1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved.
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | #ifndef INCLUDE_CR_SERVER_H
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8 | #define INCLUDE_CR_SERVER_H
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9 |
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10 | #include "cr_spu.h"
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11 | #include "cr_net.h"
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12 | #include "cr_hash.h"
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13 | #include "cr_protocol.h"
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14 | #include "cr_glstate.h"
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15 | #include "cr_vreg.h"
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16 | #include "cr_blitter.h"
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17 | #include "spu_dispatch_table.h"
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18 |
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19 | #include "state/cr_currentpointers.h"
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20 |
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21 | #include <iprt/types.h>
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22 | #include <iprt/err.h>
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23 | #include <iprt/string.h>
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24 |
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25 | #include <VBox/vmm/ssm.h>
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26 |
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27 | #ifdef VBOX_WITH_CRHGSMI
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28 | # include <VBox/VBoxVideo.h>
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29 | #endif
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30 | #include <VBox/Hardware/VBoxVideoVBE.h>
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31 |
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32 | #include "cr_vreg.h"
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33 |
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34 | #ifdef __cplusplus
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35 | extern "C" {
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36 | #endif
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37 |
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38 | #define CR_MAX_WINDOWS 100
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39 | #define CR_MAX_CLIENTS 64
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40 |
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41 | /*@todo must match MaxGuestMonitors from SchemaDefs.h*/
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42 | #define CR_MAX_GUEST_MONITORS VBOX_VIDEO_MAX_SCREENS
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43 |
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44 | typedef DECLCALLBACKPTR(void, PFNCRSERVERPRESENTFBO) (void *data, int32_t screenId, int32_t x, int32_t y, uint32_t w, uint32_t h);
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45 |
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46 | /* Callbacks for output of the rendered frames.
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47 | *
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48 | * This allows to pass rendered frames to an external component rather than draw them on screen.
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49 | *
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50 | * An external component registers the redirection callbacks using crVBoxServerOutputRedirectSet.
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51 | *
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52 | * The list of formats supported by the caller is obtained using CRORContextProperty.
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53 | * The actual format choosed by the service is passed as a CRORBegin parameter.
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54 | */
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55 | typedef struct {
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56 | const void *pvContext; /* Supplied by crVBoxServerOutputRedirectSet. */
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57 | DECLR3CALLBACKMEMBER(void, CRORBegin, (const void *pvContext, void **ppvInstance,
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58 | const char *pszFormat));
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59 | DECLR3CALLBACKMEMBER(void, CRORGeometry, (void *pvInstance,
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60 | int32_t x, int32_t y, uint32_t w, uint32_t h));
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61 | DECLR3CALLBACKMEMBER(void, CRORVisibleRegion, (void *pvInstance,
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62 | uint32_t cRects, const RTRECT *paRects));
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63 | DECLR3CALLBACKMEMBER(void, CRORFrame, (void *pvInstance,
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64 | void *pvData, uint32_t cbData));
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65 | DECLR3CALLBACKMEMBER(void, CROREnd, (void *pvInstance));
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66 | DECLR3CALLBACKMEMBER(int, CRORContextProperty, (const void *pvContext, uint32_t index,
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67 | void *pvBuffer, uint32_t cbBuffer, uint32_t *pcbOut));
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68 | } CROutputRedirect;
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69 |
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70 | typedef struct {
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71 | CRrecti imagewindow; /**< coordinates in mural space */
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72 | CRrectf bounds; /**< normalized coordinates in [-1,-1] x [1,1] */
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73 | CRrecti outputwindow; /**< coordinates in server's rendering window */
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74 | CRrecti clippedImagewindow; /**< imagewindow clipped to current viewport */
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75 | CRmatrix baseProjection; /**< pre-multiplied onto projection matrix */
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76 | CRrecti scissorBox; /**< passed to back-end OpenGL */
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77 | CRrecti viewport; /**< passed to back-end OpenGL */
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78 | GLuint serialNo; /**< an optimization */
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79 | } CRExtent;
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80 |
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81 | struct BucketingInfo;
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82 |
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83 | typedef struct {
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84 | char *pszDpyName;
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85 | GLint visualBits;
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86 | int32_t externalID;
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87 | } CRCreateInfo_t;
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88 |
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89 | /**
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90 | * Mural info
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91 | */
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92 | typedef struct {
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93 | GLuint width, height;
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94 | GLint gX, gY; /*guest coordinates*/
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95 | GLint hX, hY; /*host coordinates, screenID related*/
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96 |
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97 | int spuWindow; /*the SPU's corresponding window ID */
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98 |
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99 | int screenId;
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100 |
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101 | GLboolean bVisible; /*guest window is visible*/
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102 | GLubyte fUseFBO; /*redirect to FBO instead of real host window*/
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103 | GLboolean bFbDraw; /*GL_FRONT buffer is drawn to directly*/
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104 | GLboolean fDataPresented;
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105 |
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106 | GLint cVisibleRects; /*count of visible rects*/
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107 | GLint *pVisibleRects; /*visible rects left, top, right, bottom*/
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108 | GLboolean bReceivedRects; /*indicates if guest did any updates for visible regions*/
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109 |
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110 | GLuint cBuffers;
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111 | GLuint iBbBuffer;
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112 | GLuint aidFBOs[2];
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113 | GLuint aidColorTexs[2];
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114 |
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115 | void *pvOutputRedirectInstance;
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116 |
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117 | CRCreateInfo_t CreateInfo;
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118 |
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119 | /* to avoid saved state breakage we need to keep RT_OFFSETOF(CRMuralInfo, CreateInfo) intact
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120 | * this is why we place some FBO stuff to the tail
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121 | * @todo: once we need to increment a saved state version, we could refactor this structure */
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122 | GLuint iCurDrawBuffer;
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123 | GLuint iCurReadBuffer;
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124 |
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125 | GLuint idDepthStencilRB;
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126 | GLuint fboWidth, fboHeight;
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127 | GLuint idPBO;
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128 |
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129 | GLuint cDisabled;
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130 |
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131 | GLboolean fRootVrOn;
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132 | GLboolean fForcePresentState;
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133 |
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134 | VBOXVR_SCR_COMPOSITOR_ENTRY CEntry;
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135 | VBOXVR_SCR_COMPOSITOR Compositor;
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136 |
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137 | /* if root Visible regions are set, these two contain actual regions being passed to render spu */
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138 | VBOXVR_SCR_COMPOSITOR_ENTRY RootVrCEntry;
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139 | VBOXVR_SCR_COMPOSITOR RootVrCompositor;
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140 |
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141 | /* bitfield representing contexts the mural has been ever current with
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142 | * we just reuse CR_STATE_SHAREDOBJ_USAGE_XXX API here for simplicity */
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143 | CRbitvalue ctxUsage[CR_MAX_BITARRAY];
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144 | } CRMuralInfo;
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145 |
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146 | typedef struct {
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147 | CRContext *pContext;
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148 | int SpuContext;
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149 | CRCreateInfo_t CreateInfo;
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150 | CRMuralInfo * currentMural;
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151 | } CRContextInfo;
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152 |
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153 | /**
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154 | * A client is basically an upstream Cr Node (connected via mothership)
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155 | */
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156 | typedef struct _crclient {
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157 | int spu_id; /**< id of the last SPU in the client's SPU chain */
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158 | CRConnection *conn; /**< network connection from the client */
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159 | int number; /**< a unique number for each client */
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160 | uint64_t pid; /*guest pid*/
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161 | GLint currentContextNumber;
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162 | CRContextInfo *currentCtxInfo;
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163 | GLint currentWindow;
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164 | CRMuralInfo *currentMural;
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165 | GLint windowList[CR_MAX_WINDOWS];
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166 | GLint contextList[CR_MAX_CONTEXTS];
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167 | #ifdef VBOXCR_LOGFPS
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168 | uint64_t timeUsed;
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169 | #endif
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170 | } CRClient;
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171 |
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172 | typedef struct _crclientnode {
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173 | CRClient *pClient;
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174 | struct _crclientnode *prev, *next;
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175 | } CRClientNode;
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176 |
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177 | typedef struct CRPoly_t {
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178 | int npoints;
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179 | double *points;
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180 | struct CRPoly_t *next;
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181 | } CRPoly;
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182 |
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183 | /**
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184 | * There's one of these run queue entries per client
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185 | * The run queue is a circular, doubly-linked list of these objects.
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186 | */
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187 | typedef struct RunQueue_t {
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188 | CRClient *client;
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189 | int blocked;
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190 | struct RunQueue_t *next;
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191 | struct RunQueue_t *prev;
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192 | } RunQueue;
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193 |
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194 | typedef struct {
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195 | GLint freeWindowID;
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196 | GLint freeContextID;
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197 | GLint freeClientID;
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198 | } CRServerFreeIDsPool_t;
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199 |
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200 | typedef struct {
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201 | int32_t x, y;
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202 | uint32_t w, h;
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203 | uint64_t winID;
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204 | } CRScreenInfo;
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205 |
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206 | typedef struct {
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207 | int32_t x, y;
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208 | uint32_t w, h;
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209 | } CRScreenViewportInfo;
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210 |
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211 |
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212 | /* DISPLAY */
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213 |
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214 | typedef struct CR_DISPLAY_ENTRY
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215 | {
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216 | VBOXVR_SCR_COMPOSITOR_ENTRY CEntry;
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217 | } CR_DISPLAY_ENTRY, *PCR_DISPLAY_ENTRY;
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218 |
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219 | /* @todo:
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220 | * 1. use compositor stored inside mural to use current MuralFBO and window-related API
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221 | * 2. CR_SERVER_REDIR_NONE and CR_SERVER_REDIR_FBO_BLT should be trated identically for presented window
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222 | * since we just need to blit the given textures to it if we are NOT in CR_SERVER_REDIR_FBO_RAM mode */
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223 | typedef struct CR_DISPLAY
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224 | {
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225 | VBOXVR_SCR_COMPOSITOR Compositor;
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226 | CRMuralInfo Mural;
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227 | } CR_DISPLAY, *PCR_DISPLAY;
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228 |
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229 | int CrDpInit(PCR_DISPLAY pDisplay);
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230 | void CrDpTerm(PCR_DISPLAY pDisplay);
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231 | void CrDpResize(PCR_DISPLAY pDisplay, uint32_t width, uint32_t height,
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232 | uint32_t stretchedWidth, uint32_t stretchedHeight);
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233 | void CrDpEntryInit(PCR_DISPLAY_ENTRY pEntry, const VBOXVR_TEXTURE *pTextureData);
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234 | void CrDpEntryCleanup(PCR_DISPLAY pDisplay, PCR_DISPLAY_ENTRY pEntry);
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235 | int CrDpEntryRegionsSet(PCR_DISPLAY pDisplay, PCR_DISPLAY_ENTRY pEntry, const RTPOINT *pPos, uint32_t cRegions, const RTRECT *paRegions);
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236 | int CrDpEntryRegionsAdd(PCR_DISPLAY pDisplay, PCR_DISPLAY_ENTRY pEntry, const RTPOINT *pPos, uint32_t cRegions, const RTRECT *paRegions);
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237 | int CrDpPresentEntry(PCR_DISPLAY pDisplay, PCR_DISPLAY_ENTRY pEntry);
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238 | DECLINLINE(bool) CrDpEntryIsUsed(PCR_DISPLAY_ENTRY pEntry)
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239 | {
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240 | return CrVrScrCompositorEntryIsInList(&pEntry->CEntry);
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241 | }
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242 |
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243 | DECLINLINE(CRMuralInfo*) CrDpGetMural(PCR_DISPLAY pDisplay)
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244 | {
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245 | return &pDisplay->Mural;
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246 | }
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247 |
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248 | typedef struct CR_DISPLAY_ENTRY_MAP
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249 | {
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250 | CRHashTable * pTextureMap;
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251 | } CR_DISPLAY_ENTRY_MAP, *PCR_DISPLAY_ENTRY_MAP;
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252 |
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253 | int CrDemInit(PCR_DISPLAY_ENTRY_MAP pMap);
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254 | void CrDemTerm(PCR_DISPLAY_ENTRY_MAP pMap);
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255 | PCR_DISPLAY_ENTRY CrDemEntryGetCreate(PCR_DISPLAY_ENTRY_MAP pMap, GLuint idTexture, CRContextInfo *pCtxInfo);
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256 | void CrDemEntryDestroy(PCR_DISPLAY_ENTRY_MAP pMap, GLuint idTexture);
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257 |
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258 | /* */
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259 |
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260 | /* helpers */
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261 |
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262 | void CrHlpFreeTexImage(CRContext *pCurCtx, GLuint idPBO, void *pvData);
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263 | void* CrHlpGetTexImage(CRContext *pCurCtx, PVBOXVR_TEXTURE pTexture, GLuint idPBO, GLenum enmFormat);
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264 | void CrHlpPutTexImage(CRContext *pCurCtx, PVBOXVR_TEXTURE pTexture, GLenum enmFormat, void *pvData);
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265 |
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266 | /* */
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267 |
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268 | typedef struct {
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269 | unsigned short tcpip_port;
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270 |
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271 | CRScreenInfo screen[CR_MAX_GUEST_MONITORS];
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272 | CRScreenViewportInfo screenVieport[CR_MAX_GUEST_MONITORS];
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273 | int screenCount;
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274 |
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275 | int numClients;
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276 | CRClient *clients[CR_MAX_CLIENTS]; /**< array [numClients] */
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277 | CRClient *curClient;
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278 | CRClientNode *pCleanupClient; /*list of clients with pending clean up*/
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279 | CRCurrentStatePointers current;
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280 |
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281 | GLboolean firstCallCreateContext;
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282 | GLboolean firstCallMakeCurrent;
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283 | GLboolean bIsInLoadingState; /* Indicates if we're in process of loading VM snapshot */
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284 | GLboolean bIsInSavingState; /* Indicates if we're in process of saving VM snapshot */
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285 | GLboolean bForceMakeCurrentOnClientSwitch;
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286 | CRContextInfo *currentCtxInfo;
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287 | GLint currentWindow;
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288 | GLint currentNativeWindow;
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289 | CRMuralInfo *currentMural;
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290 |
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291 | CRHashTable *muralTable; /**< hash table where all murals are stored */
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292 |
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293 | int client_spu_id;
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294 |
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295 | int mtu;
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296 | int buffer_size;
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297 | char protocol[1024];
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298 |
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299 | SPU *head_spu;
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300 | SPUDispatchTable dispatch;
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301 |
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302 | CRNetworkPointer return_ptr;
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303 | CRNetworkPointer writeback_ptr;
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304 |
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305 | CRLimitsState limits; /**< GL limits for any contexts we create */
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306 |
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307 | CRContextInfo MainContextInfo;
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308 |
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309 | CRHashTable *contextTable; /**< hash table for rendering contexts */
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310 |
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311 | CRHashTable *programTable; /**< for vertex programs */
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312 | GLuint currentProgram;
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313 |
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314 | /* visBits -> dummy mural association */
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315 | CRHashTable *dummyMuralTable;
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316 |
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317 | GLboolean fRootVrOn;
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318 | VBOXVR_LIST RootVr;
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319 | /* we need to translate Root Vr to each window coords, this one cpecifies the current translation point
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320 | * note that since window attributes modifications is performed in HGCM thread only and thus is serialized,
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321 | * we deal with the global RootVr data directly */
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322 | RTPOINT RootVrCurPoint;
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323 |
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324 | CR_BLITTER Blitter;
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325 |
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326 | /** configuration options */
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327 | /*@{*/
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328 | int useL2;
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329 | int ignore_papi;
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330 | unsigned int maxBarrierCount;
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331 | unsigned int clearCount;
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332 | int optimizeBucket;
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333 | int only_swap_once;
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334 | int debug_barriers;
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335 | int sharedDisplayLists;
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336 | int sharedTextureObjects;
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337 | int sharedPrograms;
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338 | int sharedWindows;
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339 | int uniqueWindows;
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340 | int localTileSpec;
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341 | int useDMX;
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342 | int overlapBlending;
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343 | int vpProjectionMatrixParameter;
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344 | const char *vpProjectionMatrixVariable;
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345 | int stereoView;
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346 | int vncMode; /* cmd line option */
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347 | /*@}*/
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348 | /** view_matrix config */
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349 | /*@{*/
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350 | GLboolean viewOverride;
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351 | CRmatrix viewMatrix[2]; /**< left and right eye */
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352 | /*@}*/
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353 | /** projection_matrix config */
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354 | /*@{*/
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355 | GLboolean projectionOverride;
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356 | CRmatrix projectionMatrix[2]; /**< left and right eye */
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357 | int currentEye;
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358 | /*@}*/
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359 |
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360 | /** for warped tiles */
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361 | /*@{*/
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362 | GLfloat alignment_matrix[16], unnormalized_alignment_matrix[16];
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363 | /*@}*/
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364 |
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365 | /** tile overlap/blending info - this should probably be per-mural */
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366 | /*@{*/
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367 | CRPoly **overlap_geom;
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368 | CRPoly *overlap_knockout;
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369 | float *overlap_intens;
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370 | int num_overlap_intens;
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371 | int num_overlap_levels;
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372 | /*@}*/
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373 |
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374 | CRHashTable *barriers, *semaphores;
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375 |
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376 | RunQueue *run_queue;
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377 |
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378 | GLuint currentSerialNo;
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379 |
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380 | PFNCRSERVERPRESENTFBO pfnPresentFBO;
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381 | GLubyte bForceOffscreenRendering; /*Force server to render 3d data offscreen
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382 | *using callback above to update vbox framebuffers*/
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383 | GLubyte bOffscreenRenderingDefault; /*can be set with CR_SERVER_DEFAULT_RENDER_TYPE*/
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384 | GLboolean bUsePBOForReadback; /*Use PBO's for data readback*/
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385 |
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386 | GLboolean bUseOutputRedirect; /* Whether the output redirect was set. */
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387 | CROutputRedirect outputRedirect;
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388 |
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389 | GLboolean bUseMultipleContexts;
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390 |
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391 | /* @todo: should we use just one blitter?
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392 | * we use two currently because the drawable attribs can differ*/
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393 | CR_DISPLAY_ENTRY_MAP PresentTexturepMap;
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394 | uint32_t DisplaysInitMap[(CR_MAX_GUEST_MONITORS + 31)/32];
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395 | CR_DISPLAY aDispplays[CR_MAX_GUEST_MONITORS];
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396 | } CRServer;
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397 |
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398 |
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399 | extern DECLEXPORT(void) crServerInit( int argc, char *argv[] );
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400 | extern DECLEXPORT(int) CRServerMain( int argc, char *argv[] );
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401 | extern DECLEXPORT(void) crServerServiceClients(void);
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402 | extern DECLEXPORT(void) crServerAddNewClient(void);
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403 | extern DECLEXPORT(SPU*) crServerHeadSPU(void);
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404 | extern DECLEXPORT(void) crServerSetPort(int port);
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405 |
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406 | extern DECLEXPORT(GLboolean) crVBoxServerInit(void);
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407 | extern DECLEXPORT(void) crVBoxServerTearDown(void);
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408 | extern DECLEXPORT(int32_t) crVBoxServerAddClient(uint32_t u32ClientID);
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409 | extern DECLEXPORT(void) crVBoxServerRemoveClient(uint32_t u32ClientID);
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410 | extern DECLEXPORT(int32_t) crVBoxServerClientWrite(uint32_t u32ClientID, uint8_t *pBuffer, uint32_t cbBuffer);
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411 | extern DECLEXPORT(int32_t) crVBoxServerClientRead(uint32_t u32ClientID, uint8_t *pBuffer, uint32_t *pcbBuffer);
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412 | extern DECLEXPORT(int32_t) crVBoxServerClientSetVersion(uint32_t u32ClientID, uint32_t vMajor, uint32_t vMinor);
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413 | extern DECLEXPORT(int32_t) crVBoxServerClientSetPID(uint32_t u32ClientID, uint64_t pid);
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414 |
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415 | extern DECLEXPORT(int32_t) crVBoxServerSaveState(PSSMHANDLE pSSM);
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416 | extern DECLEXPORT(int32_t) crVBoxServerLoadState(PSSMHANDLE pSSM, uint32_t version);
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417 |
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418 | extern DECLEXPORT(int32_t) crVBoxServerSetScreenCount(int sCount);
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419 | extern DECLEXPORT(int32_t) crVBoxServerUnmapScreen(int sIndex);
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420 | extern DECLEXPORT(int32_t) crVBoxServerMapScreen(int sIndex, int32_t x, int32_t y, uint32_t w, uint32_t h, uint64_t winID);
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421 | extern DECLEXPORT(void) crServerVBoxCompositionSetEnableStateGlobal(GLboolean fEnable);
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422 | extern DECLEXPORT(int32_t) crVBoxServerSetRootVisibleRegion(GLint cRects, const RTRECT *pRects);
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423 |
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424 | extern DECLEXPORT(void) crVBoxServerSetPresentFBOCB(PFNCRSERVERPRESENTFBO pfnPresentFBO);
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425 |
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426 | extern DECLEXPORT(int32_t) crVBoxServerSetOffscreenRendering(GLboolean value);
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427 |
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428 | extern DECLEXPORT(int32_t) crVBoxServerOutputRedirectSet(const CROutputRedirect *pCallbacks);
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429 |
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430 | extern DECLEXPORT(int32_t) crVBoxServerSetScreenViewport(int sIndex, int32_t x, int32_t y, uint32_t w, uint32_t h);
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431 |
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432 | #ifdef VBOX_WITH_CRHGSMI
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433 | /* We moved all CrHgsmi command processing to crserverlib to keep the logic of dealing with CrHgsmi commands in one place.
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434 | *
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435 | * For now we need the notion of CrHgdmi commands in the crserver_lib to be able to complete it asynchronously once it is really processed.
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436 | * This help avoiding the "blocked-client" issues. The client is blocked if another client is doing begin-end stuff.
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437 | * For now we eliminated polling that could occur on block, which caused a higher-priority thread (in guest) polling for the blocked command complition
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438 | * to block the lower-priority thread trying to complete the blocking command.
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439 | * And removed extra memcpy done on blocked command arrival.
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440 | *
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441 | * In the future we will extend CrHgsmi functionality to maintain texture data directly in CrHgsmi allocation to avoid extra memcpy-ing with PBO,
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442 | * implement command completion and stuff necessary for GPU scheduling to work properly for WDDM Windows guests, etc.
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443 | *
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444 | * NOTE: it is ALWAYS responsibility of the crVBoxServerCrHgsmiCmd to complete the command!
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445 | * */
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446 | extern DECLEXPORT(int32_t) crVBoxServerCrHgsmiCmd(struct VBOXVDMACMD_CHROMIUM_CMD *pCmd, uint32_t cbCmd);
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447 | extern DECLEXPORT(int32_t) crVBoxServerCrHgsmiCtl(struct VBOXVDMACMD_CHROMIUM_CTL *pCtl, uint32_t cbCtl);
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448 | #endif
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449 |
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450 | #ifdef __cplusplus
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451 | }
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452 | #endif
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453 |
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454 | #endif
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455 |
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