1 | /* $Id$ */
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2 |
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3 | /** @file
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4 | * Blitter API implementation
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5 | */
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6 | /*
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7 | * Copyright (C) 2013 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 | #include "cr_blitter.h"
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18 | #include "cr_spu.h"
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19 | #include "chromium.h"
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20 | #include "cr_error.h"
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21 | #include "cr_net.h"
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22 | #include "cr_rand.h"
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23 | #include "cr_mem.h"
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24 | #include "cr_string.h"
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25 |
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26 | #include <iprt/cdefs.h>
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27 | #include <iprt/types.h>
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28 | #include <iprt/mem.h>
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29 |
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30 |
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31 | /* @param pCtxBase - contains the blitter context info. Its value is treated differently depending on the fCreateNewCtx value
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32 | * @param fCreateNewCtx - if true - the pCtxBase must NOT be NULL. its visualBits is used as a visual bits info for the new context,
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33 | * its id field is used to specified the shared context id to be used for blitter context.
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34 | * The id can be null to specify no shared context is needed
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35 | * if false - if pCtxBase is NOT null AND its id field is NOT null -
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36 | * specified the blitter context to be used
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37 | * blitter treats it as if it has default ogl state.
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38 | * otherwise -
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39 | * the blitter works in a "no-context" mode, i.e. a caller is responsible
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40 | * to making a proper context current before calling the blitter.
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41 | * Note that BltEnter/Leave MUST still be called, but the proper context
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42 | * must be set before doing BltEnter, and ResoreContext info is ignored in that case.
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43 | * Also note that blitter caches the current window info, and assumes the current context's values are preserved
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44 | * wrt that window before the calls, so if one uses different contexts for one blitter,
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45 | * the blitter current window values must be explicitly reset by doing CrBltMuralSetCurrent(pBlitter, NULL)
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46 | * @param fForceDrawBlt - if true - forces the blitter to always use glDrawXxx-based blits even if GL_EXT_framebuffer_blit.
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47 | * This is needed because BlitFramebufferEXT is known to be often buggy, and glDrawXxx-based blits appear to be more reliable
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48 | */
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49 | int CrBltInit(PCR_BLITTER pBlitter, const CR_BLITTER_CONTEXT *pCtxBase, bool fCreateNewCtx, bool fForceDrawBlt, SPUDispatchTable *pDispatch)
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50 | {
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51 | if (pCtxBase && pCtxBase->Base.id < 0)
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52 | {
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53 | crWarning("Default share context not initialized!");
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54 | return VERR_INVALID_PARAMETER;
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55 | }
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56 |
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57 | if (!pCtxBase && fCreateNewCtx)
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58 | {
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59 | crWarning("pCtxBase is zero while fCreateNewCtx is set!");
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60 | return VERR_INVALID_PARAMETER;
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61 | }
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62 |
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63 | memset(pBlitter, 0, sizeof (*pBlitter));
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64 |
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65 | pBlitter->pDispatch = pDispatch;
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66 | if (pCtxBase)
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67 | pBlitter->CtxInfo = *pCtxBase;
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68 |
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69 | pBlitter->Flags.ForceDrawBlit = fForceDrawBlt;
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70 |
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71 | if (fCreateNewCtx)
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72 | {
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73 | pBlitter->CtxInfo.Base.id = pDispatch->CreateContext("", pCtxBase->Base.visualBits, pCtxBase->Base.id);
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74 | if (!pBlitter->CtxInfo.Base.id)
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75 | {
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76 | memset(pBlitter, 0, sizeof (*pBlitter));
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77 | crWarning("CreateContext failed!");
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78 | return VERR_GENERAL_FAILURE;
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79 | }
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80 | pBlitter->Flags.CtxCreated = 1;
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81 | }
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82 |
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83 | return VINF_SUCCESS;
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84 | }
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85 |
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86 | void CrBltTerm(PCR_BLITTER pBlitter)
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87 | {
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88 | if (pBlitter->Flags.CtxCreated)
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89 | pBlitter->pDispatch->DestroyContext(pBlitter->CtxInfo.Base.id);
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90 | }
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91 |
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92 | int CrBltMuralSetCurrent(PCR_BLITTER pBlitter, const CR_BLITTER_WINDOW *pMural)
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93 | {
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94 | if (pMural)
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95 | {
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96 | if (!memcmp(&pBlitter->CurrentMural, pMural, sizeof (pBlitter->CurrentMural)))
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97 | return VINF_SUCCESS;
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98 | memcpy(&pBlitter->CurrentMural, pMural, sizeof (pBlitter->CurrentMural));
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99 | }
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100 | else
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101 | {
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102 | if (CrBltIsEntered(pBlitter))
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103 | {
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104 | crWarning("can not set null mural for entered bleater");
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105 | return VERR_INVALID_STATE;
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106 | }
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107 | if (!pBlitter->CurrentMural.Base.id)
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108 | return VINF_SUCCESS;
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109 | pBlitter->CurrentMural.Base.id = 0;
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110 | }
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111 |
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112 | pBlitter->Flags.CurrentMuralChanged = 1;
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113 |
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114 | if (!CrBltIsEntered(pBlitter))
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115 | return VINF_SUCCESS;
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116 | else if (!pBlitter->CtxInfo.Base.id)
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117 | {
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118 | crWarning("setting current mural for entered no-context blitter");
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119 | return VERR_INVALID_STATE;
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120 | }
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121 |
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122 | pBlitter->pDispatch->Flush();
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123 |
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124 | pBlitter->pDispatch->MakeCurrent(pMural->Base.id, pBlitter->i32MakeCurrentUserData, pBlitter->CtxInfo.Base.id);
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125 |
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126 | return VINF_SUCCESS;
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127 | }
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128 |
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129 | static DECLCALLBACK(int) crBltBlitTexBufImplFbo(PCR_BLITTER pBlitter, const VBOXVR_TEXTURE *pSrc, const RTRECT *paSrcRect, const RTRECTSIZE *pDstSize, const RTRECT *paDstRect, uint32_t cRects, uint32_t fFlags)
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130 | {
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131 | GLenum filter = CRBLT_FILTER_FROM_FLAGS(fFlags);
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132 | pBlitter->pDispatch->BindFramebufferEXT(GL_READ_FRAMEBUFFER, pBlitter->idFBO);
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133 | pBlitter->pDispatch->FramebufferTexture2DEXT(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, pSrc->target, pSrc->hwid, 0);
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134 | pBlitter->pDispatch->ReadBuffer(GL_COLOR_ATTACHMENT0);
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135 |
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136 | for (uint32_t i = 0; i < cRects; ++i)
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137 | {
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138 | const RTRECT * pSrcRect = &paSrcRect[i];
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139 | const RTRECT * pDstRect = &paDstRect[i];
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140 | int32_t srcY1;
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141 | int32_t srcY2;
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142 | int32_t dstY1;
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143 | int32_t dstY2;
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144 | int32_t srcX1 = pSrcRect->xLeft;
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145 | int32_t srcX2 = pSrcRect->xRight;
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146 | int32_t dstX1 = pDstRect->xLeft;
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147 | int32_t dstX2 = pDstRect->xRight;
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148 |
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149 | if (CRBLT_F_INVERT_SRC_YCOORDS & fFlags)
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150 | {
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151 | srcY1 = pSrc->height - pSrcRect->yTop;
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152 | srcY2 = pSrc->height - pSrcRect->yBottom;
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153 | }
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154 | else
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155 | {
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156 | srcY1 = pSrcRect->yTop;
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157 | srcY2 = pSrcRect->yBottom;
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158 | }
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159 |
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160 | if (CRBLT_F_INVERT_DST_YCOORDS & fFlags)
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161 | {
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162 | dstY1 = pDstSize->cy - pDstRect->yTop;
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163 | dstY2 = pDstSize->cy - pDstRect->yBottom;
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164 | }
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165 | else
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166 | {
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167 | dstY1 = pDstRect->yTop;
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168 | dstY2 = pDstRect->yBottom;
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169 | }
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170 |
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171 | if (srcY1 > srcY2)
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172 | {
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173 | if (dstY1 > dstY2)
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174 | {
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175 | /* use srcY1 < srcY2 && dstY1 < dstY2 whenever possible to avoid GPU driver bugs */
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176 | int32_t tmp = srcY1;
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177 | srcY1 = srcY2;
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178 | srcY2 = tmp;
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179 | tmp = dstY1;
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180 | dstY1 = dstY2;
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181 | dstY2 = tmp;
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182 | }
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183 | }
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184 |
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185 | if (srcX1 > srcX2)
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186 | {
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187 | if (dstX1 > dstX2)
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188 | {
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189 | /* use srcX1 < srcX2 && dstX1 < dstX2 whenever possible to avoid GPU driver bugs */
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190 | int32_t tmp = srcX1;
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191 | srcX1 = srcX2;
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192 | srcX2 = tmp;
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193 | tmp = dstX1;
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194 | dstX1 = dstX2;
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195 | dstX2 = tmp;
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196 | }
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197 | }
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198 |
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199 | pBlitter->pDispatch->BlitFramebufferEXT(srcX1, srcY1, srcX2, srcY2,
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200 | dstX1, dstY1, dstX2, dstY2,
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201 | GL_COLOR_BUFFER_BIT, filter);
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202 | }
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203 |
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204 | return VINF_SUCCESS;
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205 | }
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206 |
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207 | /* GL_TRIANGLE_FAN */
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208 | DECLINLINE(GLfloat*) crBltVtRectTFNormalized(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
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209 | {
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210 | /* going ccw:
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211 | * 1. (left;top) 4. (right;top)
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212 | * | ^
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213 | * > |
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214 | * 2. (left;bottom) -> 3. (right;bottom) */
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215 | /* xLeft yTop */
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216 | pBuff[0] = ((float)pRect->xLeft)/((float)normalX);
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217 | pBuff[1] = ((float)(height ? height - pRect->yTop : pRect->yTop))/((float)normalY);
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218 |
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219 | /* xLeft yBottom */
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220 | pBuff[2] = pBuff[0];
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221 | pBuff[3] = ((float)(height ? height - pRect->yBottom : pRect->yBottom))/((float)normalY);
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222 |
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223 | /* xRight yBottom */
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224 | pBuff[4] = ((float)pRect->xRight)/((float)normalX);
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225 | pBuff[5] = pBuff[3];
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226 |
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227 | /* xRight yTop */
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228 | pBuff[6] = pBuff[4];
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229 | pBuff[7] = pBuff[1];
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230 | return &pBuff[8];
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231 | }
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232 |
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233 | DECLINLINE(GLint*) crBltVtRectTF(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLint* pBuff, uint32_t height)
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234 | {
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235 | /* xLeft yTop */
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236 | pBuff[0] = pRect->xLeft;
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237 | pBuff[1] = height ? height - pRect->yTop : pRect->yTop;
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238 |
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239 | /* xLeft yBottom */
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240 | pBuff[2] = pBuff[0];
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241 | pBuff[3] = height ? height - pRect->yBottom : pRect->yBottom;
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242 |
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243 | /* xRight yBottom */
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244 | pBuff[4] = pRect->xRight;
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245 | pBuff[5] = pBuff[3];
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246 |
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247 | /* xRight yTop */
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248 | pBuff[6] = pBuff[4];
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249 | pBuff[7] = pBuff[1];
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250 | return &pBuff[8];
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251 | }
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252 |
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253 | DECLINLINE(GLubyte*) crBltVtFillRectIndicies(GLubyte *pIndex, GLubyte *piBase)
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254 | {
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255 | GLubyte iBase = *piBase;
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256 | /* triangle 1 */
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257 | pIndex[0] = iBase;
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258 | pIndex[1] = iBase + 1;
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259 | pIndex[2] = iBase + 2;
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260 |
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261 | /* triangle 2 */
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262 | pIndex[3] = iBase;
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263 | pIndex[4] = iBase + 2;
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264 | pIndex[5] = iBase + 3;
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265 | *piBase = iBase + 4;
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266 | return pIndex + 6;
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267 | }
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268 |
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269 | /* Indexed GL_TRIANGLES */
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270 | DECLINLINE(GLfloat*) crBltVtRectITNormalized(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
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271 | {
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272 | GLfloat* ret = crBltVtRectTFNormalized(pRect, normalX, normalY, pBuff, height);
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273 | return ret;
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274 | }
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275 |
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276 | DECLINLINE(GLint*) crBltVtRectIT(RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLint* pBuff, GLubyte **ppIndex, GLubyte *piBase, uint32_t height)
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277 | {
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278 | GLint* ret = crBltVtRectTF(pRect, normalX, normalY, pBuff, height);
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279 |
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280 | if (ppIndex)
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281 | *ppIndex = crBltVtFillRectIndicies(*ppIndex, piBase);
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282 |
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283 | return ret;
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284 | }
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285 |
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286 | DECLINLINE(GLuint) crBltVtGetNumVerticiesTF(GLuint cRects)
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287 | {
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288 | return cRects * 4;
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289 | }
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290 |
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291 | #define crBltVtGetNumVerticiesIT crBltVtGetNumVerticiesTF
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292 |
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293 | DECLINLINE(GLuint) crBltVtGetNumIndiciesIT(GLuint cRects)
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294 | {
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295 | return 6 * cRects;
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296 | }
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297 |
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298 |
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299 | static GLfloat* crBltVtRectsITNormalized(const RTRECT *paRects, uint32_t cRects, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, GLubyte **ppIndex, GLubyte *piBase, uint32_t height)
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300 | {
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301 | uint32_t i;
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302 | for (i = 0; i < cRects; ++i)
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303 | {
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304 | pBuff = crBltVtRectITNormalized(&paRects[i], normalX, normalY, pBuff, height);
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305 | }
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306 |
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307 |
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308 | if (ppIndex)
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309 | {
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310 | GLubyte *pIndex = (GLubyte*)pBuff;
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311 | *ppIndex = pIndex;
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312 | for (i = 0; i < cRects; ++i)
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313 | {
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314 | pIndex = crBltVtFillRectIndicies(pIndex, piBase);
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315 | }
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316 | pBuff = (GLfloat*)pIndex;
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317 | }
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318 |
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319 | return pBuff;
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320 | }
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321 |
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322 | static void* crBltBufGet(PCR_BLITTER_BUFFER pBuffer, GLuint cbBuffer)
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323 | {
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324 | if (pBuffer->cbBuffer < cbBuffer)
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325 | {
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326 | if (pBuffer->pvBuffer)
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327 | {
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328 | RTMemFree(pBuffer->pvBuffer);
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329 | }
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330 |
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331 | #ifndef DEBUG_misha
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332 | /* debugging: ensure we calculate proper buffer size */
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333 | cbBuffer += 16;
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334 | #endif
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335 |
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336 | pBuffer->pvBuffer = RTMemAlloc(cbBuffer);
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337 | if (pBuffer->pvBuffer)
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338 | pBuffer->cbBuffer = cbBuffer;
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339 | else
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340 | {
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341 | crWarning("failed to allocate buffer of size %d", cbBuffer);
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342 | pBuffer->cbBuffer = 0;
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343 | }
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344 | }
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345 | return pBuffer->pvBuffer;
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346 | }
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347 |
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348 | static void crBltCheckSetupViewport(PCR_BLITTER pBlitter, const RTRECTSIZE *pDstSize, bool fFBODraw)
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349 | {
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350 | bool fUpdateViewport = pBlitter->Flags.CurrentMuralChanged;
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351 | if (pBlitter->CurrentSetSize.cx != pDstSize->cx
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352 | || pBlitter->CurrentSetSize.cy != pDstSize->cy)
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353 | {
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354 | pBlitter->CurrentSetSize = *pDstSize;
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355 | pBlitter->pDispatch->MatrixMode(GL_PROJECTION);
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356 | pBlitter->pDispatch->LoadIdentity();
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357 | pBlitter->pDispatch->Ortho(0, pDstSize->cx, 0, pDstSize->cy, -1, 1);
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358 | fUpdateViewport = true;
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359 | }
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360 |
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361 | if (fUpdateViewport)
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362 | {
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363 | pBlitter->pDispatch->Viewport(0, 0, pBlitter->CurrentSetSize.cx, pBlitter->CurrentSetSize.cy);
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364 | pBlitter->Flags.CurrentMuralChanged = 0;
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365 | }
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366 |
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367 | pBlitter->Flags.LastWasFBODraw = fFBODraw;
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368 | }
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369 |
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370 | static DECLCALLBACK(int) crBltBlitTexBufImplDraw2D(PCR_BLITTER pBlitter, const VBOXVR_TEXTURE *pSrc, const RTRECT *paSrcRect, const RTRECTSIZE *pDstSize, const RTRECT *paDstRect, uint32_t cRects, uint32_t fFlags)
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371 | {
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372 | GLuint normalX, normalY;
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373 | uint32_t srcHeight = (fFlags & CRBLT_F_INVERT_SRC_YCOORDS) ? pSrc->height : 0;
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374 | uint32_t dstHeight = (fFlags & CRBLT_F_INVERT_DST_YCOORDS) ? pDstSize->cy : 0;
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375 | Assert(srcHeight == dstHeight);
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376 |
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377 | switch (pSrc->target)
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378 | {
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379 | case GL_TEXTURE_2D:
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380 | {
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381 | normalX = pSrc->width;
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382 | normalY = pSrc->height;
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383 | break;
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384 | }
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385 |
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386 | case GL_TEXTURE_RECTANGLE_ARB:
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387 | {
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388 | normalX = 1;
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389 | normalY = 1;
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390 | break;
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391 | }
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392 |
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393 | default:
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394 | {
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395 | crWarning("Unsupported texture target 0x%x", pSrc->target);
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396 | return VERR_INVALID_PARAMETER;
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397 | }
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398 | }
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399 |
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400 | Assert(pSrc->hwid);
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401 |
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402 | pBlitter->pDispatch->BindTexture(pSrc->target, pSrc->hwid);
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403 |
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404 | if (cRects == 1)
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405 | {
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406 | /* just optimizatino to draw a single rect with GL_TRIANGLE_FAN */
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407 | bool bUseSameVerticies = paSrcRect == paDstRect && normalX == 1 && normalY == 1 && srcHeight == dstHeight;
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408 | GLfloat *pVerticies;
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409 | GLfloat *pTexCoords;
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410 | GLuint cElements = crBltVtGetNumVerticiesTF(1);
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411 | if (bUseSameVerticies)
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412 | {
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413 | pVerticies = (GLfloat*)crBltBufGet(&pBlitter->Verticies, cElements * 2 * sizeof (*pVerticies));
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414 | crBltVtRectTFNormalized(paDstRect, normalX, normalY, pVerticies, dstHeight);
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415 | pTexCoords = pVerticies;
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416 | }
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417 | else
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418 | {
|
---|
419 | pVerticies = (GLfloat*)crBltBufGet(&pBlitter->Verticies, cElements * 2 * 2 * sizeof (*pVerticies));
|
---|
420 | pTexCoords = crBltVtRectTFNormalized(paDstRect, 1, 1, pVerticies, dstHeight);
|
---|
421 | crBltVtRectTFNormalized(paSrcRect, normalX, normalY, pTexCoords, srcHeight);
|
---|
422 | }
|
---|
423 |
|
---|
424 | pBlitter->pDispatch->EnableClientState(GL_VERTEX_ARRAY);
|
---|
425 | pBlitter->pDispatch->VertexPointer(2, GL_FLOAT, 0, pVerticies);
|
---|
426 |
|
---|
427 | pBlitter->pDispatch->EnableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
428 | pBlitter->pDispatch->TexCoordPointer(2, GL_FLOAT, 0, pTexCoords);
|
---|
429 |
|
---|
430 | pBlitter->pDispatch->Enable(pSrc->target);
|
---|
431 |
|
---|
432 | pBlitter->pDispatch->DrawArrays(GL_TRIANGLE_FAN, 0, cElements);
|
---|
433 |
|
---|
434 | pBlitter->pDispatch->Disable(pSrc->target);
|
---|
435 |
|
---|
436 | pBlitter->pDispatch->DisableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
437 | pBlitter->pDispatch->DisableClientState(GL_VERTEX_ARRAY);
|
---|
438 | }
|
---|
439 | else
|
---|
440 | {
|
---|
441 | bool bUseSameVerticies = paSrcRect == paDstRect && normalX == 1 && normalY == 1 && srcHeight == dstHeight;
|
---|
442 | GLfloat *pVerticies;
|
---|
443 | GLfloat *pTexCoords;
|
---|
444 | GLubyte *pIndicies;
|
---|
445 | GLuint cElements = crBltVtGetNumVerticiesIT(cRects);
|
---|
446 | GLuint cIndicies = crBltVtGetNumIndiciesIT(cRects);
|
---|
447 | GLubyte iIdxBase = 0;
|
---|
448 | if (bUseSameVerticies)
|
---|
449 | {
|
---|
450 | pVerticies = (GLfloat*)crBltBufGet(&pBlitter->Verticies, cElements * 2 * sizeof (*pVerticies) + cIndicies * sizeof (*pIndicies));
|
---|
451 | crBltVtRectsITNormalized(paDstRect, cRects, normalX, normalY, pVerticies, &pIndicies, &iIdxBase, dstHeight);
|
---|
452 | pTexCoords = pVerticies;
|
---|
453 | }
|
---|
454 | else
|
---|
455 | {
|
---|
456 | pVerticies = (GLfloat*)crBltBufGet(&pBlitter->Verticies, cElements * 2 * 2 * sizeof (*pVerticies) + cIndicies * sizeof (*pIndicies));
|
---|
457 | pTexCoords = crBltVtRectsITNormalized(paDstRect, cRects, 1, 1, pVerticies, &pIndicies, &iIdxBase, dstHeight);
|
---|
458 | crBltVtRectsITNormalized(paSrcRect, cRects, normalX, normalY, pTexCoords, NULL, NULL, srcHeight);
|
---|
459 | }
|
---|
460 |
|
---|
461 | pBlitter->pDispatch->EnableClientState(GL_VERTEX_ARRAY);
|
---|
462 | pBlitter->pDispatch->VertexPointer(2, GL_FLOAT, 0, pVerticies);
|
---|
463 |
|
---|
464 | pBlitter->pDispatch->EnableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
465 | pBlitter->pDispatch->TexCoordPointer(2, GL_FLOAT, 0, pTexCoords);
|
---|
466 |
|
---|
467 | pBlitter->pDispatch->Enable(pSrc->target);
|
---|
468 |
|
---|
469 | pBlitter->pDispatch->DrawElements(GL_TRIANGLES, cIndicies, GL_UNSIGNED_BYTE, pIndicies);
|
---|
470 |
|
---|
471 | pBlitter->pDispatch->Disable(pSrc->target);
|
---|
472 |
|
---|
473 | pBlitter->pDispatch->DisableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
474 | pBlitter->pDispatch->DisableClientState(GL_VERTEX_ARRAY);
|
---|
475 | }
|
---|
476 |
|
---|
477 | pBlitter->pDispatch->BindTexture(pSrc->target, 0);
|
---|
478 |
|
---|
479 | return VINF_SUCCESS;
|
---|
480 | }
|
---|
481 |
|
---|
482 | static int crBltInitOnMakeCurent(PCR_BLITTER pBlitter)
|
---|
483 | {
|
---|
484 | const char * pszExtension = (const char*)pBlitter->pDispatch->GetString(GL_EXTENSIONS);
|
---|
485 | if (crStrstr(pszExtension, "GL_EXT_framebuffer_object"))
|
---|
486 | {
|
---|
487 | pBlitter->Flags.SupportsFBO = 1;
|
---|
488 | pBlitter->pDispatch->GenFramebuffersEXT(1, &pBlitter->idFBO);
|
---|
489 | Assert(pBlitter->idFBO);
|
---|
490 | }
|
---|
491 | else
|
---|
492 | crWarning("GL_EXT_framebuffer_object not supported, blitter can only blit to window");
|
---|
493 |
|
---|
494 | /* BlitFramebuffer seems to be buggy on Intel,
|
---|
495 | * try always glDrawXxx for now */
|
---|
496 | if (!pBlitter->Flags.ForceDrawBlit && crStrstr(pszExtension, "GL_EXT_framebuffer_blit"))
|
---|
497 | {
|
---|
498 | pBlitter->pfnBlt = crBltBlitTexBufImplFbo;
|
---|
499 | }
|
---|
500 | else
|
---|
501 | {
|
---|
502 | // crWarning("GL_EXT_framebuffer_blit not supported, will use Draw functions for blitting, which might be less efficient");
|
---|
503 | pBlitter->pfnBlt = crBltBlitTexBufImplDraw2D;
|
---|
504 | }
|
---|
505 |
|
---|
506 | /* defaults. but just in case */
|
---|
507 | pBlitter->pDispatch->MatrixMode(GL_TEXTURE);
|
---|
508 | pBlitter->pDispatch->LoadIdentity();
|
---|
509 | pBlitter->pDispatch->MatrixMode(GL_MODELVIEW);
|
---|
510 | pBlitter->pDispatch->LoadIdentity();
|
---|
511 |
|
---|
512 | return VINF_SUCCESS;
|
---|
513 | }
|
---|
514 |
|
---|
515 | void CrBltLeave(PCR_BLITTER pBlitter)
|
---|
516 | {
|
---|
517 | Assert(CrBltIsEntered(pBlitter));
|
---|
518 |
|
---|
519 | if (pBlitter->Flags.SupportsFBO)
|
---|
520 | {
|
---|
521 | pBlitter->pDispatch->BindFramebufferEXT(GL_FRAMEBUFFER, 0);
|
---|
522 | pBlitter->pDispatch->DrawBuffer(GL_BACK);
|
---|
523 | pBlitter->pDispatch->ReadBuffer(GL_BACK);
|
---|
524 | }
|
---|
525 |
|
---|
526 | pBlitter->pDispatch->Flush();
|
---|
527 |
|
---|
528 | if (pBlitter->CtxInfo.Base.id)
|
---|
529 | {
|
---|
530 | if (pBlitter->pRestoreCtxInfo != &pBlitter->CtxInfo)
|
---|
531 | {
|
---|
532 | pBlitter->pDispatch->MakeCurrent(pBlitter->pRestoreMural->Base.id, 0, pBlitter->pRestoreCtxInfo->Base.id);
|
---|
533 | }
|
---|
534 | else
|
---|
535 | {
|
---|
536 | pBlitter->pDispatch->MakeCurrent(0, 0, 0);
|
---|
537 | }
|
---|
538 | }
|
---|
539 |
|
---|
540 | pBlitter->pRestoreCtxInfo = NULL;
|
---|
541 | }
|
---|
542 |
|
---|
543 | int CrBltEnter(PCR_BLITTER pBlitter, const CR_BLITTER_CONTEXT *pRestoreCtxInfo, const CR_BLITTER_WINDOW *pRestoreMural)
|
---|
544 | {
|
---|
545 | if (!pBlitter->CurrentMural.Base.id && pBlitter->CtxInfo.Base.id)
|
---|
546 | {
|
---|
547 | crWarning("current mural not initialized!");
|
---|
548 | return VERR_INVALID_STATE;
|
---|
549 | }
|
---|
550 |
|
---|
551 | if (CrBltIsEntered(pBlitter))
|
---|
552 | {
|
---|
553 | crWarning("blitter is entered already!");
|
---|
554 | return VERR_INVALID_STATE;
|
---|
555 | }
|
---|
556 |
|
---|
557 | if (pBlitter->CurrentMural.Base.id) /* <- pBlitter->CurrentMural.Base.id can be null if the blitter is in a "no-context" mode (see comments to BltInit for detail)*/
|
---|
558 | {
|
---|
559 | if (pRestoreCtxInfo)
|
---|
560 | pBlitter->pDispatch->Flush();
|
---|
561 | pBlitter->pDispatch->MakeCurrent(pBlitter->CurrentMural.Base.id, pBlitter->i32MakeCurrentUserData, pBlitter->CtxInfo.Base.id);
|
---|
562 | }
|
---|
563 | else
|
---|
564 | {
|
---|
565 | if (pRestoreCtxInfo)
|
---|
566 | {
|
---|
567 | crWarning("pRestoreCtxInfo is not NULL for \"no-context\" blitter");
|
---|
568 | pRestoreCtxInfo = NULL;
|
---|
569 | }
|
---|
570 | }
|
---|
571 |
|
---|
572 | if (pRestoreCtxInfo)
|
---|
573 | {
|
---|
574 | pBlitter->pRestoreCtxInfo = pRestoreCtxInfo;
|
---|
575 | pBlitter->pRestoreMural = pRestoreMural;
|
---|
576 | }
|
---|
577 | else
|
---|
578 | {
|
---|
579 | pBlitter->pRestoreCtxInfo = &pBlitter->CtxInfo;
|
---|
580 | }
|
---|
581 |
|
---|
582 | if (pBlitter->Flags.Initialized)
|
---|
583 | return VINF_SUCCESS;
|
---|
584 |
|
---|
585 | int rc = crBltInitOnMakeCurent(pBlitter);
|
---|
586 | if (RT_SUCCESS(rc))
|
---|
587 | {
|
---|
588 | pBlitter->Flags.Initialized = 1;
|
---|
589 | return VINF_SUCCESS;
|
---|
590 | }
|
---|
591 |
|
---|
592 | crWarning("crBltInitOnMakeCurent failed, rc %d", rc);
|
---|
593 | CrBltLeave(pBlitter);
|
---|
594 | return rc;
|
---|
595 | }
|
---|
596 |
|
---|
597 | static void crBltBlitTexBuf(PCR_BLITTER pBlitter, const VBOXVR_TEXTURE *pSrc, const RTRECT *paSrcRects, GLenum enmDstBuff, const RTRECTSIZE *pDstSize, const RTRECT *paDstRects, uint32_t cRects, uint32_t fFlags)
|
---|
598 | {
|
---|
599 | pBlitter->pDispatch->DrawBuffer(enmDstBuff);
|
---|
600 |
|
---|
601 | crBltCheckSetupViewport(pBlitter, pDstSize, enmDstBuff == GL_DRAW_FRAMEBUFFER);
|
---|
602 |
|
---|
603 | pBlitter->pfnBlt(pBlitter, pSrc, paSrcRects, pDstSize, paDstRects, cRects, fFlags);
|
---|
604 | }
|
---|
605 |
|
---|
606 | void CrBltCheckUpdateViewport(PCR_BLITTER pBlitter)
|
---|
607 | {
|
---|
608 | RTRECTSIZE DstSize = {pBlitter->CurrentMural.width, pBlitter->CurrentMural.height};
|
---|
609 | crBltCheckSetupViewport(pBlitter, &DstSize, false);
|
---|
610 | }
|
---|
611 |
|
---|
612 | void CrBltBlitTexMural(PCR_BLITTER pBlitter, const VBOXVR_TEXTURE *pSrc, const RTRECT *paSrcRects, const RTRECT *paDstRects, uint32_t cRects, uint32_t fFlags)
|
---|
613 | {
|
---|
614 | RTRECTSIZE DstSize = {pBlitter->CurrentMural.width, pBlitter->CurrentMural.height};
|
---|
615 |
|
---|
616 | pBlitter->pDispatch->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, 0);
|
---|
617 |
|
---|
618 | crBltBlitTexBuf(pBlitter, pSrc, paSrcRects, GL_BACK, &DstSize, paDstRects, cRects, fFlags);
|
---|
619 | }
|
---|
620 |
|
---|
621 | void CrBltBlitTexTex(PCR_BLITTER pBlitter, const VBOXVR_TEXTURE *pSrc, const RTRECT *pSrcRect, const VBOXVR_TEXTURE *pDst, const RTRECT *pDstRect, uint32_t cRects, uint32_t fFlags)
|
---|
622 | {
|
---|
623 | RTRECTSIZE DstSize = {(uint32_t)pDst->width, (uint32_t)pDst->height};
|
---|
624 |
|
---|
625 | pBlitter->pDispatch->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, pBlitter->idFBO);
|
---|
626 |
|
---|
627 | /* TODO: mag/min filters ? */
|
---|
628 |
|
---|
629 | pBlitter->pDispatch->FramebufferTexture2DEXT(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, pDst->target, pDst->hwid, 0);
|
---|
630 |
|
---|
631 | // pBlitter->pDispatch->FramebufferTexture2DEXT(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
---|
632 | // pBlitter->pDispatch->FramebufferTexture2DEXT(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
---|
633 |
|
---|
634 | crBltBlitTexBuf(pBlitter, pSrc, pSrcRect, GL_DRAW_FRAMEBUFFER, &DstSize, pDstRect, cRects, fFlags);
|
---|
635 |
|
---|
636 | pBlitter->pDispatch->FramebufferTexture2DEXT(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, pDst->target, 0, 0);
|
---|
637 | }
|
---|
638 |
|
---|
639 | void CrBltPresent(PCR_BLITTER pBlitter)
|
---|
640 | {
|
---|
641 | if (pBlitter->CtxInfo.Base.visualBits & CR_DOUBLE_BIT)
|
---|
642 | pBlitter->pDispatch->SwapBuffers(pBlitter->CurrentMural.Base.id, 0);
|
---|
643 | else
|
---|
644 | pBlitter->pDispatch->Flush();
|
---|
645 | }
|
---|