1 | /** @file
|
---|
2 | *
|
---|
3 | * VBox frontends: VBoxSDL (simple frontend based on SDL):
|
---|
4 | * VBoxSDL testcases
|
---|
5 | */
|
---|
6 |
|
---|
7 | /*
|
---|
8 | * Copyright (C) 2006-2007 Oracle Corporation
|
---|
9 | *
|
---|
10 | * This file is part of VirtualBox Open Source Edition (OSE), as
|
---|
11 | * available from http://www.virtualbox.org. This file is free software;
|
---|
12 | * you can redistribute it and/or modify it under the terms of the GNU
|
---|
13 | * General Public License (GPL) as published by the Free Software
|
---|
14 | * Foundation, in version 2 as it comes in the "COPYING" file of the
|
---|
15 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
|
---|
16 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
|
---|
17 | */
|
---|
18 |
|
---|
19 | #if defined(RT_OS_WINDOWS) ///@todo someone please explain why we don't follow the book!
|
---|
20 | # define _SDL_main_h
|
---|
21 | #endif
|
---|
22 | #include <SDL.h>
|
---|
23 |
|
---|
24 | #include <iprt/assert.h>
|
---|
25 | #include <iprt/env.h>
|
---|
26 | #include <iprt/initterm.h>
|
---|
27 | #include <iprt/stream.h>
|
---|
28 | #include <iprt/string.h>
|
---|
29 | #include <iprt/time.h>
|
---|
30 |
|
---|
31 | #include <stdlib.h>
|
---|
32 | #include <signal.h>
|
---|
33 |
|
---|
34 | #ifdef VBOX_OPENGL
|
---|
35 | #include "SDL_opengl.h"
|
---|
36 | #endif
|
---|
37 |
|
---|
38 | #ifdef RT_OS_WINDOWS
|
---|
39 | #define ESC_NORM
|
---|
40 | #define ESC_BOLD
|
---|
41 | #else
|
---|
42 | #define ESC_NORM "\033[m"
|
---|
43 | #define ESC_BOLD "\033[1m"
|
---|
44 | #endif
|
---|
45 |
|
---|
46 | static SDL_Surface *gSurfVRAM; /* SDL virtual framebuffer surface */
|
---|
47 | static void *gPtrVRAM; /* allocated virtual framebuffer */
|
---|
48 | static SDL_Surface *gScreen; /* SDL screen surface */
|
---|
49 | static unsigned long guGuestXRes; /* virtual framebuffer width */
|
---|
50 | static unsigned long guGuestYRes; /* virtual framebuffer height */
|
---|
51 | static unsigned long guGuestBpp; /* virtual framebuffer bits per pixel */
|
---|
52 | static unsigned long guMaxScreenWidth; /* max screen width SDL allows */
|
---|
53 | static unsigned long guMaxScreenHeight; /* max screen height SDL allows */
|
---|
54 | static int gfResizable = 1; /* SDL window is resizable */
|
---|
55 | static int gfFullscreen = 0; /* use fullscreen mode */
|
---|
56 | #ifdef VBOX_OPENGL
|
---|
57 | static unsigned long guTextureWidth; /* width of OpenGL texture */
|
---|
58 | static unsigned long guTextureHeight; /* height of OpenGL texture */
|
---|
59 | static unsigned int gTexture;
|
---|
60 | static int gfOpenGL; /* use OpenGL as backend */
|
---|
61 | #endif
|
---|
62 | static unsigned int guLoop = 1000; /* Number of frame redrawings for each test */
|
---|
63 |
|
---|
64 | static void bench(unsigned long w, unsigned long h, unsigned long bpp);
|
---|
65 | static void benchExecute(void);
|
---|
66 | static int checkSDL(const char *fn, int rc);
|
---|
67 | static void checkEvents(void);
|
---|
68 |
|
---|
69 | int
|
---|
70 | main(int argc, char **argv)
|
---|
71 | {
|
---|
72 | int rc;
|
---|
73 | RTR3InitExe(argc, &argv, 0);
|
---|
74 |
|
---|
75 | for (int i = 1; i < argc; i++)
|
---|
76 | {
|
---|
77 | #ifdef VBOX_OPENGL
|
---|
78 | if (strcmp(argv[i], "-gl") == 0)
|
---|
79 | {
|
---|
80 | gfOpenGL = 1;
|
---|
81 | continue;
|
---|
82 | }
|
---|
83 | #endif
|
---|
84 | if (strcmp(argv[i], "-loop") == 0 && ++i < argc)
|
---|
85 | {
|
---|
86 | guLoop = atoi(argv[i]);
|
---|
87 | continue;
|
---|
88 | }
|
---|
89 | RTPrintf("Unrecognized option '%s'\n", argv[i]);
|
---|
90 | return -1;
|
---|
91 | }
|
---|
92 |
|
---|
93 | #ifdef RT_OS_WINDOWS
|
---|
94 | /* Default to DirectX if nothing else set. "windib" would be possible. */
|
---|
95 | if (!RTEnvExist("SDL_VIDEODRIVER"))
|
---|
96 | {
|
---|
97 | _putenv("SDL_VIDEODRIVER=directx");
|
---|
98 | }
|
---|
99 | #endif
|
---|
100 |
|
---|
101 | #ifdef RT_OS_WINDOWS
|
---|
102 | _putenv("SDL_VIDEO_WINDOW_POS=0,0");
|
---|
103 | #else
|
---|
104 | RTEnvSet("SDL_VIDEO_WINDOW_POS", "0,0");
|
---|
105 | #endif
|
---|
106 |
|
---|
107 | rc = SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_NOPARACHUTE);
|
---|
108 | if (rc != 0)
|
---|
109 | {
|
---|
110 | RTPrintf("Error: SDL_InitSubSystem failed with message '%s'\n", SDL_GetError());
|
---|
111 | return -1;
|
---|
112 | }
|
---|
113 |
|
---|
114 | /* output what SDL is capable of */
|
---|
115 | const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
|
---|
116 |
|
---|
117 | if (!videoInfo)
|
---|
118 | {
|
---|
119 | RTPrintf("No SDL video info available!\n");
|
---|
120 | return -1;
|
---|
121 | }
|
---|
122 |
|
---|
123 | RTPrintf("SDL capabilities:\n");
|
---|
124 | RTPrintf(" Hardware surface support: %s\n", videoInfo->hw_available ? "yes" : "no");
|
---|
125 | RTPrintf(" Window manager available: %s\n", videoInfo->wm_available ? "yes" : "no");
|
---|
126 | RTPrintf(" Screen to screen blits accelerated: %s\n", videoInfo->blit_hw ? "yes" : "no");
|
---|
127 | RTPrintf(" Screen to screen colorkey blits accelerated: %s\n", videoInfo->blit_hw_CC ? "yes" : "no");
|
---|
128 | RTPrintf(" Screen to screen alpha blits accelerated: %s\n", videoInfo->blit_hw_A ? "yes" : "no");
|
---|
129 | RTPrintf(" Memory to screen blits accelerated: %s\n", videoInfo->blit_sw ? "yes" : "no");
|
---|
130 | RTPrintf(" Memory to screen colorkey blits accelerated: %s\n", videoInfo->blit_sw_CC ? "yes" : "no");
|
---|
131 | RTPrintf(" Memory to screen alpha blits accelerated: %s\n", videoInfo->blit_sw_A ? "yes" : "no");
|
---|
132 | RTPrintf(" Color fills accelerated: %s\n", videoInfo->blit_fill ? "yes" : "no");
|
---|
133 | RTPrintf(" Video memory in kilobytes: %d\n", videoInfo->video_mem);
|
---|
134 | RTPrintf(" Optimal bpp mode: %d\n", videoInfo->vfmt->BitsPerPixel);
|
---|
135 | char buf[256];
|
---|
136 | RTPrintf("Video driver SDL_VIDEODRIVER / active: %s/%s\n", RTEnvGet("SDL_VIDEODRIVER"),
|
---|
137 | SDL_VideoDriverName(buf, sizeof(buf)));
|
---|
138 |
|
---|
139 | RTPrintf("\n"
|
---|
140 | "Starting tests. Any key pressed inside the SDL window will abort this\n"
|
---|
141 | "program at the end of the current test. Iterations = %u\n", guLoop);
|
---|
142 |
|
---|
143 | #ifdef VBOX_OPENGL
|
---|
144 | RTPrintf("\n========== "ESC_BOLD"OpenGL is %s"ESC_NORM" ==========\n",
|
---|
145 | gfOpenGL ? "ON" : "OFF");
|
---|
146 | #endif
|
---|
147 | bench( 640, 480, 16); bench( 640, 480, 24); bench( 640, 480, 32);
|
---|
148 | bench(1024, 768, 16); bench(1024, 768, 24); bench(1024, 768, 32);
|
---|
149 | bench(1280, 1024, 16); bench(1280, 1024, 24); bench(1280, 1024, 32);
|
---|
150 |
|
---|
151 | RTPrintf("\nSuccess!\n");
|
---|
152 | return 0;
|
---|
153 | }
|
---|
154 |
|
---|
155 | /**
|
---|
156 | * Method that does the actual resize of the guest framebuffer and
|
---|
157 | * then changes the SDL framebuffer setup.
|
---|
158 | */
|
---|
159 | static void bench(unsigned long w, unsigned long h, unsigned long bpp)
|
---|
160 | {
|
---|
161 | Uint32 Rmask, Gmask, Bmask, Amask = 0;
|
---|
162 | Uint32 Rsize, Gsize, Bsize;
|
---|
163 | Uint32 newWidth, newHeight;
|
---|
164 |
|
---|
165 | guGuestXRes = w;
|
---|
166 | guGuestYRes = h;
|
---|
167 | guGuestBpp = bpp;
|
---|
168 |
|
---|
169 | RTPrintf("\n");
|
---|
170 |
|
---|
171 | /* a different format we support directly? */
|
---|
172 | switch (guGuestBpp)
|
---|
173 | {
|
---|
174 | case 16:
|
---|
175 | {
|
---|
176 | Rmask = 0xF800;
|
---|
177 | Gmask = 0x07E0;
|
---|
178 | Bmask = 0x001F;
|
---|
179 | Amask = 0x0000;
|
---|
180 | Rsize = 5;
|
---|
181 | Gsize = 6;
|
---|
182 | Bsize = 5;
|
---|
183 | break;
|
---|
184 | }
|
---|
185 |
|
---|
186 | case 24:
|
---|
187 | {
|
---|
188 | Rmask = 0x00FF0000;
|
---|
189 | Gmask = 0x0000FF00;
|
---|
190 | Bmask = 0x000000FF;
|
---|
191 | Amask = 0x00000000;
|
---|
192 | Rsize = 8;
|
---|
193 | Gsize = 8;
|
---|
194 | Bsize = 8;
|
---|
195 | break;
|
---|
196 | }
|
---|
197 |
|
---|
198 | default:
|
---|
199 | Rmask = 0x00FF0000;
|
---|
200 | Gmask = 0x0000FF00;
|
---|
201 | Bmask = 0x000000FF;
|
---|
202 | Amask = 0x00000000;
|
---|
203 | Rsize = 8;
|
---|
204 | Gsize = 8;
|
---|
205 | Bsize = 8;
|
---|
206 | break;
|
---|
207 | }
|
---|
208 |
|
---|
209 | int sdlFlags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL;
|
---|
210 | #ifdef VBOX_OPENGL
|
---|
211 | if (gfOpenGL)
|
---|
212 | sdlFlags |= SDL_OPENGL;
|
---|
213 | #endif
|
---|
214 | if (gfResizable)
|
---|
215 | sdlFlags |= SDL_RESIZABLE;
|
---|
216 | if (gfFullscreen)
|
---|
217 | sdlFlags |= SDL_FULLSCREEN;
|
---|
218 |
|
---|
219 | /*
|
---|
220 | * Now we have to check whether there are video mode restrictions
|
---|
221 | */
|
---|
222 | SDL_Rect **modes;
|
---|
223 | /* Get available fullscreen/hardware modes */
|
---|
224 | modes = SDL_ListModes(NULL, sdlFlags);
|
---|
225 | if (modes == NULL)
|
---|
226 | {
|
---|
227 | RTPrintf("Error: SDL_ListModes failed with message '%s'\n", SDL_GetError());
|
---|
228 | return;
|
---|
229 | }
|
---|
230 |
|
---|
231 | /* -1 means that any mode is possible (usually non fullscreen) */
|
---|
232 | if (modes != (SDL_Rect **)-1)
|
---|
233 | {
|
---|
234 | /*
|
---|
235 | * according to the SDL documentation, the API guarantees that
|
---|
236 | * the modes are sorted from larger to smaller, so we just
|
---|
237 | * take the first entry as the maximum.
|
---|
238 | */
|
---|
239 | guMaxScreenWidth = modes[0]->w;
|
---|
240 | guMaxScreenHeight = modes[0]->h;
|
---|
241 | }
|
---|
242 | else
|
---|
243 | {
|
---|
244 | /* no restriction */
|
---|
245 | guMaxScreenWidth = ~0;
|
---|
246 | guMaxScreenHeight = ~0;
|
---|
247 | }
|
---|
248 |
|
---|
249 | newWidth = RT_MIN(guMaxScreenWidth, guGuestXRes);
|
---|
250 | newHeight = RT_MIN(guMaxScreenHeight, guGuestYRes);
|
---|
251 |
|
---|
252 | /*
|
---|
253 | * Now set the screen resolution and get the surface pointer
|
---|
254 | * @todo BPP is not supported!
|
---|
255 | */
|
---|
256 | #ifdef VBOX_OPENGL
|
---|
257 | if (gfOpenGL)
|
---|
258 | {
|
---|
259 | checkSDL("SDL_GL_SetAttribute", SDL_GL_SetAttribute(SDL_GL_RED_SIZE, Rsize));
|
---|
260 | checkSDL("SDL_GL_SetAttribute", SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, Gsize));
|
---|
261 | checkSDL("SDL_GL_SetAttribute", SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, Bsize));
|
---|
262 | checkSDL("SDL_GL_SetAttribute", SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0));
|
---|
263 | }
|
---|
264 | #endif
|
---|
265 |
|
---|
266 | RTPrintf("Testing "ESC_BOLD"%ldx%ld@%ld"ESC_NORM"\n", guGuestXRes, guGuestYRes, guGuestBpp);
|
---|
267 |
|
---|
268 | gScreen = SDL_SetVideoMode(newWidth, newHeight, 0, sdlFlags);
|
---|
269 | if (!gScreen)
|
---|
270 | {
|
---|
271 | RTPrintf("SDL_SetVideoMode failed (%s)\n", SDL_GetError());
|
---|
272 | return;
|
---|
273 | }
|
---|
274 |
|
---|
275 | /* first free the current surface */
|
---|
276 | if (gSurfVRAM)
|
---|
277 | {
|
---|
278 | SDL_FreeSurface(gSurfVRAM);
|
---|
279 | gSurfVRAM = NULL;
|
---|
280 | }
|
---|
281 | if (gPtrVRAM)
|
---|
282 | {
|
---|
283 | free(gPtrVRAM);
|
---|
284 | gPtrVRAM = NULL;
|
---|
285 | }
|
---|
286 |
|
---|
287 | if (gScreen->format->BitsPerPixel != guGuestBpp)
|
---|
288 | {
|
---|
289 | /* Create a source surface from guest VRAM. */
|
---|
290 | int bytes_per_pixel = (guGuestBpp + 7) / 8;
|
---|
291 | gPtrVRAM = malloc(guGuestXRes * guGuestYRes * bytes_per_pixel);
|
---|
292 | gSurfVRAM = SDL_CreateRGBSurfaceFrom(gPtrVRAM, guGuestXRes, guGuestYRes, guGuestBpp,
|
---|
293 | bytes_per_pixel * guGuestXRes,
|
---|
294 | Rmask, Gmask, Bmask, Amask);
|
---|
295 | }
|
---|
296 | else
|
---|
297 | {
|
---|
298 | /* Create a software surface for which SDL allocates the RAM */
|
---|
299 | gSurfVRAM = SDL_CreateRGBSurface(SDL_SWSURFACE, guGuestXRes, guGuestYRes, guGuestBpp,
|
---|
300 | Rmask, Gmask, Bmask, Amask);
|
---|
301 | }
|
---|
302 |
|
---|
303 | if (!gSurfVRAM)
|
---|
304 | {
|
---|
305 | RTPrintf("Failed to allocate surface %ldx%ld@%ld\n",
|
---|
306 | guGuestXRes, guGuestYRes, guGuestBpp);
|
---|
307 | return;
|
---|
308 | }
|
---|
309 |
|
---|
310 | RTPrintf(" gScreen=%dx%d@%d (surface: %s)\n",
|
---|
311 | gScreen->w, gScreen->h, gScreen->format->BitsPerPixel,
|
---|
312 | (gScreen->flags & SDL_HWSURFACE) == 0 ? "software" : "hardware");
|
---|
313 |
|
---|
314 | SDL_Rect rect = { 0, 0, (Uint16)guGuestXRes, (Uint16)guGuestYRes };
|
---|
315 | checkSDL("SDL_FillRect",
|
---|
316 | SDL_FillRect(gSurfVRAM, &rect,
|
---|
317 | SDL_MapRGB(gSurfVRAM->format, 0x5F, 0x6F, 0x1F)));
|
---|
318 |
|
---|
319 | #ifdef VBOX_OPENGL
|
---|
320 | if (gfOpenGL)
|
---|
321 | {
|
---|
322 | int r, g, b, d, o;
|
---|
323 | SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &r);
|
---|
324 | SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &g);
|
---|
325 | SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &b);
|
---|
326 | SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &d);
|
---|
327 | SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &o);
|
---|
328 | RTPrintf(" OpenGL ctxt red=%d, green=%d, blue=%d, depth=%d, dbl=%d", r, g, b, d, o);
|
---|
329 |
|
---|
330 | glEnable(GL_TEXTURE_2D);
|
---|
331 | glDisable(GL_BLEND);
|
---|
332 | glDisable(GL_DEPTH_TEST);
|
---|
333 | glDepthMask(GL_FALSE);
|
---|
334 | glGenTextures(1, &gTexture);
|
---|
335 | glBindTexture(GL_TEXTURE_2D, gTexture);
|
---|
336 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
---|
337 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
---|
338 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
---|
339 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
---|
340 |
|
---|
341 | for (guTextureWidth = 32; guTextureWidth < newWidth; guTextureWidth <<= 1)
|
---|
342 | ;
|
---|
343 | for (guTextureHeight = 32; guTextureHeight < newHeight; guTextureHeight <<= 1)
|
---|
344 | ;
|
---|
345 | RTPrintf(", tex %ldx%ld\n", guTextureWidth, guTextureHeight);
|
---|
346 |
|
---|
347 | switch (guGuestBpp)
|
---|
348 | {
|
---|
349 | case 16: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5, guTextureWidth, guTextureHeight, 0,
|
---|
350 | GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0);
|
---|
351 | break;
|
---|
352 | case 24: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, guTextureWidth, guTextureHeight, 0,
|
---|
353 | GL_BGR, GL_UNSIGNED_BYTE, 0);
|
---|
354 | break;
|
---|
355 | case 32: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, guTextureWidth, guTextureHeight, 0,
|
---|
356 | GL_BGRA, GL_UNSIGNED_BYTE, 0);
|
---|
357 | break;
|
---|
358 | default: RTPrintf("guGuestBpp=%d?\n", guGuestBpp);
|
---|
359 | return;
|
---|
360 | }
|
---|
361 |
|
---|
362 | glViewport(0, 0, newWidth, newHeight);
|
---|
363 | glMatrixMode(GL_PROJECTION);
|
---|
364 | glLoadIdentity();
|
---|
365 | glOrtho(0.0, newWidth, newHeight, 0.0, -1.0, 1.0);
|
---|
366 | }
|
---|
367 | #endif
|
---|
368 |
|
---|
369 | checkEvents();
|
---|
370 | benchExecute();
|
---|
371 |
|
---|
372 | #ifdef VBOX_OPENGL
|
---|
373 | if (gfOpenGL)
|
---|
374 | {
|
---|
375 | glDeleteTextures(1, &gTexture);
|
---|
376 | }
|
---|
377 | #endif
|
---|
378 | }
|
---|
379 |
|
---|
380 | static void benchExecute()
|
---|
381 | {
|
---|
382 | SDL_Rect rect = { 0, 0, (Uint16)guGuestXRes, (Uint16)guGuestYRes };
|
---|
383 | RTTIMESPEC t1, t2;
|
---|
384 |
|
---|
385 | RTTimeNow(&t1);
|
---|
386 | for (unsigned i=0; i<guLoop; i++)
|
---|
387 | {
|
---|
388 | #ifdef VBOX_OPENGL
|
---|
389 | if (!gfOpenGL)
|
---|
390 | {
|
---|
391 | #endif
|
---|
392 | /* SDL backend */
|
---|
393 | checkSDL("SDL_BlitSurface", SDL_BlitSurface(gSurfVRAM, &rect, gScreen, &rect));
|
---|
394 | if ((gScreen->flags & SDL_HWSURFACE) == 0)
|
---|
395 | SDL_UpdateRect(gScreen, rect.x, rect.y, rect.w, rect.h);
|
---|
396 | #ifdef VBOX_OPENGL
|
---|
397 | }
|
---|
398 | else
|
---|
399 | {
|
---|
400 | /* OpenGL backend */
|
---|
401 | glBindTexture(GL_TEXTURE_2D, gTexture);
|
---|
402 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, rect.x);
|
---|
403 | glPixelStorei(GL_UNPACK_SKIP_ROWS, rect.y);
|
---|
404 | glPixelStorei(GL_UNPACK_ROW_LENGTH, gSurfVRAM->pitch / gSurfVRAM->format->BytesPerPixel);
|
---|
405 | switch (gSurfVRAM->format->BitsPerPixel)
|
---|
406 | {
|
---|
407 | case 16: glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, rect.w, rect.h,
|
---|
408 | GL_RGB, GL_UNSIGNED_SHORT_5_6_5, gSurfVRAM->pixels);
|
---|
409 | break;
|
---|
410 | case 24: glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, rect.w, rect.h,
|
---|
411 | GL_BGR, GL_UNSIGNED_BYTE, gSurfVRAM->pixels);
|
---|
412 | break;
|
---|
413 | case 32: glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, rect.w, rect.h,
|
---|
414 | GL_BGRA, GL_UNSIGNED_BYTE, gSurfVRAM->pixels);
|
---|
415 | break;
|
---|
416 | default: RTPrintf("BitsPerPixel=%d?\n", gSurfVRAM->format->BitsPerPixel);
|
---|
417 | return;
|
---|
418 | }
|
---|
419 | GLfloat tx = (GLfloat)((float)rect.w) / guTextureWidth;
|
---|
420 | GLfloat ty = (GLfloat)((float)rect.h) / guTextureHeight;
|
---|
421 | glBegin(GL_QUADS);
|
---|
422 | glColor4f(1.0, 1.0, 1.0, 1.0);
|
---|
423 | glTexCoord2f(0.0, 0.0); glVertex2i(rect.x, rect.y );
|
---|
424 | glTexCoord2f(0.0, ty); glVertex2i(rect.x, rect.y + rect.h);
|
---|
425 | glTexCoord2f(tx, ty); glVertex2i(rect.x + rect.w, rect.y + rect.h);
|
---|
426 | glTexCoord2f(tx, 0.0); glVertex2i(rect.x + rect.w, rect.y );
|
---|
427 | glEnd();
|
---|
428 | glFlush();
|
---|
429 | }
|
---|
430 | #endif
|
---|
431 | }
|
---|
432 | RTTimeNow(&t2);
|
---|
433 | int64_t ms = RTTimeSpecGetMilli(&t2) - RTTimeSpecGetMilli(&t1);
|
---|
434 | printf(" %.1fms/frame\n", (double)ms / guLoop);
|
---|
435 | }
|
---|
436 |
|
---|
437 | static int checkSDL(const char *fn, int rc)
|
---|
438 | {
|
---|
439 | if (rc == -1)
|
---|
440 | RTPrintf(""ESC_BOLD"%s() failed:"ESC_NORM" '%s'\n", fn, SDL_GetError());
|
---|
441 |
|
---|
442 | return rc;
|
---|
443 | }
|
---|
444 |
|
---|
445 | static void checkEvents(void)
|
---|
446 | {
|
---|
447 | SDL_Event event;
|
---|
448 | while (SDL_PollEvent(&event))
|
---|
449 | {
|
---|
450 | switch (event.type)
|
---|
451 | {
|
---|
452 | case SDL_KEYDOWN:
|
---|
453 | RTPrintf("\nKey pressed, exiting ...\n");
|
---|
454 | exit(-1);
|
---|
455 | break;
|
---|
456 | }
|
---|
457 | }
|
---|
458 | }
|
---|