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source: vbox/trunk/src/VBox/GuestHost/OpenGL/state_tracker/state_client.c@ 22365

Last change on this file since 22365 was 22365, checked in by vboxsync, 15 years ago

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1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7/*
8 * This file manages all the client-side state including:
9 * Pixel pack/unpack parameters
10 * Vertex arrays
11 */
12
13
14#include "cr_mem.h"
15#include "state.h"
16#include "state/cr_statetypes.h"
17#include "state/cr_statefuncs.h"
18#include "state_internals.h"
19
20#define GLCLIENT_BIT_ALLOC 1024
21
22
23const CRPixelPackState crStateNativePixelPacking = {
24 0, /* rowLength */
25 0, /* skipRows */
26 0, /* skipPixels */
27 1, /* alignment */
28 0, /* imageHeight */
29 0, /* skipImages */
30 GL_FALSE, /* swapBytes */
31 GL_FALSE, /* psLSBFirst */
32};
33
34
35void crStateClientInitBits (CRClientBits *c)
36{
37 int i;
38
39 /* XXX why GLCLIENT_BIT_ALLOC? */
40 c->v = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
41 c->n = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
42 c->c = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
43 c->s = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
44 c->i = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
45 for ( i = 0; i < CR_MAX_TEXTURE_UNITS; i++ )
46 c->t[i] = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
47 c->e = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
48 c->f = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
49
50#ifdef CR_NV_vertex_program
51 for ( i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++ )
52 c->a[i] = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
53#endif
54}
55
56static void crStateUnlockClientPointer(CRClientPointer* cp)
57{
58 if (cp->locked)
59 {
60#ifndef IN_GUEST
61 if (cp->p) crFree(cp->p);
62#endif
63 cp->locked = GL_FALSE;
64 }
65}
66
67void crStateClientDestroy(CRClientState *c)
68{
69#ifdef CR_EXT_compiled_vertex_array
70 if (c->array.locked)
71 {
72 unsigned int i;
73
74 crStateUnlockClientPointer(&c->array.v);
75 crStateUnlockClientPointer(&c->array.c);
76 crStateUnlockClientPointer(&c->array.f);
77 crStateUnlockClientPointer(&c->array.s);
78 crStateUnlockClientPointer(&c->array.e);
79 crStateUnlockClientPointer(&c->array.i);
80 crStateUnlockClientPointer(&c->array.n);
81 for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
82 {
83 crStateUnlockClientPointer(&c->array.t[i]);
84 }
85 for (i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++)
86 {
87 crStateUnlockClientPointer(&c->array.a[i]);
88 }
89 }
90#endif
91}
92
93void crStateClientInit(CRClientState *c)
94{
95 unsigned int i;
96
97 /* pixel pack/unpack */
98 c->unpack.rowLength = 0;
99 c->unpack.skipRows = 0;
100 c->unpack.skipPixels = 0;
101 c->unpack.skipImages = 0;
102 c->unpack.alignment = 4;
103 c->unpack.imageHeight = 0;
104 c->unpack.swapBytes = GL_FALSE;
105 c->unpack.psLSBFirst = GL_FALSE;
106 c->pack.rowLength = 0;
107 c->pack.skipRows = 0;
108 c->pack.skipPixels = 0;
109 c->pack.skipImages = 0;
110 c->pack.alignment = 4;
111 c->pack.imageHeight = 0;
112 c->pack.swapBytes = GL_FALSE;
113 c->pack.psLSBFirst = GL_FALSE;
114
115 /* ARB multitexture */
116 c->curClientTextureUnit = 0;
117
118#ifdef CR_EXT_compiled_vertex_array
119 c->array.lockFirst = 0;
120 c->array.lockCount = 0;
121 c->array.locked = GL_FALSE;
122# ifdef IN_GUEST
123 c->array.synced = GL_FALSE;
124# endif
125#endif
126
127 /* vertex array */
128 c->array.v.p = NULL;
129 c->array.v.size = 4;
130 c->array.v.type = GL_FLOAT;
131 c->array.v.stride = 0;
132 c->array.v.enabled = 0;
133#ifdef CR_ARB_vertex_buffer_object2
134 c->array.v.buffer = g->bufferobject.vertexBuffer;
135#endif
136#ifdef CR_EXT_compiled_vertex_array
137 c->array.v.locked = GL_FALSE;
138 c->array.v.prevPtr = NULL;
139 c->array.v.prevStride = 0;
140#endif
141
142 /* color array */
143 c->array.c.p = NULL;
144 c->array.c.size = 4;
145 c->array.c.type = GL_FLOAT;
146 c->array.c.stride = 0;
147 c->array.c.enabled = 0;
148#ifdef CR_ARB_vertex_buffer_object2
149 c->array.c.buffer = g->bufferobject.vertexBuffer;
150#endif
151#ifdef CR_EXT_compiled_vertex_array
152 c->array.c.locked = GL_FALSE;
153 c->array.c.prevPtr = NULL;
154 c->array.c.prevStride = 0;
155#endif
156
157 /* fog array */
158 c->array.f.p = NULL;
159 c->array.f.size = 0;
160 c->array.f.type = GL_FLOAT;
161 c->array.f.stride = 0;
162 c->array.f.enabled = 0;
163#ifdef CR_ARB_vertex_buffer_object2
164 c->array.f.buffer = g->bufferobject.vertexBuffer;
165#endif
166#ifdef CR_EXT_compiled_vertex_array
167 c->array.f.locked = GL_FALSE;
168 c->array.f.prevPtr = NULL;
169 c->array.f.prevStride = 0;
170#endif
171
172 /* secondary color array */
173 c->array.s.p = NULL;
174 c->array.s.size = 3;
175 c->array.s.type = GL_FLOAT;
176 c->array.s.stride = 0;
177 c->array.s.enabled = 0;
178#ifdef CR_ARB_vertex_buffer_object2
179 c->array.s.buffer = g->bufferobject.vertexBuffer;
180#endif
181#ifdef CR_EXT_compiled_vertex_array
182 c->array.s.locked = GL_FALSE;
183 c->array.s.prevPtr = NULL;
184 c->array.s.prevStride = 0;
185#endif
186
187 /* edge flag array */
188 c->array.e.p = NULL;
189 c->array.e.size = 0;
190 c->array.e.type = GL_FLOAT;
191 c->array.e.stride = 0;
192 c->array.e.enabled = 0;
193#ifdef CR_ARB_vertex_buffer_object2
194 c->array.e.buffer = g->bufferobject.vertexBuffer;
195#endif
196#ifdef CR_EXT_compiled_vertex_array
197 c->array.e.locked = GL_FALSE;
198 c->array.e.prevPtr = NULL;
199 c->array.e.prevStride = 0;
200#endif
201
202 /* color index array */
203 c->array.i.p = NULL;
204 c->array.i.size = 0;
205 c->array.i.type = GL_FLOAT;
206 c->array.i.stride = 0;
207 c->array.i.enabled = 0;
208#ifdef CR_ARB_vertex_buffer_object2
209 c->array.i.buffer = g->bufferobject.vertexBuffer;
210#endif
211#ifdef CR_EXT_compiled_vertex_array
212 c->array.i.locked = GL_FALSE;
213 c->array.i.prevPtr = NULL;
214 c->array.i.prevStride = 0;
215#endif
216
217 /* normal array */
218 c->array.n.p = NULL;
219 c->array.n.size = 4;
220 c->array.n.type = GL_FLOAT;
221 c->array.n.stride = 0;
222 c->array.n.enabled = 0;
223#ifdef CR_ARB_vertex_buffer_object2
224 c->array.n.buffer = g->bufferobject.vertexBuffer;
225#endif
226#ifdef CR_EXT_compiled_vertex_array
227 c->array.n.locked = GL_FALSE;
228 c->array.n.prevPtr = NULL;
229 c->array.n.prevStride = 0;
230#endif
231
232 /* texcoord arrays */
233 for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
234 {
235 c->array.t[i].p = NULL;
236 c->array.t[i].size = 4;
237 c->array.t[i].type = GL_FLOAT;
238 c->array.t[i].stride = 0;
239 c->array.t[i].enabled = 0;
240#ifdef CR_ARB_vertex_buffer_object2
241 c->array.t[i].buffer = g->bufferobject.vertexBuffer;
242#endif
243#ifdef CR_EXT_compiled_vertex_array
244 c->array.t[i].locked = GL_FALSE;
245 c->array.t[i].prevPtr = NULL;
246 c->array.t[i].prevStride = 0;
247#endif
248 }
249
250 /* generic vertex attributes */
251#ifdef CR_NV_vertex_program
252 for (i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++) {
253 c->array.a[i].enabled = GL_FALSE;
254 c->array.a[i].type = 0;
255 c->array.a[i].size = 0;
256 c->array.a[i].stride = 0;
257#ifdef CR_ARB_vertex_buffer_object2
258 c->array.a[i].buffer = g->bufferobject.vertexBuffer;
259#endif
260#ifdef CR_EXT_compiled_vertex_array
261 c->array.a[i].locked = GL_FALSE;
262 c->array.a[i].prevPtr = NULL;
263 c->array.a[i].prevStride = 0;
264#endif
265 }
266#endif
267}
268
269
270/*
271 * PixelStore functions are here, not in state_pixel.c because this
272 * is client-side state, like vertex arrays.
273 */
274
275void STATE_APIENTRY crStatePixelStoref (GLenum pname, GLfloat param)
276{
277
278 /* The GL SPEC says I can do this on page 76. */
279 switch( pname )
280 {
281 case GL_PACK_SWAP_BYTES:
282 case GL_PACK_LSB_FIRST:
283 case GL_UNPACK_SWAP_BYTES:
284 case GL_UNPACK_LSB_FIRST:
285 crStatePixelStorei( pname, param == 0.0f ? 0: 1 );
286 break;
287 default:
288 crStatePixelStorei( pname, (GLint) param );
289 break;
290 }
291}
292
293void STATE_APIENTRY crStatePixelStorei (GLenum pname, GLint param)
294{
295 CRContext *g = GetCurrentContext();
296 CRClientState *c = &(g->client);
297 CRStateBits *sb = GetCurrentBits();
298 CRClientBits *cb = &(sb->client);
299
300 if (g->current.inBeginEnd)
301 {
302 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "PixelStore{if} called in Begin/End");
303 return;
304 }
305
306 FLUSH();
307
308 switch(pname) {
309 case GL_PACK_SWAP_BYTES:
310 c->pack.swapBytes = (GLboolean) param;
311 DIRTY(cb->pack, g->neg_bitid);
312 break;
313 case GL_PACK_LSB_FIRST:
314 c->pack.psLSBFirst = (GLboolean) param;
315 DIRTY(cb->pack, g->neg_bitid);
316 break;
317 case GL_PACK_ROW_LENGTH:
318 if (param < 0.0f)
319 {
320 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Length: %f", param);
321 return;
322 }
323 c->pack.rowLength = param;
324 DIRTY(cb->pack, g->neg_bitid);
325 break;
326#ifdef CR_OPENGL_VERSION_1_2
327 case GL_PACK_IMAGE_HEIGHT:
328 if (param < 0.0f)
329 {
330 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Image Height: %f", param);
331 return;
332 }
333 c->pack.imageHeight = param;
334 DIRTY(cb->pack, g->neg_bitid);
335 break;
336#endif
337 case GL_PACK_SKIP_IMAGES:
338 if (param < 0.0f)
339 {
340 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Images: %f", param);
341 return;
342 }
343 c->pack.skipImages = param;
344 DIRTY(cb->pack, g->neg_bitid);
345 break;
346 case GL_PACK_SKIP_PIXELS:
347 if (param < 0.0f)
348 {
349 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Pixels: %f", param);
350 return;
351 }
352 c->pack.skipPixels = param;
353 DIRTY(cb->pack, g->neg_bitid);
354 break;
355 case GL_PACK_SKIP_ROWS:
356 if (param < 0.0f)
357 {
358 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Skip: %f", param);
359 return;
360 }
361 c->pack.skipRows = param;
362 DIRTY(cb->pack, g->neg_bitid);
363 break;
364 case GL_PACK_ALIGNMENT:
365 if (((GLint) param) != 1 &&
366 ((GLint) param) != 2 &&
367 ((GLint) param) != 4 &&
368 ((GLint) param) != 8)
369 {
370 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Invalid Alignment: %f", param);
371 return;
372 }
373 c->pack.alignment = param;
374 DIRTY(cb->pack, g->neg_bitid);
375 break;
376
377 case GL_UNPACK_SWAP_BYTES:
378 c->unpack.swapBytes = (GLboolean) param;
379 DIRTY(cb->unpack, g->neg_bitid);
380 break;
381 case GL_UNPACK_LSB_FIRST:
382 c->unpack.psLSBFirst = (GLboolean) param;
383 DIRTY(cb->unpack, g->neg_bitid);
384 break;
385 case GL_UNPACK_ROW_LENGTH:
386 if (param < 0.0f)
387 {
388 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Length: %f", param);
389 return;
390 }
391 c->unpack.rowLength = param;
392 DIRTY(cb->unpack, g->neg_bitid);
393 break;
394#ifdef CR_OPENGL_VERSION_1_2
395 case GL_UNPACK_IMAGE_HEIGHT:
396 if (param < 0.0f)
397 {
398 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Image Height: %f", param);
399 return;
400 }
401 c->unpack.imageHeight = param;
402 DIRTY(cb->unpack, g->neg_bitid);
403 break;
404#endif
405 case GL_UNPACK_SKIP_IMAGES:
406 if (param < 0.0f)
407 {
408 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Images: %f", param);
409 return;
410 }
411 c->unpack.skipImages = param;
412 DIRTY(cb->unpack, g->neg_bitid);
413 break;
414 case GL_UNPACK_SKIP_PIXELS:
415 if (param < 0.0f)
416 {
417 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Pixels: %f", param);
418 return;
419 }
420 c->unpack.skipPixels = param;
421 DIRTY(cb->unpack, g->neg_bitid);
422 break;
423 case GL_UNPACK_SKIP_ROWS:
424 if (param < 0.0f)
425 {
426 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Skip: %f", param);
427 return;
428 }
429 c->unpack.skipRows = param;
430 DIRTY(cb->unpack, g->neg_bitid);
431 break;
432 case GL_UNPACK_ALIGNMENT:
433 if (((GLint) param) != 1 &&
434 ((GLint) param) != 2 &&
435 ((GLint) param) != 4 &&
436 ((GLint) param) != 8)
437 {
438 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Invalid Alignment: %f", param);
439 return;
440 }
441 c->unpack.alignment = param;
442 DIRTY(cb->unpack, g->neg_bitid);
443 break;
444 default:
445 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Unknown glPixelStore Pname: %d", pname);
446 return;
447 }
448 DIRTY(cb->dirty, g->neg_bitid);
449}
450
451
452static void setClientState(CRClientState *c, CRClientBits *cb,
453 CRbitvalue *neg_bitid, GLenum array, GLboolean state)
454{
455 CRContext *g = GetCurrentContext();
456
457 switch (array)
458 {
459#ifdef CR_NV_vertex_program
460 case GL_VERTEX_ATTRIB_ARRAY0_NV:
461 case GL_VERTEX_ATTRIB_ARRAY1_NV:
462 case GL_VERTEX_ATTRIB_ARRAY2_NV:
463 case GL_VERTEX_ATTRIB_ARRAY3_NV:
464 case GL_VERTEX_ATTRIB_ARRAY4_NV:
465 case GL_VERTEX_ATTRIB_ARRAY5_NV:
466 case GL_VERTEX_ATTRIB_ARRAY6_NV:
467 case GL_VERTEX_ATTRIB_ARRAY7_NV:
468 case GL_VERTEX_ATTRIB_ARRAY8_NV:
469 case GL_VERTEX_ATTRIB_ARRAY9_NV:
470 case GL_VERTEX_ATTRIB_ARRAY10_NV:
471 case GL_VERTEX_ATTRIB_ARRAY11_NV:
472 case GL_VERTEX_ATTRIB_ARRAY12_NV:
473 case GL_VERTEX_ATTRIB_ARRAY13_NV:
474 case GL_VERTEX_ATTRIB_ARRAY14_NV:
475 case GL_VERTEX_ATTRIB_ARRAY15_NV:
476 {
477 const GLuint i = array - GL_VERTEX_ATTRIB_ARRAY0_NV;
478 c->array.a[i].enabled = state;
479 }
480 break;
481#endif
482 case GL_VERTEX_ARRAY:
483 c->array.v.enabled = state;
484 break;
485 case GL_COLOR_ARRAY:
486 c->array.c.enabled = state;
487 break;
488 case GL_NORMAL_ARRAY:
489 c->array.n.enabled = state;
490 break;
491 case GL_INDEX_ARRAY:
492 c->array.i.enabled = state;
493 break;
494 case GL_TEXTURE_COORD_ARRAY:
495 c->array.t[c->curClientTextureUnit].enabled = state;
496 break;
497 case GL_EDGE_FLAG_ARRAY:
498 c->array.e.enabled = state;
499 break;
500#ifdef CR_EXT_fog_coord
501 case GL_FOG_COORDINATE_ARRAY_EXT:
502 c->array.f.enabled = state;
503 break;
504#endif
505#ifdef CR_EXT_secondary_color
506 case GL_SECONDARY_COLOR_ARRAY_EXT:
507 if( g->extensions.EXT_secondary_color ){
508 c->array.s.enabled = state;
509 }
510 else {
511 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "Invalid Enum passed to Enable/Disable Client State: SECONDARY_COLOR_ARRAY_EXT - EXT_secondary_color is not enabled." );
512 return;
513 }
514 break;
515#endif
516 default:
517 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "Invalid Enum passed to Enable/Disable Client State: 0x%x", array );
518 return;
519 }
520 DIRTY(cb->dirty, neg_bitid);
521 DIRTY(cb->enableClientState, neg_bitid);
522}
523
524void STATE_APIENTRY crStateEnableClientState (GLenum array)
525{
526 CRContext *g = GetCurrentContext();
527 CRClientState *c = &(g->client);
528 CRStateBits *sb = GetCurrentBits();
529 CRClientBits *cb = &(sb->client);
530
531 FLUSH();
532
533 setClientState(c, cb, g->neg_bitid, array, GL_TRUE);
534}
535
536void STATE_APIENTRY crStateDisableClientState (GLenum array)
537{
538 CRContext *g = GetCurrentContext();
539 CRClientState *c = &(g->client);
540 CRStateBits *sb = GetCurrentBits();
541 CRClientBits *cb = &(sb->client);
542
543 FLUSH();
544
545 setClientState(c, cb, g->neg_bitid, array, GL_FALSE);
546}
547
548static void
549crStateClientSetPointer(CRClientPointer *cp, GLint size,
550 GLenum type, GLboolean normalized,
551 GLsizei stride, const GLvoid *pointer)
552{
553 CRContext *g = GetCurrentContext();
554
555#ifdef CR_EXT_compiled_vertex_array
556 crStateUnlockClientPointer(cp);
557 cp->prevPtr = cp->p;
558 cp->prevStride = cp->stride;
559#endif
560
561 cp->p = (unsigned char *) pointer;
562 cp->size = size;
563 cp->type = type;
564 cp->normalized = normalized;
565
566 /* Calculate the bytes per index for address calculation */
567 cp->bytesPerIndex = size;
568 switch (type)
569 {
570 case GL_BYTE:
571 case GL_UNSIGNED_BYTE:
572 break;
573 case GL_SHORT:
574 case GL_UNSIGNED_SHORT:
575 cp->bytesPerIndex *= sizeof(GLshort);
576 break;
577 case GL_INT:
578 case GL_UNSIGNED_INT:
579 cp->bytesPerIndex *= sizeof(GLint);
580 break;
581 case GL_FLOAT:
582 cp->bytesPerIndex *= sizeof(GLfloat);
583 break;
584 case GL_DOUBLE:
585 cp->bytesPerIndex *= sizeof(GLdouble);
586 break;
587 default:
588 crStateError( __LINE__, __FILE__, GL_INVALID_VALUE,
589 "Unknown type of vertex array: %d", type );
590 return;
591 }
592
593 /*
594 ** Note: If stride==0 then we set the
595 ** stride equal address offset
596 ** therefore stride can never equal
597 ** zero.
598 */
599 if (stride)
600 cp->stride = stride;
601 else
602 cp->stride = cp->bytesPerIndex;
603
604#ifdef CR_ARB_vertex_buffer_object
605 cp->buffer = g->bufferobject.arrayBuffer;
606#endif
607}
608
609void STATE_APIENTRY crStateVertexPointer(GLint size, GLenum type,
610 GLsizei stride, const GLvoid *p)
611{
612 CRContext *g = GetCurrentContext();
613 CRClientState *c = &(g->client);
614 CRStateBits *sb = GetCurrentBits();
615 CRClientBits *cb = &(sb->client);
616
617 FLUSH();
618
619 if (size != 2 && size != 3 && size != 4)
620 {
621 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexPointer: invalid size: %d", size);
622 return;
623 }
624 if (type != GL_SHORT && type != GL_INT &&
625 type != GL_FLOAT && type != GL_DOUBLE)
626 {
627 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glVertexPointer: invalid type: 0x%x", type);
628 return;
629 }
630 if (stride < 0)
631 {
632 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexPointer: stride was negative: %d", stride);
633 return;
634 }
635
636 crStateClientSetPointer(&(c->array.v), size, type, GL_FALSE, stride, p);
637 DIRTY(cb->dirty, g->neg_bitid);
638 DIRTY(cb->clientPointer, g->neg_bitid);
639 DIRTY(cb->v, g->neg_bitid);
640}
641
642void STATE_APIENTRY crStateColorPointer(GLint size, GLenum type,
643 GLsizei stride, const GLvoid *p)
644{
645 CRContext *g = GetCurrentContext();
646 CRClientState *c = &(g->client);
647 CRStateBits *sb = GetCurrentBits();
648 CRClientBits *cb = &(sb->client);
649
650 FLUSH();
651
652 if (size != 3 && size != 4)
653 {
654 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glColorPointer: invalid size: %d", size);
655 return;
656 }
657 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
658 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
659 type != GL_INT && type != GL_UNSIGNED_INT &&
660 type != GL_FLOAT && type != GL_DOUBLE)
661 {
662 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glColorPointer: invalid type: 0x%x", type);
663 return;
664 }
665 if (stride < 0)
666 {
667 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glColorPointer: stride was negative: %d", stride);
668 return;
669 }
670
671 crStateClientSetPointer(&(c->array.c), size, type, GL_TRUE, stride, p);
672 DIRTY(cb->dirty, g->neg_bitid);
673 DIRTY(cb->clientPointer, g->neg_bitid);
674 DIRTY(cb->c, g->neg_bitid);
675}
676
677void STATE_APIENTRY crStateSecondaryColorPointerEXT(GLint size,
678 GLenum type, GLsizei stride, const GLvoid *p)
679{
680 CRContext *g = GetCurrentContext();
681 CRClientState *c = &(g->client);
682 CRStateBits *sb = GetCurrentBits();
683 CRClientBits *cb = &(sb->client);
684
685 FLUSH();
686
687 if ( !g->extensions.EXT_secondary_color )
688 {
689 crError( "glSecondaryColorPointerEXT called but EXT_secondary_color is disabled." );
690 return;
691 }
692
693 /*Note: According to opengl spec, only size==3 should be accepted here.
694 *But it turns out that most drivers accept size==4 here as well, and 4th value
695 *could even be accessed in shaders code.
696 *Having a strict check here, leads to difference between guest and host gpu states, which
697 *in turn could lead to crashes when using server side VBOs.
698 *@todo: add error reporting to state's VBO related functions and abort dispatching to
699 *real gpu on any failure to prevent other possible issues.
700 */
701
702 if ((size != 3) && (size != 4))
703 {
704 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glSecondaryColorPointerEXT: invalid size: %d", size);
705 return;
706 }
707 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
708 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
709 type != GL_INT && type != GL_UNSIGNED_INT &&
710 type != GL_FLOAT && type != GL_DOUBLE)
711 {
712 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glSecondaryColorPointerEXT: invalid type: 0x%x", type);
713 return;
714 }
715 if (stride < 0)
716 {
717 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glSecondaryColorPointerEXT: stride was negative: %d", stride);
718 return;
719 }
720
721 crStateClientSetPointer(&(c->array.s), size, type, GL_TRUE, stride, p);
722 DIRTY(cb->dirty, g->neg_bitid);
723 DIRTY(cb->clientPointer, g->neg_bitid);
724 DIRTY(cb->s, g->neg_bitid);
725}
726
727void STATE_APIENTRY crStateIndexPointer(GLenum type, GLsizei stride,
728 const GLvoid *p)
729{
730 CRContext *g = GetCurrentContext();
731 CRClientState *c = &(g->client);
732 CRStateBits *sb = GetCurrentBits();
733 CRClientBits *cb = &(sb->client);
734
735 FLUSH();
736
737 if (type != GL_SHORT && type != GL_INT && type != GL_UNSIGNED_BYTE &&
738 type != GL_FLOAT && type != GL_DOUBLE)
739 {
740 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glIndexPointer: invalid type: 0x%x", type);
741 return;
742 }
743 if (stride < 0)
744 {
745 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glIndexPointer: stride was negative: %d", stride);
746 return;
747 }
748
749 crStateClientSetPointer(&(c->array.i), 1, type, GL_TRUE, stride, p);
750 DIRTY(cb->dirty, g->neg_bitid);
751 DIRTY(cb->clientPointer, g->neg_bitid);
752 DIRTY(cb->i, g->neg_bitid);
753}
754
755void STATE_APIENTRY crStateNormalPointer(GLenum type, GLsizei stride,
756 const GLvoid *p)
757{
758 CRContext *g = GetCurrentContext();
759 CRClientState *c = &(g->client);
760 CRStateBits *sb = GetCurrentBits();
761 CRClientBits *cb = &(sb->client);
762
763 FLUSH();
764
765 if (type != GL_BYTE && type != GL_SHORT &&
766 type != GL_INT && type != GL_FLOAT &&
767 type != GL_DOUBLE)
768 {
769 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glNormalPointer: invalid type: 0x%x", type);
770 return;
771 }
772 if (stride < 0)
773 {
774 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glNormalPointer: stride was negative: %d", stride);
775 return;
776 }
777
778 crStateClientSetPointer(&(c->array.n), 3, type, GL_TRUE, stride, p);
779 DIRTY(cb->dirty, g->neg_bitid);
780 DIRTY(cb->clientPointer, g->neg_bitid);
781 DIRTY(cb->n, g->neg_bitid);
782}
783
784void STATE_APIENTRY crStateTexCoordPointer(GLint size, GLenum type,
785 GLsizei stride, const GLvoid *p)
786{
787 CRContext *g = GetCurrentContext();
788 CRClientState *c = &(g->client);
789 CRStateBits *sb = GetCurrentBits();
790 CRClientBits *cb = &(sb->client);
791
792 FLUSH();
793
794 if (size != 1 && size != 2 && size != 3 && size != 4)
795 {
796 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glTexCoordPointer: invalid size: %d", size);
797 return;
798 }
799 if (type != GL_SHORT && type != GL_INT &&
800 type != GL_FLOAT && type != GL_DOUBLE)
801 {
802 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glTexCoordPointer: invalid type: 0x%x", type);
803 return;
804 }
805 if (stride < 0)
806 {
807 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glTexCoordPointer: stride was negative: %d", stride);
808 return;
809 }
810
811 crStateClientSetPointer(&(c->array.t[c->curClientTextureUnit]), size, type, GL_FALSE, stride, p);
812 DIRTY(cb->dirty, g->neg_bitid);
813 DIRTY(cb->clientPointer, g->neg_bitid);
814 DIRTY(cb->t[c->curClientTextureUnit], g->neg_bitid);
815}
816
817void STATE_APIENTRY crStateEdgeFlagPointer(GLsizei stride, const GLvoid *p)
818{
819 CRContext *g = GetCurrentContext();
820 CRClientState *c = &(g->client);
821 CRStateBits *sb = GetCurrentBits();
822 CRClientBits *cb = &(sb->client);
823
824 FLUSH();
825
826 if (stride < 0)
827 {
828 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glTexCoordPointer: stride was negative: %d", stride);
829 return;
830 }
831
832 crStateClientSetPointer(&(c->array.e), 1, GL_UNSIGNED_BYTE, GL_FALSE, stride, p);
833 DIRTY(cb->dirty, g->neg_bitid);
834 DIRTY(cb->clientPointer, g->neg_bitid);
835 DIRTY(cb->e, g->neg_bitid);
836}
837
838void STATE_APIENTRY crStateFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *p)
839{
840 CRContext *g = GetCurrentContext();
841 CRClientState *c = &(g->client);
842 CRStateBits *sb = GetCurrentBits();
843 CRClientBits *cb = &(sb->client);
844
845 FLUSH();
846
847 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
848 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
849 type != GL_INT && type != GL_UNSIGNED_INT &&
850 type != GL_FLOAT && type != GL_DOUBLE)
851 {
852 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glFogCoordPointerEXT: invalid type: 0x%x", type);
853 return;
854 }
855 if (stride < 0)
856 {
857 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glFogCoordPointerEXT: stride was negative: %d", stride);
858 return;
859 }
860
861 crStateClientSetPointer(&(c->array.f), 1, type, GL_FALSE, stride, p);
862 DIRTY(cb->dirty, g->neg_bitid);
863 DIRTY(cb->clientPointer, g->neg_bitid);
864 DIRTY(cb->f, g->neg_bitid);
865}
866
867
868void STATE_APIENTRY crStateVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *p)
869{
870 GLboolean normalized = GL_FALSE;
871 /* Extra error checking for NV arrays */
872 if (type != GL_UNSIGNED_BYTE && type != GL_SHORT &&
873 type != GL_FLOAT && type != GL_DOUBLE) {
874 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
875 "glVertexAttribPointerNV: invalid type: 0x%x", type);
876 return;
877 }
878 crStateVertexAttribPointerARB(index, size, type, normalized, stride, p);
879}
880
881
882void STATE_APIENTRY crStateVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *p)
883{
884 CRContext *g = GetCurrentContext();
885 CRClientState *c = &(g->client);
886 CRStateBits *sb = GetCurrentBits();
887 CRClientBits *cb = &(sb->client);
888
889 FLUSH();
890
891 if (index > CR_MAX_VERTEX_ATTRIBS)
892 {
893 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: invalid index: %d", (int) index);
894 return;
895 }
896 if (size != 1 && size != 2 && size != 3 && size != 4)
897 {
898 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: invalid size: %d", size);
899 return;
900 }
901 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
902 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
903 type != GL_INT && type != GL_UNSIGNED_INT &&
904 type != GL_FLOAT && type != GL_DOUBLE)
905 {
906 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glVertexAttribPointerARB: invalid type: 0x%x", type);
907 return;
908 }
909 if (stride < 0)
910 {
911 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: stride was negative: %d", stride);
912 return;
913 }
914
915 crStateClientSetPointer(&(c->array.a[index]), size, type, normalized, stride, p);
916 DIRTY(cb->dirty, g->neg_bitid);
917 DIRTY(cb->clientPointer, g->neg_bitid);
918 DIRTY(cb->a[index], g->neg_bitid);
919}
920
921
922void STATE_APIENTRY crStateGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
923{
924 CRContext *g = GetCurrentContext();
925
926 if (g->current.inBeginEnd) {
927 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
928 "glGetVertexAttribPointervNV called in Begin/End");
929 return;
930 }
931
932 if (index >= CR_MAX_VERTEX_ATTRIBS) {
933 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
934 "glGetVertexAttribPointervNV(index)");
935 return;
936 }
937
938 if (pname != GL_ATTRIB_ARRAY_POINTER_NV) {
939 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
940 "glGetVertexAttribPointervNV(pname)");
941 return;
942 }
943
944 *pointer = g->client.array.a[index].p;
945}
946
947
948void STATE_APIENTRY crStateGetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
949{
950 crStateGetVertexAttribPointervNV(index, pname, pointer);
951}
952
953
954
955/*
956** Currently I treat Interleaved Arrays as if the
957** user uses them as separate arrays.
958** Certainly not the most efficient method but it
959** lets me use the same glDrawArrays method.
960*/
961void STATE_APIENTRY crStateInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *p)
962{
963 CRContext *g = GetCurrentContext();
964 CRClientState *c = &(g->client);
965 CRStateBits *sb = GetCurrentBits();
966 CRClientBits *cb = &(sb->client);
967 CRClientPointer *cp;
968 unsigned char *base = (unsigned char *) p;
969
970 if (g->current.inBeginEnd)
971 {
972 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glInterleavedArrays called in begin/end");
973 return;
974 }
975
976 FLUSH();
977
978 if (stride < 0)
979 {
980 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glInterleavedArrays: stride < 0: %d", stride);
981 return;
982 }
983
984 switch (format)
985 {
986 case GL_T4F_C4F_N3F_V4F:
987 case GL_T2F_C4F_N3F_V3F:
988 case GL_C4F_N3F_V3F:
989 case GL_T4F_V4F:
990 case GL_T2F_C3F_V3F:
991 case GL_T2F_N3F_V3F:
992 case GL_C3F_V3F:
993 case GL_N3F_V3F:
994 case GL_T2F_C4UB_V3F:
995 case GL_T2F_V3F:
996 case GL_C4UB_V3F:
997 case GL_V3F:
998 case GL_C4UB_V2F:
999 case GL_V2F:
1000 break;
1001 default:
1002 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1003 return;
1004 }
1005
1006 DIRTY(cb->dirty, g->neg_bitid);
1007 DIRTY(cb->clientPointer, g->neg_bitid);
1008
1009/* p, size, type, stride, enabled, bytesPerIndex */
1010/*
1011** VertexPointer
1012*/
1013
1014 cp = &(c->array.v);
1015 cp->type = GL_FLOAT;
1016 cp->enabled = GL_TRUE;
1017
1018#ifdef CR_EXT_compiled_vertex_array
1019 crStateUnlockClientPointer(cp);
1020#endif
1021
1022 switch (format)
1023 {
1024 case GL_T4F_C4F_N3F_V4F:
1025 cp->p = base+4*sizeof(GLfloat)+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1026 cp->size = 4;
1027 break;
1028 case GL_T2F_C4F_N3F_V3F:
1029 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1030 cp->size = 3;
1031 break;
1032 case GL_C4F_N3F_V3F:
1033 cp->p = base+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1034 cp->size = 3;
1035 break;
1036 case GL_T4F_V4F:
1037 cp->p = base+4*sizeof(GLfloat);
1038 cp->size = 4;
1039 break;
1040 case GL_T2F_C3F_V3F:
1041 cp->p = base+2*sizeof(GLfloat)+3*sizeof(GLfloat);
1042 cp->size = 3;
1043 break;
1044 case GL_T2F_N3F_V3F:
1045 cp->p = base+2*sizeof(GLfloat)+3*sizeof(GLfloat);
1046 cp->size = 3;
1047 break;
1048 case GL_C3F_V3F:
1049 cp->p = base+3*sizeof(GLfloat);
1050 cp->size = 3;
1051 break;
1052 case GL_N3F_V3F:
1053 cp->p = base+3*sizeof(GLfloat);
1054 cp->size = 3;
1055 break;
1056 case GL_T2F_C4UB_V3F:
1057 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLubyte);
1058 cp->size = 3;
1059 break;
1060 case GL_T2F_V3F:
1061 cp->p = base+2*sizeof(GLfloat);
1062 cp->size = 3;
1063 break;
1064 case GL_C4UB_V3F:
1065 cp->p = base+4*sizeof(GLubyte);
1066 cp->size = 3;
1067 break;
1068 case GL_V3F:
1069 cp->p = base;
1070 cp->size = 3;
1071 break;
1072 case GL_C4UB_V2F:
1073 cp->p = base+4*sizeof(GLubyte);
1074 cp->size = 2;
1075 break;
1076 case GL_V2F:
1077 cp->p = base;
1078 cp->size = 2;
1079 break;
1080 default:
1081 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1082 return;
1083 }
1084
1085 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1086
1087 if (stride==0)
1088 stride = cp->bytesPerIndex + (cp->p - base);
1089 cp->stride = stride;
1090
1091/*
1092** NormalPointer
1093*/
1094
1095 cp = &(c->array.n);
1096 cp->enabled = GL_TRUE;
1097 cp->stride = stride;
1098#ifdef CR_EXT_compiled_vertex_array
1099 crStateUnlockClientPointer(cp);
1100#endif
1101
1102 switch (format)
1103 {
1104 case GL_T4F_C4F_N3F_V4F:
1105 cp->p = base+4*sizeof(GLfloat)+4*sizeof(GLfloat);
1106 break;
1107 case GL_T2F_C4F_N3F_V3F:
1108 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLfloat);
1109 break;
1110 case GL_C4F_N3F_V3F:
1111 cp->p = base+4*sizeof(GLfloat);
1112 break;
1113 case GL_T2F_N3F_V3F:
1114 cp->p = base+2*sizeof(GLfloat);
1115 break;
1116 case GL_N3F_V3F:
1117 cp->p = base;
1118 break;
1119 case GL_T4F_V4F:
1120 case GL_T2F_C3F_V3F:
1121 case GL_C3F_V3F:
1122 case GL_T2F_C4UB_V3F:
1123 case GL_T2F_V3F:
1124 case GL_C4UB_V3F:
1125 case GL_V3F:
1126 case GL_C4UB_V2F:
1127 case GL_V2F:
1128 cp->enabled = GL_FALSE;
1129 break;
1130 default:
1131 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1132 return;
1133 }
1134
1135 if (cp->enabled)
1136 {
1137 cp->type = GL_FLOAT;
1138 cp->size = 3;
1139 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1140 }
1141
1142/*
1143** ColorPointer
1144*/
1145
1146 cp = &(c->array.c);
1147 cp->enabled = GL_TRUE;
1148 cp->stride = stride;
1149#ifdef CR_EXT_compiled_vertex_array
1150 crStateUnlockClientPointer(cp);
1151#endif
1152
1153 switch (format)
1154 {
1155 case GL_T4F_C4F_N3F_V4F:
1156 cp->size = 4;
1157 cp->type = GL_FLOAT;
1158 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1159 cp->p = base+4*sizeof(GLfloat);
1160 break;
1161 case GL_T2F_C4F_N3F_V3F:
1162 cp->size = 4;
1163 cp->type = GL_FLOAT;
1164 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1165 cp->p = base+2*sizeof(GLfloat);
1166 break;
1167 case GL_C4F_N3F_V3F:
1168 cp->size = 4;
1169 cp->type = GL_FLOAT;
1170 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1171 cp->p = base;
1172 break;
1173 case GL_T2F_C3F_V3F:
1174 cp->size = 3;
1175 cp->type = GL_FLOAT;
1176 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1177 cp->p = base+2*sizeof(GLfloat);
1178 break;
1179 case GL_C3F_V3F:
1180 cp->size = 3;
1181 cp->type = GL_FLOAT;
1182 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1183 cp->p = base;
1184 break;
1185 case GL_T2F_C4UB_V3F:
1186 cp->size = 4;
1187 cp->type = GL_UNSIGNED_BYTE;
1188 cp->bytesPerIndex = cp->size * sizeof(GLubyte);
1189 cp->p = base+2*sizeof(GLfloat);
1190 break;
1191 case GL_C4UB_V3F:
1192 cp->size = 4;
1193 cp->type = GL_UNSIGNED_BYTE;
1194 cp->bytesPerIndex = cp->size * sizeof(GLubyte);
1195 cp->p = base;
1196 break;
1197 case GL_C4UB_V2F:
1198 cp->size = 4;
1199 cp->type = GL_UNSIGNED_BYTE;
1200 cp->bytesPerIndex = cp->size * sizeof(GLubyte);
1201 cp->p = base;
1202 break;
1203 case GL_T2F_N3F_V3F:
1204 case GL_N3F_V3F:
1205 case GL_T4F_V4F:
1206 case GL_T2F_V3F:
1207 case GL_V3F:
1208 case GL_V2F:
1209 cp->enabled = GL_FALSE;
1210 break;
1211 default:
1212 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1213 return;
1214 }
1215
1216/*
1217** TexturePointer
1218*/
1219
1220 cp = &(c->array.t[c->curClientTextureUnit]);
1221 cp->enabled = GL_TRUE;
1222 cp->stride = stride;
1223#ifdef CR_EXT_compiled_vertex_array
1224 crStateUnlockClientPointer(cp);
1225#endif
1226
1227 switch (format)
1228 {
1229 case GL_T4F_C4F_N3F_V4F:
1230 cp->size = 4;
1231 cp->p = base;
1232 break;
1233 case GL_T2F_C4F_N3F_V3F:
1234 cp->size = 3;
1235 cp->p = base;
1236 break;
1237 case GL_T2F_C3F_V3F:
1238 case GL_T2F_N3F_V3F:
1239 cp->size = 3;
1240 cp->p = base;
1241 break;
1242 case GL_T2F_C4UB_V3F:
1243 cp->size = 3;
1244 cp->p = base;
1245 break;
1246 case GL_T4F_V4F:
1247 cp->size = 4;
1248 cp->p = base;
1249 break;
1250 case GL_T2F_V3F:
1251 cp->size = 3;
1252 cp->p = base;
1253 break;
1254 case GL_C4UB_V3F:
1255 case GL_C4UB_V2F:
1256 case GL_C3F_V3F:
1257 case GL_C4F_N3F_V3F:
1258 case GL_N3F_V3F:
1259 case GL_V3F:
1260 case GL_V2F:
1261 cp->enabled = GL_FALSE;
1262 break;
1263 default:
1264 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1265 return;
1266 }
1267
1268 if (cp->enabled)
1269 {
1270 cp->type = GL_FLOAT;
1271 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1272 }
1273}
1274
1275void STATE_APIENTRY crStateGetPointerv(GLenum pname, GLvoid * * params)
1276{
1277 CRContext *g = GetCurrentContext();
1278 CRClientState *c = &(g->client);
1279
1280 if (g->current.inBeginEnd)
1281 {
1282 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1283 "GetPointerv called in begin/end");
1284 return;
1285 }
1286
1287 switch (pname)
1288 {
1289 case GL_VERTEX_ARRAY_POINTER:
1290 *params = (GLvoid *) c->array.v.p;
1291 break;
1292 case GL_COLOR_ARRAY_POINTER:
1293 *params = (GLvoid *) c->array.c.p;
1294 break;
1295 case GL_NORMAL_ARRAY_POINTER:
1296 *params = (GLvoid *) c->array.n.p;
1297 break;
1298 case GL_INDEX_ARRAY_POINTER:
1299 *params = (GLvoid *) c->array.i.p;
1300 break;
1301 case GL_TEXTURE_COORD_ARRAY_POINTER:
1302 *params = (GLvoid *) c->array.t[c->curClientTextureUnit].p;
1303 break;
1304 case GL_EDGE_FLAG_ARRAY_POINTER:
1305 *params = (GLvoid *) c->array.e.p;
1306 break;
1307#ifdef CR_EXT_fog_coord
1308 case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
1309 *params = (GLvoid *) c->array.f.p;
1310 break;
1311#endif
1312#ifdef CR_EXT_secondary_color
1313 case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
1314 if( g->extensions.EXT_secondary_color ){
1315 *params = (GLvoid *) c->array.s.p;
1316 }
1317 else {
1318 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "Invalid Enum passed to glGetPointerv: SECONDARY_COLOR_ARRAY_EXT - EXT_secondary_color is not enabled." );
1319 return;
1320 }
1321 break;
1322#endif
1323 case GL_FEEDBACK_BUFFER_POINTER:
1324 case GL_SELECTION_BUFFER_POINTER:
1325 /* do nothing - API switching should pick this up */
1326 break;
1327 default:
1328 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1329 "glGetPointerv: invalid pname: %d", pname);
1330 return;
1331 }
1332}
1333
1334
1335void STATE_APIENTRY crStatePushClientAttrib( GLbitfield mask )
1336{
1337 CRContext *g = GetCurrentContext();
1338 CRClientState *c = &(g->client);
1339
1340 if (g->current.inBeginEnd) {
1341 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1342 "glPushClientAttrib called in Begin/End");
1343 return;
1344 }
1345
1346 if (c->attribStackDepth == CR_MAX_CLIENT_ATTRIB_STACK_DEPTH - 1) {
1347 crStateError(__LINE__, __FILE__, GL_STACK_OVERFLOW,
1348 "glPushClientAttrib called with a full stack!" );
1349 return;
1350 }
1351
1352 FLUSH();
1353
1354 c->pushMaskStack[c->attribStackDepth++] = mask;
1355
1356 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
1357 c->pixelPackStoreStack[c->pixelStoreStackDepth] = c->pack;
1358 c->pixelUnpackStoreStack[c->pixelStoreStackDepth] = c->unpack;
1359 c->pixelStoreStackDepth++;
1360 }
1361 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
1362 c->vertexArrayStack[c->vertexArrayStackDepth] = c->array;
1363 c->vertexArrayStackDepth++;
1364 }
1365
1366 /* dirty? - no, because we haven't really changed any state */
1367}
1368
1369
1370void STATE_APIENTRY crStatePopClientAttrib( void )
1371{
1372 CRContext *g = GetCurrentContext();
1373 CRClientState *c = &(g->client);
1374 CRStateBits *sb = GetCurrentBits();
1375 CRClientBits *cb = &(sb->client);
1376 CRbitvalue mask;
1377
1378 if (g->current.inBeginEnd) {
1379 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1380 "glPopClientAttrib called in Begin/End");
1381 return;
1382 }
1383
1384 if (c->attribStackDepth == 0) {
1385 crStateError(__LINE__, __FILE__, GL_STACK_UNDERFLOW,
1386 "glPopClientAttrib called with an empty stack!" );
1387 return;
1388 }
1389
1390 FLUSH();
1391
1392 mask = c->pushMaskStack[--c->attribStackDepth];
1393
1394 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
1395 if (c->pixelStoreStackDepth == 0) {
1396 crError("bug in glPopClientAttrib (pixel store) ");
1397 return;
1398 }
1399 c->pixelStoreStackDepth--;
1400 c->pack = c->pixelPackStoreStack[c->pixelStoreStackDepth];
1401 c->unpack = c->pixelUnpackStoreStack[c->pixelStoreStackDepth];
1402 DIRTY(cb->pack, g->neg_bitid);
1403 }
1404
1405 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
1406 if (c->vertexArrayStackDepth == 0) {
1407 crError("bug in glPopClientAttrib (vertex array) ");
1408 return;
1409 }
1410 c->vertexArrayStackDepth--;
1411 c->array = c->vertexArrayStack[c->vertexArrayStackDepth];
1412 DIRTY(cb->clientPointer, g->neg_bitid);
1413 }
1414
1415 DIRTY(cb->dirty, g->neg_bitid);
1416}
1417
1418static void crStateLockClientPointer(CRClientPointer* cp)
1419{
1420 crStateUnlockClientPointer(cp);
1421 if (cp->enabled)
1422 {
1423 cp->locked = GL_TRUE;
1424 }
1425}
1426
1427void STATE_APIENTRY crStateLockArraysEXT(GLint first, GLint count)
1428{
1429 CRContext *g = GetCurrentContext();
1430 CRClientState *c = &(g->client);
1431 unsigned int i;
1432
1433 c->array.locked = GL_TRUE;
1434 c->array.lockFirst = first;
1435 c->array.lockCount = count;
1436#ifdef IN_GUEST
1437 c->array.synced = GL_FALSE;
1438#endif
1439
1440 crStateLockClientPointer(&c->array.v);
1441 crStateLockClientPointer(&c->array.c);
1442 crStateLockClientPointer(&c->array.f);
1443 crStateLockClientPointer(&c->array.s);
1444 crStateLockClientPointer(&c->array.e);
1445 crStateLockClientPointer(&c->array.i);
1446 crStateLockClientPointer(&c->array.n);
1447 for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
1448 {
1449 crStateLockClientPointer(&c->array.t[i]);
1450 }
1451 for (i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++)
1452 {
1453 crStateLockClientPointer(&c->array.a[i]);
1454 }
1455}
1456
1457void STATE_APIENTRY crStateUnlockArraysEXT()
1458{
1459 CRContext *g = GetCurrentContext();
1460 CRClientState *c = &(g->client);
1461 unsigned int i;
1462
1463 c->array.locked = GL_FALSE;
1464#ifdef IN_GUEST
1465 c->array.synced = GL_FALSE;
1466#endif
1467
1468 crStateUnlockClientPointer(&c->array.v);
1469 crStateUnlockClientPointer(&c->array.c);
1470 crStateUnlockClientPointer(&c->array.f);
1471 crStateUnlockClientPointer(&c->array.s);
1472 crStateUnlockClientPointer(&c->array.e);
1473 crStateUnlockClientPointer(&c->array.i);
1474 crStateUnlockClientPointer(&c->array.n);
1475 for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
1476 {
1477 crStateUnlockClientPointer(&c->array.t[i]);
1478 }
1479 for (i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++)
1480 {
1481 crStateUnlockClientPointer(&c->array.a[i]);
1482 }
1483}
1484
1485void STATE_APIENTRY crStateVertexArrayRangeNV(GLsizei length, const GLvoid *pointer)
1486{
1487 /* XXX todo */
1488 crWarning("crStateVertexArrayRangeNV not implemented");
1489}
1490
1491
1492void STATE_APIENTRY crStateFlushVertexArrayRangeNV(void)
1493{
1494 /* XXX todo */
1495 crWarning("crStateFlushVertexArrayRangeNV not implemented");
1496}
1497
1498/*Returns if the given clientpointer could be used on server side directly*/
1499#define CRSTATE_IS_SERVER_CP(cp) (!(cp).enabled || !(cp).p || ((cp).buffer && (cp).buffer->name) || ((cp).locked))
1500
1501static void crStateDumpClientPointer(CRClientPointer *cp, const char *name, int i)
1502{
1503 if (i<0 && cp->enabled)
1504 {
1505 crDebug("CP(%s): enabled:%d ptr:%p buffer:%p buffer.name:%i locked: %i %s",
1506 name, cp->enabled, cp->p, cp->buffer, cp->buffer? cp->buffer->name:-1, (int)cp->locked,
1507 CRSTATE_IS_SERVER_CP(*cp) ? "":"!FAIL!");
1508 }
1509 else if (0==i || cp->enabled)
1510 {
1511 crDebug("CP(%s%i): enabled:%d ptr:%p buffer:%p buffer.name:%i locked: %i %s",
1512 name, i, cp->enabled, cp->p, cp->buffer, cp->buffer? cp->buffer->name:-1, (int)cp->locked,
1513 CRSTATE_IS_SERVER_CP(*cp) ? "":"!FAIL!");
1514 }
1515}
1516
1517/*
1518 * Determine if the enabled arrays all live on the server
1519 * (via GL_ARB_vertex_buffer_object).
1520 */
1521GLboolean crStateUseServerArrays(void)
1522{
1523#ifdef CR_ARB_vertex_buffer_object
1524 CRContext *g = GetCurrentContext();
1525 CRClientState *c = &(g->client);
1526 int i;
1527 GLboolean res;
1528
1529 res = CRSTATE_IS_SERVER_CP(c->array.v)
1530 && CRSTATE_IS_SERVER_CP(c->array.n)
1531 && CRSTATE_IS_SERVER_CP(c->array.c)
1532 && CRSTATE_IS_SERVER_CP(c->array.i)
1533 && CRSTATE_IS_SERVER_CP(c->array.e)
1534 && CRSTATE_IS_SERVER_CP(c->array.s)
1535 && CRSTATE_IS_SERVER_CP(c->array.f);
1536
1537 if (res)
1538 {
1539 for (i = 0; (unsigned int)i < g->limits.maxTextureUnits; i++)
1540 if (!CRSTATE_IS_SERVER_CP(c->array.t[i]))
1541 {
1542 res = GL_FALSE;
1543 break;
1544 }
1545 }
1546
1547 if (res)
1548 {
1549 for (i = 0; (unsigned int)i < g->limits.maxVertexProgramAttribs; i++)
1550 if (!CRSTATE_IS_SERVER_CP(c->array.a[i]))
1551 {
1552 res = GL_FALSE;
1553 break;
1554 }
1555 }
1556
1557#if defined(DEBUG) && 0
1558 if (!res)
1559 {
1560 crStateDumpClientPointer(&c->array.v, "v", -1);
1561 crStateDumpClientPointer(&c->array.n, "n", -1);
1562 crStateDumpClientPointer(&c->array.c, "c", -1);
1563 crStateDumpClientPointer(&c->array.i, "i", -1);
1564 crStateDumpClientPointer(&c->array.e, "e", -1);
1565 crStateDumpClientPointer(&c->array.s, "s", -1);
1566 crStateDumpClientPointer(&c->array.f, "f", -1);
1567 for (i = 0; (unsigned int)i < g->limits.maxTextureUnits; i++)
1568 crStateDumpClientPointer(&c->array.t[i], "tex", i);
1569 for (i = 0; (unsigned int)i < g->limits.maxVertexProgramAttribs; i++)
1570 crStateDumpClientPointer(&c->array.a[i], "attrib", i);
1571 crDebug("crStateUseServerArrays->%d", res);
1572 }
1573#endif
1574
1575 return res;
1576#else
1577 return GL_FALSE;
1578#endif
1579}
1580
1581
1582/**
1583 * Determine if there's a server-side array element buffer.
1584 * Called by glDrawElements() in packing SPUs to determine if glDrawElements
1585 * should be evaluated (unrolled) locally or if glDrawElements should be
1586 * packed and sent to the server.
1587 */
1588GLboolean
1589crStateUseServerArrayElements(void)
1590{
1591#ifdef CR_ARB_vertex_buffer_object
1592 CRContext *g = GetCurrentContext();
1593 if (g->bufferobject.elementsBuffer &&
1594 g->bufferobject.elementsBuffer->name > 0)
1595 return GL_TRUE;
1596 else
1597 return GL_FALSE;
1598#else
1599 return GL_FALSE;
1600#endif
1601}
1602
1603
1604void
1605crStateClientDiff(CRClientBits *cb, CRbitvalue *bitID,
1606 CRContext *fromCtx, CRContext *toCtx)
1607{
1608 CRClientState *from = &(fromCtx->client);
1609 const CRClientState *to = &(toCtx->client);
1610 int i;
1611
1612 if (CHECKDIRTY(cb->clientPointer, bitID)) {
1613 /* one or more vertex pointers is dirty */
1614 if (CHECKDIRTY(cb->v, bitID)) {
1615 if (from->array.v.size != to->array.v.size ||
1616 from->array.v.type != to->array.v.type ||
1617 from->array.v.stride != to->array.v.stride ||
1618 from->array.v.buffer != to->array.v.buffer) {
1619 diff_api.VertexPointer(to->array.v.size, to->array.v.type,
1620 to->array.v.stride, to->array.v.p);
1621 from->array.v.size = to->array.v.size;
1622 from->array.v.type = to->array.v.type;
1623 from->array.v.stride = to->array.v.stride;
1624 from->array.v.p = to->array.v.p;
1625 from->array.v.buffer = to->array.v.buffer;
1626 }
1627 CLEARDIRTY2(cb->v, bitID);
1628 }
1629 /* normal */
1630 if (CHECKDIRTY(cb->n, bitID)) {
1631 if (from->array.n.type != to->array.n.type ||
1632 from->array.n.stride != to->array.n.stride ||
1633 from->array.n.buffer != to->array.n.buffer) {
1634 diff_api.NormalPointer(to->array.n.type,
1635 to->array.n.stride, to->array.n.p);
1636 from->array.n.type = to->array.n.type;
1637 from->array.n.stride = to->array.n.stride;
1638 from->array.n.p = to->array.n.p;
1639 from->array.n.buffer = to->array.n.buffer;
1640 }
1641 CLEARDIRTY2(cb->n, bitID);
1642 }
1643 /* color */
1644 if (CHECKDIRTY(cb->c, bitID)) {
1645 if (from->array.c.size != to->array.c.size ||
1646 from->array.c.type != to->array.c.type ||
1647 from->array.c.stride != to->array.c.stride ||
1648 from->array.c.buffer != to->array.c.buffer) {
1649 diff_api.ColorPointer(to->array.c.size, to->array.c.type,
1650 to->array.c.stride, to->array.c.p);
1651 from->array.c.size = to->array.c.size;
1652 from->array.c.type = to->array.c.type;
1653 from->array.c.stride = to->array.c.stride;
1654 from->array.c.p = to->array.c.p;
1655 from->array.c.buffer = to->array.c.buffer;
1656 }
1657 CLEARDIRTY2(cb->c, bitID);
1658 }
1659 /* index */
1660 if (CHECKDIRTY(cb->i, bitID)) {
1661 if (from->array.i.type != to->array.i.type ||
1662 from->array.i.stride != to->array.i.stride ||
1663 from->array.i.buffer != to->array.i.buffer) {
1664 diff_api.IndexPointer(to->array.i.type,
1665 to->array.i.stride, to->array.i.p);
1666 from->array.i.type = to->array.i.type;
1667 from->array.i.stride = to->array.i.stride;
1668 from->array.i.p = to->array.i.p;
1669 from->array.i.buffer = to->array.i.buffer;
1670 }
1671 CLEARDIRTY2(cb->i, bitID);
1672 }
1673 /* texcoords */
1674 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
1675 if (CHECKDIRTY(cb->t[i], bitID)) {
1676 if (from->array.t[i].size != to->array.t[i].size ||
1677 from->array.t[i].type != to->array.t[i].type ||
1678 from->array.t[i].stride != to->array.t[i].stride ||
1679 from->array.t[i].buffer != to->array.t[i].buffer) {
1680 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
1681 diff_api.TexCoordPointer(to->array.t[i].size, to->array.t[i].type,
1682 to->array.t[i].stride, to->array.t[i].p);
1683 from->array.t[i].size = to->array.t[i].size;
1684 from->array.t[i].type = to->array.t[i].type;
1685 from->array.t[i].stride = to->array.t[i].stride;
1686 from->array.t[i].p = to->array.t[i].p;
1687 from->array.t[i].buffer = to->array.t[i].buffer;
1688 }
1689 CLEARDIRTY2(cb->t[i], bitID);
1690 }
1691 }
1692 /* edge flag */
1693 if (CHECKDIRTY(cb->e, bitID)) {
1694 if (from->array.e.stride != to->array.e.stride ||
1695 from->array.e.buffer != to->array.e.buffer) {
1696 diff_api.EdgeFlagPointer(to->array.e.stride, to->array.e.p);
1697 from->array.e.stride = to->array.e.stride;
1698 from->array.e.p = to->array.e.p;
1699 from->array.e.buffer = to->array.e.buffer;
1700 }
1701 CLEARDIRTY2(cb->e, bitID);
1702 }
1703 /* secondary color */
1704 if (CHECKDIRTY(cb->s, bitID)) {
1705 if (from->array.s.size != to->array.s.size ||
1706 from->array.s.type != to->array.s.type ||
1707 from->array.s.stride != to->array.s.stride ||
1708 from->array.s.buffer != to->array.s.buffer) {
1709 diff_api.SecondaryColorPointerEXT(to->array.s.size, to->array.s.type,
1710 to->array.s.stride, to->array.s.p);
1711 from->array.s.size = to->array.s.size;
1712 from->array.s.type = to->array.s.type;
1713 from->array.s.stride = to->array.s.stride;
1714 from->array.s.p = to->array.s.p;
1715 from->array.s.buffer = to->array.s.buffer;
1716 }
1717 CLEARDIRTY2(cb->s, bitID);
1718 }
1719 /* fog coord */
1720 if (CHECKDIRTY(cb->f, bitID)) {
1721 if (from->array.f.type != to->array.f.type ||
1722 from->array.f.stride != to->array.f.stride ||
1723 from->array.f.buffer != to->array.f.buffer) {
1724 diff_api.FogCoordPointerEXT(to->array.f.type,
1725 to->array.f.stride, to->array.f.p);
1726 from->array.f.type = to->array.f.type;
1727 from->array.f.stride = to->array.f.stride;
1728 from->array.f.p = to->array.f.p;
1729 from->array.f.buffer = to->array.f.buffer;
1730 }
1731 CLEARDIRTY2(cb->f, bitID);
1732 }
1733#if defined(CR_NV_vertex_program) || defined(CR_ARB_vertex_program)
1734 /* vertex attributes */
1735 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
1736 if (CHECKDIRTY(cb->a[i], bitID)) {
1737 if (from->array.a[i].size != to->array.a[i].size ||
1738 from->array.a[i].type != to->array.a[i].type ||
1739 from->array.a[i].stride != to->array.a[i].stride ||
1740 from->array.a[i].normalized != to->array.a[i].normalized ||
1741 from->array.a[i].buffer != to->array.a[i].buffer) {
1742 diff_api.VertexAttribPointerARB(i, to->array.a[i].size,
1743 to->array.a[i].type,
1744 to->array.a[i].normalized,
1745 to->array.a[i].stride,
1746 to->array.a[i].p);
1747 from->array.a[i].size = to->array.a[i].size;
1748 from->array.a[i].type = to->array.a[i].type;
1749 from->array.a[i].stride = to->array.a[i].stride;
1750 from->array.a[i].normalized = to->array.a[i].normalized;
1751 from->array.a[i].p = to->array.a[i].p;
1752 from->array.a[i].buffer = to->array.a[i].buffer;
1753 }
1754 CLEARDIRTY2(cb->a[i], bitID);
1755 }
1756 }
1757#endif
1758 }
1759
1760 if (CHECKDIRTY(cb->enableClientState, bitID)) {
1761 /* update vertex array enable/disable flags */
1762 glAble able[2];
1763 able[0] = diff_api.Disable;
1764 able[1] = diff_api.Enable;
1765 if (from->array.v.enabled != to->array.v.enabled) {
1766 able[to->array.v.enabled](GL_VERTEX_ARRAY);
1767 from->array.v.enabled = to->array.v.enabled;
1768 }
1769 if (from->array.n.enabled != to->array.n.enabled) {
1770 able[to->array.n.enabled](GL_NORMAL_ARRAY);
1771 from->array.n.enabled = to->array.n.enabled;
1772 }
1773 if (from->array.c.enabled != to->array.c.enabled) {
1774 able[to->array.c.enabled](GL_COLOR_ARRAY);
1775 from->array.c.enabled = to->array.c.enabled;
1776 }
1777 if (from->array.i.enabled != to->array.i.enabled) {
1778 able[to->array.i.enabled](GL_INDEX_ARRAY);
1779 from->array.i.enabled = to->array.i.enabled;
1780 }
1781 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
1782 if (from->array.t[i].enabled != to->array.t[i].enabled) {
1783 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
1784 able[to->array.t[i].enabled](GL_TEXTURE_COORD_ARRAY);
1785 from->array.t[i].enabled = to->array.t[i].enabled;
1786 }
1787 }
1788 if (from->array.e.enabled != to->array.e.enabled) {
1789 able[to->array.e.enabled](GL_EDGE_FLAG_ARRAY);
1790 from->array.e.enabled = to->array.e.enabled;
1791 }
1792 if (from->array.s.enabled != to->array.s.enabled) {
1793 able[to->array.s.enabled](GL_SECONDARY_COLOR_ARRAY_EXT);
1794 from->array.s.enabled = to->array.s.enabled;
1795 }
1796 if (from->array.f.enabled != to->array.f.enabled) {
1797 able[to->array.f.enabled](GL_FOG_COORDINATE_ARRAY_EXT);
1798 from->array.f.enabled = to->array.f.enabled;
1799 }
1800 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
1801 if (from->array.a[i].enabled != to->array.a[i].enabled) {
1802 able[to->array.a[i].enabled](GL_VERTEX_ATTRIB_ARRAY0_NV + i);
1803 from->array.a[i].enabled = to->array.a[i].enabled;
1804 }
1805 }
1806 CLEARDIRTY2(cb->enableClientState, bitID);
1807 }
1808}
1809
1810
1811void
1812crStateClientSwitch(CRClientBits *cb, CRbitvalue *bitID,
1813 CRContext *fromCtx, CRContext *toCtx)
1814{
1815 const CRClientState *from = &(fromCtx->client);
1816 const CRClientState *to = &(toCtx->client);
1817 int i;
1818
1819 if (CHECKDIRTY(cb->clientPointer, bitID)) {
1820 /* one or more vertex pointers is dirty */
1821 if (CHECKDIRTY(cb->v, bitID)) {
1822 if (from->array.v.size != to->array.v.size ||
1823 from->array.v.type != to->array.v.type ||
1824 from->array.v.stride != to->array.v.stride ||
1825 from->array.v.buffer != to->array.v.buffer) {
1826 diff_api.VertexPointer(to->array.v.size, to->array.v.type,
1827 to->array.v.stride, to->array.v.p);
1828 FILLDIRTY(cb->v);
1829 FILLDIRTY(cb->clientPointer);
1830 }
1831 CLEARDIRTY2(cb->v, bitID);
1832 }
1833 /* normal */
1834 if (CHECKDIRTY(cb->n, bitID)) {
1835 if (from->array.n.type != to->array.n.type ||
1836 from->array.n.stride != to->array.n.stride ||
1837 from->array.n.buffer != to->array.n.buffer) {
1838 diff_api.NormalPointer(to->array.n.type,
1839 to->array.n.stride, to->array.n.p);
1840 FILLDIRTY(cb->n);
1841 FILLDIRTY(cb->clientPointer);
1842 }
1843 CLEARDIRTY2(cb->n, bitID);
1844 }
1845 /* color */
1846 if (CHECKDIRTY(cb->c, bitID)) {
1847 if (from->array.c.size != to->array.c.size ||
1848 from->array.c.type != to->array.c.type ||
1849 from->array.c.stride != to->array.c.stride ||
1850 from->array.c.buffer != to->array.c.buffer) {
1851 diff_api.ColorPointer(to->array.c.size, to->array.c.type,
1852 to->array.c.stride, to->array.c.p);
1853 FILLDIRTY(cb->c);
1854 FILLDIRTY(cb->clientPointer);
1855 }
1856 CLEARDIRTY2(cb->c, bitID);
1857 }
1858 /* index */
1859 if (CHECKDIRTY(cb->i, bitID)) {
1860 if (from->array.i.type != to->array.i.type ||
1861 from->array.i.stride != to->array.i.stride ||
1862 from->array.i.buffer != to->array.i.buffer) {
1863 diff_api.IndexPointer(to->array.i.type,
1864 to->array.i.stride, to->array.i.p);
1865 FILLDIRTY(cb->i);
1866 FILLDIRTY(cb->clientPointer);
1867 }
1868 CLEARDIRTY2(cb->i, bitID);
1869 }
1870 /* texcoords */
1871 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
1872 if (CHECKDIRTY(cb->t[i], bitID)) {
1873 if (from->array.t[i].size != to->array.t[i].size ||
1874 from->array.t[i].type != to->array.t[i].type ||
1875 from->array.t[i].stride != to->array.t[i].stride ||
1876 from->array.t[i].buffer != to->array.t[i].buffer) {
1877 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
1878 diff_api.TexCoordPointer(to->array.t[i].size, to->array.t[i].type,
1879 to->array.t[i].stride, to->array.t[i].p);
1880 FILLDIRTY(cb->t[i]);
1881 FILLDIRTY(cb->clientPointer);
1882 }
1883 CLEARDIRTY2(cb->t[i], bitID);
1884 }
1885 }
1886 /* edge flag */
1887 if (CHECKDIRTY(cb->e, bitID)) {
1888 if (from->array.e.stride != to->array.e.stride ||
1889 from->array.e.buffer != to->array.e.buffer) {
1890 diff_api.EdgeFlagPointer(to->array.e.stride, to->array.e.p);
1891 FILLDIRTY(cb->e);
1892 FILLDIRTY(cb->clientPointer);
1893 }
1894 CLEARDIRTY2(cb->e, bitID);
1895 }
1896 /* secondary color */
1897 if (CHECKDIRTY(cb->s, bitID)) {
1898 if (from->array.s.size != to->array.s.size ||
1899 from->array.s.type != to->array.s.type ||
1900 from->array.s.stride != to->array.s.stride ||
1901 from->array.s.buffer != to->array.s.buffer) {
1902 diff_api.SecondaryColorPointerEXT(to->array.s.size, to->array.s.type,
1903 to->array.s.stride, to->array.s.p);
1904 FILLDIRTY(cb->s);
1905 FILLDIRTY(cb->clientPointer);
1906 }
1907 CLEARDIRTY2(cb->s, bitID);
1908 }
1909 /* fog coord */
1910 if (CHECKDIRTY(cb->f, bitID)) {
1911 if (from->array.f.type != to->array.f.type ||
1912 from->array.f.stride != to->array.f.stride ||
1913 from->array.f.buffer != to->array.f.buffer) {
1914 diff_api.FogCoordPointerEXT(to->array.f.type,
1915 to->array.f.stride, to->array.f.p);
1916 FILLDIRTY(cb->f);
1917 FILLDIRTY(cb->clientPointer);
1918 }
1919 CLEARDIRTY2(cb->f, bitID);
1920 }
1921#if defined(CR_NV_vertex_program) || defined(CR_ARB_vertex_program)
1922 /* vertex attributes */
1923 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
1924 if (CHECKDIRTY(cb->a[i], bitID)) {
1925 if (from->array.a[i].size != to->array.a[i].size ||
1926 from->array.a[i].type != to->array.a[i].type ||
1927 from->array.a[i].stride != to->array.a[i].stride ||
1928 from->array.a[i].normalized != to->array.a[i].normalized ||
1929 from->array.a[i].buffer != to->array.a[i].buffer) {
1930 diff_api.VertexAttribPointerARB(i, to->array.a[i].size,
1931 to->array.a[i].type,
1932 to->array.a[i].normalized,
1933 to->array.a[i].stride,
1934 to->array.a[i].p);
1935 FILLDIRTY(cb->a[i]);
1936 FILLDIRTY(cb->clientPointer);
1937 }
1938 CLEARDIRTY2(cb->a[i], bitID);
1939 }
1940 }
1941#endif
1942 }
1943
1944 if (CHECKDIRTY(cb->enableClientState, bitID)) {
1945 /* update vertex array enable/disable flags */
1946 glAble able[2];
1947 able[0] = diff_api.Disable;
1948 able[1] = diff_api.Enable;
1949 if (from->array.v.enabled != to->array.v.enabled) {
1950 able[to->array.v.enabled](GL_VERTEX_ARRAY);
1951 FILLDIRTY(cb->enableClientState);
1952 }
1953 if (from->array.n.enabled != to->array.n.enabled) {
1954 able[to->array.n.enabled](GL_NORMAL_ARRAY);
1955 FILLDIRTY(cb->enableClientState);
1956 }
1957 if (from->array.c.enabled != to->array.c.enabled) {
1958 able[to->array.c.enabled](GL_COLOR_ARRAY);
1959 FILLDIRTY(cb->enableClientState);
1960 }
1961 if (from->array.i.enabled != to->array.i.enabled) {
1962 able[to->array.i.enabled](GL_INDEX_ARRAY);
1963 FILLDIRTY(cb->enableClientState);
1964 }
1965 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
1966 if (from->array.t[i].enabled != to->array.t[i].enabled) {
1967 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
1968 able[to->array.t[i].enabled](GL_TEXTURE_COORD_ARRAY);
1969 FILLDIRTY(cb->enableClientState);
1970 }
1971 }
1972 if (from->array.e.enabled != to->array.e.enabled) {
1973 able[to->array.e.enabled](GL_EDGE_FLAG_ARRAY);
1974 FILLDIRTY(cb->enableClientState);
1975 }
1976 if (from->array.s.enabled != to->array.s.enabled) {
1977 able[to->array.s.enabled](GL_SECONDARY_COLOR_ARRAY_EXT);
1978 FILLDIRTY(cb->enableClientState);
1979 }
1980 if (from->array.f.enabled != to->array.f.enabled) {
1981 able[to->array.f.enabled](GL_FOG_COORDINATE_ARRAY_EXT);
1982 FILLDIRTY(cb->enableClientState);
1983 }
1984 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
1985 if (from->array.a[i].enabled != to->array.a[i].enabled) {
1986 able[to->array.a[i].enabled](GL_VERTEX_ATTRIB_ARRAY0_NV + i);
1987 FILLDIRTY(cb->enableClientState);
1988 }
1989 }
1990 CLEARDIRTY2(cb->enableClientState, bitID);
1991 }
1992}
1993
1994CRClientPointer* crStateGetClientPointerByIndex(int index, CRVertexArrays *array)
1995{
1996 CRASSERT(array && index>=0 && index<CRSTATECLIENT_MAX_VERTEXARRAYS);
1997
1998 if (index<7)
1999 {
2000 switch (index)
2001 {
2002 case 0: return &array->v;
2003 case 1: return &array->c;
2004 case 2: return &array->f;
2005 case 3: return &array->s;
2006 case 4: return &array->e;
2007 case 5: return &array->i;
2008 case 6: return &array->n;
2009 }
2010 }
2011 else if (index<(7+CR_MAX_TEXTURE_UNITS))
2012 {
2013 return &array->t[index-7];
2014 }
2015 else
2016 {
2017 return &array->a[index-7-CR_MAX_TEXTURE_UNITS];
2018 }
2019
2020 /*silence the compiler warning*/
2021 CRASSERT(false);
2022 return NULL;
2023}
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