1 | /* $Id: renderspu_cocoa_helper.m 44766 2013-02-20 15:43:52Z vboxsync $ */
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2 | /** @file
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3 | * VirtualBox OpenGL Cocoa Window System Helper Implementation.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2009-2012 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 | #include "renderspu_cocoa_helper.h"
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19 |
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20 | #import <Cocoa/Cocoa.h>
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21 |
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22 | #include "chromium.h" /* For the visual bits of chromium */
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23 |
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24 | #include <iprt/thread.h>
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25 | #include <iprt/string.h>
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26 | #include <iprt/mem.h>
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27 | #include <iprt/time.h>
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28 |
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29 | #include <cr_vreg.h>
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30 |
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31 | /** @page pg_opengl_cocoa OpenGL - Cocoa Window System Helper
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32 | *
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33 | * How this works:
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34 | * In general it is not so easy like on the other platforms, cause Cocoa
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35 | * doesn't support any clipping of already painted stuff. In Mac OS X there is
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36 | * the concept of translucent canvas's e.g. windows and there it is just
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37 | * painted what should be visible to the user. Unfortunately this isn't the
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38 | * concept of chromium. Therefor I reroute all OpenGL operation from the guest
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39 | * to a frame buffer object (FBO). This is a OpenGL extension, which is
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40 | * supported by all OS X versions we support (AFAIC tell). Of course the guest
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41 | * doesn't know that and we have to make sure that the OpenGL state always is
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42 | * in the right state to paint into the FBO and not to the front/back buffer.
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43 | * Several functions below (like cocoaBindFramebufferEXT, cocoaGetIntegerv,
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44 | * ...) doing this. When a swap or finish is triggered by the guest, the
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45 | * content (which is already bound to an texture) is painted on the screen
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46 | * within a separate OpenGL context. This allows the usage of the same
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47 | * resources (texture ids, buffers ...) but at the same time having an
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48 | * different internal OpenGL state. Another advantage is that we can paint a
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49 | * thumbnail of the current output in a much more smaller (GPU accelerated
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50 | * scale) version on a third context and use glReadPixels to get the actual
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51 | * data. glReadPixels is a very slow operation, but as we just use a much more
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52 | * smaller image, we can handle it (anyway this is only done 5 times per
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53 | * second).
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54 | *
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55 | * Other things to know:
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56 | * - If the guest request double buffering, we have to make sure there are two
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57 | * buffers. We use the same FBO with 2 color attachments. Also glDrawBuffer
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58 | * and glReadBuffer is intercepted to make sure it is painted/read to/from
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59 | * the correct buffers. On swap our buffers are swapped and not the
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60 | * front/back buffer.
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61 | * - If the guest request a depth/stencil buffer, a combined render buffer for
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62 | * this is created.
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63 | * - If the size of the guest OpenGL window changes, all FBO's, textures, ...
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64 | * need to be recreated.
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65 | * - We need to track any changes to the parent window
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66 | * (create/destroy/move/resize). The various classes like OverlayHelperView,
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67 | * OverlayWindow, ... are there for.
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68 | * - The HGCM service runs on a other thread than the Main GUI. Keeps this
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69 | * always in mind (see e.g. performSelectorOnMainThread in renderFBOToView)
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70 | * - We make heavy use of late binding. We can not be sure that the GUI (or any
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71 | * other third party GUI), overwrite our NSOpenGLContext. So we always ask if
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72 | * this is our own one, before use. Really neat concept of Objective-C/Cocoa
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73 | * ;)
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74 | */
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75 |
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76 | /* Debug macros */
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77 | #define FBO 1 /* Disable this to see how the output is without the FBO in the middle of the processing chain. */
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78 | #if 0
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79 | # define SHOW_WINDOW_BACKGROUND 1 /* Define this to see the window background even if the window is clipped */
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80 | # define DEBUG_VERBOSE /* Define this to get some debug info about the messages flow. */
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81 | #endif
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82 |
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83 | #ifdef DEBUG_misha
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84 | # define DEBUG_MSG(text) \
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85 | printf text
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86 | #else
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87 | # define DEBUG_MSG(text) \
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88 | do {} while (0)
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89 | #endif
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90 |
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91 | #ifdef DEBUG_VERBOSE
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92 | # define DEBUG_MSG_1(text) \
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93 | DEBUG_MSG(text)
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94 | #else
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95 | # define DEBUG_MSG_1(text) \
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96 | do {} while (0)
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97 | #endif
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98 |
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99 | #ifdef DEBUG_poetzsch
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100 | # define CHECK_GL_ERROR()\
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101 | do \
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102 | { \
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103 | checkGLError(__FILE__, __LINE__); \
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104 | }while (0);
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105 |
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106 | static void checkGLError(char *file, int line)
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107 | {
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108 | GLenum g = glGetError();
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109 | if (g != GL_NO_ERROR)
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110 | {
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111 | char *errStr;
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112 | switch (g)
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113 | {
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114 | case GL_INVALID_ENUM: errStr = RTStrDup("GL_INVALID_ENUM"); break;
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115 | case GL_INVALID_VALUE: errStr = RTStrDup("GL_INVALID_VALUE"); break;
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116 | case GL_INVALID_OPERATION: errStr = RTStrDup("GL_INVALID_OPERATION"); break;
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117 | case GL_STACK_OVERFLOW: errStr = RTStrDup("GL_STACK_OVERFLOW"); break;
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118 | case GL_STACK_UNDERFLOW: errStr = RTStrDup("GL_STACK_UNDERFLOW"); break;
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119 | case GL_OUT_OF_MEMORY: errStr = RTStrDup("GL_OUT_OF_MEMORY"); break;
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120 | case GL_TABLE_TOO_LARGE: errStr = RTStrDup("GL_TABLE_TOO_LARGE"); break;
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121 | default: errStr = RTStrDup("UNKNOWN"); break;
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122 | }
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123 | DEBUG_MSG(("%s:%d: glError %d (%s)\n", file, line, g, errStr));
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124 | RTMemFree(errStr);
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125 | }
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126 | }
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127 | #else
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128 | # define CHECK_GL_ERROR()\
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129 | do {} while (0)
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130 | #endif
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131 |
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132 | #define GL_SAVE_STATE \
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133 | do \
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134 | { \
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135 | glPushAttrib(GL_ALL_ATTRIB_BITS); \
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136 | glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS); \
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137 | glMatrixMode(GL_PROJECTION); \
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138 | glPushMatrix(); \
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139 | glMatrixMode(GL_TEXTURE); \
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140 | glPushMatrix(); \
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141 | glMatrixMode(GL_COLOR); \
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142 | glPushMatrix(); \
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143 | glMatrixMode(GL_MODELVIEW); \
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144 | glPushMatrix(); \
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145 | } \
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146 | while(0);
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147 |
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148 | #define GL_RESTORE_STATE \
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149 | do \
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150 | { \
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151 | glMatrixMode(GL_MODELVIEW); \
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152 | glPopMatrix(); \
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153 | glMatrixMode(GL_COLOR); \
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154 | glPopMatrix(); \
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155 | glMatrixMode(GL_TEXTURE); \
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156 | glPopMatrix(); \
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157 | glMatrixMode(GL_PROJECTION); \
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158 | glPopMatrix(); \
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159 | glPopClientAttrib(); \
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160 | glPopAttrib(); \
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161 | } \
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162 | while(0);
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163 |
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164 | static NSOpenGLContext *g_pVBoxCurrentContext = NULL;
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165 | #ifdef DEBUG
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166 | static NSView *g_pVBoxCurrentView = NULL;
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167 | #endif
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168 |
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169 | static NSOpenGLContext * vboxCtxGetCurrent()
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170 | {
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171 | #ifdef DEBUG
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172 | if (g_pVBoxCurrentContext)
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173 | {
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174 | Assert(g_pVBoxCurrentView == [g_pVBoxCurrentContext view]);
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175 | }
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176 | #endif
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177 | return g_pVBoxCurrentContext;
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178 | }
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179 |
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180 | static void vboxCtxSetCurrent(NSOpenGLContext * pCtx)
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181 | {
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182 | g_pVBoxCurrentContext = pCtx;
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183 | if (pCtx)
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184 | {
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185 | #ifdef DEBUG
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186 | g_pVBoxCurrentView = [g_pVBoxCurrentContext view];
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187 | #endif
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188 | [pCtx makeCurrentContext];
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189 | }
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190 | else
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191 | {
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192 | #ifdef DEBUG
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193 | g_pVBoxCurrentView = NULL;
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194 | #endif
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195 | [NSOpenGLContext clearCurrentContext];
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196 | }
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197 | }
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198 |
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199 | /** Custom OpenGL context class.
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200 | *
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201 | * This implementation doesn't allow to set a view to the
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202 | * context, but save the view for later use. Also it saves a copy of the
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203 | * pixel format used to create that context for later use. */
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204 | @interface OverlayOpenGLContext: NSOpenGLContext
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205 | {
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206 | @private
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207 | NSOpenGLPixelFormat *m_pPixelFormat;
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208 | NSView *m_pView;
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209 | }
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210 | - (NSOpenGLPixelFormat*)openGLPixelFormat;
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211 | @end
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212 |
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213 | @class DockOverlayView;
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214 |
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215 | /** The custom view class.
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216 | * This is the main class of the cocoa OpenGL implementation. It
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217 | * manages an frame buffer object for the rendering of the guest
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218 | * applications. The guest applications render in this frame buffer which
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219 | * is bind to an OpenGL texture. To display the guest content, an secondary
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220 | * shared OpenGL context of the main OpenGL context is created. The secondary
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221 | * context is marked as non opaque & the texture is displayed on an object
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222 | * which is composed out of the several visible region rectangles. */
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223 | @interface OverlayView: NSView
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224 | {
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225 | @private
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226 | NSView *m_pParentView;
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227 | NSWindow *m_pOverlayWin;
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228 |
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229 | NSOpenGLContext *m_pGLCtx;
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230 | NSOpenGLContext *m_pSharedGLCtx;
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231 | RTTHREAD mThread;
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232 |
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233 | GLuint m_FBOId;
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234 |
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235 | /** The corresponding dock tile view of this OpenGL view & all helper
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236 | * members. */
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237 | DockOverlayView *m_DockTileView;
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238 |
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239 | GLfloat m_FBOThumbScaleX;
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240 | GLfloat m_FBOThumbScaleY;
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241 | uint64_t m_uiDockUpdateTime;
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242 |
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243 | /* For clipping */
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244 | GLint m_cClipRects;
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245 | GLint *m_paClipRects;
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246 |
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247 | /* Position/Size tracking */
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248 | NSPoint m_Pos;
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249 | NSSize m_Size;
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250 |
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251 | /** This is necessary for clipping on the root window */
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252 | NSPoint m_RootShift;
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253 |
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254 | PVBOXVR_SCR_COMPOSITOR m_pCompositor;
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255 | bool m_fNeedViewportUpdate;
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256 | bool m_fNeedCtxUpdate;
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257 | }
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258 | - (id)initWithFrame:(NSRect)frame thread:(RTTHREAD)aThread parentView:(NSView*)pParentView;
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259 | - (void)setGLCtx:(NSOpenGLContext*)pCtx;
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260 | - (NSOpenGLContext*)glCtx;
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261 |
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262 | - (void)setParentView: (NSView*)view;
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263 | - (NSView*)parentView;
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264 | - (void)setOverlayWin: (NSWindow*)win;
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265 | - (NSWindow*)overlayWin;
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266 |
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267 | - (void)setPos:(NSPoint)pos;
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268 | - (NSPoint)pos;
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269 | - (void)setSize:(NSSize)size;
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270 | - (NSSize)size;
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271 | - (void)updateViewportCS;
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272 | - (void)reshape;
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273 |
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274 | - (void)createDockTile;
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275 | - (void)deleteDockTile;
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276 |
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277 | - (void)makeCurrentFBO;
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278 | - (void)swapFBO;
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279 | - (void)tryDraw;
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280 | - (void)vboxPresent;
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281 | - (void)vboxPresentCS;
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282 | - (void)vboxPresentToDockTileCS;
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283 | - (void)vboxPresentToViewCS;
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284 | - (void)presentComposition:(PVBOXVR_SCR_COMPOSITOR)pCompositor withChangedEntry:(PVBOXVR_SCR_COMPOSITOR_ENTRY)pChangedEntry;
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285 | - (void)performSelectorMakingCurrent:(NSOpenGLContext*)pCtx idSel:(SEL)selector;
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286 |
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287 | - (void)clearVisibleRegions;
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288 | - (void)setVisibleRegions:(GLint)cRects paRects:(GLint*)paRects;
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289 |
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290 | - (NSView*)dockTileScreen;
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291 | - (void)reshapeDockTile;
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292 | - (void)cleanupData;
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293 | @end
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294 |
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295 | /** Helper view.
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296 | *
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297 | * This view is added as a sub view of the parent view to track
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298 | * main window changes. Whenever the main window is changed
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299 | * (which happens on fullscreen/seamless entry/exit) the overlay
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300 | * window is informed & can add them self as a child window
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301 | * again. */
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302 | @class OverlayWindow;
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303 | @interface OverlayHelperView: NSView
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304 | {
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305 | @private
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306 | OverlayWindow *m_pOverlayWindow;
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307 | }
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308 | -(id)initWithOverlayWindow:(OverlayWindow*)pOverlayWindow;
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309 | @end
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310 |
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311 | /** Custom window class.
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312 | *
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313 | * This is the overlay window which contains our custom NSView.
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314 | * Its a direct child of the Qt Main window. It marks its background
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315 | * transparent & non opaque to make clipping possible. It also disable mouse
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316 | * events and handle frame change events of the parent view. */
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317 | @interface OverlayWindow: NSWindow
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318 | {
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319 | @private
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320 | NSView *m_pParentView;
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321 | OverlayView *m_pOverlayView;
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322 | OverlayHelperView *m_pOverlayHelperView;
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323 | NSThread *m_Thread;
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324 | }
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325 | - (id)initWithParentView:(NSView*)pParentView overlayView:(OverlayView*)pOverlayView;
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326 | - (void)parentWindowFrameChanged:(NSNotification *)note;
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327 | - (void)parentWindowChanged:(NSWindow*)pWindow;
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328 | @end
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329 |
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330 | @interface DockOverlayView: NSView
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331 | {
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332 | NSBitmapImageRep *m_ThumbBitmap;
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333 | NSImage *m_ThumbImage;
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334 | NSLock *m_Lock;
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335 | }
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336 | - (void)dealloc;
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337 | - (void)cleanup;
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338 | - (void)lock;
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339 | - (void)unlock;
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340 | - (void)setFrame:(NSRect)frame;
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341 | - (void)drawRect:(NSRect)aRect;
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342 | - (NSBitmapImageRep*)thumbBitmap;
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343 | - (NSImage*)thumbImage;
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344 | @end
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345 |
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346 | @implementation DockOverlayView
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347 | - (id)init
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348 | {
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349 | self = [super init];
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350 |
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351 | if (self)
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352 | {
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353 | /* We need a lock cause the thumb image could be accessed from the main
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354 | * thread when someone is calling display on the dock tile & from the
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355 | * OpenGL thread when the thumbnail is updated. */
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356 | m_Lock = [[NSLock alloc] init];
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357 | }
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358 |
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359 | return self;
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360 | }
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361 |
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362 | - (void)dealloc
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363 | {
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364 | [self cleanup];
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365 | [m_Lock release];
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366 |
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367 | [super dealloc];
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368 | }
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369 |
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370 | - (void)cleanup
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371 | {
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372 | if (m_ThumbImage != nil)
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373 | {
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374 | [m_ThumbImage release];
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375 | m_ThumbImage = nil;
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376 | }
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377 | if (m_ThumbBitmap != nil)
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378 | {
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379 | [m_ThumbBitmap release];
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380 | m_ThumbBitmap = nil;
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381 | }
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382 | }
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383 |
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384 | - (void)lock
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385 | {
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386 | [m_Lock lock];
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387 | }
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388 |
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389 | - (void)unlock
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390 | {
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391 | [m_Lock unlock];
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392 | }
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393 |
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394 | - (void)setFrame:(NSRect)frame
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395 | {
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396 | [super setFrame:frame];
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397 |
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398 | [self lock];
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399 | [self cleanup];
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400 |
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401 | if ( frame.size.width > 0
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402 | && frame.size.height > 0)
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403 | {
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404 | /* Create a buffer for our thumbnail image. Its in the size of this view. */
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405 | m_ThumbBitmap = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
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406 | pixelsWide:frame.size.width
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407 | pixelsHigh:frame.size.height
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408 | bitsPerSample:8
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409 | samplesPerPixel:4
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410 | hasAlpha:YES
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411 | isPlanar:NO
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412 | colorSpaceName:NSDeviceRGBColorSpace
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413 | bitmapFormat:NSAlphaFirstBitmapFormat
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414 | bytesPerRow:frame.size.width * 4
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415 | bitsPerPixel:8 * 4];
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416 | m_ThumbImage = [[NSImage alloc] initWithSize:[m_ThumbBitmap size]];
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417 | [m_ThumbImage addRepresentation:m_ThumbBitmap];
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418 | }
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419 | [self unlock];
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420 | }
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421 |
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422 | - (BOOL)isFlipped
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423 | {
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424 | return YES;
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425 | }
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426 |
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427 | - (void)drawRect:(NSRect)aRect
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428 | {
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429 | NSRect frame;
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430 |
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431 | [self lock];
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432 | #ifdef SHOW_WINDOW_BACKGROUND
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433 | [[NSColor colorWithCalibratedRed:1.0 green:0.0 blue:0.0 alpha:0.7] set];
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434 | frame = [self frame];
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435 | [NSBezierPath fillRect:NSMakeRect(0, 0, frame.size.width, frame.size.height)];
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436 | #endif /* SHOW_WINDOW_BACKGROUND */
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437 | if (m_ThumbImage != nil)
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438 | [m_ThumbImage drawAtPoint:NSMakePoint(0, 0) fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0];
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439 | [self unlock];
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440 | }
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441 |
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442 | - (NSBitmapImageRep*)thumbBitmap
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443 | {
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444 | return m_ThumbBitmap;
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445 | }
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446 |
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447 | - (NSImage*)thumbImage
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448 | {
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449 | return m_ThumbImage;
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450 | }
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451 | @end
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452 |
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453 | /********************************************************************************
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454 | *
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---|
455 | * OverlayOpenGLContext class implementation
|
---|
456 | *
|
---|
457 | ********************************************************************************/
|
---|
458 | @implementation OverlayOpenGLContext
|
---|
459 |
|
---|
460 | -(id)initWithFormat:(NSOpenGLPixelFormat*)format shareContext:(NSOpenGLContext*)share
|
---|
461 | {
|
---|
462 | m_pPixelFormat = NULL;
|
---|
463 | m_pView = NULL;
|
---|
464 |
|
---|
465 | self = [super initWithFormat:format shareContext:share];
|
---|
466 | if (self)
|
---|
467 | m_pPixelFormat = format;
|
---|
468 |
|
---|
469 | DEBUG_MSG(("OCTX(%p): init OverlayOpenGLContext\n", (void*)self));
|
---|
470 |
|
---|
471 | return self;
|
---|
472 | }
|
---|
473 |
|
---|
474 | - (void)dealloc
|
---|
475 | {
|
---|
476 | DEBUG_MSG(("OCTX(%p): dealloc OverlayOpenGLContext\n", (void*)self));
|
---|
477 |
|
---|
478 | [m_pPixelFormat release];
|
---|
479 |
|
---|
480 | [super dealloc];
|
---|
481 | }
|
---|
482 |
|
---|
483 | -(bool)isDoubleBuffer
|
---|
484 | {
|
---|
485 | GLint val;
|
---|
486 | [m_pPixelFormat getValues:&val forAttribute:NSOpenGLPFADoubleBuffer forVirtualScreen:0];
|
---|
487 | return val == GL_TRUE ? YES : NO;
|
---|
488 | }
|
---|
489 |
|
---|
490 | -(void)setView:(NSView*)view
|
---|
491 | {
|
---|
492 | DEBUG_MSG(("OCTX(%p): setView: new view: %p\n", (void*)self, (void*)view));
|
---|
493 |
|
---|
494 | #if 1 /* def FBO */
|
---|
495 | m_pView = view;;
|
---|
496 | #else
|
---|
497 | [super setView: view];
|
---|
498 | #endif
|
---|
499 | }
|
---|
500 |
|
---|
501 | -(NSView*)view
|
---|
502 | {
|
---|
503 | #if 1 /* def FBO */
|
---|
504 | return m_pView;
|
---|
505 | #else
|
---|
506 | return [super view];
|
---|
507 | #endif
|
---|
508 | }
|
---|
509 |
|
---|
510 | -(void)clearDrawable
|
---|
511 | {
|
---|
512 | DEBUG_MSG(("OCTX(%p): clearDrawable\n", (void*)self));
|
---|
513 |
|
---|
514 | m_pView = NULL;;
|
---|
515 | [super clearDrawable];
|
---|
516 | }
|
---|
517 |
|
---|
518 | -(NSOpenGLPixelFormat*)openGLPixelFormat
|
---|
519 | {
|
---|
520 | return m_pPixelFormat;
|
---|
521 | }
|
---|
522 |
|
---|
523 | @end
|
---|
524 |
|
---|
525 | /********************************************************************************
|
---|
526 | *
|
---|
527 | * OverlayHelperView class implementation
|
---|
528 | *
|
---|
529 | ********************************************************************************/
|
---|
530 | @implementation OverlayHelperView
|
---|
531 |
|
---|
532 | -(id)initWithOverlayWindow:(OverlayWindow*)pOverlayWindow
|
---|
533 | {
|
---|
534 | self = [super initWithFrame:NSZeroRect];
|
---|
535 |
|
---|
536 | m_pOverlayWindow = pOverlayWindow;
|
---|
537 |
|
---|
538 | DEBUG_MSG(("OHVW(%p): init OverlayHelperView\n", (void*)self));
|
---|
539 |
|
---|
540 | return self;
|
---|
541 | }
|
---|
542 |
|
---|
543 | -(void)viewDidMoveToWindow
|
---|
544 | {
|
---|
545 | DEBUG_MSG(("OHVW(%p): viewDidMoveToWindow: new win: %p\n", (void*)self, (void*)[self window]));
|
---|
546 |
|
---|
547 | [m_pOverlayWindow parentWindowChanged:[self window]];
|
---|
548 | }
|
---|
549 |
|
---|
550 | @end
|
---|
551 |
|
---|
552 | /********************************************************************************
|
---|
553 | *
|
---|
554 | * OverlayWindow class implementation
|
---|
555 | *
|
---|
556 | ********************************************************************************/
|
---|
557 | @implementation OverlayWindow
|
---|
558 |
|
---|
559 | - (id)initWithParentView:(NSView*)pParentView overlayView:(OverlayView*)pOverlayView
|
---|
560 | {
|
---|
561 | NSWindow *pParentWin = nil;
|
---|
562 |
|
---|
563 | if((self = [super initWithContentRect:NSZeroRect styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO]))
|
---|
564 | {
|
---|
565 | m_pParentView = pParentView;
|
---|
566 | m_pOverlayView = pOverlayView;
|
---|
567 | m_Thread = [NSThread currentThread];
|
---|
568 |
|
---|
569 | [m_pOverlayView setOverlayWin: self];
|
---|
570 |
|
---|
571 | m_pOverlayHelperView = [[OverlayHelperView alloc] initWithOverlayWindow:self];
|
---|
572 | /* Add the helper view as a child of the parent view to get notifications */
|
---|
573 | [pParentView addSubview:m_pOverlayHelperView];
|
---|
574 |
|
---|
575 | /* Make sure this window is transparent */
|
---|
576 | #ifdef SHOW_WINDOW_BACKGROUND
|
---|
577 | /* For debugging */
|
---|
578 | [self setBackgroundColor:[NSColor colorWithCalibratedRed:1.0 green:0.0 blue:0.0 alpha:0.7]];
|
---|
579 | #else
|
---|
580 | [self setBackgroundColor:[NSColor clearColor]];
|
---|
581 | #endif
|
---|
582 | [self setOpaque:NO];
|
---|
583 | [self setAlphaValue:.999];
|
---|
584 | /* Disable mouse events for this window */
|
---|
585 | [self setIgnoresMouseEvents:YES];
|
---|
586 |
|
---|
587 | pParentWin = [m_pParentView window];
|
---|
588 |
|
---|
589 | /* Initial set the position to the parents view top/left (Compiz fix). */
|
---|
590 | [self setFrameOrigin:
|
---|
591 | [pParentWin convertBaseToScreen:
|
---|
592 | [m_pParentView convertPoint:NSZeroPoint toView:nil]]];
|
---|
593 |
|
---|
594 | /* Set the overlay view as our content view */
|
---|
595 | [self setContentView:m_pOverlayView];
|
---|
596 |
|
---|
597 | /* Add ourself as a child to the parent views window. Note: this has to
|
---|
598 | * be done last so that everything else is setup in
|
---|
599 | * parentWindowChanged. */
|
---|
600 | [pParentWin addChildWindow:self ordered:NSWindowAbove];
|
---|
601 | }
|
---|
602 | DEBUG_MSG(("OWIN(%p): init OverlayWindow\n", (void*)self));
|
---|
603 |
|
---|
604 | return self;
|
---|
605 | }
|
---|
606 |
|
---|
607 | - (void)dealloc
|
---|
608 | {
|
---|
609 | DEBUG_MSG(("OWIN(%p): dealloc OverlayWindow\n", (void*)self));
|
---|
610 |
|
---|
611 | [[NSNotificationCenter defaultCenter] removeObserver:self];
|
---|
612 |
|
---|
613 | [m_pOverlayHelperView removeFromSuperview];
|
---|
614 | [m_pOverlayHelperView release];
|
---|
615 |
|
---|
616 | [super dealloc];
|
---|
617 | }
|
---|
618 |
|
---|
619 | - (void)parentWindowFrameChanged:(NSNotification*)pNote
|
---|
620 | {
|
---|
621 | DEBUG_MSG(("OWIN(%p): parentWindowFrameChanged\n", (void*)self));
|
---|
622 |
|
---|
623 | /* Reposition this window with the help of the OverlayView. Perform the
|
---|
624 | * call in the OpenGL thread. */
|
---|
625 | /*
|
---|
626 | [m_pOverlayView performSelector:@selector(reshape) onThread:m_Thread withObject:nil waitUntilDone:YES];
|
---|
627 | */
|
---|
628 |
|
---|
629 | [m_pOverlayView reshape];
|
---|
630 | }
|
---|
631 |
|
---|
632 | - (void)parentWindowChanged:(NSWindow*)pWindow
|
---|
633 | {
|
---|
634 | DEBUG_MSG(("OWIN(%p): parentWindowChanged\n", (void*)self));
|
---|
635 |
|
---|
636 | [[NSNotificationCenter defaultCenter] removeObserver:self];
|
---|
637 |
|
---|
638 | if(pWindow != nil)
|
---|
639 | {
|
---|
640 | /* Ask to get notifications when our parent window frame changes. */
|
---|
641 | [[NSNotificationCenter defaultCenter]
|
---|
642 | addObserver:self
|
---|
643 | selector:@selector(parentWindowFrameChanged:)
|
---|
644 | name:NSWindowDidResizeNotification
|
---|
645 | object:pWindow];
|
---|
646 | /* Add us self as child window */
|
---|
647 | [pWindow addChildWindow:self ordered:NSWindowAbove];
|
---|
648 | /* Reshape the overlay view after a short waiting time to let the main
|
---|
649 | * window resize itself properly. */
|
---|
650 | /*
|
---|
651 | [m_pOverlayView performSelector:@selector(reshape) withObject:nil afterDelay:0.2];
|
---|
652 | [NSTimer scheduledTimerWithTimeInterval:0.2 target:m_pOverlayView selector:@selector(reshape) userInfo:nil repeats:NO];
|
---|
653 | */
|
---|
654 | [m_pOverlayView reshape];
|
---|
655 | }
|
---|
656 | }
|
---|
657 |
|
---|
658 | @end
|
---|
659 |
|
---|
660 | /********************************************************************************
|
---|
661 | *
|
---|
662 | * OverlayView class implementation
|
---|
663 | *
|
---|
664 | ********************************************************************************/
|
---|
665 | @implementation OverlayView
|
---|
666 |
|
---|
667 | - (id)initWithFrame:(NSRect)frame thread:(RTTHREAD)aThread parentView:(NSView*)pParentView
|
---|
668 | {
|
---|
669 | m_pParentView = pParentView;
|
---|
670 | /* Make some reasonable defaults */
|
---|
671 | m_pGLCtx = nil;
|
---|
672 | m_pSharedGLCtx = nil;
|
---|
673 | mThread = aThread;
|
---|
674 | m_FBOId = 0;
|
---|
675 | m_cClipRects = 0;
|
---|
676 | m_paClipRects = NULL;
|
---|
677 | m_Pos = NSZeroPoint;
|
---|
678 | m_Size = NSMakeSize(1, 1);
|
---|
679 | m_RootShift = NSZeroPoint;
|
---|
680 | m_pCompositor = NULL;
|
---|
681 | m_fNeedViewportUpdate = true;
|
---|
682 | m_fNeedCtxUpdate = true;
|
---|
683 |
|
---|
684 | self = [super initWithFrame:frame];
|
---|
685 |
|
---|
686 | DEBUG_MSG(("OVIW(%p): init OverlayView\n", (void*)self));
|
---|
687 |
|
---|
688 | return self;
|
---|
689 | }
|
---|
690 |
|
---|
691 | - (void)cleanupData
|
---|
692 | {
|
---|
693 | [self deleteDockTile];
|
---|
694 |
|
---|
695 | if (m_pGLCtx)
|
---|
696 | {
|
---|
697 | if ([m_pGLCtx view] == self)
|
---|
698 | [m_pGLCtx clearDrawable];
|
---|
699 |
|
---|
700 | m_pGLCtx = nil;
|
---|
701 | }
|
---|
702 | if (m_pSharedGLCtx)
|
---|
703 | {
|
---|
704 | if ([m_pSharedGLCtx view] == self)
|
---|
705 | [m_pSharedGLCtx clearDrawable];
|
---|
706 |
|
---|
707 | [m_pSharedGLCtx release];
|
---|
708 |
|
---|
709 | m_pSharedGLCtx = nil;
|
---|
710 | }
|
---|
711 |
|
---|
712 | [self clearVisibleRegions];
|
---|
713 | }
|
---|
714 |
|
---|
715 | - (void)dealloc
|
---|
716 | {
|
---|
717 | DEBUG_MSG(("OVIW(%p): dealloc OverlayView\n", (void*)self));
|
---|
718 |
|
---|
719 | [self cleanupData];
|
---|
720 |
|
---|
721 | [super dealloc];
|
---|
722 | }
|
---|
723 |
|
---|
724 | - (void)drawRect:(NSRect)aRect
|
---|
725 | {
|
---|
726 | /* Do nothing */
|
---|
727 | }
|
---|
728 |
|
---|
729 | - (void)setGLCtx:(NSOpenGLContext*)pCtx
|
---|
730 | {
|
---|
731 | DEBUG_MSG(("OVIW(%p): setGLCtx: new ctx: %p\n", (void*)self, (void*)pCtx));
|
---|
732 | if (m_pGLCtx == pCtx)
|
---|
733 | return;
|
---|
734 |
|
---|
735 | /* ensure the context drawable is cleared to avoid holding a reference to inexistent view */
|
---|
736 | if (m_pGLCtx)
|
---|
737 | [m_pGLCtx clearDrawable];
|
---|
738 |
|
---|
739 | m_pGLCtx = pCtx;
|
---|
740 | }
|
---|
741 |
|
---|
742 | - (NSOpenGLContext*)glCtx
|
---|
743 | {
|
---|
744 | return m_pGLCtx;
|
---|
745 | }
|
---|
746 |
|
---|
747 | - (NSView*)parentView
|
---|
748 | {
|
---|
749 | return m_pParentView;
|
---|
750 | }
|
---|
751 |
|
---|
752 | - (void)setParentView:(NSView*)pView
|
---|
753 | {
|
---|
754 | DEBUG_MSG(("OVIW(%p): setParentView: new view: %p\n", (void*)self, (void*)pView));
|
---|
755 |
|
---|
756 | m_pParentView = pView;
|
---|
757 | }
|
---|
758 |
|
---|
759 | - (void)setOverlayWin:(NSWindow*)pWin
|
---|
760 | {
|
---|
761 | DEBUG_MSG(("OVIW(%p): setOverlayWin: new win: %p\n", (void*)self, (void*)pWin));
|
---|
762 |
|
---|
763 | m_pOverlayWin = pWin;
|
---|
764 | }
|
---|
765 |
|
---|
766 | - (NSWindow*)overlayWin
|
---|
767 | {
|
---|
768 | return m_pOverlayWin;
|
---|
769 | }
|
---|
770 |
|
---|
771 | - (void)setPos:(NSPoint)pos
|
---|
772 | {
|
---|
773 | DEBUG_MSG(("OVIW(%p): setPos: new pos: %d, %d\n", (void*)self, (int)pos.x, (int)pos.y));
|
---|
774 |
|
---|
775 | m_Pos = pos;
|
---|
776 |
|
---|
777 | [self reshape];
|
---|
778 | }
|
---|
779 |
|
---|
780 | - (NSPoint)pos
|
---|
781 | {
|
---|
782 | return m_Pos;
|
---|
783 | }
|
---|
784 |
|
---|
785 | - (void)setSize:(NSSize)size
|
---|
786 | {
|
---|
787 | m_Size = size;
|
---|
788 |
|
---|
789 | {
|
---|
790 | DEBUG_MSG(("OVIW(%p): setSize: new size: %dx%d\n", (void*)self, (int)size.width, (int)size.height));
|
---|
791 | [self reshape];
|
---|
792 | [self createDockTile];
|
---|
793 | /* have to rebind GL_TEXTURE_RECTANGLE_ARB as m_FBOTexId could be changed in updateFBO call */
|
---|
794 | m_fNeedViewportUpdate = true;
|
---|
795 | m_fNeedCtxUpdate = true;
|
---|
796 | }
|
---|
797 | }
|
---|
798 |
|
---|
799 | - (NSSize)size
|
---|
800 | {
|
---|
801 | return m_Size;
|
---|
802 | }
|
---|
803 |
|
---|
804 | - (void)updateViewportCS
|
---|
805 | {
|
---|
806 | NSRect r;
|
---|
807 |
|
---|
808 | DEBUG_MSG(("OVIW(%p): updateViewport\n", (void*)self));
|
---|
809 |
|
---|
810 | {
|
---|
811 | /* Update the viewport for our OpenGL view */
|
---|
812 | [m_pSharedGLCtx update];
|
---|
813 |
|
---|
814 | r = [self frame];
|
---|
815 | /* Setup all matrices */
|
---|
816 | glMatrixMode(GL_PROJECTION);
|
---|
817 | glLoadIdentity();
|
---|
818 | glViewport(0, 0, r.size.width, r.size.height);
|
---|
819 | glOrtho(0, r.size.width, 0, r.size.height, -1, 1);
|
---|
820 | DEBUG_MSG_1(("OVIW(%p): frame[%i, %i, %i, %i]\n", (void*)self, (int)r.origin.x, (int)r.origin.x, (int)r.size.width, (int)r.size.height));
|
---|
821 | DEBUG_MSG_1(("OVIW(%p): m_Pos(%i,%i) m_Size(%i,%i)\n", (void*)self, (int)m_Pos.x, (int)m_Pos.y, (int)m_Size.width, (int)m_Size.height));
|
---|
822 | DEBUG_MSG_1(("OVIW(%p): m_RootShift(%i, %i)\n", (void*)self, (int)m_RootShift.x, (int)m_RootShift.y));
|
---|
823 | glMatrixMode(GL_TEXTURE);
|
---|
824 | glLoadIdentity();
|
---|
825 | glMatrixMode(GL_MODELVIEW);
|
---|
826 | glLoadIdentity();
|
---|
827 |
|
---|
828 | /* Clear background to transparent */
|
---|
829 | glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
---|
830 | }
|
---|
831 | }
|
---|
832 |
|
---|
833 | - (void)reshape
|
---|
834 | {
|
---|
835 | NSRect parentFrame = NSZeroRect;
|
---|
836 | NSPoint parentPos = NSZeroPoint;
|
---|
837 | NSPoint childPos = NSZeroPoint;
|
---|
838 | NSRect childFrame = NSZeroRect;
|
---|
839 | NSRect newFrame = NSZeroRect;
|
---|
840 |
|
---|
841 | DEBUG_MSG(("OVIW(%p): reshape\n", (void*)self));
|
---|
842 |
|
---|
843 | /* Getting the right screen coordinates of the parents frame is a little bit
|
---|
844 | * complicated. */
|
---|
845 | parentFrame = [m_pParentView frame];
|
---|
846 | parentPos = [[m_pParentView window] convertBaseToScreen:[[m_pParentView superview] convertPointToBase:NSMakePoint(parentFrame.origin.x, parentFrame.origin.y + parentFrame.size.height)]];
|
---|
847 | parentFrame.origin.x = parentPos.x;
|
---|
848 | parentFrame.origin.y = parentPos.y;
|
---|
849 |
|
---|
850 | /* Calculate the new screen coordinates of the overlay window. */
|
---|
851 | childPos = NSMakePoint(m_Pos.x, m_Pos.y + m_Size.height);
|
---|
852 | childPos = [[m_pParentView window] convertBaseToScreen:[[m_pParentView superview] convertPointToBase:childPos]];
|
---|
853 |
|
---|
854 | /* Make a frame out of it. */
|
---|
855 | childFrame = NSMakeRect(childPos.x, childPos.y, m_Size.width, m_Size.height);
|
---|
856 |
|
---|
857 | /* We have to make sure that the overlay window will not be displayed out
|
---|
858 | * of the parent window. So intersect both frames & use the result as the new
|
---|
859 | * frame for the window. */
|
---|
860 | newFrame = NSIntersectionRect(parentFrame, childFrame);
|
---|
861 |
|
---|
862 | /* Later we have to correct the texture position in the case the window is
|
---|
863 | * out of the parents window frame. So save the shift values for later use. */
|
---|
864 | if (parentFrame.origin.x > childFrame.origin.x)
|
---|
865 | m_RootShift.x = parentFrame.origin.x - childFrame.origin.x;
|
---|
866 | else
|
---|
867 | m_RootShift.x = 0;
|
---|
868 | if (parentFrame.origin.y > childFrame.origin.y)
|
---|
869 | m_RootShift.y = parentFrame.origin.y - childFrame.origin.y;
|
---|
870 | else
|
---|
871 | m_RootShift.y = 0;
|
---|
872 |
|
---|
873 | /*
|
---|
874 | NSScrollView *pScrollView = [[[m_pParentView window] contentView] enclosingScrollView];
|
---|
875 | if (pScrollView)
|
---|
876 | {
|
---|
877 | NSRect scrollRect = [pScrollView documentVisibleRect];
|
---|
878 | NSRect scrollRect = [m_pParentView visibleRect];
|
---|
879 | printf ("sc rect: %d %d %d %d\n", (int) scrollRect.origin.x,(int) scrollRect.origin.y,(int) scrollRect.size.width,(int) scrollRect.size.height);
|
---|
880 | NSRect b = [[m_pParentView superview] bounds];
|
---|
881 | printf ("bound rect: %d %d %d %d\n", (int) b.origin.x,(int) b.origin.y,(int) b.size.width,(int) b.size.height);
|
---|
882 | newFrame.origin.x += scrollRect.origin.x;
|
---|
883 | newFrame.origin.y += scrollRect.origin.y;
|
---|
884 | }
|
---|
885 | */
|
---|
886 |
|
---|
887 | /* Set the new frame. */
|
---|
888 | [[self window] setFrame:newFrame display:YES];
|
---|
889 |
|
---|
890 | /* Inform the dock tile view as well */
|
---|
891 | [self reshapeDockTile];
|
---|
892 |
|
---|
893 | /* Make sure the context is updated according */
|
---|
894 | /* [self updateViewport]; */
|
---|
895 | if (m_pSharedGLCtx)
|
---|
896 | {
|
---|
897 | [self performSelectorMakingCurrent:m_pSharedGLCtx idSel:@selector(updateViewportCS)];
|
---|
898 | }
|
---|
899 | }
|
---|
900 |
|
---|
901 | - (void)createDockTile
|
---|
902 | {
|
---|
903 | NSView *pDockScreen = nil;
|
---|
904 | [self deleteDockTile];
|
---|
905 |
|
---|
906 | /* Is there a dock tile preview enabled in the GUI? If so setup a
|
---|
907 | * additional thumbnail view for the dock tile. */
|
---|
908 | pDockScreen = [self dockTileScreen];
|
---|
909 | if (pDockScreen)
|
---|
910 | {
|
---|
911 | m_DockTileView = [[DockOverlayView alloc] init];
|
---|
912 | [self reshapeDockTile];
|
---|
913 | [pDockScreen addSubview:m_DockTileView];
|
---|
914 | }
|
---|
915 | }
|
---|
916 |
|
---|
917 | - (void)deleteDockTile
|
---|
918 | {
|
---|
919 | if (m_DockTileView != nil)
|
---|
920 | {
|
---|
921 | [m_DockTileView removeFromSuperview];
|
---|
922 | [m_DockTileView release];
|
---|
923 | m_DockTileView = nil;
|
---|
924 | }
|
---|
925 | }
|
---|
926 |
|
---|
927 | - (void)makeCurrentFBO
|
---|
928 | {
|
---|
929 | DEBUG_MSG(("OVIW(%p): makeCurrentFBO\n", (void*)self));
|
---|
930 |
|
---|
931 | if (m_pGLCtx)
|
---|
932 | {
|
---|
933 | if ([m_pGLCtx view] != self)
|
---|
934 | {
|
---|
935 | /* We change the active view, so flush first */
|
---|
936 | if([NSOpenGLContext currentContext] != 0)
|
---|
937 | glFlush();
|
---|
938 | [m_pGLCtx setView: self];
|
---|
939 | CHECK_GL_ERROR();
|
---|
940 | }
|
---|
941 | /*
|
---|
942 | if ([NSOpenGLContext currentContext] != m_pGLCtx)
|
---|
943 | */
|
---|
944 | {
|
---|
945 | vboxCtxSetCurrent(m_pGLCtx);
|
---|
946 | CHECK_GL_ERROR();
|
---|
947 | if (m_fNeedCtxUpdate == true)
|
---|
948 | {
|
---|
949 | [m_pGLCtx update];
|
---|
950 | m_fNeedCtxUpdate = false;
|
---|
951 | }
|
---|
952 | }
|
---|
953 |
|
---|
954 | if (!m_FBOId)
|
---|
955 | {
|
---|
956 | glGenFramebuffersEXT(1, &m_FBOId);
|
---|
957 | Assert(m_FBOId);
|
---|
958 | }
|
---|
959 |
|
---|
960 | }
|
---|
961 | }
|
---|
962 |
|
---|
963 | - (void)tryDraw
|
---|
964 | {
|
---|
965 | if ([self lockFocusIfCanDraw])
|
---|
966 | {
|
---|
967 | [self vboxPresent];
|
---|
968 | [self unlockFocus];
|
---|
969 | }
|
---|
970 | }
|
---|
971 |
|
---|
972 | - (void)swapFBO
|
---|
973 | {
|
---|
974 | [m_pGLCtx flushBuffer];
|
---|
975 | }
|
---|
976 |
|
---|
977 | - (void)vboxPresent
|
---|
978 | {
|
---|
979 | GLint opaque = 0;
|
---|
980 |
|
---|
981 | DEBUG_MSG(("OVIW(%p): renderFBOToView\n", (void*)self));
|
---|
982 |
|
---|
983 | if (!m_pCompositor)
|
---|
984 | return;
|
---|
985 |
|
---|
986 | #ifdef DEBUG
|
---|
987 | {
|
---|
988 | NSOpenGLContext *pTstOldCtx = [NSOpenGLContext currentContext];
|
---|
989 | NSView *pTstOldView = (pTstOldCtx ? [pTstOldCtx view] : nil);
|
---|
990 | Assert(pTstOldCtx == m_pGLCtx);
|
---|
991 | Assert(pTstOldView == self);
|
---|
992 | }
|
---|
993 | #endif
|
---|
994 |
|
---|
995 | if (!m_pSharedGLCtx)
|
---|
996 | {
|
---|
997 | /* Create a shared context out of the main context. Use the same pixel format. */
|
---|
998 | m_pSharedGLCtx = [[NSOpenGLContext alloc] initWithFormat:[(OverlayOpenGLContext*)m_pGLCtx openGLPixelFormat] shareContext:m_pGLCtx];
|
---|
999 |
|
---|
1000 | /* Set the new context as non opaque */
|
---|
1001 | [m_pSharedGLCtx setValues:&opaque forParameter:NSOpenGLCPSurfaceOpacity];
|
---|
1002 | /* Set this view as the drawable for the new context */
|
---|
1003 | [m_pSharedGLCtx setView: self];
|
---|
1004 | m_fNeedViewportUpdate = true;
|
---|
1005 | }
|
---|
1006 |
|
---|
1007 | #ifdef DEBUG
|
---|
1008 | {
|
---|
1009 | NSOpenGLContext *pTstOldCtx = [NSOpenGLContext currentContext];
|
---|
1010 | NSView *pTstOldView = (pTstOldCtx ? [pTstOldCtx view] : nil);
|
---|
1011 | Assert(pTstOldCtx == m_pGLCtx);
|
---|
1012 | Assert(pTstOldView == self);
|
---|
1013 | }
|
---|
1014 | #endif
|
---|
1015 |
|
---|
1016 | [self performSelectorMakingCurrent:m_pSharedGLCtx idSel:@selector(vboxPresentCS)];
|
---|
1017 | }
|
---|
1018 |
|
---|
1019 | - (void)vboxPresentCS
|
---|
1020 | {
|
---|
1021 | NSRect r = [self frame];
|
---|
1022 | DEBUG_MSG(("OVIW(%p): rF2V frame: [%i, %i, %i, %i]\n", (void*)self, (int)r.origin.x, (int)r.origin.y, (int)r.size.width, (int)r.size.height));
|
---|
1023 |
|
---|
1024 | {
|
---|
1025 | if ([m_pSharedGLCtx view] != self)
|
---|
1026 | {
|
---|
1027 | DEBUG_MSG(("OVIW(%p): not current view of shared ctx! Switching ...\n", (void*)self));
|
---|
1028 | [m_pSharedGLCtx setView: self];
|
---|
1029 | m_fNeedViewportUpdate = true;
|
---|
1030 | }
|
---|
1031 |
|
---|
1032 | if (m_fNeedViewportUpdate)
|
---|
1033 | {
|
---|
1034 | [self updateViewportCS];
|
---|
1035 | m_fNeedViewportUpdate = false;
|
---|
1036 | }
|
---|
1037 |
|
---|
1038 | /* Render FBO content to the dock tile when necessary. */
|
---|
1039 | [self vboxPresentToDockTileCS];
|
---|
1040 |
|
---|
1041 | [self vboxPresentToViewCS];
|
---|
1042 | }
|
---|
1043 | }
|
---|
1044 |
|
---|
1045 | - (void)vboxPresentToViewCS
|
---|
1046 | {
|
---|
1047 | #if 1 /* Set to 0 to see the docktile instead of the real output */
|
---|
1048 | VBOXVR_SCR_COMPOSITOR_ITERATOR CIter;
|
---|
1049 | PVBOXVR_SCR_COMPOSITOR_ENTRY pEntry;
|
---|
1050 |
|
---|
1051 | CrVrScrCompositorIterInit(m_pCompositor, &CIter);
|
---|
1052 |
|
---|
1053 | glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
|
---|
1054 | glDrawBuffer(GL_BACK);
|
---|
1055 |
|
---|
1056 | /* Clear background to transparent */
|
---|
1057 | glClear(GL_COLOR_BUFFER_BIT);
|
---|
1058 |
|
---|
1059 | while ((pEntry = CrVrScrCompositorIterNext(&CIter)) != NULL)
|
---|
1060 | {
|
---|
1061 | uint32_t cRegions;
|
---|
1062 | const RTRECT *paSrcRegions, *paDstRegions;
|
---|
1063 | int rc = CrVrScrCompositorEntryRegionsGet(m_pCompositor, pEntry, &cRegions, &paSrcRegions, &paDstRegions);
|
---|
1064 | if (RT_SUCCESS(rc))
|
---|
1065 | {
|
---|
1066 | uint32_t i;
|
---|
1067 |
|
---|
1068 | glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, m_FBOId);
|
---|
1069 | glFramebufferTexture2DEXT(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, pEntry->Tex.target, pEntry->Tex.hwid, 0);
|
---|
1070 | glReadBuffer(GL_COLOR_ATTACHMENT0);
|
---|
1071 |
|
---|
1072 | for (i = 0; i < pEntry->cRects; ++i)
|
---|
1073 | {
|
---|
1074 | const RTRECT * pSrcRect = &paSrcRegions[i];
|
---|
1075 | const RTRECT * pDstRect = &paDstRegions[i];
|
---|
1076 |
|
---|
1077 | glBlitFramebufferEXT(pSrcRect->xLeft, pSrcRect->yTop + m_RootShift.y,
|
---|
1078 | pSrcRect->xRight, pSrcRect->yBottom + m_RootShift.y,
|
---|
1079 | pDstRect->xLeft - m_RootShift.x, pDstRect->yTop,
|
---|
1080 | pDstRect->xRight - m_RootShift.x, pDstRect->yBottom,
|
---|
1081 | GL_COLOR_BUFFER_BIT, GL_LINEAR);
|
---|
1082 | }
|
---|
1083 | }
|
---|
1084 | else
|
---|
1085 | {
|
---|
1086 | Assert(0);
|
---|
1087 | DEBUG_MSG_1(("BlitStretched: CrVrScrCompositorEntryRegionsGet failed rc %d\n", rc));
|
---|
1088 | }
|
---|
1089 | }
|
---|
1090 | #endif
|
---|
1091 | /*
|
---|
1092 | glFinish();
|
---|
1093 | */
|
---|
1094 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
|
---|
1095 | [m_pSharedGLCtx flushBuffer];
|
---|
1096 | }
|
---|
1097 |
|
---|
1098 | - (void)performSelectorMakingCurrent:(NSOpenGLContext*)pCtx idSel:(SEL)selector
|
---|
1099 | {
|
---|
1100 | NSOpenGLContext *pOldCtx = vboxCtxGetCurrent();
|
---|
1101 | NSView *pOldView = (pOldCtx ? [pOldCtx view] : nil);
|
---|
1102 | NSView *pView = [pCtx view];
|
---|
1103 | bool fNeedCtxSwitch = (pOldCtx != pCtx || pOldView != pView);
|
---|
1104 | Assert(pCtx);
|
---|
1105 | Assert(pOldCtx == m_pGLCtx);
|
---|
1106 | Assert(pOldView == self);
|
---|
1107 | Assert(fNeedCtxSwitch);
|
---|
1108 | if (fNeedCtxSwitch)
|
---|
1109 | {
|
---|
1110 | if(pOldCtx != nil)
|
---|
1111 | glFlush();
|
---|
1112 |
|
---|
1113 | vboxCtxSetCurrent(pCtx);
|
---|
1114 | }
|
---|
1115 |
|
---|
1116 | [self performSelector:selector];
|
---|
1117 |
|
---|
1118 | if (fNeedCtxSwitch)
|
---|
1119 | {
|
---|
1120 | glFlush();
|
---|
1121 | if (pOldCtx != nil)
|
---|
1122 | {
|
---|
1123 | if ([pOldCtx view] != pOldView)
|
---|
1124 | {
|
---|
1125 | [pOldCtx setView: pOldView];
|
---|
1126 | }
|
---|
1127 |
|
---|
1128 | vboxCtxSetCurrent(pOldCtx);
|
---|
1129 |
|
---|
1130 | #ifdef DEBUG
|
---|
1131 | {
|
---|
1132 | NSOpenGLContext *pTstOldCtx = [NSOpenGLContext currentContext];
|
---|
1133 | NSView *pTstOldView = (pTstOldCtx ? [pTstOldCtx view] : nil);
|
---|
1134 | Assert(pTstOldCtx == pOldCtx);
|
---|
1135 | Assert(pTstOldView == pOldView);
|
---|
1136 | }
|
---|
1137 | #endif
|
---|
1138 | }
|
---|
1139 | else
|
---|
1140 | {
|
---|
1141 | [NSOpenGLContext clearCurrentContext];
|
---|
1142 | }
|
---|
1143 | }
|
---|
1144 | }
|
---|
1145 |
|
---|
1146 | - (void)presentComposition:(PVBOXVR_SCR_COMPOSITOR)pCompositor withChangedEntry:(PVBOXVR_SCR_COMPOSITOR_ENTRY)pChangedEntry
|
---|
1147 | {
|
---|
1148 | m_pCompositor = pCompositor;
|
---|
1149 |
|
---|
1150 | [self tryDraw];
|
---|
1151 | }
|
---|
1152 |
|
---|
1153 | - (void)vboxPresentToDockTileCS
|
---|
1154 | {
|
---|
1155 | NSRect r = [self frame];
|
---|
1156 | NSRect rr = NSZeroRect;
|
---|
1157 | GLint i = 0;
|
---|
1158 | NSDockTile *pDT = nil;
|
---|
1159 |
|
---|
1160 | if ([m_DockTileView thumbBitmap] != nil)
|
---|
1161 | {
|
---|
1162 | /* Only update after at least 200 ms, cause glReadPixels is
|
---|
1163 | * heavy performance wise. */
|
---|
1164 | uint64_t uiNewTime = RTTimeMilliTS();
|
---|
1165 | VBOXVR_SCR_COMPOSITOR_ITERATOR CIter;
|
---|
1166 | PVBOXVR_SCR_COMPOSITOR_ENTRY pEntry;
|
---|
1167 |
|
---|
1168 | if (uiNewTime - m_uiDockUpdateTime > 200)
|
---|
1169 | {
|
---|
1170 | m_uiDockUpdateTime = uiNewTime;
|
---|
1171 | #if 0
|
---|
1172 | /* todo: check this for optimization */
|
---|
1173 | glBindTexture(GL_TEXTURE_RECTANGLE_ARB, myTextureName);
|
---|
1174 | glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_STORAGE_HINT_APPLE,
|
---|
1175 | GL_STORAGE_SHARED_APPLE);
|
---|
1176 | glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
|
---|
1177 | glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
---|
1178 | sizex, sizey, 0, GL_BGRA,
|
---|
1179 | GL_UNSIGNED_INT_8_8_8_8_REV, myImagePtr);
|
---|
1180 | glCopyTexSubImage2D(GL_TEXTURE_RECTANGLE_ARB,
|
---|
1181 | 0, 0, 0, 0, 0, image_width, image_height);
|
---|
1182 | glFlush();
|
---|
1183 | /* Do other work processing here, using a double or triple buffer */
|
---|
1184 | glGetTexImage(GL_TEXTURE_RECTANGLE_ARB, 0, GL_BGRA,
|
---|
1185 | GL_UNSIGNED_INT_8_8_8_8_REV, pixels);
|
---|
1186 | #endif
|
---|
1187 | glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
|
---|
1188 | glDrawBuffer(GL_BACK);
|
---|
1189 |
|
---|
1190 | /* Clear background to transparent */
|
---|
1191 | glClear(GL_COLOR_BUFFER_BIT);
|
---|
1192 |
|
---|
1193 | rr = [m_DockTileView frame];
|
---|
1194 |
|
---|
1195 | CrVrScrCompositorIterInit(m_pCompositor, &CIter);
|
---|
1196 | while ((pEntry = CrVrScrCompositorIterNext(&CIter)) != NULL)
|
---|
1197 | {
|
---|
1198 | uint32_t cRegions;
|
---|
1199 | const RTRECT *paSrcRegions, *paDstRegions;
|
---|
1200 | int rc = CrVrScrCompositorEntryRegionsGet(m_pCompositor, pEntry, &cRegions, &paSrcRegions, &paDstRegions);
|
---|
1201 | if (RT_SUCCESS(rc))
|
---|
1202 | {
|
---|
1203 | uint32_t i;
|
---|
1204 |
|
---|
1205 | glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, m_FBOId);
|
---|
1206 | glFramebufferTexture2DEXT(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, pEntry->Tex.target, pEntry->Tex.hwid, 0);
|
---|
1207 | glReadBuffer(GL_COLOR_ATTACHMENT0);
|
---|
1208 |
|
---|
1209 | for (i = 0; i < pEntry->cRects; ++i)
|
---|
1210 | {
|
---|
1211 | const RTRECT * pSrcRect = &paSrcRegions[i];
|
---|
1212 | const RTRECT * pDstRect = &paDstRegions[i];
|
---|
1213 |
|
---|
1214 | glBlitFramebufferEXT(pSrcRect->xLeft, pSrcRect->yTop + m_RootShift.y,
|
---|
1215 | pSrcRect->xRight, pSrcRect->yBottom + m_RootShift.y,
|
---|
1216 | pDstRect->xLeft * m_FBOThumbScaleX, pDstRect->yTop * m_FBOThumbScaleY,
|
---|
1217 | pDstRect->xRight * m_FBOThumbScaleX, pDstRect->yBottom * m_FBOThumbScaleY,
|
---|
1218 | GL_COLOR_BUFFER_BIT, GL_LINEAR);
|
---|
1219 | }
|
---|
1220 | }
|
---|
1221 | else
|
---|
1222 | {
|
---|
1223 | Assert(0);
|
---|
1224 | DEBUG_MSG_1(("BlitStretched: CrVrScrCompositorEntryRegionsGet failed rc %d\n", rc));
|
---|
1225 | }
|
---|
1226 | }
|
---|
1227 |
|
---|
1228 | glFinish();
|
---|
1229 |
|
---|
1230 | glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
|
---|
1231 | glReadBuffer(GL_BACK);
|
---|
1232 | /* Here the magic of reading the FBO content in our own buffer
|
---|
1233 | * happens. We have to lock this access, in the case the dock
|
---|
1234 | * is updated currently. */
|
---|
1235 | [m_DockTileView lock];
|
---|
1236 | glReadPixels(0, 0, rr.size.width, rr.size.height,
|
---|
1237 | GL_BGRA,
|
---|
1238 | GL_UNSIGNED_INT_8_8_8_8,
|
---|
1239 | [[m_DockTileView thumbBitmap] bitmapData]);
|
---|
1240 | [m_DockTileView unlock];
|
---|
1241 |
|
---|
1242 | pDT = [[NSApplication sharedApplication] dockTile];
|
---|
1243 |
|
---|
1244 | /* Send a display message to the dock tile in the main thread */
|
---|
1245 | [[[NSApplication sharedApplication] dockTile] performSelectorOnMainThread:@selector(display) withObject:nil waitUntilDone:NO];
|
---|
1246 | }
|
---|
1247 | }
|
---|
1248 | }
|
---|
1249 |
|
---|
1250 | - (void)clearVisibleRegions
|
---|
1251 | {
|
---|
1252 | if(m_paClipRects)
|
---|
1253 | {
|
---|
1254 | RTMemFree(m_paClipRects);
|
---|
1255 | m_paClipRects = NULL;
|
---|
1256 | }
|
---|
1257 | m_cClipRects = 0;
|
---|
1258 | }
|
---|
1259 |
|
---|
1260 | - (void)setVisibleRegions:(GLint)cRects paRects:(GLint*)paRects
|
---|
1261 | {
|
---|
1262 | GLint cOldRects = m_cClipRects;
|
---|
1263 |
|
---|
1264 | DEBUG_MSG_1(("OVIW(%p): setVisibleRegions: cRects=%d\n", (void*)self, cRects));
|
---|
1265 |
|
---|
1266 | [self clearVisibleRegions];
|
---|
1267 |
|
---|
1268 | if (cRects > 0)
|
---|
1269 | {
|
---|
1270 | #ifdef DEBUG_poetzsch
|
---|
1271 | int i =0;
|
---|
1272 | for (i = 0; i < cRects; ++i)
|
---|
1273 | DEBUG_MSG_1(("OVIW(%p): setVisibleRegions: %d - %d %d %d %d\n", (void*)self, i, paRects[i * 4], paRects[i * 4 + 1], paRects[i * 4 + 2], paRects[i * 4 + 3]));
|
---|
1274 | #endif
|
---|
1275 |
|
---|
1276 | m_paClipRects = (GLint*)RTMemAlloc(sizeof(GLint) * 4 * cRects);
|
---|
1277 | m_cClipRects = cRects;
|
---|
1278 | memcpy(m_paClipRects, paRects, sizeof(GLint) * 4 * cRects);
|
---|
1279 | }
|
---|
1280 | #if 0
|
---|
1281 | /* todo: handle pending m_fNeedCtxUpdate */
|
---|
1282 | else if (cOldRects)
|
---|
1283 | [self tryDraw];
|
---|
1284 | #endif
|
---|
1285 | }
|
---|
1286 |
|
---|
1287 | - (NSView*)dockTileScreen
|
---|
1288 | {
|
---|
1289 | NSView *contentView = [[[NSApplication sharedApplication] dockTile] contentView];
|
---|
1290 | NSView *screenContent = nil;
|
---|
1291 | /* First try the new variant which checks if this window is within the
|
---|
1292 | screen which is previewed in the dock. */
|
---|
1293 | if ([contentView respondsToSelector:@selector(screenContentWithParentView:)])
|
---|
1294 | screenContent = [contentView performSelector:@selector(screenContentWithParentView:) withObject:(id)m_pParentView];
|
---|
1295 | /* If it fails, fall back to the old variant (VBox...) */
|
---|
1296 | else if ([contentView respondsToSelector:@selector(screenContent)])
|
---|
1297 | screenContent = [contentView performSelector:@selector(screenContent)];
|
---|
1298 | return screenContent;
|
---|
1299 | }
|
---|
1300 |
|
---|
1301 | - (void)reshapeDockTile
|
---|
1302 | {
|
---|
1303 | NSRect newFrame = NSZeroRect;
|
---|
1304 |
|
---|
1305 | NSView *pView = [self dockTileScreen];
|
---|
1306 | if (pView != nil)
|
---|
1307 | {
|
---|
1308 | NSRect dockFrame = [pView frame];
|
---|
1309 | NSRect parentFrame = [m_pParentView frame];
|
---|
1310 |
|
---|
1311 | m_FBOThumbScaleX = (float)dockFrame.size.width / parentFrame.size.width;
|
---|
1312 | m_FBOThumbScaleY = (float)dockFrame.size.height / parentFrame.size.height;
|
---|
1313 | newFrame = NSMakeRect((int)(m_Pos.x * m_FBOThumbScaleX), (int)(dockFrame.size.height - (m_Pos.y + m_Size.height - m_RootShift.y) * m_FBOThumbScaleY), (int)(m_Size.width * m_FBOThumbScaleX), (int)(m_Size.height * m_FBOThumbScaleY));
|
---|
1314 | /*
|
---|
1315 | NSRect newFrame = NSMakeRect ((int)roundf(m_Pos.x * m_FBOThumbScaleX), (int)roundf(dockFrame.size.height - (m_Pos.y + m_Size.height) * m_FBOThumbScaleY), (int)roundf(m_Size.width * m_FBOThumbScaleX), (int)roundf(m_Size.height * m_FBOThumbScaleY));
|
---|
1316 | NSRect newFrame = NSMakeRect ((m_Pos.x * m_FBOThumbScaleX), (dockFrame.size.height - (m_Pos.y + m_Size.height) * m_FBOThumbScaleY), (m_Size.width * m_FBOThumbScaleX), (m_Size.height * m_FBOThumbScaleY));
|
---|
1317 | printf ("%f %f %f %f - %f %f\n", newFrame.origin.x, newFrame.origin.y, newFrame.size.width, newFrame.size.height, m_Size.height, m_FBOThumbScaleY);
|
---|
1318 | */
|
---|
1319 | [m_DockTileView setFrame: newFrame];
|
---|
1320 | }
|
---|
1321 | }
|
---|
1322 |
|
---|
1323 | @end
|
---|
1324 |
|
---|
1325 | /********************************************************************************
|
---|
1326 | *
|
---|
1327 | * OpenGL context management
|
---|
1328 | *
|
---|
1329 | ********************************************************************************/
|
---|
1330 | void cocoaGLCtxCreate(NativeNSOpenGLContextRef *ppCtx, GLbitfield fVisParams, NativeNSOpenGLContextRef pSharedCtx)
|
---|
1331 | {
|
---|
1332 | NSOpenGLPixelFormat *pFmt = nil;
|
---|
1333 |
|
---|
1334 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1335 |
|
---|
1336 | NSOpenGLPixelFormatAttribute attribs[24] =
|
---|
1337 | {
|
---|
1338 | NSOpenGLPFAWindow,
|
---|
1339 | NSOpenGLPFAAccelerated,
|
---|
1340 | NSOpenGLPFAColorSize, (NSOpenGLPixelFormatAttribute)24
|
---|
1341 | };
|
---|
1342 |
|
---|
1343 | int i = 4;
|
---|
1344 |
|
---|
1345 | if (fVisParams & CR_ALPHA_BIT)
|
---|
1346 | {
|
---|
1347 | DEBUG_MSG(("CR_ALPHA_BIT requested\n"));
|
---|
1348 | attribs[i++] = NSOpenGLPFAAlphaSize;
|
---|
1349 | attribs[i++] = 8;
|
---|
1350 | }
|
---|
1351 | if (fVisParams & CR_DEPTH_BIT)
|
---|
1352 | {
|
---|
1353 | DEBUG_MSG(("CR_DEPTH_BIT requested\n"));
|
---|
1354 | attribs[i++] = NSOpenGLPFADepthSize;
|
---|
1355 | attribs[i++] = 24;
|
---|
1356 | }
|
---|
1357 | if (fVisParams & CR_STENCIL_BIT)
|
---|
1358 | {
|
---|
1359 | DEBUG_MSG(("CR_STENCIL_BIT requested\n"));
|
---|
1360 | attribs[i++] = NSOpenGLPFAStencilSize;
|
---|
1361 | attribs[i++] = 8;
|
---|
1362 | }
|
---|
1363 | if (fVisParams & CR_ACCUM_BIT)
|
---|
1364 | {
|
---|
1365 | DEBUG_MSG(("CR_ACCUM_BIT requested\n"));
|
---|
1366 | attribs[i++] = NSOpenGLPFAAccumSize;
|
---|
1367 | if (fVisParams & CR_ALPHA_BIT)
|
---|
1368 | attribs[i++] = 32;
|
---|
1369 | else
|
---|
1370 | attribs[i++] = 24;
|
---|
1371 | }
|
---|
1372 | if (fVisParams & CR_MULTISAMPLE_BIT)
|
---|
1373 | {
|
---|
1374 | DEBUG_MSG(("CR_MULTISAMPLE_BIT requested\n"));
|
---|
1375 | attribs[i++] = NSOpenGLPFASampleBuffers;
|
---|
1376 | attribs[i++] = 1;
|
---|
1377 | attribs[i++] = NSOpenGLPFASamples;
|
---|
1378 | attribs[i++] = 4;
|
---|
1379 | }
|
---|
1380 | if (fVisParams & CR_DOUBLE_BIT)
|
---|
1381 | {
|
---|
1382 | DEBUG_MSG(("CR_DOUBLE_BIT requested\n"));
|
---|
1383 | attribs[i++] = NSOpenGLPFADoubleBuffer;
|
---|
1384 | }
|
---|
1385 | if (fVisParams & CR_STEREO_BIT)
|
---|
1386 | {
|
---|
1387 | /* We don't support that.
|
---|
1388 | DEBUG_MSG(("CR_STEREO_BIT requested\n"));
|
---|
1389 | attribs[i++] = NSOpenGLPFAStereo;
|
---|
1390 | */
|
---|
1391 | }
|
---|
1392 |
|
---|
1393 | /* Mark the end */
|
---|
1394 | attribs[i++] = 0;
|
---|
1395 |
|
---|
1396 | /* Choose a pixel format */
|
---|
1397 | pFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
|
---|
1398 |
|
---|
1399 | if (pFmt)
|
---|
1400 | {
|
---|
1401 | *ppCtx = [[OverlayOpenGLContext alloc] initWithFormat:pFmt shareContext:pSharedCtx];
|
---|
1402 |
|
---|
1403 | /* Enable multi threaded OpenGL engine */
|
---|
1404 | /*
|
---|
1405 | CGLContextObj cglCtx = [*ppCtx CGLContextObj];
|
---|
1406 | CGLError err = CGLEnable(cglCtx, kCGLCEMPEngine);
|
---|
1407 | if (err != kCGLNoError)
|
---|
1408 | printf ("Couldn't enable MT OpenGL engine!\n");
|
---|
1409 | */
|
---|
1410 |
|
---|
1411 | DEBUG_MSG(("New context %X\n", (uint)*ppCtx));
|
---|
1412 | }
|
---|
1413 |
|
---|
1414 | [pPool release];
|
---|
1415 | }
|
---|
1416 |
|
---|
1417 | void cocoaGLCtxDestroy(NativeNSOpenGLContextRef pCtx)
|
---|
1418 | {
|
---|
1419 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1420 |
|
---|
1421 | /*
|
---|
1422 | [pCtx release];
|
---|
1423 | */
|
---|
1424 |
|
---|
1425 | [pPool release];
|
---|
1426 | }
|
---|
1427 |
|
---|
1428 | /********************************************************************************
|
---|
1429 | *
|
---|
1430 | * View management
|
---|
1431 | *
|
---|
1432 | ********************************************************************************/
|
---|
1433 | void cocoaViewCreate(NativeNSViewRef *ppView, NativeNSViewRef pParentView, GLbitfield fVisParams)
|
---|
1434 | {
|
---|
1435 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1436 |
|
---|
1437 | /* Create our worker view */
|
---|
1438 | OverlayView* pView = [[OverlayView alloc] initWithFrame:NSZeroRect thread:RTThreadSelf() parentView:pParentView];
|
---|
1439 |
|
---|
1440 | if (pView)
|
---|
1441 | {
|
---|
1442 | /* We need a real window as container for the view */
|
---|
1443 | [[OverlayWindow alloc] initWithParentView:pParentView overlayView:pView];
|
---|
1444 | /* Return the freshly created overlay view */
|
---|
1445 | *ppView = pView;
|
---|
1446 | }
|
---|
1447 |
|
---|
1448 | [pPool release];
|
---|
1449 | }
|
---|
1450 |
|
---|
1451 | void cocoaViewReparent(NativeNSViewRef pView, NativeNSViewRef pParentView)
|
---|
1452 | {
|
---|
1453 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1454 |
|
---|
1455 | OverlayView* pOView = (OverlayView*)pView;
|
---|
1456 |
|
---|
1457 | if (pOView)
|
---|
1458 | {
|
---|
1459 | /* Make sure the window is removed from any previous parent window. */
|
---|
1460 | if ([[pOView overlayWin] parentWindow] != nil)
|
---|
1461 | {
|
---|
1462 | [[[pOView overlayWin] parentWindow] removeChildWindow:[pOView overlayWin]];
|
---|
1463 | }
|
---|
1464 |
|
---|
1465 | /* Set the new parent view */
|
---|
1466 | [pOView setParentView: pParentView];
|
---|
1467 |
|
---|
1468 | /* Add the overlay window as a child to the new parent window */
|
---|
1469 | if (pParentView != nil)
|
---|
1470 | {
|
---|
1471 | [[pParentView window] addChildWindow:[pOView overlayWin] ordered:NSWindowAbove];
|
---|
1472 | [pOView createDockTile];
|
---|
1473 | }
|
---|
1474 | }
|
---|
1475 |
|
---|
1476 | [pPool release];
|
---|
1477 | }
|
---|
1478 |
|
---|
1479 | void cocoaViewDestroy(NativeNSViewRef pView)
|
---|
1480 | {
|
---|
1481 | NSWindow *pWin = nil;
|
---|
1482 |
|
---|
1483 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1484 |
|
---|
1485 | /* Hide the view early */
|
---|
1486 | [pView setHidden: YES];
|
---|
1487 |
|
---|
1488 | pWin = [pView window];
|
---|
1489 | [[NSNotificationCenter defaultCenter] removeObserver:pWin];
|
---|
1490 | [pWin setContentView: nil];
|
---|
1491 | [[pWin parentWindow] removeChildWindow: pWin];
|
---|
1492 |
|
---|
1493 | /*
|
---|
1494 | a = [pWin retainCount];
|
---|
1495 | for (; a > 1; --a)
|
---|
1496 | [pWin performSelector:@selector(release)]
|
---|
1497 | */
|
---|
1498 | /* We can NOT run synchronously with the main thread since this may lead to a deadlock,
|
---|
1499 | caused by main thread waiting xpcom thread, xpcom thread waiting to main hgcm thread,
|
---|
1500 | and main hgcm thread waiting for us, this is why use waitUntilDone:NO,
|
---|
1501 | which should cause no harm */
|
---|
1502 | [pWin performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO];
|
---|
1503 | /*
|
---|
1504 | [pWin release];
|
---|
1505 | */
|
---|
1506 |
|
---|
1507 | /* We can NOT run synchronously with the main thread since this may lead to a deadlock,
|
---|
1508 | caused by main thread waiting xpcom thread, xpcom thread waiting to main hgcm thread,
|
---|
1509 | and main hgcm thread waiting for us, this is why use waitUntilDone:NO.
|
---|
1510 | We need to avoid concurrency though, so we cleanup some data right away via a cleanupData call */
|
---|
1511 | [(OverlayView*)pView cleanupData];
|
---|
1512 |
|
---|
1513 | /* There seems to be a bug in the performSelector method which is called in
|
---|
1514 | * parentWindowChanged above. The object is retained but not released. This
|
---|
1515 | * results in an unbalanced reference count, which is here manually
|
---|
1516 | * decremented. */
|
---|
1517 | /*
|
---|
1518 | a = [pView retainCount];
|
---|
1519 | for (; a > 1; --a)
|
---|
1520 | */
|
---|
1521 | [pView performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO];
|
---|
1522 | /*
|
---|
1523 | [pView release];
|
---|
1524 | */
|
---|
1525 |
|
---|
1526 | [pPool release];
|
---|
1527 | }
|
---|
1528 |
|
---|
1529 | void cocoaViewShow(NativeNSViewRef pView, GLboolean fShowIt)
|
---|
1530 | {
|
---|
1531 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1532 |
|
---|
1533 | [pView setHidden: fShowIt==GL_TRUE?NO:YES];
|
---|
1534 |
|
---|
1535 | [pPool release];
|
---|
1536 | }
|
---|
1537 |
|
---|
1538 | void cocoaViewDisplay(NativeNSViewRef pView)
|
---|
1539 | {
|
---|
1540 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1541 |
|
---|
1542 | DEBUG_MSG_1(("cocoaViewDisplay %p\n", (void*)pView));
|
---|
1543 | [(OverlayView*)pView swapFBO];
|
---|
1544 |
|
---|
1545 | [pPool release];
|
---|
1546 |
|
---|
1547 | }
|
---|
1548 |
|
---|
1549 | void cocoaViewSetPosition(NativeNSViewRef pView, NativeNSViewRef pParentView, int x, int y)
|
---|
1550 | {
|
---|
1551 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1552 |
|
---|
1553 | [(OverlayView*)pView setPos:NSMakePoint(x, y)];
|
---|
1554 |
|
---|
1555 | [pPool release];
|
---|
1556 | }
|
---|
1557 |
|
---|
1558 | void cocoaViewSetSize(NativeNSViewRef pView, int w, int h)
|
---|
1559 | {
|
---|
1560 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1561 |
|
---|
1562 | [(OverlayView*)pView setSize:NSMakeSize(w, h)];
|
---|
1563 |
|
---|
1564 | [pPool release];
|
---|
1565 | }
|
---|
1566 |
|
---|
1567 | void cocoaViewGetGeometry(NativeNSViewRef pView, int *pX, int *pY, int *pW, int *pH)
|
---|
1568 | {
|
---|
1569 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1570 |
|
---|
1571 | NSRect frame = [[pView window] frame];
|
---|
1572 | *pX = frame.origin.x;
|
---|
1573 | *pY = frame.origin.y;
|
---|
1574 | *pW = frame.size.width;
|
---|
1575 | *pH = frame.size.height;
|
---|
1576 |
|
---|
1577 | [pPool release];
|
---|
1578 | }
|
---|
1579 |
|
---|
1580 | void cocoaViewPresentComposition(NativeNSViewRef pView, struct VBOXVR_SCR_COMPOSITOR * pCompositor, struct VBOXVR_SCR_COMPOSITOR_ENTRY *pChangedEntry)
|
---|
1581 | {
|
---|
1582 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1583 |
|
---|
1584 | [(OverlayView*)pView presentComposition:pCompositor withChangedEntry:pChangedEntry];
|
---|
1585 |
|
---|
1586 | [pPool release];
|
---|
1587 | }
|
---|
1588 |
|
---|
1589 | void cocoaViewMakeCurrentContext(NativeNSViewRef pView, NativeNSOpenGLContextRef pCtx)
|
---|
1590 | {
|
---|
1591 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1592 |
|
---|
1593 | DEBUG_MSG(("cocoaViewMakeCurrentContext(%p, %p)\n", (void*)pView, (void*)pCtx));
|
---|
1594 |
|
---|
1595 | if (pView)
|
---|
1596 | {
|
---|
1597 | [(OverlayView*)pView setGLCtx:pCtx];
|
---|
1598 | [(OverlayView*)pView makeCurrentFBO];
|
---|
1599 | }
|
---|
1600 | else
|
---|
1601 | {
|
---|
1602 | vboxCtxSetCurrent(NULL);
|
---|
1603 | }
|
---|
1604 |
|
---|
1605 | [pPool release];
|
---|
1606 | }
|
---|
1607 |
|
---|
1608 | void cocoaViewSetVisibleRegion(NativeNSViewRef pView, GLint cRects, GLint* paRects)
|
---|
1609 | {
|
---|
1610 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1611 |
|
---|
1612 | [(OverlayView*)pView setVisibleRegions:cRects paRects:paRects];
|
---|
1613 |
|
---|
1614 | [pPool release];
|
---|
1615 | }
|
---|