1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | #include "unpacker.h"
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8 | #include "cr_error.h"
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9 | #include "cr_protocol.h"
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10 | #include "cr_mem.h"
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11 | #include "cr_version.h"
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12 |
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13 | #if defined( GL_EXT_texture3D )
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14 | void crUnpackTexImage3DEXT( void )
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15 | {
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16 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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17 | GLint level = READ_DATA( sizeof( int ) + 4, GLint );
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18 | GLenum internalformat = READ_DATA( sizeof( int ) + 8, GLint );
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19 | GLsizei width = READ_DATA( sizeof( int ) + 12, GLsizei );
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20 | GLsizei height = READ_DATA( sizeof( int ) + 16, GLsizei );
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21 | GLsizei depth = READ_DATA( sizeof( int ) + 20, GLsizei );
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22 | GLint border = READ_DATA( sizeof( int ) + 24, GLint );
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23 | GLenum format = READ_DATA( sizeof( int ) + 28, GLenum );
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24 | GLenum type = READ_DATA( sizeof( int ) + 32, GLenum );
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25 | int is_null = READ_DATA( sizeof( int ) + 36, int );
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26 | GLvoid *pixels;
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27 |
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28 | if ( is_null )
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29 | pixels = NULL;
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30 | else
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31 | pixels = DATA_POINTER( sizeof( int ) + 40, GLvoid );
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32 |
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33 | cr_unpackDispatch.TexImage3DEXT(target, level, internalformat, width,
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34 | height, depth, border, format, type,
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35 | pixels);
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36 | INCR_VAR_PTR();
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37 | }
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38 | #endif /* GL_EXT_texture3D */
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39 |
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40 | #if defined( CR_OPENGL_VERSION_1_2 )
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41 | void crUnpackTexImage3D( void )
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42 | {
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43 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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44 | GLint level = READ_DATA( sizeof( int ) + 4, GLint );
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45 | GLint internalformat = READ_DATA( sizeof( int ) + 8, GLint );
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46 | GLsizei width = READ_DATA( sizeof( int ) + 12, GLsizei );
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47 | GLsizei height = READ_DATA( sizeof( int ) + 16, GLsizei );
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48 | GLsizei depth = READ_DATA( sizeof( int ) + 20, GLsizei );
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49 | GLint border = READ_DATA( sizeof( int ) + 24, GLint );
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50 | GLenum format = READ_DATA( sizeof( int ) + 28, GLenum );
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51 | GLenum type = READ_DATA( sizeof( int ) + 32, GLenum );
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52 | int is_null = READ_DATA( sizeof( int ) + 36, int );
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53 | GLvoid *pixels;
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54 |
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55 | if ( is_null )
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56 | pixels = NULL;
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57 | else
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58 | pixels = DATA_POINTER( sizeof( int ) + 40, GLvoid );
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59 |
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60 | cr_unpackDispatch.TexImage3D( target, level, internalformat, width, height,
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61 | depth, border, format, type, pixels );
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62 | INCR_VAR_PTR();
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63 | }
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64 | #endif /* CR_OPENGL_VERSION_1_2 */
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65 |
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66 | void crUnpackTexImage2D( void )
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67 | {
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68 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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69 | GLint level = READ_DATA( sizeof( int ) + 4, GLint );
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70 | GLint internalformat = READ_DATA( sizeof( int ) + 8, GLint );
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71 | GLsizei width = READ_DATA( sizeof( int ) + 12, GLsizei );
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72 | GLsizei height = READ_DATA( sizeof( int ) + 16, GLsizei );
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73 | GLint border = READ_DATA( sizeof( int ) + 20, GLint );
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74 | GLenum format = READ_DATA( sizeof( int ) + 24, GLenum );
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75 | GLenum type = READ_DATA( sizeof( int ) + 28, GLenum );
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76 | int is_null = READ_DATA( sizeof( int ) + 32, int );
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77 | GLvoid *pixels;
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78 |
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79 | if ( is_null )
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80 | pixels = NULL;
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81 | else
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82 | pixels = DATA_POINTER( sizeof( int ) + 36, GLvoid );
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83 |
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84 | cr_unpackDispatch.TexImage2D( target, level, internalformat, width, height,
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85 | border, format, type, pixels );
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86 | INCR_VAR_PTR();
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87 | }
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88 |
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89 | void crUnpackTexImage1D( void )
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90 | {
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91 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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92 | GLint level = READ_DATA( sizeof( int ) + 4, GLint );
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93 | GLint internalformat = READ_DATA( sizeof( int ) + 8, GLint );
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94 | GLsizei width = READ_DATA( sizeof( int ) + 12, GLsizei );
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95 | GLint border = READ_DATA( sizeof( int ) + 16, GLint );
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96 | GLenum format = READ_DATA( sizeof( int ) + 20, GLenum );
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97 | GLenum type = READ_DATA( sizeof( int ) + 24, GLenum );
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98 | int is_null = READ_DATA( sizeof( int ) + 28, int );
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99 | GLvoid *pixels;
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100 |
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101 | if ( is_null )
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102 | pixels = NULL;
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103 | else
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104 | pixels = DATA_POINTER( sizeof( int ) + 32, GLvoid );
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105 |
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106 | cr_unpackDispatch.TexImage1D( target, level, internalformat, width, border,
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107 | format, type, pixels );
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108 | INCR_VAR_PTR();
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109 | }
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110 |
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111 | void crUnpackDeleteTextures( void )
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112 | {
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113 | GLsizei n = READ_DATA( sizeof( int ) + 0, GLsizei );
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114 | GLuint *textures = DATA_POINTER( sizeof( int ) + 4, GLuint );
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115 |
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116 | cr_unpackDispatch.DeleteTextures( n, textures );
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117 | INCR_VAR_PTR();
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118 | }
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119 |
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120 |
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121 | void crUnpackPrioritizeTextures( void )
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122 | {
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123 | GLsizei n = READ_DATA( sizeof( int ) + 0, GLsizei );
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124 | GLuint *textures = DATA_POINTER( sizeof( int ) + 4, GLuint );
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125 | GLclampf *priorities = DATA_POINTER( sizeof( int ) + 4 + n*sizeof( GLuint ),
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126 | GLclampf );
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127 |
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128 | cr_unpackDispatch.PrioritizeTextures( n, textures, priorities );
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129 | INCR_VAR_PTR();
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130 | }
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131 |
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132 | void crUnpackTexParameterfv( void )
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133 | {
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134 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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135 | GLenum pname = READ_DATA( sizeof( int ) + 4, GLenum );
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136 | GLfloat *params = DATA_POINTER( sizeof( int ) + 8, GLfloat );
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137 |
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138 | cr_unpackDispatch.TexParameterfv( target, pname, params );
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139 | INCR_VAR_PTR();
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140 | }
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141 |
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142 | void crUnpackTexParameteriv( void )
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143 | {
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144 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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145 | GLenum pname = READ_DATA( sizeof( int ) + 4, GLenum );
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146 | GLint *params = DATA_POINTER( sizeof( int ) + 8, GLint );
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147 |
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148 | cr_unpackDispatch.TexParameteriv( target, pname, params );
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149 | INCR_VAR_PTR();
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150 | }
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151 |
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152 | void crUnpackTexParameterf( void )
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153 | {
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154 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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155 | GLenum pname = READ_DATA( sizeof( int ) + 4, GLenum );
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156 | GLfloat param = READ_DATA( sizeof( int ) + 8, GLfloat );
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157 |
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158 | cr_unpackDispatch.TexParameterf( target, pname, param );
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159 | INCR_VAR_PTR();
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160 | }
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161 |
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162 | void crUnpackTexParameteri( void )
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163 | {
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164 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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165 | GLenum pname = READ_DATA( sizeof( int ) + 4, GLenum );
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166 | GLint param = READ_DATA( sizeof( int ) + 8, GLint );
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167 |
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168 | cr_unpackDispatch.TexParameteri( target, pname, param );
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169 | INCR_VAR_PTR();
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170 | }
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171 |
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172 | #if defined(CR_OPENGL_VERSION_1_2)
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173 | void crUnpackTexSubImage3D( void )
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174 | {
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175 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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176 | GLint level = READ_DATA( sizeof( int ) + 4, GLint );
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177 | GLint xoffset = READ_DATA( sizeof( int ) + 8, GLint );
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178 | GLint yoffset = READ_DATA( sizeof( int ) + 12, GLint );
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179 | GLint zoffset = READ_DATA( sizeof( int ) + 16, GLint );
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180 | GLsizei width = READ_DATA( sizeof( int ) + 20, GLsizei );
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181 | GLsizei height = READ_DATA( sizeof( int ) + 24, GLsizei );
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182 | GLsizei depth = READ_DATA( sizeof( int ) + 28, GLsizei );
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183 | GLenum format = READ_DATA( sizeof( int ) + 32, GLenum );
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184 | GLenum type = READ_DATA( sizeof( int ) + 36, GLenum );
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185 | GLvoid *pixels = DATA_POINTER( sizeof( int ) + 40, GLvoid );
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186 |
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187 | cr_unpackDispatch.PixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
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188 | cr_unpackDispatch.PixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
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189 | cr_unpackDispatch.PixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
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190 | cr_unpackDispatch.PixelStorei( GL_UNPACK_ALIGNMENT, 1 );
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191 |
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192 | cr_unpackDispatch.TexSubImage3D(target, level, xoffset, yoffset, zoffset,
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193 | width, height, depth, format, type, pixels);
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194 | INCR_VAR_PTR();
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195 | }
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196 | #endif /* CR_OPENGL_VERSION_1_2 */
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197 |
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198 | void crUnpackTexSubImage2D( void )
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199 | {
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200 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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201 | GLint level = READ_DATA( sizeof( int ) + 4, GLint );
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202 | GLint xoffset = READ_DATA( sizeof( int ) + 8, GLint );
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203 | GLint yoffset = READ_DATA( sizeof( int ) + 12, GLint );
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204 | GLsizei width = READ_DATA( sizeof( int ) + 16, GLsizei );
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205 | GLsizei height = READ_DATA( sizeof( int ) + 20, GLsizei );
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206 | GLenum format = READ_DATA( sizeof( int ) + 24, GLenum );
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207 | GLenum type = READ_DATA( sizeof( int ) + 28, GLenum );
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208 | GLvoid *pixels = DATA_POINTER( sizeof( int ) + 32, GLvoid );
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209 |
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210 | cr_unpackDispatch.PixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
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211 | cr_unpackDispatch.PixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
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212 | cr_unpackDispatch.PixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
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213 | cr_unpackDispatch.PixelStorei( GL_UNPACK_ALIGNMENT, 1 );
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214 |
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215 | cr_unpackDispatch.TexSubImage2D( target, level, xoffset, yoffset, width,
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216 | height, format, type, pixels );
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217 | INCR_VAR_PTR();
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218 | }
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219 |
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220 | void crUnpackTexSubImage1D( void )
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221 | {
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222 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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223 | GLint level = READ_DATA( sizeof( int ) + 4, GLint );
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224 | GLint xoffset = READ_DATA( sizeof( int ) + 8, GLint );
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225 | GLsizei width = READ_DATA( sizeof( int ) + 12, GLsizei );
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226 | GLenum format = READ_DATA( sizeof( int ) + 16, GLenum );
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227 | GLenum type = READ_DATA( sizeof( int ) + 20, GLenum );
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228 | GLvoid *pixels = DATA_POINTER( sizeof( int ) + 24, GLvoid );
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229 |
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230 | cr_unpackDispatch.PixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
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231 | cr_unpackDispatch.PixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
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232 | cr_unpackDispatch.PixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
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233 | cr_unpackDispatch.PixelStorei( GL_UNPACK_ALIGNMENT, 1 );
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234 |
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235 | cr_unpackDispatch.TexSubImage1D( target, level, xoffset, width, format,
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236 | type, pixels );
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237 | INCR_VAR_PTR();
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238 | }
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239 |
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240 |
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241 | void crUnpackTexEnvfv( void )
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242 | {
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243 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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244 | GLenum pname = READ_DATA( sizeof( int ) + 4, GLenum );
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245 | GLfloat *params = DATA_POINTER( sizeof( int ) + 8, GLfloat );
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246 |
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247 | cr_unpackDispatch.TexEnvfv( target, pname, params );
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248 | INCR_VAR_PTR();
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249 | }
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250 |
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251 | void crUnpackTexEnviv( void )
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252 | {
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253 | GLenum target = READ_DATA( sizeof( int ) + 0, GLenum );
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254 | GLenum pname = READ_DATA( sizeof( int ) + 4, GLenum );
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255 | GLint *params = DATA_POINTER( sizeof( int ) + 8, GLint );
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256 |
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257 | cr_unpackDispatch.TexEnviv( target, pname, params );
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258 | INCR_VAR_PTR();
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259 | }
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260 |
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261 | #define DATA_POINTER_DOUBLE( offset )
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262 |
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263 | void crUnpackTexGendv( void )
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264 | {
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265 | GLenum coord = READ_DATA( sizeof( int ) + 0, GLenum );
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266 | GLenum pname = READ_DATA( sizeof( int ) + 4, GLenum );
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267 | GLdouble params[4];
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268 | unsigned int n_param = READ_DATA( 0, int ) - ( sizeof(int) + 8 );
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269 |
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270 | if ( n_param > sizeof(params) )
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271 | crError( "crUnpackTexGendv: n_param=%d, expected <= %d\n", n_param,
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272 | (unsigned int)sizeof(params) );
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273 | crMemcpy( params, DATA_POINTER( sizeof( int ) + 8, GLdouble ), n_param );
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274 |
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275 | cr_unpackDispatch.TexGendv( coord, pname, params );
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276 | INCR_VAR_PTR();
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277 | }
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278 |
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279 | void crUnpackTexGenfv( void )
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280 | {
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281 | GLenum coord = READ_DATA( sizeof( int ) + 0, GLenum );
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282 | GLenum pname = READ_DATA( sizeof( int ) + 4, GLenum );
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283 | GLfloat *params = DATA_POINTER( sizeof( int ) + 8, GLfloat );
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284 |
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285 | cr_unpackDispatch.TexGenfv( coord, pname, params );
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286 | INCR_VAR_PTR();
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287 | }
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288 |
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289 | void crUnpackTexGeniv( void )
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290 | {
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291 | GLenum coord = READ_DATA( sizeof( int ) + 0, GLenum );
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292 | GLenum pname = READ_DATA( sizeof( int ) + 4, GLenum );
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293 | GLint *params = DATA_POINTER( sizeof( int ) + 8, GLint );
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294 |
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295 | cr_unpackDispatch.TexGeniv( coord, pname, params );
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296 | INCR_VAR_PTR();
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297 | }
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298 |
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299 | void crUnpackExtendAreTexturesResident( void )
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300 | {
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301 | GLsizei n = READ_DATA( 8, GLsizei );
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302 | const GLuint *textures = DATA_POINTER( 12, const GLuint );
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303 | SET_RETURN_PTR(12 + n * sizeof(GLuint));
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304 | SET_WRITEBACK_PTR(20 + n * sizeof(GLuint));
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305 | (void) cr_unpackDispatch.AreTexturesResident( n, textures, NULL );
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306 | }
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307 |
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308 |
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309 | void crUnpackExtendCompressedTexImage3DARB( void )
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310 | {
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311 | GLenum target = READ_DATA( 4 + sizeof(int) + 0, GLenum );
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312 | GLint level = READ_DATA( 4 + sizeof(int) + 4, GLint );
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313 | GLenum internalformat = READ_DATA( 4 + sizeof(int) + 8, GLenum );
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314 | GLsizei width = READ_DATA( 4 + sizeof(int) + 12, GLsizei );
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315 | GLsizei height = READ_DATA( 4 + sizeof(int) + 16, GLsizei );
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316 | GLsizei depth = READ_DATA( 4 + sizeof(int) + 20, GLsizei );
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317 | GLint border = READ_DATA( 4 + sizeof(int) + 24, GLint );
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318 | GLsizei imagesize = READ_DATA( 4 + sizeof(int) + 28, GLsizei );
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319 | int is_null = READ_DATA( 4 + sizeof(int) + 32, int );
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320 | GLvoid *pixels;
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321 |
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322 | if( is_null )
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323 | pixels = NULL;
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324 | else
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325 | pixels = DATA_POINTER( 4 + sizeof(int) + 36, GLvoid );
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326 |
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327 | cr_unpackDispatch.CompressedTexImage3DARB(target, level, internalformat,
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328 | width, height, depth, border,
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329 | imagesize, pixels);
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330 | }
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331 |
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332 |
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333 | void crUnpackExtendCompressedTexImage2DARB( void )
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334 | {
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335 | GLenum target = READ_DATA( 4 + sizeof( int ) + 0, GLenum );
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336 | GLint level = READ_DATA( 4 + sizeof( int ) + 4, GLint );
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337 | GLenum internalformat = READ_DATA( 4 + sizeof( int ) + 8, GLenum );
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338 | GLsizei width = READ_DATA( 4 + sizeof( int ) + 12, GLsizei );
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339 | GLsizei height = READ_DATA( 4 + sizeof( int ) + 16, GLsizei );
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340 | GLint border = READ_DATA( 4 + sizeof( int ) + 20, GLint );
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341 | GLsizei imagesize = READ_DATA( 4 + sizeof( int ) + 24, GLsizei );
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342 | int is_null = READ_DATA( 4 + sizeof( int ) + 28, int );
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343 | GLvoid *pixels;
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344 |
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345 | if ( is_null )
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346 | pixels = NULL;
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347 | else
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348 | pixels = DATA_POINTER( 4 + sizeof( int ) + 32, GLvoid );
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349 |
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350 | cr_unpackDispatch.CompressedTexImage2DARB( target, level, internalformat,
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351 | width, height, border, imagesize,
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352 | pixels );
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353 | }
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354 |
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355 |
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356 | void crUnpackExtendCompressedTexImage1DARB( void )
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357 | {
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358 | GLenum target = READ_DATA( 4 + sizeof(int) + 0, GLenum );
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359 | GLint level = READ_DATA( 4 + sizeof(int) + 4, GLint );
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360 | GLenum internalformat = READ_DATA( 4 + sizeof(int) + 8, GLenum );
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361 | GLsizei width = READ_DATA( 4 + sizeof(int) + 12, GLsizei );
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362 | GLint border = READ_DATA( 4 + sizeof(int) + 16, GLint );
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363 | GLsizei imagesize = READ_DATA( 4 + sizeof(int) + 20, GLsizei );
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364 | int is_null = READ_DATA( 4 + sizeof(int) + 24, int );
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365 | GLvoid *pixels;
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366 |
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367 | if( is_null )
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368 | pixels = NULL;
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369 | else
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370 | pixels = DATA_POINTER( 4 + sizeof(int) + 28, GLvoid );
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371 |
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372 | cr_unpackDispatch.CompressedTexImage1DARB(target, level, internalformat,
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373 | width, border, imagesize, pixels);
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374 | }
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375 |
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376 |
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377 | void crUnpackExtendCompressedTexSubImage3DARB( void )
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378 | {
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379 | GLenum target = READ_DATA( 4 + sizeof(int) + 0, GLenum );
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380 | GLint level = READ_DATA( 4 + sizeof(int) + 4, GLint );
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381 | GLint xoffset = READ_DATA( 4 + sizeof(int) + 8, GLint );
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382 | GLint yoffset = READ_DATA( 4 + sizeof(int) + 12, GLint );
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383 | GLint zoffset = READ_DATA( 4 + sizeof(int) + 16, GLint );
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384 | GLsizei width = READ_DATA( 4 + sizeof(int) + 20, GLsizei );
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385 | GLsizei height = READ_DATA( 4 + sizeof(int) + 24, GLsizei );
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386 | GLsizei depth = READ_DATA( 4 + sizeof(int) + 28, GLsizei );
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387 | GLenum format = READ_DATA( 4 + sizeof(int) + 32, GLenum );
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388 | GLsizei imagesize = READ_DATA( 4 + sizeof(int) + 36, GLsizei );
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389 | int is_null = READ_DATA( 4 + sizeof(int) + 40, int );
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390 | GLvoid *pixels;
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391 |
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392 | if( is_null )
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393 | pixels = NULL;
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394 | else
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395 | pixels = DATA_POINTER( 4 + sizeof(int) + 44, GLvoid );
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396 |
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397 | cr_unpackDispatch.CompressedTexSubImage3DARB(target, level, xoffset,
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398 | yoffset, zoffset, width,
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399 | height, depth, format,
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400 | imagesize, pixels);
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401 | }
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402 |
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403 |
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404 | void crUnpackExtendCompressedTexSubImage2DARB( void )
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405 | {
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406 | GLenum target = READ_DATA( 4 + sizeof(int) + 0, GLenum );
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407 | GLint level = READ_DATA( 4 + sizeof(int) + 4, GLint );
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408 | GLint xoffset = READ_DATA( 4 + sizeof(int) + 8, GLint );
|
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409 | GLint yoffset = READ_DATA( 4 + sizeof(int) + 12, GLint );
|
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410 | GLsizei width = READ_DATA( 4 + sizeof(int) + 16, GLsizei );
|
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411 | GLsizei height = READ_DATA( 4 + sizeof(int) + 20, GLsizei );
|
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412 | GLenum format = READ_DATA( 4 + sizeof(int) + 24, GLenum );
|
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413 | GLsizei imagesize = READ_DATA( 4 + sizeof(int) + 28, GLsizei );
|
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414 | int is_null = READ_DATA( 4 + sizeof(int) + 32, int );
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415 | GLvoid *pixels;
|
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416 |
|
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417 | if( is_null )
|
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418 | pixels = NULL;
|
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419 | else
|
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420 | pixels = DATA_POINTER( 4 + sizeof(int) + 36, GLvoid );
|
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421 |
|
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422 | cr_unpackDispatch.CompressedTexSubImage2DARB(target, level, xoffset,
|
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423 | yoffset, width, height,
|
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424 | format, imagesize, pixels);
|
---|
425 | }
|
---|
426 |
|
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427 |
|
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428 | void crUnpackExtendCompressedTexSubImage1DARB( void )
|
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429 | {
|
---|
430 | GLenum target = READ_DATA( 4 + sizeof(int) + 0, GLenum );
|
---|
431 | GLint level = READ_DATA( 4 + sizeof(int) + 4, GLint );
|
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432 | GLint xoffset = READ_DATA( 4 + sizeof(int) + 8, GLint );
|
---|
433 | GLsizei width = READ_DATA( 4 + sizeof(int) + 12, GLsizei );
|
---|
434 | GLenum format = READ_DATA( 4 + sizeof(int) + 16, GLenum );
|
---|
435 | GLsizei imagesize = READ_DATA( 4 + sizeof(int) + 20, GLsizei );
|
---|
436 | int is_null = READ_DATA( 4 + sizeof(int) + 24, int );
|
---|
437 | GLvoid *pixels;
|
---|
438 |
|
---|
439 | if( is_null )
|
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440 | pixels = NULL;
|
---|
441 | else
|
---|
442 | pixels = DATA_POINTER( 4 + sizeof(int) + 28, GLvoid );
|
---|
443 |
|
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444 | cr_unpackDispatch.CompressedTexSubImage1DARB(target, level, xoffset, width,
|
---|
445 | format, imagesize, pixels);
|
---|
446 | }
|
---|