1 | /*
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2 | * Quicktime Video (RPZA) Video Decoder
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3 | * Copyright (C) 2003 the ffmpeg project
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4 | *
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5 | * This library is free software; you can redistribute it and/or
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6 | * modify it under the terms of the GNU Lesser General Public
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7 | * License as published by the Free Software Foundation; either
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8 | * version 2 of the License, or (at your option) any later version.
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9 | *
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10 | * This library is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 | * Lesser General Public License for more details.
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14 | *
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15 | * You should have received a copy of the GNU Lesser General Public
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16 | * License along with this library; if not, write to the Free Software
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17 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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18 | *
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19 | */
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20 |
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21 | /**
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22 | * @file rpza.c
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23 | * QT RPZA Video Decoder by Roberto Togni <[email protected]>
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24 | * For more information about the RPZA format, visit:
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25 | * http://www.pcisys.net/~melanson/codecs/
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26 | *
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27 | * The RPZA decoder outputs RGB555 colorspace data.
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28 | *
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29 | * Note that this decoder reads big endian RGB555 pixel values from the
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30 | * bytestream, arranges them in the host's endian order, and outputs
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31 | * them to the final rendered map in the same host endian order. This is
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32 | * intended behavior as the ffmpeg documentation states that RGB555 pixels
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33 | * shall be stored in native CPU endianness.
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34 | */
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35 |
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36 | #include <stdio.h>
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37 | #include <stdlib.h>
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38 | #include <string.h>
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39 | #include <unistd.h>
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40 |
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41 | #include "common.h"
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42 | #include "avcodec.h"
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43 | #include "dsputil.h"
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44 |
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45 | typedef struct RpzaContext {
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46 |
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47 | AVCodecContext *avctx;
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48 | DSPContext dsp;
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49 | AVFrame frame;
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50 |
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51 | unsigned char *buf;
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52 | int size;
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53 |
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54 | } RpzaContext;
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55 |
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56 | #define ADVANCE_BLOCK() \
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57 | { \
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58 | pixel_ptr += 4; \
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59 | if (pixel_ptr >= width) \
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60 | { \
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61 | pixel_ptr = 0; \
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62 | row_ptr += stride * 4; \
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63 | } \
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64 | total_blocks--; \
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65 | if (total_blocks < 0) \
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66 | { \
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67 | av_log(s->avctx, AV_LOG_ERROR, "warning: block counter just went negative (this should not happen)\n"); \
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68 | return; \
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69 | } \
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70 | }
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71 |
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72 | static void rpza_decode_stream(RpzaContext *s)
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73 | {
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74 | int width = s->avctx->width;
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75 | int stride = s->frame.linesize[0] / 2;
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76 | int row_inc = stride - 4;
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77 | int stream_ptr = 0;
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78 | int chunk_size;
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79 | unsigned char opcode;
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80 | int n_blocks;
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81 | unsigned short colorA = 0, colorB;
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82 | unsigned short color4[4];
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83 | unsigned char index, idx;
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84 | unsigned short ta, tb;
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85 | unsigned short *pixels = (unsigned short *)s->frame.data[0];
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86 |
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87 | int row_ptr = 0;
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88 | int pixel_ptr = 0;
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89 | int block_ptr;
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90 | int pixel_x, pixel_y;
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91 | int total_blocks;
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92 |
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93 | /* First byte is always 0xe1. Warn if it's different */
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94 | if (s->buf[stream_ptr] != 0xe1)
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95 | av_log(s->avctx, AV_LOG_ERROR, "First chunk byte is 0x%02x instead of 0xe1\n",
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96 | s->buf[stream_ptr]);
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97 |
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98 | /* Get chunk size, ingnoring first byte */
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99 | chunk_size = BE_32(&s->buf[stream_ptr]) & 0x00FFFFFF;
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100 | stream_ptr += 4;
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101 |
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102 | /* If length mismatch use size from MOV file and try to decode anyway */
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103 | if (chunk_size != s->size)
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104 | av_log(s->avctx, AV_LOG_ERROR, "MOV chunk size != encoded chunk size; using MOV chunk size\n");
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105 |
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106 | chunk_size = s->size;
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107 |
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108 | /* Number of 4x4 blocks in frame. */
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109 | total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4);
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110 |
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111 | /* Process chunk data */
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112 | while (stream_ptr < chunk_size) {
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113 | opcode = s->buf[stream_ptr++]; /* Get opcode */
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114 |
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115 | n_blocks = (opcode & 0x1f) + 1; /* Extract block counter from opcode */
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116 |
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117 | /* If opcode MSbit is 0, we need more data to decide what to do */
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118 | if ((opcode & 0x80) == 0) {
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119 | colorA = (opcode << 8) | (s->buf[stream_ptr++]);
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120 | opcode = 0;
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121 | if ((s->buf[stream_ptr] & 0x80) != 0) {
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122 | /* Must behave as opcode 110xxxxx, using colorA computed
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123 | * above. Use fake opcode 0x20 to enter switch block at
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124 | * the right place */
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125 | opcode = 0x20;
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126 | n_blocks = 1;
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127 | }
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128 | }
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129 |
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130 | switch (opcode & 0xe0) {
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131 |
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132 | /* Skip blocks */
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133 | case 0x80:
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134 | while (n_blocks--) {
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135 | ADVANCE_BLOCK();
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136 | }
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137 | break;
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138 |
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139 | /* Fill blocks with one color */
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140 | case 0xa0:
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141 | colorA = BE_16 (&s->buf[stream_ptr]);
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142 | stream_ptr += 2;
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143 | while (n_blocks--) {
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144 | block_ptr = row_ptr + pixel_ptr;
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145 | for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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146 | for (pixel_x = 0; pixel_x < 4; pixel_x++){
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147 | pixels[block_ptr] = colorA;
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148 | block_ptr++;
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149 | }
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150 | block_ptr += row_inc;
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151 | }
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152 | ADVANCE_BLOCK();
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153 | }
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154 | break;
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155 |
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156 | /* Fill blocks with 4 colors */
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157 | case 0xc0:
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158 | colorA = BE_16 (&s->buf[stream_ptr]);
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159 | stream_ptr += 2;
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160 | case 0x20:
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161 | colorB = BE_16 (&s->buf[stream_ptr]);
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162 | stream_ptr += 2;
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163 |
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164 | /* sort out the colors */
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165 | color4[0] = colorB;
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166 | color4[1] = 0;
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167 | color4[2] = 0;
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168 | color4[3] = colorA;
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169 |
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170 | /* red components */
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171 | ta = (colorA >> 10) & 0x1F;
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172 | tb = (colorB >> 10) & 0x1F;
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173 | color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10;
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174 | color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10;
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175 |
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176 | /* green components */
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177 | ta = (colorA >> 5) & 0x1F;
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178 | tb = (colorB >> 5) & 0x1F;
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179 | color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5;
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180 | color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5;
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181 |
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182 | /* blue components */
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183 | ta = colorA & 0x1F;
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184 | tb = colorB & 0x1F;
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185 | color4[1] |= ((11 * ta + 21 * tb) >> 5);
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186 | color4[2] |= ((21 * ta + 11 * tb) >> 5);
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187 |
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188 | while (n_blocks--) {
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189 | block_ptr = row_ptr + pixel_ptr;
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190 | for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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191 | index = s->buf[stream_ptr++];
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192 | for (pixel_x = 0; pixel_x < 4; pixel_x++){
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193 | idx = (index >> (2 * (3 - pixel_x))) & 0x03;
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194 | pixels[block_ptr] = color4[idx];
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195 | block_ptr++;
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196 | }
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197 | block_ptr += row_inc;
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198 | }
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199 | ADVANCE_BLOCK();
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200 | }
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201 | break;
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202 |
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203 | /* Fill block with 16 colors */
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204 | case 0x00:
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205 | block_ptr = row_ptr + pixel_ptr;
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206 | for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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207 | for (pixel_x = 0; pixel_x < 4; pixel_x++){
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208 | /* We already have color of upper left pixel */
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209 | if ((pixel_y != 0) || (pixel_x !=0)) {
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210 | colorA = BE_16 (&s->buf[stream_ptr]);
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211 | stream_ptr += 2;
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212 | }
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213 | pixels[block_ptr] = colorA;
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214 | block_ptr++;
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215 | }
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216 | block_ptr += row_inc;
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217 | }
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218 | ADVANCE_BLOCK();
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219 | break;
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220 |
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221 | /* Unknown opcode */
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222 | default:
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223 | av_log(s->avctx, AV_LOG_ERROR, "Unknown opcode %d in rpza chunk."
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224 | " Skip remaining %d bytes of chunk data.\n", opcode,
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225 | chunk_size - stream_ptr);
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226 | return;
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227 | } /* Opcode switch */
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228 | }
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229 | }
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230 |
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231 | static int rpza_decode_init(AVCodecContext *avctx)
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232 | {
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233 | RpzaContext *s = (RpzaContext *)avctx->priv_data;
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234 |
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235 | s->avctx = avctx;
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236 | avctx->pix_fmt = PIX_FMT_RGB555;
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237 | avctx->has_b_frames = 0;
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238 | dsputil_init(&s->dsp, avctx);
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239 |
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240 | s->frame.data[0] = NULL;
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241 |
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242 | return 0;
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243 | }
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244 |
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245 | static int rpza_decode_frame(AVCodecContext *avctx,
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246 | void *data, int *data_size,
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247 | uint8_t *buf, int buf_size)
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248 | {
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249 | RpzaContext *s = (RpzaContext *)avctx->priv_data;
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250 |
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251 | s->buf = buf;
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252 | s->size = buf_size;
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253 |
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254 | s->frame.reference = 1;
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255 | s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;
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256 | if (avctx->reget_buffer(avctx, &s->frame)) {
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257 | av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
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258 | return -1;
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259 | }
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260 |
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261 | rpza_decode_stream(s);
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262 |
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263 | *data_size = sizeof(AVFrame);
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264 | *(AVFrame*)data = s->frame;
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265 |
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266 | /* always report that the buffer was completely consumed */
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267 | return buf_size;
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268 | }
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269 |
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270 | static int rpza_decode_end(AVCodecContext *avctx)
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271 | {
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272 | RpzaContext *s = (RpzaContext *)avctx->priv_data;
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273 |
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274 | if (s->frame.data[0])
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275 | avctx->release_buffer(avctx, &s->frame);
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276 |
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277 | return 0;
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278 | }
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279 |
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280 | AVCodec rpza_decoder = {
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281 | "rpza",
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282 | CODEC_TYPE_VIDEO,
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283 | CODEC_ID_RPZA,
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284 | sizeof(RpzaContext),
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285 | rpza_decode_init,
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286 | NULL,
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287 | rpza_decode_end,
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288 | rpza_decode_frame,
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289 | CODEC_CAP_DR1,
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290 | };
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