VirtualBox

source: vbox/trunk/src/VBox/GuestHost/OpenGL/state_tracker/state_client.c@ 78260

Last change on this file since 78260 was 78116, checked in by vboxsync, 6 years ago

GuestHost/OpenGL,HostServices/SharedOpenGL: Updates bugref:9407

  • Property svn:eol-style set to native
  • Property svn:keywords set to Id Revision
File size: 83.6 KB
Line 
1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7/*
8 * This file manages all the client-side state including:
9 * Pixel pack/unpack parameters
10 * Vertex arrays
11 */
12
13
14#include "cr_mem.h"
15#include "state.h"
16#include "state/cr_statetypes.h"
17#include "state/cr_statefuncs.h"
18#include "state_internals.h"
19
20const CRPixelPackState crStateNativePixelPacking = {
21 0, /* rowLength */
22 0, /* skipRows */
23 0, /* skipPixels */
24 1, /* alignment */
25 0, /* imageHeight */
26 0, /* skipImages */
27 GL_FALSE, /* swapBytes */
28 GL_FALSE, /* psLSBFirst */
29};
30
31
32void crStateClientInitBits (CRClientBits *c)
33{
34 int i;
35
36 /* XXX why GLCLIENT_BIT_ALLOC? */
37 c->v = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
38 c->n = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
39 c->c = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
40 c->s = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
41 c->i = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
42 for ( i = 0; i < CR_MAX_TEXTURE_UNITS; i++ )
43 c->t[i] = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
44 c->e = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
45 c->f = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
46
47#ifdef CR_NV_vertex_program
48 for ( i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++ )
49 c->a[i] = (CRbitvalue *) crCalloc(GLCLIENT_BIT_ALLOC*sizeof(CRbitvalue));
50#endif
51}
52
53void crStateClientDestroyBits (CRClientBits *c)
54{
55 int i;
56
57 crFree(c->v);
58 crFree(c->n);
59 crFree(c->c);
60 crFree(c->s);
61 crFree(c->i);
62
63 for ( i = 0; i < CR_MAX_TEXTURE_UNITS; i++ )
64 crFree(c->t[i]);
65
66 crFree(c->e);
67 crFree(c->f);
68
69#ifdef CR_NV_vertex_program
70 for ( i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++ )
71 crFree(c->a[i]);
72#endif
73}
74
75static void crStateUnlockClientPointer(CRClientPointer* cp, int fFreePointer)
76{
77 if (cp->locked)
78 {
79#ifndef IN_GUEST
80 if (cp->p && fFreePointer != 0)
81 {
82 if (cp->fRealPtr)
83 {
84 crFree(cp->p);
85 cp->fRealPtr = 0;
86 }
87 cp->p = NULL;
88 }
89#else
90 RT_NOREF(fFreePointer);
91#endif
92 cp->locked = GL_FALSE;
93 }
94}
95
96void crStateClientDestroy(CRContext *g)
97{
98 CRClientState *c = &(g->client);
99#ifdef CR_EXT_compiled_vertex_array
100 if (c->array.locked)
101 {
102 unsigned int i;
103
104 crStateUnlockClientPointer(&c->array.v, 1 /*fFreePointer*/);
105 crStateUnlockClientPointer(&c->array.c, 1 /*fFreePointer*/);
106 crStateUnlockClientPointer(&c->array.f, 1 /*fFreePointer*/);
107 crStateUnlockClientPointer(&c->array.s, 1 /*fFreePointer*/);
108 crStateUnlockClientPointer(&c->array.e, 1 /*fFreePointer*/);
109 crStateUnlockClientPointer(&c->array.i, 1 /*fFreePointer*/);
110 crStateUnlockClientPointer(&c->array.n, 1 /*fFreePointer*/);
111 for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
112 {
113 crStateUnlockClientPointer(&c->array.t[i], 1 /*fFreePointer*/);
114 }
115 for (i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++)
116 {
117 crStateUnlockClientPointer(&c->array.a[i], 1 /*fFreePointer*/);
118 }
119 }
120#endif
121}
122
123void crStateClientInit(CRContext *ctx)
124{
125 CRClientState *c = &(ctx->client);
126 unsigned int i;
127
128 /* pixel pack/unpack */
129 c->unpack.rowLength = 0;
130 c->unpack.skipRows = 0;
131 c->unpack.skipPixels = 0;
132 c->unpack.skipImages = 0;
133 c->unpack.alignment = 4;
134 c->unpack.imageHeight = 0;
135 c->unpack.swapBytes = GL_FALSE;
136 c->unpack.psLSBFirst = GL_FALSE;
137 c->pack.rowLength = 0;
138 c->pack.skipRows = 0;
139 c->pack.skipPixels = 0;
140 c->pack.skipImages = 0;
141 c->pack.alignment = 4;
142 c->pack.imageHeight = 0;
143 c->pack.swapBytes = GL_FALSE;
144 c->pack.psLSBFirst = GL_FALSE;
145
146 /* ARB multitexture */
147 c->curClientTextureUnit = 0;
148
149#ifdef CR_EXT_compiled_vertex_array
150 c->array.lockFirst = 0;
151 c->array.lockCount = 0;
152 c->array.locked = GL_FALSE;
153# ifdef IN_GUEST
154 c->array.synced = GL_FALSE;
155# endif
156#endif
157
158 /* vertex array */
159 c->array.v.p = NULL;
160 c->array.v.size = 4;
161 c->array.v.type = GL_FLOAT;
162 c->array.v.stride = 0;
163 c->array.v.enabled = 0;
164#ifndef IN_GUEST
165 c->array.v.fRealPtr = 0;
166#endif
167#ifdef CR_ARB_vertex_buffer_object
168 c->array.v.buffer = ctx->bufferobject.arrayBuffer;
169 if (c->array.v.buffer)
170 ++c->array.v.buffer->refCount;
171#endif
172#ifdef CR_EXT_compiled_vertex_array
173 c->array.v.locked = GL_FALSE;
174 c->array.v.prevPtr = NULL;
175 c->array.v.prevStride = 0;
176# ifndef IN_GUEST
177 c->array.v.fPrevRealPtr = 0;
178# endif
179#endif
180
181 /* color array */
182 c->array.c.p = NULL;
183 c->array.c.size = 4;
184 c->array.c.type = GL_FLOAT;
185 c->array.c.stride = 0;
186 c->array.c.enabled = 0;
187#ifndef IN_GUEST
188 c->array.c.fRealPtr = 0;
189#endif
190#ifdef CR_ARB_vertex_buffer_object
191 c->array.c.buffer = ctx->bufferobject.arrayBuffer;
192 if (c->array.c.buffer)
193 ++c->array.c.buffer->refCount;
194#endif
195#ifdef CR_EXT_compiled_vertex_array
196 c->array.c.locked = GL_FALSE;
197 c->array.c.prevPtr = NULL;
198 c->array.c.prevStride = 0;
199# ifndef IN_GUEST
200 c->array.c.fPrevRealPtr = 0;
201# endif
202#endif
203
204 /* fog array */
205 c->array.f.p = NULL;
206 c->array.f.size = 0;
207 c->array.f.type = GL_FLOAT;
208 c->array.f.stride = 0;
209 c->array.f.enabled = 0;
210#ifndef IN_GUEST
211 c->array.f.fRealPtr = 0;
212#endif
213#ifdef CR_ARB_vertex_buffer_object
214 c->array.f.buffer = ctx->bufferobject.arrayBuffer;
215 if (c->array.f.buffer)
216 ++c->array.f.buffer->refCount;
217#endif
218#ifdef CR_EXT_compiled_vertex_array
219 c->array.f.locked = GL_FALSE;
220 c->array.f.prevPtr = NULL;
221 c->array.f.prevStride = 0;
222# ifndef IN_GUEST
223 c->array.f.fPrevRealPtr = 0;
224# endif
225#endif
226
227 /* secondary color array */
228 c->array.s.p = NULL;
229 c->array.s.size = 3;
230 c->array.s.type = GL_FLOAT;
231 c->array.s.stride = 0;
232 c->array.s.enabled = 0;
233#ifndef IN_GUEST
234 c->array.s.fRealPtr = 0;
235#endif
236#ifdef CR_ARB_vertex_buffer_object
237 c->array.s.buffer = ctx->bufferobject.arrayBuffer;
238 if (c->array.s.buffer)
239 ++c->array.s.buffer->refCount;
240#endif
241#ifdef CR_EXT_compiled_vertex_array
242 c->array.s.locked = GL_FALSE;
243 c->array.s.prevPtr = NULL;
244 c->array.s.prevStride = 0;
245# ifndef IN_GUEST
246 c->array.s.fPrevRealPtr = 0;
247# endif
248#endif
249
250 /* edge flag array */
251 c->array.e.p = NULL;
252 c->array.e.size = 0;
253 c->array.e.type = GL_FLOAT;
254 c->array.e.stride = 0;
255 c->array.e.enabled = 0;
256#ifndef IN_GUEST
257 c->array.e.fRealPtr = 0;
258#endif
259#ifdef CR_ARB_vertex_buffer_object
260 c->array.e.buffer = ctx->bufferobject.arrayBuffer;
261 if (c->array.e.buffer)
262 ++c->array.e.buffer->refCount;
263#endif
264#ifdef CR_EXT_compiled_vertex_array
265 c->array.e.locked = GL_FALSE;
266 c->array.e.prevPtr = NULL;
267 c->array.e.prevStride = 0;
268# ifndef IN_GUEST
269 c->array.e.fPrevRealPtr = 0;
270# endif
271#endif
272
273 /* color index array */
274 c->array.i.p = NULL;
275 c->array.i.size = 0;
276 c->array.i.type = GL_FLOAT;
277 c->array.i.stride = 0;
278 c->array.i.enabled = 0;
279#ifndef IN_GUEST
280 c->array.i.fRealPtr = 0;
281#endif
282#ifdef CR_ARB_vertex_buffer_object
283 c->array.i.buffer = ctx->bufferobject.arrayBuffer;
284 if (c->array.i.buffer)
285 ++c->array.i.buffer->refCount;
286#endif
287#ifdef CR_EXT_compiled_vertex_array
288 c->array.i.locked = GL_FALSE;
289 c->array.i.prevPtr = NULL;
290 c->array.i.prevStride = 0;
291# ifndef IN_GUEST
292 c->array.i.fPrevRealPtr = 0;
293# endif
294#endif
295
296 /* normal array */
297 c->array.n.p = NULL;
298 c->array.n.size = 4;
299 c->array.n.type = GL_FLOAT;
300 c->array.n.stride = 0;
301 c->array.n.enabled = 0;
302#ifndef IN_GUEST
303 c->array.n.fRealPtr = 0;
304#endif
305#ifdef CR_ARB_vertex_buffer_object
306 c->array.n.buffer = ctx->bufferobject.arrayBuffer;
307 if (c->array.n.buffer)
308 ++c->array.n.buffer->refCount;
309#endif
310#ifdef CR_EXT_compiled_vertex_array
311 c->array.n.locked = GL_FALSE;
312 c->array.n.prevPtr = NULL;
313 c->array.n.prevStride = 0;
314# ifndef IN_GUEST
315 c->array.n.fPrevRealPtr = 0;
316# endif
317#endif
318
319 /* texcoord arrays */
320 for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
321 {
322 c->array.t[i].p = NULL;
323 c->array.t[i].size = 4;
324 c->array.t[i].type = GL_FLOAT;
325 c->array.t[i].stride = 0;
326 c->array.t[i].enabled = 0;
327#ifndef IN_GUEST
328 c->array.t[i].fRealPtr = 0;
329#endif
330#ifdef CR_ARB_vertex_buffer_object
331 c->array.t[i].buffer = ctx->bufferobject.arrayBuffer;
332 if (c->array.t[i].buffer)
333 ++c->array.t[i].buffer->refCount;
334#endif
335#ifdef CR_EXT_compiled_vertex_array
336 c->array.t[i].locked = GL_FALSE;
337 c->array.t[i].prevPtr = NULL;
338 c->array.t[i].prevStride = 0;
339#endif
340# ifndef IN_GUEST
341 c->array.t[i].fPrevRealPtr = 0;
342# endif
343 }
344
345 /* generic vertex attributes */
346#ifdef CR_NV_vertex_program
347 for (i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++) {
348 c->array.a[i].enabled = GL_FALSE;
349 c->array.a[i].type = GL_FLOAT;
350 c->array.a[i].size = 4;
351 c->array.a[i].stride = 0;
352# ifndef IN_GUEST
353 c->array.a[i].fRealPtr = 0;
354# endif
355#ifdef CR_ARB_vertex_buffer_object
356 c->array.a[i].buffer = ctx->bufferobject.arrayBuffer;
357 if (c->array.a[i].buffer)
358 ++c->array.a[i].buffer->refCount;
359#endif
360#ifdef CR_EXT_compiled_vertex_array
361 c->array.a[i].locked = GL_FALSE;
362 c->array.a[i].prevPtr = NULL;
363 c->array.a[i].prevStride = 0;
364# ifndef IN_GUEST
365 c->array.a[i].fPrevRealPtr = 0;
366# endif
367#endif
368 }
369#endif
370}
371
372
373/*
374 * PixelStore functions are here, not in state_pixel.c because this
375 * is client-side state, like vertex arrays.
376 */
377
378void STATE_APIENTRY crStatePixelStoref (GLenum pname, GLfloat param)
379{
380
381 /* The GL SPEC says I can do this on page 76. */
382 switch( pname )
383 {
384 case GL_PACK_SWAP_BYTES:
385 case GL_PACK_LSB_FIRST:
386 case GL_UNPACK_SWAP_BYTES:
387 case GL_UNPACK_LSB_FIRST:
388 crStatePixelStorei( pname, param == 0.0f ? 0: 1 );
389 break;
390 default:
391 crStatePixelStorei( pname, (GLint) param );
392 break;
393 }
394}
395
396void STATE_APIENTRY crStatePixelStorei (GLenum pname, GLint param)
397{
398 CRContext *g = GetCurrentContext();
399 CRClientState *c = &(g->client);
400 CRStateBits *sb = GetCurrentBits();
401 CRClientBits *cb = &(sb->client);
402
403 if (g->current.inBeginEnd)
404 {
405 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "PixelStore{if} called in Begin/End");
406 return;
407 }
408
409 FLUSH();
410
411 switch(pname) {
412 case GL_PACK_SWAP_BYTES:
413 c->pack.swapBytes = (GLboolean) param;
414 DIRTY(cb->pack, g->neg_bitid);
415 break;
416 case GL_PACK_LSB_FIRST:
417 c->pack.psLSBFirst = (GLboolean) param;
418 DIRTY(cb->pack, g->neg_bitid);
419 break;
420 case GL_PACK_ROW_LENGTH:
421 if (param < 0.0f)
422 {
423 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Length: %f", param);
424 return;
425 }
426 c->pack.rowLength = param;
427 DIRTY(cb->pack, g->neg_bitid);
428 break;
429#ifdef CR_OPENGL_VERSION_1_2
430 case GL_PACK_IMAGE_HEIGHT:
431 if (param < 0.0f)
432 {
433 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Image Height: %f", param);
434 return;
435 }
436 c->pack.imageHeight = param;
437 DIRTY(cb->pack, g->neg_bitid);
438 break;
439#endif
440 case GL_PACK_SKIP_IMAGES:
441 if (param < 0.0f)
442 {
443 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Images: %f", param);
444 return;
445 }
446 c->pack.skipImages = param;
447 DIRTY(cb->pack, g->neg_bitid);
448 break;
449 case GL_PACK_SKIP_PIXELS:
450 if (param < 0.0f)
451 {
452 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Pixels: %f", param);
453 return;
454 }
455 c->pack.skipPixels = param;
456 DIRTY(cb->pack, g->neg_bitid);
457 break;
458 case GL_PACK_SKIP_ROWS:
459 if (param < 0.0f)
460 {
461 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Skip: %f", param);
462 return;
463 }
464 c->pack.skipRows = param;
465 DIRTY(cb->pack, g->neg_bitid);
466 break;
467 case GL_PACK_ALIGNMENT:
468 if (((GLint) param) != 1 &&
469 ((GLint) param) != 2 &&
470 ((GLint) param) != 4 &&
471 ((GLint) param) != 8)
472 {
473 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Invalid Alignment: %f", param);
474 return;
475 }
476 c->pack.alignment = param;
477 DIRTY(cb->pack, g->neg_bitid);
478 break;
479
480 case GL_UNPACK_SWAP_BYTES:
481 c->unpack.swapBytes = (GLboolean) param;
482 DIRTY(cb->unpack, g->neg_bitid);
483 break;
484 case GL_UNPACK_LSB_FIRST:
485 c->unpack.psLSBFirst = (GLboolean) param;
486 DIRTY(cb->unpack, g->neg_bitid);
487 break;
488 case GL_UNPACK_ROW_LENGTH:
489 if (param < 0.0f)
490 {
491 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Length: %f", param);
492 return;
493 }
494 c->unpack.rowLength = param;
495 DIRTY(cb->unpack, g->neg_bitid);
496 break;
497#ifdef CR_OPENGL_VERSION_1_2
498 case GL_UNPACK_IMAGE_HEIGHT:
499 if (param < 0.0f)
500 {
501 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Image Height: %f", param);
502 return;
503 }
504 c->unpack.imageHeight = param;
505 DIRTY(cb->unpack, g->neg_bitid);
506 break;
507#endif
508 case GL_UNPACK_SKIP_IMAGES:
509 if (param < 0.0f)
510 {
511 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Images: %f", param);
512 return;
513 }
514 c->unpack.skipImages = param;
515 DIRTY(cb->unpack, g->neg_bitid);
516 break;
517 case GL_UNPACK_SKIP_PIXELS:
518 if (param < 0.0f)
519 {
520 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Skip Pixels: %f", param);
521 return;
522 }
523 c->unpack.skipPixels = param;
524 DIRTY(cb->unpack, g->neg_bitid);
525 break;
526 case GL_UNPACK_SKIP_ROWS:
527 if (param < 0.0f)
528 {
529 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Negative Row Skip: %f", param);
530 return;
531 }
532 c->unpack.skipRows = param;
533 DIRTY(cb->unpack, g->neg_bitid);
534 break;
535 case GL_UNPACK_ALIGNMENT:
536 if (((GLint) param) != 1 &&
537 ((GLint) param) != 2 &&
538 ((GLint) param) != 4 &&
539 ((GLint) param) != 8)
540 {
541 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Invalid Alignment: %f", param);
542 return;
543 }
544 c->unpack.alignment = param;
545 DIRTY(cb->unpack, g->neg_bitid);
546 break;
547 default:
548 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "Unknown glPixelStore Pname: %d", pname);
549 return;
550 }
551 DIRTY(cb->dirty, g->neg_bitid);
552}
553
554
555static void setClientState(CRClientState *c, CRClientBits *cb,
556 CRbitvalue *neg_bitid, GLenum array, GLboolean state)
557{
558 CRContext *g = GetCurrentContext();
559
560 switch (array)
561 {
562#ifdef CR_NV_vertex_program
563 case GL_VERTEX_ATTRIB_ARRAY0_NV:
564 case GL_VERTEX_ATTRIB_ARRAY1_NV:
565 case GL_VERTEX_ATTRIB_ARRAY2_NV:
566 case GL_VERTEX_ATTRIB_ARRAY3_NV:
567 case GL_VERTEX_ATTRIB_ARRAY4_NV:
568 case GL_VERTEX_ATTRIB_ARRAY5_NV:
569 case GL_VERTEX_ATTRIB_ARRAY6_NV:
570 case GL_VERTEX_ATTRIB_ARRAY7_NV:
571 case GL_VERTEX_ATTRIB_ARRAY8_NV:
572 case GL_VERTEX_ATTRIB_ARRAY9_NV:
573 case GL_VERTEX_ATTRIB_ARRAY10_NV:
574 case GL_VERTEX_ATTRIB_ARRAY11_NV:
575 case GL_VERTEX_ATTRIB_ARRAY12_NV:
576 case GL_VERTEX_ATTRIB_ARRAY13_NV:
577 case GL_VERTEX_ATTRIB_ARRAY14_NV:
578 case GL_VERTEX_ATTRIB_ARRAY15_NV:
579 {
580 const GLuint i = array - GL_VERTEX_ATTRIB_ARRAY0_NV;
581 c->array.a[i].enabled = state;
582 }
583 break;
584#endif
585 case GL_VERTEX_ARRAY:
586 c->array.v.enabled = state;
587 break;
588 case GL_COLOR_ARRAY:
589 c->array.c.enabled = state;
590 break;
591 case GL_NORMAL_ARRAY:
592 c->array.n.enabled = state;
593 break;
594 case GL_INDEX_ARRAY:
595 c->array.i.enabled = state;
596 break;
597 case GL_TEXTURE_COORD_ARRAY:
598 c->array.t[c->curClientTextureUnit].enabled = state;
599 break;
600 case GL_EDGE_FLAG_ARRAY:
601 c->array.e.enabled = state;
602 break;
603#ifdef CR_EXT_fog_coord
604 case GL_FOG_COORDINATE_ARRAY_EXT:
605 c->array.f.enabled = state;
606 break;
607#endif
608#ifdef CR_EXT_secondary_color
609 case GL_SECONDARY_COLOR_ARRAY_EXT:
610 if( g->extensions.EXT_secondary_color ){
611 c->array.s.enabled = state;
612 }
613 else {
614 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "Invalid Enum passed to Enable/Disable Client State: SECONDARY_COLOR_ARRAY_EXT - EXT_secondary_color is not enabled." );
615 return;
616 }
617 break;
618#endif
619 default:
620 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "Invalid Enum passed to Enable/Disable Client State: 0x%x", array );
621 return;
622 }
623 DIRTY(cb->dirty, neg_bitid);
624 DIRTY(cb->enableClientState, neg_bitid);
625}
626
627void STATE_APIENTRY crStateEnableClientState (GLenum array)
628{
629 CRContext *g = GetCurrentContext();
630 CRClientState *c = &(g->client);
631 CRStateBits *sb = GetCurrentBits();
632 CRClientBits *cb = &(sb->client);
633
634 FLUSH();
635
636 setClientState(c, cb, g->neg_bitid, array, GL_TRUE);
637}
638
639void STATE_APIENTRY crStateDisableClientState (GLenum array)
640{
641 CRContext *g = GetCurrentContext();
642 CRClientState *c = &(g->client);
643 CRStateBits *sb = GetCurrentBits();
644 CRClientBits *cb = &(sb->client);
645
646 FLUSH();
647
648 setClientState(c, cb, g->neg_bitid, array, GL_FALSE);
649}
650
651static void
652crStateClientSetPointer(CRClientPointer *cp, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
653 const GLvoid *pointer CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
654{
655 CRContext *g = GetCurrentContext();
656
657#ifdef CR_EXT_compiled_vertex_array
658 crStateUnlockClientPointer(cp, 0 /*fFreePointer*/);
659# ifndef IN_GUEST
660 if (cp->prevPtr && cp->fPrevRealPtr)
661 {
662 crFree(cp->prevPtr);
663 cp->fPrevRealPtr = 0;
664 }
665# endif
666 cp->prevPtr = cp->p;
667 cp->prevStride = cp->stride;
668# ifndef IN_GUEST
669 cp->fPrevRealPtr = cp->fRealPtr;
670# endif
671#endif
672
673 cp->p = (unsigned char *) pointer;
674 cp->size = size;
675 cp->type = type;
676 cp->normalized = normalized;
677#ifndef IN_GUEST
678 cp->fRealPtr = fRealPtr;
679#endif
680
681 /* Calculate the bytes per index for address calculation */
682 cp->bytesPerIndex = size;
683 switch (type)
684 {
685 case GL_BYTE:
686 case GL_UNSIGNED_BYTE:
687 break;
688 case GL_SHORT:
689 case GL_UNSIGNED_SHORT:
690 cp->bytesPerIndex *= sizeof(GLshort);
691 break;
692 case GL_INT:
693 case GL_UNSIGNED_INT:
694 cp->bytesPerIndex *= sizeof(GLint);
695 break;
696 case GL_FLOAT:
697 cp->bytesPerIndex *= sizeof(GLfloat);
698 break;
699 case GL_DOUBLE:
700 cp->bytesPerIndex *= sizeof(GLdouble);
701 break;
702 default:
703 crStateError( __LINE__, __FILE__, GL_INVALID_VALUE,
704 "Unknown type of vertex array: %d", type );
705 return;
706 }
707
708 /*
709 ** Note: If stride==0 then we set the
710 ** stride equal address offset
711 ** therefore stride can never equal
712 ** zero.
713 */
714 if (stride)
715 cp->stride = stride;
716 else
717 cp->stride = cp->bytesPerIndex;
718
719#ifdef CR_ARB_vertex_buffer_object
720 if (cp->buffer)
721 {
722 --cp->buffer->refCount;
723 CRASSERT(cp->buffer->refCount && cp->buffer->refCount < UINT32_MAX/2);
724 }
725 cp->buffer = g->bufferobject.arrayBuffer;
726 if (cp->buffer)
727 ++cp->buffer->refCount;
728#endif
729}
730
731void STATE_APIENTRY crStateVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
732{
733 CRContext *g = GetCurrentContext();
734 CRClientState *c = &(g->client);
735 CRStateBits *sb = GetCurrentBits();
736 CRClientBits *cb = &(sb->client);
737
738 FLUSH();
739
740 if (size != 2 && size != 3 && size != 4)
741 {
742 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexPointer: invalid size: %d", size);
743 return;
744 }
745 if (type != GL_SHORT && type != GL_INT &&
746 type != GL_FLOAT && type != GL_DOUBLE)
747 {
748 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glVertexPointer: invalid type: 0x%x", type);
749 return;
750 }
751 if (stride < 0)
752 {
753 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexPointer: stride was negative: %d", stride);
754 return;
755 }
756
757 crStateClientSetPointer(&(c->array.v), size, type, GL_FALSE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
758 DIRTY(cb->dirty, g->neg_bitid);
759 DIRTY(cb->clientPointer, g->neg_bitid);
760 DIRTY(cb->v, g->neg_bitid);
761}
762
763void STATE_APIENTRY crStateColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
764{
765 CRContext *g = GetCurrentContext();
766 CRClientState *c = &(g->client);
767 CRStateBits *sb = GetCurrentBits();
768 CRClientBits *cb = &(sb->client);
769
770 FLUSH();
771
772 if (size != 3 && size != 4)
773 {
774 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glColorPointer: invalid size: %d", size);
775 return;
776 }
777 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
778 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
779 type != GL_INT && type != GL_UNSIGNED_INT &&
780 type != GL_FLOAT && type != GL_DOUBLE)
781 {
782 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glColorPointer: invalid type: 0x%x", type);
783 return;
784 }
785 if (stride < 0)
786 {
787 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glColorPointer: stride was negative: %d", stride);
788 return;
789 }
790
791 crStateClientSetPointer(&(c->array.c), size, type, GL_TRUE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
792 DIRTY(cb->dirty, g->neg_bitid);
793 DIRTY(cb->clientPointer, g->neg_bitid);
794 DIRTY(cb->c, g->neg_bitid);
795}
796
797void STATE_APIENTRY crStateSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
798{
799 CRContext *g = GetCurrentContext();
800 CRClientState *c = &(g->client);
801 CRStateBits *sb = GetCurrentBits();
802 CRClientBits *cb = &(sb->client);
803
804 FLUSH();
805
806 if ( !g->extensions.EXT_secondary_color )
807 {
808 crError( "glSecondaryColorPointerEXT called but EXT_secondary_color is disabled." );
809 return;
810 }
811
812 /*Note: According to opengl spec, only size==3 should be accepted here.
813 *But it turns out that most drivers accept size==4 here as well, and 4th value
814 *could even be accessed in shaders code.
815 *Having a strict check here, leads to difference between guest and host gpu states, which
816 *in turn could lead to crashes when using server side VBOs.
817 *@todo: add error reporting to state's VBO related functions and abort dispatching to
818 *real gpu on any failure to prevent other possible issues.
819 */
820
821 if ((size != 3) && (size != 4))
822 {
823 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glSecondaryColorPointerEXT: invalid size: %d", size);
824 return;
825 }
826 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
827 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
828 type != GL_INT && type != GL_UNSIGNED_INT &&
829 type != GL_FLOAT && type != GL_DOUBLE)
830 {
831 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glSecondaryColorPointerEXT: invalid type: 0x%x", type);
832 return;
833 }
834 if (stride < 0)
835 {
836 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glSecondaryColorPointerEXT: stride was negative: %d", stride);
837 return;
838 }
839
840 crStateClientSetPointer(&(c->array.s), size, type, GL_TRUE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
841 DIRTY(cb->dirty, g->neg_bitid);
842 DIRTY(cb->clientPointer, g->neg_bitid);
843 DIRTY(cb->s, g->neg_bitid);
844}
845
846void STATE_APIENTRY crStateIndexPointer(GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
847{
848 CRContext *g = GetCurrentContext();
849 CRClientState *c = &(g->client);
850 CRStateBits *sb = GetCurrentBits();
851 CRClientBits *cb = &(sb->client);
852
853 FLUSH();
854
855 if (type != GL_SHORT && type != GL_INT && type != GL_UNSIGNED_BYTE &&
856 type != GL_FLOAT && type != GL_DOUBLE)
857 {
858 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glIndexPointer: invalid type: 0x%x", type);
859 return;
860 }
861 if (stride < 0)
862 {
863 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glIndexPointer: stride was negative: %d", stride);
864 return;
865 }
866
867 crStateClientSetPointer(&(c->array.i), 1, type, GL_TRUE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
868 DIRTY(cb->dirty, g->neg_bitid);
869 DIRTY(cb->clientPointer, g->neg_bitid);
870 DIRTY(cb->i, g->neg_bitid);
871}
872
873void STATE_APIENTRY crStateNormalPointer(GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
874{
875 CRContext *g = GetCurrentContext();
876 CRClientState *c = &(g->client);
877 CRStateBits *sb = GetCurrentBits();
878 CRClientBits *cb = &(sb->client);
879
880 FLUSH();
881
882 if (type != GL_BYTE && type != GL_SHORT &&
883 type != GL_INT && type != GL_FLOAT &&
884 type != GL_DOUBLE)
885 {
886 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glNormalPointer: invalid type: 0x%x", type);
887 return;
888 }
889 if (stride < 0)
890 {
891 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glNormalPointer: stride was negative: %d", stride);
892 return;
893 }
894
895 crStateClientSetPointer(&(c->array.n), 3, type, GL_TRUE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
896 DIRTY(cb->dirty, g->neg_bitid);
897 DIRTY(cb->clientPointer, g->neg_bitid);
898 DIRTY(cb->n, g->neg_bitid);
899}
900
901void STATE_APIENTRY crStateTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
902{
903 CRContext *g = GetCurrentContext();
904 CRClientState *c = &(g->client);
905 CRStateBits *sb = GetCurrentBits();
906 CRClientBits *cb = &(sb->client);
907
908 FLUSH();
909
910 if (size != 1 && size != 2 && size != 3 && size != 4)
911 {
912 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glTexCoordPointer: invalid size: %d", size);
913 return;
914 }
915 if (type != GL_SHORT && type != GL_INT &&
916 type != GL_FLOAT && type != GL_DOUBLE)
917 {
918 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glTexCoordPointer: invalid type: 0x%x", type);
919 return;
920 }
921 if (stride < 0)
922 {
923 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glTexCoordPointer: stride was negative: %d", stride);
924 return;
925 }
926
927 crStateClientSetPointer(&(c->array.t[c->curClientTextureUnit]), size, type, GL_FALSE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
928 DIRTY(cb->dirty, g->neg_bitid);
929 DIRTY(cb->clientPointer, g->neg_bitid);
930 DIRTY(cb->t[c->curClientTextureUnit], g->neg_bitid);
931}
932
933void STATE_APIENTRY crStateEdgeFlagPointer(GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
934{
935 CRContext *g = GetCurrentContext();
936 CRClientState *c = &(g->client);
937 CRStateBits *sb = GetCurrentBits();
938 CRClientBits *cb = &(sb->client);
939
940 FLUSH();
941
942 if (stride < 0)
943 {
944 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glTexCoordPointer: stride was negative: %d", stride);
945 return;
946 }
947
948 crStateClientSetPointer(&(c->array.e), 1, GL_UNSIGNED_BYTE, GL_FALSE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
949 DIRTY(cb->dirty, g->neg_bitid);
950 DIRTY(cb->clientPointer, g->neg_bitid);
951 DIRTY(cb->e, g->neg_bitid);
952}
953
954void STATE_APIENTRY crStateFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
955{
956 CRContext *g = GetCurrentContext();
957 CRClientState *c = &(g->client);
958 CRStateBits *sb = GetCurrentBits();
959 CRClientBits *cb = &(sb->client);
960
961 FLUSH();
962
963 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
964 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
965 type != GL_INT && type != GL_UNSIGNED_INT &&
966 type != GL_FLOAT && type != GL_DOUBLE)
967 {
968 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glFogCoordPointerEXT: invalid type: 0x%x", type);
969 return;
970 }
971 if (stride < 0)
972 {
973 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glFogCoordPointerEXT: stride was negative: %d", stride);
974 return;
975 }
976
977 crStateClientSetPointer(&(c->array.f), 1, type, GL_FALSE, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
978 DIRTY(cb->dirty, g->neg_bitid);
979 DIRTY(cb->clientPointer, g->neg_bitid);
980 DIRTY(cb->f, g->neg_bitid);
981}
982
983
984void STATE_APIENTRY crStateVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
985{
986 GLboolean normalized = GL_FALSE;
987 /* Extra error checking for NV arrays */
988 if (type != GL_UNSIGNED_BYTE && type != GL_SHORT &&
989 type != GL_FLOAT && type != GL_DOUBLE) {
990 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
991 "glVertexAttribPointerNV: invalid type: 0x%x", type);
992 return;
993 }
994 crStateVertexAttribPointerARB(index, size, type, normalized, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
995}
996
997
998void STATE_APIENTRY crStateVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized,
999 GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
1000{
1001 CRContext *g = GetCurrentContext();
1002 CRClientState *c = &(g->client);
1003 CRStateBits *sb = GetCurrentBits();
1004 CRClientBits *cb = &(sb->client);
1005
1006 FLUSH();
1007
1008 if (index >= CR_MAX_VERTEX_ATTRIBS)
1009 {
1010 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: invalid index: %d", (int) index);
1011 return;
1012 }
1013 if (size != 1 && size != 2 && size != 3 && size != 4)
1014 {
1015 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: invalid size: %d", size);
1016 return;
1017 }
1018 if (type != GL_BYTE && type != GL_UNSIGNED_BYTE &&
1019 type != GL_SHORT && type != GL_UNSIGNED_SHORT &&
1020 type != GL_INT && type != GL_UNSIGNED_INT &&
1021 type != GL_FLOAT && type != GL_DOUBLE)
1022 {
1023 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glVertexAttribPointerARB: invalid type: 0x%x", type);
1024 return;
1025 }
1026 if (stride < 0)
1027 {
1028 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glVertexAttribPointerARB: stride was negative: %d", stride);
1029 return;
1030 }
1031
1032 crStateClientSetPointer(&(c->array.a[index]), size, type, normalized, stride, p CRVBOX_HOST_ONLY_PARAM(fRealPtr));
1033 DIRTY(cb->dirty, g->neg_bitid);
1034 DIRTY(cb->clientPointer, g->neg_bitid);
1035 DIRTY(cb->a[index], g->neg_bitid);
1036}
1037
1038
1039void STATE_APIENTRY crStateGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
1040{
1041 CRContext *g = GetCurrentContext();
1042
1043 if (g->current.inBeginEnd) {
1044 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1045 "glGetVertexAttribPointervNV called in Begin/End");
1046 return;
1047 }
1048
1049 if (index >= CR_MAX_VERTEX_ATTRIBS) {
1050 crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
1051 "glGetVertexAttribPointervNV(index)");
1052 return;
1053 }
1054
1055 if (pname != GL_ATTRIB_ARRAY_POINTER_NV) {
1056 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
1057 "glGetVertexAttribPointervNV(pname)");
1058 return;
1059 }
1060
1061 *pointer = g->client.array.a[index].p;
1062}
1063
1064
1065void STATE_APIENTRY crStateGetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
1066{
1067 crStateGetVertexAttribPointervNV(index, pname, pointer);
1068}
1069
1070
1071
1072/*
1073** Currently I treat Interleaved Arrays as if the
1074** user uses them as separate arrays.
1075** Certainly not the most efficient method but it
1076** lets me use the same glDrawArrays method.
1077*/
1078void STATE_APIENTRY crStateInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *p CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
1079{
1080 CRContext *g = GetCurrentContext();
1081 CRClientState *c = &(g->client);
1082 CRStateBits *sb = GetCurrentBits();
1083 CRClientBits *cb = &(sb->client);
1084 CRClientPointer *cp;
1085 unsigned char *base = (unsigned char *) p;
1086
1087 if (g->current.inBeginEnd)
1088 {
1089 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glInterleavedArrays called in begin/end");
1090 return;
1091 }
1092
1093 FLUSH();
1094
1095 if (stride < 0)
1096 {
1097 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glInterleavedArrays: stride < 0: %d", stride);
1098 return;
1099 }
1100
1101 switch (format)
1102 {
1103 case GL_T4F_C4F_N3F_V4F:
1104 case GL_T2F_C4F_N3F_V3F:
1105 case GL_C4F_N3F_V3F:
1106 case GL_T4F_V4F:
1107 case GL_T2F_C3F_V3F:
1108 case GL_T2F_N3F_V3F:
1109 case GL_C3F_V3F:
1110 case GL_N3F_V3F:
1111 case GL_T2F_C4UB_V3F:
1112 case GL_T2F_V3F:
1113 case GL_C4UB_V3F:
1114 case GL_V3F:
1115 case GL_C4UB_V2F:
1116 case GL_V2F:
1117 break;
1118 default:
1119 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1120 return;
1121 }
1122
1123 DIRTY(cb->dirty, g->neg_bitid);
1124 DIRTY(cb->clientPointer, g->neg_bitid);
1125
1126/* p, size, type, stride, enabled, bytesPerIndex */
1127/*
1128** VertexPointer
1129*/
1130
1131 cp = &(c->array.v);
1132 cp->type = GL_FLOAT;
1133 cp->enabled = GL_TRUE;
1134
1135#ifdef CR_EXT_compiled_vertex_array
1136 crStateUnlockClientPointer(cp, 1 /*fFreePointer*/);
1137#endif
1138
1139 switch (format)
1140 {
1141 case GL_T4F_C4F_N3F_V4F:
1142 cp->p = base+4*sizeof(GLfloat)+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1143 cp->size = 4;
1144 break;
1145 case GL_T2F_C4F_N3F_V3F:
1146 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1147 cp->size = 3;
1148 break;
1149 case GL_C4F_N3F_V3F:
1150 cp->p = base+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1151 cp->size = 3;
1152 break;
1153 case GL_T4F_V4F:
1154 cp->p = base+4*sizeof(GLfloat);
1155 cp->size = 4;
1156 break;
1157 case GL_T2F_C3F_V3F:
1158 cp->p = base+2*sizeof(GLfloat)+3*sizeof(GLfloat);
1159 cp->size = 3;
1160 break;
1161 case GL_T2F_N3F_V3F:
1162 cp->p = base+2*sizeof(GLfloat)+3*sizeof(GLfloat);
1163 cp->size = 3;
1164 break;
1165 case GL_C3F_V3F:
1166 cp->p = base+3*sizeof(GLfloat);
1167 cp->size = 3;
1168 break;
1169 case GL_N3F_V3F:
1170 cp->p = base+3*sizeof(GLfloat);
1171 cp->size = 3;
1172 break;
1173 case GL_T2F_C4UB_V3F:
1174 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLubyte);
1175 cp->size = 3;
1176 break;
1177 case GL_T2F_V3F:
1178 cp->p = base+2*sizeof(GLfloat);
1179 cp->size = 3;
1180 break;
1181 case GL_C4UB_V3F:
1182 cp->p = base+4*sizeof(GLubyte);
1183 cp->size = 3;
1184 break;
1185 case GL_V3F:
1186 cp->p = base;
1187 cp->size = 3;
1188 break;
1189 case GL_C4UB_V2F:
1190 cp->p = base+4*sizeof(GLubyte);
1191 cp->size = 2;
1192 break;
1193 case GL_V2F:
1194 cp->p = base;
1195 cp->size = 2;
1196 break;
1197 default:
1198 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1199 return;
1200 }
1201
1202 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1203
1204 if (stride==0)
1205 stride = cp->bytesPerIndex + (cp->p - base);
1206 cp->stride = stride;
1207
1208/*
1209** NormalPointer
1210*/
1211
1212 cp = &(c->array.n);
1213 cp->enabled = GL_TRUE;
1214 cp->stride = stride;
1215#ifdef CR_EXT_compiled_vertex_array
1216 crStateUnlockClientPointer(cp, 1 /*fFreePointer*/);
1217#endif
1218
1219 switch (format)
1220 {
1221 case GL_T4F_C4F_N3F_V4F:
1222 cp->p = base+4*sizeof(GLfloat)+4*sizeof(GLfloat);
1223 break;
1224 case GL_T2F_C4F_N3F_V3F:
1225 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLfloat);
1226 break;
1227 case GL_C4F_N3F_V3F:
1228 cp->p = base+4*sizeof(GLfloat);
1229 break;
1230 case GL_T2F_N3F_V3F:
1231 cp->p = base+2*sizeof(GLfloat);
1232 break;
1233 case GL_N3F_V3F:
1234 cp->p = base;
1235 break;
1236 case GL_T4F_V4F:
1237 case GL_T2F_C3F_V3F:
1238 case GL_C3F_V3F:
1239 case GL_T2F_C4UB_V3F:
1240 case GL_T2F_V3F:
1241 case GL_C4UB_V3F:
1242 case GL_V3F:
1243 case GL_C4UB_V2F:
1244 case GL_V2F:
1245 cp->enabled = GL_FALSE;
1246 break;
1247 default:
1248 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1249 return;
1250 }
1251
1252 if (cp->enabled)
1253 {
1254 cp->type = GL_FLOAT;
1255 cp->size = 3;
1256 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1257 }
1258
1259/*
1260** ColorPointer
1261*/
1262
1263 cp = &(c->array.c);
1264 cp->enabled = GL_TRUE;
1265 cp->stride = stride;
1266#ifdef CR_EXT_compiled_vertex_array
1267 crStateUnlockClientPointer(cp, 1 /*fFreePointer*/);
1268#endif
1269
1270 switch (format)
1271 {
1272 case GL_T4F_C4F_N3F_V4F:
1273 cp->size = 4;
1274 cp->type = GL_FLOAT;
1275 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1276 cp->p = base+4*sizeof(GLfloat);
1277 break;
1278 case GL_T2F_C4F_N3F_V3F:
1279 cp->size = 4;
1280 cp->type = GL_FLOAT;
1281 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1282 cp->p = base+2*sizeof(GLfloat);
1283 break;
1284 case GL_C4F_N3F_V3F:
1285 cp->size = 4;
1286 cp->type = GL_FLOAT;
1287 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1288 cp->p = base;
1289 break;
1290 case GL_T2F_C3F_V3F:
1291 cp->size = 3;
1292 cp->type = GL_FLOAT;
1293 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1294 cp->p = base+2*sizeof(GLfloat);
1295 break;
1296 case GL_C3F_V3F:
1297 cp->size = 3;
1298 cp->type = GL_FLOAT;
1299 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1300 cp->p = base;
1301 break;
1302 case GL_T2F_C4UB_V3F:
1303 cp->size = 4;
1304 cp->type = GL_UNSIGNED_BYTE;
1305 cp->bytesPerIndex = cp->size * sizeof(GLubyte);
1306 cp->p = base+2*sizeof(GLfloat);
1307 break;
1308 case GL_C4UB_V3F:
1309 cp->size = 4;
1310 cp->type = GL_UNSIGNED_BYTE;
1311 cp->bytesPerIndex = cp->size * sizeof(GLubyte);
1312 cp->p = base;
1313 break;
1314 case GL_C4UB_V2F:
1315 cp->size = 4;
1316 cp->type = GL_UNSIGNED_BYTE;
1317 cp->bytesPerIndex = cp->size * sizeof(GLubyte);
1318 cp->p = base;
1319 break;
1320 case GL_T2F_N3F_V3F:
1321 case GL_N3F_V3F:
1322 case GL_T4F_V4F:
1323 case GL_T2F_V3F:
1324 case GL_V3F:
1325 case GL_V2F:
1326 cp->enabled = GL_FALSE;
1327 break;
1328 default:
1329 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1330 return;
1331 }
1332
1333/*
1334** TexturePointer
1335*/
1336
1337 cp = &(c->array.t[c->curClientTextureUnit]);
1338 cp->enabled = GL_TRUE;
1339 cp->stride = stride;
1340#ifdef CR_EXT_compiled_vertex_array
1341 crStateUnlockClientPointer(cp, 1 /*fFreePointer*/);
1342#endif
1343
1344 switch (format)
1345 {
1346 case GL_T4F_C4F_N3F_V4F:
1347 cp->size = 4;
1348 cp->p = base;
1349 break;
1350 case GL_T2F_C4F_N3F_V3F:
1351 cp->size = 3;
1352 cp->p = base;
1353 break;
1354 case GL_T2F_C3F_V3F:
1355 case GL_T2F_N3F_V3F:
1356 cp->size = 3;
1357 cp->p = base;
1358 break;
1359 case GL_T2F_C4UB_V3F:
1360 cp->size = 3;
1361 cp->p = base;
1362 break;
1363 case GL_T4F_V4F:
1364 cp->size = 4;
1365 cp->p = base;
1366 break;
1367 case GL_T2F_V3F:
1368 cp->size = 3;
1369 cp->p = base;
1370 break;
1371 case GL_C4UB_V3F:
1372 case GL_C4UB_V2F:
1373 case GL_C3F_V3F:
1374 case GL_C4F_N3F_V3F:
1375 case GL_N3F_V3F:
1376 case GL_V3F:
1377 case GL_V2F:
1378 cp->enabled = GL_FALSE;
1379 break;
1380 default:
1381 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glInterleavedArrays: Unrecognized format: %d", format);
1382 return;
1383 }
1384
1385 if (cp->enabled)
1386 {
1387 cp->type = GL_FLOAT;
1388 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1389 }
1390}
1391
1392void STATE_APIENTRY crStateGetPointerv(GLenum pname, GLvoid * * params)
1393{
1394 CRContext *g = GetCurrentContext();
1395 CRClientState *c = &(g->client);
1396
1397 if (g->current.inBeginEnd)
1398 {
1399 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1400 "GetPointerv called in begin/end");
1401 return;
1402 }
1403
1404 switch (pname)
1405 {
1406 case GL_VERTEX_ARRAY_POINTER:
1407 *params = (GLvoid *) c->array.v.p;
1408 break;
1409 case GL_COLOR_ARRAY_POINTER:
1410 *params = (GLvoid *) c->array.c.p;
1411 break;
1412 case GL_NORMAL_ARRAY_POINTER:
1413 *params = (GLvoid *) c->array.n.p;
1414 break;
1415 case GL_INDEX_ARRAY_POINTER:
1416 *params = (GLvoid *) c->array.i.p;
1417 break;
1418 case GL_TEXTURE_COORD_ARRAY_POINTER:
1419 *params = (GLvoid *) c->array.t[c->curClientTextureUnit].p;
1420 break;
1421 case GL_EDGE_FLAG_ARRAY_POINTER:
1422 *params = (GLvoid *) c->array.e.p;
1423 break;
1424#ifdef CR_EXT_fog_coord
1425 case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
1426 *params = (GLvoid *) c->array.f.p;
1427 break;
1428#endif
1429#ifdef CR_EXT_secondary_color
1430 case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
1431 if( g->extensions.EXT_secondary_color ){
1432 *params = (GLvoid *) c->array.s.p;
1433 }
1434 else {
1435 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "Invalid Enum passed to glGetPointerv: SECONDARY_COLOR_ARRAY_EXT - EXT_secondary_color is not enabled." );
1436 return;
1437 }
1438 break;
1439#endif
1440 case GL_FEEDBACK_BUFFER_POINTER:
1441 case GL_SELECTION_BUFFER_POINTER:
1442 /* do nothing - API switching should pick this up */
1443 break;
1444 default:
1445 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1446 "glGetPointerv: invalid pname: %d", pname);
1447 return;
1448 }
1449}
1450
1451
1452void STATE_APIENTRY crStatePushClientAttrib( GLbitfield mask )
1453{
1454 CRContext *g = GetCurrentContext();
1455 CRClientState *c = &(g->client);
1456
1457 if (g->current.inBeginEnd) {
1458 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1459 "glPushClientAttrib called in Begin/End");
1460 return;
1461 }
1462
1463 if (c->attribStackDepth == CR_MAX_CLIENT_ATTRIB_STACK_DEPTH - 1) {
1464 crStateError(__LINE__, __FILE__, GL_STACK_OVERFLOW,
1465 "glPushClientAttrib called with a full stack!" );
1466 return;
1467 }
1468
1469 FLUSH();
1470
1471 c->pushMaskStack[c->attribStackDepth++] = mask;
1472
1473 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
1474 c->pixelPackStoreStack[c->pixelStoreStackDepth] = c->pack;
1475 c->pixelUnpackStoreStack[c->pixelStoreStackDepth] = c->unpack;
1476 c->pixelStoreStackDepth++;
1477 }
1478 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
1479 c->vertexArrayStack[c->vertexArrayStackDepth] = c->array;
1480 c->vertexArrayStackDepth++;
1481 }
1482
1483 /* dirty? - no, because we haven't really changed any state */
1484}
1485
1486
1487void STATE_APIENTRY crStatePopClientAttrib( void )
1488{
1489 CRContext *g = GetCurrentContext();
1490 CRClientState *c = &(g->client);
1491 CRStateBits *sb = GetCurrentBits();
1492 CRClientBits *cb = &(sb->client);
1493 CRbitvalue mask;
1494
1495 if (g->current.inBeginEnd) {
1496 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
1497 "glPopClientAttrib called in Begin/End");
1498 return;
1499 }
1500
1501 if (c->attribStackDepth == 0) {
1502 crStateError(__LINE__, __FILE__, GL_STACK_UNDERFLOW,
1503 "glPopClientAttrib called with an empty stack!" );
1504 return;
1505 }
1506
1507 FLUSH();
1508
1509 mask = c->pushMaskStack[--c->attribStackDepth];
1510
1511 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
1512 if (c->pixelStoreStackDepth == 0) {
1513 crError("bug in glPopClientAttrib (pixel store) ");
1514 return;
1515 }
1516 c->pixelStoreStackDepth--;
1517 c->pack = c->pixelPackStoreStack[c->pixelStoreStackDepth];
1518 c->unpack = c->pixelUnpackStoreStack[c->pixelStoreStackDepth];
1519 DIRTY(cb->pack, g->neg_bitid);
1520 }
1521
1522 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
1523 if (c->vertexArrayStackDepth == 0) {
1524 crError("bug in glPopClientAttrib (vertex array) ");
1525 return;
1526 }
1527 c->vertexArrayStackDepth--;
1528 c->array = c->vertexArrayStack[c->vertexArrayStackDepth];
1529 DIRTY(cb->clientPointer, g->neg_bitid);
1530 }
1531
1532 DIRTY(cb->dirty, g->neg_bitid);
1533}
1534
1535static void crStateLockClientPointer(CRClientPointer* cp)
1536{
1537 crStateUnlockClientPointer(cp, 1 /*fFreePointer*/);
1538 if (cp->enabled)
1539 {
1540 cp->locked = GL_TRUE;
1541 }
1542}
1543
1544static GLboolean crStateCanLockClientPointer(CRClientPointer* cp)
1545{
1546 return !(cp->enabled && cp->buffer && cp->buffer->id);
1547}
1548
1549void STATE_APIENTRY crStateLockArraysEXT(GLint first, GLint count)
1550{
1551 CRContext *g = GetCurrentContext();
1552 CRClientState *c = &(g->client);
1553 int i;
1554
1555 for (i=0; i<CRSTATECLIENT_MAX_VERTEXARRAYS; ++i)
1556 {
1557 if (!crStateCanLockClientPointer(crStateGetClientPointerByIndex(i, &c->array)))
1558 {
1559 break;
1560 }
1561 }
1562 if (i<CRSTATECLIENT_MAX_VERTEXARRAYS)
1563 {
1564 crDebug("crStateLockArraysEXT ignored because array %i have a bound VBO", i);
1565 return;
1566 }
1567
1568 c->array.locked = GL_TRUE;
1569 c->array.lockFirst = first;
1570 c->array.lockCount = count;
1571#ifdef IN_GUEST
1572 c->array.synced = GL_FALSE;
1573#endif
1574
1575 for (i=0; i<CRSTATECLIENT_MAX_VERTEXARRAYS; ++i)
1576 {
1577 crStateLockClientPointer(crStateGetClientPointerByIndex(i, &c->array));
1578 }
1579}
1580
1581void STATE_APIENTRY crStateUnlockArraysEXT()
1582{
1583 CRContext *g = GetCurrentContext();
1584 CRClientState *c = &(g->client);
1585 int i;
1586
1587 if (!c->array.locked)
1588 {
1589 crDebug("crStateUnlockArraysEXT ignored because arrays aren't locked");
1590 return;
1591 }
1592
1593 c->array.locked = GL_FALSE;
1594#ifdef IN_GUEST
1595 c->array.synced = GL_FALSE;
1596#endif
1597
1598 for (i=0; i<CRSTATECLIENT_MAX_VERTEXARRAYS; ++i)
1599 {
1600 crStateUnlockClientPointer(crStateGetClientPointerByIndex(i, &c->array), 1 /*fFreePointer*/);
1601 }
1602}
1603
1604void STATE_APIENTRY crStateVertexArrayRangeNV(GLsizei length, const GLvoid *pointer CRVBOX_HOST_ONLY_PARAM(int fRealPtr))
1605{
1606 /* XXX todo */
1607 crWarning("crStateVertexArrayRangeNV not implemented");
1608 (void)length; (void)pointer CRVBOX_HOST_ONLY_PARAM((void)fRealPtr);
1609}
1610
1611
1612void STATE_APIENTRY crStateFlushVertexArrayRangeNV(void)
1613{
1614 /* XXX todo */
1615 crWarning("crStateFlushVertexArrayRangeNV not implemented");
1616}
1617
1618/*Returns if the given clientpointer could be used on server side directly*/
1619#define CRSTATE_IS_SERVER_CP(cp) (!(cp).enabled || !(cp).p || ((cp).buffer && (cp).buffer->id) || ((cp).locked))
1620
1621#if defined(DEBUG) && 0
1622static void crStateDumpClientPointer(CRClientPointer *cp, const char *name, int i)
1623{
1624 if (i<0 && cp->enabled)
1625 {
1626 crDebug("CP(%s): enabled:%d ptr:%p buffer:%p buffer.name:%i locked: %i %s",
1627 name, cp->enabled, cp->p, cp->buffer, cp->buffer ? cp->buffer->id : ~(GLuint)0, (int)cp->locked,
1628 CRSTATE_IS_SERVER_CP(*cp) ? "":"!FAIL!");
1629 }
1630 else if (0==i || cp->enabled)
1631 {
1632 crDebug("CP(%s%i): enabled:%d ptr:%p buffer:%p buffer.name:%i locked: %i %s",
1633 name, i, cp->enabled, cp->p, cp->buffer, cp->buffer ? cp->buffer->id : ~(GLuint)0, (int)cp->locked,
1634 CRSTATE_IS_SERVER_CP(*cp) ? "":"!FAIL!");
1635 }
1636}
1637#endif
1638
1639#ifdef DEBUG_misha
1640/* debugging */
1641/*# define CR_NO_SERVER_ARRAYS*/
1642#endif
1643
1644/*
1645 * Determine if the enabled arrays all live on the server
1646 * (via GL_ARB_vertex_buffer_object).
1647 */
1648GLboolean crStateUseServerArrays(void)
1649{
1650#if defined(CR_ARB_vertex_buffer_object) && !defined(CR_NO_SERVER_ARRAYS)
1651 CRContext *g = GetCurrentContext();
1652 CRClientState *c = &(g->client);
1653 int i;
1654 GLboolean res;
1655
1656 res = CRSTATE_IS_SERVER_CP(c->array.v)
1657 && CRSTATE_IS_SERVER_CP(c->array.n)
1658 && CRSTATE_IS_SERVER_CP(c->array.c)
1659 && CRSTATE_IS_SERVER_CP(c->array.i)
1660 && CRSTATE_IS_SERVER_CP(c->array.e)
1661 && CRSTATE_IS_SERVER_CP(c->array.s)
1662 && CRSTATE_IS_SERVER_CP(c->array.f);
1663
1664 if (res)
1665 {
1666 for (i = 0; (unsigned int)i < g->limits.maxTextureUnits; i++)
1667 if (!CRSTATE_IS_SERVER_CP(c->array.t[i]))
1668 {
1669 res = GL_FALSE;
1670 break;
1671 }
1672 }
1673
1674 if (res)
1675 {
1676 for (i = 0; (unsigned int)i < g->limits.maxVertexProgramAttribs; i++)
1677 if (!CRSTATE_IS_SERVER_CP(c->array.a[i]))
1678 {
1679 res = GL_FALSE;
1680 break;
1681 }
1682 }
1683
1684#if defined(DEBUG) && 0
1685 if (!res)
1686 {
1687 crStateDumpClientPointer(&c->array.v, "v", -1);
1688 crStateDumpClientPointer(&c->array.n, "n", -1);
1689 crStateDumpClientPointer(&c->array.c, "c", -1);
1690 crStateDumpClientPointer(&c->array.i, "i", -1);
1691 crStateDumpClientPointer(&c->array.e, "e", -1);
1692 crStateDumpClientPointer(&c->array.s, "s", -1);
1693 crStateDumpClientPointer(&c->array.f, "f", -1);
1694 for (i = 0; (unsigned int)i < g->limits.maxTextureUnits; i++)
1695 crStateDumpClientPointer(&c->array.t[i], "tex", i);
1696 for (i = 0; (unsigned int)i < g->limits.maxVertexProgramAttribs; i++)
1697 crStateDumpClientPointer(&c->array.a[i], "attrib", i);
1698 crDebug("crStateUseServerArrays->%d", res);
1699 }
1700#endif
1701
1702 return res;
1703#else
1704 return GL_FALSE;
1705#endif
1706}
1707
1708GLuint crStateNeedDummyZeroVertexArray(CRContext *g, CRCurrentStatePointers *current, GLfloat *pZva)
1709{
1710#if defined(CR_ARB_vertex_buffer_object)
1711 CRClientState *c = &(g->client);
1712 int i;
1713 GLuint zvMax = 0;
1714
1715 if (c->array.a[0].enabled)
1716 return 0;
1717
1718 for (i = 1; (unsigned int)i < g->limits.maxVertexProgramAttribs; i++)
1719 {
1720 if (c->array.a[i].enabled)
1721 {
1722 if (c->array.a[i].buffer && c->array.a[i].buffer->id)
1723 {
1724 GLuint cElements = c->array.a[i].buffer->size / c->array.a[i].stride;
1725 if (zvMax < cElements)
1726 zvMax = cElements;
1727 }
1728 else
1729 {
1730 zvMax = ~0;
1731 break;
1732 }
1733 }
1734 }
1735
1736 if (zvMax)
1737 {
1738 Assert(!c->array.v.enabled);
1739
1740 crStateCurrentRecoverNew(g, current);
1741
1742 crMemcpy(pZva, &g->current.vertexAttrib[0][0], sizeof (*pZva) * 4);
1743 }
1744
1745 return zvMax;
1746#else
1747 return GL_FALSE;
1748#endif
1749}
1750
1751
1752/**
1753 * Determine if there's a server-side array element buffer.
1754 * Called by glDrawElements() in packing SPUs to determine if glDrawElements
1755 * should be evaluated (unrolled) locally or if glDrawElements should be
1756 * packed and sent to the server.
1757 */
1758GLboolean
1759crStateUseServerArrayElements(void)
1760{
1761#ifdef CR_ARB_vertex_buffer_object
1762 CRContext *g = GetCurrentContext();
1763 if (g->bufferobject.elementsBuffer &&
1764 g->bufferobject.elementsBuffer->id > 0)
1765 return GL_TRUE;
1766 else
1767 return GL_FALSE;
1768#else
1769 return GL_FALSE;
1770#endif
1771}
1772
1773#define CR_BUFFER_HWID(_p) ((_p) ? (_p)->hwid : 0)
1774
1775void
1776crStateClientDiff(CRClientBits *cb, CRbitvalue *bitID,
1777 CRContext *fromCtx, CRContext *toCtx)
1778{
1779 CRClientState *from = &(fromCtx->client);
1780 const CRClientState *to = &(toCtx->client);
1781 GLint curClientTextureUnit = from->curClientTextureUnit;
1782 int i;
1783 GLint idHwArrayBuffer = CR_BUFFER_HWID(toCtx->bufferobject.arrayBuffer);
1784 const GLint idHwInitialBuffer = idHwArrayBuffer;
1785
1786#ifdef DEBUG_misha
1787 {
1788 GLint tstHwBuffer = -1;
1789 diff_api.GetIntegerv(GL_ARRAY_BUFFER_BINDING, &tstHwBuffer);
1790 CRASSERT(idHwInitialBuffer == tstHwBuffer);
1791 }
1792#endif
1793
1794
1795 if (CHECKDIRTY(cb->clientPointer, bitID)) {
1796 /* one or more vertex pointers is dirty */
1797 if (CHECKDIRTY(cb->v, bitID)) {
1798 if (from->array.v.size != to->array.v.size ||
1799 from->array.v.type != to->array.v.type ||
1800 from->array.v.stride != to->array.v.stride ||
1801 from->array.v.p != to->array.v.p ||
1802 from->array.v.buffer != to->array.v.buffer) {
1803 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.v.buffer);
1804 if (idHwArrayBufferUsed != idHwArrayBuffer)
1805 {
1806 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1807 idHwArrayBuffer = idHwArrayBufferUsed;
1808 }
1809 diff_api.VertexPointer(to->array.v.size, to->array.v.type, to->array.v.stride, to->array.v.p CRVBOX_HOST_ONLY_PARAM(to->array.v.fRealPtr));
1810 from->array.v.size = to->array.v.size;
1811 from->array.v.type = to->array.v.type;
1812 from->array.v.stride = to->array.v.stride;
1813 from->array.v.p = to->array.v.p;
1814 from->array.v.buffer = to->array.v.buffer;
1815 }
1816 CLEARDIRTY2(cb->v, bitID);
1817 }
1818 /* normal */
1819 if (CHECKDIRTY(cb->n, bitID)) {
1820 if (from->array.n.type != to->array.n.type ||
1821 from->array.n.stride != to->array.n.stride ||
1822 from->array.n.p != to->array.n.p ||
1823 from->array.n.buffer != to->array.n.buffer) {
1824 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.n.buffer);
1825 if (idHwArrayBufferUsed != idHwArrayBuffer)
1826 {
1827 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1828 idHwArrayBuffer = idHwArrayBufferUsed;
1829 }
1830 diff_api.NormalPointer(to->array.n.type, to->array.n.stride, to->array.n.p CRVBOX_HOST_ONLY_PARAM(to->array.n.fRealPtr));
1831 from->array.n.type = to->array.n.type;
1832 from->array.n.stride = to->array.n.stride;
1833 from->array.n.p = to->array.n.p;
1834 from->array.n.buffer = to->array.n.buffer;
1835 }
1836 CLEARDIRTY2(cb->n, bitID);
1837 }
1838 /* color */
1839 if (CHECKDIRTY(cb->c, bitID)) {
1840 if (from->array.c.size != to->array.c.size ||
1841 from->array.c.type != to->array.c.type ||
1842 from->array.c.stride != to->array.c.stride ||
1843 from->array.c.p != to->array.c.p ||
1844 from->array.c.buffer != to->array.c.buffer) {
1845 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.c.buffer);
1846 if (idHwArrayBufferUsed != idHwArrayBuffer)
1847 {
1848 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1849 idHwArrayBuffer = idHwArrayBufferUsed;
1850 }
1851 diff_api.ColorPointer(to->array.c.size, to->array.c.type, to->array.c.stride, to->array.c.p CRVBOX_HOST_ONLY_PARAM(to->array.c.fRealPtr));
1852 from->array.c.size = to->array.c.size;
1853 from->array.c.type = to->array.c.type;
1854 from->array.c.stride = to->array.c.stride;
1855 from->array.c.p = to->array.c.p;
1856 from->array.c.buffer = to->array.c.buffer;
1857 }
1858 CLEARDIRTY2(cb->c, bitID);
1859 }
1860 /* index */
1861 if (CHECKDIRTY(cb->i, bitID)) {
1862 if (from->array.i.type != to->array.i.type ||
1863 from->array.i.stride != to->array.i.stride ||
1864 from->array.i.p != to->array.i.p ||
1865 from->array.i.buffer != to->array.i.buffer) {
1866 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.i.buffer);
1867 if (idHwArrayBufferUsed != idHwArrayBuffer)
1868 {
1869 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1870 idHwArrayBuffer = idHwArrayBufferUsed;
1871 }
1872 diff_api.IndexPointer(to->array.i.type, to->array.i.stride, to->array.i.p CRVBOX_HOST_ONLY_PARAM(to->array.i.fRealPtr));
1873 from->array.i.type = to->array.i.type;
1874 from->array.i.stride = to->array.i.stride;
1875 from->array.i.p = to->array.i.p;
1876 from->array.i.buffer = to->array.i.buffer;
1877 }
1878 CLEARDIRTY2(cb->i, bitID);
1879 }
1880 /* texcoords */
1881 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
1882 if (CHECKDIRTY(cb->t[i], bitID)) {
1883 if (from->array.t[i].size != to->array.t[i].size ||
1884 from->array.t[i].type != to->array.t[i].type ||
1885 from->array.t[i].stride != to->array.t[i].stride ||
1886 from->array.t[i].p != to->array.t[i].p ||
1887 from->array.t[i].buffer != to->array.t[i].buffer) {
1888 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.t[i].buffer);
1889 if (idHwArrayBufferUsed != idHwArrayBuffer)
1890 {
1891 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1892 idHwArrayBuffer = idHwArrayBufferUsed;
1893 }
1894 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
1895 curClientTextureUnit = i;
1896 diff_api.TexCoordPointer(to->array.t[i].size, to->array.t[i].type, to->array.t[i].stride, to->array.t[i].p CRVBOX_HOST_ONLY_PARAM(to->array.t[i].fRealPtr));
1897 from->array.t[i].size = to->array.t[i].size;
1898 from->array.t[i].type = to->array.t[i].type;
1899 from->array.t[i].stride = to->array.t[i].stride;
1900 from->array.t[i].p = to->array.t[i].p;
1901 from->array.t[i].buffer = to->array.t[i].buffer;
1902 }
1903 CLEARDIRTY2(cb->t[i], bitID);
1904 }
1905 }
1906 /* edge flag */
1907 if (CHECKDIRTY(cb->e, bitID)) {
1908 if (from->array.e.stride != to->array.e.stride ||
1909 from->array.e.p != to->array.e.p ||
1910 from->array.e.buffer != to->array.e.buffer) {
1911 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.e.buffer);
1912 if (idHwArrayBufferUsed != idHwArrayBuffer)
1913 {
1914 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1915 idHwArrayBuffer = idHwArrayBufferUsed;
1916 }
1917 diff_api.EdgeFlagPointer(to->array.e.stride, to->array.e.p CRVBOX_HOST_ONLY_PARAM(to->array.e.fRealPtr));
1918 from->array.e.stride = to->array.e.stride;
1919 from->array.e.p = to->array.e.p;
1920 from->array.e.buffer = to->array.e.buffer;
1921 }
1922 CLEARDIRTY2(cb->e, bitID);
1923 }
1924 /* secondary color */
1925 if (CHECKDIRTY(cb->s, bitID)) {
1926 if (from->array.s.size != to->array.s.size ||
1927 from->array.s.type != to->array.s.type ||
1928 from->array.s.stride != to->array.s.stride ||
1929 from->array.s.p != to->array.s.p ||
1930 from->array.s.buffer != to->array.s.buffer) {
1931 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.s.buffer);
1932 if (idHwArrayBufferUsed != idHwArrayBuffer)
1933 {
1934 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1935 idHwArrayBuffer = idHwArrayBufferUsed;
1936 }
1937 diff_api.SecondaryColorPointerEXT(to->array.s.size, to->array.s.type, to->array.s.stride, to->array.s.p CRVBOX_HOST_ONLY_PARAM(to->array.s.fRealPtr));
1938 from->array.s.size = to->array.s.size;
1939 from->array.s.type = to->array.s.type;
1940 from->array.s.stride = to->array.s.stride;
1941 from->array.s.p = to->array.s.p;
1942 from->array.s.buffer = to->array.s.buffer;
1943 }
1944 CLEARDIRTY2(cb->s, bitID);
1945 }
1946 /* fog coord */
1947 if (CHECKDIRTY(cb->f, bitID)) {
1948 if (from->array.f.type != to->array.f.type ||
1949 from->array.f.stride != to->array.f.stride ||
1950 from->array.f.p != to->array.f.p ||
1951 from->array.f.buffer != to->array.f.buffer) {
1952 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.f.buffer);
1953 if (idHwArrayBufferUsed != idHwArrayBuffer)
1954 {
1955 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1956 idHwArrayBuffer = idHwArrayBufferUsed;
1957 }
1958 diff_api.FogCoordPointerEXT(to->array.f.type, to->array.f.stride, to->array.f.p CRVBOX_HOST_ONLY_PARAM(to->array.f.fRealPtr));
1959 from->array.f.type = to->array.f.type;
1960 from->array.f.stride = to->array.f.stride;
1961 from->array.f.p = to->array.f.p;
1962 from->array.f.buffer = to->array.f.buffer;
1963 }
1964 CLEARDIRTY2(cb->f, bitID);
1965 }
1966#if defined(CR_NV_vertex_program) || defined(CR_ARB_vertex_program)
1967 /* vertex attributes */
1968 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
1969 if (CHECKDIRTY(cb->a[i], bitID)) {
1970 if (from->array.a[i].size != to->array.a[i].size ||
1971 from->array.a[i].type != to->array.a[i].type ||
1972 from->array.a[i].stride != to->array.a[i].stride ||
1973 from->array.a[i].normalized != to->array.a[i].normalized ||
1974 from->array.a[i].p != to->array.a[i].p ||
1975 from->array.a[i].buffer != to->array.a[i].buffer) {
1976 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.a[i].buffer);
1977 if (idHwArrayBufferUsed != idHwArrayBuffer)
1978 {
1979 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
1980 idHwArrayBuffer = idHwArrayBufferUsed;
1981 }
1982 diff_api.VertexAttribPointerARB(i, to->array.a[i].size, to->array.a[i].type, to->array.a[i].normalized,
1983 to->array.a[i].stride, to->array.a[i].p CRVBOX_HOST_ONLY_PARAM(to->array.a[i].fRealPtr));
1984 from->array.a[i].size = to->array.a[i].size;
1985 from->array.a[i].type = to->array.a[i].type;
1986 from->array.a[i].stride = to->array.a[i].stride;
1987 from->array.a[i].normalized = to->array.a[i].normalized;
1988 from->array.a[i].p = to->array.a[i].p;
1989 from->array.a[i].buffer = to->array.a[i].buffer;
1990 }
1991 CLEARDIRTY2(cb->a[i], bitID);
1992 }
1993 }
1994#endif
1995 }
1996
1997 if (idHwArrayBuffer != idHwInitialBuffer)
1998 {
1999 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwInitialBuffer);
2000 }
2001
2002 if (CHECKDIRTY(cb->enableClientState, bitID)) {
2003 /* update vertex array enable/disable flags */
2004 glAble able[2];
2005 able[0] = diff_api.DisableClientState;
2006 able[1] = diff_api.EnableClientState;
2007 if (from->array.v.enabled != to->array.v.enabled) {
2008 able[to->array.v.enabled](GL_VERTEX_ARRAY);
2009 from->array.v.enabled = to->array.v.enabled;
2010 }
2011 if (from->array.n.enabled != to->array.n.enabled) {
2012 able[to->array.n.enabled](GL_NORMAL_ARRAY);
2013 from->array.n.enabled = to->array.n.enabled;
2014 }
2015 if (from->array.c.enabled != to->array.c.enabled) {
2016 able[to->array.c.enabled](GL_COLOR_ARRAY);
2017 from->array.c.enabled = to->array.c.enabled;
2018 }
2019 if (from->array.i.enabled != to->array.i.enabled) {
2020 able[to->array.i.enabled](GL_INDEX_ARRAY);
2021 from->array.i.enabled = to->array.i.enabled;
2022 }
2023 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
2024 if (from->array.t[i].enabled != to->array.t[i].enabled) {
2025 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
2026 curClientTextureUnit = i;
2027 able[to->array.t[i].enabled](GL_TEXTURE_COORD_ARRAY);
2028 from->array.t[i].enabled = to->array.t[i].enabled;
2029 }
2030 }
2031 if (from->array.e.enabled != to->array.e.enabled) {
2032 able[to->array.e.enabled](GL_EDGE_FLAG_ARRAY);
2033 from->array.e.enabled = to->array.e.enabled;
2034 }
2035 if (from->array.s.enabled != to->array.s.enabled) {
2036 able[to->array.s.enabled](GL_SECONDARY_COLOR_ARRAY_EXT);
2037 from->array.s.enabled = to->array.s.enabled;
2038 }
2039 if (from->array.f.enabled != to->array.f.enabled) {
2040 able[to->array.f.enabled](GL_FOG_COORDINATE_ARRAY_EXT);
2041 from->array.f.enabled = to->array.f.enabled;
2042 }
2043 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
2044 if (from->array.a[i].enabled != to->array.a[i].enabled) {
2045 if (to->array.a[i].enabled)
2046 diff_api.EnableVertexAttribArrayARB(i);
2047 else
2048 diff_api.DisableVertexAttribArrayARB(i);
2049 from->array.a[i].enabled = to->array.a[i].enabled;
2050 }
2051 }
2052 CLEARDIRTY2(cb->enableClientState, bitID);
2053 }
2054
2055 if (to->curClientTextureUnit != curClientTextureUnit)
2056 {
2057 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + to->curClientTextureUnit);
2058 }
2059}
2060
2061
2062void
2063crStateClientSwitch(CRClientBits *cb, CRbitvalue *bitID,
2064 CRContext *fromCtx, CRContext *toCtx)
2065{
2066 const CRClientState *from = &(fromCtx->client);
2067 const CRClientState *to = &(toCtx->client);
2068 GLint curClientTextureUnit = from->curClientTextureUnit;
2069 int i;
2070 GLint idHwArrayBuffer = CR_BUFFER_HWID(toCtx->bufferobject.arrayBuffer);
2071 const GLint idHwInitialBuffer = idHwArrayBuffer;
2072
2073#ifdef DEBUG_misha
2074 {
2075 GLint tstHwBuffer = -1;
2076 diff_api.GetIntegerv(GL_ARRAY_BUFFER_BINDING, &tstHwBuffer);
2077 CRASSERT(idHwInitialBuffer == tstHwBuffer);
2078 }
2079#endif
2080
2081 if (CHECKDIRTY(cb->clientPointer, bitID)) {
2082 /* one or more vertex pointers is dirty */
2083 if (CHECKDIRTY(cb->v, bitID)) {
2084 if (from->array.v.size != to->array.v.size ||
2085 from->array.v.type != to->array.v.type ||
2086 from->array.v.stride != to->array.v.stride ||
2087 from->array.v.p != to->array.v.p ||
2088 from->array.v.buffer != to->array.v.buffer) {
2089 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.v.buffer);
2090 if (idHwArrayBufferUsed != idHwArrayBuffer)
2091 {
2092 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2093 idHwArrayBuffer = idHwArrayBufferUsed;
2094 }
2095 diff_api.VertexPointer(to->array.v.size, to->array.v.type, to->array.v.stride, to->array.v.p CRVBOX_HOST_ONLY_PARAM(to->array.v.fRealPtr));
2096 FILLDIRTY(cb->v);
2097 FILLDIRTY(cb->clientPointer);
2098 FILLDIRTY(cb->dirty);
2099 }
2100 CLEARDIRTY2(cb->v, bitID);
2101 }
2102 /* normal */
2103 if (CHECKDIRTY(cb->n, bitID)) {
2104 if (from->array.n.type != to->array.n.type ||
2105 from->array.n.stride != to->array.n.stride ||
2106 from->array.n.p != to->array.n.p ||
2107 from->array.n.buffer != to->array.n.buffer) {
2108 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.n.buffer);
2109 if (idHwArrayBufferUsed != idHwArrayBuffer)
2110 {
2111 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2112 idHwArrayBuffer = idHwArrayBufferUsed;
2113 }
2114 diff_api.NormalPointer(to->array.n.type, to->array.n.stride, to->array.n.p CRVBOX_HOST_ONLY_PARAM(to->array.n.fRealPtr));
2115 FILLDIRTY(cb->n);
2116 FILLDIRTY(cb->clientPointer);
2117 FILLDIRTY(cb->dirty);
2118 }
2119 CLEARDIRTY2(cb->n, bitID);
2120 }
2121 /* color */
2122 if (CHECKDIRTY(cb->c, bitID)) {
2123 if (from->array.c.size != to->array.c.size ||
2124 from->array.c.type != to->array.c.type ||
2125 from->array.c.stride != to->array.c.stride ||
2126 from->array.c.p != to->array.c.p ||
2127 from->array.c.buffer != to->array.c.buffer) {
2128 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.c.buffer);
2129 if (idHwArrayBufferUsed != idHwArrayBuffer)
2130 {
2131 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2132 idHwArrayBuffer = idHwArrayBufferUsed;
2133 }
2134 diff_api.ColorPointer(to->array.c.size, to->array.c.type, to->array.c.stride, to->array.c.p CRVBOX_HOST_ONLY_PARAM(to->array.c.fRealPtr));
2135 FILLDIRTY(cb->c);
2136 FILLDIRTY(cb->clientPointer);
2137 FILLDIRTY(cb->dirty);
2138 }
2139 CLEARDIRTY2(cb->c, bitID);
2140 }
2141 /* index */
2142 if (CHECKDIRTY(cb->i, bitID)) {
2143 if (from->array.i.type != to->array.i.type ||
2144 from->array.i.stride != to->array.i.stride ||
2145 from->array.i.p != to->array.i.p ||
2146 from->array.i.buffer != to->array.i.buffer) {
2147 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.i.buffer);
2148 if (idHwArrayBufferUsed != idHwArrayBuffer)
2149 {
2150 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2151 idHwArrayBuffer = idHwArrayBufferUsed;
2152 }
2153 diff_api.IndexPointer(to->array.i.type, to->array.i.stride, to->array.i.p CRVBOX_HOST_ONLY_PARAM(to->array.i.fRealPtr));
2154 FILLDIRTY(cb->i);
2155 FILLDIRTY(cb->dirty);
2156 FILLDIRTY(cb->clientPointer);
2157 }
2158 CLEARDIRTY2(cb->i, bitID);
2159 }
2160 /* texcoords */
2161 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
2162 if (CHECKDIRTY(cb->t[i], bitID)) {
2163 if (from->array.t[i].size != to->array.t[i].size ||
2164 from->array.t[i].type != to->array.t[i].type ||
2165 from->array.t[i].stride != to->array.t[i].stride ||
2166 from->array.t[i].p != to->array.t[i].p ||
2167 from->array.t[i].buffer != to->array.t[i].buffer) {
2168 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.t[i].buffer);
2169 if (idHwArrayBufferUsed != idHwArrayBuffer)
2170 {
2171 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2172 idHwArrayBuffer = idHwArrayBufferUsed;
2173 }
2174 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
2175 curClientTextureUnit = i;
2176 diff_api.TexCoordPointer(to->array.t[i].size, to->array.t[i].type, to->array.t[i].stride, to->array.t[i].p CRVBOX_HOST_ONLY_PARAM(to->array.t[i].fRealPtr));
2177 FILLDIRTY(cb->t[i]);
2178 FILLDIRTY(cb->clientPointer);
2179 FILLDIRTY(cb->dirty);
2180 }
2181 CLEARDIRTY2(cb->t[i], bitID);
2182 }
2183 }
2184 /* edge flag */
2185 if (CHECKDIRTY(cb->e, bitID)) {
2186 if (from->array.e.stride != to->array.e.stride ||
2187 from->array.e.p != to->array.e.p ||
2188 from->array.e.buffer != to->array.e.buffer) {
2189 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.e.buffer);
2190 if (idHwArrayBufferUsed != idHwArrayBuffer)
2191 {
2192 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2193 idHwArrayBuffer = idHwArrayBufferUsed;
2194 }
2195 diff_api.EdgeFlagPointer(to->array.e.stride, to->array.e.p CRVBOX_HOST_ONLY_PARAM(to->array.e.fRealPtr));
2196 FILLDIRTY(cb->e);
2197 FILLDIRTY(cb->clientPointer);
2198 FILLDIRTY(cb->dirty);
2199 }
2200 CLEARDIRTY2(cb->e, bitID);
2201 }
2202 /* secondary color */
2203 if (CHECKDIRTY(cb->s, bitID)) {
2204 if (from->array.s.size != to->array.s.size ||
2205 from->array.s.type != to->array.s.type ||
2206 from->array.s.stride != to->array.s.stride ||
2207 from->array.s.p != to->array.s.p ||
2208 from->array.s.buffer != to->array.s.buffer) {
2209 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.s.buffer);
2210 if (idHwArrayBufferUsed != idHwArrayBuffer)
2211 {
2212 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2213 idHwArrayBuffer = idHwArrayBufferUsed;
2214 }
2215 diff_api.SecondaryColorPointerEXT(to->array.s.size, to->array.s.type, to->array.s.stride, to->array.s.p CRVBOX_HOST_ONLY_PARAM(to->array.s.fRealPtr));
2216 FILLDIRTY(cb->s);
2217 FILLDIRTY(cb->clientPointer);
2218 FILLDIRTY(cb->dirty);
2219 }
2220 CLEARDIRTY2(cb->s, bitID);
2221 }
2222 /* fog coord */
2223 if (CHECKDIRTY(cb->f, bitID)) {
2224 if (from->array.f.type != to->array.f.type ||
2225 from->array.f.stride != to->array.f.stride ||
2226 from->array.f.p != to->array.f.p ||
2227 from->array.f.buffer != to->array.f.buffer) {
2228 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.f.buffer);
2229 if (idHwArrayBufferUsed != idHwArrayBuffer)
2230 {
2231 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2232 idHwArrayBuffer = idHwArrayBufferUsed;
2233 }
2234 diff_api.FogCoordPointerEXT(to->array.f.type, to->array.f.stride, to->array.f.p CRVBOX_HOST_ONLY_PARAM(to->array.f.fRealPtr));
2235 FILLDIRTY(cb->f);
2236 FILLDIRTY(cb->clientPointer);
2237 FILLDIRTY(cb->dirty);
2238 }
2239 CLEARDIRTY2(cb->f, bitID);
2240 }
2241#if defined(CR_NV_vertex_program) || defined(CR_ARB_vertex_program)
2242 /* vertex attributes */
2243 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
2244 if (CHECKDIRTY(cb->a[i], bitID)) {
2245 if (from->array.a[i].size != to->array.a[i].size ||
2246 from->array.a[i].type != to->array.a[i].type ||
2247 from->array.a[i].stride != to->array.a[i].stride ||
2248 from->array.a[i].normalized != to->array.a[i].normalized ||
2249 from->array.a[i].p != to->array.a[i].p ||
2250 from->array.a[i].buffer != to->array.a[i].buffer) {
2251 GLint idHwArrayBufferUsed = CR_BUFFER_HWID(to->array.a[i].buffer);
2252 if (idHwArrayBufferUsed != idHwArrayBuffer)
2253 {
2254 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwArrayBufferUsed);
2255 idHwArrayBuffer = idHwArrayBufferUsed;
2256 }
2257 diff_api.VertexAttribPointerARB(i, to->array.a[i].size, to->array.a[i].type, to->array.a[i].normalized,
2258 to->array.a[i].stride, to->array.a[i].p CRVBOX_HOST_ONLY_PARAM(to->array.a[i].fRealPtr));
2259 FILLDIRTY(cb->a[i]);
2260 FILLDIRTY(cb->clientPointer);
2261 FILLDIRTY(cb->dirty);
2262 }
2263 CLEARDIRTY2(cb->a[i], bitID);
2264 }
2265 }
2266#endif
2267 }
2268
2269 if (idHwArrayBuffer != idHwInitialBuffer)
2270 {
2271 diff_api.BindBufferARB(GL_ARRAY_BUFFER_ARB, idHwInitialBuffer);
2272 }
2273
2274 if (CHECKDIRTY(cb->enableClientState, bitID)) {
2275 /* update vertex array enable/disable flags */
2276 glAble able[2];
2277 able[0] = diff_api.DisableClientState;
2278 able[1] = diff_api.EnableClientState;
2279 if (from->array.v.enabled != to->array.v.enabled) {
2280 able[to->array.v.enabled](GL_VERTEX_ARRAY);
2281 FILLDIRTY(cb->enableClientState);
2282 FILLDIRTY(cb->dirty);
2283 }
2284 if (from->array.n.enabled != to->array.n.enabled) {
2285 able[to->array.n.enabled](GL_NORMAL_ARRAY);
2286 FILLDIRTY(cb->enableClientState);
2287 FILLDIRTY(cb->dirty);
2288 }
2289 if (from->array.c.enabled != to->array.c.enabled) {
2290 able[to->array.c.enabled](GL_COLOR_ARRAY);
2291 FILLDIRTY(cb->enableClientState);
2292 FILLDIRTY(cb->dirty);
2293 }
2294 if (from->array.i.enabled != to->array.i.enabled) {
2295 able[to->array.i.enabled](GL_INDEX_ARRAY);
2296 FILLDIRTY(cb->enableClientState);
2297 FILLDIRTY(cb->dirty);
2298 }
2299 for (i = 0; (unsigned int)i < toCtx->limits.maxTextureUnits; i++) {
2300 if (from->array.t[i].enabled != to->array.t[i].enabled) {
2301 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + i);
2302 curClientTextureUnit = i;
2303 able[to->array.t[i].enabled](GL_TEXTURE_COORD_ARRAY);
2304 FILLDIRTY(cb->enableClientState);
2305 FILLDIRTY(cb->dirty);
2306 }
2307 }
2308 if (from->array.e.enabled != to->array.e.enabled) {
2309 able[to->array.e.enabled](GL_EDGE_FLAG_ARRAY);
2310 FILLDIRTY(cb->enableClientState);
2311 FILLDIRTY(cb->dirty);
2312 }
2313 if (from->array.s.enabled != to->array.s.enabled) {
2314 able[to->array.s.enabled](GL_SECONDARY_COLOR_ARRAY_EXT);
2315 FILLDIRTY(cb->enableClientState);
2316 FILLDIRTY(cb->dirty);
2317 }
2318 if (from->array.f.enabled != to->array.f.enabled) {
2319 able[to->array.f.enabled](GL_FOG_COORDINATE_ARRAY_EXT);
2320 FILLDIRTY(cb->enableClientState);
2321 FILLDIRTY(cb->dirty);
2322 }
2323 for (i = 0; (unsigned int)i < toCtx->limits.maxVertexProgramAttribs; i++) {
2324 if (from->array.a[i].enabled != to->array.a[i].enabled) {
2325 if (to->array.a[i].enabled)
2326 diff_api.EnableVertexAttribArrayARB(i);
2327 else
2328 diff_api.DisableVertexAttribArrayARB(i);
2329 FILLDIRTY(cb->enableClientState);
2330 FILLDIRTY(cb->dirty);
2331 }
2332 }
2333 CLEARDIRTY2(cb->enableClientState, bitID);
2334 }
2335
2336 if (to->curClientTextureUnit != curClientTextureUnit)
2337 {
2338 diff_api.ClientActiveTextureARB(GL_TEXTURE0_ARB + to->curClientTextureUnit);
2339 }
2340
2341 if (CHECKDIRTY(cb->unpack, bitID))
2342 {
2343 if (from->unpack.rowLength != to->unpack.rowLength)
2344 {
2345 diff_api.PixelStorei(GL_UNPACK_ROW_LENGTH, to->unpack.rowLength);
2346 FILLDIRTY(cb->unpack);
2347 FILLDIRTY(cb->dirty);
2348 }
2349 if (from->unpack.skipRows != to->unpack.skipRows)
2350 {
2351 diff_api.PixelStorei(GL_UNPACK_SKIP_ROWS, to->unpack.skipRows);
2352 FILLDIRTY(cb->unpack);
2353 FILLDIRTY(cb->dirty);
2354 }
2355 if (from->unpack.skipPixels != to->unpack.skipPixels)
2356 {
2357 diff_api.PixelStorei(GL_UNPACK_SKIP_PIXELS, to->unpack.skipPixels);
2358 FILLDIRTY(cb->unpack);
2359 FILLDIRTY(cb->dirty);
2360 }
2361 if (from->unpack.alignment != to->unpack.alignment)
2362 {
2363 diff_api.PixelStorei(GL_UNPACK_ALIGNMENT, to->unpack.alignment);
2364 FILLDIRTY(cb->unpack);
2365 FILLDIRTY(cb->dirty);
2366 }
2367 if (from->unpack.imageHeight != to->unpack.imageHeight)
2368 {
2369 diff_api.PixelStorei(GL_UNPACK_IMAGE_HEIGHT, to->unpack.imageHeight);
2370 FILLDIRTY(cb->unpack);
2371 FILLDIRTY(cb->dirty);
2372 }
2373 if (from->unpack.skipImages != to->unpack.skipImages)
2374 {
2375 diff_api.PixelStorei(GL_UNPACK_SKIP_IMAGES, to->unpack.skipImages);
2376 FILLDIRTY(cb->unpack);
2377 FILLDIRTY(cb->dirty);
2378 }
2379 if (from->unpack.swapBytes != to->unpack.swapBytes)
2380 {
2381 diff_api.PixelStorei(GL_UNPACK_SWAP_BYTES, to->unpack.swapBytes);
2382 FILLDIRTY(cb->unpack);
2383 FILLDIRTY(cb->dirty);
2384 }
2385 if (from->unpack.psLSBFirst != to->unpack.psLSBFirst)
2386 {
2387 diff_api.PixelStorei(GL_UNPACK_LSB_FIRST, to->unpack.psLSBFirst);
2388 FILLDIRTY(cb->unpack);
2389 FILLDIRTY(cb->dirty);
2390 }
2391 CLEARDIRTY2(cb->unpack, bitID);
2392 }
2393
2394 if (CHECKDIRTY(cb->pack, bitID))
2395 {
2396 if (from->pack.rowLength != to->pack.rowLength)
2397 {
2398 diff_api.PixelStorei(GL_PACK_ROW_LENGTH, to->pack.rowLength);
2399 FILLDIRTY(cb->pack);
2400 FILLDIRTY(cb->dirty);
2401 }
2402 if (from->pack.skipRows != to->pack.skipRows)
2403 {
2404 diff_api.PixelStorei(GL_PACK_SKIP_ROWS, to->pack.skipRows);
2405 FILLDIRTY(cb->pack);
2406 FILLDIRTY(cb->dirty);
2407 }
2408 if (from->pack.skipPixels != to->pack.skipPixels)
2409 {
2410 diff_api.PixelStorei(GL_PACK_SKIP_PIXELS, to->pack.skipPixels);
2411 FILLDIRTY(cb->pack);
2412 FILLDIRTY(cb->dirty);
2413 }
2414 if (from->pack.alignment != to->pack.alignment)
2415 {
2416 diff_api.PixelStorei(GL_PACK_ALIGNMENT, to->pack.alignment);
2417 FILLDIRTY(cb->pack);
2418 FILLDIRTY(cb->dirty);
2419 }
2420 if (from->pack.imageHeight != to->pack.imageHeight)
2421 {
2422 diff_api.PixelStorei(GL_PACK_IMAGE_HEIGHT, to->pack.imageHeight);
2423 FILLDIRTY(cb->pack);
2424 FILLDIRTY(cb->dirty);
2425 }
2426 if (from->pack.skipImages != to->pack.skipImages)
2427 {
2428 diff_api.PixelStorei(GL_PACK_SKIP_IMAGES, to->pack.skipImages);
2429 FILLDIRTY(cb->pack);
2430 FILLDIRTY(cb->dirty);
2431 }
2432 if (from->pack.swapBytes != to->pack.swapBytes)
2433 {
2434 diff_api.PixelStorei(GL_PACK_SWAP_BYTES, to->pack.swapBytes);
2435 FILLDIRTY(cb->pack);
2436 FILLDIRTY(cb->dirty);
2437 }
2438 if (from->pack.psLSBFirst != to->pack.psLSBFirst)
2439 {
2440 diff_api.PixelStorei(GL_PACK_LSB_FIRST, to->pack.psLSBFirst);
2441 FILLDIRTY(cb->pack);
2442 FILLDIRTY(cb->dirty);
2443 }
2444 CLEARDIRTY2(cb->pack, bitID);
2445 }
2446
2447 CLEARDIRTY2(cb->dirty, bitID);
2448}
2449
2450CRClientPointer* crStateGetClientPointerByIndex(int index, CRVertexArrays *array)
2451{
2452 CRASSERT(array && index>=0 && index<CRSTATECLIENT_MAX_VERTEXARRAYS);
2453
2454 if (array == NULL || index < 0 || index >= CRSTATECLIENT_MAX_VERTEXARRAYS)
2455 {
2456 return NULL;
2457 }
2458
2459 if (index < 7)
2460 {
2461 switch (index)
2462 {
2463 case 0: return &array->v;
2464 case 1: return &array->c;
2465 case 2: return &array->f;
2466 case 3: return &array->s;
2467 case 4: return &array->e;
2468 case 5: return &array->i;
2469 case 6: return &array->n;
2470 }
2471 }
2472 else if (index<(7+CR_MAX_TEXTURE_UNITS))
2473 {
2474 return &array->t[index-7];
2475 }
2476 else
2477 {
2478 return &array->a[index-7-CR_MAX_TEXTURE_UNITS];
2479 }
2480
2481 /*silence the compiler warning*/
2482 CRASSERT(false);
2483 return NULL;
2484}
Note: See TracBrowser for help on using the repository browser.

© 2024 Oracle Support Privacy / Do Not Sell My Info Terms of Use Trademark Policy Automated Access Etiquette