VirtualBox

source: vbox/trunk/src/VBox/ValidationKit/bootsectors/bs3kit/bs3-rm-InitMemory.c@ 84794

Last change on this file since 84794 was 82968, checked in by vboxsync, 5 years ago

Copyright year updates by scm.

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1/* $Id: bs3-rm-InitMemory.c 82968 2020-02-04 10:35:17Z vboxsync $ */
2/** @file
3 * BS3Kit - Bs3InitMemory
4 */
5
6/*
7 * Copyright (C) 2007-2020 Oracle Corporation
8 *
9 * This file is part of VirtualBox Open Source Edition (OSE), as
10 * available from http://www.virtualbox.org. This file is free software;
11 * you can redistribute it and/or modify it under the terms of the GNU
12 * General Public License (GPL) as published by the Free Software
13 * Foundation, in version 2 as it comes in the "COPYING" file of the
14 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
15 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
16 *
17 * The contents of this file may alternatively be used under the terms
18 * of the Common Development and Distribution License Version 1.0
19 * (CDDL) only, as it comes in the "COPYING.CDDL" file of the
20 * VirtualBox OSE distribution, in which case the provisions of the
21 * CDDL are applicable instead of those of the GPL.
22 *
23 * You may elect to license modified versions of this file under the
24 * terms and conditions of either the GPL or the CDDL or both.
25 */
26
27
28/*********************************************************************************************************************************
29* Header Files *
30*********************************************************************************************************************************/
31#define BS3_USE_RM_TEXT_SEG 1
32#include "bs3kit-template-header.h"
33#include "bs3-cmn-memory.h"
34#include <iprt/asm.h>
35#include <VBox/VMMDevTesting.h>
36
37
38/*********************************************************************************************************************************
39* Structures and Typedefs *
40*********************************************************************************************************************************/
41
42typedef struct INT15E820ENTRY
43{
44 uint64_t uBaseAddr;
45 uint64_t cbRange;
46 /** Memory type this entry describes, see INT15E820_TYPE_XXX. */
47 uint32_t uType;
48 uint32_t fAcpi3;
49} INT15E820ENTRY;
50AssertCompileSize(INT15E820ENTRY,24);
51
52
53/** @name INT15E820_TYPE_XXX - Memory types returned by int 15h function 0xe820.
54 * @{ */
55#define INT15E820_TYPE_USABLE 1 /**< Usable RAM. */
56#define INT15E820_TYPE_RESERVED 2 /**< Reserved by the system, unusable. */
57#define INT15E820_TYPE_ACPI_RECLAIMABLE 3 /**< ACPI reclaimable memory, whatever that means. */
58#define INT15E820_TYPE_ACPI_NVS 4 /**< ACPI non-volatile storage? */
59#define INT15E820_TYPE_BAD 5 /**< Bad memory, unusable. */
60/** @} */
61
62
63/**
64 * Performs a int 15h function 0xe820 call.
65 *
66 * @returns Continuation value on success, 0 on failure.
67 * (Because of the way the API works, EBX should never be zero when
68 * data is returned.)
69 * @param pEntry The return buffer.
70 * @param cbEntry The size of the buffer (min 20 bytes).
71 * @param uContinuationValue Zero the first time, the return value from the
72 * previous call after that.
73 */
74BS3_DECL(uint32_t) Bs3BiosInt15hE820(INT15E820ENTRY BS3_FAR *pEntry, size_t cbEntry, uint32_t uContinuationValue);
75#pragma aux Bs3BiosInt15hE820 = \
76 ".386" \
77 "shl ebx, 10h" \
78 "mov bx, ax" /* ebx = continutation */ \
79 "movzx ecx, cx" \
80 "movzx edi, di" \
81 "mov edx, 0534d4150h" /*SMAP*/ \
82 "mov eax, 0xe820" \
83 "int 15h" \
84 "jc failed" \
85 "cmp eax, 0534d4150h" \
86 "jne failed" \
87 "cmp cx, 20" \
88 "jb failed" \
89 "mov ax, bx" \
90 "shr ebx, 10h" /* ax:bx = continuation */ \
91 "jmp done" \
92 "failed:" \
93 "xor ax, ax" \
94 "xor bx, bx" \
95 "done:" \
96 parm [es di] [cx] [ax bx] \
97 value [ax bx] \
98 modify exact [ax bx cx dx di es];
99
100/**
101 * Performs a int 15h function 0x88 call.
102 *
103 * @returns UINT32_MAX on failure, number of KBs above 1MB otherwise.
104 */
105BS3_DECL(uint32_t) Bs3BiosInt15h88(void);
106#pragma aux Bs3BiosInt15h88 = \
107 ".286" \
108 "clc" \
109 "mov ax, 08800h" \
110 "int 15h" \
111 "jc failed" \
112 "xor dx, dx" \
113 "jmp done" \
114 "failed:" \
115 "xor ax, ax" \
116 "dec ax" \
117 "mov dx, ax" \
118 "done:" \
119 value [ax dx] \
120 modify exact [ax bx cx dx es];
121
122
123/*********************************************************************************************************************************
124* Global Variables *
125*********************************************************************************************************************************/
126/** Slab control structure for the 4K management of low memory (< 1MB). */
127BS3SLABCTLLOW g_Bs3Mem4KLow;
128/** Slab control structure for the 4K management of tiled upper memory,
129 * between 1 MB and 16MB. */
130BS3SLABCTLUPPERTILED g_Bs3Mem4KUpperTiled;
131
132
133/** Translates a power of two request size to an slab list index. */
134uint8_t const g_aiBs3SlabListsByPowerOfTwo[12] =
135{
136 /* 2^0 = 1 */ 0,
137 /* 2^1 = 2 */ 0,
138 /* 2^2 = 4 */ 0,
139 /* 2^3 = 8 */ 0,
140 /* 2^4 = 16 */ 0,
141 /* 2^5 = 32 */ 1,
142 /* 2^6 = 64 */ 2,
143 /* 2^7 = 128 */ 3,
144 /* 2^8 = 256 */ 4,
145 /* 2^9 = 512 */ 5,
146 /* 2^10 = 1024 */ -1
147 /* 2^11 = 2048 */ -1
148};
149
150/** The slab list chunk sizes. */
151uint16_t const g_acbBs3SlabLists[BS3_MEM_SLAB_LIST_COUNT] =
152{
153 16,
154 32,
155 64,
156 128,
157 256,
158 512,
159};
160
161/** Low memory slab lists, sizes given by g_acbBs3SlabLists. */
162BS3SLABHEAD g_aBs3LowSlabLists[BS3_MEM_SLAB_LIST_COUNT];
163/** Upper tiled memory slab lists, sizes given by g_acbBs3SlabLists. */
164BS3SLABHEAD g_aBs3UpperTiledSlabLists[BS3_MEM_SLAB_LIST_COUNT];
165
166/** Slab control structure sizes for the slab lists.
167 * This is to help the allocator when growing a list. */
168uint16_t const g_cbBs3SlabCtlSizesforLists[BS3_MEM_SLAB_LIST_COUNT] =
169{
170 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 16 / 8 /*=32*/), 16),
171 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 32 / 8 /*=16*/), 32),
172 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 64 / 8 /*=8*/), 64),
173 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 128 / 8 /*=4*/), 128),
174 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 256 / 8 /*=2*/), 256),
175 RT_ALIGN(sizeof(BS3SLABCTL) - 4 + (4096 / 512 / 8 /*=1*/), 512),
176};
177
178
179/** The last RAM address below 4GB (approximately). */
180uint32_t g_uBs3EndOfRamBelow4G = 0;
181
182
183
184/**
185 * Adds a range of memory to the tiled slabs.
186 *
187 * @param uRange Start of range.
188 * @param cbRange Size of range.
189 */
190static void bs3InitMemoryAddRange32(uint32_t uRange, uint32_t cbRange)
191{
192 uint32_t uRangeEnd = uRange + cbRange;
193 if (uRangeEnd < uRange)
194 uRangeEnd = UINT32_MAX;
195
196 /* Raise the end-of-ram-below-4GB marker? */
197 if (uRangeEnd > g_uBs3EndOfRamBelow4G)
198 g_uBs3EndOfRamBelow4G = uRangeEnd;
199
200 /* Applicable to tiled memory? */
201 if ( uRange < BS3_SEL_TILED_AREA_SIZE
202 && ( uRange >= _1M
203 || uRangeEnd >= _1M))
204 {
205 uint16_t cPages;
206
207 /* Adjust the start of the range such that it's at or above 1MB and page aligned. */
208 if (uRange < _1M)
209 {
210 cbRange -= _1M - uRange;
211 uRange = _1M;
212 }
213 else if (uRange & (_4K - 1U))
214 {
215 cbRange -= uRange & (_4K - 1U);
216 uRange = RT_ALIGN_32(uRange, _4K);
217 }
218
219 /* Adjust the end/size of the range such that it's page aligned and not beyond the tiled area. */
220 if (uRangeEnd > BS3_SEL_TILED_AREA_SIZE)
221 {
222 cbRange -= uRangeEnd - BS3_SEL_TILED_AREA_SIZE;
223 uRangeEnd = BS3_SEL_TILED_AREA_SIZE;
224 }
225 else if (uRangeEnd & (_4K - 1U))
226 {
227 cbRange -= uRangeEnd & (_4K - 1U);
228 uRangeEnd &= ~(uint32_t)(_4K - 1U);
229 }
230
231 /* If there is still something, enable it.
232 (We're a bit paranoid here don't trust the BIOS to only report a page once.) */
233 cPages = cbRange >> 12; /*div 4K*/
234 if (cPages)
235 {
236 unsigned i;
237 uRange -= _1M;
238 i = uRange >> 12; /*div _4K*/
239 while (cPages-- > 0)
240 {
241 uint16_t uLineToLong = ASMBitTestAndClear(g_Bs3Mem4KUpperTiled.Core.bmAllocated, i);
242 g_Bs3Mem4KUpperTiled.Core.cFreeChunks += uLineToLong;
243 i++;
244 }
245 }
246 }
247}
248
249
250BS3_DECL(void) BS3_FAR_CODE Bs3InitMemory_rm_far(void)
251{
252 uint16_t i;
253 uint16_t cPages;
254 uint32_t u32;
255 INT15E820ENTRY Entry;
256 uint32_t BS3_FAR *pu32Mmio;
257
258 /*
259 * Enable the A20 gate.
260 */
261 Bs3A20Enable();
262
263 /*
264 * Low memory (4K chunks).
265 * - 0x00000 to 0x004ff - Interrupt Vector table, BIOS data area.
266 * - 0x01000 to 0x0ffff - Stacks.
267 * - 0x10000 to 0x1yyyy - BS3TEXT16
268 * - 0x20000 to 0x26fff - BS3SYSTEM16
269 * - 0x29000 to 0xzzzzz - BS3DATA16, BS3TEXT32, BS3TEXT64, BS3DATA32, BS3DATA64 (in that order).
270 * - 0xzzzzZ to 0x9fdff - Free conventional memory.
271 * - 0x9fc00 to 0x9ffff - Extended BIOS data area (exact start may vary).
272 * - 0xa0000 to 0xbffff - VGA MMIO
273 * - 0xc0000 to 0xc7fff - VGA BIOS
274 * - 0xc8000 to 0xeffff - ROMs, tables, unusable.
275 * - 0xf0000 to 0xfffff - PC BIOS.
276 */
277 Bs3SlabInit(&g_Bs3Mem4KLow.Core, sizeof(g_Bs3Mem4KLow), 0 /*uFlatSlabPtr*/, 0xA0000 /* 640 KB*/, _4K);
278
279 /* Mark the stacks and whole image as allocated. */
280 cPages = (Bs3TotalImageSize + _4K - 1U) >> 12;
281 ASMBitSetRange(g_Bs3Mem4KLow.Core.bmAllocated, 0, 0x10 + cPages);
282
283 /* Mark any unused pages between BS3TEXT16 and BS3SYSTEM16 as free. */
284 cPages = (Bs3Text16_Size + (uint32_t)_4K - 1U) >> 12;
285 ASMBitClearRange(g_Bs3Mem4KLow.Core.bmAllocated, 0x10U + cPages, 0x20U);
286
287 /* In case the system has less than 640KB of memory, check the BDA variable for it. */
288 cPages = *(uint16_t BS3_FAR *)BS3_FP_MAKE(0x0000, 0x0413); /* KB of low memory */
289 if (cPages < 640)
290 {
291 cPages = 640 - cPages;
292 cPages = RT_ALIGN(cPages, 4);
293 cPages >>= 2;
294 ASMBitSetRange(g_Bs3Mem4KLow.Core.bmAllocated, 0xA0 - cPages, 0xA0);
295 }
296 else
297 ASMBitSet(g_Bs3Mem4KLow.Core.bmAllocated, 0x9F);
298
299 /* Recalc free pages. */
300 cPages = 0;
301 i = g_Bs3Mem4KLow.Core.cChunks;
302 while (i-- > 0)
303 cPages += !ASMBitTest(g_Bs3Mem4KLow.Core.bmAllocated, i);
304 g_Bs3Mem4KLow.Core.cFreeChunks = cPages;
305
306 /*
307 * First 16 MB of memory above 1MB. We start out by marking it all allocated.
308 */
309 Bs3SlabInit(&g_Bs3Mem4KUpperTiled.Core, sizeof(g_Bs3Mem4KUpperTiled), _1M, BS3_SEL_TILED_AREA_SIZE - _1M, _4K);
310
311 ASMBitSetRange(g_Bs3Mem4KUpperTiled.Core.bmAllocated, 0, g_Bs3Mem4KUpperTiled.Core.cChunks);
312 g_Bs3Mem4KUpperTiled.Core.cFreeChunks = 0;
313
314 /* Ask the BIOS about where there's memory, and make pages in between 1MB
315 and BS3_SEL_TILED_AREA_SIZE present. This means we're only interested
316 in entries describing usable memory, ASSUMING of course no overlaps. */
317 if ( (g_uBs3CpuDetected & BS3CPU_TYPE_MASK) >= BS3CPU_80386
318 && Bs3BiosInt15hE820(&Entry, sizeof(Entry), 0) != 0)
319 {
320 uint32_t uCont = 0;
321 i = 0;
322 while ( (uCont = Bs3BiosInt15hE820(&Entry, sizeof(Entry), uCont)) != 0
323 && i++ < 2048)
324 if (Entry.uType == INT15E820_TYPE_USABLE)
325 if (!(Entry.uBaseAddr >> 32))
326 /* Convert from 64-bit to 32-bit value and record it. */
327 bs3InitMemoryAddRange32((uint32_t)Entry.uBaseAddr,
328 (Entry.cbRange >> 32) ? UINT32_C(0xfffff000) : (uint32_t)Entry.cbRange);
329 }
330 /* Try the 286+ API for getting memory above 1MB and (usually) below 16MB. */
331 else if ( (g_uBs3CpuDetected & BS3CPU_TYPE_MASK) >= BS3CPU_80386
332 && (u32 = Bs3BiosInt15h88()) != UINT32_MAX
333 && u32 > 0)
334 bs3InitMemoryAddRange32(_1M, u32 * _1K);
335
336 /*
337 * Check if we've got the VMMDev MMIO testing memory mapped above 1MB.
338 */
339 pu32Mmio = (uint32_t BS3_FAR *)BS3_FP_MAKE(VMMDEV_TESTING_MMIO_RM_SEL,
340 VMMDEV_TESTING_MMIO_RM_OFF2(VMMDEV_TESTING_MMIO_OFF_NOP));
341 if (*pu32Mmio == VMMDEV_TESTING_NOP_RET)
342 {
343 Bs3Printf("Memory: Found VMMDev MMIO testing region\n");
344 if (!ASMBitTestAndSet(g_Bs3Mem4KUpperTiled.Core.bmAllocated, 1))
345 g_Bs3Mem4KUpperTiled.Core.cFreeChunks--;
346
347 }
348
349 /*
350 * Initialize the slab lists.
351 */
352 for (i = 0; i < BS3_MEM_SLAB_LIST_COUNT; i++)
353 {
354 Bs3SlabListInit(&g_aBs3LowSlabLists[i], g_acbBs3SlabLists[i]);
355 Bs3SlabListInit(&g_aBs3UpperTiledSlabLists[i], g_acbBs3SlabLists[i]);
356 }
357
358#if 0
359 /*
360 * For debugging.
361 */
362 Bs3Printf("Memory-low: %u/%u chunks bmAllocated[]=", g_Bs3Mem4KLow.Core.cFreeChunks, g_Bs3Mem4KLow.Core.cChunks);
363 for (i = 0; i < 20; i++)
364 Bs3Printf("%02x ", g_Bs3Mem4KLow.Core.bmAllocated[i]);
365 Bs3Printf("\n");
366 Bs3Printf("Memory-upt: %u/%u chunks bmAllocated[]=", g_Bs3Mem4KUpperTiled.Core.cFreeChunks, g_Bs3Mem4KUpperTiled.Core.cChunks);
367 for (i = 0; i < 32; i++)
368 Bs3Printf("%02x ", g_Bs3Mem4KUpperTiled.Core.bmAllocated[i]);
369 Bs3Printf("...\n");
370#endif
371}
372
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