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source: vbox/trunk/src/VBox/GuestHost/OpenGL/include/chromium.h@ 63358

Last change on this file since 63358 was 63358, checked in by vboxsync, 8 years ago

gcc 6 warning: option ‘-Wstrict-prototypes’ is valid for C/ObjC but not for C++

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File size: 24.8 KB
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1/* Copyright (c) 2001, Stanford University
2 * All rights reserved.
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7/**
8 * Public Chromium exports.
9 * Parallel Chromium applications will include this header.
10 */
11
12
13#ifndef __CHROMIUM_H__
14#define __CHROMIUM_H__
15
16
17/**********************************************************************/
18/***** System includes and other cruft *****/
19/**********************************************************************/
20
21#include "cr_compiler.h"
22
23#ifdef IN_RING0
24
25# ifndef VBOXVIDEOLOG_H
26# undef WARN /* VBoxMpUtils.h includes common/VBoxVideoLog.h which */
27# undef LOG /* uncondtionally redefines these three macros. */
28# undef LOGREL
29# endif
30# include <common/VBoxMPUtils.h>
31
32# define WINGDIAPI /* gl/gl.h is using this (wingdi.h defines it a __declspec(dllimport) normaly). */
33
34#endif
35
36/*
37 * We effectively wrap gl.h, glu.h, etc, just like GLUT
38 */
39
40#ifndef GL_GLEXT_PROTOTYPES
41# define GL_GLEXT_PROTOTYPES
42#endif
43
44#if defined(WINDOWS)
45# ifdef IN_RING0
46# error "should not happen!" /* bird: This is certifiably insane, in my opinion. */
47# endif
48# define WIN32_LEAN_AND_MEAN
49# define WGL_APIENTRY __stdcall
50# ifdef VBOX
51# include <iprt/win/windows.h>
52# else
53# include <windows.h>
54# endif
55#elif defined(DARWIN)
56/* nothing */
57#else
58# ifndef IN_RING0
59# define GLX
60# endif
61#endif
62
63#include <GL/gl.h>
64
65#ifndef WINDOWS
66# ifndef RT_OS_WINDOWS /* If we don't need it in ring-3, we probably not need it in ring-0 either (triggers warnings). */
67# include <iprt/cdefs.h>
68# if RT_GNUC_PREREQ(4, 6)
69# pragma GCC diagnostic push
70# endif
71# if RT_GNUC_PREREQ(4, 2)
72# ifndef __cplusplus
73# pragma GCC diagnostic ignored "-Wstrict-prototypes"
74# endif
75# endif
76# include <GL/glu.h>
77# if RT_GNUC_PREREQ(4, 6)
78# pragma GCC diagnostic pop
79# endif
80# endif /* !RT_OS_WINDOWS */
81#endif
82
83
84#ifdef GLX
85# ifndef GLX_GLXEXT_PROTOTYPES
86# define GLX_GLXEXT_PROTOTYPES
87# endif
88# include <GL/glx.h>
89#endif
90
91#ifdef USE_OSMESA
92# include <GL/osmesa.h>
93#endif
94
95#ifdef DARWIN
96# include <stddef.h>
97#elif !defined(FreeBSD)
98# include <malloc.h> /* to get ptrdiff_t used below */
99#endif
100
101#include "cr_glext.h"
102
103#ifdef IN_RING0
104# undef WINGDIAPI /* don't want it clashing with wingdi.h should it be included. */
105#endif
106
107#ifdef __cplusplus
108extern "C" {
109#endif
110
111/* to shut up gcc warning for struct VBOXUHGSMI * parameters */
112struct VBOXUHGSMI;
113struct VBOXVR_SCR_COMPOSITOR;
114struct VBOXVR_SCR_COMPOSITOR_ENTRY;
115
116#define CR_RENDER_DEFAULT_CONTEXT_ID (INT32_MAX-1)
117#define CR_RENDER_DEFAULT_WINDOW_ID (INT32_MAX-1)
118
119#if defined(IN_GUEST) && defined(RT_OS_WINDOWS) && defined(VBOX_WITH_WDDM)
120# ifdef VBOX_WDDM_WOW64
121# define VBOX_MODNAME_DISPD3D "VBoxDispD3D-x86"
122# else
123# define VBOX_MODNAME_DISPD3D "VBoxDispD3D"
124# endif
125#endif
126
127#ifndef APIENTRY
128#define APIENTRY
129#endif
130
131
132/**********************************************************************/
133/***** Define things that might have been missing in gl.h *****/
134/**********************************************************************/
135
136/*
137 * Define missing GLX tokens:
138 */
139
140#ifndef GLX_SAMPLE_BUFFERS_SGIS
141#define GLX_SAMPLE_BUFFERS_SGIS 0x186a0 /*100000*/
142#endif
143#ifndef GLX_SAMPLES_SGIS
144#define GLX_SAMPLES_SGIS 0x186a1 /*100001*/
145#endif
146#ifndef GLX_VISUAL_CAVEAT_EXT
147#define GLX_VISUAL_CAVEAT_EXT 0x20 /* visual_rating extension type */
148#endif
149
150/*
151 * Define missing WGL tokens:
152 */
153#ifndef WGL_COLOR_BITS_EXT
154#define WGL_COLOR_BITS_EXT 0x2014
155#endif
156#ifndef WGL_DRAW_TO_WINDOW_EXT
157#define WGL_DRAW_TO_WINDOW_EXT 0x2001
158#endif
159#ifndef WGL_FULL_ACCELERATION_EXT
160#define WGL_FULL_ACCELERATION_EXT 0x2027
161#endif
162#ifndef WGL_ACCELERATION_EXT
163#define WGL_ACCELERATION_EXT 0x2003
164#endif
165#ifndef WGL_TYPE_RGBA_EXT
166#define WGL_TYPE_RGBA_EXT 0x202B
167#endif
168#ifndef WGL_RED_BITS_EXT
169#define WGL_RED_BITS_EXT 0x2015
170#endif
171#ifndef WGL_GREEN_BITS_EXT
172#define WGL_GREEN_BITS_EXT 0x2017
173#endif
174#ifndef WGL_BLUE_BITS_EXT
175#define WGL_BLUE_BITS_EXT 0x2019
176#endif
177#ifndef WGL_ALPHA_BITS_EXT
178#define WGL_ALPHA_BITS_EXT 0x201B
179#endif
180#ifndef WGL_DOUBLE_BUFFER_EXT
181#define WGL_DOUBLE_BUFFER_EXT 0x2011
182#endif
183#ifndef WGL_STEREO_EXT
184#define WGL_STEREO_EXT 0x2012
185#endif
186#ifndef WGL_ACCUM_RED_BITS_EXT
187#define WGL_ACCUM_RED_BITS_EXT 0x201E
188#endif
189#ifndef WGL_ACCUM_GREEN_BITS_EXT
190#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
191#endif
192#ifndef WGL_ACCUM_BLUE_BITS_EXT
193#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
194#endif
195#ifndef WGL_ACCUM_ALPHA_BITS_EXT
196#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
197#endif
198#ifndef WGL_DEPTH_BITS_EXT
199#define WGL_DEPTH_BITS_EXT 0x2022
200#endif
201#ifndef WGL_STENCIL_BITS_EXT
202#define WGL_STENCIL_BITS_EXT 0x2023
203#endif
204#ifndef WGL_SAMPLE_BUFFERS_EXT
205#define WGL_SAMPLE_BUFFERS_EXT 0x2041
206#endif
207#ifndef WGL_SAMPLES_EXT
208#define WGL_SAMPLES_EXT 0x2042
209#endif
210#ifndef WGL_SUPPORT_OPENGL_ARB
211#define WGL_SUPPORT_OPENGL_ARB 0x2010
212#endif
213#ifndef WGL_NUMBER_PIXEL_FORMATS_ARB
214#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
215#endif
216#ifndef WGL_FULL_ACCELERATION_ARB
217#define WGL_FULL_ACCELERATION_ARB 0x2027
218#endif
219#ifndef WGL_SWAP_UNDEFINED_ARB
220#define WGL_SWAP_UNDEFINED_ARB 0x202A
221#endif
222#ifndef WGL_TYPE_RGBA_ARB
223#define WGL_TYPE_RGBA_ARB 0x202B
224#endif
225#ifndef WGL_DRAW_TO_WINDOW_ARB
226#define WGL_DRAW_TO_WINDOW_ARB 0x2001
227#endif
228#ifndef WGL_DRAW_TO_BITMAP_ARB
229#define WGL_DRAW_TO_BITMAP_ARB 0x2002
230#endif
231#ifndef WGL_DOUBLE_BUFFER_ARB
232#define WGL_DOUBLE_BUFFER_ARB 0x2011
233#endif
234#ifndef WGL_NEED_PALETTE_ARB
235#define WGL_NEED_PALETTE_ARB 0x2004
236#endif
237#ifndef WGL_NEED_SYSTEM_PALETTE_ARB
238#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
239#endif
240#ifndef WGL_SWAP_LAYER_BUFFERS_ARB
241#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
242#endif
243#ifndef WGL_NUMBER_OVERLAYS_ARB
244#define WGL_NUMBER_OVERLAYS_ARB 0x2008
245#endif
246#ifndef WGL_NUMBER_UNDERLAYS_ARB
247#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
248#endif
249#ifndef WGL_TRANSPARENT_ARB
250#define WGL_TRANSPARENT_ARB 0x200A
251#endif
252#ifndef WGL_TRANSPARENT_RED_VALUE_ARB
253#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
254#endif
255#ifndef WGL_TRANSPARENT_GREEN_VALUE_ARB
256#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
257#endif
258#ifndef WGL_TRANSPARENT_BLUE_VALUE_ARB
259#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
260#endif
261#ifndef WGL_TRANSPARENT_ALPHA_VALUE_ARB
262#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
263#endif
264#ifndef WGL_TRANSPARENT_INDEX_VALUE_ARB
265#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
266#endif
267#ifndef WGL_SHARE_STENCIL_ARB
268#define WGL_SHARE_STENCIL_ARB 0x200D
269#endif
270#ifndef WGL_SHARE_ACCUM_ARB
271#define WGL_SHARE_ACCUM_ARB 0x200E
272#endif
273#ifndef WGL_SUPPORT_GDI_ARB
274#define WGL_SUPPORT_GDI_ARB 0x200F
275#endif
276#ifndef WGL_RED_BITS_ARB
277#define WGL_RED_BITS_ARB 0x2015
278#endif
279#ifndef WGL_RED_SHIFT_ARB
280#define WGL_RED_SHIFT_ARB 0x2016
281#endif
282#ifndef WGL_GREEN_BITS_ARB
283#define WGL_GREEN_BITS_ARB 0x2017
284#endif
285#ifndef WGL_GREEN_SHIFT_ARB
286#define WGL_GREEN_SHIFT_ARB 0x2018
287#endif
288#ifndef WGL_BLUE_BITS_ARB
289#define WGL_BLUE_BITS_ARB 0x2019
290#endif
291#ifndef WGL_BLUE_SHIFT_ARB
292#define WGL_BLUE_SHIFT_ARB 0x201A
293#endif
294#ifndef WGL_ALPHA_BITS_ARB
295#define WGL_ALPHA_BITS_ARB 0x201B
296#endif
297#ifndef WGL_ALPHA_SHIFT_ARB
298#define WGL_ALPHA_SHIFT_ARB 0x201C
299#endif
300#ifndef WGL_ACCUM_BITS_ARB
301#define WGL_ACCUM_BITS_ARB 0x201D
302#endif
303#ifndef WGL_ACCUM_RED_BITS_ARB
304#define WGL_ACCUM_RED_BITS_ARB 0x201E
305#endif
306#ifndef WGL_ACCUM_GREEN_BITS_ARB
307#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
308#endif
309#ifndef WGL_ACCUM_BLUE_BITS_ARB
310#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
311#endif
312#ifndef WGL_ACCUM_ALPHA_BITS_ARB
313#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
314#endif
315#ifndef WGL_DEPTH_BITS_ARB
316#define WGL_DEPTH_BITS_ARB 0x2022
317#endif
318#ifndef WGL_STENCIL_BITS_ARB
319#define WGL_STENCIL_BITS_ARB 0x2023
320#endif
321#ifndef WGL_AUX_BUFFERS_ARB
322#define WGL_AUX_BUFFERS_ARB 0x2024
323#endif
324#ifndef WGL_STEREO_ARB
325#define WGL_STEREO_ARB 0x2012
326#endif
327#ifndef WGL_ACCELERATION_ARB
328#define WGL_ACCELERATION_ARB 0x2003
329#endif
330#ifndef WGL_SHARE_DEPTH_ARB
331#define WGL_SHARE_DEPTH_ARB 0x200C
332#endif
333#ifndef WGL_PIXEL_TYPE_ARB
334#define WGL_PIXEL_TYPE_ARB 0x2013
335#endif
336#ifndef WGL_COLOR_BITS_ARB
337#define WGL_COLOR_BITS_ARB 0x2014
338#endif
339#ifndef WGL_SWAP_METHOD_ARB
340#define WGL_SWAP_METHOD_ARB 0x2007
341#endif
342
343/*
344 * Define missing 1.2 tokens:
345 */
346#ifndef GL_SMOOTH_POINT_SIZE_RANGE
347#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
348#endif
349
350#ifndef GL_SMOOTH_POINT_SIZE_GRANULARITY
351#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
352#endif
353
354#ifndef GL_SMOOTH_LINE_WIDTH_RANGE
355#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
356#endif
357
358#ifndef GL_SMOOTH_LINE_WIDTH_GRANULARITY
359#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
360#endif
361
362#ifndef GL_ALIASED_POINT_SIZE_RANGE
363#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
364#endif
365
366#ifndef GL_ALIASED_LINE_WIDTH_RANGE
367#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
368#endif
369
370#ifndef GL_COLOR_MATRIX_STACK_DEPTH
371#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
372#endif
373
374#ifndef GL_COLOR_MATRIX
375#define GL_COLOR_MATRIX 0x80B1
376#endif
377
378#ifndef GL_TEXTURE_3D
379#define GL_TEXTURE_3D 0x806F
380#endif
381
382#ifndef GL_MAX_3D_TEXTURE_SIZE
383#define GL_MAX_3D_TEXTURE_SIZE 0x8073
384#endif
385
386#ifndef GL_PACK_SKIP_IMAGES
387#define GL_PACK_SKIP_IMAGES 0x806B
388#endif
389
390#ifndef GL_PACK_IMAGE_HEIGHT
391#define GL_PACK_IMAGE_HEIGHT 0x806C
392#endif
393
394#ifndef GL_UNPACK_SKIP_IMAGES
395#define GL_UNPACK_SKIP_IMAGES 0x806D
396#endif
397
398#ifndef GL_UNPACK_IMAGE_HEIGHT
399#define GL_UNPACK_IMAGE_HEIGHT 0x806E
400#endif
401
402#ifndef GL_PROXY_TEXTURE_3D
403#define GL_PROXY_TEXTURE_3D 0x8070
404#endif
405
406#ifndef GL_TEXTURE_DEPTH
407#define GL_TEXTURE_DEPTH 0x8071
408#endif
409
410#ifndef GL_TEXTURE_WRAP_R
411#define GL_TEXTURE_WRAP_R 0x8072
412#endif
413
414#ifndef GL_TEXTURE_BINDING_3D
415#define GL_TEXTURE_BINDING_3D 0x806A
416#endif
417
418#ifndef GL_MAX_ELEMENTS_VERTICES
419#define GL_MAX_ELEMENTS_VERTICES 0x80E8
420#endif
421
422#ifndef GL_MAX_ELEMENTS_INDICES
423#define GL_MAX_ELEMENTS_INDICES 0x80E9
424#endif
425
426
427/*
428 * Define missing ARB_imaging tokens
429 */
430
431#ifndef GL_BLEND_EQUATION
432#define GL_BLEND_EQUATION 0x8009
433#endif
434
435#ifndef GL_MIN
436#define GL_MIN 0x8007
437#endif
438
439#ifndef GL_MAX
440#define GL_MAX 0x8008
441#endif
442
443#ifndef GL_FUNC_ADD
444#define GL_FUNC_ADD 0x8006
445#endif
446
447#ifndef GL_FUNC_SUBTRACT
448#define GL_FUNC_SUBTRACT 0x800A
449#endif
450
451#ifndef GL_FUNC_REVERSE_SUBTRACT
452#define GL_FUNC_REVERSE_SUBTRACT 0x800B
453#endif
454
455#ifndef GL_BLEND_COLOR
456#define GL_BLEND_COLOR 0x8005
457#endif
458
459#ifndef GL_PER_STAGE_CONSTANTS_NV
460#define GL_PER_STAGE_CONSTANTS_NV 0x8535
461#endif
462
463#ifndef GL_FOG_COORDINATE_ARRAY_POINTER_EXT
464#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
465#endif
466
467typedef void (*CR_GLXFuncPtr)(void);
468#ifndef GLX_ARB_get_proc_address
469#define GLX_ARB_get_proc_address 1
470CR_GLXFuncPtr glXGetProcAddressARB( const GLubyte *name );
471#endif /* GLX_ARB_get_proc_address */
472
473#ifndef GLX_VERSION_1_4
474CR_GLXFuncPtr glXGetProcAddress( const GLubyte *name );
475#endif /* GLX_ARB_get_proc_address */
476
477#ifndef GL_RASTER_POSITION_UNCLIPPED_IBM
478#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
479#endif
480
481#ifdef WINDOWS
482/* XXX how about this prototype for wglGetProcAddress()?
483PROC WINAPI wglGetProcAddress_prox( LPCSTR name )
484*/
485#endif
486
487
488#ifndef GL_VERSION_1_5
489
490typedef ptrdiff_t GLintptr;
491typedef ptrdiff_t GLsizeiptr;
492
493/* prototype these functions for opengl_stub/getprocaddress.c */
494extern void APIENTRY glGenQueries(GLsizei n, GLuint *ids);
495extern void APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids);
496extern GLboolean APIENTRY glIsQuery(GLuint id);
497extern void APIENTRY glBeginQuery(GLenum target, GLuint id);
498extern void APIENTRY glEndQuery(GLenum target);
499extern void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params);
500extern void APIENTRY glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params);
501extern void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
502extern void APIENTRY glBindBuffer(GLenum, GLuint);
503extern void APIENTRY glDeleteBuffers(GLsizei, const GLuint *);
504extern void APIENTRY glGenBuffers(GLsizei, GLuint *);
505extern GLboolean APIENTRY glIsBuffer(GLuint);
506extern void APIENTRY glBufferData(GLenum, GLsizeiptr, const GLvoid *, GLenum);
507extern void APIENTRY glBufferSubData(GLenum, GLintptr, GLsizeiptr, const GLvoid *);
508extern void APIENTRY glGetBufferSubData(GLenum, GLintptr, GLsizeiptr, GLvoid *);
509extern GLvoid* APIENTRY glMapBuffer(GLenum, GLenum);
510extern GLboolean APIENTRY glUnmapBuffer(GLenum);
511extern void APIENTRY glGetBufferParameteriv(GLenum, GLenum, GLint *);
512extern void APIENTRY glGetBufferPointerv(GLenum, GLenum, GLvoid* *);
513
514#endif
515
516
517/**********************************************************************/
518/***** Chromium Extensions to OpenGL *****/
519/***** *****/
520/***** Chromium owns the OpenGL enum range 0x8AF0-0x8B2F *****/
521/**********************************************************************/
522
523#ifndef GL_CR_synchronization
524#define GL_CR_synchronization 1
525
526typedef void (APIENTRY *glBarrierCreateCRProc) (GLuint name, GLuint count);
527typedef void (APIENTRY *glBarrierDestroyCRProc) (GLuint name);
528typedef void (APIENTRY *glBarrierExecCRProc) (GLuint name);
529typedef void (APIENTRY *glSemaphoreCreateCRProc) (GLuint name, GLuint count);
530typedef void (APIENTRY *glSemaphoreDestroyCRProc) (GLuint name);
531typedef void (APIENTRY *glSemaphorePCRProc) (GLuint name);
532typedef void (APIENTRY *glSemaphoreVCRProc) (GLuint name);
533
534extern void APIENTRY glBarrierCreateCR(GLuint name, GLuint count);
535extern void APIENTRY glBarrierDestroyCR(GLuint name);
536extern void APIENTRY glBarrierExecCR(GLuint name);
537extern void APIENTRY glSemaphoreCreateCR(GLuint name, GLuint count);
538extern void APIENTRY glSemaphoreDestroyCR(GLuint name);
539extern void APIENTRY glSemaphorePCR(GLuint name);
540extern void APIENTRY glSemaphoreVCR(GLuint name);
541
542#endif /* GL_CR_synchronization */
543
544
545#ifndef GL_CR_bounds_info
546#define GL_CR_bounds_info 1
547/* Private, internal Chromium function */
548/*
549typedef void (APIENTRY *glBoundsInfoCRProc)(const CRrecti *, const GLbyte *, GLint, GLint);
550*/
551#endif /* GL_CR_bounds_info */
552
553
554#ifndef GL_CR_state_parameter
555#define GL_CR_state_parameter 1
556
557typedef void (APIENTRY *glChromiumParameteriCRProc) (GLenum target, GLint value);
558typedef void (APIENTRY *glChromiumParameterfCRProc) (GLenum target, GLfloat value);
559typedef void (APIENTRY *glChromiumParametervCRProc) (GLenum target, GLenum type, GLsizei count, const GLvoid *values);
560typedef void (APIENTRY *glGetChromiumParametervCRProc) (GLenum target, GLuint index, GLenum type, GLsizei count, GLvoid *values);
561
562extern void APIENTRY glChromiumParameteriCR(GLenum target, GLint value);
563extern void APIENTRY glChromiumParameterfCR(GLenum target, GLfloat value);
564extern void APIENTRY glChromiumParametervCR(GLenum target, GLenum type, GLsizei count, const GLvoid *values);
565extern void APIENTRY glGetChromiumParametervCR(GLenum target, GLuint index, GLenum type, GLsizei count, GLvoid *values);
566
567
568#endif /* GL_CR_state_parameter */
569
570
571#ifndef GL_CR_cursor_position
572#define GL_CR_cursor_position 1
573/* For virtual cursor feature (show_cursor) */
574
575#define GL_CURSOR_POSITION_CR 0x8AF0
576
577#endif /* GL_CR_cursor_position */
578
579
580#ifndef GL_CR_bounding_box
581#define GL_CR_bounding_box 1
582/* To set bounding box from client app */
583
584#define GL_DEFAULT_BBOX_CR 0x8AF1
585#define GL_SCREEN_BBOX_CR 0x8AF2
586#define GL_OBJECT_BBOX_CR 0x8AF3
587
588#endif /* GL_CR_bounding_box */
589
590
591#ifndef GL_CR_print_string
592#define GL_CR_print_string 1
593/* To print a string to stdout */
594#define GL_PRINT_STRING_CR 0x8AF4
595
596#endif /* GL_CR_print_string */
597
598
599#ifndef GL_CR_tilesort_info
600#define GL_CR_tilesort_info 1
601/* To query tilesort information */
602
603#define GL_MURAL_SIZE_CR 0x8AF5
604#define GL_NUM_SERVERS_CR 0x8AF6
605#define GL_NUM_TILES_CR 0x8AF7
606#define GL_TILE_BOUNDS_CR 0x8AF8
607#define GL_VERTEX_COUNTS_CR 0x8AF9
608#define GL_RESET_VERTEX_COUNTERS_CR 0x8AFA
609#define GL_SET_MAX_VIEWPORT_CR 0x8AFB
610
611#endif /* GL_CR_tilesort_info */
612
613
614#ifndef GL_CR_head_spu_name
615#define GL_CR_head_spu_name 1
616/* To fetch name of first SPU on a node */
617
618#define GL_HEAD_SPU_NAME_CR 0x8AFC
619
620#endif /* GL_CR_head_spu_name */
621
622
623#ifndef GL_CR_performance_info
624#define GL_CR_performance_info 1
625/* For gathering performance metrics */
626
627#define GL_PERF_GET_FRAME_DATA_CR 0x8AFD
628#define GL_PERF_GET_TIMER_DATA_CR 0x8AFE
629#define GL_PERF_DUMP_COUNTERS_CR 0x8AFF
630#define GL_PERF_SET_TOKEN_CR 0x8B00
631#define GL_PERF_SET_DUMP_ON_SWAP_CR 0x8B01
632#define GL_PERF_SET_DUMP_ON_FINISH_CR 0x8B02
633#define GL_PERF_SET_DUMP_ON_FLUSH_CR 0x8B03
634#define GL_PERF_START_TIMER_CR 0x8B04
635#define GL_PERF_STOP_TIMER_CR 0x8B05
636
637#endif /* GL_CR_performance_info */
638
639
640#ifndef GL_CR_window_size
641#define GL_CR_window_size 1
642/* To communicate window size changes */
643
644#define GL_WINDOW_SIZE_CR 0x8B06
645#define GL_MAX_WINDOW_SIZE_CR 0x8B24 /* new */
646#define GL_WINDOW_VISIBILITY_CR 0x8B25 /* new */
647
648#endif /* GL_CR_window_size */
649
650
651#ifndef GL_CR_tile_info
652#define GL_CR_tile_info 1
653/* To send new tile information to a server */
654
655#define GL_TILE_INFO_CR 0x8B07
656
657#endif /* GL_CR_tile_info */
658
659
660#ifndef GL_CR_gather
661#define GL_CR_gather 1
662/* For aggregate transfers */
663
664#define GL_GATHER_DRAWPIXELS_CR 0x8B08
665#define GL_GATHER_PACK_CR 0x8B09
666#define GL_GATHER_CONNECT_CR 0x8B0A
667#define GL_GATHER_POST_SWAPBUFFERS_CR 0x8B0B
668
669#endif /* GL_CR_gather */
670
671
672#ifndef GL_CR_saveframe
673#define GL_CR_saveframe 1
674
675#define GL_SAVEFRAME_ENABLED_CR 0x8B0C
676#define GL_SAVEFRAME_FRAMENUM_CR 0x8B0D
677#define GL_SAVEFRAME_STRIDE_CR 0x8B0E
678#define GL_SAVEFRAME_SINGLE_CR 0x8B0F
679#define GL_SAVEFRAME_FILESPEC_CR 0x8B10
680
681#endif /* GL_CR_saveframe */
682
683
684#ifndef GL_CR_readback_barrier_size
685#define GL_CR_readback_barrier_size 1
686
687#define GL_READBACK_BARRIER_SIZE_CR 0x8B11
688
689#endif /* GL_CR_readback_barrier_size */
690
691
692#ifndef GL_CR_server_id_sharing
693#define GL_CR_server_id_sharing 1
694
695#define GL_SHARED_DISPLAY_LISTS_CR 0x8B12
696#define GL_SHARED_TEXTURE_OBJECTS_CR 0x8B13
697#define GL_SHARED_PROGRAMS_CR 0x8B14
698
699#endif /* GL_CR_server_id_sharing */
700
701
702#ifndef GL_CR_server_matrix
703#define GL_CR_server_matrix 1
704
705#define GL_SERVER_VIEW_MATRIX_CR 0x8B15
706#define GL_SERVER_PROJECTION_MATRIX_CR 0x8B16
707#define GL_SERVER_FRUSTUM_CR 0x8B17
708#define GL_SERVER_CURRENT_EYE_CR 0x8B18
709
710#endif /* GL_CR_server_matrix */
711
712
713#ifndef GL_CR_window_position
714#define GL_CR_window_position 1
715
716#define GL_WINDOW_POSITION_CR 0x8B19
717
718#endif /* GL_CR_window_position */
719
720
721#ifndef GL_CR_zpix
722#define GL_CR_zpix 1
723
724#define GL_ZLIB_COMPRESSION_CR 0x8B20
725#define GL_RLE_COMPRESSION_CR 0x8B21
726#define GL_PLE_COMPRESSION_CR 0x8B22
727
728/* XXX A better name would be glCompressedDrawPixelsCR() */
729extern void APIENTRY glZPixCR(GLsizei width, GLsizei height, GLenum format,
730 GLenum type, GLenum compressionType,
731 GLint client, GLint compressedSize,
732 const GLvoid *image);
733
734#endif /* GL_CR_zpix */
735
736/*Allow to use glGetString to query real host GPU info*/
737#ifndef GL_CR_real_vendor_strings
738#define GL_CR_real_vendor_strings 1
739#define GL_REAL_VENDOR 0x8B23
740#define GL_REAL_VERSION 0x8B24
741#define GL_REAL_RENDERER 0x8B25
742#define GL_REAL_EXTENSIONS 0x8B26
743#endif
744
745/*Global resource ids sharing*/
746#define GL_SHARE_CONTEXT_RESOURCES_CR 0x8B27
747/*do flush for the command buffer of a thread the context was previusly current for*/
748#define GL_FLUSH_ON_THREAD_SWITCH_CR 0x8B28
749/*report that the shared resource is used by this context, the parameter value is a texture name*/
750#define GL_RCUSAGE_TEXTURE_SET_CR 0x8B29
751/*report that the shared resource is no longer used by this context, the parameter value is a texture name*/
752#define GL_RCUSAGE_TEXTURE_CLEAR_CR 0x8B2A
753/*configures host to create windows initially hidden*/
754#define GL_HOST_WND_CREATED_HIDDEN_CR 0x8B2B
755/* guest requests host whether e debug break is needed*/
756#define GL_DBG_CHECK_BREAK_CR 0x8B2C
757/* Tells renderspu the default context id being used by the crserver */
758#define GL_HH_SET_DEFAULT_SHARED_CTX 0x8B2D
759
760#define GL_HH_SET_TMPCTX_MAKE_CURRENT 0x8B2E
761/* inform renderspu about the current render thread */
762#define GL_HH_RENDERTHREAD_INFORM 0x8B2F
763
764/* enable zero vertex attribute generation to work around wine bug */
765#define GL_CHECK_ZERO_VERT_ARRT 0x8B30
766
767/* share lists */
768#define GL_SHARE_LISTS_CR 0x8B31
769
770#define GL_HH_SET_CLIENT_CALLOUT 0x8B32
771
772/* ensure the resource is */
773#define GL_PIN_TEXTURE_SET_CR 0x8B32
774#define GL_PIN_TEXTURE_CLEAR_CR 0x8B33
775
776/**********************************************************************/
777/***** Chromium-specific API *****/
778/**********************************************************************/
779
780
781/*
782 * Accepted by crCreateContext() and crCreateWindow() visBits parameter.
783 * Used to communicate visual attributes throughout Chromium.
784 */
785#define CR_RGB_BIT 0x1
786#define CR_ALPHA_BIT 0x2
787#define CR_DEPTH_BIT 0x4
788#define CR_STENCIL_BIT 0x8
789#define CR_ACCUM_BIT 0x10
790#define CR_DOUBLE_BIT 0x20
791#define CR_STEREO_BIT 0x40
792#define CR_MULTISAMPLE_BIT 0x80
793#define CR_OVERLAY_BIT 0x100
794#define CR_PBUFFER_BIT 0x200
795#define CR_ALL_BITS 0x3ff
796
797
798/* Accepted by crSwapBuffers() flag parameter */
799#define CR_SUPPRESS_SWAP_BIT 0x1
800
801
802typedef GLint (APIENTRY *crCreateContextProc)(const char *dpyName, GLint visBits);
803typedef void (APIENTRY *crDestroyContextProc)(GLint context);
804typedef void (APIENTRY *crMakeCurrentProc)(GLint window, GLint context);
805typedef GLint (APIENTRY *crGetCurrentContextProc)(void);
806typedef GLint (APIENTRY *crGetCurrentWindowProc)(void);
807typedef void (APIENTRY *crSwapBuffersProc)(GLint window, GLint flags);
808
809typedef GLint (APIENTRY *crWindowCreateProc)(const char *dpyName, GLint visBits);
810typedef void (APIENTRY *crWindowDestroyProc)(GLint window);
811typedef void (APIENTRY *crWindowSizeProc)(GLint window, GLint w, GLint h);
812typedef void (APIENTRY *crWindowPositionProc)(GLint window, GLint x, GLint y);
813typedef void (APIENTRY *crWindowShowProc)( GLint window, GLint flag );
814
815extern GLint APIENTRY crCreateContext(char *dpyName, GLint visBits);
816extern void APIENTRY crDestroyContext(GLint context);
817extern void APIENTRY crMakeCurrent(GLint window, GLint context);
818extern GLint APIENTRY crGetCurrentContext(void);
819extern GLint APIENTRY crGetCurrentWindow(void);
820extern void APIENTRY crSwapBuffers(GLint window, GLint flags);
821extern GLint APIENTRY crWindowCreate(const char *dpyName, GLint visBits);
822extern void APIENTRY crWindowDestroy(GLint window);
823extern void APIENTRY crWindowSize(GLint window, GLint w, GLint h);
824extern void APIENTRY crWindowPosition(GLint window, GLint x, GLint y);
825extern void APIENTRY crWindowVisibleRegion( GLint window, GLint cRects, const void *pRects );
826extern void APIENTRY crWindowShow( GLint window, GLint flag );
827extern void APIENTRY crVBoxTexPresent(GLuint texture, GLuint cfg, GLint xPos, GLint yPos, GLint cRects, const GLint *pRects);
828
829typedef int (CR_APIENTRY *CR_PROC)(void);
830CR_PROC APIENTRY crGetProcAddress( const char *name );
831
832
833
834/**********************************************************************/
835/***** Other useful stuff *****/
836/**********************************************************************/
837
838#ifdef WINDOWS
839#define GET_PROC(NAME) wglGetProcAddress((const GLbyte *) (NAME))
840#elif defined(DARWIN)
841#define GET_PROC(NAME) NULL
842#elif defined(GLX_ARB_get_proc_address)
843#define GET_PROC(NAME) glXGetProcAddressARB((const GLubyte *) (NAME))
844#else
845/* For SGI, etc that don't have glXGetProcAddress(). */
846#define GET_PROC(NAME) NULL
847#endif
848
849#ifdef __cplusplus
850}
851#endif
852
853#endif /* __CHROMIUM_H__ */
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