1 | /* $Id: bs3-rm-InitAll.c 106061 2024-09-16 14:03:52Z vboxsync $ */
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2 | /** @file
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3 | * BS3Kit - Initialize all components, real mode.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2007-2024 Oracle and/or its affiliates.
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8 | *
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9 | * This file is part of VirtualBox base platform packages, as
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10 | * available from https://www.virtualbox.org.
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11 | *
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12 | * This program is free software; you can redistribute it and/or
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13 | * modify it under the terms of the GNU General Public License
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14 | * as published by the Free Software Foundation, in version 3 of the
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15 | * License.
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16 | *
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17 | * This program is distributed in the hope that it will be useful, but
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18 | * WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | * General Public License for more details.
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21 | *
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22 | * You should have received a copy of the GNU General Public License
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23 | * along with this program; if not, see <https://www.gnu.org/licenses>.
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24 | *
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25 | * The contents of this file may alternatively be used under the terms
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26 | * of the Common Development and Distribution License Version 1.0
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27 | * (CDDL), a copy of it is provided in the "COPYING.CDDL" file included
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28 | * in the VirtualBox distribution, in which case the provisions of the
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29 | * CDDL are applicable instead of those of the GPL.
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30 | *
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31 | * You may elect to license modified versions of this file under the
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32 | * terms and conditions of either the GPL or the CDDL or both.
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33 | *
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34 | * SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0
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35 | */
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36 |
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37 |
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38 | /*********************************************************************************************************************************
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39 | * Header Files *
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40 | *********************************************************************************************************************************/
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41 | //#define BS3_USE_RM_TEXT_SEG 1
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42 | #include "bs3kit-template-header.h"
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43 | #include "bs3-cmn-test.h"
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44 | #include "bs3kit-linker.h"
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45 | #include <iprt/asm-amd64-x86.h>
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46 |
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47 |
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48 | BS3_MODE_PROTO_NOSB(void, Bs3EnteredMode,(void));
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49 |
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50 |
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51 | #ifdef BS3_WITH_LOAD_CHECKSUMS
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52 | /**
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53 | * Verifies the base image checksum.
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54 | */
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55 | static void bs3InitVerifyChecksum(void)
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56 | {
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57 | BS3BOOTSECTOR const RT_FAR *pBootSector = (BS3BOOTSECTOR const RT_FAR *)BS3_FP_MAKE(0, 0x7c00);
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58 | uint32_t cSectors = pBootSector->cTotalSectors;
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59 | uint32_t const cSectorsSaved = cSectors;
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60 | uint16_t uCurSeg = (BS3_ADDR_LOAD >> 4); /* ASSUMES 16 byte aligned load address! */
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61 | uint32_t uChecksum = BS3_CALC_CHECKSUM_INITIAL_VALUE;
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62 | while (cSectors > 0)
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63 | {
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64 | uint8_t const *pbSrc = BS3_FP_MAKE(uCurSeg, 0);
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65 | if (cSectors >= _32K / 512)
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66 | {
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67 | uChecksum = Bs3CalcChecksum(uChecksum, pbSrc, _32K);
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68 | cSectors -= _32K / 512;
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69 | uCurSeg += 0x800;
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70 | }
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71 | else
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72 | {
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73 | uChecksum = Bs3CalcChecksum(uChecksum, pbSrc, (uint16_t)cSectors * 512);
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74 | break;
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75 | }
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76 | }
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77 | Bs3TestPrintf("base image checksum: %#RX32, expected %#RX32 over (%#RX32 sectors, uCurSeg=%#x) sizeof(size_t)=%d\n",
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78 | uChecksum, pBootSector->dwSerialNumber, cSectorsSaved, uCurSeg, sizeof(size_t));
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79 | if (uChecksum != pBootSector->dwSerialNumber)
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80 | {
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81 | Bs3TestPrintf("base image checksum mismatch: %#RX32, expected %#RX32 over %#RX32 sectors\n",
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82 | uChecksum, pBootSector->dwSerialNumber, cSectorsSaved);
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83 | Bs3Panic();
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84 | }
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85 | }
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86 | #endif /* BS3_WITH_LOAD_CHECKSUMS */
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87 |
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88 |
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89 | BS3_DECL(void) Bs3InitAll_rm(void)
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90 | {
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91 | uint8_t volatile BS3_FAR *pcTicksFlpyOff;
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92 |
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93 | #ifdef BS3_WITH_LOAD_CHECKSUMS
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94 | /* This must be done before we modify anything in the loaded image. */
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95 | bs3InitVerifyChecksum();
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96 | #endif
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97 |
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98 | /*
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99 | * Detect CPU first as the memory init code will otherwise use 386
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100 | * instrunctions and cause trouble on older CPUs.
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101 | */
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102 | Bs3CpuDetect_rm_far();
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103 | Bs3InitMemory_rm_far();
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104 | Bs3InitGdt_rm_far();
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105 |
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106 | #ifdef BS3_INIT_ALL_WITH_HIGH_DLLS
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107 | /*
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108 | * Load the high DLLs (if any) now, before we bugger up the PIC and
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109 | * replace the IVT.
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110 | */
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111 | Bs3InitHighDlls_rm_far();
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112 | #endif
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113 |
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114 | /*
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115 | * Before we disable all interrupts, try convince the BIOS to stop the
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116 | * floppy motor, as it is kind of disturbing when the floppy light remains
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117 | * on for the whole testcase execution.
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118 | */
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119 | ASMIntDisable(); /* (probably already disabled, but no guarantees) */
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120 | pcTicksFlpyOff = (uint8_t volatile BS3_FAR *)BS3_FP_MAKE(0x40, 0x40);
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121 | if (*pcTicksFlpyOff)
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122 | {
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123 | uint32_t volatile BS3_FAR *pcTicks = (uint32_t volatile BS3_FAR *)BS3_FP_MAKE(0x40, 0x6c);
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124 | uint32_t cInitialTicks;
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125 |
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126 | *pcTicksFlpyOff = 1; /* speed up the countdown, don't want to wait for two seconds here. */
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127 | cInitialTicks = *pcTicks;
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128 | ASMIntEnable();
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129 |
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130 | while (*pcTicks == cInitialTicks)
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131 | ASMHalt();
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132 | }
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133 | ASMIntDisable();
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134 | Bs3PicSetup(false /*fForcedReInit*/);
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135 |
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136 | /*
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137 | * Initialize IDTs and such.
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138 | */
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139 | if (g_uBs3CpuDetected & BS3CPU_F_LONG_MODE)
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140 | Bs3Trap64Init();
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141 | if ((g_uBs3CpuDetected & BS3CPU_TYPE_MASK) >= BS3CPU_80386)
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142 | Bs3Trap32Init();
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143 | if ((g_uBs3CpuDetected & BS3CPU_TYPE_MASK) >= BS3CPU_80286)
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144 | Bs3Trap16Init();
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145 | Bs3TrapRmV86Init();
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146 |
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147 | /*
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148 | * Perform a real-mode enter to make some final environment adjustments
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149 | * (like installing our syscall).
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150 | */
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151 | Bs3EnteredMode_rm();
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152 | }
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153 |
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