Last change
on this file since 24646 was 24646, checked in by vboxsync, 15 years ago |
2d accel:
- performmance: avoid separate drawing of primary surface texture
- profiling: fps counter
- saved state restore fix
- make vhwa command constants values match ddraw contstants
- guest driver: set proper ddRVal in DdUnlock
- guest driver: return proper value in DdDestroySurface
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-
Property svn:eol-style
set to
native
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Property svn:keywords
set to
Author Date Id Revision
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File size:
446 bytes
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1 | #extension GL_ARB_texture_rectangle : enable
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2 | uniform sampler2DRect uDstTex;
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3 | uniform vec4 uDstClr;
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4 | void vboxCConv();
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5 | void main(void)
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6 | {
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7 | vec4 dstClr = texture2DRect(uDstTex, vec2(gl_TexCoord[1]));
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8 | vec3 difClr = dstClr.rgb - uDstClr.rgb;
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9 | if(any(greaterThan(difClr, vec3(0.01, 0.01, 0.01)))
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10 | || any(lessThan(difClr, vec3(-0.01, -0.01, -0.01))))
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11 | {
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12 | gl_FragColor = dstClr;
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13 | }
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14 | else
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15 | {
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16 | vboxCConv();
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17 | }
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18 | }
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