VirtualBox

source: vbox/trunk/src/VBox/Frontends/VirtualBox/shaders/mainOverlayNoDiscard.c@ 53062

Last change on this file since 53062 was 35579, checked in by vboxsync, 14 years ago

scm: cleanups and adjustments

  • Property svn:eol-style set to native
  • Property svn:keywords set to Id Revision
File size: 446 bytes
Line 
1#extension GL_ARB_texture_rectangle : enable
2uniform sampler2DRect uDstTex;
3uniform vec4 uDstClr;
4void vboxCConv();
5void main(void)
6{
7 vec4 dstClr = texture2DRect(uDstTex, vec2(gl_TexCoord[1]));
8 vec3 difClr = dstClr.rgb - uDstClr.rgb;
9 if(any(greaterThan(difClr, vec3(0.01, 0.01, 0.01)))
10 || any(lessThan(difClr, vec3(-0.01, -0.01, -0.01))))
11 {
12 gl_FragColor = dstClr;
13 }
14 else
15 {
16 vboxCConv();
17 }
18}
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