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source: vbox/trunk/src/VBox/Devices/Graphics/DevVGA-SVGA3d.h@ 103883

Last change on this file since 103883 was 102808, checked in by vboxsync, 11 months ago

Devices/Graphics: multisampling.

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1/* $Id: DevVGA-SVGA3d.h 102808 2024-01-10 08:16:30Z vboxsync $ */
2/** @file
3 * DevVMWare - VMWare SVGA device - 3D part.
4 */
5
6/*
7 * Copyright (C) 2013-2023 Oracle and/or its affiliates.
8 *
9 * This file is part of VirtualBox base platform packages, as
10 * available from https://www.virtualbox.org.
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation, in version 3 of the
15 * License.
16 *
17 * This program is distributed in the hope that it will be useful, but
18 * WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, see <https://www.gnu.org/licenses>.
24 *
25 * SPDX-License-Identifier: GPL-3.0-only
26 */
27
28#ifndef VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h
29#define VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h
30#ifndef RT_WITHOUT_PRAGMA_ONCE
31# pragma once
32#endif
33
34#include <VBox/AssertGuest.h>
35
36#include "DevVGA-SVGA.h"
37
38
39/** Arbitrary limit */
40#define SVGA3D_MAX_SHADER_IDS 0x800
41/** D3D allows up to 8 texture stages. */
42#define SVGA3D_MAX_TEXTURE_STAGES 8
43/** Samplers: 16 Pixel Shader + 1 Displacement Map + 4 Vertex Shader */
44#define SVGA3D_MAX_SAMPLERS_PS 16
45#define SVGA3D_MAX_SAMPLERS_DMAP 1
46#define SVGA3D_MAX_SAMPLERS_VS 4
47#define SVGA3D_MAX_SAMPLERS (SVGA3D_MAX_SAMPLERS_PS + SVGA3D_MAX_SAMPLERS_DMAP + SVGA3D_MAX_SAMPLERS_VS)
48/** Arbitrary upper limit; seen 8 so far. */
49#define SVGA3D_MAX_LIGHTS 32
50/** Arbitrary upper limit; 2GB enough for 32768x16384*4. */
51#define SVGA3D_MAX_SURFACE_MEM_SIZE 0x80000000
52/** Arbitrary upper limit. [0,15] is enough for 2^15=32768x32768. */
53#define SVGA3D_MAX_MIP_LEVELS 16
54
55
56/* A surface description provided by the guest. Mostly mirrors SVGA3dCmdDefineGBSurface_v4 */
57typedef struct VMSVGA3D_SURFACE_DESC
58{
59 SVGA3dSurface1Flags surface1Flags;
60 SVGA3dSurface2Flags surface2Flags;
61 SVGA3dSurfaceFormat format;
62 uint32 numMipLevels;
63 uint32 multisampleCount;
64 SVGA3dMSPattern multisamplePattern;
65 SVGA3dMSQualityLevel qualityLevel;
66 SVGA3dTextureFilter autogenFilter;
67 SVGA3dSize size;
68 uint32 numArrayElements; /* "Number of array elements for a 1D/2D texture. For cubemap
69 * texture number of faces * array_size."
70 */
71 uint32 cbArrayElement; /* Size of one array element. */
72 uint32 bufferByteStride;
73} VMSVGA3D_SURFACE_DESC;
74
75typedef enum VMSVGA3D_SURFACE_MAP
76{
77 VMSVGA3D_SURFACE_MAP_READ,
78 VMSVGA3D_SURFACE_MAP_WRITE,
79 VMSVGA3D_SURFACE_MAP_READ_WRITE,
80 VMSVGA3D_SURFACE_MAP_WRITE_DISCARD,
81} VMSVGA3D_SURFACE_MAP;
82
83typedef struct VMSVGA3D_MAPPED_SURFACE
84{
85 VMSVGA3D_SURFACE_MAP enmMapType;
86 SVGA3dSurfaceFormat format;
87 SVGA3dBox box;
88 uint32_t cbBlock; /* Size of pixel block, usualy of 1 pixel for uncompressed formats. */
89 uint32_t cxBlocks;
90 uint32_t cyBlocks;
91 uint32_t cbRow; /* Bytes per row. */
92 uint32_t cbRowPitch; /* Bytes between rows. */
93 uint32_t cRows; /* Number of rows. It is greater than cxBlocks for planar formats. */
94 uint32_t cbDepthPitch; /* Bytes between planes. */
95 void *pvData;
96} VMSVGA3D_MAPPED_SURFACE;
97
98void vmsvga3dReset(PVGASTATECC pThisCC);
99void vmsvga3dTerminate(PVGASTATECC pThisCC);
100
101int vmsvga3dInit(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC);
102
103/* Write render targets to bitmaps. */
104//#define DUMP_BITMAPS
105void vmsvga3dMapWriteBmpFile(VMSVGA3D_MAPPED_SURFACE const *pMap, char const *pszPrefix);
106
107/* DevVGA-SVGA.cpp: */
108void vmsvgaR33dSurfaceUpdateHeapBuffersOnFifoThread(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t sid);
109
110
111/* DevVGA-SVGA3d-ogl.cpp & DevVGA-SVGA3d-win.cpp: */
112int vmsvga3dLoadExec(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PSSMHANDLE pSSM, uint32_t uVersion, uint32_t uPass);
113int vmsvga3dSaveExec(PPDMDEVINS pDevIns, PVGASTATECC pThisCC, PSSMHANDLE pSSM);
114void vmsvga3dUpdateHostScreenViewport(PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport);
115int vmsvga3dQueryCaps(PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val);
116
117int vmsvga3dSurfaceDefine(PVGASTATECC pThisCC, uint32_t sid, SVGA3dSurfaceAllFlags surfaceFlags, SVGA3dSurfaceFormat format,
118 uint32_t multisampleCount, SVGA3dMSPattern multisamplePattern, SVGA3dMSQualityLevel qualityLevel, SVGA3dTextureFilter autogenFilter,
119 uint32_t numMipLevels, SVGA3dSize const *pMipLevel0Size, uint32_t arraySize, uint32_t bufferByteStride, bool fAllocMipLevels);
120int vmsvga3dSurfaceDestroy(PVGASTATECC pThisCC, uint32_t sid);
121int vmsvga3dSurfaceCopy(PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src,
122 uint32_t cCopyBoxes, SVGA3dCopyBox *pBox);
123int vmsvga3dSurfaceStretchBlt(PVGASTATE pThis, PVGASTATECC pThisCC,
124 SVGA3dSurfaceImageId const *pDstSfcImg, SVGA3dBox const *pDstBox,
125 SVGA3dSurfaceImageId const *pSrcSfcImg, SVGA3dBox const *pSrcBox, SVGA3dStretchBltMode enmMode);
126int vmsvga3dSurfaceDMA(PVGASTATE pThis, PVGASTATECC pThisCC, SVGAGuestImage guest, SVGA3dSurfaceImageId host, SVGA3dTransferType transfer, uint32_t cCopyBoxes, SVGA3dCopyBox *pBoxes);
127int vmsvga3dSurfaceBlitToScreen(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t dest, SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage, SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *pRect);
128
129int vmsvga3dContextDefine(PVGASTATECC pThisCC, uint32_t cid);
130int vmsvga3dContextDestroy(PVGASTATECC pThisCC, uint32_t cid);
131
132int vmsvga3dChangeMode(PVGASTATECC pThisCC);
133
134int vmsvga3dDefineScreen(PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen);
135int vmsvga3dDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen);
136
137int vmsvga3dScreenUpdate(PVGASTATECC pThisCC, uint32_t idDstScreen, SVGASignedRect const &dstRect,
138 SVGA3dSurfaceImageId const &srcImage, SVGASignedRect const &srcRect,
139 uint32_t cDstClipRects, SVGASignedRect *paDstClipRect);
140
141int vmsvga3dSetTransform(PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16]);
142int vmsvga3dSetZRange(PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange);
143int vmsvga3dSetRenderState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState);
144int vmsvga3dSetRenderTarget(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target);
145int vmsvga3dSetTextureState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState);
146int vmsvga3dSetMaterial(PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial);
147int vmsvga3dSetLightData(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData);
148int vmsvga3dSetLightEnabled(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled);
149int vmsvga3dSetViewPort(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect);
150int vmsvga3dSetClipPlane(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4]);
151int vmsvga3dCommandClear(PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth, uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect);
152int vmsvga3dCommandPresent(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t sid, uint32_t cRects, SVGA3dCopyRect *pRect);
153int vmsvga3dDrawPrimitives(PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl, uint32_t numRanges, SVGA3dPrimitiveRange *pNumRange, uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor);
154int vmsvga3dSetScissorRect(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect);
155int vmsvga3dGenerateMipmaps(PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter);
156
157int vmsvga3dShaderDefine(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type, uint32_t cbData, uint32_t *pShaderData);
158int vmsvga3dShaderDestroy(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type);
159int vmsvga3dShaderSet(PVGASTATECC pThisCC, struct VMSVGA3DCONTEXT *pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid);
160int vmsvga3dShaderSetConst(PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type, SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues);
161
162int vmsvga3dQueryCreate(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type);
163int vmsvga3dQueryBegin(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type);
164int vmsvga3dQueryEnd(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type);
165int vmsvga3dQueryWait(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type, PVGASTATE pThis, SVGAGuestPtr const *pGuestResult);
166
167int vmsvga3dSurfaceInvalidate(PVGASTATECC pThisCC, uint32_t sid, uint32_t face, uint32_t mipmap);
168
169int vmsvga3dSurfaceMap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
170 VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap);
171int vmsvga3dSurfaceUnmap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten);
172
173uint32_t vmsvga3dCalcSubresourceOffset(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage);
174
175typedef struct VMSGA3D_BOX_DIMENSIONS
176{
177 uint32_t offSubresource; /* Offset of the miplevel. */
178 uint32_t offBox; /* Offset of the box in the miplevel. */
179 uint32_t cbRow; /* Bytes per row. */
180 int32_t cbPitch; /* Bytes between rows. */
181 uint32_t cyBlocks; /* Image height in blocks. */
182 uint32_t cRows; /* Number of rows. It is greater than cyBlocks for planar formats. */
183 uint32_t cbDepthPitch; /* Number of bytes between planes. */
184} VMSGA3D_BOX_DIMENSIONS;
185
186int vmsvga3dGetBoxDimensions(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
187 VMSGA3D_BOX_DIMENSIONS *pResult);
188
189DECLINLINE(void) vmsvga3dCalcMipmapSize(SVGA3dSize const *pSize0, uint32_t iMipmap, SVGA3dSize *pSize)
190{
191 pSize->width = RT_MAX(pSize0->width >> iMipmap, 1);
192 pSize->height = RT_MAX(pSize0->height >> iMipmap, 1);
193 pSize->depth = RT_MAX(pSize0->depth >> iMipmap, 1);
194}
195
196uint32_t vmsvga3dGetArrayElements(PVGASTATECC pThisCC, SVGA3dSurfaceId sid);
197uint32_t vmsvga3dGetSubresourceCount(PVGASTATECC pThisCC, SVGA3dSurfaceId sid);
198bool vmsvga3dIsMultisampleSurface(PVGASTATECC pThisCC, SVGA3dSurfaceId sid);
199
200DECLINLINE(uint32_t) vmsvga3dCalcSubresource(uint32_t iMipLevel, uint32_t iArray, uint32_t cMipLevels)
201{
202 /* Same as in D3D */
203 return iMipLevel + iArray * cMipLevels;
204}
205
206DECLINLINE(void) vmsvga3dCalcMipmapAndFace(uint32_t cMipLevels, uint32_t iSubresource, uint32_t *piMipmap, uint32_t *piFace)
207{
208 if (RT_LIKELY(cMipLevels))
209 {
210 *piFace = iSubresource / cMipLevels;
211 *piMipmap = iSubresource % cMipLevels;
212 }
213 else
214 {
215 ASSERT_GUEST_FAILED();
216 *piFace = 0;
217 *piMipmap = 0;
218 }
219}
220
221int vmsvga3dCalcSurfaceMipmapAndFace(PVGASTATECC pThisCC, uint32_t sid, uint32_t iSubresource, uint32_t *piMipmap, uint32_t *piFace);
222
223
224/* DevVGA-SVGA3d-shared.h: */
225#if defined(RT_OS_WINDOWS) && defined(IN_RING3)
226# include <iprt/win/windows.h>
227
228# define WM_VMSVGA3D_WAKEUP (WM_APP+1)
229# define WM_VMSVGA3D_CREATEWINDOW (WM_APP+2)
230# define WM_VMSVGA3D_DESTROYWINDOW (WM_APP+3)
231# define WM_VMSVGA3D_EXIT (WM_APP+5)
232# if 0
233# define WM_VMSVGA3D_CREATE_DEVICE (WM_APP+6)
234typedef struct VMSVGA3DCREATEDEVICEPARAMS
235{
236 struct VMSVGA3DSTATE *pState;
237 struct VMSVGA3DCONTEXT *pContext;
238 struct _D3DPRESENT_PARAMETERS_ *pPresParams;
239 HRESULT hrc;
240} VMSVGA3DCREATEDEVICEPARAMS;
241# endif
242
243DECLCALLBACK(int) vmsvga3dWindowThread(RTTHREAD ThreadSelf, void *pvUser);
244int vmsvga3dSendThreadMessage(RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, UINT msg, WPARAM wParam, LPARAM lParam);
245int vmsvga3dContextWindowCreate(HINSTANCE hInstance, RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, HWND *pHwnd);
246
247#endif
248
249void vmsvga3dUpdateHeapBuffersForSurfaces(PVGASTATECC pThisCC, uint32_t sid);
250void vmsvga3dInfoContextWorker(PVGASTATECC pThisCC, PCDBGFINFOHLP pHlp, uint32_t cid, bool fVerbose);
251void vmsvga3dInfoSurfaceWorker(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PCDBGFINFOHLP pHlp, uint32_t sid,
252 bool fVerbose, uint32_t cxAscii, bool fInvY, const char *pszBitmapPath);
253
254/* DevVGA-SVGA3d-shared.cpp: */
255
256/**
257 * Structure for use with vmsvga3dInfoU32Flags.
258 */
259typedef struct VMSVGAINFOFLAGS32
260{
261 /** The flags. */
262 uint32_t fFlags;
263 /** The corresponding mnemonic. */
264 const char *pszJohnny;
265} VMSVGAINFOFLAGS32;
266/** Pointer to a read-only flag translation entry. */
267typedef VMSVGAINFOFLAGS32 const *PCVMSVGAINFOFLAGS32;
268void vmsvga3dInfoU32Flags(PCDBGFINFOHLP pHlp, uint32_t fFlags, const char *pszPrefix, PCVMSVGAINFOFLAGS32 paFlags, uint32_t cFlags);
269
270/**
271 * Structure for use with vmsvgaFormatEnumValueEx and vmsvgaFormatEnumValue.
272 */
273typedef struct VMSVGAINFOENUM
274{
275 /** The enum value. */
276 int32_t iValue;
277 /** The corresponding value name. */
278 const char *pszName;
279} VMSVGAINFOENUM;
280/** Pointer to a read-only enum value translation entry. */
281typedef VMSVGAINFOENUM const *PCVMSVGAINFOENUM;
282/**
283 * Structure for use with vmsvgaFormatEnumValueEx and vmsvgaFormatEnumValue.
284 */
285typedef struct VMSVGAINFOENUMMAP
286{
287 /** Pointer to the value mapping array. */
288 PCVMSVGAINFOENUM paValues;
289 /** The number of value mappings. */
290 size_t cValues;
291 /** The prefix. */
292 const char *pszPrefix;
293#ifdef RT_STRICT
294 /** Indicates whether we've checked that it's sorted or not. */
295 bool *pfAsserted;
296#endif
297} VMSVGAINFOENUMMAP;
298typedef VMSVGAINFOENUMMAP const *PCVMSVGAINFOENUMMAP;
299/** @def VMSVGAINFOENUMMAP_MAKE
300 * Macro for defining a VMSVGAINFOENUMMAP, silently dealing with pfAsserted.
301 *
302 * @param a_Scope The scope. RT_NOTHING or static.
303 * @param a_VarName The variable name for this map.
304 * @param a_aValues The variable name of the value mapping array.
305 * @param a_pszPrefix The value name prefix.
306 */
307#ifdef VBOX_STRICT
308# define VMSVGAINFOENUMMAP_MAKE(a_Scope, a_VarName, a_aValues, a_pszPrefix) \
309 static bool RT_CONCAT(a_VarName,_AssertedSorted) = false; \
310 a_Scope VMSVGAINFOENUMMAP const a_VarName = { \
311 a_aValues, RT_ELEMENTS(a_aValues), a_pszPrefix, &RT_CONCAT(a_VarName,_AssertedSorted) \
312 }
313#else
314# define VMSVGAINFOENUMMAP_MAKE(a_Scope, a_VarName, a_aValues, a_pszPrefix) \
315 a_Scope VMSVGAINFOENUMMAP const a_VarName = { a_aValues, RT_ELEMENTS(a_aValues), a_pszPrefix }
316#endif
317extern VMSVGAINFOENUMMAP const g_SVGA3dSurfaceFormat2String;
318const char *vmsvgaLookupEnum(int32_t iValue, PCVMSVGAINFOENUMMAP pEnumMap);
319char *vmsvgaFormatEnumValueEx(char *pszBuffer, size_t cbBuffer, const char *pszName, int32_t iValue,
320 bool fPrefix, PCVMSVGAINFOENUMMAP pEnumMap);
321char *vmsvgaFormatEnumValue(char *pszBuffer, size_t cbBuffer, const char *pszName, uint32_t uValue,
322 const char *pszPrefix, const char * const *papszValues, size_t cValues);
323
324/**
325 * ASCII "art" scanline printer callback.
326 *
327 * @param pszLine The line to output.
328 * @param pvUser The user argument.
329 */
330typedef DECLCALLBACKTYPE(void, FNVMSVGAASCIIPRINTLN,(const char *pszLine, void *pvUser));
331/** Pointer to an ASCII "art" print line callback. */
332typedef FNVMSVGAASCIIPRINTLN *PFNVMSVGAASCIIPRINTLN;
333void vmsvga3dAsciiPrint(PFNVMSVGAASCIIPRINTLN pfnPrintLine, void *pvUser, void const *pvImage, size_t cbImage,
334 uint32_t cx, uint32_t cy, uint32_t cbScanline, SVGA3dSurfaceFormat enmFormat, bool fInvY,
335 uint32_t cchMaxX, uint32_t cchMaxY);
336DECLCALLBACK(void) vmsvga3dAsciiPrintlnInfo(const char *pszLine, void *pvUser);
337DECLCALLBACK(void) vmsvga3dAsciiPrintlnLog(const char *pszLine, void *pvUser);
338
339char *vmsvga3dFormatRenderState(char *pszBuffer, size_t cbBuffer, SVGA3dRenderState const *pRenderState);
340char *vmsvga3dFormatTextureState(char *pszBuffer, size_t cbBuffer, SVGA3dTextureState const *pTextureState);
341void vmsvga3dInfoHostWindow(PCDBGFINFOHLP pHlp, uint64_t idHostWindow);
342
343uint32_t vmsvga3dSurfaceFormatSize(SVGA3dSurfaceFormat format,
344 uint32_t *pu32BlockWidth,
345 uint32_t *pu32BlockHeight,
346 uint32_t *pcbPitchBlock);
347void vmsvga3dSurfaceMipBufferSize(SVGA3dSurfaceFormat format, SVGA3dSize mipmapSize, uint32_t multisampleCount,
348 uint32_t *pcBlocksX,
349 uint32_t *pcBlocksY,
350 uint32_t *pcbSurfacePitch,
351 uint32_t *pcbSurfacePlane,
352 uint32_t *pcbSurface);
353
354
355#ifdef LOG_ENABLED
356const char *vmsvga3dGetCapString(uint32_t idxCap);
357const char *vmsvga3dGet3dFormatString(uint32_t format);
358const char *vmsvga3dGetRenderStateName(uint32_t state);
359const char *vmsvga3dTextureStateToString(SVGA3dTextureStateName textureState);
360const char *vmsvgaTransformToString(SVGA3dTransformType type);
361const char *vmsvgaDeclUsage2String(SVGA3dDeclUsage usage);
362const char *vmsvgaDeclType2String(SVGA3dDeclType type);
363const char *vmsvgaDeclMethod2String(SVGA3dDeclMethod method);
364const char *vmsvgaSurfaceType2String(SVGA3dSurfaceFormat format);
365const char *vmsvga3dPrimitiveType2String(SVGA3dPrimitiveType PrimitiveType);
366#endif
367
368
369/*
370 * Backend interfaces.
371 */
372bool vmsvga3dIsLegacyBackend(PVGASTATECC pThisCC);
373
374typedef struct VMSVGA3DSURFACE *PVMSVGA3DSURFACE;
375typedef struct VMSVGA3DMIPMAPLEVEL *PVMSVGA3DMIPMAPLEVEL;
376typedef struct VMSVGA3DCONTEXT *PVMSVGA3DCONTEXT;
377
378/* Essential 3D backend function. */
379#define VMSVGA3D_BACKEND_INTERFACE_NAME_3D "3D"
380typedef struct
381{
382 DECLCALLBACKMEMBER(int, pfnInit, (PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC));
383 DECLCALLBACKMEMBER(int, pfnPowerOn, (PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC));
384 DECLCALLBACKMEMBER(int, pfnTerminate, (PVGASTATECC pThisCC));
385 DECLCALLBACKMEMBER(int, pfnReset, (PVGASTATECC pThisCC));
386 DECLCALLBACKMEMBER(int, pfnQueryCaps, (PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val));
387 DECLCALLBACKMEMBER(int, pfnChangeMode, (PVGASTATECC pThisCC));
388 DECLCALLBACKMEMBER(int, pfnCreateTexture, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t idAssociatedContext, PVMSVGA3DSURFACE pSurface));
389 DECLCALLBACKMEMBER(void, pfnSurfaceDestroy, (PVGASTATECC pThisCC, bool fClearCOTableEntry, PVMSVGA3DSURFACE pSurface));
390 DECLCALLBACKMEMBER(void, pfnSurfaceInvalidateImage, (PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface, uint32_t uFace, uint32_t uMipmap));
391 DECLCALLBACKMEMBER(int, pfnSurfaceCopy, (PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src, uint32_t cCopyBoxes, SVGA3dCopyBox *pBox));
392 DECLCALLBACKMEMBER(int, pfnSurfaceDMACopyBox, (PVGASTATE pThis, PVGASTATECC pThisCC, PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface,
393 PVMSVGA3DMIPMAPLEVEL pMipLevel, uint32_t uHostFace, uint32_t uHostMipmap,
394 SVGAGuestPtr GuestPtr, uint32_t cbGuestPitch, SVGA3dTransferType transfer,
395 SVGA3dCopyBox const *pBox, PVMSVGA3DCONTEXT pContext, int rc, int iBox));
396 DECLCALLBACKMEMBER(int, pfnSurfaceStretchBlt, (PVGASTATE pThis, PVMSVGA3DSTATE pState,
397 PVMSVGA3DSURFACE pDstSurface, uint32_t uDstFace, uint32_t uDstMipmap, SVGA3dBox const *pDstBox,
398 PVMSVGA3DSURFACE pSrcSurface, uint32_t uSrcFace, uint32_t uSrcMipmap, SVGA3dBox const *pSrcBox,
399 SVGA3dStretchBltMode enmMode, PVMSVGA3DCONTEXT pContext));
400 DECLCALLBACKMEMBER(void, pfnUpdateHostScreenViewport, (PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport));
401 /** @todo HW accelerated screen output probably needs a separate interface. */
402 DECLCALLBACKMEMBER(int, pfnDefineScreen, (PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen));
403 DECLCALLBACKMEMBER(int, pfnDestroyScreen, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen));
404 DECLCALLBACKMEMBER(int, pfnSurfaceBlitToScreen, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
405 SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage,
406 SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *paRects));
407 /* Various helpers. */
408 DECLCALLBACKMEMBER(int, pfnSurfaceUpdateHeapBuffers, (PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface));
409} VMSVGA3DBACKENDFUNCS3D;
410
411/* VGPU9 3D */
412#define VMSVGA3D_BACKEND_INTERFACE_NAME_VGPU9 "VGPU9"
413typedef struct
414{
415 DECLCALLBACKMEMBER(int, pfnContextDefine, (PVGASTATECC pThisCC, uint32_t cid));
416 DECLCALLBACKMEMBER(int, pfnContextDestroy, (PVGASTATECC pThisCC, uint32_t cid));
417 DECLCALLBACKMEMBER(int, pfnSetTransform, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16]));
418 DECLCALLBACKMEMBER(int, pfnSetZRange, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange));
419 DECLCALLBACKMEMBER(int, pfnSetRenderState, (PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState));
420 DECLCALLBACKMEMBER(int, pfnSetRenderTarget, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target));
421 DECLCALLBACKMEMBER(int, pfnSetTextureState, (PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState));
422 DECLCALLBACKMEMBER(int, pfnSetMaterial, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial));
423 DECLCALLBACKMEMBER(int, pfnSetLightData, (PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData));
424 DECLCALLBACKMEMBER(int, pfnSetLightEnabled, (PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled));
425 DECLCALLBACKMEMBER(int, pfnSetViewPort, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect));
426 DECLCALLBACKMEMBER(int, pfnSetClipPlane, (PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4]));
427 DECLCALLBACKMEMBER(int, pfnCommandClear, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth, uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect));
428 DECLCALLBACKMEMBER(int, pfnDrawPrimitives, (PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl, uint32_t numRanges, SVGA3dPrimitiveRange *pNumRange, uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor));
429 DECLCALLBACKMEMBER(int, pfnSetScissorRect, (PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect));
430 DECLCALLBACKMEMBER(int, pfnGenerateMipmaps, (PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter));
431 DECLCALLBACKMEMBER(int, pfnShaderDefine, (PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type, uint32_t cbData, uint32_t *pShaderData));
432 DECLCALLBACKMEMBER(int, pfnShaderDestroy, (PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type));
433 DECLCALLBACKMEMBER(int, pfnShaderSet, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid));
434 DECLCALLBACKMEMBER(int, pfnShaderSetConst, (PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type, SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues));
435 DECLCALLBACKMEMBER(int, pfnOcclusionQueryCreate, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
436 DECLCALLBACKMEMBER(int, pfnOcclusionQueryDelete, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
437 DECLCALLBACKMEMBER(int, pfnOcclusionQueryBegin, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
438 DECLCALLBACKMEMBER(int, pfnOcclusionQueryEnd, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext));
439 DECLCALLBACKMEMBER(int, pfnOcclusionQueryGetData, (PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t *pu32Pixels));
440} VMSVGA3DBACKENDFUNCSVGPU9;
441
442/* Support for Guest-Backed Objects. */
443#define VMSVGA3D_BACKEND_INTERFACE_NAME_GBO "GBO"
444typedef struct
445{
446 DECLCALLBACKMEMBER(int, pfnScreenTargetBind, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, uint32_t sid));
447 DECLCALLBACKMEMBER(int, pfnScreenTargetUpdate, (PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, SVGA3dRect const *pRect));
448} VMSVGA3DBACKENDFUNCSGBO;
449
450#define VMSVGA3D_BACKEND_INTERFACE_NAME_MAP "MAP"
451typedef struct
452{
453 DECLCALLBACKMEMBER(int, pfnSurfaceMap, (PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox, VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap));
454 DECLCALLBACKMEMBER(int, pfnSurfaceUnmap, (PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten));
455} VMSVGA3DBACKENDFUNCSMAP;
456
457typedef struct VMSVGA3DSHADER *PVMSVGA3DSHADER;
458typedef struct VMSVGA3DDXCONTEXT *PVMSVGA3DDXCONTEXT;
459struct DXShaderInfo;
460#define VMSVGA3D_BACKEND_INTERFACE_NAME_DX "DX"
461typedef struct
462{
463 DECLCALLBACKMEMBER(int, pfnDXSaveState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PCPDMDEVHLPR3 pHlp, PSSMHANDLE pSSM));
464 DECLCALLBACKMEMBER(int, pfnDXLoadState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PCPDMDEVHLPR3 pHlp, PSSMHANDLE pSSM));
465 DECLCALLBACKMEMBER(int, pfnDXDefineContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
466 DECLCALLBACKMEMBER(int, pfnDXDestroyContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
467 DECLCALLBACKMEMBER(int, pfnDXBindContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
468 DECLCALLBACKMEMBER(int, pfnDXSwitchContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
469 DECLCALLBACKMEMBER(int, pfnDXReadbackContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
470 DECLCALLBACKMEMBER(int, pfnDXInvalidateContext, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
471 DECLCALLBACKMEMBER(int, pfnDXSetSingleConstantBuffer, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t slot, SVGA3dShaderType type, SVGA3dSurfaceId sid, uint32_t offsetInBytes, uint32_t sizeInBytes));
472 DECLCALLBACKMEMBER(int, pfnDXSetShaderResources, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startView, SVGA3dShaderType type, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId));
473 DECLCALLBACKMEMBER(int, pfnDXSetShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGA3dShaderType type));
474 DECLCALLBACKMEMBER(int, pfnDXSetSamplers, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startSampler, SVGA3dShaderType type, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId));
475 DECLCALLBACKMEMBER(int, pfnDXDraw, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCount, uint32_t startVertexLocation));
476 DECLCALLBACKMEMBER(int, pfnDXDrawIndexed, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCount, uint32_t startIndexLocation, int32_t baseVertexLocation));
477 DECLCALLBACKMEMBER(int, pfnDXDrawInstanced, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t vertexCountPerInstance, uint32_t instanceCount, uint32_t startVertexLocation, uint32_t startInstanceLocation));
478 DECLCALLBACKMEMBER(int, pfnDXDrawIndexedInstanced, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t indexCountPerInstance, uint32_t instanceCount, uint32_t startIndexLocation, int32_t baseVertexLocation, uint32_t startInstanceLocation));
479 DECLCALLBACKMEMBER(int, pfnDXDrawAuto, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
480 DECLCALLBACKMEMBER(int, pfnDXSetInputLayout, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId));
481 DECLCALLBACKMEMBER(int, pfnDXSetVertexBuffers, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer));
482 DECLCALLBACKMEMBER(int, pfnDXSetIndexBuffer, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId sid, SVGA3dSurfaceFormat format, uint32_t offset));
483 DECLCALLBACKMEMBER(int, pfnDXSetTopology, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dPrimitiveType topology));
484 DECLCALLBACKMEMBER(int, pfnDXSetRenderTargets, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId));
485 DECLCALLBACKMEMBER(int, pfnDXSetBlendState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId, float const blendFactor[4], uint32_t sampleMask));
486 DECLCALLBACKMEMBER(int, pfnDXSetDepthStencilState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, uint32_t stencilRef));
487 DECLCALLBACKMEMBER(int, pfnDXSetRasterizerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId));
488 DECLCALLBACKMEMBER(int, pfnDXDefineQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, SVGACOTableDXQueryEntry const *pEntry));
489 DECLCALLBACKMEMBER(int, pfnDXDestroyQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId));
490 DECLCALLBACKMEMBER(int, pfnDXBeginQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId));
491 DECLCALLBACKMEMBER(int, pfnDXEndQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, SVGADXQueryResultUnion *pQueryResult, uint32_t *pcbOut));
492 DECLCALLBACKMEMBER(int, pfnDXSetPredication, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dQueryId queryId, uint32_t predicateValue));
493 DECLCALLBACKMEMBER(int, pfnDXSetSOTargets, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cSoTarget, SVGA3dSoTarget const *paSoTarget));
494 DECLCALLBACKMEMBER(int, pfnDXSetViewports, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport));
495 DECLCALLBACKMEMBER(int, pfnDXSetScissorRects, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t cRect, SVGASignedRect const *paRect));
496 DECLCALLBACKMEMBER(int, pfnDXClearRenderTargetView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGA3dRGBAFloat const *pRGBA));
497 DECLCALLBACKMEMBER(int, pfnDXClearDepthStencilView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t flags, SVGA3dDepthStencilViewId depthStencilViewId, float depth, uint8_t stencil));
498 DECLCALLBACKMEMBER(int, pfnDXPredCopyRegion, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, uint32_t dstSubResource, SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dCopyBox const *pBox));
499 DECLCALLBACKMEMBER(int, pfnDXPredCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, SVGA3dSurfaceId srcSid));
500 DECLCALLBACKMEMBER(int, pfnDXPresentBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, uint32_t dstSubResource, SVGA3dBox const *pBoxDst, SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dBox const *pBoxSrc, SVGA3dDXPresentBltMode mode));
501 DECLCALLBACKMEMBER(int, pfnDXGenMips, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId));
502 DECLCALLBACKMEMBER(int, pfnDXDefineShaderResourceView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId, SVGACOTableDXSRViewEntry const *pEntry));
503 DECLCALLBACKMEMBER(int, pfnDXDestroyShaderResourceView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId));
504 DECLCALLBACKMEMBER(int, pfnDXDefineRenderTargetView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGACOTableDXRTViewEntry const *pEntry));
505 DECLCALLBACKMEMBER(int, pfnDXDestroyRenderTargetView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId));
506 DECLCALLBACKMEMBER(int, pfnDXDefineDepthStencilView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, SVGACOTableDXDSViewEntry const *pEntry));
507 DECLCALLBACKMEMBER(int, pfnDXDestroyDepthStencilView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId));
508 DECLCALLBACKMEMBER(int, pfnDXDefineElementLayout, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId, SVGACOTableDXElementLayoutEntry const *pEntry));
509 DECLCALLBACKMEMBER(int, pfnDXDestroyElementLayout, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dElementLayoutId elementLayoutId));
510 DECLCALLBACKMEMBER(int, pfnDXDefineBlendState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId, SVGACOTableDXBlendStateEntry const *pEntry));
511 DECLCALLBACKMEMBER(int, pfnDXDestroyBlendState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dBlendStateId blendId));
512 DECLCALLBACKMEMBER(int, pfnDXDefineDepthStencilState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId, SVGACOTableDXDepthStencilEntry const *pEntry));
513 DECLCALLBACKMEMBER(int, pfnDXDestroyDepthStencilState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilStateId depthStencilId));
514 DECLCALLBACKMEMBER(int, pfnDXDefineRasterizerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId, SVGACOTableDXRasterizerStateEntry const *pEntry));
515 DECLCALLBACKMEMBER(int, pfnDXDestroyRasterizerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRasterizerStateId rasterizerId));
516 DECLCALLBACKMEMBER(int, pfnDXDefineSamplerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId, SVGACOTableDXSamplerEntry const *pEntry));
517 DECLCALLBACKMEMBER(int, pfnDXDestroySamplerState, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSamplerId samplerId));
518 DECLCALLBACKMEMBER(int, pfnDXDefineShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, SVGACOTableDXShaderEntry const *pEntry));
519 DECLCALLBACKMEMBER(int, pfnDXDestroyShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId));
520 DECLCALLBACKMEMBER(int, pfnDXBindShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderId shaderId, DXShaderInfo const *pShaderInfo));
521 DECLCALLBACKMEMBER(int, pfnDXDefineStreamOutput, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid, SVGACOTableDXStreamOutputEntry const *pEntry));
522 DECLCALLBACKMEMBER(int, pfnDXDestroyStreamOutput, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid));
523 DECLCALLBACKMEMBER(int, pfnDXSetStreamOutput, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid));
524 DECLCALLBACKMEMBER(int, pfnDXSetCOTable, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableType type, uint32_t cValidEntries));
525 DECLCALLBACKMEMBER(int, pfnDXBufferCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
526 DECLCALLBACKMEMBER(int, pfnDXSurfaceCopyAndReadback, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
527 DECLCALLBACKMEMBER(int, pfnDXMoveQuery, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
528 DECLCALLBACKMEMBER(int, pfnDXBindAllShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
529 DECLCALLBACKMEMBER(int, pfnDXHint, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
530 DECLCALLBACKMEMBER(int, pfnDXBufferUpdate, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
531 DECLCALLBACKMEMBER(int, pfnDXCondBindAllShader, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
532 DECLCALLBACKMEMBER(int, pfnScreenCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
533 DECLCALLBACKMEMBER(int, pfnIntraSurfaceCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceImageId const &surface, SVGA3dCopyBox const &box));
534 DECLCALLBACKMEMBER(int, pfnDXResolveCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId dstSid, uint32_t dstSubResource, SVGA3dSurfaceId srcSid, uint32_t srcSubResource, SVGA3dSurfaceFormat copyFormat));
535 DECLCALLBACKMEMBER(int, pfnDXPredResolveCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
536 DECLCALLBACKMEMBER(int, pfnDXPredConvertRegion, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
537 DECLCALLBACKMEMBER(int, pfnDXPredConvert, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
538 DECLCALLBACKMEMBER(int, pfnWholeSurfaceCopy, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
539 DECLCALLBACKMEMBER(int, pfnDXDefineUAView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, SVGACOTableDXUAViewEntry const *pEntry));
540 DECLCALLBACKMEMBER(int, pfnDXDestroyUAView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId));
541 DECLCALLBACKMEMBER(int, pfnDXClearUAViewUint, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, uint32_t const aValues[4]));
542 DECLCALLBACKMEMBER(int, pfnDXClearUAViewFloat, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, float const aValues[4]));
543 DECLCALLBACKMEMBER(int, pfnDXCopyStructureCount, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId srcUAViewId, SVGA3dSurfaceId destSid, uint32_t destByteOffset));
544 DECLCALLBACKMEMBER(int, pfnDXSetUAViews, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t uavSpliceIndex, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId));
545 DECLCALLBACKMEMBER(int, pfnDXDrawIndexedInstancedIndirect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId argsBufferSid, uint32_t byteOffsetForArgs));
546 DECLCALLBACKMEMBER(int, pfnDXDrawInstancedIndirect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dSurfaceId argsBufferSid, uint32_t byteOffsetForArgs));
547 DECLCALLBACKMEMBER(int, pfnDXDispatch, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t threadGroupCountX, uint32_t threadGroupCountY, uint32_t threadGroupCountZ));
548 DECLCALLBACKMEMBER(int, pfnDXDispatchIndirect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
549 DECLCALLBACKMEMBER(int, pfnWriteZeroSurface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
550 DECLCALLBACKMEMBER(int, pfnHintZeroSurface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
551 DECLCALLBACKMEMBER(int, pfnDXTransferToBuffer, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
552 DECLCALLBACKMEMBER(int, pfnLogicOpsBitBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
553 DECLCALLBACKMEMBER(int, pfnLogicOpsTransBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
554 DECLCALLBACKMEMBER(int, pfnLogicOpsStretchBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
555 DECLCALLBACKMEMBER(int, pfnLogicOpsColorFill, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
556 DECLCALLBACKMEMBER(int, pfnLogicOpsAlphaBlend, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
557 DECLCALLBACKMEMBER(int, pfnLogicOpsClearTypeBlend, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
558 DECLCALLBACKMEMBER(int, pfnDXSetCSUAViews, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, uint32_t startIndex, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId));
559 DECLCALLBACKMEMBER(int, pfnDXSetMinLOD, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
560 DECLCALLBACKMEMBER(int, pfnDXSetShaderIface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
561 DECLCALLBACKMEMBER(int, pfnSurfaceStretchBltNonMSToMS, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
562 DECLCALLBACKMEMBER(int, pfnDXBindShaderIface, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext));
563 DECLCALLBACKMEMBER(int, pfnVBDXClearRenderTargetViewRegion, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect));
564 DECLCALLBACKMEMBER(int, pfnVBDXClearUAV, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId viewId, SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect));
565} VMSVGA3DBACKENDFUNCSDX;
566
567#define VMSVGA3D_BACKEND_INTERFACE_NAME_DXVIDEO "DXVIDEO"
568typedef struct
569{
570 DECLCALLBACKMEMBER(int, pfnVBDXDefineVideoProcessor, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, VBSVGACOTableDXVideoProcessorEntry const *pEntry));
571 DECLCALLBACKMEMBER(int, pfnVBDXDefineVideoDecoderOutputView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId, VBSVGACOTableDXVideoDecoderOutputViewEntry const *pEntry));
572 DECLCALLBACKMEMBER(int, pfnVBDXDefineVideoDecoder, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId, VBSVGACOTableDXVideoDecoderEntry const *pEntry));
573 DECLCALLBACKMEMBER(int, pfnVBDXVideoDecoderBeginFrame, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId, VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId));
574 DECLCALLBACKMEMBER(int, pfnVBDXVideoDecoderSubmitBuffers, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId, uint32_t cBuffer, VBSVGA3dVideoDecoderBufferDesc const *paBufferDesc));
575 DECLCALLBACKMEMBER(int, pfnVBDXVideoDecoderEndFrame, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId));
576 DECLCALLBACKMEMBER(int, pfnVBDXDefineVideoProcessorInputView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorInputViewId videoProcessorInputViewId, VBSVGACOTableDXVideoProcessorInputViewEntry const *pEntry));
577 DECLCALLBACKMEMBER(int, pfnVBDXDefineVideoProcessorOutputView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorOutputViewId videoProcessorOutputViewId, VBSVGACOTableDXVideoProcessorOutputViewEntry const *pEntry));
578 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorBlt, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, VBSVGA3dVideoProcessorOutputViewId videoProcessorOutputViewId,
579 uint32_t OutputFrame, uint32_t StreamCount, VBSVGA3dVideoProcessorStream const *pVideoProcessorStreams));
580 DECLCALLBACKMEMBER(int, pfnVBDXDestroyVideoDecoder, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderId videoDecoderId));
581 DECLCALLBACKMEMBER(int, pfnVBDXDestroyVideoDecoderOutputView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId));
582 DECLCALLBACKMEMBER(int, pfnVBDXDestroyVideoProcessor, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId));
583 DECLCALLBACKMEMBER(int, pfnVBDXDestroyVideoProcessorInputView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorInputViewId videoProcessorInputViewId));
584 DECLCALLBACKMEMBER(int, pfnVBDXDestroyVideoProcessorOutputView, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorOutputViewId videoProcessorOutputViewId));
585 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetOutputTargetRect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint8 enable, SVGASignedRect const &outputRect));
586 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetOutputBackgroundColor, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint32 YCbCr, VBSVGA3dVideoColor const &color));
587 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetOutputColorSpace, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, VBSVGA3dVideoProcessorColorSpace const &colorSpace));
588 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetOutputAlphaFillMode, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, VBSVGA3dVideoProcessorAlphaFillMode fillMode, uint32 streamIndex));
589 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetOutputConstriction, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint32 enabled, uint32 width, uint32 height));
590 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetOutputStereoMode, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint32 enable));
591 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamFrameFormat, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint32 streamIndex, VBSVGA3dVideoFrameFormat format));
592 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamColorSpace, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId, uint32 streamIndex, VBSVGA3dVideoProcessorColorSpace colorSpace));
593 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamOutputRate, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
594 uint32 streamIndex, VBSVGA3dVideoProcessorOutputRate outputRate, uint32 repeatFrame, SVGA3dFraction64 const &customRate));
595 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamSourceRect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
596 uint32 streamIndex, uint32 enable, SVGASignedRect const &sourceRect));
597 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamDestRect, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
598 uint32 streamIndex, uint32 enable, SVGASignedRect const &destRect));
599 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamAlpha, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
600 uint32 streamIndex, uint32 enable, float alpha));
601 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamPalette, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
602 uint32 streamIndex, uint32_t cEntries, uint32_t const *paEntries));
603 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamPixelAspectRatio, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
604 uint32 streamIndex, uint32 enable, SVGA3dFraction64 const &sourceRatio, SVGA3dFraction64 const &destRatio));
605 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamLumaKey, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
606 uint32 streamIndex, uint32 enable, float lower, float upper));
607 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamStereoFormat, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
608 uint32 streamIndex, uint32 enable, VBSVGA3dVideoProcessorStereoFormat stereoFormat,
609 uint8 leftViewFrame0, uint8 baseViewFrame0, VBSVGA3dVideoProcessorStereoFlipMode flipMode, int32 monoOffset));
610 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamAutoProcessingMode, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
611 uint32 streamIndex, uint32 enable));
612 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamFilter, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
613 uint32 streamIndex, uint32 enable, VBSVGA3dVideoProcessorFilter filter, int32 level));
614 DECLCALLBACKMEMBER(int, pfnVBDXVideoProcessorSetStreamRotation, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorId videoProcessorId,
615 uint32 streamIndex, uint32 enable, VBSVGA3dVideoProcessorRotation rotation));
616 DECLCALLBACKMEMBER(int, pfnVBDXGetVideoCapability, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoCapability capability, void *pvData, uint32 cbData, uint32 *pcbOut));
617 DECLCALLBACKMEMBER(int, pfnVBDXClearVDOV, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoDecoderOutputViewId viewId, SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect));
618 DECLCALLBACKMEMBER(int, pfnVBDXClearVPIV, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorInputViewId viewId, SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect));
619 DECLCALLBACKMEMBER(int, pfnVBDXClearVPOV, (PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, VBSVGA3dVideoProcessorOutputViewId viewId, SVGA3dRGBAFloat const *pColor, uint32_t cRect, SVGASignedRect const *paRect));
620} VMSVGA3DBACKENDFUNCSDXVIDEO;
621
622typedef struct VMSVGA3DBACKENDDESC
623{
624 char const *pszName;
625 DECLCALLBACKMEMBER(int, pfnQueryInterface, (PVGASTATECC pThisCC, char const *pszInterfaceName, void *pvInterfaceFuncs, size_t cbInterfaceFuncs));
626} VMSVGA3DBACKENDDESC;
627
628#ifdef VMSVGA3D_DX
629/* Helpers. */
630int vmsvga3dDXUnbindContext(PVGASTATECC pThisCC, uint32_t cid, SVGADXContextMobFormat *pSvgaDXContext);
631int vmsvga3dDXSwitchContext(PVGASTATECC pThisCC, uint32_t cid);
632
633/* Command handlers. */
634int vmsvga3dDXDefineContext(PVGASTATECC pThisCC, uint32_t cid);
635int vmsvga3dDXDestroyContext(PVGASTATECC pThisCC, uint32_t cid);
636int vmsvga3dDXBindContext(PVGASTATECC pThisCC, uint32_t cid, SVGADXContextMobFormat *pSvgaDXContext);
637int vmsvga3dDXReadbackContext(PVGASTATECC pThisCC, uint32_t idDXContext, SVGADXContextMobFormat *pSvgaDXContext);
638int vmsvga3dDXInvalidateContext(PVGASTATECC pThisCC, uint32_t idDXContext);
639int vmsvga3dDXSetSingleConstantBuffer(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetSingleConstantBuffer const *pCmd);
640int vmsvga3dDXSetShaderResources(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetShaderResources const *pCmd, uint32_t cShaderResourceViewId, SVGA3dShaderResourceViewId const *paShaderResourceViewId);
641int vmsvga3dDXSetShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetShader const *pCmd);
642int vmsvga3dDXSetSamplers(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetSamplers const *pCmd, uint32_t cSamplerId, SVGA3dSamplerId const *paSamplerId);
643int vmsvga3dDXDraw(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDraw const *pCmd);
644int vmsvga3dDXDrawIndexed(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexed const *pCmd);
645int vmsvga3dDXDrawInstanced(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawInstanced const *pCmd);
646int vmsvga3dDXDrawIndexedInstanced(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexedInstanced const *pCmd);
647int vmsvga3dDXDrawAuto(PVGASTATECC pThisCC, uint32_t idDXContext);
648int vmsvga3dDXSetInputLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dElementLayoutId elementLayoutId);
649int vmsvga3dDXSetVertexBuffers(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t startBuffer, uint32_t cVertexBuffer, SVGA3dVertexBuffer const *paVertexBuffer);
650int vmsvga3dDXSetIndexBuffer(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetIndexBuffer const *pCmd);
651int vmsvga3dDXSetTopology(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dPrimitiveType topology);
652int vmsvga3dDXSetRenderTargets(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dDepthStencilViewId depthStencilViewId, uint32_t cRenderTargetViewId, SVGA3dRenderTargetViewId const *paRenderTargetViewId);
653int vmsvga3dDXSetBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetBlendState const *pCmd);
654int vmsvga3dDXSetDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetDepthStencilState const *pCmd);
655int vmsvga3dDXSetRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dRasterizerStateId rasterizerId);
656int vmsvga3dDXDefineQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineQuery const *pCmd);
657int vmsvga3dDXDestroyQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyQuery const *pCmd);
658int vmsvga3dDXBindQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindQuery const *pCmd, PVMSVGAMOB pMob);
659int vmsvga3dDXSetQueryOffset(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetQueryOffset const *pCmd);
660int vmsvga3dDXBeginQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBeginQuery const *pCmd);
661int vmsvga3dDXEndQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXEndQuery const *pCmd);
662int vmsvga3dDXReadbackQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXReadbackQuery const *pCmd);
663int vmsvga3dDXSetPredication(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetPredication const *pCmd);
664int vmsvga3dDXSetSOTargets(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cSoTarget, SVGA3dSoTarget const *paSoTarget);
665int vmsvga3dDXSetViewports(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cViewport, SVGA3dViewport const *paViewport);
666int vmsvga3dDXSetScissorRects(PVGASTATECC pThisCC, uint32_t idDXContext, uint32_t cRect, SVGASignedRect const *paRect);
667int vmsvga3dDXClearRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearRenderTargetView const *pCmd);
668int vmsvga3dDXClearDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearDepthStencilView const *pCmd);
669int vmsvga3dDXPredCopyRegion(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPredCopyRegion const *pCmd);
670int vmsvga3dDXPredCopy(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPredCopy const *pCmd);
671int vmsvga3dDXPresentBlt(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXPresentBlt const *pCmd);
672int vmsvga3dDXGenMips(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXGenMips const *pCmd);
673int vmsvga3dDXDefineShaderResourceView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineShaderResourceView const *pCmd);
674int vmsvga3dDXDestroyShaderResourceView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyShaderResourceView const *pCmd);
675int vmsvga3dDXDefineRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineRenderTargetView const *pCmd);
676int vmsvga3dDXDestroyRenderTargetView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyRenderTargetView const *pCmd);
677int vmsvga3dDXDefineDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineDepthStencilView_v2 const *pCmd);
678int vmsvga3dDXDestroyDepthStencilView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyDepthStencilView const *pCmd);
679int vmsvga3dDXDefineElementLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dElementLayoutId elementLayoutId, uint32_t cDesc, SVGA3dInputElementDesc const *paDesc);
680int vmsvga3dDXDestroyElementLayout(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyElementLayout const *pCmd);
681int vmsvga3dDXDefineBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineBlendState const *pCmd);
682int vmsvga3dDXDestroyBlendState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyBlendState const *pCmd);
683int vmsvga3dDXDefineDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineDepthStencilState const *pCmd);
684int vmsvga3dDXDestroyDepthStencilState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyDepthStencilState const *pCmd);
685int vmsvga3dDXDefineRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineRasterizerState const *pCmd);
686int vmsvga3dDXDestroyRasterizerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyRasterizerState const *pCmd);
687int vmsvga3dDXDefineSamplerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineSamplerState const *pCmd);
688int vmsvga3dDXDestroySamplerState(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroySamplerState const *pCmd);
689int vmsvga3dDXDefineShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineShader const *pCmd);
690int vmsvga3dDXDestroyShader(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyShader const *pCmd);
691int vmsvga3dDXBindShader(PVGASTATECC pThisCC, SVGA3dCmdDXBindShader const *pCmd, PVMSVGAMOB pMob);
692int vmsvga3dDXDefineStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineStreamOutput const *pCmd);
693int vmsvga3dDXDestroyStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyStreamOutput const *pCmd);
694int vmsvga3dDXSetStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetStreamOutput const *pCmd);
695int vmsvga3dDXSetCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXSetCOTable const *pCmd, PVMSVGAMOB pMob);
696int vmsvga3dDXReadbackCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXReadbackCOTable const *pCmd);
697int vmsvga3dDXBufferCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
698int vmsvga3dDXSurfaceCopyAndReadback(PVGASTATECC pThisCC, uint32_t idDXContext);
699int vmsvga3dDXMoveQuery(PVGASTATECC pThisCC, uint32_t idDXContext);
700int vmsvga3dDXBindAllQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindAllQuery const *pCmd);
701int vmsvga3dDXReadbackAllQuery(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXReadbackAllQuery const *pCmd);
702int vmsvga3dDXBindAllShader(PVGASTATECC pThisCC, uint32_t idDXContext);
703int vmsvga3dDXHint(PVGASTATECC pThisCC, uint32_t idDXContext);
704int vmsvga3dDXBufferUpdate(PVGASTATECC pThisCC, uint32_t idDXContext);
705int vmsvga3dDXSetConstantBufferOffset(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetConstantBufferOffset const *pCmd, SVGA3dShaderType type);
706int vmsvga3dDXCondBindAllShader(PVGASTATECC pThisCC, uint32_t idDXContext);
707int vmsvga3dScreenCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
708int vmsvga3dDXGrowCOTable(PVGASTATECC pThisCC, SVGA3dCmdDXGrowCOTable const *pCmd);
709int vmsvga3dIntraSurfaceCopy(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdIntraSurfaceCopy const *pCmd);
710int vmsvga3dDXResolveCopy(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXResolveCopy const *pCmd);
711int vmsvga3dDXPredResolveCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
712int vmsvga3dDXPredConvertRegion(PVGASTATECC pThisCC, uint32_t idDXContext);
713int vmsvga3dDXPredConvert(PVGASTATECC pThisCC, uint32_t idDXContext);
714int vmsvga3dWholeSurfaceCopy(PVGASTATECC pThisCC, uint32_t idDXContext);
715int vmsvga3dDXDefineUAView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineUAView const *pCmd);
716int vmsvga3dDXDestroyUAView(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDestroyUAView const *pCmd);
717int vmsvga3dDXClearUAViewUint(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearUAViewUint const *pCmd);
718int vmsvga3dDXClearUAViewFloat(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXClearUAViewFloat const *pCmd);
719int vmsvga3dDXCopyStructureCount(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXCopyStructureCount const *pCmd);
720int vmsvga3dDXSetUAViews(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetUAViews const *pCmd, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId);
721int vmsvga3dDXDrawIndexedInstancedIndirect(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawIndexedInstancedIndirect const *pCmd);
722int vmsvga3dDXDrawInstancedIndirect(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDrawInstancedIndirect const *pCmd);
723int vmsvga3dDXDispatch(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDispatch const *pCmd);
724int vmsvga3dDXDispatchIndirect(PVGASTATECC pThisCC, uint32_t idDXContext);
725int vmsvga3dWriteZeroSurface(PVGASTATECC pThisCC, uint32_t idDXContext);
726int vmsvga3dHintZeroSurface(PVGASTATECC pThisCC, uint32_t idDXContext);
727int vmsvga3dDXTransferToBuffer(PVGASTATECC pThisCC, uint32_t idDXContext);
728int vmsvga3dDXSetStructureCount(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetStructureCount const *pCmd);
729int vmsvga3dLogicOpsBitBlt(PVGASTATECC pThisCC, uint32_t idDXContext);
730int vmsvga3dLogicOpsTransBlt(PVGASTATECC pThisCC, uint32_t idDXContext);
731int vmsvga3dLogicOpsStretchBlt(PVGASTATECC pThisCC, uint32_t idDXContext);
732int vmsvga3dLogicOpsColorFill(PVGASTATECC pThisCC, uint32_t idDXContext);
733int vmsvga3dLogicOpsAlphaBlend(PVGASTATECC pThisCC, uint32_t idDXContext);
734int vmsvga3dLogicOpsClearTypeBlend(PVGASTATECC pThisCC, uint32_t idDXContext);
735int vmsvga3dDXSetCSUAViews(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXSetCSUAViews const *pCmd, uint32_t cUAViewId, SVGA3dUAViewId const *paUAViewId);
736int vmsvga3dDXSetMinLOD(PVGASTATECC pThisCC, uint32_t idDXContext);
737int vmsvga3dDXDefineStreamOutputWithMob(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXDefineStreamOutputWithMob const *pCmd);
738int vmsvga3dDXSetShaderIface(PVGASTATECC pThisCC, uint32_t idDXContext);
739int vmsvga3dDXBindStreamOutput(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdDXBindStreamOutput const *pCmd);
740int vmsvga3dSurfaceStretchBltNonMSToMS(PVGASTATECC pThisCC, uint32_t idDXContext);
741int vmsvga3dDXBindShaderIface(PVGASTATECC pThisCC, uint32_t idDXContext);
742int vmsvga3dDXLoadExec(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PSSMHANDLE pSSM, uint32_t uVersion, uint32_t uPass);
743int vmsvga3dDXSaveExec(PPDMDEVINS pDevIns, PVGASTATECC pThisCC, PSSMHANDLE pSSM);
744
745int vmsvga3dVBDXClearRenderTargetViewRegion(PVGASTATECC pThisCC, uint32_t idDXContext, SVGA3dCmdVBDXClearRenderTargetViewRegion const *pCmd, uint32_t cRect, SVGASignedRect const *paRect);
746
747int vmsvga3dVBDXDefineVideoProcessor(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXDefineVideoProcessor const *pCmd);
748int vmsvga3dVBDXDefineVideoDecoderOutputView(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXDefineVideoDecoderOutputView const *pCmd);
749int vmsvga3dVBDXDefineVideoDecoder(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXDefineVideoDecoder const *pCmd);
750int vmsvga3dVBDXVideoDecoderBeginFrame(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoDecoderBeginFrame const *pCmd);
751int vmsvga3dVBDXVideoDecoderSubmitBuffers(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoDecoderSubmitBuffers const *pCmd, uint32_t cBuffer, VBSVGA3dVideoDecoderBufferDesc const *paBufferDesc);
752int vmsvga3dVBDXVideoDecoderEndFrame(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoDecoderEndFrame const *pCmd);
753int vmsvga3dVBDXDefineVideoProcessorInputView(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXDefineVideoProcessorInputView const *pCmd);
754int vmsvga3dVBDXDefineVideoProcessorOutputView(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXDefineVideoProcessorOutputView const *pCmd);
755int vmsvga3dVBDXVideoProcessorBlt(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorBlt const *pCmd, uint32_t cbCmd);
756int vmsvga3dVBDXDestroyVideoDecoder(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXDestroyVideoDecoder const *pCmd);
757int vmsvga3dVBDXDestroyVideoDecoderOutputView(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXDestroyVideoDecoderOutputView const *pCmd);
758int vmsvga3dVBDXDestroyVideoProcessor(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXDestroyVideoProcessor const *pCmd);
759int vmsvga3dVBDXDestroyVideoProcessorInputView(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXDestroyVideoProcessorInputView const *pCmd);
760int vmsvga3dVBDXDestroyVideoProcessorOutputView(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXDestroyVideoProcessorOutputView const *pCmd);
761int vmsvga3dVBDXVideoProcessorSetOutputTargetRect(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetOutputTargetRect const *pCmd);
762int vmsvga3dVBDXVideoProcessorSetOutputBackgroundColor(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetOutputBackgroundColor const *pCmd);
763int vmsvga3dVBDXVideoProcessorSetOutputColorSpace(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetOutputColorSpace const *pCmd);
764int vmsvga3dVBDXVideoProcessorSetOutputAlphaFillMode(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetOutputAlphaFillMode const *pCmd);
765int vmsvga3dVBDXVideoProcessorSetOutputConstriction(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetOutputConstriction const *pCmd);
766int vmsvga3dVBDXVideoProcessorSetOutputStereoMode(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetOutputStereoMode const *pCmd);
767int vmsvga3dVBDXVideoProcessorSetStreamFrameFormat(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamFrameFormat const *pCmd);
768int vmsvga3dVBDXVideoProcessorSetStreamColorSpace(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamColorSpace const *pCmd);
769int vmsvga3dVBDXVideoProcessorSetStreamOutputRate(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamOutputRate const *pCmd);
770int vmsvga3dVBDXVideoProcessorSetStreamSourceRect(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamSourceRect const *pCmd);
771int vmsvga3dVBDXVideoProcessorSetStreamDestRect(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamDestRect const *pCmd);
772int vmsvga3dVBDXVideoProcessorSetStreamAlpha(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamAlpha const *pCmd);
773int vmsvga3dVBDXVideoProcessorSetStreamPalette(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamPalette const *pCmd, uint32_t cEntries, uint32_t const *paEntries);
774int vmsvga3dVBDXVideoProcessorSetStreamPixelAspectRatio(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamPixelAspectRatio const *pCmd);
775int vmsvga3dVBDXVideoProcessorSetStreamLumaKey(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamLumaKey const *pCmd);
776int vmsvga3dVBDXVideoProcessorSetStreamStereoFormat(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamStereoFormat const *pCmd);
777int vmsvga3dVBDXVideoProcessorSetStreamAutoProcessingMode(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamAutoProcessingMode const *pCmd);
778int vmsvga3dVBDXVideoProcessorSetStreamFilter(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamFilter const *pCmd);
779int vmsvga3dVBDXVideoProcessorSetStreamRotation(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXVideoProcessorSetStreamRotation const *pCmd);
780int vmsvga3dVBDXGetVideoCapability(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXGetVideoCapability const *pCmd);
781int vmsvga3dVBDXClearRTV(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXClearView const *pCmd, uint32_t cRect, SVGASignedRect const *paRect);
782int vmsvga3dVBDXClearUAV(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXClearView const *pCmd, uint32_t cRect, SVGASignedRect const *paRect);
783int vmsvga3dVBDXClearVDOV(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXClearView const *pCmd, uint32_t cRect, SVGASignedRect const *paRect);
784int vmsvga3dVBDXClearVPIV(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXClearView const *pCmd, uint32_t cRect, SVGASignedRect const *paRect);
785int vmsvga3dVBDXClearVPOV(PVGASTATECC pThisCC, uint32_t idDXContext, VBSVGA3dCmdDXClearView const *pCmd, uint32_t cRect, SVGASignedRect const *paRect);
786
787#endif /* VMSVGA3D_DX */
788
789
790float float16ToFloat(uint16_t f16);
791
792
793#endif /* !VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h */
794
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