1 | /* $Id: UIMachineWindowFullscreen.cpp 27018 2010-03-04 12:39:01Z vboxsync $ */
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2 | /** @file
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3 | *
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4 | * VBox frontends: Qt GUI ("VirtualBox"):
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5 | * UIMachineWindowFullscreen class implementation
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6 | */
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7 |
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8 | /*
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9 | * Copyright (C) 2010 Sun Microsystems, Inc.
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10 | *
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11 | * This file is part of VirtualBox Open Source Edition (OSE), as
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12 | * available from http://www.virtualbox.org. This file is free software;
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13 | * you can redistribute it and/or modify it under the terms of the GNU
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14 | * General Public License (GPL) as published by the Free Software
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15 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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16 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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17 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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18 | *
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19 | * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
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20 | * Clara, CA 95054 USA or visit http://www.sun.com if you need
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21 | * additional information or have any questions.
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22 | */
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23 |
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24 | /* Global includes */
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25 | #include <QDesktopWidget>
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26 | #include <QMenuBar>
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27 | #include <QTimer>
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28 | #include <QContextMenuEvent>
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29 |
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30 | /* Local includes */
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31 | #include "VBoxGlobal.h"
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32 |
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33 | #include "UISession.h"
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34 | #include "UIActionsPool.h"
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35 | #include "UIMachineLogic.h"
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36 | #include "UIMachineView.h"
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37 | #include "UIMachineWindowFullscreen.h"
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38 |
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39 | UIMachineWindowFullscreen::UIMachineWindowFullscreen(UIMachineLogic *pMachineLogic, ulong uScreenId)
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40 | : QIWithRetranslateUI<QIMainDialog>(0)
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41 | , UIMachineWindow(pMachineLogic, uScreenId)
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42 | {
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43 | /* "This" is machine window: */
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44 | m_pMachineWindow = this;
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45 |
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46 | /* Prepare window icon: */
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47 | prepareWindowIcon();
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48 |
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49 | /* Prepare console connections: */
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50 | prepareConsoleConnections();
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51 |
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52 | /* Prepare menu: */
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53 | prepareMenu();
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54 |
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55 | /* Retranslate normal window finally: */
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56 | retranslateUi();
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57 |
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58 | /* Prepare machine view container: */
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59 | prepareMachineViewContainer();
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60 |
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61 | /* Prepare normal machine view: */
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62 | prepareMachineView();
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63 |
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64 | /* Load normal window settings: */
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65 | loadWindowSettings();
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66 |
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67 | /* Update all the elements: */
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68 | updateAppearanceOf(UIVisualElement_AllStuff);
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69 |
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70 | /* Show window: */
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71 | // show();
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72 | }
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73 |
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74 | UIMachineWindowFullscreen::~UIMachineWindowFullscreen()
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75 | {
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76 | /* Save normal window settings: */
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77 | saveWindowSettings();
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78 |
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79 | /* Cleanup normal machine view: */
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80 | cleanupMachineView();
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81 | }
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82 |
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83 | void UIMachineWindowFullscreen::sltMachineStateChanged()
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84 | {
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85 | UIMachineWindow::sltMachineStateChanged();
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86 | }
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87 |
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88 | void UIMachineWindowFullscreen::sltTryClose()
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89 | {
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90 | UIMachineWindow::sltTryClose();
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91 | }
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92 |
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93 | void UIMachineWindowFullscreen::retranslateUi()
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94 | {
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95 | /* Translate parent class: */
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96 | UIMachineWindow::retranslateUi();
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97 |
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98 | #ifdef Q_WS_MAC
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99 | // TODO_NEW_CORE
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100 | // m_pDockSettingsMenu->setTitle(tr("Dock Icon"));
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101 | // m_pDockDisablePreview->setText(tr("Show Application Icon"));
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102 | // m_pDockEnablePreviewMonitor->setText(tr("Show Monitor Preview"));
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103 | #endif /* Q_WS_MAC */
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104 | }
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105 |
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106 | #ifdef Q_WS_X11
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107 | bool UIMachineWindowFullscreen::x11Event(XEvent *pEvent)
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108 | {
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109 | /* Qt bug: when the console view grabs the keyboard, FocusIn, FocusOut,
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110 | * WindowActivate and WindowDeactivate Qt events are not properly sent
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111 | * on top level window (i.e. this) deactivation. The fix is to substiute
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112 | * the mode in FocusOut X11 event structure to NotifyNormal to cause
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113 | * Qt to process it as desired. */
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114 | if (pEvent->type == FocusOut)
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115 | {
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116 | if (pEvent->xfocus.mode == NotifyWhileGrabbed &&
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117 | (pEvent->xfocus.detail == NotifyAncestor ||
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118 | pEvent->xfocus.detail == NotifyInferior ||
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119 | pEvent->xfocus.detail == NotifyNonlinear))
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120 | {
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121 | pEvent->xfocus.mode = NotifyNormal;
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122 | }
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123 | }
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124 | return false;
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125 | }
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126 | #endif
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127 |
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128 | void UIMachineWindowFullscreen::closeEvent(QCloseEvent *pEvent)
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129 | {
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130 | return UIMachineWindow::closeEvent(pEvent);
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131 | }
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132 |
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133 | void UIMachineWindowFullscreen::prepareMenu()
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134 | {
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135 | setMenuBar(uisession()->newMenuBar());
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136 | /* Menubar is always hidden in fullscreen */
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137 | menuBar()->hide();
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138 | }
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139 |
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140 | void UIMachineWindowFullscreen::prepareMachineView()
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141 | {
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142 | #ifdef VBOX_WITH_VIDEOHWACCEL
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143 | /* Need to force the QGL framebuffer in case 2D Video Acceleration is supported & enabled: */
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144 | bool bAccelerate2DVideo = session().GetMachine().GetAccelerate2DVideoEnabled() && VBoxGlobal::isAcceleration2DVideoAvailable();
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145 | #endif
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146 |
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147 | /* Set central widget: */
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148 | setCentralWidget(new QWidget(this));
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149 |
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150 | /* Set central widget layout: */
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151 | centralWidget()->setLayout(m_pMachineViewContainer);
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152 |
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153 | m_pMachineView = UIMachineView::create( this
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154 | , vboxGlobal().vmRenderMode()
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155 | #ifdef VBOX_WITH_VIDEOHWACCEL
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156 | , bAccelerate2DVideo
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157 | #endif
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158 | , machineLogic()->visualStateType()
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159 | , m_uScreenId);
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160 |
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161 | /* Add machine view into layout: */
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162 | m_pMachineViewContainer->addWidget(m_pMachineView, 1, 1, Qt::AlignVCenter | Qt::AlignHCenter);
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163 | }
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164 |
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165 | void UIMachineWindowFullscreen::loadWindowSettings()
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166 | {
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167 | /* Toggle console to manual resize mode. */
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168 | m_pMachineView->setFrameBufferResizeIgnored(true);
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169 |
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170 | /* The background has to go black */
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171 | QPalette palette(centralWidget()->palette());
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172 | palette.setColor(centralWidget()->backgroundRole(), Qt::black);
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173 | centralWidget()->setPalette(palette);
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174 | centralWidget()->setAutoFillBackground(true);
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175 | setAutoFillBackground(true);
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176 |
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177 | /* Here we are going really fullscreen */
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178 | setWindowState(windowState() | Qt::WindowFullScreen);
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179 |
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180 | /* Show the window */
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181 | show();
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182 | /* Make sure it is really on the right place (especially on the Mac) */
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183 | move(0, 0);
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184 | }
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185 |
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186 | void UIMachineWindowFullscreen::saveWindowSettings()
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187 | {
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188 | }
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189 |
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190 | void UIMachineWindowFullscreen::cleanupMachineView()
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191 | {
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192 | /* Do not cleanup machine view if it is not present: */
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193 | if (!machineView())
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194 | return;
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195 |
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196 | UIMachineView::destroy(m_pMachineView);
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197 | m_pMachineView = 0;
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198 | }
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199 |
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