1 | /* $Id: renderspu_cocoa_helper.m 45066 2013-03-18 17:08:39Z vboxsync $ */
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2 | /** @file
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3 | * VirtualBox OpenGL Cocoa Window System Helper Implementation.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2009-2012 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 | #include "renderspu_cocoa_helper.h"
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19 |
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20 | #import <Cocoa/Cocoa.h>
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21 |
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22 | #include "chromium.h" /* For the visual bits of chromium */
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23 |
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24 | #include <iprt/thread.h>
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25 | #include <iprt/string.h>
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26 | #include <iprt/mem.h>
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27 | #include <iprt/time.h>
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28 |
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29 | #include <cr_vreg.h>
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30 |
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31 | #include "renderspu.h"
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32 |
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33 | /** @page pg_opengl_cocoa OpenGL - Cocoa Window System Helper
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34 | *
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35 | * How this works:
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36 | * In general it is not so easy like on the other platforms, cause Cocoa
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37 | * doesn't support any clipping of already painted stuff. In Mac OS X there is
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38 | * the concept of translucent canvas's e.g. windows and there it is just
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39 | * painted what should be visible to the user. Unfortunately this isn't the
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40 | * concept of chromium. Therefor I reroute all OpenGL operation from the guest
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41 | * to a frame buffer object (FBO). This is a OpenGL extension, which is
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42 | * supported by all OS X versions we support (AFAIC tell). Of course the guest
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43 | * doesn't know that and we have to make sure that the OpenGL state always is
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44 | * in the right state to paint into the FBO and not to the front/back buffer.
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45 | * Several functions below (like cocoaBindFramebufferEXT, cocoaGetIntegerv,
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46 | * ...) doing this. When a swap or finish is triggered by the guest, the
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47 | * content (which is already bound to an texture) is painted on the screen
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48 | * within a separate OpenGL context. This allows the usage of the same
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49 | * resources (texture ids, buffers ...) but at the same time having an
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50 | * different internal OpenGL state. Another advantage is that we can paint a
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51 | * thumbnail of the current output in a much more smaller (GPU accelerated
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52 | * scale) version on a third context and use glReadPixels to get the actual
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53 | * data. glReadPixels is a very slow operation, but as we just use a much more
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54 | * smaller image, we can handle it (anyway this is only done 5 times per
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55 | * second).
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56 | *
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57 | * Other things to know:
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58 | * - If the guest request double buffering, we have to make sure there are two
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59 | * buffers. We use the same FBO with 2 color attachments. Also glDrawBuffer
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60 | * and glReadBuffer is intercepted to make sure it is painted/read to/from
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61 | * the correct buffers. On swap our buffers are swapped and not the
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62 | * front/back buffer.
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63 | * - If the guest request a depth/stencil buffer, a combined render buffer for
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64 | * this is created.
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65 | * - If the size of the guest OpenGL window changes, all FBO's, textures, ...
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66 | * need to be recreated.
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67 | * - We need to track any changes to the parent window
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68 | * (create/destroy/move/resize). The various classes like OverlayHelperView,
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69 | * OverlayWindow, ... are there for.
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70 | * - The HGCM service runs on a other thread than the Main GUI. Keeps this
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71 | * always in mind (see e.g. performSelectorOnMainThread in renderFBOToView)
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72 | * - We make heavy use of late binding. We can not be sure that the GUI (or any
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73 | * other third party GUI), overwrite our NSOpenGLContext. So we always ask if
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74 | * this is our own one, before use. Really neat concept of Objective-C/Cocoa
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75 | * ;)
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76 | */
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77 |
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78 | /* Debug macros */
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79 | #define FBO 1 /* Disable this to see how the output is without the FBO in the middle of the processing chain. */
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80 | #if 0
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81 | # define CR_RENDER_FORCE_PRESENT_MAIN_THREAD /* force present schedule to main thread */
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82 | # define SHOW_WINDOW_BACKGROUND 1 /* Define this to see the window background even if the window is clipped */
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83 | # define DEBUG_VERBOSE /* Define this to get some debug info about the messages flow. */
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84 | #endif
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85 |
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86 | #ifdef DEBUG_misha
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87 | # define DEBUG_MSG(text) \
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88 | printf text
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89 | #else
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90 | # define DEBUG_MSG(text) \
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91 | do {} while (0)
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92 | #endif
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93 |
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94 | #ifdef DEBUG_VERBOSE
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95 | # define DEBUG_MSG_1(text) \
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96 | DEBUG_MSG(text)
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97 | #else
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98 | # define DEBUG_MSG_1(text) \
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99 | do {} while (0)
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100 | #endif
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101 |
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102 | #ifdef DEBUG_poetzsch
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103 | # define CHECK_GL_ERROR()\
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104 | do \
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105 | { \
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106 | checkGLError(__FILE__, __LINE__); \
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107 | }while (0);
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108 |
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109 | static void checkGLError(char *file, int line)
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110 | {
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111 | GLenum g = glGetError();
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112 | if (g != GL_NO_ERROR)
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113 | {
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114 | char *errStr;
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115 | switch (g)
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116 | {
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117 | case GL_INVALID_ENUM: errStr = RTStrDup("GL_INVALID_ENUM"); break;
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118 | case GL_INVALID_VALUE: errStr = RTStrDup("GL_INVALID_VALUE"); break;
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119 | case GL_INVALID_OPERATION: errStr = RTStrDup("GL_INVALID_OPERATION"); break;
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120 | case GL_STACK_OVERFLOW: errStr = RTStrDup("GL_STACK_OVERFLOW"); break;
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121 | case GL_STACK_UNDERFLOW: errStr = RTStrDup("GL_STACK_UNDERFLOW"); break;
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122 | case GL_OUT_OF_MEMORY: errStr = RTStrDup("GL_OUT_OF_MEMORY"); break;
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123 | case GL_TABLE_TOO_LARGE: errStr = RTStrDup("GL_TABLE_TOO_LARGE"); break;
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124 | default: errStr = RTStrDup("UNKNOWN"); break;
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125 | }
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126 | DEBUG_MSG(("%s:%d: glError %d (%s)\n", file, line, g, errStr));
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127 | RTMemFree(errStr);
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128 | }
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129 | }
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130 | #else
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131 | # define CHECK_GL_ERROR()\
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132 | do {} while (0)
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133 | #endif
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134 |
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135 | #define GL_SAVE_STATE \
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136 | do \
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137 | { \
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138 | glPushAttrib(GL_ALL_ATTRIB_BITS); \
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139 | glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS); \
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140 | glMatrixMode(GL_PROJECTION); \
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141 | glPushMatrix(); \
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142 | glMatrixMode(GL_TEXTURE); \
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143 | glPushMatrix(); \
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144 | glMatrixMode(GL_COLOR); \
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145 | glPushMatrix(); \
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146 | glMatrixMode(GL_MODELVIEW); \
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147 | glPushMatrix(); \
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148 | } \
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149 | while(0);
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150 |
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151 | #define GL_RESTORE_STATE \
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152 | do \
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153 | { \
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154 | glMatrixMode(GL_MODELVIEW); \
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155 | glPopMatrix(); \
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156 | glMatrixMode(GL_COLOR); \
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157 | glPopMatrix(); \
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158 | glMatrixMode(GL_TEXTURE); \
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159 | glPopMatrix(); \
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160 | glMatrixMode(GL_PROJECTION); \
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161 | glPopMatrix(); \
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162 | glPopClientAttrib(); \
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163 | glPopAttrib(); \
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164 | } \
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165 | while(0);
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166 |
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167 |
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168 | static NSOpenGLContext * vboxCtxGetCurrent()
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169 | {
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170 | GET_CONTEXT(pCtxInfo);
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171 | if (pCtxInfo)
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172 | {
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173 | #ifdef DEBUG
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174 | NSOpenGLContext *pDbgCur = [NSOpenGLContext currentContext];
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175 | Assert(pCtxInfo->context == pDbgCur);
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176 | if (pDbgCur)
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177 | {
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178 | NSView *pDbgView = [pDbgCur view];
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179 | Assert(pCtxInfo->currentWindow->window == pDbgView);
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180 | }
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181 | #endif
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182 | return pCtxInfo->context;
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183 | }
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184 |
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185 | #ifdef DEBUG
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186 | {
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187 | NSOpenGLContext *pDbgCur = [NSOpenGLContext currentContext];
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188 | Assert(!pDbgCur);
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189 | }
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190 | #endif
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191 | return nil;
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192 | }
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193 |
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194 | typedef struct VBOX_CR_RENDER_CTX_INFO
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195 | {
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196 | bool fIsValid;
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197 | NSOpenGLContext *pCtx;
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198 | NSView *pView;
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199 | } VBOX_CR_RENDER_CTX_INFO, *PVBOX_CR_RENDER_CTX_INFO;
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200 |
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201 | static void vboxCtxEnter(NSOpenGLContext*pCtx, PVBOX_CR_RENDER_CTX_INFO pCtxInfo)
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202 | {
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203 | NSOpenGLContext *pOldCtx = vboxCtxGetCurrent();
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204 | NSView *pOldView = (pOldCtx ? [pOldCtx view] : nil);
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205 | NSView *pView = [pCtx view];
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206 | bool fNeedCtxSwitch = (pOldCtx != pCtx || pOldView != pView);
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207 | Assert(pCtx);
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208 | // Assert(pOldCtx == m_pGLCtx);
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209 | // Assert(pOldView == self);
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210 | // Assert(fNeedCtxSwitch);
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211 | if (fNeedCtxSwitch)
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212 | {
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213 | if(pOldCtx != nil)
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214 | glFlush();
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215 |
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216 | [pCtx makeCurrentContext];
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217 |
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218 | pCtxInfo->fIsValid = true;
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219 | pCtxInfo->pCtx = pOldCtx;
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220 | pCtxInfo->pView = pView;
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221 | }
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222 | else
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223 | {
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224 | pCtxInfo->fIsValid = false;
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225 | }
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226 | }
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227 |
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228 | static void vboxCtxLeave(PVBOX_CR_RENDER_CTX_INFO pCtxInfo)
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229 | {
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230 | if (pCtxInfo->fIsValid)
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231 | {
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232 | NSOpenGLContext *pOldCtx = pCtxInfo->pCtx;
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233 | NSView *pOldView = pCtxInfo->pView;
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234 |
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235 | glFlush();
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236 | if (pOldCtx != nil)
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237 | {
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238 | if ([pOldCtx view] != pOldView)
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239 | {
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240 | [pOldCtx setView: pOldView];
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241 | }
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242 |
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243 | [pOldCtx makeCurrentContext];
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244 |
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245 | #ifdef DEBUG
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246 | {
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247 | NSOpenGLContext *pTstOldCtx = [NSOpenGLContext currentContext];
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248 | NSView *pTstOldView = (pTstOldCtx ? [pTstOldCtx view] : nil);
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249 | Assert(pTstOldCtx == pOldCtx);
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250 | Assert(pTstOldView == pOldView);
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251 | }
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252 | #endif
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253 | }
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254 | else
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255 | {
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256 | [NSOpenGLContext clearCurrentContext];
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257 | }
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258 | }
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259 | }
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260 |
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261 | /** Custom OpenGL context class.
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262 | *
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263 | * This implementation doesn't allow to set a view to the
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264 | * context, but save the view for later use. Also it saves a copy of the
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265 | * pixel format used to create that context for later use. */
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266 | @interface OverlayOpenGLContext: NSOpenGLContext
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267 | {
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268 | @private
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269 | NSOpenGLPixelFormat *m_pPixelFormat;
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270 | NSView *m_pView;
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271 | }
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272 | - (NSOpenGLPixelFormat*)openGLPixelFormat;
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273 | @end
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274 |
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275 | @class DockOverlayView;
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276 |
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277 | /** The custom view class.
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278 | * This is the main class of the cocoa OpenGL implementation. It
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279 | * manages an frame buffer object for the rendering of the guest
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280 | * applications. The guest applications render in this frame buffer which
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281 | * is bind to an OpenGL texture. To display the guest content, an secondary
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282 | * shared OpenGL context of the main OpenGL context is created. The secondary
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283 | * context is marked as non opaque & the texture is displayed on an object
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284 | * which is composed out of the several visible region rectangles. */
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285 | @interface OverlayView: NSView
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286 | {
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287 | @private
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288 | NSView *m_pParentView;
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289 | NSWindow *m_pOverlayWin;
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290 |
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291 | NSOpenGLContext *m_pGLCtx;
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292 | NSOpenGLContext *m_pSharedGLCtx;
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293 | RTTHREAD mThread;
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294 |
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295 | GLuint m_FBOId;
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296 |
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297 | /** The corresponding dock tile view of this OpenGL view & all helper
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298 | * members. */
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299 | DockOverlayView *m_DockTileView;
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300 |
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301 | GLfloat m_FBOThumbScaleX;
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302 | GLfloat m_FBOThumbScaleY;
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303 | uint64_t m_uiDockUpdateTime;
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304 |
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305 | /* For clipping */
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306 | GLint m_cClipRects;
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307 | GLint *m_paClipRects;
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308 |
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309 | /* Position/Size tracking */
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310 | NSPoint m_Pos;
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311 | NSSize m_Size;
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312 |
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313 | /** This is necessary for clipping on the root window */
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314 | NSPoint m_RootShift;
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315 |
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316 | WindowInfo *m_pWinInfo;
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317 | bool m_fNeedViewportUpdate;
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318 | bool m_fNeedCtxUpdate;
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319 | }
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320 | - (id)initWithFrame:(NSRect)frame thread:(RTTHREAD)aThread parentView:(NSView*)pParentView winInfo:(WindowInfo*)pWinInfo;
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321 | - (void)setGLCtx:(NSOpenGLContext*)pCtx;
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322 | - (NSOpenGLContext*)glCtx;
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323 |
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324 | - (void)setParentView: (NSView*)view;
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325 | - (NSView*)parentView;
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326 | - (void)setOverlayWin: (NSWindow*)win;
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327 | - (NSWindow*)overlayWin;
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328 |
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329 | - (void)setPos:(NSPoint)pos;
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330 | - (NSPoint)pos;
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331 | - (void)setSize:(NSSize)size;
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332 | - (NSSize)size;
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333 | - (void)updateViewportCS;
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334 | - (void)reshape;
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335 | - (void)reshapeLocked;
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336 |
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337 | - (void)createDockTile;
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338 | - (void)deleteDockTile;
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339 |
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340 | - (void)makeCurrentFBO;
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341 | - (void)swapFBO;
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342 | - (void)vboxTryDraw;
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343 | - (void)vboxTryDrawUI;
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344 | - (void)vboxPresent:(PVBOXVR_SCR_COMPOSITOR)pCompositor;
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345 | - (void)vboxPresentCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor;
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346 | - (void)vboxPresentToDockTileCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor;
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347 | - (void)vboxPresentToViewCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor;
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348 | - (void)presentComposition:(PVBOXVR_SCR_COMPOSITOR_ENTRY)pChangedEntry;
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349 |
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350 | - (void)clearVisibleRegions;
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351 | - (void)setVisibleRegions:(GLint)cRects paRects:(GLint*)paRects;
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352 |
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353 | - (NSView*)dockTileScreen;
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354 | - (void)reshapeDockTile;
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355 | - (void)cleanupData;
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356 | @end
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357 |
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358 | /** Helper view.
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359 | *
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360 | * This view is added as a sub view of the parent view to track
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361 | * main window changes. Whenever the main window is changed
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362 | * (which happens on fullscreen/seamless entry/exit) the overlay
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363 | * window is informed & can add them self as a child window
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364 | * again. */
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365 | @class OverlayWindow;
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366 | @interface OverlayHelperView: NSView
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367 | {
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368 | @private
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369 | OverlayWindow *m_pOverlayWindow;
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370 | }
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371 | -(id)initWithOverlayWindow:(OverlayWindow*)pOverlayWindow;
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372 | @end
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373 |
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374 | /** Custom window class.
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375 | *
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376 | * This is the overlay window which contains our custom NSView.
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377 | * Its a direct child of the Qt Main window. It marks its background
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378 | * transparent & non opaque to make clipping possible. It also disable mouse
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379 | * events and handle frame change events of the parent view. */
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380 | @interface OverlayWindow: NSWindow
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381 | {
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382 | @private
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383 | NSView *m_pParentView;
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384 | OverlayView *m_pOverlayView;
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385 | OverlayHelperView *m_pOverlayHelperView;
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386 | NSThread *m_Thread;
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387 | }
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388 | - (id)initWithParentView:(NSView*)pParentView overlayView:(OverlayView*)pOverlayView;
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389 | - (void)parentWindowFrameChanged:(NSNotification *)note;
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390 | - (void)parentWindowChanged:(NSWindow*)pWindow;
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391 | @end
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392 |
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393 | @interface DockOverlayView: NSView
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394 | {
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395 | NSBitmapImageRep *m_ThumbBitmap;
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396 | NSImage *m_ThumbImage;
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397 | NSLock *m_Lock;
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398 | }
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399 | - (void)dealloc;
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400 | - (void)cleanup;
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401 | - (void)lock;
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402 | - (void)unlock;
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403 | - (void)setFrame:(NSRect)frame;
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404 | - (void)drawRect:(NSRect)aRect;
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405 | - (NSBitmapImageRep*)thumbBitmap;
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406 | - (NSImage*)thumbImage;
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407 | @end
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408 |
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409 | @implementation DockOverlayView
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410 | - (id)init
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411 | {
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412 | self = [super init];
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413 |
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414 | if (self)
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415 | {
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416 | /* We need a lock cause the thumb image could be accessed from the main
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417 | * thread when someone is calling display on the dock tile & from the
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418 | * OpenGL thread when the thumbnail is updated. */
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419 | m_Lock = [[NSLock alloc] init];
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420 | }
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421 |
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422 | return self;
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423 | }
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424 |
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425 | - (void)dealloc
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426 | {
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427 | [self cleanup];
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428 | [m_Lock release];
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429 |
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430 | [super dealloc];
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431 | }
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432 |
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433 | - (void)cleanup
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434 | {
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435 | if (m_ThumbImage != nil)
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436 | {
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437 | [m_ThumbImage release];
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438 | m_ThumbImage = nil;
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439 | }
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440 | if (m_ThumbBitmap != nil)
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441 | {
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442 | [m_ThumbBitmap release];
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443 | m_ThumbBitmap = nil;
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444 | }
|
---|
445 | }
|
---|
446 |
|
---|
447 | - (void)lock
|
---|
448 | {
|
---|
449 | [m_Lock lock];
|
---|
450 | }
|
---|
451 |
|
---|
452 | - (void)unlock
|
---|
453 | {
|
---|
454 | [m_Lock unlock];
|
---|
455 | }
|
---|
456 |
|
---|
457 | - (void)setFrame:(NSRect)frame
|
---|
458 | {
|
---|
459 | [super setFrame:frame];
|
---|
460 |
|
---|
461 | [self lock];
|
---|
462 | [self cleanup];
|
---|
463 |
|
---|
464 | if ( frame.size.width > 0
|
---|
465 | && frame.size.height > 0)
|
---|
466 | {
|
---|
467 | /* Create a buffer for our thumbnail image. Its in the size of this view. */
|
---|
468 | m_ThumbBitmap = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
|
---|
469 | pixelsWide:frame.size.width
|
---|
470 | pixelsHigh:frame.size.height
|
---|
471 | bitsPerSample:8
|
---|
472 | samplesPerPixel:4
|
---|
473 | hasAlpha:YES
|
---|
474 | isPlanar:NO
|
---|
475 | colorSpaceName:NSDeviceRGBColorSpace
|
---|
476 | bitmapFormat:NSAlphaFirstBitmapFormat
|
---|
477 | bytesPerRow:frame.size.width * 4
|
---|
478 | bitsPerPixel:8 * 4];
|
---|
479 | m_ThumbImage = [[NSImage alloc] initWithSize:[m_ThumbBitmap size]];
|
---|
480 | [m_ThumbImage addRepresentation:m_ThumbBitmap];
|
---|
481 | }
|
---|
482 | [self unlock];
|
---|
483 | }
|
---|
484 |
|
---|
485 | - (BOOL)isFlipped
|
---|
486 | {
|
---|
487 | return YES;
|
---|
488 | }
|
---|
489 |
|
---|
490 | - (void)drawRect:(NSRect)aRect
|
---|
491 | {
|
---|
492 | NSRect frame;
|
---|
493 |
|
---|
494 | [self lock];
|
---|
495 | #ifdef SHOW_WINDOW_BACKGROUND
|
---|
496 | [[NSColor colorWithCalibratedRed:1.0 green:0.0 blue:0.0 alpha:0.7] set];
|
---|
497 | frame = [self frame];
|
---|
498 | [NSBezierPath fillRect:NSMakeRect(0, 0, frame.size.width, frame.size.height)];
|
---|
499 | #endif /* SHOW_WINDOW_BACKGROUND */
|
---|
500 | if (m_ThumbImage != nil)
|
---|
501 | [m_ThumbImage drawAtPoint:NSMakePoint(0, 0) fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0];
|
---|
502 | [self unlock];
|
---|
503 | }
|
---|
504 |
|
---|
505 | - (NSBitmapImageRep*)thumbBitmap
|
---|
506 | {
|
---|
507 | return m_ThumbBitmap;
|
---|
508 | }
|
---|
509 |
|
---|
510 | - (NSImage*)thumbImage
|
---|
511 | {
|
---|
512 | return m_ThumbImage;
|
---|
513 | }
|
---|
514 | @end
|
---|
515 |
|
---|
516 | /********************************************************************************
|
---|
517 | *
|
---|
518 | * OverlayOpenGLContext class implementation
|
---|
519 | *
|
---|
520 | ********************************************************************************/
|
---|
521 | @implementation OverlayOpenGLContext
|
---|
522 |
|
---|
523 | -(id)initWithFormat:(NSOpenGLPixelFormat*)format shareContext:(NSOpenGLContext*)share
|
---|
524 | {
|
---|
525 | m_pPixelFormat = NULL;
|
---|
526 | m_pView = NULL;
|
---|
527 |
|
---|
528 | self = [super initWithFormat:format shareContext:share];
|
---|
529 | if (self)
|
---|
530 | m_pPixelFormat = format;
|
---|
531 |
|
---|
532 | DEBUG_MSG(("OCTX(%p): init OverlayOpenGLContext\n", (void*)self));
|
---|
533 |
|
---|
534 | return self;
|
---|
535 | }
|
---|
536 |
|
---|
537 | - (void)dealloc
|
---|
538 | {
|
---|
539 | DEBUG_MSG(("OCTX(%p): dealloc OverlayOpenGLContext\n", (void*)self));
|
---|
540 |
|
---|
541 | [m_pPixelFormat release];
|
---|
542 |
|
---|
543 | [super dealloc];
|
---|
544 | }
|
---|
545 |
|
---|
546 | -(bool)isDoubleBuffer
|
---|
547 | {
|
---|
548 | GLint val;
|
---|
549 | [m_pPixelFormat getValues:&val forAttribute:NSOpenGLPFADoubleBuffer forVirtualScreen:0];
|
---|
550 | return val == GL_TRUE ? YES : NO;
|
---|
551 | }
|
---|
552 |
|
---|
553 | -(void)setView:(NSView*)view
|
---|
554 | {
|
---|
555 | DEBUG_MSG(("OCTX(%p): setView: new view: %p\n", (void*)self, (void*)view));
|
---|
556 |
|
---|
557 | #if 1 /* def FBO */
|
---|
558 | m_pView = view;;
|
---|
559 | #else
|
---|
560 | [super setView: view];
|
---|
561 | #endif
|
---|
562 | }
|
---|
563 |
|
---|
564 | -(NSView*)view
|
---|
565 | {
|
---|
566 | #if 1 /* def FBO */
|
---|
567 | return m_pView;
|
---|
568 | #else
|
---|
569 | return [super view];
|
---|
570 | #endif
|
---|
571 | }
|
---|
572 |
|
---|
573 | -(void)clearDrawable
|
---|
574 | {
|
---|
575 | DEBUG_MSG(("OCTX(%p): clearDrawable\n", (void*)self));
|
---|
576 |
|
---|
577 | m_pView = NULL;;
|
---|
578 | [super clearDrawable];
|
---|
579 | }
|
---|
580 |
|
---|
581 | -(NSOpenGLPixelFormat*)openGLPixelFormat
|
---|
582 | {
|
---|
583 | return m_pPixelFormat;
|
---|
584 | }
|
---|
585 |
|
---|
586 | @end
|
---|
587 |
|
---|
588 | /********************************************************************************
|
---|
589 | *
|
---|
590 | * OverlayHelperView class implementation
|
---|
591 | *
|
---|
592 | ********************************************************************************/
|
---|
593 | @implementation OverlayHelperView
|
---|
594 |
|
---|
595 | -(id)initWithOverlayWindow:(OverlayWindow*)pOverlayWindow
|
---|
596 | {
|
---|
597 | self = [super initWithFrame:NSZeroRect];
|
---|
598 |
|
---|
599 | m_pOverlayWindow = pOverlayWindow;
|
---|
600 |
|
---|
601 | DEBUG_MSG(("OHVW(%p): init OverlayHelperView\n", (void*)self));
|
---|
602 |
|
---|
603 | return self;
|
---|
604 | }
|
---|
605 |
|
---|
606 | -(void)viewDidMoveToWindow
|
---|
607 | {
|
---|
608 | DEBUG_MSG(("OHVW(%p): viewDidMoveToWindow: new win: %p\n", (void*)self, (void*)[self window]));
|
---|
609 |
|
---|
610 | [m_pOverlayWindow parentWindowChanged:[self window]];
|
---|
611 | }
|
---|
612 |
|
---|
613 | @end
|
---|
614 |
|
---|
615 | /********************************************************************************
|
---|
616 | *
|
---|
617 | * OverlayWindow class implementation
|
---|
618 | *
|
---|
619 | ********************************************************************************/
|
---|
620 | @implementation OverlayWindow
|
---|
621 |
|
---|
622 | - (id)initWithParentView:(NSView*)pParentView overlayView:(OverlayView*)pOverlayView
|
---|
623 | {
|
---|
624 | NSWindow *pParentWin = nil;
|
---|
625 |
|
---|
626 | if((self = [super initWithContentRect:NSZeroRect styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO]))
|
---|
627 | {
|
---|
628 | m_pParentView = pParentView;
|
---|
629 | m_pOverlayView = pOverlayView;
|
---|
630 | m_Thread = [NSThread currentThread];
|
---|
631 |
|
---|
632 | [m_pOverlayView setOverlayWin: self];
|
---|
633 |
|
---|
634 | m_pOverlayHelperView = [[OverlayHelperView alloc] initWithOverlayWindow:self];
|
---|
635 | /* Add the helper view as a child of the parent view to get notifications */
|
---|
636 | [pParentView addSubview:m_pOverlayHelperView];
|
---|
637 |
|
---|
638 | /* Make sure this window is transparent */
|
---|
639 | #ifdef SHOW_WINDOW_BACKGROUND
|
---|
640 | /* For debugging */
|
---|
641 | [self setBackgroundColor:[NSColor colorWithCalibratedRed:1.0 green:0.0 blue:0.0 alpha:0.7]];
|
---|
642 | #else
|
---|
643 | [self setBackgroundColor:[NSColor clearColor]];
|
---|
644 | #endif
|
---|
645 | [self setOpaque:NO];
|
---|
646 | [self setAlphaValue:.999];
|
---|
647 | /* Disable mouse events for this window */
|
---|
648 | [self setIgnoresMouseEvents:YES];
|
---|
649 |
|
---|
650 | pParentWin = [m_pParentView window];
|
---|
651 |
|
---|
652 | /* Initial set the position to the parents view top/left (Compiz fix). */
|
---|
653 | [self setFrameOrigin:
|
---|
654 | [pParentWin convertBaseToScreen:
|
---|
655 | [m_pParentView convertPoint:NSZeroPoint toView:nil]]];
|
---|
656 |
|
---|
657 | /* Set the overlay view as our content view */
|
---|
658 | [self setContentView:m_pOverlayView];
|
---|
659 |
|
---|
660 | /* Add ourself as a child to the parent views window. Note: this has to
|
---|
661 | * be done last so that everything else is setup in
|
---|
662 | * parentWindowChanged. */
|
---|
663 | [pParentWin addChildWindow:self ordered:NSWindowAbove];
|
---|
664 | }
|
---|
665 | DEBUG_MSG(("OWIN(%p): init OverlayWindow\n", (void*)self));
|
---|
666 |
|
---|
667 | return self;
|
---|
668 | }
|
---|
669 |
|
---|
670 | - (void)dealloc
|
---|
671 | {
|
---|
672 | DEBUG_MSG(("OWIN(%p): dealloc OverlayWindow\n", (void*)self));
|
---|
673 |
|
---|
674 | [[NSNotificationCenter defaultCenter] removeObserver:self];
|
---|
675 |
|
---|
676 | [m_pOverlayHelperView removeFromSuperview];
|
---|
677 | [m_pOverlayHelperView release];
|
---|
678 |
|
---|
679 | [super dealloc];
|
---|
680 | }
|
---|
681 |
|
---|
682 | - (void)parentWindowFrameChanged:(NSNotification*)pNote
|
---|
683 | {
|
---|
684 | DEBUG_MSG(("OWIN(%p): parentWindowFrameChanged\n", (void*)self));
|
---|
685 |
|
---|
686 | /* Reposition this window with the help of the OverlayView. Perform the
|
---|
687 | * call in the OpenGL thread. */
|
---|
688 | /*
|
---|
689 | [m_pOverlayView performSelector:@selector(reshape) onThread:m_Thread withObject:nil waitUntilDone:YES];
|
---|
690 | */
|
---|
691 |
|
---|
692 | [m_pOverlayView reshape];
|
---|
693 | }
|
---|
694 |
|
---|
695 | - (void)parentWindowChanged:(NSWindow*)pWindow
|
---|
696 | {
|
---|
697 | DEBUG_MSG(("OWIN(%p): parentWindowChanged\n", (void*)self));
|
---|
698 |
|
---|
699 | [[NSNotificationCenter defaultCenter] removeObserver:self];
|
---|
700 |
|
---|
701 | if(pWindow != nil)
|
---|
702 | {
|
---|
703 | /* Ask to get notifications when our parent window frame changes. */
|
---|
704 | [[NSNotificationCenter defaultCenter]
|
---|
705 | addObserver:self
|
---|
706 | selector:@selector(parentWindowFrameChanged:)
|
---|
707 | name:NSWindowDidResizeNotification
|
---|
708 | object:pWindow];
|
---|
709 | /* Add us self as child window */
|
---|
710 | [pWindow addChildWindow:self ordered:NSWindowAbove];
|
---|
711 | /* Reshape the overlay view after a short waiting time to let the main
|
---|
712 | * window resize itself properly. */
|
---|
713 | /*
|
---|
714 | [m_pOverlayView performSelector:@selector(reshape) withObject:nil afterDelay:0.2];
|
---|
715 | [NSTimer scheduledTimerWithTimeInterval:0.2 target:m_pOverlayView selector:@selector(reshape) userInfo:nil repeats:NO];
|
---|
716 | */
|
---|
717 | [m_pOverlayView reshape];
|
---|
718 | }
|
---|
719 | }
|
---|
720 |
|
---|
721 | @end
|
---|
722 |
|
---|
723 | /********************************************************************************
|
---|
724 | *
|
---|
725 | * OverlayView class implementation
|
---|
726 | *
|
---|
727 | ********************************************************************************/
|
---|
728 | @implementation OverlayView
|
---|
729 |
|
---|
730 | - (id)initWithFrame:(NSRect)frame thread:(RTTHREAD)aThread parentView:(NSView*)pParentView winInfo:(WindowInfo*)pWinInfo
|
---|
731 | {
|
---|
732 | m_pParentView = pParentView;
|
---|
733 | /* Make some reasonable defaults */
|
---|
734 | m_pGLCtx = nil;
|
---|
735 | m_pSharedGLCtx = nil;
|
---|
736 | mThread = aThread;
|
---|
737 | m_FBOId = 0;
|
---|
738 | m_cClipRects = 0;
|
---|
739 | m_paClipRects = NULL;
|
---|
740 | m_Pos = NSZeroPoint;
|
---|
741 | m_Size = NSMakeSize(1, 1);
|
---|
742 | m_RootShift = NSZeroPoint;
|
---|
743 | m_pWinInfo = pWinInfo;
|
---|
744 | m_fNeedViewportUpdate = true;
|
---|
745 | m_fNeedCtxUpdate = true;
|
---|
746 |
|
---|
747 | self = [super initWithFrame:frame];
|
---|
748 |
|
---|
749 | DEBUG_MSG(("OVIW(%p): init OverlayView\n", (void*)self));
|
---|
750 |
|
---|
751 | return self;
|
---|
752 | }
|
---|
753 |
|
---|
754 | - (void)cleanupData
|
---|
755 | {
|
---|
756 | [self deleteDockTile];
|
---|
757 |
|
---|
758 | if (m_pGLCtx)
|
---|
759 | {
|
---|
760 | if ([m_pGLCtx view] == self)
|
---|
761 | [m_pGLCtx clearDrawable];
|
---|
762 |
|
---|
763 | m_pGLCtx = nil;
|
---|
764 | }
|
---|
765 | if (m_pSharedGLCtx)
|
---|
766 | {
|
---|
767 | if ([m_pSharedGLCtx view] == self)
|
---|
768 | [m_pSharedGLCtx clearDrawable];
|
---|
769 |
|
---|
770 | [m_pSharedGLCtx release];
|
---|
771 |
|
---|
772 | m_pSharedGLCtx = nil;
|
---|
773 | }
|
---|
774 |
|
---|
775 | [self clearVisibleRegions];
|
---|
776 | }
|
---|
777 |
|
---|
778 | - (void)dealloc
|
---|
779 | {
|
---|
780 | DEBUG_MSG(("OVIW(%p): dealloc OverlayView\n", (void*)self));
|
---|
781 |
|
---|
782 | [self cleanupData];
|
---|
783 |
|
---|
784 | [super dealloc];
|
---|
785 | }
|
---|
786 |
|
---|
787 | - (void)drawRect:(NSRect)aRect
|
---|
788 | {
|
---|
789 | [self vboxTryDrawUI];
|
---|
790 | }
|
---|
791 |
|
---|
792 | - (void)setGLCtx:(NSOpenGLContext*)pCtx
|
---|
793 | {
|
---|
794 | DEBUG_MSG(("OVIW(%p): setGLCtx: new ctx: %p\n", (void*)self, (void*)pCtx));
|
---|
795 | if (m_pGLCtx == pCtx)
|
---|
796 | return;
|
---|
797 |
|
---|
798 | /* ensure the context drawable is cleared to avoid holding a reference to inexistent view */
|
---|
799 | if (m_pGLCtx)
|
---|
800 | [m_pGLCtx clearDrawable];
|
---|
801 |
|
---|
802 | m_pGLCtx = pCtx;
|
---|
803 | }
|
---|
804 |
|
---|
805 | - (NSOpenGLContext*)glCtx
|
---|
806 | {
|
---|
807 | return m_pGLCtx;
|
---|
808 | }
|
---|
809 |
|
---|
810 | - (NSView*)parentView
|
---|
811 | {
|
---|
812 | return m_pParentView;
|
---|
813 | }
|
---|
814 |
|
---|
815 | - (void)setParentView:(NSView*)pView
|
---|
816 | {
|
---|
817 | DEBUG_MSG(("OVIW(%p): setParentView: new view: %p\n", (void*)self, (void*)pView));
|
---|
818 |
|
---|
819 | m_pParentView = pView;
|
---|
820 | }
|
---|
821 |
|
---|
822 | - (void)setOverlayWin:(NSWindow*)pWin
|
---|
823 | {
|
---|
824 | DEBUG_MSG(("OVIW(%p): setOverlayWin: new win: %p\n", (void*)self, (void*)pWin));
|
---|
825 |
|
---|
826 | m_pOverlayWin = pWin;
|
---|
827 | }
|
---|
828 |
|
---|
829 | - (NSWindow*)overlayWin
|
---|
830 | {
|
---|
831 | return m_pOverlayWin;
|
---|
832 | }
|
---|
833 |
|
---|
834 | - (void)setPos:(NSPoint)pos
|
---|
835 | {
|
---|
836 | DEBUG_MSG(("OVIW(%p): setPos: new pos: %d, %d\n", (void*)self, (int)pos.x, (int)pos.y));
|
---|
837 |
|
---|
838 | m_Pos = pos;
|
---|
839 |
|
---|
840 | [self reshape];
|
---|
841 |
|
---|
842 | /* we need to redwar on regions change, however the compositor now is cleared
|
---|
843 | * because all compositor&window data-related modifications are performed with compositor cleared
|
---|
844 | * the renderspu client will re-set the compositor after modifications are complete
|
---|
845 | * this way we indicate renderspu generic code not to ignore the empty compositor */
|
---|
846 | /* generally this should not be needed for setPos because compositor should not be zeroed with it,
|
---|
847 | * in any way setting this flag here should not hurt as it will be re-set on next present */
|
---|
848 | m_pWinInfo->fCompositorPresentEmpty = GL_TRUE;
|
---|
849 | }
|
---|
850 |
|
---|
851 | - (NSPoint)pos
|
---|
852 | {
|
---|
853 | return m_Pos;
|
---|
854 | }
|
---|
855 |
|
---|
856 | - (void)setSize:(NSSize)size
|
---|
857 | {
|
---|
858 | NSOpenGLContext *pCurCtx;
|
---|
859 | NSView *pCurView;
|
---|
860 | m_Size = size;
|
---|
861 |
|
---|
862 | DEBUG_MSG(("OVIW(%p): setSize: new size: %dx%d\n", (void*)self, (int)size.width, (int)size.height));
|
---|
863 | [self reshape];
|
---|
864 | [self createDockTile];
|
---|
865 | /* have to rebind GL_TEXTURE_RECTANGLE_ARB as m_FBOTexId could be changed in updateFBO call */
|
---|
866 | m_fNeedViewportUpdate = true;
|
---|
867 | pCurCtx = vboxCtxGetCurrent();
|
---|
868 | if (pCurCtx && pCurCtx == m_pGLCtx && (pCurView = [pCurCtx view]) == self)
|
---|
869 | {
|
---|
870 | [m_pGLCtx update];
|
---|
871 | m_fNeedCtxUpdate = false;
|
---|
872 | }
|
---|
873 | else
|
---|
874 | {
|
---|
875 | /* do it in a lazy way */
|
---|
876 | m_fNeedCtxUpdate = true;
|
---|
877 | }
|
---|
878 |
|
---|
879 | /* we need to redwar on regions change, however the compositor now is cleared
|
---|
880 | * because all compositor&window data-related modifications are performed with compositor cleared
|
---|
881 | * the renderspu client will re-set the compositor after modifications are complete
|
---|
882 | * this way we indicate renderspu generic code not to ignore the empty compositor */
|
---|
883 | /* generally this should not be needed for setSize because compositor should not be zeroed with it,
|
---|
884 | * in any way setting this flag here should not hurt as it will be re-set on next present */
|
---|
885 | m_pWinInfo->fCompositorPresentEmpty = GL_TRUE;
|
---|
886 | }
|
---|
887 |
|
---|
888 | - (NSSize)size
|
---|
889 | {
|
---|
890 | return m_Size;
|
---|
891 | }
|
---|
892 |
|
---|
893 | - (void)updateViewportCS
|
---|
894 | {
|
---|
895 | NSRect r;
|
---|
896 |
|
---|
897 | DEBUG_MSG(("OVIW(%p): updateViewport\n", (void*)self));
|
---|
898 |
|
---|
899 | {
|
---|
900 | /* Update the viewport for our OpenGL view */
|
---|
901 | [m_pSharedGLCtx update];
|
---|
902 |
|
---|
903 | r = [self frame];
|
---|
904 | /* Setup all matrices */
|
---|
905 | glMatrixMode(GL_PROJECTION);
|
---|
906 | glLoadIdentity();
|
---|
907 | glViewport(0, 0, r.size.width, r.size.height);
|
---|
908 | glOrtho(0, r.size.width, 0, r.size.height, -1, 1);
|
---|
909 | DEBUG_MSG_1(("OVIW(%p): frame[%i, %i, %i, %i]\n", (void*)self, (int)r.origin.x, (int)r.origin.x, (int)r.size.width, (int)r.size.height));
|
---|
910 | DEBUG_MSG_1(("OVIW(%p): m_Pos(%i,%i) m_Size(%i,%i)\n", (void*)self, (int)m_Pos.x, (int)m_Pos.y, (int)m_Size.width, (int)m_Size.height));
|
---|
911 | DEBUG_MSG_1(("OVIW(%p): m_RootShift(%i, %i)\n", (void*)self, (int)m_RootShift.x, (int)m_RootShift.y));
|
---|
912 | glMatrixMode(GL_TEXTURE);
|
---|
913 | glLoadIdentity();
|
---|
914 | glMatrixMode(GL_MODELVIEW);
|
---|
915 | glLoadIdentity();
|
---|
916 |
|
---|
917 | /* Clear background to transparent */
|
---|
918 | glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
---|
919 | }
|
---|
920 | }
|
---|
921 |
|
---|
922 | - (void)reshapeLocked
|
---|
923 | {
|
---|
924 | NSRect parentFrame = NSZeroRect;
|
---|
925 | NSPoint parentPos = NSZeroPoint;
|
---|
926 | NSPoint childPos = NSZeroPoint;
|
---|
927 | NSRect childFrame = NSZeroRect;
|
---|
928 | NSRect newFrame = NSZeroRect;
|
---|
929 |
|
---|
930 | DEBUG_MSG(("OVIW(%p): reshape\n", (void*)self));
|
---|
931 |
|
---|
932 | /* Getting the right screen coordinates of the parents frame is a little bit
|
---|
933 | * complicated. */
|
---|
934 | parentFrame = [m_pParentView frame];
|
---|
935 | parentPos = [[m_pParentView window] convertBaseToScreen:[[m_pParentView superview] convertPointToBase:NSMakePoint(parentFrame.origin.x, parentFrame.origin.y + parentFrame.size.height)]];
|
---|
936 | parentFrame.origin.x = parentPos.x;
|
---|
937 | parentFrame.origin.y = parentPos.y;
|
---|
938 |
|
---|
939 | /* Calculate the new screen coordinates of the overlay window. */
|
---|
940 | childPos = NSMakePoint(m_Pos.x, m_Pos.y + m_Size.height);
|
---|
941 | childPos = [[m_pParentView window] convertBaseToScreen:[[m_pParentView superview] convertPointToBase:childPos]];
|
---|
942 |
|
---|
943 | /* Make a frame out of it. */
|
---|
944 | childFrame = NSMakeRect(childPos.x, childPos.y, m_Size.width, m_Size.height);
|
---|
945 |
|
---|
946 | /* We have to make sure that the overlay window will not be displayed out
|
---|
947 | * of the parent window. So intersect both frames & use the result as the new
|
---|
948 | * frame for the window. */
|
---|
949 | newFrame = NSIntersectionRect(parentFrame, childFrame);
|
---|
950 |
|
---|
951 | /* Later we have to correct the texture position in the case the window is
|
---|
952 | * out of the parents window frame. So save the shift values for later use. */
|
---|
953 | if (parentFrame.origin.x > childFrame.origin.x)
|
---|
954 | m_RootShift.x = parentFrame.origin.x - childFrame.origin.x;
|
---|
955 | else
|
---|
956 | m_RootShift.x = 0;
|
---|
957 | if (parentFrame.origin.y > childFrame.origin.y)
|
---|
958 | m_RootShift.y = parentFrame.origin.y - childFrame.origin.y;
|
---|
959 | else
|
---|
960 | m_RootShift.y = 0;
|
---|
961 |
|
---|
962 | /*
|
---|
963 | NSScrollView *pScrollView = [[[m_pParentView window] contentView] enclosingScrollView];
|
---|
964 | if (pScrollView)
|
---|
965 | {
|
---|
966 | NSRect scrollRect = [pScrollView documentVisibleRect];
|
---|
967 | NSRect scrollRect = [m_pParentView visibleRect];
|
---|
968 | printf ("sc rect: %d %d %d %d\n", (int) scrollRect.origin.x,(int) scrollRect.origin.y,(int) scrollRect.size.width,(int) scrollRect.size.height);
|
---|
969 | NSRect b = [[m_pParentView superview] bounds];
|
---|
970 | printf ("bound rect: %d %d %d %d\n", (int) b.origin.x,(int) b.origin.y,(int) b.size.width,(int) b.size.height);
|
---|
971 | newFrame.origin.x += scrollRect.origin.x;
|
---|
972 | newFrame.origin.y += scrollRect.origin.y;
|
---|
973 | }
|
---|
974 | */
|
---|
975 |
|
---|
976 | /* Set the new frame. */
|
---|
977 | [[self window] setFrame:newFrame display:YES];
|
---|
978 |
|
---|
979 | /* Inform the dock tile view as well */
|
---|
980 | [self reshapeDockTile];
|
---|
981 |
|
---|
982 | /* Make sure the context is updated according */
|
---|
983 | /* [self updateViewport]; */
|
---|
984 | if (m_pSharedGLCtx)
|
---|
985 | {
|
---|
986 | VBOX_CR_RENDER_CTX_INFO CtxInfo;
|
---|
987 | vboxCtxEnter(m_pSharedGLCtx, &CtxInfo);
|
---|
988 |
|
---|
989 | [self updateViewportCS];
|
---|
990 |
|
---|
991 | vboxCtxLeave(&CtxInfo);
|
---|
992 | }
|
---|
993 | }
|
---|
994 |
|
---|
995 | - (void)reshape
|
---|
996 | {
|
---|
997 | int rc = renderspuVBoxCompositorLock(m_pWinInfo);
|
---|
998 | if (RT_SUCCESS(rc))
|
---|
999 | {
|
---|
1000 | [self reshapeLocked];
|
---|
1001 | renderspuVBoxCompositorUnlock(m_pWinInfo);
|
---|
1002 | }
|
---|
1003 | }
|
---|
1004 |
|
---|
1005 | - (void)createDockTile
|
---|
1006 | {
|
---|
1007 | NSView *pDockScreen = nil;
|
---|
1008 | [self deleteDockTile];
|
---|
1009 |
|
---|
1010 | /* Is there a dock tile preview enabled in the GUI? If so setup a
|
---|
1011 | * additional thumbnail view for the dock tile. */
|
---|
1012 | pDockScreen = [self dockTileScreen];
|
---|
1013 | if (pDockScreen)
|
---|
1014 | {
|
---|
1015 | m_DockTileView = [[DockOverlayView alloc] init];
|
---|
1016 | [self reshapeDockTile];
|
---|
1017 | [pDockScreen addSubview:m_DockTileView];
|
---|
1018 | }
|
---|
1019 | }
|
---|
1020 |
|
---|
1021 | - (void)deleteDockTile
|
---|
1022 | {
|
---|
1023 | if (m_DockTileView != nil)
|
---|
1024 | {
|
---|
1025 | [m_DockTileView removeFromSuperview];
|
---|
1026 | [m_DockTileView release];
|
---|
1027 | m_DockTileView = nil;
|
---|
1028 | }
|
---|
1029 | }
|
---|
1030 |
|
---|
1031 | - (void)makeCurrentFBO
|
---|
1032 | {
|
---|
1033 | DEBUG_MSG(("OVIW(%p): makeCurrentFBO\n", (void*)self));
|
---|
1034 |
|
---|
1035 | if (m_pGLCtx)
|
---|
1036 | {
|
---|
1037 | if ([m_pGLCtx view] != self)
|
---|
1038 | {
|
---|
1039 | /* We change the active view, so flush first */
|
---|
1040 | if([NSOpenGLContext currentContext] != 0)
|
---|
1041 | glFlush();
|
---|
1042 | [m_pGLCtx setView: self];
|
---|
1043 | CHECK_GL_ERROR();
|
---|
1044 | }
|
---|
1045 | /*
|
---|
1046 | if ([NSOpenGLContext currentContext] != m_pGLCtx)
|
---|
1047 | */
|
---|
1048 | {
|
---|
1049 | [m_pGLCtx makeCurrentContext];
|
---|
1050 | CHECK_GL_ERROR();
|
---|
1051 | if (m_fNeedCtxUpdate == true)
|
---|
1052 | {
|
---|
1053 | [m_pGLCtx update];
|
---|
1054 | m_fNeedCtxUpdate = false;
|
---|
1055 | }
|
---|
1056 | }
|
---|
1057 |
|
---|
1058 | if (!m_FBOId)
|
---|
1059 | {
|
---|
1060 | glGenFramebuffersEXT(1, &m_FBOId);
|
---|
1061 | Assert(m_FBOId);
|
---|
1062 | }
|
---|
1063 |
|
---|
1064 | }
|
---|
1065 | }
|
---|
1066 |
|
---|
1067 | - (void)vboxTryDraw
|
---|
1068 | {
|
---|
1069 | GLint opaque = 0;
|
---|
1070 | if ([self lockFocusIfCanDraw])
|
---|
1071 | {
|
---|
1072 | VBOXVR_SCR_COMPOSITOR *pCompositor = NULL;
|
---|
1073 | if (!m_pSharedGLCtx)
|
---|
1074 | {
|
---|
1075 | pCompositor = renderspuVBoxCompositorAcquire(m_pWinInfo);
|
---|
1076 | if (pCompositor)
|
---|
1077 | {
|
---|
1078 | /* Create a shared context out of the main context. Use the same pixel format. */
|
---|
1079 | m_pSharedGLCtx = [[NSOpenGLContext alloc] initWithFormat:[(OverlayOpenGLContext*)m_pGLCtx openGLPixelFormat] shareContext:m_pGLCtx];
|
---|
1080 |
|
---|
1081 | /* Set the new context as non opaque */
|
---|
1082 | [m_pSharedGLCtx setValues:&opaque forParameter:NSOpenGLCPSurfaceOpacity];
|
---|
1083 | /* Set this view as the drawable for the new context */
|
---|
1084 | [m_pSharedGLCtx setView: self];
|
---|
1085 | m_fNeedViewportUpdate = true;
|
---|
1086 | #ifdef CR_RENDER_FORCE_PRESENT_MAIN_THREAD
|
---|
1087 | renderspuVBoxCompositorRelease(m_pWinInfo);
|
---|
1088 | #endif
|
---|
1089 | }
|
---|
1090 | }
|
---|
1091 |
|
---|
1092 | if (m_pSharedGLCtx)
|
---|
1093 | {
|
---|
1094 | if (!pCompositor)
|
---|
1095 | {
|
---|
1096 | #ifndef CR_RENDER_FORCE_PRESENT_MAIN_THREAD
|
---|
1097 | /* we do not want to be blocked with the GUI thread here, so only draw her eif we are really able to do that w/o bllocking */
|
---|
1098 | int rc = renderspuVBoxCompositorTryAcquire(m_pWinInfo, &pCompositor);
|
---|
1099 | if (RT_SUCCESS(rc))
|
---|
1100 | {
|
---|
1101 | Assert(pCompositor);
|
---|
1102 | }
|
---|
1103 | else if (rc == VERR_SEM_BUSY)
|
---|
1104 | #endif
|
---|
1105 | {
|
---|
1106 | glFlush();
|
---|
1107 | /* issue to the gui thread */
|
---|
1108 | [self setNeedsDisplay:YES];
|
---|
1109 | }
|
---|
1110 | #ifndef CR_RENDER_FORCE_PRESENT_MAIN_THREAD
|
---|
1111 | else
|
---|
1112 | {
|
---|
1113 | /* this is somewhat we do not expect */
|
---|
1114 | DEBUG_MSG(("renderspuVBoxCompositorTryAcquire failed rc %d", rc));
|
---|
1115 | }
|
---|
1116 | #endif
|
---|
1117 | }
|
---|
1118 |
|
---|
1119 | #ifdef CR_RENDER_FORCE_PRESENT_MAIN_THREAD
|
---|
1120 | Assert(!pCompositor);
|
---|
1121 | #endif
|
---|
1122 | if (pCompositor)
|
---|
1123 | {
|
---|
1124 | [self vboxPresent:pCompositor];
|
---|
1125 | renderspuVBoxCompositorRelease(m_pWinInfo);
|
---|
1126 | }
|
---|
1127 | }
|
---|
1128 | else
|
---|
1129 | {
|
---|
1130 | AssertRelease(!pCompositor);
|
---|
1131 | }
|
---|
1132 | [self unlockFocus];
|
---|
1133 | }
|
---|
1134 | }
|
---|
1135 |
|
---|
1136 | - (void)vboxTryDrawUI
|
---|
1137 | {
|
---|
1138 | if ([self lockFocusIfCanDraw])
|
---|
1139 | {
|
---|
1140 | if (m_pSharedGLCtx)
|
---|
1141 | {
|
---|
1142 | VBOXVR_SCR_COMPOSITOR *pCompositor = renderspuVBoxCompositorAcquire(m_pWinInfo);
|
---|
1143 | if (pCompositor)
|
---|
1144 | {
|
---|
1145 | [self vboxPresent:pCompositor];
|
---|
1146 | renderspuVBoxCompositorRelease(m_pWinInfo);
|
---|
1147 | }
|
---|
1148 | }
|
---|
1149 | [self unlockFocus];
|
---|
1150 | }
|
---|
1151 | }
|
---|
1152 |
|
---|
1153 | - (void)swapFBO
|
---|
1154 | {
|
---|
1155 | [m_pGLCtx flushBuffer];
|
---|
1156 | }
|
---|
1157 |
|
---|
1158 | - (void)vboxPresent:(PVBOXVR_SCR_COMPOSITOR)pCompositor
|
---|
1159 | {
|
---|
1160 | VBOX_CR_RENDER_CTX_INFO CtxInfo;
|
---|
1161 |
|
---|
1162 | DEBUG_MSG(("OVIW(%p): renderFBOToView\n", (void*)self));
|
---|
1163 |
|
---|
1164 | Assert(pCompositor);
|
---|
1165 |
|
---|
1166 | #if 0 //def DEBUG
|
---|
1167 | {
|
---|
1168 | NSOpenGLContext *pTstOldCtx = [NSOpenGLContext currentContext];
|
---|
1169 | NSView *pTstOldView = (pTstOldCtx ? [pTstOldCtx view] : nil);
|
---|
1170 | Assert(pTstOldCtx == m_pGLCtx);
|
---|
1171 | Assert(pTstOldView == self);
|
---|
1172 | }
|
---|
1173 | #endif
|
---|
1174 |
|
---|
1175 | vboxCtxEnter(m_pSharedGLCtx, &CtxInfo);
|
---|
1176 |
|
---|
1177 | [self vboxPresentCS:pCompositor];
|
---|
1178 |
|
---|
1179 | vboxCtxLeave(&CtxInfo);
|
---|
1180 | }
|
---|
1181 |
|
---|
1182 | - (void)vboxPresentCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor
|
---|
1183 | {
|
---|
1184 | {
|
---|
1185 | if ([m_pSharedGLCtx view] != self)
|
---|
1186 | {
|
---|
1187 | DEBUG_MSG(("OVIW(%p): not current view of shared ctx! Switching ...\n", (void*)self));
|
---|
1188 | [m_pSharedGLCtx setView: self];
|
---|
1189 | m_fNeedViewportUpdate = true;
|
---|
1190 | }
|
---|
1191 |
|
---|
1192 | if (m_fNeedViewportUpdate)
|
---|
1193 | {
|
---|
1194 | [self updateViewportCS];
|
---|
1195 | m_fNeedViewportUpdate = false;
|
---|
1196 | }
|
---|
1197 |
|
---|
1198 | /* Render FBO content to the dock tile when necessary. */
|
---|
1199 | [self vboxPresentToDockTileCS:pCompositor];
|
---|
1200 |
|
---|
1201 | [self vboxPresentToViewCS:pCompositor];
|
---|
1202 | }
|
---|
1203 | }
|
---|
1204 |
|
---|
1205 | - (void)vboxPresentToViewCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor
|
---|
1206 | {
|
---|
1207 | NSRect r = [self frame];
|
---|
1208 | DEBUG_MSG(("OVIW(%p): rF2V frame: [%i, %i, %i, %i]\n", (void*)self, (int)r.origin.x, (int)r.origin.y, (int)r.size.width, (int)r.size.height));
|
---|
1209 |
|
---|
1210 | #if 1 /* Set to 0 to see the docktile instead of the real output */
|
---|
1211 | VBOXVR_SCR_COMPOSITOR_ITERATOR CIter;
|
---|
1212 | PVBOXVR_SCR_COMPOSITOR_ENTRY pEntry;
|
---|
1213 |
|
---|
1214 | CrVrScrCompositorIterInit(pCompositor, &CIter);
|
---|
1215 |
|
---|
1216 | glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
|
---|
1217 | glDrawBuffer(GL_BACK);
|
---|
1218 |
|
---|
1219 | /* Clear background to transparent */
|
---|
1220 | glClear(GL_COLOR_BUFFER_BIT);
|
---|
1221 |
|
---|
1222 | while ((pEntry = CrVrScrCompositorIterNext(&CIter)) != NULL)
|
---|
1223 | {
|
---|
1224 | uint32_t cRegions;
|
---|
1225 | const RTRECT *paSrcRegions, *paDstRegions;
|
---|
1226 | int rc = CrVrScrCompositorEntryRegionsGet(pCompositor, pEntry, &cRegions, &paSrcRegions, &paDstRegions);
|
---|
1227 | if (RT_SUCCESS(rc))
|
---|
1228 | {
|
---|
1229 | uint32_t i;
|
---|
1230 |
|
---|
1231 | glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, m_FBOId);
|
---|
1232 | glFramebufferTexture2DEXT(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, pEntry->Tex.target, pEntry->Tex.hwid, 0);
|
---|
1233 | glReadBuffer(GL_COLOR_ATTACHMENT0);
|
---|
1234 |
|
---|
1235 | for (i = 0; i < cRegions; ++i)
|
---|
1236 | {
|
---|
1237 | const RTRECT * pSrcRect = &paSrcRegions[i];
|
---|
1238 | const RTRECT * pDstRect = &paDstRegions[i];
|
---|
1239 | GLint srcY1 = r.size.height - pSrcRect->yTop;
|
---|
1240 | GLint srcY2 = r.size.height - pSrcRect->yBottom;
|
---|
1241 | GLint dstY1 = r.size.height - pDstRect->yTop;
|
---|
1242 | GLint dstY2 = r.size.height - pDstRect->yBottom;
|
---|
1243 |
|
---|
1244 | glBlitFramebufferEXT(pSrcRect->xLeft, srcY1 + m_RootShift.y,
|
---|
1245 | pSrcRect->xRight, srcY2 + m_RootShift.y,
|
---|
1246 | pDstRect->xLeft - m_RootShift.x, dstY1,
|
---|
1247 | pDstRect->xRight - m_RootShift.x, dstY2,
|
---|
1248 | GL_COLOR_BUFFER_BIT, GL_LINEAR);
|
---|
1249 | }
|
---|
1250 | }
|
---|
1251 | else
|
---|
1252 | {
|
---|
1253 | Assert(0);
|
---|
1254 | DEBUG_MSG_1(("BlitStretched: CrVrScrCompositorEntryRegionsGet failed rc %d\n", rc));
|
---|
1255 | }
|
---|
1256 | }
|
---|
1257 | #endif
|
---|
1258 | /*
|
---|
1259 | glFinish();
|
---|
1260 | */
|
---|
1261 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
|
---|
1262 | [m_pSharedGLCtx flushBuffer];
|
---|
1263 | }
|
---|
1264 |
|
---|
1265 | - (void)presentComposition:(PVBOXVR_SCR_COMPOSITOR_ENTRY)pChangedEntry
|
---|
1266 | {
|
---|
1267 | [self vboxTryDraw];
|
---|
1268 | }
|
---|
1269 |
|
---|
1270 | - (void)vboxPresentToDockTileCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor
|
---|
1271 | {
|
---|
1272 | NSRect r = [self frame];
|
---|
1273 | NSRect rr = NSZeroRect;
|
---|
1274 | GLint i = 0;
|
---|
1275 | NSDockTile *pDT = nil;
|
---|
1276 |
|
---|
1277 | if ([m_DockTileView thumbBitmap] != nil)
|
---|
1278 | {
|
---|
1279 | /* Only update after at least 200 ms, cause glReadPixels is
|
---|
1280 | * heavy performance wise. */
|
---|
1281 | uint64_t uiNewTime = RTTimeMilliTS();
|
---|
1282 | VBOXVR_SCR_COMPOSITOR_ITERATOR CIter;
|
---|
1283 | PVBOXVR_SCR_COMPOSITOR_ENTRY pEntry;
|
---|
1284 |
|
---|
1285 | if (uiNewTime - m_uiDockUpdateTime > 200)
|
---|
1286 | {
|
---|
1287 | m_uiDockUpdateTime = uiNewTime;
|
---|
1288 | #if 0
|
---|
1289 | /* todo: check this for optimization */
|
---|
1290 | glBindTexture(GL_TEXTURE_RECTANGLE_ARB, myTextureName);
|
---|
1291 | glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_STORAGE_HINT_APPLE,
|
---|
1292 | GL_STORAGE_SHARED_APPLE);
|
---|
1293 | glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
|
---|
1294 | glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
---|
1295 | sizex, sizey, 0, GL_BGRA,
|
---|
1296 | GL_UNSIGNED_INT_8_8_8_8_REV, myImagePtr);
|
---|
1297 | glCopyTexSubImage2D(GL_TEXTURE_RECTANGLE_ARB,
|
---|
1298 | 0, 0, 0, 0, 0, image_width, image_height);
|
---|
1299 | glFlush();
|
---|
1300 | /* Do other work processing here, using a double or triple buffer */
|
---|
1301 | glGetTexImage(GL_TEXTURE_RECTANGLE_ARB, 0, GL_BGRA,
|
---|
1302 | GL_UNSIGNED_INT_8_8_8_8_REV, pixels);
|
---|
1303 | #endif
|
---|
1304 | glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
|
---|
1305 | glDrawBuffer(GL_BACK);
|
---|
1306 |
|
---|
1307 | /* Clear background to transparent */
|
---|
1308 | glClear(GL_COLOR_BUFFER_BIT);
|
---|
1309 |
|
---|
1310 | rr = [m_DockTileView frame];
|
---|
1311 |
|
---|
1312 | CrVrScrCompositorIterInit(pCompositor, &CIter);
|
---|
1313 | while ((pEntry = CrVrScrCompositorIterNext(&CIter)) != NULL)
|
---|
1314 | {
|
---|
1315 | uint32_t cRegions;
|
---|
1316 | const RTRECT *paSrcRegions, *paDstRegions;
|
---|
1317 | int rc = CrVrScrCompositorEntryRegionsGet(pCompositor, pEntry, &cRegions, &paSrcRegions, &paDstRegions);
|
---|
1318 | if (RT_SUCCESS(rc))
|
---|
1319 | {
|
---|
1320 | uint32_t i;
|
---|
1321 |
|
---|
1322 | glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, m_FBOId);
|
---|
1323 | glFramebufferTexture2DEXT(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, pEntry->Tex.target, pEntry->Tex.hwid, 0);
|
---|
1324 | glReadBuffer(GL_COLOR_ATTACHMENT0);
|
---|
1325 |
|
---|
1326 | for (i = 0; i < cRegions; ++i)
|
---|
1327 | {
|
---|
1328 | const RTRECT * pSrcRect = &paSrcRegions[i];
|
---|
1329 | const RTRECT * pDstRect = &paDstRegions[i];
|
---|
1330 | GLint srcY1 = r.size.height - pSrcRect->yTop;
|
---|
1331 | GLint srcY2 = r.size.height - pSrcRect->yBottom;
|
---|
1332 | GLint dstY1 = r.size.height - pDstRect->yTop;
|
---|
1333 | GLint dstY2 = r.size.height - pDstRect->yBottom;
|
---|
1334 |
|
---|
1335 |
|
---|
1336 | glBlitFramebufferEXT(pSrcRect->xLeft, srcY1 + m_RootShift.y,
|
---|
1337 | pSrcRect->xRight, srcY2 + m_RootShift.y,
|
---|
1338 | pDstRect->xLeft * m_FBOThumbScaleX, dstY1 * m_FBOThumbScaleY,
|
---|
1339 | pDstRect->xRight * m_FBOThumbScaleX, dstY2 * m_FBOThumbScaleY,
|
---|
1340 | GL_COLOR_BUFFER_BIT, GL_LINEAR);
|
---|
1341 | }
|
---|
1342 | }
|
---|
1343 | else
|
---|
1344 | {
|
---|
1345 | Assert(0);
|
---|
1346 | DEBUG_MSG_1(("BlitStretched: CrVrScrCompositorEntryRegionsGet failed rc %d\n", rc));
|
---|
1347 | }
|
---|
1348 | }
|
---|
1349 |
|
---|
1350 | glFinish();
|
---|
1351 |
|
---|
1352 | glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
|
---|
1353 | glReadBuffer(GL_BACK);
|
---|
1354 | /* Here the magic of reading the FBO content in our own buffer
|
---|
1355 | * happens. We have to lock this access, in the case the dock
|
---|
1356 | * is updated currently. */
|
---|
1357 | [m_DockTileView lock];
|
---|
1358 | glReadPixels(0, 0, rr.size.width, rr.size.height,
|
---|
1359 | GL_BGRA,
|
---|
1360 | GL_UNSIGNED_INT_8_8_8_8,
|
---|
1361 | [[m_DockTileView thumbBitmap] bitmapData]);
|
---|
1362 | [m_DockTileView unlock];
|
---|
1363 |
|
---|
1364 | pDT = [[NSApplication sharedApplication] dockTile];
|
---|
1365 |
|
---|
1366 | /* Send a display message to the dock tile in the main thread */
|
---|
1367 | [[[NSApplication sharedApplication] dockTile] performSelectorOnMainThread:@selector(display) withObject:nil waitUntilDone:NO];
|
---|
1368 | }
|
---|
1369 | }
|
---|
1370 | }
|
---|
1371 |
|
---|
1372 | - (void)clearVisibleRegions
|
---|
1373 | {
|
---|
1374 | if(m_paClipRects)
|
---|
1375 | {
|
---|
1376 | RTMemFree(m_paClipRects);
|
---|
1377 | m_paClipRects = NULL;
|
---|
1378 | }
|
---|
1379 | m_cClipRects = 0;
|
---|
1380 | }
|
---|
1381 |
|
---|
1382 | - (void)setVisibleRegions:(GLint)cRects paRects:(GLint*)paRects
|
---|
1383 | {
|
---|
1384 | GLint cOldRects = m_cClipRects;
|
---|
1385 |
|
---|
1386 | DEBUG_MSG_1(("OVIW(%p): setVisibleRegions: cRects=%d\n", (void*)self, cRects));
|
---|
1387 |
|
---|
1388 | [self clearVisibleRegions];
|
---|
1389 |
|
---|
1390 | if (cRects > 0)
|
---|
1391 | {
|
---|
1392 | #ifdef DEBUG_poetzsch
|
---|
1393 | int i =0;
|
---|
1394 | for (i = 0; i < cRects; ++i)
|
---|
1395 | DEBUG_MSG_1(("OVIW(%p): setVisibleRegions: %d - %d %d %d %d\n", (void*)self, i, paRects[i * 4], paRects[i * 4 + 1], paRects[i * 4 + 2], paRects[i * 4 + 3]));
|
---|
1396 | #endif
|
---|
1397 |
|
---|
1398 | m_paClipRects = (GLint*)RTMemAlloc(sizeof(GLint) * 4 * cRects);
|
---|
1399 | m_cClipRects = cRects;
|
---|
1400 | memcpy(m_paClipRects, paRects, sizeof(GLint) * 4 * cRects);
|
---|
1401 | }
|
---|
1402 |
|
---|
1403 | /* we need to redwar on regions change, however the compositor now is cleared
|
---|
1404 | * because all compositor&window data-related modifications are performed with compositor cleared
|
---|
1405 | * the renderspu client will re-set the compositor after modifications are complete
|
---|
1406 | * this way we indicate renderspu generic code not to ignore the empty compositor */
|
---|
1407 | m_pWinInfo->fCompositorPresentEmpty = GL_TRUE;
|
---|
1408 | }
|
---|
1409 |
|
---|
1410 | - (NSView*)dockTileScreen
|
---|
1411 | {
|
---|
1412 | NSView *contentView = [[[NSApplication sharedApplication] dockTile] contentView];
|
---|
1413 | NSView *screenContent = nil;
|
---|
1414 | /* First try the new variant which checks if this window is within the
|
---|
1415 | screen which is previewed in the dock. */
|
---|
1416 | if ([contentView respondsToSelector:@selector(screenContentWithParentView:)])
|
---|
1417 | screenContent = [contentView performSelector:@selector(screenContentWithParentView:) withObject:(id)m_pParentView];
|
---|
1418 | /* If it fails, fall back to the old variant (VBox...) */
|
---|
1419 | else if ([contentView respondsToSelector:@selector(screenContent)])
|
---|
1420 | screenContent = [contentView performSelector:@selector(screenContent)];
|
---|
1421 | return screenContent;
|
---|
1422 | }
|
---|
1423 |
|
---|
1424 | - (void)reshapeDockTile
|
---|
1425 | {
|
---|
1426 | NSRect newFrame = NSZeroRect;
|
---|
1427 |
|
---|
1428 | NSView *pView = [self dockTileScreen];
|
---|
1429 | if (pView != nil)
|
---|
1430 | {
|
---|
1431 | NSRect dockFrame = [pView frame];
|
---|
1432 | NSRect parentFrame = [m_pParentView frame];
|
---|
1433 |
|
---|
1434 | m_FBOThumbScaleX = (float)dockFrame.size.width / parentFrame.size.width;
|
---|
1435 | m_FBOThumbScaleY = (float)dockFrame.size.height / parentFrame.size.height;
|
---|
1436 | newFrame = NSMakeRect((int)(m_Pos.x * m_FBOThumbScaleX), (int)(dockFrame.size.height - (m_Pos.y + m_Size.height - m_RootShift.y) * m_FBOThumbScaleY), (int)(m_Size.width * m_FBOThumbScaleX), (int)(m_Size.height * m_FBOThumbScaleY));
|
---|
1437 | /*
|
---|
1438 | NSRect newFrame = NSMakeRect ((int)roundf(m_Pos.x * m_FBOThumbScaleX), (int)roundf(dockFrame.size.height - (m_Pos.y + m_Size.height) * m_FBOThumbScaleY), (int)roundf(m_Size.width * m_FBOThumbScaleX), (int)roundf(m_Size.height * m_FBOThumbScaleY));
|
---|
1439 | NSRect newFrame = NSMakeRect ((m_Pos.x * m_FBOThumbScaleX), (dockFrame.size.height - (m_Pos.y + m_Size.height) * m_FBOThumbScaleY), (m_Size.width * m_FBOThumbScaleX), (m_Size.height * m_FBOThumbScaleY));
|
---|
1440 | printf ("%f %f %f %f - %f %f\n", newFrame.origin.x, newFrame.origin.y, newFrame.size.width, newFrame.size.height, m_Size.height, m_FBOThumbScaleY);
|
---|
1441 | */
|
---|
1442 | [m_DockTileView setFrame: newFrame];
|
---|
1443 | }
|
---|
1444 | }
|
---|
1445 |
|
---|
1446 | @end
|
---|
1447 |
|
---|
1448 | /********************************************************************************
|
---|
1449 | *
|
---|
1450 | * OpenGL context management
|
---|
1451 | *
|
---|
1452 | ********************************************************************************/
|
---|
1453 | void cocoaGLCtxCreate(NativeNSOpenGLContextRef *ppCtx, GLbitfield fVisParams, NativeNSOpenGLContextRef pSharedCtx)
|
---|
1454 | {
|
---|
1455 | NSOpenGLPixelFormat *pFmt = nil;
|
---|
1456 |
|
---|
1457 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1458 |
|
---|
1459 | NSOpenGLPixelFormatAttribute attribs[24] =
|
---|
1460 | {
|
---|
1461 | NSOpenGLPFAWindow,
|
---|
1462 | NSOpenGLPFAAccelerated,
|
---|
1463 | NSOpenGLPFAColorSize, (NSOpenGLPixelFormatAttribute)24
|
---|
1464 | };
|
---|
1465 |
|
---|
1466 | int i = 4;
|
---|
1467 |
|
---|
1468 | if (fVisParams & CR_ALPHA_BIT)
|
---|
1469 | {
|
---|
1470 | DEBUG_MSG(("CR_ALPHA_BIT requested\n"));
|
---|
1471 | attribs[i++] = NSOpenGLPFAAlphaSize;
|
---|
1472 | attribs[i++] = 8;
|
---|
1473 | }
|
---|
1474 | if (fVisParams & CR_DEPTH_BIT)
|
---|
1475 | {
|
---|
1476 | DEBUG_MSG(("CR_DEPTH_BIT requested\n"));
|
---|
1477 | attribs[i++] = NSOpenGLPFADepthSize;
|
---|
1478 | attribs[i++] = 24;
|
---|
1479 | }
|
---|
1480 | if (fVisParams & CR_STENCIL_BIT)
|
---|
1481 | {
|
---|
1482 | DEBUG_MSG(("CR_STENCIL_BIT requested\n"));
|
---|
1483 | attribs[i++] = NSOpenGLPFAStencilSize;
|
---|
1484 | attribs[i++] = 8;
|
---|
1485 | }
|
---|
1486 | if (fVisParams & CR_ACCUM_BIT)
|
---|
1487 | {
|
---|
1488 | DEBUG_MSG(("CR_ACCUM_BIT requested\n"));
|
---|
1489 | attribs[i++] = NSOpenGLPFAAccumSize;
|
---|
1490 | if (fVisParams & CR_ALPHA_BIT)
|
---|
1491 | attribs[i++] = 32;
|
---|
1492 | else
|
---|
1493 | attribs[i++] = 24;
|
---|
1494 | }
|
---|
1495 | if (fVisParams & CR_MULTISAMPLE_BIT)
|
---|
1496 | {
|
---|
1497 | DEBUG_MSG(("CR_MULTISAMPLE_BIT requested\n"));
|
---|
1498 | attribs[i++] = NSOpenGLPFASampleBuffers;
|
---|
1499 | attribs[i++] = 1;
|
---|
1500 | attribs[i++] = NSOpenGLPFASamples;
|
---|
1501 | attribs[i++] = 4;
|
---|
1502 | }
|
---|
1503 | if (fVisParams & CR_DOUBLE_BIT)
|
---|
1504 | {
|
---|
1505 | DEBUG_MSG(("CR_DOUBLE_BIT requested\n"));
|
---|
1506 | attribs[i++] = NSOpenGLPFADoubleBuffer;
|
---|
1507 | }
|
---|
1508 | if (fVisParams & CR_STEREO_BIT)
|
---|
1509 | {
|
---|
1510 | /* We don't support that.
|
---|
1511 | DEBUG_MSG(("CR_STEREO_BIT requested\n"));
|
---|
1512 | attribs[i++] = NSOpenGLPFAStereo;
|
---|
1513 | */
|
---|
1514 | }
|
---|
1515 |
|
---|
1516 | /* Mark the end */
|
---|
1517 | attribs[i++] = 0;
|
---|
1518 |
|
---|
1519 | /* Choose a pixel format */
|
---|
1520 | pFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
|
---|
1521 |
|
---|
1522 | if (pFmt)
|
---|
1523 | {
|
---|
1524 | *ppCtx = [[OverlayOpenGLContext alloc] initWithFormat:pFmt shareContext:pSharedCtx];
|
---|
1525 |
|
---|
1526 | /* Enable multi threaded OpenGL engine */
|
---|
1527 | /*
|
---|
1528 | CGLContextObj cglCtx = [*ppCtx CGLContextObj];
|
---|
1529 | CGLError err = CGLEnable(cglCtx, kCGLCEMPEngine);
|
---|
1530 | if (err != kCGLNoError)
|
---|
1531 | printf ("Couldn't enable MT OpenGL engine!\n");
|
---|
1532 | */
|
---|
1533 |
|
---|
1534 | DEBUG_MSG(("New context %X\n", (uint)*ppCtx));
|
---|
1535 | }
|
---|
1536 |
|
---|
1537 | [pPool release];
|
---|
1538 | }
|
---|
1539 |
|
---|
1540 | void cocoaGLCtxDestroy(NativeNSOpenGLContextRef pCtx)
|
---|
1541 | {
|
---|
1542 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1543 |
|
---|
1544 | /*
|
---|
1545 | [pCtx release];
|
---|
1546 | */
|
---|
1547 |
|
---|
1548 | [pPool release];
|
---|
1549 | }
|
---|
1550 |
|
---|
1551 | /********************************************************************************
|
---|
1552 | *
|
---|
1553 | * View management
|
---|
1554 | *
|
---|
1555 | ********************************************************************************/
|
---|
1556 | void cocoaViewCreate(NativeNSViewRef *ppView, WindowInfo *pWinInfo, NativeNSViewRef pParentView, GLbitfield fVisParams)
|
---|
1557 | {
|
---|
1558 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1559 |
|
---|
1560 | /* Create our worker view */
|
---|
1561 | OverlayView* pView = [[OverlayView alloc] initWithFrame:NSZeroRect thread:RTThreadSelf() parentView:pParentView winInfo:pWinInfo];
|
---|
1562 |
|
---|
1563 | if (pView)
|
---|
1564 | {
|
---|
1565 | /* We need a real window as container for the view */
|
---|
1566 | [[OverlayWindow alloc] initWithParentView:pParentView overlayView:pView];
|
---|
1567 | /* Return the freshly created overlay view */
|
---|
1568 | *ppView = pView;
|
---|
1569 | }
|
---|
1570 |
|
---|
1571 | [pPool release];
|
---|
1572 | }
|
---|
1573 |
|
---|
1574 | void cocoaViewReparent(NativeNSViewRef pView, NativeNSViewRef pParentView)
|
---|
1575 | {
|
---|
1576 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1577 |
|
---|
1578 | OverlayView* pOView = (OverlayView*)pView;
|
---|
1579 |
|
---|
1580 | if (pOView)
|
---|
1581 | {
|
---|
1582 | /* Make sure the window is removed from any previous parent window. */
|
---|
1583 | if ([[pOView overlayWin] parentWindow] != nil)
|
---|
1584 | {
|
---|
1585 | [[[pOView overlayWin] parentWindow] removeChildWindow:[pOView overlayWin]];
|
---|
1586 | }
|
---|
1587 |
|
---|
1588 | /* Set the new parent view */
|
---|
1589 | [pOView setParentView: pParentView];
|
---|
1590 |
|
---|
1591 | /* Add the overlay window as a child to the new parent window */
|
---|
1592 | if (pParentView != nil)
|
---|
1593 | {
|
---|
1594 | [[pParentView window] addChildWindow:[pOView overlayWin] ordered:NSWindowAbove];
|
---|
1595 | [pOView createDockTile];
|
---|
1596 | }
|
---|
1597 | }
|
---|
1598 |
|
---|
1599 | [pPool release];
|
---|
1600 | }
|
---|
1601 |
|
---|
1602 | void cocoaViewDestroy(NativeNSViewRef pView)
|
---|
1603 | {
|
---|
1604 | NSWindow *pWin = nil;
|
---|
1605 |
|
---|
1606 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1607 |
|
---|
1608 | /* Hide the view early */
|
---|
1609 | [pView setHidden: YES];
|
---|
1610 |
|
---|
1611 | pWin = [pView window];
|
---|
1612 | [[NSNotificationCenter defaultCenter] removeObserver:pWin];
|
---|
1613 | [pWin setContentView: nil];
|
---|
1614 | [[pWin parentWindow] removeChildWindow: pWin];
|
---|
1615 |
|
---|
1616 | /*
|
---|
1617 | a = [pWin retainCount];
|
---|
1618 | for (; a > 1; --a)
|
---|
1619 | [pWin performSelector:@selector(release)]
|
---|
1620 | */
|
---|
1621 | /* We can NOT run synchronously with the main thread since this may lead to a deadlock,
|
---|
1622 | caused by main thread waiting xpcom thread, xpcom thread waiting to main hgcm thread,
|
---|
1623 | and main hgcm thread waiting for us, this is why use waitUntilDone:NO,
|
---|
1624 | which should cause no harm */
|
---|
1625 | [pWin performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO];
|
---|
1626 | /*
|
---|
1627 | [pWin release];
|
---|
1628 | */
|
---|
1629 |
|
---|
1630 | /* We can NOT run synchronously with the main thread since this may lead to a deadlock,
|
---|
1631 | caused by main thread waiting xpcom thread, xpcom thread waiting to main hgcm thread,
|
---|
1632 | and main hgcm thread waiting for us, this is why use waitUntilDone:NO.
|
---|
1633 | We need to avoid concurrency though, so we cleanup some data right away via a cleanupData call */
|
---|
1634 | [(OverlayView*)pView cleanupData];
|
---|
1635 |
|
---|
1636 | /* There seems to be a bug in the performSelector method which is called in
|
---|
1637 | * parentWindowChanged above. The object is retained but not released. This
|
---|
1638 | * results in an unbalanced reference count, which is here manually
|
---|
1639 | * decremented. */
|
---|
1640 | /*
|
---|
1641 | a = [pView retainCount];
|
---|
1642 | for (; a > 1; --a)
|
---|
1643 | */
|
---|
1644 | [pView performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO];
|
---|
1645 | /*
|
---|
1646 | [pView release];
|
---|
1647 | */
|
---|
1648 |
|
---|
1649 | [pPool release];
|
---|
1650 | }
|
---|
1651 |
|
---|
1652 | void cocoaViewShow(NativeNSViewRef pView, GLboolean fShowIt)
|
---|
1653 | {
|
---|
1654 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1655 |
|
---|
1656 | [pView setHidden: fShowIt==GL_TRUE?NO:YES];
|
---|
1657 |
|
---|
1658 | [pPool release];
|
---|
1659 | }
|
---|
1660 |
|
---|
1661 | void cocoaViewDisplay(NativeNSViewRef pView)
|
---|
1662 | {
|
---|
1663 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1664 |
|
---|
1665 | DEBUG_MSG_1(("cocoaViewDisplay %p\n", (void*)pView));
|
---|
1666 | [(OverlayView*)pView swapFBO];
|
---|
1667 |
|
---|
1668 | [pPool release];
|
---|
1669 |
|
---|
1670 | }
|
---|
1671 |
|
---|
1672 | void cocoaViewSetPosition(NativeNSViewRef pView, NativeNSViewRef pParentView, int x, int y)
|
---|
1673 | {
|
---|
1674 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1675 |
|
---|
1676 | [(OverlayView*)pView setPos:NSMakePoint(x, y)];
|
---|
1677 |
|
---|
1678 | [pPool release];
|
---|
1679 | }
|
---|
1680 |
|
---|
1681 | void cocoaViewSetSize(NativeNSViewRef pView, int w, int h)
|
---|
1682 | {
|
---|
1683 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1684 |
|
---|
1685 | [(OverlayView*)pView setSize:NSMakeSize(w, h)];
|
---|
1686 |
|
---|
1687 | [pPool release];
|
---|
1688 | }
|
---|
1689 |
|
---|
1690 | void cocoaViewGetGeometry(NativeNSViewRef pView, int *pX, int *pY, int *pW, int *pH)
|
---|
1691 | {
|
---|
1692 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1693 |
|
---|
1694 | NSRect frame = [[pView window] frame];
|
---|
1695 | *pX = frame.origin.x;
|
---|
1696 | *pY = frame.origin.y;
|
---|
1697 | *pW = frame.size.width;
|
---|
1698 | *pH = frame.size.height;
|
---|
1699 |
|
---|
1700 | [pPool release];
|
---|
1701 | }
|
---|
1702 |
|
---|
1703 | void cocoaViewPresentComposition(NativeNSViewRef pView, struct VBOXVR_SCR_COMPOSITOR_ENTRY *pChangedEntry)
|
---|
1704 | {
|
---|
1705 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1706 |
|
---|
1707 | [(OverlayView*)pView presentComposition:pChangedEntry];
|
---|
1708 |
|
---|
1709 | [pPool release];
|
---|
1710 | }
|
---|
1711 |
|
---|
1712 | void cocoaViewMakeCurrentContext(NativeNSViewRef pView, NativeNSOpenGLContextRef pCtx)
|
---|
1713 | {
|
---|
1714 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1715 |
|
---|
1716 | DEBUG_MSG(("cocoaViewMakeCurrentContext(%p, %p)\n", (void*)pView, (void*)pCtx));
|
---|
1717 |
|
---|
1718 | if (pView)
|
---|
1719 | {
|
---|
1720 | [(OverlayView*)pView setGLCtx:pCtx];
|
---|
1721 | [(OverlayView*)pView makeCurrentFBO];
|
---|
1722 | }
|
---|
1723 | else
|
---|
1724 | {
|
---|
1725 | [NSOpenGLContext clearCurrentContext];
|
---|
1726 | }
|
---|
1727 |
|
---|
1728 | [pPool release];
|
---|
1729 | }
|
---|
1730 |
|
---|
1731 | void cocoaViewSetVisibleRegion(NativeNSViewRef pView, GLint cRects, GLint* paRects)
|
---|
1732 | {
|
---|
1733 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1734 |
|
---|
1735 | [(OverlayView*)pView setVisibleRegions:cRects paRects:paRects];
|
---|
1736 |
|
---|
1737 | [pPool release];
|
---|
1738 | }
|
---|