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2 | /*============================================================================
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3 |
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4 | This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
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5 | Package, Release 3e, by John R. Hauser.
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6 |
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7 | Copyright 2011, 2012, 2013, 2014, 2017 The Regents of the University of
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8 | California. All rights reserved.
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9 |
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10 | Redistribution and use in source and binary forms, with or without
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11 | modification, are permitted provided that the following conditions are met:
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12 |
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13 | 1. Redistributions of source code must retain the above copyright notice,
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14 | this list of conditions, and the following disclaimer.
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15 |
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16 | 2. Redistributions in binary form must reproduce the above copyright notice,
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17 | this list of conditions, and the following disclaimer in the documentation
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18 | and/or other materials provided with the distribution.
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19 |
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20 | 3. Neither the name of the University nor the names of its contributors may
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21 | be used to endorse or promote products derived from this software without
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22 | specific prior written permission.
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23 |
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24 | THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
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25 | EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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26 | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
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27 | DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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28 | DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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29 | (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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30 | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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31 | ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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32 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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33 | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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34 |
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35 | =============================================================================*/
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36 |
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37 | #include <stdbool.h>
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38 | #include <stdint.h>
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39 | #include "platform.h"
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40 | #include "internals.h"
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41 | #include "specialize.h"
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42 | #include "softfloat.h"
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43 | #include <iprt/cdefs.h> /* VBox: for RT_FALL_THROUGH */
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44 |
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45 | float64_t f64_roundToInt( float64_t a, uint_fast8_t roundingMode, bool exact SOFTFLOAT_STATE_DECL_COMMA )
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46 | {
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47 | union ui64_f64 uA;
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48 | uint_fast64_t uiA;
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49 | int_fast16_t exp;
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50 | uint_fast64_t uiZ, lastBitMask, roundBitsMask;
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51 | union ui64_f64 uZ;
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52 |
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53 | /*------------------------------------------------------------------------
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54 | *------------------------------------------------------------------------*/
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55 | uA.f = a;
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56 | uiA = uA.ui;
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57 | exp = expF64UI( uiA );
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58 | /*------------------------------------------------------------------------
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59 | *------------------------------------------------------------------------*/
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60 | if ( exp <= 0x3FE ) {
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61 | if ( !(uiA & UINT64_C( 0x7FFFFFFFFFFFFFFF )) ) return a;
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62 | if ( exact ) softfloat_exceptionFlags |= softfloat_flag_inexact;
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63 | uiZ = uiA & packToF64UI( 1, 0, 0 );
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64 | switch ( roundingMode ) {
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65 | case softfloat_round_near_even:
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66 | if ( !fracF64UI( uiA ) ) break;
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67 | RT_FALL_THROUGH(); /* VBox */
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68 | case softfloat_round_near_maxMag:
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69 | if ( exp == 0x3FE ) uiZ |= packToF64UI( 0, 0x3FF, 0 );
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70 | break;
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71 | case softfloat_round_min:
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72 | if ( uiZ ) uiZ = packToF64UI( 1, 0x3FF, 0 );
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73 | break;
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74 | case softfloat_round_max:
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75 | if ( !uiZ ) uiZ = packToF64UI( 0, 0x3FF, 0 );
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76 | break;
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77 | #ifdef SOFTFLOAT_ROUND_ODD
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78 | case softfloat_round_odd:
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79 | uiZ |= packToF64UI( 0, 0x3FF, 0 );
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80 | break;
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81 | #endif
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82 | }
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83 | goto uiZ;
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84 | }
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85 | /*------------------------------------------------------------------------
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86 | *------------------------------------------------------------------------*/
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87 | if ( 0x433 <= exp ) {
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88 | if ( (exp == 0x7FF) && fracF64UI( uiA ) ) {
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89 | uiZ = softfloat_propagateNaNF64UI( uiA, 0 SOFTFLOAT_STATE_ARG_COMMA );
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90 | goto uiZ;
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91 | }
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92 | return a;
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93 | }
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94 | /*------------------------------------------------------------------------
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95 | *------------------------------------------------------------------------*/
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96 | uiZ = uiA;
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97 | lastBitMask = (uint_fast64_t) 1<<(0x433 - exp);
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98 | roundBitsMask = lastBitMask - 1;
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99 | if ( roundingMode == softfloat_round_near_maxMag ) {
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100 | uiZ += lastBitMask>>1;
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101 | } else if ( roundingMode == softfloat_round_near_even ) {
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102 | uiZ += lastBitMask>>1;
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103 | if ( !(uiZ & roundBitsMask) ) uiZ &= ~lastBitMask;
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104 | } else if (
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105 | roundingMode
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106 | == (signF64UI( uiZ ) ? softfloat_round_min : softfloat_round_max)
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107 | ) {
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108 | uiZ += roundBitsMask;
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109 | }
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110 | uiZ &= ~roundBitsMask;
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111 | if ( uiZ != uiA ) {
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112 | #ifdef SOFTFLOAT_ROUND_ODD
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113 | if ( roundingMode == softfloat_round_odd ) uiZ |= lastBitMask;
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114 | #endif
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115 | if ( exact ) softfloat_exceptionFlags |= softfloat_flag_inexact;
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116 | }
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117 | uiZ:
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118 | uZ.ui = uiZ;
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119 | return uZ.f;
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120 |
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121 | }
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122 |
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