1 | /* $Id: renderspu_cocoa_helper.m 49294 2013-10-25 16:02:21Z vboxsync $ */
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2 | /** @file
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3 | * VirtualBox OpenGL Cocoa Window System Helper Implementation.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2009-2012 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 | #include "renderspu_cocoa_helper.h"
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19 |
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20 | #import <Cocoa/Cocoa.h>
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21 | #undef PVM
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22 |
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23 | #include "chromium.h" /* For the visual bits of chromium */
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24 |
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25 | #include <iprt/thread.h>
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26 | #include <iprt/string.h>
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27 | #include <iprt/mem.h>
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28 | #include <iprt/time.h>
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29 | #include <iprt/assert.h>
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30 |
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31 | #include <cr_vreg.h>
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32 | #include <cr_error.h>
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33 | #include <cr_blitter.h>
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34 | #ifdef VBOX_WITH_CRDUMPER_THUMBNAIL
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35 | # include <cr_pixeldata.h>
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36 | #endif
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37 |
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38 |
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39 | #include "renderspu.h"
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40 |
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41 | /** @page pg_opengl_cocoa OpenGL - Cocoa Window System Helper
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42 | *
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43 | * How this works:
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44 | * In general it is not so easy like on the other platforms, cause Cocoa
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45 | * doesn't support any clipping of already painted stuff. In Mac OS X there is
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46 | * the concept of translucent canvas's e.g. windows and there it is just
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47 | * painted what should be visible to the user. Unfortunately this isn't the
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48 | * concept of chromium. Therefor I reroute all OpenGL operation from the guest
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49 | * to a frame buffer object (FBO). This is a OpenGL extension, which is
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50 | * supported by all OS X versions we support (AFAIC tell). Of course the guest
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51 | * doesn't know that and we have to make sure that the OpenGL state always is
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52 | * in the right state to paint into the FBO and not to the front/back buffer.
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53 | * Several functions below (like cocoaBindFramebufferEXT, cocoaGetIntegerv,
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54 | * ...) doing this. When a swap or finish is triggered by the guest, the
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55 | * content (which is already bound to an texture) is painted on the screen
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56 | * within a separate OpenGL context. This allows the usage of the same
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57 | * resources (texture ids, buffers ...) but at the same time having an
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58 | * different internal OpenGL state. Another advantage is that we can paint a
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59 | * thumbnail of the current output in a much more smaller (GPU accelerated
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60 | * scale) version on a third context and use glReadPixels to get the actual
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61 | * data. glReadPixels is a very slow operation, but as we just use a much more
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62 | * smaller image, we can handle it (anyway this is only done 5 times per
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63 | * second).
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64 | *
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65 | * Other things to know:
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66 | * - If the guest request double buffering, we have to make sure there are two
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67 | * buffers. We use the same FBO with 2 color attachments. Also glDrawBuffer
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68 | * and glReadBuffer is intercepted to make sure it is painted/read to/from
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69 | * the correct buffers. On swap our buffers are swapped and not the
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70 | * front/back buffer.
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71 | * - If the guest request a depth/stencil buffer, a combined render buffer for
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72 | * this is created.
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73 | * - If the size of the guest OpenGL window changes, all FBO's, textures, ...
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74 | * need to be recreated.
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75 | * - We need to track any changes to the parent window
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76 | * (create/destroy/move/resize). The various classes like OverlayHelperView,
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77 | * OverlayWindow, ... are there for.
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78 | * - The HGCM service runs on a other thread than the Main GUI. Keeps this
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79 | * always in mind (see e.g. performSelectorOnMainThread in renderFBOToView)
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80 | * - We make heavy use of late binding. We can not be sure that the GUI (or any
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81 | * other third party GUI), overwrite our NSOpenGLContext. So we always ask if
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82 | * this is our own one, before use. Really neat concept of Objective-C/Cocoa
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83 | * ;)
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84 | */
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85 |
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86 | /* Debug macros */
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87 | #define FBO 1 /* Disable this to see how the output is without the FBO in the middle of the processing chain. */
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88 | #if 0
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89 | # define CR_RENDER_FORCE_PRESENT_MAIN_THREAD /* force present schedule to main thread */
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90 | # define SHOW_WINDOW_BACKGROUND 1 /* Define this to see the window background even if the window is clipped */
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91 | # define DEBUG_VERBOSE /* Define this to get some debug info about the messages flow. */
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92 | #endif
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93 |
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94 | #ifdef DEBUG_misha
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95 | # define DEBUG_MSG(text) \
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96 | printf text
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97 | # define DEBUG_WARN(text) do { \
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98 | crWarning text ; \
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99 | Assert(0); \
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100 | } while (0)
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101 | #else
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102 | # define DEBUG_MSG(text) \
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103 | do {} while (0)
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104 | # define DEBUG_WARN(text) do { \
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105 | crWarning text ; \
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106 | } while (0)
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107 | #endif
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108 |
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109 | #ifdef DEBUG_VERBOSE
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110 | # define DEBUG_MSG_1(text) \
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111 | DEBUG_MSG(text)
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112 | #else
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113 | # define DEBUG_MSG_1(text) \
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114 | do {} while (0)
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115 | #endif
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116 |
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117 | #ifdef DEBUG_poetzsch
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118 | # define CHECK_GL_ERROR()\
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119 | do \
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120 | { \
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121 | checkGLError(__FILE__, __LINE__); \
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122 | }while (0);
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123 |
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124 | static void checkGLError(char *file, int line)
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125 | {
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126 | GLenum g = glGetError();
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127 | if (g != GL_NO_ERROR)
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128 | {
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129 | char *errStr;
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130 | switch (g)
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131 | {
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132 | case GL_INVALID_ENUM: errStr = RTStrDup("GL_INVALID_ENUM"); break;
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133 | case GL_INVALID_VALUE: errStr = RTStrDup("GL_INVALID_VALUE"); break;
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134 | case GL_INVALID_OPERATION: errStr = RTStrDup("GL_INVALID_OPERATION"); break;
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135 | case GL_STACK_OVERFLOW: errStr = RTStrDup("GL_STACK_OVERFLOW"); break;
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136 | case GL_STACK_UNDERFLOW: errStr = RTStrDup("GL_STACK_UNDERFLOW"); break;
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137 | case GL_OUT_OF_MEMORY: errStr = RTStrDup("GL_OUT_OF_MEMORY"); break;
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138 | case GL_TABLE_TOO_LARGE: errStr = RTStrDup("GL_TABLE_TOO_LARGE"); break;
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139 | default: errStr = RTStrDup("UNKNOWN"); break;
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140 | }
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141 | DEBUG_MSG(("%s:%d: glError %d (%s)\n", file, line, g, errStr));
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142 | RTMemFree(errStr);
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143 | }
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144 | }
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145 | #else
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146 | # define CHECK_GL_ERROR()\
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147 | do {} while (0)
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148 | #endif
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149 |
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150 | #define GL_SAVE_STATE \
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151 | do \
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152 | { \
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153 | glPushAttrib(GL_ALL_ATTRIB_BITS); \
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154 | glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS); \
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155 | glMatrixMode(GL_PROJECTION); \
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156 | glPushMatrix(); \
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157 | glMatrixMode(GL_TEXTURE); \
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158 | glPushMatrix(); \
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159 | glMatrixMode(GL_COLOR); \
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160 | glPushMatrix(); \
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161 | glMatrixMode(GL_MODELVIEW); \
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162 | glPushMatrix(); \
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163 | } \
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164 | while(0);
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165 |
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166 | #define GL_RESTORE_STATE \
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167 | do \
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168 | { \
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169 | glMatrixMode(GL_MODELVIEW); \
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170 | glPopMatrix(); \
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171 | glMatrixMode(GL_COLOR); \
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172 | glPopMatrix(); \
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173 | glMatrixMode(GL_TEXTURE); \
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174 | glPopMatrix(); \
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175 | glMatrixMode(GL_PROJECTION); \
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176 | glPopMatrix(); \
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177 | glPopClientAttrib(); \
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178 | glPopAttrib(); \
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179 | } \
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180 | while(0);
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181 |
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182 | static NSOpenGLContext * vboxCtxGetCurrent()
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183 | {
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184 | GET_CONTEXT(pCtxInfo);
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185 | if (pCtxInfo)
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186 | {
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187 | Assert(pCtxInfo->context);
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188 | return pCtxInfo->context;
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189 | }
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190 |
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191 | return nil;
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192 | }
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193 |
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194 | static bool vboxCtxSyncCurrentInfo()
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195 | {
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196 | GET_CONTEXT(pCtxInfo);
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197 | NSOpenGLContext *pCtx = [NSOpenGLContext currentContext];
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198 | NSView *pView = pCtx ? [pCtx view] : nil;
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199 | bool fAdjusted = false;
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200 | if (pCtxInfo)
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201 | {
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202 | WindowInfo *pWinInfo = pCtxInfo->currentWindow;
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203 | Assert(pWinInfo);
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204 | if (pCtxInfo->context != pCtx
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205 | || pWinInfo->window != pView)
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206 | {
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207 | renderspu_SystemMakeCurrent(pWinInfo, 0, pCtxInfo);
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208 | fAdjusted = true;
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209 | }
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210 | }
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211 | else
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212 | {
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213 | if (pCtx)
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214 | {
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215 | [NSOpenGLContext clearCurrentContext];
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216 | fAdjusted = true;
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217 | }
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218 | }
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219 |
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220 | return fAdjusted;
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221 | }
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222 |
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223 | typedef struct VBOX_CR_RENDER_CTX_INFO
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224 | {
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225 | bool fIsValid;
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226 | NSOpenGLContext *pCtx;
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227 | NSView *pView;
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228 | } VBOX_CR_RENDER_CTX_INFO, *PVBOX_CR_RENDER_CTX_INFO;
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229 |
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230 | static void vboxCtxEnter(NSOpenGLContext*pCtx, PVBOX_CR_RENDER_CTX_INFO pCtxInfo)
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231 | {
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232 | NSOpenGLContext *pOldCtx = vboxCtxGetCurrent();
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233 | NSView *pOldView = (pOldCtx ? [pOldCtx view] : nil);
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234 | NSView *pView = [pCtx view];
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235 | bool fNeedCtxSwitch = (pOldCtx != pCtx || pOldView != pView);
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236 | Assert(pCtx);
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237 | // Assert(pOldCtx == m_pGLCtx);
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238 | // Assert(pOldView == self);
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239 | // Assert(fNeedCtxSwitch);
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240 | if (fNeedCtxSwitch)
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241 | {
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242 | if(pOldCtx != nil)
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243 | glFlush();
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244 |
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245 | [pCtx makeCurrentContext];
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246 |
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247 | pCtxInfo->fIsValid = true;
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248 | pCtxInfo->pCtx = pOldCtx;
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249 | pCtxInfo->pView = pView;
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250 | }
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251 | else
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252 | {
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253 | pCtxInfo->fIsValid = false;
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254 | }
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255 | }
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256 |
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257 | static void vboxCtxLeave(PVBOX_CR_RENDER_CTX_INFO pCtxInfo)
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258 | {
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259 | if (pCtxInfo->fIsValid)
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260 | {
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261 | NSOpenGLContext *pOldCtx = pCtxInfo->pCtx;
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262 | NSView *pOldView = pCtxInfo->pView;
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263 |
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264 | glFlush();
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265 | if (pOldCtx != nil)
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266 | {
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267 | if ([pOldCtx view] != pOldView)
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268 | {
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269 | [pOldCtx setView: pOldView];
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270 | }
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271 |
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272 | [pOldCtx makeCurrentContext];
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273 |
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274 | #ifdef DEBUG
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275 | {
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276 | NSOpenGLContext *pTstOldCtx = [NSOpenGLContext currentContext];
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277 | NSView *pTstOldView = (pTstOldCtx ? [pTstOldCtx view] : nil);
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278 | Assert(pTstOldCtx == pOldCtx);
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279 | Assert(pTstOldView == pOldView);
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280 | }
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281 | #endif
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282 | }
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283 | else
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284 | {
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285 | [NSOpenGLContext clearCurrentContext];
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286 | }
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287 | }
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288 | }
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289 |
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290 | /** Custom OpenGL context class.
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291 | *
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292 | * This implementation doesn't allow to set a view to the
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293 | * context, but save the view for later use. Also it saves a copy of the
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294 | * pixel format used to create that context for later use. */
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295 | @interface OverlayOpenGLContext: NSOpenGLContext
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296 | {
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297 | @private
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298 | NSOpenGLPixelFormat *m_pPixelFormat;
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299 | NSView *m_pView;
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300 | }
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301 | - (NSOpenGLPixelFormat*)openGLPixelFormat;
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302 | @end
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303 |
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304 | @class DockOverlayView;
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305 |
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306 | /** The custom view class.
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307 | * This is the main class of the cocoa OpenGL implementation. It
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308 | * manages an frame buffer object for the rendering of the guest
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309 | * applications. The guest applications render in this frame buffer which
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310 | * is bind to an OpenGL texture. To display the guest content, an secondary
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311 | * shared OpenGL context of the main OpenGL context is created. The secondary
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312 | * context is marked as non opaque & the texture is displayed on an object
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313 | * which is composed out of the several visible region rectangles. */
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314 | @interface OverlayView: NSView
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315 | {
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316 | @private
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317 | NSView *m_pParentView;
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318 | NSWindow *m_pOverlayWin;
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319 |
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320 | NSOpenGLContext *m_pGLCtx;
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321 | NSOpenGLContext *m_pSharedGLCtx;
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322 | RTTHREAD mThread;
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323 |
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324 | GLuint m_FBOId;
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325 |
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326 | /** The corresponding dock tile view of this OpenGL view & all helper
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327 | * members. */
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328 | DockOverlayView *m_DockTileView;
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329 |
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330 | GLfloat m_FBOThumbScaleX;
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331 | GLfloat m_FBOThumbScaleY;
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332 | uint64_t m_uiDockUpdateTime;
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333 |
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334 | /* For clipping */
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335 | GLint m_cClipRects;
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336 | GLint *m_paClipRects;
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337 |
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338 | /* Position/Size tracking */
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339 | NSPoint m_Pos;
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340 | NSSize m_Size;
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341 |
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342 | /** This is necessary for clipping on the root window */
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343 | NSRect m_RootRect;
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344 | float m_yInvRootOffset;
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345 |
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346 | CR_BLITTER *m_pBlitter;
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347 | WindowInfo *m_pWinInfo;
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348 | bool m_fNeedViewportUpdate;
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349 | bool m_fNeedCtxUpdate;
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350 | }
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351 | - (id)initWithFrame:(NSRect)frame thread:(RTTHREAD)aThread parentView:(NSView*)pParentView winInfo:(WindowInfo*)pWinInfo;
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352 | - (void)setGLCtx:(NSOpenGLContext*)pCtx;
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353 | - (NSOpenGLContext*)glCtx;
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354 |
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355 | - (void)setParentView: (NSView*)view;
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356 | - (NSView*)parentView;
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357 | - (void)setOverlayWin: (NSWindow*)win;
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358 | - (NSWindow*)overlayWin;
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359 |
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360 | - (void)setPos:(NSPoint)pos;
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361 | - (NSPoint)pos;
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362 | - (void)setSize:(NSSize)size;
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363 | - (NSSize)size;
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364 | - (void)updateViewportCS;
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365 | - (void)reshape;
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366 | - (void)reshapeLocked;
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367 |
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368 | - (void)createDockTile;
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369 | - (void)deleteDockTile;
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370 |
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371 | - (void)makeCurrentFBO;
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372 | - (void)swapFBO;
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373 | - (void)vboxTryDraw;
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374 | - (void)vboxTryDrawUI;
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375 | - (void)vboxPresent:(PVBOXVR_SCR_COMPOSITOR)pCompositor;
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376 | - (void)vboxPresentCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor;
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377 | - (void)vboxPresentToDockTileCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor;
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378 | - (void)vboxPresentToViewCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor;
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379 | - (void)presentComposition:(PVBOXVR_SCR_COMPOSITOR_ENTRY)pChangedEntry;
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380 | - (void)vboxBlitterSyncWindow;
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381 |
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382 | - (void)clearVisibleRegions;
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383 | - (void)setVisibleRegions:(GLint)cRects paRects:(const GLint*)paRects;
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384 |
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385 | - (NSView*)dockTileScreen;
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386 | - (void)reshapeDockTile;
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387 | - (void)cleanupData;
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388 | @end
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389 |
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390 | /** Helper view.
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391 | *
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392 | * This view is added as a sub view of the parent view to track
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393 | * main window changes. Whenever the main window is changed
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394 | * (which happens on fullscreen/seamless entry/exit) the overlay
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395 | * window is informed & can add them self as a child window
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396 | * again. */
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397 | @class OverlayWindow;
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398 | @interface OverlayHelperView: NSView
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399 | {
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400 | @private
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401 | OverlayWindow *m_pOverlayWindow;
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402 | }
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403 | -(id)initWithOverlayWindow:(OverlayWindow*)pOverlayWindow;
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404 | @end
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405 |
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406 | /** Custom window class.
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407 | *
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408 | * This is the overlay window which contains our custom NSView.
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409 | * Its a direct child of the Qt Main window. It marks its background
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410 | * transparent & non opaque to make clipping possible. It also disable mouse
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411 | * events and handle frame change events of the parent view. */
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412 | @interface OverlayWindow: NSWindow
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413 | {
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414 | @private
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415 | NSView *m_pParentView;
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416 | OverlayView *m_pOverlayView;
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417 | OverlayHelperView *m_pOverlayHelperView;
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418 | NSThread *m_Thread;
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419 | }
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420 | - (id)initWithParentView:(NSView*)pParentView overlayView:(OverlayView*)pOverlayView;
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421 | - (void)parentWindowFrameChanged:(NSNotification *)note;
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422 | - (void)parentWindowChanged:(NSWindow*)pWindow;
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423 | @end
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424 |
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425 | @interface DockOverlayView: NSView
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426 | {
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427 | NSBitmapImageRep *m_ThumbBitmap;
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428 | NSImage *m_ThumbImage;
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429 | NSLock *m_Lock;
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430 | }
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431 | - (void)dealloc;
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432 | - (void)cleanup;
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433 | - (void)lock;
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434 | - (void)unlock;
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435 | - (void)setFrame:(NSRect)frame;
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436 | - (void)drawRect:(NSRect)aRect;
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437 | - (NSBitmapImageRep*)thumbBitmap;
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438 | - (NSImage*)thumbImage;
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439 | @end
|
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440 |
|
---|
441 | @implementation DockOverlayView
|
---|
442 | - (id)init
|
---|
443 | {
|
---|
444 | self = [super init];
|
---|
445 |
|
---|
446 | if (self)
|
---|
447 | {
|
---|
448 | /* We need a lock cause the thumb image could be accessed from the main
|
---|
449 | * thread when someone is calling display on the dock tile & from the
|
---|
450 | * OpenGL thread when the thumbnail is updated. */
|
---|
451 | m_Lock = [[NSLock alloc] init];
|
---|
452 | }
|
---|
453 |
|
---|
454 | return self;
|
---|
455 | }
|
---|
456 |
|
---|
457 | - (void)dealloc
|
---|
458 | {
|
---|
459 | [self cleanup];
|
---|
460 | [m_Lock release];
|
---|
461 |
|
---|
462 | [super dealloc];
|
---|
463 | }
|
---|
464 |
|
---|
465 | - (void)cleanup
|
---|
466 | {
|
---|
467 | if (m_ThumbImage != nil)
|
---|
468 | {
|
---|
469 | [m_ThumbImage release];
|
---|
470 | m_ThumbImage = nil;
|
---|
471 | }
|
---|
472 | if (m_ThumbBitmap != nil)
|
---|
473 | {
|
---|
474 | [m_ThumbBitmap release];
|
---|
475 | m_ThumbBitmap = nil;
|
---|
476 | }
|
---|
477 | }
|
---|
478 |
|
---|
479 | - (void)lock
|
---|
480 | {
|
---|
481 | [m_Lock lock];
|
---|
482 | }
|
---|
483 |
|
---|
484 | - (void)unlock
|
---|
485 | {
|
---|
486 | [m_Lock unlock];
|
---|
487 | }
|
---|
488 |
|
---|
489 | - (void)setFrame:(NSRect)frame
|
---|
490 | {
|
---|
491 | [super setFrame:frame];
|
---|
492 |
|
---|
493 | [self lock];
|
---|
494 | [self cleanup];
|
---|
495 |
|
---|
496 | if ( frame.size.width > 0
|
---|
497 | && frame.size.height > 0)
|
---|
498 | {
|
---|
499 | /* Create a buffer for our thumbnail image. Its in the size of this view. */
|
---|
500 | m_ThumbBitmap = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
|
---|
501 | pixelsWide:frame.size.width
|
---|
502 | pixelsHigh:frame.size.height
|
---|
503 | bitsPerSample:8
|
---|
504 | samplesPerPixel:4
|
---|
505 | hasAlpha:YES
|
---|
506 | isPlanar:NO
|
---|
507 | colorSpaceName:NSDeviceRGBColorSpace
|
---|
508 | bitmapFormat:NSAlphaFirstBitmapFormat
|
---|
509 | bytesPerRow:frame.size.width * 4
|
---|
510 | bitsPerPixel:8 * 4];
|
---|
511 | m_ThumbImage = [[NSImage alloc] initWithSize:[m_ThumbBitmap size]];
|
---|
512 | [m_ThumbImage addRepresentation:m_ThumbBitmap];
|
---|
513 | }
|
---|
514 | [self unlock];
|
---|
515 | }
|
---|
516 |
|
---|
517 | - (BOOL)isFlipped
|
---|
518 | {
|
---|
519 | return YES;
|
---|
520 | }
|
---|
521 |
|
---|
522 | - (void)drawRect:(NSRect)aRect
|
---|
523 | {
|
---|
524 | NSRect frame;
|
---|
525 |
|
---|
526 | [self lock];
|
---|
527 | #ifdef SHOW_WINDOW_BACKGROUND
|
---|
528 | [[NSColor colorWithCalibratedRed:1.0 green:0.0 blue:0.0 alpha:0.7] set];
|
---|
529 | frame = [self frame];
|
---|
530 | [NSBezierPath fillRect:NSMakeRect(0, 0, frame.size.width, frame.size.height)];
|
---|
531 | #endif /* SHOW_WINDOW_BACKGROUND */
|
---|
532 | if (m_ThumbImage != nil)
|
---|
533 | [m_ThumbImage drawAtPoint:NSMakePoint(0, 0) fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0];
|
---|
534 | [self unlock];
|
---|
535 | }
|
---|
536 |
|
---|
537 | - (NSBitmapImageRep*)thumbBitmap
|
---|
538 | {
|
---|
539 | return m_ThumbBitmap;
|
---|
540 | }
|
---|
541 |
|
---|
542 | - (NSImage*)thumbImage
|
---|
543 | {
|
---|
544 | return m_ThumbImage;
|
---|
545 | }
|
---|
546 | @end
|
---|
547 |
|
---|
548 | /********************************************************************************
|
---|
549 | *
|
---|
550 | * OverlayOpenGLContext class implementation
|
---|
551 | *
|
---|
552 | ********************************************************************************/
|
---|
553 | @implementation OverlayOpenGLContext
|
---|
554 |
|
---|
555 | -(id)initWithFormat:(NSOpenGLPixelFormat*)format shareContext:(NSOpenGLContext*)share
|
---|
556 | {
|
---|
557 | m_pPixelFormat = NULL;
|
---|
558 | m_pView = NULL;
|
---|
559 |
|
---|
560 | self = [super initWithFormat:format shareContext:share];
|
---|
561 | if (self)
|
---|
562 | m_pPixelFormat = format;
|
---|
563 |
|
---|
564 | DEBUG_MSG(("OCTX(%p): init OverlayOpenGLContext\n", (void*)self));
|
---|
565 |
|
---|
566 | return self;
|
---|
567 | }
|
---|
568 |
|
---|
569 | - (void)dealloc
|
---|
570 | {
|
---|
571 | DEBUG_MSG(("OCTX(%p): dealloc OverlayOpenGLContext\n", (void*)self));
|
---|
572 |
|
---|
573 | [m_pPixelFormat release];
|
---|
574 |
|
---|
575 | [super dealloc];
|
---|
576 | }
|
---|
577 |
|
---|
578 | -(bool)isDoubleBuffer
|
---|
579 | {
|
---|
580 | GLint val;
|
---|
581 | [m_pPixelFormat getValues:&val forAttribute:NSOpenGLPFADoubleBuffer forVirtualScreen:0];
|
---|
582 | return val == GL_TRUE ? YES : NO;
|
---|
583 | }
|
---|
584 |
|
---|
585 | -(void)setView:(NSView*)view
|
---|
586 | {
|
---|
587 | DEBUG_MSG(("OCTX(%p): setView: new view: %p\n", (void*)self, (void*)view));
|
---|
588 |
|
---|
589 | #if 1 /* def FBO */
|
---|
590 | m_pView = view;;
|
---|
591 | #else
|
---|
592 | [super setView: view];
|
---|
593 | #endif
|
---|
594 | }
|
---|
595 |
|
---|
596 | -(NSView*)view
|
---|
597 | {
|
---|
598 | #if 1 /* def FBO */
|
---|
599 | return m_pView;
|
---|
600 | #else
|
---|
601 | return [super view];
|
---|
602 | #endif
|
---|
603 | }
|
---|
604 |
|
---|
605 | -(void)clearDrawable
|
---|
606 | {
|
---|
607 | DEBUG_MSG(("OCTX(%p): clearDrawable\n", (void*)self));
|
---|
608 |
|
---|
609 | m_pView = NULL;;
|
---|
610 | [super clearDrawable];
|
---|
611 | }
|
---|
612 |
|
---|
613 | -(NSOpenGLPixelFormat*)openGLPixelFormat
|
---|
614 | {
|
---|
615 | return m_pPixelFormat;
|
---|
616 | }
|
---|
617 |
|
---|
618 | @end
|
---|
619 |
|
---|
620 | /********************************************************************************
|
---|
621 | *
|
---|
622 | * OverlayHelperView class implementation
|
---|
623 | *
|
---|
624 | ********************************************************************************/
|
---|
625 | @implementation OverlayHelperView
|
---|
626 |
|
---|
627 | -(id)initWithOverlayWindow:(OverlayWindow*)pOverlayWindow
|
---|
628 | {
|
---|
629 | self = [super initWithFrame:NSZeroRect];
|
---|
630 |
|
---|
631 | m_pOverlayWindow = pOverlayWindow;
|
---|
632 |
|
---|
633 | DEBUG_MSG(("OHVW(%p): init OverlayHelperView\n", (void*)self));
|
---|
634 |
|
---|
635 | return self;
|
---|
636 | }
|
---|
637 |
|
---|
638 | -(void)viewDidMoveToWindow
|
---|
639 | {
|
---|
640 | DEBUG_MSG(("OHVW(%p): viewDidMoveToWindow: new win: %p\n", (void*)self, (void*)[self window]));
|
---|
641 |
|
---|
642 | [m_pOverlayWindow parentWindowChanged:[self window]];
|
---|
643 | }
|
---|
644 |
|
---|
645 | @end
|
---|
646 |
|
---|
647 | /********************************************************************************
|
---|
648 | *
|
---|
649 | * OverlayWindow class implementation
|
---|
650 | *
|
---|
651 | ********************************************************************************/
|
---|
652 | @implementation OverlayWindow
|
---|
653 |
|
---|
654 | - (id)initWithParentView:(NSView*)pParentView overlayView:(OverlayView*)pOverlayView
|
---|
655 | {
|
---|
656 | NSWindow *pParentWin = nil;
|
---|
657 |
|
---|
658 | if((self = [super initWithContentRect:NSZeroRect styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO]))
|
---|
659 | {
|
---|
660 | m_pParentView = pParentView;
|
---|
661 | m_pOverlayView = pOverlayView;
|
---|
662 | m_Thread = [NSThread currentThread];
|
---|
663 |
|
---|
664 | [m_pOverlayView setOverlayWin: self];
|
---|
665 |
|
---|
666 | m_pOverlayHelperView = [[OverlayHelperView alloc] initWithOverlayWindow:self];
|
---|
667 | /* Add the helper view as a child of the parent view to get notifications */
|
---|
668 | [pParentView addSubview:m_pOverlayHelperView];
|
---|
669 |
|
---|
670 | /* Make sure this window is transparent */
|
---|
671 | #ifdef SHOW_WINDOW_BACKGROUND
|
---|
672 | /* For debugging */
|
---|
673 | [self setBackgroundColor:[NSColor colorWithCalibratedRed:1.0 green:0.0 blue:0.0 alpha:0.7]];
|
---|
674 | #else
|
---|
675 | [self setBackgroundColor:[NSColor clearColor]];
|
---|
676 | #endif
|
---|
677 | [self setOpaque:NO];
|
---|
678 | [self setAlphaValue:.999];
|
---|
679 | /* Disable mouse events for this window */
|
---|
680 | [self setIgnoresMouseEvents:YES];
|
---|
681 |
|
---|
682 | pParentWin = [m_pParentView window];
|
---|
683 |
|
---|
684 | /* Initial set the position to the parents view top/left (Compiz fix). */
|
---|
685 | [self setFrameOrigin:
|
---|
686 | [pParentWin convertBaseToScreen:
|
---|
687 | [m_pParentView convertPoint:NSZeroPoint toView:nil]]];
|
---|
688 |
|
---|
689 | /* Set the overlay view as our content view */
|
---|
690 | [self setContentView:m_pOverlayView];
|
---|
691 |
|
---|
692 | /* Add ourself as a child to the parent views window. Note: this has to
|
---|
693 | * be done last so that everything else is setup in
|
---|
694 | * parentWindowChanged. */
|
---|
695 | [pParentWin addChildWindow:self ordered:NSWindowAbove];
|
---|
696 | }
|
---|
697 | DEBUG_MSG(("OWIN(%p): init OverlayWindow\n", (void*)self));
|
---|
698 |
|
---|
699 | return self;
|
---|
700 | }
|
---|
701 |
|
---|
702 | - (void)dealloc
|
---|
703 | {
|
---|
704 | DEBUG_MSG(("OWIN(%p): dealloc OverlayWindow\n", (void*)self));
|
---|
705 |
|
---|
706 | [[NSNotificationCenter defaultCenter] removeObserver:self];
|
---|
707 |
|
---|
708 | [m_pOverlayHelperView removeFromSuperview];
|
---|
709 | [m_pOverlayHelperView release];
|
---|
710 |
|
---|
711 | [super dealloc];
|
---|
712 | }
|
---|
713 |
|
---|
714 | - (void)parentWindowFrameChanged:(NSNotification*)pNote
|
---|
715 | {
|
---|
716 | DEBUG_MSG(("OWIN(%p): parentWindowFrameChanged\n", (void*)self));
|
---|
717 |
|
---|
718 | /* Reposition this window with the help of the OverlayView. Perform the
|
---|
719 | * call in the OpenGL thread. */
|
---|
720 | /*
|
---|
721 | [m_pOverlayView performSelector:@selector(reshape) onThread:m_Thread withObject:nil waitUntilDone:YES];
|
---|
722 | */
|
---|
723 |
|
---|
724 | [m_pOverlayView reshape];
|
---|
725 | }
|
---|
726 |
|
---|
727 | - (void)parentWindowChanged:(NSWindow*)pWindow
|
---|
728 | {
|
---|
729 | DEBUG_MSG(("OWIN(%p): parentWindowChanged\n", (void*)self));
|
---|
730 |
|
---|
731 | [[NSNotificationCenter defaultCenter] removeObserver:self];
|
---|
732 |
|
---|
733 | if(pWindow != nil)
|
---|
734 | {
|
---|
735 | /* Ask to get notifications when our parent window frame changes. */
|
---|
736 | [[NSNotificationCenter defaultCenter]
|
---|
737 | addObserver:self
|
---|
738 | selector:@selector(parentWindowFrameChanged:)
|
---|
739 | name:NSWindowDidResizeNotification
|
---|
740 | object:pWindow];
|
---|
741 | /* Add us self as child window */
|
---|
742 | [pWindow addChildWindow:self ordered:NSWindowAbove];
|
---|
743 | /* Reshape the overlay view after a short waiting time to let the main
|
---|
744 | * window resize itself properly. */
|
---|
745 | /*
|
---|
746 | [m_pOverlayView performSelector:@selector(reshape) withObject:nil afterDelay:0.2];
|
---|
747 | [NSTimer scheduledTimerWithTimeInterval:0.2 target:m_pOverlayView selector:@selector(reshape) userInfo:nil repeats:NO];
|
---|
748 | */
|
---|
749 | [m_pOverlayView reshape];
|
---|
750 | }
|
---|
751 | }
|
---|
752 |
|
---|
753 | @end
|
---|
754 |
|
---|
755 | /********************************************************************************
|
---|
756 | *
|
---|
757 | * OverlayView class implementation
|
---|
758 | *
|
---|
759 | ********************************************************************************/
|
---|
760 | @implementation OverlayView
|
---|
761 |
|
---|
762 | - (id)initWithFrame:(NSRect)frame thread:(RTTHREAD)aThread parentView:(NSView*)pParentView winInfo:(WindowInfo*)pWinInfo
|
---|
763 | {
|
---|
764 | m_pParentView = pParentView;
|
---|
765 | /* Make some reasonable defaults */
|
---|
766 | m_pGLCtx = nil;
|
---|
767 | m_pSharedGLCtx = nil;
|
---|
768 | mThread = aThread;
|
---|
769 | m_FBOId = 0;
|
---|
770 | m_cClipRects = 0;
|
---|
771 | m_paClipRects = NULL;
|
---|
772 | m_Pos = NSZeroPoint;
|
---|
773 | m_Size = NSMakeSize(1, 1);
|
---|
774 | m_RootRect = NSMakeRect(0, 0, m_Size.width, m_Size.height);
|
---|
775 | m_yInvRootOffset = 0;
|
---|
776 | m_pBlitter = nil;
|
---|
777 | m_pWinInfo = pWinInfo;
|
---|
778 | m_fNeedViewportUpdate = true;
|
---|
779 | m_fNeedCtxUpdate = true;
|
---|
780 |
|
---|
781 | self = [super initWithFrame:frame];
|
---|
782 |
|
---|
783 | DEBUG_MSG(("OVIW(%p): init OverlayView\n", (void*)self));
|
---|
784 |
|
---|
785 | return self;
|
---|
786 | }
|
---|
787 |
|
---|
788 | - (void)cleanupData
|
---|
789 | {
|
---|
790 | [self deleteDockTile];
|
---|
791 |
|
---|
792 | if (m_pGLCtx)
|
---|
793 | {
|
---|
794 | if ([m_pGLCtx view] == self)
|
---|
795 | [m_pGLCtx clearDrawable];
|
---|
796 |
|
---|
797 | m_pGLCtx = nil;
|
---|
798 | }
|
---|
799 | if (m_pSharedGLCtx)
|
---|
800 | {
|
---|
801 | if ([m_pSharedGLCtx view] == self)
|
---|
802 | [m_pSharedGLCtx clearDrawable];
|
---|
803 |
|
---|
804 | [m_pSharedGLCtx release];
|
---|
805 |
|
---|
806 | m_pSharedGLCtx = nil;
|
---|
807 |
|
---|
808 | CrBltTerm(m_pBlitter);
|
---|
809 |
|
---|
810 | m_pBlitter = nil;
|
---|
811 | }
|
---|
812 |
|
---|
813 | [self clearVisibleRegions];
|
---|
814 | }
|
---|
815 |
|
---|
816 | - (void)dealloc
|
---|
817 | {
|
---|
818 | DEBUG_MSG(("OVIW(%p): dealloc OverlayView\n", (void*)self));
|
---|
819 |
|
---|
820 | [self cleanupData];
|
---|
821 |
|
---|
822 | [super dealloc];
|
---|
823 | }
|
---|
824 |
|
---|
825 | - (void)drawRect:(NSRect)aRect
|
---|
826 | {
|
---|
827 | [self vboxTryDrawUI];
|
---|
828 | }
|
---|
829 |
|
---|
830 | - (void)setGLCtx:(NSOpenGLContext*)pCtx
|
---|
831 | {
|
---|
832 | DEBUG_MSG(("OVIW(%p): setGLCtx: new ctx: %p\n", (void*)self, (void*)pCtx));
|
---|
833 | if (m_pGLCtx == pCtx)
|
---|
834 | return;
|
---|
835 |
|
---|
836 | /* ensure the context drawable is cleared to avoid holding a reference to inexistent view */
|
---|
837 | if (m_pGLCtx)
|
---|
838 | [m_pGLCtx clearDrawable];
|
---|
839 |
|
---|
840 | m_pGLCtx = pCtx;
|
---|
841 | }
|
---|
842 |
|
---|
843 | - (NSOpenGLContext*)glCtx
|
---|
844 | {
|
---|
845 | return m_pGLCtx;
|
---|
846 | }
|
---|
847 |
|
---|
848 | - (NSView*)parentView
|
---|
849 | {
|
---|
850 | return m_pParentView;
|
---|
851 | }
|
---|
852 |
|
---|
853 | - (void)setParentView:(NSView*)pView
|
---|
854 | {
|
---|
855 | DEBUG_MSG(("OVIW(%p): setParentView: new view: %p\n", (void*)self, (void*)pView));
|
---|
856 |
|
---|
857 | m_pParentView = pView;
|
---|
858 | }
|
---|
859 |
|
---|
860 | - (void)setOverlayWin:(NSWindow*)pWin
|
---|
861 | {
|
---|
862 | DEBUG_MSG(("OVIW(%p): setOverlayWin: new win: %p\n", (void*)self, (void*)pWin));
|
---|
863 |
|
---|
864 | m_pOverlayWin = pWin;
|
---|
865 | }
|
---|
866 |
|
---|
867 | - (NSWindow*)overlayWin
|
---|
868 | {
|
---|
869 | return m_pOverlayWin;
|
---|
870 | }
|
---|
871 |
|
---|
872 | - (void)setPos:(NSPoint)pos
|
---|
873 | {
|
---|
874 | DEBUG_MSG(("OVIW(%p): setPos: new pos: %d, %d\n", (void*)self, (int)pos.x, (int)pos.y));
|
---|
875 |
|
---|
876 | m_Pos = pos;
|
---|
877 |
|
---|
878 | [self reshape];
|
---|
879 |
|
---|
880 | /* we need to redwar on regions change, however the compositor now is cleared
|
---|
881 | * because all compositor&window data-related modifications are performed with compositor cleared
|
---|
882 | * the renderspu client will re-set the compositor after modifications are complete
|
---|
883 | * this way we indicate renderspu generic code not to ignore the empty compositor */
|
---|
884 | /* generally this should not be needed for setPos because compositor should not be zeroed with it,
|
---|
885 | * in any way setting this flag here should not hurt as it will be re-set on next present */
|
---|
886 | m_pWinInfo->fCompositorPresentEmpty = GL_TRUE;
|
---|
887 | }
|
---|
888 |
|
---|
889 | - (NSPoint)pos
|
---|
890 | {
|
---|
891 | return m_Pos;
|
---|
892 | }
|
---|
893 |
|
---|
894 | - (void)setSize:(NSSize)size
|
---|
895 | {
|
---|
896 | NSOpenGLContext *pCurCtx;
|
---|
897 | NSView *pCurView;
|
---|
898 | m_Size = size;
|
---|
899 |
|
---|
900 | DEBUG_MSG(("OVIW(%p): setSize: new size: %dx%d\n", (void*)self, (int)size.width, (int)size.height));
|
---|
901 | [self reshape];
|
---|
902 | [self createDockTile];
|
---|
903 | /* have to rebind GL_TEXTURE_RECTANGLE_ARB as m_FBOTexId could be changed in updateFBO call */
|
---|
904 | m_fNeedViewportUpdate = true;
|
---|
905 | pCurCtx = [NSOpenGLContext currentContext];
|
---|
906 | if (pCurCtx && pCurCtx == m_pGLCtx && (pCurView = [pCurCtx view]) == self)
|
---|
907 | {
|
---|
908 | [m_pGLCtx update];
|
---|
909 | m_fNeedCtxUpdate = false;
|
---|
910 | }
|
---|
911 | else
|
---|
912 | {
|
---|
913 | /* do it in a lazy way */
|
---|
914 | m_fNeedCtxUpdate = true;
|
---|
915 | }
|
---|
916 |
|
---|
917 | /* we need to redwar on regions change, however the compositor now is cleared
|
---|
918 | * because all compositor&window data-related modifications are performed with compositor cleared
|
---|
919 | * the renderspu client will re-set the compositor after modifications are complete
|
---|
920 | * this way we indicate renderspu generic code not to ignore the empty compositor */
|
---|
921 | /* generally this should not be needed for setSize because compositor should not be zeroed with it,
|
---|
922 | * in any way setting this flag here should not hurt as it will be re-set on next present */
|
---|
923 | m_pWinInfo->fCompositorPresentEmpty = GL_TRUE;
|
---|
924 | }
|
---|
925 |
|
---|
926 | - (NSSize)size
|
---|
927 | {
|
---|
928 | return m_Size;
|
---|
929 | }
|
---|
930 |
|
---|
931 | - (void)updateViewportCS
|
---|
932 | {
|
---|
933 | DEBUG_MSG(("OVIW(%p): updateViewport\n", (void*)self));
|
---|
934 |
|
---|
935 | /* Update the viewport for our OpenGL view */
|
---|
936 | [m_pSharedGLCtx update];
|
---|
937 |
|
---|
938 | [self vboxBlitterSyncWindow];
|
---|
939 |
|
---|
940 | /* Clear background to transparent */
|
---|
941 | glClearColor(0.0f, 0.0f, 0.0f, 0.0f);}
|
---|
942 |
|
---|
943 | - (void)reshapeLocked
|
---|
944 | {
|
---|
945 | NSRect parentFrame = NSZeroRect;
|
---|
946 | NSPoint parentPos = NSZeroPoint;
|
---|
947 | NSPoint childPos = NSZeroPoint;
|
---|
948 | NSRect childFrame = NSZeroRect;
|
---|
949 | NSRect newFrame = NSZeroRect;
|
---|
950 |
|
---|
951 | DEBUG_MSG(("OVIW(%p): reshape\n", (void*)self));
|
---|
952 |
|
---|
953 | /* Getting the right screen coordinates of the parents frame is a little bit
|
---|
954 | * complicated. */
|
---|
955 | parentFrame = [m_pParentView frame];
|
---|
956 | parentPos = [[m_pParentView window] convertBaseToScreen:[[m_pParentView superview] convertPointToBase:NSMakePoint(parentFrame.origin.x, parentFrame.origin.y + parentFrame.size.height)]];
|
---|
957 | parentFrame.origin.x = parentPos.x;
|
---|
958 | parentFrame.origin.y = parentPos.y;
|
---|
959 |
|
---|
960 | /* Calculate the new screen coordinates of the overlay window. */
|
---|
961 | childPos = NSMakePoint(m_Pos.x, m_Pos.y + m_Size.height);
|
---|
962 | childPos = [[m_pParentView window] convertBaseToScreen:[[m_pParentView superview] convertPointToBase:childPos]];
|
---|
963 |
|
---|
964 | /* Make a frame out of it. */
|
---|
965 | childFrame = NSMakeRect(childPos.x, childPos.y, m_Size.width, m_Size.height);
|
---|
966 |
|
---|
967 | /* We have to make sure that the overlay window will not be displayed out
|
---|
968 | * of the parent window. So intersect both frames & use the result as the new
|
---|
969 | * frame for the window. */
|
---|
970 | newFrame = NSIntersectionRect(parentFrame, childFrame);
|
---|
971 |
|
---|
972 | DEBUG_MSG(("[%#p]: parentFrame pos[%f : %f] size[%f : %f]\n",
|
---|
973 | (void*)self,
|
---|
974 | parentFrame.origin.x, parentFrame.origin.y,
|
---|
975 | parentFrame.size.width, parentFrame.size.height));
|
---|
976 | DEBUG_MSG(("[%#p]: childFrame pos[%f : %f] size[%f : %f]\n",
|
---|
977 | (void*)self,
|
---|
978 | childFrame.origin.x, childFrame.origin.y,
|
---|
979 | childFrame.size.width, childFrame.size.height));
|
---|
980 |
|
---|
981 | DEBUG_MSG(("[%#p]: newFrame pos[%f : %f] size[%f : %f]\n",
|
---|
982 | (void*)self,
|
---|
983 | newFrame.origin.x, newFrame.origin.y,
|
---|
984 | newFrame.size.width, newFrame.size.height));
|
---|
985 |
|
---|
986 | /* Later we have to correct the texture position in the case the window is
|
---|
987 | * out of the parents window frame. So save the shift values for later use. */
|
---|
988 | m_RootRect.origin.x = newFrame.origin.x - childFrame.origin.x;
|
---|
989 | m_RootRect.origin.y = childFrame.size.height + childFrame.origin.y - (newFrame.size.height + newFrame.origin.y);
|
---|
990 | m_RootRect.size = newFrame.size;
|
---|
991 | m_yInvRootOffset = newFrame.origin.y - childFrame.origin.y;
|
---|
992 |
|
---|
993 | DEBUG_MSG(("[%#p]: m_RootRect pos[%f : %f] size[%f : %f]\n",
|
---|
994 | (void*)self,
|
---|
995 | m_RootRect.origin.x, m_RootRect.origin.y,
|
---|
996 | m_RootRect.size.width, m_RootRect.size.height));
|
---|
997 |
|
---|
998 |
|
---|
999 | /*
|
---|
1000 | NSScrollView *pScrollView = [[[m_pParentView window] contentView] enclosingScrollView];
|
---|
1001 | if (pScrollView)
|
---|
1002 | {
|
---|
1003 | NSRect scrollRect = [pScrollView documentVisibleRect];
|
---|
1004 | NSRect scrollRect = [m_pParentView visibleRect];
|
---|
1005 | printf ("sc rect: %d %d %d %d\n", (int) scrollRect.origin.x,(int) scrollRect.origin.y,(int) scrollRect.size.width,(int) scrollRect.size.height);
|
---|
1006 | NSRect b = [[m_pParentView superview] bounds];
|
---|
1007 | printf ("bound rect: %d %d %d %d\n", (int) b.origin.x,(int) b.origin.y,(int) b.size.width,(int) b.size.height);
|
---|
1008 | newFrame.origin.x += scrollRect.origin.x;
|
---|
1009 | newFrame.origin.y += scrollRect.origin.y;
|
---|
1010 | }
|
---|
1011 | */
|
---|
1012 |
|
---|
1013 | /* Set the new frame. */
|
---|
1014 | [[self window] setFrame:newFrame display:YES];
|
---|
1015 |
|
---|
1016 | /* Inform the dock tile view as well */
|
---|
1017 | [self reshapeDockTile];
|
---|
1018 |
|
---|
1019 | /* Make sure the context is updated according */
|
---|
1020 | /* [self updateViewport]; */
|
---|
1021 | if (m_pSharedGLCtx)
|
---|
1022 | {
|
---|
1023 | VBOX_CR_RENDER_CTX_INFO CtxInfo;
|
---|
1024 | vboxCtxEnter(m_pSharedGLCtx, &CtxInfo);
|
---|
1025 |
|
---|
1026 | [self updateViewportCS];
|
---|
1027 |
|
---|
1028 | vboxCtxLeave(&CtxInfo);
|
---|
1029 | }
|
---|
1030 | }
|
---|
1031 |
|
---|
1032 | - (void)reshape
|
---|
1033 | {
|
---|
1034 | int rc = renderspuVBoxCompositorLock(m_pWinInfo);
|
---|
1035 | if (RT_SUCCESS(rc))
|
---|
1036 | {
|
---|
1037 | [self reshapeLocked];
|
---|
1038 | renderspuVBoxCompositorUnlock(m_pWinInfo);
|
---|
1039 | }
|
---|
1040 | }
|
---|
1041 |
|
---|
1042 | - (void)createDockTile
|
---|
1043 | {
|
---|
1044 | NSView *pDockScreen = nil;
|
---|
1045 | [self deleteDockTile];
|
---|
1046 |
|
---|
1047 | /* Is there a dock tile preview enabled in the GUI? If so setup a
|
---|
1048 | * additional thumbnail view for the dock tile. */
|
---|
1049 | pDockScreen = [self dockTileScreen];
|
---|
1050 | if (pDockScreen)
|
---|
1051 | {
|
---|
1052 | m_DockTileView = [[DockOverlayView alloc] init];
|
---|
1053 | [self reshapeDockTile];
|
---|
1054 | [pDockScreen addSubview:m_DockTileView];
|
---|
1055 | }
|
---|
1056 | }
|
---|
1057 |
|
---|
1058 | - (void)deleteDockTile
|
---|
1059 | {
|
---|
1060 | if (m_DockTileView != nil)
|
---|
1061 | {
|
---|
1062 | [m_DockTileView removeFromSuperview];
|
---|
1063 | [m_DockTileView release];
|
---|
1064 | m_DockTileView = nil;
|
---|
1065 | }
|
---|
1066 | }
|
---|
1067 |
|
---|
1068 | - (void)makeCurrentFBO
|
---|
1069 | {
|
---|
1070 | DEBUG_MSG(("OVIW(%p): makeCurrentFBO\n", (void*)self));
|
---|
1071 |
|
---|
1072 | if (m_pGLCtx)
|
---|
1073 | {
|
---|
1074 | if ([m_pGLCtx view] != self)
|
---|
1075 | {
|
---|
1076 | /* We change the active view, so flush first */
|
---|
1077 | if([NSOpenGLContext currentContext] != 0)
|
---|
1078 | glFlush();
|
---|
1079 | [m_pGLCtx setView: self];
|
---|
1080 | CHECK_GL_ERROR();
|
---|
1081 | }
|
---|
1082 | /*
|
---|
1083 | if ([NSOpenGLContext currentContext] != m_pGLCtx)
|
---|
1084 | */
|
---|
1085 | {
|
---|
1086 | [m_pGLCtx makeCurrentContext];
|
---|
1087 | CHECK_GL_ERROR();
|
---|
1088 | if (m_fNeedCtxUpdate == true)
|
---|
1089 | {
|
---|
1090 | [m_pGLCtx update];
|
---|
1091 | m_fNeedCtxUpdate = false;
|
---|
1092 | }
|
---|
1093 | }
|
---|
1094 |
|
---|
1095 | if (!m_FBOId)
|
---|
1096 | {
|
---|
1097 | glGenFramebuffersEXT(1, &m_FBOId);
|
---|
1098 | Assert(m_FBOId);
|
---|
1099 | }
|
---|
1100 |
|
---|
1101 | }
|
---|
1102 | }
|
---|
1103 |
|
---|
1104 | - (void)vboxTryDraw
|
---|
1105 | {
|
---|
1106 | GLint opaque = 0;
|
---|
1107 | if ([self lockFocusIfCanDraw])
|
---|
1108 | {
|
---|
1109 | VBOXVR_SCR_COMPOSITOR *pCompositor = NULL;
|
---|
1110 | if (!m_pSharedGLCtx)
|
---|
1111 | {
|
---|
1112 | pCompositor = renderspuVBoxCompositorAcquire(m_pWinInfo);
|
---|
1113 | if (pCompositor)
|
---|
1114 | {
|
---|
1115 | Assert(!m_pBlitter);
|
---|
1116 | m_pBlitter = RTMemAlloc(sizeof (*m_pBlitter));
|
---|
1117 | if (m_pBlitter)
|
---|
1118 | {
|
---|
1119 | int rc = CrBltInit(m_pBlitter, NULL, false, false, &render_spu.GlobalShaders, render_spu.blitterDispatch);
|
---|
1120 | if (RT_SUCCESS(rc))
|
---|
1121 | {
|
---|
1122 | DEBUG_MSG(("blitter created successfully for view 0x%p\n", (void*)self));
|
---|
1123 | }
|
---|
1124 | else
|
---|
1125 | {
|
---|
1126 | DEBUG_WARN(("CrBltInit failed, rc %d", rc));
|
---|
1127 | RTMemFree(m_pBlitter);
|
---|
1128 | m_pBlitter = NULL;
|
---|
1129 | }
|
---|
1130 | }
|
---|
1131 | else
|
---|
1132 | {
|
---|
1133 | DEBUG_WARN(("m_pBlitter allocation failed"));
|
---|
1134 | }
|
---|
1135 |
|
---|
1136 | if (m_pBlitter)
|
---|
1137 | {
|
---|
1138 | /* Create a shared context out of the main context. Use the same pixel format. */
|
---|
1139 | m_pSharedGLCtx = [[NSOpenGLContext alloc] initWithFormat:[(OverlayOpenGLContext*)m_pGLCtx openGLPixelFormat] shareContext:m_pGLCtx];
|
---|
1140 |
|
---|
1141 | /* Set the new context as non opaque */
|
---|
1142 | [m_pSharedGLCtx setValues:&opaque forParameter:NSOpenGLCPSurfaceOpacity];
|
---|
1143 | /* Set this view as the drawable for the new context */
|
---|
1144 | [m_pSharedGLCtx setView: self];
|
---|
1145 | m_fNeedViewportUpdate = true;
|
---|
1146 | }
|
---|
1147 | #ifdef CR_RENDER_FORCE_PRESENT_MAIN_THREAD
|
---|
1148 | renderspuVBoxCompositorRelease(m_pWinInfo);
|
---|
1149 | pCompositor = NULL;
|
---|
1150 | #endif
|
---|
1151 | }
|
---|
1152 | }
|
---|
1153 |
|
---|
1154 | if (m_pSharedGLCtx)
|
---|
1155 | {
|
---|
1156 | if (!pCompositor)
|
---|
1157 | {
|
---|
1158 | #ifndef CR_RENDER_FORCE_PRESENT_MAIN_THREAD
|
---|
1159 | /* we do not want to be blocked with the GUI thread here, so only draw her eif we are really able to do that w/o bllocking */
|
---|
1160 | int rc = renderspuVBoxCompositorTryAcquire(m_pWinInfo, &pCompositor);
|
---|
1161 | if (RT_SUCCESS(rc))
|
---|
1162 | {
|
---|
1163 | Assert(pCompositor);
|
---|
1164 | }
|
---|
1165 | else if (rc == VERR_SEM_BUSY)
|
---|
1166 | #endif
|
---|
1167 | {
|
---|
1168 | glFlush();
|
---|
1169 |
|
---|
1170 | /* issue to the gui thread */
|
---|
1171 | [self setNeedsDisplay:YES];
|
---|
1172 | }
|
---|
1173 | #ifndef CR_RENDER_FORCE_PRESENT_MAIN_THREAD
|
---|
1174 | else
|
---|
1175 | {
|
---|
1176 | /* this is somewhat we do not expect */
|
---|
1177 | DEBUG_MSG(("renderspuVBoxCompositorTryAcquire failed rc %d", rc));
|
---|
1178 | }
|
---|
1179 | #endif
|
---|
1180 | }
|
---|
1181 |
|
---|
1182 | #ifdef CR_RENDER_FORCE_PRESENT_MAIN_THREAD
|
---|
1183 | Assert(!pCompositor);
|
---|
1184 | #endif
|
---|
1185 | if (pCompositor)
|
---|
1186 | {
|
---|
1187 | [self vboxPresent:pCompositor];
|
---|
1188 | renderspuVBoxCompositorRelease(m_pWinInfo);
|
---|
1189 | }
|
---|
1190 | }
|
---|
1191 | else
|
---|
1192 | {
|
---|
1193 | AssertRelease(!pCompositor);
|
---|
1194 | }
|
---|
1195 | [self unlockFocus];
|
---|
1196 | }
|
---|
1197 | else
|
---|
1198 | {
|
---|
1199 | [self setNeedsDisplay:YES];
|
---|
1200 | }
|
---|
1201 | }
|
---|
1202 |
|
---|
1203 | - (void)vboxTryDrawUI
|
---|
1204 | {
|
---|
1205 | if ([self lockFocusIfCanDraw])
|
---|
1206 | {
|
---|
1207 | if (m_pSharedGLCtx)
|
---|
1208 | {
|
---|
1209 | #if 1
|
---|
1210 | /* tmp workaround to prevent potential deadlock:
|
---|
1211 | * crOpenGL service thread does compositor lock acquire and calls cocoa NS methods that could synchronize on the GUI thread
|
---|
1212 | * while here we do a reverse order: acquire compositor lock being in gui thread.
|
---|
1213 | * this is why we do only try acquire and re-submit repaint event if compositor lock is busy */
|
---|
1214 | VBOXVR_SCR_COMPOSITOR *pCompositor = NULL;
|
---|
1215 | int rc = renderspuVBoxCompositorTryAcquire(m_pWinInfo, &pCompositor);
|
---|
1216 | if (RT_SUCCESS(rc))
|
---|
1217 | {
|
---|
1218 | Assert(pCompositor);
|
---|
1219 | [self vboxPresent:pCompositor];
|
---|
1220 | renderspuVBoxCompositorRelease(m_pWinInfo);
|
---|
1221 | }
|
---|
1222 | else if (rc == VERR_SEM_BUSY)
|
---|
1223 | {
|
---|
1224 | /* re-issue to the gui thread */
|
---|
1225 | # ifdef DEBUG_misha
|
---|
1226 | DEBUG_WARN(("renderspuVBoxCompositorTryAcquire busy\n"));
|
---|
1227 | # endif
|
---|
1228 | [NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(vboxTryDrawUI) userInfo:nil repeats:NO];
|
---|
1229 | }
|
---|
1230 | else
|
---|
1231 | {
|
---|
1232 | /* this is somewhat we do not expect */
|
---|
1233 | DEBUG_WARN(("renderspuVBoxCompositorTryAcquire failed rc %d", rc));
|
---|
1234 | }
|
---|
1235 | #else
|
---|
1236 | VBOXVR_SCR_COMPOSITOR *pCompositor = renderspuVBoxCompositorAcquire(m_pWinInfo);
|
---|
1237 | if (pCompositor)
|
---|
1238 | {
|
---|
1239 | [self vboxPresent:pCompositor];
|
---|
1240 | renderspuVBoxCompositorRelease(m_pWinInfo);
|
---|
1241 | }
|
---|
1242 | #endif
|
---|
1243 | }
|
---|
1244 | [self unlockFocus];
|
---|
1245 | }
|
---|
1246 | else
|
---|
1247 | {
|
---|
1248 | [self setNeedsDisplay:YES];
|
---|
1249 | }
|
---|
1250 | }
|
---|
1251 |
|
---|
1252 | - (void)swapFBO
|
---|
1253 | {
|
---|
1254 | [m_pGLCtx flushBuffer];
|
---|
1255 | }
|
---|
1256 |
|
---|
1257 | - (void)vboxPresent:(PVBOXVR_SCR_COMPOSITOR)pCompositor
|
---|
1258 | {
|
---|
1259 | VBOX_CR_RENDER_CTX_INFO CtxInfo;
|
---|
1260 |
|
---|
1261 | DEBUG_MSG(("OVIW(%p): renderFBOToView\n", (void*)self));
|
---|
1262 |
|
---|
1263 | Assert(pCompositor);
|
---|
1264 |
|
---|
1265 | #if 0 //def DEBUG
|
---|
1266 | {
|
---|
1267 | NSOpenGLContext *pTstOldCtx = [NSOpenGLContext currentContext];
|
---|
1268 | NSView *pTstOldView = (pTstOldCtx ? [pTstOldCtx view] : nil);
|
---|
1269 | Assert(pTstOldCtx == m_pGLCtx);
|
---|
1270 | Assert(pTstOldView == self);
|
---|
1271 | }
|
---|
1272 | #endif
|
---|
1273 |
|
---|
1274 | vboxCtxEnter(m_pSharedGLCtx, &CtxInfo);
|
---|
1275 |
|
---|
1276 | [self vboxPresentCS:pCompositor];
|
---|
1277 |
|
---|
1278 | vboxCtxLeave(&CtxInfo);
|
---|
1279 | }
|
---|
1280 |
|
---|
1281 | - (void)vboxPresentCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor
|
---|
1282 | {
|
---|
1283 | {
|
---|
1284 | if ([m_pSharedGLCtx view] != self)
|
---|
1285 | {
|
---|
1286 | DEBUG_MSG(("OVIW(%p): not current view of shared ctx! Switching ...\n", (void*)self));
|
---|
1287 | [m_pSharedGLCtx setView: self];
|
---|
1288 | m_fNeedViewportUpdate = true;
|
---|
1289 | }
|
---|
1290 |
|
---|
1291 | if (m_fNeedViewportUpdate)
|
---|
1292 | {
|
---|
1293 | [self updateViewportCS];
|
---|
1294 | m_fNeedViewportUpdate = false;
|
---|
1295 | }
|
---|
1296 |
|
---|
1297 | /* Render FBO content to the dock tile when necessary. */
|
---|
1298 | [self vboxPresentToDockTileCS:pCompositor];
|
---|
1299 | /* change to #if 0 to see thumbnail image */
|
---|
1300 | #if 1
|
---|
1301 | [self vboxPresentToViewCS:pCompositor];
|
---|
1302 | #else
|
---|
1303 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
|
---|
1304 | [m_pSharedGLCtx flushBuffer];
|
---|
1305 | #endif
|
---|
1306 |
|
---|
1307 | }
|
---|
1308 | }
|
---|
1309 |
|
---|
1310 | DECLINLINE(void) vboxNSRectToRect(const NSRect *pR, RTRECT *pRect)
|
---|
1311 | {
|
---|
1312 | pRect->xLeft = (int)pR->origin.x;
|
---|
1313 | pRect->yTop = (int)pR->origin.y;
|
---|
1314 | pRect->xRight = (int)(pR->origin.x + pR->size.width);
|
---|
1315 | pRect->yBottom = (int)(pR->origin.y + pR->size.height);
|
---|
1316 | }
|
---|
1317 |
|
---|
1318 | DECLINLINE(void) vboxNSRectToRectUnstretched(const NSRect *pR, RTRECT *pRect, float xStretch, float yStretch)
|
---|
1319 | {
|
---|
1320 | pRect->xLeft = (int)(pR->origin.x / xStretch);
|
---|
1321 | pRect->yTop = (int)(pR->origin.y / yStretch);
|
---|
1322 | pRect->xRight = (int)((pR->origin.x + pR->size.width) / xStretch);
|
---|
1323 | pRect->yBottom = (int)((pR->origin.y + pR->size.height) / yStretch);
|
---|
1324 | }
|
---|
1325 |
|
---|
1326 | DECLINLINE(void) vboxNSRectToRectStretched(const NSRect *pR, RTRECT *pRect, float xStretch, float yStretch)
|
---|
1327 | {
|
---|
1328 | pRect->xLeft = (int)(pR->origin.x * xStretch);
|
---|
1329 | pRect->yTop = (int)(pR->origin.y * yStretch);
|
---|
1330 | pRect->xRight = (int)((pR->origin.x + pR->size.width) * xStretch);
|
---|
1331 | pRect->yBottom = (int)((pR->origin.y + pR->size.height) * yStretch);
|
---|
1332 | }
|
---|
1333 |
|
---|
1334 | - (void)vboxPresentToViewCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor
|
---|
1335 | {
|
---|
1336 | NSRect r = [self frame];
|
---|
1337 | float xStretch, yStretch;
|
---|
1338 | DEBUG_MSG(("OVIW(%p): rF2V frame: [%i, %i, %i, %i]\n", (void*)self, (int)r.origin.x, (int)r.origin.y, (int)r.size.width, (int)r.size.height));
|
---|
1339 |
|
---|
1340 | #if 1 /* Set to 0 to see the docktile instead of the real output */
|
---|
1341 | VBOXVR_SCR_COMPOSITOR_ITERATOR CIter;
|
---|
1342 | PVBOXVR_SCR_COMPOSITOR_ENTRY pEntry;
|
---|
1343 |
|
---|
1344 | CrVrScrCompositorIterInit(pCompositor, &CIter);
|
---|
1345 |
|
---|
1346 | glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
|
---|
1347 | glDrawBuffer(GL_BACK);
|
---|
1348 |
|
---|
1349 | /* Clear background to transparent */
|
---|
1350 | glClear(GL_COLOR_BUFFER_BIT);
|
---|
1351 |
|
---|
1352 | CrVrScrCompositorGetStretching(pCompositor, &xStretch, &yStretch);
|
---|
1353 |
|
---|
1354 | while ((pEntry = CrVrScrCompositorIterNext(&CIter)) != NULL)
|
---|
1355 | {
|
---|
1356 | uint32_t cRegions;
|
---|
1357 | const RTRECT *paSrcRegions, *paDstRegions;
|
---|
1358 | int rc = CrVrScrCompositorEntryRegionsGet(pCompositor, pEntry, &cRegions, &paSrcRegions, &paDstRegions, NULL);
|
---|
1359 | uint32_t fFlags = CrVrScrCompositorEntryFlagsCombinedGet(pCompositor, pEntry);
|
---|
1360 | if (RT_SUCCESS(rc))
|
---|
1361 | {
|
---|
1362 | uint32_t i;
|
---|
1363 | int rc = CrBltEnter(m_pBlitter, NULL, NULL);
|
---|
1364 | if (RT_SUCCESS(rc))
|
---|
1365 | {
|
---|
1366 | for (i = 0; i < cRegions; ++i)
|
---|
1367 | {
|
---|
1368 | const RTRECT * pSrcRect = &paSrcRegions[i];
|
---|
1369 | const RTRECT * pDstRect = &paDstRegions[i];
|
---|
1370 | RTRECT SrcRect, DstRect, RestrictSrcRect, RestrictDstRect;
|
---|
1371 |
|
---|
1372 | vboxNSRectToRect(&m_RootRect, &RestrictDstRect);
|
---|
1373 | VBoxRectIntersected(&RestrictDstRect, pDstRect, &DstRect);
|
---|
1374 |
|
---|
1375 | if (VBoxRectIsZero(&DstRect))
|
---|
1376 | continue;
|
---|
1377 |
|
---|
1378 | VBoxRectTranslate(&DstRect, -RestrictDstRect.xLeft, -RestrictDstRect.yTop);
|
---|
1379 |
|
---|
1380 | vboxNSRectToRectUnstretched(&m_RootRect, &RestrictSrcRect, xStretch, yStretch);
|
---|
1381 | VBoxRectIntersected(&RestrictSrcRect, pSrcRect, &SrcRect);
|
---|
1382 |
|
---|
1383 | if (VBoxRectIsZero(&SrcRect))
|
---|
1384 | continue;
|
---|
1385 |
|
---|
1386 | pSrcRect = &SrcRect;
|
---|
1387 | pDstRect = &DstRect;
|
---|
1388 |
|
---|
1389 | CrBltBlitTexMural(m_pBlitter, true, &pEntry->Tex, pSrcRect, pDstRect, 1, fFlags | CRBLT_F_NOALPHA);
|
---|
1390 | }
|
---|
1391 | CrBltLeave(m_pBlitter);
|
---|
1392 | }
|
---|
1393 | else
|
---|
1394 | {
|
---|
1395 | DEBUG_WARN(("CrBltEnter failed rc %d", rc));
|
---|
1396 | }
|
---|
1397 | }
|
---|
1398 | else
|
---|
1399 | {
|
---|
1400 | Assert(0);
|
---|
1401 | DEBUG_MSG_1(("BlitStretched: CrVrScrCompositorEntryRegionsGet failed rc %d\n", rc));
|
---|
1402 | }
|
---|
1403 | }
|
---|
1404 | #endif
|
---|
1405 | /*
|
---|
1406 | glFinish();
|
---|
1407 | */
|
---|
1408 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
|
---|
1409 | [m_pSharedGLCtx flushBuffer];
|
---|
1410 | }
|
---|
1411 |
|
---|
1412 | - (void)presentComposition:(PVBOXVR_SCR_COMPOSITOR_ENTRY)pChangedEntry
|
---|
1413 | {
|
---|
1414 | [self vboxTryDraw];
|
---|
1415 | }
|
---|
1416 |
|
---|
1417 | - (void)vboxBlitterSyncWindow
|
---|
1418 | {
|
---|
1419 | CR_BLITTER_WINDOW WinInfo;
|
---|
1420 | NSRect r;
|
---|
1421 |
|
---|
1422 | if (!m_pBlitter)
|
---|
1423 | return;
|
---|
1424 |
|
---|
1425 | memset(&WinInfo, 0, sizeof (WinInfo));
|
---|
1426 |
|
---|
1427 | r = [self frame];
|
---|
1428 | WinInfo.width = r.size.width;
|
---|
1429 | WinInfo.height = r.size.height;
|
---|
1430 |
|
---|
1431 | Assert(WinInfo.width = m_RootRect.size.width);
|
---|
1432 | Assert(WinInfo.height = m_RootRect.size.height);
|
---|
1433 |
|
---|
1434 | /*CrBltMuralSetCurrent(m_pBlitter, NULL);*/
|
---|
1435 |
|
---|
1436 | CrBltMuralSetCurrent(m_pBlitter, &WinInfo);
|
---|
1437 | CrBltCheckUpdateViewport(m_pBlitter);
|
---|
1438 | }
|
---|
1439 |
|
---|
1440 | #ifdef VBOX_WITH_CRDUMPER_THUMBNAIL
|
---|
1441 | static int g_cVBoxTgaCtr = 0;
|
---|
1442 | #endif
|
---|
1443 | - (void)vboxPresentToDockTileCS:(PVBOXVR_SCR_COMPOSITOR)pCompositor
|
---|
1444 | {
|
---|
1445 | NSRect r = [self frame];
|
---|
1446 | NSRect rr = NSZeroRect;
|
---|
1447 | GLint i = 0;
|
---|
1448 | NSDockTile *pDT = nil;
|
---|
1449 | float xStretch, yStretch;
|
---|
1450 |
|
---|
1451 | if ([m_DockTileView thumbBitmap] != nil)
|
---|
1452 | {
|
---|
1453 | /* Only update after at least 200 ms, cause glReadPixels is
|
---|
1454 | * heavy performance wise. */
|
---|
1455 | uint64_t uiNewTime = RTTimeMilliTS();
|
---|
1456 | VBOXVR_SCR_COMPOSITOR_ITERATOR CIter;
|
---|
1457 | PVBOXVR_SCR_COMPOSITOR_ENTRY pEntry;
|
---|
1458 |
|
---|
1459 | if (uiNewTime - m_uiDockUpdateTime > 200)
|
---|
1460 | {
|
---|
1461 | m_uiDockUpdateTime = uiNewTime;
|
---|
1462 | #if 0
|
---|
1463 | /* todo: check this for optimization */
|
---|
1464 | glBindTexture(GL_TEXTURE_RECTANGLE_ARB, myTextureName);
|
---|
1465 | glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_STORAGE_HINT_APPLE,
|
---|
1466 | GL_STORAGE_SHARED_APPLE);
|
---|
1467 | glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
|
---|
1468 | glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
---|
1469 | sizex, sizey, 0, GL_BGRA,
|
---|
1470 | GL_UNSIGNED_INT_8_8_8_8_REV, myImagePtr);
|
---|
1471 | glCopyTexSubImage2D(GL_TEXTURE_RECTANGLE_ARB,
|
---|
1472 | 0, 0, 0, 0, 0, image_width, image_height);
|
---|
1473 | glFlush();
|
---|
1474 | /* Do other work processing here, using a double or triple buffer */
|
---|
1475 | glGetTexImage(GL_TEXTURE_RECTANGLE_ARB, 0, GL_BGRA,
|
---|
1476 | GL_UNSIGNED_INT_8_8_8_8_REV, pixels);
|
---|
1477 | #endif
|
---|
1478 | glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
|
---|
1479 | glDrawBuffer(GL_BACK);
|
---|
1480 |
|
---|
1481 | /* Clear background to transparent */
|
---|
1482 | glClear(GL_COLOR_BUFFER_BIT);
|
---|
1483 |
|
---|
1484 | rr = [m_DockTileView frame];
|
---|
1485 |
|
---|
1486 | CrVrScrCompositorGetStretching(pCompositor, &xStretch, &yStretch);
|
---|
1487 |
|
---|
1488 | CrVrScrCompositorIterInit(pCompositor, &CIter);
|
---|
1489 | while ((pEntry = CrVrScrCompositorIterNext(&CIter)) != NULL)
|
---|
1490 | {
|
---|
1491 | uint32_t cRegions;
|
---|
1492 | const RTRECT *paSrcRegions, *paDstRegions;
|
---|
1493 | int rc = CrVrScrCompositorEntryRegionsGet(pCompositor, pEntry, &cRegions, &paSrcRegions, &paDstRegions, NULL);
|
---|
1494 | uint32_t fFlags = CrVrScrCompositorEntryFlagsCombinedGet(pCompositor, pEntry);
|
---|
1495 | if (RT_SUCCESS(rc))
|
---|
1496 | {
|
---|
1497 | uint32_t i;
|
---|
1498 | int rc = CrBltEnter(m_pBlitter, NULL, NULL);
|
---|
1499 | if (RT_SUCCESS(rc))
|
---|
1500 | {
|
---|
1501 | for (i = 0; i < cRegions; ++i)
|
---|
1502 | {
|
---|
1503 | const RTRECT * pSrcRect = &paSrcRegions[i];
|
---|
1504 | const RTRECT * pDstRect = &paDstRegions[i];
|
---|
1505 | RTRECT SrcRect, DstRect, RestrictSrcRect, RestrictDstRect;
|
---|
1506 |
|
---|
1507 | vboxNSRectToRect(&m_RootRect, &RestrictDstRect);
|
---|
1508 | VBoxRectIntersected(&RestrictDstRect, pDstRect, &DstRect);
|
---|
1509 |
|
---|
1510 | VBoxRectTranslate(&DstRect, -RestrictDstRect.xLeft, -RestrictDstRect.yTop);
|
---|
1511 |
|
---|
1512 | VBoxRectStretch(&DstRect, m_FBOThumbScaleX, m_FBOThumbScaleY);
|
---|
1513 |
|
---|
1514 | if (VBoxRectIsZero(&DstRect))
|
---|
1515 | continue;
|
---|
1516 |
|
---|
1517 | vboxNSRectToRectUnstretched(&m_RootRect, &RestrictSrcRect, xStretch, yStretch);
|
---|
1518 | VBoxRectIntersected(&RestrictSrcRect, pSrcRect, &SrcRect);
|
---|
1519 |
|
---|
1520 | if (VBoxRectIsZero(&SrcRect))
|
---|
1521 | continue;
|
---|
1522 |
|
---|
1523 | pSrcRect = &SrcRect;
|
---|
1524 | pDstRect = &DstRect;
|
---|
1525 |
|
---|
1526 | CrBltBlitTexMural(m_pBlitter, true, &pEntry->Tex, pSrcRect, pDstRect, 1, fFlags);
|
---|
1527 | }
|
---|
1528 | CrBltLeave(m_pBlitter);
|
---|
1529 | }
|
---|
1530 | else
|
---|
1531 | {
|
---|
1532 | DEBUG_WARN(("CrBltEnter failed rc %d", rc));
|
---|
1533 | }
|
---|
1534 | }
|
---|
1535 | else
|
---|
1536 | {
|
---|
1537 | Assert(0);
|
---|
1538 | DEBUG_MSG_1(("BlitStretched: CrVrScrCompositorEntryRegionsGet failed rc %d\n", rc));
|
---|
1539 | }
|
---|
1540 | }
|
---|
1541 |
|
---|
1542 | glFinish();
|
---|
1543 |
|
---|
1544 | glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
|
---|
1545 | glReadBuffer(GL_BACK);
|
---|
1546 | /* Here the magic of reading the FBO content in our own buffer
|
---|
1547 | * happens. We have to lock this access, in the case the dock
|
---|
1548 | * is updated currently. */
|
---|
1549 | [m_DockTileView lock];
|
---|
1550 | glReadPixels(0, m_RootRect.size.height - rr.size.height, rr.size.width, rr.size.height,
|
---|
1551 | GL_BGRA,
|
---|
1552 | GL_UNSIGNED_INT_8_8_8_8,
|
---|
1553 | [[m_DockTileView thumbBitmap] bitmapData]);
|
---|
1554 | [m_DockTileView unlock];
|
---|
1555 |
|
---|
1556 | #ifdef VBOX_WITH_CRDUMPER_THUMBNAIL
|
---|
1557 | ++g_cVBoxTgaCtr;
|
---|
1558 | crDumpNamedTGAF((GLint)rr.size.width, (GLint)rr.size.height,
|
---|
1559 | [[m_DockTileView thumbBitmap] bitmapData], "/Users/leo/vboxdumps/dump%d.tga", g_cVBoxTgaCtr);
|
---|
1560 | #endif
|
---|
1561 |
|
---|
1562 | pDT = [[NSApplication sharedApplication] dockTile];
|
---|
1563 |
|
---|
1564 | /* Send a display message to the dock tile in the main thread */
|
---|
1565 | [[[NSApplication sharedApplication] dockTile] performSelectorOnMainThread:@selector(display) withObject:nil waitUntilDone:NO];
|
---|
1566 | }
|
---|
1567 | }
|
---|
1568 | }
|
---|
1569 |
|
---|
1570 | - (void)clearVisibleRegions
|
---|
1571 | {
|
---|
1572 | if(m_paClipRects)
|
---|
1573 | {
|
---|
1574 | RTMemFree(m_paClipRects);
|
---|
1575 | m_paClipRects = NULL;
|
---|
1576 | }
|
---|
1577 | m_cClipRects = 0;
|
---|
1578 | }
|
---|
1579 |
|
---|
1580 | - (void)setVisibleRegions:(GLint)cRects paRects:(const GLint*)paRects
|
---|
1581 | {
|
---|
1582 | GLint cOldRects = m_cClipRects;
|
---|
1583 |
|
---|
1584 | DEBUG_MSG_1(("OVIW(%p): setVisibleRegions: cRects=%d\n", (void*)self, cRects));
|
---|
1585 |
|
---|
1586 | [self clearVisibleRegions];
|
---|
1587 |
|
---|
1588 | if (cRects > 0)
|
---|
1589 | {
|
---|
1590 | #ifdef DEBUG_poetzsch
|
---|
1591 | int i =0;
|
---|
1592 | for (i = 0; i < cRects; ++i)
|
---|
1593 | DEBUG_MSG_1(("OVIW(%p): setVisibleRegions: %d - %d %d %d %d\n", (void*)self, i, paRects[i * 4], paRects[i * 4 + 1], paRects[i * 4 + 2], paRects[i * 4 + 3]));
|
---|
1594 | #endif
|
---|
1595 |
|
---|
1596 | m_paClipRects = (GLint*)RTMemAlloc(sizeof(GLint) * 4 * cRects);
|
---|
1597 | m_cClipRects = cRects;
|
---|
1598 | memcpy(m_paClipRects, paRects, sizeof(GLint) * 4 * cRects);
|
---|
1599 | }
|
---|
1600 |
|
---|
1601 | /* we need to redwar on regions change, however the compositor now is cleared
|
---|
1602 | * because all compositor&window data-related modifications are performed with compositor cleared
|
---|
1603 | * the renderspu client will re-set the compositor after modifications are complete
|
---|
1604 | * this way we indicate renderspu generic code not to ignore the empty compositor */
|
---|
1605 | m_pWinInfo->fCompositorPresentEmpty = GL_TRUE;
|
---|
1606 | }
|
---|
1607 |
|
---|
1608 | - (NSView*)dockTileScreen
|
---|
1609 | {
|
---|
1610 | NSView *contentView = [[[NSApplication sharedApplication] dockTile] contentView];
|
---|
1611 | NSView *screenContent = nil;
|
---|
1612 | /* First try the new variant which checks if this window is within the
|
---|
1613 | screen which is previewed in the dock. */
|
---|
1614 | if ([contentView respondsToSelector:@selector(screenContentWithParentView:)])
|
---|
1615 | screenContent = [contentView performSelector:@selector(screenContentWithParentView:) withObject:(id)m_pParentView];
|
---|
1616 | /* If it fails, fall back to the old variant (VBox...) */
|
---|
1617 | else if ([contentView respondsToSelector:@selector(screenContent)])
|
---|
1618 | screenContent = [contentView performSelector:@selector(screenContent)];
|
---|
1619 | return screenContent;
|
---|
1620 | }
|
---|
1621 |
|
---|
1622 | - (void)reshapeDockTile
|
---|
1623 | {
|
---|
1624 | NSRect newFrame = NSZeroRect;
|
---|
1625 |
|
---|
1626 | NSView *pView = [self dockTileScreen];
|
---|
1627 | if (pView != nil)
|
---|
1628 | {
|
---|
1629 | NSRect dockFrame = [pView frame];
|
---|
1630 | /* todo: this is not correct, we should use framebuffer size here, while parent view frame size may differ in case of scrolling */
|
---|
1631 | NSRect parentFrame = [m_pParentView frame];
|
---|
1632 |
|
---|
1633 | m_FBOThumbScaleX = (float)dockFrame.size.width / parentFrame.size.width;
|
---|
1634 | m_FBOThumbScaleY = (float)dockFrame.size.height / parentFrame.size.height;
|
---|
1635 | newFrame = NSMakeRect((int)(m_Pos.x * m_FBOThumbScaleX), (int)(dockFrame.size.height - (m_Pos.y + m_Size.height - m_yInvRootOffset) * m_FBOThumbScaleY), (int)(m_Size.width * m_FBOThumbScaleX), (int)(m_Size.height * m_FBOThumbScaleY));
|
---|
1636 | /*
|
---|
1637 | NSRect newFrame = NSMakeRect ((int)roundf(m_Pos.x * m_FBOThumbScaleX), (int)roundf(dockFrame.size.height - (m_Pos.y + m_Size.height) * m_FBOThumbScaleY), (int)roundf(m_Size.width * m_FBOThumbScaleX), (int)roundf(m_Size.height * m_FBOThumbScaleY));
|
---|
1638 | NSRect newFrame = NSMakeRect ((m_Pos.x * m_FBOThumbScaleX), (dockFrame.size.height - (m_Pos.y + m_Size.height) * m_FBOThumbScaleY), (m_Size.width * m_FBOThumbScaleX), (m_Size.height * m_FBOThumbScaleY));
|
---|
1639 | printf ("%f %f %f %f - %f %f\n", newFrame.origin.x, newFrame.origin.y, newFrame.size.width, newFrame.size.height, m_Size.height, m_FBOThumbScaleY);
|
---|
1640 | */
|
---|
1641 | [m_DockTileView setFrame: newFrame];
|
---|
1642 | }
|
---|
1643 | }
|
---|
1644 |
|
---|
1645 | @end
|
---|
1646 |
|
---|
1647 | /********************************************************************************
|
---|
1648 | *
|
---|
1649 | * OpenGL context management
|
---|
1650 | *
|
---|
1651 | ********************************************************************************/
|
---|
1652 | void cocoaGLCtxCreate(NativeNSOpenGLContextRef *ppCtx, GLbitfield fVisParams, NativeNSOpenGLContextRef pSharedCtx)
|
---|
1653 | {
|
---|
1654 | NSOpenGLPixelFormat *pFmt = nil;
|
---|
1655 |
|
---|
1656 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1657 |
|
---|
1658 | NSOpenGLPixelFormatAttribute attribs[24] =
|
---|
1659 | {
|
---|
1660 | NSOpenGLPFAWindow,
|
---|
1661 | NSOpenGLPFAAccelerated,
|
---|
1662 | NSOpenGLPFAColorSize, (NSOpenGLPixelFormatAttribute)24
|
---|
1663 | };
|
---|
1664 |
|
---|
1665 | int i = 4;
|
---|
1666 |
|
---|
1667 | if (fVisParams & CR_ALPHA_BIT)
|
---|
1668 | {
|
---|
1669 | DEBUG_MSG(("CR_ALPHA_BIT requested\n"));
|
---|
1670 | attribs[i++] = NSOpenGLPFAAlphaSize;
|
---|
1671 | attribs[i++] = 8;
|
---|
1672 | }
|
---|
1673 | if (fVisParams & CR_DEPTH_BIT)
|
---|
1674 | {
|
---|
1675 | DEBUG_MSG(("CR_DEPTH_BIT requested\n"));
|
---|
1676 | attribs[i++] = NSOpenGLPFADepthSize;
|
---|
1677 | attribs[i++] = 24;
|
---|
1678 | }
|
---|
1679 | if (fVisParams & CR_STENCIL_BIT)
|
---|
1680 | {
|
---|
1681 | DEBUG_MSG(("CR_STENCIL_BIT requested\n"));
|
---|
1682 | attribs[i++] = NSOpenGLPFAStencilSize;
|
---|
1683 | attribs[i++] = 8;
|
---|
1684 | }
|
---|
1685 | if (fVisParams & CR_ACCUM_BIT)
|
---|
1686 | {
|
---|
1687 | DEBUG_MSG(("CR_ACCUM_BIT requested\n"));
|
---|
1688 | attribs[i++] = NSOpenGLPFAAccumSize;
|
---|
1689 | if (fVisParams & CR_ALPHA_BIT)
|
---|
1690 | attribs[i++] = 32;
|
---|
1691 | else
|
---|
1692 | attribs[i++] = 24;
|
---|
1693 | }
|
---|
1694 | if (fVisParams & CR_MULTISAMPLE_BIT)
|
---|
1695 | {
|
---|
1696 | DEBUG_MSG(("CR_MULTISAMPLE_BIT requested\n"));
|
---|
1697 | attribs[i++] = NSOpenGLPFASampleBuffers;
|
---|
1698 | attribs[i++] = 1;
|
---|
1699 | attribs[i++] = NSOpenGLPFASamples;
|
---|
1700 | attribs[i++] = 4;
|
---|
1701 | }
|
---|
1702 | if (fVisParams & CR_DOUBLE_BIT)
|
---|
1703 | {
|
---|
1704 | DEBUG_MSG(("CR_DOUBLE_BIT requested\n"));
|
---|
1705 | attribs[i++] = NSOpenGLPFADoubleBuffer;
|
---|
1706 | }
|
---|
1707 | if (fVisParams & CR_STEREO_BIT)
|
---|
1708 | {
|
---|
1709 | /* We don't support that.
|
---|
1710 | DEBUG_MSG(("CR_STEREO_BIT requested\n"));
|
---|
1711 | attribs[i++] = NSOpenGLPFAStereo;
|
---|
1712 | */
|
---|
1713 | }
|
---|
1714 |
|
---|
1715 | /* Mark the end */
|
---|
1716 | attribs[i++] = 0;
|
---|
1717 |
|
---|
1718 | /* Choose a pixel format */
|
---|
1719 | pFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
|
---|
1720 |
|
---|
1721 | if (pFmt)
|
---|
1722 | {
|
---|
1723 | *ppCtx = [[OverlayOpenGLContext alloc] initWithFormat:pFmt shareContext:pSharedCtx];
|
---|
1724 |
|
---|
1725 | /* Enable multi threaded OpenGL engine */
|
---|
1726 | /*
|
---|
1727 | CGLContextObj cglCtx = [*ppCtx CGLContextObj];
|
---|
1728 | CGLError err = CGLEnable(cglCtx, kCGLCEMPEngine);
|
---|
1729 | if (err != kCGLNoError)
|
---|
1730 | printf ("Couldn't enable MT OpenGL engine!\n");
|
---|
1731 | */
|
---|
1732 |
|
---|
1733 | DEBUG_MSG(("New context %X\n", (uint)*ppCtx));
|
---|
1734 | }
|
---|
1735 |
|
---|
1736 | [pPool release];
|
---|
1737 | }
|
---|
1738 |
|
---|
1739 | void cocoaGLCtxDestroy(NativeNSOpenGLContextRef pCtx)
|
---|
1740 | {
|
---|
1741 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1742 |
|
---|
1743 | /*
|
---|
1744 | [pCtx release];
|
---|
1745 | */
|
---|
1746 |
|
---|
1747 | [pPool release];
|
---|
1748 | }
|
---|
1749 |
|
---|
1750 | /********************************************************************************
|
---|
1751 | *
|
---|
1752 | * View management
|
---|
1753 | *
|
---|
1754 | ********************************************************************************/
|
---|
1755 | void cocoaViewCreate(NativeNSViewRef *ppView, WindowInfo *pWinInfo, NativeNSViewRef pParentView, GLbitfield fVisParams)
|
---|
1756 | {
|
---|
1757 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1758 |
|
---|
1759 | /* Create our worker view */
|
---|
1760 | OverlayView* pView = [[OverlayView alloc] initWithFrame:NSZeroRect thread:RTThreadSelf() parentView:pParentView winInfo:pWinInfo];
|
---|
1761 |
|
---|
1762 | if (pView)
|
---|
1763 | {
|
---|
1764 | /* We need a real window as container for the view */
|
---|
1765 | [[OverlayWindow alloc] initWithParentView:pParentView overlayView:pView];
|
---|
1766 | /* Return the freshly created overlay view */
|
---|
1767 | *ppView = pView;
|
---|
1768 | }
|
---|
1769 |
|
---|
1770 | [pPool release];
|
---|
1771 | }
|
---|
1772 |
|
---|
1773 | void cocoaViewReparent(NativeNSViewRef pView, NativeNSViewRef pParentView)
|
---|
1774 | {
|
---|
1775 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1776 |
|
---|
1777 | OverlayView* pOView = (OverlayView*)pView;
|
---|
1778 |
|
---|
1779 | if (pOView)
|
---|
1780 | {
|
---|
1781 | /* Make sure the window is removed from any previous parent window. */
|
---|
1782 | if ([[pOView overlayWin] parentWindow] != nil)
|
---|
1783 | {
|
---|
1784 | [[[pOView overlayWin] parentWindow] removeChildWindow:[pOView overlayWin]];
|
---|
1785 | }
|
---|
1786 |
|
---|
1787 | /* Set the new parent view */
|
---|
1788 | [pOView setParentView: pParentView];
|
---|
1789 |
|
---|
1790 | /* Add the overlay window as a child to the new parent window */
|
---|
1791 | if (pParentView != nil)
|
---|
1792 | {
|
---|
1793 | [[pParentView window] addChildWindow:[pOView overlayWin] ordered:NSWindowAbove];
|
---|
1794 | [pOView createDockTile];
|
---|
1795 | }
|
---|
1796 | }
|
---|
1797 |
|
---|
1798 | [pPool release];
|
---|
1799 | }
|
---|
1800 |
|
---|
1801 | void cocoaViewDestroy(NativeNSViewRef pView)
|
---|
1802 | {
|
---|
1803 | NSWindow *pWin = nil;
|
---|
1804 |
|
---|
1805 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1806 |
|
---|
1807 | /* Hide the view early */
|
---|
1808 | [pView setHidden: YES];
|
---|
1809 |
|
---|
1810 | pWin = [pView window];
|
---|
1811 | [[NSNotificationCenter defaultCenter] removeObserver:pWin];
|
---|
1812 | [pWin setContentView: nil];
|
---|
1813 | [[pWin parentWindow] removeChildWindow: pWin];
|
---|
1814 |
|
---|
1815 | /*
|
---|
1816 | a = [pWin retainCount];
|
---|
1817 | for (; a > 1; --a)
|
---|
1818 | [pWin performSelector:@selector(release)]
|
---|
1819 | */
|
---|
1820 | /* We can NOT run synchronously with the main thread since this may lead to a deadlock,
|
---|
1821 | caused by main thread waiting xpcom thread, xpcom thread waiting to main hgcm thread,
|
---|
1822 | and main hgcm thread waiting for us, this is why use waitUntilDone:NO,
|
---|
1823 | which should cause no harm */
|
---|
1824 | [pWin performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO];
|
---|
1825 | /*
|
---|
1826 | [pWin release];
|
---|
1827 | */
|
---|
1828 |
|
---|
1829 | /* We can NOT run synchronously with the main thread since this may lead to a deadlock,
|
---|
1830 | caused by main thread waiting xpcom thread, xpcom thread waiting to main hgcm thread,
|
---|
1831 | and main hgcm thread waiting for us, this is why use waitUntilDone:NO.
|
---|
1832 | We need to avoid concurrency though, so we cleanup some data right away via a cleanupData call */
|
---|
1833 | [(OverlayView*)pView cleanupData];
|
---|
1834 |
|
---|
1835 | /* There seems to be a bug in the performSelector method which is called in
|
---|
1836 | * parentWindowChanged above. The object is retained but not released. This
|
---|
1837 | * results in an unbalanced reference count, which is here manually
|
---|
1838 | * decremented. */
|
---|
1839 | /*
|
---|
1840 | a = [pView retainCount];
|
---|
1841 | for (; a > 1; --a)
|
---|
1842 | */
|
---|
1843 | [pView performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO];
|
---|
1844 | /*
|
---|
1845 | [pView release];
|
---|
1846 | */
|
---|
1847 |
|
---|
1848 | [pPool release];
|
---|
1849 | }
|
---|
1850 |
|
---|
1851 | void cocoaViewShow(NativeNSViewRef pView, GLboolean fShowIt)
|
---|
1852 | {
|
---|
1853 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1854 |
|
---|
1855 | [pView setHidden: fShowIt==GL_TRUE?NO:YES];
|
---|
1856 |
|
---|
1857 | [pPool release];
|
---|
1858 | }
|
---|
1859 |
|
---|
1860 | void cocoaViewDisplay(NativeNSViewRef pView)
|
---|
1861 | {
|
---|
1862 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1863 |
|
---|
1864 | DEBUG_MSG_1(("cocoaViewDisplay %p\n", (void*)pView));
|
---|
1865 | [(OverlayView*)pView swapFBO];
|
---|
1866 |
|
---|
1867 | [pPool release];
|
---|
1868 |
|
---|
1869 | }
|
---|
1870 |
|
---|
1871 | void cocoaViewSetPosition(NativeNSViewRef pView, NativeNSViewRef pParentView, int x, int y)
|
---|
1872 | {
|
---|
1873 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1874 |
|
---|
1875 | [(OverlayView*)pView setPos:NSMakePoint(x, y)];
|
---|
1876 |
|
---|
1877 | [pPool release];
|
---|
1878 | }
|
---|
1879 |
|
---|
1880 | void cocoaViewSetSize(NativeNSViewRef pView, int w, int h)
|
---|
1881 | {
|
---|
1882 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1883 |
|
---|
1884 | [(OverlayView*)pView setSize:NSMakeSize(w, h)];
|
---|
1885 |
|
---|
1886 | [pPool release];
|
---|
1887 | }
|
---|
1888 |
|
---|
1889 | void cocoaViewGetGeometry(NativeNSViewRef pView, int *pX, int *pY, int *pW, int *pH)
|
---|
1890 | {
|
---|
1891 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1892 |
|
---|
1893 | NSRect frame = [[pView window] frame];
|
---|
1894 | *pX = frame.origin.x;
|
---|
1895 | *pY = frame.origin.y;
|
---|
1896 | *pW = frame.size.width;
|
---|
1897 | *pH = frame.size.height;
|
---|
1898 |
|
---|
1899 | [pPool release];
|
---|
1900 | }
|
---|
1901 |
|
---|
1902 | void cocoaViewPresentComposition(NativeNSViewRef pView, struct VBOXVR_SCR_COMPOSITOR_ENTRY *pChangedEntry)
|
---|
1903 | {
|
---|
1904 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1905 | NSOpenGLContext *pCtx;
|
---|
1906 |
|
---|
1907 | /* view should not necesserily have a context set */
|
---|
1908 | pCtx = [(OverlayView*)pView glCtx];
|
---|
1909 | if (!pCtx)
|
---|
1910 | {
|
---|
1911 | ContextInfo * pCtxInfo = renderspuDefaultSharedContextAcquire();
|
---|
1912 | if (!pCtxInfo)
|
---|
1913 | {
|
---|
1914 | DEBUG_WARN(("renderspuDefaultSharedContextAcquire returned NULL"));
|
---|
1915 |
|
---|
1916 | [pPool release];
|
---|
1917 | return;
|
---|
1918 | }
|
---|
1919 |
|
---|
1920 | pCtx = pCtxInfo->context;
|
---|
1921 |
|
---|
1922 | [(OverlayView*)pView setGLCtx:pCtx];
|
---|
1923 | }
|
---|
1924 |
|
---|
1925 | [(OverlayView*)pView presentComposition:pChangedEntry];
|
---|
1926 |
|
---|
1927 | [pPool release];
|
---|
1928 | }
|
---|
1929 |
|
---|
1930 | void cocoaViewMakeCurrentContext(NativeNSViewRef pView, NativeNSOpenGLContextRef pCtx)
|
---|
1931 | {
|
---|
1932 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1933 |
|
---|
1934 | DEBUG_MSG(("cocoaViewMakeCurrentContext(%p, %p)\n", (void*)pView, (void*)pCtx));
|
---|
1935 |
|
---|
1936 | if (pView)
|
---|
1937 | {
|
---|
1938 | [(OverlayView*)pView setGLCtx:pCtx];
|
---|
1939 | [(OverlayView*)pView makeCurrentFBO];
|
---|
1940 | }
|
---|
1941 | else
|
---|
1942 | {
|
---|
1943 | [NSOpenGLContext clearCurrentContext];
|
---|
1944 | }
|
---|
1945 |
|
---|
1946 | [pPool release];
|
---|
1947 | }
|
---|
1948 |
|
---|
1949 | void cocoaViewSetVisibleRegion(NativeNSViewRef pView, GLint cRects, const GLint* paRects)
|
---|
1950 | {
|
---|
1951 | NSAutoreleasePool *pPool = [[NSAutoreleasePool alloc] init];
|
---|
1952 |
|
---|
1953 | [(OverlayView*)pView setVisibleRegions:cRects paRects:paRects];
|
---|
1954 |
|
---|
1955 | [pPool release];
|
---|
1956 | }
|
---|