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1# MinGW DirectX Headers
2
3These headers are taken directly from MinGW-w64 found at:</br>
4https://www.mingw-w64.org/</br>
5https://sourceforge.net/p/mingw-w64/mingw-w64/ci/master/tree/mingw-w64-headers/
6
7## License
8
9The license for these headers is LGPL v2.1.</br>
10However that does not mean that your project is bound by LGPL v2.1 for using these headers:</br>
11```
12DirectX and DDK headers are under GNU LGPLv2.1+ (see the file
13COPYING.LGPLv2.1) and copyrighted by various people. Using these
14headers doesn't make LGPLv2.1 apply to your code, because these
15headers files contain only data structure definitions, short
16macros, and short inline functions. Here is the relevant part
17from LGPLv2.1 section 5 paragraph 4:
18
19 If such an object file uses only numerical parameters, data
20 structure layouts and accessors, and small macros and small
21 inline functions (ten lines or less in length), then the use
22 of the object file is unrestricted, regardless of whether it
23 is legally a derivative work.
24```
25
26See `COPYING.MinGW-w64.txt` for the full license text.
27
28It is also worth noting that in the original repository, the license makes reference
29to a `COPYING.LGPLv2.1`, however no such file exists in the repository, nor in the Wine repository.
30
31The license text for LGPL v2.1 can be found here: https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html
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