1 | /* $Id$ */
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2 |
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3 | /** @file
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4 | * Blitter API implementation
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5 | */
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6 | /*
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7 | * Copyright (C) 2013 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 | #include "cr_blitter.h"
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18 | #include "cr_spu.h"
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19 | #include "chromium.h"
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20 | #include "cr_error.h"
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21 | #include "cr_net.h"
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22 | #include "cr_rand.h"
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23 | #include "cr_mem.h"
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24 | #include "cr_string.h"
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25 |
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26 | #include <iprt/cdefs.h>
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27 | #include <iprt/types.h>
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28 | #include <iprt/mem.h>
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29 |
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30 |
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31 | int CrBltInit(PCR_BLITTER pBlitter, CR_BLITTER_CONTEXT *pCtxBase, bool fCreateNewCtx, SPUDispatchTable *pDispatch)
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32 | {
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33 | memset(pBlitter, 0, sizeof (*pBlitter));
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34 |
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35 | pBlitter->pDispatch = pDispatch;
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36 |
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37 | if (pCtxBase->Base.id == 0 || pCtxBase->Base.id < -1)
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38 | {
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39 | crWarning("Default share context not initialized!");
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40 | return VERR_INVALID_PARAMETER;
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41 | }
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42 |
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43 | pBlitter->CtxInfo = *pCtxBase;
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44 | if (fCreateNewCtx)
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45 | {
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46 | pBlitter->CtxInfo.Base.id = pDispatch->CreateContext("", pCtxBase->Base.visualBits, pCtxBase->Base.id);
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47 | if (!pBlitter->CtxInfo.Base.id)
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48 | {
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49 | crWarning("CreateContext failed!");
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50 | return VERR_GENERAL_FAILURE;
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51 | }
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52 | pBlitter->Flags.CtxCreated = 1;
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53 | }
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54 |
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55 | return VINF_SUCCESS;
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56 | }
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57 |
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58 | void CrBltTerm(PCR_BLITTER pBlitter)
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59 | {
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60 | if (pBlitter->Flags.CtxCreated)
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61 | pBlitter->pDispatch->DestroyContext(pBlitter->CtxInfo.Base.id);
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62 | }
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63 |
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64 | void CrBltMuralSetCurrent(PCR_BLITTER pBlitter, CR_BLITTER_WINDOW *pMural)
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65 | {
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66 | if (pBlitter->pCurrentMural == pMural)
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67 | return;
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68 |
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69 | pBlitter->pCurrentMural = pMural;
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70 | pBlitter->Flags.CurrentMuralChanged = 1;
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71 |
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72 | if (!CrBltIsEntered(pBlitter))
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73 | return;
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74 |
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75 | if (pMural)
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76 | pBlitter->pDispatch->MakeCurrent(pMural->Base.id, pBlitter->i32MakeCurrentUserData, pBlitter->CtxInfo.Base.id);
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77 | else
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78 | pBlitter->pDispatch->MakeCurrent(0, 0, 0);
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79 | }
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80 |
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81 | #define CRBLT_FILTER_FROM_FLAGS(_f) (((_f) & CRBLT_F_LINEAR) ? GL_LINEAR : GL_NEAREST)
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82 |
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83 | static DECLCALLBACK(int) crBltBlitTexBufImplFbo(PCR_BLITTER pBlitter, VBOXVR_TEXTURE *pSrc, const RTRECT *paSrcRect, const PRTRECTSIZE pDstSize, const RTRECT *paDstRect, uint32_t cRects, uint32_t fFlags)
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84 | {
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85 | GLenum filter = CRBLT_FILTER_FROM_FLAGS(fFlags);
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86 | pBlitter->pDispatch->BindFramebufferEXT(GL_READ_FRAMEBUFFER, pBlitter->idFBO);
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87 | pBlitter->pDispatch->FramebufferTexture2DEXT(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, pSrc->target, pSrc->hwid, 0);
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88 | pBlitter->pDispatch->ReadBuffer(GL_COLOR_ATTACHMENT0);
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89 |
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90 | for (uint32_t i = 0; i < cRects; ++i)
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91 | {
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92 | const RTRECT * pSrcRect = &paSrcRect[i];
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93 | const RTRECT * pDstRect = &paDstRect[i];
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94 | if (CRBLT_F_OFFSCREEN & fFlags)
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95 | {
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96 | pBlitter->pDispatch->BlitFramebufferEXT(
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97 | pSrcRect->xLeft, pSrcRect->yTop, pSrcRect->xRight, pSrcRect->yBottom,
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98 | pDstRect->xLeft, pDstRect->yTop, pDstRect->xRight, pDstRect->yBottom,
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99 | GL_COLOR_BUFFER_BIT, filter);
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100 | }
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101 | else
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102 | {
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103 | int32_t srcY1 = pSrc->height - pSrcRect->yTop;
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104 | int32_t srcY2 = pSrc->height - pSrcRect->yBottom;
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105 | int32_t dstY1 = pDstSize->cy - pDstRect->yTop;
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106 | int32_t dstY2 = pDstSize->cy - pDstRect->yBottom;
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107 | if (srcY1 > srcY2)
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108 | {
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109 | if (dstY1 > dstY2)
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110 | {
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111 | /* use srcY1 < srcY2 && dstY1 < dstY2 whenever possible to avoid GPU driver bugs */
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112 | int32_t tmp = srcY1;
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113 | srcY1 = srcY2;
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114 | srcY2 = tmp;
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115 | tmp = dstY1;
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116 | dstY1 = dstY2;
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117 | dstY2 = tmp;
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118 | }
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119 | }
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120 | pBlitter->pDispatch->BlitFramebufferEXT(
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121 | pSrcRect->xLeft, srcY1, pSrcRect->xRight, srcY2,
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122 | pDstRect->xLeft, dstY1, pDstRect->xRight, dstY2,
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123 | GL_COLOR_BUFFER_BIT, filter);
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124 | }
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125 | }
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126 |
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127 | return VINF_SUCCESS;
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128 | }
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129 |
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130 | /* GL_TRIANGLE_FAN */
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131 | DECLINLINE(GLfloat*) crBltVtRectTFNormalized(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
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132 | {
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133 | /* going ccw:
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134 | * 1. (left;top) 4. (right;top)
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135 | * | ^
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136 | * > |
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137 | * 2. (left;bottom) -> 3. (right;bottom) */
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138 | /* xLeft yTop */
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139 | pBuff[0] = ((float)pRect->xLeft)/((float)normalX);
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140 | pBuff[1] = ((float)(height ? height - pRect->yTop : pRect->yTop))/((float)normalY);
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141 |
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142 | /* xLeft yBottom */
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143 | pBuff[2] = pBuff[0];
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144 | pBuff[3] = ((float)(height ? height - pRect->yBottom : pRect->yBottom))/((float)normalY);
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145 |
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146 | /* xRight yBottom */
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147 | pBuff[4] = ((float)pRect->xRight)/((float)normalX);
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148 | pBuff[5] = pBuff[3];
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149 |
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150 | /* xRight yTop */
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151 | pBuff[6] = pBuff[4];
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152 | pBuff[7] = pBuff[1];
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153 | return &pBuff[8];
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154 | }
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155 |
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156 | DECLINLINE(GLint*) crBltVtRectTF(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLint* pBuff, uint32_t height)
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157 | {
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158 | /* xLeft yTop */
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159 | pBuff[0] = pRect->xLeft;
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160 | pBuff[1] = height ? height - pRect->yTop : pRect->yTop;
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161 |
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162 | /* xLeft yBottom */
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163 | pBuff[2] = pBuff[0];
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164 | pBuff[3] = height ? height - pRect->yBottom : pRect->yBottom;
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165 |
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166 | /* xRight yBottom */
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167 | pBuff[4] = pRect->xRight;
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168 | pBuff[5] = pBuff[3];
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169 |
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170 | /* xRight yTop */
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171 | pBuff[6] = pBuff[4];
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172 | pBuff[7] = pBuff[1];
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173 | return &pBuff[8];
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174 | }
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175 |
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176 | DECLINLINE(GLubyte*) crBltVtFillRectIndicies(GLubyte *pIndex, GLubyte *piBase)
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177 | {
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178 | GLubyte iBase = *piBase;
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179 | /* triangle 1 */
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180 | pIndex[0] = iBase;
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181 | pIndex[1] = iBase + 1;
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182 | pIndex[2] = iBase + 2;
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183 |
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184 | /* triangle 2 */
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185 | pIndex[3] = iBase;
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186 | pIndex[4] = iBase + 2;
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187 | pIndex[5] = iBase + 3;
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188 | *piBase = iBase + 4;
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189 | return pIndex + 6;
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190 | }
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191 |
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192 | /* Indexed GL_TRIANGLES */
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193 | DECLINLINE(GLfloat*) crBltVtRectITNormalized(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
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194 | {
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195 | GLfloat* ret = crBltVtRectTFNormalized(pRect, normalX, normalY, pBuff, height);
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196 | return ret;
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197 | }
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198 |
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199 | DECLINLINE(GLint*) crBltVtRectIT(RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLint* pBuff, GLubyte **ppIndex, GLubyte *piBase, uint32_t height)
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200 | {
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201 | GLint* ret = crBltVtRectTF(pRect, normalX, normalY, pBuff, height);
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202 |
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203 | if (ppIndex)
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204 | *ppIndex = crBltVtFillRectIndicies(*ppIndex, piBase);
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205 |
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206 | return ret;
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207 | }
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208 |
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209 | DECLINLINE(GLuint) crBltVtGetNumVerticiesTF(GLuint cRects)
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210 | {
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211 | return cRects * 4;
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212 | }
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213 |
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214 | #define crBltVtGetNumVerticiesIT crBltVtGetNumVerticiesTF
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215 |
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216 | DECLINLINE(GLuint) crBltVtGetNumIndiciesIT(GLuint cRects)
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217 | {
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218 | return 6 * cRects;
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219 | }
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220 |
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221 |
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222 | static GLfloat* crBltVtRectsITNormalized(const RTRECT *paRects, uint32_t cRects, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, GLubyte **ppIndex, GLubyte *piBase, uint32_t height)
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223 | {
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224 | uint32_t i;
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225 | for (i = 0; i < cRects; ++i)
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226 | {
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227 | pBuff = crBltVtRectITNormalized(&paRects[i], normalX, normalY, pBuff, height);
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228 | }
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229 |
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230 |
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231 | if (ppIndex)
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232 | {
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233 | GLubyte *pIndex = (GLubyte*)pBuff;
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234 | *ppIndex = pIndex;
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235 | for (i = 0; i < cRects; ++i)
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236 | {
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237 | pIndex = crBltVtFillRectIndicies(pIndex, piBase);
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238 | }
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239 | pBuff = (GLfloat*)pIndex;
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240 | }
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241 |
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242 | return pBuff;
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243 | }
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244 |
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245 | static void* crBltBufGet(PCR_BLITTER_BUFFER pBuffer, GLuint cbBuffer)
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246 | {
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247 | if (pBuffer->cbBuffer < cbBuffer)
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248 | {
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249 | if (pBuffer->pvBuffer)
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250 | {
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251 | RTMemFree(pBuffer->pvBuffer);
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252 | }
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253 |
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254 | #ifndef DEBUG_misha
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255 | /* debugging: ensure we calculate proper buffer size */
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256 | cbBuffer += 16;
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257 | #endif
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258 |
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259 | pBuffer->pvBuffer = RTMemAlloc(cbBuffer);
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260 | if (pBuffer->pvBuffer)
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261 | pBuffer->cbBuffer = cbBuffer;
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262 | else
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263 | {
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264 | crWarning("failed to allocate buffer of size %d", cbBuffer);
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265 | pBuffer->cbBuffer = 0;
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266 | }
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267 | }
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268 | return pBuffer->pvBuffer;
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269 | }
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270 |
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271 | static void crBltCheckSetupViewport(PCR_BLITTER pBlitter, const PRTRECTSIZE pDstSize, bool fFBODraw)
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272 | {
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273 | if (!pBlitter->Flags.LastWasFBODraw != !fFBODraw
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274 | || pBlitter->Flags.CurrentMuralChanged
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275 | || pBlitter->CurrentSetSize.cx != pDstSize->cx
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276 | || pBlitter->CurrentSetSize.cy != pDstSize->cy)
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277 | {
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278 | #if 0
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279 | const GLdouble aProjection[] =
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280 | {
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281 | 2.0 / pDstSize->cx, 0.0, 0.0, 0.0,
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282 | 0.0, 2.0 / pDstSize->cy, 0.0, 0.0,
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283 | 0.0, 0.0, 2.0, 0.0,
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284 | -1.0, -1.0, -1.0, 1.0
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285 | };
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286 | pBlitter->pDispatch->MatrixMode(GL_PROJECTION);
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287 | pBlitter->pDispatch->LoadMatrixd(aProjection);
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288 | pBlitter->pDispatch->Viewport(0, 0, pDstSize->cx, pDstSize->cy);
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289 | #else
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290 | pBlitter->pDispatch->MatrixMode(GL_PROJECTION);
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291 | pBlitter->pDispatch->LoadIdentity();
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292 | pBlitter->pDispatch->Viewport(0, 0, pDstSize->cx, pDstSize->cy);
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293 | pBlitter->pDispatch->Ortho(0, pDstSize->cx, 0, pDstSize->cy, -1, 1);
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294 | pBlitter->pDispatch->MatrixMode(GL_TEXTURE);
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295 | pBlitter->pDispatch->LoadIdentity();
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296 | pBlitter->pDispatch->MatrixMode(GL_MODELVIEW);
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297 | pBlitter->pDispatch->LoadIdentity();
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298 |
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299 | /* Clear background to transparent */
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300 | pBlitter->pDispatch->ClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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301 | #endif
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302 | pBlitter->CurrentSetSize.cx = pDstSize->cx;
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303 | pBlitter->CurrentSetSize.cy = pDstSize->cy;
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304 | pBlitter->Flags.LastWasFBODraw = fFBODraw;
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305 | if (!fFBODraw)
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306 | pBlitter->Flags.CurrentMuralChanged = 0;
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307 | }
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308 | }
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309 |
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310 | static DECLCALLBACK(int) crBltBlitTexBufImplDraw2D(PCR_BLITTER pBlitter, VBOXVR_TEXTURE *pSrc, const RTRECT *paSrcRect, const PRTRECTSIZE pDstSize, const RTRECT *paDstRect, uint32_t cRects, uint32_t fFlags)
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311 | {
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312 | GLuint normalX, normalY;
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313 | uint32_t height = (fFlags & CRBLT_F_OFFSCREEN) ? 0 : pDstSize->cy;
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314 |
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315 | switch (pSrc->target)
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316 | {
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317 | case GL_TEXTURE_2D:
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318 | {
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319 | normalX = pSrc->width;
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320 | normalY = pSrc->height;
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321 | break;
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322 | }
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323 |
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324 | case GL_TEXTURE_RECTANGLE_ARB:
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325 | {
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326 | normalX = 1;
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327 | normalY = 1;
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328 | break;
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329 | }
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330 |
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331 | default:
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332 | {
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333 | crWarning("Unsupported texture target 0x%x", pSrc->target);
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334 | return VERR_INVALID_PARAMETER;
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335 | }
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336 | }
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337 |
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338 | Assert(pSrc->hwid);
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339 |
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340 | pBlitter->pDispatch->BindTexture(pSrc->target, pSrc->hwid);
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341 |
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342 | if (cRects == 1)
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343 | {
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344 | /* just optimizatino to draw a single rect with GL_TRIANGLE_FAN */
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345 | bool bUseSameVerticies = paSrcRect == paDstRect && normalX == 1 && normalY == 1;
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346 | GLfloat *pVerticies;
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347 | GLfloat *pTexCoords;
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348 | GLuint cElements = crBltVtGetNumVerticiesTF(1);
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349 | if (bUseSameVerticies)
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350 | {
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351 | pVerticies = (GLfloat*)crBltBufGet(&pBlitter->Verticies, cElements * 2 * sizeof (*pVerticies));
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352 | crBltVtRectTFNormalized(paDstRect, normalX, normalY, pVerticies, height);
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353 | pTexCoords = pVerticies;
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354 | }
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355 | else
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356 | {
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357 | pVerticies = (GLfloat*)crBltBufGet(&pBlitter->Verticies, cElements * 2 * 2 * sizeof (*pVerticies));
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358 | pTexCoords = crBltVtRectTFNormalized(paDstRect, 1, 1, pVerticies, height);
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359 | crBltVtRectTFNormalized(paSrcRect, normalX, normalY, pTexCoords, height);
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360 | }
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361 |
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362 | pBlitter->pDispatch->EnableClientState(GL_VERTEX_ARRAY);
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363 | pBlitter->pDispatch->VertexPointer(2, GL_FLOAT, 0, pVerticies);
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364 |
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365 | pBlitter->pDispatch->EnableClientState(GL_TEXTURE_COORD_ARRAY);
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366 | pBlitter->pDispatch->TexCoordPointer(2, GL_FLOAT, 0, pTexCoords);
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367 |
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368 | pBlitter->pDispatch->Enable(pSrc->target);
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369 |
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370 | pBlitter->pDispatch->DrawArrays(GL_TRIANGLE_FAN, 0, cElements);
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371 |
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372 | pBlitter->pDispatch->Disable(pSrc->target);
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373 |
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374 | pBlitter->pDispatch->DisableClientState(GL_TEXTURE_COORD_ARRAY);
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375 | pBlitter->pDispatch->DisableClientState(GL_VERTEX_ARRAY);
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376 | }
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377 | else
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378 | {
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379 | bool bUseSameVerticies = paSrcRect == paDstRect && normalX == 1 && normalY == 1;
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380 | GLfloat *pVerticies;
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381 | GLfloat *pTexCoords;
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382 | GLubyte *pIndicies;
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383 | GLuint cElements = crBltVtGetNumVerticiesIT(cRects);
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384 | GLuint cIndicies = crBltVtGetNumIndiciesIT(cRects);
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385 | GLubyte iIdxBase = 0;
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386 | if (bUseSameVerticies)
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387 | {
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388 | pVerticies = (GLfloat*)crBltBufGet(&pBlitter->Verticies, cElements * 2 * sizeof (*pVerticies) + cIndicies * sizeof (*pIndicies));
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389 | crBltVtRectsITNormalized(paDstRect, cRects, normalX, normalY, pVerticies, &pIndicies, &iIdxBase, height);
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390 | pTexCoords = pVerticies;
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391 | }
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392 | else
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393 | {
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394 | pVerticies = (GLfloat*)crBltBufGet(&pBlitter->Verticies, cElements * 2 * 2 * sizeof (*pVerticies) + cIndicies * sizeof (*pIndicies));
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395 | pTexCoords = crBltVtRectsITNormalized(paDstRect, cRects, 1, 1, pVerticies, &pIndicies, &iIdxBase, height);
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396 | crBltVtRectsITNormalized(paSrcRect, cRects, normalX, normalY, pTexCoords, NULL, NULL, height);
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397 | }
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398 |
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399 | pBlitter->pDispatch->EnableClientState(GL_VERTEX_ARRAY);
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400 | pBlitter->pDispatch->VertexPointer(2, GL_FLOAT, 0, pVerticies);
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401 |
|
---|
402 | pBlitter->pDispatch->EnableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
403 | pBlitter->pDispatch->TexCoordPointer(2, GL_FLOAT, 0, pTexCoords);
|
---|
404 |
|
---|
405 | pBlitter->pDispatch->Enable(pSrc->target);
|
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406 |
|
---|
407 | pBlitter->pDispatch->DrawElements(GL_TRIANGLES, cIndicies, GL_UNSIGNED_BYTE, pIndicies);
|
---|
408 |
|
---|
409 | pBlitter->pDispatch->Disable(pSrc->target);
|
---|
410 |
|
---|
411 | pBlitter->pDispatch->DisableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
412 | pBlitter->pDispatch->DisableClientState(GL_VERTEX_ARRAY);
|
---|
413 | }
|
---|
414 |
|
---|
415 | return VINF_SUCCESS;
|
---|
416 | }
|
---|
417 |
|
---|
418 | static int crBltInitOnMakeCurent(PCR_BLITTER pBlitter)
|
---|
419 | {
|
---|
420 | const char * pszExtension = (const char*)pBlitter->pDispatch->GetString(GL_EXTENSIONS);
|
---|
421 | if (crStrstr(pszExtension, "GL_EXT_framebuffer_object"))
|
---|
422 | {
|
---|
423 | pBlitter->Flags.SupportsFBO = 1;
|
---|
424 | pBlitter->pDispatch->GenFramebuffersEXT(1, &pBlitter->idFBO);
|
---|
425 | Assert(pBlitter->idFBO);
|
---|
426 | }
|
---|
427 | else
|
---|
428 | crWarning("GL_EXT_framebuffer_object not supported, blitter can only blit to window");
|
---|
429 |
|
---|
430 | /* BlitFramebuffer seems to be buggy on Intel,
|
---|
431 | * try always glDrawXxx for now */
|
---|
432 | if (0 && crStrstr(pszExtension, "GL_EXT_framebuffer_blit"))
|
---|
433 | {
|
---|
434 | pBlitter->Flags.SupportsFBOBlit = 1;
|
---|
435 | pBlitter->pfnBlt = crBltBlitTexBufImplFbo;
|
---|
436 | }
|
---|
437 | else
|
---|
438 | {
|
---|
439 | // crWarning("GL_EXT_framebuffer_blit not supported, will use Draw functions for blitting, which might be less efficient");
|
---|
440 | pBlitter->pfnBlt = crBltBlitTexBufImplDraw2D;
|
---|
441 | }
|
---|
442 |
|
---|
443 | return VINF_SUCCESS;
|
---|
444 | }
|
---|
445 |
|
---|
446 | void CrBltLeave(PCR_BLITTER pBlitter)
|
---|
447 | {
|
---|
448 | Assert(CrBltIsEntered(pBlitter));
|
---|
449 |
|
---|
450 | if (pBlitter->Flags.SupportsFBO)
|
---|
451 | {
|
---|
452 | pBlitter->pDispatch->BindFramebufferEXT(GL_FRAMEBUFFER, 0);
|
---|
453 | pBlitter->pDispatch->DrawBuffer(GL_BACK);
|
---|
454 | pBlitter->pDispatch->ReadBuffer(GL_BACK);
|
---|
455 | }
|
---|
456 |
|
---|
457 | pBlitter->pDispatch->Flush();
|
---|
458 |
|
---|
459 | if (pBlitter->pRestoreCtxInfo != &pBlitter->CtxInfo)
|
---|
460 | {
|
---|
461 |
|
---|
462 | pBlitter->pDispatch->MakeCurrent(pBlitter->pRestoreMural->Base.id, 0,
|
---|
463 | pBlitter->pRestoreCtxInfo->Base.id >= 0
|
---|
464 | ? pBlitter->pRestoreCtxInfo->Base.id : pBlitter->pRestoreCtxInfo->Base.id);
|
---|
465 | }
|
---|
466 | else
|
---|
467 | {
|
---|
468 | pBlitter->pDispatch->MakeCurrent(0, 0, 0);
|
---|
469 | }
|
---|
470 |
|
---|
471 | pBlitter->pRestoreCtxInfo = NULL;
|
---|
472 | }
|
---|
473 |
|
---|
474 | int CrBltEnter(PCR_BLITTER pBlitter, CR_BLITTER_CONTEXT *pRestoreCtxInfo, CR_BLITTER_WINDOW *pRestoreMural)
|
---|
475 | {
|
---|
476 | if (!pBlitter->pCurrentMural)
|
---|
477 | {
|
---|
478 | crWarning("current mural not initialized!");
|
---|
479 | return VERR_INVALID_STATE;
|
---|
480 | }
|
---|
481 |
|
---|
482 | if (CrBltIsEntered(pBlitter))
|
---|
483 | {
|
---|
484 | crWarning("blitter is entered already!");
|
---|
485 | return VERR_INVALID_STATE;
|
---|
486 | }
|
---|
487 |
|
---|
488 | if (pRestoreCtxInfo)
|
---|
489 | {
|
---|
490 | pBlitter->pRestoreCtxInfo = pRestoreCtxInfo;
|
---|
491 | pBlitter->pRestoreMural = pRestoreMural;
|
---|
492 |
|
---|
493 | pBlitter->pDispatch->Flush();
|
---|
494 | }
|
---|
495 | else
|
---|
496 | {
|
---|
497 | pBlitter->pRestoreCtxInfo = &pBlitter->CtxInfo;
|
---|
498 | }
|
---|
499 |
|
---|
500 | pBlitter->pDispatch->MakeCurrent(pBlitter->pCurrentMural->Base.id, pBlitter->i32MakeCurrentUserData, pBlitter->CtxInfo.Base.id);
|
---|
501 |
|
---|
502 | if (pBlitter->Flags.Initialized)
|
---|
503 | return VINF_SUCCESS;
|
---|
504 |
|
---|
505 | int rc = crBltInitOnMakeCurent(pBlitter);
|
---|
506 | if (RT_SUCCESS(rc))
|
---|
507 | {
|
---|
508 | pBlitter->Flags.Initialized = 1;
|
---|
509 | return VINF_SUCCESS;
|
---|
510 | }
|
---|
511 |
|
---|
512 | crWarning("crBltInitOnMakeCurent failed, rc %d", rc);
|
---|
513 | CrBltLeave(pBlitter);
|
---|
514 | return rc;
|
---|
515 | }
|
---|
516 |
|
---|
517 | static void crBltBlitTexBuf(PCR_BLITTER pBlitter, VBOXVR_TEXTURE *pSrc, const RTRECT *paSrcRects, GLenum enmDstBuff, const PRTRECTSIZE pDstSize, const RTRECT *paDstRects, uint32_t cRects, uint32_t fFlags)
|
---|
518 | {
|
---|
519 | pBlitter->pDispatch->DrawBuffer(enmDstBuff);
|
---|
520 |
|
---|
521 | crBltCheckSetupViewport(pBlitter, pDstSize, enmDstBuff == GL_DRAW_FRAMEBUFFER);
|
---|
522 |
|
---|
523 | pBlitter->pfnBlt(pBlitter, pSrc, paSrcRects, pDstSize, paDstRects, cRects, fFlags & CRBLT_F_OFFSCREEN);
|
---|
524 | }
|
---|
525 |
|
---|
526 | void CrBltBlitTexMural(PCR_BLITTER pBlitter, VBOXVR_TEXTURE *pSrc, const RTRECT *paSrcRects, const RTRECT *paDstRects, uint32_t cRects, uint32_t fFlags)
|
---|
527 | {
|
---|
528 | RTRECTSIZE DstSize = {pBlitter->pCurrentMural->width, pBlitter->pCurrentMural->height};
|
---|
529 |
|
---|
530 | pBlitter->pDispatch->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, 0);
|
---|
531 |
|
---|
532 | crBltBlitTexBuf(pBlitter, pSrc, paSrcRects, GL_BACK, &DstSize, paDstRects, cRects, fFlags & (~CRBLT_F_OFFSCREEN));
|
---|
533 | }
|
---|
534 |
|
---|
535 | void CrBltBlitTexTex(PCR_BLITTER pBlitter, VBOXVR_TEXTURE *pSrc, const RTRECT *pSrcRect, VBOXVR_TEXTURE *pDst, const RTRECT *pDstRect, uint32_t cRects, uint32_t fFlags)
|
---|
536 | {
|
---|
537 | RTRECTSIZE DstSize = {(uint32_t)pDst->width, (uint32_t)pDst->height};
|
---|
538 |
|
---|
539 | pBlitter->pDispatch->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, pBlitter->idFBO);
|
---|
540 |
|
---|
541 | /* TODO: mag/min filters ? */
|
---|
542 |
|
---|
543 | pBlitter->pDispatch->FramebufferTexture2DEXT(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, pDst->target, pDst->hwid, 0);
|
---|
544 |
|
---|
545 | // pBlitter->pDispatch->FramebufferTexture2DEXT(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
---|
546 | // pBlitter->pDispatch->FramebufferTexture2DEXT(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
---|
547 |
|
---|
548 | crBltBlitTexBuf(pBlitter, pSrc, pSrcRect, GL_DRAW_FRAMEBUFFER, &DstSize, pDstRect, cRects, fFlags);
|
---|
549 | }
|
---|
550 |
|
---|
551 | void CrBltPresent(PCR_BLITTER pBlitter)
|
---|
552 | {
|
---|
553 | if (pBlitter->CtxInfo.Base.visualBits & CR_DOUBLE_BIT)
|
---|
554 | pBlitter->pDispatch->SwapBuffers(pBlitter->pCurrentMural->Base.id, 0);
|
---|
555 | else
|
---|
556 | pBlitter->pDispatch->Flush();
|
---|
557 | }
|
---|