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source: vbox/trunk/src/VBox/HostServices/SharedOpenGL/crserverlib/server_misc.c@ 56279

Last change on this file since 56279 was 56279, checked in by vboxsync, 9 years ago

va_end(), warning

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1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7#include "server_dispatch.h"
8#include "server.h"
9#include "cr_error.h"
10#include "cr_mem.h"
11#include "cr_string.h"
12#include "cr_pixeldata.h"
13#ifdef VBOX_WITH_CRDUMPER
14# include "cr_dump.h"
15#endif
16
17void SERVER_DISPATCH_APIENTRY crServerDispatchSelectBuffer( GLsizei size, GLuint *buffer )
18{
19 (void) size;
20 (void) buffer;
21 crError( "Unsupported network glSelectBuffer call." );
22}
23
24void SERVER_DISPATCH_APIENTRY crServerDispatchGetChromiumParametervCR(GLenum target, GLuint index, GLenum type, GLsizei count, GLvoid *values)
25{
26 GLubyte local_storage[4096];
27 GLint bytes = 0;
28
29 switch (type) {
30 case GL_BYTE:
31 case GL_UNSIGNED_BYTE:
32 bytes = count * sizeof(GLbyte);
33 break;
34 case GL_SHORT:
35 case GL_UNSIGNED_SHORT:
36 bytes = count * sizeof(GLshort);
37 break;
38 case GL_INT:
39 case GL_UNSIGNED_INT:
40 bytes = count * sizeof(GLint);
41 break;
42 case GL_FLOAT:
43 bytes = count * sizeof(GLfloat);
44 break;
45 case GL_DOUBLE:
46 bytes = count * sizeof(GLdouble);
47 break;
48 default:
49 crError("Bad type in crServerDispatchGetChromiumParametervCR");
50 }
51
52 CRASSERT(bytes >= 0);
53 CRASSERT(bytes < 4096);
54
55 switch (target)
56 {
57 case GL_DBG_CHECK_BREAK_CR:
58 {
59 if (bytes > 0)
60 {
61 GLubyte *pbRc = local_storage;
62 GLuint *puRc = (GLuint *)(bytes >=4 ? local_storage : NULL);
63 int rc;
64 memset(local_storage, 0, bytes);
65 if (cr_server.RcToGuestOnce)
66 {
67 rc = cr_server.RcToGuestOnce;
68 cr_server.RcToGuestOnce = 0;
69 }
70 else
71 {
72 rc = cr_server.RcToGuest;
73 }
74 if (puRc)
75 *puRc = rc;
76 else
77 *pbRc = !!rc;
78 }
79 else
80 {
81 crWarning("zero bytes for GL_DBG_CHECK_BREAK_CR");
82 }
83 break;
84 }
85 case GL_HH_SET_DEFAULT_SHARED_CTX:
86 WARN(("Recieved GL_HH_SET_DEFAULT_SHARED_CTX from guest, ignoring"));
87 break;
88 case GL_HH_SET_CLIENT_CALLOUT:
89 WARN(("Recieved GL_HH_SET_CLIENT_CALLOUT from guest, ignoring"));
90 break;
91 default:
92 cr_server.head_spu->dispatch_table.GetChromiumParametervCR( target, index, type, count, local_storage );
93 break;
94 }
95
96 crServerReturnValue( local_storage, bytes );
97}
98
99void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParametervCR(GLenum target, GLenum type, GLsizei count, const GLvoid *values)
100{
101 CRMuralInfo *mural = cr_server.curClient->currentMural;
102 static int gather_connect_count = 0;
103
104 switch (target) {
105 case GL_SHARE_LISTS_CR:
106 {
107 CRContextInfo *pCtx[2];
108 GLint *ai32Values;
109 int i;
110 if (count != 2)
111 {
112 WARN(("GL_SHARE_LISTS_CR invalid cound %d", count));
113 return;
114 }
115
116 if (type != GL_UNSIGNED_INT && type != GL_INT)
117 {
118 WARN(("GL_SHARE_LISTS_CR invalid type %d", type));
119 return;
120 }
121
122 ai32Values = (GLint*)values;
123
124 for (i = 0; i < 2; ++i)
125 {
126 const int32_t val = ai32Values[i];
127
128 if (val == 0)
129 {
130 WARN(("GL_SHARE_LISTS_CR invalid value[%d] %d", i, val));
131 return;
132 }
133
134 pCtx[i] = (CRContextInfo *) crHashtableSearch(cr_server.contextTable, val);
135 if (!pCtx[i])
136 {
137 WARN(("GL_SHARE_LISTS_CR invalid pCtx1 for value[%d] %d", i, val));
138 return;
139 }
140
141 if (!pCtx[i]->pContext)
142 {
143 WARN(("GL_SHARE_LISTS_CR invalid pCtx1 pContext for value[%d] %d", i, val));
144 return;
145 }
146 }
147
148 crStateShareLists(pCtx[0]->pContext, pCtx[1]->pContext);
149
150 break;
151 }
152
153 case GL_SET_MAX_VIEWPORT_CR:
154 {
155 GLint *maxDims = (GLint *)values;
156 cr_server.limits.maxViewportDims[0] = maxDims[0];
157 cr_server.limits.maxViewportDims[1] = maxDims[1];
158 }
159 break;
160
161 case GL_TILE_INFO_CR:
162 /* message from tilesort SPU to set new tile bounds */
163 {
164 GLint numTiles, muralWidth, muralHeight, server, tiles;
165 GLint *tileBounds;
166 CRASSERT(count >= 4);
167 CRASSERT((count - 4) % 4 == 0); /* must be multiple of four */
168 CRASSERT(type == GL_INT);
169 numTiles = (count - 4) / 4;
170 tileBounds = (GLint *) values;
171 server = tileBounds[0];
172 muralWidth = tileBounds[1];
173 muralHeight = tileBounds[2];
174 tiles = tileBounds[3];
175 CRASSERT(tiles == numTiles);
176 tileBounds += 4; /* skip over header values */
177 /*crServerNewMuralTiling(mural, muralWidth, muralHeight, numTiles, tileBounds);
178 mural->viewportValidated = GL_FALSE;*/
179 }
180 break;
181
182 case GL_GATHER_DRAWPIXELS_CR:
183 if (cr_server.only_swap_once && cr_server.curClient != cr_server.clients[0])
184 break;
185 cr_server.head_spu->dispatch_table.ChromiumParametervCR( target, type, count, values );
186 break;
187
188 case GL_GATHER_CONNECT_CR:
189 /*
190 * We want the last connect to go through,
191 * otherwise we might deadlock in CheckWindowSize()
192 * in the readback spu
193 */
194 gather_connect_count++;
195 if (cr_server.only_swap_once && (gather_connect_count != cr_server.numClients))
196 {
197 break;
198 }
199 cr_server.head_spu->dispatch_table.ChromiumParametervCR( target, type, count, values );
200 gather_connect_count = 0;
201 break;
202
203 case GL_SERVER_VIEW_MATRIX_CR:
204 /* Set this server's view matrix which will get premultiplied onto the
205 * modelview matrix. For non-planar tilesort and stereo.
206 */
207 CRASSERT(count == 18);
208 CRASSERT(type == GL_FLOAT);
209 /* values[0] is the server index. Ignored here but used in tilesort SPU */
210 /* values[1] is the left/right eye index (0 or 1) */
211 {
212 const GLfloat *v = (const GLfloat *) values;
213 const int eye = v[1] == 0.0 ? 0 : 1;
214 crMatrixInitFromFloats(&cr_server.viewMatrix[eye], v + 2);
215
216 crDebug("Got GL_SERVER_VIEW_MATRIX_CR:\n"
217 " %f %f %f %f\n"
218 " %f %f %f %f\n"
219 " %f %f %f %f\n"
220 " %f %f %f %f",
221 cr_server.viewMatrix[eye].m00,
222 cr_server.viewMatrix[eye].m10,
223 cr_server.viewMatrix[eye].m20,
224 cr_server.viewMatrix[eye].m30,
225 cr_server.viewMatrix[eye].m01,
226 cr_server.viewMatrix[eye].m11,
227 cr_server.viewMatrix[eye].m21,
228 cr_server.viewMatrix[eye].m31,
229 cr_server.viewMatrix[eye].m02,
230 cr_server.viewMatrix[eye].m12,
231 cr_server.viewMatrix[eye].m22,
232 cr_server.viewMatrix[eye].m32,
233 cr_server.viewMatrix[eye].m03,
234 cr_server.viewMatrix[eye].m13,
235 cr_server.viewMatrix[eye].m23,
236 cr_server.viewMatrix[eye].m33);
237 }
238 cr_server.viewOverride = GL_TRUE;
239 break;
240
241 case GL_SERVER_PROJECTION_MATRIX_CR:
242 /* Set this server's projection matrix which will get replace the user's
243 * projection matrix. For non-planar tilesort and stereo.
244 */
245 CRASSERT(count == 18);
246 CRASSERT(type == GL_FLOAT);
247 /* values[0] is the server index. Ignored here but used in tilesort SPU */
248 /* values[1] is the left/right eye index (0 or 1) */
249 {
250 const GLfloat *v = (const GLfloat *) values;
251 const int eye = v[1] == 0.0 ? 0 : 1;
252 crMatrixInitFromFloats(&cr_server.projectionMatrix[eye], v + 2);
253
254 crDebug("Got GL_SERVER_PROJECTION_MATRIX_CR:\n"
255 " %f %f %f %f\n"
256 " %f %f %f %f\n"
257 " %f %f %f %f\n"
258 " %f %f %f %f",
259 cr_server.projectionMatrix[eye].m00,
260 cr_server.projectionMatrix[eye].m10,
261 cr_server.projectionMatrix[eye].m20,
262 cr_server.projectionMatrix[eye].m30,
263 cr_server.projectionMatrix[eye].m01,
264 cr_server.projectionMatrix[eye].m11,
265 cr_server.projectionMatrix[eye].m21,
266 cr_server.projectionMatrix[eye].m31,
267 cr_server.projectionMatrix[eye].m02,
268 cr_server.projectionMatrix[eye].m12,
269 cr_server.projectionMatrix[eye].m22,
270 cr_server.projectionMatrix[eye].m32,
271 cr_server.projectionMatrix[eye].m03,
272 cr_server.projectionMatrix[eye].m13,
273 cr_server.projectionMatrix[eye].m23,
274 cr_server.projectionMatrix[eye].m33);
275
276 if (cr_server.projectionMatrix[eye].m33 == 0.0f) {
277 float x = cr_server.projectionMatrix[eye].m00;
278 float y = cr_server.projectionMatrix[eye].m11;
279 float a = cr_server.projectionMatrix[eye].m20;
280 float b = cr_server.projectionMatrix[eye].m21;
281 float c = cr_server.projectionMatrix[eye].m22;
282 float d = cr_server.projectionMatrix[eye].m32;
283 float znear = -d / (1.0f - c);
284 float zfar = (c - 1.0f) * znear / (c + 1.0f);
285 float left = znear * (a - 1.0f) / x;
286 float right = 2.0f * znear / x + left;
287 float bottom = znear * (b - 1.0f) / y;
288 float top = 2.0f * znear / y + bottom;
289 crDebug("Frustum: left, right, bottom, top, near, far: %f, %f, %f, %f, %f, %f", left, right, bottom, top, znear, zfar);
290 }
291 else {
292 /* Todo: Add debug output for orthographic projection*/
293 }
294
295 }
296 cr_server.projectionOverride = GL_TRUE;
297 break;
298
299 case GL_HH_SET_TMPCTX_MAKE_CURRENT:
300 /*we should not receive it from the guest! */
301 break;
302
303 case GL_HH_SET_CLIENT_CALLOUT:
304 WARN(("Recieved GL_HH_SET_CLIENT_CALLOUT from guest, ignoring"));
305 break;
306
307 default:
308 /* Pass the parameter info to the head SPU */
309 cr_server.head_spu->dispatch_table.ChromiumParametervCR( target, type, count, values );
310 break;
311 }
312}
313
314
315void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParameteriCR(GLenum target, GLint value)
316{
317 switch (target) {
318 case GL_SHARE_CONTEXT_RESOURCES_CR:
319 crStateShareContext(value);
320 break;
321 case GL_RCUSAGE_TEXTURE_SET_CR:
322 crStateSetTextureUsed(value, GL_TRUE);
323 break;
324 case GL_RCUSAGE_TEXTURE_CLEAR_CR:
325 crStateSetTextureUsed(value, GL_FALSE);
326 break;
327 case GL_PIN_TEXTURE_SET_CR:
328 crStatePinTexture(value, GL_TRUE);
329 break;
330 case GL_PIN_TEXTURE_CLEAR_CR:
331 crStatePinTexture(value, GL_FALSE);
332 break;
333 case GL_SHARED_DISPLAY_LISTS_CR:
334 cr_server.sharedDisplayLists = value;
335 break;
336 case GL_SHARED_TEXTURE_OBJECTS_CR:
337 cr_server.sharedTextureObjects = value;
338 break;
339 case GL_SHARED_PROGRAMS_CR:
340 cr_server.sharedPrograms = value;
341 break;
342 case GL_SERVER_CURRENT_EYE_CR:
343 cr_server.currentEye = value ? 1 : 0;
344 break;
345 case GL_HOST_WND_CREATED_HIDDEN_CR:
346 cr_server.bWindowsInitiallyHidden = value ? 1 : 0;
347 break;
348 case GL_HH_SET_DEFAULT_SHARED_CTX:
349 WARN(("Recieved GL_HH_SET_DEFAULT_SHARED_CTX from guest, ignoring"));
350 break;
351 case GL_HH_RENDERTHREAD_INFORM:
352 WARN(("Recieved GL_HH_RENDERTHREAD_INFORM from guest, ignoring"));
353 break;
354 default:
355 /* Pass the parameter info to the head SPU */
356 cr_server.head_spu->dispatch_table.ChromiumParameteriCR( target, value );
357 }
358}
359
360
361void SERVER_DISPATCH_APIENTRY crServerDispatchChromiumParameterfCR(GLenum target, GLfloat value)
362{
363 switch (target) {
364 case GL_SHARED_DISPLAY_LISTS_CR:
365 cr_server.sharedDisplayLists = (int) value;
366 break;
367 case GL_SHARED_TEXTURE_OBJECTS_CR:
368 cr_server.sharedTextureObjects = (int) value;
369 break;
370 case GL_SHARED_PROGRAMS_CR:
371 cr_server.sharedPrograms = (int) value;
372 break;
373 default:
374 /* Pass the parameter info to the head SPU */
375 cr_server.head_spu->dispatch_table.ChromiumParameterfCR( target, value );
376 }
377}
378
379GLint crServerGenerateID(GLint *pCounter)
380{
381 return (*pCounter)++;
382}
383
384/*#define CR_DUMP_BLITS*/
385
386#ifdef CR_DUMP_BLITS
387static int blitnum=0;
388static int copynum=0;
389#endif
390
391# ifdef DEBUG_misha
392//# define CR_CHECK_BLITS
393# include <iprt/assert.h>
394# undef CRASSERT /* iprt assert's int3 are inlined that is why are more convenient to use since they can be easily disabled individually */
395# define CRASSERT Assert
396# endif
397
398
399void SERVER_DISPATCH_APIENTRY
400crServerDispatchCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
401{
402 /*@todo pbo/fbo disabled for now as it's slower, check on other gpus*/
403 static int siHavePBO = 0;
404 static int siHaveFBO = 0;
405
406 if ((target!=GL_TEXTURE_2D) || (height>=0))
407 {
408 cr_server.head_spu->dispatch_table.CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
409
410#ifdef CR_DUMP_BLITS
411 {
412 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
413 void *img;
414 GLint w, h;
415 char fname[200];
416
417 copynum++;
418
419 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w);
420 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &h);
421
422 img = crAlloc(w*h*4);
423 CRASSERT(img);
424
425 gl->GetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_BYTE, img);
426 sprintf(fname, "copy_blit%i_copy_%i.tga", blitnum, copynum);
427 crDumpNamedTGA(fname, w, h, img);
428 crFree(img);
429 }
430#endif
431 }
432 else /* negative height, means we have to Yinvert the source pixels while copying */
433 {
434 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
435
436 if (siHavePBO<0)
437 {
438 const char *ext = (const char*)gl->GetString(GL_EXTENSIONS);
439 siHavePBO = crStrstr(ext, "GL_ARB_pixel_buffer_object") ? 1:0;
440 }
441
442 if (siHaveFBO<0)
443 {
444 const char *ext = (const char*)gl->GetString(GL_EXTENSIONS);
445 siHaveFBO = crStrstr(ext, "GL_EXT_framebuffer_object") ? 1:0;
446 }
447
448 if (siHavePBO==0 && siHaveFBO==0)
449 {
450#if 1
451 GLint dRow, sRow;
452 for (dRow=yoffset, sRow=y-height-1; dRow<yoffset-height; dRow++, sRow--)
453 {
454 gl->CopyTexSubImage2D(target, level, xoffset, dRow, x, sRow, width, 1);
455 }
456#else
457 {
458 GLint w, h, i;
459 char *img1, *img2, *sPtr, *dPtr;
460 CRContext *ctx = crStateGetCurrent();
461
462 w = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].width;
463 h = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].height;
464
465 img1 = crAlloc(4*w*h);
466 img2 = crAlloc(4*width*(-height));
467 CRASSERT(img1 && img2);
468
469 gl->CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, -height);
470 gl->GetTexImage(target, level, GL_RGBA, GL_UNSIGNED_BYTE, img1);
471
472 sPtr=img1+4*xoffset+4*w*yoffset;
473 dPtr=img2+4*width*(-height-1);
474
475 for (i=0; i<-height; ++i)
476 {
477 crMemcpy(dPtr, sPtr, 4*width);
478 sPtr += 4*w;
479 dPtr -= 4*width;
480 }
481
482 gl->TexSubImage2D(target, level, xoffset, yoffset, width, -height, GL_RGBA, GL_UNSIGNED_BYTE, img2);
483
484 crFree(img1);
485 crFree(img2);
486 }
487#endif
488 }
489 else if (siHaveFBO==1) /*@todo more states to set and restore here*/
490 {
491 GLuint tID, fboID;
492 GLenum status;
493 CRContext *ctx = crStateGetCurrent();
494
495 gl->GenTextures(1, &tID);
496 gl->BindTexture(target, tID);
497 gl->CopyTexImage2D(target, level, GL_RGBA, x, y, width, -height, 0);
498 gl->GenFramebuffersEXT(1, &fboID);
499 gl->BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboID);
500 gl->FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target,
501 ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid, level);
502 status = gl->CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
503 if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
504 {
505 crWarning("Framebuffer status 0x%x", status);
506 }
507
508 gl->Enable(target);
509 gl->PushAttrib(GL_VIEWPORT_BIT);
510 gl->Viewport(xoffset, yoffset, width, -height);
511 gl->MatrixMode(GL_PROJECTION);
512 gl->PushMatrix();
513 gl->LoadIdentity();
514 gl->MatrixMode(GL_MODELVIEW);
515 gl->PushMatrix();
516 gl->LoadIdentity();
517
518 gl->Disable(GL_DEPTH_TEST);
519 gl->Disable(GL_CULL_FACE);
520 gl->Disable(GL_STENCIL_TEST);
521 gl->Disable(GL_SCISSOR_TEST);
522
523 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
524 gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
525 gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
526 gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
527 gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
528
529 gl->Begin(GL_QUADS);
530 gl->TexCoord2f(0.0f, 1.0f);
531 gl->Vertex2f(-1.0, -1.0);
532
533 gl->TexCoord2f(0.0f, 0.0f);
534 gl->Vertex2f(-1.0f, 1.0f);
535
536 gl->TexCoord2f(1.0f, 0.0f);
537 gl->Vertex2f(1.0f, 1.0f);
538
539 gl->TexCoord2f(1.0f, 1.0f);
540 gl->Vertex2f(1.0f, -1.0f);
541 gl->End();
542
543 gl->PopMatrix();
544 gl->MatrixMode(GL_PROJECTION);
545 gl->PopMatrix();
546 gl->PopAttrib();
547
548 gl->FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target, 0, level);
549 gl->BindFramebufferEXT(GL_FRAMEBUFFER_EXT, ctx->framebufferobject.drawFB ? ctx->framebufferobject.drawFB->hwid:0);
550 gl->BindTexture(target, ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->hwid);
551 gl->DeleteFramebuffersEXT(1, &fboID);
552 gl->DeleteTextures(1, &tID);
553
554#if 0
555 {
556 GLint dRow, sRow, w, h;
557 void *img1, *img2;
558
559 w = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].width;
560 h = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D->level[0][level].height;
561
562 img1 = crAlloc(4*w*h);
563 img2 = crAlloc(4*w*h);
564 CRASSERT(img1 && img2);
565
566 gl->GetTexImage(target, level, GL_BGRA, GL_UNSIGNED_BYTE, img1);
567
568
569 for (dRow=yoffset, sRow=y-height-1; dRow<yoffset-height; dRow++, sRow--)
570 {
571 gl->CopyTexSubImage2D(target, level, xoffset, dRow, x, sRow, width, 1);
572 }
573
574 gl->GetTexImage(target, level, GL_BGRA, GL_UNSIGNED_BYTE, img2);
575
576 if (crMemcmp(img1, img2, 4*w*h))
577 {
578 crDebug("MISMATCH! (%x, %i, ->%i,%i <-%i, %i [%ix%i])", target, level, xoffset, yoffset, x, y, width, height);
579 crDumpTGA(w, h, img1);
580 crDumpTGA(w, h, img2);
581 DebugBreak();
582 }
583 crFree(img1);
584 crFree(img2);
585 }
586#endif
587 }
588 else
589 {
590 GLuint pboId, dRow, sRow;
591 CRContext *ctx = crStateGetCurrent();
592
593 gl->GenBuffersARB(1, &pboId);
594 gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pboId);
595 gl->BufferDataARB(GL_PIXEL_PACK_BUFFER_ARB, -width*height*4, 0, GL_STATIC_COPY_ARB);
596
597#if 1
598 gl->ReadPixels(x, y, width, -height, GL_RGBA, GL_UNSIGNED_BYTE, 0);
599 gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, ctx->bufferobject.packBuffer->hwid);
600
601 gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pboId);
602 for (dRow=yoffset, sRow=-height-1; dRow<yoffset-height; dRow++, sRow--)
603 {
604 gl->TexSubImage2D(target, level, xoffset, dRow, width, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)((uintptr_t)sRow*width*4));
605 }
606#else /*few times slower again*/
607 for (dRow=0, sRow=y-height-1; dRow<-height; dRow++, sRow--)
608 {
609 gl->ReadPixels(x, sRow, width, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)((uintptr_t)dRow*width*4));
610 }
611 gl->BindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, ctx->bufferobject.packBuffer->hwid);
612
613 gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, pboId);
614 gl->TexSubImage2D(target, level, xoffset, yoffset, width, -height, GL_RGBA, GL_UNSIGNED_BYTE, 0);
615#endif
616
617 gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, ctx->bufferobject.unpackBuffer->hwid);
618 gl->DeleteBuffersARB(1, &pboId);
619 }
620 }
621}
622
623#ifdef CR_CHECK_BLITS
624void crDbgFree(void *pvData)
625{
626 crFree(pvData);
627}
628
629void crDbgGetTexImage2D(GLint texTarget, GLint texName, GLvoid **ppvImage, GLint *pw, GLint *ph)
630{
631 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
632 GLint ppb, pub, dstw, dsth, otex;
633 GLint pa, pr, psp, psr, ua, ur, usp, usr;
634 GLvoid *pvImage;
635 GLint rfb, dfb, rb, db;
636
637 gl->GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb);
638 gl->GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb);
639 gl->GetIntegerv(GL_READ_BUFFER, &rb);
640 gl->GetIntegerv(GL_DRAW_BUFFER, &db);
641
642 gl->BindFramebufferEXT(GL_READ_FRAMEBUFFER_BINDING_EXT, 0);
643 gl->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_BINDING_EXT, 0);
644 gl->ReadBuffer(GL_BACK);
645 gl->DrawBuffer(GL_BACK);
646
647 gl->GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &ppb);
648 gl->GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &pub);
649 gl->GetIntegerv(GL_TEXTURE_BINDING_2D, &otex);
650
651 gl->GetIntegerv(GL_PACK_ROW_LENGTH, &pr);
652 gl->GetIntegerv(GL_PACK_ALIGNMENT, &pa);
653 gl->GetIntegerv(GL_PACK_SKIP_PIXELS, &psp);
654 gl->GetIntegerv(GL_PACK_SKIP_ROWS, &psr);
655
656 gl->GetIntegerv(GL_UNPACK_ROW_LENGTH, &ur);
657 gl->GetIntegerv(GL_UNPACK_ALIGNMENT, &ua);
658 gl->GetIntegerv(GL_UNPACK_SKIP_PIXELS, &usp);
659 gl->GetIntegerv(GL_UNPACK_SKIP_ROWS, &usr);
660
661 gl->BindTexture(texTarget, texName);
662 gl->GetTexLevelParameteriv(texTarget, 0, GL_TEXTURE_WIDTH, &dstw);
663 gl->GetTexLevelParameteriv(texTarget, 0, GL_TEXTURE_HEIGHT, &dsth);
664
665 gl->PixelStorei(GL_PACK_ROW_LENGTH, 0);
666 gl->PixelStorei(GL_PACK_ALIGNMENT, 1);
667 gl->PixelStorei(GL_PACK_SKIP_PIXELS, 0);
668 gl->PixelStorei(GL_PACK_SKIP_ROWS, 0);
669
670 gl->PixelStorei(GL_UNPACK_ROW_LENGTH, 0);
671 gl->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
672 gl->PixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
673 gl->PixelStorei(GL_UNPACK_SKIP_ROWS, 0);
674
675 gl->BindBufferARB(GL_PIXEL_PACK_BUFFER, 0);
676 gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER, 0);
677
678 pvImage = crAlloc(4*dstw*dsth);
679 gl->GetTexImage(texTarget, 0, GL_BGRA, GL_UNSIGNED_BYTE, pvImage);
680
681 gl->BindTexture(texTarget, otex);
682
683 gl->PixelStorei(GL_PACK_ROW_LENGTH, pr);
684 gl->PixelStorei(GL_PACK_ALIGNMENT, pa);
685 gl->PixelStorei(GL_PACK_SKIP_PIXELS, psp);
686 gl->PixelStorei(GL_PACK_SKIP_ROWS, psr);
687
688 gl->PixelStorei(GL_UNPACK_ROW_LENGTH, ur);
689 gl->PixelStorei(GL_UNPACK_ALIGNMENT, ua);
690 gl->PixelStorei(GL_UNPACK_SKIP_PIXELS, usp);
691 gl->PixelStorei(GL_UNPACK_SKIP_ROWS, usr);
692
693 gl->BindBufferARB(GL_PIXEL_PACK_BUFFER, ppb);
694 gl->BindBufferARB(GL_PIXEL_UNPACK_BUFFER, pub);
695
696 gl->BindFramebufferEXT(GL_READ_FRAMEBUFFER_BINDING_EXT, rfb);
697 gl->BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_BINDING_EXT, dfb);
698 gl->ReadBuffer(rb);
699 gl->DrawBuffer(db);
700
701 *ppvImage = pvImage;
702 *pw = dstw;
703 *ph = dsth;
704}
705
706DECLEXPORT(void) crDbgPrint(const char *format, ... )
707{
708 va_list args;
709 static char txt[8092];
710
711 va_start(args, format);
712 vsprintf(txt, format, args);
713 va_end(args);
714
715 OutputDebugString(txt);
716}
717
718void crDbgDumpImage2D(const char* pszDesc, const void *pvData, uint32_t width, uint32_t height, uint32_t bpp, uint32_t pitch)
719{
720 crDbgPrint("<?dml?><exec cmd=\"!vbvdbg.ms 0x%p 0n%d 0n%d 0n%d 0n%d\">%s</exec>, ( !vbvdbg.ms 0x%p 0n%d 0n%d 0n%d 0n%d )\n",
721 pvData, width, height, bpp, pitch,
722 pszDesc,
723 pvData, width, height, bpp, pitch);
724}
725
726void crDbgDumpTexImage2D(const char* pszDesc, GLint texTarget, GLint texName, GLboolean fBreak)
727{
728 GLvoid *pvImage;
729 GLint w, h;
730 crDbgGetTexImage2D(texTarget, texName, &pvImage, &w, &h);
731 crDbgPrint("%s target(%d), name(%d), width(%d), height(%d)", pszDesc, texTarget, texName, w, h);
732 crDbgDumpImage2D("texture data", pvImage, w, h, 32, (32 * w)/8);
733 if (fBreak)
734 {
735 CRASSERT(0);
736 }
737 crDbgFree(pvImage);
738}
739#endif
740
741PCR_BLITTER crServerVBoxBlitterGet()
742{
743 if (!CrBltIsInitialized(&cr_server.Blitter))
744 {
745 CR_BLITTER_CONTEXT Ctx;
746 int rc;
747 CRASSERT(cr_server.MainContextInfo.SpuContext);
748 Ctx.Base.id = cr_server.MainContextInfo.SpuContext;
749 Ctx.Base.visualBits = cr_server.MainContextInfo.CreateInfo.realVisualBits;
750 rc = CrBltInit(&cr_server.Blitter, &Ctx, true, true, NULL, &cr_server.TmpCtxDispatch);
751 if (RT_SUCCESS(rc))
752 {
753 CRASSERT(CrBltIsInitialized(&cr_server.Blitter));
754 }
755 else
756 {
757 crWarning("CrBltInit failed, rc %d", rc);
758 CRASSERT(!CrBltIsInitialized(&cr_server.Blitter));
759 return NULL;
760 }
761 }
762
763 if (!CrBltMuralGetCurrentInfo(&cr_server.Blitter)->Base.id)
764 {
765 CRMuralInfo *dummy = crServerGetDummyMural(cr_server.MainContextInfo.CreateInfo.realVisualBits);
766 CR_BLITTER_WINDOW DummyInfo;
767 CRASSERT(dummy);
768 crServerVBoxBlitterWinInit(&DummyInfo, dummy);
769 CrBltMuralSetCurrentInfo(&cr_server.Blitter, &DummyInfo);
770 }
771
772 return &cr_server.Blitter;
773}
774
775PCR_BLITTER crServerVBoxBlitterGetInitialized()
776{
777 if (CrBltIsInitialized(&cr_server.Blitter))
778 return &cr_server.Blitter;
779 return NULL;
780}
781
782
783int crServerVBoxBlitterTexInit(CRContext *ctx, CRMuralInfo *mural, PVBOXVR_TEXTURE pTex, GLboolean fDraw)
784{
785 CRTextureObj *tobj;
786 CRFramebufferObjectState *pBuf = &ctx->framebufferobject;
787 GLenum enmBuf;
788 CRFBOAttachmentPoint *pAp;
789 GLuint idx;
790 CRTextureLevel *tl;
791 CRFramebufferObject *pFBO = fDraw ? pBuf->drawFB : pBuf->readFB;
792
793 if (!pFBO)
794 {
795 GLuint hwid;
796
797 if (!mural->fRedirected)
798 {
799 WARN(("mural not redirected!"));
800 return VERR_NOT_IMPLEMENTED;
801 }
802
803 enmBuf = fDraw ? ctx->buffer.drawBuffer : ctx->buffer.readBuffer;
804 switch (enmBuf)
805 {
806 case GL_BACK:
807 case GL_BACK_RIGHT:
808 case GL_BACK_LEFT:
809 hwid = mural->aidColorTexs[CR_SERVER_FBO_BB_IDX(mural)];
810 break;
811 case GL_FRONT:
812 case GL_FRONT_RIGHT:
813 case GL_FRONT_LEFT:
814 hwid = mural->aidColorTexs[CR_SERVER_FBO_FB_IDX(mural)];
815 break;
816 default:
817 WARN(("unsupported enum buf %d", enmBuf));
818 return VERR_NOT_IMPLEMENTED;
819 break;
820 }
821
822 if (!hwid)
823 {
824 crWarning("offscreen render tex hwid is null");
825 return VERR_INVALID_STATE;
826 }
827
828 pTex->width = mural->width;
829 pTex->height = mural->height;
830 pTex->target = GL_TEXTURE_2D;
831 pTex->hwid = hwid;
832 return VINF_SUCCESS;
833 }
834
835 enmBuf = fDraw ? pFBO->drawbuffer[0] : pFBO->readbuffer;
836 idx = enmBuf - GL_COLOR_ATTACHMENT0_EXT;
837 if (idx >= CR_MAX_COLOR_ATTACHMENTS)
838 {
839 crWarning("idx is invalid %d, using 0", idx);
840 }
841
842 pAp = &pFBO->color[idx];
843
844 if (!pAp->name)
845 {
846 crWarning("no collor draw attachment");
847 return VERR_INVALID_STATE;
848 }
849
850 if (pAp->level)
851 {
852 WARN(("non-zero level not implemented"));
853 return VERR_NOT_IMPLEMENTED;
854 }
855
856 tobj = (CRTextureObj*)crHashtableSearch(ctx->shared->textureTable, pAp->name);
857 if (!tobj)
858 {
859 crWarning("no texture object found for name %d", pAp->name);
860 return VERR_INVALID_STATE;
861 }
862
863 if (tobj->target != GL_TEXTURE_2D && tobj->target != GL_TEXTURE_RECTANGLE_NV)
864 {
865 WARN(("non-texture[rect|2d] not implemented"));
866 return VERR_NOT_IMPLEMENTED;
867 }
868
869 CRASSERT(tobj->hwid);
870
871 tl = tobj->level[0];
872 pTex->width = tl->width;
873 pTex->height = tl->height;
874 pTex->target = tobj->target;
875 pTex->hwid = tobj->hwid;
876
877 return VINF_SUCCESS;
878}
879
880int crServerVBoxBlitterBlitCurrentCtx(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
881 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
882 GLbitfield mask, GLenum filter)
883{
884 PCR_BLITTER pBlitter;
885 CR_BLITTER_CONTEXT Ctx;
886 CRMuralInfo *mural;
887 CRContext *ctx = crStateGetCurrent();
888 PVBOXVR_TEXTURE pDrawTex, pReadTex;
889 VBOXVR_TEXTURE DrawTex, ReadTex;
890 int rc;
891 GLuint idDrawFBO, idReadFBO;
892 CR_BLITTER_WINDOW BltInfo;
893
894 if (mask != GL_COLOR_BUFFER_BIT)
895 {
896 WARN(("not supported blit mask %d", mask));
897 return VERR_NOT_IMPLEMENTED;
898 }
899
900 if (!cr_server.curClient)
901 {
902 crWarning("no current client");
903 return VERR_INVALID_STATE;
904 }
905 mural = cr_server.curClient->currentMural;
906 if (!mural)
907 {
908 crWarning("no current mural");
909 return VERR_INVALID_STATE;
910 }
911
912 rc = crServerVBoxBlitterTexInit(ctx, mural, &DrawTex, GL_TRUE);
913 if (RT_SUCCESS(rc))
914 {
915 pDrawTex = &DrawTex;
916 }
917 else
918 {
919 crWarning("crServerVBoxBlitterTexInit failed for draw");
920 return rc;
921 }
922
923 rc = crServerVBoxBlitterTexInit(ctx, mural, &ReadTex, GL_FALSE);
924 if (RT_SUCCESS(rc))
925 {
926 pReadTex = &ReadTex;
927 }
928 else
929 {
930// crWarning("crServerVBoxBlitterTexInit failed for read");
931 return rc;
932 }
933
934 pBlitter = crServerVBoxBlitterGet();
935 if (!pBlitter)
936 {
937 crWarning("crServerVBoxBlitterGet failed");
938 return VERR_GENERAL_FAILURE;
939 }
940
941 crServerVBoxBlitterWinInit(&BltInfo, mural);
942
943 crServerVBoxBlitterCtxInit(&Ctx, cr_server.curClient->currentCtxInfo);
944
945 CrBltMuralSetCurrentInfo(pBlitter, &BltInfo);
946
947 idDrawFBO = CR_SERVER_FBO_FOR_IDX(mural, mural->iCurDrawBuffer);
948 idReadFBO = CR_SERVER_FBO_FOR_IDX(mural, mural->iCurReadBuffer);
949
950 crStateSwitchPrepare(NULL, ctx, idDrawFBO, idReadFBO);
951
952 rc = CrBltEnter(pBlitter);
953 if (RT_SUCCESS(rc))
954 {
955 RTRECT ReadRect, DrawRect;
956 ReadRect.xLeft = srcX0;
957 ReadRect.yTop = srcY0;
958 ReadRect.xRight = srcX1;
959 ReadRect.yBottom = srcY1;
960 DrawRect.xLeft = dstX0;
961 DrawRect.yTop = dstY0;
962 DrawRect.xRight = dstX1;
963 DrawRect.yBottom = dstY1;
964 CrBltBlitTexTex(pBlitter, pReadTex, &ReadRect, pDrawTex, &DrawRect, 1, CRBLT_FLAGS_FROM_FILTER(filter));
965 CrBltLeave(pBlitter);
966 }
967 else
968 {
969 crWarning("CrBltEnter failed rc %d", rc);
970 }
971
972 crStateSwitchPostprocess(ctx, NULL, idDrawFBO, idReadFBO);
973
974 return rc;
975}
976
977void SERVER_DISPATCH_APIENTRY
978crServerDispatchBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
979 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
980 GLbitfield mask, GLenum filter)
981{
982 CRContext *ctx = crStateGetCurrent();
983 bool fTryBlitter = false;
984#ifdef CR_CHECK_BLITS
985// {
986 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
987 GLint rfb=0, dfb=0, dtex=0, dlev=-1, rtex=0, rlev=-1, rb=0, db=0, ppb=0, pub=0, vp[4], otex, dstw, dsth;
988 GLint sdtex=0, srtex=0;
989 GLenum dStatus, rStatus;
990
991 CRTextureObj *tobj = 0;
992 CRTextureLevel *tl = 0;
993 GLint id, tuId, pbufId, pbufIdHw, ubufId, ubufIdHw, width, height, depth;
994
995 crDebug("===StateTracker===");
996 crDebug("Current TU: %i", ctx->texture.curTextureUnit);
997
998 tobj = ctx->texture.unit[ctx->texture.curTextureUnit].currentTexture2D;
999 CRASSERT(tobj);
1000 tl = &tobj->level[0][0];
1001 crDebug("Texture %i(hw %i), w=%i, h=%i", tobj->id, tobj->hwid, tl->width, tl->height, tl->depth);
1002
1003 if (crStateIsBufferBound(GL_PIXEL_PACK_BUFFER_ARB))
1004 {
1005 pbufId = ctx->bufferobject.packBuffer->hwid;
1006 }
1007 else
1008 {
1009 pbufId = 0;
1010 }
1011 crDebug("Pack BufferId %i", pbufId);
1012
1013 if (crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
1014 {
1015 ubufId = ctx->bufferobject.unpackBuffer->hwid;
1016 }
1017 else
1018 {
1019 ubufId = 0;
1020 }
1021 crDebug("Unpack BufferId %i", ubufId);
1022
1023 crDebug("===GPU===");
1024 cr_server.head_spu->dispatch_table.GetIntegerv(GL_ACTIVE_TEXTURE, &tuId);
1025 crDebug("Current TU: %i", tuId - GL_TEXTURE0_ARB);
1026 CRASSERT(tuId - GL_TEXTURE0_ARB == ctx->texture.curTextureUnit);
1027
1028 cr_server.head_spu->dispatch_table.GetIntegerv(GL_TEXTURE_BINDING_2D, &id);
1029 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1030 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height);
1031 cr_server.head_spu->dispatch_table.GetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_DEPTH, &depth);
1032 crDebug("Texture: %i, w=%i, h=%i, d=%i", id, width, height, depth);
1033 CRASSERT(id == tobj->hwid);
1034 CRASSERT(width == tl->width);
1035 CRASSERT(height == tl->height);
1036 CRASSERT(depth == tl->depth);
1037
1038 cr_server.head_spu->dispatch_table.GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &pbufIdHw);
1039 crDebug("Hw Pack BufferId %i", pbufIdHw);
1040 CRASSERT(pbufIdHw == pbufId);
1041
1042 cr_server.head_spu->dispatch_table.GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &ubufIdHw);
1043 crDebug("Hw Unpack BufferId %i", ubufIdHw);
1044 CRASSERT(ubufIdHw == ubufId);
1045
1046 gl->GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb);
1047 gl->GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb);
1048 gl->GetIntegerv(GL_READ_BUFFER, &rb);
1049 gl->GetIntegerv(GL_DRAW_BUFFER, &db);
1050
1051 gl->GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &ppb);
1052 gl->GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &pub);
1053
1054 gl->GetIntegerv(GL_VIEWPORT, &vp[0]);
1055
1056 gl->GetIntegerv(GL_TEXTURE_BINDING_2D, &otex);
1057
1058 gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, &dtex);
1059 gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, &dlev);
1060 dStatus = gl->CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT);
1061
1062 gl->GetFramebufferAttachmentParameterivEXT(GL_READ_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, &rtex);
1063 gl->GetFramebufferAttachmentParameterivEXT(GL_READ_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, &rlev);
1064 rStatus = gl->CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER_EXT);
1065
1066 if (dtex)
1067 {
1068 CRASSERT(!dlev);
1069 }
1070
1071 if (rtex)
1072 {
1073 CRASSERT(!rlev);
1074 }
1075
1076 if (ctx->framebufferobject.drawFB)
1077 {
1078 CRASSERT(dfb);
1079 CRASSERT(ctx->framebufferobject.drawFB->hwid == dfb);
1080 CRASSERT(ctx->framebufferobject.drawFB->drawbuffer[0] == db);
1081
1082 CRASSERT(dStatus==GL_FRAMEBUFFER_COMPLETE_EXT);
1083 CRASSERT(db==GL_COLOR_ATTACHMENT0_EXT);
1084
1085 CRASSERT(ctx->framebufferobject.drawFB->color[0].type == GL_TEXTURE);
1086 CRASSERT(ctx->framebufferobject.drawFB->color[0].level == 0);
1087 sdtex = ctx->framebufferobject.drawFB->color[0].name;
1088 sdtex = crStateGetTextureHWID(sdtex);
1089
1090 CRASSERT(sdtex);
1091 }
1092 else
1093 {
1094 CRASSERT(!dfb);
1095 }
1096
1097 if (ctx->framebufferobject.readFB)
1098 {
1099 CRASSERT(rfb);
1100 CRASSERT(ctx->framebufferobject.readFB->hwid == rfb);
1101
1102 CRASSERT(rStatus==GL_FRAMEBUFFER_COMPLETE_EXT);
1103
1104 CRASSERT(ctx->framebufferobject.readFB->color[0].type == GL_TEXTURE);
1105 CRASSERT(ctx->framebufferobject.readFB->color[0].level == 0);
1106 srtex = ctx->framebufferobject.readFB->color[0].name;
1107 srtex = crStateGetTextureHWID(srtex);
1108
1109 CRASSERT(srtex);
1110 }
1111 else
1112 {
1113 CRASSERT(!rfb);
1114 }
1115
1116 CRASSERT(sdtex == dtex);
1117 CRASSERT(srtex == rtex);
1118
1119// crDbgDumpTexImage2D("==> src tex:", GL_TEXTURE_2D, rtex, true);
1120// crDbgDumpTexImage2D("==> dst tex:", GL_TEXTURE_2D, dtex, true);
1121
1122// }
1123#endif
1124#ifdef CR_DUMP_BLITS
1125 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
1126 GLint rfb=0, dfb=0, dtex=0, dlev=-1, rb=0, db=0, ppb=0, pub=0, vp[4], otex, dstw, dsth;
1127 GLenum status;
1128 char fname[200];
1129 void *img;
1130
1131 blitnum++;
1132
1133 crDebug("[%i]BlitFramebufferEXT(%i, %i, %i, %i, %i, %i, %i, %i, %x, %x)", blitnum, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
1134 crDebug("%i, %i <-> %i, %i", srcX1-srcX0, srcY1-srcY0, dstX1-dstX0, dstY1-dstY0);
1135
1136 gl->GetIntegerv(GL_READ_FRAMEBUFFER_BINDING_EXT, &rfb);
1137 gl->GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING_EXT, &dfb);
1138 gl->GetIntegerv(GL_READ_BUFFER, &rb);
1139 gl->GetIntegerv(GL_DRAW_BUFFER, &db);
1140
1141 gl->GetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &ppb);
1142 gl->GetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &pub);
1143
1144 gl->GetIntegerv(GL_VIEWPORT, &vp[0]);
1145
1146 gl->GetIntegerv(GL_TEXTURE_BINDING_2D, &otex);
1147
1148 CRASSERT(!rfb && dfb);
1149 gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT, &dtex);
1150 gl->GetFramebufferAttachmentParameterivEXT(GL_DRAW_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT, &dlev);
1151 status = gl->CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT);
1152
1153 CRASSERT(status==GL_FRAMEBUFFER_COMPLETE_EXT
1154 && db==GL_COLOR_ATTACHMENT0_EXT
1155 && (rb==GL_FRONT || rb==GL_BACK)
1156 && !rfb && dfb && dtex && !dlev
1157 && !ppb && !pub);
1158
1159 crDebug("Src[rb 0x%x, fbo %i] Dst[db 0x%x, fbo %i(0x%x), tex %i.%i]", rb, rfb, db, dfb, status, dtex, dlev);
1160 crDebug("Viewport [%i, %i, %i, %i]", vp[0], vp[1], vp[2], vp[3]);
1161
1162 gl->PixelStorei(GL_PACK_ROW_LENGTH, 0);
1163 gl->PixelStorei(GL_PACK_ALIGNMENT, 1);
1164 gl->PixelStorei(GL_PACK_SKIP_PIXELS, 0);
1165 gl->PixelStorei(GL_PACK_SKIP_ROWS, 0);
1166
1167 gl->PixelStorei(GL_UNPACK_ROW_LENGTH, 0);
1168 gl->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
1169 gl->PixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
1170 gl->PixelStorei(GL_UNPACK_SKIP_ROWS, 0);
1171
1172 gl->BindTexture(GL_TEXTURE_2D, dtex);
1173 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, dlev, GL_TEXTURE_WIDTH, &dstw);
1174 gl->GetTexLevelParameteriv(GL_TEXTURE_2D, dlev, GL_TEXTURE_HEIGHT, &dsth);
1175 gl->BindTexture(GL_TEXTURE_2D, otex);
1176 crDebug("Dst is %i, %i", dstw, dsth);
1177
1178 CRASSERT(vp[2]>=dstw && vp[3]>=dsth);
1179 img = crAlloc(vp[2]*vp[3]*4);
1180 CRASSERT(img);
1181
1182 gl->ReadPixels(0, 0, vp[2], vp[3], GL_BGRA, GL_UNSIGNED_BYTE, img);
1183 sprintf(fname, "blit%iA_src.tga", blitnum);
1184 crDumpNamedTGA(fname, vp[2], vp[3], img);
1185
1186 gl->BindTexture(GL_TEXTURE_2D, dtex);
1187 gl->GetTexImage(GL_TEXTURE_2D, dlev, GL_BGRA, GL_UNSIGNED_BYTE, img);
1188 sprintf(fname, "blit%iB_dst.tga", blitnum);
1189 crDumpNamedTGA(fname, dstw, dsth, img);
1190 gl->BindTexture(GL_TEXTURE_2D, otex);
1191#endif
1192
1193 if (srcY0 > srcY1)
1194 {
1195 /* work around Intel driver bug on Linux host */
1196 if (1 || dstY0 > dstY1)
1197 {
1198 /* use srcY1 < srcY2 && dstY1 < dstY2 whenever possible to avoid GPU driver bugs */
1199 int32_t tmp = srcY0;
1200 srcY0 = srcY1;
1201 srcY1 = tmp;
1202 tmp = dstY0;
1203 dstY0 = dstY1;
1204 dstY1 = tmp;
1205 }
1206 }
1207
1208 if (srcX0 > srcX1)
1209 {
1210 if (dstX0 > dstX1)
1211 {
1212 /* use srcX1 < srcX2 && dstX1 < dstX2 whenever possible to avoid GPU driver bugs */
1213 int32_t tmp = srcX0;
1214 srcX0 = srcX1;
1215 srcX1 = tmp;
1216 tmp = dstX0;
1217 dstX0 = dstX1;
1218 dstX1 = tmp;
1219 }
1220 }
1221
1222 if (cr_server.fBlitterMode)
1223 {
1224 fTryBlitter = true;
1225 }
1226
1227 if (fTryBlitter)
1228 {
1229 int rc = crServerVBoxBlitterBlitCurrentCtx(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
1230 if (RT_SUCCESS(rc))
1231 goto my_exit;
1232 }
1233
1234 if (ctx->viewport.scissorTest)
1235 cr_server.head_spu->dispatch_table.Disable(GL_SCISSOR_TEST);
1236
1237 cr_server.head_spu->dispatch_table.BlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1,
1238 dstX0, dstY0, dstX1, dstY1,
1239 mask, filter);
1240
1241 if (ctx->viewport.scissorTest)
1242 cr_server.head_spu->dispatch_table.Enable(GL_SCISSOR_TEST);
1243
1244
1245my_exit:
1246
1247//#ifdef CR_CHECK_BLITS
1248// crDbgDumpTexImage2D("<== src tex:", GL_TEXTURE_2D, rtex, true);
1249// crDbgDumpTexImage2D("<== dst tex:", GL_TEXTURE_2D, dtex, true);
1250//#endif
1251#ifdef CR_DUMP_BLITS
1252 gl->BindTexture(GL_TEXTURE_2D, dtex);
1253 gl->GetTexImage(GL_TEXTURE_2D, dlev, GL_BGRA, GL_UNSIGNED_BYTE, img);
1254 sprintf(fname, "blit%iC_res.tga", blitnum);
1255 crDumpNamedTGA(fname, dstw, dsth, img);
1256 gl->BindTexture(GL_TEXTURE_2D, otex);
1257 crFree(img);
1258#endif
1259 return;
1260}
1261
1262void SERVER_DISPATCH_APIENTRY crServerDispatchDrawBuffer( GLenum mode )
1263{
1264 crStateDrawBuffer( mode );
1265
1266 if (!crStateGetCurrent()->framebufferobject.drawFB)
1267 {
1268 if (mode == GL_FRONT || mode == GL_FRONT_LEFT || mode == GL_FRONT_RIGHT)
1269 cr_server.curClient->currentMural->bFbDraw = GL_TRUE;
1270
1271 if (crServerIsRedirectedToFBO()
1272 && cr_server.curClient->currentMural->aidFBOs[0])
1273 {
1274 CRMuralInfo *mural = cr_server.curClient->currentMural;
1275 GLint iBufferNeeded = -1;
1276 switch (mode)
1277 {
1278 case GL_BACK:
1279 case GL_BACK_LEFT:
1280 case GL_BACK_RIGHT:
1281 mode = GL_COLOR_ATTACHMENT0;
1282 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1283 break;
1284 case GL_FRONT:
1285 case GL_FRONT_LEFT:
1286 case GL_FRONT_RIGHT:
1287 mode = GL_COLOR_ATTACHMENT0;
1288 iBufferNeeded = CR_SERVER_FBO_FB_IDX(mural);
1289 break;
1290 case GL_NONE:
1291 crDebug("DrawBuffer: GL_NONE");
1292 break;
1293 case GL_AUX0:
1294 crDebug("DrawBuffer: GL_AUX0");
1295 break;
1296 case GL_AUX1:
1297 crDebug("DrawBuffer: GL_AUX1");
1298 break;
1299 case GL_AUX2:
1300 crDebug("DrawBuffer: GL_AUX2");
1301 break;
1302 case GL_AUX3:
1303 crDebug("DrawBuffer: GL_AUX3");
1304 break;
1305 case GL_LEFT:
1306 crWarning("DrawBuffer: GL_LEFT not supported properly");
1307 mode = GL_COLOR_ATTACHMENT0;
1308 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1309 break;
1310 case GL_RIGHT:
1311 crWarning("DrawBuffer: GL_RIGHT not supported properly");
1312 mode = GL_COLOR_ATTACHMENT0;
1313 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1314 break;
1315 case GL_FRONT_AND_BACK:
1316 crWarning("DrawBuffer: GL_FRONT_AND_BACK not supported properly");
1317 mode = GL_COLOR_ATTACHMENT0;
1318 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1319 break;
1320 default:
1321 crWarning("DrawBuffer: unexpected mode! 0x%x", mode);
1322 iBufferNeeded = mural->iCurDrawBuffer;
1323 break;
1324 }
1325
1326 if (iBufferNeeded != mural->iCurDrawBuffer)
1327 {
1328 mural->iCurDrawBuffer = iBufferNeeded;
1329 cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_DRAW_FRAMEBUFFER, CR_SERVER_FBO_FOR_IDX(mural, iBufferNeeded));
1330 }
1331 }
1332 }
1333
1334 cr_server.head_spu->dispatch_table.DrawBuffer( mode );
1335}
1336
1337void SERVER_DISPATCH_APIENTRY crServerDispatchReadBuffer( GLenum mode )
1338{
1339 crStateReadBuffer( mode );
1340
1341 if (crServerIsRedirectedToFBO()
1342 && cr_server.curClient->currentMural->aidFBOs[0]
1343 && !crStateGetCurrent()->framebufferobject.readFB)
1344 {
1345 CRMuralInfo *mural = cr_server.curClient->currentMural;
1346 GLint iBufferNeeded = -1;
1347 switch (mode)
1348 {
1349 case GL_BACK:
1350 case GL_BACK_LEFT:
1351 case GL_BACK_RIGHT:
1352 mode = GL_COLOR_ATTACHMENT0;
1353 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1354 break;
1355 case GL_FRONT:
1356 case GL_FRONT_LEFT:
1357 case GL_FRONT_RIGHT:
1358 mode = GL_COLOR_ATTACHMENT0;
1359 iBufferNeeded = CR_SERVER_FBO_FB_IDX(mural);
1360 break;
1361 case GL_NONE:
1362 crDebug("ReadBuffer: GL_NONE");
1363 break;
1364 case GL_AUX0:
1365 crDebug("ReadBuffer: GL_AUX0");
1366 break;
1367 case GL_AUX1:
1368 crDebug("ReadBuffer: GL_AUX1");
1369 break;
1370 case GL_AUX2:
1371 crDebug("ReadBuffer: GL_AUX2");
1372 break;
1373 case GL_AUX3:
1374 crDebug("ReadBuffer: GL_AUX3");
1375 break;
1376 case GL_LEFT:
1377 crWarning("ReadBuffer: GL_LEFT not supported properly");
1378 mode = GL_COLOR_ATTACHMENT0;
1379 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1380 break;
1381 case GL_RIGHT:
1382 crWarning("ReadBuffer: GL_RIGHT not supported properly");
1383 mode = GL_COLOR_ATTACHMENT0;
1384 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1385 break;
1386 case GL_FRONT_AND_BACK:
1387 crWarning("ReadBuffer: GL_FRONT_AND_BACK not supported properly");
1388 mode = GL_COLOR_ATTACHMENT0;
1389 iBufferNeeded = CR_SERVER_FBO_BB_IDX(mural);
1390 break;
1391 default:
1392 crWarning("ReadBuffer: unexpected mode! 0x%x", mode);
1393 iBufferNeeded = mural->iCurDrawBuffer;
1394 break;
1395 }
1396
1397 Assert(CR_SERVER_FBO_FOR_IDX(mural, mural->iCurReadBuffer));
1398 if (iBufferNeeded != mural->iCurReadBuffer)
1399 {
1400 mural->iCurReadBuffer = iBufferNeeded;
1401 cr_server.head_spu->dispatch_table.BindFramebufferEXT(GL_READ_FRAMEBUFFER, CR_SERVER_FBO_FOR_IDX(mural, iBufferNeeded));
1402 }
1403 }
1404 cr_server.head_spu->dispatch_table.ReadBuffer( mode );
1405}
1406
1407GLenum SERVER_DISPATCH_APIENTRY crServerDispatchGetError( void )
1408{
1409 GLenum retval, err;
1410 CRContext *ctx = crStateGetCurrent();
1411 retval = ctx->error;
1412
1413 err = cr_server.head_spu->dispatch_table.GetError();
1414 if (retval == GL_NO_ERROR)
1415 retval = err;
1416 else
1417 ctx->error = GL_NO_ERROR;
1418
1419 /* our impl has a single error flag, so we just loop here to reset all error flags to no_error */
1420 while (err != GL_NO_ERROR)
1421 err = cr_server.head_spu->dispatch_table.GetError();
1422
1423 crServerReturnValue( &retval, sizeof(retval) );
1424 return retval; /* WILL PROBABLY BE IGNORED */
1425}
1426
1427void SERVER_DISPATCH_APIENTRY
1428crServerMakeTmpCtxCurrent( GLint window, GLint nativeWindow, GLint context )
1429{
1430 CRContext *pCtx = crStateGetCurrent();
1431 CRContext *pCurCtx = NULL;
1432 GLuint idDrawFBO = 0, idReadFBO = 0;
1433 int fDoPrePostProcess = 0;
1434
1435 if (pCtx)
1436 {
1437 CRMuralInfo *pCurrentMural = cr_server.currentMural;
1438
1439 pCurCtx = cr_server.currentCtxInfo ? cr_server.currentCtxInfo->pContext : cr_server.MainContextInfo.pContext;
1440 Assert(pCurCtx == pCtx);
1441
1442 if (!context)
1443 {
1444 if (pCurrentMural)
1445 {
1446 Assert(cr_server.currentCtxInfo);
1447 context = cr_server.currentCtxInfo->SpuContext > 0 ? cr_server.currentCtxInfo->SpuContext : cr_server.MainContextInfo.SpuContext;
1448 window = pCurrentMural->spuWindow;
1449 }
1450 else
1451 {
1452 CRMuralInfo * pDummy;
1453 Assert(!cr_server.currentCtxInfo);
1454 pDummy = crServerGetDummyMural(cr_server.MainContextInfo.CreateInfo.realVisualBits);
1455 context = cr_server.MainContextInfo.SpuContext;
1456 window = pDummy->spuWindow;
1457 }
1458
1459
1460 fDoPrePostProcess = -1;
1461 }
1462 else
1463 {
1464 fDoPrePostProcess = 1;
1465 }
1466
1467 if (pCurrentMural)
1468 {
1469 idDrawFBO = CR_SERVER_FBO_FOR_IDX(pCurrentMural, pCurrentMural->iCurDrawBuffer);
1470 idReadFBO = CR_SERVER_FBO_FOR_IDX(pCurrentMural, pCurrentMural->iCurReadBuffer);
1471 }
1472 else
1473 {
1474 idDrawFBO = 0;
1475 idReadFBO = 0;
1476 }
1477 }
1478 else
1479 {
1480 /* this is a GUI thread, so no need to do anything here */
1481 }
1482
1483 if (fDoPrePostProcess > 0)
1484 crStateSwitchPrepare(NULL, pCurCtx, idDrawFBO, idReadFBO);
1485
1486 cr_server.head_spu->dispatch_table.MakeCurrent( window, nativeWindow, context);
1487
1488 if (fDoPrePostProcess < 0)
1489 crStateSwitchPostprocess(pCurCtx, NULL, idDrawFBO, idReadFBO);
1490}
1491
1492void crServerInitTmpCtxDispatch()
1493{
1494 MakeCurrentFunc_t pfnMakeCurrent;
1495
1496 crSPUInitDispatchTable(&cr_server.TmpCtxDispatch);
1497 crSPUCopyDispatchTable(&cr_server.TmpCtxDispatch, &cr_server.head_spu->dispatch_table);
1498 cr_server.TmpCtxDispatch.MakeCurrent = crServerMakeTmpCtxCurrent;
1499
1500 pfnMakeCurrent = crServerMakeTmpCtxCurrent;
1501 cr_server.head_spu->dispatch_table.ChromiumParametervCR(GL_HH_SET_TMPCTX_MAKE_CURRENT, GL_BYTE, sizeof (void*), &pfnMakeCurrent);
1502
1503}
1504
1505/* dump stuff */
1506#ifdef VBOX_WITH_CRSERVER_DUMPER
1507
1508# ifndef VBOX_WITH_CRDUMPER
1509# error "VBOX_WITH_CRDUMPER undefined!"
1510# endif
1511
1512/* first four bits are buffer dump config
1513 * second four bits are texture dump config
1514 * config flags:
1515 * 1 - blit on enter
1516 * 2 - blit on exit
1517 *
1518 *
1519 * Example:
1520 *
1521 * 0x03 - dump buffer on enter and exit
1522 * 0x22 - dump texture and buffer on exit */
1523
1524int64_t g_CrDbgDumpPid = 0;
1525unsigned long g_CrDbgDumpEnabled = 0;
1526unsigned long g_CrDbgDumpDraw = 0
1527#if 0
1528 | CR_SERVER_DUMP_F_COMPILE_SHADER
1529 | CR_SERVER_DUMP_F_LINK_PROGRAM
1530#endif
1531 ;
1532#if 0
1533 | CR_SERVER_DUMP_F_DRAW_BUFF_ENTER
1534 | CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE
1535 | CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_ENTER
1536 | CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_ENTER
1537 | CR_SERVER_DUMP_F_DRAW_TEX_ENTER
1538 | CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER
1539 | CR_SERVER_DUMP_F_DRAW_STATE_ENTER
1540 | CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER
1541 | CR_SERVER_DUMP_F_DRAWEL
1542 | CR_SERVER_DUMP_F_SHADER_SOURCE
1543 ;
1544#endif
1545unsigned long g_CrDbgDumpDrawFramesSettings = CR_SERVER_DUMP_F_DRAW_BUFF_ENTER
1546 | CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE
1547 | CR_SERVER_DUMP_F_DRAW_TEX_ENTER
1548 | CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER
1549 | CR_SERVER_DUMP_F_COMPILE_SHADER
1550 | CR_SERVER_DUMP_F_LINK_PROGRAM
1551 | CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER;
1552unsigned long g_CrDbgDumpDrawFramesAppliedSettings = 0;
1553unsigned long g_CrDbgDumpDrawFramesSavedInitSettings = 0;
1554unsigned long g_CrDbgDumpDrawFramesCount = 0;
1555
1556uint32_t g_CrDbgDumpDrawCount = 0;
1557uint32_t g_CrDbgDumpDumpOnCount = 10;
1558uint32_t g_CrDbgDumpDumpOnCountEnabled = 0;
1559uint32_t g_CrDbgDumpDumpOnCountPerform = 0;
1560uint32_t g_CrDbgDumpDrawFlags = CR_SERVER_DUMP_F_COMPILE_SHADER
1561 | CR_SERVER_DUMP_F_SHADER_SOURCE
1562 | CR_SERVER_DUMP_F_COMPILE_SHADER
1563 | CR_SERVER_DUMP_F_LINK_PROGRAM
1564 | CR_SERVER_DUMP_F_DRAW_BUFF_ENTER
1565 | CR_SERVER_DUMP_F_DRAW_BUFF_LEAVE
1566 | CR_SERVER_DUMP_F_DRAW_TEX_ENTER
1567 | CR_SERVER_DUMP_F_DRAW_PROGRAM_UNIFORMS_ENTER
1568 | CR_SERVER_DUMP_F_DRAW_PROGRAM_ATTRIBS_ENTER
1569 | CR_SERVER_DUMP_F_DRAW_PROGRAM_ENTER
1570 | CR_SERVER_DUMP_F_DRAW_STATE_ENTER
1571 | CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER
1572 | CR_SERVER_DUMP_F_DRAWEL
1573 | CR_SERVER_DUMP_F_TEXPRESENT;
1574
1575void crServerDumpCheckTerm()
1576{
1577 if (!CrBltIsInitialized(&cr_server.RecorderBlitter))
1578 return;
1579
1580 CrBltTerm(&cr_server.RecorderBlitter);
1581}
1582
1583int crServerDumpCheckInit()
1584{
1585 int rc;
1586 CR_BLITTER_WINDOW BltWin;
1587 CR_BLITTER_CONTEXT BltCtx;
1588 CRMuralInfo *pBlitterMural;
1589
1590 if (!CrBltIsInitialized(&cr_server.RecorderBlitter))
1591 {
1592 pBlitterMural = crServerGetDummyMural(cr_server.MainContextInfo.CreateInfo.realVisualBits);
1593 if (!pBlitterMural)
1594 {
1595 crWarning("crServerGetDummyMural failed");
1596 return VERR_GENERAL_FAILURE;
1597 }
1598
1599 crServerVBoxBlitterWinInit(&BltWin, pBlitterMural);
1600 crServerVBoxBlitterCtxInit(&BltCtx, &cr_server.MainContextInfo);
1601
1602 rc = CrBltInit(&cr_server.RecorderBlitter, &BltCtx, true, true, NULL, &cr_server.TmpCtxDispatch);
1603 if (!RT_SUCCESS(rc))
1604 {
1605 crWarning("CrBltInit failed rc %d", rc);
1606 return rc;
1607 }
1608
1609 rc = CrBltMuralSetCurrentInfo(&cr_server.RecorderBlitter, &BltWin);
1610 if (!RT_SUCCESS(rc))
1611 {
1612 crWarning("CrBltMuralSetCurrentInfo failed rc %d", rc);
1613 return rc;
1614 }
1615 }
1616
1617#if 0
1618 crDmpDbgPrintInit(&cr_server.DbgPrintDumper);
1619 cr_server.pDumper = &cr_server.DbgPrintDumper.Base;
1620#else
1621 if (!crDmpHtmlIsInited(&cr_server.HtmlDumper))
1622 {
1623 static int cCounter = 0;
1624// crDmpHtmlInit(&cr_server.HtmlDumper, "S:\\projects\\virtualbox\\3d\\dumps\\1", "index.html");
1625 crDmpHtmlInitF(&cr_server.HtmlDumper, "/Users/oracle-mac/vbox/dump/1", "index%d.html", cCounter);
1626 cr_server.pDumper = &cr_server.HtmlDumper.Base;
1627 ++cCounter;
1628 }
1629#endif
1630
1631 crRecInit(&cr_server.Recorder, &cr_server.RecorderBlitter, &cr_server.TmpCtxDispatch, cr_server.pDumper);
1632 return VINF_SUCCESS;
1633}
1634
1635void crServerDumpShader(GLint id)
1636{
1637 CRContext *ctx = crStateGetCurrent();
1638 crRecDumpShader(&cr_server.Recorder, ctx, id, 0);
1639}
1640
1641void crServerDumpProgram(GLint id)
1642{
1643 CRContext *ctx = crStateGetCurrent();
1644 crRecDumpProgram(&cr_server.Recorder, ctx, id, 0);
1645}
1646
1647void crServerDumpCurrentProgram()
1648{
1649 CRContext *ctx = crStateGetCurrent();
1650 crRecDumpCurrentProgram(&cr_server.Recorder, ctx);
1651}
1652
1653void crServerDumpRecompileDumpCurrentProgram()
1654{
1655 crDmpStrF(cr_server.Recorder.pDumper, "==Dump(1)==");
1656 crServerRecompileCurrentProgram();
1657 crServerDumpCurrentProgramUniforms();
1658 crServerDumpCurrentProgramAttribs();
1659 crDmpStrF(cr_server.Recorder.pDumper, "Done Dump(1)");
1660 crServerRecompileCurrentProgram();
1661 crDmpStrF(cr_server.Recorder.pDumper, "Dump(2)");
1662 crServerRecompileCurrentProgram();
1663 crServerDumpCurrentProgramUniforms();
1664 crServerDumpCurrentProgramAttribs();
1665 crDmpStrF(cr_server.Recorder.pDumper, "Done Dump(2)");
1666}
1667
1668void crServerRecompileCurrentProgram()
1669{
1670 CRContext *ctx = crStateGetCurrent();
1671 crRecRecompileCurrentProgram(&cr_server.Recorder, ctx);
1672}
1673
1674void crServerDumpCurrentProgramUniforms()
1675{
1676 CRContext *ctx = crStateGetCurrent();
1677 crDmpStrF(cr_server.Recorder.pDumper, "==Uniforms==");
1678 crRecDumpCurrentProgramUniforms(&cr_server.Recorder, ctx);
1679 crDmpStrF(cr_server.Recorder.pDumper, "==Done Uniforms==");
1680}
1681
1682void crServerDumpCurrentProgramAttribs()
1683{
1684 CRContext *ctx = crStateGetCurrent();
1685 crDmpStrF(cr_server.Recorder.pDumper, "==Attribs==");
1686 crRecDumpCurrentProgramAttribs(&cr_server.Recorder, ctx);
1687 crDmpStrF(cr_server.Recorder.pDumper, "==Done Attribs==");
1688}
1689
1690void crServerDumpState()
1691{
1692 CRContext *ctx = crStateGetCurrent();
1693 crRecDumpGlGetState(&cr_server.Recorder, ctx);
1694 crRecDumpGlEnableState(&cr_server.Recorder, ctx);
1695}
1696
1697void crServerDumpDrawel(const char*pszFormat, ...)
1698{
1699 CRContext *ctx = crStateGetCurrent();
1700 va_list pArgList;
1701 va_start(pArgList, pszFormat);
1702 crRecDumpVertAttrV(&cr_server.Recorder, ctx, pszFormat, pArgList);
1703 va_end(pArgList);
1704}
1705
1706void crServerDumpDrawelv(GLuint idx, const char*pszElFormat, uint32_t cbEl, const void *pvVal, uint32_t cVal)
1707{
1708 CRContext *ctx = crStateGetCurrent();
1709 crRecDumpVertAttrv(&cr_server.Recorder, ctx, idx, pszElFormat, cbEl, pvVal, cVal);
1710}
1711
1712void crServerDumpBuffer(int idx)
1713{
1714 CRContextInfo *pCtxInfo = cr_server.currentCtxInfo;
1715 CRContext *ctx = crStateGetCurrent();
1716 GLint idFBO;
1717 GLint idTex;
1718 VBOXVR_TEXTURE RedirTex;
1719 int rc = crServerDumpCheckInit();
1720 idx = idx >= 0 ? idx : crServerMuralFBOIdxFromBufferName(cr_server.currentMural, pCtxInfo->pContext->buffer.drawBuffer);
1721 if (!RT_SUCCESS(rc))
1722 {
1723 crWarning("crServerDumpCheckInit failed, rc %d", rc);
1724 return;
1725 }
1726
1727 if (idx < 0)
1728 {
1729 crWarning("neg idx, unsupported");
1730 return;
1731 }
1732
1733 idFBO = CR_SERVER_FBO_FOR_IDX(cr_server.currentMural, idx);
1734 idTex = CR_SERVER_FBO_TEX_FOR_IDX(cr_server.currentMural, idx);
1735
1736 RedirTex.width = cr_server.currentMural->fboWidth;
1737 RedirTex.height = cr_server.currentMural->fboHeight;
1738 RedirTex.target = GL_TEXTURE_2D;
1739 RedirTex.hwid = idTex;
1740
1741 crRecDumpBuffer(&cr_server.Recorder, ctx, idFBO, idTex ? &RedirTex : NULL);
1742}
1743
1744void crServerDumpTexture(const VBOXVR_TEXTURE *pTex)
1745{
1746 CRContextInfo *pCtxInfo = cr_server.currentCtxInfo;
1747 CR_BLITTER_WINDOW BltWin;
1748 CR_BLITTER_CONTEXT BltCtx;
1749 CRContext *ctx = crStateGetCurrent();
1750 int rc = crServerDumpCheckInit();
1751 if (!RT_SUCCESS(rc))
1752 {
1753 crWarning("crServerDumpCheckInit failed, rc %d", rc);
1754 return;
1755 }
1756
1757 crServerVBoxBlitterWinInit(&BltWin, cr_server.currentMural);
1758 crServerVBoxBlitterCtxInit(&BltCtx, pCtxInfo);
1759
1760 crRecDumpTextureF(&cr_server.Recorder, pTex, &BltCtx, &BltWin, "Tex (%d x %d), hwid (%d) target %#x", pTex->width, pTex->height, pTex->hwid, pTex->target);
1761}
1762
1763void crServerDumpTextures()
1764{
1765 CRContextInfo *pCtxInfo = cr_server.currentCtxInfo;
1766 CRContext *ctx = crStateGetCurrent();
1767 int rc = crServerDumpCheckInit();
1768 if (!RT_SUCCESS(rc))
1769 {
1770 crWarning("crServerDumpCheckInit failed, rc %d", rc);
1771 return;
1772 }
1773
1774 crRecDumpTextures(&cr_server.Recorder, ctx);
1775}
1776
1777void crServerDumpFilterOpLeave(unsigned long event, CR_DUMPER *pDumper)
1778{
1779 if (CR_SERVER_DUMP_F_DRAW_LEAVE_ALL & event)
1780 {
1781 g_CrDbgDumpDumpOnCountPerform = 0;
1782 }
1783}
1784
1785bool crServerDumpFilterOpEnter(unsigned long event, CR_DUMPER *pDumper)
1786{
1787 if ((CR_SERVER_DUMP_F_SWAPBUFFERS_ENTER & event)
1788 || (CR_SERVER_DUMP_F_TEXPRESENT & event))
1789 {
1790 if (g_CrDbgDumpDumpOnCountEnabled == 1)
1791 g_CrDbgDumpDumpOnCountEnabled = 2;
1792 else if (g_CrDbgDumpDumpOnCountEnabled)
1793 {
1794 g_CrDbgDumpDumpOnCountEnabled = 0;
1795 if (cr_server.pDumper == &cr_server.HtmlDumper.Base)
1796 {
1797 crDmpHtmlTerm(&cr_server.HtmlDumper);
1798 cr_server.pDumper = NULL;
1799 }
1800 }
1801
1802 g_CrDbgDumpDrawCount = 0;
1803 }
1804 else if (CR_SERVER_DUMP_F_DRAW_ENTER_ALL & event)
1805 {
1806 if (g_CrDbgDumpDumpOnCountEnabled == 2)
1807 {
1808 if (g_CrDbgDumpDumpOnCount == g_CrDbgDumpDrawCount)
1809 {
1810 g_CrDbgDumpDumpOnCountPerform = 1;
1811 }
1812 ++g_CrDbgDumpDrawCount;
1813 }
1814 }
1815 if (g_CrDbgDumpDumpOnCountPerform)
1816 {
1817 if (g_CrDbgDumpDrawFlags & event)
1818 return true;
1819 }
1820 return CR_SERVER_DUMP_DEFAULT_FILTER_OP(event);
1821}
1822
1823bool crServerDumpFilterDmp(unsigned long event, CR_DUMPER *pDumper)
1824{
1825 if (g_CrDbgDumpDumpOnCountPerform)
1826 {
1827 if (g_CrDbgDumpDrawFlags & event)
1828 return true;
1829 }
1830 return CR_SERVER_DUMP_DEFAULT_FILTER_DMP(event);
1831}
1832
1833void crServerDumpFramesCheck()
1834{
1835 if (!g_CrDbgDumpDrawFramesCount)
1836 return;
1837
1838 if (!g_CrDbgDumpDrawFramesAppliedSettings)
1839 {
1840 if (!g_CrDbgDumpDrawFramesSettings)
1841 {
1842 crWarning("g_CrDbgDumpDrawFramesSettings is NULL, bump will not be started");
1843 g_CrDbgDumpDrawFramesCount = 0;
1844 return;
1845 }
1846
1847 g_CrDbgDumpDrawFramesSavedInitSettings = g_CrDbgDumpDraw;
1848 g_CrDbgDumpDrawFramesAppliedSettings = g_CrDbgDumpDrawFramesSettings;
1849 g_CrDbgDumpDraw = g_CrDbgDumpDrawFramesSettings;
1850 crDmpStrF(cr_server.Recorder.pDumper, "***Starting draw dump for %d frames, settings(0x%x)", g_CrDbgDumpDrawFramesCount, g_CrDbgDumpDraw);
1851 return;
1852 }
1853
1854 --g_CrDbgDumpDrawFramesCount;
1855
1856 if (!g_CrDbgDumpDrawFramesCount)
1857 {
1858 crDmpStrF(cr_server.Recorder.pDumper, "***Stop draw dump");
1859 g_CrDbgDumpDraw = g_CrDbgDumpDrawFramesSavedInitSettings;
1860 g_CrDbgDumpDrawFramesAppliedSettings = 0;
1861 }
1862}
1863#endif
1864
1865GLvoid crServerSpriteCoordReplEnable(GLboolean fEnable)
1866{
1867 CRContext *g = crStateGetCurrent();
1868 CRTextureState *t = &(g->texture);
1869 GLuint curTextureUnit = t->curTextureUnit;
1870 GLuint curTextureUnitRestore = curTextureUnit;
1871 GLuint i;
1872
1873 for (i = 0; i < g->limits.maxTextureUnits; ++i)
1874 {
1875 if (g->point.coordReplacement[i])
1876 {
1877 if (i != curTextureUnit)
1878 {
1879 curTextureUnit = i;
1880 cr_server.head_spu->dispatch_table.ActiveTextureARB( i + GL_TEXTURE0_ARB );
1881 }
1882
1883 cr_server.head_spu->dispatch_table.TexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, (GLint)fEnable);
1884 }
1885 }
1886
1887 if (curTextureUnit != curTextureUnitRestore)
1888 {
1889 cr_server.head_spu->dispatch_table.ActiveTextureARB( curTextureUnitRestore + GL_TEXTURE0_ARB );
1890 }
1891}
1892
1893GLvoid SERVER_DISPATCH_APIENTRY crServerDispatchDrawArrays(GLenum mode, GLint first, GLsizei count)
1894{
1895#ifdef DEBUG
1896 GLenum status = cr_server.head_spu->dispatch_table.CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT);
1897 Assert(GL_FRAMEBUFFER_COMPLETE == status);
1898#endif
1899 if (mode == GL_POINTS)
1900 crServerSpriteCoordReplEnable(GL_TRUE);
1901 CR_SERVER_DUMP_DRAW_ENTER();
1902 CR_GLERR_CHECK(cr_server.head_spu->dispatch_table.DrawArrays(mode, first, count););
1903 CR_SERVER_DUMP_DRAW_LEAVE();
1904 if (mode == GL_POINTS)
1905 crServerSpriteCoordReplEnable(GL_FALSE);
1906}
1907
1908GLvoid SERVER_DISPATCH_APIENTRY crServerDispatchDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
1909{
1910#ifdef DEBUG
1911 GLenum status = cr_server.head_spu->dispatch_table.CheckFramebufferStatusEXT(GL_DRAW_FRAMEBUFFER_EXT);
1912 Assert(GL_FRAMEBUFFER_COMPLETE == status);
1913#endif
1914 if (mode == GL_POINTS)
1915 crServerSpriteCoordReplEnable(GL_TRUE);
1916 CR_SERVER_DUMP_DRAW_ENTER();
1917 CR_GLERR_CHECK(cr_server.head_spu->dispatch_table.DrawElements(mode, count, type, indices););
1918 CR_SERVER_DUMP_DRAW_LEAVE();
1919 if (mode == GL_POINTS)
1920 crServerSpriteCoordReplEnable(GL_FALSE);
1921}
1922
1923void SERVER_DISPATCH_APIENTRY crServerDispatchEnd( void )
1924{
1925 CRContext *g = crStateGetCurrent();
1926 GLenum mode = g->current.mode;
1927
1928 crStateEnd();
1929 cr_server.head_spu->dispatch_table.End();
1930
1931 CR_SERVER_DUMP_DRAW_LEAVE();
1932
1933 if (mode == GL_POINTS)
1934 crServerSpriteCoordReplEnable(GL_FALSE);
1935}
1936
1937void SERVER_DISPATCH_APIENTRY crServerDispatchBegin(GLenum mode)
1938{
1939#ifdef DEBUG
1940 CRContext *ctx = crStateGetCurrent();
1941 SPUDispatchTable *gl = &cr_server.head_spu->dispatch_table;
1942
1943 if (ctx->program.vpProgramBinding)
1944 {
1945 AssertRelease(ctx->program.currentVertexProgram);
1946
1947 if (ctx->program.currentVertexProgram->isARBprogram)
1948 {
1949 GLint pid=-1;
1950 gl->GetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_BINDING_ARB, &pid);
1951
1952 if (pid != ctx->program.currentVertexProgram->id)
1953 {
1954 crWarning("pid(%d) != ctx->program.currentVertexProgram->id(%d)", pid, ctx->program.currentVertexProgram->id);
1955 }
1956 AssertRelease(pid == ctx->program.currentVertexProgram->id);
1957 }
1958 else
1959 {
1960 GLint pid=-1;
1961
1962 gl->GetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &pid);
1963 if (pid != ctx->program.currentVertexProgram->id)
1964 {
1965 crWarning("pid(%d) != ctx->program.currentVertexProgram->id(%d)", pid, ctx->program.currentVertexProgram->id);
1966 }
1967 AssertRelease(pid == ctx->program.currentVertexProgram->id);
1968 }
1969 }
1970 else if (ctx->glsl.activeProgram)
1971 {
1972 GLint pid=-1;
1973
1974 gl->GetIntegerv(GL_CURRENT_PROGRAM, &pid);
1975 //crDebug("pid %i, state: id %i, hwid %i", pid, ctx->glsl.activeProgram->id, ctx->glsl.activeProgram->hwid);
1976 if (pid != ctx->glsl.activeProgram->hwid)
1977 {
1978 crWarning("pid(%d) != ctx->glsl.activeProgram->hwid(%d)", pid, ctx->glsl.activeProgram->hwid);
1979 }
1980 AssertRelease(pid == ctx->glsl.activeProgram->hwid);
1981 }
1982#endif
1983
1984 if (mode == GL_POINTS)
1985 crServerSpriteCoordReplEnable(GL_TRUE);
1986
1987 CR_SERVER_DUMP_DRAW_ENTER();
1988
1989 crStateBegin(mode);
1990 cr_server.head_spu->dispatch_table.Begin(mode);
1991}
1992
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