/* $Id: bs3-cmn-PicSetup.c 82968 2020-02-04 10:35:17Z vboxsync $ */ /** @file * BS3Kit - PIC Setup. */ /* * Copyright (C) 2007-2020 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL) only, as it comes in the "COPYING.CDDL" file of the * VirtualBox OSE distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. */ /********************************************************************************************************************************* * Header Files * *********************************************************************************************************************************/ #include "bs3kit-template-header.h" #include #include "bs3-cmn-pic.h" /** * Configures the PIC, once only. * * Subsequent calls to this function will not do anything. * * The PIC will be programmed to use IDT/IVT vectors 0x70 thru 0x7f, auto * end-of-interrupt, and all IRQs masked. The individual PIC users will have to * use #Bs3PicUpdateMask unmask their IRQ once they've got all the handlers * installed. */ #undef Bs3PicSetup BS3_CMN_DEF(void, Bs3PicSetup,(void)) { /* * The first call configures the PIC to send interrupts to vectors 0x70 thru 0x7f, * masking all of them. Things producing IRQs is responsible for configure their * handlers and then(!) use Bs3PicUpdateMask to unmask the IRQ. */ if (!g_fBs3PicConfigured) { g_fBs3PicConfigured = true; /* Start init. */ ASMOutU8(BS3_PIC_PORT_MASTER, BS3_PIC_CMD_INIT | BS3_PIC_CMD_INIT_F_4STEP); ASMOutU8(BS3_PIC_PORT_SLAVE, BS3_PIC_CMD_INIT | BS3_PIC_CMD_INIT_F_4STEP); /* Set IRQ base. */ ASMOutU8(BS3_PIC_PORT_MASTER + 1, 0x70); ASMOutU8(BS3_PIC_PORT_SLAVE + 1, 0x78); /* Dunno. */ ASMOutU8(BS3_PIC_PORT_MASTER + 1, 4); ASMOutU8(BS3_PIC_PORT_SLAVE + 1, 2); /* Set IRQ base. */ ASMOutU8(BS3_PIC_PORT_MASTER + 1, BS3_PIC_I4_F_AUTO_EOI); ASMOutU8(BS3_PIC_PORT_SLAVE + 1, BS3_PIC_I4_F_AUTO_EOI); /* Mask everything. */ ASMOutU8(BS3_PIC_PORT_MASTER + 1, UINT8_MAX); ASMOutU8(BS3_PIC_PORT_SLAVE + 1, UINT8_MAX); } }