1 | /* $Id: unpack_shaders.c 78105 2019-04-10 20:01:12Z vboxsync $ */
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2 | /** @file
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3 | * VBox OpenGL DRI driver functions
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2009-2019 Oracle Corporation
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8 | *
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9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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10 | * available from http://www.virtualbox.org. This file is free software;
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11 | * you can redistribute it and/or modify it under the terms of the GNU
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12 | * General Public License (GPL) as published by the Free Software
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13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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16 | */
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17 |
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18 | #include "unpacker.h"
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19 | #include "cr_error.h"
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20 | #include "cr_protocol.h"
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21 | #include "cr_mem.h"
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22 | #include "cr_string.h"
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23 | #include "cr_version.h"
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24 |
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25 | void crUnpackExtendBindAttribLocation(void)
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26 | {
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27 | GLuint program = READ_DATA(8, GLuint);
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28 | GLuint index = READ_DATA(12, GLuint);
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29 | const char *name = DATA_POINTER(16, const char);
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30 |
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31 | cr_unpackDispatch.BindAttribLocation(program, index, name);
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32 | }
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33 |
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34 | void crUnpackExtendShaderSource(void)
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35 | {
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36 | GLint *length = NULL;
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37 | GLuint shader = READ_DATA(8, GLuint);
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38 | GLsizei count = READ_DATA(12, GLsizei);
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39 | GLint hasNonLocalLen = READ_DATA(16, GLsizei);
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40 | GLint *pLocalLength = DATA_POINTER(20, GLint);
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41 | char **ppStrings = NULL;
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42 | GLsizei i, j, jUpTo;
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43 | int pos, pos_check;
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44 |
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45 | if (count <= 0 || count >= INT32_MAX / sizeof(GLint) / 8)
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46 | {
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47 | crError("crUnpackExtendShaderSource: count %u is out of range", count);
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48 | return;
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49 | }
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50 |
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51 | pos = 20 + count * sizeof(*pLocalLength);
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52 |
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53 | if (!DATA_POINTER_CHECK(pos))
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54 | {
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55 | crError("crUnpackExtendShaderSource: pos %d is out of range", pos);
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56 | return;
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57 | }
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58 |
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59 | if (hasNonLocalLen > 0)
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60 | {
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61 | length = DATA_POINTER(pos, GLint);
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62 | pos += count * sizeof(*length);
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63 | }
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64 |
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65 | if (!DATA_POINTER_CHECK(pos))
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66 | {
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67 | crError("crUnpackExtendShaderSource: pos %d is out of range", pos);
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68 | return;
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69 | }
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70 |
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71 | pos_check = pos;
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72 |
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73 | for (i = 0; i < count; ++i)
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74 | {
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75 | if (pLocalLength[i] <= 0 || pos_check >= INT32_MAX - pLocalLength[i])
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76 | {
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77 | crError("crUnpackExtendShaderSource: pos %d is out of range", pos_check);
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78 | return;
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79 | }
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80 |
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81 | pos_check += pLocalLength[i];
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82 |
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83 | if (!DATA_POINTER_CHECK(pos_check))
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84 | {
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85 | crError("crUnpackExtendShaderSource: pos %d is out of range", pos_check);
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86 | return;
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87 | }
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88 | }
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89 |
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90 | ppStrings = crAlloc(count * sizeof(char*));
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91 | if (!ppStrings) return;
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92 |
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93 | for (i = 0; i < count; ++i)
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94 | {
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95 | ppStrings[i] = DATA_POINTER(pos, char);
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96 | pos += pLocalLength[i];
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97 | if (!length)
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98 | {
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99 | pLocalLength[i] -= 1;
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100 | }
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101 |
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102 | Assert(pLocalLength[i] > 0);
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103 | jUpTo = i == count -1 ? pLocalLength[i] - 1 : pLocalLength[i];
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104 | for (j = 0; j < jUpTo; ++j)
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105 | {
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106 | char *pString = ppStrings[i];
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107 |
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108 | if (pString[j] == '\0')
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109 | {
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110 | Assert(j == jUpTo - 1);
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111 | pString[j] = '\n';
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112 | }
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113 | }
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114 | }
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115 |
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116 | // cr_unpackDispatch.ShaderSource(shader, count, ppStrings, length ? length : pLocalLength);
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117 | cr_unpackDispatch.ShaderSource(shader, 1, (const char**)ppStrings, 0);
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118 |
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119 | crFree(ppStrings);
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120 | }
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121 |
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122 | void crUnpackExtendUniform1fv(void)
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123 | {
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124 | GLint location = READ_DATA(8, GLint);
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125 | GLsizei count = READ_DATA(12, GLsizei);
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126 | const GLfloat *value = DATA_POINTER(16, const GLfloat);
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127 | cr_unpackDispatch.Uniform1fv(location, count, value);
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128 | }
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129 |
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130 | void crUnpackExtendUniform1iv(void)
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131 | {
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132 | GLint location = READ_DATA(8, GLint);
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133 | GLsizei count = READ_DATA(12, GLsizei);
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134 | const GLint *value = DATA_POINTER(16, const GLint);
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135 | cr_unpackDispatch.Uniform1iv(location, count, value);
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136 | }
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137 |
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138 | void crUnpackExtendUniform2fv(void)
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139 | {
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140 | GLint location = READ_DATA(8, GLint);
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141 | GLsizei count = READ_DATA(12, GLsizei);
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142 | const GLfloat *value = DATA_POINTER(16, const GLfloat);
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143 | cr_unpackDispatch.Uniform2fv(location, count, value);
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144 | }
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145 |
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146 | void crUnpackExtendUniform2iv(void)
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147 | {
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148 | GLint location = READ_DATA(8, GLint);
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149 | GLsizei count = READ_DATA(12, GLsizei);
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150 | const GLint *value = DATA_POINTER(16, const GLint);
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151 | cr_unpackDispatch.Uniform2iv(location, count, value);
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152 | }
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153 |
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154 | void crUnpackExtendUniform3fv(void)
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155 | {
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156 | GLint location = READ_DATA(8, GLint);
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157 | GLsizei count = READ_DATA(12, GLsizei);
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158 | const GLfloat *value = DATA_POINTER(16, const GLfloat);
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159 | cr_unpackDispatch.Uniform3fv(location, count, value);
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160 | }
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161 |
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162 | void crUnpackExtendUniform3iv(void)
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163 | {
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164 | GLint location = READ_DATA(8, GLint);
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165 | GLsizei count = READ_DATA(12, GLsizei);
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166 | const GLint *value = DATA_POINTER(16, const GLint);
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167 | cr_unpackDispatch.Uniform3iv(location, count, value);
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168 | }
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169 |
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170 | void crUnpackExtendUniform4fv(void)
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171 | {
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172 | GLint location = READ_DATA(8, GLint);
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173 | GLsizei count = READ_DATA(12, GLsizei);
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174 | const GLfloat *value = DATA_POINTER(16, const GLfloat);
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175 | cr_unpackDispatch.Uniform4fv(location, count, value);
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176 | }
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177 |
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178 | void crUnpackExtendUniform4iv(void)
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179 | {
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180 | GLint location = READ_DATA(8, GLint);
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181 | GLsizei count = READ_DATA(12, GLsizei);
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182 | const GLint *value = DATA_POINTER(16, const GLint);
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183 | cr_unpackDispatch.Uniform4iv(location, count, value);
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184 | }
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185 |
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186 | void crUnpackExtendUniformMatrix2fv(void)
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187 | {
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188 | GLint location = READ_DATA(8, GLint);
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189 | GLsizei count = READ_DATA(12, GLsizei);
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190 | GLboolean transpose = READ_DATA(16, GLboolean);
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191 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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192 | cr_unpackDispatch.UniformMatrix2fv(location, count, transpose, value);
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193 | }
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194 |
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195 | void crUnpackExtendUniformMatrix3fv(void)
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196 | {
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197 | GLint location = READ_DATA(8, GLint);
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198 | GLsizei count = READ_DATA(12, GLsizei);
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199 | GLboolean transpose = READ_DATA(16, GLboolean);
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200 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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201 | cr_unpackDispatch.UniformMatrix3fv(location, count, transpose, value);
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202 | }
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203 |
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204 | void crUnpackExtendUniformMatrix4fv(void)
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205 | {
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206 | GLint location = READ_DATA(8, GLint);
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207 | GLsizei count = READ_DATA(12, GLsizei);
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208 | GLboolean transpose = READ_DATA(16, GLboolean);
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209 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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210 | cr_unpackDispatch.UniformMatrix4fv(location, count, transpose, value);
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211 | }
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212 |
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213 | void crUnpackExtendUniformMatrix2x3fv(void)
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214 | {
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215 | GLint location = READ_DATA(8, GLint);
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216 | GLsizei count = READ_DATA(12, GLsizei);
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217 | GLboolean transpose = READ_DATA(16, GLboolean);
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218 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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219 | cr_unpackDispatch.UniformMatrix2x3fv(location, count, transpose, value);
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220 | }
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221 |
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222 | void crUnpackExtendUniformMatrix3x2fv(void)
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223 | {
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224 | GLint location = READ_DATA(8, GLint);
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225 | GLsizei count = READ_DATA(12, GLsizei);
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226 | GLboolean transpose = READ_DATA(16, GLboolean);
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227 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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228 | cr_unpackDispatch.UniformMatrix3x2fv(location, count, transpose, value);
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229 | }
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230 |
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231 | void crUnpackExtendUniformMatrix2x4fv(void)
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232 | {
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233 | GLint location = READ_DATA(8, GLint);
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234 | GLsizei count = READ_DATA(12, GLsizei);
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235 | GLboolean transpose = READ_DATA(16, GLboolean);
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236 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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237 | cr_unpackDispatch.UniformMatrix2x4fv(location, count, transpose, value);
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238 | }
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239 |
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240 | void crUnpackExtendUniformMatrix4x2fv(void)
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241 | {
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242 | GLint location = READ_DATA(8, GLint);
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243 | GLsizei count = READ_DATA(12, GLsizei);
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244 | GLboolean transpose = READ_DATA(16, GLboolean);
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245 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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246 | cr_unpackDispatch.UniformMatrix4x2fv(location, count, transpose, value);
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247 | }
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248 |
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249 | void crUnpackExtendUniformMatrix3x4fv(void)
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250 | {
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251 | GLint location = READ_DATA(8, GLint);
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252 | GLsizei count = READ_DATA(12, GLsizei);
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253 | GLboolean transpose = READ_DATA(16, GLboolean);
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254 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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255 | cr_unpackDispatch.UniformMatrix3x4fv(location, count, transpose, value);
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256 | }
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257 |
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258 | void crUnpackExtendUniformMatrix4x3fv(void)
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259 | {
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260 | GLint location = READ_DATA(8, GLint);
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261 | GLsizei count = READ_DATA(12, GLsizei);
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262 | GLboolean transpose = READ_DATA(16, GLboolean);
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263 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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264 | cr_unpackDispatch.UniformMatrix4x3fv(location, count, transpose, value);
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265 | }
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266 |
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267 | void crUnpackExtendDrawBuffers(void)
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268 | {
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269 | GLsizei n = READ_DATA(8, GLsizei);
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270 | const GLenum *bufs = DATA_POINTER(8+sizeof(GLsizei), const GLenum);
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271 | cr_unpackDispatch.DrawBuffers(n, bufs);
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272 | }
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273 |
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274 | void crUnpackExtendGetActiveAttrib(void)
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275 | {
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276 | GLuint program = READ_DATA(8, GLuint);
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277 | GLuint index = READ_DATA(12, GLuint);
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278 | GLsizei bufSize = READ_DATA(16, GLsizei);
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279 | SET_RETURN_PTR(20);
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280 | SET_WRITEBACK_PTR(28);
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281 | cr_unpackDispatch.GetActiveAttrib(program, index, bufSize, NULL, NULL, NULL, NULL);
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282 | }
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283 |
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284 | void crUnpackExtendGetActiveUniform(void)
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285 | {
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286 | GLuint program = READ_DATA(8, GLuint);
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287 | GLuint index = READ_DATA(12, GLuint);
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288 | GLsizei bufSize = READ_DATA(16, GLsizei);
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289 | SET_RETURN_PTR(20);
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290 | SET_WRITEBACK_PTR(28);
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291 | cr_unpackDispatch.GetActiveUniform(program, index, bufSize, NULL, NULL, NULL, NULL);
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292 | }
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293 |
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294 | void crUnpackExtendGetAttachedShaders(void)
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295 | {
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296 | GLuint program = READ_DATA(8, GLuint);
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297 | GLsizei maxCount = READ_DATA(12, GLsizei);
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298 | SET_RETURN_PTR(16);
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299 | SET_WRITEBACK_PTR(24);
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300 | cr_unpackDispatch.GetAttachedShaders(program, maxCount, NULL, NULL);
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301 | }
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302 |
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303 | void crUnpackExtendGetAttachedObjectsARB(void)
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304 | {
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305 | VBoxGLhandleARB containerObj = READ_DATA(8, VBoxGLhandleARB);
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306 | GLsizei maxCount = READ_DATA(12, GLsizei);
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307 | SET_RETURN_PTR(16);
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308 | SET_WRITEBACK_PTR(24);
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309 | cr_unpackDispatch.GetAttachedObjectsARB(containerObj, maxCount, NULL, NULL);
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310 | }
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311 |
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312 | void crUnpackExtendGetInfoLogARB(void)
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313 | {
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314 | VBoxGLhandleARB obj = READ_DATA(8, VBoxGLhandleARB);
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315 | GLsizei maxLength = READ_DATA(12, GLsizei);
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316 | SET_RETURN_PTR(16);
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317 | SET_WRITEBACK_PTR(24);
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318 | cr_unpackDispatch.GetInfoLogARB(obj, maxLength, NULL, NULL);
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319 | }
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320 |
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321 | void crUnpackExtendGetProgramInfoLog(void)
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322 | {
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323 | GLuint program = READ_DATA(8, GLuint);
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324 | GLsizei bufSize = READ_DATA(12, GLsizei);
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325 | SET_RETURN_PTR(16);
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326 | SET_WRITEBACK_PTR(24);
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327 | cr_unpackDispatch.GetProgramInfoLog(program, bufSize, NULL, NULL);
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328 | }
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329 |
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330 | void crUnpackExtendGetShaderInfoLog(void)
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331 | {
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332 | GLuint shader = READ_DATA(8, GLuint);
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333 | GLsizei bufSize = READ_DATA(12, GLsizei);
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334 | SET_RETURN_PTR(16);
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335 | SET_WRITEBACK_PTR(24);
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336 | cr_unpackDispatch.GetShaderInfoLog(shader, bufSize, NULL, NULL);
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337 | }
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338 |
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339 | void crUnpackExtendGetShaderSource(void)
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340 | {
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341 | GLuint shader = READ_DATA(8, GLuint);
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342 | GLsizei bufSize = READ_DATA(12, GLsizei);
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343 | SET_RETURN_PTR(16);
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344 | SET_WRITEBACK_PTR(24);
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345 | cr_unpackDispatch.GetShaderSource(shader, bufSize, NULL, NULL);
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346 | }
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347 |
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348 | void crUnpackExtendGetAttribLocation(void)
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349 | {
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350 | int packet_length = READ_DATA(0, int);
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351 | GLuint program = READ_DATA(8, GLuint);
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352 | const char *name = DATA_POINTER(12, const char);
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353 |
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354 | if (!DATA_POINTER_CHECK(packet_length))
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355 | {
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356 | crError("crUnpackExtendGetAttribLocation: packet_length is out of range");
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357 | return;
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358 | }
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359 |
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360 | SET_RETURN_PTR(packet_length-16);
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361 | SET_WRITEBACK_PTR(packet_length-8);
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362 | cr_unpackDispatch.GetAttribLocation(program, name);
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363 | }
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364 |
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365 | void crUnpackExtendGetUniformLocation(void)
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366 | {
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367 | int packet_length = READ_DATA(0, int);
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368 | GLuint program = READ_DATA(8, GLuint);
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369 | const char *name = DATA_POINTER(12, const char);
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370 |
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371 | if (!DATA_POINTER_CHECK(packet_length))
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372 | {
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373 | crError("crUnpackExtendGetUniformLocation: packet_length is out of range");
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374 | return;
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375 | }
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376 |
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377 | SET_RETURN_PTR(packet_length-16);
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378 | SET_WRITEBACK_PTR(packet_length-8);
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379 | cr_unpackDispatch.GetUniformLocation(program, name);
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380 | }
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381 |
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382 | void crUnpackExtendGetUniformsLocations(void)
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383 | {
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384 | GLuint program = READ_DATA(8, GLuint);
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385 | GLsizei maxcbData = READ_DATA(12, GLsizei);
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386 | SET_RETURN_PTR(16);
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387 | SET_WRITEBACK_PTR(24);
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388 | cr_unpackDispatch.GetUniformsLocations(program, maxcbData, NULL, NULL);
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389 | }
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390 |
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391 | void crUnpackExtendGetAttribsLocations(void)
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392 | {
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393 | GLuint program = READ_DATA(8, GLuint);
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394 | GLsizei maxcbData = READ_DATA(12, GLsizei);
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395 | SET_RETURN_PTR(16);
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396 | SET_WRITEBACK_PTR(24);
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397 | cr_unpackDispatch.GetAttribsLocations(program, maxcbData, NULL, NULL);
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398 | }
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