1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | #include "server_dispatch.h"
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8 | #include "server.h"
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9 | #include "cr_error.h"
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10 | #include "cr_mem.h"
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11 | #include "cr_string.h"
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12 | #include "cr_pixeldata.h"
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13 |
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14 | void SERVER_DISPATCH_APIENTRY crServerDispatchSelectBuffer( GLsizei size, GLuint *buffer )
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15 | {
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16 | (void) size;
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17 | (void) buffer;
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18 | crError( "Unsupported network glSelectBuffer call." );
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19 | }
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20 |
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21 | void SERVER_DISPATCH_APIENTRY crServerDispatchGetChromiumParametervCR(GLenum target, GLuint index, GLenum type, GLsizei count, GLvoid *values)
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22 | {
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23 | GLubyte local_storage[4096];
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24 | GLint bytes = 0;
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25 |
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26 | switch (type) {
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27 | case GL_BYTE:
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28 | case GL_UNSIGNED_BYTE:
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29 | bytes = count * sizeof(GLbyte);
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30 | break;
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31 | case GL_SHORT:
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32 | case GL_UNSIGNED_SHORT:
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33 | bytes = count * sizeof(GLshort);
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34 | break;
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35 | case GL_INT:
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36 | case GL_UNSIGNED_INT:
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37 | bytes = count * sizeof(GLint);
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38 | break;
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39 | case GL_FLOAT:
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40 | bytes = count * sizeof(GLfloat);
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41 | break;
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42 | case GL_DOUBLE:
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43 | bytes = count * sizeof(GLdouble);
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44 | break;
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45 | default:
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46 | crError("Bad type in crServerDispatchGetChromiumParametervCR");
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47 | }
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48 |
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49 | CRASSERT(bytes >= 0);
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50 | CRASSERT(bytes < 4096);
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51 |
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52 | cr_server.head_spu->dispatch_table.GetChromiumParametervCR( target, index, type, count, local_storage );
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53 |
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54 | crServerReturnValue( local_storage, bytes );
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55 | }
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56 |
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57 | void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParametervCR(GLenum target, GLenum type, GLsizei count, const GLvoid *values)
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58 | {
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59 | CRMuralInfo *mural = cr_server.curClient->currentMural;
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60 | static int gather_connect_count = 0;
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61 |
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62 | switch (target) {
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63 | case GL_SET_MAX_VIEWPORT_CR:
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64 | {
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65 | GLint *maxDims = (GLint *)values;
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66 | cr_server.limits.maxViewportDims[0] = maxDims[0];
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67 | cr_server.limits.maxViewportDims[1] = maxDims[1];
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68 | }
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69 | break;
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70 |
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71 | case GL_TILE_INFO_CR:
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72 | /* message from tilesort SPU to set new tile bounds */
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73 | {
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74 | GLint numTiles, muralWidth, muralHeight, server, tiles;
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75 | GLint *tileBounds;
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76 | CRASSERT(count >= 4);
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77 | CRASSERT((count - 4) % 4 == 0); /* must be multiple of four */
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78 | CRASSERT(type == GL_INT);
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79 | numTiles = (count - 4) / 4;
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80 | tileBounds = (GLint *) values;
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81 | server = tileBounds[0];
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82 | muralWidth = tileBounds[1];
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83 | muralHeight = tileBounds[2];
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84 | tiles = tileBounds[3];
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85 | CRASSERT(tiles == numTiles);
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86 | tileBounds += 4; /* skip over header values */
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87 | /*crServerNewMuralTiling(mural, muralWidth, muralHeight, numTiles, tileBounds);
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88 | mural->viewportValidated = GL_FALSE;*/
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89 | }
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90 | break;
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91 |
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92 | case GL_GATHER_DRAWPIXELS_CR:
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93 | if (cr_server.only_swap_once && cr_server.curClient != cr_server.clients[0])
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94 | break;
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95 | cr_server.head_spu->dispatch_table.ChromiumParametervCR( target, type, count, values );
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96 | break;
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97 |
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98 | case GL_GATHER_CONNECT_CR:
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99 | /*
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100 | * We want the last connect to go through,
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101 | * otherwise we might deadlock in CheckWindowSize()
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102 | * in the readback spu
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103 | */
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104 | gather_connect_count++;
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105 | if (cr_server.only_swap_once && (gather_connect_count != cr_server.numClients))
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106 | {
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107 | break;
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108 | }
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109 | cr_server.head_spu->dispatch_table.ChromiumParametervCR( target, type, count, values );
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110 | gather_connect_count = 0;
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111 | break;
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112 |
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113 | case GL_SERVER_VIEW_MATRIX_CR:
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114 | /* Set this server's view matrix which will get premultiplied onto the
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115 | * modelview matrix. For non-planar tilesort and stereo.
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116 | */
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117 | CRASSERT(count == 18);
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118 | CRASSERT(type == GL_FLOAT);
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119 | /* values[0] is the server index. Ignored here but used in tilesort SPU */
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120 | /* values[1] is the left/right eye index (0 or 1) */
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121 | {
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122 | const GLfloat *v = (const GLfloat *) values;
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123 | const int eye = v[1] == 0.0 ? 0 : 1;
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124 | crMatrixInitFromFloats(&cr_server.viewMatrix[eye], v + 2);
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125 |
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126 | crDebug("Got GL_SERVER_VIEW_MATRIX_CR:\n"
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127 | " %f %f %f %f\n"
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128 | " %f %f %f %f\n"
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129 | " %f %f %f %f\n"
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130 | " %f %f %f %f",
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131 | cr_server.viewMatrix[eye].m00,
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132 | cr_server.viewMatrix[eye].m10,
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133 | cr_server.viewMatrix[eye].m20,
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134 | cr_server.viewMatrix[eye].m30,
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135 | cr_server.viewMatrix[eye].m01,
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136 | cr_server.viewMatrix[eye].m11,
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137 | cr_server.viewMatrix[eye].m21,
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138 | cr_server.viewMatrix[eye].m31,
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139 | cr_server.viewMatrix[eye].m02,
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140 | cr_server.viewMatrix[eye].m12,
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141 | cr_server.viewMatrix[eye].m22,
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142 | cr_server.viewMatrix[eye].m32,
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143 | cr_server.viewMatrix[eye].m03,
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144 | cr_server.viewMatrix[eye].m13,
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145 | cr_server.viewMatrix[eye].m23,
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146 | cr_server.viewMatrix[eye].m33);
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147 | }
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148 | cr_server.viewOverride = GL_TRUE;
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149 | break;
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150 |
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151 | case GL_SERVER_PROJECTION_MATRIX_CR:
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152 | /* Set this server's projection matrix which will get replace the user's
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153 | * projection matrix. For non-planar tilesort and stereo.
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154 | */
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155 | CRASSERT(count == 18);
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156 | CRASSERT(type == GL_FLOAT);
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157 | /* values[0] is the server index. Ignored here but used in tilesort SPU */
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158 | /* values[1] is the left/right eye index (0 or 1) */
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159 | {
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160 | const GLfloat *v = (const GLfloat *) values;
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161 | const int eye = v[1] == 0.0 ? 0 : 1;
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162 | crMatrixInitFromFloats(&cr_server.projectionMatrix[eye], v + 2);
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163 |
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164 | crDebug("Got GL_SERVER_PROJECTION_MATRIX_CR:\n"
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165 | " %f %f %f %f\n"
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166 | " %f %f %f %f\n"
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167 | " %f %f %f %f\n"
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168 | " %f %f %f %f",
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169 | cr_server.projectionMatrix[eye].m00,
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170 | cr_server.projectionMatrix[eye].m10,
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171 | cr_server.projectionMatrix[eye].m20,
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172 | cr_server.projectionMatrix[eye].m30,
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173 | cr_server.projectionMatrix[eye].m01,
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174 | cr_server.projectionMatrix[eye].m11,
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175 | cr_server.projectionMatrix[eye].m21,
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176 | cr_server.projectionMatrix[eye].m31,
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177 | cr_server.projectionMatrix[eye].m02,
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178 | cr_server.projectionMatrix[eye].m12,
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179 | cr_server.projectionMatrix[eye].m22,
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180 | cr_server.projectionMatrix[eye].m32,
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181 | cr_server.projectionMatrix[eye].m03,
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182 | cr_server.projectionMatrix[eye].m13,
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183 | cr_server.projectionMatrix[eye].m23,
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184 | cr_server.projectionMatrix[eye].m33);
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185 |
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186 | if (cr_server.projectionMatrix[eye].m33 == 0.0f) {
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187 | float x = cr_server.projectionMatrix[eye].m00;
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188 | float y = cr_server.projectionMatrix[eye].m11;
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189 | float a = cr_server.projectionMatrix[eye].m20;
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190 | float b = cr_server.projectionMatrix[eye].m21;
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191 | float c = cr_server.projectionMatrix[eye].m22;
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192 | float d = cr_server.projectionMatrix[eye].m32;
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193 | float znear = -d / (1.0f - c);
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194 | float zfar = (c - 1.0f) * znear / (c + 1.0f);
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195 | float left = znear * (a - 1.0f) / x;
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196 | float right = 2.0f * znear / x + left;
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197 | float bottom = znear * (b - 1.0f) / y;
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198 | float top = 2.0f * znear / y + bottom;
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199 | crDebug("Frustum: left, right, bottom, top, near, far: %f, %f, %f, %f, %f, %f", left, right, bottom, top, znear, zfar);
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200 | }
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201 | else {
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202 | /* Todo: Add debug output for orthographic projection*/
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203 | }
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204 |
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205 | }
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206 | cr_server.projectionOverride = GL_TRUE;
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207 | break;
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208 |
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209 | default:
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210 | /* Pass the parameter info to the head SPU */
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211 | cr_server.head_spu->dispatch_table.ChromiumParametervCR( target, type, count, values );
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212 | break;
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213 | }
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214 | }
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215 |
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216 |
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217 | void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParameteriCR(GLenum target, GLint value)
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218 | {
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219 | switch (target) {
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220 | case GL_SHARE_CONTEXT_RESOURCES_CR:
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221 | crStateShareContext(value);
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222 | break;
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223 | case GL_RCUSAGE_TEXTURE_SET_CR:
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224 | crStateSetTextureUsed(value, GL_TRUE);
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225 | break;
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226 | case GL_RCUSAGE_TEXTURE_CLEAR_CR:
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227 | crStateSetTextureUsed(value, GL_FALSE);
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228 | break;
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229 | case GL_SHARED_DISPLAY_LISTS_CR:
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230 | cr_server.sharedDisplayLists = value;
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231 | break;
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232 | case GL_SHARED_TEXTURE_OBJECTS_CR:
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233 | cr_server.sharedTextureObjects = value;
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234 | break;
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235 | case GL_SHARED_PROGRAMS_CR:
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236 | cr_server.sharedPrograms = value;
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237 | break;
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238 | case GL_SERVER_CURRENT_EYE_CR:
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239 | cr_server.currentEye = value ? 1 : 0;
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240 | break;
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241 | default:
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242 | /* Pass the parameter info to the head SPU */
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243 | cr_server.head_spu->dispatch_table.ChromiumParameteriCR( target, value );
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244 | }
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245 | }
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246 |
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247 |
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248 | void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParameterfCR(GLenum target, GLfloat value)
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249 | {
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250 | switch (target) {
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251 | case GL_SHARED_DISPLAY_LISTS_CR:
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252 | cr_server.sharedDisplayLists = (int) value;
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253 | break;
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254 | case GL_SHARED_TEXTURE_OBJECTS_CR:
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255 | cr_server.sharedTextureObjects = (int) value;
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256 | break;
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257 | case GL_SHARED_PROGRAMS_CR:
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258 | cr_server.sharedPrograms = (int) value;
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259 | break;
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260 | default:
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261 | /* Pass the parameter info to the head SPU */
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262 | cr_server.head_spu->dispatch_table.ChromiumParameterfCR( target, value );
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263 | }
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264 | }
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265 |
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266 | GLint crServerGenerateID(GLint *pCounter)
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267 | {
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268 | return (*pCounter)++;
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269 | }
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270 |
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271 | /*#define CR_DUMP_BLITS*/
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272 |
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273 | #ifdef CR_DUMP_BLITS
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274 | static int blitnum=0;
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275 | static int copynum=0;
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276 | #endif
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277 |
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278 | # ifdef DEBUG_misha
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279 | # define CR_CHECK_BLITS
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280 | # include <iprt/assert.h>
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281 | # undef CRASSERT /* iprt assert's int3 are inlined that is why are more convenient to use since they can be easily disabled individually */
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282 | # define CRASSERT Assert
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283 | # endif
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284 |
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285 |
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286 | void SERVER_DISPATCH_APIENTRY
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287 | crServerDispatchCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
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288 | {
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289 | /*@todo pbo/fbo disabled for now as it's slower, check on other gpus*/
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290 | static int siHavePBO = 0;
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291 | static int siHaveFBO = 0;
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292 |
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293 | if ((target!=GL_TEXTURE_2D) || (height>=0))
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294 | {
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295 | cr_server.head_spu->dispatch_table.CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
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296 |
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297 | #ifdef CR_DUMP_BLITS
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298 | {
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299 | SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
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300 | void *img;
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301 | GLint w, h;
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302 | char fname[200];
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303 |
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304 | copynum++;
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305 |
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306 | gl->GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w);
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307 | gl->GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &h);
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308 |
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309 | img = crAlloc(w*h*4);
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310 | CRASSERT(img);
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311 |
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312 | gl->GetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_BYTE, img);
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313 | sprintf(fname, "copy_blit%i_copy_%i.tga", blitnum, copynum);
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314 | crDumpNamedTGA(fname, w, h, img);
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315 | crFree(img);
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316 | }
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317 | #endif
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318 | }
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319 | else /* negative height, means we have to Yinvert the source pixels while copying */
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320 | {
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321 | SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
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322 |
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323 | if (siHavePBO<0)
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324 | {
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325 | const char *ext = (const char*)gl->GetString(GL_EXTENSIONS);
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326 | siHavePBO = crStrstr(ext, "GL_ARB_pixel_buffer_object") ? 1:0;
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327 | }
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328 |
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329 | if (siHaveFBO<0)
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330 | {
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331 | const char *ext = (const char*)gl->GetString(GL_EXTENSIONS);
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332 | siHaveFBO = crStrstr(ext, "GL_EXT_framebuffer_object") ? 1:0;
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333 | }
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334 |
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335 | if (siHavePBO==0 && siHaveFBO==0)
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336 | {
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337 | #if 1
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338 | GLint dRow, sRow;
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339 | for (dRow=yoffset, sRow=y-height-1; dRow<yoffset-height; dRow++, sRow--)
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340 | {
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341 | gl->CopyTexSubImage2D(target, level, xoffset, dRow, x, sRow, width, 1);
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342 | }
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343 | #else
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344 | {
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345 | GLint w, h, i;
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346 | char *img1, *img2, *sPtr, *dPtr;
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347 | CRContext *ctx = crStateGetCurrent();
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348 |
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349 | w = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].width;
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350 | h = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].height;
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351 |
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352 | img1 = crAlloc(4*w*h);
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353 | img2 = crAlloc(4*width*(-height));
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354 | CRASSERT(img1 && img2);
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355 |
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356 | gl->CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, -height);
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357 | gl->GetTexImage(target, level, GL_RGBA, GL_UNSIGNED_BYTE, img1);
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358 |
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359 | sPtr=img1+4*xoffset+4*w*yoffset;
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360 | dPtr=img2+4*width*(-height-1);
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361 |
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362 | for (i=0; i<-height; ++i)
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363 | {
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364 | crMemcpy(dPtr, sPtr, 4*width);
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365 | sPtr += 4*w;
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366 | dPtr -= 4*width;
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367 | }
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368 |
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369 | gl->TexSubImage2D(target, level, xoffset, yoffset, width, -height, GL_RGBA, GL_UNSIGNED_BYTE, img2);
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370 |
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371 | crFree(img1);
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372 | crFree(img2);
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373 | }
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374 | #endif
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375 | }
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376 | else if (siHaveFBO==1) /*@todo more states to set and restore here*/
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377 | {
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378 | GLuint tID, fboID;
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379 | GLenum status;
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380 | CRContext *ctx = crStateGetCurrent();
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381 |
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382 | gl->GenTextures(1, &tID);
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383 | gl->BindTexture(target, tID);
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384 | gl->CopyTexImage2D(target, level, GL_RGBA, x, y, width, -height, 0);
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385 | gl->GenFramebuffersEXT(1, &fboID);
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386 | gl->BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboID);
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387 | gl->FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target,
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388 | ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid, level);
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389 | status = gl->CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
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390 | if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
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391 | {
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392 | crWarning("Framebuffer status 0x%x", status);
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393 | }
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394 |
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395 | gl->Enable(target);
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396 | gl->PushAttrib(GL_VIEWPORT_BIT);
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397 | gl->Viewport(xoffset, yoffset, width, -height);
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398 | gl->MatrixMode(GL_PROJECTION);
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399 | gl->PushMatrix();
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400 | gl->LoadIdentity();
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401 | gl->MatrixMode(GL_MODELVIEW);
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402 | gl->PushMatrix();
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403 | gl->LoadIdentity();
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404 |
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405 | gl->Disable(GL_DEPTH_TEST);
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406 | gl->Disable(GL_CULL_FACE);
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407 | gl->Disable(GL_STENCIL_TEST);
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408 | gl->Disable(GL_SCISSOR_TEST);
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409 |
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410 | gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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411 | gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
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412 | gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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413 | gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
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414 | gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
---|
415 |
|
---|
416 | gl->Begin(GL_QUADS);
|
---|
417 | gl->TexCoord2f(0.0f, 1.0f);
|
---|
418 | gl->Vertex2f(-1.0, -1.0);
|
---|
419 |
|
---|
420 | gl->TexCoord2f(0.0f, 0.0f);
|
---|
421 | gl->Vertex2f(-1.0f, 1.0f);
|
---|
422 |
|
---|
423 | gl->TexCoord2f(1.0f, 0.0f);
|
---|
424 | gl->Vertex2f(1.0f, 1.0f);
|
---|
425 |
|
---|
426 | gl->TexCoord2f(1.0f, 1.0f);
|
---|
427 | gl->Vertex2f(1.0f, -1.0f);
|
---|
428 | gl->End();
|
---|
429 |
|
---|
430 | gl->PopMatrix();
|
---|
431 | gl->MatrixMode(GL_PROJECTION);
|
---|
432 | gl->PopMatrix();
|
---|
433 | gl->PopAttrib();
|
---|
434 |
|
---|
435 | gl->FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target, 0, level);
|
---|
436 | gl->BindFramebufferEXT(GL_FRAMEBUFFER_EXT, ctx->framebufferobject.drawFB ? ctx->framebufferobject.drawFB->hwid:0);
|
---|
437 | gl->BindTexture(target, ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid);
|
---|
438 | gl->DeleteFramebuffersEXT(1, &fboID);
|
---|
439 | gl->DeleteTextures(1, &tID);
|
---|
440 |
|
---|
441 | #if 0
|
---|
442 | {
|
---|
443 | GLint dRow, sRow, w, h;
|
---|
444 | void *img1, *img2;
|
---|
445 |
|
---|
446 | w = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].width;
|
---|
447 | h = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].height;
|
---|
448 |
|
---|
449 | img1 = crAlloc(4*w*h);
|
---|
450 | img2 = crAlloc(4*w*h);
|
---|
451 | CRASSERT(img1 && img2);
|
---|
452 |
|
---|
453 | gl->GetTexImage(target, level, GL_BGRA, GL_UNSIGNED_BYTE, img1);
|
---|
454 |
|
---|
455 |
|
---|
456 | for (dRow=yoffset, sRow=y-height-1; dRow<yoffset-height; dRow++, sRow--)
|
---|
457 | {
|
---|
458 | gl->CopyTexSubImage2D(target, level, xoffset, dRow, x, sRow, width, 1);
|
---|
459 | }
|
---|
460 |
|
---|
461 | gl->GetTexImage(target, level, GL_BGRA, GL_UNSIGNED_BYTE, img2);
|
---|
462 |
|
---|
463 | if (crMemcmp(img1, img2, 4*w*h))
|
---|
464 | {
|
---|
465 | crDebug("MISMATCH! (%x, %i, ->%i,%i <-%i, %i [%ix%i])", target, level, xoffset, yoffset, x, y, width, height);
|
---|
466 | crDumpTGA(w, h, img1);
|
---|
467 | crDumpTGA(w, h, img2);
|
---|
468 | DebugBreak();
|
---|
469 | }
|
---|
470 | crFree(img1);
|
---|
471 | crFree(img2);
|
---|
472 | }
|
---|
473 | #endif
|
---|
474 | }
|
---|
475 | else
|
---|
476 | {
|
---|
477 | GLuint pboId, dRow, sRow;
|
---|
478 | CRContext *ctx = crStateGetCurrent();
|
---|
479 |
|
---|
480 | gl->GenBuffersARB(1, &pboId);
|
---|
481 | gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pboId);
|
---|
482 | gl->BufferDataARB(GL_PIXEL_PACK_BUFFER_ARB, -width*height*4, 0, GL_STATIC_COPY_ARB);
|
---|
483 |
|
---|
484 | #if 1
|
---|
485 | gl->ReadPixels(x, y, width, -height, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
---|
486 | gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, ctx->bufferobject.packBuffer->hwid);
|
---|
487 |
|
---|
488 | gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pboId);
|
---|
489 | for (dRow=yoffset, sRow=-height-1; dRow<yoffset-height; dRow++, sRow--)
|
---|
490 | {
|
---|
491 | gl->TexSubImage2D(target, level, xoffset, dRow, width, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)((uintptr_t)sRow*width*4));
|
---|
492 | }
|
---|
493 | #else /*few times slower again*/
|
---|
494 | for (dRow=0, sRow=y-height-1; dRow<-height; dRow++, sRow--)
|
---|
495 | {
|
---|
496 | gl->ReadPixels(x, sRow, width, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)((uintptr_t)dRow*width*4));
|
---|
497 | }
|
---|
498 | gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, ctx->bufferobject.packBuffer->hwid);
|
---|
499 |
|
---|
500 | gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pboId);
|
---|
501 | gl->TexSubImage2D(target, level, xoffset, yoffset, width, -height, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
---|
502 | #endif
|
---|
503 |
|
---|
504 | gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, ctx->bufferobject.unpackBuffer->hwid);
|
---|
505 | gl->DeleteBuffersARB(1, &pboId);
|
---|
506 | }
|
---|
507 | }
|
---|
508 | }
|
---|
509 |
|
---|
510 | #ifdef CR_CHECK_BLITS
|
---|
511 | void crDbgFree(void *pvData)
|
---|
512 | {
|
---|
513 | crFree(pvData);
|
---|
514 | }
|
---|
515 |
|
---|
516 | void crDbgGetTexImage2D(GLint texTarget, GLint texName, GLvoid **ppvImage, GLint *pw, GLint *ph)
|
---|
517 | {
|
---|
518 | SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
|
---|
519 | GLint ppb, pub, dstw, dsth, otex;
|
---|
520 | GLint pa, pr, psp, psr, ua, ur, usp, usr;
|
---|
521 | GLvoid *pvImage;
|
---|
522 | GLint rfb, dfb, rb, db;
|
---|
523 |
|
---|
524 | gl->GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb);
|
---|
525 | gl->GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb);
|
---|
526 | gl->GetIntegerv(GL_READ_BUFFER, &rb);
|
---|
527 | gl->GetIntegerv(GL_DRAW_BUFFER, &db);
|
---|
528 |
|
---|
529 | gl->BindFramebufferEXT(GL_READ_FRAMEBUFFER_BINDING_EXT, 0);
|
---|
530 | gl->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_BINDING_EXT, 0);
|
---|
531 | gl->ReadBuffer(GL_BACK);
|
---|
532 | gl->DrawBuffer(GL_BACK);
|
---|
533 |
|
---|
534 | gl->GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &ppb);
|
---|
535 | gl->GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &pub);
|
---|
536 | gl->GetIntegerv(GL_TEXTURE_BINDING_2D, &otex);
|
---|
537 |
|
---|
538 | gl->GetIntegerv(GL_PACK_ROW_LENGTH, &pr);
|
---|
539 | gl->GetIntegerv(GL_PACK_ALIGNMENT, &pa);
|
---|
540 | gl->GetIntegerv(GL_PACK_SKIP_PIXELS, &psp);
|
---|
541 | gl->GetIntegerv(GL_PACK_SKIP_ROWS, &psr);
|
---|
542 |
|
---|
543 | gl->GetIntegerv(GL_UNPACK_ROW_LENGTH, &ur);
|
---|
544 | gl->GetIntegerv(GL_UNPACK_ALIGNMENT, &ua);
|
---|
545 | gl->GetIntegerv(GL_UNPACK_SKIP_PIXELS, &usp);
|
---|
546 | gl->GetIntegerv(GL_UNPACK_SKIP_ROWS, &usr);
|
---|
547 |
|
---|
548 | gl->BindTexture(texTarget, texName);
|
---|
549 | gl->GetTexLevelParameteriv(texTarget, 0, GL_TEXTURE_WIDTH, &dstw);
|
---|
550 | gl->GetTexLevelParameteriv(texTarget, 0, GL_TEXTURE_HEIGHT, &dsth);
|
---|
551 |
|
---|
552 | gl->PixelStorei(GL_PACK_ROW_LENGTH, 0);
|
---|
553 | gl->PixelStorei(GL_PACK_ALIGNMENT, 1);
|
---|
554 | gl->PixelStorei(GL_PACK_SKIP_PIXELS, 0);
|
---|
555 | gl->PixelStorei(GL_PACK_SKIP_ROWS, 0);
|
---|
556 |
|
---|
557 | gl->PixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
---|
558 | gl->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
---|
559 | gl->PixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
|
---|
560 | gl->PixelStorei(GL_UNPACK_SKIP_ROWS, 0);
|
---|
561 |
|
---|
562 | gl->BindBufferARB(GL_PIXEL_PACK_BUFFER, 0);
|
---|
563 | gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER, 0);
|
---|
564 |
|
---|
565 | pvImage = crAlloc(4*dstw*dsth);
|
---|
566 | gl->GetTexImage(texTarget, 0, GL_BGRA, GL_UNSIGNED_BYTE, pvImage);
|
---|
567 |
|
---|
568 | gl->BindTexture(texTarget, otex);
|
---|
569 |
|
---|
570 | gl->PixelStorei(GL_PACK_ROW_LENGTH, pr);
|
---|
571 | gl->PixelStorei(GL_PACK_ALIGNMENT, pa);
|
---|
572 | gl->PixelStorei(GL_PACK_SKIP_PIXELS, psp);
|
---|
573 | gl->PixelStorei(GL_PACK_SKIP_ROWS, psr);
|
---|
574 |
|
---|
575 | gl->PixelStorei(GL_UNPACK_ROW_LENGTH, ur);
|
---|
576 | gl->PixelStorei(GL_UNPACK_ALIGNMENT, ua);
|
---|
577 | gl->PixelStorei(GL_UNPACK_SKIP_PIXELS, usp);
|
---|
578 | gl->PixelStorei(GL_UNPACK_SKIP_ROWS, usr);
|
---|
579 |
|
---|
580 | gl->BindBufferARB(GL_PIXEL_PACK_BUFFER, ppb);
|
---|
581 | gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER, pub);
|
---|
582 |
|
---|
583 | gl->BindFramebufferEXT(GL_READ_FRAMEBUFFER_BINDING_EXT, rfb);
|
---|
584 | gl->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_BINDING_EXT, dfb);
|
---|
585 | gl->ReadBuffer(rb);
|
---|
586 | gl->DrawBuffer(db);
|
---|
587 |
|
---|
588 | *ppvImage = pvImage;
|
---|
589 | *pw = dstw;
|
---|
590 | *ph = dsth;
|
---|
591 | }
|
---|
592 |
|
---|
593 | DECLEXPORT(void) crDbgPrint(const char *format, ... )
|
---|
594 | {
|
---|
595 | va_list args;
|
---|
596 | static char txt[8092];
|
---|
597 |
|
---|
598 | va_start( args, format );
|
---|
599 | vsprintf( txt, format, args );
|
---|
600 |
|
---|
601 | OutputDebugString(txt);
|
---|
602 | }
|
---|
603 |
|
---|
604 | void crDbgDumpImage2D(const char* pszDesc, const void *pvData, uint32_t width, uint32_t height, uint32_t bpp, uint32_t pitch)
|
---|
605 | {
|
---|
606 | crDbgPrint("<?dml?><exec cmd=\"!vbvdbg.ms 0x%p 0n%d 0n%d 0n%d 0n%d\">%s</exec>, ( !vbvdbg.ms 0x%p 0n%d 0n%d 0n%d 0n%d )\n",
|
---|
607 | pvData, width, height, bpp, pitch,
|
---|
608 | pszDesc,
|
---|
609 | pvData, width, height, bpp, pitch);
|
---|
610 | }
|
---|
611 |
|
---|
612 | void crDbgDumpTexImage2D(const char* pszDesc, GLint texTarget, GLint texName, GLboolean fBreak)
|
---|
613 | {
|
---|
614 | GLvoid *pvImage;
|
---|
615 | GLint w, h;
|
---|
616 | crDbgGetTexImage2D(texTarget, texName, &pvImage, &w, &h);
|
---|
617 | crDbgPrint("%s target(%d), name(%d), width(%d), height(%d)", pszDesc, texTarget, texName, w, h);
|
---|
618 | crDbgDumpImage2D("texture data", pvImage, w, h, 32, (32 * w)/8);
|
---|
619 | if (fBreak)
|
---|
620 | {
|
---|
621 | CRASSERT(0);
|
---|
622 | }
|
---|
623 | crDbgFree(pvImage);
|
---|
624 | }
|
---|
625 | #endif
|
---|
626 |
|
---|
627 | void SERVER_DISPATCH_APIENTRY
|
---|
628 | crServerDispatchBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
---|
629 | GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
---|
630 | GLbitfield mask, GLenum filter)
|
---|
631 | {
|
---|
632 | #ifdef CR_CHECK_BLITS
|
---|
633 | // {
|
---|
634 | SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
|
---|
635 | GLint rfb=0, dfb=0, dtex=0, dlev=-1, rtex=0, rlev=-1, rb=0, db=0, ppb=0, pub=0, vp[4], otex, dstw, dsth;
|
---|
636 | GLint sdtex=0, srtex=0;
|
---|
637 | GLenum dStatus, rStatus;
|
---|
638 | CRContext *ctx = crStateGetCurrent();
|
---|
639 |
|
---|
640 | CRTextureObj *tobj = 0;
|
---|
641 | CRTextureLevel *tl = 0;
|
---|
642 | GLint id, tuId, pbufId, pbufIdHw, ubufId, ubufIdHw, width, height, depth;
|
---|
643 |
|
---|
644 | crDebug("===StateTracker===");
|
---|
645 | crDebug("Current TU: %i", ctx->texture.curTextureUnit);
|
---|
646 |
|
---|
647 | tobj = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D;
|
---|
648 | CRASSERT(tobj);
|
---|
649 | tl = &tobj->level[0][0];
|
---|
650 | crDebug("Texture %i(hw %i), w=%i, h=%i", tobj->id, tobj->hwid, tl->width, tl->height, tl->depth);
|
---|
651 |
|
---|
652 | if (crStateIsBufferBound(GL_PIXEL_PACK_BUFFER_ARB))
|
---|
653 | {
|
---|
654 | pbufId = ctx->bufferobject.packBuffer->hwid;
|
---|
655 | }
|
---|
656 | else
|
---|
657 | {
|
---|
658 | pbufId = 0;
|
---|
659 | }
|
---|
660 | crDebug("Pack BufferId %i", pbufId);
|
---|
661 |
|
---|
662 | if (crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
|
---|
663 | {
|
---|
664 | ubufId = ctx->bufferobject.unpackBuffer->hwid;
|
---|
665 | }
|
---|
666 | else
|
---|
667 | {
|
---|
668 | ubufId = 0;
|
---|
669 | }
|
---|
670 | crDebug("Unpack BufferId %i", ubufId);
|
---|
671 |
|
---|
672 | crDebug("===GPU===");
|
---|
673 | cr_server.head_spu->dispatch_table.GetIntegerv(GL_ACTIVE_TEXTURE, &tuId);
|
---|
674 | crDebug("Current TU: %i", tuId - GL_TEXTURE0_ARB);
|
---|
675 | CRASSERT(tuId - GL_TEXTURE0_ARB == ctx->texture.curTextureUnit);
|
---|
676 |
|
---|
677 | cr_server.head_spu->dispatch_table.GetIntegerv(GL_TEXTURE_BINDING_2D, &id);
|
---|
678 | cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
|
---|
679 | cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height);
|
---|
680 | cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_DEPTH, &depth);
|
---|
681 | crDebug("Texture: %i, w=%i, h=%i, d=%i", id, width, height, depth);
|
---|
682 | CRASSERT(id == tobj->hwid);
|
---|
683 | CRASSERT(width == tl->width);
|
---|
684 | CRASSERT(height == tl->height);
|
---|
685 | CRASSERT(depth == tl->depth);
|
---|
686 |
|
---|
687 | cr_server.head_spu->dispatch_table.GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &pbufIdHw);
|
---|
688 | crDebug("Hw Pack BufferId %i", pbufIdHw);
|
---|
689 | CRASSERT(pbufIdHw == pbufId);
|
---|
690 |
|
---|
691 | cr_server.head_spu->dispatch_table.GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &ubufIdHw);
|
---|
692 | crDebug("Hw Unpack BufferId %i", ubufIdHw);
|
---|
693 | CRASSERT(ubufIdHw == ubufId);
|
---|
694 |
|
---|
695 | gl->GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb);
|
---|
696 | gl->GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb);
|
---|
697 | gl->GetIntegerv(GL_READ_BUFFER, &rb);
|
---|
698 | gl->GetIntegerv(GL_DRAW_BUFFER, &db);
|
---|
699 |
|
---|
700 | gl->GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &ppb);
|
---|
701 | gl->GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &pub);
|
---|
702 |
|
---|
703 | gl->GetIntegerv(GL_VIEWPORT, &vp[0]);
|
---|
704 |
|
---|
705 | gl->GetIntegerv(GL_TEXTURE_BINDING_2D, &otex);
|
---|
706 |
|
---|
707 | gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, &dtex);
|
---|
708 | gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, &dlev);
|
---|
709 | dStatus = gl->CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT);
|
---|
710 |
|
---|
711 | gl->GetFramebufferAttachmentParameterivEXT(GL_READ_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, &rtex);
|
---|
712 | gl->GetFramebufferAttachmentParameterivEXT(GL_READ_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, &rlev);
|
---|
713 | rStatus = gl->CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER_EXT);
|
---|
714 |
|
---|
715 | if (dtex)
|
---|
716 | {
|
---|
717 | CRASSERT(!dlev);
|
---|
718 | }
|
---|
719 |
|
---|
720 | if (rtex)
|
---|
721 | {
|
---|
722 | CRASSERT(!rlev);
|
---|
723 | }
|
---|
724 |
|
---|
725 | if (ctx->framebufferobject.drawFB)
|
---|
726 | {
|
---|
727 | CRASSERT(dfb);
|
---|
728 | CRASSERT(ctx->framebufferobject.drawFB->hwid == dfb);
|
---|
729 | CRASSERT(ctx->framebufferobject.drawFB->drawbuffer[0] == db);
|
---|
730 |
|
---|
731 | CRASSERT(dStatus==GL_FRAMEBUFFER_COMPLETE_EXT);
|
---|
732 | CRASSERT(db==GL_COLOR_ATTACHMENT0_EXT);
|
---|
733 |
|
---|
734 | CRASSERT(ctx->framebufferobject.drawFB->color[0].type == GL_TEXTURE);
|
---|
735 | CRASSERT(ctx->framebufferobject.drawFB->color[0].level == 0);
|
---|
736 | sdtex = ctx->framebufferobject.drawFB->color[0].name;
|
---|
737 | sdtex = crStateGetTextureHWID(sdtex);
|
---|
738 |
|
---|
739 | CRASSERT(sdtex);
|
---|
740 | }
|
---|
741 | else
|
---|
742 | {
|
---|
743 | CRASSERT(!dfb);
|
---|
744 | }
|
---|
745 |
|
---|
746 | if (ctx->framebufferobject.readFB)
|
---|
747 | {
|
---|
748 | CRASSERT(rfb);
|
---|
749 | CRASSERT(ctx->framebufferobject.readFB->hwid == rfb);
|
---|
750 |
|
---|
751 | CRASSERT(rStatus==GL_FRAMEBUFFER_COMPLETE_EXT);
|
---|
752 |
|
---|
753 | CRASSERT(ctx->framebufferobject.readFB->color[0].type == GL_TEXTURE);
|
---|
754 | CRASSERT(ctx->framebufferobject.readFB->color[0].level == 0);
|
---|
755 | srtex = ctx->framebufferobject.readFB->color[0].name;
|
---|
756 | srtex = crStateGetTextureHWID(srtex);
|
---|
757 |
|
---|
758 | CRASSERT(srtex);
|
---|
759 | }
|
---|
760 | else
|
---|
761 | {
|
---|
762 | CRASSERT(!rfb);
|
---|
763 | }
|
---|
764 |
|
---|
765 | CRASSERT(sdtex == dtex);
|
---|
766 | CRASSERT(srtex == rtex);
|
---|
767 |
|
---|
768 | // crDbgDumpTexImage2D("==> src tex:", GL_TEXTURE_2D, rtex, true);
|
---|
769 | // crDbgDumpTexImage2D("==> dst tex:", GL_TEXTURE_2D, dtex, true);
|
---|
770 |
|
---|
771 | // }
|
---|
772 | #endif
|
---|
773 | #ifdef CR_DUMP_BLITS
|
---|
774 | SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
|
---|
775 | GLint rfb=0, dfb=0, dtex=0, dlev=-1, rb=0, db=0, ppb=0, pub=0, vp[4], otex, dstw, dsth;
|
---|
776 | GLenum status;
|
---|
777 | char fname[200];
|
---|
778 | void *img;
|
---|
779 |
|
---|
780 | blitnum++;
|
---|
781 |
|
---|
782 | crDebug("[%i]BlitFramebufferEXT(%i, %i, %i, %i, %i, %i, %i, %i, %x, %x)", blitnum, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
|
---|
783 | crDebug("%i, %i <-> %i, %i", srcX1-srcX0, srcY1-srcY0, dstX1-dstX0, dstY1-dstY0);
|
---|
784 |
|
---|
785 | gl->GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb);
|
---|
786 | gl->GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb);
|
---|
787 | gl->GetIntegerv(GL_READ_BUFFER, &rb);
|
---|
788 | gl->GetIntegerv(GL_DRAW_BUFFER, &db);
|
---|
789 |
|
---|
790 | gl->GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &ppb);
|
---|
791 | gl->GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &pub);
|
---|
792 |
|
---|
793 | gl->GetIntegerv(GL_VIEWPORT, &vp[0]);
|
---|
794 |
|
---|
795 | gl->GetIntegerv(GL_TEXTURE_BINDING_2D, &otex);
|
---|
796 |
|
---|
797 | CRASSERT(!rfb && dfb);
|
---|
798 | gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, &dtex);
|
---|
799 | gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, &dlev);
|
---|
800 | status = gl->CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT);
|
---|
801 |
|
---|
802 | CRASSERT(status==GL_FRAMEBUFFER_COMPLETE_EXT
|
---|
803 | && db==GL_COLOR_ATTACHMENT0_EXT
|
---|
804 | && (rb==GL_FRONT || rb==GL_BACK)
|
---|
805 | && !rfb && dfb && dtex && !dlev
|
---|
806 | && !ppb && !pub);
|
---|
807 |
|
---|
808 | crDebug("Src[rb 0x%x, fbo %i] Dst[db 0x%x, fbo %i(0x%x), tex %i.%i]", rb, rfb, db, dfb, status, dtex, dlev);
|
---|
809 | crDebug("Viewport [%i, %i, %i, %i]", vp[0], vp[1], vp[2], vp[3]);
|
---|
810 |
|
---|
811 | gl->PixelStorei(GL_PACK_ROW_LENGTH, 0);
|
---|
812 | gl->PixelStorei(GL_PACK_ALIGNMENT, 1);
|
---|
813 | gl->PixelStorei(GL_PACK_SKIP_PIXELS, 0);
|
---|
814 | gl->PixelStorei(GL_PACK_SKIP_ROWS, 0);
|
---|
815 |
|
---|
816 | gl->PixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
---|
817 | gl->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
---|
818 | gl->PixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
|
---|
819 | gl->PixelStorei(GL_UNPACK_SKIP_ROWS, 0);
|
---|
820 |
|
---|
821 | gl->BindTexture(GL_TEXTURE_2D, dtex);
|
---|
822 | gl->GetTexLevelParameteriv(GL_TEXTURE_2D, dlev, GL_TEXTURE_WIDTH, &dstw);
|
---|
823 | gl->GetTexLevelParameteriv(GL_TEXTURE_2D, dlev, GL_TEXTURE_HEIGHT, &dsth);
|
---|
824 | gl->BindTexture(GL_TEXTURE_2D, otex);
|
---|
825 | crDebug("Dst is %i, %i", dstw, dsth);
|
---|
826 |
|
---|
827 | CRASSERT(vp[2]>=dstw && vp[3]>=dsth);
|
---|
828 | img = crAlloc(vp[2]*vp[3]*4);
|
---|
829 | CRASSERT(img);
|
---|
830 |
|
---|
831 | gl->ReadPixels(0, 0, vp[2], vp[3], GL_BGRA, GL_UNSIGNED_BYTE, img);
|
---|
832 | sprintf(fname, "blit%iA_src.tga", blitnum);
|
---|
833 | crDumpNamedTGA(fname, vp[2], vp[3], img);
|
---|
834 |
|
---|
835 | gl->BindTexture(GL_TEXTURE_2D, dtex);
|
---|
836 | gl->GetTexImage(GL_TEXTURE_2D, dlev, GL_BGRA, GL_UNSIGNED_BYTE, img);
|
---|
837 | sprintf(fname, "blit%iB_dst.tga", blitnum);
|
---|
838 | crDumpNamedTGA(fname, dstw, dsth, img);
|
---|
839 | gl->BindTexture(GL_TEXTURE_2D, otex);
|
---|
840 | #endif
|
---|
841 |
|
---|
842 | cr_server.head_spu->dispatch_table.BlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1,
|
---|
843 | dstX0, dstY0, dstX1, dstY1,
|
---|
844 | mask, filter);
|
---|
845 |
|
---|
846 | //#ifdef CR_CHECK_BLITS
|
---|
847 | // crDbgDumpTexImage2D("<== src tex:", GL_TEXTURE_2D, rtex, true);
|
---|
848 | // crDbgDumpTexImage2D("<== dst tex:", GL_TEXTURE_2D, dtex, true);
|
---|
849 | //#endif
|
---|
850 | #ifdef CR_DUMP_BLITS
|
---|
851 | gl->BindTexture(GL_TEXTURE_2D, dtex);
|
---|
852 | gl->GetTexImage(GL_TEXTURE_2D, dlev, GL_BGRA, GL_UNSIGNED_BYTE, img);
|
---|
853 | sprintf(fname, "blit%iC_res.tga", blitnum);
|
---|
854 | crDumpNamedTGA(fname, dstw, dsth, img);
|
---|
855 | gl->BindTexture(GL_TEXTURE_2D, otex);
|
---|
856 | crFree(img);
|
---|
857 | #endif
|
---|
858 | }
|
---|
859 |
|
---|
860 | void SERVER_DISPATCH_APIENTRY crServerDispatchDrawBuffer( GLenum mode )
|
---|
861 | {
|
---|
862 | crStateDrawBuffer( mode );
|
---|
863 |
|
---|
864 | if (!crStateGetCurrent()->framebufferobject.drawFB)
|
---|
865 | {
|
---|
866 | if (mode == GL_FRONT || mode == GL_FRONT_LEFT)
|
---|
867 | cr_server.curClient->currentMural->bFbDraw = GL_TRUE;
|
---|
868 |
|
---|
869 | if (crServerIsRedirectedToFBO()
|
---|
870 | && cr_server.curClient->currentMural->idFBO)
|
---|
871 | {
|
---|
872 | switch (mode)
|
---|
873 | {
|
---|
874 | case GL_BACK:
|
---|
875 | case GL_BACK_LEFT:
|
---|
876 | mode = GL_COLOR_ATTACHMENT0;
|
---|
877 | break;
|
---|
878 | case GL_FRONT:
|
---|
879 | case GL_FRONT_LEFT:
|
---|
880 | crDebug("Setting GL_FRONT with FBO mode! (0x%x)", mode);
|
---|
881 | mode = GL_COLOR_ATTACHMENT0;
|
---|
882 | break;
|
---|
883 | default:
|
---|
884 | crWarning("unexpected mode! 0x%x", mode);
|
---|
885 | break;
|
---|
886 | }
|
---|
887 | }
|
---|
888 | }
|
---|
889 |
|
---|
890 | cr_server.head_spu->dispatch_table.DrawBuffer( mode );
|
---|
891 | }
|
---|
892 |
|
---|
893 | void SERVER_DISPATCH_APIENTRY crServerDispatchReadBuffer( GLenum mode )
|
---|
894 | {
|
---|
895 | crStateReadBuffer( mode );
|
---|
896 |
|
---|
897 | if (crServerIsRedirectedToFBO()
|
---|
898 | && cr_server.curClient->currentMural->idFBO
|
---|
899 | && !crStateGetCurrent()->framebufferobject.readFB)
|
---|
900 | {
|
---|
901 | switch (mode)
|
---|
902 | {
|
---|
903 | case GL_BACK:
|
---|
904 | case GL_BACK_LEFT:
|
---|
905 | mode = GL_COLOR_ATTACHMENT0;
|
---|
906 | break;
|
---|
907 | case GL_FRONT:
|
---|
908 | case GL_FRONT_LEFT:
|
---|
909 | crWarning("GL_FRONT not supported for FBO mode!");
|
---|
910 | mode = GL_COLOR_ATTACHMENT0;
|
---|
911 | break;
|
---|
912 | default:
|
---|
913 | crWarning("unexpected mode! 0x%x", mode);
|
---|
914 | break;
|
---|
915 | }
|
---|
916 | }
|
---|
917 | cr_server.head_spu->dispatch_table.ReadBuffer( mode );
|
---|
918 | }
|
---|