1 | /* $Id: unpack_shaders.c 20174 2009-06-02 07:35:01Z vboxsync $ */
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2 |
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3 | /** @file
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4 | * VBox OpenGL DRI driver functions
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5 | */
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6 |
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7 | /*
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8 | * Copyright (C) 2009 Sun Microsystems, Inc.
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9 | *
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10 | * Sun Microsystems, Inc. confidential
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11 | * All rights reserved
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12 | */
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13 |
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14 | #include "unpacker.h"
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15 | #include "cr_error.h"
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16 | #include "cr_protocol.h"
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17 | #include "cr_mem.h"
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18 | #include "cr_string.h"
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19 | #include "cr_version.h"
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20 |
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21 | #ifdef CR_OPENGL_VERSION_2_0
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22 |
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23 | void crUnpackExtendBindAttribLocation(void)
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24 | {
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25 | GLuint program = READ_DATA(8, GLuint);
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26 | GLuint index = READ_DATA(12, GLuint);
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27 | const char *name = DATA_POINTER(16, const char);
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28 |
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29 | cr_unpackDispatch.BindAttribLocation(program, index, name);
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30 | }
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31 |
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32 | void crUnpackExtendShaderSource(void)
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33 | {
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34 | GLint *length = NULL;
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35 | GLuint shader = READ_DATA(8, GLuint);
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36 | GLsizei count = READ_DATA(12, GLsizei);
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37 | GLint hasNonLocalLen = READ_DATA(16, GLsizei);
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38 | GLint *pLocalLength = DATA_POINTER(20, GLint);
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39 | char **ppStrings = NULL;
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40 | GLsizei i;
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41 | int pos=20+count*sizeof(*pLocalLength);
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42 |
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43 | if (hasNonLocalLen>0)
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44 | {
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45 | length = DATA_POINTER(pos, GLint);
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46 | pos += count*sizeof(*length);
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47 | }
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48 |
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49 | ppStrings = crAlloc(count*sizeof(char*));
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50 | if (!ppStrings) return;
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51 |
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52 | for (i=0; i<count; ++i)
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53 | {
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54 | ppStrings[i] = DATA_POINTER(pos, char);
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55 | pos += pLocalLength[i];
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56 | if (!length)
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57 | {
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58 | pLocalLength[i] -= 1;
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59 | }
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60 | }
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61 |
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62 | cr_unpackDispatch.ShaderSource(shader, count, ppStrings, length ? length : pLocalLength);
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63 | crFree(ppStrings);
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64 | }
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65 |
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66 | void crUnpackExtendUniform1fv(void)
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67 | {
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68 | GLint location = READ_DATA(8, GLint);
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69 | GLsizei count = READ_DATA(12, GLsizei);
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70 | const GLfloat *value = DATA_POINTER(16, const GLfloat);
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71 | cr_unpackDispatch.Uniform1fv(location, count, value);
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72 | }
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73 |
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74 | void crUnpackExtendUniform1iv(void)
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75 | {
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76 | GLint location = READ_DATA(8, GLint);
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77 | GLsizei count = READ_DATA(12, GLsizei);
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78 | const GLint *value = DATA_POINTER(16, const GLint);
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79 | cr_unpackDispatch.Uniform1iv(location, count, value);
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80 | }
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81 |
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82 | void crUnpackExtendUniform2fv(void)
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83 | {
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84 | GLint location = READ_DATA(8, GLint);
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85 | GLsizei count = READ_DATA(12, GLsizei);
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86 | const GLfloat *value = DATA_POINTER(16, const GLfloat);
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87 | cr_unpackDispatch.Uniform2fv(location, count, value);
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88 | }
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89 |
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90 | void crUnpackExtendUniform2iv(void)
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91 | {
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92 | GLint location = READ_DATA(8, GLint);
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93 | GLsizei count = READ_DATA(12, GLsizei);
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94 | const GLint *value = DATA_POINTER(16, const GLint);
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95 | cr_unpackDispatch.Uniform2iv(location, count, value);
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96 | }
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97 |
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98 | void crUnpackExtendUniform3fv(void)
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99 | {
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100 | GLint location = READ_DATA(8, GLint);
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101 | GLsizei count = READ_DATA(12, GLsizei);
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102 | const GLfloat *value = DATA_POINTER(16, const GLfloat);
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103 | cr_unpackDispatch.Uniform3fv(location, count, value);
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104 | }
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105 |
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106 | void crUnpackExtendUniform3iv(void)
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107 | {
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108 | GLint location = READ_DATA(8, GLint);
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109 | GLsizei count = READ_DATA(12, GLsizei);
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110 | const GLint *value = DATA_POINTER(16, const GLint);
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111 | cr_unpackDispatch.Uniform3iv(location, count, value);
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112 | }
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113 |
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114 | void crUnpackExtendUniform4fv(void)
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115 | {
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116 | GLint location = READ_DATA(8, GLint);
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117 | GLsizei count = READ_DATA(12, GLsizei);
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118 | const GLfloat *value = DATA_POINTER(16, const GLfloat);
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119 | cr_unpackDispatch.Uniform4fv(location, count, value);
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120 | }
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121 |
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122 | void crUnpackExtendUniform4iv(void)
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123 | {
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124 | GLint location = READ_DATA(8, GLint);
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125 | GLsizei count = READ_DATA(12, GLsizei);
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126 | const GLint *value = DATA_POINTER(16, const GLint);
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127 | cr_unpackDispatch.Uniform4iv(location, count, value);
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128 | }
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129 |
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130 | void crUnpackExtendUniformMatrix2fv(void)
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131 | {
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132 | GLint location = READ_DATA(8, GLint);
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133 | GLsizei count = READ_DATA(12, GLsizei);
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134 | GLboolean transpose = READ_DATA(16, GLboolean);
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135 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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136 | cr_unpackDispatch.UniformMatrix2fv(location, count, transpose, value);
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137 | }
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138 |
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139 | void crUnpackExtendUniformMatrix3fv(void)
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140 | {
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141 | GLint location = READ_DATA(8, GLint);
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142 | GLsizei count = READ_DATA(12, GLsizei);
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143 | GLboolean transpose = READ_DATA(16, GLboolean);
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144 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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145 | cr_unpackDispatch.UniformMatrix3fv(location, count, transpose, value);
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146 | }
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147 |
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148 | void crUnpackExtendUniformMatrix4fv(void)
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149 | {
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150 | GLint location = READ_DATA(8, GLint);
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151 | GLsizei count = READ_DATA(12, GLsizei);
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152 | GLboolean transpose = READ_DATA(16, GLboolean);
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153 | const GLfloat *value = DATA_POINTER(16+sizeof(GLboolean), const GLfloat);
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154 | cr_unpackDispatch.UniformMatrix4fv(location, count, transpose, value);
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155 | }
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156 |
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157 | #endif /* #ifdef CR_OPENGL_VERSION_2_0 */
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