1 | # Copyright (c) 2001, Stanford University
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2 | # All rights reserved.
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3 | #
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4 | # See the file LICENSE.txt for information on redistributing this software.
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5 |
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6 | # GL_NV_fog_distance
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7 |
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8 | GLenum GL_FOG_DISTANCE_MODE_NV GL_NV_fog_distance g->fog.fogDistanceMode
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9 |
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10 |
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11 | # GL_EXT_texture_filter_anisotropic
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12 |
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13 | GLenum GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT GL_EXT_texture_filter_anisotropic g->limits.maxTextureAnisotropy
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14 |
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15 |
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16 | # GL_EXT_blend_color
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17 |
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18 | GLclampf GL_BLEND_COLOR_EXT GL_EXT_blend_color g->buffer.blendColor.r g->buffer.blendColor.g g->buffer.blendColor.b g->buffer.blendColor.a
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19 |
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20 | # GL_OPENGL_VERSION_1_2
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21 |
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22 | GLboolean GL_RESCALE_NORMAL GL_OPENGL_VERSION_1_2 g->transform.rescaleNormals
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23 | GLenum GL_LIGHT_MODEL_COLOR_CONTROL GL_OPENGL_VERSION_1_2 g->lighting.lightModelColorControlEXT
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24 |
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25 | # GL_EXT_separate_specular_color
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26 |
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27 | GLenum GL_LIGHT_MODEL_COLOR_CONTROL_EXT GL_EXT_separate_specular_color g->lighting.lightModelColorControlEXT
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28 |
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29 | # GL_EXT_blend_minmax
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30 |
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31 | GLenum GL_BLEND_EQUATION_EXT GL_EXT_blend_minmax g->buffer.blendEquation
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32 |
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33 | # GL_EXT_blend_func_separate
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34 |
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35 | GLenum GL_BLEND_SRC_RGB_EXT GL_EXT_blend_func_separate g->buffer.blendSrcRGB
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36 | GLenum GL_BLEND_DST_RGB_EXT GL_EXT_blend_func_separate g->buffer.blendDstRGB
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37 | GLenum GL_BLEND_SRC_ALPHA_EXT GL_EXT_blend_func_separate g->buffer.blendSrcA
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38 | GLenum GL_BLEND_DST_ALPHA_EXT GL_EXT_blend_func_separate g->buffer.blendDstA
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39 |
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40 | # GL_NV_register_combiners
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41 |
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42 | GLint GL_NUM_GENERAL_COMBINERS_NV GL_NV_register_combiners g->regcombiner.numGeneralCombiners
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43 | GLboolean GL_REGISTER_COMBINERS_NV GL_NV_register_combiners g->regcombiner.enabledRegCombiners
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44 | GLboolean GL_COLOR_SUM_CLAMP_NV GL_NV_register_combiners g->regcombiner.colorSumClamp
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45 | GLfloat GL_CONSTANT_COLOR0_NV GL_NV_register_combiners g->regcombiner.constantColor0.r g->regcombiner.constantColor0.g g->regcombiner.constantColor0.b g->regcombiner.constantColor0.a
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46 | GLfloat GL_CONSTANT_COLOR1_NV GL_NV_register_combiners g->regcombiner.constantColor1.r g->regcombiner.constantColor1.g g->regcombiner.constantColor1.b g->regcombiner.constantColor1.a
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47 | GLint GL_MAX_GENERAL_COMBINERS_NV GL_NV_register_combiners g->limits.maxGeneralCombiners
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48 |
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49 |
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50 | # GL_NV_register_combiners2
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51 |
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52 | GLboolean GL_PER_STAGE_CONSTANTS_NV GL_NV_register_combiners2 g->regcombiner.enabledPerStageConstants
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53 |
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54 |
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55 | # GL_ARB_texture_cube_map
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56 |
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57 | GLboolean GL_TEXTURE_CUBE_MAP_ARB GL_ARB_texture_cube_map g->texture.unit[g->texture.curTextureUnit].enabledCubeMap
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58 | GLint GL_TEXTURE_BINDING_CUBE_MAP_ARB GL_ARB_texture_cube_map g->texture.unit[g->texture.curTextureUnit].currentTextureCubeMap->name
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59 | GLint GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB GL_ARB_texture_cube_map g->limits.maxCubeMapTextureSize
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60 |
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61 | # GL_NV_texture_rectangle
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62 | GLboolean GL_TEXTURE_RECTANGLE_NV GL_NV_texture_rectangle g->texture.unit[g->texture.curTextureUnit].enabledRect
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63 | GLint GL_TEXTURE_BINDING_RECTANGLE_NV GL_NV_texture_rectangle g->texture.unit[g->texture.curTextureUnit].currentTextureRect->name
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64 | GLint GL_MAX_RECTANGLE_TEXTURE_SIZE_NV GL_NV_texture_rectangle g->limits.maxRectTextureSize
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65 |
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66 | # GL_NV_fragment_program
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67 | GLboolean GL_FRAGMENT_PROGRAM_NV GL_NV_fragment_program g->program.fpEnabled
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68 | GLuint GL_MAX_TEXTURE_COORDS_NV GL_NV_fragment_program g->limits.maxTextureCoords
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69 | GLuint GL_MAX_TEXTURE_IMAGE_UNITS_NV GL_NV_fragment_program g->limits.maxTextureImageUnits
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70 | GLuint GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV GL_NV_fragment_program g->limits.maxFragmentProgramLocalParams
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71 | # GLint GL_PROGRAM_ERROR_POSITION_NV GL_NV_fragment_program g->program.errorPos
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72 | GLuint GL_FRAGMENT_PROGRAM_BINDING_NV GL_NV_fragment_program g->program.fpProgramBinding
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73 |
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74 | # GL_NV_vertex_program
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75 | GLboolean GL_VERTEX_PROGRAM_NV GL_any_vertex_program g->program.vpEnabled
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76 | GLint GL_PROGRAM_ERROR_POSITION_NV GL_any_program g->program.errorPos
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77 | GLuint GL_VERTEX_PROGRAM_BINDING_NV GL_NV_vertex_program g->program.vpProgramBinding
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78 | GLboolean GL_VERTEX_PROGRAM_POINT_SIZE_NV GL_any_vertex_program g->program.vpPointSize
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79 | GLboolean GL_VERTEX_PROGRAM_TWO_SIDE_NV GL_any_vertex_program g->program.vpTwoSide
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80 |
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81 |
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82 | # GL_ARB_fragment_program
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83 | GLboolean GL_FRAGMENT_PROGRAM_ARB GL_ARB_fragment_program g->program.fpEnabledARB
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84 |
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85 |
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86 | # GL_ARB_transpose_matrix
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87 | GLdefault GL_TRANSPOSE_MODELVIEW_MATRIX GL_ARB_transpose_matrix g->transform.modelViewStack.top->m00 g->transform.modelViewStack.top->m10 g->transform.modelViewStack.top->m20 g->transform.modelViewStack.top->m30 g->transform.modelViewStack.top->m01 g->transform.modelViewStack.top->m11 g->transform.modelViewStack.top->m21 g->transform.modelViewStack.top->m31 g->transform.modelViewStack.top->m02 g->transform.modelViewStack.top->m12 g->transform.modelViewStack.top->m22 g->transform.modelViewStack.top->m32 g->transform.modelViewStack.top->m03 g->transform.modelViewStack.top->m13 g->transform.modelViewStack.top->m23 g->transform.modelViewStack.top->m33
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88 | GLdefault GL_TRANSPOSE_PROJECTION_MATRIX GL_ARB_transpose_matrix g->transform.projectionStack.top->m00 g->transform.projectionStack.top->m10 g->transform.projectionStack.top->m20 g->transform.projectionStack.top->m30 g->transform.projectionStack.top->m01 g->transform.projectionStack.top->m11 g->transform.projectionStack.top->m21 g->transform.projectionStack.top->m31 g->transform.projectionStack.top->m02 g->transform.projectionStack.top->m12 g->transform.projectionStack.top->m22 g->transform.projectionStack.top->m32 g->transform.projectionStack.top->m03 g->transform.projectionStack.top->m13 g->transform.projectionStack.top->m23 g->transform.projectionStack.top->m33
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89 | GLdefault GL_TRANSPOSE_TEXTURE_MATRIX GL_ARB_transpose_matrix g->transform.textureStack[g->texture.curTextureUnit].top->m00 g->transform.textureStack[g->texture.curTextureUnit].top->m10 g->transform.textureStack[g->texture.curTextureUnit].top->m20 g->transform.textureStack[g->texture.curTextureUnit].top->m30 g->transform.textureStack[g->texture.curTextureUnit].top->m01 g->transform.textureStack[g->texture.curTextureUnit].top->m11 g->transform.textureStack[g->texture.curTextureUnit].top->m21 g->transform.textureStack[g->texture.curTextureUnit].top->m31 g->transform.textureStack[g->texture.curTextureUnit].top->m02 g->transform.textureStack[g->texture.curTextureUnit].top->m12 g->transform.textureStack[g->texture.curTextureUnit].top->m22 g->transform.textureStack[g->texture.curTextureUnit].top->m32 g->transform.textureStack[g->texture.curTextureUnit].top->m03 g->transform.textureStack[g->texture.curTextureUnit].top->m13 g->transform.textureStack[g->texture.curTextureUnit].top->m23 g->transform.textureStack[g->texture.curTextureUnit].top->m33
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90 |
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91 | # GL_ARB_multisample
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92 |
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93 | GLboolean GL_MULTISAMPLE_ARB GL_ARB_multisample g->multisample.enabled
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94 | GLboolean GL_SAMPLE_ALPHA_TO_COVERAGE_ARB GL_ARB_multisample g->multisample.sampleAlphaToCoverage
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95 | GLboolean GL_SAMPLE_ALPHA_TO_ONE_ARB GL_ARB_multisample g->multisample.sampleAlphaToOne
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96 | GLboolean GL_SAMPLE_COVERAGE_ARB GL_ARB_multisample g->multisample.sampleCoverage
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97 | GLint GL_SAMPLE_BUFFERS_ARB GL_ARB_multisample g->limits.sampleBuffers
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98 | GLint GL_SAMPLES_ARB GL_ARB_multisample g->limits.samples
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99 | GLint GL_SAMPLE_COVERAGE_VALUE_ARB GL_ARB_multisample g->multisample.sampleCoverageValue
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100 | GLboolean GL_SAMPLE_COVERAGE_INVERT_ARB GL_ARB_multisample g->multisample.sampleCoverageInvert
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101 |
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102 | # GL_ARB_texture_compression
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103 |
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104 | GLint GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB GL_ARB_texture_compression g->limits.numCompressedFormats
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105 | GLint GL_COMPRESSED_TEXTURE_FORMATS_ARB GL_ARB_texture_compression g->limits.compressedFormats[0]
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106 | GLint GL_TEXTURE_COMPRESSION_HINT_ARB GL_ARB_texture_compression g->hint.textureCompression
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107 |
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108 | # GL_EXT_texture_lod_bias
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109 | GLfloat GL_MAX_TEXTURE_LOD_BIAS_EXT GL_EXT_texture_lod_bias g->limits.maxTextureLodBias
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110 |
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111 | # GL_EXT_fog_coordinate
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112 | GLfloat GL_CURRENT_FOG_COORDINATE_EXT GL_EXT_fog_coord g->current.vertexAttrib[VERT_ATTRIB_FOG][0]
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113 | GLboolean GL_FOG_COORDINATE_ARRAY_EXT GL_EXT_fog_coord g->client.array.f.enabled
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114 | GLint GL_FOG_COORDINATE_ARRAY_TYPE_EXT GL_EXT_fog_coord g->client.array.f.type
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115 | GLint GL_FOG_COORDINATE_ARRAY_STRIDE_EXT GL_EXT_fog_coord g->client.array.f.stride
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116 | GLenum GL_FOG_COORDINATE_SOURCE_EXT GL_EXT_fog_coord g->fog.fogCoordinateSource
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117 |
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118 | # GL_EXT_secondary_color
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119 | GLboolean GL_COLOR_SUM_EXT GL_EXT_secondary_color g->lighting.colorSumEXT
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120 | GLfloat GL_CURRENT_SECONDARY_COLOR_EXT GL_EXT_secondary_color g->current.vertexAttrib[VERT_ATTRIB_COLOR1][0] g->current.vertexAttrib[VERT_ATTRIB_COLOR1][1] g->current.vertexAttrib[VERT_ATTRIB_COLOR1][2]
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121 | GLboolean GL_SECONDARY_COLOR_ARRAY_EXT GL_EXT_secondary_color g->client.array.s.enabled
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122 | GLint GL_SECONDARY_COLOR_ARRAY_TYPE_EXT GL_EXT_secondary_color g->client.array.s.type
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123 | GLint GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT GL_EXT_secondary_color g->client.array.s.stride
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124 | GLint GL_SECONDARY_COLOR_ARRAY_SIZE_EXT GL_EXT_secondary_color g->client.array.s.size
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125 |
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126 | # GL_SGIS_generate_mipmap
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127 | GLint GL_GENERATE_MIPMAP_HINT GL_SGIS_generate_mipmap g->hint.generateMipmap
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128 |
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129 | # GL_ARB_point_sprite
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130 | GLboolean GL_POINT_SPRITE_ARB GL_ARB_point_sprite g->point.pointSprite
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131 |
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132 | # GL_ARB_vertex_buffer_object
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133 | GLuint GL_ARRAY_BUFFER_BINDING_ARB GL_ARB_vertex_buffer_object g->bufferobject.arrayBuffer->name
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134 | GLuint GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB GL_ARB_vertex_buffer_object g->bufferobject.elementsBuffer->name
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135 |
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136 | # GL_ARB_pixel_buffer_object
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137 | GLuint GL_PIXEL_PACK_BUFFER_BINDING_ARB GL_ARB_pixel_buffer_object g->bufferobject.packBuffer->name
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138 | GLuint GL_PIXEL_UNPACK_BUFFER_BINDING_ARB GL_ARB_pixel_buffer_object g->bufferobject.unpackBuffer->name
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