/********************************************************** * Copyright 2007-2009 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ /* * svga3d_caps.h -- * * Definitions for SVGA3D hardware capabilities. Capabilities * are used to query for optional rendering features during * driver initialization. The capability data is stored as very * basic key/value dictionary within the "FIFO register" memory * area at the beginning of BAR2. * * Note that these definitions are only for 3D capabilities. * The SVGA device also has "device capabilities" and "FIFO * capabilities", which are non-3D-specific and are stored as * bitfields rather than key/value pairs. */ #ifndef _SVGA3D_CAPS_H_ #define _SVGA3D_CAPS_H_ #define SVGA_FIFO_3D_CAPS_SIZE (SVGA_FIFO_3D_CAPS_LAST - \ SVGA_FIFO_3D_CAPS + 1) /* * SVGA3dCapsRecordType * * Record types that can be found in the caps block. * Related record types are grouped together numerically so that * SVGA3dCaps_FindRecord() can be applied on a range of record * types. */ typedef enum { SVGA3DCAPS_RECORD_UNKNOWN = 0, SVGA3DCAPS_RECORD_DEVCAPS_MIN = 0x100, SVGA3DCAPS_RECORD_DEVCAPS = 0x100, SVGA3DCAPS_RECORD_DEVCAPS_MAX = 0x1ff } SVGA3dCapsRecordType; /* * SVGA3dCapsRecordHeader * * Header field leading each caps block record. Contains the offset (in * register words, NOT bytes) to the next caps block record (or the end * of caps block records which will be a zero word) and the record type * as defined above. */ typedef struct SVGA3dCapsRecordHeader { uint32_t length; SVGA3dCapsRecordType type; } SVGA3dCapsRecordHeader; /* * SVGA3dCapsRecord * * Caps block record; "data" is a placeholder for the actual data structure * contained within the record; for example a record containing a FOOBAR * structure would be of size "sizeof(SVGA3dCapsRecordHeader) + * sizeof(FOOBAR)". */ typedef struct SVGA3dCapsRecord { SVGA3dCapsRecordHeader header; uint32_t data[1]; } SVGA3dCapsRecord; typedef uint32_t SVGA3dCapPair[2]; /* *---------------------------------------------------------------------- * * SVGA3dCaps_FindRecord * * Finds the record with the highest-valued type within the given range * in the caps block. * * Result: pointer to found record, or NULL if not found. * *---------------------------------------------------------------------- */ #if 0 static INLINE SVGA3dCapsRecord * SVGA3dCaps_FindRecord(const uint32_t *capsBlock, SVGA3dCapsRecordType recordTypeMin, SVGA3dCapsRecordType recordTypeMax) { SVGA3dCapsRecord *record, *found = NULL; uint32_t offset; /* * Search linearly through the caps block records for the specified type. */ for (offset = 0; capsBlock[offset] != 0; offset += capsBlock[offset]) { record = (SVGA3dCapsRecord *) (capsBlock + offset); if ((record->header.type >= recordTypeMin) && (record->header.type <= recordTypeMax) && (!found || (record->header.type > found->header.type))) { found = record; } } return found; } #endif #endif // _SVGA3D_CAPS_H_