1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved.
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | #ifndef CR_GLSTATE_H
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8 | #define CR_GLSTATE_H
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9 |
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10 | /* Forward declaration since some of the state/cr_*.h files need the CRContext type */
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11 | struct CRContext;
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12 | typedef struct CRContext CRContext;
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13 |
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14 | #include "cr_version.h"
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15 |
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16 | #include "state/cr_buffer.h"
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17 | #include "state/cr_bufferobject.h"
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18 | #include "state/cr_client.h"
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19 | #include "state/cr_current.h"
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20 | #include "state/cr_evaluators.h"
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21 | #include "state/cr_feedback.h"
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22 | #include "state/cr_fog.h"
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23 | #include "state/cr_hint.h"
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24 | #include "state/cr_lighting.h"
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25 | #include "state/cr_limits.h"
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26 | #include "state/cr_line.h"
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27 | #include "state/cr_lists.h"
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28 | #include "state/cr_multisample.h"
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29 | #include "state/cr_occlude.h"
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30 | #include "state/cr_pixel.h"
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31 | #include "state/cr_point.h"
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32 | #include "state/cr_polygon.h"
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33 | #include "state/cr_program.h"
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34 | #include "state/cr_regcombiner.h"
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35 | #include "state/cr_stencil.h"
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36 | #include "state/cr_texture.h"
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37 | #include "state/cr_transform.h"
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38 | #include "state/cr_viewport.h"
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39 | #include "state/cr_attrib.h"
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40 | #include "state/cr_framebuffer.h"
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41 | #include "state/cr_glsl.h"
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42 |
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43 | #include "state/cr_statefuncs.h"
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44 | #include "state/cr_stateerror.h"
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45 |
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46 | #include "spu_dispatch_table.h"
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47 |
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48 | #ifdef CHROMIUM_THREADSAFE
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49 | # include <cr_threads.h>
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50 | #endif
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51 |
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52 | #include <iprt/cdefs.h>
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53 |
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54 | # include <VBox/vmm/ssm.h>
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55 | # include <iprt/asm.h>
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56 |
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57 | # define CR_STATE_SHAREDOBJ_USAGE_INIT(_pObj) (crMemset((_pObj)->ctxUsage, 0, sizeof ((_pObj)->ctxUsage)))
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58 | # define CR_STATE_SHAREDOBJ_USAGE_SET(_pObj, _pCtx) (ASMBitSet((_pObj)->ctxUsage, (_pCtx)->id))
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59 | # define CR_STATE_SHAREDOBJ_USAGE_IS_SET(_pObj, _pCtx) (ASMBitTest((_pObj)->ctxUsage, (_pCtx)->id))
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60 | # define CR_STATE_SHAREDOBJ_USAGE_CLEAR_IDX(_pObj, _i) (ASMBitClear((_pObj)->ctxUsage, (_i)))
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61 | # define CR_STATE_SHAREDOBJ_USAGE_CLEAR(_pObj, _pCtx) (CR_STATE_SHAREDOBJ_USAGE_CLEAR_IDX((_pObj), (_pCtx)->id))
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62 | # define CR_STATE_SHAREDOBJ_USAGE_IS_USED(_pObj) (ASMBitFirstSet((_pObj)->ctxUsage, sizeof ((_pObj)->ctxUsage)<<3) >= 0)
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63 | # define CR_STATE_SHAREDOBJ_USAGE_GET_FIRST_USED_IDX(_pObj) (ASMBitFirstSet((_pObj)->ctxUsage, sizeof ((_pObj)->ctxUsage)<<3))
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64 | # define CR_STATE_SHAREDOBJ_USAGE_GET_NEXT_USED_IDX(_pObj, _i) (ASMBitNextSet((_pObj)->ctxUsage, sizeof ((_pObj)->ctxUsage)<<3, (_i)))
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65 |
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66 | # define CR_STATE_SHAREDOBJ_USAGE_FOREACH_USED_IDX(_pObj, _i) for ((_i) = CR_STATE_SHAREDOBJ_USAGE_GET_FIRST_USED_IDX(_pObj); ((int)(_i)) >= 0; (_i) = CR_STATE_SHAREDOBJ_USAGE_GET_NEXT_USED_IDX((_pObj), ((int)(_i))))
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67 |
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68 | #define CR_MAX_EXTENTS 256
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69 |
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70 | #ifdef __cplusplus
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71 | extern "C" {
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72 | #endif
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73 |
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74 | /**
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75 | * Bit vectors describing GL state
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76 | */
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77 | typedef struct {
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78 | CRAttribBits attrib;
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79 | CRBufferBits buffer;
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80 | #ifdef CR_ARB_vertex_buffer_object
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81 | CRBufferObjectBits bufferobject;
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82 | #endif
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83 | CRClientBits client;
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84 | CRCurrentBits current;
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85 | CREvaluatorBits eval;
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86 | CRFeedbackBits feedback;
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87 | CRFogBits fog;
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88 | CRHintBits hint;
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89 | CRLightingBits lighting;
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90 | CRLineBits line;
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91 | CRListsBits lists;
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92 | CRMultisampleBits multisample;
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93 | #if CR_ARB_occlusion_query
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94 | CROcclusionBits occlusion;
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95 | #endif
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96 | CRPixelBits pixel;
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97 | CRPointBits point;
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98 | CRPolygonBits polygon;
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99 | CRProgramBits program;
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100 | CRRegCombinerBits regcombiner;
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101 | CRSelectionBits selection;
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102 | CRStencilBits stencil;
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103 | CRTextureBits texture;
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104 | CRTransformBits transform;
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105 | CRViewportBits viewport;
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106 | } CRStateBits;
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107 |
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108 | typedef void (*CRStateFlushFunc)( void *arg );
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109 |
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110 |
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111 | typedef struct _CRSharedState {
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112 | CRHashTable *textureTable; /* all texture objects */
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113 | CRHashTable *dlistTable; /* all display lists */
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114 | CRHashTable *buffersTable; /* vbo/pbo */
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115 | CRHashTable *fbTable; /* frame buffers */
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116 | CRHashTable *rbTable; /* render buffers */
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117 |
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118 | volatile int32_t refCount;
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119 | GLint id; /*unique shared state id, it's not always matching some existing context id!*/
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120 | GLint saveCount;
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121 |
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122 | /* Indicates that we have to resend data to GPU on first glMakeCurrent call with owning context */
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123 | GLboolean bTexResyncNeeded;
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124 | GLboolean bVBOResyncNeeded;
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125 | GLboolean bFBOResyncNeeded;
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126 | } CRSharedState;
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127 |
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128 | /**
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129 | * Chromium version of the state variables in OpenGL
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130 | */
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131 | struct CRContext {
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132 | int id;
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133 |
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134 | #ifdef CHROMIUM_THREADSAFE
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135 | /* we keep reference counting of context's makeCurrent for different threads
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136 | * this is primarily needed to avoid having an invalid memory reference in the TLS
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137 | * when the context is assigned to more than one threads and then destroyed from
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138 | * one of those, i.e.
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139 | * 1. Thread1 -> MakeCurrent(ctx1);
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140 | * 2. Thread2 -> MakeCurrent(ctx1);
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141 | * 3. Thread1 -> Destroy(ctx1);
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142 | * => Thread2 still refers to destroyed ctx1
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143 | * */
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144 | VBOXTLSREFDATA
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145 | #endif
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146 |
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147 | CRbitvalue bitid[CR_MAX_BITARRAY];
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148 | CRbitvalue neg_bitid[CR_MAX_BITARRAY];
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149 |
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150 | CRSharedState *shared;
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151 |
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152 | GLenum renderMode;
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153 |
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154 | GLenum error;
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155 |
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156 | CRStateFlushFunc flush_func;
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157 | void *flush_arg;
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158 |
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159 | CRAttribState attrib;
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160 | CRBufferState buffer;
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161 | #ifdef CR_ARB_vertex_buffer_object
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162 | CRBufferObjectState bufferobject;
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163 | #endif
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164 | CRClientState client;
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165 | CRCurrentState current;
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166 | CREvaluatorState eval;
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167 | CRExtensionState extensions;
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168 | CRFeedbackState feedback;
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169 | CRFogState fog;
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170 | CRHintState hint;
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171 | CRLightingState lighting;
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172 | CRLimitsState limits;
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173 | CRLineState line;
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174 | CRListsState lists;
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175 | CRMultisampleState multisample;
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176 | #if CR_ARB_occlusion_query
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177 | CROcclusionState occlusion;
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178 | #endif
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179 | CRPixelState pixel;
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180 | CRPointState point;
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181 | CRPolygonState polygon;
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182 | CRProgramState program;
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183 | CRRegCombinerState regcombiner;
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184 | CRSelectionState selection;
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185 | CRStencilState stencil;
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186 | CRTextureState texture;
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187 | CRTransformState transform;
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188 | CRViewportState viewport;
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189 |
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190 | #ifdef CR_EXT_framebuffer_object
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191 | CRFramebufferObjectState framebufferobject;
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192 | #endif
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193 |
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194 | #ifdef CR_OPENGL_VERSION_2_0
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195 | CRGLSLState glsl;
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196 | #endif
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197 |
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198 | /** For buffering vertices for selection/feedback */
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199 | /*@{*/
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200 | GLuint vCount;
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201 | CRVertex vBuffer[4];
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202 | GLboolean lineReset;
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203 | GLboolean lineLoop;
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204 | /*@}*/
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205 | };
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206 |
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207 |
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208 | DECLEXPORT(void) crStateInit(void);
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209 | DECLEXPORT(void) crStateDestroy(void);
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210 | DECLEXPORT(void) crStateVBoxDetachThread(void);
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211 | DECLEXPORT(void) crStateVBoxAttachThread(void);
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212 | DECLEXPORT(CRContext *) crStateCreateContext(const CRLimitsState *limits, GLint visBits, CRContext *share);
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213 | DECLEXPORT(CRContext *) crStateCreateContextEx(const CRLimitsState *limits, GLint visBits, CRContext *share, GLint presetID);
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214 | DECLEXPORT(void) crStateMakeCurrent(CRContext *ctx);
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215 | DECLEXPORT(void) crStateSetCurrent(CRContext *ctx);
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216 | DECLEXPORT(void) crStateCleanupCurrent(void);
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217 | DECLEXPORT(CRContext *) crStateGetCurrent(void);
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218 | DECLEXPORT(void) crStateDestroyContext(CRContext *ctx);
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219 | DECLEXPORT(GLboolean) crStateEnableDiffOnMakeCurrent(GLboolean fEnable);
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220 |
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221 | void crStateSwitchPrepare(CRContext *toCtx, CRContext *fromCtx, GLuint idDrawFBO, GLuint idReadFBO);
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222 | void crStateSwitchPostprocess(CRContext *toCtx, CRContext *fromCtx, GLuint idDrawFBO, GLuint idReadFBO);
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223 |
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224 | void crStateSyncHWErrorState(CRContext *ctx);
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225 | GLenum crStateCleanHWErrorState(void);
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226 |
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227 | #define CR_STATE_CLEAN_HW_ERR_WARN(_s) do {\
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228 | GLenum _err = crStateCleanHWErrorState(); \
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229 | if (_err != GL_NO_ERROR) { \
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230 | static int _cErrPrints = 0; \
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231 | if (_cErrPrints < 5) { \
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232 | ++_cErrPrints; \
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233 | WARN(("%s %#x, ignoring.. (%d out of 5)", _s, _err, _cErrPrints)); \
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234 | } \
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235 | } \
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236 | } while (0)
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237 |
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238 | DECLEXPORT(void) crStateFlushFunc( CRStateFlushFunc ff );
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239 | DECLEXPORT(void) crStateFlushArg( void *arg );
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240 | DECLEXPORT(void) crStateDiffAPI( SPUDispatchTable *api );
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241 | DECLEXPORT(void) crStateUpdateColorBits( void );
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242 |
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243 | DECLEXPORT(void) crStateSetCurrentPointers( CRContext *ctx, CRCurrentStatePointers *current );
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244 | DECLEXPORT(void) crStateResetCurrentPointers( CRCurrentStatePointers *current );
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245 |
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246 | DECLEXPORT(void) crStateSetExtensionString( CRContext *ctx, const GLubyte *extensions );
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247 |
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248 | DECLEXPORT(void) crStateDiffContext( CRContext *from, CRContext *to );
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249 | DECLEXPORT(void) crStateSwitchContext( CRContext *from, CRContext *to );
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250 |
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251 | DECLEXPORT(unsigned int) crStateHlpComponentsCount( GLenum pname );
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252 |
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253 | typedef struct CRFBDataElement
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254 | {
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255 | /* FBO, can be NULL */
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256 | GLint idFBO;
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257 | /* to be used for glDraw/ReadBuffer, i.e. GL_FRONT, GL_BACK, GL_COLOR_ATTACHMENTX */
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258 | GLenum enmBuffer;
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259 | GLint posX;
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260 | GLint posY;
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261 | GLint width;
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262 | GLint height;
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263 | GLenum enmFormat;
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264 | GLenum enmType;
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265 | GLuint cbData;
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266 | GLvoid *pvData;
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267 | } CRFBDataElement;
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268 |
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269 | typedef struct CRFBData
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270 | {
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271 | /* override default draw and read buffers to be used for offscreen rendering */
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272 | GLint idOverrrideFBO;
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273 | uint32_t u32Version;
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274 | uint32_t cElements;
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275 | CRFBDataElement aElements[1];
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276 | } CRFBData;
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277 |
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278 | DECLEXPORT(void) crStateApplyFBImage(CRContext *to, CRFBData *data);
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279 | DECLEXPORT(int) crStateAcquireFBImage(CRContext *to, CRFBData *data);
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280 | DECLEXPORT(void) crStateFreeFBImageLegacy(CRContext *to);
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281 |
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282 | DECLEXPORT(void) crStateGetTextureObjectAndImage(CRContext *g, GLenum texTarget, GLint level,
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283 | CRTextureObj **obj, CRTextureLevel **img);
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284 |
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285 |
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286 | DECLEXPORT(void) crStateReleaseTexture(CRContext *pCtx, CRTextureObj *pObj);
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287 |
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288 | #ifndef IN_GUEST
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289 | DECLEXPORT(int32_t) crStateSaveContext(CRContext *pContext, PSSMHANDLE pSSM);
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290 | typedef DECLCALLBACK(CRContext*) FNCRSTATE_CONTEXT_GET(void*);
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291 | typedef FNCRSTATE_CONTEXT_GET *PFNCRSTATE_CONTEXT_GET;
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292 | DECLEXPORT(int32_t) crStateLoadContext(CRContext *pContext, CRHashTable * pCtxTable, PFNCRSTATE_CONTEXT_GET pfnCtxGet, PSSMHANDLE pSSM, uint32_t u32Version);
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293 | DECLEXPORT(void) crStateFreeShared(CRContext *pContext, CRSharedState *s);
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294 |
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295 | DECLEXPORT(int32_t) crStateLoadGlobals(PSSMHANDLE pSSM, uint32_t u32Version);
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296 | DECLEXPORT(int32_t) crStateSaveGlobals(PSSMHANDLE pSSM);
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297 |
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298 | DECLEXPORT(CRSharedState *) crStateGlobalSharedAcquire(void);
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299 | DECLEXPORT(void) crStateGlobalSharedRelease(void);
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300 | #endif
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301 |
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302 | DECLEXPORT(void) crStateSetTextureUsed(GLuint texture, GLboolean used);
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303 | DECLEXPORT(void) crStatePinTexture(GLuint texture, GLboolean pin);
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304 | DECLEXPORT(void) crStateDeleteTextureCallback(void *texObj);
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305 |
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306 | /* XXX move these! */
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307 |
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308 | DECLEXPORT(void) STATE_APIENTRY
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309 | crStateChromiumParameteriCR( GLenum target, GLint value );
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310 |
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311 | DECLEXPORT(void) STATE_APIENTRY
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312 | crStateChromiumParameterfCR( GLenum target, GLfloat value );
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313 |
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314 | DECLEXPORT(void) STATE_APIENTRY
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315 | crStateChromiumParametervCR( GLenum target, GLenum type, GLsizei count, const GLvoid *values );
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316 |
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317 | DECLEXPORT(void) STATE_APIENTRY
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318 | crStateGetChromiumParametervCR( GLenum target, GLuint index, GLenum type,
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319 | GLsizei count, GLvoid *values );
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320 |
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321 | DECLEXPORT(void) STATE_APIENTRY
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322 | crStateReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
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323 | GLenum format, GLenum type, GLvoid *pixels );
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324 |
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325 | DECLEXPORT(void) STATE_APIENTRY crStateShareContext(GLboolean value);
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326 | DECLEXPORT(void) STATE_APIENTRY crStateShareLists(CRContext *pContext1, CRContext *pContext2);
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327 | DECLEXPORT(void) STATE_APIENTRY crStateSetSharedContext(CRContext *pCtx);
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328 | DECLEXPORT(GLboolean) STATE_APIENTRY crStateContextIsShared(CRContext *pCtx);
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329 |
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330 | DECLEXPORT(void) STATE_APIENTRY crStateQueryHWState(GLuint fbFbo, GLuint bbFbo);
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331 | #ifdef __cplusplus
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332 | }
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333 | #endif
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334 |
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335 | #endif /* CR_GLSTATE_H */
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