1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 |
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8 | #define WIN32_LEAN_AND_MEAN
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9 | #include <windows.h>
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10 |
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11 | #include <stdlib.h>
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12 | #include <stdio.h>
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13 | #include <memory.h>
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14 |
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15 | #include "cr_environment.h"
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16 | #include "cr_error.h"
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17 | #include "cr_string.h"
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18 | #include "renderspu.h"
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19 | #include "cr_mem.h"
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20 |
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21 |
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22 | /* IAT patcher stuff */
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23 | #define RVA2PTR(_t, _base, _off) ((_t*)(((uint8_t*)(_base)) + (_off)))
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24 |
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25 | int renderspuIatPatcherGetImportAddress(HMODULE hModule, LPCSTR pszLib, LPCSTR pszName, void** ppAdr)
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26 | {
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27 | PIMAGE_DOS_HEADER pDosHdr = (PIMAGE_DOS_HEADER)hModule;
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28 | PIMAGE_NT_HEADERS pNtHdr;
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29 | PIMAGE_IMPORT_DESCRIPTOR pImportDr;
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30 | DWORD rvaImport;
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31 |
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32 | crDebug("searching entry %s from %s", pszName, pszLib);
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33 |
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34 | *ppAdr = 0;
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35 |
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36 | if (pDosHdr->e_magic != IMAGE_DOS_SIGNATURE)
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37 | {
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38 | crWarning("invalid dos signature");
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39 | return VERR_INVALID_HANDLE;
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40 | }
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41 | pNtHdr = RVA2PTR(IMAGE_NT_HEADERS, pDosHdr, pDosHdr->e_lfanew);
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42 | if (pNtHdr->Signature != IMAGE_NT_SIGNATURE)
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43 | {
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44 | crWarning("invalid nt signature");
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45 | return VERR_INVALID_HANDLE;
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46 | }
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47 | rvaImport = pNtHdr->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
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48 | if (!rvaImport)
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49 | {
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50 | crWarning("no imports found");
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51 | return VERR_NOT_FOUND;
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52 | }
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53 | pImportDr = RVA2PTR(IMAGE_IMPORT_DESCRIPTOR, pDosHdr, rvaImport);
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54 |
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55 | for ( ;pImportDr->TimeDateStamp != 0 || pImportDr->Name != 0; ++pImportDr)
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56 | {
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57 | DWORD rvaINT, rvaIAT;
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58 | PIMAGE_THUNK_DATA pINT, pIAT;
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59 | LPCSTR pszLibCur = RVA2PTR(char, pDosHdr, pImportDr->Name);
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60 | if (stricmp(pszLibCur, pszLib))
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61 | continue;
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62 |
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63 | /* got the necessary lib! */
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64 | crDebug("got info for lib");
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65 |
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66 | rvaINT = pImportDr->OriginalFirstThunk;
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67 | rvaIAT = pImportDr->FirstThunk;
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68 |
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69 | if (!rvaINT || !rvaIAT)
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70 | {
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71 | crWarning("either rvaINT(0x%x) or rvaIAT(0x%x) are NULL, nothing found!", rvaINT, rvaIAT);
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72 | return VERR_NOT_FOUND;
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73 | }
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74 |
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75 | pINT = RVA2PTR(IMAGE_THUNK_DATA, pDosHdr, rvaINT);
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76 | pIAT = RVA2PTR(IMAGE_THUNK_DATA, pDosHdr, rvaIAT);
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77 |
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78 | for ( ; pINT->u1.AddressOfData; ++pINT, ++pIAT)
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79 | {
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80 | PIMAGE_IMPORT_BY_NAME pIbn;
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81 |
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82 | if (IMAGE_SNAP_BY_ORDINAL(pINT->u1.Ordinal))
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83 | continue;
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84 |
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85 | pIbn = RVA2PTR(IMAGE_IMPORT_BY_NAME, pDosHdr, pINT->u1.AddressOfData);
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86 |
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87 | if (stricmp(pszName, (char*)pIbn->Name))
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88 | continue;
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89 |
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90 | *ppAdr = &pIAT->u1.Function;
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91 |
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92 | crDebug("search succeeded!");
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93 | return VINF_SUCCESS;
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94 | }
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95 | }
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96 |
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97 | crDebug("not found");
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98 | return VERR_NOT_FOUND;
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99 | }
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100 |
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101 | int renderspuIatPatcherPatchEntry(void *pvEntry, void *pvValue, void **ppvOldVal)
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102 | {
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103 | void **ppfn = (void**)pvEntry;
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104 | DWORD dwOldProtect = 0;
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105 |
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106 | if (!VirtualProtect(pvEntry, sizeof (pvEntry), PAGE_READWRITE, &dwOldProtect))
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107 | {
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108 | crWarning("VirtualProtect 1 failed, %d", GetLastError());
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109 | return VERR_ACCESS_DENIED;
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110 | }
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111 |
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112 | if (ppvOldVal)
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113 | *ppvOldVal = *ppfn;
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114 | *ppfn = pvValue;
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115 |
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116 | if (!VirtualProtect(pvEntry, sizeof (pvEntry), dwOldProtect, &dwOldProtect))
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117 | {
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118 | crWarning("VirtualProtect 2 failed, %d.. ignoring", GetLastError());
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119 | }
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120 |
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121 | return VINF_SUCCESS;
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122 | }
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123 |
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124 |
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125 | int renderspuIatPatcherPatchFunction(HMODULE hModule, LPCSTR pszLib, LPCSTR pszName, void* pfn)
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126 | {
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127 | void* pAdr;
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128 | int rc = renderspuIatPatcherGetImportAddress(hModule, pszLib, pszName, &pAdr);
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129 | if (RT_FAILURE(rc))
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130 | {
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131 | crDebug("renderspuIatPatcherGetImportAddress failed, %d", rc);
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132 | return rc;
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133 | }
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134 |
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135 | rc = renderspuIatPatcherPatchEntry(pAdr, pfn, NULL);
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136 | if (RT_FAILURE(rc))
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137 | {
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138 | crWarning("renderspuIatPatcherPatchEntry failed, %d", rc);
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139 | return rc;
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140 | }
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141 |
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142 | return VINF_SUCCESS;
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143 | }
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144 |
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145 | /* patch */
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146 | static HWND __stdcall renderspuAtiQuirk_GetForegroundWindow()
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147 | {
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148 | crDebug("renderspuAtiQuirk_GetForegroundWindow");
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149 | return NULL;
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150 | }
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151 |
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152 |
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153 | #define CRREG_MAXKEYNAME 8
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154 | static int renderspuAtiQuirk_GetICDDriverList(char *pBuf, DWORD cbBuf, DWORD *pcbResult)
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155 | {
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156 | static LPCSTR aValueNames[] = {"OpenGLVendorName", "OpenGLDriverName"};
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157 | char *pBufPos = pBuf;
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158 | DWORD cbBufRemain = cbBuf, cbTotal = 0;
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159 | HKEY hKey, hSubkey;
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160 | DWORD dwIndex = 0;
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161 | int i;
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162 | int rc = VINF_SUCCESS;
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163 | char NameBuf[CRREG_MAXKEYNAME];
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164 | LONG lRc;
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165 |
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166 | if (pcbResult)
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167 | *pcbResult = 0;
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168 |
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169 | lRc = RegOpenKeyEx(HKEY_LOCAL_MACHINE,
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170 | "SYSTEM\\CurrentControlSet\\Control\\Class\\{4D36E968-E325-11CE-BFC1-08002BE10318}",
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171 | 0, /* reserved*/
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172 | KEY_READ,
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173 | &hKey);
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174 | if (ERROR_SUCCESS != lRc)
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175 | {
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176 | crDebug("RegOpenKeyEx 1 failed, %d", lRc);
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177 | return VERR_OPEN_FAILED;
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178 | }
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179 |
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180 | for ( ; ; ++dwIndex)
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181 | {
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182 | lRc = RegEnumKeyA(hKey, dwIndex, NameBuf, CRREG_MAXKEYNAME);
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183 | if (lRc == ERROR_NO_MORE_ITEMS)
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184 | break;
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185 | if (lRc == ERROR_MORE_DATA)
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186 | continue;
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187 | if (lRc != ERROR_SUCCESS)
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188 | {
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189 | crWarning("RegEnumKeyA failed, %d", lRc);
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190 | continue;
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191 | }
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192 |
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193 | lRc = RegOpenKeyEx(hKey,
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194 | NameBuf,
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195 | 0, /* reserved*/
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196 | KEY_READ,
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197 | &hSubkey);
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198 | if (ERROR_SUCCESS != lRc)
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199 | {
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200 | crDebug("RegOpenKeyEx 2 failed, %d", lRc);
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201 | RegCloseKey(hKey);
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202 | return VERR_OPEN_FAILED;
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203 | }
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204 |
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205 | for (i = 0; i < RT_ELEMENTS(aValueNames); ++i)
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206 | {
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207 | DWORD cbCur = cbBufRemain;
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208 | DWORD type;
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209 | lRc = RegQueryValueExA(hSubkey, aValueNames[i], NULL, /* reserved*/
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210 | &type,
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211 | (PBYTE)pBufPos, &cbCur);
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212 | /* exclude second null termination */
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213 | --cbCur;
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214 |
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215 | if (ERROR_MORE_DATA == lRc)
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216 | {
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217 | if (REG_MULTI_SZ != type)
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218 | {
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219 | crWarning("unexpected data type! %d", type);
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220 | continue;
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221 | }
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222 | rc = VERR_BUFFER_OVERFLOW;
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223 | pBufPos = NULL;
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224 | cbBufRemain = 0;
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225 | CRASSERT(cbCur > 0 && cbCur < UINT32_MAX/2);
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226 | cbTotal += cbCur;
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227 | continue;
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228 | }
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229 | if (ERROR_SUCCESS != lRc)
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230 | {
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231 | crDebug("RegQueryValueExA failed, %d", lRc);
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232 | continue;
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233 | }
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234 |
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235 | if (REG_MULTI_SZ != type)
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236 | {
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237 | crWarning("unexpected data type! %d", type);
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238 | continue;
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239 | }
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240 |
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241 | /* succeeded */
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242 | CRASSERT(cbCur > 0 && cbCur < UINT32_MAX/2);
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243 | pBufPos += cbCur;
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244 | cbBufRemain -= cbCur;
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245 | cbTotal += cbCur;
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246 | CRASSERT(cbBufRemain < UINT32_MAX/2);
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247 | }
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248 |
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249 | RegCloseKey(hSubkey);
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250 | }
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251 |
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252 | RegCloseKey(hKey);
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253 |
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254 | if (cbTotal)
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255 | {
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256 | /* include second null termination */
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257 | CRASSERT(!pBufPos || pBufPos[0] == '\0');
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258 | ++cbTotal;
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259 | }
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260 |
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261 | if (pcbResult)
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262 | *pcbResult = cbTotal;
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263 |
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264 | return rc;
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265 | }
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266 |
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267 | static int renderspuAtiQuirk_ApplyForModule(LPCSTR pszAtiDll)
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268 | {
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269 | int rc;
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270 | HMODULE hAtiDll;
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271 |
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272 | crDebug("renderspuAtiQuirk_ApplyForModule (%s)", pszAtiDll);
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273 |
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274 | hAtiDll = GetModuleHandleA(pszAtiDll);
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275 | if (!hAtiDll)
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276 | {
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277 | crDebug("GetModuleHandle failed, %d", GetLastError());
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278 | return VERR_NOT_FOUND;
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279 | }
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280 |
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281 | rc = renderspuIatPatcherPatchFunction(hAtiDll, "user32.dll", "GetForegroundWindow", (void*)renderspuAtiQuirk_GetForegroundWindow);
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282 | if (RT_FAILURE(rc))
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283 | {
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284 | crDebug("renderspuIatPatcherPatchFunction failed, %d", rc);
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285 | return rc;
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286 | }
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287 |
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288 | crDebug("renderspuAtiQuirk_ApplyForModule SUCCEEDED!");
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289 | crInfo("ATI Fullscreen qwirk SUCCEEDED!");
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290 |
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291 | return VINF_SUCCESS;
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292 | }
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293 |
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294 | static LPCSTR renderspuRegMultiSzNextVal(LPCSTR pszBuf)
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295 | {
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296 | pszBuf += strlen(pszBuf) + sizeof (pszBuf[0]);
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297 |
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298 | if (pszBuf[0] == '\0')
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299 | return NULL;
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300 |
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301 | return pszBuf;
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302 | }
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303 |
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304 | static LPCSTR renderspuRegMultiSzCurVal(LPCSTR pszBuf)
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305 | {
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306 | if (pszBuf[0] == '\0')
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307 | return NULL;
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308 |
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309 | return pszBuf;
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310 | }
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311 |
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312 |
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313 | static int renderspuAtiQuirk_Apply()
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314 | {
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315 | char aBuf[4096];
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316 | DWORD cbResult = 0;
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317 | LPCSTR pszVal;
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318 | int rc;
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319 |
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320 | crDebug("renderspuAtiQuirk_Apply..");
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321 |
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322 | rc = renderspuAtiQuirk_GetICDDriverList(aBuf, sizeof (aBuf), &cbResult);
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323 | if (RT_FAILURE(rc))
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324 | {
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325 | crDebug("renderspuAtiQuirk_GetICDDriverList failed, rc(%d)", rc);
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326 | return rc;
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327 | }
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328 |
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329 | for (pszVal = renderspuRegMultiSzCurVal(aBuf);
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330 | pszVal;
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331 | pszVal = renderspuRegMultiSzNextVal(pszVal))
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332 | {
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333 | renderspuAtiQuirk_ApplyForModule(pszVal);
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334 | }
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335 |
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336 | return VINF_SUCCESS;
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337 | }
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338 |
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339 | static GLboolean renderspuAtiQuirk_Needed()
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340 | {
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341 | const char * pszString = render_spu.ws.glGetString(GL_VENDOR);
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342 | if (pszString && strstr(pszString, "ATI"))
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343 | return GL_TRUE;
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344 | pszString = render_spu.ws.glGetString(GL_RENDERER);
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345 | if (pszString && strstr(pszString, "ATI"))
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346 | return GL_TRUE;
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347 | return GL_FALSE;
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348 | }
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349 |
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350 | static void renderspuAtiQuirk_ChkApply()
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351 | {
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352 | static GLboolean fChecked = GL_FALSE;
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353 | if (fChecked)
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354 | return;
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355 |
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356 | fChecked = GL_TRUE;
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357 | if (!renderspuAtiQuirk_Needed())
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358 | return;
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359 |
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360 | crInfo("This is an ATI card, taking care of fullscreen..");
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361 |
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362 | /*
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363 | * ATI WDDM-based graphics have an issue with rendering fullscreen.
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364 | * See public tickets #9775 & #9267 .
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365 | * Namely ATI drivers check whether ogl window is foreground and fullscreen
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366 | * and if so - do D3DKMTSetDisplayMode for ogl surface,
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367 | * which prevented any other data from being displayed, no matter what.
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368 | *
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369 | * Here we check whether we're using an ATI card and if so, patch the ogl ICD driver's IAT
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370 | * to replace GetForegroundWindow reference with our renderspuAtiQuirk_GetForegroundWindow,
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371 | * which always returns NULL.
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372 | */
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373 | renderspuAtiQuirk_Apply();
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374 | }
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375 |
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376 | #define WINDOW_NAME window->title
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377 |
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378 | static BOOL
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379 | bSetupPixelFormat( HDC hdc, GLbitfield visAttribs );
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380 |
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381 | GLboolean renderspu_SystemInitVisual( VisualInfo *visual )
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382 | {
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383 | if (visual->visAttribs & CR_PBUFFER_BIT) {
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384 | crWarning("Render SPU: PBuffers not support on Windows yet.");
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385 | }
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386 |
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387 | /* In the windows world, we need a window before a context.
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388 | * Use the device_context as a marker to do just that */
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389 |
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390 | return TRUE;
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391 | }
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392 |
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393 | void renderspu_SystemDestroyWindow( WindowInfo *window )
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394 | {
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395 | VBOX_RENDERSPU_DESTROY_WINDOW vrdw;
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396 |
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397 | CRASSERT(window);
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398 |
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399 | /*DestroyWindow( window->hWnd );*/
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400 |
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401 | vrdw.hWnd = window->hWnd;
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402 |
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403 | if (render_spu.dwWinThreadId)
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404 | {
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405 | PostThreadMessage(render_spu.dwWinThreadId, WM_VBOX_RENDERSPU_DESTROY_WINDOW, 0, (LPARAM) &vrdw);
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406 | WaitForSingleObject(render_spu.hWinThreadReadyEvent, INFINITE);
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407 | }
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408 | else
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409 | {
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410 | crError("Render SPU: window thread is not running");
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411 | }
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412 |
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413 | window->hWnd = NULL;
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414 | window->visual = NULL;
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415 | if (window->hRgn)
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416 | {
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417 | DeleteObject(window->hRgn);
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418 | window->hRgn = NULL;
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419 | }
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420 | }
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421 |
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422 | static LONG WINAPI
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423 | MainWndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
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424 | {
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425 | /* int w,h; */
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426 |
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427 | switch ( uMsg ) {
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428 |
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429 | case WM_SIZE:
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430 | /* w = LOWORD( lParam );
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431 | * h = HIWORD( lParam ); */
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432 |
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433 | /* glViewport( 0, 0, w, h ); */
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434 | #if 0
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435 | glViewport( -render_spu.mural_x, -render_spu.mural_y,
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436 | render_spu.mural_width, render_spu.mural_height );
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437 | glScissor( -render_spu.mural_x, -render_spu.mural_y,
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438 | render_spu.mural_width, render_spu.mural_height );
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439 | #endif
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440 | break;
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441 |
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442 | case WM_CLOSE:
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443 | crWarning( "Render SPU: caught WM_CLOSE -- quitting." );
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444 | exit( 0 );
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445 | break;
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446 |
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447 | case WM_DESTROY:
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448 | crDebug("Render SPU: caught WM_DESTROY for our window %x", hWnd);
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449 | break;
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450 |
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451 | case WM_NCHITTEST:
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452 | crDebug("WM_NCHITTEST");
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453 | return HTNOWHERE;
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454 | }
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455 |
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456 | return DefWindowProc( hWnd, uMsg, wParam, lParam );
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457 | }
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458 |
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459 | static BOOL
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460 | bSetupPixelFormatEXT( HDC hdc, GLbitfield visAttribs)
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461 | {
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462 | PIXELFORMATDESCRIPTOR ppfd;
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463 | int pixelFormat;
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464 | int attribList[100];
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465 | float fattribList[] = { 0.0, 0.0 };
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466 | int numFormats;
|
---|
467 | int i = 0;
|
---|
468 | BOOL vis;
|
---|
469 |
|
---|
470 | CRASSERT(visAttribs & CR_RGB_BIT); /* anybody need color index */
|
---|
471 |
|
---|
472 | crWarning("Render SPU: Using WGL_EXT_pixel_format to select visual ID.");
|
---|
473 |
|
---|
474 | attribList[i++] = WGL_DRAW_TO_WINDOW_EXT;
|
---|
475 | attribList[i++] = GL_TRUE;
|
---|
476 | attribList[i++] = WGL_ACCELERATION_EXT;
|
---|
477 | attribList[i++] = WGL_FULL_ACCELERATION_EXT;
|
---|
478 | attribList[i++] = WGL_COLOR_BITS_EXT;
|
---|
479 | attribList[i++] = 24;
|
---|
480 | attribList[i++] = WGL_RED_BITS_EXT;
|
---|
481 | attribList[i++] = 1;
|
---|
482 | attribList[i++] = WGL_GREEN_BITS_EXT;
|
---|
483 | attribList[i++] = 1;
|
---|
484 | attribList[i++] = WGL_BLUE_BITS_EXT;
|
---|
485 | attribList[i++] = 1;
|
---|
486 |
|
---|
487 | crWarning("Render SPU: Visual chosen is... RGB");
|
---|
488 |
|
---|
489 | if (visAttribs & CR_ALPHA_BIT)
|
---|
490 | {
|
---|
491 | attribList[i++] = WGL_ALPHA_BITS_EXT;
|
---|
492 | attribList[i++] = 1;
|
---|
493 | crWarning("A");
|
---|
494 | }
|
---|
495 |
|
---|
496 | crWarning(", ");
|
---|
497 |
|
---|
498 | if (visAttribs & CR_DOUBLE_BIT) {
|
---|
499 | attribList[i++] = WGL_DOUBLE_BUFFER_EXT;
|
---|
500 | attribList[i++] = GL_TRUE;
|
---|
501 | crWarning("DB, ");
|
---|
502 | }
|
---|
503 |
|
---|
504 | if (visAttribs & CR_STEREO_BIT) {
|
---|
505 | attribList[i++] = WGL_STEREO_EXT;
|
---|
506 | attribList[i++] = GL_TRUE;
|
---|
507 | crWarning("Stereo, ");
|
---|
508 | }
|
---|
509 |
|
---|
510 | if (visAttribs & CR_DEPTH_BIT)
|
---|
511 | {
|
---|
512 | attribList[i++] = WGL_DEPTH_BITS_EXT;
|
---|
513 | attribList[i++] = 1;
|
---|
514 | crWarning("Z, ");
|
---|
515 | }
|
---|
516 |
|
---|
517 | if (visAttribs & CR_STENCIL_BIT)
|
---|
518 | {
|
---|
519 | attribList[i++] = WGL_STENCIL_BITS_EXT;
|
---|
520 | attribList[i++] = 1;
|
---|
521 | crWarning("Stencil, ");
|
---|
522 | }
|
---|
523 |
|
---|
524 | if (visAttribs & CR_ACCUM_BIT)
|
---|
525 | {
|
---|
526 | attribList[i++] = WGL_ACCUM_RED_BITS_EXT;
|
---|
527 | attribList[i++] = 1;
|
---|
528 | attribList[i++] = WGL_ACCUM_GREEN_BITS_EXT;
|
---|
529 | attribList[i++] = 1;
|
---|
530 | attribList[i++] = WGL_ACCUM_BLUE_BITS_EXT;
|
---|
531 | attribList[i++] = 1;
|
---|
532 | crWarning("Accum, ");
|
---|
533 | if (visAttribs & CR_ALPHA_BIT)
|
---|
534 | {
|
---|
535 | attribList[i++] = WGL_ACCUM_ALPHA_BITS_EXT;
|
---|
536 | attribList[i++] = 1;
|
---|
537 | crWarning("Accum Alpha, ");
|
---|
538 | }
|
---|
539 | }
|
---|
540 |
|
---|
541 | if (visAttribs & CR_MULTISAMPLE_BIT)
|
---|
542 | {
|
---|
543 | attribList[i++] = WGL_SAMPLE_BUFFERS_EXT;
|
---|
544 | attribList[i++] = 1;
|
---|
545 | attribList[i++] = WGL_SAMPLES_EXT;
|
---|
546 | attribList[i++] = 4;
|
---|
547 | crWarning("Multisample, ");
|
---|
548 | }
|
---|
549 |
|
---|
550 | crWarning("\n");
|
---|
551 |
|
---|
552 | /* End the list */
|
---|
553 | attribList[i++] = 0;
|
---|
554 | attribList[i++] = 0;
|
---|
555 |
|
---|
556 | vis = render_spu.ws.wglChoosePixelFormatEXT( hdc, attribList, fattribList, 1, &pixelFormat, &numFormats);
|
---|
557 |
|
---|
558 | crDebug("Render SPU: wglChoosePixelFormatEXT (vis 0x%x, LastError 0x%x, pixelFormat 0x%x", vis, GetLastError(), pixelFormat);
|
---|
559 |
|
---|
560 | render_spu.ws.wglSetPixelFormat( hdc, pixelFormat, &ppfd );
|
---|
561 |
|
---|
562 | crDebug("Render SPU: wglSetPixelFormat (Last error 0x%x)", GetLastError());
|
---|
563 |
|
---|
564 | return vis;
|
---|
565 | }
|
---|
566 |
|
---|
567 | static BOOL
|
---|
568 | bSetupPixelFormatNormal( HDC hdc, GLbitfield visAttribs )
|
---|
569 | {
|
---|
570 | PIXELFORMATDESCRIPTOR pfd = {
|
---|
571 | sizeof(PIXELFORMATDESCRIPTOR), /* size of this pfd */
|
---|
572 | 1, /* version number */
|
---|
573 | PFD_DRAW_TO_WINDOW | /* support window */
|
---|
574 | PFD_SUPPORT_OPENGL, /* support OpenGL */
|
---|
575 | PFD_TYPE_RGBA, /* RGBA type */
|
---|
576 | 24, /* 24-bit color depth */
|
---|
577 | 0, 0, 0, 0, 0, 0, /* color bits ignored */
|
---|
578 | 0, /* no alpha buffer */
|
---|
579 | 0, /* shift bit ignored */
|
---|
580 | 0, /* no accumulation buffer */
|
---|
581 | 0, 0, 0, 0, /* accum bits ignored */
|
---|
582 | 0, /* set depth buffer */
|
---|
583 | 0, /* set stencil buffer */
|
---|
584 | 0, /* no auxiliary buffer */
|
---|
585 | PFD_MAIN_PLANE, /* main layer */
|
---|
586 | 0, /* reserved */
|
---|
587 | 0, 0, 0 /* layer masks ignored */
|
---|
588 | };
|
---|
589 | PIXELFORMATDESCRIPTOR *ppfd = &pfd;
|
---|
590 | char s[1000];
|
---|
591 | GLbitfield b = 0;
|
---|
592 | int pixelformat;
|
---|
593 |
|
---|
594 | renderspuMakeVisString( visAttribs, s );
|
---|
595 |
|
---|
596 | crDebug( "Render SPU: WGL wants these visual capabilities: %s", s);
|
---|
597 |
|
---|
598 | /* These really come into play with sort-last configs */
|
---|
599 | if (visAttribs & CR_DEPTH_BIT)
|
---|
600 | ppfd->cDepthBits = 24;
|
---|
601 | if (visAttribs & CR_ACCUM_BIT)
|
---|
602 | ppfd->cAccumBits = 16;
|
---|
603 | if (visAttribs & CR_RGB_BIT)
|
---|
604 | ppfd->cColorBits = 24;
|
---|
605 | if (visAttribs & CR_STENCIL_BIT)
|
---|
606 | ppfd->cStencilBits = 8;
|
---|
607 | if (visAttribs & CR_ALPHA_BIT)
|
---|
608 | ppfd->cAlphaBits = 8;
|
---|
609 | if (visAttribs & CR_DOUBLE_BIT)
|
---|
610 | ppfd->dwFlags |= PFD_DOUBLEBUFFER;
|
---|
611 | if (visAttribs & CR_STEREO_BIT)
|
---|
612 | ppfd->dwFlags |= PFD_STEREO;
|
---|
613 |
|
---|
614 | /*
|
---|
615 | * We call the wgl functions directly if the SPU was loaded
|
---|
616 | * by our faker library, otherwise we have to call the GDI
|
---|
617 | * versions.
|
---|
618 | */
|
---|
619 | if (crGetenv( "CR_WGL_DO_NOT_USE_GDI" ) != NULL)
|
---|
620 | {
|
---|
621 | pixelformat = render_spu.ws.wglChoosePixelFormat( hdc, ppfd );
|
---|
622 | /* doing this twice is normal Win32 magic */
|
---|
623 | pixelformat = render_spu.ws.wglChoosePixelFormat( hdc, ppfd );
|
---|
624 | if ( pixelformat == 0 )
|
---|
625 | {
|
---|
626 | crError( "render_spu.ws.wglChoosePixelFormat failed" );
|
---|
627 | }
|
---|
628 | if ( !render_spu.ws.wglSetPixelFormat( hdc, pixelformat, ppfd ) )
|
---|
629 | {
|
---|
630 | crError( "render_spu.ws.wglSetPixelFormat failed" );
|
---|
631 | }
|
---|
632 |
|
---|
633 | render_spu.ws.wglDescribePixelFormat( hdc, pixelformat, sizeof(*ppfd), ppfd );
|
---|
634 | }
|
---|
635 | else
|
---|
636 | {
|
---|
637 | /* Okay, we were loaded manually. Call the GDI functions. */
|
---|
638 | pixelformat = ChoosePixelFormat( hdc, ppfd );
|
---|
639 | /* doing this twice is normal Win32 magic */
|
---|
640 | pixelformat = ChoosePixelFormat( hdc, ppfd );
|
---|
641 | if ( pixelformat == 0 )
|
---|
642 | {
|
---|
643 | crError( "ChoosePixelFormat failed" );
|
---|
644 | }
|
---|
645 | if ( !SetPixelFormat( hdc, pixelformat, ppfd ) )
|
---|
646 | {
|
---|
647 | crError( "SetPixelFormat failed (Error 0x%x)", GetLastError() );
|
---|
648 | }
|
---|
649 |
|
---|
650 | DescribePixelFormat( hdc, pixelformat, sizeof(*ppfd), ppfd );
|
---|
651 | }
|
---|
652 |
|
---|
653 |
|
---|
654 | if (ppfd->cDepthBits > 0)
|
---|
655 | b |= CR_DEPTH_BIT;
|
---|
656 | if (ppfd->cAccumBits > 0)
|
---|
657 | b |= CR_ACCUM_BIT;
|
---|
658 | if (ppfd->cColorBits > 8)
|
---|
659 | b |= CR_RGB_BIT;
|
---|
660 | if (ppfd->cStencilBits > 0)
|
---|
661 | b |= CR_STENCIL_BIT;
|
---|
662 | if (ppfd->cAlphaBits > 0)
|
---|
663 | b |= CR_ALPHA_BIT;
|
---|
664 | if (ppfd->dwFlags & PFD_DOUBLEBUFFER)
|
---|
665 | b |= CR_DOUBLE_BIT;
|
---|
666 | if (ppfd->dwFlags & PFD_STEREO)
|
---|
667 | b |= CR_STEREO_BIT;
|
---|
668 |
|
---|
669 | renderspuMakeVisString( b, s );
|
---|
670 |
|
---|
671 | crDebug( "Render SPU: WGL chose these visual capabilities: %s", s);
|
---|
672 | return TRUE;
|
---|
673 | }
|
---|
674 |
|
---|
675 | static BOOL
|
---|
676 | bSetupPixelFormat( HDC hdc, GLbitfield visAttribs )
|
---|
677 | {
|
---|
678 | /* According to http://www.opengl.org/resources/faq/technical/mswindows.htm
|
---|
679 | we shouldn't be using wgl functions to setup pixel formats unless we're loading ICD driver.
|
---|
680 | In particular, bSetupPixelFormatEXT bugs with Intel drivers.
|
---|
681 | */
|
---|
682 | return bSetupPixelFormatNormal(hdc, visAttribs);
|
---|
683 | }
|
---|
684 |
|
---|
685 | GLboolean renderspu_SystemCreateWindow( VisualInfo *visual, GLboolean showIt, WindowInfo *window )
|
---|
686 | {
|
---|
687 | HDESK desktop;
|
---|
688 | HINSTANCE hinstance;
|
---|
689 | WNDCLASS wc;
|
---|
690 | DWORD window_style;
|
---|
691 | int window_plus_caption_width;
|
---|
692 | int window_plus_caption_height;
|
---|
693 |
|
---|
694 | window->hRgn = NULL;
|
---|
695 | window->visual = visual;
|
---|
696 | window->nativeWindow = 0;
|
---|
697 |
|
---|
698 | if ( render_spu.use_L2 )
|
---|
699 | {
|
---|
700 | crWarning( "Going fullscreen because we think we're using Lightning-2." );
|
---|
701 | render_spu.fullscreen = 1;
|
---|
702 | }
|
---|
703 |
|
---|
704 | /*
|
---|
705 | * Begin Windows / WGL code
|
---|
706 | */
|
---|
707 |
|
---|
708 | hinstance = GetModuleHandle( NULL );
|
---|
709 | if (!hinstance)
|
---|
710 | {
|
---|
711 | crError( "Render SPU: Couldn't get a handle to my module." );
|
---|
712 | return GL_FALSE;
|
---|
713 | }
|
---|
714 | crDebug( "Render SPU: Got the module handle: 0x%x", hinstance );
|
---|
715 |
|
---|
716 | /* If we were launched from a service, telnet, or rsh, we need to
|
---|
717 | * get the input desktop. */
|
---|
718 |
|
---|
719 | desktop = OpenInputDesktop( 0, FALSE,
|
---|
720 | DESKTOP_CREATEMENU | DESKTOP_CREATEWINDOW |
|
---|
721 | DESKTOP_ENUMERATE | DESKTOP_HOOKCONTROL |
|
---|
722 | DESKTOP_WRITEOBJECTS | DESKTOP_READOBJECTS |
|
---|
723 | DESKTOP_SWITCHDESKTOP | GENERIC_WRITE );
|
---|
724 |
|
---|
725 | if ( !desktop )
|
---|
726 | {
|
---|
727 | crError( "Render SPU: Couldn't acquire input desktop" );
|
---|
728 | return GL_FALSE;
|
---|
729 | }
|
---|
730 | crDebug( "Render SPU: Got the desktop: 0x%x", desktop );
|
---|
731 |
|
---|
732 | if ( !SetThreadDesktop( desktop ) )
|
---|
733 | {
|
---|
734 | /* If this function fails, it's probably because
|
---|
735 | * it's already been called (i.e., the render SPU
|
---|
736 | * is bolted to an application?) */
|
---|
737 |
|
---|
738 | /*crError( "Couldn't set thread to input desktop" ); */
|
---|
739 | }
|
---|
740 | crDebug( "Render SPU: Set the thread desktop -- this might have failed." );
|
---|
741 |
|
---|
742 | if ( !GetClassInfo(hinstance, WINDOW_NAME, &wc) )
|
---|
743 | {
|
---|
744 | wc.style = CS_OWNDC;
|
---|
745 | wc.lpfnWndProc = (WNDPROC) MainWndProc;
|
---|
746 | wc.cbClsExtra = 0;
|
---|
747 | wc.cbWndExtra = 0;
|
---|
748 | wc.hInstance = hinstance;
|
---|
749 | wc.hIcon = LoadIcon( NULL, IDI_APPLICATION );
|
---|
750 | wc.hCursor = LoadCursor( NULL, IDC_ARROW );
|
---|
751 | wc.hbrBackground = NULL;
|
---|
752 | wc.lpszMenuName = NULL;
|
---|
753 | wc.lpszClassName = WINDOW_NAME;
|
---|
754 |
|
---|
755 | if ( !RegisterClass( &wc ) )
|
---|
756 | {
|
---|
757 | crError( "Render SPU: Couldn't register window class -- you're not trying "
|
---|
758 | "to do multi-pipe stuff on windows, are you?\n\nNote --"
|
---|
759 | "This error message is from 1997 and probably doesn't make"
|
---|
760 | "any sense any more, but it's nostalgic for Humper." );
|
---|
761 | return GL_FALSE;
|
---|
762 | }
|
---|
763 | crDebug( "Render SPU: Registered the class" );
|
---|
764 | }
|
---|
765 | crDebug( "Render SPU: Got the class information" );
|
---|
766 |
|
---|
767 | /* Full screen window should be a popup (undecorated) window */
|
---|
768 | #if 1
|
---|
769 | window_style = ( render_spu.fullscreen ? WS_POPUP : WS_CAPTION );
|
---|
770 | #else
|
---|
771 | window_style = ( WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN );
|
---|
772 | window_style |= WS_SYSMENU;
|
---|
773 | #endif
|
---|
774 |
|
---|
775 | crDebug( "Render SPU: Fullscreen: %s", render_spu.fullscreen ? "yes" : "no");
|
---|
776 |
|
---|
777 | if ( render_spu.fullscreen )
|
---|
778 | {
|
---|
779 | #if 0
|
---|
780 |
|
---|
781 | int smCxFixedFrame = GetSystemMetrics( SM_CXFIXEDFRAME );
|
---|
782 | int smCyFixedFrame = GetSystemMetrics( SM_CXFIXEDFRAME ) + 1;
|
---|
783 | int smCyCaption = GetSystemMetrics( SM_CYCAPTION );
|
---|
784 |
|
---|
785 | window->width = GetSystemMetrics( SM_CXSCREEN ) ;
|
---|
786 | window->height = GetSystemMetrics( SM_CYSCREEN ) ;
|
---|
787 |
|
---|
788 | crDebug( "Render SPU: Window Dims: %d, %d", window->width, window->height );
|
---|
789 |
|
---|
790 | window->x = render_spu->defaultX - smCxFixedFrame - 1;
|
---|
791 | window->y = render_spu->defaultY - smCyFixedFrame - smCyCaption;
|
---|
792 |
|
---|
793 | window_plus_caption_width = window->width + 2 * smCxFixedFrame;
|
---|
794 | window_plus_caption_height = window->height + 2 * smCyFixedFrame + smCyCaption;
|
---|
795 |
|
---|
796 | #else
|
---|
797 | /* Since it's undecorated, we don't have to do anything fancy
|
---|
798 | * with these parameters. */
|
---|
799 |
|
---|
800 | window->width = GetSystemMetrics( SM_CXSCREEN ) ;
|
---|
801 | window->height = GetSystemMetrics( SM_CYSCREEN ) ;
|
---|
802 | window->x = 0;
|
---|
803 | window->y = 0;
|
---|
804 | window_plus_caption_width = window->width;
|
---|
805 | window_plus_caption_height = window->height;
|
---|
806 |
|
---|
807 | #endif
|
---|
808 | }
|
---|
809 | else
|
---|
810 | {
|
---|
811 | /* CreateWindow takes the size of the entire window, so we add
|
---|
812 | * in the size necessary for the frame and the caption. */
|
---|
813 |
|
---|
814 | int smCxFixedFrame, smCyFixedFrame, smCyCaption;
|
---|
815 | smCxFixedFrame = GetSystemMetrics( SM_CXFIXEDFRAME );
|
---|
816 | crDebug( "Render SPU: Got the X fixed frame" );
|
---|
817 | smCyFixedFrame = GetSystemMetrics( SM_CYFIXEDFRAME );
|
---|
818 | crDebug( "Render SPU: Got the Y fixed frame" );
|
---|
819 | smCyCaption = GetSystemMetrics( SM_CYCAPTION );
|
---|
820 | crDebug( "Render SPU: Got the Caption " );
|
---|
821 |
|
---|
822 | window_plus_caption_width = window->width + 2 * smCxFixedFrame;
|
---|
823 | window_plus_caption_height = window->height + 2 * smCyFixedFrame + smCyCaption;
|
---|
824 |
|
---|
825 | window->x = render_spu.defaultX - smCxFixedFrame;
|
---|
826 | window->y = render_spu.defaultY - smCyFixedFrame - smCyCaption;
|
---|
827 | }
|
---|
828 |
|
---|
829 | crDebug( "Render SPU: Creating the window: (%d,%d), (%d,%d)", render_spu.defaultX, render_spu.defaultY, window_plus_caption_width, window_plus_caption_height );
|
---|
830 | window->hWnd = CreateWindow( WINDOW_NAME, WINDOW_NAME,
|
---|
831 | window_style,
|
---|
832 | window->x, window->y,
|
---|
833 | window_plus_caption_width,
|
---|
834 | window_plus_caption_height,
|
---|
835 | NULL, NULL, hinstance, &render_spu );
|
---|
836 |
|
---|
837 | if ( !window->hWnd )
|
---|
838 | {
|
---|
839 | crError( "Render SPU: Create Window failed! That's almost certainly terrible." );
|
---|
840 | return GL_FALSE;
|
---|
841 | }
|
---|
842 |
|
---|
843 | window->visible = showIt;
|
---|
844 |
|
---|
845 | if (!showIt)
|
---|
846 | {
|
---|
847 | renderspu_SystemShowWindow( window, 0 );
|
---|
848 | if (window->height <= 0 || window->width <= 0)
|
---|
849 | {
|
---|
850 | renderspu_SystemWindowSize(window,
|
---|
851 | window->width > 0 ? window->width : 4,
|
---|
852 | window->height > 0 ? window->height : 4);
|
---|
853 | }
|
---|
854 | }
|
---|
855 | else
|
---|
856 | {
|
---|
857 | crDebug( "Render SPU: Showing the window" );
|
---|
858 | crDebug("renderspu_SystemCreateWindow: showwindow: %x", window->hWnd);
|
---|
859 | }
|
---|
860 |
|
---|
861 | CRASSERT(!window->visible == !showIt);
|
---|
862 |
|
---|
863 | /* Intel drivers require a window to be visible for proper 3D rendering,
|
---|
864 | * so set it visible and handle the visibility with visible regions (see below) */
|
---|
865 | ShowWindow( window->hWnd, SW_SHOWNORMAL );
|
---|
866 |
|
---|
867 | SetForegroundWindow( window->hWnd );
|
---|
868 |
|
---|
869 | SetWindowPos( window->hWnd, HWND_TOP, window->x, window->y,
|
---|
870 | window_plus_caption_width, window_plus_caption_height,
|
---|
871 | ( render_spu.fullscreen ? (SWP_SHOWWINDOW |
|
---|
872 | SWP_NOSENDCHANGING |
|
---|
873 | SWP_NOREDRAW |
|
---|
874 | SWP_NOACTIVATE ) :
|
---|
875 | 0 ) );
|
---|
876 |
|
---|
877 | if ( render_spu.fullscreen )
|
---|
878 | ShowCursor( FALSE );
|
---|
879 |
|
---|
880 | window->device_context = GetDC( window->hWnd );
|
---|
881 |
|
---|
882 | crDebug( "Render SPU: Got the DC: 0x%x", window->device_context );
|
---|
883 |
|
---|
884 | if ( !bSetupPixelFormat( window->device_context, visual->visAttribs ) )
|
---|
885 | {
|
---|
886 | crError( "Render SPU: Couldn't set up the device context! Yikes!" );
|
---|
887 | return GL_FALSE;
|
---|
888 | }
|
---|
889 |
|
---|
890 | return GL_TRUE;
|
---|
891 | }
|
---|
892 |
|
---|
893 | GLboolean renderspu_SystemVBoxCreateWindow( VisualInfo *visual, GLboolean showIt, WindowInfo *window )
|
---|
894 | {
|
---|
895 | #if 0
|
---|
896 | HDESK desktop;
|
---|
897 | #endif
|
---|
898 | HINSTANCE hinstance;
|
---|
899 | WNDCLASS wc;
|
---|
900 | DWORD window_style;
|
---|
901 | int window_plus_caption_width;
|
---|
902 | int window_plus_caption_height;
|
---|
903 |
|
---|
904 | window->hRgn = NULL;
|
---|
905 | window->visual = visual;
|
---|
906 | window->nativeWindow = 0;
|
---|
907 |
|
---|
908 | if ( render_spu.use_L2 )
|
---|
909 | {
|
---|
910 | crWarning( "Going fullscreen because we think we're using Lightning-2." );
|
---|
911 | render_spu.fullscreen = 1;
|
---|
912 | }
|
---|
913 |
|
---|
914 | /*
|
---|
915 | * Begin Windows / WGL code
|
---|
916 | */
|
---|
917 |
|
---|
918 | hinstance = GetModuleHandle( NULL );
|
---|
919 | if (!hinstance)
|
---|
920 | {
|
---|
921 | crError( "Render SPU: Couldn't get a handle to my module." );
|
---|
922 | return GL_FALSE;
|
---|
923 | }
|
---|
924 | crDebug( "Render SPU: Got the module handle: 0x%x", hinstance );
|
---|
925 |
|
---|
926 | #if 0
|
---|
927 | /* If we were launched from a service, telnet, or rsh, we need to
|
---|
928 | * get the input desktop. */
|
---|
929 |
|
---|
930 | desktop = OpenInputDesktop( 0, FALSE,
|
---|
931 | DESKTOP_CREATEMENU | DESKTOP_CREATEWINDOW |
|
---|
932 | DESKTOP_ENUMERATE | DESKTOP_HOOKCONTROL |
|
---|
933 | DESKTOP_WRITEOBJECTS | DESKTOP_READOBJECTS |
|
---|
934 | DESKTOP_SWITCHDESKTOP | GENERIC_WRITE );
|
---|
935 |
|
---|
936 | if ( !desktop )
|
---|
937 | {
|
---|
938 | crError( "Render SPU: Couldn't acquire input desktop" );
|
---|
939 | return GL_FALSE;
|
---|
940 | }
|
---|
941 | crDebug( "Render SPU: Got the desktop: 0x%x", desktop );
|
---|
942 |
|
---|
943 | if ( !SetThreadDesktop( desktop ) )
|
---|
944 | {
|
---|
945 | /* If this function fails, it's probably because
|
---|
946 | * it's already been called (i.e., the render SPU
|
---|
947 | * is bolted to an application?) */
|
---|
948 |
|
---|
949 | /*crError( "Couldn't set thread to input desktop" ); */
|
---|
950 | }
|
---|
951 | crDebug( "Render SPU: Set the thread desktop -- this might have failed." );
|
---|
952 | #endif
|
---|
953 |
|
---|
954 | if ( !GetClassInfo(hinstance, WINDOW_NAME, &wc) )
|
---|
955 | {
|
---|
956 | wc.style = CS_OWNDC; // | CS_PARENTDC;
|
---|
957 | wc.lpfnWndProc = (WNDPROC) MainWndProc;
|
---|
958 | wc.cbClsExtra = 0;
|
---|
959 | wc.cbWndExtra = 0;
|
---|
960 | wc.hInstance = hinstance;
|
---|
961 | wc.hIcon = NULL; //LoadIcon( NULL, IDI_APPLICATION );
|
---|
962 | wc.hCursor = NULL; //LoadCursor( NULL, IDC_ARROW );
|
---|
963 | wc.hbrBackground = NULL;
|
---|
964 | wc.lpszMenuName = NULL;
|
---|
965 | wc.lpszClassName = WINDOW_NAME;
|
---|
966 |
|
---|
967 | if ( !RegisterClass( &wc ) )
|
---|
968 | {
|
---|
969 | crError( "Render SPU: Couldn't register window class -- you're not trying "
|
---|
970 | "to do multi-pipe stuff on windows, are you?\n\nNote --"
|
---|
971 | "This error message is from 1997 and probably doesn't make"
|
---|
972 | "any sense any more, but it's nostalgic for Humper." );
|
---|
973 | return GL_FALSE;
|
---|
974 | }
|
---|
975 | crDebug( "Render SPU: Registered the class" );
|
---|
976 | }
|
---|
977 | crDebug( "Render SPU: Got the class information" );
|
---|
978 |
|
---|
979 | /* Full screen window should be a popup (undecorated) window */
|
---|
980 | #if 1
|
---|
981 | window_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_DISABLED;
|
---|
982 | if (render_spu_parent_window_id)
|
---|
983 | {
|
---|
984 | window_style |= WS_CHILD;
|
---|
985 | }
|
---|
986 | #else
|
---|
987 | window_style = ( WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN );
|
---|
988 | window_style |= WS_SYSMENU;
|
---|
989 | #endif
|
---|
990 |
|
---|
991 | crDebug( "Render SPU: Fullscreen: %s", render_spu.fullscreen ? "yes" : "no");
|
---|
992 |
|
---|
993 | if ( render_spu.fullscreen )
|
---|
994 | {
|
---|
995 | #if 0
|
---|
996 |
|
---|
997 | int smCxFixedFrame = GetSystemMetrics( SM_CXFIXEDFRAME );
|
---|
998 | int smCyFixedFrame = GetSystemMetrics( SM_CXFIXEDFRAME ) + 1;
|
---|
999 | int smCyCaption = GetSystemMetrics( SM_CYCAPTION );
|
---|
1000 |
|
---|
1001 | window->width = GetSystemMetrics( SM_CXSCREEN ) ;
|
---|
1002 | window->height = GetSystemMetrics( SM_CYSCREEN ) ;
|
---|
1003 |
|
---|
1004 | crDebug( "Render SPU: Window Dims: %d, %d", window->width, window->height );
|
---|
1005 |
|
---|
1006 | window->x = render_spu->defaultX - smCxFixedFrame - 1;
|
---|
1007 | window->y = render_spu->defaultY - smCyFixedFrame - smCyCaption;
|
---|
1008 |
|
---|
1009 | window_plus_caption_width = window->width + 2 * smCxFixedFrame;
|
---|
1010 | window_plus_caption_height = window->height + 2 * smCyFixedFrame + smCyCaption;
|
---|
1011 |
|
---|
1012 | #else
|
---|
1013 | /* Since it's undecorated, we don't have to do anything fancy
|
---|
1014 | * with these parameters. */
|
---|
1015 |
|
---|
1016 | window->width = GetSystemMetrics( SM_CXSCREEN ) ;
|
---|
1017 | window->height = GetSystemMetrics( SM_CYSCREEN ) ;
|
---|
1018 | window->x = 0;
|
---|
1019 | window->y = 0;
|
---|
1020 | window_plus_caption_width = window->width;
|
---|
1021 | window_plus_caption_height = window->height;
|
---|
1022 |
|
---|
1023 | #endif
|
---|
1024 | }
|
---|
1025 | else
|
---|
1026 | {
|
---|
1027 | /* CreateWindow takes the size of the entire window, so we add
|
---|
1028 | * in the size necessary for the frame and the caption. */
|
---|
1029 | int smCxFixedFrame, smCyFixedFrame, smCyCaption;
|
---|
1030 | smCxFixedFrame = GetSystemMetrics( SM_CXFIXEDFRAME );
|
---|
1031 | crDebug( "Render SPU: Got the X fixed frame" );
|
---|
1032 | smCyFixedFrame = GetSystemMetrics( SM_CYFIXEDFRAME );
|
---|
1033 | crDebug( "Render SPU: Got the Y fixed frame" );
|
---|
1034 | smCyCaption = GetSystemMetrics( SM_CYCAPTION );
|
---|
1035 | crDebug( "Render SPU: Got the Caption " );
|
---|
1036 |
|
---|
1037 | window_plus_caption_width = window->width + 2 * smCxFixedFrame;
|
---|
1038 | window_plus_caption_height = window->height + 2 * smCyFixedFrame + smCyCaption;
|
---|
1039 |
|
---|
1040 | window->x = render_spu.defaultX;
|
---|
1041 | window->y = render_spu.defaultY;
|
---|
1042 | }
|
---|
1043 |
|
---|
1044 | crDebug( "Render SPU: Creating the window: (%d,%d), (%d,%d)", render_spu.defaultX, render_spu.defaultY, window_plus_caption_width, window_plus_caption_height );
|
---|
1045 | /*window->hWnd = CreateWindowEx( WS_EX_NOACTIVATE | WS_EX_NOPARENTNOTIFY,
|
---|
1046 | WINDOW_NAME, WINDOW_NAME,
|
---|
1047 | window_style,
|
---|
1048 | window->x, window->y,
|
---|
1049 | window->width,
|
---|
1050 | window->height,
|
---|
1051 | (void*) render_spu_parent_window_id, NULL, hinstance, &render_spu );*/
|
---|
1052 | {
|
---|
1053 | CREATESTRUCT cs;
|
---|
1054 |
|
---|
1055 | cs.lpCreateParams = &window->hWnd;
|
---|
1056 |
|
---|
1057 | cs.dwExStyle = WS_EX_NOACTIVATE | WS_EX_NOPARENTNOTIFY;
|
---|
1058 | cs.lpszName = WINDOW_NAME;
|
---|
1059 | cs.lpszClass = WINDOW_NAME;
|
---|
1060 | cs.style = window_style;
|
---|
1061 | cs.x = window->x;
|
---|
1062 | cs.y = window->y;
|
---|
1063 | cs.cx = window->width;
|
---|
1064 | cs.cy = window->height;
|
---|
1065 | cs.hwndParent = (void*) render_spu_parent_window_id;
|
---|
1066 | cs.hMenu = NULL;
|
---|
1067 | cs.hInstance = hinstance;
|
---|
1068 |
|
---|
1069 | if (render_spu.dwWinThreadId)
|
---|
1070 | {
|
---|
1071 | DWORD res;
|
---|
1072 | int cnt=0;
|
---|
1073 |
|
---|
1074 | if (!PostThreadMessage(render_spu.dwWinThreadId, WM_VBOX_RENDERSPU_CREATE_WINDOW, 0, (LPARAM) &cs))
|
---|
1075 | {
|
---|
1076 | crError("Render SPU: PostThreadMessage failed with %i", GetLastError());
|
---|
1077 | return GL_FALSE;
|
---|
1078 | }
|
---|
1079 |
|
---|
1080 | do
|
---|
1081 | {
|
---|
1082 | res = WaitForSingleObject(render_spu.hWinThreadReadyEvent, 1000);
|
---|
1083 | cnt++;
|
---|
1084 | }
|
---|
1085 | while ((res!=WAIT_OBJECT_0) && (cnt<10));
|
---|
1086 |
|
---|
1087 | crDebug("Render SPU: window thread waited %i secs", cnt);
|
---|
1088 |
|
---|
1089 | if (res!=WAIT_OBJECT_0)
|
---|
1090 | {
|
---|
1091 | crError("Render SPU: window thread not responded after %i tries", cnt);
|
---|
1092 | return GL_FALSE;
|
---|
1093 | }
|
---|
1094 | }
|
---|
1095 | else
|
---|
1096 | {
|
---|
1097 | crError("Render SPU: window thread is not running");
|
---|
1098 | return GL_FALSE;
|
---|
1099 | }
|
---|
1100 | }
|
---|
1101 |
|
---|
1102 | if ( !window->hWnd )
|
---|
1103 | {
|
---|
1104 | crError( "Render SPU: Create Window failed! That's almost certainly terrible." );
|
---|
1105 | return GL_FALSE;
|
---|
1106 | }
|
---|
1107 |
|
---|
1108 | window->visible = 1;
|
---|
1109 |
|
---|
1110 | if (!showIt)
|
---|
1111 | {
|
---|
1112 | renderspu_SystemShowWindow( window, 0 );
|
---|
1113 | if (window->height <= 0 || window->width <= 0)
|
---|
1114 | {
|
---|
1115 | renderspu_SystemWindowSize(window,
|
---|
1116 | window->width > 0 ? window->width : 4,
|
---|
1117 | window->height > 0 ? window->height : 4);
|
---|
1118 | }
|
---|
1119 | }
|
---|
1120 | else
|
---|
1121 | {
|
---|
1122 | crDebug( "Render SPU: Showing the window" );
|
---|
1123 | crDebug("renderspu_SystemCreateWindow: showwindow: %x", window->hWnd);
|
---|
1124 | }
|
---|
1125 |
|
---|
1126 | CRASSERT(!window->visible == !showIt);
|
---|
1127 |
|
---|
1128 | /* Intel drivers require a window to be visible for proper 3D rendering,
|
---|
1129 | * so set it visible and handle the visibility with visible regions (see below) */
|
---|
1130 | if (window->id)
|
---|
1131 | {
|
---|
1132 | ShowWindow( window->hWnd, SW_SHOWNORMAL );
|
---|
1133 | }
|
---|
1134 | else
|
---|
1135 | {
|
---|
1136 | CRASSERT(!showIt);
|
---|
1137 | /* dummy window is always hidden in any way */
|
---|
1138 | }
|
---|
1139 |
|
---|
1140 | //SetForegroundWindow( visual->hWnd );
|
---|
1141 |
|
---|
1142 | SetWindowPos( window->hWnd, HWND_TOP, window->x, window->y,
|
---|
1143 | window->width, window->height,
|
---|
1144 | ( render_spu.fullscreen ?
|
---|
1145 | (SWP_SHOWWINDOW | SWP_NOSENDCHANGING | SWP_NOREDRAW | SWP_NOACTIVATE ) : SWP_NOACTIVATE
|
---|
1146 | ) );
|
---|
1147 | crDebug("Render SPU: SetWindowPos (%x, %d, %d, %d, %d)", window->hWnd,
|
---|
1148 | window->x, window->y, window->width, window->height);
|
---|
1149 |
|
---|
1150 | if ( render_spu.fullscreen )
|
---|
1151 | ShowCursor( FALSE );
|
---|
1152 |
|
---|
1153 | window->device_context = GetDC( window->hWnd );
|
---|
1154 |
|
---|
1155 | crDebug( "Render SPU: Got the DC: 0x%x", window->device_context );
|
---|
1156 |
|
---|
1157 | if ( !bSetupPixelFormat( window->device_context, visual->visAttribs ) )
|
---|
1158 | {
|
---|
1159 | crError( "Render SPU: Couldn't set up the device context! Yikes!" );
|
---|
1160 | return GL_FALSE;
|
---|
1161 | }
|
---|
1162 |
|
---|
1163 | return GL_TRUE;
|
---|
1164 | }
|
---|
1165 |
|
---|
1166 | /* Either show or hide the render SPU's window. */
|
---|
1167 | void renderspu_SystemShowWindow( WindowInfo *window, GLboolean showIt )
|
---|
1168 | {
|
---|
1169 | if (showIt)
|
---|
1170 | {
|
---|
1171 | crDebug("SHOW renderspu_SystemShowWindow: %x", window->hWnd);
|
---|
1172 | SetWindowRgn(window->hWnd, window->hRgn, true);
|
---|
1173 | }
|
---|
1174 | else
|
---|
1175 | {
|
---|
1176 | HRGN hRgn;
|
---|
1177 | crDebug("HIDE renderspu_SystemShowWindow: %x", window->hWnd);
|
---|
1178 | hRgn = CreateRectRgn(0, 0, 0, 0);
|
---|
1179 | SetWindowRgn(window->hWnd, hRgn, true);
|
---|
1180 | DeleteObject(hRgn);
|
---|
1181 | }
|
---|
1182 | window->visible = showIt;
|
---|
1183 | }
|
---|
1184 |
|
---|
1185 | GLboolean renderspu_SystemCreateContext( VisualInfo *visual, ContextInfo *context, ContextInfo *sharedContext )
|
---|
1186 | {
|
---|
1187 | (void) sharedContext;
|
---|
1188 | context->visual = visual;
|
---|
1189 |
|
---|
1190 | /* Found a visual, so we're o.k. to create the context now */
|
---|
1191 | if (0/*visual->device_context*/) {
|
---|
1192 |
|
---|
1193 | //crDebug( "Render SPU: Using the DC: 0x%x", visual->device_context );
|
---|
1194 |
|
---|
1195 | //context->hRC = render_spu.ws.wglCreateContext( visual->device_context );
|
---|
1196 | if (!context->hRC)
|
---|
1197 | {
|
---|
1198 | crError( "Render SPU: wglCreateContext failed (error 0x%x)", GetLastError() );
|
---|
1199 | return GL_FALSE;
|
---|
1200 | }
|
---|
1201 | } else {
|
---|
1202 | crDebug( "Render SPU: Delaying DC creation " );
|
---|
1203 | context->hRC = NULL; /* create it later in makecurrent */
|
---|
1204 | }
|
---|
1205 |
|
---|
1206 |
|
---|
1207 | return GL_TRUE;
|
---|
1208 | }
|
---|
1209 |
|
---|
1210 | void renderspu_SystemDestroyContext( ContextInfo *context )
|
---|
1211 | {
|
---|
1212 | render_spu.ws.wglDeleteContext( context->hRC );
|
---|
1213 | context->hRC = NULL;
|
---|
1214 | }
|
---|
1215 |
|
---|
1216 | static GLboolean renderspuChkActivateSharedContext(ContextInfo *sharedContext)
|
---|
1217 | {
|
---|
1218 | GLint crWindow;
|
---|
1219 | WindowInfo *window;
|
---|
1220 |
|
---|
1221 | if (sharedContext->hRC)
|
---|
1222 | return GL_TRUE;
|
---|
1223 |
|
---|
1224 | CRASSERT(sharedContext->id);
|
---|
1225 |
|
---|
1226 | if (sharedContext->shared)
|
---|
1227 | renderspuChkActivateSharedContext(sharedContext->shared);
|
---|
1228 |
|
---|
1229 | crWindow = renderspuWindowCreate(sharedContext->visual->displayName, sharedContext->visual->visAttribs);
|
---|
1230 | if (!crWindow)
|
---|
1231 | {
|
---|
1232 | crError("renderspuChkActivateSharedContext: renderspuWindowCreate failed!");
|
---|
1233 | return GL_FALSE;
|
---|
1234 | }
|
---|
1235 |
|
---|
1236 | window = (WindowInfo *) crHashtableSearch(render_spu.windowTable, crWindow);
|
---|
1237 | if (!window)
|
---|
1238 | {
|
---|
1239 | crError("renderspuChkActivateSharedContext: crHashtableSearch failed!");
|
---|
1240 | renderspuWindowDestroy(crWindow);
|
---|
1241 | return GL_FALSE;
|
---|
1242 | }
|
---|
1243 |
|
---|
1244 | CRASSERT(window->device_context);
|
---|
1245 |
|
---|
1246 | crDebug( "Render SPU: renderspuChkActivateSharedContext: made the DC: 0x%x", window->device_context );
|
---|
1247 |
|
---|
1248 | sharedContext->hRC = render_spu.ws.wglCreateContext(window->device_context);
|
---|
1249 | if (!sharedContext->hRC)
|
---|
1250 | {
|
---|
1251 | crError( "Render SPU: (renderspuChkActivateSharedContext) Couldn't create the context for the window (error 0x%x)", GetLastError() );
|
---|
1252 | renderspuWindowDestroy(crWindow);
|
---|
1253 | return GL_FALSE;
|
---|
1254 | }
|
---|
1255 |
|
---|
1256 | return GL_TRUE;
|
---|
1257 | }
|
---|
1258 |
|
---|
1259 | void renderspu_SystemMakeCurrent( WindowInfo *window, GLint nativeWindow, ContextInfo *context )
|
---|
1260 | {
|
---|
1261 | CRASSERT(render_spu.ws.wglMakeCurrent);
|
---|
1262 |
|
---|
1263 | if (context && window) {
|
---|
1264 | if (window->visual != context->visual) {
|
---|
1265 | /*
|
---|
1266 | * XXX have to revisit this issue!!!
|
---|
1267 | *
|
---|
1268 | * But for now we destroy the current window
|
---|
1269 | * and re-create it with the context's visual abilities
|
---|
1270 | */
|
---|
1271 |
|
---|
1272 | /*@todo Chromium has no correct code to remove window ids and associated info from
|
---|
1273 | * various tables. This is hack which just hides the root case.
|
---|
1274 | */
|
---|
1275 | crDebug("Recreating window in renderspu_SystemMakeCurrent\n");
|
---|
1276 | renderspu_SystemDestroyWindow( window );
|
---|
1277 | renderspu_SystemVBoxCreateWindow( context->visual, window->visible, window );
|
---|
1278 | }
|
---|
1279 |
|
---|
1280 | if (render_spu.render_to_app_window && nativeWindow)
|
---|
1281 | {
|
---|
1282 | /* The render_to_app_window option
|
---|
1283 | * is set and we've got a nativeWindow
|
---|
1284 | * handle, save the handle for
|
---|
1285 | * later calls to swapbuffers().
|
---|
1286 | *
|
---|
1287 | * NOTE: This doesn't work, except
|
---|
1288 | * for software driven Mesa.
|
---|
1289 | * We'd need to object link the
|
---|
1290 | * crappfaker and crserver to be able to share
|
---|
1291 | * the HDC values between processes.. FIXME!
|
---|
1292 | */
|
---|
1293 | if (context->shared)
|
---|
1294 | {
|
---|
1295 | /* first make sure we have shared context created */
|
---|
1296 | renderspuChkActivateSharedContext(context->shared);
|
---|
1297 | }
|
---|
1298 |
|
---|
1299 | window->nativeWindow = (HDC) nativeWindow;
|
---|
1300 | if (context->hRC == 0) {
|
---|
1301 | context->hRC = render_spu.ws.wglCreateContext( window->nativeWindow );
|
---|
1302 | if (!context->hRC)
|
---|
1303 | {
|
---|
1304 | crError( "(MakeCurrent) Couldn't create the context for the window (error 0x%x)", GetLastError() );
|
---|
1305 | }
|
---|
1306 | }
|
---|
1307 |
|
---|
1308 | if (context->shared
|
---|
1309 | && context->shared->hRC
|
---|
1310 | && context->hRC)
|
---|
1311 | {
|
---|
1312 | /* share lists */
|
---|
1313 | render_spu.ws.wglShareLists(context->shared->hRC, context->hRC);
|
---|
1314 | }
|
---|
1315 |
|
---|
1316 | render_spu.ws.wglMakeCurrent( window->nativeWindow, context->hRC );
|
---|
1317 | }
|
---|
1318 | else
|
---|
1319 | {
|
---|
1320 | if (!context->hRC) {
|
---|
1321 | if (context->shared)
|
---|
1322 | {
|
---|
1323 | /* first make sure we have shared context created */
|
---|
1324 | renderspuChkActivateSharedContext(context->shared);
|
---|
1325 | }
|
---|
1326 |
|
---|
1327 | context->hRC = render_spu.ws.wglCreateContext(window->device_context);
|
---|
1328 | if (!context->hRC)
|
---|
1329 | {
|
---|
1330 | crError( "Render SPU: (MakeCurrent) Couldn't create the context for the window (error 0x%x)", GetLastError() );
|
---|
1331 | }
|
---|
1332 |
|
---|
1333 | if (context->shared
|
---|
1334 | && context->shared->hRC
|
---|
1335 | && context->hRC)
|
---|
1336 | {
|
---|
1337 | /* share lists */
|
---|
1338 | render_spu.ws.wglShareLists(context->shared->hRC, context->hRC);
|
---|
1339 | }
|
---|
1340 |
|
---|
1341 | /*Requery ext function pointers, we skip dummy ctx as it should never be used with ext functions*/
|
---|
1342 | if (0 && context->id)
|
---|
1343 | {
|
---|
1344 | int numFuncs, i;
|
---|
1345 | SPUNamedFunctionTable ext_table[1000];
|
---|
1346 |
|
---|
1347 |
|
---|
1348 | crDebug("Default server ctx created, requerying ext functions");
|
---|
1349 | /*requery ext functions*/
|
---|
1350 | numFuncs = renderspuCreateFunctions(ext_table);
|
---|
1351 | numFuncs += crLoadOpenGLExtensions( &render_spu.ws, ext_table+numFuncs);
|
---|
1352 | CRASSERT(numFuncs < 1000);
|
---|
1353 |
|
---|
1354 | /*change spu dispatch*/
|
---|
1355 | crSPUChangeDispatch(&render_spu.self, ext_table);
|
---|
1356 |
|
---|
1357 |
|
---|
1358 | /*cleanup temp table*/
|
---|
1359 | for (i=0; i<numFuncs; ++i)
|
---|
1360 | {
|
---|
1361 | if (ext_table[i].name) crFree(ext_table[i].name);
|
---|
1362 | }
|
---|
1363 | }
|
---|
1364 | }
|
---|
1365 |
|
---|
1366 | /*crDebug("MakeCurrent 0x%x, 0x%x", window->device_context, context->hRC);*/
|
---|
1367 | if (!render_spu.ws.wglMakeCurrent(window->device_context, context->hRC))
|
---|
1368 | {
|
---|
1369 | DWORD err = GetLastError();
|
---|
1370 | crError("Render SPU: (MakeCurrent) failed to make 0x%x, 0x%x current with 0x%x error.", window->device_context, context->hRC, err);
|
---|
1371 | }
|
---|
1372 | }
|
---|
1373 |
|
---|
1374 | renderspuAtiQuirk_ChkApply();
|
---|
1375 | }
|
---|
1376 | else {
|
---|
1377 | render_spu.ws.wglMakeCurrent( 0, 0 );
|
---|
1378 | }
|
---|
1379 | }
|
---|
1380 |
|
---|
1381 | void renderspu_SystemWindowSize( WindowInfo *window, GLint w, GLint h )
|
---|
1382 | {
|
---|
1383 | int winprop;
|
---|
1384 | CRASSERT(window);
|
---|
1385 | CRASSERT(window->visual);
|
---|
1386 | if ( render_spu.fullscreen )
|
---|
1387 | winprop = SWP_SHOWWINDOW | SWP_NOSENDCHANGING |
|
---|
1388 | SWP_NOREDRAW | SWP_NOACTIVATE;
|
---|
1389 | else
|
---|
1390 | winprop = SWP_NOACTIVATE | SWP_DEFERERASE | SWP_NOSENDCHANGING | SWP_NOZORDER; //SWP_SHOWWINDOW;
|
---|
1391 |
|
---|
1392 | /*SetWindowRgn(window->hWnd, NULL, false);*/
|
---|
1393 |
|
---|
1394 | if (!SetWindowPos( window->hWnd, HWND_TOP,
|
---|
1395 | window->x, window->y, w, h, winprop )) {
|
---|
1396 | crWarning("!!!FAILED!!! Render SPU: SetWindowPos (%x, %d, %d, %d, %d)", window->hWnd, window->x, window->y, w, h);
|
---|
1397 | } else {
|
---|
1398 | crDebug("Render SPU: SetWindowSize (%x, %d, %d, %d, %d)", window->hWnd, window->x, window->y, w, h);
|
---|
1399 | }
|
---|
1400 | /* save the new size */
|
---|
1401 | window->width = w;
|
---|
1402 | window->height = h;
|
---|
1403 | }
|
---|
1404 |
|
---|
1405 |
|
---|
1406 | void renderspu_SystemGetWindowGeometry( WindowInfo *window, GLint *x, GLint *y, GLint *w, GLint *h )
|
---|
1407 | {
|
---|
1408 | RECT rect;
|
---|
1409 |
|
---|
1410 | CRASSERT(window);
|
---|
1411 | CRASSERT(window->visual);
|
---|
1412 |
|
---|
1413 | GetClientRect( window->hWnd, &rect );
|
---|
1414 | *x = rect.left;
|
---|
1415 | *y = rect.top;
|
---|
1416 | *w = rect.right - rect.left;
|
---|
1417 | *h = rect.bottom - rect.top;
|
---|
1418 | }
|
---|
1419 |
|
---|
1420 |
|
---|
1421 | void renderspu_SystemGetMaxWindowSize( WindowInfo *window, GLint *w, GLint *h )
|
---|
1422 | {
|
---|
1423 | /* XXX fix this */
|
---|
1424 | (void) window;
|
---|
1425 | *w = 1600;
|
---|
1426 | *h = 1200;
|
---|
1427 | }
|
---|
1428 |
|
---|
1429 |
|
---|
1430 | void renderspu_SystemWindowPosition( WindowInfo *window, GLint x, GLint y )
|
---|
1431 | {
|
---|
1432 | int winprop;
|
---|
1433 | CRASSERT(window);
|
---|
1434 | CRASSERT(window->visual);
|
---|
1435 | if ( render_spu.fullscreen )
|
---|
1436 | winprop = SWP_SHOWWINDOW | SWP_NOSENDCHANGING |
|
---|
1437 | SWP_NOREDRAW | SWP_NOACTIVATE;
|
---|
1438 | else
|
---|
1439 | winprop = SWP_NOACTIVATE | SWP_DEFERERASE | SWP_NOSENDCHANGING | SWP_NOZORDER; //SWP_SHOWWINDOW;
|
---|
1440 |
|
---|
1441 | /*SetWindowRgn(window->visual->hWnd, NULL, false);*/
|
---|
1442 |
|
---|
1443 | if (!SetWindowPos( window->hWnd, HWND_TOP,
|
---|
1444 | x, y, window->width, window->height, winprop )) {
|
---|
1445 | crWarning("!!!FAILED!!! Render SPU: SetWindowPos (%x, %d, %d, %d, %d)", window->hWnd, x, y, window->width, window->height);
|
---|
1446 | } else {
|
---|
1447 | crDebug("Render SPU: SetWindowPos (%x, %d, %d, %d, %d)", window->hWnd,
|
---|
1448 | x, y, window->width, window->height);
|
---|
1449 | }
|
---|
1450 | /* save the new position */
|
---|
1451 | window->x = x;
|
---|
1452 | window->y = y;
|
---|
1453 | }
|
---|
1454 |
|
---|
1455 | void renderspu_SystemWindowVisibleRegion(WindowInfo *window, GLint cRects, GLint* pRects)
|
---|
1456 | {
|
---|
1457 | GLint i;
|
---|
1458 | HRGN hRgn, hTmpRgn;
|
---|
1459 |
|
---|
1460 | CRASSERT(window);
|
---|
1461 | CRASSERT(window->visual);
|
---|
1462 |
|
---|
1463 | if (window->hRgn)
|
---|
1464 | {
|
---|
1465 | DeleteObject(window->hRgn);
|
---|
1466 | window->hRgn = NULL;
|
---|
1467 | }
|
---|
1468 |
|
---|
1469 | hRgn = CreateRectRgn(0, 0, 0, 0);
|
---|
1470 |
|
---|
1471 | for (i=0; i<cRects; i++)
|
---|
1472 | {
|
---|
1473 | hTmpRgn = CreateRectRgn(pRects[4*i], pRects[4*i+1], pRects[4*i+2], pRects[4*i+3]);
|
---|
1474 | CombineRgn(hRgn, hRgn, hTmpRgn, RGN_OR);
|
---|
1475 | DeleteObject(hTmpRgn);
|
---|
1476 | }
|
---|
1477 |
|
---|
1478 | if (window->visible)
|
---|
1479 | SetWindowRgn(window->hWnd, hRgn, true);
|
---|
1480 |
|
---|
1481 | crDebug("Render SPU: SetWindowRgn (%x, cRects=%i)", window->hWnd, cRects);
|
---|
1482 |
|
---|
1483 | window->hRgn = hRgn;
|
---|
1484 | }
|
---|
1485 |
|
---|
1486 | static void renderspuHandleWindowMessages( HWND hWnd )
|
---|
1487 | {
|
---|
1488 | MSG msg;
|
---|
1489 | while ( PeekMessage( &msg, hWnd, 0, 0xffffffff, PM_REMOVE ) )
|
---|
1490 | {
|
---|
1491 | TranslateMessage( &msg );
|
---|
1492 | DispatchMessage( &msg );
|
---|
1493 | }
|
---|
1494 |
|
---|
1495 | //BringWindowToTop( hWnd );
|
---|
1496 | }
|
---|
1497 |
|
---|
1498 | void renderspu_SystemSwapBuffers( WindowInfo *w, GLint flags )
|
---|
1499 | {
|
---|
1500 | int return_value;
|
---|
1501 |
|
---|
1502 | /* peek at the windows message queue */
|
---|
1503 | renderspuHandleWindowMessages( w->hWnd );
|
---|
1504 |
|
---|
1505 | /* render_to_app_window:
|
---|
1506 | * w->nativeWindow will only be non-zero if the
|
---|
1507 | * render_spu.render_to_app_window option is true and
|
---|
1508 | * MakeCurrent() recorded the nativeWindow handle in the WindowInfo
|
---|
1509 | * structure.
|
---|
1510 | */
|
---|
1511 | if (render_spu.render_to_app_window && w->nativeWindow) {
|
---|
1512 | return_value = render_spu.ws.wglSwapBuffers( w->nativeWindow );
|
---|
1513 | } else {
|
---|
1514 | /*
|
---|
1515 | HRGN hRgn1, hRgn2, hRgn3;
|
---|
1516 | HWND hWndParent;
|
---|
1517 | LONG ws;
|
---|
1518 |
|
---|
1519 | hRgn1 = CreateRectRgn(0, 0, w->width, w->height);
|
---|
1520 | hRgn2 = CreateRectRgn(50, 50, 100, 100);
|
---|
1521 | hRgn3 = CreateRectRgn(0, 0, 0, 0);
|
---|
1522 | CombineRgn(hRgn3, hRgn1, hRgn2, RGN_DIFF);
|
---|
1523 | SetWindowRgn(w->visual->hWnd, hRgn3, true);
|
---|
1524 | DeleteObject(hRgn1);
|
---|
1525 | DeleteObject(hRgn2);
|
---|
1526 |
|
---|
1527 | hWndParent = GetParent(w->visual->hWnd);
|
---|
1528 | ws = GetWindowLong(hWndParent, GWL_STYLE);
|
---|
1529 | ws &= ~WS_CLIPCHILDREN;
|
---|
1530 | SetWindowLong(hWndParent, GWL_STYLE, ws);
|
---|
1531 |
|
---|
1532 | RECT rcClip;
|
---|
1533 |
|
---|
1534 | rcClip.left = 50;
|
---|
1535 | rcClip.top = 50;
|
---|
1536 | rcClip.right = 100;
|
---|
1537 | rcClip.bottom = 100;
|
---|
1538 | ValidateRect(w->visual->hWnd, &rcClip);
|
---|
1539 |
|
---|
1540 | return_value = GetClipBox(w->visual->device_context, &rcClip);
|
---|
1541 | crDebug("GetClipBox returned %d (NR=%d,SR=%d,CR=%d,ERR=%d)",
|
---|
1542 | return_value, NULLREGION, SIMPLEREGION, COMPLEXREGION, ERROR);
|
---|
1543 |
|
---|
1544 | crDebug("rcClip(%d, %d, %d, %d)", rcClip.left, rcClip.top, rcClip.right, rcClip.bottom);
|
---|
1545 |
|
---|
1546 | return_value = ExcludeClipRect(w->visual->device_context, 50, 50, 100, 100);
|
---|
1547 | crDebug("ExcludeClipRect returned %d (NR=%d,SR=%d,CR=%d,ERR=%d)",
|
---|
1548 | return_value, NULLREGION, SIMPLEREGION, COMPLEXREGION, ERROR);
|
---|
1549 |
|
---|
1550 | return_value = GetClipBox(w->visual->device_context, &rcClip);
|
---|
1551 | crDebug("GetClipBox returned %d (NR=%d,SR=%d,CR=%d,ERR=%d)",
|
---|
1552 | return_value, NULLREGION, SIMPLEREGION, COMPLEXREGION, ERROR);
|
---|
1553 | crDebug("rcClip(%d, %d, %d, %d)", rcClip.left, rcClip.top, rcClip.right, rcClip.bottom);
|
---|
1554 | */
|
---|
1555 | return_value = render_spu.ws.wglSwapBuffers( w->device_context );
|
---|
1556 | }
|
---|
1557 | if (!return_value)
|
---|
1558 | {
|
---|
1559 | /* GOD DAMN IT. The latest versions of the NVIDIA drivers
|
---|
1560 | * return failure from wglSwapBuffers, but it works just fine.
|
---|
1561 | * WHAT THE HELL?! */
|
---|
1562 |
|
---|
1563 | crWarning( "wglSwapBuffers failed: return value of %d!", return_value);
|
---|
1564 | }
|
---|
1565 | }
|
---|
1566 |
|
---|
1567 | void renderspu_SystemReparentWindow(WindowInfo *window)
|
---|
1568 | {
|
---|
1569 | SetParent(window->hWnd, (HWND)render_spu_parent_window_id);
|
---|
1570 | }
|
---|