VirtualBox

source: vbox/trunk/src/VBox/HostServices/SharedOpenGL/render/renderspu_init.c@ 51064

Last change on this file since 51064 was 51064, checked in by vboxsync, 11 years ago

crOpenGL: fix to switch on/off new command submission

  • Property svn:eol-style set to native
  • Property svn:keywords set to Id
File size: 19.5 KB
Line 
1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7#include "cr_mem.h"
8#include "cr_spu.h"
9#include "cr_error.h"
10#include "cr_string.h"
11#include "cr_url.h"
12#include "cr_environment.h"
13#include "renderspu.h"
14#include <stdio.h>
15
16#ifdef RT_OS_DARWIN
17# include <iprt/semaphore.h>
18#endif /* RT_OS_DARWIN */
19
20static SPUNamedFunctionTable _cr_render_table[1000];
21
22SPUFunctions render_functions = {
23 NULL, /* CHILD COPY */
24 NULL, /* DATA */
25 _cr_render_table /* THE ACTUAL FUNCTIONS */
26};
27
28RenderSPU render_spu;
29uint64_t render_spu_parent_window_id = 0;
30
31#ifdef CHROMIUM_THREADSAFE
32CRtsd _RenderTSD;
33#endif
34
35static void swapsyncConnect(void)
36{
37 char hostname[4096], protocol[4096];
38 unsigned short port;
39
40 crNetInit(NULL, NULL);
41
42 if (!crParseURL( render_spu.swap_master_url, protocol, hostname,
43 &port, 9876))
44 crError( "Bad URL: %s", render_spu.swap_master_url );
45
46 if (render_spu.is_swap_master)
47 {
48 int a;
49
50 render_spu.swap_conns = (CRConnection **)crAlloc(
51 render_spu.num_swap_clients*sizeof(CRConnection *));
52 for (a=0; a<render_spu.num_swap_clients; a++)
53 {
54 render_spu.swap_conns[a] = crNetAcceptClient( protocol, hostname, port,
55 render_spu.swap_mtu, 1);
56 }
57 }
58 else
59 {
60 render_spu.swap_conns = (CRConnection **)crAlloc(sizeof(CRConnection *));
61
62 render_spu.swap_conns[0] = crNetConnectToServer(render_spu.swap_master_url,
63 port, render_spu.swap_mtu, 1);
64 if (!render_spu.swap_conns[0])
65 crError("Failed connection");
66 }
67}
68
69#ifdef RT_OS_WINDOWS
70static DWORD WINAPI renderSPUWindowThreadProc(void* unused)
71{
72 MSG msg;
73 bool bRet;
74
75 (void) unused;
76
77 /* Force system to create the message queue.
78 * Else, there's a chance that render spu will issue PostThreadMessage
79 * before this thread calls GetMessage for first time.
80 */
81 PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
82
83 crDebug("RenderSPU: Window thread started (%x)", crThreadID());
84 SetEvent(render_spu.hWinThreadReadyEvent);
85
86 while( (bRet = GetMessage( &msg, 0, 0, 0 )) != 0)
87 {
88 if (bRet == -1)
89 {
90 crError("RenderSPU: Window thread GetMessage failed (%x)", GetLastError());
91 break;
92 }
93 else
94 {
95 if (msg.message == WM_VBOX_RENDERSPU_CREATE_WINDOW)
96 {
97 LPCREATESTRUCT pCS = (LPCREATESTRUCT) msg.lParam;
98 HWND hWnd;
99 WindowInfo *pWindow = (WindowInfo *)pCS->lpCreateParams;
100
101 CRASSERT(msg.lParam && !msg.wParam && pCS->lpCreateParams);
102
103 hWnd = CreateWindowEx(pCS->dwExStyle, pCS->lpszName, pCS->lpszClass, pCS->style,
104 pCS->x, pCS->y, pCS->cx, pCS->cy,
105 pCS->hwndParent, pCS->hMenu, pCS->hInstance, &render_spu);
106
107 pWindow->hWnd = hWnd;
108
109 SetEvent(render_spu.hWinThreadReadyEvent);
110 }
111 else if (msg.message == WM_VBOX_RENDERSPU_DESTROY_WINDOW)
112 {
113 CRASSERT(msg.lParam && !msg.wParam);
114
115 DestroyWindow(((VBOX_RENDERSPU_DESTROY_WINDOW*) msg.lParam)->hWnd);
116
117 SetEvent(render_spu.hWinThreadReadyEvent);
118 }
119 else
120 {
121 TranslateMessage(&msg);
122 DispatchMessage(&msg);
123 }
124 }
125 }
126
127 render_spu.dwWinThreadId = 0;
128
129 crDebug("RenderSPU: Window thread stopped (%x)", crThreadID());
130 SetEvent(render_spu.hWinThreadReadyEvent);
131
132 return 0;
133}
134#endif
135
136int renderspuDefaultCtxInit()
137{
138 GLint defaultWin, defaultCtx;
139 WindowInfo *windowInfo;
140
141 /*
142 * Create the default window and context. Their indexes are zero and
143 * a client can use them without calling CreateContext or WindowCreate.
144 */
145 crDebug("Render SPU: Creating default window (visBits=0x%x, id=0)",
146 render_spu.default_visual);
147 defaultWin = renderspuWindowCreateEx( NULL, render_spu.default_visual, CR_RENDER_DEFAULT_WINDOW_ID );
148 if (defaultWin != CR_RENDER_DEFAULT_WINDOW_ID) {
149 crError("Render SPU: Couldn't get a double-buffered, RGB visual with Z!");
150 return VERR_GENERAL_FAILURE;
151 }
152 crDebug( "Render SPU: WindowCreate returned %d (0=normal)", defaultWin );
153
154 crDebug("Render SPU: Creating default context, visBits=0x%x",
155 render_spu.default_visual );
156 defaultCtx = renderspuCreateContextEx( NULL, render_spu.default_visual, CR_RENDER_DEFAULT_CONTEXT_ID, 0 );
157 if (defaultCtx != CR_RENDER_DEFAULT_CONTEXT_ID) {
158 crError("Render SPU: failed to create default context!");
159 return VERR_GENERAL_FAILURE;
160 }
161
162 renderspuMakeCurrent( defaultWin, 0, defaultCtx );
163
164 /* Get windowInfo for the default window */
165 windowInfo = (WindowInfo *) crHashtableSearch(render_spu.windowTable, CR_RENDER_DEFAULT_WINDOW_ID);
166 CRASSERT(windowInfo);
167 windowInfo->mapPending = GL_TRUE;
168
169 return VINF_SUCCESS;
170}
171
172static SPUFunctions *
173renderSPUInit( int id, SPU *child, SPU *self,
174 unsigned int context_id, unsigned int num_contexts )
175{
176 int numFuncs, numSpecial;
177
178 const char * pcpwSetting;
179 int rc;
180
181 (void) child;
182 (void) context_id;
183 (void) num_contexts;
184
185 self->privatePtr = (void *) &render_spu;
186
187#ifdef CHROMIUM_THREADSAFE
188 crDebug("Render SPU: thread-safe");
189#endif
190
191 crMemZero(&render_spu, sizeof(render_spu));
192
193 render_spu.id = id;
194 renderspuSetVBoxConfiguration(&render_spu);
195
196 if (render_spu.swap_master_url)
197 swapsyncConnect();
198
199
200 /* Get our special functions. */
201 numSpecial = renderspuCreateFunctions( _cr_render_table );
202
203#ifdef RT_OS_WINDOWS
204 /* Start thread to create windows and process window messages */
205 crDebug("RenderSPU: Starting windows serving thread");
206 render_spu.hWinThreadReadyEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
207 if (!render_spu.hWinThreadReadyEvent)
208 {
209 crError("RenderSPU: Failed to create WinThreadReadyEvent! (%x)", GetLastError());
210 return NULL;
211 }
212
213 if (!CreateThread(NULL, 0, renderSPUWindowThreadProc, 0, 0, &render_spu.dwWinThreadId))
214 {
215 crError("RenderSPU: Failed to start windows thread! (%x)", GetLastError());
216 return NULL;
217 }
218 WaitForSingleObject(render_spu.hWinThreadReadyEvent, INFINITE);
219#endif
220
221 /* Get the OpenGL functions. */
222 numFuncs = crLoadOpenGL( &render_spu.ws, _cr_render_table + numSpecial );
223 if (numFuncs == 0) {
224 crError("The render SPU was unable to load the native OpenGL library");
225 return NULL;
226 }
227
228 numFuncs += numSpecial;
229
230 render_spu.contextTable = crAllocHashtableEx(1, INT32_MAX);
231 render_spu.windowTable = crAllocHashtableEx(1, INT32_MAX);
232
233 render_spu.dummyWindowTable = crAllocHashtable();
234
235 pcpwSetting = crGetenv("CR_RENDER_ENABLE_SINGLE_PRESENT_CONTEXT");
236 if (pcpwSetting)
237 {
238 if (pcpwSetting[0] == '0')
239 pcpwSetting = NULL;
240 }
241
242 if (pcpwSetting)
243 {
244 /* TODO: need proper blitter synchronization, do not use so far!
245 * the problem is that rendering can be done in multiple thread: the main command (hgcm) thread and the redraw thread
246 * we currently use per-window synchronization, while we'll need a per-blitter synchronization if one blitter is used for multiple windows
247 * this is not done currently */
248 crWarning("TODO: need proper blitter synchronization, do not use so far!");
249 render_spu.blitterTable = crAllocHashtable();
250 CRASSERT(render_spu.blitterTable);
251 }
252 else
253 render_spu.blitterTable = NULL;
254
255 CRASSERT(render_spu.default_visual & CR_RGB_BIT);
256
257 rc = renderspu_SystemInit();
258 if (!RT_SUCCESS(rc))
259 {
260 crError("renderspu_SystemInit failed rc %d", rc);
261 return NULL;
262 }
263#ifdef USE_OSMESA
264 if (render_spu.use_osmesa) {
265 if (!crLoadOSMesa(&render_spu.OSMesaCreateContext,
266 &render_spu.OSMesaMakeCurrent,
267 &render_spu.OSMesaDestroyContext)) {
268 crError("Unable to load OSMesa library");
269 }
270 }
271#endif
272
273#ifdef DARWIN
274# ifdef VBOX_WITH_COCOA_QT
275# else /* VBOX_WITH_COCOA_QT */
276 render_spu.hRootVisibleRegion = 0;
277 render_spu.currentBufferName = 1;
278 render_spu.uiDockUpdateTS = 0;
279 /* Create a mutex for synchronizing events from the main Qt thread & this
280 thread */
281 RTSemFastMutexCreate(&render_spu.syncMutex);
282 /* Create our window groups */
283 CreateWindowGroup(kWindowGroupAttrMoveTogether | kWindowGroupAttrLayerTogether | kWindowGroupAttrSharedActivation | kWindowGroupAttrHideOnCollapse | kWindowGroupAttrFixedLevel, &render_spu.pMasterGroup);
284 CreateWindowGroup(kWindowGroupAttrMoveTogether | kWindowGroupAttrLayerTogether | kWindowGroupAttrSharedActivation | kWindowGroupAttrHideOnCollapse | kWindowGroupAttrFixedLevel, &render_spu.pParentGroup);
285 /* Make the correct z-layering */
286 SendWindowGroupBehind (render_spu.pParentGroup, render_spu.pMasterGroup);
287 /* and set the gParentGroup as parent for gMasterGroup. */
288 SetWindowGroupParent (render_spu.pMasterGroup, render_spu.pParentGroup);
289 /* Install the event handlers */
290 EventTypeSpec eventList[] =
291 {
292 {kEventClassVBox, kEventVBoxUpdateContext}, /* Update the context after show/size/move events */
293 {kEventClassVBox, kEventVBoxBoundsChanged} /* Clip/Pos the OpenGL windows when the main window is changed in pos/size */
294 };
295 /* We need to process events from our main window */
296 render_spu.hParentEventHandler = NewEventHandlerUPP(windowEvtHndlr);
297 InstallApplicationEventHandler (render_spu.hParentEventHandler,
298 GetEventTypeCount(eventList), eventList,
299 NULL, NULL);
300 render_spu.fInit = true;
301# endif /* VBOX_WITH_COCOA_QT */
302#endif /* DARWIN */
303
304 rc = renderspuDefaultCtxInit();
305 if (!RT_SUCCESS(rc))
306 {
307 WARN(("renderspuDefaultCtxInit failed %d", rc));
308 return NULL;
309 }
310
311 /*
312 * Get the OpenGL extension functions.
313 * SIGH -- we have to wait until the very bitter end to load the
314 * extensions, because the context has to be bound before
315 * wglGetProcAddress will work correctly. No such issue with GLX though.
316 */
317 numFuncs += crLoadOpenGLExtensions( &render_spu.ws, _cr_render_table + numFuncs );
318 CRASSERT(numFuncs < 1000);
319
320#ifdef WINDOWS
321 /*
322 * Same problem as above, these are extensions so we need to
323 * load them after a context has been bound. As they're WGL
324 * extensions too, we can't simply tag them into the spu_loader.
325 * So we do them here for now.
326 * Grrr, NVIDIA driver uses EXT for GetExtensionsStringEXT,
327 * but ARB for others. Need further testing here....
328 */
329 render_spu.ws.wglGetExtensionsStringEXT =
330 (wglGetExtensionsStringEXTFunc_t)
331 render_spu.ws.wglGetProcAddress( "wglGetExtensionsStringEXT" );
332 render_spu.ws.wglChoosePixelFormatEXT =
333 (wglChoosePixelFormatEXTFunc_t)
334 render_spu.ws.wglGetProcAddress( "wglChoosePixelFormatARB" );
335 render_spu.ws.wglGetPixelFormatAttribivEXT =
336 (wglGetPixelFormatAttribivEXTFunc_t)
337 render_spu.ws.wglGetProcAddress( "wglGetPixelFormatAttribivARB" );
338 render_spu.ws.wglGetPixelFormatAttribfvEXT =
339 (wglGetPixelFormatAttribfvEXTFunc_t)
340 render_spu.ws.wglGetProcAddress( "wglGetPixelFormatAttribfvARB" );
341
342 if (render_spu.ws.wglGetProcAddress("glCopyTexSubImage3D"))
343 {
344 _cr_render_table[numFuncs].name = crStrdup("CopyTexSubImage3D");
345 _cr_render_table[numFuncs].fn = (SPUGenericFunction) render_spu.ws.wglGetProcAddress("glCopyTexSubImage3D");
346 ++numFuncs;
347 crDebug("Render SPU: Found glCopyTexSubImage3D function");
348 }
349
350 if (render_spu.ws.wglGetProcAddress("glDrawRangeElements"))
351 {
352 _cr_render_table[numFuncs].name = crStrdup("DrawRangeElements");
353 _cr_render_table[numFuncs].fn = (SPUGenericFunction) render_spu.ws.wglGetProcAddress("glDrawRangeElements");
354 ++numFuncs;
355 crDebug("Render SPU: Found glDrawRangeElements function");
356 }
357
358 if (render_spu.ws.wglGetProcAddress("glTexSubImage3D"))
359 {
360 _cr_render_table[numFuncs].name = crStrdup("TexSubImage3D");
361 _cr_render_table[numFuncs].fn = (SPUGenericFunction) render_spu.ws.wglGetProcAddress("glTexSubImage3D");
362 ++numFuncs;
363 crDebug("Render SPU: Found glTexSubImage3D function");
364 }
365
366 if (render_spu.ws.wglGetProcAddress("glTexImage3D"))
367 {
368 _cr_render_table[numFuncs].name = crStrdup("TexImage3D");
369 _cr_render_table[numFuncs].fn = (SPUGenericFunction) render_spu.ws.wglGetProcAddress("glTexImage3D");
370 ++numFuncs;
371 crDebug("Render SPU: Found glTexImage3D function");
372 }
373
374 if (render_spu.ws.wglGetExtensionsStringEXT) {
375 crDebug("WGL - found wglGetExtensionsStringEXT\n");
376 }
377 if (render_spu.ws.wglChoosePixelFormatEXT) {
378 crDebug("WGL - found wglChoosePixelFormatEXT\n");
379 }
380#endif
381
382 render_spu.barrierHash = crAllocHashtable();
383
384 render_spu.cursorX = 0;
385 render_spu.cursorY = 0;
386 render_spu.use_L2 = 0;
387
388 render_spu.gather_conns = NULL;
389
390 numFuncs = renderspu_SystemPostprocessFunctions(_cr_render_table, numFuncs, RT_ELEMENTS(_cr_render_table));
391
392 crDebug("Render SPU: ---------- End of Init -------------");
393
394 return &render_functions;
395}
396
397static void renderSPUSelfDispatch(SPUDispatchTable *self)
398{
399 crSPUInitDispatchTable( &(render_spu.self) );
400 crSPUCopyDispatchTable( &(render_spu.self), self );
401
402 crSPUInitDispatchTable( &(render_spu.blitterDispatch) );
403 crSPUCopyDispatchTable( &(render_spu.blitterDispatch), self );
404
405 render_spu.server = (CRServer *)(self->server);
406
407 {
408 GLfloat version;
409 version = crStrToFloat((const char *) render_spu.ws.glGetString(GL_VERSION));
410
411 if (version>=2.f || crStrstr((const char*)render_spu.ws.glGetString(GL_EXTENSIONS), "GL_ARB_vertex_shader"))
412 {
413 GLint mu=0;
414 render_spu.self.GetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, &mu);
415 crInfo("Render SPU: GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB=%i", mu);
416 }
417 }
418}
419
420
421static void DeleteContextCallback( void *data )
422{
423 ContextInfo *context = (ContextInfo *) data;
424 renderspuContextMarkDeletedAndRelease(context);
425}
426
427static void DeleteWindowCallback( void *data )
428{
429 WindowInfo *window = (WindowInfo *) data;
430 renderspuWindowTermBase(window);
431 crFree(window);
432}
433
434static void DeleteBlitterCallback( void *data )
435{
436 PCR_BLITTER pBlitter = (PCR_BLITTER) data;
437 CrBltTerm(pBlitter);
438 crFree(pBlitter);
439}
440
441static void renderspuBlitterCleanupCB(unsigned long key, void *data1, void *data2)
442{
443 WindowInfo *window = (WindowInfo *) data1;
444 CRASSERT(window);
445
446 renderspuVBoxPresentBlitterCleanup( window );
447}
448
449
450static void renderspuDeleteBlitterCB(unsigned long key, void *data1, void *data2)
451{
452 CRHashTable *pTbl = (CRHashTable*)data2;
453
454 crHashtableDelete( pTbl, key, NULL );
455
456 DeleteBlitterCallback(data1);
457}
458
459
460static void renderspuDeleteWindowCB(unsigned long key, void *data1, void *data2)
461{
462 CRHashTable *pTbl = (CRHashTable*)data2;
463
464 crHashtableDelete( pTbl, key, NULL );
465
466 DeleteWindowCallback(data1);
467}
468
469static void renderspuDeleteBarierCB(unsigned long key, void *data1, void *data2)
470{
471 CRHashTable *pTbl = (CRHashTable*)data2;
472
473 crHashtableDelete( pTbl, key, NULL );
474
475 crFree(data1);
476}
477
478
479static void renderspuDeleteContextCB(unsigned long key, void *data1, void *data2)
480{
481 CRHashTable *pTbl = (CRHashTable*)data2;
482
483 crHashtableDelete( pTbl, key, NULL );
484
485 DeleteContextCallback(data1);
486}
487
488void renderspuCleanupBase(bool fDeleteTables)
489{
490 renderspuVBoxCompositorClearAll();
491
492 if (render_spu.blitterTable)
493 {
494 if (fDeleteTables)
495 {
496 crFreeHashtable(render_spu.blitterTable, DeleteBlitterCallback);
497 render_spu.blitterTable = NULL;
498 }
499 else
500 {
501 crHashtableWalk(render_spu.blitterTable, renderspuDeleteBlitterCB, render_spu.contextTable);
502 }
503 }
504 else
505 {
506 crHashtableWalk(render_spu.windowTable, renderspuBlitterCleanupCB, NULL);
507
508 crHashtableWalk(render_spu.dummyWindowTable, renderspuBlitterCleanupCB, NULL);
509 }
510
511 renderspuSetDefaultSharedContext(NULL);
512
513 if (fDeleteTables)
514 {
515 crFreeHashtable(render_spu.contextTable, DeleteContextCallback);
516 render_spu.contextTable = NULL;
517 crFreeHashtable(render_spu.windowTable, DeleteWindowCallback);
518 render_spu.windowTable = NULL;
519 crFreeHashtable(render_spu.dummyWindowTable, DeleteWindowCallback);
520 render_spu.dummyWindowTable = NULL;
521 crFreeHashtable(render_spu.barrierHash, crFree);
522 render_spu.barrierHash = NULL;
523 }
524 else
525 {
526 crHashtableWalk(render_spu.contextTable, renderspuDeleteContextCB, render_spu.contextTable);
527 crHashtableWalk(render_spu.windowTable, renderspuDeleteWindowCB, render_spu.windowTable);
528 crHashtableWalk(render_spu.dummyWindowTable, renderspuDeleteWindowCB, render_spu.dummyWindowTable);
529 crHashtableWalk(render_spu.barrierHash, renderspuDeleteBarierCB, render_spu.barrierHash);
530 }
531}
532
533static int renderSPUCleanup(void)
534{
535 renderspuCleanupBase(true);
536
537#ifdef RT_OS_DARWIN
538# ifndef VBOX_WITH_COCOA_QT
539 render_spu.fInit = false;
540 DisposeEventHandlerUPP(render_spu.hParentEventHandler);
541 ReleaseWindowGroup(render_spu.pMasterGroup);
542 ReleaseWindowGroup(render_spu.pParentGroup);
543 if (render_spu.hRootVisibleRegion)
544 {
545 DisposeRgn(render_spu.hRootVisibleRegion);
546 render_spu.hRootVisibleRegion = 0;
547 }
548 render_spu.currentBufferName = 1;
549 render_spu.uiDockUpdateTS = 0;
550 RTSemFastMutexDestroy(render_spu.syncMutex);
551# else /* VBOX_WITH_COCOA_QT */
552# endif /* VBOX_WITH_COCOA_QT */
553#endif /* RT_OS_DARWIN */
554
555#ifdef RT_OS_WINDOWS
556 if (render_spu.dwWinThreadId)
557 {
558 HANDLE hNative;
559
560 hNative = OpenThread(SYNCHRONIZE|THREAD_QUERY_INFORMATION|THREAD_TERMINATE,
561 false, render_spu.dwWinThreadId);
562 if (!hNative)
563 {
564 crWarning("Failed to get handle for window thread(%#x)", GetLastError());
565 }
566
567 if (PostThreadMessage(render_spu.dwWinThreadId, WM_QUIT, 0, 0))
568 {
569 WaitForSingleObject(render_spu.hWinThreadReadyEvent, INFINITE);
570
571 /*wait for os thread to actually finish*/
572 if (hNative && WaitForSingleObject(hNative, 3000)==WAIT_TIMEOUT)
573 {
574 crDebug("Wait failed, terminating");
575 if (!TerminateThread(hNative, 1))
576 {
577 crWarning("TerminateThread failed");
578 }
579 }
580 }
581
582 if (hNative)
583 {
584 CloseHandle(hNative);
585 }
586 }
587 CloseHandle(render_spu.hWinThreadReadyEvent);
588 render_spu.hWinThreadReadyEvent = NULL;
589#endif
590
591 crUnloadOpenGL();
592
593#ifdef CHROMIUM_THREADSAFE
594 crFreeTSD(&_RenderTSD);
595#endif
596
597 return 1;
598}
599
600
601extern SPUOptions renderSPUOptions[];
602
603int SPULoad( char **name, char **super, SPUInitFuncPtr *init,
604 SPUSelfDispatchFuncPtr *self, SPUCleanupFuncPtr *cleanup,
605 SPUOptionsPtr *options, int *flags )
606{
607 *name = "render";
608 *super = NULL;
609 *init = renderSPUInit;
610 *self = renderSPUSelfDispatch;
611 *cleanup = renderSPUCleanup;
612 *options = renderSPUOptions;
613 *flags = (SPU_NO_PACKER|SPU_IS_TERMINAL|SPU_MAX_SERVERS_ZERO);
614
615 return 1;
616}
617
618DECLEXPORT(void) renderspuSetWindowId(uint64_t winId)
619{
620 render_spu_parent_window_id = winId;
621}
Note: See TracBrowser for help on using the repository browser.

© 2024 Oracle Support Privacy / Do Not Sell My Info Terms of Use Trademark Policy Automated Access Etiquette