1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | #include "server.h"
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8 | #include "cr_net.h"
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9 | #include "cr_unpack.h"
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10 | #include "cr_error.h"
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11 | #include "cr_glstate.h"
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12 | #include "cr_string.h"
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13 | #include "cr_mem.h"
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14 | #include "cr_hash.h"
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15 | #include "server_dispatch.h"
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16 | #include "state/cr_texture.h"
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17 | #include <signal.h>
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18 | #include <stdlib.h>
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19 | #define DEBUG_FP_EXCEPTIONS 0
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20 | #if DEBUG_FP_EXCEPTIONS
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21 | #include <fpu_control.h>
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22 | #include <math.h>
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23 | #endif
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24 | #include <iprt/assert.h>
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25 |
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26 | /**
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27 | * \mainpage CrServerLib
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28 | *
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29 | * \section CrServerLibIntroduction Introduction
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30 | *
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31 | * Chromium consists of all the top-level files in the cr
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32 | * directory. The core module basically takes care of API dispatch,
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33 | * and OpenGL state management.
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34 | */
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35 |
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36 |
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37 | /**
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38 | * CRServer global data
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39 | */
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40 | CRServer cr_server;
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41 |
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42 | int tearingdown = 0; /* can't be static */
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43 |
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44 |
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45 | /**
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46 | * Return pointer to server's first SPU.
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47 | */
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48 | SPU*
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49 | crServerHeadSPU(void)
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50 | {
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51 | return cr_server.head_spu;
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52 | }
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53 |
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54 |
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55 |
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56 | static void DeleteBarrierCallback( void *data )
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57 | {
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58 | CRServerBarrier *barrier = (CRServerBarrier *) data;
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59 | crFree(barrier->waiting);
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60 | crFree(barrier);
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61 | }
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62 |
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63 |
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64 | static void deleteContextCallback( void *data )
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65 | {
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66 | CRContext *c = (CRContext *) data;
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67 | crStateDestroyContext(c);
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68 | }
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69 |
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70 |
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71 | static void crServerTearDown( void )
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72 | {
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73 | GLint i;
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74 |
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75 | /* avoid a race condition */
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76 | if (tearingdown)
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77 | return;
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78 |
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79 | tearingdown = 1;
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80 |
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81 | crStateSetCurrent( NULL );
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82 |
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83 | cr_server.curClient = NULL;
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84 | cr_server.run_queue = NULL;
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85 |
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86 | crFree( cr_server.overlap_intens );
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87 | cr_server.overlap_intens = NULL;
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88 |
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89 | /* Deallocate all semaphores */
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90 | crFreeHashtable(cr_server.semaphores, crFree);
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91 | cr_server.semaphores = NULL;
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92 |
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93 | /* Deallocate all barriers */
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94 | crFreeHashtable(cr_server.barriers, DeleteBarrierCallback);
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95 | cr_server.barriers = NULL;
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96 |
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97 | /* Free all context info */
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98 | crFreeHashtable(cr_server.contextTable, deleteContextCallback);
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99 |
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100 | /* Free context/window creation info */
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101 | crFreeHashtable(cr_server.pContextCreateInfoTable, crServerCreateInfoDeleteCB);
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102 | crFreeHashtable(cr_server.pWindowCreateInfoTable, crServerCreateInfoDeleteCB);
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103 |
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104 | /* Free vertex programs */
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105 | crFreeHashtable(cr_server.programTable, crFree);
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106 |
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107 | for (i = 0; i < cr_server.numClients; i++) {
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108 | if (cr_server.clients[i]) {
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109 | CRConnection *conn = cr_server.clients[i]->conn;
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110 | crNetFreeConnection(conn);
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111 | crFree(cr_server.clients[i]);
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112 | }
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113 | }
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114 | cr_server.numClients = 0;
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115 |
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116 | #if 1
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117 | /* disable these two lines if trying to get stack traces with valgrind */
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118 | crSPUUnloadChain(cr_server.head_spu);
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119 | cr_server.head_spu = NULL;
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120 | #endif
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121 |
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122 | crUnloadOpenGL();
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123 | }
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124 |
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125 | static void crServerClose( unsigned int id )
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126 | {
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127 | crError( "Client disconnected!" );
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128 | (void) id;
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129 | }
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130 |
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131 | static void crServerCleanup( int sigio )
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132 | {
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133 | crServerTearDown();
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134 |
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135 | tearingdown = 0;
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136 | }
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137 |
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138 |
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139 | void
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140 | crServerSetPort(int port)
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141 | {
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142 | cr_server.tcpip_port = port;
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143 | }
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144 |
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145 |
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146 |
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147 | static void
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148 | crPrintHelp(void)
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149 | {
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150 | printf("Usage: crserver [OPTIONS]\n");
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151 | printf("Options:\n");
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152 | printf(" -mothership URL Specifies URL for contacting the mothership.\n");
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153 | printf(" URL is of the form [protocol://]hostname[:port]\n");
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154 | printf(" -port N Specifies the port number this server will listen to.\n");
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155 | printf(" -help Prints this information.\n");
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156 | }
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157 |
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158 |
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159 | /**
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160 | * Do CRServer initializations. After this, we can begin servicing clients.
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161 | */
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162 | void
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163 | crServerInit(int argc, char *argv[])
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164 | {
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165 | int i;
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166 | char *mothership = NULL;
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167 | CRMuralInfo *defaultMural;
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168 |
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169 | for (i = 1 ; i < argc ; i++)
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170 | {
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171 | if (!crStrcmp( argv[i], "-mothership" ))
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172 | {
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173 | if (i == argc - 1)
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174 | {
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175 | crError( "-mothership requires an argument" );
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176 | }
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177 | mothership = argv[i+1];
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178 | i++;
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179 | }
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180 | else if (!crStrcmp( argv[i], "-port" ))
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181 | {
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182 | /* This is the port on which we'll accept client connections */
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183 | if (i == argc - 1)
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184 | {
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185 | crError( "-port requires an argument" );
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186 | }
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187 | cr_server.tcpip_port = crStrToInt(argv[i+1]);
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188 | i++;
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189 | }
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190 | else if (!crStrcmp( argv[i], "-vncmode" ))
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191 | {
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192 | cr_server.vncMode = 1;
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193 | }
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194 | else if (!crStrcmp( argv[i], "-help" ))
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195 | {
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196 | crPrintHelp();
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197 | exit(0);
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198 | }
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199 | }
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200 |
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201 | signal( SIGTERM, crServerCleanup );
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202 | signal( SIGINT, crServerCleanup );
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203 | #ifndef WINDOWS
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204 | signal( SIGPIPE, SIG_IGN );
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205 | #endif
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206 |
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207 | #if DEBUG_FP_EXCEPTIONS
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208 | {
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209 | fpu_control_t mask;
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210 | _FPU_GETCW(mask);
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211 | mask &= ~(_FPU_MASK_IM | _FPU_MASK_DM | _FPU_MASK_ZM
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212 | | _FPU_MASK_OM | _FPU_MASK_UM);
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213 | _FPU_SETCW(mask);
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214 | }
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215 | #endif
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216 |
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217 | cr_server.firstCallCreateContext = GL_TRUE;
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218 | cr_server.firstCallMakeCurrent = GL_TRUE;
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219 |
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220 | /*
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221 | * Create default mural info and hash table.
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222 | */
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223 | cr_server.muralTable = crAllocHashtable();
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224 | defaultMural = (CRMuralInfo *) crCalloc(sizeof(CRMuralInfo));
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225 | crHashtableAdd(cr_server.muralTable, 0, defaultMural);
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226 |
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227 | cr_server.programTable = crAllocHashtable();
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228 |
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229 | crNetInit(crServerRecv, crServerClose);
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230 | crStateInit();
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231 |
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232 | crServerSetVBoxConfiguration();
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233 |
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234 | crStateLimitsInit( &(cr_server.limits) );
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235 |
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236 | /*
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237 | * Default context
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238 | */
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239 | cr_server.contextTable = crAllocHashtable();
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240 | cr_server.DummyContext = crStateCreateContext( &cr_server.limits,
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241 | CR_RGB_BIT | CR_DEPTH_BIT, NULL );
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242 | cr_server.curClient->currentCtx = cr_server.DummyContext;
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243 |
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244 | crServerInitDispatch();
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245 | crStateDiffAPI( &(cr_server.head_spu->dispatch_table) );
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246 |
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247 | crUnpackSetReturnPointer( &(cr_server.return_ptr) );
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248 | crUnpackSetWritebackPointer( &(cr_server.writeback_ptr) );
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249 |
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250 | cr_server.barriers = crAllocHashtable();
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251 | cr_server.semaphores = crAllocHashtable();
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252 | }
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253 |
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254 | void crVBoxServerTearDown(void)
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255 | {
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256 | crServerTearDown();
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257 | }
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258 |
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259 | /**
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260 | * Do CRServer initializations. After this, we can begin servicing clients.
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261 | */
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262 | GLboolean crVBoxServerInit(void)
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263 | {
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264 | CRMuralInfo *defaultMural;
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265 |
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266 | #if DEBUG_FP_EXCEPTIONS
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267 | {
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268 | fpu_control_t mask;
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269 | _FPU_GETCW(mask);
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270 | mask &= ~(_FPU_MASK_IM | _FPU_MASK_DM | _FPU_MASK_ZM
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271 | | _FPU_MASK_OM | _FPU_MASK_UM);
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272 | _FPU_SETCW(mask);
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273 | }
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274 | #endif
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275 |
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276 | crNetInit(crServerRecv, crServerClose);
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277 |
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278 | cr_server.firstCallCreateContext = GL_TRUE;
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279 | cr_server.firstCallMakeCurrent = GL_TRUE;
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280 |
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281 | cr_server.bIsInLoadingState = GL_FALSE;
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282 | cr_server.bIsInSavingState = GL_FALSE;
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283 |
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284 | /*
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285 | * Create default mural info and hash table.
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286 | */
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287 | cr_server.muralTable = crAllocHashtable();
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288 | defaultMural = (CRMuralInfo *) crCalloc(sizeof(CRMuralInfo));
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289 | crHashtableAdd(cr_server.muralTable, 0, defaultMural);
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290 |
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291 | cr_server.programTable = crAllocHashtable();
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292 |
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293 | crStateInit();
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294 |
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295 | crStateLimitsInit( &(cr_server.limits) );
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296 |
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297 | cr_server.barriers = crAllocHashtable();
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298 | cr_server.semaphores = crAllocHashtable();
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299 |
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300 | crUnpackSetReturnPointer( &(cr_server.return_ptr) );
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301 | crUnpackSetWritebackPointer( &(cr_server.writeback_ptr) );
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302 |
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303 | /*
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304 | * Default context
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305 | */
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306 | cr_server.contextTable = crAllocHashtable();
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307 | cr_server.DummyContext = crStateCreateContext( &cr_server.limits,
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308 | CR_RGB_BIT | CR_DEPTH_BIT, NULL );
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309 | cr_server.pContextCreateInfoTable = crAllocHashtable();
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310 | cr_server.pWindowCreateInfoTable = crAllocHashtable();
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311 |
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312 | crServerSetVBoxConfigurationHGCM();
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313 |
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314 | if (!cr_server.head_spu)
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315 | return GL_FALSE;
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316 |
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317 | crServerInitDispatch();
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318 | crStateDiffAPI( &(cr_server.head_spu->dispatch_table) );
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319 |
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320 | return GL_TRUE;
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321 | }
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322 |
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323 | void crVBoxServerAddClient(uint32_t u32ClientID)
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324 | {
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325 | CRClient *newClient = (CRClient *) crCalloc(sizeof(CRClient));
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326 |
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327 | crDebug("crServer: AddClient u32ClientID=%d", u32ClientID);
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328 |
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329 | newClient->spu_id = 0;
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330 | newClient->currentCtx = cr_server.DummyContext;
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331 | newClient->conn = crNetAcceptClient(cr_server.protocol, NULL,
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332 | cr_server.tcpip_port,
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333 | cr_server.mtu, 0);
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334 | newClient->conn->u32ClientID = u32ClientID;
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335 |
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336 | cr_server.clients[cr_server.numClients++] = newClient;
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337 |
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338 | crServerAddToRunQueue(newClient);
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339 | }
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340 |
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341 | void crVBoxServerRemoveClient(uint32_t u32ClientID)
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342 | {
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343 | CRClient *pClient;
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344 | int32_t i;
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345 |
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346 | crDebug("crServer: RemoveClient u32ClientID=%d", u32ClientID);
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347 |
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348 | for (i = 0; i < cr_server.numClients; i++)
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349 | {
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350 | if (cr_server.clients[i] && cr_server.clients[i]->conn
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351 | && cr_server.clients[i]->conn->u32ClientID==u32ClientID)
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352 | {
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353 | break;
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354 | }
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355 | }
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356 | pClient = cr_server.clients[i];
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357 | CRASSERT(pClient);
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358 |
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359 | /* Disconnect the client */
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360 | pClient->conn->Disconnect(pClient->conn);
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361 |
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362 | /* Let server clear client from the queue */
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363 | crServerDeleteClient(pClient);
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364 | }
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365 |
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366 | void crVBoxServerClientWrite(uint32_t u32ClientID, uint8_t *pBuffer, uint32_t cbBuffer)
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367 | {
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368 | CRClient *pClient;
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369 | int32_t i;
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370 |
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371 | //crDebug("crServer: [%x] ClientWrite u32ClientID=%d", crThreadID(), u32ClientID);
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372 |
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373 | for (i = 0; i < cr_server.numClients; i++)
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374 | {
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375 | if (cr_server.clients[i] && cr_server.clients[i]->conn
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376 | && cr_server.clients[i]->conn->u32ClientID==u32ClientID)
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377 | {
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378 | break;
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379 | }
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380 | }
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381 | pClient = cr_server.clients[i];
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382 | CRASSERT(pClient);
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383 |
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384 | CRASSERT(pBuffer);
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385 |
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386 | /* This should never fire unless we start to multithread */
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387 | CRASSERT(pClient->conn->pBuffer==NULL && pClient->conn->cbBuffer==0);
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388 |
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389 | /* Check if there's a blocker in queue and it's not this client */
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390 | if (cr_server.run_queue->client != pClient
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391 | && crServerClientInBeginEnd(cr_server.run_queue->client))
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392 | {
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393 | crDebug("crServer: client %d blocked, allow_redir_ptr = 0", u32ClientID);
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394 | pClient->conn->allow_redir_ptr = 0;
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395 | }
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396 | else
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397 | {
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398 | pClient->conn->allow_redir_ptr = 1;
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399 | }
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400 |
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401 | pClient->conn->pBuffer = pBuffer;
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402 | pClient->conn->cbBuffer = cbBuffer;
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403 |
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404 | crNetRecv();
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405 | CRASSERT(pClient->conn->pBuffer==NULL && pClient->conn->cbBuffer==0);
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406 |
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407 | crServerServiceClients();
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408 |
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409 | #if 0
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410 | if (pClient->currentMural) {
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411 | crStateViewport( 0, 0, 500, 500 );
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412 | pClient->currentMural->viewportValidated = GL_FALSE;
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413 | cr_server.head_spu->dispatch_table.Viewport( 0, 0, 500, 500 );
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414 | crStateViewport( 0, 0, 600, 600 );
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415 | pClient->currentMural->viewportValidated = GL_FALSE;
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416 | cr_server.head_spu->dispatch_table.Viewport( 0, 0, 600, 600 );
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417 |
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418 | crStateMatrixMode(GL_PROJECTION);
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419 | cr_server.head_spu->dispatch_table.MatrixMode(GL_PROJECTION);
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420 | crServerDispatchLoadIdentity();
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421 | crStateFrustum(-0.6, 0.6, -0.5, 0.5, 1.5, 150.0);
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422 | cr_server.head_spu->dispatch_table.Frustum(-0.6, 0.6, -0.5, 0.5, 1.5, 150.0);
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423 | crServerDispatchLoadIdentity();
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424 | crStateFrustum(-0.5, 0.5, -0.5, 0.5, 1.5, 150.0);
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425 | cr_server.head_spu->dispatch_table.Frustum(-0.5, 0.5, -0.5, 0.5, 1.5, 150.0);
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426 |
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427 | crStateMatrixMode(GL_MODELVIEW);
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428 | cr_server.head_spu->dispatch_table.MatrixMode(GL_MODELVIEW);
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429 | crServerDispatchLoadIdentity();
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430 | crStateFrustum(-0.5, 0.5, -0.5, 0.5, 1.5, 150.0);
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431 | cr_server.head_spu->dispatch_table.Frustum(-0.5, 0.5, -0.5, 0.5, 1.5, 150.0);
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432 | crServerDispatchLoadIdentity();
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433 | }
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434 | #endif
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435 |
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436 | crStateResetCurrentPointers(&cr_server.current);
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437 |
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438 | CRASSERT(!pClient->conn->allow_redir_ptr || crNetNumMessages(pClient->conn)==0);
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439 | }
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440 |
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441 | int32_t crVBoxServerClientRead(uint32_t u32ClientID, uint8_t *pBuffer, uint32_t *pcbBuffer)
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442 | {
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443 | CRClient *pClient;
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444 | int32_t i;
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445 |
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446 | //crDebug("crServer: [%x] ClientRead u32ClientID=%d", crThreadID(), u32ClientID);
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447 |
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448 | for (i = 0; i < cr_server.numClients; i++)
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449 | {
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450 | if (cr_server.clients[i] && cr_server.clients[i]->conn
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451 | && cr_server.clients[i]->conn->u32ClientID==u32ClientID)
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452 | {
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453 | break;
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454 | }
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455 | }
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456 | pClient = cr_server.clients[i];
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457 | CRASSERT(pClient);
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458 |
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459 | if (pClient->conn->cbHostBuffer > *pcbBuffer)
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460 | {
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461 | crWarning("crServer: [%lx] ClientRead u32ClientID=%d FAIL, host buffer too small %d of %d",
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462 | crThreadID(), u32ClientID, *pcbBuffer, pClient->conn->cbHostBuffer);
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463 |
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464 | /* Return the size of needed buffer */
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465 | *pcbBuffer = pClient->conn->cbHostBuffer;
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466 |
|
---|
467 | return VERR_BUFFER_OVERFLOW;
|
---|
468 | }
|
---|
469 |
|
---|
470 | *pcbBuffer = pClient->conn->cbHostBuffer;
|
---|
471 |
|
---|
472 | if (*pcbBuffer)
|
---|
473 | {
|
---|
474 | CRASSERT(pClient->conn->pHostBuffer);
|
---|
475 |
|
---|
476 | crMemcpy(pBuffer, pClient->conn->pHostBuffer, *pcbBuffer);
|
---|
477 | pClient->conn->cbHostBuffer = 0;
|
---|
478 | }
|
---|
479 |
|
---|
480 | return VINF_SUCCESS;
|
---|
481 | }
|
---|
482 |
|
---|
483 | int
|
---|
484 | CRServerMain(int argc, char *argv[])
|
---|
485 | {
|
---|
486 | crServerInit(argc, argv);
|
---|
487 |
|
---|
488 | crServerSerializeRemoteStreams();
|
---|
489 |
|
---|
490 | crServerTearDown();
|
---|
491 |
|
---|
492 | tearingdown = 0;
|
---|
493 |
|
---|
494 | return 0;
|
---|
495 | }
|
---|
496 |
|
---|
497 | static void crVBoxServerSaveMuralCB(unsigned long key, void *data1, void *data2)
|
---|
498 | {
|
---|
499 | CRMuralInfo *pMI = (CRMuralInfo*) data1;
|
---|
500 | PSSMHANDLE pSSM = (PSSMHANDLE) data2;
|
---|
501 | int32_t rc;
|
---|
502 |
|
---|
503 | CRASSERT(pMI && pSSM);
|
---|
504 |
|
---|
505 | /* Don't store default mural */
|
---|
506 | if (!key) return;
|
---|
507 |
|
---|
508 | rc = SSMR3PutMem(pSSM, &key, sizeof(key));
|
---|
509 | CRASSERT(rc == VINF_SUCCESS);
|
---|
510 |
|
---|
511 | rc = SSMR3PutMem(pSSM, pMI, sizeof(*pMI));
|
---|
512 | CRASSERT(rc == VINF_SUCCESS);
|
---|
513 | }
|
---|
514 |
|
---|
515 | /* @todo add hashtable walker with result info and intermediate abort */
|
---|
516 | static void crVBoxServerSaveCreateInfoCB(unsigned long key, void *data1, void *data2)
|
---|
517 | {
|
---|
518 | CRCreateInfo_t *pCreateInfo = (CRCreateInfo_t *) data1;
|
---|
519 | PSSMHANDLE pSSM = (PSSMHANDLE) data2;
|
---|
520 | int32_t rc;
|
---|
521 |
|
---|
522 | CRASSERT(pCreateInfo && pSSM);
|
---|
523 |
|
---|
524 | rc = SSMR3PutMem(pSSM, &key, sizeof(key));
|
---|
525 | CRASSERT(rc == VINF_SUCCESS);
|
---|
526 |
|
---|
527 | rc = SSMR3PutMem(pSSM, pCreateInfo, sizeof(*pCreateInfo));
|
---|
528 | CRASSERT(rc == VINF_SUCCESS);
|
---|
529 |
|
---|
530 | if (pCreateInfo->pszDpyName)
|
---|
531 | {
|
---|
532 | rc = SSMR3PutStrZ(pSSM, pCreateInfo->pszDpyName);
|
---|
533 | CRASSERT(rc == VINF_SUCCESS);
|
---|
534 | }
|
---|
535 | }
|
---|
536 |
|
---|
537 | static void crVBoxServerSyncTextureCB(unsigned long key, void *data1, void *data2)
|
---|
538 | {
|
---|
539 | CRTextureObj *pTexture = (CRTextureObj *) data1;
|
---|
540 | CRContext *pContext = (CRContext *) data2;
|
---|
541 |
|
---|
542 | CRASSERT(pTexture && pContext);
|
---|
543 | crStateTextureObjectDiff(pContext, NULL, NULL, pTexture, GL_TRUE);
|
---|
544 | }
|
---|
545 |
|
---|
546 | static void crVBoxServerSaveContextStateCB(unsigned long key, void *data1, void *data2)
|
---|
547 | {
|
---|
548 | CRContext *pContext = (CRContext *) data1;
|
---|
549 | PSSMHANDLE pSSM = (PSSMHANDLE) data2;
|
---|
550 | int32_t rc;
|
---|
551 |
|
---|
552 | CRASSERT(pContext && pSSM);
|
---|
553 |
|
---|
554 | /* We could have skipped saving the key and use similar callback to load context states back,
|
---|
555 | * but there's no guarantee we'd traverse hashtable in same order after loading.
|
---|
556 | */
|
---|
557 | rc = SSMR3PutMem(pSSM, &key, sizeof(key));
|
---|
558 | CRASSERT(rc == VINF_SUCCESS);
|
---|
559 |
|
---|
560 | #ifdef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
561 | if (cr_server.curClient)
|
---|
562 | {
|
---|
563 | crServerDispatchMakeCurrent(cr_server.curClient->currentWindow, 0, pContext->id);
|
---|
564 | }
|
---|
565 | #endif
|
---|
566 |
|
---|
567 | rc = crStateSaveContext(pContext, pSSM);
|
---|
568 | CRASSERT(rc == VINF_SUCCESS);
|
---|
569 | }
|
---|
570 |
|
---|
571 | static uint32_t g_hackVBoxServerSaveLoadCallsLeft = 0;
|
---|
572 |
|
---|
573 | DECLEXPORT(int32_t) crVBoxServerSaveState(PSSMHANDLE pSSM)
|
---|
574 | {
|
---|
575 | int32_t rc, i;
|
---|
576 | uint32_t ui32;
|
---|
577 | GLboolean b;
|
---|
578 | unsigned long key;
|
---|
579 | #ifdef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
580 | unsigned long ctxID=-1, winID=-1;
|
---|
581 | #endif
|
---|
582 |
|
---|
583 | /* We shouldn't be called if there's no clients at all*/
|
---|
584 | CRASSERT(cr_server.numClients>0);
|
---|
585 |
|
---|
586 | /* @todo it's hack atm */
|
---|
587 | /* We want to be called only once to save server state but atm we're being called from svcSaveState
|
---|
588 | * for every connected client (e.g. guest opengl application)
|
---|
589 | */
|
---|
590 | if (!cr_server.bIsInSavingState) /* It's first call */
|
---|
591 | {
|
---|
592 | cr_server.bIsInSavingState = GL_TRUE;
|
---|
593 |
|
---|
594 | /* Store number of clients */
|
---|
595 | rc = SSMR3PutU32(pSSM, (uint32_t) cr_server.numClients);
|
---|
596 | AssertRCReturn(rc, rc);
|
---|
597 |
|
---|
598 | g_hackVBoxServerSaveLoadCallsLeft = cr_server.numClients;
|
---|
599 | }
|
---|
600 |
|
---|
601 | g_hackVBoxServerSaveLoadCallsLeft--;
|
---|
602 |
|
---|
603 | /* Do nothing untill we're being called last time */
|
---|
604 | if (g_hackVBoxServerSaveLoadCallsLeft>0)
|
---|
605 | {
|
---|
606 | return VINF_SUCCESS;
|
---|
607 | }
|
---|
608 |
|
---|
609 | /* Save rendering contexts creation info */
|
---|
610 | ui32 = crHashtableNumElements(cr_server.pContextCreateInfoTable);
|
---|
611 | rc = SSMR3PutU32(pSSM, (uint32_t) ui32);
|
---|
612 | AssertRCReturn(rc, rc);
|
---|
613 | crHashtableWalk(cr_server.pContextCreateInfoTable, crVBoxServerSaveCreateInfoCB, pSSM);
|
---|
614 |
|
---|
615 | #ifdef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
616 | /* Save current win and ctx IDs, as we'd rebind contexts when saving textures */
|
---|
617 | if (cr_server.curClient)
|
---|
618 | {
|
---|
619 | ctxID = cr_server.curClient->currentContextNumber;
|
---|
620 | winID = cr_server.curClient->currentWindow;
|
---|
621 | }
|
---|
622 | #endif
|
---|
623 |
|
---|
624 | /* Save contexts state tracker data */
|
---|
625 | /* @todo For now just some blind data dumps,
|
---|
626 | * but I've a feeling those should be saved/restored in a very strict sequence to
|
---|
627 | * allow diff_api to work correctly.
|
---|
628 | * Should be tested more with multiply guest opengl apps working when saving VM snapshot.
|
---|
629 | */
|
---|
630 | crHashtableWalk(cr_server.contextTable, crVBoxServerSaveContextStateCB, pSSM);
|
---|
631 |
|
---|
632 | #ifdef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
633 | /* Restore original win and ctx IDs*/
|
---|
634 | if (cr_server.curClient)
|
---|
635 | {
|
---|
636 | crServerDispatchMakeCurrent(winID, 0, ctxID);
|
---|
637 | }
|
---|
638 | #endif
|
---|
639 |
|
---|
640 | /* Save windows creation info */
|
---|
641 | ui32 = crHashtableNumElements(cr_server.pWindowCreateInfoTable);
|
---|
642 | rc = SSMR3PutU32(pSSM, (uint32_t) ui32);
|
---|
643 | AssertRCReturn(rc, rc);
|
---|
644 | crHashtableWalk(cr_server.pWindowCreateInfoTable, crVBoxServerSaveCreateInfoCB, pSSM);
|
---|
645 |
|
---|
646 | /* Save cr_server.muralTable
|
---|
647 | * @todo we don't need it all, just geometry info actually
|
---|
648 | * @todo store visible regions as well
|
---|
649 | */
|
---|
650 | ui32 = crHashtableNumElements(cr_server.muralTable);
|
---|
651 | /* There should be default mural always */
|
---|
652 | CRASSERT(ui32>=1);
|
---|
653 | rc = SSMR3PutU32(pSSM, (uint32_t) ui32-1);
|
---|
654 | AssertRCReturn(rc, rc);
|
---|
655 | crHashtableWalk(cr_server.muralTable, crVBoxServerSaveMuralCB, pSSM);
|
---|
656 |
|
---|
657 | /* Save starting free context and window IDs */
|
---|
658 | rc = SSMR3PutMem(pSSM, &cr_server.idsPool, sizeof(cr_server.idsPool));
|
---|
659 | AssertRCReturn(rc, rc);
|
---|
660 |
|
---|
661 | /* Save clients info */
|
---|
662 | for (i = 0; i < cr_server.numClients; i++)
|
---|
663 | {
|
---|
664 | if (cr_server.clients[i] && cr_server.clients[i]->conn)
|
---|
665 | {
|
---|
666 | CRClient *pClient = cr_server.clients[i];
|
---|
667 |
|
---|
668 | rc = SSMR3PutU32(pSSM, pClient->conn->u32ClientID);
|
---|
669 | AssertRCReturn(rc, rc);
|
---|
670 |
|
---|
671 | rc = SSMR3PutMem(pSSM, pClient, sizeof(*pClient));
|
---|
672 | AssertRCReturn(rc, rc);
|
---|
673 |
|
---|
674 | if (pClient->currentCtx && pClient->currentContextNumber>=0)
|
---|
675 | {
|
---|
676 | b = crHashtableGetDataKey(cr_server.contextTable, pClient->currentCtx, &key);
|
---|
677 | CRASSERT(b);
|
---|
678 | rc = SSMR3PutMem(pSSM, &key, sizeof(key));
|
---|
679 | AssertRCReturn(rc, rc);
|
---|
680 | }
|
---|
681 |
|
---|
682 | if (pClient->currentMural && pClient->currentWindow>=0)
|
---|
683 | {
|
---|
684 | b = crHashtableGetDataKey(cr_server.muralTable, pClient->currentMural, &key);
|
---|
685 | CRASSERT(b);
|
---|
686 | rc = SSMR3PutMem(pSSM, &key, sizeof(key));
|
---|
687 | AssertRCReturn(rc, rc);
|
---|
688 | }
|
---|
689 | }
|
---|
690 | }
|
---|
691 |
|
---|
692 | cr_server.bIsInSavingState = GL_FALSE;
|
---|
693 |
|
---|
694 | return VINF_SUCCESS;
|
---|
695 | }
|
---|
696 |
|
---|
697 | DECLEXPORT(int32_t) crVBoxServerLoadState(PSSMHANDLE pSSM)
|
---|
698 | {
|
---|
699 | int32_t rc, i;
|
---|
700 | uint32_t ui, uiNumElems;
|
---|
701 | unsigned long key;
|
---|
702 |
|
---|
703 | if (!cr_server.bIsInLoadingState)
|
---|
704 | {
|
---|
705 | /* AssertRCReturn(...) will leave us in loading state, but it doesn't matter as we'd be failing anyway */
|
---|
706 | cr_server.bIsInLoadingState = GL_TRUE;
|
---|
707 |
|
---|
708 | /* Read number of clients */
|
---|
709 | rc = SSMR3GetU32(pSSM, &g_hackVBoxServerSaveLoadCallsLeft);
|
---|
710 | AssertRCReturn(rc, rc);
|
---|
711 | }
|
---|
712 |
|
---|
713 | g_hackVBoxServerSaveLoadCallsLeft--;
|
---|
714 |
|
---|
715 | /* Do nothing untill we're being called last time */
|
---|
716 | if (g_hackVBoxServerSaveLoadCallsLeft>0)
|
---|
717 | {
|
---|
718 | return VINF_SUCCESS;
|
---|
719 | }
|
---|
720 |
|
---|
721 | /* Load and recreate rendering contexts */
|
---|
722 | rc = SSMR3GetU32(pSSM, &uiNumElems);
|
---|
723 | AssertRCReturn(rc, rc);
|
---|
724 | for (ui=0; ui<uiNumElems; ++ui)
|
---|
725 | {
|
---|
726 | CRCreateInfo_t createInfo;
|
---|
727 | char psz[200];
|
---|
728 | GLint ctxID;
|
---|
729 |
|
---|
730 | rc = SSMR3GetMem(pSSM, &key, sizeof(key));
|
---|
731 | AssertRCReturn(rc, rc);
|
---|
732 | rc = SSMR3GetMem(pSSM, &createInfo, sizeof(createInfo));
|
---|
733 | AssertRCReturn(rc, rc);
|
---|
734 |
|
---|
735 | if (createInfo.pszDpyName)
|
---|
736 | {
|
---|
737 | rc = SSMR3GetStrZEx(pSSM, psz, 200, NULL);
|
---|
738 | AssertRCReturn(rc, rc);
|
---|
739 | createInfo.pszDpyName = psz;
|
---|
740 | }
|
---|
741 |
|
---|
742 | ctxID = crServerDispatchCreateContextEx(createInfo.pszDpyName, createInfo.visualBits, 0, key, createInfo.internalID);
|
---|
743 | CRASSERT((int64_t)ctxID == (int64_t)key);
|
---|
744 | }
|
---|
745 |
|
---|
746 | /* Restore context state data */
|
---|
747 | for (ui=0; ui<uiNumElems; ++ui)
|
---|
748 | {
|
---|
749 | CRContext *pContext;
|
---|
750 |
|
---|
751 | rc = SSMR3GetMem(pSSM, &key, sizeof(key));
|
---|
752 | AssertRCReturn(rc, rc);
|
---|
753 |
|
---|
754 | pContext = (CRContext*) crHashtableSearch(cr_server.contextTable, key);
|
---|
755 | CRASSERT(pContext);
|
---|
756 |
|
---|
757 | rc = crStateLoadContext(pContext, pSSM);
|
---|
758 | AssertRCReturn(rc, rc);
|
---|
759 | }
|
---|
760 |
|
---|
761 | /* Load windows */
|
---|
762 | rc = SSMR3GetU32(pSSM, &uiNumElems);
|
---|
763 | AssertRCReturn(rc, rc);
|
---|
764 | for (ui=0; ui<uiNumElems; ++ui)
|
---|
765 | {
|
---|
766 | CRCreateInfo_t createInfo;
|
---|
767 | char psz[200];
|
---|
768 | GLint winID;
|
---|
769 | unsigned long key;
|
---|
770 |
|
---|
771 | rc = SSMR3GetMem(pSSM, &key, sizeof(key));
|
---|
772 | AssertRCReturn(rc, rc);
|
---|
773 | rc = SSMR3GetMem(pSSM, &createInfo, sizeof(createInfo));
|
---|
774 | AssertRCReturn(rc, rc);
|
---|
775 |
|
---|
776 | if (createInfo.pszDpyName)
|
---|
777 | {
|
---|
778 | rc = SSMR3GetStrZEx(pSSM, psz, 200, NULL);
|
---|
779 | AssertRCReturn(rc, rc);
|
---|
780 | createInfo.pszDpyName = psz;
|
---|
781 | }
|
---|
782 |
|
---|
783 | winID = crServerDispatchWindowCreateEx(createInfo.pszDpyName, createInfo.visualBits, key);
|
---|
784 | CRASSERT((int64_t)winID == (int64_t)key);
|
---|
785 | }
|
---|
786 |
|
---|
787 | /* Load cr_server.muralTable */
|
---|
788 | rc = SSMR3GetU32(pSSM, &uiNumElems);
|
---|
789 | AssertRCReturn(rc, rc);
|
---|
790 | for (ui=0; ui<uiNumElems; ++ui)
|
---|
791 | {
|
---|
792 | CRMuralInfo muralInfo;
|
---|
793 |
|
---|
794 | rc = SSMR3GetMem(pSSM, &key, sizeof(key));
|
---|
795 | AssertRCReturn(rc, rc);
|
---|
796 | rc = SSMR3GetMem(pSSM, &muralInfo, sizeof(muralInfo));
|
---|
797 | AssertRCReturn(rc, rc);
|
---|
798 |
|
---|
799 | /* Restore windows geometry info */
|
---|
800 | crServerDispatchWindowSize(key, muralInfo.underlyingDisplay[2], muralInfo.underlyingDisplay[3]);
|
---|
801 | crServerDispatchWindowPosition(key, muralInfo.underlyingDisplay[0], muralInfo.underlyingDisplay[1]);
|
---|
802 | }
|
---|
803 |
|
---|
804 | /* Load starting free context and window IDs */
|
---|
805 | rc = SSMR3GetMem(pSSM, &cr_server.idsPool, sizeof(cr_server.idsPool));
|
---|
806 | CRASSERT(rc == VINF_SUCCESS);
|
---|
807 |
|
---|
808 | /* Load clients info */
|
---|
809 | for (i = 0; i < cr_server.numClients; i++)
|
---|
810 | {
|
---|
811 | if (cr_server.clients[i] && cr_server.clients[i]->conn)
|
---|
812 | {
|
---|
813 | CRClient *pClient = cr_server.clients[i];
|
---|
814 | CRClient client;
|
---|
815 | unsigned long ctxID=-1, winID=-1;
|
---|
816 |
|
---|
817 | rc = SSMR3GetU32(pSSM, &ui);
|
---|
818 | AssertRCReturn(rc, rc);
|
---|
819 | /* If this assert fires, then we should search correct client in the list first*/
|
---|
820 | CRASSERT(ui == pClient->conn->u32ClientID);
|
---|
821 |
|
---|
822 | rc = SSMR3GetMem(pSSM, &client, sizeof(client));
|
---|
823 | CRASSERT(rc == VINF_SUCCESS);
|
---|
824 |
|
---|
825 | client.conn = pClient->conn;
|
---|
826 | /* We can't reassign client number, as we'd get wrong results in TranslateTextureID
|
---|
827 | * and fail to bind old textures.
|
---|
828 | */
|
---|
829 | /*client.number = pClient->number;*/
|
---|
830 | *pClient = client;
|
---|
831 |
|
---|
832 | pClient->currentContextNumber = -1;
|
---|
833 | pClient->currentCtx = cr_server.DummyContext;
|
---|
834 | pClient->currentMural = NULL;
|
---|
835 | pClient->currentWindow = -1;
|
---|
836 |
|
---|
837 | cr_server.curClient = pClient;
|
---|
838 |
|
---|
839 | if (client.currentCtx && client.currentContextNumber>=0)
|
---|
840 | {
|
---|
841 | rc = SSMR3GetMem(pSSM, &ctxID, sizeof(ctxID));
|
---|
842 | AssertRCReturn(rc, rc);
|
---|
843 | client.currentCtx = (CRContext*) crHashtableSearch(cr_server.contextTable, ctxID);
|
---|
844 | CRASSERT(client.currentCtx);
|
---|
845 | //pClient->currentCtx = client.currentCtx;
|
---|
846 | //pClient->currentContextNumber = ctxID;
|
---|
847 | }
|
---|
848 |
|
---|
849 | if (client.currentMural && client.currentWindow>=0)
|
---|
850 | {
|
---|
851 | rc = SSMR3GetMem(pSSM, &winID, sizeof(winID));
|
---|
852 | AssertRCReturn(rc, rc);
|
---|
853 | client.currentMural = (CRMuralInfo*) crHashtableSearch(cr_server.muralTable, winID);
|
---|
854 | CRASSERT(client.currentMural);
|
---|
855 | //pClient->currentMural = client.currentMural;
|
---|
856 | //pClient->currentWindow = winID;
|
---|
857 | }
|
---|
858 |
|
---|
859 | /* Restore client active context and window */
|
---|
860 | crServerDispatchMakeCurrent(winID, 0, ctxID);
|
---|
861 |
|
---|
862 | if (0)
|
---|
863 | {
|
---|
864 | CRContext *tmpCtx;
|
---|
865 | CRCreateInfo_t *createInfo;
|
---|
866 | GLfloat one[4] = { 1, 1, 1, 1 };
|
---|
867 | GLfloat amb[4] = { 0.4f, 0.4f, 0.4f, 1.0f };
|
---|
868 |
|
---|
869 | crServerDispatchMakeCurrent(winID, 0, ctxID);
|
---|
870 |
|
---|
871 | crHashtableWalk(client.currentCtx->shared->textureTable, crVBoxServerSyncTextureCB, client.currentCtx);
|
---|
872 |
|
---|
873 | crStateTextureObjectDiff(client.currentCtx, NULL, NULL, &client.currentCtx->texture.base1D, GL_TRUE);
|
---|
874 | crStateTextureObjectDiff(client.currentCtx, NULL, NULL, &client.currentCtx->texture.base2D, GL_TRUE);
|
---|
875 | crStateTextureObjectDiff(client.currentCtx, NULL, NULL, &client.currentCtx->texture.base3D, GL_TRUE);
|
---|
876 | #ifdef CR_ARB_texture_cube_map
|
---|
877 | crStateTextureObjectDiff(client.currentCtx, NULL, NULL, &client.currentCtx->texture.baseCubeMap, GL_TRUE);
|
---|
878 | #endif
|
---|
879 | #ifdef CR_NV_texture_rectangle
|
---|
880 | //@todo this doesn't work as expected
|
---|
881 | //crStateTextureObjectDiff(client.currentCtx, NULL, NULL, &client.currentCtx->texture.baseRect, GL_TRUE);
|
---|
882 | #endif
|
---|
883 | /*cr_server.head_spu->dispatch_table.Materialfv(GL_FRONT_AND_BACK, GL_AMBIENT, amb);
|
---|
884 | cr_server.head_spu->dispatch_table.LightModelfv(GL_LIGHT_MODEL_AMBIENT, amb);
|
---|
885 | cr_server.head_spu->dispatch_table.Lightfv(GL_LIGHT1, GL_DIFFUSE, one);
|
---|
886 |
|
---|
887 | cr_server.head_spu->dispatch_table.Enable(GL_LIGHTING);
|
---|
888 | cr_server.head_spu->dispatch_table.Enable(GL_LIGHT0);
|
---|
889 | cr_server.head_spu->dispatch_table.Enable(GL_LIGHT1);
|
---|
890 |
|
---|
891 | cr_server.head_spu->dispatch_table.Enable(GL_CULL_FACE);
|
---|
892 | cr_server.head_spu->dispatch_table.Enable(GL_TEXTURE_2D);*/
|
---|
893 |
|
---|
894 | //crStateViewport( 0, 0, 600, 600 );
|
---|
895 | //pClient->currentMural->viewportValidated = GL_FALSE;
|
---|
896 | //cr_server.head_spu->dispatch_table.Viewport( 0, 0, 600, 600 );
|
---|
897 |
|
---|
898 | //crStateMatrixMode(GL_PROJECTION);
|
---|
899 | //cr_server.head_spu->dispatch_table.MatrixMode(GL_PROJECTION);
|
---|
900 |
|
---|
901 | //crStateLoadIdentity();
|
---|
902 | //cr_server.head_spu->dispatch_table.LoadIdentity();
|
---|
903 |
|
---|
904 | //crStateFrustum(-0.5, 0.5, -0.5, 0.5, 1.5, 150.0);
|
---|
905 | //cr_server.head_spu->dispatch_table.Frustum(-0.5, 0.5, -0.5, 0.5, 1.5, 150.0);
|
---|
906 |
|
---|
907 | //crStateMatrixMode(GL_MODELVIEW);
|
---|
908 | //cr_server.head_spu->dispatch_table.MatrixMode(GL_MODELVIEW);
|
---|
909 | //crServerDispatchLoadIdentity();
|
---|
910 | //crStateFrustum(-0.5, 0.5, -0.5, 0.5, 1.5, 150.0);
|
---|
911 | //cr_server.head_spu->dispatch_table.Frustum(-0.5, 0.5, -0.5, 0.5, 1.5, 150.0);
|
---|
912 | //crServerDispatchLoadIdentity();
|
---|
913 |
|
---|
914 | /*createInfo = (CRCreateInfo_t *) crHashtableSearch(cr_server.pContextCreateInfoTable, ctxID);
|
---|
915 | CRASSERT(createInfo);
|
---|
916 | tmpCtx = crStateCreateContext(NULL, createInfo->visualBits, NULL);
|
---|
917 | CRASSERT(tmpCtx);
|
---|
918 | crStateDiffContext(tmpCtx, client.currentCtx);
|
---|
919 | crStateDestroyContext(tmpCtx);*/
|
---|
920 | }
|
---|
921 | }
|
---|
922 | }
|
---|
923 |
|
---|
924 | //crServerDispatchMakeCurrent(-1, 0, -1);
|
---|
925 |
|
---|
926 | cr_server.curClient = NULL;
|
---|
927 |
|
---|
928 | {
|
---|
929 | GLenum err = crServerDispatchGetError();
|
---|
930 |
|
---|
931 | if (err != GL_NO_ERROR)
|
---|
932 | {
|
---|
933 | crWarning("crServer: glGetError %d after loading snapshot", err);
|
---|
934 | }
|
---|
935 | }
|
---|
936 |
|
---|
937 | cr_server.bIsInLoadingState = GL_FALSE;
|
---|
938 |
|
---|
939 | return VINF_SUCCESS;
|
---|
940 | }
|
---|
941 |
|
---|