1 | /* $Id: state_snapshot.c 16970 2009-02-20 11:29:03Z vboxsync $ */
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2 |
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3 | /** @file
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4 | * VBox Context state saving/loading used by VM snapshot
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5 | */
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6 |
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7 | /*
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8 | * Copyright (C) 2008 Sun Microsystems, Inc.
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9 | *
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10 | * This file is part of VirtualBox Open Source Edition (OSE), as
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11 | * available from http://www.virtualbox.org. This file is free software;
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12 | * you can redistribute it and/or modify it under the terms of the GNU
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13 | * General Public License (GPL) as published by the Free Software
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14 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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15 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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16 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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17 | *
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18 | * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
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19 | * Clara, CA 95054 USA or visit http://www.sun.com if you need
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20 | * additional information or have any questions.
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21 | */
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22 |
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23 | #include "state.h"
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24 | #include "state/cr_statetypes.h"
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25 | #include "state/cr_texture.h"
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26 | #include "cr_mem.h"
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27 |
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28 | #include <iprt/assert.h>
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29 | #include <iprt/types.h>
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30 | #include <iprt/err.h>
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31 | #include <VBox/err.h>
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32 |
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33 | /* @todo
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34 | * We have two ways of saving/loading states.
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35 | *
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36 | * First which is being used atm, just pure saving/loading of structures.
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37 | * The drawback is we have to deal with all the pointers around those structures,
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38 | * we'd have to update this code if we'd change state tracking.
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39 | * On the bright side it's fast, though it's not really needed as it's not that often operation.
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40 | * It could also worth to split those functions into appropriate parts,
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41 | * similar to the way context creation is being done.
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42 | *
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43 | * Second way would be to implement full dispatch api table and substitute diff_api during saving/loading.
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44 | * Then if we implement that api in a similar way to packer/unpacker with a change to store/load
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45 | * via provided pSSM handle instead of pack buffer,
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46 | * saving state could be done by simple diffing against empty "dummy" context.
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47 | * Restoring state in such case would look like unpacking commands from pSSM instead of network buffer.
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48 | * This would be slower (who cares) but most likely will not require any code changes to support in future.
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49 | * We will reduce amount of saved data as we'd save only changed state parts, but I doubt it'd be that much.
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50 | * It could be done for the first way as well, but requires tons of bit checks.
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51 | */
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52 |
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53 | /*@todo move with the one from state_texture.c to some header*/
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54 | #define MAX_MIPMAP_LEVELS 20
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55 |
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56 | static int32_t crStateAllocAndSSMR3GetMem(PSSMHANDLE pSSM, void **pBuffer, size_t cbBuffer)
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57 | {
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58 | CRASSERT(pSSM && pBuffer && cbBuffer>0);
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59 |
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60 | *pBuffer = crAlloc(cbBuffer);
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61 | if (!*pBuffer)
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62 | return VERR_NO_MEMORY;
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63 |
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64 | return SSMR3GetMem(pSSM, *pBuffer, cbBuffer);
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65 | }
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66 |
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67 | static int32_t crStateSaveTextureObjData(CRTextureObj *pTexture, PSSMHANDLE pSSM)
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68 | {
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69 | int32_t rc, face, i;
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70 |
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71 | CRASSERT(pTexture && pSSM);
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72 |
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73 | for (face = 0; face < 6; face++) {
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74 | CRASSERT(pTexture->level[face]);
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75 |
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76 | /*@todo, check if safe to go till MAX_MIPMAP_LEVELS intead of TextureState->maxLevel*/
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77 | for (i = 0; i < MAX_MIPMAP_LEVELS; i++) {
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78 | CRTextureLevel *ptl = &(pTexture->level[face][i]);
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79 | rc = SSMR3PutMem(pSSM, ptl, sizeof(*ptl));
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80 | AssertRCReturn(rc, rc);
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81 | if (ptl->img)
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82 | {
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83 | CRASSERT(ptl->bytes);
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84 | rc = SSMR3PutMem(pSSM, ptl->img, ptl->bytes);
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85 | AssertRCReturn(rc, rc);
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86 | }
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87 | #ifdef CR_STATE_NO_TEXTURE_IMAGE_STORE
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88 | /* Note, this is not a bug.
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89 | * Even with CR_STATE_NO_TEXTURE_IMAGE_STORE defined, it's possible that ptl->img!=NULL.
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90 | * For ex. we're saving snapshot right after it was loaded
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91 | * and some context hasn't been used by the guest application yet
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92 | * (pContext->texture.bResyncNeeded==GL_TRUE).
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93 | */
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94 | else if (ptl->bytes)
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95 | {
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96 | char *pImg;
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97 |
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98 | pImg = crAlloc(ptl->bytes);
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99 | if (!pImg) return VERR_NO_MEMORY;
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100 |
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101 | diff_api.BindTexture(pTexture->target, pTexture->name);
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102 | diff_api.GetTexImage(pTexture->target, i, ptl->format, ptl->type, pImg);
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103 |
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104 | rc = SSMR3PutMem(pSSM, pImg, ptl->bytes);
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105 | crFree(pImg);
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106 | AssertRCReturn(rc, rc);
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107 | }
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108 | #endif
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109 | }
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110 | }
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111 |
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112 | return VINF_SUCCESS;
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113 | }
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114 |
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115 | static int32_t crStateLoadTextureObjData(CRTextureObj *pTexture, PSSMHANDLE pSSM)
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116 | {
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117 | int32_t rc, face, i;
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118 |
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119 | CRASSERT(pTexture && pSSM);
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120 |
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121 | for (face = 0; face < 6; face++) {
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122 | CRASSERT(pTexture->level[face]);
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123 |
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124 | for (i = 0; i < MAX_MIPMAP_LEVELS; i++) {
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125 | CRTextureLevel *ptl = &(pTexture->level[face][i]);
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126 | CRASSERT(!ptl->img);
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127 |
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128 | rc = SSMR3GetMem(pSSM, ptl, sizeof(*ptl));
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129 | AssertRCReturn(rc, rc);
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130 | if (ptl->img)
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131 | {
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132 | CRASSERT(ptl->bytes);
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133 |
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134 | ptl->img = crAlloc(ptl->bytes);
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135 | if (!ptl->img) return VERR_NO_MEMORY;
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136 |
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137 | rc = SSMR3GetMem(pSSM, ptl->img, ptl->bytes);
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138 | AssertRCReturn(rc, rc);
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139 | }
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140 | #ifdef CR_STATE_NO_TEXTURE_IMAGE_STORE
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141 | /* Same story as in crStateSaveTextureObjData */
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142 | else if (ptl->bytes)
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143 | {
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144 | ptl->img = crAlloc(ptl->bytes);
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145 | if (!ptl->img) return VERR_NO_MEMORY;
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146 |
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147 | rc = SSMR3GetMem(pSSM, ptl->img, ptl->bytes);
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148 | AssertRCReturn(rc, rc);
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149 | }
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150 | #endif
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151 | crStateTextureInitTextureFormat(ptl, ptl->internalFormat);
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152 |
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153 | //FILLDIRTY(ptl->dirty);
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154 | }
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155 | }
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156 |
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157 | return VINF_SUCCESS;
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158 | }
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159 |
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160 | static void crStateSaveSharedTextureCB(unsigned long key, void *data1, void *data2)
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161 | {
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162 | CRTextureObj *pTexture = (CRTextureObj *) data1;
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163 | PSSMHANDLE pSSM = (PSSMHANDLE) data2;
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164 | int32_t rc;
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165 |
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166 | CRASSERT(pTexture && pSSM);
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167 |
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168 | rc = SSMR3PutMem(pSSM, &key, sizeof(key));
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169 | CRASSERT(rc == VINF_SUCCESS);
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170 | rc = SSMR3PutMem(pSSM, pTexture, sizeof(*pTexture));
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171 | CRASSERT(rc == VINF_SUCCESS);
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172 | rc = crStateSaveTextureObjData(pTexture, pSSM);
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173 | CRASSERT(rc == VINF_SUCCESS);
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174 | }
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175 |
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176 | static int32_t crStateSaveMatrixStack(CRMatrixStack *pStack, PSSMHANDLE pSSM)
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177 | {
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178 | return SSMR3PutMem(pSSM, pStack->stack, sizeof(CRmatrix) * pStack->maxDepth);
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179 | }
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180 |
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181 | static int32_t crStateLoadMatrixStack(CRMatrixStack *pStack, PSSMHANDLE pSSM)
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182 | {
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183 | int32_t rc;
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184 |
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185 | CRASSERT(pStack && pSSM);
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186 |
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187 | rc = SSMR3GetMem(pSSM, pStack->stack, sizeof(CRmatrix) * pStack->maxDepth);
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188 | /* fixup stack top pointer */
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189 | pStack->top = &pStack->stack[pStack->depth];
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190 | return rc;
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191 | }
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192 |
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193 | static int32_t crStateSaveTextureObjPtr(CRTextureObj *pTexture, PSSMHANDLE pSSM)
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194 | {
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195 | /* Current texture pointer can't be NULL for real texture unit states,
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196 | * but it could be NULL for unused attribute stack depths.
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197 | */
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198 | if (pTexture)
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199 | return SSMR3PutU32(pSSM, pTexture->name);
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200 | else
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201 | return VINF_SUCCESS;
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202 | }
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203 |
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204 | static int32_t crStateLoadTextureObjPtr(CRTextureObj **pTexture, CRContext *pContext, GLenum target, PSSMHANDLE pSSM)
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205 | {
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206 | uint32_t texName;
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207 | int32_t rc;
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208 |
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209 | /* We're loading attrib stack with unused state */
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210 | if (!*pTexture)
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211 | return VINF_SUCCESS;
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212 |
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213 | rc = SSMR3GetU32(pSSM, &texName);
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214 | AssertRCReturn(rc, rc);
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215 |
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216 | if (texName)
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217 | {
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218 | *pTexture = (CRTextureObj *) crHashtableSearch(pContext->shared->textureTable, texName);
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219 | }
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220 | else
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221 | {
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222 | switch (target)
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223 | {
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224 | case GL_TEXTURE_1D:
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225 | *pTexture = &(pContext->texture.base1D);
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226 | break;
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227 | case GL_TEXTURE_2D:
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228 | *pTexture = &(pContext->texture.base2D);
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229 | break;
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230 | #ifdef CR_OPENGL_VERSION_1_2
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231 | case GL_TEXTURE_3D:
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232 | *pTexture = &(pContext->texture.base3D);
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233 | break;
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234 | #endif
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235 | #ifdef CR_ARB_texture_cube_map
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236 | case GL_TEXTURE_CUBE_MAP_ARB:
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237 | *pTexture = &(pContext->texture.baseCubeMap);
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238 | break;
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239 | #endif
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240 | #ifdef CR_NV_texture_rectangle
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241 | case GL_TEXTURE_RECTANGLE_NV:
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242 | *pTexture = &(pContext->texture.baseRect);
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243 | break;
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244 | #endif
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245 | default:
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246 | crError("LoadTextureObjPtr: Unknown texture target %d", target);
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247 | }
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248 | }
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249 |
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250 | return rc;
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251 | }
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252 |
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253 | static int32_t crStateSaveTexUnitCurrentTexturePtrs(CRTextureUnit *pTexUnit, PSSMHANDLE pSSM)
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254 | {
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255 | int32_t rc;
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256 |
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257 | rc = crStateSaveTextureObjPtr(pTexUnit->currentTexture1D, pSSM);
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258 | AssertRCReturn(rc, rc);
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259 | rc = crStateSaveTextureObjPtr(pTexUnit->currentTexture2D, pSSM);
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260 | AssertRCReturn(rc, rc);
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261 | rc = crStateSaveTextureObjPtr(pTexUnit->currentTexture3D, pSSM);
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262 | AssertRCReturn(rc, rc);
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263 | #ifdef CR_ARB_texture_cube_map
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264 | rc = crStateSaveTextureObjPtr(pTexUnit->currentTextureCubeMap, pSSM);
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265 | AssertRCReturn(rc, rc);
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266 | #endif
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267 | #ifdef CR_NV_texture_rectangle
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268 | rc = crStateSaveTextureObjPtr(pTexUnit->currentTextureRect, pSSM);
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269 | AssertRCReturn(rc, rc);
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270 | #endif
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271 |
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272 | return rc;
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273 | }
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274 |
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275 | static int32_t crStateLoadTexUnitCurrentTexturePtrs(CRTextureUnit *pTexUnit, CRContext *pContext, PSSMHANDLE pSSM)
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276 | {
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277 | int32_t rc;
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278 |
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279 | rc = crStateLoadTextureObjPtr(&pTexUnit->currentTexture1D, pContext, GL_TEXTURE_1D, pSSM);
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280 | AssertRCReturn(rc, rc);
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281 | rc = crStateLoadTextureObjPtr(&pTexUnit->currentTexture2D, pContext, GL_TEXTURE_1D, pSSM);
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282 | AssertRCReturn(rc, rc);
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283 | rc = crStateLoadTextureObjPtr(&pTexUnit->currentTexture3D, pContext, GL_TEXTURE_2D, pSSM);
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284 | AssertRCReturn(rc, rc);
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285 | #ifdef CR_ARB_texture_cube_map
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286 | rc = crStateLoadTextureObjPtr(&pTexUnit->currentTextureCubeMap, pContext, GL_TEXTURE_CUBE_MAP_ARB, pSSM);
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287 | AssertRCReturn(rc, rc);
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288 | #endif
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289 | #ifdef CR_NV_texture_rectangle
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290 | rc = crStateLoadTextureObjPtr(&pTexUnit->currentTextureRect, pContext, GL_TEXTURE_RECTANGLE_NV, pSSM);
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291 | AssertRCReturn(rc, rc);
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292 | #endif
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293 |
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294 | return rc;
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295 | }
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296 |
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297 | static int32_t crSateSaveEvalCoeffs1D(CREvaluator1D *pEval, PSSMHANDLE pSSM)
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298 | {
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299 | int32_t rc, i;
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300 |
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301 | for (i=0; i<GLEVAL_TOT; ++i)
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302 | {
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303 | if (pEval[i].coeff)
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304 | {
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305 | rc = SSMR3PutMem(pSSM, pEval[i].coeff, pEval[i].order * gleval_sizes[i] * sizeof(GLfloat));
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306 | AssertRCReturn(rc, rc);
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307 | }
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308 | }
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309 |
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310 | return VINF_SUCCESS;
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311 | }
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312 |
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313 | static int32_t crSateSaveEvalCoeffs2D(CREvaluator2D *pEval, PSSMHANDLE pSSM)
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314 | {
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315 | int32_t rc, i;
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316 |
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317 | for (i=0; i<GLEVAL_TOT; ++i)
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318 | {
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319 | if (pEval[i].coeff)
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320 | {
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321 | rc = SSMR3PutMem(pSSM, pEval[i].coeff, pEval[i].uorder * pEval[i].vorder * gleval_sizes[i] * sizeof(GLfloat));
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322 | AssertRCReturn(rc, rc);
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323 | }
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324 | }
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325 |
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326 | return VINF_SUCCESS;
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327 | }
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328 |
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329 | static int32_t crSateLoadEvalCoeffs1D(CREvaluator1D *pEval, GLboolean bReallocMem, PSSMHANDLE pSSM)
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330 | {
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331 | int32_t rc, i;
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332 | size_t size;
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333 |
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334 | for (i=0; i<GLEVAL_TOT; ++i)
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335 | {
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336 | if (pEval[i].coeff)
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337 | {
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338 | size = pEval[i].order * gleval_sizes[i] * sizeof(GLfloat);
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339 | if (bReallocMem)
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340 | {
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341 | pEval[i].coeff = (GLfloat*) crAlloc(size);
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342 | if (!pEval[i].coeff) return VERR_NO_MEMORY;
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343 | }
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344 | rc = SSMR3GetMem(pSSM, pEval[i].coeff, size);
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345 | AssertRCReturn(rc, rc);
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346 | }
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347 | }
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348 |
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349 | return VINF_SUCCESS;
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350 | }
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351 |
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352 | static int32_t crSateLoadEvalCoeffs2D(CREvaluator2D *pEval, GLboolean bReallocMem, PSSMHANDLE pSSM)
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353 | {
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354 | int32_t rc, i;
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355 | size_t size;
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356 |
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357 | for (i=0; i<GLEVAL_TOT; ++i)
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358 | {
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359 | if (pEval[i].coeff)
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360 | {
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361 | size = pEval[i].uorder * pEval[i].vorder * gleval_sizes[i] * sizeof(GLfloat);
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362 | if (bReallocMem)
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363 | {
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364 | pEval[i].coeff = (GLfloat*) crAlloc(size);
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365 | if (!pEval[i].coeff) return VERR_NO_MEMORY;
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366 | }
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367 | rc = SSMR3GetMem(pSSM, pEval[i].coeff, size);
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368 | AssertRCReturn(rc, rc);
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369 | }
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370 | }
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371 |
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372 | return VINF_SUCCESS;
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373 | }
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374 |
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375 | static void crStateCopyEvalPtrs1D(CREvaluator1D *pDst, CREvaluator1D *pSrc)
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376 | {
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377 | int32_t i;
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378 |
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379 | for (i=0; i<GLEVAL_TOT; ++i)
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380 | pDst[i].coeff = pSrc[i].coeff;
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381 |
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382 | /*
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383 | pDst[GL_MAP1_VERTEX_3-GL_MAP1_COLOR_4].coeff = pSrc[GL_MAP1_VERTEX_3-GL_MAP1_COLOR_4].coeff;
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384 | pDst[GL_MAP1_VERTEX_4-GL_MAP1_COLOR_4].coeff = pSrc[GL_MAP1_VERTEX_4-GL_MAP1_COLOR_4].coeff;
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385 | pDst[GL_MAP1_INDEX-GL_MAP1_COLOR_4].coeff = pSrc[GL_MAP1_INDEX-GL_MAP1_COLOR_4].coeff;
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386 | pDst[GL_MAP1_COLOR_4-GL_MAP1_COLOR_4].coeff = pSrc[GL_MAP1_COLOR_4-GL_MAP1_COLOR_4].coeff;
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387 | pDst[GL_MAP1_NORMAL-GL_MAP1_COLOR_4].coeff = pSrc[GL_MAP1_NORMAL-GL_MAP1_COLOR_4].coeff;
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388 | pDst[GL_MAP1_TEXTURE_COORD_1-GL_MAP1_COLOR_4].coeff = pSrc[GL_MAP1_TEXTURE_COORD_1-GL_MAP1_COLOR_4].coeff;
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389 | pDst[GL_MAP1_TEXTURE_COORD_2-GL_MAP1_COLOR_4].coeff = pSrc[GL_MAP1_TEXTURE_COORD_2-GL_MAP1_COLOR_4].coeff;
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390 | pDst[GL_MAP1_TEXTURE_COORD_3-GL_MAP1_COLOR_4].coeff = pSrc[GL_MAP1_TEXTURE_COORD_3-GL_MAP1_COLOR_4].coeff;
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391 | pDst[GL_MAP1_TEXTURE_COORD_4-GL_MAP1_COLOR_4].coeff = pSrc[GL_MAP1_TEXTURE_COORD_4-GL_MAP1_COLOR_4].coeff;
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392 | */
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393 | }
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394 |
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395 | static void crStateCopyEvalPtrs2D(CREvaluator2D *pDst, CREvaluator2D *pSrc)
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396 | {
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397 | int32_t i;
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398 |
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399 | for (i=0; i<GLEVAL_TOT; ++i)
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400 | pDst[i].coeff = pSrc[i].coeff;
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401 |
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402 | /*
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403 | pDst[GL_MAP2_VERTEX_3-GL_MAP2_COLOR_4].coeff = pSrc[GL_MAP2_VERTEX_3-GL_MAP2_COLOR_4].coeff;
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404 | pDst[GL_MAP2_VERTEX_4-GL_MAP2_COLOR_4].coeff = pSrc[GL_MAP2_VERTEX_4-GL_MAP2_COLOR_4].coeff;
|
---|
405 | pDst[GL_MAP2_INDEX-GL_MAP2_COLOR_4].coeff = pSrc[GL_MAP2_INDEX-GL_MAP2_COLOR_4].coeff;
|
---|
406 | pDst[GL_MAP2_COLOR_4-GL_MAP2_COLOR_4].coeff = pSrc[GL_MAP2_COLOR_4-GL_MAP2_COLOR_4].coeff;
|
---|
407 | pDst[GL_MAP2_NORMAL-GL_MAP2_COLOR_4].coeff = pSrc[GL_MAP2_NORMAL-GL_MAP2_COLOR_4].coeff;
|
---|
408 | pDst[GL_MAP2_TEXTURE_COORD_1-GL_MAP2_COLOR_4].coeff = pSrc[GL_MAP2_TEXTURE_COORD_1-GL_MAP2_COLOR_4].coeff;
|
---|
409 | pDst[GL_MAP2_TEXTURE_COORD_2-GL_MAP2_COLOR_4].coeff = pSrc[GL_MAP2_TEXTURE_COORD_2-GL_MAP2_COLOR_4].coeff;
|
---|
410 | pDst[GL_MAP2_TEXTURE_COORD_3-GL_MAP2_COLOR_4].coeff = pSrc[GL_MAP2_TEXTURE_COORD_3-GL_MAP2_COLOR_4].coeff;
|
---|
411 | pDst[GL_MAP2_TEXTURE_COORD_4-GL_MAP2_COLOR_4].coeff = pSrc[GL_MAP2_TEXTURE_COORD_4-GL_MAP2_COLOR_4].coeff;
|
---|
412 | */
|
---|
413 | }
|
---|
414 |
|
---|
415 | static void crStateSaveBufferObjectCB(unsigned long key, void *data1, void *data2)
|
---|
416 | {
|
---|
417 | CRBufferObject *pBufferObj = (CRBufferObject *) data1;
|
---|
418 | PSSMHANDLE pSSM = (PSSMHANDLE) data2;
|
---|
419 | int32_t rc;
|
---|
420 |
|
---|
421 | CRASSERT(pBufferObj && pSSM);
|
---|
422 |
|
---|
423 | rc = SSMR3PutMem(pSSM, &key, sizeof(key));
|
---|
424 | CRASSERT(rc == VINF_SUCCESS);
|
---|
425 | rc = SSMR3PutMem(pSSM, pBufferObj, sizeof(*pBufferObj));
|
---|
426 | CRASSERT(rc == VINF_SUCCESS);
|
---|
427 | if (pBufferObj->data)
|
---|
428 | {
|
---|
429 | CRASSERT(pBufferObj->size>0);
|
---|
430 | rc = SSMR3PutMem(pSSM, pBufferObj->data, pBufferObj->size);
|
---|
431 | CRASSERT(rc == VINF_SUCCESS);
|
---|
432 | }
|
---|
433 | }
|
---|
434 |
|
---|
435 | static void crStateSaveProgramCB(unsigned long key, void *data1, void *data2)
|
---|
436 | {
|
---|
437 | CRProgram *pProgram = (CRProgram *) data1;
|
---|
438 | PSSMHANDLE pSSM = (PSSMHANDLE) data2;
|
---|
439 | CRProgramSymbol *pSymbol;
|
---|
440 | int32_t rc;
|
---|
441 |
|
---|
442 | CRASSERT(pProgram && pSSM);
|
---|
443 |
|
---|
444 | rc = SSMR3PutMem(pSSM, &key, sizeof(key));
|
---|
445 | CRASSERT(rc == VINF_SUCCESS);
|
---|
446 | rc = SSMR3PutMem(pSSM, pProgram, sizeof(*pProgram));
|
---|
447 | CRASSERT(rc == VINF_SUCCESS);
|
---|
448 | if (pProgram->string)
|
---|
449 | {
|
---|
450 | CRASSERT(pProgram->length);
|
---|
451 | rc = SSMR3PutMem(pSSM, pProgram->string, pProgram->length);
|
---|
452 | CRASSERT(rc == VINF_SUCCESS);
|
---|
453 | }
|
---|
454 |
|
---|
455 | for (pSymbol = pProgram->symbolTable; pSymbol; pSymbol=pSymbol->next)
|
---|
456 | {
|
---|
457 | rc = SSMR3PutMem(pSSM, pSymbol, sizeof(*pSymbol));
|
---|
458 | CRASSERT(rc == VINF_SUCCESS);
|
---|
459 | if (pSymbol->name)
|
---|
460 | {
|
---|
461 | CRASSERT(pSymbol->cbName>0);
|
---|
462 | rc = SSMR3PutMem(pSSM, pSymbol->name, pSymbol->cbName);
|
---|
463 | CRASSERT(rc == VINF_SUCCESS);
|
---|
464 | }
|
---|
465 | }
|
---|
466 | }
|
---|
467 |
|
---|
468 | static int32_t crStateLoadProgram(CRProgram **ppProgram, PSSMHANDLE pSSM)
|
---|
469 | {
|
---|
470 | CRProgramSymbol **ppSymbol;
|
---|
471 | int32_t rc;
|
---|
472 | unsigned long key;
|
---|
473 |
|
---|
474 | rc = SSMR3GetMem(pSSM, &key, sizeof(key));
|
---|
475 | AssertRCReturn(rc, rc);
|
---|
476 |
|
---|
477 | /* we're loading default vertex or pixel program*/
|
---|
478 | if (*ppProgram)
|
---|
479 | {
|
---|
480 | if (key!=0) return VERR_SSM_UNEXPECTED_DATA;
|
---|
481 | }
|
---|
482 | else
|
---|
483 | {
|
---|
484 | *ppProgram = (CRProgram*) crAlloc(sizeof(CRProgram));
|
---|
485 | if (!ppProgram) return VERR_NO_MEMORY;
|
---|
486 | if (key==0) return VERR_SSM_UNEXPECTED_DATA;
|
---|
487 | }
|
---|
488 |
|
---|
489 | rc = SSMR3GetMem(pSSM, *ppProgram, sizeof(**ppProgram));
|
---|
490 | AssertRCReturn(rc, rc);
|
---|
491 |
|
---|
492 | if ((*ppProgram)->string)
|
---|
493 | {
|
---|
494 | CRASSERT((*ppProgram)->length);
|
---|
495 | (*ppProgram)->string = crAlloc((*ppProgram)->length);
|
---|
496 | if (!(*ppProgram)->string) return VERR_NO_MEMORY;
|
---|
497 | rc = SSMR3GetMem(pSSM, (void*) (*ppProgram)->string, (*ppProgram)->length);
|
---|
498 | AssertRCReturn(rc, rc);
|
---|
499 | }
|
---|
500 |
|
---|
501 | for (ppSymbol = &(*ppProgram)->symbolTable; *ppSymbol; ppSymbol=&(*ppSymbol)->next)
|
---|
502 | {
|
---|
503 | *ppSymbol = crAlloc(sizeof(CRProgramSymbol));
|
---|
504 | if (!ppSymbol) return VERR_NO_MEMORY;
|
---|
505 |
|
---|
506 | rc = SSMR3GetMem(pSSM, *ppSymbol, sizeof(**ppSymbol));
|
---|
507 | AssertRCReturn(rc, rc);
|
---|
508 |
|
---|
509 | if ((*ppSymbol)->name)
|
---|
510 | {
|
---|
511 | CRASSERT((*ppSymbol)->cbName>0);
|
---|
512 | (*ppSymbol)->name = crAlloc((*ppSymbol)->cbName);
|
---|
513 | if (!(*ppSymbol)->name) return VERR_NO_MEMORY;
|
---|
514 |
|
---|
515 | rc = SSMR3GetMem(pSSM, (void*) (*ppSymbol)->name, (*ppSymbol)->cbName);
|
---|
516 | AssertRCReturn(rc, rc);
|
---|
517 | }
|
---|
518 | }
|
---|
519 |
|
---|
520 | return VINF_SUCCESS;
|
---|
521 | }
|
---|
522 |
|
---|
523 | int32_t crStateSaveContext(CRContext *pContext, PSSMHANDLE pSSM)
|
---|
524 | {
|
---|
525 | int32_t rc, i;
|
---|
526 | uint32_t ui32, j;
|
---|
527 |
|
---|
528 | CRASSERT(pContext && pSSM);
|
---|
529 |
|
---|
530 | rc = SSMR3PutMem(pSSM, pContext, sizeof(*pContext));
|
---|
531 | AssertRCReturn(rc, rc);
|
---|
532 |
|
---|
533 | if (crHashtableNumElements(pContext->shared->dlistTable)>0)
|
---|
534 | crWarning("Saving state with %d display lists, unsupported", crHashtableNumElements(pContext->shared->dlistTable));
|
---|
535 |
|
---|
536 | if (crHashtableNumElements(pContext->program.programHash)>0)
|
---|
537 | crDebug("Saving state with %d programs", crHashtableNumElements(pContext->program.programHash));
|
---|
538 |
|
---|
539 | /* Save transform state */
|
---|
540 | rc = SSMR3PutMem(pSSM, pContext->transform.clipPlane, sizeof(GLvectord)*CR_MAX_CLIP_PLANES);
|
---|
541 | AssertRCReturn(rc, rc);
|
---|
542 | rc = SSMR3PutMem(pSSM, pContext->transform.clip, sizeof(GLboolean)*CR_MAX_CLIP_PLANES);
|
---|
543 | AssertRCReturn(rc, rc);
|
---|
544 | rc = crStateSaveMatrixStack(&pContext->transform.modelViewStack, pSSM);
|
---|
545 | AssertRCReturn(rc, rc);
|
---|
546 | rc = crStateSaveMatrixStack(&pContext->transform.projectionStack, pSSM);
|
---|
547 | AssertRCReturn(rc, rc);
|
---|
548 | rc = crStateSaveMatrixStack(&pContext->transform.colorStack, pSSM);
|
---|
549 | AssertRCReturn(rc, rc);
|
---|
550 | for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
|
---|
551 | {
|
---|
552 | rc = crStateSaveMatrixStack(&pContext->transform.textureStack[i], pSSM);
|
---|
553 | AssertRCReturn(rc, rc);
|
---|
554 | }
|
---|
555 | for (i = 0 ; i < CR_MAX_PROGRAM_MATRICES ; i++)
|
---|
556 | {
|
---|
557 | rc = crStateSaveMatrixStack(&pContext->transform.programStack[i], pSSM);
|
---|
558 | AssertRCReturn(rc, rc);
|
---|
559 | }
|
---|
560 |
|
---|
561 | /* Save textures */
|
---|
562 | rc = crStateSaveTextureObjData(&pContext->texture.base1D, pSSM);
|
---|
563 | AssertRCReturn(rc, rc);
|
---|
564 | rc = crStateSaveTextureObjData(&pContext->texture.base2D, pSSM);
|
---|
565 | AssertRCReturn(rc, rc);
|
---|
566 | rc = crStateSaveTextureObjData(&pContext->texture.base3D, pSSM);
|
---|
567 | AssertRCReturn(rc, rc);
|
---|
568 | rc = crStateSaveTextureObjData(&pContext->texture.proxy1D, pSSM);
|
---|
569 | AssertRCReturn(rc, rc);
|
---|
570 | rc = crStateSaveTextureObjData(&pContext->texture.proxy2D, pSSM);
|
---|
571 | AssertRCReturn(rc, rc);
|
---|
572 | rc = crStateSaveTextureObjData(&pContext->texture.proxy3D, pSSM);
|
---|
573 | #ifdef CR_ARB_texture_cube_map
|
---|
574 | rc = crStateSaveTextureObjData(&pContext->texture.baseCubeMap, pSSM);
|
---|
575 | AssertRCReturn(rc, rc);
|
---|
576 | rc = crStateSaveTextureObjData(&pContext->texture.proxyCubeMap, pSSM);
|
---|
577 | AssertRCReturn(rc, rc);
|
---|
578 | #endif
|
---|
579 | #ifdef CR_NV_texture_rectangle
|
---|
580 | rc = crStateSaveTextureObjData(&pContext->texture.baseRect, pSSM);
|
---|
581 | AssertRCReturn(rc, rc);
|
---|
582 | rc = crStateSaveTextureObjData(&pContext->texture.proxyRect, pSSM);
|
---|
583 | AssertRCReturn(rc, rc);
|
---|
584 | #endif
|
---|
585 |
|
---|
586 | /* Save shared textures */
|
---|
587 | CRASSERT(pContext->shared && pContext->shared->textureTable);
|
---|
588 | ui32 = crHashtableNumElements(pContext->shared->textureTable);
|
---|
589 | rc = SSMR3PutU32(pSSM, ui32);
|
---|
590 | AssertRCReturn(rc, rc);
|
---|
591 | crHashtableWalk(pContext->shared->textureTable, crStateSaveSharedTextureCB, pSSM);
|
---|
592 |
|
---|
593 | #ifdef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
594 | /* Restore previous texture bindings via diff_api */
|
---|
595 | if (ui32)
|
---|
596 | {
|
---|
597 | CRTextureUnit *pTexUnit;
|
---|
598 |
|
---|
599 | pTexUnit = &pContext->texture.unit[pContext->texture.curTextureUnit];
|
---|
600 |
|
---|
601 | diff_api.BindTexture(GL_TEXTURE_1D, pTexUnit->currentTexture1D->name);
|
---|
602 | diff_api.BindTexture(GL_TEXTURE_2D, pTexUnit->currentTexture2D->name);
|
---|
603 | diff_api.BindTexture(GL_TEXTURE_3D, pTexUnit->currentTexture3D->name);
|
---|
604 | #ifdef CR_ARB_texture_cube_map
|
---|
605 | diff_api.BindTexture(GL_TEXTURE_CUBE_MAP_ARB, pTexUnit->currentTextureCubeMap->name);
|
---|
606 | #endif
|
---|
607 | #ifdef CR_NV_texture_rectangle
|
---|
608 | diff_api.BindTexture(GL_TEXTURE_RECTANGLE_NV, pTexUnit->currentTextureRect->name);
|
---|
609 | #endif
|
---|
610 | }
|
---|
611 | #endif
|
---|
612 |
|
---|
613 | /* Save current texture pointers */
|
---|
614 | for (i=0; i<CR_MAX_TEXTURE_UNITS; ++i)
|
---|
615 | {
|
---|
616 | rc = crStateSaveTexUnitCurrentTexturePtrs(&pContext->texture.unit[i], pSSM);
|
---|
617 | AssertRCReturn(rc, rc);
|
---|
618 | }
|
---|
619 |
|
---|
620 | /* Save lights */
|
---|
621 | CRASSERT(pContext->lighting.light);
|
---|
622 | rc = SSMR3PutMem(pSSM, pContext->lighting.light, CR_MAX_LIGHTS * sizeof(*pContext->lighting.light));
|
---|
623 | AssertRCReturn(rc, rc);
|
---|
624 |
|
---|
625 | /* Save attrib stack*/
|
---|
626 | /*@todo could go up to used stack depth here?*/
|
---|
627 | for ( i = 0 ; i < CR_MAX_ATTRIB_STACK_DEPTH ; i++)
|
---|
628 | {
|
---|
629 | if (pContext->attrib.enableStack[i].clip)
|
---|
630 | {
|
---|
631 | rc = SSMR3PutMem(pSSM, pContext->attrib.enableStack[i].clip,
|
---|
632 | pContext->limits.maxClipPlanes*sizeof(GLboolean));
|
---|
633 | AssertRCReturn(rc, rc);
|
---|
634 | }
|
---|
635 |
|
---|
636 | if (pContext->attrib.enableStack[i].light)
|
---|
637 | {
|
---|
638 | rc = SSMR3PutMem(pSSM, pContext->attrib.enableStack[i].light,
|
---|
639 | pContext->limits.maxLights*sizeof(GLboolean));
|
---|
640 | AssertRCReturn(rc, rc);
|
---|
641 | }
|
---|
642 |
|
---|
643 | if (pContext->attrib.lightingStack[i].light)
|
---|
644 | {
|
---|
645 | rc = SSMR3PutMem(pSSM, pContext->attrib.lightingStack[i].light,
|
---|
646 | pContext->limits.maxLights*sizeof(CRLight));
|
---|
647 | AssertRCReturn(rc, rc);
|
---|
648 | }
|
---|
649 |
|
---|
650 | for (j=0; j<pContext->limits.maxTextureUnits; ++j)
|
---|
651 | {
|
---|
652 | rc = crStateSaveTexUnitCurrentTexturePtrs(&pContext->attrib.textureStack[i].unit[j], pSSM);
|
---|
653 | AssertRCReturn(rc, rc);
|
---|
654 | }
|
---|
655 |
|
---|
656 | if (pContext->attrib.transformStack[i].clip)
|
---|
657 | {
|
---|
658 | rc = SSMR3PutMem(pSSM, pContext->attrib.transformStack[i].clip,
|
---|
659 | pContext->limits.maxClipPlanes*sizeof(GLboolean));
|
---|
660 | AssertRCReturn(rc, rc);
|
---|
661 | }
|
---|
662 |
|
---|
663 | if (pContext->attrib.transformStack[i].clipPlane)
|
---|
664 | {
|
---|
665 | rc = SSMR3PutMem(pSSM, pContext->attrib.transformStack[i].clipPlane,
|
---|
666 | pContext->limits.maxClipPlanes*sizeof(GLvectord));
|
---|
667 | AssertRCReturn(rc, rc);
|
---|
668 | }
|
---|
669 |
|
---|
670 | rc = crSateSaveEvalCoeffs1D(pContext->attrib.evalStack[i].eval1D, pSSM);
|
---|
671 | AssertRCReturn(rc, rc);
|
---|
672 | rc = crSateSaveEvalCoeffs2D(pContext->attrib.evalStack[i].eval2D, pSSM);
|
---|
673 | AssertRCReturn(rc, rc);
|
---|
674 | }
|
---|
675 |
|
---|
676 | /* Save evaluator coeffs */
|
---|
677 | rc = crSateSaveEvalCoeffs1D(pContext->eval.eval1D, pSSM);
|
---|
678 | AssertRCReturn(rc, rc);
|
---|
679 | rc = crSateSaveEvalCoeffs2D(pContext->eval.eval2D, pSSM);
|
---|
680 | AssertRCReturn(rc, rc);
|
---|
681 |
|
---|
682 | #ifdef CR_ARB_vertex_buffer_object
|
---|
683 | /* Save buffer objects */
|
---|
684 | ui32 = crHashtableNumElements(pContext->bufferobject.buffers);
|
---|
685 | rc = SSMR3PutU32(pSSM, ui32);
|
---|
686 | AssertRCReturn(rc, rc);
|
---|
687 | /* Save default one*/
|
---|
688 | crStateSaveBufferObjectCB(0, pContext->bufferobject.nullBuffer, pSSM);
|
---|
689 | /* Save all the rest */
|
---|
690 | crHashtableWalk(pContext->bufferobject.buffers, crStateSaveBufferObjectCB, pSSM);
|
---|
691 | /* Save pointers */
|
---|
692 | rc = SSMR3PutU32(pSSM, pContext->bufferobject.arrayBuffer->name);
|
---|
693 | AssertRCReturn(rc, rc);
|
---|
694 | rc = SSMR3PutU32(pSSM, pContext->bufferobject.elementsBuffer->name);
|
---|
695 | AssertRCReturn(rc, rc);
|
---|
696 | #endif
|
---|
697 |
|
---|
698 | /* Save pixel/vertex programs */
|
---|
699 | ui32 = crHashtableNumElements(pContext->program.programHash);
|
---|
700 | rc = SSMR3PutU32(pSSM, ui32);
|
---|
701 | AssertRCReturn(rc, rc);
|
---|
702 | /* Save defauls programs */
|
---|
703 | crStateSaveProgramCB(0, pContext->program.defaultVertexProgram, pSSM);
|
---|
704 | crStateSaveProgramCB(0, pContext->program.defaultFragmentProgram, pSSM);
|
---|
705 | /* Save all the rest */
|
---|
706 | crHashtableWalk(pContext->program.programHash, crStateSaveProgramCB, pSSM);
|
---|
707 | /* Save Pointers */
|
---|
708 | rc = SSMR3PutU32(pSSM, pContext->program.currentVertexProgram->id);
|
---|
709 | AssertRCReturn(rc, rc);
|
---|
710 | rc = SSMR3PutU32(pSSM, pContext->program.currentFragmentProgram->id);
|
---|
711 | AssertRCReturn(rc, rc);
|
---|
712 | /* This one is unused it seems*/
|
---|
713 | CRASSERT(!pContext->program.errorString);
|
---|
714 |
|
---|
715 | return VINF_SUCCESS;
|
---|
716 | }
|
---|
717 |
|
---|
718 | #define SLC_COPYPTR(ptr) pTmpContext->ptr = pContext->ptr
|
---|
719 | #define SLC_ASSSERT_NULL_PTR(ptr) CRASSERT(!pContext->ptr)
|
---|
720 |
|
---|
721 | int32_t crStateLoadContext(CRContext *pContext, PSSMHANDLE pSSM)
|
---|
722 | {
|
---|
723 | CRContext* pTmpContext;
|
---|
724 | int32_t rc, i, j;
|
---|
725 | uint32_t uiNumElems, ui, k;
|
---|
726 | unsigned long key;
|
---|
727 |
|
---|
728 | CRASSERT(pContext && pSSM);
|
---|
729 |
|
---|
730 | /* This one is rather big for stack allocation and causes macs to crash */
|
---|
731 | pTmpContext = (CRContext*)crAlloc(sizeof(*pTmpContext));
|
---|
732 | if (!pTmpContext)
|
---|
733 | return VERR_NO_MEMORY;
|
---|
734 |
|
---|
735 | rc = SSMR3GetMem(pSSM, pTmpContext, sizeof(*pTmpContext));
|
---|
736 | AssertRCReturn(rc, rc);
|
---|
737 |
|
---|
738 | SLC_COPYPTR(shared);
|
---|
739 | SLC_COPYPTR(flush_func);
|
---|
740 | SLC_COPYPTR(flush_arg);
|
---|
741 |
|
---|
742 | /* We're supposed to be loading into an empty context, so those pointers should be NULL */
|
---|
743 | for ( i = 0 ; i < CR_MAX_ATTRIB_STACK_DEPTH ; i++)
|
---|
744 | {
|
---|
745 | SLC_ASSSERT_NULL_PTR(attrib.enableStack[i].clip);
|
---|
746 | SLC_ASSSERT_NULL_PTR(attrib.enableStack[i].light);
|
---|
747 |
|
---|
748 | SLC_ASSSERT_NULL_PTR(attrib.lightingStack[i].light);
|
---|
749 | SLC_ASSSERT_NULL_PTR(attrib.transformStack[i].clip);
|
---|
750 | SLC_ASSSERT_NULL_PTR(attrib.transformStack[i].clipPlane);
|
---|
751 |
|
---|
752 | for (j=0; j<GLEVAL_TOT; ++j)
|
---|
753 | {
|
---|
754 | SLC_ASSSERT_NULL_PTR(attrib.evalStack[i].eval1D[j].coeff);
|
---|
755 | SLC_ASSSERT_NULL_PTR(attrib.evalStack[i].eval2D[j].coeff);
|
---|
756 | }
|
---|
757 | }
|
---|
758 |
|
---|
759 | #ifdef CR_ARB_vertex_buffer_object
|
---|
760 | SLC_COPYPTR(bufferobject.buffers);
|
---|
761 | SLC_COPYPTR(bufferobject.nullBuffer);
|
---|
762 | #endif
|
---|
763 |
|
---|
764 | SLC_COPYPTR(client.array.v.p); /*@todo*/
|
---|
765 | SLC_COPYPTR(client.array.c.p); /*@todo*/
|
---|
766 | SLC_COPYPTR(client.array.f.p); /*@todo*/
|
---|
767 | SLC_COPYPTR(client.array.s.p); /*@todo*/
|
---|
768 | SLC_COPYPTR(client.array.e.p); /*@todo*/
|
---|
769 | SLC_COPYPTR(client.array.i.p); /*@todo*/
|
---|
770 | SLC_COPYPTR(client.array.n.p); /*@todo*/
|
---|
771 | for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
|
---|
772 | {
|
---|
773 | SLC_COPYPTR(client.array.t[i].p); /*@todo*/
|
---|
774 | }
|
---|
775 |
|
---|
776 | #ifdef CR_ARB_vertex_buffer_object2
|
---|
777 | SLC_COPYPTR(client.array.v.buffer); /*@todo*/
|
---|
778 | SLC_COPYPTR(client.array.c.buffer); /*@todo*/
|
---|
779 | SLC_COPYPTR(client.array.f.buffer); /*@todo*/
|
---|
780 | SLC_COPYPTR(client.array.s.buffer); /*@todo*/
|
---|
781 | SLC_COPYPTR(client.array.e.buffer); /*@todo*/
|
---|
782 | SLC_COPYPTR(client.array.i.buffer); /*@todo*/
|
---|
783 | SLC_COPYPTR(client.array.n.buffer); /*@todo*/
|
---|
784 | for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
|
---|
785 | {
|
---|
786 | SLC_COPYPTR(client.array.t[i].buffer); /*@todo*/
|
---|
787 | }
|
---|
788 | #ifdef CR_NV_vertex_program
|
---|
789 | for (i = 0; i < CR_MAX_VERTEX_ATTRIBS; i++) {
|
---|
790 | {
|
---|
791 | SLC_COPYPTR(client.array.a[i].buffer); /*@todo*/
|
---|
792 | }
|
---|
793 | #endif
|
---|
794 | #endif /*CR_ARB_vertex_buffer_object2*/
|
---|
795 |
|
---|
796 | /*@todo CR_NV_vertex_program*/
|
---|
797 | crStateCopyEvalPtrs1D(pTmpContext->eval.eval1D, pContext->eval.eval1D);
|
---|
798 | crStateCopyEvalPtrs2D(pTmpContext->eval.eval2D, pContext->eval.eval2D);
|
---|
799 |
|
---|
800 | SLC_COPYPTR(feedback.buffer); /*@todo*/
|
---|
801 | SLC_COPYPTR(selection.buffer); /*@todo*/
|
---|
802 |
|
---|
803 | SLC_COPYPTR(lighting.light);
|
---|
804 |
|
---|
805 | /*This one could be tricky if we're loading snapshot on host with different GPU*/
|
---|
806 | SLC_COPYPTR(limits.extensions);
|
---|
807 |
|
---|
808 | #if CR_ARB_occlusion_query
|
---|
809 | SLC_COPYPTR(occlusion.objects); /*@todo*/
|
---|
810 | #endif
|
---|
811 |
|
---|
812 | SLC_COPYPTR(program.errorString);
|
---|
813 | SLC_COPYPTR(program.programHash);
|
---|
814 | SLC_COPYPTR(program.defaultVertexProgram);
|
---|
815 | SLC_COPYPTR(program.defaultFragmentProgram);
|
---|
816 |
|
---|
817 | /* Texture pointers */
|
---|
818 | for (i=0; i<6; ++i)
|
---|
819 | {
|
---|
820 | SLC_COPYPTR(texture.base1D.level[i]);
|
---|
821 | SLC_COPYPTR(texture.base2D.level[i]);
|
---|
822 | SLC_COPYPTR(texture.base3D.level[i]);
|
---|
823 | SLC_COPYPTR(texture.proxy1D.level[i]);
|
---|
824 | SLC_COPYPTR(texture.proxy2D.level[i]);
|
---|
825 | SLC_COPYPTR(texture.proxy3D.level[i]);
|
---|
826 | #ifdef CR_ARB_texture_cube_map
|
---|
827 | SLC_COPYPTR(texture.baseCubeMap.level[i]);
|
---|
828 | SLC_COPYPTR(texture.proxyCubeMap.level[i]);
|
---|
829 | #endif
|
---|
830 | #ifdef CR_NV_texture_rectangle
|
---|
831 | SLC_COPYPTR(texture.baseRect.level[i]);
|
---|
832 | SLC_COPYPTR(texture.proxyRect.level[i]);
|
---|
833 | #endif
|
---|
834 | }
|
---|
835 |
|
---|
836 | /* Load transform state */
|
---|
837 | SLC_COPYPTR(transform.clipPlane);
|
---|
838 | SLC_COPYPTR(transform.clip);
|
---|
839 | /* Don't have to worry about pContext->transform.current as it'd be set in crStateSetCurrent call */
|
---|
840 | /*SLC_COPYPTR(transform.currentStack);*/
|
---|
841 | SLC_COPYPTR(transform.modelViewStack.stack);
|
---|
842 | SLC_COPYPTR(transform.projectionStack.stack);
|
---|
843 | SLC_COPYPTR(transform.colorStack.stack);
|
---|
844 |
|
---|
845 | for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
|
---|
846 | {
|
---|
847 | SLC_COPYPTR(transform.textureStack[i].stack);
|
---|
848 | }
|
---|
849 | for (i = 0 ; i < CR_MAX_PROGRAM_MATRICES ; i++)
|
---|
850 | {
|
---|
851 | SLC_COPYPTR(transform.programStack[i].stack);
|
---|
852 | }
|
---|
853 |
|
---|
854 | /* Have to preserve original context id */
|
---|
855 | CRASSERT(pTmpContext->id == pContext->id);
|
---|
856 | /* Copy ordinary state to real context */
|
---|
857 | crMemcpy(pContext, pTmpContext, sizeof(*pTmpContext));
|
---|
858 | crFree(pTmpContext);
|
---|
859 | pTmpContext = NULL;
|
---|
860 |
|
---|
861 | /* Now deal with pointers */
|
---|
862 |
|
---|
863 | /* Load transform state */
|
---|
864 | rc = SSMR3GetMem(pSSM, pContext->transform.clipPlane, sizeof(GLvectord)*CR_MAX_CLIP_PLANES);
|
---|
865 | AssertRCReturn(rc, rc);
|
---|
866 | rc = SSMR3GetMem(pSSM, pContext->transform.clip, sizeof(GLboolean)*CR_MAX_CLIP_PLANES);
|
---|
867 | AssertRCReturn(rc, rc);
|
---|
868 | rc = crStateLoadMatrixStack(&pContext->transform.modelViewStack, pSSM);
|
---|
869 | AssertRCReturn(rc, rc);
|
---|
870 | rc = crStateLoadMatrixStack(&pContext->transform.projectionStack, pSSM);
|
---|
871 | AssertRCReturn(rc, rc);
|
---|
872 | rc = crStateLoadMatrixStack(&pContext->transform.colorStack, pSSM);
|
---|
873 | AssertRCReturn(rc, rc);
|
---|
874 | for (i = 0 ; i < CR_MAX_TEXTURE_UNITS ; i++)
|
---|
875 | {
|
---|
876 | rc = crStateLoadMatrixStack(&pContext->transform.textureStack[i], pSSM);
|
---|
877 | AssertRCReturn(rc, rc);
|
---|
878 | }
|
---|
879 | for (i = 0 ; i < CR_MAX_PROGRAM_MATRICES ; i++)
|
---|
880 | {
|
---|
881 | rc = crStateLoadMatrixStack(&pContext->transform.programStack[i], pSSM);
|
---|
882 | AssertRCReturn(rc, rc);
|
---|
883 | }
|
---|
884 |
|
---|
885 | /* Load Textures */
|
---|
886 | rc = crStateLoadTextureObjData(&pContext->texture.base1D, pSSM);
|
---|
887 | AssertRCReturn(rc, rc);
|
---|
888 | rc = crStateLoadTextureObjData(&pContext->texture.base2D, pSSM);
|
---|
889 | AssertRCReturn(rc, rc);
|
---|
890 | rc = crStateLoadTextureObjData(&pContext->texture.base3D, pSSM);
|
---|
891 | AssertRCReturn(rc, rc);
|
---|
892 | rc = crStateLoadTextureObjData(&pContext->texture.proxy1D, pSSM);
|
---|
893 | AssertRCReturn(rc, rc);
|
---|
894 | rc = crStateLoadTextureObjData(&pContext->texture.proxy2D, pSSM);
|
---|
895 | AssertRCReturn(rc, rc);
|
---|
896 | rc = crStateLoadTextureObjData(&pContext->texture.proxy3D, pSSM);
|
---|
897 | AssertRCReturn(rc, rc);
|
---|
898 | #ifdef CR_ARB_texture_cube_map
|
---|
899 | rc = crStateLoadTextureObjData(&pContext->texture.baseCubeMap, pSSM);
|
---|
900 | AssertRCReturn(rc, rc);
|
---|
901 | rc = crStateLoadTextureObjData(&pContext->texture.proxyCubeMap, pSSM);
|
---|
902 | AssertRCReturn(rc, rc);
|
---|
903 | #endif
|
---|
904 | #ifdef CR_NV_texture_rectangle
|
---|
905 | rc = crStateLoadTextureObjData(&pContext->texture.baseRect, pSSM);
|
---|
906 | AssertRCReturn(rc, rc);
|
---|
907 | rc = crStateLoadTextureObjData(&pContext->texture.proxyRect, pSSM);
|
---|
908 | AssertRCReturn(rc, rc);
|
---|
909 | #endif
|
---|
910 |
|
---|
911 | /* Load shared textures */
|
---|
912 | CRASSERT(pContext->shared && pContext->shared->textureTable);
|
---|
913 | rc = SSMR3GetU32(pSSM, &uiNumElems);
|
---|
914 | AssertRCReturn(rc, rc);
|
---|
915 | for (ui=0; ui<uiNumElems; ++ui)
|
---|
916 | {
|
---|
917 | CRTextureObj *pTexture;
|
---|
918 |
|
---|
919 | rc = SSMR3GetMem(pSSM, &key, sizeof(key));
|
---|
920 | AssertRCReturn(rc, rc);
|
---|
921 |
|
---|
922 | pTexture = (CRTextureObj *) crCalloc(sizeof(CRTextureObj));
|
---|
923 | if (!pTexture) return VERR_NO_MEMORY;
|
---|
924 |
|
---|
925 | rc = SSMR3GetMem(pSSM, pTexture, sizeof(*pTexture));
|
---|
926 | AssertRCReturn(rc, rc);
|
---|
927 |
|
---|
928 | //DIRTY(pTexture->dirty, pContext->neg_bitid);
|
---|
929 | //DIRTY(pTexture->imageBit, pContext->neg_bitid);
|
---|
930 |
|
---|
931 | /*allocate actual memory*/
|
---|
932 | for (i=0; i<6; ++i) {
|
---|
933 | pTexture->level[i] = (CRTextureLevel *) crCalloc(sizeof(CRTextureLevel) * MAX_MIPMAP_LEVELS);
|
---|
934 | if (!pTexture->level[i]) return VERR_NO_MEMORY;
|
---|
935 | }
|
---|
936 |
|
---|
937 | rc = crStateLoadTextureObjData(pTexture, pSSM);
|
---|
938 | AssertRCReturn(rc, rc);
|
---|
939 |
|
---|
940 | crHashtableAdd(pContext->shared->textureTable, key, pTexture);
|
---|
941 | }
|
---|
942 |
|
---|
943 | /* Load current texture pointers */
|
---|
944 | for (i=0; i<CR_MAX_TEXTURE_UNITS; ++i)
|
---|
945 | {
|
---|
946 | rc = crStateLoadTexUnitCurrentTexturePtrs(&pContext->texture.unit[i], pContext, pSSM);
|
---|
947 | AssertRCReturn(rc, rc);
|
---|
948 | }
|
---|
949 | //FILLDIRTY(GetCurrentBits()->texture.dirty);
|
---|
950 |
|
---|
951 | /* Mark textures for resending to GPU */
|
---|
952 | pContext->texture.bResyncNeeded = GL_TRUE;
|
---|
953 |
|
---|
954 | /* Load lights */
|
---|
955 | CRASSERT(pContext->lighting.light);
|
---|
956 | rc = SSMR3GetMem(pSSM, pContext->lighting.light, CR_MAX_LIGHTS * sizeof(*pContext->lighting.light));
|
---|
957 | AssertRCReturn(rc, rc);
|
---|
958 |
|
---|
959 | /* Load attrib stack*/
|
---|
960 | for ( i = 0 ; i < CR_MAX_ATTRIB_STACK_DEPTH ; i++)
|
---|
961 | {
|
---|
962 | if (pContext->attrib.enableStack[i].clip)
|
---|
963 | {
|
---|
964 | rc = crStateAllocAndSSMR3GetMem(pSSM, (void**)&pContext->attrib.enableStack[i].clip,
|
---|
965 | pContext->limits.maxClipPlanes*sizeof(GLboolean));
|
---|
966 | AssertRCReturn(rc, rc);
|
---|
967 | }
|
---|
968 |
|
---|
969 | if (pContext->attrib.enableStack[i].light)
|
---|
970 | {
|
---|
971 | rc = crStateAllocAndSSMR3GetMem(pSSM, (void**)&pContext->attrib.enableStack[i].light,
|
---|
972 | pContext->limits.maxLights*sizeof(GLboolean));
|
---|
973 | AssertRCReturn(rc, rc);
|
---|
974 | }
|
---|
975 |
|
---|
976 | if (pContext->attrib.lightingStack[i].light)
|
---|
977 | {
|
---|
978 | rc = crStateAllocAndSSMR3GetMem(pSSM, (void**)&pContext->attrib.lightingStack[i].light,
|
---|
979 | pContext->limits.maxLights*sizeof(CRLight));
|
---|
980 | AssertRCReturn(rc, rc);
|
---|
981 | }
|
---|
982 |
|
---|
983 | for (k=0; k<pContext->limits.maxTextureUnits; ++k)
|
---|
984 | {
|
---|
985 | rc = crStateLoadTexUnitCurrentTexturePtrs(&pContext->attrib.textureStack[i].unit[k], pContext, pSSM);
|
---|
986 | AssertRCReturn(rc, rc);
|
---|
987 | }
|
---|
988 |
|
---|
989 | if (pContext->attrib.transformStack[i].clip)
|
---|
990 | {
|
---|
991 | rc = crStateAllocAndSSMR3GetMem(pSSM, (void*)&pContext->attrib.transformStack[i].clip,
|
---|
992 | pContext->limits.maxClipPlanes*sizeof(GLboolean));
|
---|
993 | AssertRCReturn(rc, rc);
|
---|
994 | }
|
---|
995 |
|
---|
996 | if (pContext->attrib.transformStack[i].clipPlane)
|
---|
997 | {
|
---|
998 | rc = crStateAllocAndSSMR3GetMem(pSSM, (void**)&pContext->attrib.transformStack[i].clipPlane,
|
---|
999 | pContext->limits.maxClipPlanes*sizeof(GLvectord));
|
---|
1000 | AssertRCReturn(rc, rc);
|
---|
1001 | }
|
---|
1002 | rc = crSateLoadEvalCoeffs1D(pContext->attrib.evalStack[i].eval1D, GL_TRUE, pSSM);
|
---|
1003 | AssertRCReturn(rc, rc);
|
---|
1004 | rc = crSateLoadEvalCoeffs2D(pContext->attrib.evalStack[i].eval2D, GL_TRUE, pSSM);
|
---|
1005 | AssertRCReturn(rc, rc);
|
---|
1006 | }
|
---|
1007 |
|
---|
1008 | /* Load evaluator coeffs */
|
---|
1009 | rc = crSateLoadEvalCoeffs1D(pContext->eval.eval1D, GL_FALSE, pSSM);
|
---|
1010 | AssertRCReturn(rc, rc);
|
---|
1011 | rc = crSateLoadEvalCoeffs2D(pContext->eval.eval2D, GL_FALSE, pSSM);
|
---|
1012 | AssertRCReturn(rc, rc);
|
---|
1013 |
|
---|
1014 | /* Load buffer objects */
|
---|
1015 | #ifdef CR_ARB_vertex_buffer_object
|
---|
1016 | rc = SSMR3GetU32(pSSM, &uiNumElems);
|
---|
1017 | AssertRCReturn(rc, rc);
|
---|
1018 | for (ui=0; ui<=uiNumElems; ++ui) /*ui<=uiNumElems to load nullBuffer in same loop*/
|
---|
1019 | {
|
---|
1020 | CRBufferObject *pBufferObj;
|
---|
1021 |
|
---|
1022 | rc = SSMR3GetMem(pSSM, &key, sizeof(key));
|
---|
1023 | AssertRCReturn(rc, rc);
|
---|
1024 |
|
---|
1025 | /* default one should be already allocated */
|
---|
1026 | if (key==0)
|
---|
1027 | {
|
---|
1028 | pBufferObj = pContext->bufferobject.nullBuffer;
|
---|
1029 | if (!pBufferObj) return VERR_SSM_UNEXPECTED_DATA;
|
---|
1030 | }
|
---|
1031 | else
|
---|
1032 | {
|
---|
1033 | pBufferObj = (CRBufferObject *) crCalloc(sizeof(*pBufferObj));
|
---|
1034 | if (!pBufferObj) return VERR_NO_MEMORY;
|
---|
1035 | }
|
---|
1036 |
|
---|
1037 | rc = SSMR3GetMem(pSSM, pBufferObj, sizeof(*pBufferObj));
|
---|
1038 | AssertRCReturn(rc, rc);
|
---|
1039 |
|
---|
1040 | if (pBufferObj->data)
|
---|
1041 | {
|
---|
1042 | CRASSERT(pBufferObj->size>0);
|
---|
1043 | pBufferObj->data = crAlloc(pBufferObj->size);
|
---|
1044 | rc = SSMR3GetMem(pSSM, pBufferObj->data, pBufferObj->size);
|
---|
1045 | AssertRCReturn(rc, rc);
|
---|
1046 |
|
---|
1047 | //DIRTY(pBufferObj->dirty, pContext->neg_bitid);
|
---|
1048 | //pBufferObj->dirtyStart = 0;
|
---|
1049 | //pBufferObj->dirtyLength = pBufferObj->size;
|
---|
1050 | }
|
---|
1051 |
|
---|
1052 | if (key!=0)
|
---|
1053 | crHashtableAdd(pContext->bufferobject.buffers, key, pBufferObj);
|
---|
1054 | }
|
---|
1055 | //FILLDIRTY(GetCurrentBits()->bufferobject.dirty);
|
---|
1056 | /* Load pointers */
|
---|
1057 | rc = SSMR3GetU32(pSSM, &ui);
|
---|
1058 | AssertRCReturn(rc, rc);
|
---|
1059 | pContext->bufferobject.arrayBuffer = ui==0 ? pContext->bufferobject.nullBuffer
|
---|
1060 | : crHashtableSearch(pContext->bufferobject.buffers, ui);
|
---|
1061 | rc = SSMR3GetU32(pSSM, &ui);
|
---|
1062 | AssertRCReturn(rc, rc);
|
---|
1063 | pContext->bufferobject.elementsBuffer = ui==0 ? pContext->bufferobject.nullBuffer
|
---|
1064 | : crHashtableSearch(pContext->bufferobject.buffers, ui);
|
---|
1065 | #endif
|
---|
1066 |
|
---|
1067 | /* Load pixel/vertex programs */
|
---|
1068 | rc = SSMR3GetU32(pSSM, &uiNumElems);
|
---|
1069 | AssertRCReturn(rc, rc);
|
---|
1070 | /* Load defauls programs */
|
---|
1071 | rc = crStateLoadProgram(&pContext->program.defaultVertexProgram, pSSM);
|
---|
1072 | AssertRCReturn(rc, rc);
|
---|
1073 | //FILLDIRTY(pContext->program.defaultVertexProgram->dirtyProgram);
|
---|
1074 | rc = crStateLoadProgram(&pContext->program.defaultFragmentProgram, pSSM);
|
---|
1075 | AssertRCReturn(rc, rc);
|
---|
1076 | //FILLDIRTY(pContext->program.defaultFragmentProgram->dirtyProgram);
|
---|
1077 | /* Load all the rest */
|
---|
1078 | for (ui=0; ui<uiNumElems; ++ui)
|
---|
1079 | {
|
---|
1080 | CRProgram *pProgram = NULL;
|
---|
1081 | rc = crStateLoadProgram(&pProgram, pSSM);
|
---|
1082 | AssertRCReturn(rc, rc);
|
---|
1083 | crHashtableAdd(pContext->program.programHash, pProgram->id, pProgram);
|
---|
1084 | //DIRTY(pProgram->dirtyProgram, pContext->neg_bitid);
|
---|
1085 |
|
---|
1086 | }
|
---|
1087 | //FILLDIRTY(GetCurrentBits()->program.dirty);
|
---|
1088 | /* Load Pointers */
|
---|
1089 | rc = SSMR3GetU32(pSSM, &ui);
|
---|
1090 | AssertRCReturn(rc, rc);
|
---|
1091 | pContext->program.currentVertexProgram = ui==0 ? pContext->program.defaultVertexProgram
|
---|
1092 | : crHashtableSearch(pContext->program.programHash, ui);
|
---|
1093 | rc = SSMR3GetU32(pSSM, &ui);
|
---|
1094 | AssertRCReturn(rc, rc);
|
---|
1095 | pContext->program.currentFragmentProgram = ui==0 ? pContext->program.defaultFragmentProgram
|
---|
1096 | : crHashtableSearch(pContext->program.programHash, ui);
|
---|
1097 |
|
---|
1098 | /* Mark programs for resending to GPU */
|
---|
1099 | pContext->program.bResyncNeeded = GL_TRUE;
|
---|
1100 |
|
---|
1101 | return VINF_SUCCESS;
|
---|
1102 | }
|
---|