1 | /* Copyright (c) 2001, Stanford University
|
---|
2 | * All rights reserved.
|
---|
3 | *
|
---|
4 | * See the file LICENSE.txt for information on redistributing this software.
|
---|
5 | */
|
---|
6 |
|
---|
7 | #include "cr_spu.h"
|
---|
8 | #include "chromium.h"
|
---|
9 | #include "cr_error.h"
|
---|
10 | #include "cr_net.h"
|
---|
11 | #include "cr_rand.h"
|
---|
12 | #include "server_dispatch.h"
|
---|
13 | #include "server.h"
|
---|
14 | #include "cr_mem.h"
|
---|
15 | #include "cr_string.h"
|
---|
16 |
|
---|
17 | GLint SERVER_DISPATCH_APIENTRY
|
---|
18 | crServerDispatchCreateContext(const char *dpyName, GLint visualBits, GLint shareCtx)
|
---|
19 | {
|
---|
20 | return crServerDispatchCreateContextEx(dpyName, visualBits, shareCtx, -1, -1);
|
---|
21 | }
|
---|
22 |
|
---|
23 | GLint crServerDispatchCreateContextEx(const char *dpyName, GLint visualBits, GLint shareCtx, GLint preloadCtxID, int32_t internalID)
|
---|
24 | {
|
---|
25 | GLint retVal = -1;
|
---|
26 | CRContext *newCtx;
|
---|
27 | CRCreateInfo_t *pCreateInfo;
|
---|
28 |
|
---|
29 | if (shareCtx > 0) {
|
---|
30 | crWarning("CRServer: context sharing not implemented.");
|
---|
31 | shareCtx = 0;
|
---|
32 | }
|
---|
33 |
|
---|
34 | /* Since the Cr server serialized all incoming clients/contexts into
|
---|
35 | * one outgoing GL stream, we only need to create one context for the
|
---|
36 | * head SPU. We'll only have to make it current once too, below.
|
---|
37 | */
|
---|
38 | if (cr_server.firstCallCreateContext) {
|
---|
39 | cr_server.SpuContextVisBits = visualBits;
|
---|
40 | cr_server.SpuContext = cr_server.head_spu->dispatch_table.
|
---|
41 | CreateContext(dpyName, cr_server.SpuContextVisBits, shareCtx);
|
---|
42 | if (cr_server.SpuContext < 0) {
|
---|
43 | crWarning("crServerDispatchCreateContext() failed.");
|
---|
44 | return -1;
|
---|
45 | }
|
---|
46 | cr_server.firstCallCreateContext = GL_FALSE;
|
---|
47 | }
|
---|
48 | else {
|
---|
49 | /* second or third or ... context */
|
---|
50 | if ((visualBits & cr_server.SpuContextVisBits) != visualBits) {
|
---|
51 | int oldSpuContext;
|
---|
52 |
|
---|
53 | /* the new context needs new visual attributes */
|
---|
54 | cr_server.SpuContextVisBits |= visualBits;
|
---|
55 | crDebug("crServerDispatchCreateContext requires new visual (0x%x).",
|
---|
56 | cr_server.SpuContextVisBits);
|
---|
57 |
|
---|
58 | /* Here, we used to just destroy the old rendering context.
|
---|
59 | * Unfortunately, this had the side effect of destroying
|
---|
60 | * all display lists and textures that had been loaded on
|
---|
61 | * the old context as well.
|
---|
62 | *
|
---|
63 | * Now, first try to create a new context, with a suitable
|
---|
64 | * visual, sharing display lists and textures with the
|
---|
65 | * old context. Then destroy the old context.
|
---|
66 | */
|
---|
67 |
|
---|
68 | /* create new rendering context with suitable visual */
|
---|
69 | oldSpuContext = cr_server.SpuContext;
|
---|
70 | cr_server.SpuContext = cr_server.head_spu->dispatch_table.
|
---|
71 | CreateContext(dpyName, cr_server.SpuContextVisBits, cr_server.SpuContext);
|
---|
72 | /* destroy old rendering context */
|
---|
73 | cr_server.head_spu->dispatch_table.DestroyContext(oldSpuContext);
|
---|
74 | if (cr_server.SpuContext < 0) {
|
---|
75 | crWarning("crServerDispatchCreateContext() failed.");
|
---|
76 | return -1;
|
---|
77 | }
|
---|
78 | }
|
---|
79 | }
|
---|
80 |
|
---|
81 | /* Now create a new state-tracker context and initialize the
|
---|
82 | * dispatch function pointers.
|
---|
83 | */
|
---|
84 | newCtx = crStateCreateContextEx(&cr_server.limits, visualBits, NULL, internalID);
|
---|
85 | if (newCtx) {
|
---|
86 | crStateSetCurrentPointers( newCtx, &(cr_server.current) );
|
---|
87 | crStateResetCurrentPointers(&(cr_server.current));
|
---|
88 | retVal = preloadCtxID<0 ? crServerGenerateID(&cr_server.idsPool.freeContextID) : preloadCtxID;
|
---|
89 | crHashtableAdd(cr_server.contextTable, retVal, newCtx);
|
---|
90 |
|
---|
91 | pCreateInfo = (CRCreateInfo_t *) crAlloc(sizeof(CRCreateInfo_t));
|
---|
92 | pCreateInfo->pszDpyName = dpyName ? crStrdup(dpyName) : NULL;
|
---|
93 | pCreateInfo->visualBits = visualBits;
|
---|
94 | pCreateInfo->internalID = newCtx->id;
|
---|
95 | crHashtableAdd(cr_server.pContextCreateInfoTable, retVal, pCreateInfo);
|
---|
96 | }
|
---|
97 |
|
---|
98 | if (retVal != -1 && !cr_server.bIsInLoadingState) {
|
---|
99 | int pos;
|
---|
100 | for (pos = 0; pos < CR_MAX_CONTEXTS; pos++) {
|
---|
101 | if (cr_server.curClient->contextList[pos] == 0) {
|
---|
102 | cr_server.curClient->contextList[pos] = retVal;
|
---|
103 | break;
|
---|
104 | }
|
---|
105 | }
|
---|
106 | }
|
---|
107 |
|
---|
108 | crServerReturnValue( &retVal, sizeof(retVal) );
|
---|
109 |
|
---|
110 | return retVal;
|
---|
111 | }
|
---|
112 |
|
---|
113 | void SERVER_DISPATCH_APIENTRY
|
---|
114 | crServerDispatchDestroyContext( GLint ctx )
|
---|
115 | {
|
---|
116 | CRContext *crCtx;
|
---|
117 |
|
---|
118 | crCtx = (CRContext *) crHashtableSearch(cr_server.contextTable, ctx);
|
---|
119 | if (!crCtx) {
|
---|
120 | crWarning("CRServer: DestroyContext invalid context %d", ctx);
|
---|
121 | return;
|
---|
122 | }
|
---|
123 |
|
---|
124 | crDebug("CRServer: DestroyContext context %d", ctx);
|
---|
125 |
|
---|
126 | crHashtableDelete(cr_server.contextTable, ctx, NULL);
|
---|
127 | crStateDestroyContext( crCtx );
|
---|
128 | crHashtableDelete(cr_server.pContextCreateInfoTable, ctx, crServerCreateInfoDeleteCB);
|
---|
129 |
|
---|
130 | if (cr_server.curClient)
|
---|
131 | {
|
---|
132 | int32_t pos;
|
---|
133 |
|
---|
134 | /* If we delete our current context, default back to the null context */
|
---|
135 | if (cr_server.curClient->currentCtx == crCtx) {
|
---|
136 | cr_server.curClient->currentContextNumber = -1;
|
---|
137 | cr_server.curClient->currentCtx = cr_server.DummyContext;
|
---|
138 | }
|
---|
139 |
|
---|
140 | for (pos = 0; pos < CR_MAX_CONTEXTS; ++pos)
|
---|
141 | if (cr_server.curClient->contextList[pos] == ctx)
|
---|
142 | {
|
---|
143 | cr_server.curClient->contextList[pos] = 0;
|
---|
144 | break;
|
---|
145 | }
|
---|
146 |
|
---|
147 | /*Some application call destroy context not in a thread where it was created...have do deal with it.*/
|
---|
148 | if (CR_MAX_CONTEXTS==pos)
|
---|
149 | {
|
---|
150 | int32_t client;
|
---|
151 |
|
---|
152 | for (client=0; client<cr_server.numClients; ++client)
|
---|
153 | {
|
---|
154 | if (cr_server.clients[client]==cr_server.curClient)
|
---|
155 | continue;
|
---|
156 |
|
---|
157 | for (pos = 0; pos < CR_MAX_CONTEXTS; ++pos)
|
---|
158 | if (cr_server.clients[client]->contextList[pos] == ctx)
|
---|
159 | {
|
---|
160 | cr_server.clients[client]->contextList[pos] = 0;
|
---|
161 | break;
|
---|
162 | }
|
---|
163 |
|
---|
164 | if (pos<CR_MAX_CONTEXTS)
|
---|
165 | {
|
---|
166 | if (cr_server.clients[client]->currentCtx == crCtx)
|
---|
167 | {
|
---|
168 | cr_server.clients[client]->currentContextNumber = -1;
|
---|
169 | cr_server.clients[client]->currentCtx = cr_server.DummyContext;
|
---|
170 | }
|
---|
171 | break;
|
---|
172 | }
|
---|
173 | }
|
---|
174 | }
|
---|
175 |
|
---|
176 | CRASSERT(pos<CR_MAX_CONTEXTS);
|
---|
177 | }
|
---|
178 | }
|
---|
179 |
|
---|
180 |
|
---|
181 | void SERVER_DISPATCH_APIENTRY
|
---|
182 | crServerDispatchMakeCurrent( GLint window, GLint nativeWindow, GLint context )
|
---|
183 | {
|
---|
184 | CRMuralInfo *mural, *oldMural;
|
---|
185 | CRContext *ctx;
|
---|
186 |
|
---|
187 | if (context >= 0 && window >= 0) {
|
---|
188 | mural = (CRMuralInfo *) crHashtableSearch(cr_server.muralTable, window);
|
---|
189 | if (!mural && window == MAGIC_OFFSET &&
|
---|
190 | !cr_server.clients[0]->conn->actual_network) {
|
---|
191 | /* We're reading from a file and not a real network connection so
|
---|
192 | * we have to fudge the window id here.
|
---|
193 | */
|
---|
194 | window = 0;
|
---|
195 | mural = (CRMuralInfo *) crHashtableSearch(cr_server.muralTable, 0);
|
---|
196 | }
|
---|
197 | CRASSERT(mural);
|
---|
198 |
|
---|
199 | /* Update the state tracker's current context */
|
---|
200 | ctx = (CRContext *) crHashtableSearch(cr_server.contextTable, context);
|
---|
201 | if (!ctx) {
|
---|
202 | crWarning("CRserver: NULL context in MakeCurrent %d", context);
|
---|
203 | return;
|
---|
204 | }
|
---|
205 | }
|
---|
206 | else {
|
---|
207 | oldMural = (CRMuralInfo *) crHashtableSearch(cr_server.muralTable, cr_server.currentWindow);
|
---|
208 | if (oldMural && oldMural->bUseFBO
|
---|
209 | && crServerSupportRedirMuralFBO()
|
---|
210 | && !crStateGetCurrent()->framebufferobject.drawFB)
|
---|
211 | {
|
---|
212 | cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
|
---|
213 | }
|
---|
214 |
|
---|
215 | ctx = cr_server.DummyContext;
|
---|
216 | window = -1;
|
---|
217 | mural = NULL;
|
---|
218 | return;
|
---|
219 | }
|
---|
220 |
|
---|
221 | /*
|
---|
222 | crDebug("**** %s client %d curCtx=%d curWin=%d", __func__,
|
---|
223 | cr_server.curClient->number, ctxPos, window);
|
---|
224 | */
|
---|
225 | cr_server.curClient->currentContextNumber = context;
|
---|
226 | cr_server.curClient->currentCtx = ctx;
|
---|
227 | cr_server.curClient->currentMural = mural;
|
---|
228 | cr_server.curClient->currentWindow = window;
|
---|
229 |
|
---|
230 | CRASSERT(cr_server.curClient->currentCtx);
|
---|
231 |
|
---|
232 | /* This is a hack to force updating the 'current' attribs */
|
---|
233 | crStateUpdateColorBits();
|
---|
234 |
|
---|
235 | if (ctx)
|
---|
236 | crStateSetCurrentPointers( ctx, &(cr_server.current) );
|
---|
237 |
|
---|
238 | /* check if being made current for first time, update viewport */
|
---|
239 | #if 0
|
---|
240 | if (ctx) {
|
---|
241 | /* initialize the viewport */
|
---|
242 | if (ctx->viewport.viewportW == 0) {
|
---|
243 | ctx->viewport.viewportW = mural->width;
|
---|
244 | ctx->viewport.viewportH = mural->height;
|
---|
245 | ctx->viewport.scissorW = mural->width;
|
---|
246 | ctx->viewport.scissorH = mural->height;
|
---|
247 | }
|
---|
248 | }
|
---|
249 | #endif
|
---|
250 |
|
---|
251 | /*
|
---|
252 | crDebug("**** %s currentWindow %d newWindow %d", __func__,
|
---|
253 | cr_server.currentWindow, window);
|
---|
254 | */
|
---|
255 |
|
---|
256 | oldMural = (CRMuralInfo *) crHashtableSearch(cr_server.muralTable, cr_server.currentWindow);
|
---|
257 |
|
---|
258 | if (1/*cr_server.firstCallMakeCurrent ||
|
---|
259 | cr_server.currentWindow != window ||
|
---|
260 | cr_server.currentNativeWindow != nativeWindow*/) {
|
---|
261 | /* Since the cr server serialized all incoming contexts/clients into
|
---|
262 | * one output stream of GL commands, we only need to call the head
|
---|
263 | * SPU's MakeCurrent() function once.
|
---|
264 | * BUT, if we're rendering to multiple windows, we do have to issue
|
---|
265 | * MakeCurrent() calls sometimes. The same GL context will always be
|
---|
266 | * used though.
|
---|
267 | */
|
---|
268 | cr_server.head_spu->dispatch_table.MakeCurrent( mural->spuWindow,
|
---|
269 | nativeWindow,
|
---|
270 | cr_server.SpuContext );
|
---|
271 | cr_server.firstCallMakeCurrent = GL_FALSE;
|
---|
272 | cr_server.currentWindow = window;
|
---|
273 | cr_server.currentNativeWindow = nativeWindow;
|
---|
274 | }
|
---|
275 |
|
---|
276 | /* This used to be earlier, after crStateUpdateColorBits() call */
|
---|
277 | crStateMakeCurrent( ctx );
|
---|
278 |
|
---|
279 | if (oldMural != mural && crServerSupportRedirMuralFBO())
|
---|
280 | {
|
---|
281 | if (!crStateGetCurrent()->framebufferobject.drawFB)
|
---|
282 | {
|
---|
283 | cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mural->bUseFBO ? mural->idFBO:0);
|
---|
284 | }
|
---|
285 | }
|
---|
286 | }
|
---|
287 |
|
---|