VirtualBox

source: vbox/trunk/src/VBox/HostServices/SharedOpenGL/crserverlib/server_misc.c@ 51064

Last change on this file since 51064 was 51064, checked in by vboxsync, 11 years ago

crOpenGL: fix to switch on/off new command submission

  • Property svn:eol-style set to native
  • Property svn:keywords set to Id
File size: 64.0 KB
Line 
1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7#include "server_dispatch.h"
8#include "server.h"
9#include "cr_error.h"
10#include "cr_mem.h"
11#include "cr_string.h"
12#include "cr_pixeldata.h"
13
14void SERVER_DISPATCH_APIENTRY crServerDispatchSelectBuffer( GLsizei size, GLuint *buffer )
15{
16 (void) size;
17 (void) buffer;
18 crError( "Unsupported network glSelectBuffer call." );
19}
20
21void SERVER_DISPATCH_APIENTRY crServerDispatchGetChromiumParametervCR(GLenum target, GLuint index, GLenum type, GLsizei count, GLvoid *values)
22{
23 GLubyte local_storage[4096];
24 GLint bytes = 0;
25
26 switch (type) {
27 case GL_BYTE:
28 case GL_UNSIGNED_BYTE:
29 bytes = count * sizeof(GLbyte);
30 break;
31 case GL_SHORT:
32 case GL_UNSIGNED_SHORT:
33 bytes = count * sizeof(GLshort);
34 break;
35 case GL_INT:
36 case GL_UNSIGNED_INT:
37 bytes = count * sizeof(GLint);
38 break;
39 case GL_FLOAT:
40 bytes = count * sizeof(GLfloat);
41 break;
42 case GL_DOUBLE:
43 bytes = count * sizeof(GLdouble);
44 break;
45 default:
46 crError("Bad type in crServerDispatchGetChromiumParametervCR");
47 }
48
49 CRASSERT(bytes >= 0);
50 CRASSERT(bytes < 4096);
51
52 switch (target)
53 {
54 case GL_DBG_CHECK_BREAK_CR:
55 {
56 if (bytes > 0)
57 {
58 GLubyte *pbRc = local_storage;
59 GLuint *puRc = (GLuint *)(bytes >=4 ? local_storage : NULL);
60 int rc;
61 memset(local_storage, 0, bytes);
62 if (cr_server.RcToGuestOnce)
63 {
64 rc = cr_server.RcToGuestOnce;
65 cr_server.RcToGuestOnce = 0;
66 }
67 else
68 {
69 rc = cr_server.RcToGuest;
70 }
71 if (puRc)
72 *puRc = rc;
73 else
74 *pbRc = !!rc;
75 }
76 else
77 {
78 crWarning("zero bytes for GL_DBG_CHECK_BREAK_CR");
79 }
80 break;
81 }
82 default:
83 cr_server.head_spu->dispatch_table.GetChromiumParametervCR( target, index, type, count, local_storage );
84 break;
85 }
86
87 crServerReturnValue( local_storage, bytes );
88}
89
90void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParametervCR(GLenum target, GLenum type, GLsizei count, const GLvoid *values)
91{
92 CRMuralInfo *mural = cr_server.curClient->currentMural;
93 static int gather_connect_count = 0;
94
95 switch (target) {
96 case GL_SET_MAX_VIEWPORT_CR:
97 {
98 GLint *maxDims = (GLint *)values;
99 cr_server.limits.maxViewportDims[0] = maxDims[0];
100 cr_server.limits.maxViewportDims[1] = maxDims[1];
101 }
102 break;
103
104 case GL_TILE_INFO_CR:
105 /* message from tilesort SPU to set new tile bounds */
106 {
107 GLint numTiles, muralWidth, muralHeight, server, tiles;
108 GLint *tileBounds;
109 CRASSERT(count >= 4);
110 CRASSERT((count - 4) % 4 == 0); /* must be multiple of four */
111 CRASSERT(type == GL_INT);
112 numTiles = (count - 4) / 4;
113 tileBounds = (GLint *) values;
114 server = tileBounds[0];
115 muralWidth = tileBounds[1];
116 muralHeight = tileBounds[2];
117 tiles = tileBounds[3];
118 CRASSERT(tiles == numTiles);
119 tileBounds += 4; /* skip over header values */
120 /*crServerNewMuralTiling(mural, muralWidth, muralHeight, numTiles, tileBounds);
121 mural->viewportValidated = GL_FALSE;*/
122 }
123 break;
124
125 case GL_GATHER_DRAWPIXELS_CR:
126 if (cr_server.only_swap_once && cr_server.curClient != cr_server.clients[0])
127 break;
128 cr_server.head_spu->dispatch_table.ChromiumParametervCR( target, type, count, values );
129 break;
130
131 case GL_GATHER_CONNECT_CR:
132 /*
133 * We want the last connect to go through,
134 * otherwise we might deadlock in CheckWindowSize()
135 * in the readback spu
136 */
137 gather_connect_count++;
138 if (cr_server.only_swap_once && (gather_connect_count != cr_server.numClients))
139 {
140 break;
141 }
142 cr_server.head_spu->dispatch_table.ChromiumParametervCR( target, type, count, values );
143 gather_connect_count = 0;
144 break;
145
146 case GL_SERVER_VIEW_MATRIX_CR:
147 /* Set this server's view matrix which will get premultiplied onto the
148 * modelview matrix. For non-planar tilesort and stereo.
149 */
150 CRASSERT(count == 18);
151 CRASSERT(type == GL_FLOAT);
152 /* values[0] is the server index. Ignored here but used in tilesort SPU */
153 /* values[1] is the left/right eye index (0 or 1) */
154 {
155 const GLfloat *v = (const GLfloat *) values;
156 const int eye = v[1] == 0.0 ? 0 : 1;
157 crMatrixInitFromFloats(&cr_server.viewMatrix[eye], v + 2);
158
159 crDebug("Got GL_SERVER_VIEW_MATRIX_CR:\n"
160 " %f %f %f %f\n"
161 " %f %f %f %f\n"
162 " %f %f %f %f\n"
163 " %f %f %f %f",
164 cr_server.viewMatrix[eye].m00,
165 cr_server.viewMatrix[eye].m10,
166 cr_server.viewMatrix[eye].m20,
167 cr_server.viewMatrix[eye].m30,
168 cr_server.viewMatrix[eye].m01,
169 cr_server.viewMatrix[eye].m11,
170 cr_server.viewMatrix[eye].m21,
171 cr_server.viewMatrix[eye].m31,
172 cr_server.viewMatrix[eye].m02,
173 cr_server.viewMatrix[eye].m12,
174 cr_server.viewMatrix[eye].m22,
175 cr_server.viewMatrix[eye].m32,
176 cr_server.viewMatrix[eye].m03,
177 cr_server.viewMatrix[eye].m13,
178 cr_server.viewMatrix[eye].m23,
179 cr_server.viewMatrix[eye].m33);
180 }
181 cr_server.viewOverride = GL_TRUE;
182 break;
183
184 case GL_SERVER_PROJECTION_MATRIX_CR:
185 /* Set this server's projection matrix which will get replace the user's
186 * projection matrix. For non-planar tilesort and stereo.
187 */
188 CRASSERT(count == 18);
189 CRASSERT(type == GL_FLOAT);
190 /* values[0] is the server index. Ignored here but used in tilesort SPU */
191 /* values[1] is the left/right eye index (0 or 1) */
192 {
193 const GLfloat *v = (const GLfloat *) values;
194 const int eye = v[1] == 0.0 ? 0 : 1;
195 crMatrixInitFromFloats(&cr_server.projectionMatrix[eye], v + 2);
196
197 crDebug("Got GL_SERVER_PROJECTION_MATRIX_CR:\n"
198 " %f %f %f %f\n"
199 " %f %f %f %f\n"
200 " %f %f %f %f\n"
201 " %f %f %f %f",
202 cr_server.projectionMatrix[eye].m00,
203 cr_server.projectionMatrix[eye].m10,
204 cr_server.projectionMatrix[eye].m20,
205 cr_server.projectionMatrix[eye].m30,
206 cr_server.projectionMatrix[eye].m01,
207 cr_server.projectionMatrix[eye].m11,
208 cr_server.projectionMatrix[eye].m21,
209 cr_server.projectionMatrix[eye].m31,
210 cr_server.projectionMatrix[eye].m02,
211 cr_server.projectionMatrix[eye].m12,
212 cr_server.projectionMatrix[eye].m22,
213 cr_server.projectionMatrix[eye].m32,
214 cr_server.projectionMatrix[eye].m03,
215 cr_server.projectionMatrix[eye].m13,
216 cr_server.projectionMatrix[eye].m23,
217 cr_server.projectionMatrix[eye].m33);
218
219 if (cr_server.projectionMatrix[eye].m33 == 0.0f) {
220 float x = cr_server.projectionMatrix[eye].m00;
221 float y = cr_server.projectionMatrix[eye].m11;
222 float a = cr_server.projectionMatrix[eye].m20;
223 float b = cr_server.projectionMatrix[eye].m21;
224 float c = cr_server.projectionMatrix[eye].m22;
225 float d = cr_server.projectionMatrix[eye].m32;
226 float znear = -d / (1.0f - c);
227 float zfar = (c - 1.0f) * znear / (c + 1.0f);
228 float left = znear * (a - 1.0f) / x;
229 float right = 2.0f * znear / x + left;
230 float bottom = znear * (b - 1.0f) / y;
231 float top = 2.0f * znear / y + bottom;
232 crDebug("Frustum: left, right, bottom, top, near, far: %f, %f, %f, %f, %f, %f", left, right, bottom, top, znear, zfar);
233 }
234 else {
235 /* Todo: Add debug output for orthographic projection*/
236 }
237
238 }
239 cr_server.projectionOverride = GL_TRUE;
240 break;
241
242 case GL_HH_SET_TMPCTX_MAKE_CURRENT:
243 /*we should not receive it from the guest! */
244 break;
245
246 default:
247 /* Pass the parameter info to the head SPU */
248 cr_server.head_spu->dispatch_table.ChromiumParametervCR( target, type, count, values );
249 break;
250 }
251}
252
253
254void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParameteriCR(GLenum target, GLint value)
255{
256 switch (target) {
257 case GL_SHARE_CONTEXT_RESOURCES_CR:
258 crStateShareContext(value);
259 break;
260 case GL_RCUSAGE_TEXTURE_SET_CR:
261 crStateSetTextureUsed(value, GL_TRUE);
262 break;
263 case GL_RCUSAGE_TEXTURE_CLEAR_CR:
264 crStateSetTextureUsed(value, GL_FALSE);
265 break;
266 case GL_SHARED_DISPLAY_LISTS_CR:
267 cr_server.sharedDisplayLists = value;
268 break;
269 case GL_SHARED_TEXTURE_OBJECTS_CR:
270 cr_server.sharedTextureObjects = value;
271 break;
272 case GL_SHARED_PROGRAMS_CR:
273 cr_server.sharedPrograms = value;
274 break;
275 case GL_SERVER_CURRENT_EYE_CR:
276 cr_server.currentEye = value ? 1 : 0;
277 break;
278 case GL_HOST_WND_CREATED_HIDDEN_CR:
279 cr_server.bWindowsInitiallyHidden = value ? 1 : 0;
280 break;
281 case GL_HH_SET_DEFAULT_SHARED_CTX:
282 crWarning("Recieved GL_HH_SET_DEFAULT_SHARED_CTX from guest, ignoring");
283 break;
284 case GL_HH_RENDERTHREAD_INFORM:
285 crWarning("Recieved GL_HH_RENDERTHREAD_INFORM from guest, ignoring");
286 break;
287 default:
288 /* Pass the parameter info to the head SPU */
289 cr_server.head_spu->dispatch_table.ChromiumParameteriCR( target, value );
290 }
291}
292
293
294void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParameterfCR(GLenum target, GLfloat value)
295{
296 switch (target) {
297 case GL_SHARED_DISPLAY_LISTS_CR:
298 cr_server.sharedDisplayLists = (int) value;
299 break;
300 case GL_SHARED_TEXTURE_OBJECTS_CR:
301 cr_server.sharedTextureObjects = (int) value;
302 break;
303 case GL_SHARED_PROGRAMS_CR:
304 cr_server.sharedPrograms = (int) value;
305 break;
306 default:
307 /* Pass the parameter info to the head SPU */
308 cr_server.head_spu->dispatch_table.ChromiumParameterfCR( target, value );
309 }
310}
311
312GLint crServerGenerateID(GLint *pCounter)
313{
314 return (*pCounter)++;
315}
316
317/*#define CR_DUMP_BLITS*/
318
319#ifdef CR_DUMP_BLITS
320static int blitnum=0;
321static int copynum=0;
322#endif
323
324# ifdef DEBUG_misha
325//# define CR_CHECK_BLITS
326# include <iprt/assert.h>
327# undef CRASSERT /* iprt assert's int3 are inlined that is why are more convenient to use since they can be easily disabled individually */
328# define CRASSERT Assert
329# endif
330
331
332void SERVER_DISPATCH_APIENTRY
333crServerDispatchCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
334{
335 /*@todo pbo/fbo disabled for now as it's slower, check on other gpus*/
336 static int siHavePBO = 0;
337 static int siHaveFBO = 0;
338
339 if ((target!=GL_TEXTURE_2D) || (height>=0))
340 {
341 cr_server.head_spu->dispatch_table.CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
342
343#ifdef CR_DUMP_BLITS
344 {
345 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
346 void *img;
347 GLint w, h;
348 char fname[200];
349
350 copynum++;
351
352 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w);
353 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &h);
354
355 img = crAlloc(w*h*4);
356 CRASSERT(img);
357
358 gl->GetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_BYTE, img);
359 sprintf(fname, "copy_blit%i_copy_%i.tga", blitnum, copynum);
360 crDumpNamedTGA(fname, w, h, img);
361 crFree(img);
362 }
363#endif
364 }
365 else /* negative height, means we have to Yinvert the source pixels while copying */
366 {
367 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
368
369 if (siHavePBO<0)
370 {
371 const char *ext = (const char*)gl->GetString(GL_EXTENSIONS);
372 siHavePBO = crStrstr(ext, "GL_ARB_pixel_buffer_object") ? 1:0;
373 }
374
375 if (siHaveFBO<0)
376 {
377 const char *ext = (const char*)gl->GetString(GL_EXTENSIONS);
378 siHaveFBO = crStrstr(ext, "GL_EXT_framebuffer_object") ? 1:0;
379 }
380
381 if (siHavePBO==0 && siHaveFBO==0)
382 {
383#if 1
384 GLint dRow, sRow;
385 for (dRow=yoffset, sRow=y-height-1; dRow<yoffset-height; dRow++, sRow--)
386 {
387 gl->CopyTexSubImage2D(target, level, xoffset, dRow, x, sRow, width, 1);
388 }
389#else
390 {
391 GLint w, h, i;
392 char *img1, *img2, *sPtr, *dPtr;
393 CRContext *ctx = crStateGetCurrent();
394
395 w = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].width;
396 h = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].height;
397
398 img1 = crAlloc(4*w*h);
399 img2 = crAlloc(4*width*(-height));
400 CRASSERT(img1 && img2);
401
402 gl->CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, -height);
403 gl->GetTexImage(target, level, GL_RGBA, GL_UNSIGNED_BYTE, img1);
404
405 sPtr=img1+4*xoffset+4*w*yoffset;
406 dPtr=img2+4*width*(-height-1);
407
408 for (i=0; i<-height; ++i)
409 {
410 crMemcpy(dPtr, sPtr, 4*width);
411 sPtr += 4*w;
412 dPtr -= 4*width;
413 }
414
415 gl->TexSubImage2D(target, level, xoffset, yoffset, width, -height, GL_RGBA, GL_UNSIGNED_BYTE, img2);
416
417 crFree(img1);
418 crFree(img2);
419 }
420#endif
421 }
422 else if (siHaveFBO==1) /*@todo more states to set and restore here*/
423 {
424 GLuint tID, fboID;
425 GLenum status;
426 CRContext *ctx = crStateGetCurrent();
427
428 gl->GenTextures(1, &tID);
429 gl->BindTexture(target, tID);
430 gl->CopyTexImage2D(target, level, GL_RGBA, x, y, width, -height, 0);
431 gl->GenFramebuffersEXT(1, &fboID);
432 gl->BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboID);
433 gl->FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target,
434 ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid, level);
435 status = gl->CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
436 if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
437 {
438 crWarning("Framebuffer status 0x%x", status);
439 }
440
441 gl->Enable(target);
442 gl->PushAttrib(GL_VIEWPORT_BIT);
443 gl->Viewport(xoffset, yoffset, width, -height);
444 gl->MatrixMode(GL_PROJECTION);
445 gl->PushMatrix();
446 gl->LoadIdentity();
447 gl->MatrixMode(GL_MODELVIEW);
448 gl->PushMatrix();
449 gl->LoadIdentity();
450
451 gl->Disable(GL_DEPTH_TEST);
452 gl->Disable(GL_CULL_FACE);
453 gl->Disable(GL_STENCIL_TEST);
454 gl->Disable(GL_SCISSOR_TEST);
455
456 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
457 gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
458 gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
459 gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
460 gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
461
462 gl->Begin(GL_QUADS);
463 gl->TexCoord2f(0.0f, 1.0f);
464 gl->Vertex2f(-1.0, -1.0);
465
466 gl->TexCoord2f(0.0f, 0.0f);
467 gl->Vertex2f(-1.0f, 1.0f);
468
469 gl->TexCoord2f(1.0f, 0.0f);
470 gl->Vertex2f(1.0f, 1.0f);
471
472 gl->TexCoord2f(1.0f, 1.0f);
473 gl->Vertex2f(1.0f, -1.0f);
474 gl->End();
475
476 gl->PopMatrix();
477 gl->MatrixMode(GL_PROJECTION);
478 gl->PopMatrix();
479 gl->PopAttrib();
480
481 gl->FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target, 0, level);
482 gl->BindFramebufferEXT(GL_FRAMEBUFFER_EXT, ctx->framebufferobject.drawFB ? ctx->framebufferobject.drawFB->hwid:0);
483 gl->BindTexture(target, ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid);
484 gl->DeleteFramebuffersEXT(1, &fboID);
485 gl->DeleteTextures(1, &tID);
486
487#if 0
488 {
489 GLint dRow, sRow, w, h;
490 void *img1, *img2;
491
492 w = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].width;
493 h = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].height;
494
495 img1 = crAlloc(4*w*h);
496 img2 = crAlloc(4*w*h);
497 CRASSERT(img1 && img2);
498
499 gl->GetTexImage(target, level, GL_BGRA, GL_UNSIGNED_BYTE, img1);
500
501
502 for (dRow=yoffset, sRow=y-height-1; dRow<yoffset-height; dRow++, sRow--)
503 {
504 gl->CopyTexSubImage2D(target, level, xoffset, dRow, x, sRow, width, 1);
505 }
506
507 gl->GetTexImage(target, level, GL_BGRA, GL_UNSIGNED_BYTE, img2);
508
509 if (crMemcmp(img1, img2, 4*w*h))
510 {
511 crDebug("MISMATCH! (%x, %i, ->%i,%i <-%i, %i [%ix%i])", target, level, xoffset, yoffset, x, y, width, height);
512 crDumpTGA(w, h, img1);
513 crDumpTGA(w, h, img2);
514 DebugBreak();
515 }
516 crFree(img1);
517 crFree(img2);
518 }
519#endif
520 }
521 else
522 {
523 GLuint pboId, dRow, sRow;
524 CRContext *ctx = crStateGetCurrent();
525
526 gl->GenBuffersARB(1, &pboId);
527 gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pboId);
528 gl->BufferDataARB(GL_PIXEL_PACK_BUFFER_ARB, -width*height*4, 0, GL_STATIC_COPY_ARB);
529
530#if 1
531 gl->ReadPixels(x, y, width, -height, GL_RGBA, GL_UNSIGNED_BYTE, 0);
532 gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, ctx->bufferobject.packBuffer->hwid);
533
534 gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pboId);
535 for (dRow=yoffset, sRow=-height-1; dRow<yoffset-height; dRow++, sRow--)
536 {
537 gl->TexSubImage2D(target, level, xoffset, dRow, width, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)((uintptr_t)sRow*width*4));
538 }
539#else /*few times slower again*/
540 for (dRow=0, sRow=y-height-1; dRow<-height; dRow++, sRow--)
541 {
542 gl->ReadPixels(x, sRow, width, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)((uintptr_t)dRow*width*4));
543 }
544 gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, ctx->bufferobject.packBuffer->hwid);
545
546 gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pboId);
547 gl->TexSubImage2D(target, level, xoffset, yoffset, width, -height, GL_RGBA, GL_UNSIGNED_BYTE, 0);
548#endif
549
550 gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, ctx->bufferobject.unpackBuffer->hwid);
551 gl->DeleteBuffersARB(1, &pboId);
552 }
553 }
554}
555
556#ifdef CR_CHECK_BLITS
557void crDbgFree(void *pvData)
558{
559 crFree(pvData);
560}
561
562void crDbgGetTexImage2D(GLint texTarget, GLint texName, GLvoid **ppvImage, GLint *pw, GLint *ph)
563{
564 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
565 GLint ppb, pub, dstw, dsth, otex;
566 GLint pa, pr, psp, psr, ua, ur, usp, usr;
567 GLvoid *pvImage;
568 GLint rfb, dfb, rb, db;
569
570 gl->GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb);
571 gl->GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb);
572 gl->GetIntegerv(GL_READ_BUFFER, &rb);
573 gl->GetIntegerv(GL_DRAW_BUFFER, &db);
574
575 gl->BindFramebufferEXT(GL_READ_FRAMEBUFFER_BINDING_EXT, 0);
576 gl->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_BINDING_EXT, 0);
577 gl->ReadBuffer(GL_BACK);
578 gl->DrawBuffer(GL_BACK);
579
580 gl->GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &ppb);
581 gl->GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &pub);
582 gl->GetIntegerv(GL_TEXTURE_BINDING_2D, &otex);
583
584 gl->GetIntegerv(GL_PACK_ROW_LENGTH, &pr);
585 gl->GetIntegerv(GL_PACK_ALIGNMENT, &pa);
586 gl->GetIntegerv(GL_PACK_SKIP_PIXELS, &psp);
587 gl->GetIntegerv(GL_PACK_SKIP_ROWS, &psr);
588
589 gl->GetIntegerv(GL_UNPACK_ROW_LENGTH, &ur);
590 gl->GetIntegerv(GL_UNPACK_ALIGNMENT, &ua);
591 gl->GetIntegerv(GL_UNPACK_SKIP_PIXELS, &usp);
592 gl->GetIntegerv(GL_UNPACK_SKIP_ROWS, &usr);
593
594 gl->BindTexture(texTarget, texName);
595 gl->GetTexLevelParameteriv(texTarget, 0, GL_TEXTURE_WIDTH, &dstw);
596 gl->GetTexLevelParameteriv(texTarget, 0, GL_TEXTURE_HEIGHT, &dsth);
597
598 gl->PixelStorei(GL_PACK_ROW_LENGTH, 0);
599 gl->PixelStorei(GL_PACK_ALIGNMENT, 1);
600 gl->PixelStorei(GL_PACK_SKIP_PIXELS, 0);
601 gl->PixelStorei(GL_PACK_SKIP_ROWS, 0);
602
603 gl->PixelStorei(GL_UNPACK_ROW_LENGTH, 0);
604 gl->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
605 gl->PixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
606 gl->PixelStorei(GL_UNPACK_SKIP_ROWS, 0);
607
608 gl->BindBufferARB(GL_PIXEL_PACK_BUFFER, 0);
609 gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER, 0);
610
611 pvImage = crAlloc(4*dstw*dsth);
612 gl->GetTexImage(texTarget, 0, GL_BGRA, GL_UNSIGNED_BYTE, pvImage);
613
614 gl->BindTexture(texTarget, otex);
615
616 gl->PixelStorei(GL_PACK_ROW_LENGTH, pr);
617 gl->PixelStorei(GL_PACK_ALIGNMENT, pa);
618 gl->PixelStorei(GL_PACK_SKIP_PIXELS, psp);
619 gl->PixelStorei(GL_PACK_SKIP_ROWS, psr);
620
621 gl->PixelStorei(GL_UNPACK_ROW_LENGTH, ur);
622 gl->PixelStorei(GL_UNPACK_ALIGNMENT, ua);
623 gl->PixelStorei(GL_UNPACK_SKIP_PIXELS, usp);
624 gl->PixelStorei(GL_UNPACK_SKIP_ROWS, usr);
625
626 gl->BindBufferARB(GL_PIXEL_PACK_BUFFER, ppb);
627 gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER, pub);
628
629 gl->BindFramebufferEXT(GL_READ_FRAMEBUFFER_BINDING_EXT, rfb);
630 gl->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_BINDING_EXT, dfb);
631 gl->ReadBuffer(rb);
632 gl->DrawBuffer(db);
633
634 *ppvImage = pvImage;
635 *pw = dstw;
636 *ph = dsth;
637}
638
639DECLEXPORT(void) crDbgPrint(const char *format, ... )
640{
641 va_list args;
642 static char txt[8092];
643
644 va_start( args, format );
645 vsprintf( txt, format, args );
646
647 OutputDebugString(txt);
648}
649
650void crDbgDumpImage2D(const char* pszDesc, const void *pvData, uint32_t width, uint32_t height, uint32_t bpp, uint32_t pitch)
651{
652 crDbgPrint("<?dml?><exec cmd=\"!vbvdbg.ms 0x%p 0n%d 0n%d 0n%d 0n%d\">%s</exec>, ( !vbvdbg.ms 0x%p 0n%d 0n%d 0n%d 0n%d )\n",
653 pvData, width, height, bpp, pitch,
654 pszDesc,
655 pvData, width, height, bpp, pitch);
656}
657
658void crDbgDumpTexImage2D(const char* pszDesc, GLint texTarget, GLint texName, GLboolean fBreak)
659{
660 GLvoid *pvImage;
661 GLint w, h;
662 crDbgGetTexImage2D(texTarget, texName, &pvImage, &w, &h);
663 crDbgPrint("%s target(%d), name(%d), width(%d), height(%d)", pszDesc, texTarget, texName, w, h);
664 crDbgDumpImage2D("texture data", pvImage, w, h, 32, (32 * w)/8);
665 if (fBreak)
666 {
667 CRASSERT(0);
668 }
669 crDbgFree(pvImage);
670}
671#endif
672
673PCR_BLITTER crServerVBoxBlitterGet()
674{
675 if (!CrBltIsInitialized(&cr_server.Blitter))
676 {
677 CR_BLITTER_CONTEXT Ctx;
678 int rc;
679 CRASSERT(cr_server.MainContextInfo.SpuContext);
680 Ctx.Base.id = cr_server.MainContextInfo.SpuContext;
681 Ctx.Base.visualBits = cr_server.MainContextInfo.CreateInfo.realVisualBits;
682 rc = CrBltInit(&cr_server.Blitter, &Ctx, true, true, NULL, &cr_server.TmpCtxDispatch);
683 if (RT_SUCCESS(rc))
684 {
685 CRASSERT(CrBltIsInitialized(&cr_server.Blitter));
686 }
687 else
688 {
689 crWarning("CrBltInit failed, rc %d", rc);
690 CRASSERT(!CrBltIsInitialized(&cr_server.Blitter));
691 return NULL;
692 }
693 }
694
695 if (!CrBltMuralGetCurrentInfo(&cr_server.Blitter)->Base.id)
696 {
697 CRMuralInfo *dummy = crServerGetDummyMural(cr_server.MainContextInfo.CreateInfo.realVisualBits);
698 CR_BLITTER_WINDOW DummyInfo;
699 CRASSERT(dummy);
700 crServerVBoxBlitterWinInit(&DummyInfo, dummy);
701 CrBltMuralSetCurrentInfo(&cr_server.Blitter, &DummyInfo);
702 }
703
704 return &cr_server.Blitter;
705}
706
707PCR_BLITTER crServerVBoxBlitterGetInitialized()
708{
709 if (CrBltIsInitialized(&cr_server.Blitter))
710 return &cr_server.Blitter;
711 return NULL;
712}
713
714
715int crServerVBoxBlitterTexInit(CRContext *ctx, CRMuralInfo *mural, PVBOXVR_TEXTURE pTex, GLboolean fDraw)
716{
717 CRTextureObj *tobj;
718 CRFramebufferObjectState *pBuf = &ctx->framebufferobject;
719 GLenum enmBuf;
720 CRFBOAttachmentPoint *pAp;
721 GLuint idx;
722 CRTextureLevel *tl;
723 CRFramebufferObject *pFBO = fDraw ? pBuf->drawFB : pBuf->readFB;
724
725 if (!pFBO)
726 {
727 GLuint hwid;
728
729 if (!mural->fRedirected)
730 return VERR_NOT_IMPLEMENTED;
731
732 enmBuf = fDraw ? ctx->buffer.drawBuffer : ctx->buffer.readBuffer;
733 switch (enmBuf)
734 {
735 case GL_BACK:
736 case GL_BACK_RIGHT:
737 case GL_BACK_LEFT:
738 hwid = mural->aidColorTexs[CR_SERVER_FBO_BB_IDX(mural)];
739 break;
740 case GL_FRONT:
741 case GL_FRONT_RIGHT:
742 case GL_FRONT_LEFT:
743 hwid = mural->aidColorTexs[CR_SERVER_FBO_FB_IDX(mural)];
744 break;
745 default:
746 crWarning("unsupported enum buf");
747 return VERR_NOT_IMPLEMENTED;
748 break;
749 }
750
751 if (!hwid)
752 {
753 crWarning("offscreen render tex hwid is null");
754 return VERR_INVALID_STATE;
755 }
756
757 pTex->width = mural->width;
758 pTex->height = mural->height;
759 pTex->target = GL_TEXTURE_2D;
760 pTex->hwid = hwid;
761 return VINF_SUCCESS;
762 }
763
764 enmBuf = fDraw ? pFBO->drawbuffer[0] : pFBO->readbuffer;
765 idx = enmBuf - GL_COLOR_ATTACHMENT0_EXT;
766 if (idx >= CR_MAX_COLOR_ATTACHMENTS)
767 {
768 crWarning("idx is invalid %d, using 0", idx);
769 }
770
771 pAp = &pFBO->color[idx];
772
773 if (!pAp->name)
774 {
775 crWarning("no collor draw attachment");
776 return VERR_INVALID_STATE;
777 }
778
779 if (pAp->level)
780 {
781 crWarning("non-zero level not implemented");
782 return VERR_NOT_IMPLEMENTED;
783 }
784
785 tobj = (CRTextureObj*)crHashtableSearch(ctx->shared->textureTable, pAp->name);
786 if (!tobj)
787 {
788 crWarning("no texture object found for name %d", pAp->name);
789 return VERR_INVALID_STATE;
790 }
791
792 if (tobj->target != GL_TEXTURE_2D && tobj->target != GL_TEXTURE_RECTANGLE_NV)
793 {
794 crWarning("non-texture[rect|2d] not implemented");
795 return VERR_NOT_IMPLEMENTED;
796 }
797
798 CRASSERT(tobj->hwid);
799
800 tl = tobj->level[0];
801 pTex->width = tl->width;
802 pTex->height = tl->height;
803 pTex->target = tobj->target;
804 pTex->hwid = tobj->hwid;
805
806 return VINF_SUCCESS;
807}
808
809int crServerVBoxBlitterBlitCurrentCtx(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
810 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
811 GLbitfield mask, GLenum filter)
812{
813 PCR_BLITTER pBlitter;
814 CR_BLITTER_CONTEXT Ctx;
815 CRMuralInfo *mural;
816 CRContext *ctx = crStateGetCurrent();
817 PVBOXVR_TEXTURE pDrawTex, pReadTex;
818 VBOXVR_TEXTURE DrawTex, ReadTex;
819 int rc;
820 GLuint idDrawFBO, idReadFBO;
821 CR_BLITTER_WINDOW BltInfo;
822
823 if (mask != GL_COLOR_BUFFER_BIT)
824 {
825 crWarning("not supported blit mask %d", mask);
826 return VERR_NOT_IMPLEMENTED;
827 }
828
829 if (!cr_server.curClient)
830 {
831 crWarning("no current client");
832 return VERR_INVALID_STATE;
833 }
834 mural = cr_server.curClient->currentMural;
835 if (!mural)
836 {
837 crWarning("no current mural");
838 return VERR_INVALID_STATE;
839 }
840
841 rc = crServerVBoxBlitterTexInit(ctx, mural, &DrawTex, GL_TRUE);
842 if (RT_SUCCESS(rc))
843 {
844 pDrawTex = &DrawTex;
845 }
846 else
847 {
848 crWarning("crServerVBoxBlitterTexInit failed for draw");
849 return rc;
850 }
851
852 rc = crServerVBoxBlitterTexInit(ctx, mural, &ReadTex, GL_FALSE);
853 if (RT_SUCCESS(rc))
854 {
855 pReadTex = &ReadTex;
856 }
857 else
858 {
859// crWarning("crServerVBoxBlitterTexInit failed for read");
860 return rc;
861 }
862
863 pBlitter = crServerVBoxBlitterGet();
864 if (!pBlitter)
865 {
866 crWarning("crServerVBoxBlitterGet failed");
867 return VERR_GENERAL_FAILURE;
868 }
869
870 crServerVBoxBlitterWinInit(&BltInfo, mural);
871
872 crServerVBoxBlitterCtxInit(&Ctx, cr_server.curClient->currentCtxInfo);
873
874 CrBltMuralSetCurrentInfo(pBlitter, &BltInfo);
875
876 idDrawFBO = CR_SERVER_FBO_FOR_IDX(mural, mural->iCurDrawBuffer);
877 idReadFBO = CR_SERVER_FBO_FOR_IDX(mural, mural->iCurReadBuffer);
878
879 crStateSwitchPrepare(NULL, ctx, idDrawFBO, idReadFBO);
880
881 rc = CrBltEnter(pBlitter);
882 if (RT_SUCCESS(rc))
883 {
884 RTRECT ReadRect, DrawRect;
885 ReadRect.xLeft = srcX0;
886 ReadRect.yTop = srcY0;
887 ReadRect.xRight = srcX1;
888 ReadRect.yBottom = srcY1;
889 DrawRect.xLeft = dstX0;
890 DrawRect.yTop = dstY0;
891 DrawRect.xRight = dstX1;
892 DrawRect.yBottom = dstY1;
893 CrBltBlitTexTex(pBlitter, pReadTex, &ReadRect, pDrawTex, &DrawRect, 1, CRBLT_FLAGS_FROM_FILTER(filter));
894 CrBltLeave(pBlitter);
895 }
896 else
897 {
898 crWarning("CrBltEnter failed rc %d", rc);
899 }
900
901 crStateSwitchPostprocess(ctx, NULL, idDrawFBO, idReadFBO);
902
903 return rc;
904}
905
906void SERVER_DISPATCH_APIENTRY
907crServerDispatchBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
908 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
909 GLbitfield mask, GLenum filter)
910{
911 CRContext *ctx = crStateGetCurrent();
912 bool fTryBlitter = false;
913#ifdef CR_CHECK_BLITS
914// {
915 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
916 GLint rfb=0, dfb=0, dtex=0, dlev=-1, rtex=0, rlev=-1, rb=0, db=0, ppb=0, pub=0, vp[4], otex, dstw, dsth;
917 GLint sdtex=0, srtex=0;
918 GLenum dStatus, rStatus;
919
920 CRTextureObj *tobj = 0;
921 CRTextureLevel *tl = 0;
922 GLint id, tuId, pbufId, pbufIdHw, ubufId, ubufIdHw, width, height, depth;
923
924 crDebug("===StateTracker===");
925 crDebug("Current TU: %i", ctx->texture.curTextureUnit);
926
927 tobj = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D;
928 CRASSERT(tobj);
929 tl = &tobj->level[0][0];
930 crDebug("Texture %i(hw %i), w=%i, h=%i", tobj->id, tobj->hwid, tl->width, tl->height, tl->depth);
931
932 if (crStateIsBufferBound(GL_PIXEL_PACK_BUFFER_ARB))
933 {
934 pbufId = ctx->bufferobject.packBuffer->hwid;
935 }
936 else
937 {
938 pbufId = 0;
939 }
940 crDebug("Pack BufferId %i", pbufId);
941
942 if (crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
943 {
944 ubufId = ctx->bufferobject.unpackBuffer->hwid;
945 }
946 else
947 {
948 ubufId = 0;
949 }
950 crDebug("Unpack BufferId %i", ubufId);
951
952 crDebug("===GPU===");
953 cr_server.head_spu->dispatch_table.GetIntegerv(GL_ACTIVE_TEXTURE, &tuId);
954 crDebug("Current TU: %i", tuId - GL_TEXTURE0_ARB);
955 CRASSERT(tuId - GL_TEXTURE0_ARB == ctx->texture.curTextureUnit);
956
957 cr_server.head_spu->dispatch_table.GetIntegerv(GL_TEXTURE_BINDING_2D, &id);
958 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
959 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height);
960 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_DEPTH, &depth);
961 crDebug("Texture: %i, w=%i, h=%i, d=%i", id, width, height, depth);
962 CRASSERT(id == tobj->hwid);
963 CRASSERT(width == tl->width);
964 CRASSERT(height == tl->height);
965 CRASSERT(depth == tl->depth);
966
967 cr_server.head_spu->dispatch_table.GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &pbufIdHw);
968 crDebug("Hw Pack BufferId %i", pbufIdHw);
969 CRASSERT(pbufIdHw == pbufId);
970
971 cr_server.head_spu->dispatch_table.GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &ubufIdHw);
972 crDebug("Hw Unpack BufferId %i", ubufIdHw);
973 CRASSERT(ubufIdHw == ubufId);
974
975 gl->GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb);
976 gl->GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb);
977 gl->GetIntegerv(GL_READ_BUFFER, &rb);
978 gl->GetIntegerv(GL_DRAW_BUFFER, &db);
979
980 gl->GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &ppb);
981 gl->GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &pub);
982
983 gl->GetIntegerv(GL_VIEWPORT, &vp[0]);
984
985 gl->GetIntegerv(GL_TEXTURE_BINDING_2D, &otex);
986
987 gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, &dtex);
988 gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, &dlev);
989 dStatus = gl->CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT);
990
991 gl->GetFramebufferAttachmentParameterivEXT(GL_READ_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, &rtex);
992 gl->GetFramebufferAttachmentParameterivEXT(GL_READ_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, &rlev);
993 rStatus = gl->CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER_EXT);
994
995 if (dtex)
996 {
997 CRASSERT(!dlev);
998 }
999
1000 if (rtex)
1001 {
1002 CRASSERT(!rlev);
1003 }
1004
1005 if (ctx->framebufferobject.drawFB)
1006 {
1007 CRASSERT(dfb);
1008 CRASSERT(ctx->framebufferobject.drawFB->hwid == dfb);
1009 CRASSERT(ctx->framebufferobject.drawFB->drawbuffer[0] == db);
1010
1011 CRASSERT(dStatus==GL_FRAMEBUFFER_COMPLETE_EXT);
1012 CRASSERT(db==GL_COLOR_ATTACHMENT0_EXT);
1013
1014 CRASSERT(ctx->framebufferobject.drawFB->color[0].type == GL_TEXTURE);
1015 CRASSERT(ctx->framebufferobject.drawFB->color[0].level == 0);
1016 sdtex = ctx->framebufferobject.drawFB->color[0].name;
1017 sdtex = crStateGetTextureHWID(sdtex);
1018
1019 CRASSERT(sdtex);
1020 }
1021 else
1022 {
1023 CRASSERT(!dfb);
1024 }
1025
1026 if (ctx->framebufferobject.readFB)
1027 {
1028 CRASSERT(rfb);
1029 CRASSERT(ctx->framebufferobject.readFB->hwid == rfb);
1030
1031 CRASSERT(rStatus==GL_FRAMEBUFFER_COMPLETE_EXT);
1032
1033 CRASSERT(ctx->framebufferobject.readFB->color[0].type == GL_TEXTURE);
1034 CRASSERT(ctx->framebufferobject.readFB->color[0].level == 0);
1035 srtex = ctx->framebufferobject.readFB->color[0].name;
1036 srtex = crStateGetTextureHWID(srtex);
1037
1038 CRASSERT(srtex);
1039 }
1040 else
1041 {
1042 CRASSERT(!rfb);
1043 }
1044
1045 CRASSERT(sdtex == dtex);
1046 CRASSERT(srtex == rtex);
1047
1048// crDbgDumpTexImage2D("==> src tex:", GL_TEXTURE_2D, rtex, true);
1049// crDbgDumpTexImage2D("==> dst tex:", GL_TEXTURE_2D, dtex, true);
1050
1051// }
1052#endif
1053#ifdef CR_DUMP_BLITS
1054 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
1055 GLint rfb=0, dfb=0, dtex=0, dlev=-1, rb=0, db=0, ppb=0, pub=0, vp[4], otex, dstw, dsth;
1056 GLenum status;
1057 char fname[200];
1058 void *img;
1059
1060 blitnum++;
1061
1062 crDebug("[%i]BlitFramebufferEXT(%i, %i, %i, %i, %i, %i, %i, %i, %x, %x)", blitnum, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
1063 crDebug("%i, %i <-> %i, %i", srcX1-srcX0, srcY1-srcY0, dstX1-dstX0, dstY1-dstY0);
1064
1065 gl->GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb);
1066 gl->GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb);
1067 gl->GetIntegerv(GL_READ_BUFFER, &rb);
1068 gl->GetIntegerv(GL_DRAW_BUFFER, &db);
1069
1070 gl->GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &ppb);
1071 gl->GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &pub);
1072
1073 gl->GetIntegerv(GL_VIEWPORT, &vp[0]);
1074
1075 gl->GetIntegerv(GL_TEXTURE_BINDING_2D, &otex);
1076
1077 CRASSERT(!rfb && dfb);
1078 gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, &dtex);
1079 gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, &dlev);
1080 status = gl->CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT);
1081
1082 CRASSERT(status==GL_FRAMEBUFFER_COMPLETE_EXT
1083 && db==GL_COLOR_ATTACHMENT0_EXT
1084 && (rb==GL_FRONT || rb==GL_BACK)
1085 && !rfb && dfb && dtex && !dlev
1086 && !ppb && !pub);
1087
1088 crDebug("Src[rb 0x%x, fbo %i] Dst[db 0x%x, fbo %i(0x%x), tex %i.%i]", rb, rfb, db, dfb, status, dtex, dlev);
1089 crDebug("Viewport [%i, %i, %i, %i]", vp[0], vp[1], vp[2], vp[3]);
1090
1091 gl->PixelStorei(GL_PACK_ROW_LENGTH, 0);
1092 gl->PixelStorei(GL_PACK_ALIGNMENT, 1);
1093 gl->PixelStorei(GL_PACK_SKIP_PIXELS, 0);
1094 gl->PixelStorei(GL_PACK_SKIP_ROWS, 0);
1095
1096 gl->PixelStorei(GL_UNPACK_ROW_LENGTH, 0);
1097 gl->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
1098 gl->PixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
1099 gl->PixelStorei(GL_UNPACK_SKIP_ROWS, 0);
1100
1101 gl->BindTexture(GL_TEXTURE_2D, dtex);
1102 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, dlev, GL_TEXTURE_WIDTH, &dstw);
1103 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, dlev, GL_TEXTURE_HEIGHT, &dsth);
1104 gl->BindTexture(GL_TEXTURE_2D, otex);
1105 crDebug("Dst is %i, %i", dstw, dsth);
1106
1107 CRASSERT(vp[2]>=dstw && vp[3]>=dsth);
1108 img = crAlloc(vp[2]*vp[3]*4);
1109 CRASSERT(img);
1110
1111 gl->ReadPixels(0, 0, vp[2], vp[3], GL_BGRA, GL_UNSIGNED_BYTE, img);
1112 sprintf(fname, "blit%iA_src.tga", blitnum);
1113 crDumpNamedTGA(fname, vp[2], vp[3], img);
1114
1115 gl->BindTexture(GL_TEXTURE_2D, dtex);
1116 gl->GetTexImage(GL_TEXTURE_2D, dlev, GL_BGRA, GL_UNSIGNED_BYTE, img);
1117 sprintf(fname, "blit%iB_dst.tga", blitnum);
1118 crDumpNamedTGA(fname, dstw, dsth, img);
1119 gl->BindTexture(GL_TEXTURE_2D, otex);
1120#endif
1121
1122 if (srcY0 > srcY1)
1123 {
1124 /* work around Intel driver bug on Linux host */
1125 if (1 || dstY0 > dstY1)
1126 {
1127 /* use srcY1 < srcY2 && dstY1 < dstY2 whenever possible to avoid GPU driver bugs */
1128 int32_t tmp = srcY0;
1129 srcY0 = srcY1;
1130 srcY1 = tmp;
1131 tmp = dstY0;
1132 dstY0 = dstY1;
1133 dstY1 = tmp;
1134 }
1135 }
1136
1137 if (srcX0 > srcX1)
1138 {
1139 if (dstX0 > dstX1)
1140 {
1141 /* use srcX1 < srcX2 && dstX1 < dstX2 whenever possible to avoid GPU driver bugs */
1142 int32_t tmp = srcX0;
1143 srcX0 = srcX1;
1144 srcX1 = tmp;
1145 tmp = dstX0;
1146 dstX0 = dstX1;
1147 dstX1 = tmp;
1148 }
1149 }
1150
1151 if (cr_server.fBlitterMode)
1152 {
1153 fTryBlitter = true;
1154 }
1155
1156 if (fTryBlitter)
1157 {
1158 int rc = crServerVBoxBlitterBlitCurrentCtx(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
1159 if (RT_SUCCESS(rc))
1160 goto my_exit;
1161 }
1162
1163 if (ctx->viewport.scissorTest)
1164 cr_server.head_spu->dispatch_table.Disable(GL_SCISSOR_TEST);
1165
1166 cr_server.head_spu->dispatch_table.BlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1,
1167 dstX0, dstY0, dstX1, dstY1,
1168 mask, filter);
1169
1170 if (ctx->viewport.scissorTest)
1171 cr_server.head_spu->dispatch_table.Enable(GL_SCISSOR_TEST);
1172
1173
1174my_exit:
1175
1176//#ifdef CR_CHECK_BLITS
1177// crDbgDumpTexImage2D("<== src tex:", GL_TEXTURE_2D, rtex, true);
1178// crDbgDumpTexImage2D("<== dst tex:", GL_TEXTURE_2D, dtex, true);
1179//#endif
1180#ifdef CR_DUMP_BLITS
1181 gl->BindTexture(GL_TEXTURE_2D, dtex);
1182 gl->GetTexImage(GL_TEXTURE_2D, dlev, GL_BGRA, GL_UNSIGNED_BYTE, img);
1183 sprintf(fname, "blit%iC_res.tga", blitnum);
1184 crDumpNamedTGA(fname, dstw, dsth, img);
1185 gl->BindTexture(GL_TEXTURE_2D, otex);
1186 crFree(img);
1187#endif
1188 return;
1189}
1190
1191void SERVER_DISPATCH_APIENTRY crServerDispatchDrawBuffer( GLenum mode )
1192{
1193 crStateDrawBuffer( mode );
1194
1195 if (!crStateGetCurrent()->framebufferobject.drawFB)
1196 {
1197 if (mode == GL_FRONT || mode == GL_FRONT_LEFT || mode == GL_FRONT_RIGHT)
1198 cr_server.curClient->currentMural->bFbDraw = GL_TRUE;
1199
1200 if (crServerIsRedirectedToFBO()
1201 && cr_server.curClient->currentMural->aidFBOs[0])
1202 {
1203 CRMuralInfo *mural = cr_server.curClient->currentMural;
1204 GLint iBufferNeeded = -1;
1205 switch (mode)
1206 {
1207 case GL_BACK:
1208 case GL_BACK_LEFT:
1209 case GL_BACK_RIGHT:
1210 mode = GL_COLOR_ATTACHMENT0;
1211 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1212 break;
1213 case GL_FRONT:
1214 case GL_FRONT_LEFT:
1215 case GL_FRONT_RIGHT:
1216 mode = GL_COLOR_ATTACHMENT0;
1217 iBufferNeeded = CR_SERVER_FBO_FB_IDX(mural);
1218 break;
1219 case GL_NONE:
1220 crDebug("DrawBuffer: GL_NONE");
1221 break;
1222 case GL_AUX0:
1223 crDebug("DrawBuffer: GL_AUX0");
1224 break;
1225 case GL_AUX1:
1226 crDebug("DrawBuffer: GL_AUX1");
1227 break;
1228 case GL_AUX2:
1229 crDebug("DrawBuffer: GL_AUX2");
1230 break;
1231 case GL_AUX3:
1232 crDebug("DrawBuffer: GL_AUX3");
1233 break;
1234 case GL_LEFT:
1235 crWarning("DrawBuffer: GL_LEFT not supported properly");
1236 mode = GL_COLOR_ATTACHMENT0;
1237 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1238 break;
1239 case GL_RIGHT:
1240 crWarning("DrawBuffer: GL_RIGHT not supported properly");
1241 mode = GL_COLOR_ATTACHMENT0;
1242 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1243 break;
1244 case GL_FRONT_AND_BACK:
1245 crWarning("DrawBuffer: GL_FRONT_AND_BACK not supported properly");
1246 mode = GL_COLOR_ATTACHMENT0;
1247 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1248 break;
1249 default:
1250 crWarning("DrawBuffer: unexpected mode! 0x%x", mode);
1251 iBufferNeeded = mural->iCurDrawBuffer;
1252 break;
1253 }
1254
1255 if (iBufferNeeded != mural->iCurDrawBuffer)
1256 {
1257 mural->iCurDrawBuffer = iBufferNeeded;
1258 cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, CR_SERVER_FBO_FOR_IDX(mural, iBufferNeeded));
1259 }
1260 }
1261 }
1262
1263 cr_server.head_spu->dispatch_table.DrawBuffer( mode );
1264}
1265
1266void SERVER_DISPATCH_APIENTRY crServerDispatchReadBuffer( GLenum mode )
1267{
1268 crStateReadBuffer( mode );
1269
1270 if (crServerIsRedirectedToFBO()
1271 && cr_server.curClient->currentMural->aidFBOs[0]
1272 && !crStateGetCurrent()->framebufferobject.readFB)
1273 {
1274 CRMuralInfo *mural = cr_server.curClient->currentMural;
1275 GLint iBufferNeeded = -1;
1276 switch (mode)
1277 {
1278 case GL_BACK:
1279 case GL_BACK_LEFT:
1280 case GL_BACK_RIGHT:
1281 mode = GL_COLOR_ATTACHMENT0;
1282 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1283 break;
1284 case GL_FRONT:
1285 case GL_FRONT_LEFT:
1286 case GL_FRONT_RIGHT:
1287 mode = GL_COLOR_ATTACHMENT0;
1288 iBufferNeeded = CR_SERVER_FBO_FB_IDX(mural);
1289 break;
1290 case GL_NONE:
1291 crDebug("ReadBuffer: GL_NONE");
1292 break;
1293 case GL_AUX0:
1294 crDebug("ReadBuffer: GL_AUX0");
1295 break;
1296 case GL_AUX1:
1297 crDebug("ReadBuffer: GL_AUX1");
1298 break;
1299 case GL_AUX2:
1300 crDebug("ReadBuffer: GL_AUX2");
1301 break;
1302 case GL_AUX3:
1303 crDebug("ReadBuffer: GL_AUX3");
1304 break;
1305 case GL_LEFT:
1306 crWarning("ReadBuffer: GL_LEFT not supported properly");
1307 mode = GL_COLOR_ATTACHMENT0;
1308 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1309 break;
1310 case GL_RIGHT:
1311 crWarning("ReadBuffer: GL_RIGHT not supported properly");
1312 mode = GL_COLOR_ATTACHMENT0;
1313 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1314 break;
1315 case GL_FRONT_AND_BACK:
1316 crWarning("ReadBuffer: GL_FRONT_AND_BACK not supported properly");
1317 mode = GL_COLOR_ATTACHMENT0;
1318 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1319 break;
1320 default:
1321 crWarning("ReadBuffer: unexpected mode! 0x%x", mode);
1322 iBufferNeeded = mural->iCurDrawBuffer;
1323 break;
1324 }
1325
1326 Assert(CR_SERVER_FBO_FOR_IDX(mural, mural->iCurReadBuffer));
1327 if (iBufferNeeded != mural->iCurReadBuffer)
1328 {
1329 mural->iCurReadBuffer = iBufferNeeded;
1330 cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_READ_FRAMEBUFFER, CR_SERVER_FBO_FOR_IDX(mural, iBufferNeeded));
1331 }
1332 }
1333 cr_server.head_spu->dispatch_table.ReadBuffer( mode );
1334}
1335
1336GLenum SERVER_DISPATCH_APIENTRY crServerDispatchGetError( void )
1337{
1338 GLenum retval, err;
1339 CRContext *ctx = crStateGetCurrent();
1340 retval = ctx->error;
1341
1342 err = cr_server.head_spu->dispatch_table.GetError();
1343 if (retval == GL_NO_ERROR)
1344 retval = err;
1345 else
1346 ctx->error = GL_NO_ERROR;
1347
1348 /* our impl has a single error flag, so we just loop here to reset all error flags to no_error */
1349 while (err != GL_NO_ERROR)
1350 err = cr_server.head_spu->dispatch_table.GetError();
1351
1352 crServerReturnValue( &retval, sizeof(retval) );
1353 return retval; /* WILL PROBABLY BE IGNORED */
1354}
1355
1356void SERVER_DISPATCH_APIENTRY
1357crServerMakeTmpCtxCurrent( GLint window, GLint nativeWindow, GLint context )
1358{
1359 CRContext *pCtx = crStateGetCurrent();
1360 CRContext *pCurCtx = NULL;
1361 GLuint idDrawFBO = 0, idReadFBO = 0;
1362 int fDoPrePostProcess = 0;
1363
1364 if (pCtx)
1365 {
1366 CRMuralInfo *pCurrentMural = cr_server.currentMural;
1367
1368 pCurCtx = cr_server.currentCtxInfo ? cr_server.currentCtxInfo->pContext : cr_server.MainContextInfo.pContext;
1369 Assert(pCurCtx == pCtx);
1370
1371 if (!context)
1372 {
1373 if (pCurrentMural)
1374 {
1375 Assert(cr_server.currentCtxInfo);
1376 context = cr_server.currentCtxInfo->SpuContext > 0 ? cr_server.currentCtxInfo->SpuContext : cr_server.MainContextInfo.SpuContext;
1377 window = pCurrentMural->spuWindow;
1378 }
1379 else
1380 {
1381 CRMuralInfo * pDummy;
1382 Assert(!cr_server.currentCtxInfo);
1383 pDummy = crServerGetDummyMural(cr_server.MainContextInfo.CreateInfo.realVisualBits);
1384 context = cr_server.MainContextInfo.SpuContext;
1385 window = pDummy->spuWindow;
1386 }
1387
1388
1389 fDoPrePostProcess = -1;
1390 }
1391 else
1392 {
1393 fDoPrePostProcess = 1;
1394 }
1395
1396 if (pCurrentMural)
1397 {
1398 idDrawFBO = CR_SERVER_FBO_FOR_IDX(pCurrentMural, pCurrentMural->iCurDrawBuffer);
1399 idReadFBO = CR_SERVER_FBO_FOR_IDX(pCurrentMural, pCurrentMural->iCurReadBuffer);
1400 }
1401 else
1402 {
1403 idDrawFBO = 0;
1404 idReadFBO = 0;
1405 }
1406 }
1407 else
1408 {
1409 /* this is a GUI thread, so no need to do anything here */
1410 }
1411
1412 if (fDoPrePostProcess > 0)
1413 crStateSwitchPrepare(NULL, pCurCtx, idDrawFBO, idReadFBO);
1414
1415 cr_server.head_spu->dispatch_table.MakeCurrent( window, nativeWindow, context);
1416
1417 if (fDoPrePostProcess < 0)
1418 crStateSwitchPostprocess(pCurCtx, NULL, idDrawFBO, idReadFBO);
1419}
1420
1421void crServerInitTmpCtxDispatch()
1422{
1423 MakeCurrentFunc_t pfnMakeCurrent;
1424
1425 crSPUInitDispatchTable(&cr_server.TmpCtxDispatch);
1426 crSPUCopyDispatchTable(&cr_server.TmpCtxDispatch, &cr_server.head_spu->dispatch_table);
1427 cr_server.TmpCtxDispatch.MakeCurrent = crServerMakeTmpCtxCurrent;
1428
1429 pfnMakeCurrent = crServerMakeTmpCtxCurrent;
1430 cr_server.head_spu->dispatch_table.ChromiumParametervCR(GL_HH_SET_TMPCTX_MAKE_CURRENT, GL_BYTE, sizeof (void*), &pfnMakeCurrent);
1431
1432}
1433
1434/* dump stuff */
1435#ifdef VBOX_WITH_CRSERVER_DUMPER
1436
1437/* first four bits are buffer dump config
1438 * second four bits are texture dump config
1439 * config flags:
1440 * 1 - blit on enter
1441 * 2 - blit on exit
1442 *
1443 *
1444 * Example:
1445 *
1446 * 0x03 - dump buffer on enter and exit
1447 * 0x22 - dump texture and buffer on exit */
1448
1449int64_t g_CrDbgDumpPid = 0;
1450unsigned long g_CrDbgDumpEnabled = 0;
1451unsigned long g_CrDbgDumpDraw = 0
1452#if 0
1453 | CR_SERVER_DUMP_F_COMPILE_SHADER
1454 | CR_SERVER_DUMP_F_LINK_PROGRAM
1455#endif
1456 ;
1457#if 0
1458 | CR_SERVER_DUMP_F_DRAW_BUFF_ENTER
1459 | CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE
1460 | CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_ENTER
1461 | CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_ENTER
1462 | CR_SERVER_DUMP_F_DRAW_TEX_ENTER
1463 | CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER
1464 | CR_SERVER_DUMP_F_DRAW_STATE_ENTER
1465 | CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER
1466 | CR_SERVER_DUMP_F_DRAWEL
1467 | CR_SERVER_DUMP_F_SHADER_SOURCE
1468 ;
1469#endif
1470unsigned long g_CrDbgDumpDrawFramesSettings = CR_SERVER_DUMP_F_DRAW_BUFF_ENTER
1471 | CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE
1472 | CR_SERVER_DUMP_F_DRAW_TEX_ENTER
1473 | CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER
1474 | CR_SERVER_DUMP_F_COMPILE_SHADER
1475 | CR_SERVER_DUMP_F_LINK_PROGRAM
1476 | CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER;
1477unsigned long g_CrDbgDumpDrawFramesAppliedSettings = 0;
1478unsigned long g_CrDbgDumpDrawFramesSavedInitSettings = 0;
1479unsigned long g_CrDbgDumpDrawFramesCount = 0;
1480
1481uint32_t g_CrDbgDumpDrawCount = 0;
1482uint32_t g_CrDbgDumpDumpOnCount = 10;
1483uint32_t g_CrDbgDumpDumpOnCountEnabled = 0;
1484uint32_t g_CrDbgDumpDumpOnCountPerform = 0;
1485uint32_t g_CrDbgDumpDrawFlags = CR_SERVER_DUMP_F_COMPILE_SHADER
1486 | CR_SERVER_DUMP_F_SHADER_SOURCE
1487 | CR_SERVER_DUMP_F_COMPILE_SHADER
1488 | CR_SERVER_DUMP_F_LINK_PROGRAM
1489 | CR_SERVER_DUMP_F_DRAW_BUFF_ENTER
1490 | CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE
1491 | CR_SERVER_DUMP_F_DRAW_TEX_ENTER
1492 | CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_ENTER
1493 | CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_ENTER
1494 | CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER
1495 | CR_SERVER_DUMP_F_DRAW_STATE_ENTER
1496 | CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER
1497 | CR_SERVER_DUMP_F_DRAWEL
1498 | CR_SERVER_DUMP_F_TEXPRESENT;
1499
1500void crServerDumpCheckTerm()
1501{
1502 if (!CrBltIsInitialized(&cr_server.RecorderBlitter))
1503 return;
1504
1505 CrBltTerm(&cr_server.RecorderBlitter);
1506}
1507
1508int crServerDumpCheckInit()
1509{
1510 int rc;
1511 CR_BLITTER_WINDOW BltWin;
1512 CR_BLITTER_CONTEXT BltCtx;
1513 CRMuralInfo *pBlitterMural;
1514
1515 if (!CrBltIsInitialized(&cr_server.RecorderBlitter))
1516 {
1517 pBlitterMural = crServerGetDummyMural(cr_server.MainContextInfo.CreateInfo.realVisualBits);
1518 if (!pBlitterMural)
1519 {
1520 crWarning("crServerGetDummyMural failed");
1521 return VERR_GENERAL_FAILURE;
1522 }
1523
1524 crServerVBoxBlitterWinInit(&BltWin, pBlitterMural);
1525 crServerVBoxBlitterCtxInit(&BltCtx, &cr_server.MainContextInfo);
1526
1527 rc = CrBltInit(&cr_server.RecorderBlitter, &BltCtx, true, true, NULL, &cr_server.TmpCtxDispatch);
1528 if (!RT_SUCCESS(rc))
1529 {
1530 crWarning("CrBltInit failed rc %d", rc);
1531 return rc;
1532 }
1533
1534 rc = CrBltMuralSetCurrentInfo(&cr_server.RecorderBlitter, &BltWin);
1535 if (!RT_SUCCESS(rc))
1536 {
1537 crWarning("CrBltMuralSetCurrentInfo failed rc %d", rc);
1538 return rc;
1539 }
1540 }
1541
1542#if 0
1543 crDmpDbgPrintInit(&cr_server.DbgPrintDumper);
1544 cr_server.pDumper = &cr_server.DbgPrintDumper.Base;
1545#else
1546 if (!crDmpHtmlIsInited(&cr_server.HtmlDumper))
1547 {
1548 static int cCounter = 0;
1549// crDmpHtmlInit(&cr_server.HtmlDumper, "S:\\projects\\virtualbox\\3d\\dumps\\1", "index.html");
1550 crDmpHtmlInitF(&cr_server.HtmlDumper, "/Users/oracle-mac/vbox/dump/1", "index%d.html", cCounter);
1551 cr_server.pDumper = &cr_server.HtmlDumper.Base;
1552 ++cCounter;
1553 }
1554#endif
1555
1556 crRecInit(&cr_server.Recorder, &cr_server.RecorderBlitter, &cr_server.TmpCtxDispatch, cr_server.pDumper);
1557 return VINF_SUCCESS;
1558}
1559
1560void crServerDumpShader(GLint id)
1561{
1562 CRContext *ctx = crStateGetCurrent();
1563 crRecDumpShader(&cr_server.Recorder, ctx, id, 0);
1564}
1565
1566void crServerDumpProgram(GLint id)
1567{
1568 CRContext *ctx = crStateGetCurrent();
1569 crRecDumpProgram(&cr_server.Recorder, ctx, id, 0);
1570}
1571
1572void crServerDumpCurrentProgram()
1573{
1574 CRContext *ctx = crStateGetCurrent();
1575 crRecDumpCurrentProgram(&cr_server.Recorder, ctx);
1576}
1577
1578void crServerDumpRecompileDumpCurrentProgram()
1579{
1580 crDmpStrF(cr_server.Recorder.pDumper, "==Dump(1)==");
1581 crServerRecompileCurrentProgram();
1582 crServerDumpCurrentProgramUniforms();
1583 crServerDumpCurrentProgramAttribs();
1584 crDmpStrF(cr_server.Recorder.pDumper, "Done Dump(1)");
1585 crServerRecompileCurrentProgram();
1586 crDmpStrF(cr_server.Recorder.pDumper, "Dump(2)");
1587 crServerRecompileCurrentProgram();
1588 crServerDumpCurrentProgramUniforms();
1589 crServerDumpCurrentProgramAttribs();
1590 crDmpStrF(cr_server.Recorder.pDumper, "Done Dump(2)");
1591}
1592
1593void crServerRecompileCurrentProgram()
1594{
1595 CRContext *ctx = crStateGetCurrent();
1596 crRecRecompileCurrentProgram(&cr_server.Recorder, ctx);
1597}
1598
1599void crServerDumpCurrentProgramUniforms()
1600{
1601 CRContext *ctx = crStateGetCurrent();
1602 crDmpStrF(cr_server.Recorder.pDumper, "==Uniforms==");
1603 crRecDumpCurrentProgramUniforms(&cr_server.Recorder, ctx);
1604 crDmpStrF(cr_server.Recorder.pDumper, "==Done Uniforms==");
1605}
1606
1607void crServerDumpCurrentProgramAttribs()
1608{
1609 CRContext *ctx = crStateGetCurrent();
1610 crDmpStrF(cr_server.Recorder.pDumper, "==Attribs==");
1611 crRecDumpCurrentProgramAttribs(&cr_server.Recorder, ctx);
1612 crDmpStrF(cr_server.Recorder.pDumper, "==Done Attribs==");
1613}
1614
1615void crServerDumpState()
1616{
1617 CRContext *ctx = crStateGetCurrent();
1618 crRecDumpGlGetState(&cr_server.Recorder, ctx);
1619 crRecDumpGlEnableState(&cr_server.Recorder, ctx);
1620}
1621
1622void crServerDumpDrawel(const char*pszFormat, ...)
1623{
1624 CRContext *ctx = crStateGetCurrent();
1625 va_list pArgList;
1626 va_start(pArgList, pszFormat);
1627 crRecDumpVertAttrV(&cr_server.Recorder, ctx, pszFormat, pArgList);
1628 va_end(pArgList);
1629}
1630
1631void crServerDumpDrawelv(GLuint idx, const char*pszElFormat, uint32_t cbEl, const void *pvVal, uint32_t cVal)
1632{
1633 CRContext *ctx = crStateGetCurrent();
1634 crRecDumpVertAttrv(&cr_server.Recorder, ctx, idx, pszElFormat, cbEl, pvVal, cVal);
1635}
1636
1637void crServerDumpBuffer(int idx)
1638{
1639 CRContextInfo *pCtxInfo = cr_server.currentCtxInfo;
1640 CR_BLITTER_WINDOW BltWin;
1641 CR_BLITTER_CONTEXT BltCtx;
1642 CRContext *ctx = crStateGetCurrent();
1643 GLint idFBO;
1644 GLint idTex;
1645 VBOXVR_TEXTURE RedirTex;
1646 int rc = crServerDumpCheckInit();
1647 idx = idx >= 0 ? idx : crServerMuralFBOIdxFromBufferName(cr_server.currentMural, pCtxInfo->pContext->buffer.drawBuffer);
1648 if (!RT_SUCCESS(rc))
1649 {
1650 crWarning("crServerDumpCheckInit failed, rc %d", rc);
1651 return;
1652 }
1653
1654 if (idx < 0)
1655 {
1656 crWarning("neg idx, unsupported");
1657 return;
1658 }
1659
1660 idFBO = CR_SERVER_FBO_FOR_IDX(cr_server.currentMural, idx);
1661 idTex = CR_SERVER_FBO_TEX_FOR_IDX(cr_server.currentMural, idx);
1662
1663 crServerVBoxBlitterWinInit(&BltWin, cr_server.currentMural);
1664 crServerVBoxBlitterCtxInit(&BltCtx, pCtxInfo);
1665
1666 RedirTex.width = cr_server.currentMural->fboWidth;
1667 RedirTex.height = cr_server.currentMural->fboHeight;
1668 RedirTex.target = GL_TEXTURE_2D;
1669 RedirTex.hwid = idTex;
1670
1671 crRecDumpBuffer(&cr_server.Recorder, ctx, &BltCtx, &BltWin, idFBO, idTex ? &RedirTex : NULL);
1672}
1673
1674void crServerDumpTexture(const VBOXVR_TEXTURE *pTex)
1675{
1676 CRContextInfo *pCtxInfo = cr_server.currentCtxInfo;
1677 CR_BLITTER_WINDOW BltWin;
1678 CR_BLITTER_CONTEXT BltCtx;
1679 CRContext *ctx = crStateGetCurrent();
1680 int rc = crServerDumpCheckInit();
1681 if (!RT_SUCCESS(rc))
1682 {
1683 crWarning("crServerDumpCheckInit failed, rc %d", rc);
1684 return;
1685 }
1686
1687 crServerVBoxBlitterWinInit(&BltWin, cr_server.currentMural);
1688 crServerVBoxBlitterCtxInit(&BltCtx, pCtxInfo);
1689
1690 crRecDumpTextureF(&cr_server.Recorder, pTex, &BltCtx, &BltWin, "Tex (%d x %d), hwid (%d) target %#x", pTex->width, pTex->height, pTex->hwid, pTex->target);
1691}
1692
1693void crServerDumpTextures()
1694{
1695 CRContextInfo *pCtxInfo = cr_server.currentCtxInfo;
1696 CR_BLITTER_WINDOW BltWin;
1697 CR_BLITTER_CONTEXT BltCtx;
1698 CRContext *ctx = crStateGetCurrent();
1699 int rc = crServerDumpCheckInit();
1700 if (!RT_SUCCESS(rc))
1701 {
1702 crWarning("crServerDumpCheckInit failed, rc %d", rc);
1703 return;
1704 }
1705
1706 crServerVBoxBlitterWinInit(&BltWin, cr_server.currentMural);
1707 crServerVBoxBlitterCtxInit(&BltCtx, pCtxInfo);
1708
1709 crRecDumpTextures(&cr_server.Recorder, ctx, &BltCtx, &BltWin);
1710}
1711
1712void crServerDumpFilterOpLeave(unsigned long event, CR_DUMPER *pDumper)
1713{
1714 if (CR_SERVER_DUMP_F_DRAW_LEAVE_ALL & event)
1715 {
1716 g_CrDbgDumpDumpOnCountPerform = 0;
1717 }
1718}
1719
1720bool crServerDumpFilterOpEnter(unsigned long event, CR_DUMPER *pDumper)
1721{
1722 if ((CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER & event)
1723 || (CR_SERVER_DUMP_F_TEXPRESENT & event))
1724 {
1725 if (g_CrDbgDumpDumpOnCountEnabled == 1)
1726 g_CrDbgDumpDumpOnCountEnabled = 2;
1727 else if (g_CrDbgDumpDumpOnCountEnabled)
1728 {
1729 g_CrDbgDumpDumpOnCountEnabled = 0;
1730 if (cr_server.pDumper == &cr_server.HtmlDumper.Base)
1731 {
1732 crDmpHtmlTerm(&cr_server.HtmlDumper);
1733 cr_server.pDumper = NULL;
1734 }
1735 }
1736
1737 g_CrDbgDumpDrawCount = 0;
1738 }
1739 else if (CR_SERVER_DUMP_F_DRAW_ENTER_ALL & event)
1740 {
1741 if (g_CrDbgDumpDumpOnCountEnabled == 2)
1742 {
1743 if (g_CrDbgDumpDumpOnCount == g_CrDbgDumpDrawCount)
1744 {
1745 g_CrDbgDumpDumpOnCountPerform = 1;
1746 }
1747 ++g_CrDbgDumpDrawCount;
1748 }
1749 }
1750 if (g_CrDbgDumpDumpOnCountPerform)
1751 {
1752 if (g_CrDbgDumpDrawFlags & event)
1753 return true;
1754 }
1755 return CR_SERVER_DUMP_DEFAULT_FILTER_OP(event);
1756}
1757
1758bool crServerDumpFilterDmp(unsigned long event, CR_DUMPER *pDumper)
1759{
1760 if (g_CrDbgDumpDumpOnCountPerform)
1761 {
1762 if (g_CrDbgDumpDrawFlags & event)
1763 return true;
1764 }
1765 return CR_SERVER_DUMP_DEFAULT_FILTER_DMP(event);
1766}
1767
1768void crServerDumpFramesCheck()
1769{
1770 if (!g_CrDbgDumpDrawFramesCount)
1771 return;
1772
1773 if (!g_CrDbgDumpDrawFramesAppliedSettings)
1774 {
1775 if (!g_CrDbgDumpDrawFramesSettings)
1776 {
1777 crWarning("g_CrDbgDumpDrawFramesSettings is NULL, bump will not be started");
1778 g_CrDbgDumpDrawFramesCount = 0;
1779 return;
1780 }
1781
1782 g_CrDbgDumpDrawFramesSavedInitSettings = g_CrDbgDumpDraw;
1783 g_CrDbgDumpDrawFramesAppliedSettings = g_CrDbgDumpDrawFramesSettings;
1784 g_CrDbgDumpDraw = g_CrDbgDumpDrawFramesSettings;
1785 crDmpStrF(cr_server.Recorder.pDumper, "***Starting draw dump for %d frames, settings(0x%x)", g_CrDbgDumpDrawFramesCount, g_CrDbgDumpDraw);
1786 return;
1787 }
1788
1789 --g_CrDbgDumpDrawFramesCount;
1790
1791 if (!g_CrDbgDumpDrawFramesCount)
1792 {
1793 crDmpStrF(cr_server.Recorder.pDumper, "***Stop draw dump");
1794 g_CrDbgDumpDraw = g_CrDbgDumpDrawFramesSavedInitSettings;
1795 g_CrDbgDumpDrawFramesAppliedSettings = 0;
1796 }
1797}
1798#endif
1799
1800GLvoid crServerSpriteCoordReplEnable(GLboolean fEnable)
1801{
1802 CRContext *g = crStateGetCurrent();
1803 CRTextureState *t = &(g->texture);
1804 GLuint curTextureUnit = t->curTextureUnit;
1805 GLuint curTextureUnitRestore = curTextureUnit;
1806 GLuint i;
1807
1808 for (i = 0; i < g->limits.maxTextureUnits; ++i)
1809 {
1810 if (g->point.coordReplacement[i])
1811 {
1812 if (i != curTextureUnit)
1813 {
1814 curTextureUnit = i;
1815 cr_server.head_spu->dispatch_table.ActiveTextureARB( i + GL_TEXTURE0_ARB );
1816 }
1817
1818 cr_server.head_spu->dispatch_table.TexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, (GLint)fEnable);
1819 }
1820 }
1821
1822 if (curTextureUnit != curTextureUnitRestore)
1823 {
1824 cr_server.head_spu->dispatch_table.ActiveTextureARB( curTextureUnitRestore + GL_TEXTURE0_ARB );
1825 }
1826}
1827
1828GLvoid SERVER_DISPATCH_APIENTRY crServerDispatchDrawArrays(GLenum mode, GLint first, GLsizei count)
1829{
1830#ifdef DEBUG
1831 GLenum status = cr_server.head_spu->dispatch_table.CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT);
1832 Assert(GL_FRAMEBUFFER_COMPLETE == status);
1833#endif
1834 if (mode == GL_POINTS)
1835 crServerSpriteCoordReplEnable(GL_TRUE);
1836 CR_SERVER_DUMP_DRAW_ENTER();
1837 CR_GLERR_CHECK(cr_server.head_spu->dispatch_table.DrawArrays(mode, first, count););
1838 CR_SERVER_DUMP_DRAW_LEAVE();
1839 if (mode == GL_POINTS)
1840 crServerSpriteCoordReplEnable(GL_FALSE);
1841}
1842
1843GLvoid SERVER_DISPATCH_APIENTRY crServerDispatchDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
1844{
1845#ifdef DEBUG
1846 GLenum status = cr_server.head_spu->dispatch_table.CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT);
1847 Assert(GL_FRAMEBUFFER_COMPLETE == status);
1848#endif
1849 if (mode == GL_POINTS)
1850 crServerSpriteCoordReplEnable(GL_TRUE);
1851 CR_SERVER_DUMP_DRAW_ENTER();
1852 CR_GLERR_CHECK(cr_server.head_spu->dispatch_table.DrawElements(mode, count, type, indices););
1853 CR_SERVER_DUMP_DRAW_LEAVE();
1854 if (mode == GL_POINTS)
1855 crServerSpriteCoordReplEnable(GL_FALSE);
1856}
1857
1858void SERVER_DISPATCH_APIENTRY crServerDispatchEnd( void )
1859{
1860 CRContext *g = crStateGetCurrent();
1861 GLenum mode = g->current.mode;
1862
1863 crStateEnd();
1864 cr_server.head_spu->dispatch_table.End();
1865
1866 CR_SERVER_DUMP_DRAW_LEAVE();
1867
1868 if (mode == GL_POINTS)
1869 crServerSpriteCoordReplEnable(GL_FALSE);
1870}
1871
1872void SERVER_DISPATCH_APIENTRY crServerDispatchBegin(GLenum mode)
1873{
1874#ifdef DEBUG
1875 CRContext *ctx = crStateGetCurrent();
1876 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
1877
1878 if (ctx->program.vpProgramBinding)
1879 {
1880 AssertRelease(ctx->program.currentVertexProgram);
1881
1882 if (ctx->program.currentVertexProgram->isARBprogram)
1883 {
1884 GLint pid=-1;
1885 gl->GetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_BINDING_ARB, &pid);
1886
1887 if (pid != ctx->program.currentVertexProgram->id)
1888 {
1889 crWarning("pid(%d) != ctx->program.currentVertexProgram->id(%d)", pid, ctx->program.currentVertexProgram->id);
1890 }
1891 AssertRelease(pid == ctx->program.currentVertexProgram->id);
1892 }
1893 else
1894 {
1895 GLint pid=-1;
1896
1897 gl->GetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &pid);
1898 if (pid != ctx->program.currentVertexProgram->id)
1899 {
1900 crWarning("pid(%d) != ctx->program.currentVertexProgram->id(%d)", pid, ctx->program.currentVertexProgram->id);
1901 }
1902 AssertRelease(pid == ctx->program.currentVertexProgram->id);
1903 }
1904 }
1905 else if (ctx->glsl.activeProgram)
1906 {
1907 GLint pid=-1;
1908
1909 gl->GetIntegerv(GL_CURRENT_PROGRAM, &pid);
1910 crDebug("pid %i, state: id %i, hwid %i", pid, ctx->glsl.activeProgram->id, ctx->glsl.activeProgram->hwid);
1911 if (pid != ctx->glsl.activeProgram->hwid)
1912 {
1913 crWarning("pid(%d) != ctx->glsl.activeProgram->hwid(%d)", pid, ctx->glsl.activeProgram->hwid);
1914 }
1915 AssertRelease(pid == ctx->glsl.activeProgram->hwid);
1916 }
1917#endif
1918
1919 if (mode == GL_POINTS)
1920 crServerSpriteCoordReplEnable(GL_TRUE);
1921
1922 CR_SERVER_DUMP_DRAW_ENTER();
1923
1924 crStateBegin(mode);
1925 cr_server.head_spu->dispatch_table.Begin(mode);
1926}
1927
Note: See TracBrowser for help on using the repository browser.

© 2024 Oracle Support Privacy / Do Not Sell My Info Terms of Use Trademark Policy Automated Access Etiquette