1 | /*** Autogenerated by WIDL 5.13 from include/d3dcommon.idl - Do not edit ***/
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2 |
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3 | #ifdef _WIN32
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4 | #ifndef __REQUIRED_RPCNDR_H_VERSION__
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5 | #define __REQUIRED_RPCNDR_H_VERSION__ 475
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6 | #endif
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7 | #include <rpc.h>
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8 | #include <rpcndr.h>
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9 | #endif
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10 |
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11 | #ifndef COM_NO_WINDOWS_H
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12 | #include <windows.h>
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13 | #include <ole2.h>
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14 | #endif
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15 |
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16 | #ifndef __d3dcommon_h__
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17 | #define __d3dcommon_h__
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18 |
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19 | /* Forward declarations */
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20 |
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21 | #ifndef __ID3D10Blob_FWD_DEFINED__
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22 | #define __ID3D10Blob_FWD_DEFINED__
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23 | typedef interface ID3D10Blob ID3D10Blob;
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24 | #ifdef __cplusplus
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25 | interface ID3D10Blob;
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26 | #endif /* __cplusplus */
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27 | #endif
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28 |
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29 | #ifndef __ID3DInclude_FWD_DEFINED__
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30 | #define __ID3DInclude_FWD_DEFINED__
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31 | typedef interface ID3DInclude ID3DInclude;
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32 | #ifdef __cplusplus
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33 | interface ID3DInclude;
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34 | #endif /* __cplusplus */
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35 | #endif
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36 |
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37 | /* Headers for imported files */
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38 |
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39 | #include <oaidl.h>
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40 | #include <ocidl.h>
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41 |
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42 | #ifdef __cplusplus
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43 | extern "C" {
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44 | #endif
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45 |
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46 | typedef struct _D3D_SHADER_MACRO {
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47 | const char *Name;
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48 | const char *Definition;
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49 | } D3D_SHADER_MACRO;
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50 | typedef struct _D3D_SHADER_MACRO *LPD3D_SHADER_MACRO;
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51 | /*****************************************************************************
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52 | * ID3D10Blob interface
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53 | */
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54 | #ifndef __ID3D10Blob_INTERFACE_DEFINED__
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55 | #define __ID3D10Blob_INTERFACE_DEFINED__
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56 |
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57 | DEFINE_GUID(IID_ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02);
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58 | #if defined(__cplusplus) && !defined(CINTERFACE)
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59 | MIDL_INTERFACE("8ba5fb08-5195-40e2-ac58-0d989c3a0102")
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60 | ID3D10Blob : public IUnknown
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61 | {
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62 | virtual void * STDMETHODCALLTYPE GetBufferPointer(
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63 | ) = 0;
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64 |
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65 | virtual SIZE_T STDMETHODCALLTYPE GetBufferSize(
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66 | ) = 0;
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67 |
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68 | };
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69 | #ifdef __CRT_UUID_DECL
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70 | __CRT_UUID_DECL(ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02)
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71 | #endif
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72 | #else
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73 | typedef struct ID3D10BlobVtbl {
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74 | BEGIN_INTERFACE
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75 |
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76 | /*** IUnknown methods ***/
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77 | HRESULT (STDMETHODCALLTYPE *QueryInterface)(
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78 | ID3D10Blob *This,
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79 | REFIID riid,
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80 | void **ppvObject);
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81 |
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82 | ULONG (STDMETHODCALLTYPE *AddRef)(
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83 | ID3D10Blob *This);
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84 |
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85 | ULONG (STDMETHODCALLTYPE *Release)(
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86 | ID3D10Blob *This);
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87 |
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88 | /*** ID3D10Blob methods ***/
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89 | void * (STDMETHODCALLTYPE *GetBufferPointer)(
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90 | ID3D10Blob *This);
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91 |
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92 | SIZE_T (STDMETHODCALLTYPE *GetBufferSize)(
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93 | ID3D10Blob *This);
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94 |
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95 | END_INTERFACE
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96 | } ID3D10BlobVtbl;
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97 |
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98 | interface ID3D10Blob {
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99 | CONST_VTBL ID3D10BlobVtbl* lpVtbl;
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100 | };
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101 |
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102 | #ifdef COBJMACROS
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103 | #ifndef WIDL_C_INLINE_WRAPPERS
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104 | /*** IUnknown methods ***/
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105 | #define ID3D10Blob_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
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106 | #define ID3D10Blob_AddRef(This) (This)->lpVtbl->AddRef(This)
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107 | #define ID3D10Blob_Release(This) (This)->lpVtbl->Release(This)
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108 | /*** ID3D10Blob methods ***/
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109 | #define ID3D10Blob_GetBufferPointer(This) (This)->lpVtbl->GetBufferPointer(This)
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110 | #define ID3D10Blob_GetBufferSize(This) (This)->lpVtbl->GetBufferSize(This)
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111 | #else
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112 | /*** IUnknown methods ***/
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113 | static FORCEINLINE HRESULT ID3D10Blob_QueryInterface(ID3D10Blob* This,REFIID riid,void **ppvObject) {
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114 | return This->lpVtbl->QueryInterface(This,riid,ppvObject);
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115 | }
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116 | static FORCEINLINE ULONG ID3D10Blob_AddRef(ID3D10Blob* This) {
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117 | return This->lpVtbl->AddRef(This);
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118 | }
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119 | static FORCEINLINE ULONG ID3D10Blob_Release(ID3D10Blob* This) {
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120 | return This->lpVtbl->Release(This);
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121 | }
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122 | /*** ID3D10Blob methods ***/
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123 | static FORCEINLINE void * ID3D10Blob_GetBufferPointer(ID3D10Blob* This) {
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124 | return This->lpVtbl->GetBufferPointer(This);
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125 | }
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126 | static FORCEINLINE SIZE_T ID3D10Blob_GetBufferSize(ID3D10Blob* This) {
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127 | return This->lpVtbl->GetBufferSize(This);
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128 | }
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129 | #endif
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130 | #endif
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131 |
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132 | #endif
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133 |
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134 |
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135 | #endif /* __ID3D10Blob_INTERFACE_DEFINED__ */
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136 |
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137 | typedef ID3D10Blob *LPD3D10BLOB;
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138 | typedef ID3D10Blob ID3DBlob;
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139 | typedef ID3DBlob *LPD3DBLOB;
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140 | #define IID_ID3DBlob IID_ID3D10Blob
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141 | typedef enum _D3D_INCLUDE_TYPE {
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142 | D3D_INCLUDE_LOCAL = 0,
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143 | D3D_INCLUDE_SYSTEM = 1,
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144 | D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL,
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145 | D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM,
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146 | D3D_INCLUDE_FORCE_DWORD = 0x7fffffff
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147 | } D3D_INCLUDE_TYPE;
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148 | /*****************************************************************************
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149 | * ID3DInclude interface
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150 | */
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151 | #ifndef __ID3DInclude_INTERFACE_DEFINED__
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152 | #define __ID3DInclude_INTERFACE_DEFINED__
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153 |
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154 | #if defined(__cplusplus) && !defined(CINTERFACE)
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155 | interface ID3DInclude
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156 | {
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157 |
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158 | BEGIN_INTERFACE
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159 |
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160 | virtual HRESULT STDMETHODCALLTYPE Open(
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161 | D3D_INCLUDE_TYPE include_type,
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162 | const char *filename,
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163 | const void *parent_data,
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164 | const void **data,
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165 | UINT *bytes) = 0;
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166 |
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167 | virtual HRESULT STDMETHODCALLTYPE Close(
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168 | const void *data) = 0;
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169 |
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170 | END_INTERFACE
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171 |
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172 | };
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173 | #else
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174 | typedef struct ID3DIncludeVtbl {
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175 | BEGIN_INTERFACE
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176 |
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177 | /*** ID3DInclude methods ***/
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178 | HRESULT (STDMETHODCALLTYPE *Open)(
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179 | ID3DInclude *This,
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180 | D3D_INCLUDE_TYPE include_type,
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181 | const char *filename,
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182 | const void *parent_data,
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183 | const void **data,
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184 | UINT *bytes);
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185 |
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186 | HRESULT (STDMETHODCALLTYPE *Close)(
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187 | ID3DInclude *This,
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188 | const void *data);
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189 |
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190 | END_INTERFACE
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191 | } ID3DIncludeVtbl;
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192 |
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193 | interface ID3DInclude {
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194 | CONST_VTBL ID3DIncludeVtbl* lpVtbl;
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195 | };
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196 |
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197 | #ifdef COBJMACROS
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198 | #ifndef WIDL_C_INLINE_WRAPPERS
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199 | /*** ID3DInclude methods ***/
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200 | #define ID3DInclude_Open(This,include_type,filename,parent_data,data,bytes) (This)->lpVtbl->Open(This,include_type,filename,parent_data,data,bytes)
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201 | #define ID3DInclude_Close(This,data) (This)->lpVtbl->Close(This,data)
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202 | #else
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203 | /*** ID3DInclude methods ***/
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204 | static FORCEINLINE HRESULT ID3DInclude_Open(ID3DInclude* This,D3D_INCLUDE_TYPE include_type,const char *filename,const void *parent_data,const void **data,UINT *bytes) {
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205 | return This->lpVtbl->Open(This,include_type,filename,parent_data,data,bytes);
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206 | }
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207 | static FORCEINLINE HRESULT ID3DInclude_Close(ID3DInclude* This,const void *data) {
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208 | return This->lpVtbl->Close(This,data);
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209 | }
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210 | #endif
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211 | #endif
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212 |
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213 | #endif
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214 |
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215 |
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216 | #endif /* __ID3DInclude_INTERFACE_DEFINED__ */
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217 |
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218 | typedef ID3DInclude *LPD3DINCLUDE;
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219 | typedef enum D3D_DRIVER_TYPE {
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220 | D3D_DRIVER_TYPE_UNKNOWN = 0,
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221 | D3D_DRIVER_TYPE_HARDWARE = 1,
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222 | D3D_DRIVER_TYPE_REFERENCE = 2,
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223 | D3D_DRIVER_TYPE_NULL = 3,
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224 | D3D_DRIVER_TYPE_SOFTWARE = 4,
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225 | D3D_DRIVER_TYPE_WARP = 5
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226 | } D3D_DRIVER_TYPE;
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227 | typedef enum D3D_FEATURE_LEVEL {
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228 | D3D_FEATURE_LEVEL_9_1 = 0x9100,
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229 | D3D_FEATURE_LEVEL_9_2 = 0x9200,
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230 | D3D_FEATURE_LEVEL_9_3 = 0x9300,
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231 | D3D_FEATURE_LEVEL_10_0 = 0xa000,
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232 | D3D_FEATURE_LEVEL_10_1 = 0xa100,
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233 | D3D_FEATURE_LEVEL_11_0 = 0xb000,
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234 | D3D_FEATURE_LEVEL_11_1 = 0xb100,
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235 | D3D_FEATURE_LEVEL_12_0 = 0xc000,
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236 | D3D_FEATURE_LEVEL_12_1 = 0xc100
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237 | } D3D_FEATURE_LEVEL;
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238 | #define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION 2048
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239 | #define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION 4096
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240 | #define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION 2048
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241 | #define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION 4096
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242 | #define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION 512
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243 | #define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION 4096
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244 | #define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION 256
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245 | #define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY 2
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246 | #define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT 65535
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247 | #define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT 1048575
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248 | #define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT 1
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249 | #define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT 4
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250 | #define D3D_FL9_1_MAX_TEXTURE_REPEAT 128
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251 | #define D3D_FL9_2_MAX_TEXTURE_REPEAT 2048
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252 | #define D3D_FL9_3_MAX_TEXTURE_REPEAT 8192
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253 | typedef enum _D3D_SHADER_VARIABLE_CLASS {
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254 | D3D_SVC_SCALAR = 0,
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255 | D3D_SVC_VECTOR = 1,
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256 | D3D_SVC_MATRIX_ROWS = 2,
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257 | D3D_SVC_MATRIX_COLUMNS = 3,
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258 | D3D_SVC_OBJECT = 4,
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259 | D3D_SVC_STRUCT = 5,
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260 | D3D_SVC_INTERFACE_CLASS = 6,
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261 | D3D_SVC_INTERFACE_POINTER = 7,
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262 | D3D10_SVC_SCALAR = 0,
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263 | D3D10_SVC_VECTOR = 1,
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264 | D3D10_SVC_MATRIX_ROWS = 2,
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265 | D3D10_SVC_MATRIX_COLUMNS = 3,
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266 | D3D10_SVC_OBJECT = 4,
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267 | D3D10_SVC_STRUCT = 5,
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268 | D3D11_SVC_INTERFACE_CLASS = 6,
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269 | D3D11_SVC_INTERFACE_POINTER = 7,
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270 | D3D_SVC_FORCE_DWORD = 0x7fffffff
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271 | } D3D_SHADER_VARIABLE_CLASS;
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272 | typedef enum _D3D_SHADER_VARIABLE_FLAGS {
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273 | D3D_SVF_USERPACKED = 0x1,
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274 | D3D_SVF_USED = 0x2,
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275 | D3D_SVF_INTERFACE_POINTER = 0x4,
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276 | D3D_SVF_INTERFACE_PARAMETER = 0x8,
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277 | D3D10_SVF_USERPACKED = D3D_SVF_USERPACKED,
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278 | D3D10_SVF_USED = D3D_SVF_USED,
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279 | D3D11_SVF_INTERFACE_POINTER = D3D_SVF_INTERFACE_POINTER,
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280 | D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER,
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281 | D3D_SVF_FORCE_DWORD = 0x7fffffff
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282 | } D3D_SHADER_VARIABLE_FLAGS;
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283 | typedef enum _D3D_SHADER_VARIABLE_TYPE {
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284 | D3D_SVT_VOID = 0,
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285 | D3D_SVT_BOOL = 1,
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286 | D3D_SVT_INT = 2,
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287 | D3D_SVT_FLOAT = 3,
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288 | D3D_SVT_STRING = 4,
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289 | D3D_SVT_TEXTURE = 5,
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290 | D3D_SVT_TEXTURE1D = 6,
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291 | D3D_SVT_TEXTURE2D = 7,
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292 | D3D_SVT_TEXTURE3D = 8,
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293 | D3D_SVT_TEXTURECUBE = 9,
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294 | D3D_SVT_SAMPLER = 10,
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295 | D3D_SVT_SAMPLER1D = 11,
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296 | D3D_SVT_SAMPLER2D = 12,
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297 | D3D_SVT_SAMPLER3D = 13,
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298 | D3D_SVT_SAMPLERCUBE = 14,
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299 | D3D_SVT_PIXELSHADER = 15,
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300 | D3D_SVT_VERTEXSHADER = 16,
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301 | D3D_SVT_PIXELFRAGMENT = 17,
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302 | D3D_SVT_VERTEXFRAGMENT = 18,
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303 | D3D_SVT_UINT = 19,
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304 | D3D_SVT_UINT8 = 20,
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305 | D3D_SVT_GEOMETRYSHADER = 21,
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306 | D3D_SVT_RASTERIZER = 22,
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307 | D3D_SVT_DEPTHSTENCIL = 23,
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308 | D3D_SVT_BLEND = 24,
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309 | D3D_SVT_BUFFER = 25,
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310 | D3D_SVT_CBUFFER = 26,
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311 | D3D_SVT_TBUFFER = 27,
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312 | D3D_SVT_TEXTURE1DARRAY = 28,
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313 | D3D_SVT_TEXTURE2DARRAY = 29,
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314 | D3D_SVT_RENDERTARGETVIEW = 30,
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315 | D3D_SVT_DEPTHSTENCILVIEW = 31,
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316 | D3D_SVT_TEXTURE2DMS = 32,
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317 | D3D_SVT_TEXTURE2DMSARRAY = 33,
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318 | D3D_SVT_TEXTURECUBEARRAY = 34,
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319 | D3D_SVT_HULLSHADER = 35,
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320 | D3D_SVT_DOMAINSHADER = 36,
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321 | D3D_SVT_INTERFACE_POINTER = 37,
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322 | D3D_SVT_COMPUTESHADER = 38,
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323 | D3D_SVT_DOUBLE = 39,
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324 | D3D_SVT_RWTEXTURE1D = 40,
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325 | D3D_SVT_RWTEXTURE1DARRAY = 41,
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326 | D3D_SVT_RWTEXTURE2D = 42,
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327 | D3D_SVT_RWTEXTURE2DARRAY = 43,
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328 | D3D_SVT_RWTEXTURE3D = 44,
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329 | D3D_SVT_RWBUFFER = 45,
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330 | D3D_SVT_BYTEADDRESS_BUFFER = 46,
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331 | D3D_SVT_RWBYTEADDRESS_BUFFER = 47,
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332 | D3D_SVT_STRUCTURED_BUFFER = 48,
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333 | D3D_SVT_RWSTRUCTURED_BUFFER = 49,
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334 | D3D_SVT_APPEND_STRUCTURED_BUFFER = 50,
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335 | D3D_SVT_CONSUME_STRUCTURED_BUFFER = 51,
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336 | D3D10_SVT_VOID = 0,
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337 | D3D10_SVT_BOOL = 1,
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338 | D3D10_SVT_INT = 2,
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339 | D3D10_SVT_FLOAT = 3,
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340 | D3D10_SVT_STRING = 4,
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341 | D3D10_SVT_TEXTURE = 5,
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342 | D3D10_SVT_TEXTURE1D = 6,
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343 | D3D10_SVT_TEXTURE2D = 7,
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344 | D3D10_SVT_TEXTURE3D = 8,
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345 | D3D10_SVT_TEXTURECUBE = 9,
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346 | D3D10_SVT_SAMPLER = 10,
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347 | D3D10_SVT_SAMPLER1D = 11,
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348 | D3D10_SVT_SAMPLER2D = 12,
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349 | D3D10_SVT_SAMPLER3D = 13,
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350 | D3D10_SVT_SAMPLERCUBE = 14,
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351 | D3D10_SVT_PIXELSHADER = 15,
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352 | D3D10_SVT_VERTEXSHADER = 16,
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353 | D3D10_SVT_PIXELFRAGMENT = 17,
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354 | D3D10_SVT_VERTEXFRAGMENT = 18,
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355 | D3D10_SVT_UINT = 19,
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356 | D3D10_SVT_UINT8 = 20,
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357 | D3D10_SVT_GEOMETRYSHADER = 21,
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358 | D3D10_SVT_RASTERIZER = 22,
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359 | D3D10_SVT_DEPTHSTENCIL = 23,
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360 | D3D10_SVT_BLEND = 24,
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361 | D3D10_SVT_BUFFER = 25,
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362 | D3D10_SVT_CBUFFER = 26,
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363 | D3D10_SVT_TBUFFER = 27,
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364 | D3D10_SVT_TEXTURE1DARRAY = 28,
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365 | D3D10_SVT_TEXTURE2DARRAY = 29,
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366 | D3D10_SVT_RENDERTARGETVIEW = 30,
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367 | D3D10_SVT_DEPTHSTENCILVIEW = 31,
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368 | D3D10_SVT_TEXTURE2DMS = 32,
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369 | D3D10_SVT_TEXTURE2DMSARRAY = 33,
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370 | D3D10_SVT_TEXTURECUBEARRAY = 34,
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371 | D3D11_SVT_HULLSHADER = 35,
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372 | D3D11_SVT_DOMAINSHADER = 36,
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373 | D3D11_SVT_INTERFACE_POINTER = 37,
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374 | D3D11_SVT_COMPUTESHADER = 38,
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375 | D3D11_SVT_DOUBLE = 39,
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376 | D3D11_SVT_RWTEXTURE1D = 40,
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377 | D3D11_SVT_RWTEXTURE1DARRAY = 41,
|
---|
378 | D3D11_SVT_RWTEXTURE2D = 42,
|
---|
379 | D3D11_SVT_RWTEXTURE2DARRAY = 43,
|
---|
380 | D3D11_SVT_RWTEXTURE3D = 44,
|
---|
381 | D3D11_SVT_RWBUFFER = 45,
|
---|
382 | D3D11_SVT_BYTEADDRESS_BUFFER = 46,
|
---|
383 | D3D11_SVT_RWBYTEADDRESS_BUFFER = 47,
|
---|
384 | D3D11_SVT_STRUCTURED_BUFFER = 48,
|
---|
385 | D3D11_SVT_RWSTRUCTURED_BUFFER = 49,
|
---|
386 | D3D11_SVT_APPEND_STRUCTURED_BUFFER = 50,
|
---|
387 | D3D11_SVT_CONSUME_STRUCTURED_BUFFER = 51,
|
---|
388 | D3D_SVT_FORCE_DWORD = 0x7fffffff
|
---|
389 | } D3D_SHADER_VARIABLE_TYPE;
|
---|
390 | typedef enum _D3D_SHADER_INPUT_FLAGS {
|
---|
391 | D3D_SIF_USERPACKED = 0x1,
|
---|
392 | D3D_SIF_COMPARISON_SAMPLER = 0x2,
|
---|
393 | D3D_SIF_TEXTURE_COMPONENT_0 = 0x4,
|
---|
394 | D3D_SIF_TEXTURE_COMPONENT_1 = 0x8,
|
---|
395 | D3D_SIF_TEXTURE_COMPONENTS = 0xc,
|
---|
396 | D3D_SIF_UNUSED = 0x10,
|
---|
397 | D3D10_SIF_USERPACKED = D3D_SIF_USERPACKED,
|
---|
398 | D3D10_SIF_COMPARISON_SAMPLER = D3D_SIF_COMPARISON_SAMPLER,
|
---|
399 | D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0,
|
---|
400 | D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1,
|
---|
401 | D3D10_SIF_TEXTURE_COMPONENTS = D3D_SIF_TEXTURE_COMPONENTS,
|
---|
402 | D3D_SIF_FORCE_DWORD = 0x7fffffff
|
---|
403 | } D3D_SHADER_INPUT_FLAGS;
|
---|
404 | typedef enum D3D_PRIMITIVE {
|
---|
405 | D3D_PRIMITIVE_UNDEFINED = 0,
|
---|
406 | D3D_PRIMITIVE_POINT = 1,
|
---|
407 | D3D_PRIMITIVE_LINE = 2,
|
---|
408 | D3D_PRIMITIVE_TRIANGLE = 3,
|
---|
409 | D3D_PRIMITIVE_LINE_ADJ = 6,
|
---|
410 | D3D_PRIMITIVE_TRIANGLE_ADJ = 7,
|
---|
411 | D3D_PRIMITIVE_1_CONTROL_POINT_PATCH = 8,
|
---|
412 | D3D_PRIMITIVE_2_CONTROL_POINT_PATCH = 9,
|
---|
413 | D3D_PRIMITIVE_3_CONTROL_POINT_PATCH = 10,
|
---|
414 | D3D_PRIMITIVE_4_CONTROL_POINT_PATCH = 11,
|
---|
415 | D3D_PRIMITIVE_5_CONTROL_POINT_PATCH = 12,
|
---|
416 | D3D_PRIMITIVE_6_CONTROL_POINT_PATCH = 13,
|
---|
417 | D3D_PRIMITIVE_7_CONTROL_POINT_PATCH = 14,
|
---|
418 | D3D_PRIMITIVE_8_CONTROL_POINT_PATCH = 15,
|
---|
419 | D3D_PRIMITIVE_9_CONTROL_POINT_PATCH = 16,
|
---|
420 | D3D_PRIMITIVE_10_CONTROL_POINT_PATCH = 17,
|
---|
421 | D3D_PRIMITIVE_11_CONTROL_POINT_PATCH = 18,
|
---|
422 | D3D_PRIMITIVE_12_CONTROL_POINT_PATCH = 19,
|
---|
423 | D3D_PRIMITIVE_13_CONTROL_POINT_PATCH = 20,
|
---|
424 | D3D_PRIMITIVE_14_CONTROL_POINT_PATCH = 21,
|
---|
425 | D3D_PRIMITIVE_15_CONTROL_POINT_PATCH = 22,
|
---|
426 | D3D_PRIMITIVE_16_CONTROL_POINT_PATCH = 23,
|
---|
427 | D3D_PRIMITIVE_17_CONTROL_POINT_PATCH = 24,
|
---|
428 | D3D_PRIMITIVE_18_CONTROL_POINT_PATCH = 25,
|
---|
429 | D3D_PRIMITIVE_19_CONTROL_POINT_PATCH = 26,
|
---|
430 | D3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 28,
|
---|
431 | D3D_PRIMITIVE_21_CONTROL_POINT_PATCH = 29,
|
---|
432 | D3D_PRIMITIVE_22_CONTROL_POINT_PATCH = 30,
|
---|
433 | D3D_PRIMITIVE_23_CONTROL_POINT_PATCH = 31,
|
---|
434 | D3D_PRIMITIVE_24_CONTROL_POINT_PATCH = 32,
|
---|
435 | D3D_PRIMITIVE_25_CONTROL_POINT_PATCH = 33,
|
---|
436 | D3D_PRIMITIVE_26_CONTROL_POINT_PATCH = 34,
|
---|
437 | D3D_PRIMITIVE_27_CONTROL_POINT_PATCH = 35,
|
---|
438 | D3D_PRIMITIVE_28_CONTROL_POINT_PATCH = 36,
|
---|
439 | D3D_PRIMITIVE_29_CONTROL_POINT_PATCH = 37,
|
---|
440 | D3D_PRIMITIVE_30_CONTROL_POINT_PATCH = 38,
|
---|
441 | D3D_PRIMITIVE_31_CONTROL_POINT_PATCH = 39,
|
---|
442 | D3D_PRIMITIVE_32_CONTROL_POINT_PATCH = 40,
|
---|
443 | D3D10_PRIMITIVE_UNDEFINED = 0,
|
---|
444 | D3D10_PRIMITIVE_POINT = 1,
|
---|
445 | D3D10_PRIMITIVE_LINE = 2,
|
---|
446 | D3D10_PRIMITIVE_TRIANGLE = 3,
|
---|
447 | D3D10_PRIMITIVE_LINE_ADJ = 6,
|
---|
448 | D3D10_PRIMITIVE_TRIANGLE_ADJ = 7,
|
---|
449 | D3D11_PRIMITIVE_UNDEFINED = 0,
|
---|
450 | D3D11_PRIMITIVE_POINT = 1,
|
---|
451 | D3D11_PRIMITIVE_LINE = 2,
|
---|
452 | D3D11_PRIMITIVE_TRIANGLE = 3,
|
---|
453 | D3D11_PRIMITIVE_LINE_ADJ = 6,
|
---|
454 | D3D11_PRIMITIVE_TRIANGLE_ADJ = 7,
|
---|
455 | D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH = 8,
|
---|
456 | D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH = 9,
|
---|
457 | D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH = 10,
|
---|
458 | D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH = 11,
|
---|
459 | D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH = 12,
|
---|
460 | D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH = 13,
|
---|
461 | D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH = 14,
|
---|
462 | D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH = 15,
|
---|
463 | D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH = 16,
|
---|
464 | D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH = 17,
|
---|
465 | D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH = 18,
|
---|
466 | D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH = 19,
|
---|
467 | D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH = 20,
|
---|
468 | D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH = 21,
|
---|
469 | D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH = 22,
|
---|
470 | D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH = 23,
|
---|
471 | D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH = 24,
|
---|
472 | D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH = 25,
|
---|
473 | D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH = 26,
|
---|
474 | D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 28,
|
---|
475 | D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH = 29,
|
---|
476 | D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH = 30,
|
---|
477 | D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH = 31,
|
---|
478 | D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH = 32,
|
---|
479 | D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH = 33,
|
---|
480 | D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH = 34,
|
---|
481 | D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH = 35,
|
---|
482 | D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH = 36,
|
---|
483 | D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH = 37,
|
---|
484 | D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH = 38,
|
---|
485 | D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH = 39,
|
---|
486 | D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH = 40
|
---|
487 | } D3D_PRIMITIVE;
|
---|
488 | typedef enum D3D_PRIMITIVE_TOPOLOGY {
|
---|
489 | D3D_PRIMITIVE_TOPOLOGY_UNDEFINED = 0,
|
---|
490 | D3D_PRIMITIVE_TOPOLOGY_POINTLIST = 1,
|
---|
491 | D3D_PRIMITIVE_TOPOLOGY_LINELIST = 2,
|
---|
492 | D3D_PRIMITIVE_TOPOLOGY_LINESTRIP = 3,
|
---|
493 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4,
|
---|
494 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5,
|
---|
495 | D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10,
|
---|
496 | D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11,
|
---|
497 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12,
|
---|
498 | D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13,
|
---|
499 | D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33,
|
---|
500 | D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34,
|
---|
501 | D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35,
|
---|
502 | D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36,
|
---|
503 | D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37,
|
---|
504 | D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38,
|
---|
505 | D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39,
|
---|
506 | D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40,
|
---|
507 | D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41,
|
---|
508 | D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42,
|
---|
509 | D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43,
|
---|
510 | D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44,
|
---|
511 | D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45,
|
---|
512 | D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46,
|
---|
513 | D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47,
|
---|
514 | D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48,
|
---|
515 | D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49,
|
---|
516 | D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50,
|
---|
517 | D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51,
|
---|
518 | D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52,
|
---|
519 | D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53,
|
---|
520 | D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54,
|
---|
521 | D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55,
|
---|
522 | D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56,
|
---|
523 | D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57,
|
---|
524 | D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58,
|
---|
525 | D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59,
|
---|
526 | D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60,
|
---|
527 | D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61,
|
---|
528 | D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62,
|
---|
529 | D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63,
|
---|
530 | D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64,
|
---|
531 | D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0,
|
---|
532 | D3D10_PRIMITIVE_TOPOLOGY_POINTLIST = 1,
|
---|
533 | D3D10_PRIMITIVE_TOPOLOGY_LINELIST = 2,
|
---|
534 | D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3,
|
---|
535 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4,
|
---|
536 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5,
|
---|
537 | D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10,
|
---|
538 | D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11,
|
---|
539 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12,
|
---|
540 | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13,
|
---|
541 | D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0,
|
---|
542 | D3D11_PRIMITIVE_TOPOLOGY_POINTLIST = 1,
|
---|
543 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST = 2,
|
---|
544 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP = 3,
|
---|
545 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4,
|
---|
546 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5,
|
---|
547 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10,
|
---|
548 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11,
|
---|
549 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12,
|
---|
550 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13,
|
---|
551 | D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33,
|
---|
552 | D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34,
|
---|
553 | D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35,
|
---|
554 | D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36,
|
---|
555 | D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37,
|
---|
556 | D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38,
|
---|
557 | D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39,
|
---|
558 | D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40,
|
---|
559 | D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41,
|
---|
560 | D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42,
|
---|
561 | D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43,
|
---|
562 | D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44,
|
---|
563 | D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45,
|
---|
564 | D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46,
|
---|
565 | D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47,
|
---|
566 | D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48,
|
---|
567 | D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49,
|
---|
568 | D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50,
|
---|
569 | D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51,
|
---|
570 | D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52,
|
---|
571 | D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53,
|
---|
572 | D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54,
|
---|
573 | D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55,
|
---|
574 | D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56,
|
---|
575 | D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57,
|
---|
576 | D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58,
|
---|
577 | D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59,
|
---|
578 | D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60,
|
---|
579 | D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61,
|
---|
580 | D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62,
|
---|
581 | D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63,
|
---|
582 | D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64
|
---|
583 | } D3D_PRIMITIVE_TOPOLOGY;
|
---|
584 | typedef enum D3D_TESSELLATOR_DOMAIN {
|
---|
585 | D3D_TESSELLATOR_DOMAIN_UNDEFINED = 0,
|
---|
586 | D3D_TESSELLATOR_DOMAIN_ISOLINE = 1,
|
---|
587 | D3D_TESSELLATOR_DOMAIN_TRI = 2,
|
---|
588 | D3D_TESSELLATOR_DOMAIN_QUAD = 3,
|
---|
589 | D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0,
|
---|
590 | D3D11_TESSELLATOR_DOMAIN_ISOLINE = 1,
|
---|
591 | D3D11_TESSELLATOR_DOMAIN_TRI = 2,
|
---|
592 | D3D11_TESSELLATOR_DOMAIN_QUAD = 3
|
---|
593 | } D3D_TESSELLATOR_DOMAIN;
|
---|
594 | typedef enum D3D_TESSELLATOR_PARTITIONING {
|
---|
595 | D3D_TESSELLATOR_PARTITIONING_UNDEFINED = 0,
|
---|
596 | D3D_TESSELLATOR_PARTITIONING_INTEGER = 1,
|
---|
597 | D3D_TESSELLATOR_PARTITIONING_POW2 = 2,
|
---|
598 | D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3,
|
---|
599 | D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4,
|
---|
600 | D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0,
|
---|
601 | D3D11_TESSELLATOR_PARTITIONING_INTEGER = 1,
|
---|
602 | D3D11_TESSELLATOR_PARTITIONING_POW2 = 2,
|
---|
603 | D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3,
|
---|
604 | D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4
|
---|
605 | } D3D_TESSELLATOR_PARTITIONING;
|
---|
606 | typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE {
|
---|
607 | D3D_TESSELLATOR_OUTPUT_UNDEFINED = 0,
|
---|
608 | D3D_TESSELLATOR_OUTPUT_POINT = 1,
|
---|
609 | D3D_TESSELLATOR_OUTPUT_LINE = 2,
|
---|
610 | D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3,
|
---|
611 | D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4,
|
---|
612 | D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0,
|
---|
613 | D3D11_TESSELLATOR_OUTPUT_POINT = 1,
|
---|
614 | D3D11_TESSELLATOR_OUTPUT_LINE = 2,
|
---|
615 | D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3,
|
---|
616 | D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4
|
---|
617 | } D3D_TESSELLATOR_OUTPUT_PRIMITIVE;
|
---|
618 | typedef enum D3D_MIN_PRECISION {
|
---|
619 | D3D_MIN_PRECISION_DEFAULT = 0,
|
---|
620 | D3D_MIN_PRECISION_FLOAT_16 = 1,
|
---|
621 | D3D_MIN_PRECISION_FLOAT_2_8 = 2,
|
---|
622 | D3D_MIN_PRECISION_RESERVED = 3,
|
---|
623 | D3D_MIN_PRECISION_SINT_16 = 4,
|
---|
624 | D3D_MIN_PRECISION_UINT_16 = 5,
|
---|
625 | D3D_MIN_PRECISION_ANY_16 = 0xf0,
|
---|
626 | D3D_MIN_PRECISION_ANY_10 = 0xf1
|
---|
627 | } D3D_MIN_PRECISION;
|
---|
628 | typedef enum D3D_CBUFFER_TYPE {
|
---|
629 | D3D_CT_CBUFFER = 0,
|
---|
630 | D3D_CT_TBUFFER = 1,
|
---|
631 | D3D_CT_INTERFACE_POINTERS = 2,
|
---|
632 | D3D_CT_RESOURCE_BIND_INFO = 3,
|
---|
633 | D3D10_CT_CBUFFER = 0,
|
---|
634 | D3D10_CT_TBUFFER = 1,
|
---|
635 | D3D11_CT_CBUFFER = 0,
|
---|
636 | D3D11_CT_TBUFFER = 1,
|
---|
637 | D3D11_CT_INTERFACE_POINTERS = 2,
|
---|
638 | D3D11_CT_RESOURCE_BIND_INFO = 3
|
---|
639 | } D3D_CBUFFER_TYPE;
|
---|
640 | typedef enum D3D_SRV_DIMENSION {
|
---|
641 | D3D_SRV_DIMENSION_UNKNOWN = 0,
|
---|
642 | D3D_SRV_DIMENSION_BUFFER = 1,
|
---|
643 | D3D_SRV_DIMENSION_TEXTURE1D = 2,
|
---|
644 | D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3,
|
---|
645 | D3D_SRV_DIMENSION_TEXTURE2D = 4,
|
---|
646 | D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5,
|
---|
647 | D3D_SRV_DIMENSION_TEXTURE2DMS = 6,
|
---|
648 | D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
|
---|
649 | D3D_SRV_DIMENSION_TEXTURE3D = 8,
|
---|
650 | D3D_SRV_DIMENSION_TEXTURECUBE = 9,
|
---|
651 | D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
|
---|
652 | D3D_SRV_DIMENSION_BUFFEREX = 11,
|
---|
653 | D3D10_SRV_DIMENSION_UNKNOWN = 0,
|
---|
654 | D3D10_SRV_DIMENSION_BUFFER = 1,
|
---|
655 | D3D10_SRV_DIMENSION_TEXTURE1D = 2,
|
---|
656 | D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3,
|
---|
657 | D3D10_SRV_DIMENSION_TEXTURE2D = 4,
|
---|
658 | D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5,
|
---|
659 | D3D10_SRV_DIMENSION_TEXTURE2DMS = 6,
|
---|
660 | D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
|
---|
661 | D3D10_SRV_DIMENSION_TEXTURE3D = 8,
|
---|
662 | D3D10_SRV_DIMENSION_TEXTURECUBE = 9,
|
---|
663 | D3D10_1_SRV_DIMENSION_UNKNOWN = 0,
|
---|
664 | D3D10_1_SRV_DIMENSION_BUFFER = 1,
|
---|
665 | D3D10_1_SRV_DIMENSION_TEXTURE1D = 2,
|
---|
666 | D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3,
|
---|
667 | D3D10_1_SRV_DIMENSION_TEXTURE2D = 4,
|
---|
668 | D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5,
|
---|
669 | D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6,
|
---|
670 | D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
|
---|
671 | D3D10_1_SRV_DIMENSION_TEXTURE3D = 8,
|
---|
672 | D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9,
|
---|
673 | D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
|
---|
674 | D3D11_SRV_DIMENSION_UNKNOWN = 0,
|
---|
675 | D3D11_SRV_DIMENSION_BUFFER = 1,
|
---|
676 | D3D11_SRV_DIMENSION_TEXTURE1D = 2,
|
---|
677 | D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3,
|
---|
678 | D3D11_SRV_DIMENSION_TEXTURE2D = 4,
|
---|
679 | D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5,
|
---|
680 | D3D11_SRV_DIMENSION_TEXTURE2DMS = 6,
|
---|
681 | D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7,
|
---|
682 | D3D11_SRV_DIMENSION_TEXTURE3D = 8,
|
---|
683 | D3D11_SRV_DIMENSION_TEXTURECUBE = 9,
|
---|
684 | D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10,
|
---|
685 | D3D11_SRV_DIMENSION_BUFFEREX = 11
|
---|
686 | } D3D_SRV_DIMENSION;
|
---|
687 | typedef enum D3D_REGISTER_COMPONENT_TYPE {
|
---|
688 | D3D_REGISTER_COMPONENT_UNKNOWN = 0,
|
---|
689 | D3D_REGISTER_COMPONENT_UINT32 = 1,
|
---|
690 | D3D_REGISTER_COMPONENT_SINT32 = 2,
|
---|
691 | D3D_REGISTER_COMPONENT_FLOAT32 = 3,
|
---|
692 | D3D10_REGISTER_COMPONENT_UNKNOWN = 0,
|
---|
693 | D3D10_REGISTER_COMPONENT_UINT32 = 1,
|
---|
694 | D3D10_REGISTER_COMPONENT_SINT32 = 2,
|
---|
695 | D3D10_REGISTER_COMPONENT_FLOAT32 = 3
|
---|
696 | } D3D_REGISTER_COMPONENT_TYPE;
|
---|
697 | typedef enum D3D_RESOURCE_RETURN_TYPE {
|
---|
698 | D3D_RETURN_TYPE_UNORM = 1,
|
---|
699 | D3D_RETURN_TYPE_SNORM = 2,
|
---|
700 | D3D_RETURN_TYPE_SINT = 3,
|
---|
701 | D3D_RETURN_TYPE_UINT = 4,
|
---|
702 | D3D_RETURN_TYPE_FLOAT = 5,
|
---|
703 | D3D_RETURN_TYPE_MIXED = 6,
|
---|
704 | D3D_RETURN_TYPE_DOUBLE = 7,
|
---|
705 | D3D_RETURN_TYPE_CONTINUED = 8,
|
---|
706 | D3D10_RETURN_TYPE_UNORM = 1,
|
---|
707 | D3D10_RETURN_TYPE_SNORM = 2,
|
---|
708 | D3D10_RETURN_TYPE_SINT = 3,
|
---|
709 | D3D10_RETURN_TYPE_UINT = 4,
|
---|
710 | D3D10_RETURN_TYPE_FLOAT = 5,
|
---|
711 | D3D10_RETURN_TYPE_MIXED = 6,
|
---|
712 | D3D11_RETURN_TYPE_UNORM = 1,
|
---|
713 | D3D11_RETURN_TYPE_SNORM = 2,
|
---|
714 | D3D11_RETURN_TYPE_SINT = 3,
|
---|
715 | D3D11_RETURN_TYPE_UINT = 4,
|
---|
716 | D3D11_RETURN_TYPE_FLOAT = 5,
|
---|
717 | D3D11_RETURN_TYPE_MIXED = 6,
|
---|
718 | D3D11_RETURN_TYPE_DOUBLE = 7,
|
---|
719 | D3D11_RETURN_TYPE_CONTINUED = 8
|
---|
720 | } D3D_RESOURCE_RETURN_TYPE;
|
---|
721 | typedef enum D3D_NAME {
|
---|
722 | D3D_NAME_UNDEFINED = 0,
|
---|
723 | D3D_NAME_POSITION = 1,
|
---|
724 | D3D_NAME_CLIP_DISTANCE = 2,
|
---|
725 | D3D_NAME_CULL_DISTANCE = 3,
|
---|
726 | D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
|
---|
727 | D3D_NAME_VIEWPORT_ARRAY_INDEX = 5,
|
---|
728 | D3D_NAME_VERTEX_ID = 6,
|
---|
729 | D3D_NAME_PRIMITIVE_ID = 7,
|
---|
730 | D3D_NAME_INSTANCE_ID = 8,
|
---|
731 | D3D_NAME_IS_FRONT_FACE = 9,
|
---|
732 | D3D_NAME_SAMPLE_INDEX = 10,
|
---|
733 | D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11,
|
---|
734 | D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12,
|
---|
735 | D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13,
|
---|
736 | D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14,
|
---|
737 | D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15,
|
---|
738 | D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16,
|
---|
739 | D3D_NAME_TARGET = 64,
|
---|
740 | D3D_NAME_DEPTH = 65,
|
---|
741 | D3D_NAME_COVERAGE = 66,
|
---|
742 | D3D_NAME_DEPTH_GREATER_EQUAL = 67,
|
---|
743 | D3D_NAME_DEPTH_LESS_EQUAL = 68,
|
---|
744 | D3D10_NAME_UNDEFINED = 0,
|
---|
745 | D3D10_NAME_POSITION = 1,
|
---|
746 | D3D10_NAME_CLIP_DISTANCE = 2,
|
---|
747 | D3D10_NAME_CULL_DISTANCE = 3,
|
---|
748 | D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
|
---|
749 | D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5,
|
---|
750 | D3D10_NAME_VERTEX_ID = 6,
|
---|
751 | D3D10_NAME_PRIMITIVE_ID = 7,
|
---|
752 | D3D10_NAME_INSTANCE_ID = 8,
|
---|
753 | D3D10_NAME_IS_FRONT_FACE = 9,
|
---|
754 | D3D10_NAME_SAMPLE_INDEX = 10,
|
---|
755 | D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11,
|
---|
756 | D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12,
|
---|
757 | D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13,
|
---|
758 | D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14,
|
---|
759 | D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15,
|
---|
760 | D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16,
|
---|
761 | D3D10_NAME_TARGET = 64,
|
---|
762 | D3D10_NAME_DEPTH = 65,
|
---|
763 | D3D10_NAME_COVERAGE = 66,
|
---|
764 | D3D11_NAME_DEPTH_GREATER_EQUAL = 67,
|
---|
765 | D3D11_NAME_DEPTH_LESS_EQUAL = 68
|
---|
766 | } D3D_NAME;
|
---|
767 | typedef enum _D3D_SHADER_INPUT_TYPE {
|
---|
768 | D3D_SIT_CBUFFER = 0,
|
---|
769 | D3D_SIT_TBUFFER = 1,
|
---|
770 | D3D_SIT_TEXTURE = 2,
|
---|
771 | D3D_SIT_SAMPLER = 3,
|
---|
772 | D3D_SIT_UAV_RWTYPED = 4,
|
---|
773 | D3D_SIT_STRUCTURED = 5,
|
---|
774 | D3D_SIT_UAV_RWSTRUCTURED = 6,
|
---|
775 | D3D_SIT_BYTEADDRESS = 7,
|
---|
776 | D3D_SIT_UAV_RWBYTEADDRESS = 8,
|
---|
777 | D3D_SIT_UAV_APPEND_STRUCTURED = 9,
|
---|
778 | D3D_SIT_UAV_CONSUME_STRUCTURED = 10,
|
---|
779 | D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11,
|
---|
780 | D3D10_SIT_CBUFFER = 0,
|
---|
781 | D3D10_SIT_TBUFFER = 1,
|
---|
782 | D3D10_SIT_TEXTURE = 2,
|
---|
783 | D3D10_SIT_SAMPLER = 3,
|
---|
784 | D3D11_SIT_UAV_RWTYPED = 4,
|
---|
785 | D3D11_SIT_STRUCTURED = 5,
|
---|
786 | D3D11_SIT_UAV_RWSTRUCTURED = 6,
|
---|
787 | D3D11_SIT_BYTEADDRESS = 7,
|
---|
788 | D3D11_SIT_UAV_RWBYTEADDRESS = 8,
|
---|
789 | D3D11_SIT_UAV_APPEND_STRUCTURED = 9,
|
---|
790 | D3D11_SIT_UAV_CONSUME_STRUCTURED = 10,
|
---|
791 | D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11
|
---|
792 | } D3D_SHADER_INPUT_TYPE;
|
---|
793 | typedef enum _D3D_SHADER_CBUFFER_FLAGS {
|
---|
794 | D3D_CBF_USERPACKED = 0x1,
|
---|
795 | D3D10_CBF_USERPACKED = D3D_CBF_USERPACKED,
|
---|
796 | D3D_CBF_FORCE_DWORD = 0x7fffffff
|
---|
797 | } D3D_SHADER_CBUFFER_FLAGS;
|
---|
798 | DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00);
|
---|
799 | /* Begin additional prototypes for all interfaces */
|
---|
800 |
|
---|
801 |
|
---|
802 | /* End additional prototypes */
|
---|
803 |
|
---|
804 | #ifdef __cplusplus
|
---|
805 | }
|
---|
806 | #endif
|
---|
807 |
|
---|
808 | #endif /* __d3dcommon_h__ */
|
---|