/* Copyright (c) 2001, Stanford University * All rights reserved. * * See the file LICENSE.txt for information on redistributing this software. */ #ifndef CR_SERVER_H #define CR_SERVER_H #include "cr_protocol.h" #include "cr_glstate.h" #include "spu_dispatch_table.h" #include "state/cr_currentpointers.h" #include "cr_server.h" #ifdef VBOX_WITH_CRHGSMI # include #include RT_C_DECLS_BEGIN extern uint8_t* g_pvVRamBase; extern uint32_t g_cbVRam; extern HCRHGSMICMDCOMPLETION g_hCrHgsmiCompletion; extern PFNCRHGSMICMDCOMPLETION g_pfnCrHgsmiCompletion; #define VBOXCRHGSMI_PTR(_off, _t) ((_t*)(g_pvVRamBase + (_off))) #define VBOXCRHGSMI_PTR_SAFE(_off, _cb, _t) ((_t*)crServerCrHgsmiPtrGet(_off, _cb)) DECLINLINE(void*) crServerCrHgsmiPtrGet(VBOXVIDEOOFFSET offBuffer, uint32_t cbBuffer) { return ((offBuffer) + (cbBuffer) <= g_cbVRam ? VBOXCRHGSMI_PTR(offBuffer, void) : NULL); } DECLINLINE(void) crServerCrHgsmiCmdComplete(struct VBOXVDMACMD_CHROMIUM_CMD *pCmd, int cmdProcessingRc) { g_pfnCrHgsmiCompletion(g_hCrHgsmiCompletion, pCmd, cmdProcessingRc); } #define VBOXCRHGSMI_CMD_COMPLETE(_pData, _rc) do { \ CRVBOXHGSMI_CMDDATA_ASSERT_ISSET(_pData); \ CRVBOXHGSMI_CMDDATA_RC(_pData, _rc); \ crServerCrHgsmiCmdComplete((_pData)->pCmd, VINF_SUCCESS); \ } while (0) #define VBOXCRHGSMI_CMD_CHECK_COMPLETE(_pData, _rc) do { \ if (CRVBOXHGSMI_CMDDATA_IS_SET(_pData)) { \ VBOXCRHGSMI_CMD_COMPLETE(_pData, _rc); \ } \ } while (0) #endif /* * This is the base number for window and context IDs */ #define MAGIC_OFFSET 5000 extern CRServer cr_server; /* Semaphore wait queue node */ typedef struct _wqnode { RunQueue *q; struct _wqnode *next; } wqnode; typedef struct { GLuint count; GLuint num_waiting; RunQueue **waiting; } CRServerBarrier; typedef struct { GLuint count; wqnode *waiting, *tail; } CRServerSemaphore; typedef struct { GLuint id; GLint projParamStart; GLfloat projMat[16]; /* projection matrix, accumulated via calls to */ /* glProgramLocalParameterARB, glProgramParameterNV */ } CRServerProgram; void crServerSetVBoxConfiguration(); void crServerSetVBoxConfigurationHGCM(); void crServerInitDispatch(void); void crServerReturnValue( const void *payload, unsigned int payload_len ); void crServerWriteback(void); int crServerRecv( CRConnection *conn, CRMessage *msg, unsigned int len ); void crServerSerializeRemoteStreams(void); void crServerAddToRunQueue( CRClient *client ); void crServerDeleteClient( CRClient *client ); void crServerApplyBaseProjection( const CRmatrix *baseProj ); void crServerApplyViewMatrix( const CRmatrix *view ); void crServerSetOutputBounds( const CRMuralInfo *mural, int extNum ); void crServerComputeViewportBounds( const CRViewportState *v, CRMuralInfo *mural ); GLboolean crServerInitializeBucketing(CRMuralInfo *mural); void crComputeOverlapGeom(double *quads, int nquad, CRPoly ***res); void crComputeKnockoutGeom(double *quads, int nquad, int my_quad_idx, CRPoly **res); int crServerGetCurrentEye(void); GLboolean crServerClientInBeginEnd(const CRClient *client); GLint crServerDispatchCreateContextEx(const char *dpyName, GLint visualBits, GLint shareCtx, GLint preloadCtxID, int32_t internalID); GLint crServerDispatchWindowCreateEx(const char *dpyName, GLint visBits, GLint preloadWinID); GLint crServerMuralInit(CRMuralInfo *mural, const char *dpyName, GLint visBits, GLint preloadWinID, GLboolean fUseDefaultDEntry); void crServerMuralTerm(CRMuralInfo *mural); GLboolean crServerMuralSize(CRMuralInfo *mural, GLint width, GLint height); void crServerMuralPosition(CRMuralInfo *mural, GLint x, GLint y, GLboolean fSkipCheckGeometry); void crServerMuralVisibleRegion( CRMuralInfo *mural, GLint cRects, const GLint *pRects ); void crServerMuralShow( CRMuralInfo *mural, GLint state ); int crServerMuralSynchRootVr(CRMuralInfo *mural); GLint crServerGenerateID(GLint *pCounter); GLint crServerSPUWindowID(GLint serverWindow); GLuint crServerTranslateProgramID(GLuint id); CRMuralInfo * crServerGetDummyMural(GLint visualBits); void crServerPresentOutputRedirect(CRMuralInfo *pMural); void crServerOutputRedirectCheckEnableDisable(CRMuralInfo *pMural); void crServerCheckMuralGeometry(CRMuralInfo *mural); GLboolean crServerSupportRedirMuralFBO(void); void crVBoxServerNotifyEvent(int32_t idScreen, uint32_t uEvent, void*pvData); void crVBoxServerCheckVisibilityEvent(int32_t idScreen); void crServerDisplayTermAll(); void crServerWindowSize(CRMuralInfo *pMural); void crServerWindowShow(CRMuralInfo *pMural); void crServerWindowVisibleRegion(CRMuralInfo *pMural); void crServerWindowReparent(CRMuralInfo *pMural); void crServerWindowSetIsVisible(CRMuralInfo *pMural, GLboolean fIsVisible); void crServerWindowCheckIsVisible(CRMuralInfo *pMural); #define CR_SERVER_REDIR_F_NONE 0x00 /* the data should be displayed on host (unset when is on or when CR_SERVER_REDIR_F_FBO_RAM_VMFB is set) */ #define CR_SERVER_REDIR_F_DISPLAY 0x01 /* guest window data get redirected to FBO on host */ #define CR_SERVER_REDIR_F_FBO 0x02 /* used with CR_SERVER_REDIR_F_FBO only * indicates that FBO data should be copied to RAM for further processing */ #define CR_SERVER_REDIR_F_FBO_RAM 0x04 /* used with CR_SERVER_REDIR_F_FBO_RAM only * indicates that FBO data should be passed to VRDP backend */ #define CR_SERVER_REDIR_F_FBO_RAM_VRDP 0x08 /* used with CR_SERVER_REDIR_F_FBO_RAM only * indicates that FBO data should be passed to VM Framebuffer */ #define CR_SERVER_REDIR_F_FBO_RAM_VMFB 0x10 /* used with CR_SERVER_REDIR_F_FBO_RAM only * makes the RPW (Read Pixels Worker) mechanism to be used for GPU memory aquisition */ #define CR_SERVER_REDIR_F_FBO_RPW 0x20 #define CR_SERVER_REDIR_F_ALL 0x3f #define CR_SERVER_REDIR_FGROUP_REQUIRE_FBO (CR_SERVER_REDIR_F_ALL & ~CR_SERVER_REDIR_F_DISPLAY) #define CR_SERVER_REDIR_FGROUP_REQUIRE_FBO_RAM (CR_SERVER_REDIR_F_FBO_RAM_VRDP | CR_SERVER_REDIR_F_FBO_RAM_VMFB | CR_SERVER_REDIR_F_FBO_RPW) DECLINLINE(GLuint) crServerRedirModeAdjust(GLuint value) { /* sanitize values */ value &= CR_SERVER_REDIR_F_ALL; if (value & CR_SERVER_REDIR_FGROUP_REQUIRE_FBO) value |= CR_SERVER_REDIR_F_FBO; if (value & CR_SERVER_REDIR_FGROUP_REQUIRE_FBO_RAM) value |= CR_SERVER_REDIR_F_FBO_RAM; return value; } int32_t crServerSetOffscreenRenderingMode(GLuint value); void crServerRedirMuralFBO(CRMuralInfo *mural, GLuint redir); void crServerDeleteMuralFBO(CRMuralInfo *mural); void crServerPresentFBO(CRMuralInfo *mural); GLboolean crServerIsRedirectedToFBO(); GLint crServerMuralFBOIdxFromBufferName(CRMuralInfo *mural, GLenum buffer); void crServerMuralFBOSwapBuffers(CRMuralInfo *mural); void crServerVBoxCompositionDisableEnter(CRMuralInfo *mural); void crServerVBoxCompositionDisableLeave(CRMuralInfo *mural, GLboolean fForcePresentOnEnabled); void crServerVBoxCompositionPresent(CRMuralInfo *mural); DECLINLINE(GLboolean) crServerVBoxCompositionPresentNeeded(CRMuralInfo *mural) { return mural->bVisible && mural->width && mural->height && !mural->fRootVrOn ? !CrVrScrCompositorIsEmpty(&mural->Compositor) : !CrVrScrCompositorIsEmpty(&mural->RootVrCompositor); } #define CR_SERVER_FBO_BB_IDX(_mural) ((_mural)->iBbBuffer) #define CR_SERVER_FBO_FB_IDX(_mural) (((_mural)->iBbBuffer + 1) % ((_mural)->cBuffers)) /* returns a valid index to be used for negative _idx, i.e. for GL_NONE cases */ //#define CR_SERVER_FBO_ADJUST_IDX(_mural, _idx) ((_idx) >= 0 ? (_idx) : CR_SERVER_FBO_BB_IDX(_mural)) /* just a helper that uses CR_SERVER_FBO_ADJUST_IDX for getting mural's FBO id for buffer index*/ //#define CR_SERVER_FBO_FOR_IDX(_mural, _idx) ((_mural)->aidFBOs[CR_SERVER_FBO_ADJUST_IDX((_mural), (_idx))]) //#define CR_SERVER_FBO_TEX_FOR_IDX(_mural, _idx) ((_mural)->aidColorTexs[CR_SERVER_FBO_ADJUST_IDX((_mural), (_idx))]) #define CR_SERVER_FBO_FOR_IDX(_mural, _idx) ((_idx) >= 0 ? (_mural)->aidFBOs[(_idx)] : 0) #define CR_SERVER_FBO_TEX_FOR_IDX(_mural, _idx) ((_idx) >= 0 ? (_mural)->aidColorTexs[(_idx)] : 0) int32_t crVBoxServerInternalClientRead(CRClient *pClient, uint8_t *pBuffer, uint32_t *pcbBuffer); PCR_DISPLAY crServerDisplayGetInitialized(uint32_t idScreen); void crServerPerformMakeCurrent( CRMuralInfo *mural, CRContextInfo *ctxInfo ); PCR_BLITTER crServerVBoxBlitterGet(); DECLINLINE(void) crServerVBoxBlitterWinInit(CR_BLITTER_WINDOW *win, CRMuralInfo *mural) { win->Base.id = mural->spuWindow; win->Base.visualBits = mural->CreateInfo.visualBits; win->width = mural->width; win->height = mural->height; } DECLINLINE(void) crServerVBoxBlitterCtxInit(CR_BLITTER_CONTEXT *ctx, CRContextInfo *ctxInfo) { ctx->Base.id = ctxInfo->SpuContext; if (ctx->Base.id < 0) ctx->Base.id = cr_server.MainContextInfo.SpuContext; ctx->Base.visualBits = cr_server.curClient->currentCtxInfo->CreateInfo.visualBits; } /* display worker thread. * see comments for CR_SERVER_RPW struct definition in cr_server.h */ DECLINLINE(void) crServerXchgI8(int8_t *pu8Val1, int8_t *pu8Val2) { int8_t tmp; tmp = *pu8Val1; *pu8Val1 = *pu8Val2; *pu8Val2 = tmp; } #ifdef DEBUG_misha # define CR_SERVER_RPW_DEBUG #endif /* * * _name : Draw, Submitted, Worker, Gpu */ #ifdef CR_SERVER_RPW_DEBUG # define crServerRpwEntryDbgVerify(_pE) crServerRpwEntryDbgDoVerify(_pE) #else # define crServerRpwEntryDbgVerify(_pE) do {} while (0) #endif #define CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _name) ((_pEntry)->iTex##_name > 0) #define CR_SERVER_RPW_ENTRY_TEX_INVALIDATE(_pEntry, _name) do { \ crServerRpwEntryDbgVerify(_pEntry); \ Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _name)); \ (_pEntry)->iTex##_name = -(_pEntry)->iTex##_name; \ crServerRpwEntryDbgVerify(_pEntry); \ } while (0) #define CR_SERVER_RPW_ENTRY_TEX_PROMOTE(_pEntry, _fromName, _toName) do { \ crServerRpwEntryDbgVerify(_pEntry); \ Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _fromName)); \ Assert(!CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _toName)); \ crServerXchgI8(&(_pEntry)->iTex##_fromName, &(_pEntry)->iTex##_toName); \ crServerRpwEntryDbgVerify(_pEntry); \ } while (0) #define CR_SERVER_RPW_ENTRY_TEX_XCHG_VALID(_pEntry, _fromName, _toName) do { \ crServerRpwEntryDbgVerify(_pEntry); \ Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _fromName)); \ Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _toName)); \ crServerXchgI8(&(_pEntry)->iTex##_fromName, &(_pEntry)->iTex##_toName); \ Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _fromName)); \ Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _toName)); \ crServerRpwEntryDbgVerify(_pEntry); \ } while (0) #define CR_SERVER_RPW_ENTRY_TEX_PROMOTE_KEEPVALID(_pEntry, _fromName, _toName) do { \ crServerRpwEntryDbgVerify(_pEntry); \ Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _fromName)); \ Assert(!CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _toName)); \ crServerXchgI8(&(_pEntry)->iTex##_fromName, &(_pEntry)->iTex##_toName); \ (_pEntry)->iTex##_fromName = -(_pEntry)->iTex##_fromName; \ Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _fromName)); \ Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(_pEntry, _toName)); \ crServerRpwEntryDbgVerify(_pEntry); \ } while (0) #define CR_SERVER_RPW_ENTRY_TEX(_pEntry, _name) ((_pEntry)->aidWorkerTexs[(_pEntry)->iTex##_name - 1]) #define CR_SERVER_RPW_ENTRY_PBO_NEXT_ID(_i) (((_i) + 1) % 2) #define CR_SERVER_RPW_ENTRY_PBO_IS_ACTIVE(_pEntry) ((_pEntry)->iCurPBO >= 0) #define CR_SERVER_RPW_ENTRY_PBO_CUR(_pEntry) ((_pEntry)->aidPBOs[(_pEntry)->iCurPBO]) #define CR_SERVER_RPW_ENTRY_PBO_COMPLETED(_pEntry) ((_pEntry)->aidPBOs[CR_SERVER_RPW_ENTRY_PBO_NEXT_ID((_pEntry)->iCurPBO)]) #define CR_SERVER_RPW_ENTRY_PBO_FLIP(_pEntry) do { \ (_pEntry)->iCurPBO = CR_SERVER_RPW_ENTRY_PBO_NEXT_ID((_pEntry)->iCurPBO); \ } while (0) #ifdef CR_SERVER_RPW_DEBUG DECLINLINE(void) crServerRpwEntryDbgDoVerify(CR_SERVER_RPW_ENTRY *pEntry) { int tstMask = 0; int8_t iVal; Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(pEntry, Draw)); #define CR_VERVER_RPW_ENTRY_DBG_CHECKVAL(_v) do { \ iVal = RT_ABS(_v); \ Assert(iVal > 0); \ Assert(iVal < 5); \ Assert(!(tstMask & (1 << iVal))); \ tstMask |= (1 << iVal); \ } while (0) CR_VERVER_RPW_ENTRY_DBG_CHECKVAL(pEntry->iTexDraw); CR_VERVER_RPW_ENTRY_DBG_CHECKVAL(pEntry->iTexSubmitted); CR_VERVER_RPW_ENTRY_DBG_CHECKVAL(pEntry->iTexWorker); CR_VERVER_RPW_ENTRY_DBG_CHECKVAL(pEntry->iTexGpu); Assert(tstMask == 0x1E); } #endif DECLINLINE(bool) crServerRpwIsInitialized(const CR_SERVER_RPW *pWorker) { return !!pWorker->ctxId; } int crServerRpwInit(CR_SERVER_RPW *pWorker); int crServerRpwTerm(CR_SERVER_RPW *pWorker); DECLINLINE(bool) crServerRpwEntryIsInitialized(const CR_SERVER_RPW_ENTRY *pEntry) { return !!pEntry->pfnData; } int crServerRpwEntryInit(CR_SERVER_RPW *pWorker, CR_SERVER_RPW_ENTRY *pEntry, uint32_t width, uint32_t height, PFNCR_SERVER_RPW_DATA pfnData); int crServerRpwEntryCleanup(CR_SERVER_RPW *pWorker, CR_SERVER_RPW_ENTRY *pEntry); int crServerRpwEntryResize(CR_SERVER_RPW *pWorker, CR_SERVER_RPW_ENTRY *pEntry, uint32_t width, uint32_t height); int crServerRpwEntrySubmit(CR_SERVER_RPW *pWorker, CR_SERVER_RPW_ENTRY *pEntry); int crServerRpwEntryWaitComplete(CR_SERVER_RPW *pWorker, CR_SERVER_RPW_ENTRY *pEntry); int crServerRpwEntryCancel(CR_SERVER_RPW *pWorker, CR_SERVER_RPW_ENTRY *pEntry); DECLINLINE(void) crServerRpwEntryDrawSettingsToTex(const CR_SERVER_RPW_ENTRY *pEntry, VBOXVR_TEXTURE *pTex) { pTex->width = pEntry->Size.cx; pTex->height = pEntry->Size.cy; pTex->target = GL_TEXTURE_2D; Assert(CR_SERVER_RPW_ENTRY_TEX_IS_VALID(pEntry, Draw)); pTex->hwid = CR_SERVER_RPW_ENTRY_TEX(pEntry, Draw); } /**/ typedef struct CR_SERVER_CTX_SWITCH { GLuint idDrawFBO, idReadFBO; CRContext *pNewCtx; CRContext *pOldCtx; } CR_SERVER_CTX_SWITCH; DECLINLINE(void) crServerCtxSwitchPrepare(CR_SERVER_CTX_SWITCH *pData, CRContext *pNewCtx) { CRMuralInfo *pCurrentMural = cr_server.currentMural; CRContextInfo *pCurCtxInfo = cr_server.currentCtxInfo; GLuint idDrawFBO, idReadFBO; CRContext *pCurCtx = pCurCtxInfo ? pCurCtxInfo->pContext : NULL; CRASSERT(pCurCtx == crStateGetCurrent()); if (pCurrentMural) { idDrawFBO = CR_SERVER_FBO_FOR_IDX(pCurrentMural, pCurrentMural->iCurDrawBuffer); idReadFBO = CR_SERVER_FBO_FOR_IDX(pCurrentMural, pCurrentMural->iCurReadBuffer); } else { idDrawFBO = 0; idReadFBO = 0; } crStateSwitchPrepare(pNewCtx, pCurCtx, idDrawFBO, idReadFBO); pData->idDrawFBO = idDrawFBO; pData->idReadFBO = idReadFBO; pData->pNewCtx = pNewCtx; pData->pOldCtx = pCurCtx; } DECLINLINE(void) crServerCtxSwitchPostprocess(CR_SERVER_CTX_SWITCH *pData) { crStateSwitchPostprocess(pData->pOldCtx, pData->pNewCtx, pData->idDrawFBO, pData->idReadFBO); } void crServerInitTmpCtxDispatch(); int crServerVBoxParseNumerics(const char *pszStr, const int defaultVal); void CrDpEnter(PCR_DISPLAY pDisplay); void CrDpLeave(PCR_DISPLAY pDisplay); int CrDpInit(PCR_DISPLAY pDisplay); void CrDpTerm(PCR_DISPLAY pDisplay); DECLINLINE(bool) CrDpIsEmpty(PCR_DISPLAY pDisplay) { return CrVrScrCompositorIsEmpty(&pDisplay->Mural.Compositor); } int CrDpSaveState(PCR_DISPLAY pDisplay, PSSMHANDLE pSSM); int CrDpLoadState(PCR_DISPLAY pDisplay, PSSMHANDLE pSSM, uint32_t version); void CrDpReparent(PCR_DISPLAY pDisplay, CRScreenInfo *pScreen); void CrDpResize(PCR_DISPLAY pDisplay, int32_t xPos, int32_t yPos, uint32_t width, uint32_t height); void CrDpEntryInit(PCR_DISPLAY_ENTRY pEntry, const VBOXVR_TEXTURE *pTextureData, uint32_t fFlags, PFNVBOXVRSCRCOMPOSITOR_ENTRY_RELEASED pfnEntryReleased); void CrDpEntryCleanup(PCR_DISPLAY_ENTRY pEntry); int CrDpEntryRegionsSet(PCR_DISPLAY pDisplay, PCR_DISPLAY_ENTRY pEntry, const RTPOINT *pPos, uint32_t cRegions, const RTRECT *paRegions); int CrDpEntryRegionsAdd(PCR_DISPLAY pDisplay, PCR_DISPLAY_ENTRY pEntry, const RTPOINT *pPos, uint32_t cRegions, const RTRECT *paRegions, CR_DISPLAY_ENTRY_MAP *pMap); void CrDpRegionsClear(PCR_DISPLAY pDisplay); DECLINLINE(bool) CrDpEntryIsUsed(PCR_DISPLAY_ENTRY pEntry) { return CrVrScrCompositorEntryIsInList(&pEntry->CEntry); } DECLINLINE(CRMuralInfo*) CrDpGetMural(PCR_DISPLAY pDisplay) { return &pDisplay->Mural; } int CrDemGlobalInit(); void CrDemTeGlobalTerm(); void CrDemEnter(PCR_DISPLAY_ENTRY_MAP pMap); void CrDemLeave(PCR_DISPLAY_ENTRY_MAP pMap, PCR_DISPLAY_ENTRY pNewEntry, PCR_DISPLAY_ENTRY pReplacedEntry); int CrDemInit(PCR_DISPLAY_ENTRY_MAP pMap); void CrDemTerm(PCR_DISPLAY_ENTRY_MAP pMap); PCR_DISPLAY_ENTRY CrDemEntryAcquire(PCR_DISPLAY_ENTRY_MAP pMap, GLuint idTexture, uint32_t fFlags); void CrDemEntryRelease(PCR_DISPLAY_ENTRY pEntry); int CrDemEntrySaveState(PCR_DISPLAY_ENTRY pEntry, PSSMHANDLE pSSM); int CrDemEntryLoadState(PCR_DISPLAY_ENTRY_MAP pMap, PCR_DISPLAY_ENTRY *ppEntry, PSSMHANDLE pSSM); int crServerDisplaySaveState(PSSMHANDLE pSSM); int crServerDisplayLoadState(PSSMHANDLE pSSM, uint32_t u32Version); void crServerDEntryResized(CRMuralInfo *pMural, CR_DISPLAY_ENTRY *pDEntry); void crServerDEntryMoved(CRMuralInfo *pMural, CR_DISPLAY_ENTRY *pDEntry); void crServerDEntryVibleRegions(CRMuralInfo *pMural, CR_DISPLAY_ENTRY *pDEntry); void crServerDEntryCheckFBO(CRMuralInfo *pMural, CR_DISPLAY_ENTRY *pDEntry, CRContext *ctx); void crServerDEntryAllResized(CRMuralInfo *pMural); void crServerDEntryAllMoved(CRMuralInfo *pMural); void crServerDEntryAllVibleRegions(CRMuralInfo *pMural); //#define VBOX_WITH_CRSERVER_DUMPER #ifdef VBOX_WITH_CRSERVER_DUMPER void crServerDumpCheckTerm(); int crServerDumpCheckInit(); void crServerDumpBuffer(int idx); void crServerDumpTextures(); void crServerDumpShader(GLint id); void crServerDumpProgram(GLint id); void crServerDumpCurrentProgram(); void crServerDumpRecompileDumpCurrentProgram(); void crServerRecompileCurrentProgram(); void crServerDumpCurrentProgramUniforms(); void crServerDumpCurrentProgramAttribs(); void crServerDumpFramesCheck(); void crServerDumpState(); void crServerDumpDrawel(const char*pszFormat, ...); void crServerDumpDrawelv(GLuint idx, const char*pszElFormat, uint32_t cbEl, const void *pvVal, uint32_t cVal); extern unsigned long g_CrDbgDumpEnabled; extern unsigned long g_CrDbgDumpDraw; extern unsigned long g_CrDbgDumpDrawFramesSettings; extern unsigned long g_CrDbgDumpDrawFramesAppliedSettings; extern unsigned long g_CrDbgDumpDrawFramesCount; bool crServerDumpFilterDmp(unsigned long event, CR_DUMPER *pDumper); bool crServerDumpFilterOp(unsigned long event, CR_DUMPER *pDumper); //#define CR_SERVER_DUMP_MASK_OP 0x0000fffc //#define CR_SERVER_DUMP_OFF_OP 2 // //#define CR_SERVER_DUMP_MASK_DIR 0x00000003 //#define CR_SERVER_DUMP_OFF_DIR 0 // //#define CR_SERVER_DUMP_MASK_DMP 0xffff0000 //#define CR_SERVER_DUMP_OFF_DMP 16 // //#define CR_SERVER_DUMP_MAKE_OP(_v) (1 << ((_v) + CR_SERVER_DUMP_OFF_OP)) //#define CR_SERVER_DUMP_MAKE_DIR(_v) (1 << ((_v) + CR_SERVER_DUMP_OFF_DIR)) //#define CR_SERVER_DUMP_MAKE_DMP(_v) (1 << ((_v) + CR_SERVER_DUMP_OFF_DMP)) // //#define CR_SERVER_DUMP_GET_OP(_v) ((_v) & CR_SERVER_DUMP_MASK_OP) //#define CR_SERVER_DUMP_GET_DMP(_v) ((_v) & CR_SERVER_DUMP_MASK_DMP) //#define CR_SERVER_DUMP_GET_DIR(_v) ((_v) & CR_SERVER_DUMP_MASK_DIR) // //#define CR_SERVER_DUMP_ISANY_OP(_v1, _v2) (!!(CR_SERVER_DUMP_GET_OP(_v1) & CR_SERVER_DUMP_GET_OP(_v2))) //#define CR_SERVER_DUMP_ISANY_DIR(_v1, _v2) (!!(CR_SERVER_DUMP_GET_DIR(_v1) & CR_SERVER_DUMP_GET_DIR(_v2))) //#define CR_SERVER_DUMP_ISANY_DMP(_v1, _v2) (!!(CR_SERVER_DUMP_GET_DMP(_v1) & CR_SERVER_DUMP_GET_DMP(_v2))) // //#define CR_SERVER_DUMP_ISANY_OP(_v1, _v2) ((CR_SERVER_DUMP_GET_OP(_v1) & CR_SERVER_DUMP_GET_OP(_v2)) == CR_SERVER_DUMP_GET_OP(_v2)) //#define CR_SERVER_DUMP_ISANY_DIR(_v1, _v2) ((CR_SERVER_DUMP_GET_DIR(_v1) & CR_SERVER_DUMP_GET_DIR(_v2)) == CR_SERVER_DUMP_GET_DIR(_v2)) //#define CR_SERVER_DUMP_ISANY_DMP(_v1, _v2) ((CR_SERVER_DUMP_GET_DMP(_v1) & CR_SERVER_DUMP_GET_DMP(_v2)) == CR_SERVER_DUMP_GET_DMP(_v2)) // //#define CR_SERVER_DUMP_F_DIR_ENTER CR_SERVER_DUMP_MAKE_DIR(0) //#define CR_SERVER_DUMP_F_DIR_LEAVE CR_SERVER_DUMP_MAKE_DIR(1) // //#define CR_SERVER_DUMP_F_OP_DRAW CR_SERVER_DUMP_MAKE_OP(0) //#define CR_SERVER_DUMP_F_OP_SWAPBUFFERS CR_SERVER_DUMP_MAKE_OP(1) //#define CR_SERVER_DUMP_F_OP_LINK_PROGRAM CR_SERVER_DUMP_MAKE_OP(2) //#define CR_SERVER_DUMP_F_OP_COMPILE_PROGRAM CR_SERVER_DUMP_MAKE_OP(3) // //#define CR_SERVER_DUMP_F_DMP_BUFF CR_SERVER_DUMP_MAKE_DMP(0) //#define CR_SERVER_DUMP_F_DMP_TEX CR_SERVER_DUMP_MAKE_DMP(0) //#define CR_SERVER_DUMP_F_DMP_PROGRAM CR_SERVER_DUMP_MAKE_DMP(0) //#define CR_SERVER_DUMP_F_DMP_PROGRAM_UNIFORMS CR_SERVER_DUMP_MAKE_DMP(0) //#define CR_SERVER_DUMP_F_DMP_STATE CR_SERVER_DUMP_MAKE_DMP(0) // //#define CR_SERVER_DUMP_GET_OP(_v) ((_v) & CR_SERVER_DUMP_MASK_OP) //#define CR_SERVER_DUMP_GET_DMP(_v) ((_v) & CR_SERVER_DUMP_MASK_DMP) //#define CR_SERVER_DUMP_GET_DIR(_v) ((_v) & CR_SERVER_DUMP_MASK_DIR) #define CR_SERVER_DUMP_F_DRAW_BUFF_ENTER 0x00000001 #define CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE 0x00000002 #define CR_SERVER_DUMP_F_DRAW_STATE_ENTER 0x00000004 #define CR_SERVER_DUMP_F_DRAW_STATE_LEAVE 0x00000008 #define CR_SERVER_DUMP_F_DRAW_TEX_ENTER 0x00000010 #define CR_SERVER_DUMP_F_DRAW_TEX_LEAVE 0x00000020 #define CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER 0x00000040 #define CR_SERVER_DUMP_F_DRAW_PROGRAM_LEAVE 0x00000080 #define CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_ENTER 0x00000100 #define CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_LEAVE 0x00000200 #define CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_ENTER 0x00000400 #define CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_LEAVE 0x00000800 #define CR_SERVER_DUMP_F_DRAW_ENTER_ALL (CR_SERVER_DUMP_F_DRAW_BUFF_ENTER \ | CR_SERVER_DUMP_F_DRAW_TEX_ENTER \ | CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER \ | CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_ENTER \ | CR_SERVER_DUMP_F_DRAW_STATE_ENTER \ | CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_ENTER) #define CR_SERVER_DUMP_F_DRAW_LEAVE_ALL (CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE \ | CR_SERVER_DUMP_F_DRAW_TEX_LEAVE \ | CR_SERVER_DUMP_F_DRAW_PROGRAM_LEAVE \ | CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_LEAVE \ | CR_SERVER_DUMP_F_DRAW_STATE_LEAVE \ | CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_LEAVE) #define CR_SERVER_DUMP_F_DRAW_ALL (CR_SERVER_DUMP_F_DRAW_ENTER_ALL | CR_SERVER_DUMP_F_DRAW_LEAVE_ALL) #define CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER 0x00010000 #define CR_SERVER_DUMP_F_SWAPBUFFERS_LEAVE 0x00020000 #define CR_SERVER_DUMP_F_DRAWEL 0x00100000 #define CR_SERVER_DUMP_F_COMPILE_SHADER 0x01000000 #define CR_SERVER_DUMP_F_SHADER_SOURCE 0x02000000 #define CR_SERVER_DUMP_F_LINK_PROGRAM 0x04000000 #define CR_SERVER_DUMP_DEFAULT_FILTER_OP(_ev) ((((_ev) & g_CrDbgDumpDraw) != 0) \ || ((_ev) == CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER && g_CrDbgDumpDrawFramesCount)) #define CR_SERVER_DUMP_DEFAULT_FILTER_DMP(_ev) (((_ev) & g_CrDbgDumpDraw) != 0) #define CR_SERVER_DUMP_FILTER_OP(_ev, _pDumper) (g_CrDbgDumpEnabled && crServerDumpFilterOp((_ev), (_pDumper))) #define CR_SERVER_DUMP_FILTER_DMP(_ev, _pDumper) (crServerDumpFilterDmp((_ev), (_pDumper))) #define CR_SERVER_DUMP_DRAW_ENTER() do { \ if (!CR_SERVER_DUMP_FILTER_OP(CR_SERVER_DUMP_F_DRAW_ENTER_ALL, cr_server.Recorder.pDumper)) break; \ crServerDumpCheckInit(); \ crDmpStrF(cr_server.Recorder.pDumper, "==ENTER %s==", __FUNCTION__); \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_STATE_ENTER, cr_server.Recorder.pDumper)) { crServerDumpState(); } \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER, cr_server.Recorder.pDumper)) { crServerDumpCurrentProgram(); } \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_ENTER, cr_server.Recorder.pDumper)) { crServerDumpCurrentProgramUniforms(); } \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_ENTER, cr_server.Recorder.pDumper)) { crServerDumpCurrentProgramAttribs(); } \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_TEX_ENTER, cr_server.Recorder.pDumper)) { crServerDumpTextures(); } \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_BUFF_ENTER, cr_server.Recorder.pDumper)) { crServerDumpBuffer(-1); } \ crDmpStrF(cr_server.Recorder.pDumper, "==Done ENTER %s==", __FUNCTION__); \ } while (0) #define CR_SERVER_DUMP_DRAW_LEAVE() do { \ if (!CR_SERVER_DUMP_FILTER_OP(CR_SERVER_DUMP_F_DRAW_LEAVE_ALL, cr_server.Recorder.pDumper)) break; \ crServerDumpCheckInit(); \ crDmpStrF(cr_server.Recorder.pDumper, "==LEAVE %s==", __FUNCTION__); \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_TEX_LEAVE, cr_server.Recorder.pDumper)) { crServerDumpTextures(); } \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE, cr_server.Recorder.pDumper)) { crServerDumpBuffer(-1); } \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_LEAVE, cr_server.Recorder.pDumper)) { crServerDumpCurrentProgramUniforms(); } \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_LEAVE, cr_server.Recorder.pDumper)) { crServerDumpCurrentProgramAttribs(); } \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_PROGRAM_LEAVE, cr_server.Recorder.pDumper)) { crServerDumpCurrentProgram(); } \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_DRAW_STATE_LEAVE, cr_server.Recorder.pDumper)) { crServerDumpState(); } \ crDmpStrF(cr_server.Recorder.pDumper, "==Done LEAVE %s==", __FUNCTION__); \ } while (0) #define CR_SERVER_DUMP_COMPILE_SHADER(_id) do { \ if (!CR_SERVER_DUMP_FILTER_OP(CR_SERVER_DUMP_F_COMPILE_SHADER, cr_server.Recorder.pDumper)) break; \ crServerDumpCheckInit(); \ crDmpStrF(cr_server.Recorder.pDumper, "== %s", __FUNCTION__); \ crServerDumpShader((_id)); \ crDmpStrF(cr_server.Recorder.pDumper, "====="); \ } while (0) #define CR_SERVER_DUMP_SHADER_SOURCE(_id) do { \ if (!CR_SERVER_DUMP_FILTER_OP(CR_SERVER_DUMP_F_SHADER_SOURCE, cr_server.Recorder.pDumper)) break; \ crServerDumpCheckInit(); \ crDmpStrF(cr_server.Recorder.pDumper, "==%s==", __FUNCTION__); \ crServerDumpShader((_id)); \ crDmpStrF(cr_server.Recorder.pDumper, "==Done %s==", __FUNCTION__); \ } while (0) #define CR_SERVER_DUMP_LINK_PROGRAM(_id) do { \ if (!CR_SERVER_DUMP_FILTER_OP(CR_SERVER_DUMP_F_LINK_PROGRAM, cr_server.Recorder.pDumper)) break; \ crServerDumpCheckInit(); \ crDmpStrF(cr_server.Recorder.pDumper, "==%s==", __FUNCTION__); \ crServerDumpProgram((_id)); \ crDmpStrF(cr_server.Recorder.pDumper, "==Done %s==", __FUNCTION__); \ } while (0) #define CR_SERVER_DUMP_SWAPBUFFERS_ENTER() do { \ if (!CR_SERVER_DUMP_FILTER_OP(CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER, cr_server.Recorder.pDumper)) break; \ crServerDumpCheckInit(); \ crDmpStrF(cr_server.Recorder.pDumper, "==ENTER %s==", __FUNCTION__); \ if (CR_SERVER_DUMP_FILTER_DMP(CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER, cr_server.Recorder.pDumper)) { crServerDumpBuffer(CR_SERVER_FBO_BB_IDX(cr_server.currentMural)); } \ if (g_CrDbgDumpDrawFramesCount) { crServerDumpFramesCheck(); } \ crDmpStrF(cr_server.Recorder.pDumper, "==Done ENTER %s==", __FUNCTION__); \ } while (0) #define CR_SERVER_DUMP_SWAPBUFFERS_LEAVE() do { \ if (!CR_SERVER_DUMP_FILTER_OP(CR_SERVER_DUMP_F_SWAPBUFFERS_LEAVE, cr_server.Recorder.pDumper)) break; \ crDmpStrF(cr_server.Recorder.pDumper, "==LEAVE %s==", __FUNCTION__); \ crServerDumpCheckInit(); \ crDmpStrF(cr_server.Recorder.pDumper, "==Done LEAVE %s==", __FUNCTION__); \ } while (0) #define CR_SERVER_DUMP_DRAWEL_F(_msg) do { \ if (!CR_SERVER_DUMP_FILTER_OP(CR_SERVER_DUMP_F_DRAWEL, cr_server.Recorder.pDumper)) break; \ crServerDumpCheckInit(); \ crDmpStrF(cr_server.Recorder.pDumper, "==%s==", __FUNCTION__); \ crServerDumpDrawel _msg; \ } while (0) #define CR_SERVER_DUMP_DRAWEL_V(_index, _pszElFormat, _cbEl, _pvVal, _cVal) do { \ if (!CR_SERVER_DUMP_FILTER_OP(CR_SERVER_DUMP_F_DRAWEL, cr_server.Recorder.pDumper)) break; \ crServerDumpCheckInit(); \ crDmpStrF(cr_server.Recorder.pDumper, "==%s==", __FUNCTION__); \ crServerDumpDrawelv((_index), (_pszElFormat), (_cbEl), (_pvVal), (_cVal)); \ } while (0) #else /* if !defined VBOX_WITH_CRSERVER_DUMPER */ #define CR_SERVER_DUMP_DRAW_ENTER() do {} while (0) #define CR_SERVER_DUMP_DRAW_LEAVE() do {} while (0) #define CR_SERVER_DUMP_COMPILE_SHADER(_id) do {} while (0) #define CR_SERVER_DUMP_LINK_PROGRAM(_id) do {} while (0) #define CR_SERVER_DUMP_SWAPBUFFERS_ENTER() do {} while (0) #define CR_SERVER_DUMP_SWAPBUFFERS_LEAVE() do {} while (0) #define CR_SERVER_DUMP_SHADER_SOURCE(_id) do {} while (0) #define CR_SERVER_DUMP_DRAWEL_F(_msg) do {} while (0) #define CR_SERVER_DUMP_DRAWEL_V(_index, _pszElFormat, _cbEl, _pvVal, _cVal) do {} while (0) #endif /* !VBOX_WITH_CRSERVER_DUMPER */ RT_C_DECLS_END #endif /* CR_SERVER_H */