|
---|
5890 | p->pfnDXBindAllQuery = vmsvga3dBackDXBindAllQuery;
|
---|
5891 | p->pfnDXReadbackAllQuery = vmsvga3dBackDXReadbackAllQuery;
|
---|
5892 | p->pfnDXPredTransferFromBuffer = vmsvga3dBackDXPredTransferFromBuffer;
|
---|
5893 | p->pfnDXMobFence64 = vmsvga3dBackDXMobFence64;
|
---|
5894 | p->pfnDXBindAllShader = vmsvga3dBackDXBindAllShader;
|
---|
5895 | p->pfnDXHint = vmsvga3dBackDXHint;
|
---|
5896 | p->pfnDXBufferUpdate = vmsvga3dBackDXBufferUpdate;
|
---|
5897 | p->pfnDXSetVSConstantBufferOffset = vmsvga3dBackDXSetVSConstantBufferOffset;
|
---|
5898 | p->pfnDXSetPSConstantBufferOffset = vmsvga3dBackDXSetPSConstantBufferOffset;
|
---|
5899 | p->pfnDXSetGSConstantBufferOffset = vmsvga3dBackDXSetGSConstantBufferOffset;
|
---|
5900 | p->pfnDXSetHSConstantBufferOffset = vmsvga3dBackDXSetHSConstantBufferOffset;
|
---|
5901 | p->pfnDXSetDSConstantBufferOffset = vmsvga3dBackDXSetDSConstantBufferOffset;
|
---|
5902 | p->pfnDXSetCSConstantBufferOffset = vmsvga3dBackDXSetCSConstantBufferOffset;
|
---|
5903 | p->pfnDXCondBindAllShader = vmsvga3dBackDXCondBindAllShader;
|
---|
5904 | p->pfnScreenCopy = vmsvga3dBackScreenCopy;
|
---|
5905 | p->pfnGrowOTable = vmsvga3dBackGrowOTable;
|
---|
5906 | p->pfnDXGrowCOTable = vmsvga3dBackDXGrowCOTable;
|
---|
5907 | p->pfnIntraSurfaceCopy = vmsvga3dBackIntraSurfaceCopy;
|
---|
5908 | p->pfnDefineGBSurface_v3 = vmsvga3dBackDefineGBSurface_v3;
|
---|
5909 | p->pfnDXResolveCopy = vmsvga3dBackDXResolveCopy;
|
---|
5910 | p->pfnDXPredResolveCopy = vmsvga3dBackDXPredResolveCopy;
|
---|
5911 | p->pfnDXPredConvertRegion = vmsvga3dBackDXPredConvertRegion;
|
---|
5912 | p->pfnDXPredConvert = vmsvga3dBackDXPredConvert;
|
---|
5913 | p->pfnWholeSurfaceCopy = vmsvga3dBackWholeSurfaceCopy;
|
---|
5914 | p->pfnDXDefineUAView = vmsvga3dBackDXDefineUAView;
|
---|
5915 | p->pfnDXDestroyUAView = vmsvga3dBackDXDestroyUAView;
|
---|
5916 | p->pfnDXClearUAViewUint = vmsvga3dBackDXClearUAViewUint;
|
---|
5917 | p->pfnDXClearUAViewFloat = vmsvga3dBackDXClearUAViewFloat;
|
---|
5918 | p->pfnDXCopyStructureCount = vmsvga3dBackDXCopyStructureCount;
|
---|
5919 | p->pfnDXSetUAViews = vmsvga3dBackDXSetUAViews;
|
---|
5920 | p->pfnDXDrawIndexedInstancedIndirect = vmsvga3dBackDXDrawIndexedInstancedIndirect;
|
---|
5921 | p->pfnDXDrawInstancedIndirect = vmsvga3dBackDXDrawInstancedIndirect;
|
---|
5922 | p->pfnDXDispatch = vmsvga3dBackDXDispatch;
|
---|
5923 | p->pfnDXDispatchIndirect = vmsvga3dBackDXDispatchIndirect;
|
---|
5924 | p->pfnWriteZeroSurface = vmsvga3dBackWriteZeroSurface;
|
---|
5925 | p->pfnHintZeroSurface = vmsvga3dBackHintZeroSurface;
|
---|
5926 | p->pfnDXTransferToBuffer = vmsvga3dBackDXTransferToBuffer;
|
---|
5927 | p->pfnDXSetStructureCount = vmsvga3dBackDXSetStructureCount;
|
---|
5928 | p->pfnLogicOpsBitBlt = vmsvga3dBackLogicOpsBitBlt;
|
---|
5929 | p->pfnLogicOpsTransBlt = vmsvga3dBackLogicOpsTransBlt;
|
---|
5930 | p->pfnLogicOpsStretchBlt = vmsvga3dBackLogicOpsStretchBlt;
|
---|
5931 | p->pfnLogicOpsColorFill = vmsvga3dBackLogicOpsColorFill;
|
---|
5932 | p->pfnLogicOpsAlphaBlend = vmsvga3dBackLogicOpsAlphaBlend;
|
---|
5933 | p->pfnLogicOpsClearTypeBlend = vmsvga3dBackLogicOpsClearTypeBlend;
|
---|
5934 | p->pfnDefineGBSurface_v4 = vmsvga3dBackDefineGBSurface_v4;
|
---|
5935 | p->pfnDXSetCSUAViews = vmsvga3dBackDXSetCSUAViews;
|
---|
5936 | p->pfnDXSetMinLOD = vmsvga3dBackDXSetMinLOD;
|
---|
5937 | p->pfnDXDefineStreamOutputWithMob = vmsvga3dBackDXDefineStreamOutputWithMob;
|
---|
5938 | p->pfnDXSetShaderIface = vmsvga3dBackDXSetShaderIface;
|
---|
5939 | p->pfnDXBindStreamOutput = vmsvga3dBackDXBindStreamOutput;
|
---|
5940 | p->pfnSurfaceStretchBltNonMSToMS = vmsvga3dBackSurfaceStretchBltNonMSToMS;
|
---|
5941 | p->pfnDXBindShaderIface = vmsvga3dBackDXBindShaderIface;
|
---|
5942 | }
|
---|
5943 | }
|
---|
5944 | else
|
---|
5945 | {
|
---|
5946 | AssertFailed();
|
---|
5947 | rc = VERR_INVALID_PARAMETER;
|
---|
5948 | }
|
---|
5949 | }
|
---|
5950 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_MAP) == 0)
|
---|
5951 | {
|
---|
5952 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSMAP))
|
---|
5953 | {
|
---|
5954 | if (pvInterfaceFuncs)
|
---|
5955 | {
|
---|
5956 | VMSVGA3DBACKENDFUNCSMAP *p = (VMSVGA3DBACKENDFUNCSMAP *)pvInterfaceFuncs;
|
---|
5957 | p->pfnSurfaceMap = vmsvga3dSurfaceMap;
|
---|
5958 | p->pfnSurfaceUnmap = vmsvga3dSurfaceUnmap;
|
---|
5959 | }
|
---|
5960 | }
|
---|
5961 | else
|
---|
5962 | {
|
---|
5963 | AssertFailed();
|
---|
5964 | rc = VERR_INVALID_PARAMETER;
|
---|
5965 | }
|
---|
5966 | }
|
---|
5967 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_GBO) == 0)
|
---|
5968 | {
|
---|
5969 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCSGBO))
|
---|
5970 | {
|
---|
5971 | if (pvInterfaceFuncs)
|
---|
5972 | {
|
---|
5973 | VMSVGA3DBACKENDFUNCSGBO *p = (VMSVGA3DBACKENDFUNCSGBO *)pvInterfaceFuncs;
|
---|
5974 | p->pfnScreenTargetBind = vmsvga3dScreenTargetBind;
|
---|
5975 | p->pfnScreenTargetUpdate = vmsvga3dScreenTargetUpdate;
|
---|
5976 | }
|
---|
5977 | }
|
---|
5978 | else
|
---|
5979 | {
|
---|
5980 | AssertFailed();
|
---|
5981 | rc = VERR_INVALID_PARAMETER;
|
---|
5982 | }
|
---|
5983 | }
|
---|
5984 | else if (RTStrCmp(pszInterfaceName, VMSVGA3D_BACKEND_INTERFACE_NAME_3D) == 0)
|
---|
5985 | {
|
---|
5986 | if (cbInterfaceFuncs == sizeof(VMSVGA3DBACKENDFUNCS3D))
|
---|
5987 | {
|
---|
5988 | if (pvInterfaceFuncs)
|
---|
5989 | {
|
---|
5990 | VMSVGA3DBACKENDFUNCS3D *p = (VMSVGA3DBACKENDFUNCS3D *)pvInterfaceFuncs;
|
---|
5991 | p->pfnInit = vmsvga3dBackInit;
|
---|
5992 | p->pfnPowerOn = vmsvga3dBackPowerOn;
|
---|
5993 | p->pfnTerminate = vmsvga3dBackTerminate;
|
---|
5994 | p->pfnReset = vmsvga3dBackReset;
|
---|
5995 | p->pfnQueryCaps = vmsvga3dBackQueryCaps;
|
---|
5996 | p->pfnChangeMode = vmsvga3dBackChangeMode;
|
---|
5997 | p->pfnCreateTexture = vmsvga3dBackCreateTexture;
|
---|
5998 | p->pfnSurfaceDestroy = vmsvga3dBackSurfaceDestroy;
|
---|
5999 | p->pfnSurfaceCopy = vmsvga3dBackSurfaceCopy;
|
---|
6000 | p->pfnSurfaceDMACopyBox = vmsvga3dBackSurfaceDMACopyBox;
|
---|
6001 | p->pfnSurfaceStretchBlt = vmsvga3dBackSurfaceStretchBlt;
|
---|
6002 | p->pfnUpdateHostScreenViewport = vmsvga3dBackUpdateHostScreenViewport;
|
---|
6003 | p->pfnDefineScreen = vmsvga3dBackDefineScreen;
|
---|
6004 | p->pfnDestroyScreen = vmsvga3dBackDestroyScreen;
|
---|
6005 | p->pfnSurfaceBlitToScreen = vmsvga3dBackSurfaceBlitToScreen;
|
---|
6006 | p->pfnSurfaceUpdateHeapBuffers = vmsvga3dBackSurfaceUpdateHeapBuffers;
|
---|
6007 | }
|
---|
6008 | }
|
---|
6009 | else
|
---|
6010 | {
|
---|
6011 | AssertFailed();
|
---|
6012 | rc = VERR_INVALID_PARAMETER;
|
---|
6013 | }
|
---|
6014 | }
|
---|
6015 | else
|
---|
6016 | rc = VERR_NOT_IMPLEMENTED;
|
---|
6017 | return rc;
|
---|
6018 | }
|
---|
6019 |
|
---|
6020 |
|
---|
6021 | extern VMSVGA3DBACKENDDESC const g_BackendDX =
|
---|
6022 | {
|
---|
6023 | "DX",
|
---|
6024 | vmsvga3dBackQueryInterface
|
---|
6025 | };
|
---|