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source: vbox/trunk/src/VBox/GuestHost/OpenGL/spu_loader/spuload.c@ 37946

Last change on this file since 37946 was 35319, checked in by vboxsync, 14 years ago
  1. wddm: 64bit support 2. wddm: installation fixes (64bit support, unsigned driver warning) 3. propper fix for #5438 (compile with disabled CROGL)
  • Property svn:eol-style set to native
  • Property svn:keywords set to Id
File size: 8.0 KB
Line 
1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7#include "cr_mem.h"
8#include "cr_environment.h"
9#include "cr_string.h"
10#include "cr_dll.h"
11#include "cr_error.h"
12#include "cr_spu.h"
13
14
15#include <iprt/param.h>
16#include <iprt/string.h>
17#include <iprt/path.h>
18
19#include <stdio.h>
20
21#ifdef WINDOWS
22#ifdef VBOX_WDDM_WOW64
23#define DLL_SUFFIX "-x86.dll"
24#else
25#define DLL_SUFFIX ".dll"
26#endif
27#define DLL_PREFIX "VBoxOGL"
28#define snprintf _snprintf
29#elif defined(DARWIN)
30#define DLL_SUFFIX ".dylib"
31#define DLL_PREFIX "VBoxOGL"
32/*
33#define DLL_SUFFIX ".bundle"
34#define DLL_PREFIX ""
35*/
36#else
37#ifdef AIX
38#define DLL_SUFFIX ".o"
39#define DLL_PREFIX "VBoxOGL"
40#else
41#define DLL_SUFFIX ".so"
42#define DLL_PREFIX "VBoxOGL"
43#endif
44#endif
45
46extern void __buildDispatch( SPU *spu );
47
48static char *__findDLL( char *name, char *dir )
49{
50 static char path[8092];
51
52 if (!dir)
53 {
54#if defined(DARWIN)
55 char szSharedLibPath[8092];
56 int rc = RTPathAppPrivateArch (szSharedLibPath, sizeof(szSharedLibPath));
57 if (RT_SUCCESS(rc))
58 sprintf ( path, "%s/%s%sspu%s", szSharedLibPath, DLL_PREFIX, name, DLL_SUFFIX );
59 else
60#endif /* DARWIN */
61#ifdef VBOX
62 snprintf ( path, sizeof(path), "%s%sspu%s", DLL_PREFIX, name, DLL_SUFFIX );
63#else
64 sprintf ( path, "%s%sspu%s", DLL_PREFIX, name, DLL_SUFFIX );
65#endif
66 }
67 else
68 {
69#ifdef VBOX
70 snprintf ( path, sizeof(path), "%s/%s%sspu%s", dir, DLL_PREFIX, name, DLL_SUFFIX );
71#else
72 sprintf ( path, "%s/%s%sspu%s", dir, DLL_PREFIX, name, DLL_SUFFIX );
73#endif
74 }
75 return path;
76}
77
78/**
79 * Load a single SPU from disk and initialize it. Is there any reason
80 * to export this from the SPU loader library? */
81
82SPU * crSPULoad( SPU *child, int id, char *name, char *dir, void *server )
83{
84 SPU *the_spu;
85 char *path;
86
87 CRASSERT( name != NULL );
88
89 the_spu = (SPU*)crAlloc( sizeof( *the_spu ) );
90 the_spu->id = id;
91 the_spu->privatePtr = NULL;
92 path = __findDLL( name, dir );
93 the_spu->dll = crDLLOpen( path, 0/*resolveGlobal*/ );
94 the_spu->entry_point =
95 (SPULoadFunction) crDLLGetNoError( the_spu->dll, SPU_ENTRY_POINT_NAME );
96 if (!the_spu->entry_point)
97 {
98 crError( "Couldn't load the SPU entry point \"%s\" from SPU \"%s\"!",
99 SPU_ENTRY_POINT_NAME, name );
100 crSPUUnloadChain(the_spu);
101 return NULL;
102 }
103
104 /* This basically calls the SPU's SPULoad() function */
105 if (!the_spu->entry_point( &(the_spu->name), &(the_spu->super_name),
106 &(the_spu->init), &(the_spu->self),
107 &(the_spu->cleanup),
108 &(the_spu->options),
109 &(the_spu->spu_flags)) )
110 {
111 crError( "I found the SPU \"%s\", but loading it failed!", name );
112 crSPUUnloadChain(the_spu);
113 return NULL;
114 }
115#ifdef IN_GUEST
116 if (crStrcmp(the_spu->name,"error"))
117 {
118 /* the default super/base class for an SPU is the error SPU */
119 if (the_spu->super_name == NULL)
120 {
121 the_spu->super_name = "error";
122 }
123 the_spu->superSPU = crSPULoad( child, id, the_spu->super_name, dir, server );
124 }
125#else
126 if (crStrcmp(the_spu->name,"hosterror"))
127 {
128 /* the default super/base class for an SPU is the error SPU */
129 if (the_spu->super_name == NULL)
130 {
131 the_spu->super_name = "hosterror";
132 }
133 the_spu->superSPU = crSPULoad( child, id, the_spu->super_name, dir, server );
134 }
135#endif
136 else
137 {
138 the_spu->superSPU = NULL;
139 }
140 crDebug("Initializing %s SPU", name);
141 the_spu->function_table = the_spu->init( id, child, the_spu, 0, 1 );
142 if (!the_spu->function_table) {
143 crDebug("Failed to init %s SPU", name);
144 crSPUUnloadChain(the_spu);
145 return NULL;
146 }
147 __buildDispatch( the_spu );
148 /*crDebug( "initializing dispatch table %p (for SPU %s)", (void*)&(the_spu->dispatch_table), name );*/
149 crSPUInitDispatchTable( &(the_spu->dispatch_table) );
150 /*crDebug( "Done initializing the dispatch table for SPU %s, calling the self function", name );*/
151
152 the_spu->dispatch_table.server = server;
153 the_spu->self( &(the_spu->dispatch_table) );
154 /*crDebug( "Done with the self function" );*/
155
156 return the_spu;
157}
158
159/**
160 * Load the entire chain of SPUs and initialize all of them.
161 * This function returns the first one in the chain.
162 */
163SPU *
164crSPULoadChain( int count, int *ids, char **names, char *dir, void *server )
165{
166 int i;
167 SPU *child_spu = NULL;
168 CRASSERT( count > 0 );
169
170 for (i = count-1 ; i >= 0 ; i--)
171 {
172 int spu_id = ids[i];
173 char *spu_name = names[i];
174 SPU *the_spu, *temp;
175
176 /* This call passes the previous version of spu, which is the SPU's
177 * "child" in this chain. */
178
179 the_spu = crSPULoad( child_spu, spu_id, spu_name, dir, server );
180 if (!the_spu) {
181 return NULL;
182 }
183
184 if (child_spu != NULL)
185 {
186 /* keep track of this so that people can pass functions through but
187 * still get updated when API's change on the fly. */
188 for (temp = the_spu ; temp ; temp = temp->superSPU )
189 {
190 struct _copy_list_node *node = (struct _copy_list_node *) crAlloc( sizeof( *node ) );
191 node->copy = &(temp->dispatch_table);
192 node->next = child_spu->dispatch_table.copyList;
193 child_spu->dispatch_table.copyList = node;
194 }
195 }
196 child_spu = the_spu;
197 }
198 return child_spu;
199}
200
201
202#if 00
203/* XXXX experimental code - not used at this time */
204/**
205 * Like crSPUChangeInterface(), but don't loop over all functions in
206 * the table to search for 'old_func'.
207 */
208void
209crSPUChangeFunction(SPUDispatchTable *table, unsigned int funcOffset,
210 void *newFunc)
211{
212 SPUGenericFunction *f = (SPUGenericFunction *) table + funcOffset;
213 struct _copy_list_node *temp;
214
215 CRASSERT(funcOffset < sizeof(*table) / sizeof(SPUGenericFunction));
216
217 printf("%s\n", __FUNCTION__);
218 if (table->mark == 1)
219 return;
220 table->mark = 1;
221 *f = newFunc;
222
223 /* update all copies of this table */
224#if 1
225 for (temp = table->copyList ; temp ; temp = temp->next)
226 {
227 crSPUChangeFunction( temp->copy, funcOffset, newFunc );
228 }
229#endif
230 if (table->copy_of != NULL)
231 {
232 crSPUChangeFunction( table->copy_of, funcOffset, newFunc );
233 }
234#if 0
235 for (temp = table->copyList ; temp ; temp = temp->next)
236 {
237 crSPUChangeFunction( temp->copy, funcOffset, newFunc );
238 }
239#endif
240 table->mark = 0;
241}
242#endif
243
244
245
246/**
247 * Call the cleanup() function for each SPU in a chain, close the SPU
248 * DLLs and free the SPU objects.
249 * \param headSPU pointer to the first SPU in the chain
250 */
251void
252crSPUUnloadChain(SPU *headSPU)
253{
254 SPU *the_spu = headSPU, *next_spu;
255
256 while (the_spu)
257 {
258 crDebug("Cleaning up SPU %s", the_spu->name);
259
260 if (the_spu->cleanup)
261 the_spu->cleanup();
262
263 next_spu = the_spu->superSPU;
264 crDLLClose(the_spu->dll);
265 crFree(the_spu);
266 the_spu = next_spu;
267 }
268}
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