VirtualBox

source: vbox/trunk/src/VBox/HostServices/SharedOpenGL/unpacker/unpack_pixelmap.cpp@ 78191

Last change on this file since 78191 was 78190, checked in by vboxsync, 6 years ago

Merge first stage of the Chromium cleanup from the branch:

  • r129818 (Remove VBOX_WITH_CR_DISPLAY_LISTS and accompanying code as it was disabled since r108676 and was never brought back (see ​bugref:3456 and ​bugref:8485))
  • r129819 (HostServices/SharedOpenGL: Remove unused main entry point from upstream server process based implementation)
  • r129820 (HostServices/SharedOpenGL: Started eliminating all backends other than HGCM. They are not used and probably wouldn't work anymore anyway)
  • r129821 (HostServices/SharedOpenGL,GuestHost/OpenGLAdditions/common/crOpenGL: Kill crTimer* API as it is not used anywhere)
  • r129822 (HostServices/SharedOpenGL,GuestHost/OpenGLAdditions/common/crOpenGL: Kill most from cr_process.h apart from two used methods)
  • r129823 (HostServices/SharedOpenGL,GuestHost/OpenGLAdditions/common/crOpenGL: Kill crList* API as it is unused)
  • r129824 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Kill crHullInteriorBox API as it is unused)
  • r129825 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Kill crWarpPoint API as it is unused)
  • r129826 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Kill CrSa* API as it is unused and not even compiled in)
  • r129827 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Kill cr_bbox.h as it is unused)
  • r129828 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove a few crParseUrl() two uses)
  • r129829 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove last crParseURL() use)
  • r129830 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove crParseURL())
  • r129831 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove VBOX_WITH_COCOA_QT and related code when not set as it is the default for years now and we don't support anything else anymore)
  • r129832 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused cr_logo.h)
  • r129833 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused crut_api.h and crut_clientapi.h)
  • r129834 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused cr_dmx.h)
  • r129835 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused cr_perf.h)
  • r129836 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove cr_rand.h and friends as it is not actively used anywhere)
  • r129837 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of all the swapped versions in the packer SPU, we never change endianess from guest to host and don't need it)
  • r129838 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove more swapper versions in the packer related code)
  • r129839 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove more swapper versions in the packer related code)
  • r129840 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused pack_pica.c)
  • r129841 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove more swapper versions in the packer related code)
  • r129842 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of cr_endianess.h and friends)
  • r129843 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of unused lowercase.py)
  • r129844 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of unused cr_calllists.h and friends)
  • r129845 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of completely unused idpool.c, not even compiled in)
  • r129846 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of unused cr_debugopcodes.h and friends)
  • r129847 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Make the cr_mem.h API inline and get rid of the implementation in the util library)
  • r129848 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of SPUOptions and related code as it is of no use for us)
  • r129849 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of cr_environment.h and friends and convert usage to RTEnv* APIs)
  • r129850 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of unused renderspu_agl.c)
  • r129851 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Remove unused code in cr_htable.h)
  • r129853 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Introduce a state paremeter for the unpacker workers instead of reyling on global variables, work in progress)
  • r129854 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Let the caller of crUnpack set up the initial state. This allows to get rid of the global return_ptr and writeback_ptr as they get supplied in the unpacker state by the server)
  • r129855 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of the cr_lastDispatch and cr_unpackDispatch as they are of no use now)
  • r129856 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Get rid of the global cr_unpackData and cr_unpackDataEnd symbols by indtroducing another hack to make it possible for certail server dispatch callbacks to access the data buffer)
  • r129857 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: build fix for release builds)
  • r129858 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Make the pointer to the unpacker state non const (is required for the access verification))
  • r129859 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: First iteration of the buffer size validation to prevent out of bound read access + added todos for places where additional checks are needed)
  • r129860 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Working on remaining verification todos)
  • r129861 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Working on remaining verification todos)
  • r129871 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Working on remaining verification todos)
  • r129872 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Stop as soon as the unpacker encountered an error)
  • r129876 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Working on remaining verification todos)
  • r129880 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Working on remaining verification todos)
  • r129882 (HostServices/SharedOpenGL,GuestHost/OpenGL,Additions/common/crOpenGL: Fixed some offsets in unpack_texture.c, 3DMark03 renders correctly again)
  • r130013 (HostServices/SharedOpenGL: Convert files to C++ so we can use C99 featuers on Windows with cl.exe)
  • r130014 (HostServices/SharedOpenGL,GuestHost/OpenGL: WIndows build fixes)
  • r130015 (HostServices/SharedOpenGL,GuestHost/OpenGL: More Windows build fixes)
  • r130036 (Config.kmk: Fix linker error on Windows by temporarily disabling the use of VBoxGuestR3DllMinW2K)
  • r130094 (src/VBox/GuestHost/OpenGL: Revert inlining the allocation/free functions in R3 completely as it doesn't work on Windows if memory is allocated and freed across different DLLs which don't share a common CRT, causes crashes in RtlValidtaeHeap())
  • r130095 (src/VBox/GuestHost/OpenGL,src/VBox/Additions/common/crOpenGL/pack: Don't use floating point specifiers in packspu_GetString() to avoid R6002 errors (couldn't fully understand why they occur suddenly after the rework but this gets rid of it))
  • Property svn:eol-style set to native
  • Property svn:keywords set to Id Revision
File size: 2.9 KB
Line 
1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7#include "unpacker.h"
8#include "state/cr_bufferobject.h"
9
10void crUnpackPixelMapfv(PCrUnpackerState pState)
11{
12 CHECK_BUFFER_SIZE_STATIC_LAST(pState, sizeof(int) + 8, int);
13
14 GLenum map = READ_DATA(pState, sizeof( int ) + 0, GLenum );
15 GLsizei mapsize = READ_DATA(pState, sizeof( int ) + 4, GLsizei );
16 int nodata = READ_DATA(pState, sizeof(int) + 8, int);
17 GLfloat *values;
18
19 if (nodata && !crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
20 return;
21
22 if (nodata)
23 {
24 /* This is valid, see glPixelMap description for GL_PIXEL_UNPACK_BUFFER values is treated as a byte offset. */
25 values = (GLfloat*) (uintptr_t) READ_DATA(pState,sizeof(int) + 12, GLint);
26 }
27 else
28 {
29 values = DATA_POINTER(pState, sizeof( int ) + 16, GLfloat );
30 CHECK_ARRAY_SIZE_FROM_PTR_UPDATE_LAST(pState, values, mapsize, GLfloat);
31 }
32
33 pState->pDispatchTbl->PixelMapfv( map, mapsize, values );
34 INCR_VAR_PTR(pState);
35}
36
37void crUnpackPixelMapuiv(PCrUnpackerState pState)
38{
39 CHECK_BUFFER_SIZE_STATIC_LAST(pState, sizeof(int) + 8, int);
40
41 GLenum map = READ_DATA(pState, sizeof( int ) + 0, GLenum );
42 GLsizei mapsize = READ_DATA(pState, sizeof( int ) + 4, GLsizei );
43 int nodata = READ_DATA(pState, sizeof(int) + 8, int);
44 GLuint *values;
45
46 if (nodata && !crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
47 return;
48
49 if (nodata)
50 {
51 /* This is valid, see glPixelMap description for GL_PIXEL_UNPACK_BUFFER values is treated as a byte offset. */
52 values = (GLuint*) (uintptr_t) READ_DATA(pState,sizeof(int) + 12, GLint);
53 }
54 else
55 {
56 values = DATA_POINTER(pState, sizeof( int ) + 16, GLuint );
57 CHECK_ARRAY_SIZE_FROM_PTR_UPDATE_LAST(pState, values, mapsize, GLuint);
58 }
59
60 pState->pDispatchTbl->PixelMapuiv( map, mapsize, values );
61 INCR_VAR_PTR(pState);
62}
63
64void crUnpackPixelMapusv(PCrUnpackerState pState)
65{
66 CHECK_BUFFER_SIZE_STATIC_LAST(pState, sizeof(int) + 8, int);
67
68 GLenum map = READ_DATA(pState, sizeof( int ) + 0, GLenum );
69 GLsizei mapsize = READ_DATA(pState, sizeof( int ) + 4, GLsizei );
70 int nodata = READ_DATA(pState, sizeof(int) + 8, int);
71 GLushort *values;
72
73 if (nodata && !crStateIsBufferBound(GL_PIXEL_UNPACK_BUFFER_ARB))
74 return;
75
76 if (nodata)
77 {
78 /* This is valid, see glPixelMap description for GL_PIXEL_UNPACK_BUFFER values is treated as a byte offset. */
79 values = (GLushort*) (uintptr_t) READ_DATA(pState, sizeof(int) + 12, GLint);
80 }
81 else
82 {
83 values = DATA_POINTER(pState, sizeof( int ) + 16, GLushort );
84 CHECK_ARRAY_SIZE_FROM_PTR_UPDATE_LAST(pState, values, mapsize, GLushort);
85 }
86
87 pState->pDispatchTbl->PixelMapusv( map, mapsize, values );
88 INCR_VAR_PTR(pState);
89}
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