1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | #include "server.h"
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8 | #include "cr_unpack.h"
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9 | #include "cr_error.h"
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10 | #include "cr_mem.h"
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11 | #include "server_dispatch.h"
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12 |
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13 |
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14 | /**
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15 | * Accept a new client connection, create a new CRClient and add to run queue.
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16 | */
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17 | void
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18 | crServerAddNewClient(void)
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19 | {
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20 | CRClient *newClient = (CRClient *) crCalloc(sizeof(CRClient));
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21 |
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22 | if (newClient) {
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23 | newClient->spu_id = cr_server.client_spu_id;
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24 | newClient->conn = crNetAcceptClient( cr_server.protocol, NULL,
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25 | cr_server.tcpip_port,
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26 | cr_server.mtu, 1 );
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27 | newClient->currentCtx = cr_server.DummyContext;
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28 |
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29 | /* add to array */
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30 | cr_server.clients[cr_server.numClients++] = newClient;
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31 |
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32 | crServerAddToRunQueue( newClient );
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33 | }
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34 | }
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35 |
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36 |
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37 | /**
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38 | * Check if client is in the run queue.
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39 | */
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40 | static GLboolean
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41 | FindClientInQueue(CRClient *client)
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42 | {
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43 | RunQueue *q = cr_server.run_queue;
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44 | while (q) {
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45 | if (q->client == client) {
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46 | return 1;
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47 | }
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48 | q = q->next;
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49 | if (q == cr_server.run_queue)
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50 | return 0; /* back head */
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51 | }
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52 | return 0;
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53 | }
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54 |
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55 |
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56 | #if 0
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57 | static int
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58 | PrintQueue(void)
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59 | {
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60 | RunQueue *q = cr_server.run_queue;
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61 | int count = 0;
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62 | crDebug("Queue entries:");
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63 | while (q) {
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64 | count++;
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65 | crDebug("Entry: %p client: %p", q, q->client);
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66 | q = q->next;
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67 | if (q == cr_server.run_queue)
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68 | return count;
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69 | }
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70 | return count;
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71 | }
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72 | #endif
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73 |
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74 |
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75 | void crServerAddToRunQueue( CRClient *client )
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76 | {
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77 | RunQueue *q = (RunQueue *) crAlloc( sizeof( *q ) );
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78 |
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79 | /* give this client a unique number if needed */
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80 | if (!client->number) {
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81 | client->number = crServerGenerateID(&cr_server.idsPool.freeClientID);
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82 | }
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83 |
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84 | crDebug("Adding client %p to the run queue", client);
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85 |
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86 | if (FindClientInQueue(client)) {
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87 | crError("CRServer: client %p already in the queue!", client);
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88 | }
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89 |
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90 | q->client = client;
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91 | q->blocked = 0;
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92 |
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93 | if (!cr_server.run_queue)
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94 | {
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95 | /* adding to empty queue */
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96 | cr_server.run_queue = q;
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97 | q->next = q;
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98 | q->prev = q;
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99 | }
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100 | else
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101 | {
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102 | /* insert in doubly-linked list */
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103 | q->next = cr_server.run_queue->next;
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104 | cr_server.run_queue->next->prev = q;
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105 |
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106 | q->prev = cr_server.run_queue;
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107 | cr_server.run_queue->next = q;
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108 | }
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109 | }
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110 |
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111 |
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112 |
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113 | void
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114 | crServerDeleteClient( CRClient *client )
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115 | {
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116 | int i, j;
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117 | int32_t pos;
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118 |
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119 | crDebug("Deleting client %p (%d msgs left)", client,
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120 | crNetNumMessages(client->conn));
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121 |
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122 | #if 0
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123 | if (crNetNumMessages(client->conn) > 0) {
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124 | crDebug("Delay destroying client: message still pending");
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125 | return;
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126 | }
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127 | #endif
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128 |
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129 | if (!FindClientInQueue(client)) {
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130 | /* this should never happen */
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131 | crError("CRServer: client %p not found in the queue!", client);
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132 | }
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133 |
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134 | /* remove from clients[] array */
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135 | for (i = 0; i < cr_server.numClients; i++) {
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136 | if (cr_server.clients[i] == client) {
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137 | /* found it */
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138 | for (j = i; j < cr_server.numClients - 1; j++)
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139 | cr_server.clients[j] = cr_server.clients[j + 1];
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140 | cr_server.numClients--;
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141 | break;
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142 | }
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143 | }
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144 |
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145 | /* remove from the run queue */
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146 | if (cr_server.run_queue)
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147 | {
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148 | RunQueue *q = cr_server.run_queue;
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149 | RunQueue *qStart = cr_server.run_queue;
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150 | do {
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151 | if (q->client == client)
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152 | {
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153 | /* this test seems a bit excessive */
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154 | if ((q->next == q->prev) && (q->next == q) && (cr_server.run_queue == q))
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155 | {
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156 | /* We're removing/deleting the only client */
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157 | CRASSERT(cr_server.numClients == 0);
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158 | crFree(q);
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159 | cr_server.run_queue = NULL;
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160 | cr_server.curClient = NULL;
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161 | crDebug("Last client deleted - empty run queue.");
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162 | }
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163 | else
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164 | {
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165 | /* remove from doubly linked list and free the node */
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166 | if (cr_server.curClient == q->client)
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167 | cr_server.curClient = NULL;
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168 | if (cr_server.run_queue == q)
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169 | cr_server.run_queue = q->next;
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170 | q->prev->next = q->next;
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171 | q->next->prev = q->prev;
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172 | crFree(q);
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173 | }
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174 | break;
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175 | }
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176 | q = q->next;
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177 | } while (q != qStart);
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178 | }
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179 |
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180 | crNetFreeConnection(client->conn);
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181 |
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182 | /* Destroy any windows created by the client */
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183 | for (pos = 0; pos<CR_MAX_WINDOWS && client->windowList[pos]; pos++)
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184 | {
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185 | cr_server.dispatch.WindowDestroy(client->windowList[pos]);
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186 | }
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187 |
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188 | /* Check if we have context(s) made by this client left, could happen if client side code is lazy */
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189 | for (pos = 0; pos<CR_MAX_CONTEXTS && client->contextList[pos]; pos++)
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190 | {
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191 | cr_server.dispatch.DestroyContext(client->contextList[pos]);
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192 | }
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193 |
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194 | crFree(client);
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195 | }
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196 |
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197 |
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198 | /**
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199 | * Test if the given client is in the middle of a glBegin/End or
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200 | * glNewList/EndList pair.
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201 | * This is used to test if we can advance to the next client.
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202 | * \return GL_TRUE if so, GL_FALSE otherwise.
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203 | */
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204 | GLboolean
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205 | crServerClientInBeginEnd(const CRClient *client)
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206 | {
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207 | if (client->currentCtx &&
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208 | (client->currentCtx->lists.currentIndex != 0 ||
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209 | client->currentCtx->current.inBeginEnd ||
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210 | client->currentCtx->occlusion.currentQueryObject)) {
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211 | return GL_TRUE;
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212 | }
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213 | else {
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214 | return GL_FALSE;
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215 | }
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216 | }
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217 |
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218 |
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219 | /**
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220 | * Find the next client in the run queue that's not blocked and has a
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221 | * waiting message.
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222 | * Check if all clients are blocked (on barriers, semaphores), if so we've
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223 | * deadlocked!
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224 | * If no clients have a waiting message, call crNetRecv to get something
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225 | * if 'block' is true, else return NULL if 'block' if false.
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226 | */
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227 | static RunQueue *
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228 | getNextClient(GLboolean block)
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229 | {
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230 | while (1)
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231 | {
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232 | if (cr_server.run_queue)
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233 | {
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234 | GLboolean all_blocked = GL_TRUE;
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235 | GLboolean done_something = GL_FALSE;
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236 | RunQueue *start = cr_server.run_queue;
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237 |
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238 | /* check if this client's connection has gone away */
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239 | if (!cr_server.run_queue->client->conn
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240 | || (cr_server.run_queue->client->conn->type == CR_NO_CONNECTION
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241 | && crNetNumMessages(cr_server.run_queue->client->conn) == 0))
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242 | {
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243 | crServerDeleteClient( cr_server.run_queue->client );
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244 | start = cr_server.run_queue;
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245 | }
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246 |
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247 | if (cr_server.run_queue == NULL) {
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248 | /* empty queue */
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249 | return NULL;
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250 | }
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251 |
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252 | if (crServerClientInBeginEnd(cr_server.run_queue->client)) {
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253 | /* We _must_ service this client and no other.
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254 | * If we've got a message waiting on this client's connection we'll
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255 | * service it. Else, return NULL.
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256 | */
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257 | if (crNetNumMessages(cr_server.run_queue->client->conn) > 0)
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258 | return cr_server.run_queue;
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259 | else
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260 | return NULL;
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261 | }
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262 |
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263 | /* loop over entries in run queue, looking for next one that's ready */
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264 | while (!done_something || cr_server.run_queue != start)
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265 | {
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266 | done_something = GL_TRUE;
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267 | if (!cr_server.run_queue->blocked)
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268 | {
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269 | all_blocked = GL_FALSE;
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270 | }
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271 | if (!cr_server.run_queue->blocked
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272 | && cr_server.run_queue->client->conn
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273 | && crNetNumMessages(cr_server.run_queue->client->conn) > 0)
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274 | {
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275 | /* OK, this client isn't blocked and has a queued message */
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276 | return cr_server.run_queue;
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277 | }
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278 | cr_server.run_queue = cr_server.run_queue->next;
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279 | }
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280 |
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281 | if (all_blocked)
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282 | {
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283 | /* XXX crError is fatal? Should this be an info/warning msg? */
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284 | crError( "crserver: DEADLOCK! (numClients=%d, all blocked)",
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285 | cr_server.numClients );
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286 | if (cr_server.numClients < (int) cr_server.maxBarrierCount) {
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287 | crError("Waiting for more clients!!!");
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288 | while (cr_server.numClients < (int) cr_server.maxBarrierCount) {
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289 | crNetRecv();
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290 | }
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291 | }
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292 | }
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293 | }
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294 |
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295 | if (!block)
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296 | return NULL;
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297 |
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298 | /* no one had any work, get some! */
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299 | crNetRecv();
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300 |
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301 | } /* while */
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302 |
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303 | /* UNREACHED */
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304 | /* return NULL; */
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305 | }
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306 |
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307 |
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308 | /**
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309 | * This function takes the given message (which should be a buffer of
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310 | * rendering commands) and executes it.
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311 | */
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312 | static void
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313 | crServerDispatchMessage(CRMessage *msg)
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314 | {
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315 | const CRMessageOpcodes *msg_opcodes;
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316 | int opcodeBytes;
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317 | const char *data_ptr;
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318 |
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319 | if (msg->header.type == CR_MESSAGE_REDIR_PTR)
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320 | {
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321 | msg = (CRMessage *) msg->redirptr.pMessage;
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322 | }
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323 |
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324 | CRASSERT(msg->header.type == CR_MESSAGE_OPCODES);
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325 |
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326 | msg_opcodes = (const CRMessageOpcodes *) msg;
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327 | opcodeBytes = (msg_opcodes->numOpcodes + 3) & ~0x03;
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328 |
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329 | data_ptr = (const char *) msg_opcodes + sizeof(CRMessageOpcodes) + opcodeBytes;
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330 | crUnpack(data_ptr, /* first command's operands */
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331 | data_ptr - 1, /* first command's opcode */
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332 | msg_opcodes->numOpcodes, /* how many opcodes */
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333 | &(cr_server.dispatch)); /* the CR dispatch table */
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334 | }
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335 |
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336 |
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337 | typedef enum
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338 | {
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339 | CLIENT_GONE = 1, /* the client has disconnected */
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340 | CLIENT_NEXT = 2, /* we can advance to next client */
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341 | CLIENT_MORE = 3 /* we need to keep servicing current client */
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342 | } ClientStatus;
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343 |
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344 |
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345 | /**
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346 | * Process incoming/pending message for the given client (queue entry).
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347 | * \return CLIENT_GONE if this client has gone away/exited,
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348 | * CLIENT_NEXT if we can advance to the next client
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349 | * CLIENT_MORE if we have to process more messages for this client.
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350 | */
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351 | static ClientStatus
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352 | crServerServiceClient(const RunQueue *qEntry)
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353 | {
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354 | CRMessage *msg;
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355 | CRConnection *conn;
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356 |
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357 | /* set current client pointer */
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358 | cr_server.curClient = qEntry->client;
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359 |
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360 | conn = cr_server.run_queue->client->conn;
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361 |
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362 | /* service current client as long as we can */
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363 | while (conn && conn->type != CR_NO_CONNECTION &&
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364 | crNetNumMessages(conn) > 0) {
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365 | unsigned int len;
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366 |
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367 | /*
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368 | crDebug("%d messages on %p",
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369 | crNetNumMessages(conn), (void *) conn);
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370 | */
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371 |
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372 | /* Don't use GetMessage, because we want to do our own crNetRecv() calls
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373 | * here ourself.
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374 | * Note that crNetPeekMessage() DOES remove the message from the queue
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375 | * if there is one.
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376 | */
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377 | len = crNetPeekMessage( conn, &msg );
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378 | CRASSERT(len > 0);
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379 | if (msg->header.type != CR_MESSAGE_OPCODES
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380 | && msg->header.type != CR_MESSAGE_REDIR_PTR) {
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381 | crError( "SPU %d sent me CRAP (type=0x%x)",
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382 | cr_server.curClient->spu_id, msg->header.type );
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383 | }
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384 |
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385 | /* Do the context switch here. No sense in switching before we
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386 | * really have any work to process. This is a no-op if we're
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387 | * not really switching contexts.
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388 | *
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389 | * XXX This isn't entirely sound. The crStateMakeCurrent() call
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390 | * will compute the state difference and dispatch it using
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391 | * the head SPU's dispatch table.
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392 | *
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393 | * This is a problem if this is the first buffer coming in,
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394 | * and the head SPU hasn't had a chance to do a MakeCurrent()
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395 | * yet (likely because the MakeCurrent() command is in the
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396 | * buffer itself).
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397 | *
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398 | * At best, in this case, the functions are no-ops, and
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399 | * are essentially ignored by the SPU. In the typical
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400 | * case, things aren't too bad; if the SPU just calls
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401 | * crState*() functions to update local state, everything
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402 | * will work just fine.
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403 | *
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404 | * In the worst (but unusual) case where a nontrivial
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405 | * SPU is at the head of a crserver's SPU chain (say,
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406 | * in a multiple-tiered "tilesort" arrangement, as
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407 | * seen in the "multitilesort.conf" configuration), the
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408 | * SPU may rely on state set during the MakeCurrent() that
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409 | * may not be present yet, because no MakeCurrent() has
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410 | * yet been dispatched.
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411 | *
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412 | * This headache will have to be revisited in the future;
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413 | * for now, SPUs that could head a crserver's SPU chain
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414 | * will have to detect the case that their functions are
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415 | * being called outside of a MakeCurrent(), and will have
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416 | * to handle the situation gracefully. (This is currently
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417 | * the case with the "tilesort" SPU.)
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418 | */
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419 |
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420 | #if 0
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421 | crStateMakeCurrent( cr_server.curClient->currentCtx );
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422 | #else
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423 | crStateMakeCurrent( cr_server.curClient->currentCtx );
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424 |
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425 | /* Check if the current window is the one that the client wants to
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426 | * draw into. If not, dispatch a MakeCurrent to activate the proper
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427 | * window.
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428 | */
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429 | if (cr_server.curClient) {
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430 | int clientWindow = cr_server.curClient->currentWindow;
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431 | int clientContext = cr_server.curClient->currentContextNumber;
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432 | if (clientWindow && clientWindow != cr_server.currentWindow) {
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433 | crServerDispatchMakeCurrent(clientWindow, 0, clientContext);
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434 | /*
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435 | CRASSERT(cr_server.currentWindow == clientWindow);
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436 | */
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437 | }
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438 | }
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439 | #endif
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440 |
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441 | /* Force scissor, viewport and projection matrix update in
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442 | * crServerSetOutputBounds().
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443 | */
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444 | cr_server.currentSerialNo = 0;
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445 |
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446 | /* Commands get dispatched here */
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447 | crServerDispatchMessage(msg);
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448 |
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449 | crNetFree( conn, msg );
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450 |
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451 | if (qEntry->blocked) {
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452 | /* Note/assert: we should not be inside a glBegin/End or glNewList/
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453 | * glEndList pair at this time!
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454 | */
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455 | return CLIENT_NEXT;
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456 | }
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457 |
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458 | } /* while */
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459 |
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460 | /*
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461 | * Check if client/connection is gone
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462 | */
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463 | if (!conn || conn->type == CR_NO_CONNECTION) {
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464 | crDebug("Delete client %p at %d", cr_server.run_queue->client, __LINE__);
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465 | crServerDeleteClient( cr_server.run_queue->client );
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466 | return CLIENT_GONE;
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467 | }
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468 |
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469 | /*
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470 | * Determine if we can advance to next client.
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471 | * If we're currently inside a glBegin/End primitive or building a display
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472 | * list we can't service another client until we're done with the
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473 | * primitive/list.
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474 | */
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475 | if (crServerClientInBeginEnd(cr_server.curClient)) {
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476 | /* The next message has to come from the current client's connection. */
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---|
477 | CRASSERT(!qEntry->blocked);
|
---|
478 | return CLIENT_MORE;
|
---|
479 | }
|
---|
480 | else {
|
---|
481 | /* get next client */
|
---|
482 | return CLIENT_NEXT;
|
---|
483 | }
|
---|
484 | }
|
---|
485 |
|
---|
486 |
|
---|
487 |
|
---|
488 | /**
|
---|
489 | * Check if any of the clients need servicing.
|
---|
490 | * If so, service one client and return.
|
---|
491 | * Else, just return.
|
---|
492 | */
|
---|
493 | void
|
---|
494 | crServerServiceClients(void)
|
---|
495 | {
|
---|
496 | RunQueue *q;
|
---|
497 |
|
---|
498 | q = getNextClient(GL_FALSE); /* don't block */
|
---|
499 | while (q)
|
---|
500 | {
|
---|
501 | ClientStatus stat = crServerServiceClient(q);
|
---|
502 | if (stat == CLIENT_NEXT && cr_server.run_queue->next) {
|
---|
503 | /* advance to next client */
|
---|
504 | cr_server.run_queue = cr_server.run_queue->next;
|
---|
505 | }
|
---|
506 | q = getNextClient(GL_FALSE);
|
---|
507 | }
|
---|
508 | }
|
---|
509 |
|
---|
510 |
|
---|
511 |
|
---|
512 |
|
---|
513 | /**
|
---|
514 | * Main crserver loop. Service connections from all connected clients.
|
---|
515 | * XXX add a config option to specify whether the crserver
|
---|
516 | * should exit when there's no more clients.
|
---|
517 | */
|
---|
518 | void
|
---|
519 | crServerSerializeRemoteStreams(void)
|
---|
520 | {
|
---|
521 | /*MSG msg;*/
|
---|
522 |
|
---|
523 | while (cr_server.run_queue)
|
---|
524 | {
|
---|
525 | crServerServiceClients();
|
---|
526 | /*if (PeekMessage( &msg, 0, 0, 0, PM_REMOVE ))
|
---|
527 | {
|
---|
528 | if (msg.message == WM_QUIT)
|
---|
529 | {
|
---|
530 | PostQuitMessage((int)msg.wParam);
|
---|
531 | break;
|
---|
532 | }
|
---|
533 | TranslateMessage( &msg );
|
---|
534 | DispatchMessage( &msg );
|
---|
535 | }*/
|
---|
536 | }
|
---|
537 | }
|
---|
538 |
|
---|
539 |
|
---|
540 | /**
|
---|
541 | * This will be called by the network layer when it's received a new message.
|
---|
542 | */
|
---|
543 | int
|
---|
544 | crServerRecv( CRConnection *conn, CRMessage *msg, unsigned int len )
|
---|
545 | {
|
---|
546 | CRMessage *pRealMsg;
|
---|
547 | (void) len;
|
---|
548 |
|
---|
549 | pRealMsg = (msg->header.type!=CR_MESSAGE_REDIR_PTR) ? msg : (CRMessage*) msg->redirptr.pMessage;
|
---|
550 |
|
---|
551 | switch( pRealMsg->header.type )
|
---|
552 | {
|
---|
553 | /* Called when using multiple threads */
|
---|
554 | case CR_MESSAGE_NEWCLIENT:
|
---|
555 | crServerAddNewClient();
|
---|
556 | return 1; /* msg handled */
|
---|
557 | default:
|
---|
558 | /*crWarning( "Why is the crserver getting a message of type 0x%x?",
|
---|
559 | msg->header.type ); */
|
---|
560 | ;
|
---|
561 | }
|
---|
562 | return 0; /* not handled */
|
---|
563 | }
|
---|