VirtualBox

source: vbox/trunk/src/VBox/HostServices/SharedOpenGL/crserverlib/server_texture.c@ 76690

Last change on this file since 76690 was 76553, checked in by vboxsync, 6 years ago

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1/* $Id: server_texture.c 76553 2019-01-01 01:45:53Z vboxsync $ */
2/** @file
3 * VBox crOpenGL - teximage functions.
4 */
5
6/*
7 * Copyright (C) 2010-2019 Oracle Corporation
8 *
9 * This file is part of VirtualBox Open Source Edition (OSE), as
10 * available from http://www.virtualbox.org. This file is free software;
11 * you can redistribute it and/or modify it under the terms of the GNU
12 * General Public License (GPL) as published by the Free Software
13 * Foundation, in version 2 as it comes in the "COPYING" file of the
14 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
15 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
16 */
17
18#include "chromium.h"
19#include "cr_error.h"
20#include "server_dispatch.h"
21#include "server.h"
22#include "cr_mem.h"
23
24#define CR_NOTHING()
25
26#define CR_CHECKPTR(name) \
27 if (!realptr) \
28 { \
29 crWarning(#name " with NULL ptr, ignored!"); \
30 return; \
31 }
32
33#if !defined(CR_STATE_NO_TEXTURE_IMAGE_STORE)
34# define CR_FIXPTR() (uintptr_t) realptr += (uintptr_t) cr_server.head_spu->dispatch_table.MapBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, GL_READ_ONLY_ARB)
35#else
36# define CR_FIXPTR()
37#endif
38
39#if defined(CR_ARB_pixel_buffer_object)
40# define CR_CHECKBUFFER(name, checkptr) \
41 if (crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB)) \
42 { \
43 CR_FIXPTR(); \
44 } \
45 else \
46 { \
47 checkptr \
48 }
49#else
50# define CR_CHECKBUFFER(name, checkptr) checkptr
51#endif
52
53#if defined(CR_ARB_pixel_buffer_object) && !defined(CR_STATE_NO_TEXTURE_IMAGE_STORE)
54# define CR_FINISHBUFFER() \
55 if (crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB)) \
56 { \
57 if (!cr_server.head_spu->dispatch_table.UnmapBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB)) \
58 { \
59 crWarning("UnmapBufferARB failed"); \
60 } \
61 }
62#else
63#define CR_FINISHBUFFER()
64#endif
65
66#define CR_FUNC_SUBIMAGE(name, def, call, ptrname) \
67void SERVER_DISPATCH_APIENTRY \
68crServerDispatch##name def \
69{ \
70 const GLvoid *realptr = ptrname; \
71 CR_CHECKBUFFER(name, CR_CHECKPTR(name)) \
72 crState##name call; \
73 CR_FINISHBUFFER() \
74 realptr = ptrname; \
75 cr_server.head_spu->dispatch_table.name call; \
76}
77
78#define CR_FUNC_IMAGE(name, def, call, ptrname) \
79void SERVER_DISPATCH_APIENTRY \
80crServerDispatch##name def \
81{ \
82 const GLvoid *realptr = ptrname; \
83 CR_CHECKBUFFER(name, CR_NOTHING()) \
84 crState##name call; \
85 CR_FINISHBUFFER() \
86 realptr = ptrname; \
87 cr_server.head_spu->dispatch_table.name call; \
88}
89
90#if defined(CR_ARB_texture_compression)
91CR_FUNC_SUBIMAGE(CompressedTexSubImage1DARB,
92 (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imagesize, const GLvoid * data),
93 (target, level, xoffset, width, format, imagesize, realptr), data)
94
95CR_FUNC_SUBIMAGE(CompressedTexSubImage2DARB,
96 (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imagesize, const GLvoid * data),
97 (target, level, xoffset, yoffset, width, height, format, imagesize, realptr), data)
98
99CR_FUNC_SUBIMAGE(CompressedTexSubImage3DARB,
100 (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imagesize, const GLvoid * data),
101 (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imagesize, realptr), data)
102
103CR_FUNC_IMAGE(CompressedTexImage1DARB,
104 (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imagesize, const GLvoid * data),
105 (target, level, internalFormat, width, border, imagesize, realptr), data)
106
107CR_FUNC_IMAGE(CompressedTexImage2DARB,
108 (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imagesize, const GLvoid * data),
109 (target, level, internalFormat, width, height, border, imagesize, realptr), data)
110
111CR_FUNC_IMAGE(CompressedTexImage3DARB,
112 (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imagesize, const GLvoid * data),
113 (target, level, internalFormat, width, height, depth, border, imagesize, realptr), data)
114#endif
115
116CR_FUNC_SUBIMAGE(TexSubImage1D,
117 (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels),
118 (target, level, xoffset, width, format, type, realptr), pixels)
119
120CR_FUNC_SUBIMAGE(TexSubImage2D,
121 (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels),
122 (target, level, xoffset, yoffset, width, height, format, type, realptr), pixels)
123
124CR_FUNC_SUBIMAGE(TexSubImage3D,
125 (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels),
126 (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, realptr), pixels)
127
128CR_FUNC_IMAGE(TexImage1D,
129 (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels),
130 (target, level, internalFormat, width, border, format, type, realptr), pixels)
131
132CR_FUNC_IMAGE(TexImage2D,
133 (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels),
134 (target, level, internalFormat, width, height, border, format, type, realptr), pixels)
135
136CR_FUNC_IMAGE(TexImage3D,
137 (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels),
138 (target, level, internalFormat, width, height, depth, border, format, type, realptr), pixels)
139
140
141void SERVER_DISPATCH_APIENTRY crServerDispatchTexEnvf( GLenum target, GLenum pname, GLfloat param )
142{
143 crStateTexEnvf( target, pname, param );
144 if (GL_POINT_SPRITE != target && pname != GL_COORD_REPLACE)
145 CR_GLERR_CHECK(cr_server.head_spu->dispatch_table.TexEnvf( target, pname, param ););
146}
147
148void SERVER_DISPATCH_APIENTRY crServerDispatchTexEnvfv( GLenum target, GLenum pname, const GLfloat * params )
149{
150 crStateTexEnvfv( target, pname, params );
151 if (GL_POINT_SPRITE != target && pname != GL_COORD_REPLACE)
152 CR_GLERR_CHECK(cr_server.head_spu->dispatch_table.TexEnvfv( target, pname, params ););
153}
154
155void SERVER_DISPATCH_APIENTRY crServerDispatchTexEnvi( GLenum target, GLenum pname, GLint param )
156{
157 crStateTexEnvi( target, pname, param );
158 if (GL_POINT_SPRITE != target && pname != GL_COORD_REPLACE)
159 CR_GLERR_CHECK(cr_server.head_spu->dispatch_table.TexEnvi( target, pname, param ););
160}
161
162void SERVER_DISPATCH_APIENTRY crServerDispatchTexEnviv( GLenum target, GLenum pname, const GLint * params )
163{
164 crStateTexEnviv( target, pname, params );
165 if (GL_POINT_SPRITE != target && pname != GL_COORD_REPLACE)
166 CR_GLERR_CHECK(cr_server.head_spu->dispatch_table.TexEnviv( target, pname, params ););
167}
168
169void SERVER_DISPATCH_APIENTRY crServerDispatchGetTexEnvfv( GLenum target, GLenum pname, GLfloat * params )
170{
171 GLfloat local_params[4];
172 (void) params;
173 if (GL_POINT_SPRITE != target && pname != GL_COORD_REPLACE)
174 cr_server.head_spu->dispatch_table.GetTexEnvfv( target, pname, local_params );
175 else
176 crStateGetTexEnvfv( target, pname, local_params );
177
178 crServerReturnValue( &(local_params[0]), crStateHlpComponentsCount(pname)*sizeof (GLfloat) );
179}
180
181void SERVER_DISPATCH_APIENTRY crServerDispatchGetTexEnviv( GLenum target, GLenum pname, GLint * params )
182{
183 GLint local_params[4];
184 (void) params;
185 if (GL_POINT_SPRITE != target && pname != GL_COORD_REPLACE)
186 cr_server.head_spu->dispatch_table.GetTexEnviv( target, pname, local_params );
187 else
188 crStateGetTexEnviv( target, pname, local_params );
189
190 crServerReturnValue( &(local_params[0]), crStateHlpComponentsCount(pname)*sizeof (GLint) );
191}
192
193void SERVER_DISPATCH_APIENTRY crServerDispatchBindTexture( GLenum target, GLuint texture )
194{
195 crStateBindTexture( target, texture );
196 cr_server.head_spu->dispatch_table.BindTexture(target, crStateGetTextureHWID(texture));
197}
198
199
200void SERVER_DISPATCH_APIENTRY crServerDispatchDeleteTextures( GLsizei n, const GLuint *textures)
201{
202 GLuint *newTextures;
203 GLint i;
204
205 if (n >= UINT32_MAX / sizeof(GLuint))
206 {
207 crError("crServerDispatchDeleteTextures: parameter 'n' is out of range");
208 return;
209 }
210
211 newTextures = (GLuint *)crAlloc(n * sizeof(GLuint));
212
213 if (!newTextures)
214 {
215 crError("crServerDispatchDeleteTextures: out of memory");
216 return;
217 }
218
219 for (i = 0; i < n; i++)
220 {
221 newTextures[i] = crStateGetTextureHWID(textures[i]);
222 }
223
224// for (i = 0; i < n; ++i)
225// {
226// crDebug("DeleteTexture: %d, pid %d, ctx %d", textures[i], (uint32_t)cr_server.curClient->pid, cr_server.currentCtxInfo->pContext->id);
227// }
228
229
230 crStateDeleteTextures(n, textures);
231 cr_server.head_spu->dispatch_table.DeleteTextures(n, newTextures);
232 crFree(newTextures);
233}
234
235
236void SERVER_DISPATCH_APIENTRY crServerDispatchPrioritizeTextures( GLsizei n, const GLuint * textures, const GLclampf * priorities )
237{
238 GLuint *newTextures;
239 GLint i;
240
241 if (n >= INT32_MAX / sizeof(GLuint))
242 {
243 crError("crServerDispatchPrioritizeTextures: parameter 'n' is out of range");
244 return;
245 }
246
247 newTextures = (GLuint *)crAlloc(n * sizeof(GLuint));
248
249 if (!newTextures)
250 {
251 crError("crServerDispatchPrioritizeTextures: out of memory");
252 return;
253 }
254
255 crStatePrioritizeTextures(n, textures, priorities);
256
257 for (i = 0; i < n; i++)
258 {
259 newTextures[i] = crStateGetTextureHWID(textures[i]);
260 }
261
262 cr_server.head_spu->dispatch_table.PrioritizeTextures(n, newTextures, priorities);
263 crFree(newTextures);
264}
265
266
267/** @todo will fail for textures loaded from snapshot */
268GLboolean SERVER_DISPATCH_APIENTRY crServerDispatchIsTexture( GLuint texture )
269{
270 GLboolean retval;
271 retval = cr_server.head_spu->dispatch_table.IsTexture(crStateGetTextureHWID(texture));
272 crServerReturnValue( &retval, sizeof(retval) );
273 return retval; /* WILL PROBABLY BE IGNORED */
274}
275
276
277GLboolean SERVER_DISPATCH_APIENTRY
278crServerDispatchAreTexturesResident(GLsizei n, const GLuint *textures,
279 GLboolean *residences)
280{
281 GLboolean retval = GL_FALSE;
282 GLsizei i;
283 GLboolean *res;
284 GLuint *textures2;
285 (void) residences;
286
287 if (n >= INT32_MAX / sizeof(GLuint))
288 {
289 crError("crServerDispatchAreTexturesResident: parameter 'n' is out of range");
290 return GL_FALSE;
291 }
292
293 res = (GLboolean *)crCalloc(n * sizeof(GLboolean));
294 if (!res)
295 {
296 crError("crServerDispatchAreTexturesResident: out of memory");
297 return GL_FALSE;
298 }
299
300 textures2 = (GLuint *)crAlloc(n * sizeof(GLuint));
301
302 if (!textures2)
303 {
304 crError("crServerDispatchAreTexturesResident: out of memory");
305 crFree(res);
306 return GL_FALSE;
307 }
308
309 for (i = 0; i < n; i++)
310 {
311 textures2[i] = crStateGetTextureHWID(textures[i]);
312 }
313 retval = cr_server.head_spu->dispatch_table.AreTexturesResident(n, textures2, res);
314
315 crFree(textures2);
316
317 crServerReturnValue(res, n * sizeof(GLboolean));
318
319 crFree(res);
320
321 return retval; /* WILL PROBABLY BE IGNORED */
322}
323
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