1 | /*
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2 | * Sample rate convertion for both audio and video
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3 | * Copyright (c) 2000 Fabrice Bellard.
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4 | *
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5 | * This library is free software; you can redistribute it and/or
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6 | * modify it under the terms of the GNU Lesser General Public
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7 | * License as published by the Free Software Foundation; either
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8 | * version 2 of the License, or (at your option) any later version.
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9 | *
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10 | * This library is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 | * Lesser General Public License for more details.
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14 | *
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15 | * You should have received a copy of the GNU Lesser General Public
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16 | * License along with this library; if not, write to the Free Software
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17 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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18 | */
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19 |
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20 | /**
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21 | * @file resample.c
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22 | * Sample rate convertion for both audio and video.
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23 | */
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24 |
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25 | #include "avcodec.h"
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26 |
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27 | struct AVResampleContext;
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28 |
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29 | struct ReSampleContext {
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30 | struct AVResampleContext *resample_context;
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31 | short *temp[2];
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32 | int temp_len;
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33 | float ratio;
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34 | /* channel convert */
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35 | int input_channels, output_channels, filter_channels;
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36 | };
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37 |
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38 | /* n1: number of samples */
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39 | static void stereo_to_mono(short *output, short *input, int n1)
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40 | {
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41 | short *p, *q;
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42 | int n = n1;
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43 |
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44 | p = input;
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45 | q = output;
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46 | while (n >= 4) {
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47 | q[0] = (p[0] + p[1]) >> 1;
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48 | q[1] = (p[2] + p[3]) >> 1;
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49 | q[2] = (p[4] + p[5]) >> 1;
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50 | q[3] = (p[6] + p[7]) >> 1;
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51 | q += 4;
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52 | p += 8;
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53 | n -= 4;
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54 | }
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55 | while (n > 0) {
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56 | q[0] = (p[0] + p[1]) >> 1;
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57 | q++;
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58 | p += 2;
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59 | n--;
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60 | }
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61 | }
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62 |
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63 | /* n1: number of samples */
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64 | static void mono_to_stereo(short *output, short *input, int n1)
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65 | {
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66 | short *p, *q;
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67 | int n = n1;
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68 | int v;
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69 |
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70 | p = input;
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71 | q = output;
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72 | while (n >= 4) {
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73 | v = p[0]; q[0] = v; q[1] = v;
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74 | v = p[1]; q[2] = v; q[3] = v;
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75 | v = p[2]; q[4] = v; q[5] = v;
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76 | v = p[3]; q[6] = v; q[7] = v;
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77 | q += 8;
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78 | p += 4;
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79 | n -= 4;
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80 | }
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81 | while (n > 0) {
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82 | v = p[0]; q[0] = v; q[1] = v;
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83 | q += 2;
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84 | p += 1;
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85 | n--;
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86 | }
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87 | }
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88 |
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89 | /* XXX: should use more abstract 'N' channels system */
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90 | static void stereo_split(short *output1, short *output2, short *input, int n)
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91 | {
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92 | int i;
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93 |
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94 | for(i=0;i<n;i++) {
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95 | *output1++ = *input++;
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96 | *output2++ = *input++;
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97 | }
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98 | }
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99 |
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100 | static void stereo_mux(short *output, short *input1, short *input2, int n)
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101 | {
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102 | int i;
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103 |
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104 | for(i=0;i<n;i++) {
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105 | *output++ = *input1++;
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106 | *output++ = *input2++;
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107 | }
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108 | }
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109 |
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110 | static void ac3_5p1_mux(short *output, short *input1, short *input2, int n)
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111 | {
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112 | int i;
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113 | short l,r;
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114 |
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115 | for(i=0;i<n;i++) {
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116 | l=*input1++;
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117 | r=*input2++;
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118 | *output++ = l; /* left */
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119 | *output++ = (l/2)+(r/2); /* center */
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120 | *output++ = r; /* right */
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121 | *output++ = 0; /* left surround */
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122 | *output++ = 0; /* right surroud */
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123 | *output++ = 0; /* low freq */
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124 | }
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125 | }
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126 |
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127 | ReSampleContext *audio_resample_init(int output_channels, int input_channels,
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128 | int output_rate, int input_rate)
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129 | {
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130 | ReSampleContext *s;
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131 |
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132 | if ( input_channels > 2)
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133 | {
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134 | av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported.");
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135 | return NULL;
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136 | }
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137 |
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138 | s = av_mallocz(sizeof(ReSampleContext));
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139 | if (!s)
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140 | {
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141 | av_log(NULL, AV_LOG_ERROR, "Can't allocate memory for resample context.");
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142 | return NULL;
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143 | }
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144 |
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145 | s->ratio = (float)output_rate / (float)input_rate;
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146 |
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147 | s->input_channels = input_channels;
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148 | s->output_channels = output_channels;
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149 |
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150 | s->filter_channels = s->input_channels;
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151 | if (s->output_channels < s->filter_channels)
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152 | s->filter_channels = s->output_channels;
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153 |
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154 | /*
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155 | * ac3 output is the only case where filter_channels could be greater than 2.
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156 | * input channels can't be greater than 2, so resample the 2 channels and then
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157 | * expand to 6 channels after the resampling.
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158 | */
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159 | if(s->filter_channels>2)
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160 | s->filter_channels = 2;
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161 |
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162 | s->resample_context= av_resample_init(output_rate, input_rate, 16, 10, 0, 1.0);
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163 |
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164 | return s;
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165 | }
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166 |
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167 | /* resample audio. 'nb_samples' is the number of input samples */
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168 | /* XXX: optimize it ! */
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169 | int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples)
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170 | {
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171 | int i, nb_samples1;
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172 | short *bufin[2];
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173 | short *bufout[2];
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174 | short *buftmp2[2], *buftmp3[2];
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175 | int lenout;
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176 |
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177 | if (s->input_channels == s->output_channels && s->ratio == 1.0 && 0) {
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178 | /* nothing to do */
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179 | memcpy(output, input, nb_samples * s->input_channels * sizeof(short));
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180 | return nb_samples;
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181 | }
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182 |
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183 | /* XXX: move those malloc to resample init code */
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184 | for(i=0; i<s->filter_channels; i++){
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185 | bufin[i]= (short*) av_malloc( (nb_samples + s->temp_len) * sizeof(short) );
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186 | memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short));
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187 | buftmp2[i] = bufin[i] + s->temp_len;
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188 | }
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189 |
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190 | /* make some zoom to avoid round pb */
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191 | lenout= (int)(nb_samples * s->ratio) + 16;
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192 | bufout[0]= (short*) av_malloc( lenout * sizeof(short) );
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193 | bufout[1]= (short*) av_malloc( lenout * sizeof(short) );
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194 |
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195 | if (s->input_channels == 2 &&
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196 | s->output_channels == 1) {
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197 | buftmp3[0] = output;
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198 | stereo_to_mono(buftmp2[0], input, nb_samples);
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199 | } else if (s->output_channels >= 2 && s->input_channels == 1) {
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200 | buftmp3[0] = bufout[0];
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201 | memcpy(buftmp2[0], input, nb_samples*sizeof(short));
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202 | } else if (s->output_channels >= 2) {
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203 | buftmp3[0] = bufout[0];
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204 | buftmp3[1] = bufout[1];
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205 | stereo_split(buftmp2[0], buftmp2[1], input, nb_samples);
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206 | } else {
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207 | buftmp3[0] = output;
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208 | memcpy(buftmp2[0], input, nb_samples*sizeof(short));
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209 | }
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210 |
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211 | nb_samples += s->temp_len;
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212 |
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213 | /* resample each channel */
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214 | nb_samples1 = 0; /* avoid warning */
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215 | for(i=0;i<s->filter_channels;i++) {
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216 | int consumed;
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217 | int is_last= i+1 == s->filter_channels;
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218 |
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219 | nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], &consumed, nb_samples, lenout, is_last);
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220 | s->temp_len= nb_samples - consumed;
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221 | s->temp[i]= av_realloc(s->temp[i], s->temp_len*sizeof(short));
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222 | memcpy(s->temp[i], bufin[i] + consumed, s->temp_len*sizeof(short));
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223 | }
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224 |
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225 | if (s->output_channels == 2 && s->input_channels == 1) {
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226 | mono_to_stereo(output, buftmp3[0], nb_samples1);
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227 | } else if (s->output_channels == 2) {
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228 | stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
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229 | } else if (s->output_channels == 6) {
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230 | ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
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231 | }
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232 |
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233 | for(i=0; i<s->filter_channels; i++)
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234 | av_free(bufin[i]);
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235 |
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236 | av_free(bufout[0]);
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237 | av_free(bufout[1]);
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238 | return nb_samples1;
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239 | }
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240 |
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241 | void audio_resample_close(ReSampleContext *s)
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242 | {
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243 | av_resample_close(s->resample_context);
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244 | av_freep(&s->temp[0]);
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245 | av_freep(&s->temp[1]);
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246 | av_free(s);
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247 | }
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