1 | // SPDX-License-Identifier: 0BSD
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2 |
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3 | ///////////////////////////////////////////////////////////////////////////////
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4 | //
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5 | /// \file ia64.c
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6 | /// \brief Filter for IA64 (Itanium) binaries
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7 | ///
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8 | // Authors: Igor Pavlov
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9 | // Lasse Collin
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10 | //
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11 | ///////////////////////////////////////////////////////////////////////////////
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12 |
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13 | #include "simple_private.h"
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14 |
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15 |
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16 | static size_t
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17 | ia64_code(void *simple lzma_attribute((__unused__)),
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18 | uint32_t now_pos, bool is_encoder,
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19 | uint8_t *buffer, size_t size)
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20 | {
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21 | static const uint32_t BRANCH_TABLE[32] = {
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22 | 0, 0, 0, 0, 0, 0, 0, 0,
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23 | 0, 0, 0, 0, 0, 0, 0, 0,
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24 | 4, 4, 6, 6, 0, 0, 7, 7,
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25 | 4, 4, 0, 0, 4, 4, 0, 0
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26 | };
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27 |
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28 | size &= ~(size_t)15;
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29 |
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30 | size_t i;
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31 | for (i = 0; i < size; i += 16) {
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32 | const uint32_t instr_template = buffer[i] & 0x1F;
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33 | const uint32_t mask = BRANCH_TABLE[instr_template];
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34 | uint32_t bit_pos = 5;
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35 |
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36 | for (size_t slot = 0; slot < 3; ++slot, bit_pos += 41) {
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37 | if (((mask >> slot) & 1) == 0)
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38 | continue;
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39 |
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40 | const size_t byte_pos = (bit_pos >> 3);
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41 | const uint32_t bit_res = bit_pos & 0x7;
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42 | uint64_t instruction = 0;
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43 |
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44 | for (size_t j = 0; j < 6; ++j)
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45 | instruction += (uint64_t)(
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46 | buffer[i + j + byte_pos])
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47 | << (8 * j);
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48 |
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49 | uint64_t inst_norm = instruction >> bit_res;
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50 |
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51 | if (((inst_norm >> 37) & 0xF) == 0x5
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52 | && ((inst_norm >> 9) & 0x7) == 0
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53 | /* && (inst_norm & 0x3F)== 0 */
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54 | ) {
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55 | uint32_t src = (uint32_t)(
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56 | (inst_norm >> 13) & 0xFFFFF);
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57 | src |= ((inst_norm >> 36) & 1) << 20;
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58 |
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59 | src <<= 4;
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60 |
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61 | uint32_t dest;
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62 | if (is_encoder)
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63 | dest = now_pos + (uint32_t)(i) + src;
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64 | else
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65 | dest = src - (now_pos + (uint32_t)(i));
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66 |
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67 | dest >>= 4;
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68 |
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69 | inst_norm &= ~((uint64_t)(0x8FFFFF) << 13);
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70 | inst_norm |= (uint64_t)(dest & 0xFFFFF) << 13;
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71 | inst_norm |= (uint64_t)(dest & 0x100000)
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72 | << (36 - 20);
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73 |
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74 | instruction &= (1U << bit_res) - 1;
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75 | instruction |= (inst_norm << bit_res);
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76 |
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77 | for (size_t j = 0; j < 6; j++)
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78 | buffer[i + j + byte_pos] = (uint8_t)(
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79 | instruction
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80 | >> (8 * j));
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81 | }
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82 | }
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83 | }
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84 |
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85 | return i;
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86 | }
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87 |
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88 |
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89 | static lzma_ret
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90 | ia64_coder_init(lzma_next_coder *next, const lzma_allocator *allocator,
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91 | const lzma_filter_info *filters, bool is_encoder)
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92 | {
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93 | return lzma_simple_coder_init(next, allocator, filters,
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94 | &ia64_code, 0, 16, 16, is_encoder);
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95 | }
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96 |
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97 |
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98 | #ifdef HAVE_ENCODER_IA64
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99 | extern lzma_ret
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100 | lzma_simple_ia64_encoder_init(lzma_next_coder *next,
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101 | const lzma_allocator *allocator,
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102 | const lzma_filter_info *filters)
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103 | {
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104 | return ia64_coder_init(next, allocator, filters, true);
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105 | }
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106 | #endif
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107 |
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108 |
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109 | #ifdef HAVE_DECODER_IA64
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110 | extern lzma_ret
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111 | lzma_simple_ia64_decoder_init(lzma_next_coder *next,
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112 | const lzma_allocator *allocator,
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113 | const lzma_filter_info *filters)
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114 | {
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115 | return ia64_coder_init(next, allocator, filters, false);
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116 | }
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117 | #endif
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